Overview

Multi-agent coordination studies how agents with partial information, different capabilities, or competing incentives can act together in settings such as robot teams, traffic networks, resource allocation, and language-model workflows. Common approaches include decentralized and centralized multi-agent reinforcement learning, game-theoretic planning, role and task assignment, and communication through messages, shared memory, or learned coordination policies. Recent work also develops orchestration protocols and benchmarks for language-model agents, measuring not just task success but information use, role adherence, safety, and coordination failures. A central tension is that communication and additional agents can improve complex teamwork but also introduce overhead, propagate errors, or make performance worse; individual reasoning ability alone does not guarantee effective cooperation.

Latest papers

520 papers84 papers in the last four weeks, up 91% on the four weeks before. 0.5% of all new papers.

Apr 10, 2026

Strategic Algorithmic Monoculture: Experimental Evidence from Coordination Games

AI agents increasingly operate in multi-agent environments where outcomes depend on coordination. We distinguish primary algorithmic monoculture -- baseline action similarity -- from strategic algorithmic monoculture, whereby agents adjust similarity in response to incentives. We implement a simple experimental design that cleanly separates these forces, and deploy it on human and large language model (LLM) subjects. LLMs exhibit high levels of baseline similarity (primary monoculture) and, like humans, they regulate it in response to coordination incentives (strategic monoculture). While LLMs coordinate extremely well on similar actions, they lag behind humans in sustaining heterogeneity when divergence is rewarded.
Apr 10, 2026

Decentralized Opinion-Integrated Decision making at Unsignalized Intersections via Signed Networks

In this letter, we consider the problem of decentralized decision making among connected autonomous vehicles at unsignalized intersections, where existing centralized approaches do not scale gracefully under mixed maneuver intentions and coordinator failure. We propose a closed-loop opinion-dynamic decision model for intersection coordination, where vehicles exchange intent through dual signed networks: a conflict topology based communication network and a commitment-driven belief network that enable cooperation without a centralized coordinator. Continuous opinion states modulate velocity optimizer weights prior to commitment; a closed-form predictive feasibility gate then freezes each vehicle's decision into a GO or YIELD commitment, which propagates back through the belief network to pre-condition neighbor behavior ahead of physical conflicts. Crossing order emerges from geometric feasibility and arrival priority without the use of joint optimization or a solver. The approach is validated across three scenarios spanning fully competitive, merge, and mixed conflict topologies. The results demonstrate collision-free coordination and lower last-vehicle exit times compared to first come first served (FCFS) in all conflict non-trivial configurations.
Apr 10, 2026

C2^2T: Captioning-Structure and LLM-Aligned Common-Sense Reward Learning for Traffic--Vehicle Coordination

State-of-the-art (SOTA) urban traffic control increasingly employs Multi-Agent Reinforcement Learning (MARL) to coordinate Traffic Light Controllers (TLCs) and Connected Autonomous Vehicles (CAVs). However, the performance of these systems is fundamentally capped by their hand-crafted, myopic rewards (e.g., intersection pressure), which fail to capture high-level, human-centric goals like safety, flow stability, and comfort. To overcome this limitation, we introduce C2T, a novel framework that learns a common-sense coordination model from traffic-vehicle dynamics. C2T distills "common-sense" knowledge from a Large Language Model (LLM) into a learned intrinsic reward function. This new reward is then used to guide the coordination policy of a cooperative multi-intersection TLC MARL system on CityFlow-based multi-intersection benchmarks. Our framework significantly outperforms strong MARL baselines in traffic efficiency, safety, and an energy-related proxy. We further highlight C2T's flexibility in principle, allowing distinct "efficiency-focused" versus "safety-focused" policies by modifying the LLM prompt.
Apr 10, 2026

Multi-Agent Decision-Focused Learning via Value-Aware Sequential Communication

Multi-agent coordination under partial observability requires agents to share complementary private information. While recent methods optimize messages for intermediate objectives (e.g., reconstruction accuracy or mutual information), rather than decision quality, we introduce SeqComm-DFL, unifying the sequential communication with decision-focused learning for task performance. Our approach features value-aware message generation with sequential Stackelberg conditioning: messages maximize receiver decision quality and are generated in priority order, with agents conditioning on their predecessors. The guidance potential determined by their prosocial ordering. We extend Optimal Model Design to communication-augmented world models with QMIX factorization, enabling efficient end-to-end training via implicit differentiation. We prove information-theoretic bounds showing that communication value scales with coordination gaps and establish O(1/T)\mathcal{O}(1/\sqrt{T}) convergence for the bilevel optimization, where TT denotes the number of training iterations. On collaborative healthcare and StarCraft Multi-Agent Challenge (SMAC) benchmarks, SeqComm-DFL achieves four to six times higher cumulative rewards and over 13% win rate improvements, enabling coordination strategies inaccessible under information asymmetry.
Apr 10, 2026

MPAC: A Multi-Principal Agent Coordination Protocol for Interoperable Multi-Agent Collaboration

The AI agent ecosystem has converged on two protocols: the Model Context Protocol (MCP) for tool invocation and Agent-to-Agent (A2A) for single-principal task delegation. Both assume a single controlling principal, meaning one person or organization that owns every agent. When independent principals' agents must coordinate over shared state, such as engineers' coding agents editing the same repository, family members planning a shared trip, or agents from different organizations negotiating a joint decision, neither protocol applies, and coordination collapses to ad-hoc chat, manual merging, or silent overwrites. We present MPAC (Multi-Principal Agent Coordination Protocol), an application-layer protocol that fills this gap with explicit coordination semantics across five layers: Session, Intent, Operation, Conflict, and Governance. MPAC makes intent declaration a precondition for action, represents conflicts as first-class structured objects, and supports human-in-the-loop arbitration through a pluggable governance layer. The specification defines 21 message types, three state machines with normative transition tables, Lamport-clock causal watermarking, two execution models, three security profiles, and optimistic concurrency control on shared state. We release two interoperable reference implementations in Python and TypeScript with 223 tests, a JSON Schema suite, and seven live multi-agent demos. A controlled three-agent code review benchmark shows a 95 percent reduction in coordination overhead and a 4.8 times wall-clock speedup versus a serialized human-mediated baseline, with per-agent decision time preserved. The speedup comes from eliminating coordination waits, not compressing model calls. Specification, implementations, and demos are open source.
Apr 9, 2026

More Capable, Less Cooperative? When LLMs Fail At Zero-Cost Collaboration

Large language model (LLM) agents increasingly coordinate in multi-agent systems, yet we lack an understanding of where and why cooperation fails. Many real-world coordination problems are not social dilemmas: helping others -- sharing documentation, unblocking a teammate -- costs the helper almost nothing while producing substantial collective benefit. Whether LLM agents cooperate in this regime, where helping is free and they are explicitly instructed to do so, remains unknown. We build a turn-based multi-agent environment that strips away all strategic complexity, making cooperation costless and trivially optimal. Across eight widely used LLMs, capability does not predict cooperation: OpenAI o3 reaches only 17% of optimal collective performance while the weaker o3-mini reaches 50%, despite identical instructions to maximize group revenue. Using a causal decomposition that automates one side of agent communication, we separate cooperation failures from competence failures, and find that several capable models actively withhold information despite gaining nothing from withholding. Targeted interventions address each mode: explicit protocols roughly double the performance of competence-limited models, while small sharing incentives unlock cooperation-limited ones. Our results suggest that scaling intelligence alone will not solve coordination in multi-agent systems, and will require deliberate cooperative design, even when helping costs nothing.
Apr 9, 2026

Learning to Coordinate over Networks with Bounded Rationality

Network coordination games are widely used to model collaboration among interconnected agents, with applications across diverse domains including economics, robotics, and cyber-security. We consider networks of bounded-rational agents who interact through binary stag hunt games, a canonical game theoretic model for distributed collaborative tasks. Herein, the agents update their actions using logit response functions, yielding the Log-Linear Learning (LLL) algorithm. While convergence of LLL to a risk-dominant Nash equilibrium requires unbounded rationality, we consider regimes in which rationality is strictly bounded. We first show that the stationary probability of states corresponding to perfect coordination is monotone increasing in the rationality parameter ββ. For KK-regular networks, we prove that the stationary probability of a perfectly coordinated action profile is monotone in the connectivity degree KK, and we provide an upper bound on the minimum rationality required to achieve a desired level of coordination. For irregular networks, we show that the stationary probability of perfectly coordinated action profiles increases with the number of edges in the graph. We show that, for a large class of networks, the partition function of the Gibbs measure is well approximated by the moment generating function of Gaussian random variable. This approximation allows us to optimize degree distributions and establishes that the optimal network - i.e., the one that maximizes the stationary probability of coordinated action profiles - is KK-regular. Consequently, our results indicate that networks of uniformly bounded-rational agents achieve the most reliable coordination when connectivity is evenly distributed among agents.
Apr 7, 2026

Asynchronous Distributed Bandit Submodular Maximization under Heterogeneous Communication Delays

We study asynchronous distributed decision-making for scalable multi-agent bandit submodular maximization. We are motivated by distributed information-gathering tasks in unknown environments and under heterogeneous inter-agent communication delays. To enable scalability despite limited communication delays, existing approaches restrict each agent to coordinate only with its one-hop neighbors. But these approaches assume homogeneous communication delays among the agents and a synchronous global clock. In practice, however, delays are heterogeneous, and agents operate with mismatched local clocks. That is, each agent does not receive information from all neighbors at the same time, compromising decision-making. In this paper, we provide an asynchronous coordination algorithm to overcome the challenges. We establish a provable approximation guarantee against the optimal synchronized centralized solution, where the suboptimality gap explicitly depends on communication delays and clock mismatches. The bounds also depend on the topology of each neighborhood, capturing the effect of distributed decision-making via one-hop-neighborhood messages only. The clock-mismatch penalty is expressed through a bounded oscillation of the reward in the execution times, which, unlike a Lipschitz condition, is available for discrete-valued rewards such as target monitoring. We validate the approach through numerical simulations on multi-camera target monitoring through the lenses of two different reward structures and simulation setups.
Apr 7, 2026

Strategic Delay and Coordination Efficiency in Global Games

We investigate a coordination model for a two-stage collective decision-making problem within the framework of global games. The agents observe noisy signals of a shared random variable, referred to as the fundamental, which determines the underlying payoff. Based on these signals, the agents decide whether to participate in a collective action now or to delay. An agent who delays acquires additional information by observing the identities of agents who have chosen to participate in the first stage. This informational advantage, however, comes at the cost of a discounted payoff if coordination ultimately succeeds. Within this decision-making framework, we analyze how the option to delay can enhance collective outcomes. We show that this intertemporal trade-off between information acquisition and payoff reduction can improve coordination and increase the efficiency of collective decision-making.
Apr 5, 2026

Governance-Constrained Agentic AI: Blockchain-Enforced Human Oversight for Safety-Critical Wildfire Monitoring

The AI-based sensing and autonomous monitoring have become the main components of wildfire early detection, but current systems do not provide adaptive inter-agent coordination, structurally defined human control, and cryptographically verifiable responsibility. Purely autonomous alert dissemination in the context of safety critical disasters poses threats of false alarming, governance failure and lack of trust in the system. This paper provides a blockchain-based governance-conscious agentic AI architecture of trusted wildfire early warning. The monitoring of wildfires is modeled as a constrained partially observable Markov decision process (POMDP) that accounts for the detection latency, false alarms reduction and resource consumption with clear governance constraints. Hierarchical multi-agent coordination means dynamic risk-adaptive reallocation of unmanned aerial vehicles (UAVs). With risk-adaptive policies, a permissioned blockchain layer sets mandatory human-authorization as a state-transition invariant as a smart contract. We build formal assurances such as integrity of alerts, human control, non-repudiation and limited detection latency assumptions of Byzantine fault. Security analysis shows that it is resistant to alert injections, replays, and tampering attacks. High-fidelity simulation environment experimental evaluation of governance enforcement demonstrates that it presents limited operational overhead and decreases false public alerts and maintains adaptive detection performance. This work is a step towards a principled design paradigm of reliable AI systems by incorporating accountability into the agentic control loop of disaster intelligence systems that demand safety in their application.
Apr 5, 2026

Ledger-State Stigmergy: A Formal Framework for Indirect Coordination Grounded in Distributed Ledger State

Autonomous software agents on blockchains solve distributed-coordination problems by reading shared ledger state instead of exchanging direct messages. Liquidation keepers, arbitrage bots, and other autonomous on-chain agents watch balances, contract storage, and event logs; when conditions change, they act. The ledger therefore functions as a replicated shared-state medium through which decentralized agents coordinate indirectly. This form of indirect coordination mirrors what Grassé called stigmergy in 1959: organisms coordinating through traces left in a shared environment, with no central plan. Stigmergy has mature formalizations in swarm intelligence and multi-agent systems, and on-chain agents already behave stigmergically in practice, but no prior application-layer framework cleanly bridges the two. We introduce Indirect coordination grounded in ledger state (Coordinación indirecta basada en el estado del registro contable) as a ledger-specific applied definition that maps Grassé's mechanism onto distributed ledger technology. We operationalize this with a state-transition formalism, identify three recurring base on-chain coordination patterns (State-Flag, Event-Signal, Threshold- Trigger) together with a Commit-Reveal sequencing overlay, and work through a State-Flag task-board example to compare ledger-state coordination analytically with off-chain messaging and centralized orchestration. The contribution is a reusable vocabulary, a ledger-specific formal mapping, and design guidance for decentralized coordination over replicated shared state at the application layer.
Apr 3, 2026

Do Agent Societies Develop Intellectual Elites? The Hidden Power Laws of Collective Cognition in LLM Multi-Agent Systems

Large Language Model (LLM) multi-agent systems are increasingly deployed as interacting agent societies, yet scaling these systems often yields diminishing or unstable returns, the causes of which remain poorly understood. We present the first large-scale empirical study of coordination dynamics in LLM-based multi-agent systems, introducing an atomic event-level formulation that reconstructs reasoning as cascades of coordination. Analyzing over 1.5 Million interactions across tasks, topologies, and scales, we uncover three coupled laws: coordination follows heavy-tailed cascades, concentrates via preferential attachment into intellectual elites, and produces increasingly frequent extreme events as system size grows. We show that these effects are coupled through a single structural mechanism: an integration bottleneck, in which coordination expansion scales with system size while consolidation does not, producing large but weakly integrated reasoning processes. To test this mechanism, we introduce Deficit-Triggered Integration (DTI), which selectively increases integration under imbalance. DTI improves performance precisely where coordination fails, without suppressing large-scale reasoning. Together, our results establish quantitative laws of collective cognition and identify coordination structure as a fundamental, previously unmeasured axis for understanding and improving scalable multi-agent intelligence.
Apr 2, 2026

High Volatility and Action Bias Distinguish LLMs from Humans in Group Coordination

Humans exhibit remarkable abilities to coordinate in groups. As large language models (LLMs) become more capable, it remains an open question whether they can demonstrate comparable adaptive coordination and whether they use the same strategies as humans. To better understand this, we compare LLM and human performance on a common-interest game with imperfect monitoring: Group Binary Search. In this nn-player game, participants need to coordinate their actions to achieve a common objective. Players independently submit numerical values in an effort to collectively sum to a randomly assigned target number. Without direct communication, they rely on group feedback to iteratively adjust their submissions until they reach the target number. Our findings show that, unlike humans who adapt and stabilize their behavior over time, LLMs often fail to improve across games and exhibit excessive switching, which impairs group convergence. Moreover, richer feedback (e.g., numerical error magnitude) benefits humans substantially but has small effects on LLMs. Finally, we show that GRPO can be effective in reducing the excessive switching. Taken together, by grounding the analysis in human baselines and mechanism-level metrics, including reactivity scaling, switching dynamics, and learning across games, we point to differences in human and LLM groups and provide a behaviorally grounded diagnostic for closing the coordination gap.
Apr 2, 2026

Auction-Based Online Policy Adaptation for Evolving Objectives

We consider multi-objective reinforcement learning problems where objectives come from an identical family -- such as the class of reachability objectives -- and may appear or disappear at runtime. Our goal is to design adaptive policies that can efficiently adjust their behaviors as the set of active objectives changes. To solve this problem, we propose a modular framework where each objective is supported by a selfish local policy, and coordination is achieved through a novel auction-based mechanism: policies bid for the right to execute their actions, with bids reflecting the urgency of the current state. The highest bidder selects the action, enabling a dynamic and interpretable trade-off among objectives. Going back to the original adaptation problem, when objectives change, the system adapts by simply adding or removing the corresponding policies. Moreover, as objectives arise from the same family, identical copies of a parameterized policy can be deployed, facilitating immediate adaptation at runtime. We show how the selfish local policies can be computed by turning the problem into a general-sum Markov game, where the policies compete against each other to fulfill their own objectives. To succeed, each policy must not only optimize its own objective, but also reason about the presence of other goals and learn to produce calibrated bids that reflect relative priority. Under mild assumptions, we prove the existence of Nash equilibria where dishonest bidding leads to suboptimal outcome, and the most urgent objectives win control automatically. In our implementation, the policies are trained concurrently using proximal policy optimization (PPO). We evaluate on two Atari games and a gridworld-based path-planning task with dynamic targets. Our method achieves substantially better performance than monolithic policies trained with PPO.
Apr 1, 2026

Role Differentiation in a Coupled Resource Ecology under Multi-Level Selection

A group of non-cooperating agents can succumb to the tragedy-of-the-commons if all of them seek to maximize the same resource channel to improve their viability. In nature, however, groups often avoid such collapses by differentiating into distinct roles that exploit different resource channels. It remains unclear how such coordination can emerge under continual individual-level selection alone. To address this, we introduce a computational model of multi-level selection, in which group-level selection shapes a common substrate and mutation operator shared by all group members undergoing individual-level selection. We also place this process in an embodied ecology where distinct resource channels are not segregated, but coupled through the same behavioral primitives. These channels are classified as a positive-sum intake channel and a zero-sum redistribution channel. We investigate whether such a setting can give rise to role differentiation under turnover driven by birth and death. We find that in a learned ecology, both channels remain occupied at the colony level, and the collapse into a single acquisition mode is avoided. Zero-sum channel usage increases over generations despite not being directly optimized by group-level selection. Channel occupancy also fluctuates over the lifetime of a boid. Ablation studies suggest that most baseline performance is carried by the inherited behavioral basis, while the learned variation process provides a smaller but systematic improvement prior to saturation. Together, the results suggest that multi-level selection can enable groups in a common-pool setting to circumvent tragedy-of-the-commons through differentiated use of coupled channels under continual turnover.
Apr 1, 2026

Competition and Cooperation of LLM Agents in Games

Large language model (LLM) agents are increasingly deployed in competitive multi-agent settings, raising fundamental questions about whether they converge to equilibria and how their strategic behavior can be characterized. In this paper, we study LLM agent interactions in two standard games: a network resource allocation game and a Cournot competition game. Rather than converging to Nash equilibria, we find that LLM agents tend to cooperate when given multi-round prompts and non-zero-sum context. Chain-of-thought analysis reveals that fairness reasoning is central to this behavior. We propose an analytical framework that captures the dynamics of LLM agent reasoning across rounds and explains these experimental findings.
Apr 1, 2026

CASCADE: Cascaded Scoped Communication for Multi-Agent Re-planning in Disrupted Industrial Environments

Industrial disruption replanning demands multi-agent coordination under strict latency and communication budgets, where disruptions propagate through tightly coupled physical dependencies and rapidly invalidate baseline schedules and commitments. Existing coordination schemes often treat communication as either effectively free (broadcast-style escalation) or fixed in advance (hand-tuned neighborhoods), both of which are brittle once the disruption footprint extends beyond a local region. We present \CASCADE, a budgeted replanning mechanism that makes communication scope explicit and auditable rather than fixed or implicit. Each agent maintains an explicit knowledge base, solves role-conditioned local decision problems to revise commitments, and coordinates through lightweight contract primitives whose footprint expands only when local validation indicates that the current scope is insufficient. This design separates a unified agent substrate (Knowledge Base / Decision Manager / Communication Manager) from a scoped interaction layer that controls who is contacted, how far coordination propagates, and when escalation is triggered under explicit budgets. We evaluate \CASCADE on disrupted manufacturing and supply-chain settings using unified diagnostics intended to test a mechanism-design claim -- whether explicit scope control yields useful quality-latency-communication trade-offs and improved robustness under uncertainty -- rather than to provide a complete algorithmic ranking.
Mar 31, 2026

Diffusion-Guided Cooperative Policy Learning for Target Tracking Based on Underwater Mobile Agent Networks

Multi-agent reinforcement learning (MARL) provides a promising solution for cooperative target tracking in networks of autonomous underwater vehicles (AUVs). However, existing methods still face three major challenges: 1) policy non-stationarity caused by concurrent updates among multiple agents; 2) inefficient policy learning caused by the heterogeneous quality of experiences accumulated during exploration; and 3) policy drift between stochastic exploration and deterministic execution under dynamic underwater disturbances. To address these challenges, this paper develops a four-layer hierarchical MARL architecture comprising global training scheduling, multi-agent coordination, local policy generation, and real-time action execution. Building on this architecture, we propose a Supervised Diffusion-Aided MARL (SDA-MARL) algorithm with three closely coupled mechanisms. First, a dual-decision policy integrates a diffusion-based generative branch with a Deep Deterministic Policy Gradient (DDPG) branch, while segregated experience pools reduce training interference between the two branches. Second, a supervised sample-selection mechanism identifies high-quality tracking transitions and uses their actions to guide reverse diffusion, enabling the generative policy to concentrate on effective regions of the action space. Third, a behavioral-cloning loss transfers diffusion-generated actions to the deterministic DDPG Actor, thereby aligning exploration with execution and suppressing policy drift. Experiments conducted in six-degree-of-freedom underwater environments across multiple AUV-target configurations show that SDA-MARL achieves faster convergence, higher tracking accuracy, more consistent inter-AUV velocities, and shorter tracking paths than the compared MARL methods.
Mar 30, 2026

Drop the Hierarchy and Roles: How Self-Organizing LLM Agents Outperform Designed Structures

How much autonomy can multi-agent LLM systems sustain -- and what enables it? We present a 25,000-task computational experiment spanning 8 models, 4--256 agents, and 8 coordination protocols ranging from externally imposed hierarchy to emergent self-organization. We observe that autonomous behavior already emerges in current LLM agents: given minimal structural scaffolding (fixed ordering), agents spontaneously invent specialized roles, voluntarily abstain from tasks outside their competence, and form shallow hierarchies -- without any pre-assigned roles or external design. A hybrid protocol (Sequential) that enables this autonomy outperforms centralized coordination by 14% (p<0.001), with a 44% quality spread between protocols (Cohen's d=1.86, p<0.0001). The degree of emergent autonomy scales with model capability: strong models self-organize effectively, while models below a capability threshold still benefit from rigid structure -- suggesting that as foundation models improve, the scope for autonomous coordination will expand. The system scales sub-linearly to 256 agents without quality degradation (p=0.61), producing 5,006 unique roles from just 8 agents. Results replicate across closed- and open-source models, with open-source achieving 95% of closed-source quality at 24x lower cost. The practical implication: give agents a mission, a protocol, and a capable model -- not a pre-assigned role.
Mar 30, 2026

Fine-Tuning Large Language Models for Cooperative Tactical Deconfliction of Small Unmanned Aerial Systems

The growing deployment of small Unmanned Aerial Systems (sUASs) in low-altitude airspaces has increased the need for reliable tactical deconfliction under safety-critical constraints. Tactical deconfliction involves short-horizon decision-making in dense, partially observable, and heterogeneous multi-agent environments, where both cooperative separation assurance and operational efficiency must be maintained. While Large Language Models (LLMs) exhibit strong reasoning capabilities, their direct application to air traffic control remains limited by insufficient domain grounding and unpredictable output inconsistency. This paper investigates LLMs as decision-makers in cooperative multi-agent tactical deconfliction using fine-tuning strategies that align model outputs to human operator heuristics. We propose a simulation-to-language data generation pipeline based on the BlueSky air traffic simulator that produces rule-consistent deconfliction datasets reflecting established safety practices. A pretrained Qwen-Math-7B model is fine-tuned using two parameter-efficient strategies: supervised fine-tuning with Low-Rank Adaptation (LoRA) and preference-based fine-tuning combining LoRA with Group-Relative Policy Optimization (GRPO). Experimental results on validation datasets and closed-loop simulations demonstrate that supervised LoRA fine-tuning substantially improves decision accuracy, consistency, and separation performance compared to the pretrained LLM, with significant reductions in near mid-air collisions. GRPO provides additional coordination benefits but exhibits reduced robustness when interacting with heterogeneous agent policies.
Mar 29, 2026

Distributed Online Submodular Maximization under Communication Delays: A Simultaneous Decision-Making Approach

We provide a distributed online algorithm for multi-agent submodular maximization under communication delays. We are motivated by the future distributed information-gathering tasks in unknown and dynamic environments, where utility functions naturally exhibit the diminishing-returns property, i.e., submodularity. Existing approaches for online submodular maximization either rely on sequential multi-hop communication, resulting in prohibitive delays and restrictive connectivity assumptions, or restrict each agent's coordination to its one-hop neighborhood only, thereby limiting the coordination performance. To address the issue, we provide the Distributed Online Greedy (DOG) algorithm, which integrates tools from adversarial bandit learning with delayed feedback to enable simultaneous decision-making across arbitrary network topologies. We provide the approximation performance of DOG against an optimal solution, capturing the suboptimality cost due to decentralization as a function of the network structure. Our analyses further reveal a trade-off between coordination performance and convergence time, determined by the magnitude of communication delays. By this trade-off, DOG spans the spectrum between the state-of-the-art fully centralized online coordination approach [1] and fully decentralized one-hop coordination approach [2].
Mar 29, 2026

Toward Reliable Evaluation of LLM-Based Financial Multi-Agent Systems: Taxonomy, Coordination Primacy, and Cost Awareness

Multi-agent systems based on large language models (LLMs) for financial trading have grown rapidly since 2023, yet the field lacks a shared framework for understanding what drives performance or for evaluating claims credibly. This survey makes three contributions. First, we introduce a four-dimensional taxonomy, covering architecture pattern, coordination mechanism, memory architecture, and tool integration; applied to 12 multi-agent systems and two single-agent baselines. Second, we formulate the Coordination Primacy Hypothesis (CPH): inter-agent coordination protocol design is a primary driver of trading decision quality, often exerting greater influence than model scaling. CPH is presented as a falsifiable research hypothesis supported by tiered structural evidence rather than as an empirically validated conclusion; its definitive validation requires evaluation infrastructure that does not yet exist in the field. Third, we document five pervasive evaluation failures (look-ahead bias, survivorship bias, backtesting overfitting, transaction cost neglect, and regime-shift blindness) and show that these can reverse the sign of reported returns. Building on the CPH and the evaluation critique, we introduce the Coordination Breakeven Spread (CBS), a metric for determining whether multi-agent coordination adds genuine value net of transaction costs, and propose minimum evaluation standards as prerequisites for validating the CPH.
Mar 27, 2026

Agents on a Tree: Pathwise Coordination for Multi-Objective Molecular Optimization

Multi-objective molecular optimization requires searching vast chemical spaces under conflicting objectives, where early design decisions strongly constrain downstream outcomes. Existing methods typically rely on a single policy or fixed scalarization, which limits their ability to represent diverse trade-offs and to explore multiple promising design trajectories. We propose ATOM, a multi-agent framework that formulates molecular optimization as a tree-structured search. Each node corresponds to an atomic operation and hosts an agent specialized for a particular objective or decision context. Agents coordinate along different paths of the tree rather than enforcing a global consensus, enabling the method to maintain and compare alternative molecular evolution trajectories. A global memory of past optimization behaviors further supports balanced exploration and exploitation across objectives. This tree-structured interaction enables reasoning over long-horizon dependencies inherent in molecular design. Experiments on challenging multi-objective benchmarks involving activity, synthesizability, and ADMET-related properties show that ATOM consistently achieves improved Pareto coverage and hypervolume over strong baselines. These results demonstrate the effectiveness of pathwise multi-agent coordination for molecular optimization. Code is available at https://anonymous.4open.science/r/ATOM-41CE.
Mar 26, 2026

CRAFT: Grounded Multi-Agent Coordination Under Partial Information

We introduce CRAFT, a multi-agent benchmark for evaluating pragmatic communication in large language models under strict partial information. In this setting, multiple agents with complementary but incomplete views must coordinate through natural language to construct a shared 3D structure that no single agent can fully observe. We formalize this problem as a multi-sender Bounded Pragmatic Speaker problem and provide a diagnostic framework that decomposes failures into spatial grounding, belief modeling and pragmatic communication errors, including a taxonomy of behavioral failure profiles in both frontier and open-weight models. Across a diverse set of models, including 8 open-weight and 7 frontier including reasoning models, we find that stronger reasoning ability does not reliably translate to better coordination: smaller open-weight models often match or outperform frontier systems, and improved individual communication does not guarantee successful collaboration. These results suggest that multi-agent coordination remains a fundamentally unsolved challenge for current language models. Our code can be found at https://github.com/csu-signal/CRAFT
Mar 26, 2026

Belief-Driven Multi-Agent Collaboration via Approximate Perfect Bayesian Equilibrium for Social Simulation

High-fidelity social simulation is pivotal for addressing complex Web societal challenges, yet it demands agents capable of authentically replicating the dynamic spectrum of human interaction. Current LLM-based multi-agent frameworks, however, predominantly adhere to static interaction topologies, failing to capture the fluid oscillation between cooperative knowledge synthesis and competitive critical reasoning seen in real-world scenarios. This rigidity often leads to unrealistic ``groupthink'' or unproductive deadlocks, undermining the credibility of simulations for decision support. To bridge this gap, we propose BEACOF, a belief-driven adaptive collaboration framework inspired by Perfect Bayesian Equilibrium (PBE). By modeling social interaction as a dynamic game of incomplete information, BEACOF rigorously addresses the circular dependency between collaboration type selection and capability estimation. Agents iteratively refine probabilistic beliefs about peer capabilities and autonomously modulate their collaboration strategy, thereby ensuring sequentially rational decisions under uncertainty. Validated across adversarial (judicial), open-ended (social) and mixed (medical) scenarios, BEACOF prevents coordination failures and fosters robust convergence toward high-quality solutions, demonstrating superior potential for reliable social simulation. Source codes and datasets are publicly released at: https://github.com/WUT-IDEA/BEACOF.
Mar 26, 2026

COIN: Collaborative Interaction-Aware Multi-Agent Reinforcement Learning for Self-Driving Systems

Multi-Agent Self-Driving (MASD) systems provide an effective solution for coordinating autonomous vehicles to reduce congestion and enhance both safety and operational efficiency in future intelligent transportation systems. Multi-Agent Reinforcement Learning (MARL) has emerged as a promising approach for developing advanced end-to-end MASD systems. However, achieving efficient and safe collaboration in dynamic MASD systems remains a significant challenge in dense scenarios with complex agent interactions. To address this challenge, we propose a novel collaborative(CO-) interaction-aware(-IN) MARL framework, named COIN. Specifically, we develop a new counterfactual individual-global twin delayed deep deterministic policy gradient (CIG-TD3) algorithm, crafted in a "centralized training, decentralized execution" (CTDE) manner, which aims to jointly optimize the individual objectives (navigation) and the global objectives (collaboration) of agents. We further introduce a dual-level interaction-aware centralized critic architecture that captures both local pairwise interactions and global system-level dependencies, enabling more accurate global value estimation and improved credit assignment for collaborative policy learning. We conduct extensive simulation experiments in dense urban traffic environments, which demonstrate that COIN consistently outperforms other advanced baseline methods in both safety and efficiency across various system sizes. These results highlight its superiority in complex and dynamic MASD scenarios, as further validated through real-world robot demonstrations. Supplementary videos are available at https://marmotlab.github.io/COIN/
Mar 25, 2026

CoordLight: Learning Decentralized Coordination for Network-Wide Traffic Signal Control

Adaptive traffic signal control (ATSC) is crucial in alleviating congestion, maximizing throughput and promoting sustainable mobility in ever-expanding cities. Multi-Agent Reinforcement Learning (MARL) has recently shown significant potential in addressing complex traffic dynamics, but the intricacies of partial observability and coordination in decentralized environments still remain key challenges in formulating scalable and efficient control strategies. To address these challenges, we present CoordLight, a MARL-based framework designed to improve intra-neighborhood traffic by enhancing decision-making at individual junctions (agents), as well as coordination with neighboring agents, thereby scaling up to network-level traffic optimization. Specifically, we introduce the Queue Dynamic State Encoding (QDSE), a novel state representation based on vehicle queuing models, which strengthens the agents' capability to analyze, predict, and respond to local traffic dynamics. We further propose an advanced MARL algorithm, named Neighbor-aware Policy Optimization (NAPO). It integrates an attention mechanism that discerns the state and action dependencies among adjacent agents, aiming to facilitate more coordinated decision-making, and to improve policy learning updates through robust advantage calculation. This enables agents to identify and prioritize crucial interactions with influential neighbors, thus enhancing the targeted coordination and collaboration among agents. Through comprehensive evaluations against state-of-the-art traffic signal control methods over three real-world traffic datasets composed of up to 196 intersections, we empirically show that CoordLight consistently exhibits superior performance across diverse traffic networks with varying traffic flows. The code is available at https://github.com/marmotlab/CoordLight
Mar 25, 2026

The Specification Gap: Coordination Failure Under Partial Knowledge in Code Agents

When multiple LLM-based code agents independently implement parts of the same class, they must agree on shared internal representations, even when the specification leaves those choices implicit. We study this coordination problem across 51 class-generation tasks, progressively stripping specification detail from full docstrings (L0) to bare signatures (L3), and introducing opposing structural biases (lists vs. dictionaries) to stress-test integration. Three findings emerge. First, a persistent specification gap: two-agent integration accuracy drops from 58% to 25% as detail is removed, while a single-agent baseline degrades more gracefully (89% to 56%), leaving a 25--39 pp coordination gap that is consistent across two Claude models (Sonnet, Haiku) and three independent runs. Second, an AST-based conflict detector achieves 97% precision at the weakest specification level without additional LLM calls, yet a factorial recovery experiment shows that restoring the full specification alone recovers the single-agent ceiling (89%), while providing conflict reports adds no measurable benefit. Third, decomposing the gap into coordination cost (+16 pp) and information asymmetry (+11 pp) suggests that the two effects are independent and approximately additive. The gap is not merely a consequence of hidden information, but reflects the difficulty of producing compatible code without shared decisions. These results support a specification-first view of multi-agent code generation: richer specifications are both the primary coordination mechanism and the sufficient recovery instrument.
Mar 25, 2026

Robust Distributed Cooperative Path-Following and Local Replanning for Multi-UAVs Under Differentiated Low-Altitude Paths

Multiple fixed-wing unmanned aerial vehicles (multi-UAVs) encounter significant challenges in cooperative path following over complex Digital Elevation Model (DEM) low-altitude airspace, including wind field disturbances, sudden obstacles, and requirements of distributed temporal synchronization during differentiated path tracking. Existing methods lack efficient distributed coordination mechanisms for time-consistent tracking of 3D differentiated paths, fail to quantify robustness against disturbances, and lack effective online obstacle avoidance replanning capabilities. To address these gaps, a cooperative control strategy is proposed: first, the distributed cooperative path-following problem is quantified via time indices, and consistency is ensured through a distributed communication protocol; second, a longitudinal-lateral look-ahead angle adjustment method coupled with a robust guidance law is developed to achieve finite-time stabilization of path following error to zero under wind disturbances; third, an efficient local path replanning method with minimal time cost is designed for real-time online obstacle avoidance.Experimental validations demonstrate the effectiveness and superiority of the  \ proposed strategy.
Mar 24, 2026

A Multimodal Framework for Human-Multi-Agent Interaction

Human-robot interaction is increasingly moving toward multi-robot, socially grounded environments. Existing systems struggle to integrate multimodal perception, embodied expression, and coordinated decision-making in a unified framework. This limits natural and scalable interaction in shared physical spaces. We address this gap by introducing a multimodal framework for human-multi-agent interaction in which each robot operates as an autonomous cognitive agent with integrated multimodal perception and Large Language Model (LLM)-driven planning grounded in embodiment. At the team level, a centralized coordination mechanism regulates turn-taking and agent participation to prevent overlapping speech and conflicting actions. Implemented on two humanoid robots, our framework enables coherent multi-agent interaction through interaction policies that combine speech, gesture, gaze, and locomotion. Representative interaction runs demonstrate coordinated multimodal reasoning across agents and grounded embodied responses. Future work will focus on larger-scale user studies and deeper exploration of socially grounded multi-agent interaction dynamics.