Overview

Self-evolving agents are systems that use experience from task execution to change how they solve future tasks, rather than relying only on a fixed model or hand-designed workflow. Common approaches store and refine reusable skills or memories, optimize prompts and agent harnesses, train policies with reinforcement learning, or co-evolve task generators, environments, and teams of agents. These methods are tested in settings such as web and GUI use, coding, embodied robotics, scientific workflows, and reasoning benchmarks, with feedback ranging from execution outcomes to verifiers and paired validation. A central challenge is making improvements transfer to new tasks without forgetting earlier abilities or introducing unsafe behavior; reliable evaluation, update verification, and long-term monitoring remain open problems.

Latest papers

427 papers104 papers in the last four weeks, up 148% on the four weeks before. 0.6% of all new papers.

Mar 25, 2026

UI-Voyager: A Self-Evolving GUI Agent Learning via Failed Experience

Autonomous mobile GUI agents have attracted increasing attention along with the advancement of Multimodal Large Language Models (MLLMs). However, existing methods still suffer from inefficient learning from failed trajectories and ambiguous credit assignment under sparse rewards for long-horizon GUI tasks. To that end, we propose UI-Voyager, a novel two-stage self-evolving mobile GUI agent. In the first stage, we employ Rejection Fine-Tuning (RFT), which enables the continuous co-evolution of data and models in a fully autonomous loop. The second stage introduces Group Relative Self-Distillation (GRSD), which identifies critical fork points in group rollouts and constructs dense step-level supervision from successful trajectories to correct failed ones. Extensive experiments on AndroidWorld show that our 4B model achieves an 81.0% Pass@1 success rate, outperforming numerous recent baselines and exceeding human-level performance. Ablation and case studies further verify the effectiveness of GRSD. Our method represents a significant leap toward efficient, self-evolving, and high-performance mobile GUI automation without expensive manual data annotation.
Mar 25, 2026

Self-Evolving Multi-Agent Framework for Efficient Decision Making in Real-Time Strategy Scenarios

Large language models (LLMs) have demonstrated exceptional potential in complex reasoning,pioneering a new paradigm for autonomous agent decision making in dynamic settings. However, in Real-Time Strategy (RTS) scenarios, LLMs suffer from a critical speed-quality trade-off. Specifically expansive state spaces and time limits render inference delays prohibitive, while stochastic planning errors undermine logical consistency. To address these challenges, we present SEMA (Self-Evolving Multi-Agent), a novel framework designed for high-performance, low-latency decision-making in RTS environments. This collaborative multi-agent framework facilitates self-evolution by adaptively calibrating model bias through in-episode assessment and cross-episode analysis. We further incorporate dynamic observation pruning based on structural entropy to model game states topologically. By distilling high dimensional data into core semantic information, this approach significantly reduces inference time. We also develop a hybrid knowledge-memory mechanism that integrates micro-trajectories, macro-experience, and hierarchical domain knowledge, thereby enhancing both strategic adaptability and decision consistency. Experiments across multiple StarCraft II maps demonstrate that SEMA achieves superior win rates while reducing average decision latency by over 50%, validating its efficiency and robustness in complex RTS scenarios.
Mar 23, 2026

A Blueprint for Self-Evolving Coding Agents in Vehicle Aerodynamic Drag Prediction

High-fidelity vehicle drag evaluation is constrained less by solver runtime than by workflow friction: geometry cleanup, meshing retries, queue contention, and reproducibility failures across teams. We present a contract-centric blueprint for self-evolving coding agents that discover executable surrogate pipelines for predicting drag coefficient CdC_d under industrial constraints. The method formulates surrogate discovery as constrained optimization over programs, not static model instances, and combines Famou-Agent-style evaluator feedback with population-based island evolution, structured mutations (data, model, loss, and split policies), and multi-objective selection balancing ranking quality, stability, and cost. A hard evaluation contract enforces leakage prevention, deterministic replay, multi-seed robustness, and resource budgets before any candidate is admitted. Across eight anonymized evolutionary operators, the best system reaches a Combined Score of 0.9335 with sign-accuracy 0.9180, while trajectory and ablation analyses show that adaptive sampling and island migration are primary drivers of convergence quality. The deployment model is explicitly ``screen-and-escalate'': surrogates provide high-throughput ranking for design exploration, but low-confidence or out-of-distribution cases are automatically escalated to high-fidelity CFD. The resulting contribution is an auditable, reusable workflow for accelerating aerodynamic design iteration while preserving decision-grade reliability, governance traceability, and safety boundaries.
Mar 22, 2026

STEM Agent: A Self-Adapting, Tool-Enabled, Extensible Architecture for Multi-Protocol AI Agent Systems

Current AI agent frameworks commit early to a single interaction protocol, a fixed tool integration strategy, and static user models, limiting their deployment across diverse interaction paradigms. To address these constraints, we introduce STEM Agent (Self-adapting, Tool-enabled, Extensible, Multi-agent), a modular architecture inspired by biological pluripotency in which an undifferentiated agent core differentiates into specialized protocol handlers, tool bindings, and memory subsystems that compose into a fully functioning AI system. The framework unifies five interoperability protocols (A2A, AG-UI, A2UI, UCP, and AP2) behind a single gateway, introduces a Caller Profiler that continuously learns user preferences across more than twenty behavioral dimensions, externalizes all domain capabilities through the Model Context Protocol (MCP), and implements a biologically inspired skills acquisition system in which recurring interaction patterns crystallize into reusable agent skills through a maturation lifecycle analogous to cell differentiation. Complementing these capabilities, the memory system incorporates consolidation mechanisms, including episodic pruning, semantic deduplication, and pattern extraction, designed for sub-linear growth under sustained interaction. A comprehensive 413-test suite validates protocol handler behavior and component integration across all five architectural layers, completing in under three seconds.
Mar 19, 2026

Hyperagents

Self-improving AI systems aim to reduce reliance on human engineering by learning to improve their own learning and problem-solving processes. Existing approaches to self-improvement rely on fixed, handcrafted meta-level mechanisms, fundamentally limiting how fast such systems can improve. The Darwin Gödel Machine (DGM) demonstrates open-ended self-improvement in coding by repeatedly generating and evaluating self-modified variants. Because both evaluation and self-modification are coding tasks, gains in coding ability can translate into gains in self-improvement ability. However, this alignment does not generally hold beyond coding domains. We introduce hyperagents, self-referential agents that integrate a task agent (which solves the target task) and a meta agent (which modifies itself and the task agent) into a single editable program. Crucially, the meta-level modification procedure is itself editable, enabling metacognitive self-modification, improving not only the task-solving behavior, but also the mechanism that generates future improvements. We instantiate this framework by extending DGM to create DGM-Hyperagents (DGM-H), eliminating the assumption of domain-specific alignment between task performance and self-modification skill to potentially support self-accelerating progress on any computable task. Across diverse domains, the DGM-H improves performance over time and outperforms baselines without self-improvement or open-ended exploration, as well as prior self-improving systems. Furthermore, the DGM-H improves the process by which it generates new agents (e.g., persistent memory, performance tracking), and these meta-level improvements transfer across domains and accumulate across runs. DGM-Hyperagents offer a glimpse of open-ended AI systems that do not merely search for better solutions, but continually improve their search for how to improve.
Mar 18, 2026

AgentFactory: A Self-Evolving Framework Through Executable Subagent Accumulation and Reuse

Building LLM-based agents has become increasingly important. Recent works on LLM-based agent self-evolution primarily record successful experiences as textual prompts or reflections, which cannot reliably guarantee efficient task re-execution in complex scenarios. We propose AgentFactory, a new self-evolution paradigm that preserves successful task solutions as executable subagent code rather than textual experience. Crucially, these subagents are continuously refined based on execution feedback, becoming increasingly robust and efficient as more tasks are encountered. Saved subagents are pure Python code with standardized documentation, enabling portability across any Python-capable system. We demonstrate that AgentFactory enables continuous capability accumulation: its library of executable subagents grows and improves over time, progressively reducing the effort required for similar tasks without manual intervention. Our implementation is open-sourced at https://github.com/zzatpku/AgentFactory, and our demonstration video is available at https://youtu.be/iKSsuAXJHW0.
Mar 16, 2026

Universe Routing: Why Self-Evolving Agents Need Epistemic Control

A critical failure mode of current lifelong agents is not lack of knowledge, but the inability to decide how to reason. When an agent encounters "Is this coin fair?" it must recognize whether to invoke frequentist hypothesis testing or Bayesian posterior inference - frameworks that are epistemologically incompatible. Mixing them produces not minor errors, but structural failures that propagate across decision chains. We formalize this as the universe routing problem: classifying questions into mutually exclusive belief spaces before invoking specialized solvers. Our key findings challenge conventional assumptions: (1) hard routing to heterogeneous solvers matches soft MoE accuracy while being 7x faster because epistemically incompatible frameworks cannot be meaningfully averaged; (2) a 465M-parameter router achieves a 2.3x smaller generalization gap than keyword-matching baselines, indicating semantic rather than surface-level reasoning; (3) when expanding to new belief spaces, rehearsal-based continual learning achieves zero forgetting, outperforming EWC by 75 percentage points, suggesting that modular epistemic architectures are fundamentally more amenable to lifelong learning than regularization-based approaches. These results point toward a broader architectural principle: reliable self-evolving agents may require an explicit epistemic control layer that governs reasoning framework selection.
Mar 16, 2026

Loosely-Structured Software: Engineering Context, Structure, and Evolution Entropy in Runtime-Rewired Multi-Agent Systems

As LLM-based multi-agent systems (MAS) become more autonomous, their free-form interactions increasingly dominate system behavior. However, scaling the number of agents often amplifies context pressure, coordination errors, and system drift. It is well known that building robust MAS requires more than prompt tuning or increased model intelligence. It necessitates engineering discipline focused on architecture to manage complexity under uncertainty. We characterize agentic software by a core property: runtime generation and evolution under uncertainty. Drawing upon and extending software engineering experience, especially object-oriented programming, this paper introduces Loosely-Structured Software (LSS), a new class of software systems that shifts the engineering focus from constructing deterministic logic to managing the runtime entropy generated by View-constructed programming, semantic-driven self-organization, and endogenous evolution. To make this entropy governable, we introduce design principles under a three-layer engineering framework: View/Context Engineering to manage the execution environment and maintain task-relevant Views, Structure Engineering to organize dynamic binding over artifacts and agents, and Evolution Engineering to govern the lifecycle of self-rewriting artifacts. Building on this framework, we develop LSS design patterns as semantic control blocks that stabilize fluid, inference-mediated interactions while preserving agent adaptability. Together, these abstractions improve the designability, scalability, and evolvability of agentic infrastructure. We provide basic experimental validation of key mechanisms, demonstrating the effectiveness of LSS.
Mar 13, 2026

MineEvolve: Self-Evolution with Accumulated Knowledge for Long-Horizon Embodied Minecraft Agents

Long-horizon embodied intelligence requires agents to improve through interaction, not merely to execute plans generated from static goals. A central challenge is therefore to transform past executions into knowledge that can shape future decisions. Minecraft provides a representative testbed for this problem, where tasks such as crafting tools, building redstone components, and obtaining diamond equipment involve long prerequisite chains and are frequently disrupted by missing tools, blocked paths, GUI failures, or stagnant execution. To this end, we propose MineEvolve, a knowledge-driven self-evolution framework that converts execution feedback into actionable behavioral knowledge. MineEvolve first uses \underline{\emph{\ding{182}Monitor}} to convert each subgoal execution into typed feedback, including state changes, inventory changes, failure types, progress signals, and stagnation indicators. \underline{\emph{\ding{183}Inducer}} then derives reusable skills from successful executions and remedies from failed or stagnant executions. \underline{\emph{\ding{184}Curator}} validates, merges, filters, and retrieves these knowledge entries, while \underline{\emph{\ding{185}Adaptor}} uses them to repair the unfinished part of the plan under repeated failures or stagnation. Experiments on the Minecraft MCU long-horizon task suite show that MineEvolve consistently improves performance across multiple language-model planners, with larger gains on high-dependency task groups. Ablation and knowledge-accumulation studies further demonstrate that converting execution signals into structured behavioral knowledge is an effective path toward self-evolving embodied agents in long-horizon environments. Our code is available at https://github.com/xzw-ustc/MC-MineEvolve.
Mar 11, 2026

Emulating Clinician Cognition via Self-Evolving Deep Clinical Research

Clinical diagnosis is a complex cognitive process, grounded in dynamic cue acquisition and continuous expertise accumulation. Yet most current artificial intelligence (AI) systems are misaligned with this reality, treating diagnosis as single-pass retrospective prediction while lacking auditable mechanisms for governed improvement. We developed DxEvolve, a self-evolving diagnostic agent that bridges these gaps through an interactive deep clinical research workflow. The framework autonomously requisitions examinations and continually externalizes clinical experience from increasing encounter exposure as diagnostic cognition primitives. On the MIMIC-CDM benchmark, DxEvolve improved diagnostic accuracy by 11.2% on average over backbone models and reached 90.4% on a reader-study subset, comparable to the clinician reference (88.8%). DxEvolve improved accuracy on an independent external cohort by 10.2% (categories covered by the source cohort) and 17.1% (uncovered categories) compared to the competitive method. By transforming experience into a governable learning asset, DxEvolve supports an accountable pathway for the continual evolution of clinical AI.
Mar 11, 2026

Safe and Scalable Web Agent Learning via Recreated Websites

Training autonomous web agents is fundamentally limited by the environments they learn from: real-world websites are unsafe to explore, hard to reset, and rarely provide verifiable feedback. We propose VeriEnv, a framework that treats language models as environment creators, automatically cloning real-world websites into fully executable, verifiable synthetic environments. By exposing controlled internal access via a Python SDK, VeriEnv enables agents to self-generate tasks with deterministic, programmatically verifiable rewards, eliminating reliance on heuristic or LLM-based judges. This design decouples agent learning from unsafe real-world interaction while enabling scalable self-evolution through environment expansion. Through experiments on web agent benchmarks, we show that agents trained with VeriEnv generalize to unseen websites, achieve site-specific mastery through self-evolving training, and benefit from scaling the number of training environments. Code and resources will be released at https://github.com/kyle8581/VeriEnv upon acceptance.
Mar 10, 2026

AutoAgent: Evolving Cognition and Elastic Memory Orchestration for Adaptive Agents

Autonomous agent frameworks still struggle to reconcile long-term experiential learning with real-time, context-sensitive decision-making. In practice, this gap appears as static cognition, rigid workflow dependence, and inefficient context usage, which jointly limit adaptability in open-ended and non-stationary environments. To address these limitations, we present AutoAgent, a self-evolving multi-agent framework built on three tightly coupled components: evolving cognition, on-the-fly contextual decision-making, and elastic memory orchestration. At the core of AutoAgent, each agent maintains structured prompt-level cognition over tools, self-capabilities, peer expertise, and task knowledge. During execution, this cognition is combined with live task context to select actions from a unified space that includes tool calls, LLM-based generation, and inter-agent requests. To support efficient long-horizon reasoning, an Elastic Memory Orchestrator dynamically organizes interaction history by preserving raw records, compressing redundant trajectories, and constructing reusable episodic abstractions, thereby reducing token overhead while retaining decision-critical evidence. These components are integrated through a closed-loop cognitive evolution process that aligns intended actions with observed outcomes to continuously update cognition and expand reusable skills, without external retraining. Empirical results across retrieval-augmented reasoning, tool-augmented agent benchmarks, and embodied task environments show that AutoAgent consistently improves task success, tool-use efficiency, and collaborative robustness over static and memory-augmented baselines. Overall, AutoAgent provides a unified and practical foundation for adaptive autonomous agents that must learn from experience while making reliable context-aware decisions in dynamic environments.
Mar 9, 2026

EvoScientist: Towards Multi-Agent Evolving AI Scientists for End-to-End Scientific Discovery

The increasing adoption of Large Language Models (LLMs) has enabled AI scientists to perform complex end-to-end scientific discovery tasks requiring coordination of specialized roles, including idea generation and experimental execution. However, most state-of-the-art AI scientist systems rely on static, hand-designed pipelines and fail to adapt based on accumulated interaction histories. As a result, these systems overlook promising research directions, repeat failed experiments, and pursue infeasible ideas. To address this, we introduce EvoScientist, an evolving multi-agent AI scientist framework that continuously improves research strategies through persistent memory and self-evolution. EvoScientist comprises three specialized agents: a Researcher Agent (RA) for scientific idea generation, an Engineer Agent (EA) for experiment implementation and execution, and an Evolution Manager Agent (EMA) that distills insights from prior interactions into reusable knowledge. EvoScientist contains two persistent memory modules: (i) an ideation memory, which summarizes feasible research directions from top-ranked ideas while recording previously unsuccessful directions; and (ii) an experimentation memory, which captures effective data processing and model training strategies derived from code search trajectories and best-performing implementations. These modules enable the RA and EA to retrieve relevant prior strategies, improving idea quality and code execution success rates over time. Experiments show that EvoScientist outperforms 7 open-source and commercial state-of-the-art systems in scientific idea generation, achieving higher novelty, feasibility, relevance, and clarity via automatic and human evaluation. EvoScientist also substantially improves code execution success rates through multi-agent evolution, demonstrating persistent memory's effectiveness for end-to-end scientific discovery.
Mar 6, 2026

Evolving Medical Imaging Agents via Experience-driven Self-skill Discovery

Clinical image interpretation is inherently multi-step and tool-centric: clinicians iteratively combine visual evidence with patient context, quantify findings, and refine their decisions through a sequence of specialized procedures. While LLM-based agents promise to orchestrate such heterogeneous medical tools, existing systems treat tool sets and invocation strategies as static after deployment. This design is brittle under real-world domain shifts, across tasks, and evolving diagnostic requirements, where predefined tool chains frequently degrade and demand costly manual re-design. We propose MACRO, a self-evolving, experience-augmented medical agent that shifts from static tool composition to experience-driven tool discovery. From verified execution trajectories, the agent autonomously identifies recurring effective multi-step tool sequences, synthesizes them into reusable composite tools, and registers these as new high-level primitives that continuously expand its behavioral repertoire. A lightweight image-feature memory grounds tool selection in a visual-clinical context, while a GRPO-like training loop reinforces reliable invocation of discovered composites, enabling closed-loop self-improvement with minimal supervision. Extensive experiments across diverse medical imaging datasets and tasks demonstrate that autonomous composite tool discovery consistently improves multi-step orchestration accuracy and cross-domain generalization over strong baselines and recent state-of-the-art agentic methods, bridging the gap between brittle static tool use and adaptive, context-aware clinical AI assistance. Code will be available upon acceptance.
Mar 5, 2026

Tool-Genesis: A Task-Driven Tool Creation Benchmark for Self-Evolving Language Agent

Research on self-evolving language agents has accelerated, drawing increasing attention to their ability to create, adapt, and maintain tools from task requirements. However, existing benchmarks predominantly rely on predefined specifications, which limits scalability and hinders truly autonomous evolution. While recent studies attempt to dynamically generate tools, they primarily emphasize downstream performance, resulting in a "black-box" evaluation that makes it difficult to attribute failures to specific causes. To address this, we propose Tool-Genesis, a diagnostic benchmark designed to quantify agent capabilities across multiple dimensions, including interface compliance, functional correctness, and downstream utility. Tool-Genesis evaluates whether agents can construct task-relevant tools solely from abstract requirements (without preset specifications) and use them to solve realistic problems. Crucially, we find that even state-of-the-art models struggle to produce precise tool interfaces or executable logic in a one-shot setting. These minor initial flaws are amplified through the pipeline, leading to a sharp degradation in downstream metrics. We hope Tool-Genesis will guide future research toward training and steering models to synthesize persistent, general-purpose tools that better address real-world challenges.
Mar 5, 2026

EvoTool: Self-Evolving Tool-Use Policy Optimization in LLM Agents via Blame-Aware Mutation and Diversity-Aware Selection

LLM-based agents depend on effective tool-use policies to solve complex tasks, yet optimizing these policies remains challenging due to delayed supervision and the difficulty of credit assignment in long-horizon trajectories. Existing optimization approaches tend to be either monolithic, which are prone to entangling behaviors, or single-aspect, which ignore cross-module error propagation. To address these limitations, we propose EvoTool, a self-evolving framework that optimizes a modular tool-use policy via a gradient-free evolutionary paradigm. EvoTool decomposes agent's tool-use policy into four modules, including Planner, Selector, Caller, and Synthesizer, and iteratively improves them in a self-improving loop through three novel mechanisms. Trajectory-Grounded Blame Attribution uses diagnostic traces to localize failures to a specific module. Feedback-Guided Targeted Mutation then edits only that module via natural-language critique. Diversity-Aware Population Selection preserves complementary candidates to ensure solution diversity. Across four benchmarks, EvoTool outperforms strong baselines by over 5 points on both GPT-4.1 and Qwen3-8B, while achieving superior efficiency and transferability. The code will be released once paper is accepted.
Mar 5, 2026

SEA-TS: Self-Evolving Agent for Autonomous Code Generation of Time Series Forecasting Algorithms

Accurate time series forecasting underpins decision-making in many domains, yetconventional ML development often faces data scarcity, distribution shift, anddiminishing returns from manual iteration. We propose Self-Evolving Agent forTime Series Algorithms (SEATS), a framework that autonomously generates, val-idates, and optimizes forecasting algorithm code through an iterative self-evolutionloop. Our design combines three mechanisms: (1) Metric-Advantage MCTS(MA-MCTS), which replaces fixed rewards with a statistically normalized advan-tage score for search guidance, (2) code review with running prompt refinement,so every successfully executed solution is reviewed and the running prompt encodescorrective patterns for later iterations, and (3) global steerable reasoning, whichcompares each evaluated node to global best- and worst-performing solutions forcross-trajectory transfer. A MAP-Elites archive maintains architectural diversity.Across four datasets and two metrics, SEATS wins seven of eight comparisonsagainst strong baselines TimeMixer, Timer, and SEMixer
Mar 3, 2026

Preventing Curriculum Collapse in Self-Evolving Reasoning Systems

Self-evolving reasoning frameworks let LLMs improve their reasoning capabilities by iteratively generating and solving problems without external supervision, using verifiable rewards. Ideally, such systems are expected to explore a diverse problem space and propose new challenges of high learning value. While prior work has largely focused on solver-side optimisation and verification, recent evidence suggests that self-evolving systems can exhibit diversity collapse in posing new problems after just a few iterations, even when surface-level variation is preserved. We introduce Prism, a question-centric self-evolution method that directly tackles this collapse. Prism defines a persistent diversity signal over an embedding-induced semantic partition of mathematical problems and uses it to encourage balanced exploration of underrepresented regions across iterations. This coverage signal is combined with a Zone-of-Proximal-Development (ZPD) gate to preserve edge-of-solvability difficulty. Evaluated on seven widely used mathematical reasoning benchmarks against five self-evolving baselines, Prism achieves the highest accuracy on six out of seven tasks, achieving gains of +3.98 absolute points over R-Zero on AMC and +3.68 on Minerva Math. Prism also generates semantically diverse and challenging questions across iterations, resulting in the construction of the Prism-Math dataset comprising 100k mathematical questions. These results demonstrate that cross-iteration semantic coverage is a high-leverage and under-explored axis for building more capable self-evolving reasoners. We release the code, dataset, and models to facilitate further research.
Mar 3, 2026

EvoSkill: Automated Skill Discovery for Multi-Agent Systems

Coding agents are increasingly used as general-purpose problem solvers, but their flexibility does not by itself confer the domain expertise needed for specialized tasks. Recent work addresses this through agent skills: reusable workflows, and code, that augment agents with domain-specific capabilities. Most skills today are hand-crafted, and existing evolutionary approaches optimize low-level artifacts (e.g. prompts & code) that are tightly coupled to specific models and tasks. We introduce EvoSkill, a self-evolving framework that automatically discovers and refines agent skills through iterative failure analysis. EvoSkill analyzes execution failures, proposes new skills or edits to existing ones, and materializes them into structured, reusable skill folders. A Pareto frontier of agent programs governs selection, retaining only skills that improve held-out validation performance while the underlying model remains frozen. We evaluate EvoSkill on two benchmarks: OfficeQA, a grounded reasoning benchmark over U.S.\ Treasury data, where it improves exact-match accuracy by 7.3% (60.6% →\to 67.9%); and SealQA, a search-augmented QA benchmark with noisy retrieval, where it yields a 12.1% gain (26.6% →\to 38.7%). We also investigate the zero-shot transfer capabilties of skills evolved on one task to the other; in particular: skills evolved from SealQA transfers zero-shot to BrowseComp, improving accuracy by 5.3% without modification demonstrating that skill-level optimization produces transferable capabilities beyond the training task.
Mar 1, 2026

AutoSkill: Experience-Driven Lifelong Learning via Skill Self-Evolution

In practical LLM applications, users repeatedly express stable preferences and requirements, such as reducing hallucinations, following institutional writing conventions, or avoiding overly technical wording, yet such interaction experience is seldom consolidated into reusable knowledge. Consequently, LLM agents often fail to accumulate personalized capabilities across sessions. We present AutoSkill, an experience-driven lifelong learning framework that enables LLM agents to automatically derive, maintain, and reuse skills from dialogue and interaction traces. AutoSkill abstracts skills from user experience, supports their continual self-evolution, and dynamically injects relevant skills into future requests without retraining the underlying model. Designed as a model-agnostic plugin layer, it is compatible with existing LLMs and introduces a standardized skill representation for sharing and transfer across agents, users, and tasks. In this way, AutoSkill turns ephemeral interaction experience into explicit, reusable, and composable capabilities. This paper describes the motivation, architecture, skill lifecycle, and implementation of AutoSkill, and positions it with respect to prior work on memory, retrieval, personalization, and agentic systems. AutoSkill highlights a practical and scalable path toward lifelong personalized agents and personal digital surrogates.
Feb 28, 2026

K^2-Agent: Co-Evolving Know-What and Know-How for Hierarchical Mobile Device Control

Existing mobile device control agents often perform poorly when solving complex tasks requiring long-horizon planning and precise operations, typically due to a lack of relevant task experience or unfamiliarity with skill execution. We propose K2-Agent, a hierarchical framework that models human-like cognition by separating and co-evolving declarative (knowing what) and procedural (knowing how) knowledge for planning and execution. K2-Agent's high level reasoner is bootstrapped from a single demonstration per task and runs a Summarize-Reflect-Locate-Revise (SRLR) loop to distill and iteratively refine task-level declarative knowledge through self-evolution. The low-level executor is trained with our curriculum-guided Group Relative Policy Optimization (C-GRPO), which (i) constructs a balanced sample pool using decoupled reward signals and (ii) employs dynamic demonstration injection to guide the model in autonomously generating successful trajectories for training. On the challenging AndroidWorld benchmark, K2-Agent achieves a 76.1% success rate using only raw screenshots and open-source backbones. Furthermore, K2-Agent shows powerful dual generalization: its high-level declarative knowledge transfers across diverse base models, while its low-level procedural skills achieve competitive performance on unseen tasks in ScreenSpot-v2 and Android-in-the-Wild (AitW).
Feb 27, 2026

Agentic AI-RAN: Enabling Intent-Driven, Explainable and Self-Evolving Open RAN Intelligence

Open RAN (O-RAN) exposes rich control and telemetry interfaces across the Non-RT RIC, Near-RT RIC, and distributed units, but also makes it harder to operate multi-tenant, multi-objective RANs in a safe and auditable manner. In parallel, agentic AI systems with explicit planning, tool use, memory, and self-management offer a natural way to structure long-lived control loops. This article surveys how such agentic controllers can be brought into O-RAN: we review the O-RAN architecture, contrast agentic controllers with conventional ML/RL xApps, and organise the task landscape around three clusters: network slice life-cycle, radio resource management (RRM) closed loops, and cross-cutting security, privacy, and compliance. We then introduce a small set of agentic primitives (Plan-Act-Observe-Reflect, skills as tool use, memory and evidence, and self-management gates) and show, in a multi-cell O-RAN simulation, how they improve slice life-cycle and RRM performance compared to conventional baselines and ablations that remove individual primitives. Security, privacy, and compliance are discussed as architectural constraints and open challenges for standards-aligned deployments. This framework achieves an average 8.83% reduction in resource usage across three classic network slices.
Feb 24, 2026

Tool-R0: Self-Evolving LLM Agents for Tool-Learning from Zero Data

Large language models (LLMs) are becoming the foundation for autonomous agents that can use tools to solve complex tasks. Reinforcement learning (RL) has emerged as a common approach for injecting such agentic capabilities, but typically under tightly controlled training setups. It often depends on carefully constructed task-solution pairs and substantial human supervision, which creates a fundamental obstacle to open-ended self-evolution toward superintelligent systems. In this paper, we propose Tool-R0 framework for training general purpose tool-calling agents from scratch with self-play RL, under a zero-data assumption. Initialized from the same base LLM, Tool-R0 co-evolves a Generator and a Solver with complementary rewards: one proposes targeted challenging tasks at the other's competence frontier and the other learns to solve them with real-world tool calls. This creates a self-evolving cycle that requires no pre-existing tasks or datasets. Evaluation on different tool-use benchmarks show that Tool-R0 yields 92.5 relative improvement over the base model and surpasses fully supervised tool-calling baselines under the same setting. Our work further provides empirical insights into self-play LLM agents by analyzing co-evolution, curriculum dynamics, and scaling behavior.
Feb 21, 2026

PEPA: a Persistently Autonomous Embodied Agent with Personalities

Living organisms exhibit persistent autonomy through internally generated goals and self-sustaining behavioral organization, yet current embodied agents remain driven by externally scripted objectives. This dependence on predefined task specifications limits their capacity for long-term deployment in dynamic, unstructured environments where continuous human intervention is impractical. We propose that personality traits provide an intrinsic organizational principle for achieving persistent autonomy. Analogous to genotypic biases shaping biological behavioral tendencies, personalities enable agents to autonomously generate goals and sustain behavioral evolution without external supervision. To realize this, we develop PEPA, a three-layer cognitive architecture that operates through three interacting systems: Sys3 autonomously synthesizes personality-aligned goals and refines them via episodic memory and daily self-reflection; Sys2 performs deliberative reasoning to translate goals into executable action plans; Sys1 grounds the agent in sensorimotor interaction, executing actions and recording experiences. We validate the framework through real-world deployment on a quadruped robot in a multi-floor office building. Operating without reliance on fixed task specifications, the robot autonomously arbitrates between user requests and personality-driven motivations, navigating elevators and exploring environments accordingly. Quantitative analysis across five distinct personality prototypes demonstrates stable, trait-aligned behaviors. The results confirm that personality-driven cognitive architectures enable sustained autonomous operation characteristic of persistent embodied systems. Code and demo videos are available at https://sites.google.com/view/pepa-persistent/.
Feb 20, 2026

Learning Beyond Optimization: Stress-Gated Dynamical Regime Regulation in Autonomous Systems

Despite their apparent diversity, modern machine learning methods can be reduced to a remarkably simple core principle: learning is achieved by continuously optimizing parameters to minimize or maximize a scalar objective function. This paradigm has been extraordinarily successful for well-defined tasks where goals are fixed and evaluation criteria are explicit. However, if artificial systems are to move toward true autonomy-operating over long horizons and across evolving contexts-objectives may become ill-defined, shifting, or entirely absent. In such settings, a fundamental question emerges: in the absence of an explicit objective function, how can a system determine whether its ongoing internal dynamics are productive or pathological? And how should it regulate structural change without external supervision? In this work, we propose a dynamical framework for learning without an explicit objective. Instead of minimizing external error signals, the system evaluates the intrinsic health of its own internal dynamics and regulates structural plasticity accordingly. We introduce a two-timescale architecture that separates fast state evolution from slow structural adaptation, coupled through an internally generated stress variable that accumulates evidence of persistent dynamical dysfunction. Structural modification is then triggered not continuously, but as a state-dependent event. Through a minimal toy model, we demonstrate that this stress-regulated mechanism produces temporally segmented, self-organized learning episodes without reliance on externally defined goals. Our results suggest a possible route toward autonomous learning systems capable of self-assessment and internally regulated structural reorganization.
Feb 20, 2026

EvoDesign: Agentic Editable Diagram Creation via Design Expertise Evolution

High-fidelity diagram creation requires the complex orchestration of semantic topology, visual styling, and spatial layout, posing a significant challenge for automated systems. Existing methods also suffer from a representation gap: pixel-based models often lack precise control, while code-based synthesis limits intuitive flexibility. To bridge this gap, we introduce EvoDiagram, an agentic framework that generates object-level editable diagrams via an intermediate canvas schema. EvoDiagram employs a coordinated multi-agent system to decouple semantic intent from rendering logic, resolving conflicts across heterogeneous design layers. Additionally, we propose a design knowledge evolution mechanism that distills execution traces into a hierarchical memory of domain guidelines, enabling agents to retrieve context-aware expertise adaptively. We further release CanvasBench, a benchmark consisting of both data and metrics for canvas-based diagramming. Extensive experiments demonstrate that EvoDiagram exhibits excellent performance and balance against baselines in generating editable, structurally consistent, and aesthetically coherent diagrams. Our code is available at https://github.com/AuraX-AI/EvoDiagram.
Feb 18, 2026

OpenSage: Self-programming Agent Generation Engine

Agent development kits (ADKs) provide effective platforms and tooling for constructing agents, and their designs are critical to the constructed agents' performance, especially the functionality for agent topology, tools, and memory. However, current ADKs either lack sufficient functional support or rely on humans to manually design these components, limiting agents' generalizability and overall performance. We propose OpenSage, the first ADK that enables LLMs to automatically create agents with self-generated topology and toolsets while providing comprehensive and structured memory support. OpenSage offers effective functionality for agents to create and manage their own sub-agents and toolkits. It also features a hierarchical, graph-based memory system for efficient management and a specialized toolkit tailored to software engineering tasks. Extensive experiments across three state-of-the-art benchmarks with various backbone models demonstrate the advantages of OpenSage over existing ADKs. We also conduct rigorous ablation studies to demonstrate the effectiveness of our design for each component. We believe OpenSage can pave the way for the next generation of agent development, shifting the focus from human-centered to AI-centered paradigms.
Feb 17, 2026

Zombie Agents: Persistent Control of Self-Evolving LLM Agents via Self-Reinforcing Injections

Self-evolving LLM agents update their internal state across sessions, often by writing and reusing long-term memory. This design improves performance on long-horizon tasks but creates a security risk: untrusted external content observed during a benign session can be stored as memory and later treated as instruction. We study this risk and formalize a persistent attack we call a Zombie Agent, where an attacker covertly implants a payload that survives across sessions, effectively turning the agent into a puppet of the attacker. We present a black-box attack framework that uses only indirect exposure through attacker-controlled web content. The attack has two phases. During infection, the agent reads a poisoned source while completing a benign task and writes the payload into long-term memory through its normal update process. During trigger, the payload is retrieved or carried forward and causes unauthorized tool behavior. We design mechanism-specific persistence strategies for common memory implementations, including sliding-window and retrieval-augmented memory, to resist truncation and relevance filtering. We evaluate the attack on representative agent setups and tasks, measuring both persistence over time and the ability to induce unauthorized actions while preserving benign task quality. Our results show that memory evolution can convert one-time indirect injection into persistent compromise, which suggests that defenses focused only on per-session prompt filtering are not sufficient for self-evolving agents.
Feb 16, 2026

ST-EVO: Towards Generative Spatio-Temporal Evolution of Multi-Agent Communication Topologies

LLM-powered Multi-Agent Systems (MAS) have emerged as an effective approach towards collaborative intelligence, and have attracted wide research interests. Among them, ``self-evolving'' MAS, treated as a more flexible and powerful technical route, can construct task-adaptive workflows or communication topologies, instead of relying on a predefined static structue template. Current self-evolving MAS mainly focus on Spatial Evolving or Temporal Evolving paradigm, which only considers the single dimension of evolution and does not fully incentivize LLMs' collaborative capability. In this work, we start from a novel Spatio-Temporal perspective by proposing ST-EVO, which supports dialogue-wise communication scheduling with a compact yet powerful flow-matching based Scheduler. To make precise Spatio-Temporal scheduling, ST-EVO can also perceive the uncertainty of MAS, and possesses self-feedback ability to learn from accumulated experience. Extensive experiments on nine benchmarks demonstrate the state-of-the-art performance of ST-EVO, achieving about 5%--25% accuracy improvement.
Jan 18, 2026

Survival is the Only Reward: Sustainable Self-Training Through Environment-Mediated Selection

Self-training systems often degenerate due to the lack of an external criterion for judging data quality, leading to reward hacking and semantic drift. This paper provides a proof-of-concept system architecture for stable self-training under sparse external feedback and bounded memory, and empirically characterises its learning dynamics and failure modes. We introduce a self-training architecture in which learning is mediated exclusively by environmental viability, rather than by reward, objective functions, or externally defined fitness criteria. Candidate behaviours are executed under real resource constraints, and only those whose environmental effects both persist and preserve the possibility of future interaction are propagated. The environment does not provide semantic feedback, dense rewards, or task-specific supervision; selection operates solely through differential survival of behaviours as world-altering events, making proxy optimisation impossible and rendering reward-hacking evolutionarily unstable. Analysis of semantic dynamics shows that improvement arises primarily through the persistence of effective and repeatable strategies under a regime of consolidation and pruning, a paradigm we refer to as negative-space learning (NSL), and that models develop meta-learning strategies (such as deliberate experimental failure in order to elicit informative error messages) without explicit instruction. This work establishes that environment-grounded selection enables sustainable open-ended self-improvement, offering a viable path toward more robust and generalisable autonomous systems without reliance on human-curated data or complex reward shaping.