Robotics Simulation
Overview
Robotics simulation studies how to represent robot bodies, sensors, environments, and interactions so researchers can test control and learning safely and repeatably before hardware deployment. Approaches range from rigid-body and contact physics engines such as MuJoCo and Isaac Sim, to finite-element models for soft materials, differentiable or learned dynamics, and generated scenes for navigation and manipulation. GPU-parallel reinforcement learning, synthetic demonstrations, digital twins, and simulation-in-the-loop planning help scale training, while benchmarks and hardware-in-the-loop tests assess transfer. The central tension is balancing physical and sensor fidelity with speed and reproducibility: visual realism alone does not ensure correct interactions, and simulated success does not always predict real-world performance without calibration and validation.
Latest papers
322 papers59 papers in the last four weeks, up 64% on the four weeks before. 0.3% of all new papers.
SoftMimicGen: A Data Generation System for Scalable Robot Learning in Deformable Object Manipulation
Towards Embodied AI with MuscleMimic: Unlocking full-body musculoskeletal motor learning at scale
SIMART: Decomposing Monolithic Meshes into Sim-ready Articulated Assets via MLLM
AeroScene: Progressive Scene Synthesis for Aerial Robotics
AirSimAG: A High-Fidelity Simulation Platform for Air-Ground Collaborative Robotics
Grounding Sim-to-Real Generalization in Robotic Manipulation: An Empirical Study with Vision-Language-Action Models
ROBOGATE: Adaptive Failure Discovery for Safe Robot Policy Deployment via Two-Stage Boundary-Focused Sampling
Sim-to-Real of Humanoid Locomotion Policies via Joint Torque Space Perturbation Injection
SOFTMAP: Sim2Real Soft Robot Forward Modeling via Topological Mesh Alignment and Physics Prior
Fire as a Service: Augmenting Robot Simulators with Thermally and Visually Accurate Fire Dynamics
V-Dreamer: Automating Robotic Simulation and Trajectory Synthesis via Video Generation Priors
Kinema4D: Kinematic 4D World Modeling for Spatiotemporal Embodied Simulation
Kamino: GPU-based Simulation of Rigid Multi-Body Physics with Kinematic Loops
Simulation Distillation: Pretraining World Models in Simulation for Rapid Real-World Adaptation
HSImul3R: Physics-in-the-Loop Reconstruction of Simulation-Ready Human-Scene Interactions
NavGSim: High-Fidelity Gaussian Splatting Simulator for Large-Scale Navigation
Physically Accurate Rigid-Body Dynamics in Particle-Based Simulation
SmallSatSim: A GPU-Accelerated Microgravity Robotics Toolkit for Planning, Control, and Policy Learning
SmallSatSim, an open-source toolkit for developing autonomy algorithms for robots operating in microgravity environments. Built on MuJoCo, SmallSatSim provides a common experiment and task abstraction for spacecraft models, planners, controllers and policies, actuator effects, disturbances, and evaluation, allowing model-based and learning-based approaches to operate on the same problem definitions. The framework combines conventional MuJoCo execution for model-based control with vectorized JAX/MJX execution for massively parallel policy learning. We demonstrate SmallSatSim through Monte Carlo experiments on model-based control under actuator perturbations, five-seed PPO and SAC training under nominal and randomized dynamics with out-of-distribution evaluation, contact-rich rendezvous and docking, and GPU scaling experiments.