Bird's-Eye-View Representation

Latest papers 31

Oct 8, 2026cs.AI

The Operator Mismatch Problem: Deploying BEV Perception with Portable GPU Compute

Modern autonomous driving systems rely on bird's-eye-view (BEV) perception models that fuse camera and LiDAR inputs to detect objects in 3D space. These models are accurate, but they cannot be deployed through standard inference runtimes. The reason is an operator mismatch between dense convolutions (which runtimes handle well), sparse 3D convolutions (which runtimes cannot represent), and geometric scatter operations (which runtimes have no vocabulary for). Today, every sparse convolution library is CUDA-only and PyTorch-coupled, locking BEV deployment to a single vendor's hardware and a single execution framework. We present BEVPIPE, a framework for deploying multimodal BEV perception pipelines using portable GPU compute APIs and integrating them with production inference runtimes. BEVPIPE partitions the model into runtime-managed dense subgraphs and three external operator extensions (voxelizer, sparse encoder, BEV projector), connected through a shared GPU memory space. BEVPIPE achieves a 19.5x end-to-end speedup over conventional deployments while retaining 98.5% of reference mAP. We also showcase that BEVPIPE is portable across different GPU backends.
Sep 30, 2026cs.CV

How to Reduce Localization Ambiguity? Geometry-Semantic Constrained BEV Representation Learning for Satellite-Ground Localization

Satellite-ground localization estimates the planar position and yaw orientation of a ground camera within a geo-referenced satellite image. Most recent methods map ground and satellite features into a shared bird's-eye-view (BEV) space and establish spatial correspondences. However, insufficient depth constraints can assign one ground feature to different distances along a viewing direction, creating geometric ambiguity in BEV feature placement. Similar appearances at different locations can also create descriptor matching ambiguity, while existing descriptor learning lacks explicit semantic supervision to distinguish them. We propose GeoSem-BEV, a geometry-semantic constrained BEV representation learning method. Radial depth supervision constrains distance assignment, and vertical height supervision constrains height aggregation. Shared explicit semantic supervision promotes consistent semantic predictions across views and helps distinguish locations with similar semantics. These constraints improve feature placement and descriptor discriminability, enhancing state-of-the-art BEV localization models. On VIGOR with unknown orientation, GeoSem-BEV reduces mean orientation error by 37.2% and 38.1% in the cross-area and same-area settings, respectively. The corresponding errors are reduced by 10.8% and 15.6% on DReSS-D. On KITTI-CVL, it reduces same-area mean orientation error by 26.8% under 10 degree orientation noise.
Sep 15, 2026cs.CV

GRACE: Geometry- and Ray-Aware Camera-Efficient Multi-View Pedestrian Tracking

Reducing the number of cameras reduces the deployment cost but removes views that correct BEV responses stretched away from true pedestrian positions by projection and short score drops that can split tracks} in Bird's-Eye View (BEV) tracking. We introduce GRACE, a camera-efficient multi-view tracker with three components. Volumetric-Guided Fusion combines homography-based BEV features with features lifted through 3D space. Ray Conditioning exposes each camera's viewing direction to the fusion network. Its tracking component, BEV Track Recovery (BTR), uses low-confidence detections only to continue existing tracks. The same detections cannot start new tracks. With two WildTrack cameras, GRACE improves MOTA from 83.54 for TrackTacular, our baseline, to 91.07.
Aug 4, 2026cs.CV

NCGR: Noise-Conditional Gated Rectification for Camera Extrinsic Perturbations in BEV 3D Object Detection

Camera-based bird's-eye-view (BEV) 3D detection typically assumes accurate and fixed camera extrinsics. In detectors using spatial cross-attention (SCA), extrinsic perturbations displace the image-plane projections of BEV reference points, causing queries to sample features from incorrect regions and degrading detection performance. To address this failure mode, Noise-Conditional Gated Rectification (NCGR) is proposed to compensate for projection errors without explicitly estimating a full six-degree-of-freedom extrinsic correction. For each query-camera pair, a 2D rectification offset is predicted and modulated by a camera-level gate to rectify the base projection before native deformable sampling. During training, the perturbation-derived quantities used to construct the condition and gate are gradually replaced through scheduled interpolation by counterparts generated from an auxiliary scalar predicted from camera features. This transition enables blind inference without perturbation metadata. During training, a weight-shared clean-teacher/perturbed-student pair is used, and the rectification module is supervised by a BEV-consistency objective between the two branches. NCGR is evaluated on nuScenes with simulated dynamic and static extrinsic perturbations. In a five-camera dynamic stress test, NCGR achieves 39.69% NDS, compared with 28.00% for BEVFormer and 33.23% for CAPE. Under clean extrinsics, NCGR maintains performance comparable to that of BEVFormer.
Jul 27, 2026cs.CV

MATS: A novel multi-modality multi-task learning framework for 3D perception in autonomous driving

Multi-modality data from different sensors provides rich complementary information for 3D perception, becoming an essential component in reliable autonomous driving systems. Current research typically designs intricate and complex fusion strategies to integrate information from multimodal data on a unified bird's-eye-view (BEV) feature map for the joint learning of multiple perception tasks. However, such a single feature map hardly carries sufficient information to simultaneously meet the requirements of various perception tasks, leading to a very limited perception performance. To mitigate this limitation, this paper proposes MATS, a novel multi-modality multi-task learning approach with modality-adaptive BEV fusion and task-specific Mixture-of-Experts (MoE) for 3D perception. Specifically, a simple modality-adaptive BEV fusion module is designed to adaptively recalibrate the BEV features by modeling the global cross-modality dependencies, generating diverse BEV feature maps for various perception tasks. For joint multi-task learning, this paper proposes a task-specific MoE module to decouple the tasks and enable the network to automatically choose the appropriate BEV feature candidates for each specific task. To validate the effectiveness of the proposed approach, we conduct extensive experiments on the large-scale benchmark nuScenes. With the camera- and LiDAR-modality input data, the proposed approach outperforms the state-of-the-art (SOTA) by a significant margin. Furthermore, the experimental results on the single tasks show that the proposed approach significantly outperforms the baselines. The code and trained models will be available upon publication.
Jul 16, 2026cs.CV

Variational Inference for Bird's Eye View Segmentation in Autonomous Driving

The bird's eye view (BEV) has emerged as a pivotal approach for environmental perception in autonomous driving, providing a unified spatial representation for vehicles. Nevertheless, despite BEV's significance in addressing the challenges inherent to autonomous driving, effectively fusing data from multiple camera sensors and operating in complex external driving environments remains a considerable challenge. To mitigate this issue, we recast the BEV segmentation problem within a variational inference framework. In this paper, we propose a novel transformer-based variational flow transformation network for BEV segmentation, denoted as TVB. Our architecture implicitly learns the mapping from multiple camera views to a unified canonical BEV map during training by exploiting posterior BEV supervision. TVB employs a conditional variational auto encoder (CVAE) as its backbone and produces multiple BEV map candidates. To augment the realism of the generated BEV maps, we integrate normalizing flows into the map generation process, enabling the construction of more complex and expressive probability distributions. Furthermore, we design a BEV-attention fusion (BAF) module that harnesses attention mechanisms to adaptively integrate the multiple candidate BEV maps. Experimental results, evaluated on both the nuScenes and OPV2Vdatasets, demonstrate that our proposed method achieves superior performance in multi-camera view BEV segmentation and lane environment perception.
Jul 14, 2026cs.CV

ViCo3D: Empowering LiDAR-based Collaborative 3D Object Detection with Vision Foundation Models

LiDAR-based collaborative 3D perception in Vehicle-to-Everything (V2X) systems typically relies on fusing bird's-eye-view (BEV) features across agents. However, current BEV representations, typically extracted by LiDAR backbones trained from scratch, are geometry-dominated and lack general semantic priors, inherently limiting the efficacy of feature-level collaboration. Meanwhile, vision foundation models (VFMs) pretrained on large-scale image data have demonstrated strong capability in learning general-purpose and informative visual representations for 2D tasks, and have the potential to enhance agent-wise LiDAR BEV representations for collaboration. Despite this potential, adapting VFMs to LiDAR-based 3D detection remains challenging due to the substantial image-point cloud modality gap. To bridge this gap, we propose ViCo3D, a collaborative 3D object detection framework powered by VFMs. Specifically, ViCo3D adapts VFMs to LiDAR-based collaborative perception from three aspects: First, ViCo3D projects point clouds onto the BEV plane as three-channel images, enabling DINOv2 to extract BEV-space visual features from LiDAR inputs. Besides, to effectively integrate these DINOv2-derived features with LiDAR geometric features, ViCo3D introduces a multi-scale BEV fusion module within the single-agent encoder. In addition, ViCo3D adopts an ego-centric cross-agent fusion strategy to aggregate complementary information from multiple agents. Experiments on DAIR-V2X and V2XSet demonstrate that ViCo3D achieves state-of-the-art 3D detection performance. Remarkably, it delivers up to 1.8x greater collaborative gains than prior methods on DAIR-V2X. The code will be made public available for future investigation.
Jul 11, 2026cs.CV

FlashBEV: Fast and Memory-Efficient Exact BEV Transformation with IO-Awareness

Bird's-eye-view (BEV) perception is a core component of camera-based 3D understanding in autonomous driving, where view transformation (VT) maps multi-camera image features into a unified BEV representation. Sampling-based view transformation (Sampling-VT) is attractive because it supports dense and continuous BEV aggregation for high-resolution and long-range perception. Its deployment bottleneck, however, is systems-level: standard tensorized implementations of Sampling-VT -- which we refer to as Tensorized Sampling-VT -- explicitly materialize large height-dependent intermediate tensors, causing memory and latency costs that scale poorly with vertical resolution and the number of cameras. We revisit Tensorized Sampling-VT from an operator-execution perspective and show that it follows a gather-reduction pattern: each BEV query independently accumulates contributions across cameras and height bins, enabling thread-local accumulation with on-the-fly recomputation that eliminates the need to materialize height- and camera-dependent intermediates. Based on this insight, we propose FlashBEV, a fully fused and IO-aware execution strategy mathematically equivalent to Tensorized Sampling-VT (same operator output) while substantially reducing global memory traffic and kernel-launch overhead. Experiments show that FlashBEV achieves more than an order of magnitude lower peak GPU memory and significant inference-latency speedups, with memory effectively independent of the number of height bins, reducing the operator's peak memory to O(BCXY) (output only). This unlocks higher BEV range/resolution and vertical discretization within fixed deployment budgets on memory-constrained devices. Our contribution is an execution redesign -- same math, different execution -- that removes a key scalability barrier for deployment-ready Sampling-VT. Code available at https://github.com/yokosyun/FlashBEV
Jun 30, 2026cs.CV

MVDGC: Joint 3D and 2D Multi-view Pedestrian Detection via Dual Geometric Constraints

The core challenge in multi-view pedestrian detection (MVPD) lies in effective aggregation of visual features from different viewpoints for robust occlusion reasoning. Recent approaches have addressed this by first projecting image-view features onto a Bird's Eye View (BEV) map, where ground localization is then performed. Despite impressive performance, the perspective transformation induces severe distortion, causing spatial structure break and degrading the quality of object feature extraction. The blurred and ambiguous features hinder accurate BEV point localization, especially in densely populated regions. Moreover, the strong mutual relationship between the BEV ground point and image bounding boxes is not capitalized on. Although multi-view consistency of 2D detections can serve as a powerful constraint in BEV space, these detections are commonly treated as auxiliary signals rather than being jointly optimized with the primary task.In this work, we propose \textbf{MVDGC}, a unified framework that \emph{jointly estimates pedestrian locations on the BEV plane and 2D bounding boxes in image views}. MVDGC employs a \emph{sparse set of 3D cylindrical queries} that embraces geometric context across both BEV and image views, enforcing dual spatial constraints for precise localization. Specifically, the geometric constraints is established by modeling each pedestrian as a vertical cylinder whose center lies on the BEV plane and whose projection casts a rectangular box in the image views. These queries function as shape anchors that directly extract 2D features from the intact image-view features using camera projection, eliminating projection-induced distortions. The 3D cylindrical query enables the unification of BEV and ImV localization into a single task: 3D cylinder position and shape refinement. Code is available at: https://github.com/UARK-AICV/MVDGC
Jun 23, 2026cs.CV

AerialFusionMapNet: Online HD Map Construction with Aerial-Onboard BEV Fusion

High-resolution aerial imagery has recently emerged as a complementary modality for automated driving perception and has shown potential to improve birds-eye-view (BEV) scene understanding when fused with onboard sensors. Prior work demonstrated performance gains for online high-definition (HD) map construction through aerial-onboard fusion; however, conventional end-to-end fusion does not fully exploit the structural information contained in aerial representations. In this work, we introduce AerialFusionMapNet, a fusion-based mapping framework with a structured two-stage training strategy that explicitly enhances the contribution of aerial features within a unified pipeline. The proposed training scheme enables more effective integration of structural aerial priors. On the nuScenes geographic split, AerialFusionMapNet achieves up to 54.7 mAP, improving over prior aerial-onboard fusion baselines from 48.8 mAP by +5.9 absolute and +12.1% relative. The results suggest that structured training design, rather than increased architectural complexity, plays a more decisive role in unlocking the full potential of aerial imagery for online HD map construction. Code and trained models are available at https://github.com/DriverlessMobility/AerialFusionMapNet.
Jun 22, 2026cs.CV

BEV-Denoise: Learning Intrinsic Noise for Accurate Bird's-Eye-View Semantic Segmentation

In this paper, we present a framework dubbed \textbf{BEV-Denoise} that estimates and removes intrinsic noise from learned Bird's-Eye-View (BEV) features to achieve accurate BEV semantic segmentation. Inspired by the noise estimation capability of Denoising Diffusion Probabilistic Models (DDPM), we design a UNet-based noise estimation module that learns to estimate the noise from the learned BEV features. The estimated noise is then subtracted from the BEV features and fed to BEV map decoders for the final prediction results. To facilitate supervision for the noise estimation module, we follow a sequential learning paradigm called Task Decomposition (TD) where a pre-trained BEV map autoencoder is employed to train a view transformation (VT) encoder. We share three key insights learned from our intensive experiments that are critical for improved performance. We apply our framework to four existing models, encompassing the three major VT paradigms. Experimental results on a large-scale real-world dataset, nuScenes, demonstrate the effectiveness of our framework.
Jun 7, 2026cs.CV

Geometry-Aware Fisheye-LiDAR Fusion for Robust 3D Object Detection in Low-Overlap Setups

As autonomous systems expand from capital-intensive robotaxis to cost-sensitive logistics, sensor configurations are increasingly optimized for coverage-per-cost. A prevalent sparse-view setup utilizes dual-fisheye cameras with a roof-mounted LiDAR, introducing severe geometric challenges: extreme radial distortion, minimal overlap, and misalignment between spherical projections and rectilinear grids. BEV fusion algorithms typically force image and point cloud modalities into unified Cartesian grids early in the pipeline, causing significant feature distortion and information loss for wide-view fisheye cameras. To address this, we propose a Geometry-Aware Hybrid Fusion (GA-HF) framework that explicitly accounts for fisheye geometry and BEV feature distortion, where fisheye features are lifted into a polar BEV grid via a Distortion-Aware Lift-Splat-Shoot (LSS) module to preserve native angular density, while LiDAR features are processed in native Cartesian space for metric fidelity of bounding box regression. To bridge these heterogeneous streams, we introduce a Dual-Attention Warping Correction module that applies spatial and channel attention to the warped camera features before fusion, explicitly suppressing artifacts in low-quality peripheral regions while enhancing high-quality semantic cues. GA-HF is evaluated on three benchmarks: KITTI-360, Dur360BEV, and Fisheye3DOD datasets. To the best of our knowledge, it is the first approach to explore LiDAR-fisheye camera fusion. On KITTI-360, GA-HF improves NDS by 4.2% over Cartesian baselines; on Dur360BEV, it surpasses both LiDAR-only and BEVFusion, while significantly reducing orientation error despite the geometric distortions; on Fisheye3DOD, it attains the highest detection score among all fusion methods.
Jun 7, 2026cs.CV

MB-Loc: Multi-planar Bird's-eye-view Localization in outdoor LiDAR scenes

Global LiDAR localization is a fundamental task for autonomous navigation systems. Recent methods perform Scene Coordinate Regression (SCR) and achieve superior accuracy over Absolute Pose Regression (APR) solutions by predicting dense 3D world coordinates. However, SCR approaches introduce two major bottlenecks: severe computational inefficiency from processing raw 3D geometries and significant performance degradation under varying sensor viewpoints. To address these limitations, we present MB-Loc, a lightweight and viewpoint-robust SCR framework. Instead of relying on heavy 3D convolutions, we project the input LiDAR scan into a 2.5D Multi-planar Bird's-Eye View (BEV) representation. By slicing the point-cloud along the Z-axis and mapping signed depths into discrete 2D planes, MB-Loc retains essential 3D geometric structures while exploiting the computational tractability of standard 2D CNNs. To handle the inherent sparsity of outdoor LiDAR, we introduce a KL-regularized latent bottleneck that explicitly models spatial uncertainty without injecting stochastic noise. Finally, to ensure rotation robustness, we apply 3D spatial augmentations prior to planar projection, forcing the network to implicitly learn viewpoint-invariant features. We perform extensive experiments on the publicly available NCLT dataset and demonstrate that our proposed method outperforms the current state-of-the-art. Operating at real-time inference speeds, MB-Loc significantly outperforms traditional 3D-SCR architectures in computational efficiency.
Jun 5, 2026cs.CV

Cross-View Urban Traffic Dataset: Drone-Supervised Ground Truth for Monocular Bird's-Eye View Localization

We introduce a dataset and benchmark for cross-view urban traffic perception built from synchronized ego-centric bicycle videos and aerial drone videos recorded at real urban intersections. The benchmark targets two linked tasks: cross-view identity matching between street-view and drone-view object tracks, and ego-to-bird's-eye-view prediction using aerial supervision. In contrast to prior urban driving and V2X datasets, our benchmark provides identity-level alignment across radically different viewpoints together with standardized evaluation, annotation tooling, and baseline implementations. This setting is motivated by intersection-centric traffic analysis, where identity preservation, local interactions, and global spatial structure must be reasoned about jointly across views. We evaluate methods at both the track and frame levels, including cross-view ID precision/recall/IDF1, near--far breakdowns, temporal stability, and consistency metrics. We also provide baseline results for wedge-based cross-view matching and for three BEV prediction baselines: inverse perspective mapping, a MonoLayout-style learned baseline, and a regression baseline. The results show that the benchmark is feasible but challenging: cross-view matching achieves strong recall yet remains limited by over-assignment and temporal inconsistency, while ego-to-BEV prediction benefits from aerial supervision but remains far from saturated under lightweight monocular sensing. We hope that this benchmark will support future research on cross-view perception, urban scene alignment, and ego-to-global traffic understanding.
Jun 1, 2026cs.RO

Dexterity-BEV: Aligning 3D World and Actions for Generalizable Robot Policies Learning

End-to-end manipulation policies, combined with web-scale pretrained Vision-Language Models (VLMs), show the promise for generalizable and dexterous robotic manipulation. However, they inherit two key limitations from 2D foundation models: 1) the reliance on 2D RGB inputs that ignores the intrinsically 3D nature of manipulation; and 2) the lack of spatial 3D alignment between input-output spaces as well as across diverse robot embodiments, camera setups, and trajectory datasets. In this paper, we present a series of contributions to address these issues. First, we introduce aligned vertex map and vertex spectrum -- a pixel-wise 3D representation that elevates 2D visual inputs to 3D, using camera calibration and optional depth. This novel input representation marries 3D awareness with the generalization of 2D large VLMs. Then, we propose to align the inputs and outputs of manipulation policies by expressing per-pixel 3D information of each camera view and robot actions to a shared coordinate. Based on this, we designate a canonical Bird's-Eye-View (BEV) alignment frame and innovatively propose to construct BEV images, producing a view-invariant representation robust to camera pose variations. To enable training and evaluation at scale, we develop a comprehensive data processing pipeline to perform such alignments; we also introduce a novel temporal alignment scheme for trajectories across diverse robots, human operators, and datasets. These contributions collectively mitigate input and output spatial-temporal misalignments, improving the consistency and generalization for real-world manipulation. Pretrained checkpoint, source code and data processing pipeline are available in https://hnuzhy.github.io/projects/Dex-BEV.
May 30, 2026cs.RO

BEVIO: Efficient Bird's-Eye-View based Sparse-Update Visual-Inertial Odometry for Lunar Day-Night Navigation

Visual-Inertial Odometry (VIO) provides smooth, high-rate state estimates and has been widely used for robotic navigation in both terrestrial and planetary applications. However, its performance is typically dependent on the frequency of visual updates, which is a challenge for planetary rovers operating under extreme resource constraints and low frame rates. This work investigates enabling reliable VIO with very sparse visual updates for lunar rover applications, addressing both day and night-time operations where feature associations become especially difficult under self-illumination conditions. We propose a Bird's Eye View (BEV)-based image matching scheme that remains robust to larger inter-frame motions and more reliable feature matching despite significant visual appearance changes. We extensively evaluate our proposed approach, BEVIO, through high-fidelity photorealistic lunar and real-time robotic experiments conducted using a half-scale lunar rover, in a long-term day-night deployment at Plaster City, CA, USA. The results demonstrate that our method enables reliable day and nighttime self-illuminated traverses at visual update rates as low as 0.25 Hz, underscoring its suitability for navigation on power- and compute-limited lunar rovers.
May 29, 2026cs.CV

Can BEV Perception Gracefully Degrade under Sensor Failures?

Despite the remarkable success of multi-modal bird's-eye view (BEV) perception in autonomous driving, current systems exhibit a critical vulnerability: existing fusion mechanisms are highly brittle to sensor corruptions, often causing catastrophic performance degradation. This vulnerability largely stems from the fact that standard fusion frameworks typically integrate multi-modal representations in a static manner, leading to a precipitous performance collapse under missing or corrupted modalities. In contrast, we show that graceful degradation is achievable through active modality reliability assessment. To this end, we present Grace-BEV, a lightweight and plug-and-play framework that enforces active reliability awareness during multi-modal fusion. Instead of relying on computationally expensive cross-modal interactions, Grace-BEV leverages the aligned BEV space to explicitly assess modality trustworthiness via a TrustGate Router and dynamically recalibrate feature integration using the FailSafe Fusion Block. Furthermore, we devise a Three-Phase Training strategy with Modality Dropout to prevent modality dominance and encourage balanced cross-modal learning under unreliable inputs. Extensive experiments on nuScenes-R and nuScenes-C show that Grace-BEV maintains robust performance across diverse corruption settings. Notably, under catastrophic LiDAR failures where standard baselines collapse to 0.0% mean Average Precision (mAP), Grace-BEV restores performance to as high as 34.7% mAP. Moreover, it improves clean accuracy by up to 1.4%, achieving a strong trade-off between robustness and efficiency.
May 21, 2026cs.CV

GA-VLN: Geometry-Aware BEV Representation for Efficient Vision-Language Navigation

Despite significant progress in Vision-Language Navigation (VLN), existing approaches still rely on dense RGB videos that produce excessive patch tokens and lack explicit spatial structure, resulting in substantial computational overhead and limited spatial reasoning. To address these issues, we introduce the Geometry-Aware BEV (GA-BEV) - a compact, 3D-grounded feature representation that integrates both explicit and implicit geometric cues into multimodal large language model (MLLM) - based navigation systems. We construct BEV spatial maps from RGB-D inputs by projecting visual features into 3D space and aggregating them into an agent-centric layout that preserves geometric consistency while reducing token redundancy. To further enrich geometric understanding, we incorporate features from a pretrained 3D foundation model into the BEV space, injecting structural priors learned from large-scale 3D reconstruction tasks. Together, these complementary cues - explicit depth-based projection and implicit learned priors - yield compact yet spatially expressive representations that substantially improve navigation efficiency and performance. Experiments show that our method achieves state-of-the-art results using only navigation data, without DAgger augmentation or mixed VQA training, demonstrating the robustness and data efficiency of the proposed GA-VLN framework.
May 12, 2026cs.CV

TriBand-BEV: Real-Time LiDAR-Only 3D Pedestrian Detection via Height-Aware BEV and High-Resolution Feature Fusion

Safe autonomous agents and mobile robots need fast real time 3D perception, especially for vulnerable road users (VRUs) such as pedestrians. We introduce a new bird's eye view (BEV) encoding, which maps the full 3D LiDAR point cloud into a light-weight 2D BEV tensor with three height bands. We explicitly reformulate 3D detection as a 2D detection problem and then reconstruct 3D boxes from the BEV outputs. A single network detects cars, pedestrians, and cyclists in one pass. The backbone uses area attention at deep stages, a hierarchical bidirectional neck over P1 to P4 fuses context and detail, and the head predicts oriented boxes with distribution focal learning for side offsets and a rotated IoU loss. Training applies a small vertical re bin and a mild reflectance jitter in channel space to resist memorization. We use an interquartile range (IQR) filter to remove noisy and outlier LiDAR points during 3D reconstruction. On KITTI dataset, TriBand-BEV attains 58.7/52.6/47.2 pedestrian BEV AP(%) for easy, moderate, and hard at 49 FPS on a single consumer GPU, surpassing Complex-YOLO, with gains of +12.6%, +7.5%, and +3.1%. Qualitative scenes show stable detection under occlusion. The pipeline is compact and ready for real time robotic deployment. Our source code is publicly available on GitHub.
May 12, 2026cs.CV

Learning Ego-Centric BEV Representations from a Perspective-Privileged View: Cross-View Supervision for Online HD Map Construction

Bird's-eye-view (BEV) representations derived from multi-camera input have become a central interface for online high-definition (HD) map construction. However, most approaches rely solely on ego-centric supervision, requiring large-scale scene structure to be inferred from incomplete observations, occlusions, and diminishing information density at long range, where perspective effects and spatial sparsity hinder consistent structural reasoning. We introduce Cross-View Supervision (CVS), a representation learning paradigm that transfers geometric and topological priors from an ego-aligned overhead perspective into camera-based BEV encoders. Rather than adding auxiliary semantic losses, CVS aligns representations in a shared BEV feature space and distills globally consistent structural knowledge from a perspective-privileged teacher into the ego-centric backbone. This supervision enhances structural coherence without modifying the inference architecture or requiring overhead input at test time. Experiments on nuScenes using ego-aligned aerial imagery from the AID4AD cross-view extension demonstrate consistent improvements over StreamMapNet while maintaining identical camera-only inference. CVS yields +3.9mAP in the standard 60×30 m60\times30\,\mathrm{m} region and +9.9mAP in the extended 100×50 m100\times50\,\mathrm{m} setting, corresponding to a 44% relative gain at long range. These results highlight perspective-privileged structural supervision as a promising training principle for improving BEV representation learning in HD map construction.
May 12, 2026cs.CV

Mobile Traffic Camera Calibration from Road Geometry for UAV-Based Traffic Surveillance

Unmanned aerial vehicles (UAVs) can provide flexible traffic surveillance where fixed roadside cameras are unavailable, costly, or impractical. However, raw UAV video is difficult to use for traffic analytics because vehicle motion is observed in perspective image coordinates rather than in a stable metric road coordinate system. This paper presents a lightweight pipeline for converting monocular oblique UAV traffic video into a local metric bird's-eye-view (BEV) representation. Visible road geometry, including lane markings, road borders, and crosswalks, is used to estimate a road-plane homography from image coordinates to metric ground-plane coordinates. Vehicle observations from dataset annotations or detectors are then projected to BEV using estimated ground contact points. The resulting trajectories support estimation of vehicle direction, speed, heading, and dynamic 3D cuboids on the road plane. We evaluate the pipeline on UAVDT using ground-truth annotations to isolate calibration and geometric reconstruction from detector and tracker errors. For sequence M1401, 40 sampled frames from img000001-img000196 produce 632 metric cuboid instances across 23 tracks. Results show that road-geometry calibration can transform monocular UAV footage into interpretable traffic-camera-style analytics, including BEV tracks and synchronized 3D cuboid visualizations. They also reveal key limitations: far-field vehicles are sensitive to homography errors, manual validation is currently more reliable than fully automatic calibration, and the single-plane assumption limits performance in non-planar or ambiguous road regions. The proposed pipeline provides a practical foundation for deployable UAV traffic cameras and future real-time traffic digital-twin systems.
May 12, 2026cs.CV

REFNet++: Multi-Task Efficient Fusion of Camera and Radar Sensor Data in Bird's-Eye Polar View

A realistic view of the vehicle's surroundings is generally offered by camera sensors, which is crucial for environmental perception. Affordable radar sensors, on the other hand, are becoming invaluable due to their robustness in variable weather conditions. However, because of their noisy output and reduced classification capability, they work best when combined with other sensor data. Specifically, we address the challenge of multimodal sensor fusion by aligning radar and camera data in a unified domain, prioritizing not only accuracy, but also computational efficiency. Our work leverages the raw range-Doppler (RD) spectrum from radar and front-view camera images as inputs. To enable effective fusion, we employ a variational encoder-decoder architecture that learns the transformation of front-view camera data into the Bird's-Eye View (BEV) polar domain. Concurrently, a radar encoder-decoder learns to recover the angle information from the RD data that produce Range-Azimuth (RA) features. This alignment ensures that both modalities are represented in a compatible domain, facilitating robust and efficient sensor fusion. We evaluated our fusion strategy for vehicle detection and free space segmentation against state-of-the-art methods using the RADIal dataset.
May 6, 2026cs.CV

Height-Guided Projection Reparameterization for Camera-LiDAR Occupancy

3D occupancy prediction aims to infer dense, voxel-wise scene semantics from sensor observations, where the 2D-to-3D view transformation serves as a crucial step in bridging image features and volumetric representations. Most previous methods rely on a fixed projection space, where 3D reference points are uniformly sampled along pillars. However, such sampling struggles to capture the sparsity and height variations of real-world scenes, leading to ambiguous correspondences and unreliable feature aggregation. To address these challenges, we propose HiPR, a camera-LiDAR occupancy framework with Height-Guided Projection Reparameterization. HiPR first encodes LiDAR into a BEV height map to capture the maximum height of the point cloud. HiPR then adjusts the sampling range of each pillar using the height prior, enabling adaptive reparameterization of the projection space. As a result, the projected points are redistributed into geometrically meaningful regions rather than fixed ranges. Meanwhile, we mask out the invalid parts of the height map to avoid misleading the feature aggregation. In addition, to alleviate the training instability caused by noisy LiDAR-derived heights, we introduce a training-time Progressive Height Conditioning strategy, which gradually transitions the conditioning signal from ground-truth heights to LiDAR heights. Extensive experiments demonstrate that HiPR consistently outperforms existing state-of-the-art methods while maintaining real-time inference. The code and pretrained models can be found at https://github.com/yanzq95/HiPR.
Apr 21, 2026cs.CV

GOLD-BEV: GrOund and aeriaL Data for Dense Semantic BEV Mapping of Dynamic Scenes

Understanding road scenes in a geometrically consistent, scene-centric representation is crucial for planning and mapping. We present GOLD-BEV, a framework that learns dense bird's-eye-view (BEV) semantic environment maps-including dynamic agents-from ego-centric sensors, using time-synchronized aerial imagery as supervision only during training. BEV-aligned aerial crops provide an intuitive target space, enabling dense semantic annotation with minimal manual effort and avoiding the ambiguity of ego-only BEV labeling. Crucially, strict aerial-ground synchronization allows overhead observations to supervise moving traffic participants and mitigates the temporal inconsistencies inherent to non-synchronized overhead sources. To obtain scalable dense targets, we generate BEV pseudo-labels using domain-adapted aerial teachers, and jointly train BEV segmentation with optional pseudo-aerial BEV reconstruction for interpretability. Finally, we extend beyond aerial coverage by learning to synthesize pseudo-aerial BEV images from ego sensors, which support lightweight human annotation and uncertainty-aware pseudo-labeling on unlabeled drives.
Apr 21, 2026cs.CV

Localization-Guided Foreground Augmentation in Autonomous Driving

Autonomous driving systems often degrade under adverse visibility conditions-such as rain, nighttime, or snow-where online scene geometry (e.g., lane dividers, road boundaries, and pedestrian crossings) becomes sparse or fragmented. While high-definition (HD) maps can provide missing structural context, they are costly to construct and maintain at scale. We propose Localization-Guided Foreground Augmentation (LG-FA), a lightweight and plug-and-play inference module that enhances foreground perception by enriching geometric context online. LG-FA: (i) incrementally constructs a sparse global vector layer from per-frame Bird's-Eye View (BEV) predictions; (ii) estimates ego pose via class-constrained geometric alignment, jointly improving localization and completing missing local topology; and (iii) reprojects the augmented foreground into a unified global frame to improve per-frame predictions. Experiments on challenging nuScenes sequences demonstrate that LG-FA improves the geometric completeness and temporal stability of BEV representations, reduces localization error, and produces globally consistent lane and topology reconstructions. The module can be seamlessly integrated into existing BEV-based perception systems without backbone modification. By providing a reliable geometric context prior, LG-FA enhances temporal consistency and supplies stable structural support for downstream modules such as tracking and decision-making.
Mar 16, 2026cs.CV

FlatLands: Generative Floormap Completion From a Single Egocentric View

A single egocentric image typically captures only a small portion of the floor, yet a complete metric traversability map of the surroundings would better serve applications such as indoor navigation. We introduce FlatLands, a dataset and benchmark for single-view bird's-eye view (BEV) floor completion. The dataset contains 270,575 observations from 17,656 real metric indoor scenes drawn from six existing datasets, with aligned observation, visibility, validity, and ground-truth BEV maps, and the benchmark includes both in- and out-of-distribution evaluation protocols. We compare training-free approaches, deterministic models, ensembles, and stochastic generative models. Finally, we instantiate the task as an end-to-end monocular RGB-to-floormaps pipeline. FlatLands provides a rigorous testbed for uncertainty-aware indoor mapping and generative completion for embodied navigation.
Mar 6, 2026cs.CV

BEVLM: Distilling Semantic Knowledge from LLMs into Bird's-Eye View Representations

The integration of Large Language Models (LLMs) into autonomous driving has attracted growing interest for their strong reasoning and semantic understanding abilities, which are essential for handling complex decision-making and long-tail scenarios. However, existing methods typically feed LLMs with tokens from multi-view and multi-frame images independently, leading to redundant computation and limited spatial consistency. This separation in visual processing hinders accurate 3D spatial reasoning and fails to maintain geometric coherence across views. On the other hand, Bird's-Eye View (BEV) representations learned from geometrically annotated tasks (e.g., object detection) provide spatial structure but lack the semantic richness of foundation vision encoders. To bridge this gap, we propose BEVLM, a framework that connects a spatially consistent and semantically distilled BEV representation with LLMs. Through extensive experiments, we show that BEVLM enables LLMs to reason more effectively in cross-view driving scenes, improving accuracy by 46.0%, by leveraging BEV features as unified inputs. Furthermore, by distilling semantic knowledge from LLMs into BEV representations, BEVLM significantly improves closed-loop end-to-end driving performance in safety-critical scenarios across UniAD and VAD, with gains of up to 28.2%.
Mar 6, 2026cs.RO

PROBE: Probabilistic Occupancy BEV Encoding with Analytical Translation Robustness for 3D Place Recognition

We present PROBE (PRobabilistic Occupancy BEV Encoding), a learning-free LiDAR place recognition descriptor that models each BEV cell's occupancy as a Bernoulli random variable. Rather than relying on discrete point-cloud perturbations, PROBE analytically marginalizes over continuous Cartesian translations via the polar Jacobian, yielding a distance-adaptive angular uncertainty σθ=σt/rσ_θ= σ_t / r in O(R⋅S)\mathcal{O}(R{\cdot}S) time. The primary parameter σtσ_t represents the expected translational uncertainty in meters, a sensor-independent physical quantity that enhances cross-sensor generalization while reducing the need for extensive per-dataset tuning. Pairwise similarity combines a Bernoulli-KL Jaccard with exponential uncertainty gating and FFT-based height cosine similarity for rotation alignment. Evaluated on four datasets spanning four diverse LiDAR types, PROBE achieves the highest accuracy among handcrafted descriptors in multi-session evaluation and competitive single-session performance relative to both handcrafted and supervised baselines. The source code and supplementary materials are available at https://sites.google.com/view/probe-pr.
Dec 9, 2025cs.CV

Fast-BEV++: Fast by Algorithm, Deployable by Design

The advancement of vision-only BEV (Bird's-Eye-View) perception is hindered by the fundamental trade-off between perception accuracy and deployment efficiency. We introduce Fast-BEV++, resolving this tension through two principles: Fast by Algorithm and Deployable by Design. By decomposing view transformation into a hardware-oriented Index-Gather-Reshape pipeline, Fast-BEV++ eliminates custom kernels while achieving no less than 3 times speedup over baseline methods. Empirically, Fast-BEV++ establishes a new state-of-the-art accuracy-speed trade-off on nuScenes, achieving 0.488 NDS while sustaining real-time inference at over 134 FPS. In particular, depth supervision yields consistent and tangible performance gains, maintaining the highest accuracy among comparable methods. The decomposed architecture enables seamless real-time deployment on production-level platforms, eliminating hardware constraints without loss of efficiency. Code and models are released on the linked project page.
Sep 18, 2025cs.RO

BEV-ODOM2: Enhanced BEV-based Monocular Visual Odometry with PV-BEV Fusion and Dense Flow Supervision for Ground Robots

Scale-consistent ego-motion estimation is fundamental for autonomous ground robots. Bird's-Eye-View (BEV) representation naturally addresses the scale drift problem of monocular visual odometry (MVO) by providing a metric-scaled planar workspace, enabling the simplification of 6-DoF ego-motion to a more robust 3-DoF model. However, existing BEV-based methods suffer from two key limitations: sparse supervision signals from pose-only training, and information loss during perspective-to-BEV projection. We present BEV-ODOM2, an enhanced framework in the BEV-ODOM line that addresses both limitations without supervision modalities beyond the pose ground truth. Our approach introduces (1) pose-derived dense rigid BEV flow supervision, which reparameterizes the 3-DoF pose ground truth into a pixel-level training signal, and (2) Perspective View (PV)-BEV fusion, which computes correlation volumes before projection to retain additional motion cues and help alleviate projection ambiguity. An enhanced rotation sampling strategy further balances diverse motion patterns during training. We evaluate on four datasets with varied spatial scales: KITTI, Oxford, NCLT, and our newly collected ZJH-VO benchmark. BEV-ODOM2 reduces the RTE of BEV-ODOM by 39% on average across the four datasets. It further enables closed-loop navigation on a physical robot with centimeter-level cross-track error. Real-time inference on an NVIDIA Jetson AGX Orin confirms edge deployment feasibility. The code and the ZJH-VO dataset are publicly released to facilitate future research.