Agent-Based Modeling
Momentum
18 papers in the last four weeks, against 2 the four weeks before. 0.2% of all new papers.
Latest papers 109
Scientific progress emerges from a longitudinal ecosystem in which researchers, institutions, funding agencies, collaboration networks, and the scientific literature co-evolve. As AI becomes increasingly involved throughout the scientific research cycle, understanding these interconnected and evolving processes becomes increasingly important. We introduce SciUtopia, a persistent, closed-loop LLM-agent simulation framework for studying academic research ecosystems. SciUtopia models interconnected scientific processes such as research-direction choice, collaboration, submission, peer review, resubmission, citation, funding, and researcher attrition, while maintaining evolving states across simulated years. Its configurable institutional mechanisms and information channels provide a controlled testbed for matched counterfactual experiments and targeted interventions. Across 61 simulation worlds, SciUtopia simulates over 40,000 researchers from 8,000 institutions, producing around 400,000 publication decisions and 1.2 million LLM-generated peer reviews. Using these longitudinal simulations, we find that rejection-driven resubmission substantially amplifies reviewer burden beyond population growth alone, cautious exploration balances citation impact with career success and long-term topic diversity, and resource inequality can emerge even without detectable cumulative advantage from narrowly winning early funding. Code is available at https://github.com/Ahren09/ScienceUtopia.
IMPACT: Modeling Socially Interdependent Movement in a Generative Multi-Agent Simulation of a Pompeian Household
Simulations of archaeological sites can make interpretations of past cultural practices observable and examinable. Generative multi-agent simulations offer a bottom-up approach to modeling how people collectively moved through and used historical spaces. However, current agents designed to simulate everyday life often plan and act independently, limiting their ability to capture how movement depends on others' actions. We introduce IMPACT (Interdependent Movement Planning through Inter-Agent Constraints and Triggers), an architecture that uses culturally specific roles and obligations to define dependencies among agents' activities and guide coordination. IMPACT connects socially gated milestone planning, wait-or-prompt resolution, structured directive issuance, and directive integration. These mechanisms determine whether and when activities can begin or change as social conditions evolve, producing socially constrained and prompted movement as their primary observable outcome. We instantiate IMPACT in a five-hour simulation of a Pompeian dinner involving ten agents across interdependent roles. Analysis of five simulation runs shows how social roles, responsibilities, and status relations shape household activities and spatial practices, as reflected in patterns of co-location, asymmetric waiting, co-movement, and social directives. In a controlled ablation evaluation, thirty-seven participants rated the complete architecture's behavior as more socially coherent and believable than that of two reduced architectures. Interviews with six archaeology experts highlighted historically plausible movement patterns and the simulation's potential to support archaeological interpretation, while identifying areas requiring stronger historical grounding for future work.
An LLM-powered Agent Framework for Heterogeneous Evacuation Behavior Modeling under a Moving Threat in a Public Plaza
Modeling heterogeneous evacuation behavior under a moving threat is difficult because human perception, memory, and evidence evaluation are not well captured by fixed rules. We propose a novel LLM-powered agent-based framework to represent these internal decision processes. Each pedestrian agent perceives a private symbolic ASCII view, maintains a Memory-based Knowledge Graph derived solely from individual observations, and makes decisions through persona-conditioned prompts under a common sampling configuration. A compressed decision context with stateless memory preserves trial-and-error experience across turns while excluding reasoning traces, and a validation engine separates behavioral choice from physical feasibility by executing routes only over observed terrain. We evaluated eight personality compositions in eight paired randomized blocks within a simulated public plaza. Usable-exit knowledge was strongly associated with evacuation success: 89.5% of agents possessing such knowledge evacuated, compared with 1.05% of those without it. Personality compositions also differed in their evaluation of remembered threat evidence: the proportion of danger assessments varied by 0.265, while high-urgency, low-directness decisions ranged from 11.41% to 34.33%. After direct threat sightings, responses converged, with 99.6% of assessments classifying the situation as dangerous. Movement was selected in 99.8% of decisions. Overall, evacuation outcomes were strongly associated with information access, while evacuation time was jointly associated with spatial geometry, information, and affect. The framework provides an auditable approach to generating endogenous behavioral heterogeneity through persona-conditioned LLM agents in crowd-evacuation simulations.
Agent-Based Evolutionary Dynamics for Mixed Autonomy Weaving Ramps
Existing models of mixed-autonomy weaving ramps characterize how altruistic connected and automated vehicles (CAVs) can improve traffic efficiency at the population level, but provide limited insight into how such behavior emerges from decentralized vehicle interactions or how it is affected by finite populations, heterogeneous preferences, and imperfect information. We develop an agent-based model of a macroscopic weaving-ramp framework in which individual vehicles adapt their lane choices using an evolutionary game-theoretic update rule and altruism-based objectives providing a microscopic interpretation of the original Wardrop model. We prove convergence of the decentralized dynamics to the unique equilibrium predicted by the macroscopic theory. Beyond reproducing aggregate equilibrium behavior, the framework enables the study of deployment-level questions that cannot be addressed by static analysis. Simulation results demonstrate close agreement with the macroscopic predictions while revealing how convergence rates, adaptation to changing traffic conditions, heterogeneous altruism levels among CAVs, and imperfect state information influence system performance and the distribution of altruistic burden across vehicles. These results provide a bridge between equilibrium traffic theory and decentralized mixed-autonomy deployment.
Positional choice and robust collective behavior in fish schools: biohybrid experiments and modeling
Collective behavior of fish schools is usually modeled on the assumption that each individual follows specific rules of motion that depend on its position and velocity relative to its neighbors. Although these models reproduce many schooling patterns observed in nature, it remains unclear whether the assumed rules are realistic at the individual level. To address this question, we first analyzed a set of experiments in which a live fish interacted with four moving robotic fish in a tank, and measured the time it spent in each position relative to the robots. We then simulated this experiment, replacing the fish with an agent, and assessed the extent to which classical models agree with the experimental observations. An extensive exploration of the parameter space showed that these models closely matched the experimental observations, with a very specific choice of parameters. However, they were highly sensitive to the parameter values: a minor perturbation caused them to fail completely. To resolve this, we propose a new model that incorporates an additional exploratory term characterizing the agent's positional preference at every moment. This model proved robust to small errors in the parameters while successfully replicating the experiments. Furthermore, when generalised to multiple fish, the model reproduced schooling behaviour and common schooling patterns, while also exhibiting exploratory behaviour at both the individual and the school level. This shows that social cohesion coexists with individual exploratory behaviour, and that realistic models of collective behaviour should account for both social interactions and this exploratory component.
Hybrid epidemic simulation framework coupling equation-based and individual-based models
Mass gathering events like concerts, sports matches, and festivals bring many people into close contact within a short period, creating localized bursts of infection that can shape epidemic outcomes across an entire city. To evaluate how these transient transmission events translate into broader urban impacts, we developed a simulation model linking event-scale contact dynamics with citywide commuting networks. Using Madrid, Spain, as a case study, we compared several types of gatherings and examined how their effects changed under different levels of disease transmissibility. We found that mass gatherings consistently amplified outbreak magnitude, accelerated progression, advanced district-level arrival times, and synchronized spatial spread. Remarkably, while the initial seed size generated at the event accounted for much of this acceleration, post-event transmission conditions provided complementary predictive signal regarding invasion timing. These findings demonstrate that mitigating transmission during mass gatherings can yield downstream public health benefits by delaying broader spatial spread. More generally, this multiscale framework offers a tool to evaluate how temporary, localized contact shifts produce longer-lasting consequences for urban populations.
From Preference to Reciprocity: Decentralized Matching with Empirically Grounded LLM-agent Based Modeling
Bipartite matching is a fundamental problem in game theory and market design. Classical approaches such as Gale--Shapley assume complete preferences and centralized computation, whereas many real-world matching processes are decentralized, asynchronous, and shaped by sequential interaction under limited information. We propose a dynamic bipartite matching framework that combines large language model (LLM) agents with contextual bandits. In a simulated Chinese marriage market, economically grounded LLM agents evaluate locally encountered candidates, while agent-specific Logistic-UCB models learn reciprocal acceptance from realized proposal outcomes. The mechanism therefore separates two decisions---\emph{whom do I like?} and \emph{who is likely to like me back?}---without requiring ex ante market-wide preference rankings. We first validate LLM-induced mate preferences against the empirical conditional-logit reference across multiple LLM backbones. In the matching experiment, Bandit-UCB achieves the highest mean mutual welfare (56.01 versus 54.87 for Gale--Shapley), a smaller gender rank gap than the classical baselines, and the fewest blocking pairs among the LLM-ABM policies. Learned acceptance models show economically interpretable gender-differentiated associations, while counterfactual setups reveal no systematic unilateral advantage from prior search knowledge. Overall, these results support the advantages of decentralized matching with LLM-based behavioral modeling and online learning under incomplete information for economic simulation and computational social science research.
Agent-based Modeling: Equilibrium, Echo Chambers, and Efficiency in Hybrid Coevolutionary Opinion Games
Online discussion of political and gender-related issues is often heated, and when opinions in a network draw closer, the convergence is readily taken as genuine consensus. Whether it carries a cost is a question existing methods cannot answer: coevolutionary opinion formation games measure the Price of Anarchy (PoA) of agents that update by numerical rules, while simulations with large language model (LLM) agents report only descriptive indices. We introduce the Hybrid Coevolutionary Opinion Game (H-COG), in which analytical and LLM-driven agents share one network, choose their neighbors by opinion similarity in every round, and hold stances drawn from real Reddit comments on gun control and abortion. To our knowledge, H-COG is the first framework to place Friedkin-Johnsen best-response agents and LLM agents in one coevolutionary game and to measure the social cost and PoA of LLM-driven populations. We prove that on any fixed network, given the LLM agents' opinions, the analytical agents' opinion stage has a unique equilibrium and the social optimum has a closed form, and that the convergence guarantee of Chen et al. for optimistic gradient ascent carries over to H-COG. All runs converge structurally. LLM-driven populations are less polarized yet have about five times the PoA of analytical ones; half of the gap comes from agents being pulled away from their own prior positions, a distance we prove must carry a cost whenever expressed opinions are more concentrated than intrinsic ones. Echo chambers form under every composition and grow out of the rewiring rule rather than the initial topology. Opinions in these populations draw closer largely because agents give up their own positions.
Agent-Based Modeling of Systems of Systems
This paper deals with the generic modeling of systems of systems (SoSs) using agent-based modeling. SoSs are large-scale systems, including numerous-possibly heterogeneous-interacting component systems evolving in a dynamic environment. The aim of this paper is to provide generic formalism allowing to represent and control the whole complexity of a SoS using agent-based simulations. In particular, organizational aspects of SoSs are managed with the Agent-Group-Role model. Functional aspects, guiding SoSs to accomplish their global goals, are handled via a functional specification. Multilevel aspects are modeled with the Influence Reaction Model for Multilevel Simulation (IRM4MLS) agent-based meta-model. Models generated using this formalism encompass static and dynamic aspects of SoSs. They consider reorganization of SoSs caused by changes of goals or subsystem capacity. All these elements are illustrated in this paper using a SoS case study of Intelligent Autonomous Vehicles initiated by the Intelligent Transportation for Dynamic Environment (InTraDE) European project to automate the port container logistic.
Tipping Points in LLM-Based Multi-Agent Systems: Stance on Climate Change Action
Because significant action to counter global warming requires massive public support, it is important to understand the dynamics of public opinion on climate issues. Of special interest are social tipping points, as revealed by large-scale effects of small perturbations in individual behaviors. Agent-based models (ABM) are an effective computational tool for studying these matters, because they allow controlled and systematic exploration of the effects of interventions that may be infeasible in real-world social systems. Large language models (LLMs) have been used to endow model agents with the ability to communicate in natural language (rather than by exchanging predefined messages), as well as with personality (in the form of a narrative self and episodic memory). We leverage LLM-powered ABM to look for tipping points in the social dynamics of a micro-society in which some of the discussions are about climate change. Our agents' stance was defined by two variables: the strength of conviction about the urgency of climate action and the degree of trust in existing institutions. We quantified shifts in agents' "beliefs" by monitoring, across multiple rounds of conversations, (1) inter-agent distances in this two-dimensional stance space and (2) the patterns of discussion topics as modeled by Latent Dirichlet Allocation (LDA). Our findings to date suggest that significant abrupt changes in climate-change stance do occur in this simple model. We report a number of methodological lessons from this study, notably, the need to prevent LLM biases from interfering with the conversational dynamics and, more generally, to maintain agent personality and episodic memories of interactions in the face of such biases. Resolving these issues may allow for using ABM-derived insights in designing real-life interventions vis-a-vis climate change and other important societal challenges.
SocioVerse2: A Longitudinal Dynamic Social Simulation Framework under a Human-AI Co-evolutionary Paradigm
Social simulation offers the social sciences an experimental instrument that the real world cannot supply, and generative agents have transformed it by acting as silicon samples that unite agent-based modeling with real behavioral data. Existing platforms verify collective behavior, align simulated populations with real societies in cross-sections, and employ autonomous agents for the research process. However, two social science requirements remain without systematic support: intervention in the content of a simulation and the researcher's control over the process that produces it. We present SocioVerse2, which extends SocioVerse 1.0 into a human-AI co-evolutionary paradigm built from two loops and one infrastructure. The longitudinal simulation loop simulates the target population with evolving environments and forks counterfactual branches via interventions. The controllable research loop takes the study itself as an editable state and updates state versions via controllable editing. The social science agentic infrastructure carries both loops through composable skills with researcher checkpoints, a population service over five persona pools, and an environment service over 21 real-world signal sources with point-in-time guarantees. We validate SocioVerse2 across three case families and seven case studies, from reproducing canonical agent-based models to modeling policy processes on real records and nowcasting macro-economic indices beyond the response model's knowledge cutoff. With the human-AI co-evolutionary paradigm, these cases go beyond system demonstrations to become substantive studies that investigate frontier questions in their respective disciplines. Code, data services, and a workbench are released as open-source resources.
Can Agents Adapt Their Institutions And Sacrifice Themselves During Collapse? Executable Self-Governance in a GovSim Commons
LLM agents are beginning to write the rules they live under: policies, contracts and code that other agents review and approve. What happens when those rules must decide who is sacrificed from a group? We built GovSim-SelfGovern, a commons in which agents legislate in executable Python, test each law in a sandbox, vote on it, and live with the result. When the fishery is abundant, self-rule helps, raising the chance that the community survives without anyone starving from 52.5% to 75.0%. When it cannot feed everyone though, adding governance is not enough to save the commons. We trace much of this to the vote: agents readily draft laws that remove members, but then frequently vote them down, thereby dooming the commons. In a controlled replay, the same exile law passes 8% of the time when the sandbox preview names its victim at once and 55% when the removal is deferred until a future crisis. Showing voters the full source code does not close the gap, though most describe the removal in their own words. Nor is sacrifice a fixed trait. A single sentence of framing can swing self-removal from 2.5% to 91%, and due process deters agents more than considering the potential death of a peer. In contrast, give the community a treasury and the question of who must go almost disappears. Our work shows that what our collectives legislate is decided more by the form in which a choice is put to them as compared to their ethical beliefs.
Digital Twins for Opinion Dynamics: A Generative LLM Framework for Social Networks
The study of opinion dynamics in social networks is one of the key challenges in computational social science with direct relevance to understanding political polarization, misinformation, and health responses. Current approaches focus on simplified mathematical models that ignore linguistic and contextual factors related to belief updates or use Large Language Model (LLM)-based simulations that have not been validated against real data. We present a framework based on the concept of a digital twin to simulate opinion dynamics in social networks. The approach fills the gap by cloning a real-world Twitter network, assigns a set of attributes for agents (such as persona, emotions, centrality, stubbornness, and influence), and employs Mistral-7B to perform opinion update based on memory and social exposure. To evaluate the proposed approach, we validate it against two real Twitter datasets (COVID-19 discourse and U.S elections 2020). The results show that the capability of the proposed framework reproduces opinion trajectories and reduces individual prediction error by more than 50% compared to the best-performing classical baseline (Mistral-7B achieves Mean Absolute Error (MAE) = 0.150 and 0.121 on the COVID-19 and US Election 2020 datasets, respectively). We observe similar improvements in structural alignment (Delta_r = 0.120 and 0.180) and polarization dynamics (Delta_Var = 0.106 and 0.115) on the two datasets, respectively. Additionally, the ablation studies confirm that agent attributes, memory, and social exposure all contribute to the framework's predictive fidelity in reproducing opinion trajectories, with agent attributes being the most critical contributor. Overall, our results demonstrate that grounding Mistral-7B within empirically cloned interaction networks produces a realistic simulation framework capable of reproducing complex social dynamics.
ABM-SIRTEM: A Hybrid Agent-Based and Epidemiological Model for Pandemic Response
The COVID-19 pandemic has had profound impacts on global health, social structures, and economies. It disproportionately affected lower socioeconomic groups and those reliant on interaction-based jobs. Regulatory bodies faced the challenge of designing policies that preserve public health while limiting disruption to economic stability and productivity. Epidemiological models such as SIR and agent-based models (ABMs) have been used to study disease dynamics and the socioeconomic impacts of disease and interventions. Population-level models often simplify individual heterogeneity, while detailed ABMs can become computationally expensive as the numbers of agents and interactions increase. We propose ABM-SIRTEM, a hybrid model that incorporates occupation categories, economic productivity, and welfare at the individual level while dynamically modeling compliance with government interventions. We calibrate the model against historical positive and negative test counts from four U.S. states and examine the resulting compliance dynamics. This framework provides a basis for studying the interaction between disease spread and socioeconomic behavior in pandemic-response planning.
But How Would AI Agents Run a Town's Economy?
We placed 100 memory-equipped large language model (LLM) agents in charge of a closed, money-conserving spatial economy on real Pokhara Lakeside geography (earning wages, running businesses, setting prices) and ran this multi-agent simulation for up to 26 simulated weeks, well past the 1-2 weeks typical of agent-society studies. Across 91 validated runs (2.44M agent decisions, 21.5B tokens), the money stops moving, in a specific and measurable way. A 12x tourist demand shock raises business revenue 4.62x (), which we decompose exactly into a 1.50x extensive margin (more businesses trading) and a 3.07x intensive margin (more revenue each). Monetary transmission stops there. Wages move 1.03x (); 0.3% of 3,981 menu items are ever repriced (). A randomized cash transfer (NPR 5,000 to 20 of 100 agents) shows the same pattern from the opposite direction: 96.7% is still held 311 pulses later, marginal propensity to consume 3-4% by two independent measures, indistinguishable from zero. The wealth distribution is consequently near-frozen at the horizon this literature uses ( over 2 simulated weeks), but not frozen. falls to 0.832 at 12 weeks and 0.752 at 26, a horizon-dependence no short study can see. Matched ablations show which knob actually matters. Swapping the backing LLM moves every outcome we measure (); deleting agents' memory moves none of them detectably. A purely social tool fails 94-97% of the time across two model families, compared with ~96% success on economic tools, with no measurable shift away from it. Every headline number is verified twice, by a live validator and by an offline recomputation that reconciles each agent's wealth against its own signed transaction history, and we release the full run corpus for reanalysis.
How neighbourhood ideology shapes misinformation belief in densely tied social networks
With the rapid spread of news on social media, understanding the propagation of misinformation is becoming increasingly important. One factor that affects individuals' vulnerability to false information is their ideological predisposition. Despite the large number of agent-based models that focus on social influence as a driver of the spread of false claims, they often fail to explicitly integrate personal ideological biases into belief formation. In this work, we explore how misinformation spreads through the interaction between individuals' ideological biases and social influence. Our model accounts for both the strength of individuals' ideological biases and the extent to which a false claim aligns with their ideology. Social influence modifies the effects of ideological intensity and false claim alignment through network interactions. Notably, the influence of neighbours' ideological intensity on belief is strongly affected by how well those neighbours are connected to one another. These results highlight the importance of considering both network structure and personal ideological biases when modelling misinformation propagation.
Copying explains the collective behavior of AI agents in the wild
In June 2026, thousands of AI agents found that a small public wiki would accept edits from inside their sandboxes, and started using it to help one another pass a timed test. Each agent lived for about an hour and remembered nothing afterwards. Nobody asked them to cooperate, and the wiki had not been built for them. The complete record of what they wrote is public, and it is unusually informative, because it preserves not only what each agent wrote but what that agent could see before writing. We use it to follow the three decisions an agent had to make on arrival: where to write, what to call itself, and how to word its message. One rule governs all three. An agent takes an option with a probability close to the share of that option in what it can see, and the share that matters is the one on the page in front of it, then the one in the stream of recent edits, and only weakly anything older. Three minimal copying models, one per decision and with a single free parameter each, reproduce the heavy-tailed distribution of how many agents met on a page, the frequency of the pieces from which the agents built their names, and the patchwork of pages that are internally consistent and different from one another. Copying whatever the environment happens to show is enough to produce most of the collective structure of this population. It is also what makes such a population easy to steer, since whoever writes first, or writes while the others are quiet, sets the convention for everyone who comes later.
Scaling Multi-Agent Systems with Prospect-State Propagation
Current LLM-based multi-agent systems (MAS) periodically compress intermediate states to reduce inference-time token consumption, thereby attempting to incorporate more agents. However, naive scaling strategies face challenges. For example, in economic simulations, large-scale MAS typically discard semantically rich economic states, i.e., agent behavioral trajectories, which are key drivers of macroeconomic fluctuations. In this paper, we reveal a phenomenon in which agent heterogeneity gradually decreases during simulation, and propose Prospect-State Propagation for Multi-Agent Systems (PspMAS). Inspired by prospect theory, PspMAS decouples each agent's micro state into a compact Prospect State and an expressive Semantic State. The former records psychological traces through a lightweight, parallelizable propagator and continuously injects heterogeneity into the system. The latter leverages the strong perception, reasoning, planning, and decision-making abilities of LLMs. These two components work complementarily, providing a scalable LLM-based multi-agent simulation solution.
Where Reliability Lives: Experimental Localisation of Behavioural Properties in an Agent System
Reliability claims about agentic systems implicitly locate each property somewhere: in the model, or in the machinery around it. We built a system where that location is an experimental question. The subject is a persistent simulated settlement whose authoritative append-only ledger adjudicates every attempted act against world state; accepted history is the only reality. Mind, institution and world were separated before any experiment. Holding cognition fixed, we intervened on the institution's epistemic mechanisms (evidence provenance, belief availability, physical-evidence legibility); preregistered experiments refuted our central prediction twice, in opposite directions. A registered falsifier then supplied the input the geometry had denied the belief channel, a staged veridical first-hand witness, and its marginal value, non-positive throughout the witness-free phases, turned positive: 9 of 11 seeds, zero added false attribution. Holding institutional enforcement fixed, we intervened on cognition four ways: ablating the native minds' machinery, killing and resetting them mid-task, substituting a frozen frontier-LLM panel for the entire native cognition, and corrupting beliefs with trusted false testimony. Behaviour changed dramatically: one falsehood cost each trusting run about 900 futile actions and the distrusting arm none. Five pre-declared properties did not move in any tested trajectory: accepted reality stayed singular, invalid attempts were refused with typed reasons, duties outlived their processes, no work was accepted twice, and no false completion was ever accepted (2,581 substituted-panel claims, none false). Our claim is limited to this setting: measured behavioural properties were separable from substantial changes to cognition, established by intervention. One designed world, not a population of institutions; no test of an agent optimising against the institution.
IO Factory: Simulating AI-Enabled Influence Campaigns at Scale
We introduce IO Factory, an AI-driven framework for simulating information and influence campaigns as fully integrated, traceable processes. The threat of digital manipulation now extends beyond persuasive text from individual language models to AI swarms, i.e., persistent groups of coordinated agents that adapt to platform feedback and disguise organized campaigns as ordinary social interaction. Because such campaigns cannot be identified from isolated messages alone, they must be analyzed across a continuous spectrum of planning, platform action, exposure, interpretation, measurement, and adaptation. IO Factory represents this process inside a controlled simulated platform, linking actor roles, platform actions, exposure records, structured model-based evaluations, and configured changes in the simulated population. We implement the architecture and evaluate it across configurations of up to 100,000 agents. The results show that IO Factory executes campaign timelines at scale and produces inspectable evidence of exposure and measured movement in configured belief variables. By recording the actors, objectives, action constraints, exposure paths, and measurement rules used in each run, IO Factory supports reproducible research and red-team analysis of coordinated influence.
SocialFiVis: A Visual Analytics Sandbox for LLM-Grounded Multi-Agent Simulation in Social Finance
The emergence of social finance (SocialFi) transforms online communities into complex socio-economic systems. Within these spaces, collective decisions shape a "digital commons" characterized by social capital (e.g., community trust) and financial health (e.g., market liquidity). Governing such hybrid ecosystems is challenging because real-world interventions are costly and irreversible. While counterfactual simulation is essential for exploring alternative governance strategies, existing approaches fail to capture the non-linear interplay between governance rules, individual behaviors, and emergent economic outcomes. To systematically unpack this complexity, we operationalize the Institutional Analysis and Development (IAD) framework as our theoretical foundation, synthesizing prior literature with insights from formative expert interviews. Built on this framework, we present SocialFiVis, an IAD-embedded visual analytics sandbox. It introduces a robust model to quantify the dual-track digital commons, coupled with a two-phase simulation engine. This engine combines LLM-derived personas with a mechanism-guided Perception-Reasoning-Action (PRA) runtime to simulate heterogeneous, context-aware agents empirically grounded in the retained messaging cohort. A hierarchical multi-view interface with interpretable reasoning pathways enables community operators to explore counterfactual policies and trace system-level outcomes back to individual behavioral rationales. We evaluate SocialFiVis through two case studies, a user study, and follow-up interviews. Results demonstrate that SocialFiVis supports fine-grained behavioral attribution and helps explain emergent phenomena such as the structural decoupling of social capital and the resilience of messaging members under localized governance shocks.
Mobility, Memory, and Network Structure in Agent-Based Models of Convention Tipping and Convergence
Tipping-point dynamics describe the critical conditions under which a committed minority drives a population to abandon an established convention in favor of a new one. We present a transparent agent-based model of this process, in which agents hold one of two behavioral states and a mobile committed minority attempts to overturn the incumbent convention. Our goal was to examine how localized mobility, bounded agent memory, and network topology jointly influence the tipping threshold. Using a custom agent-based simulation framework, we found that in many configurations, tipping becomes effectively inevitable: given sufficient time, the population always converges to the minority state. This observation motivated a complementary analysis focused on the pace of convergence rather than its feasibility. We introduce a unified predictive model that accurately estimates how structural and behavioral parameters determine the time required for complete adoption, showing that mobility is the dominant accelerator while memory and connectivity modulate convergence in systematic ways. Together, these results extend classical tipping-point research by linking structural and behavioral factors not only to the likelihood of convention change but also to the timescale on which it unfolds. While we frame the model in terms of convention-like binary behavioral adoption, the same mechanisms bear on norm change and other contagion-like social processes.
Same physical state, different collective dynamics: state encodings select synchronization outcomes in language-model agents
Language-model agents act on state encodings of their environment, yet these are treated as interchangeable interfaces. Using pretrained language models, we designed a circular-synchronization experiment applying a state-encoding intervention while holding the physical system fixed: each agent sees only a summary of its neighbours' relative phases and chooses to advance, stay or retard. Encoding that state as low-order circular moments rather than as a histogram selected different collective outcomes. In GPT the moment encoding synchronized the population in 6/6 seeds and the histogram encodings in 0/6; the effect replicated in Claude but reversed direction. Replaying identical fields shifted each agent's advance/stay/retard probabilities far beyond within-encoding repeat variation, in GPT, Claude and Gemini; in GPT, presentation alone shifted the operator with the moment values fixed. State encodings therefore form part of a model-dependent effective interaction law, not a neutral interface.
From Economic Agents to Agentic Economies: A Systems Blueprint for Economic World Models
Economic World Models (EWMs) are generative economic models that simulate how economies evolve from within by modeling heterogeneous agents, their beliefs and actions, and the market and institutional mechanisms through which their interactions produce aggregate outcomes. This paper develops an implementation roadmap for building economic world models as generative engines in which heterogeneous agents act, interact, adapt, and co-evolve with markets and institutions, thereby producing economic dynamics from the inside. We organize EWM systems into a six-level capability ladder, from fixed rule-based agent worlds to adaptive and LLM-based agent worlds, self-evolving agents, evolving institutional worlds, and sim-to-real economic twins aligned with real observations. A systematic literature survey across these levels reveals that existing work remains concentrated in lower-level agent and simulation environments, while systems with self-evolving agents, endogenous institutions, persistent empirical alignment, and validated economic mechanisms remain rare. By translating the EWM agenda into an implementation blueprint, this paper aims to accelerate the development of the next generation of economic simulation environments that can serve as high-fidelity sandboxes for human decision-makers and as training, planning, evaluation, and safety substrates for AI agents. We release a curated paper list and related resources to support future research.
Risk-Aware Decision Policies for Agents Under Noisy Perception
Perception in biological systems is inherently noisy, requiring organisms to make decisions under uncertainty where misclassification can be costly or fatal. We present an Artificial Life predator-prey model of foraging under noisy perception, and compare agent performance when using various policies that take into account their noisy predictions. Through controlled experiments under both symmetric and asymmetric perceptual noise, we show that blindly trusting perceptual labels leads to catastrophic failure as noise increases, while uncertainty-aware strategies significantly improve survival and reduce fatal errors. We further observe qualitative regime shifts in behaviour, with agents transitioning from exploratory to conservative strategies as uncertainty increases. Our model links risk-sensitive foraging, ecological information use, and Artificial Life by showing that explicit information gathering can improve robustness when perception is unreliable. These results highlight the importance of uncertainty-aware decision-making and provide an interpretable artificial life analogue to robust learning with noisy labels.
Modeling Social Dynamics with an LLM-Enabled Agent Based Network-Dynamic (LAND) Model
Social dynamics encode the process in which individual network and discourse interactions aggregate into collective influence, narrative dominance and coordinate behavior. This paper uses the the GhostField architecture, a hybrid LLM-Enabled Agent Based Network-Dynamic (LAND) model as a social simulation framework to build the AuraSight scenario. In the AuraSight scenario, 314,244 heterogeneous cyber social agents and human actors exchange 529,327 messages over 30 days surrounding a fictional international song-writing contest. We methodologically examine emergent social dynamics across four analytical layers: ego-network topology, semantic network evolution, coordination dynamics and influence dynamics. Our results show how generated social simulations do also produce social dynamics, and how the dynamics of coordination and influence emerge not from individual agents but from the recursive interaction between network topology and narrative exchange.
VISA: A Structured Description Protocol for Agent-Based Simulation Models Towards Machine Reproducibility
Agent-based models (ABMs) are difficult to reproduce: their behavior is spread across prose narratives, platform-specific code, and implicit assumptions, so that two readers routinely reconstruct different models from the same documentation. We present VISA, a structured, symbol-based description protocol that specifies a model in eight interconnected tables---four at the agent level (Agent, Variable, Sensing, Internal Function) and four at the model level (Associated Data, Input/Output, Schedule, Validation)---under the principle of minimality with completeness. VISA makes a model machine-parseable and unambiguous via two artifacts: nineteen executable consistency rules that turn model validity into a checkable property, and three reusable LLM-executable skills (authoring, checking, and code generation) that operationalize the full author--check--code--reproduce loop. We validate the protocol on three external, independently authored ABMs spanning three platforms: we reproduce two cross-language (NetLogo to Python) directly from their VISA specifications, and we capture a third, an industrial AnyLogic model, in eight tables (passing all nineteen rules) while honestly demarcating where reproduction is blocked by a proprietary movement library and unavailable data---itself a transparency contribution. VISA moves the reproduction barrier from the model, where it is invisible, to a named, localized dependency, where it is actionable.
Belief Coevolution in a Social Network of Generalist and Specialist Large Language Models
Large language models (LLMs) are increasingly deployed in multi-agent environments. However, the processes by which beliefs form and propagate among interacting LLMs remain poorly understood. We introduce CoevolveSim, a framework for studying belief diffusion within networked LLM populations. CoevolveSim allows us to isolate and study three factors: domain specialization, social-role assignment, and social network structure. Within this framework, generalist and specialist LLM agents exchange and revise beliefs. In each round, an LLM agent observes a summary of its neighbors' beliefs before updating its own. We run 1,280 controlled simulations spanning four scenarios, two network structures, and 20 medical-indication statements. We find that persona-style role assignment and network structure reshape individual belief revision but have minimal effect on population-level consensus. In contrast, introducing (finetuned) specialist LLMs more than doubles the shift in consensus and gives rise to consistent asymmetries in exerted influence. We further show that simple persistence-based opinion-dynamics models reproduce collective outcomes in all-generalist LLM populations, whereas heterogeneous LLM populations require population-level belief composition to reproduce consensus and agent identity to predict individual belief transitions. Our results indicate that realistic simulation of belief diffusion in multi-agent LLM systems requires a diverse set of underlying LLMs, not persona prompting alone.
Eco3S: Complex Socio-Economic System Simulation via Agent-Based Models
The rapid development of large language models (LLMs) has renewed interest in agent-based modeling (ABM). However, current LLM-based ABM research faces several key challenges: modeling evolving agent-environment interactions, enabling flexible counterfactual reasoning, and automating simulation workflows for scientific research. In this paper, we propose Eco3S, a socio-economic system simulation framework for economic research and policy analysis that addresses these challenges through three key mechanisms: (1) Co-evolving Environment Design, a bidirectional feedback loop where agents and the environment co-evolve, producing realistic emergent behaviors; (2) Structural Causal Simulation, a structural causal model (SCM)-inspired counterfactual mechanism that allows flexible interventions for diverse causal inference tasks; (3) Simulation-Analysis-Refinement Paradigm, a self-corrective mechanism that iteratively refines experimental designs based on prior simulation results. Experiments on diverse economic scenarios confirm \textit{Eco3S}'s effectiveness in replicating multiple established economic studies (canal decay, origins of governance, and information propagation) and phenomena across domains. Additional results further demonstrate its scalability and generalizability, highlighting the framework's potential for rigorous economic research and policy-making.
AgentGFM: A Graph Foundation Model with Node-Agent Information-Flow Control
Graph Foundation Models (GFMs) aim to learn transferable knowledge from multi-domain graphs and adapt to unseen scenarios. As a fundamental source of relational semantics in graphs, the transferability of topological patterns has long been central to GFM research. However, local structural patterns may vary across graphs and even among nodes within the same graph. Despite such structural variation, most existing GFMs rely on manually designed propagation schemes and apply them to new graphs largely unchanged. Such fixed schemes may not suit the diverse structural patterns of different nodes. This raises a key question: can each node autonomously determine how information should be propagated through the graph? We refer to this capability as information-flow control. Inspired by recent advances in agent technology, we formulate this problem as agent-based decision making and treat each node as an agent. Accordingly, we propose AgentGFM, in which all node agents follow a shared end-to-end trainable policy rather than using independent models. For adaptive information-flow control, each node interacts with the graph through a predict-act-observe-correct process. During the act stage, the node makes three decisions: source reception, signal-channel selection and gain-aware node-wise halting. The resulting observation is compared with the prediction and their discrepancy is used to correct the node state and guide subsequent interactions. Extensive experiments across node-level, graph-level and large-scale transfer scenarios demonstrate the effectiveness of AgentGFM across diverse graph topologies.