LLM Agent Skill Learning
LLM: Large Language Model
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45 papers in the last four weeks, up 114% on the four weeks before. 0.4% of all new papers.
Latest papers 271
Large Language Model (LLM) agents struggle to scale safely when exposed to vast enterprise toolsets. Providing an agent with access to every internal tool leads to oversized context windows, degraded tool selection, and severe governance vulnerabilities - as system policies defined purely in prompts remain probabilistic advice rather than hard constraints. Existing mitigations, such as multi-agent domain delegation, decentralize audit logs and fail to guarantee policy compliance across sessions. We introduce skilder, a framework that packages capabilities into roles: bundles of skills, tools, and instructions, together with the limits that bound them. An agent begins with a minimal role catalog, learns the roles a task requires, and receives each role's skills, instructions, and tools through a single MCP server. Because tools reach the agent only inside learned skills, the same server enforces the scope of what was learned deterministically. We evaluate skilder against flat-context tool selection and multi-agent orchestration across 13 tasks using six models (10 runs each). Our results show that, when models completed discovery and issued a governed call, the skilder simulated authorization layer enforced governance boundaries: no unauthorized tool call or parameter violation (e.g., a spending-limit breach) executed. Aggregate task pass rates also reflect whether each model followed the discovery protocol and satisfied response-quality checks; those misses are not authorization failures. Furthermore, by allowing agents to dynamically acquire cross-role capabilities mid-task, skilder preserves problem-solving flexibility while providing hard system-level enforcement.
SkillGym: Internalizing Human Skills into LLMs for Real-World Problem Solving
Human-written agent skills encode rich workflows for real-world problem solving, but are typically used as external inference-time instructions rather than internalized as reusable model capabilities. We introduce \texttt{SkillGym}, a framework that transforms these skills into executable, verifiable training environments for large language model agents. Its skill-to-task pipeline instantiates concrete tasks, verifies outcomes with code-based checkers, and assesses empirical skill dependence through contrastive executions. We construct and release 2,756 environments across 12 categories and collect 8,364 successful trajectories from multiple models and harnesses, averaging 49 tool calls and over 60k logged text tokens. These resources support supervised fine-tuning on verified workflows and reinforcement learning with outcome-based rewards. Under Claude Code, supervised fine-tuning improves Qwen3.5-35B-A3B by 199 Elo on GDPval-AA v2, 19.10 percentage points on Terminal-Bench 2.1, and 28.13 and 12.38 points on SkillsBench v1.1 with and without skills, respectively. Our 35B \texttt{SkillGym-Agent} reaches 51.47% on skill-assisted SkillsBench, exceeding reported scores for Claude Sonnet 4.6, GPT-5.4 Mini, and DeepSeek V4 Pro. Without skills, it also surpasses skill-assisted bases under Codex and Claude Code, suggesting reusable procedural competence.
ChipMEM: Verification-Grounded Memory for EDA Agents
Large language model (LLM)-based agents use Electronic Design Automation (EDA) tools to generate and revise register-transfer-level (RTL) designs under synthesis and verification feedback. Recent methods learn from this feedback by distilling reusable skills from execution traces or by training on rewards derived from EDA-tools. Both methods are typically evaluated on the tasks that produced the experience. Repeated access to benchmark feedback on the same task can reward task-specific revision rather than creating reusable knowledge that transfers. We introduce ChipMEM, a verification-grounded memory layer for EDA agents. It combines cross-task procedural memory with within-trajectory statistical guidance. Its procedural component distills and stores a skill only after it passes synthesis, simulation, or formal checks, rather than relying on model self-assessments. A Bayesian component maintains hierarchical Beta estimates over tool-call outcomes and ranks recovery strategies that succeeded under comparable errors. A common adapter applies the same memory interface to RTL optimization and testbench-generation agents while preserving each domain's tools and acceptance criteria. We measure performance on training tasks and evaluate whether learned skills transfer to unseen tasks. On RTLRewriter-Bench, under matched model and tool settings, ChipMEM produces equivalence-passing outputs on 39/54 scored designs versus 35/54 without memory; on the 49-design short suite, mean area improvement is 8.69% versus 5.66%. On held-out CVDP tasks, ChipMEM with a frozen procedural library achieves 20/20 accepted outcomes versus 18/20 without memory in a single evaluation per setting.
Making Agents More Consistent: Skills Should Form Habits for Repeat Tasks
On repeated work, agents are inconsistent. We ran 42 tasks three times each and found that, depending on the model, 38% to 74% returned answers that did not agree. Consistency is what a buyer, an auditor, or a regulator requires, and agents do not have it. They are wasteful too: 95.3% to 97.2% of what an agent generates goes to re-deriving a plan the system already knows. We propose skill habit formation. An agent mines its own execution history for candidate skills, deterministic variants that compete against the incumbent rather than replacing it. A candidate declares the region of input space it claims, so the common case runs as a script and the rest falls through to reasoning. Four gates of ascending cost admit candidates; the central one tests a candidate's execution trace against a retained reference, within a tolerance measured from that reference's own run-to-run variability. On text-to-SQL, three of four reasoning arms reproduced their own output on 11 to 13 of 42 repeated questions and the fourth on 26 of 42, while a habit-formed variant reproduced on all 456 dispatches we repeated and was non-inferior to every arm it replaced (p<0.0001). It also used 14% to 56% fewer tokens, turning net positive after 7 to 53 reuses. We measured what this costs in accuracy. The guard admitted work it should have deferred on 2.6% of natural paraphrases and 26% of inputs near its boundary, and 11 of 13 such failures were invisible to the trace-conformance gate at any threshold. Deterministic errors repeat exactly: a bad habit is as reliable as a good one, and that is the price of the property that makes the system auditable. Separating routing from parameter extraction raised end-to-end accuracy from 0.888 to 0.952 at 43% of the cost.
GraphSkillAA: Attribution-Guided Skill-Graph Updating with Targeted Validation and Rollback
External skills provide domain knowledge and procedures without updating model parameters, but flat collections obscure skill applicability, dependencies, and composition. Graphs organize skills into addressable nodes and explicit relations, supporting selection and composition. Yet existing skill-graph methods use this structure mainly for retrieval, rather than to localize updates, scope retesting, or precisely roll back rejected changes. We introduce GRAPHSKILLAA (GraphSkill Abductive Attribution), which uses one addressable graph for skill selection, execution, failure attribution, targeted updating, validation, and rollback. Nodes separate applicability, execution, and exclusion conditions; typed edges encode prerequisite and enhancement relations. The frozen student records used nodes and edges, while the teacher contrasts related successes and failures to route each supported repair to the smallest relevant field or relation; execution lapses or insufficient evidence leave the graph unchanged. A Local Gate retests affected examples, while a Big Gate evaluates the merged graph on the complete update pool; rejected changes are rolled back. With GPT-5.6-sol, GRAPHSKILLAA reaches 81.5%, 66.7%, and 91.2% on SearchQA, LiveMath, and DocVQA, respectively, and attains the highest observed mean in every main setting. These results show that object-level attribution and graph-scoped validation make a skill graph a locally optimizable, testable, and reversible external state.
FINSKILLOPS: A Self-Evolving Multi-Agent System for SEC Filing QA
Financial QA systems are typically improved before deployment through better retrieval, prompting, or agent coordination, leaving their reliability behavior fixed thereafter. In practice, new SEC-filing questions repeatedly expose heterogeneous errors in period, entity, evidence use, and calculation. Existing self-improvement methods can turn failures into new behaviors, but offer limited control over where a correction should apply or which previously correct answers it may break. We therefore frame post-deployment improvement as controlled behavioral maintenance: recurring failures should become scoped skill patches, and each patch should earn deployment with- out introducing regressions. We instantiate this view in FINSKILLOPS, a multi-agent system for SEC filing QA. FINSKILLOPS derives reusable skills from evidence-grounded, typed failure diagnoses and governs them through targeted validation, protected-case regression checks, negative controls, and versioned replacement or retirement. Across six financial QA benchmarks, a single frozen skill registry achieves the highest verdict-weighted correctness and reference consistency among the evaluated systems. Evolved skills raise correctness from 3.70 to 4.55 on our enhanced benchmark. In a separate 12-round operational study, only six of 33 proposed skills are promoted, while the monitoring non-correct rate falls from 20.0% to 12.5%. These results establish controlled skill scope, admission, and lifecycle management as the foundation for reliable self-improvement.
EconSkills: Studying Skill Transfer and Retrieval for Web Agents on Live Economic Data
Web agents often revisit the same sites, yet most evaluations discard the procedures learned in earlier successful interactions. We introduce EconSkills, a skill library and evaluation framework that distills verified EconWebArena trajectories into parameterized standard operating procedures for retrieving live economic data. Each skill records its scope, navigation procedure, site-specific guidance, verification checks, and recovery steps while replacing source-instance values with placeholders. EconSkills separates two questions: whether a known relevant procedure transfers to a held-out task, and whether an agent can retain that benefit when selecting from a library. In controlled transfer, matched skills improve success over no-skill prompting and require fewer steps on paired successes. Under the evaluated prompt formats, the parameterized skill prompt substantially outperforms the corresponding raw-trajectory prompt. With the full 50-skill library, retrieval is competitive with the no-skill baseline overall and performs best on tasks with a direct family match; approximate matches on other tasks offset these gains. Browser trajectories further identify when procedural guidance shortens portal-specific navigation and when semantic verification remains necessary. These results establish that reusable economic web procedures can transfer across task instances and provide a concrete design target for match-aware selection and context delivery.
Hypothesis-Driven Autonomous Materials Synthesis with Multimodal LLM Agents
Self-driving laboratories can explore synthesis conditions autonomously, but their decision-making layer is typically a black-box optimizer, and the output is a set of optimized samples, with the measurements reduced to predefined scalar objectives and the reasons behind success left unarticulated. Here we present SynAgent, a framework in which large language model agents operate an automated experimental system and maintain an explicit, revisable understanding of the synthesis process as the campaign's primary output. Starting with no predefined analysis pipeline, SynAgent adaptively generates analysis skills for newly acquired data and evolves this understanding through multimodal reasoning over experimental data such as X-ray diffraction patterns and electron micrographs. The evolution is guided by a verify-falsify scheme, in which the agent deliberately challenges its own hypotheses by testing conditions predicted to fail as well as those predicted to succeed. In a single campaign of 18 autonomous experiments using LiCoO2 (001) thin-film deposition as a testbed, SynAgent synthesized highly crystalline films and evolved an understanding of how the substrate temperature governs crystallization, discovering an abrupt threshold and a narrow optimal growth window at 650-690 °C. These results extend autonomous experimentation beyond optimized samples to testable, human-readable understanding.
AeroWeaver: An Embodied-Agent Harness for Weaving Aerial Skills into Distributed, Adaptive Swarm Execution
Collective intelligence is a collaborative autonomy paradigm in which multiple agents pursue shared objectives through local perception, information exchange, and coordinated action. UAV swarms embody this paradigm by coordinating multiple vehicles in tasks such as search, inspection, and tracking. Recent advances in large language model (LLM) agents have strengthened natural-language task understanding and high-level planning, providing a flexible semantic interface between mission descriptions and collective behavior. While these advances expand semantic reasoning, applying LLM agents to UAV swarms raises challenges in grounding model decisions in executable capabilities, reconciling global task reasoning with distributed execution, and using mission-specific experience for continual adaptation. To address these challenges, we introduce AeroWeaver, an embodied-agent harness that weaves individual UAV skills into coordinated mission-level behavior. AeroWeaver connects semantic decisions to governed skills, organizes role-conditioned local agents for distributed coordination, and uses role-indexed state-action-reward experience to refine skill selection online. Experiments and runtime validation show that AeroWeaver maintains valid skill execution under tested conditions and supports body-local multi-UAV operation without a central agent generating joint actions from global context, while reward-guided online updates provide a training-free path for adaptive learning swarm agents from accumulated execution experience. Code: https://github.com/Admire-ljb/AeroWeaver.
RESKILL: Explicit Failure Attribution and Structured Repair for Interactive Language Agents
Language agents increasingly rely on reusable skills, but post-failure repair is often handled by opaque one-shot reflection: a model generates a skill patch without explicitly maintaining how failure explanations relate to candidate repairs or how unsuccessful retests should influence later edits. We introduce RESKILL, a structured repair framework that maintains an explicit repair state across repair rounds. Given a failed rollout, the framework links failure hypotheses to candidate skill patches, selects local repairs through coverage-based attribution, retests the edited skill set in the environment, and uses retest outcomes to guide subsequent repair updates. The language model supplies structured repair factors, while the repair procedure records them, compares local skill patches by how well they address active failure explanations, and carries unsuccessful retest outcomes into later repair rounds. We evaluate RESKILL on ALFWorld and TextCraft across three model sizes under fixed repair budgets. RESKILL obtains the strongest final success in all six benchmark-model settings, improving average final success by 3.7 percentage points over direct repair and 3.3 points over hypothesis-conditioned repair. These results suggest that explicit attribution alone is insufficient; durable improvement emerges when attribution is integrated with repair selection and persistent retest-conditioned update.
SkillLift: Learning Dense Rubrics from Sparse Oracles for Efficient Skill Evolution
LLM-based agents increasingly rely on persistent skills, i.e., reusable procedural prompts, to adapt without weight updates. Existing skill self-evolution methods directly revise skill text based on execution feedback, but each oracle evaluation requires a full agent rollout, creating a supervision bottleneck that confines search to failure-patching updates. Our key insight is that ranking is a smoother supervision target than absolute outcome regression: identifying which skill is better requires fewer oracle evaluations than predicting exact scores. Building on this insight, we propose SkillLift, which decouples skill search from oracle cost by learning an oracle-aligned rubric as a structured evaluation space. We formalize this as a bilevel optimization problem solved via alternating optimization: an inner loop uses the frozen rubric as a cheap surrogate to guide skill revision at no oracle cost, while an outer loop invokes a small number of oracle rollouts to re-align the rubric via rank correlation, amortizing oracle cost and stabilizing text-space updates. Experiments on complex agent task benchmarks show that our method outperforms existing auto-skill methods with 40--70% less token cost compared to frontier evolving methods. Codes are available at https://github.com/WalteR-MittY-pro/SkillLift.
One Skill Does Not Fit All: Automatic Discovery and Taxonomy-Guided Routing of Frame-Selection Skills for Long-Video Question Answering
Long-Video Question Answering (LVQA) requires locating decisive evidence in hour-scale videos under a limited frame budget. Most training-free methods apply the same frame-selection strategy to all questions, despite substantial variation in the evidence required by different question types. Our analysis shows that the relative effectiveness of frame-selection strategies varies across semantic categories and benchmarks, motivating adaptive evidence acquisition. In this paper, we introduce AutoSkill, a source-supervised framework for automatically discovering and routing executable frame-selection skills. Starting from a small labelled source pool, LLM agents iteratively propose, implement, evaluate, and refine candidate skills. For a target benchmark, AutoSkill uses only unlabelled question and option text to induce a shared semantic taxonomy, rewrite labelled source examples into the target style, and estimate a category-to-skill mapping. Neither target videos nor target answers are used in this process. At inference time, each question is assigned one skill, which selects the frames used in a single inference of the frozen video MLLM. Across five long-video benchmark splits, AutoSkill improves Qwen2.5-VL-7B and Qwen3.5-4B by 2.4% and 1.2%, respectively, demonstrating the effectiveness of our AutoSkill.
LifeMem: Enabling Lifelong Experience Reuse for LLM Agents
Large language model agents are expected to continuously adapt to new tasks and environments over their lifetime by reusing past experience. However, existing memory-based agents struggle to transfer reusable experience across environments and suffer from catastrophic forgetting as experience accumulated. To address these challenges, we propose LifeMem, a lifelong learning framework that enables agents to transfer knowledge across multiple environments. During learning, LifeMem clusters accumulated interaction trajectories based on underlying workflows to extract reusable skills. When solving a new task at inference time, the agent recalls relevant skills and trajectories to guide actions. To validate our method, we conduct experiments across 10 environments and over 13k tasks with 2k newly annotated interaction trajectories. Results show that LifeMem enables effective experience reuse in lifelong learning, achieving both reduced forgetting on learned tasks and superior cross-task transfer. Further analysis reveals that task streaming impacts learning, while consolidating structurally similar trajectories within memory boosts performance.
Skill Issue: Lessons from Optimizing Repository SKILLs for Coding Agents
Coding agents increasingly read repository knowledge from SKILLs --- plain \texttt{.md} files versioned alongside the code. Recent work synthesizes these files automatically, by optimizing the document against a benchmark. A bare repository comes with no benchmark, and the synthetic tasks prior work builds are small enough that a capable agent saturates them with no document at all. We mine harder tasks --- merged pull requests of the repository, reverted at a single frozen base commit; and score a candidate document by whether the same agent does better with it than without it. On three Kotlin repositories, the documents GEPA finds raise this score by pp on average, and the ones SkillOpt finds leave it where it started, pp above the seed. The GEPA gain matches what prior work reports with the same optimizer, and at the dataset size a single repository supplies it cannot be separated from the agent's run-to-run variance; settling that would take more tasks than one repository's history yields. The documents themselves read better than the score: a maintainer of one repository found in them knowledge one only gets by working in the project.
COBRA-Skills: Contextual Bandit-Guided Evolution for Agent Skill Optimization
Large language model (LLM) agents can benefit from reusable skills distilled from prior task experience, yet existing skill optimization methods often rely on costly execution-based evaluation and substantial task data. We introduce \textbf{COBRA-Skills}, an efficient framework that formulates skill optimization as budgeted sequential optimization over a dynamically evolving candidate space. COBRA-Skills couples contextual-bandit-guided prioritization with evidence-grounded skill evolution, selectively allocating evaluations to promising or informative candidates while continually refining the skill population from execution feedback. Across six heterogeneous agent benchmarks and three target models, COBRA-Skills consistently achieves the strongest average performance among compared methods, while reducing optimization cost by 55--58% relative to SkillOpt and using only 50 unique optimization examples per benchmark. Further analyses show that COBRA-Skills remains robust to changes in the agent harness and performs effectively when the target model itself is used for skill generation and refinement.
SkillAdam: Stable and Efficient Skill Evolution for Agents
Agent skills provide a lightweight way to equip frozen language-model agents with domain knowledge and procedural guidance, yet obtaining high-quality skills remains costly and difficult to scale. Expert-written skills require substantial human effort. Recent skill self-evolution methods automate an iterative loop that uses execution feedback to revise skills, but their heuristic update strategies often yield unstable optimization and low iteration efficiency. We identify two challenges in realizing stable and efficient skill self-evolution. Direction Stability requires effective corrections to accumulate rather than be overwritten by iteration-local feedback. Update Adaptivity requires the scope of each revision to reflect the consistency of recent case-level improvements. We introduce SkillAdam, an Adam-inspired framework for optimizing discrete and non-differentiable skill documents. As a functional analogue of Adam's first moment, an optimization memory records identified problems and the outcomes of prior solution attempts to stabilize the update direction. As a functional analogue of Adam's second moment, a volatility-driven edit budget tracks the history-weighted variation of recent case-level improvements and adaptively controls the update magnitude. Across seven benchmarks that span short- and long-horizon tasks, SkillAdam achieves state-of-the-art performance with more stable optimization dynamics. It also obtains stronger skills with substantially fewer optimization iterations and lower cost than prior methods. Code repository: https://github.com/ruc-datalab/SkillAdam
SkillAlign: Aligning Skill Interfaces for LLM-based Agents
Language-model agents increasingly rely on skills: reusable procedural knowledge for reasoning, tool use, and interaction. Existing work studies how skills are acquired, retrieved, compressed, or composed, but often assumes that once a skill is selected, its interface to the agent is fixed. We argue that this overlooks a key source of skill utility: the same skill can help, distract, or mislead depending on how it is exposed. We propose SkillAlign, a provider-agnostic framework that represents candidate skills as multi-view procedural cards and renders them through alternative exposure interfaces, including full instructions, hints, compressed summaries, workflows, or no exposure. This enables counterfactual evaluation where the task, agent, and candidate skills are fixed while only the exposure interface varies. Across ALFWorld and SkillsBench, we show that exposure form substantially affects task success and rendered context cost, and that compact top-k exposure can outperform full-library injection. We further conduct a replay-based policy-learning analysis on ALFWorld, showing that adaptive exposure contains learnable signal but remains far from oracle selection. Our results suggest that skill-augmented agents should optimize not only which skills to use, but also how those skills are presented.
AgentLeak: Cloning Stronger LLM Agent Capabilities onto Weaker Agents Beyond Skill Stealing
Large language model (LLM) agents increasingly achieve long-horizon tasks by combining foundation models with explicit skills and implicit procedural knowledge acquired through execution. The resulting task-solving capabilities have become valuable proprietary assets, raising a new security question: can a substantially weaker attacker-controlled agent acquire the capabilities of a stronger proprietary agent through limited black-box interaction? Existing skill-stealing attacks recover explicit skill artifacts, yet we show that artifact leakage does not necessarily transfer capability: a weaker agent may possess the same skills but still fail because it lacks procedural behaviors implicitly realized by the stronger agent. Our key insight is that the skill execution gap itself forms a leakage surface, where missing behaviors are exposed through observable differences between successful victim executions and failed attacker executions. Based on this, we present AgentLeak, a black-box capability-cloning attack that identifies capability-critical behaviors from these execution differences and incorporates them into attacker-side skills, while keeping the attacker's model, harness, and tools unchanged. Across 20 task scenarios comprising 600 instances, diverse agent systems, and multiple backbone models, AgentLeak improves task pass rates by over 40% compared with direct skill reuse and recovers more than 80% of the victim--attacker capability gap. Our findings reveal a confidentiality risk in LLM agents: protecting explicit artifacts alone is insufficient, as observable execution behavior can leak the procedural knowledge required to reconstruct proprietary task-solving capabilities in low-capability and attacker-controlled agents.
SkillGLoW: Procedural-Family Skill Consolidation for Self-Improving Agents on Long-Horizon Task Streams
LLM agents increasingly self-improve by writing and reusing textual skills, kept either as one global document or as a flat pool of per-task entries, though most of the evidence comes from domains with structurally similar tasks. On long-horizon workloads where each task demands a different solution, the two forms fail in opposite ways: the document collapses into generic discipline, while the pool inflates and its entries stay bound to the instance that wrote them. We argue the missing unit of reuse is the solving procedure shared by a cluster of related tasks, and build SkillGLoW (Global-Local Weave) around it: the local skills a task writes from its own execution are aggregated into procedural families and compressed into de-instantiated global priors, while the instance detail they hold is regenerated per task rather than stored; a commit gate admits a prior only when real execution shows it does not degrade the deployed library. Across four benchmarks (mathematical reasoning, terminal automation, software repair, and embodied control) and three models, the priors gain 17.2 points (hard) over the no-skill baseline on average, with positive gains in all 12 continual-improvement runs, and 18.0 with local regeneration, while the library holds one prior per procedural family, 3.6x more compact than the per-task pool. Under the same protocol GLoW leads a published single-document optimizer on 15 of 21 cells. Unmodified, the library lifts success on unseen ALFWorld tasks from 73.9% to 83.9%, evidence that what transfers is procedure rather than task memory.
Act More, Decide Less: Skill-Guided Adaptive Action Chunking for Long-Horizon LLM Agents
Large language model (LLM) agents for long-horizon interactive tasks typically follow a ReAct-style protocol, issuing one primitive action per LLM round. While this enables frequent replanning, it is inefficient for long-horizon tasks where many rounds are spent on routine action sequences. A natural alternative is to let the agent emit variable-length action chunks. However, naively training such policies with standard reinforcement learning fails: the agent either collapses to single-action behavior or over-commits to excessively long sequences. Both failures share a common root cause: the inability to learn chunk boundaries. We propose SPACE, which addresses this challenge by distilling chunk-boundary supervision from trajectory-induced programmatic skills. We induce two-level programmatic skills from successful trajectories, where subskill boundaries serve as direct chunk-boundary supervision. This temporal structure is then distilled into a primitive-chunk policy via hybrid on-/off-policy optimization with chunk-aware credit assignment. Experiments on ALFWorld and ScienceWorld show that SPACE improves success rates by 7.0%-31.3% over the strongest baseline in each setting while reducing average LLM decision rounds by up to 78.9%.
TRIAGE: Three-level Routing and Intelligent Agent Guidance for Efficient Execution
Large Language Model (LLM) agents based on the ReAct paradigm have demonstrated remarkable capabilities in tool use and task execution. However, ReAct suffers from a fundamental efficiency problem: every query triggers a complete reasoning loop from scratch, and similar queries repeat identical steps without leveraging historical experience. We propose TRIAGE,a three-level routing framework that reduces token consumption by reusing historical execution trajectories. Its core innovation is TaaS (Trajectory-as-a-Skill), which abstracts historical execution trajectories into reusable skills, realizing 'experience as a service'. TRIAGE classifies queries into three levels: (1) Direct Reuse-identical queries, 0 tokens; (2) Skill Substitution-similar queries, 0 tokens via deterministic parameter substitution; (3) Full ReAct-novel queries, automatically stored for future reuse. In large-scale experiments on 1,007 security monitoring queries, TRIAGE achieves 62.3% token savings, with 56.0% of queries at Level 2 and 5.5% at Level 1, both executing at zero cost. Cross-domain validation on ToolBench (15 domains, 345 queries) achieves 76.3% token reduction, confirming the generalizability of semantic routing. An online learning experiment demonstrates cold-start-to-mature evolution: the L2 hit rate rises from 0% to 57% within the first 100 queries, and the average token cost drops from 198 to 74.7. We also propose an automatic Skill extraction mechanism that distills high-frequency trajectory patterns into deterministic Skills, creating a positive feedback loop of 'the more you use it, the more efficient it becomes'.
mimeo: Compiling Public Expert Corpora into Agent Skills and Testing What Transfers
Giving an agent a file about a named expert can supply hard-to-find material, produce a recognizable persona, or change what the agent decides. These are different claims. We test each one. mimeo is an open-source tool that finds a person's public work, checks each extracted quotation against the cached source text, and writes a file an agent can load. Eight logged builds averaged 38 model calls; the check rejects 13.2% of extracted quotations. We tested four expert files with one coding-agent harness. Knowledge access was clearest: mimeo answered all 20 obscure, quotation-heavy questions; no closed-book condition answered more than 10. Keyword search (BM25) over the same pages answered 15-17, a gap this sample cannot resolve. Grounding showed one clear benefit: personas written from model memory misstated a documented position on 1-4 of 20 answers under every grader; the plain agent and mimeo never did. Every persona was easy to spot on short open prompts, and adding task material lowered identification by 18-23 points. mimeo was no more identifiable than a from-memory profile. Judgment transfer remained unresolved because both tests hit their ceiling: every condition found 94-97% of the problems planted in engineering tasks and scored 94-100% on 16 new application scenarios. An AI-judged "sounds like the expert" score changed with the judge: two of four preferred answers based on a model's stereotype, while two found no difference on the same text. That is a caution against relying on a single AI judge. The evidence supports mimeo as a compact, inspectable reference on a person, not as a demonstrated transfer of their judgment. Toolkit and expert profiles: https://github.com/K-Dense-AI/mimeo
S3C-LLM: Skill-Code Guided Agentic Language Models for Spectrum-to-Structure Elucidation
Spectroscopic structure elucidation is central to molecular analysis, but recent Large Language Model (LLM)-based methods mostly formulate it as direct spectrum-to-SMILES generation. Although this paradigm can leverage paired spectral data, it does not explicitly model the analytical workflow used by spectroscopists, such as diagnostic peak interpretation, fragment reasoning, formula constraints, and chemical consistency checking. In this paper, we introduce S3C-LLM, a skill-guided and code-grounded agentic LLM for spectrum-to-structure elucidation. Rather than directly predicting a molecule, S3C-LLM retrieves modality-specific spectroscopy skills, executes analysis code to instantiate these skills on the input spectra, and integrates the resulting peak-level evidence and formula constraints before generating SMILES. Specifically, we contribute a self-evolving spectroscopy skill library, a thinking-augmented skill-code trajectory construction pipeline, and a two-stage training strategy that teaches Qwen3-4B through supervised fine-tuning (SFT) followed by our proposed step-level reinforcement learning (RL). Experiments on diverse benchmarks show that S3C-LLM consistently outperforms current general LLMs and spectrum-specific models across spectra, while using less than 1/10th of SpectraLLM's training corpus.
PRACTICE: From Experience to Expertise in Self-Evolving Embodied Agents
Recent studies have shown that multimodal large language models (MLLMs) can serve as embodied agents, translating language instructions and visual observations into executable plans. However, building agents that can continually improve through interaction and rapidly adapt to their environments remains challenging. Summing up experience from past interaction trajectories provides a promising solution, but existing experience-based methods often rely on manually designed prompting workflows to extract and update skills. Such fixed procedures may struggle to learn updated skills from new and diverse experiences. We introduce PRACTICE, which trains a skill learner to discover and maintain a persistent skill library from past interaction trajectories while keeping the task executor frozen. Given the historical accumulated skills and incoming trajectories, the skill learner produces structured batch-edits that add, refine, merge, or remove skills, and then hierarchical consolidate all collected edits into a consistent updated skill library. We train the learner with a two-stage curriculum. First, it learns basic skill generation and library maintenance from oracle trajectories. Then, by contrasting successful and failed trajectories from heterogeneous executors on the same tasks, it learn to identify invalid action patterns and recovery strategies. Finally, we apply online skill-edit distillation to align the skill learner with a stronger teacher on its current edit distribution to further improves the policy. Experiments demonstrate that a compact skill learner delivers consistent performance improvements across successive library-update rounds for multiple frozen executors. On EB-ALFRED and EB-Habitat, PRACTICE further outperforms the strongest experience-based baselines. Project resources are publicly available at: https://baai-agents.github.io/PRACTICE
A Systematic Survey of Agentic Skills: Architecture, Lifecycle, and Security
Autonomous large language model (LLM) agents increasingly face reliability, context consumption, and execution stability bottlenecks when deployed on complex, long-horizon tasks. While monolithic prompt engineering and stateless tool-calling paradigms struggle to scale, the field is rapidly converging toward \emph{agentic skills}: modular procedural abstractions that externalize execution knowledge into reusable, executable, and portable artifacts. This paper establishes a unified systems foundation and reference architecture for the agentic skills ecosystem. We formalize skills as externalized procedural knowledge bridging high-level cognitive planning with deterministic execution environments, and systematically delineate the architecture across a nine-stage lifecycle: autonomous discovery, authoring and representation formats, memory storage, dynamic retrieval and routing, composition and orchestration, execution and repair, lifelong adaptation, empirical evaluation, and security governance. We further examine marketplace dynamics, public registries, and emerging adversarial threat vectors, alongside runtime verification and defense mechanisms. Finally, we categorize system implementations across software engineering, operating system navigation, embodied robotics, and scientific discovery, while highlighting critical open challenges in continual learning and benchmark realism. This work establishes agentic skills as a foundational paradigm for building scalable, robust, and verifiable autonomous language agents.
TRACE: A Self-Evolving Skill Bank for Consistent, Limit-Aware LLM Agents
Reliable deployment of LLM agents in user-facing products depends not on raw task-solving ability but on consistency and limit-awareness: behaving the same way across repeated trials, and recognizing when a request cannot, or cannot yet, be safely fulfilled. CAR-bench exposes this reliability gap in the domain of in-car assistants: an LLM-simulated user issues incomplete or ambiguous requests, requiring the agent to resolve uncertainty through multi-turn dialogue and tool use while strictly adhering to domain policies. Even frontier models show a substantial gap between what they can solve at least once (Pass@3) and what they solve consistently across trials (Pass^k). We bridge this gap with TRACE (TRAjectory-Contrastive Evolution), which iteratively improves a skill-based agent's behavioral knowledge without modifying model weights. This knowledge is organized as a Skill Bank of modular, retrievable skills, each encoding a self-contained set of tool-use rules and behavioral guidelines. TRACE evolves this bank through an agentic self-evolution loop: after each evaluation round, it groups trajectories by the skills invoked and refines each skill by contrasting successful and failed behaviors. The updated bank then guides subsequent rounds, while during deployment the Actor performs state-conditioned skill orchestration at every turn. On GPT-5.5, TRACE improves consistency (Pass^3) by 34.6 points, from 59.9% to 94.5%, while shrinking the gap between potential and reliable performance to just 4.0 points. On the official hidden set, TRACE achieved first place using GPT-5.6-Sol, attaining a Pass^3 score of 70%-a 40% relative improvement over the baseline. These results show that TRACE converts high model potential into stable, consistent performance gain. Project homepage: https://darwin-agent.github.io/Car-bench-TRACE.
Optimal Skill Selection for LLM Agents with Provable Bicriteria Guarantees
Loading reusable skill documents into a bounded context window has become a primary way large language model (LLM) agents acquire task-specific capabilities, which makes skill selection a first-order determinant of task performance and token cost. Yet current agents score skills independently by semantic relevance and assemble the set by top- or greedy packing, with no quality guarantee or cost awareness on the selected set. Redundant or poorly chosen skills then waste scarce context tokens and can even degrade performance. In this paper, we present a theory-grounded and practical framework for budgeted skill selection. We give the first model of how skill sets shape execution outcomes, capturing complementary capability coverage and diminishing returns from redundancy through a monotone submodular benefit, while accounting for context degradation with a linear token penalty under a hard budget. Based on this model, we develop Best Prefix Selection (BPS), a polynomial-time algorithm, and prove, to our knowledge, the first performance guarantee for skill selection: a bicriteria approximation whose benefit coefficient is optimal in polynomial time. We construct a controlled testbed based on BigCodeBench to isolate the effect of skill selection on execution success. On it, BPS with a learned capability encoder reaches a success rate of 0.65, and the strongest baselines need at least 28% more tokens to reach 0.60.
Evo-Harness: Context-to-Harness Skill Compilation for Self-Evolving Agents
Learning from experience is critical for developing capable, self-improving large language model (LLM) agents. Existing methods typically extract knowledge from accumulated trajectories via reflection, memory, rules, or skills. However, agents in realistic environments continuously encounter novel tasks, often offering only a one-shot opportunity to improve. These executions yield rich but highly noisy contexts, entangling broadly useful lessons with task-specific artifacts. Critically, prior works rarely validate their effectiveness on complex real-world tasks or isolate the underlying drivers of improvement. To address these gaps, we formulate online harness learning, where a frozen agent improves by continually updating a structured harness across sequential tasks. This formulation enables a systematic study of key self-improvement factors through our proposed Evo-Harness. At its core, context-to-harness skill compilation distills noisy, single-shot executions into reusable skill harnesses for cross-domain and topic-level adaptation. To demonstrate the efficacy of one-shot skill compilation, we evaluate across five realistic benchmarks (TerminalBench2, SWE-bench, CL-Bench, -bench, WebArena-Infinity). Our extensive analysis demonstrates the effectiveness of Evo-Harness and provides a principled understanding of how LLM agents can effectively learn on the fly. Our code is available at https://github.com/A-EVO-Lab/a-evolve/tree/release/evo-harness.
SkillShapley: Boundary-Adaptive Shapley Valuation for Skill Step Attribution in LLM Agents
Agent skills are crucial external instructions that enable language agents to execute long procedural tasks such as coding or document processing. Existing agent skills are primarily created through human manual crafting or agent execution traces, with limited understanding of how each step contributes to overall skill performance on specific tasks; i.e., there remains an open problem in quantifying the contribution of individual steps within an agent skill. To address this issue, we first model skill-step attribution as a Shapley value-based contribution estimation problem, and then propose SkillShapley, a step-level attribution framework for agent skills. Notably, SkillShapley operates in two phases, motivated by key empirical insights, i.e., discretized benchmark rewards that create sharp performance cliffs, and step interactions that are largely additive rather than synergistic. Specifically, it first identifies informative coalitional regions, and then adaptively samples new coalitions that can yield reusable marginal evidence. Experiments on skills from the widely adopted SkillsBench demonstrate that our SkillShapley can effectively and efficiently identify high- or low-value skill steps, providing several key takeaways for agent skill creation.
SkillEvo: Self-Renewing Evolution Gradients from Multi-Turn Interaction Feedback
Agent Skills are today either hand-authored or produced in a single LLM generation pass, and consequently possess no closed loop through which they might improve from the interaction failures they actually cause. Recent work does close this loop, but derives its feedback from single-turn question-answering evaluation. The consequence is a sharp asymmetry: once the first round has patched the gaps that a single exchange can reveal, the evolution gradient decays, the defects that surface only across multiple turns remain invisible, and evolution stalls. Governance in these systems is likewise driven by an end-to-end verification score, a scalar gate that can reject a degraded candidate but can neither localize nor repair its structural cause. We argue that the binding constraint on sustained skill evolution is neither editing capability nor the number of iterations, but whether the evaluation feedback keeps supplying trustworthy evolution gradients. We introduce SkillEvo, in which trustworthy feedback generates the gradient and controllable governance constrains its direction. The first component recasts multi-turn user simulation from an evaluation endpoint into a feedback generator: follow-up questions expose defects layer by layer, so that every round of revision both consumes feedback and produces new feedback. The second replaces the passive rejection of a scalar gate with an independent governance layer that actively repairs factual degradation and structural bloat, preventing the gradient from drifting as degradation accumulates. Across six categories of cloud services, 9 production Skills, and 98 skill-reference files, SkillEvo surpasses self-reflection-based evolution by 23.0 points and single- turn-QA-driven evolution by 15.4 points.