Streaming

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12 papers in the last 28 days · 0.3% of indexed attention

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Period ending 2026-09-14

7 new papers

A weekly snapshot of new work published in Streaming.

Period ending 2026-09-07

5 new papers

A weekly snapshot of new work published in Streaming.

187 papers

Latest in Streaming

Sep 14, 2026cs.LG

Omni-Streaming Thinking

Streaming omni-modal models must decide what and when to answer from the video chunks and synchronized audio observed so far. Visual cues often support an interpretation before an utterance or sound event is complete. If that interpretation enters memory as a fact, later reasoning can keep relaying it even after audio contradicts it. We call this failure premature cross-modal commitment. We propose Omni-Streaming Thinking (OST), which generates structured outputs that include evidence observed so far, forecasts of future evidence, and claims based on this evidence. Each claim is initially marked as pending and linked to a future verification interval. Audio and visual evidence are stored separately, and OST checks a claim against the evidence from the specified modality at the end of the verification interval. When contradictory evidence is detected, a refutation process reduces the influence of the claim and its dependent states, and then guides a state update using the new evidence. An answer gate decides whether the answer-critical claims meet the conditions for giving a response. Using a frozen Qwen3-Omni-30B-A3B-Instruct backbone with lightweight adaptation, OST outperforms the strongest open baselines on five streaming and audio-visual benchmarks by more than 10% relative on average. We also introduce OST-DiagBench, which holds video fixed and edits audio to test agreement, absence, contradiction, coexistence, and subtitle-speech conflict. OST reaches d-prime = 2.95, compared with at most 1.38 for open baselines, while reducing vision-induced auditory hallucinations.
Enjun Du, Siyi Liu, Ziyu Zheng +4
Sep 14, 2026cs.CL

Typhoon ASR Streaming: Steerable Low-Latency Thai Speech Recognition with Real-Time Shallow Fusion

Open Thai automatic speech recognition (ASR) is dominated by offline, Whisper-based models that read the whole utterance before transcribing, ruling out low-latency uses such as live captioning and voice agents. We present a deployable system for streaming Thai ASR that lets a user steer its vocabulary at decode time, without retraining. A widely used open Thai model, trained with full context, collapses when run as a true stream; we restore streaming with a cache-aware encoder, by converting it or adapting a natively streaming one, and add a shallow-fusion layer that re-ranks candidates inside the streaming decoder with a GPU n-gram language model and phrase boosting. Across two Thai benchmarks and two model sizes, the streaming models stay usable where the full-context model fails, cutting character error rate 4.3-4.5x at a one-second look-ahead while running faster than real time. Decode-time steering then lifts keyword recall from 16.6% to 20.7% at no accuracy cost and negligible overhead; most of the gain comes from an n-gram over ordinary training transcripts, which resolves the written form of code-switched words the model hears but spells inconsistently, with phrase boosting adding targeted control over rare domain terms.
Warit Sirichotedumrong, Tanawin Samutsin, Shah Faisal Wani +2
Sep 9, 2026cs.CV

Decoupled Self-Forcing Distillation for Streaming Talking Head Generation

Streaming talking-head generation produces each frame as its driving audio arrives, yet fidelity and efficiency have so far pulled in opposite directions: end-to-end methods condition a video diffusion model on audio directly and achieve high quality but only at large scale, while cheaper two-stage methods generate an intermediate motion representation and trail in fidelity. We argue the cost of the former lies in the target of fusion: the video latent is dominated by identity, appearance and background, none of which audio bears on, so coupling audio to every pixel blurs detail and wastes capacity. We instead fuse conditions in a low-dimensional identity-disentangled motion space, routing audio and motion captions by their temporal granularity, and generate motion latents with a small causal autoregressive transformer that a pretrained diffusion renderer turns into video. Conditions thus control video transitively, and high fidelity no longer requires a large backbone. Streaming this decomposition needs both models to be causal, and the exposure-bias problem could be solved by self-forcing given a bidirectional teacher. But there is no such teacher in motion space. Our decoupled self-forcing distillation resolves both models under one frozen teacher: conditioned on motion, it distills the renderer into a block-causal student; unconditionally, it scores rendered rollouts against real videos, supervising motion by the video it produces. This lifts the fidelity ceiling from the motion generator onto the stronger renderer. The two models run as parallel causal streams, reaching 15.4 FPS at 1.3 s latency with no quality degradation.
Yanru An, Ruiyan Wang, Wenwu Wei +7
Sep 9, 2026eess.AS

Pushing the Boundaries of Streaming Multi-Speaker ASR: A Systematic Study of Architectural Trade-offs

Streaming multi-speaker ASR is a challenging task that must balance accuracy, latency, and efficiency while handling overlapping speech and maintaining coherent long-context modeling over extended conversations in an online fashion. We present a unified framework that categorizes streaming multi-speaker ASR into four architectural strategies based on how diarization and ASR are integrated. Using a shared pair of open-source streaming ASR and diarization models as a common foundation, we derive four multi-speaker ASR systems that differ in whether they employ multiple model instances, fine-tuning, or both. We evaluate these systems across multi-speaker accuracy, single-speaker accuracy degradation, memory footprint, and training complexity. Through this systematic architectural analysis, we clarify the design space for streaming multi-speaker ASR and provide practical guidance for selecting the most suitable approach under diverse deployment constraints.
Taejin Park, Ivan Medennikov, Kunal Dhawan +3
Sep 9, 2026cs.CL

StreamAlign: Streaming Text-Aligned Speech Tokenization

Text-aligned speech tokenization methods have emerged to better align speech tokens with LLM token spaces, enabling more effective utilization of pretrained LLMs. However, they rely on offline automatic speech recognition (ASR), leading to two key limitations: (i) the need for complete utterances before tokenization, precluding real-time streaming, and (ii) vocabulary mismatch between ASR and LLMs, which reduces acoustic granularity from the subword to the word level. We introduce StreamAlign, a text-aligned speech tokenization framework that enables streaming tokenization for real-time speech-text joint modeling. StreamAlign performs online speech-text alignment by combining character-level RNN-Transducer alignment with word-level ASR guidance, mitigating ASR-LLM vocabulary mismatch while preserving recognition accuracy. A proactive word boundary classifier anticipates word completion at chunk boundaries, reducing tokenization latency from 560 ms to 270 ms. On LibriSpeech, StreamAlign achieves the lowest WER and highest UTMOS among evaluated tokenizers. Furthermore, StreamAlign-SLM, a spoken language model trained on StreamAlign units, outperforms other end-to-end spoken language models in speech continuation while achieving the strongest overall consistency on SALMon and spoken StoryCloze.
Kang-wook Kim, Jinyoung Park, Jinsoo Kim +3
Sep 9, 2026cs.CL

X2-NativeCursor: Native-Token Text Progress Tracking for Incremental-Text Streaming Codec TTS

Incremental-text streaming text-to-speech (TTS) needs online text progress tracking for synchronized highlighting, interruption handling, and dialogue-history updates. Input text arrives before it is spoken, so text arrival alone cannot indicate speech progress. Existing waveform-based alignment requires complete audio or adds acoustic processing during streaming. We propose X2-NativeCursor, a lightweight observer that tracks progress from native speech tokens before waveform decoding without changing the TTS generator. Its normalization plan links spoken labels to their original-text spans. Text and native-token encoders feed a local matcher that estimates the current label position. A separate output rule converts revisable position estimates into a cursor that never moves backward. Mean absolute error against an automatic reference is 0.151 Chinese characters with 80-ms lookahead, versus 1.253 characters with 320-ms lookahead for an online waveform baseline. Alignment real-time factor also decreases from 0.3598 to 0.0180 relative to this baseline. Lower tracking error is retained under a second automatic alignment reference. We evaluate X2-NativeCursor on Qwen3-TTS and validate its adaptation to CosyVoice2 by training a separate observer for each backbone. Code is publicly available at https://github.com/X-Square-Robot/X2Streaming-TTS.
Zehan Liu, Carl Chen, Rime Wen +7
Sep 8, 2026cs.SD

TontaubeV1: Streaming Text-to-Speech with Hierarchical Codec Modeling and Bounded Context

Text-to-speech systems often face a trade-off between natural prosody and efficient inference: higher perceptual quality typically comes at increased computational cost and latency. We present TontaubeV1, a model that preserves natural prosody while enabling streaming from a single consumer GPU. Speech is encoded by the hierarchical DualCodec representation at 12.5 Hz, which separates a semantic stream from successive acoustic refinements. Our design assumes that prosodic structure is largely established when the semantic stream is generated, and allocates capacity accordingly: a Qwen3-1.7B-derived transformer predicts that stream and thereby the utterance duration, while three progressively smaller Qwen3-0.6B-derived transformers each add one acoustic refinement. Text is tokenized per character rather than by subword. Paired text and audio markers at shared positions support long-form generation with bounded context, and overlapping DualCodec reconstructions are mapped into the VibeVoice acoustic latent space and decoded causally, enabling streaming despite DualCodec's noncausal decoder. The model accepts up to one minute of reference audio for voice conditioning and is designed primarily for English and German, with additional multilingual support. The four predictors total 2.9B parameters; on a single RTX 5090 the streaming path reaches approximately 200 ms to first audio. In separate non-streaming measurements, the end-to-end real-time factor (RTF) is 0.08 for one input and the aggregate RTF is 0.02 across eight concurrent inputs. On our LLM-as-a-judge audiobook-reading benchmark, TontaubeV1 matches ElevenLabs Flash v2.5 and outperforms Fish Audio S2 Pro, the April 2026 Gradium API, and Cartesia Sonic 3 on prosody. The model weights are released on Hugging Face under the Tontaube Community Model License 1.0.
Fritz Cremer, Jonathan Cremer
Sep 8, 2026cs.SD

X2Streaming-ASR: wait when uncertain, emit when ready for streaming ASR

Streaming automatic speech recognition (ASR) for real-time voice agents and full-duplex dialogue must provide accurate partial transcripts with low commit latency. Existing systems commonly use a fixed chunk size, look-ahead, or target delay, or encourage emissions near estimated acoustic boundaries. These approaches do not directly optimize how much additional context to use at each output position under a single-pass, hard-commit constraint. We propose X2Streaming-ASR, which decomposes streaming recognition into when to commit and what to commit. Its three-stage training procedure first establishes streaming recognition ability, then warm-starts the commit policy with automatically probed trajectories, and finally refines the policy using character-level, segment-assigned group-relative rewards for recognition accuracy and latency. Across AISHELL-1/2/3 and WenetSpeech, X2Streaming-ASR achieves a mean character-level commit latency of 24-97 ms relative to forced-aligned character endpoints, compared with 409-585 ms for the evaluated streaming baselines. It achieves the best streaming CER among the evaluated systems on AISHELL-1 and AISHELL-3 with substantially lower latency.
Zhiwei Lin, Kaiqi Fu, Rime Wen +4
Sep 7, 2026cs.CL

Separating Stream Stability from Long-Term Recall in Language Models

Methods for streaming language models are often discussed alongside long-context and memory systems, although they solve different problems. An attention sink can stabilize autoregressive generation over an indefinitely long stream while the model remains unable to use content that has left its recent-token cache. We argue that this distinction should be explicit in system claims and evaluation. We introduce three horizons: the stability horizon, over which predictive behavior remains well behaved; the access horizon, over which past content can still causally affect the output; and the utility horizon, over which a task retains acceptable performance. We show constructively that the stability horizon can be infinite while the access and utility horizons are finite. We then propose ThreeH, an evaluation contract that measures all three horizons under a common state and compute budget. Applying the framework to attention-sink streaming clarifies its strength, constant-memory, stable generation, without treating anchor tokens as semantic memory. The framework exposes roles for cache policies, recurrent state, retrieval, and external memory. Experiments on 128K-token streams, delayed binding recall, and delayed decisions show that attention sinks preserve local modeling but not content beyond the active cache; recurrent and retrieval state extend the semantic horizon.
Peipei Cao, Xin Zhang, Jie Tang +3
Sep 3, 2026cs.CV

Beyond Retrieval: Progressive Latent Memory Evolution for Streaming Video Understanding

Streaming video understanding requires multimodal large language models (MLLMs) to process continuous visual inputs and respond to user queries under strict causality and bounded memory. Existing approaches typically compress historical observations into an external memory bank and retrieve query-relevant evidence as additional visual context. Though effective, this store-and-retrieve paradigm keeps historical evidence as external visual context, preventing it from being internalized into a compact, evolving latent memory that can continuously guide streaming reasoning. To bridge this gap, we introduce LatentStream, a progressive latent working memory framework that shifts streaming memory from store-and-retrieve to retrieve-and-internalize. Specifically, LatentStream comprises three coordinated components. First, Query-agnostic Hierarchical Streaming Memory organizes visual history into short-, mid-, and long-term levels under a fixed memory budget through Jenks-guided adaptive consolidation. Once a query arrives, Hierarchical Latent Memory Evolution equips groups of latent memory tokens with progressively expanding memory receptive fields, enabling them to iteratively retrieve historical evidence from their corresponding scopes and internalize it into a compact, fixed-length latent memory. Finally, Progressive Confidence-guided Latent Memory Optimization constructs a hierarchical progression reward from group-wise predictive entropy and jointly refines the latent memory tokens and retrieved evidence, encouraging increasingly confident streaming reasoning. Extensive experiments demonstrate that LatentStream achieves new state-of-the-art results on existing online and offline video benchmarks.
Hongyu Qu, Guangming Yao, Ling Xing +7
Sep 2, 2026cs.LG

LeanStream: A Speculate-and-Refine Streaming Framework for Efficient on-Device LLM Inference

On-device LLM inference is attractive for privacy and responsiveness, but remains challenging on mobile and embedded devices because model weights far exceed available DRAM. Prior systems exploit activation sparsity and offload weights to SSD or flash storage, but face a fundamental systems trade-off: accurate sparse execution decisions require the latest context, whereas efficient computation-I/O overlap requires early prediction. As a result, existing designs either serialize execution or incur redundant weight fetches, extra computation, and large cache overheads. We present LeanStream, a streaming speculate-and-refine framework for efficient on-device LLM inference. LeanStream progressively refines computation, loading, and cache-retention priorities using partial GPU results, enabling fine-grained overlap between GPU execution and storage I/O. We implement LeanStream on both mobile and embedded platforms. Compared with prior on-device LLM inference systems, LeanStream reduces memory usage by 4.8×\times to 7.5×\times at the best throughput achieved by prior work, while further improving token generation throughput by 1.6×\times to 2.1×\times.
Renyuan Liu, Yuyang Leng, Kaiyan Liu +7
Sep 1, 2026cs.AI

Parsing the Stream: A Live Trace Model for Long-Horizon Agents and Their Observers

A long-horizon agent's trace outgrows both of its consumers: the human observer monitoring the run, and the agent itself, whose bounded context the trace must be folded back into. We present a live trace model, an append-only event ledger folded incrementally into typed run state and compiled into per-consumer views, and evaluate it for both consumers against deterministic ground truth. For the observer side, evaluated with an LLM reader as proxy, the compiled view answers monitoring questions using approximately 14x and 15x fewer input tokens (by reader) and at 5-7x lower cost than a budget-capped single-call reading of the raw trace, with higher accuracy (0.85-0.87 versus 0.48). Because the questions were co-designed with the view schema, we treat the token and cost reduction, conditional on schema coverage, as the transferable result. For the agent, on 120-link sequential-dependency tasks, mechanisms that maintain the task's running statistic in per-step state succeed where full-context prompting fails (30/30 versus 8/30 under a clean protocol, n=30, labeled descriptive owing to benchmark-system co-development); a prompt-level scratchpad matches the fold's accuracy at lower cost, and a two-arm decomposition attributes the fold's accuracy to its deterministic aggregate and its cost advantage to its compactness. The fold's remaining value over cheaper alternatives is deterministic auditability and serving the observer from the same state. We derive eleven candidate requirements for trace folding from observed failures and delimit them with an order-sensitive task family on which the fold ceases to help. Code, benchmarks, a regenerable synthetic corpus, and all workbench traces are released.
Egor Pakhomov, Erik Nijkamp
Aug 30, 2026physics.flu-dyn

Data-Driven Design Optimization of Streaming-Potential-Mediated Electrokinetic Transport of Viscoelastic Fluids in Microchannels

Streaming-potential-mediated transport of viscoelastic fluids has attracted research attention owing to its applications in electrokinetic energy conversion and microfluidic transport. Existing analytical and semi-analytical models in published literature provide valuable physical insights, but require repeated numerical evaluations for exploring large design spaces and identifying the optimal operating conditions. In this work, a surrogate-assisted framework is developed for rapid design optimization of pressure-driven electrokinetic transport of simplified Phan-Thien-Tanner fluids in a slit microchannel. A high-fidelity numerical database is generated over a broad range of governing dimensionless parameters, which includes the zeta potential, the Debye parameter, the Dukhin number, and the viscoelastic parameter. A Machine Learning surrogate model is subsequently trained to accurately approximate the nonlinear relationship between the governing parameters and the streaming potential, while the volumetric flow rate and hydroelectric energy conversion efficiency were calculated from closed form equation by using the streaming potential predicted by the surrogate. This is coupled with a multi-objective optimization strategy to identify operating conditions that simultaneously maximize energy conversion efficiency and volumetric flow rate. The proposed methodology can significantly accelerate parametric exploration compared with repeated numerical simulations across different parameters and provides practical design guidelines for electrokinetic microfluidic devices. The study demonstrates the potential of combining computational fluid mechanics with data-driven surrogate modeling for efficient engineering design and optimization.
Ankan Basu, Sumanta Banerjee
Aug 26, 2026cs.CL

GUIDE: Generative Unsupervised Chinese Query Correction via Phonetic and Visual Shared-ID Encoding

Chinese query correction (CQC) is important for search and query recommendation on content platforms, but supervised methods rely on large annotated correction pairs that are costly to maintain as query vocabularies evolve. Unsupervised correction with language models is attractive, yet in the short-query setting, unconstrained generation often over-corrects ambiguous inputs toward high-frequency phrases, causing intent drift. We propose \textsc{GUIDE}, a generative unsupervised framework for CQC based on a confuse-then-clarify paradigm. \textsc{GUIDE} encodes phonetically or visually confusable characters with shared-IDs and reconstructs the original query with an encoder--decoder architecture, which constrains correction to plausible confusion neighborhoods while learning from unlabeled query streams. A time-decayed, query-frequency-weighted objective further supports adaptation to rapidly changing query vocabularies. Experiments on \textit{QSpell 250K} and a large-scale real-world dataset (\textit{KwaiSearch}) show that \textsc{GUIDE} consistently outperforms strong baselines, while online A/B testing further confirms gains in correction quality and downstream engagement.
Lei Yang, Binbin Huang, Jiwei Tan +4
Aug 12, 2026cs.CV

StrAD: A Streaming Method and Benchmark for Audio Description Generation for Long-form Videos

Visual content is the dominant medium of communication, yet without audio descriptions (ADs), it remains inaccessible to blind and low-vision people. ADs narrate context-relevant visual events during natural audio pauses. Manually creating ADs is expensive, limiting coverage to a small fraction of available content. Most existing automatic AD generation methods frame the task as video clip captioning, requiring ground-truth timestamps and additional context cues such as character databases. Current benchmarks reinforce this framing, consisting of short video segments paired with automatic or task-mismatched annotations. We introduce StrAD, a benchmark for long-form AD generation on full-length videos spanning diverse genres such as movies, documentaries, short films, performances, and video games. We reformulate AD generation as streaming dense video captioning. Our approach processes full-length videos with a sliding window, inserting ADs into existing transcripts without ground-truth timestamps, and supports both fine-tuned models and zero-shot prompting of vision-language models. On the segment-level task with given timestamps, our fine-tuned StrAD-FT sets the state of the art on CMD-AD with 36.3 CIDEr (+10.0 over Shot-by-shot), establishes a reference point on StrAD (51.0 CIDEr), and remains competitive on MAD-Eval at 24.9 CIDEr. On the full-video streaming task, StrAD-FT reaches a SODA score of 2.4 against 1.1 for our zero-shot baseline StrAD-Zero, though both exhibit limitations in temporal localization and narrative coherence. While prior work has tackled full-video AD generation in an offline, multi-stage fashion, ours is the first streaming approach, generating ADs on the fly without ground-truth timestamps. StrAD makes progress on full-video AD generation measurable, a prerequisite for scaling accessibility.
Julian Spravil, Sebastian Houben, Sven Behnke
Aug 12, 2026cs.CV

Map-Det3D: Metric Feed-Forward 3D Reconstruction Prior for Multi-view 3D Object Detection from Streaming Inputs

Metric 3D object detection is a core capability for embodied agents, yet most reliable systems lean on depth sensors, trading away cost, power, and integration simplicity. This motivates monocular 3D detection, which avoids additional constraints, yet it faces a major obstacle: from a single image, depth, and especially absolute scale, are underconstrained. As a result, the prevailing pattern of detecting in 2D and then predicting 3D attributes is often brittle, since modest range errors can dominate 3D localization, and the learned scale prior can fail when cameras, motion, or environments undergo domain shifts. To address this, we propose Map-Det3D, an online multi-view 3D object detection model that brings detection directly into a 3D space reconstructed from RGB. We map a short temporal window into multiple views and repurpose a feed-forward metric 3D reconstruction model as our geometric backbone while tuning its object-aware capabilities. Building on this representation, Map-Det3D directly predicts boxes in metric 3D space, without the widely used 2D-to-3D lifting. Experiments across different benchmarks show that this design supports strong online performance and robust transfer without adaptation, suggesting that training reconstruction priors for detection is a practical route to stable metric 3D detection from monocular video. Code and models are available at https://royyang0714.github.io/Map-Det3D.
Yung-Hsu Yang, Luigi Piccinelli, Samuel Rota Bulò +7
Aug 12, 2026cs.CV

UniSwap: Streaming Audio-Visual Identity Swapping for Talking Videos

Talking-video character replacement requires coordinated transfer of appearance and voice while preserving the source motion, scene, linguistic content, and audio-video timing. Existing methods use separately optimized models for the two modalities, making audio-visual consistency difficult to enforce. We present UniSwap, the first framework for streaming joint audio-visual identity replacement in talking videos. Given a source video, a reference image, and a reference voice clip, UniSwap transfers the reference appearance and vocal timbre within a single audio-visual diffusion transformer while preserving the source content and dynamics. To address the scarcity of aligned cross-identity training pairs, we introduce a swap-and-reconstruct pipeline that removes visual and vocal identity from real clips and uses the original clips as reconstruction targets. Starting from a bidirectional backbone, we progressively adapt the model through In-context Pretraining for joint replacement, Conditional Streaming Adaptation for block-causal KV-cached generation, and Efficient Self-forcing DMD for mitigating exposure bias and reducing sampling from 30 to 3 denoising steps per block. Efficient Multi-LoRA Switching enables the three DMD roles to share a single frozen backbone. Feature-RoPE Decomposition keeps cached positions within the training range, supporting stable long-form inference. Experiments demonstrate strong audio-visual synchronization, competitive identity preservation, efficient streaming, and stable long-form generation.
Yuxuan Zhang, Haozhong Xiong, Jiayi Song +5
Aug 12, 2026cs.CV

LiveAnimate: Stable Long-Form Streaming Human Animation in Real-Time

Pose-driven human animation synthesizes a video of a target person from a single reference image and a driving pose stream. Real-time generation is essential for interactive applications such as live streaming, telepresence, and virtual avatars, yet diffusion-based systems require minutes to hours per clip, precluding responsive interaction. We present LiveAnimate, to our knowledge the first animation system to combine real-time streaming with stable long-form generation at billion scale, built on a 14B-parameter video Diffusion Transformer (DiT). A two-stage training pipeline first adapts a pretrained bidirectional DiT into a block-causal autoregressive generator through Reference-Anchored Teacher-Forcing Adaptation, and then reduces the sampling budget to three steps through Block-wise Self-Forcing Distillation. To preserve appearance over extended streams, we introduce Pose-Retrieval Sink Attention (PR-Sink), a bounded KV-cache mechanism combining a Static Sink that permanently anchors the first generated block, a Dynamic Sink that holds a pose-retrieved historical block, and a three-slot Rolling Window. When a pose recurs, PR-Sink restores the relevant appearance context without retaining the entire sequence, so memory and per-block latency remain constant regardless of stream duration. Together with Ulysses sequence parallelism and operator fusion, these designs enable 19.63,FPS streaming inference on two NVIDIA H100 GPUs. On a three-minute benchmark, LiveAnimate maintains nearly constant perceptual quality and identity from the first 30 seconds to the final minute, while prior systems degrade substantially or require hours of offline computation for the same rollout. These results establish a new operating point in quality, latency, and duration for interactive full-body animation.
Yuxuan Zhang, Haozhong Xiong, Yubo Huang +6
Aug 10, 2026cs.CR

Withholding the Completing Chunk: Deterministic Pair-Completion Guardrails for Streaming LLM Output

Streaming language-model output creates a release-timing problem: complete-response moderation acts after streamed text has escaped, whereas repeated semantic classification of partial text can be costly and unstable. We study a narrow deterministic construction in which each committed danger signature is the conjunction of two lexical predicates. The guard scans the accumulated prefix before every release and withholds the first chunk that makes both predicates observable. Across four signature families, eight chunk sizes, and 32 mechanism trials, streaming decisions matched the buffered scanner and withheld every pair-completing chunk; eight single-predicate controls passed. In a separate 512-trial strategy comparison, full-prefix scanning and complete buffering detected all configured pairs, a 512-character window detected 96/128, and chunk-local scanning detected 38/128. Fixed pairs flagged 0/338 human-derived safe responses and detected 0/394 jury-labelled unsafe responses, confirming narrow rather than general harm coverage. A calibrated official Llama Guard 3 1B baseline classified 310/338 safe responses as safe and 202/394 unsafe responses as unsafe. Repeated-prefix scanner time on 16,384-character responses ranged from 13.261 ms to 829.640 ms across tested chunk sizes. Pair completion is therefore an exact release-boundary backstop for a small fixed policy, not a substitute for semantic moderation.
Christopher M. Frost
Aug 10, 2026eess.SP

Distributed Optimization with Streaming Data: A Temporal Weighting Perspective

Optimization theory is a widely used tool for intelligent decision-making. While classical optimization deals with fixed, time-invariant objective functions, many modern applications operate in dynamic environments where data arrive sequentially, and the learning objective evolves over time, often under decentralized data and communication constraints. Motivated by these trends, we study decentralized optimization from streaming data through a structured time-varying formulation in which the global objective is a temporally weighted average of losses observed across the network. We analyze multi-iteration decentralized first-order methods, including decentralized gradient descent. For strongly convex and smooth losses, we develop guarantees for the Euclidean-norm \emph{tracking error} through a contraction-mapping viewpoint. The resulting bounds decompose the tracking error into a fixed-point tracking component and a bias term induced by decentralization and data heterogeneity. We specialize our analysis to uniform and exponentially discounted weights, as well as their finite-memory \emph{windowed} counterparts. The bounds explicitly characterize the roles of the temporal weighting rule, per-step iteration budget, step size, and network connectivity. Uniform weighting yields a vanishing fixed-point tracking contribution of order O(1/t)\mathcal O(1/t), whereas discounted and windowed strategies generally induce non-vanishing tracking floors governed by the discount factor and effective memory, respectively. In all cases, decentralization induces an additional non-zero bias floor under a constant step size. Numerical experiments illustrate the predicted trends.
Muhammad Faraz Ul Abrar, Nicolò Michelusi, Erik G. Larsson
Aug 10, 2026cs.CV

NBA_Streaming: A Large-Scale Benchmark for Fine-Grained Basketball Commentary Generation in Continuous Streams

Live basketball commentary generation requires determining when an event is sufficiently observable and describing it before subsequent events unfold. However, existing methods are primarily designed for pre-segmented clips or complete videos, making them unsuitable for continuous streams. Existing datasets also provide limited supervision for player identities, fine-grained actions, event attributes, and coherent event chains, restricting the factual richness of generated commentary. To address these limitations, we introduce NBA_Streaming, a large-scale benchmark for online fine-grained basketball commentary generation. It contains 307.5 hours of basketball broadcasts and approximately 35K temporally aligned events, with annotations of event boundaries, player identities, fine-grained actions, event chains, and natural-language commentary. By moving from isolated clips to continuous streams, NBA_Streaming enables unified evaluation of event localization, response reliability, factual grounding, and commentary quality under causal constraints. We further propose a causal two-stage framework that combines completion-first localization with ball-centric semantic grounding, enabling the system to identify complete events from observed streams and organize scene, event, identity, and action cues for commentary generation. Extensive experiments reveal the difficulty of NBA_Streaming, where existing baselines struggle with online timing, factual grounding, and fine-grained description. Our framework consistently improves over strong alternatives, while the remaining gap highlights NBA_Streaming as a valuable benchmark for streaming sports video understanding and generation. The code and data will be made publicly available upon acceptance.
Lifang Wu, Yuyang Wu, Yangdong Gao +3
Aug 10, 2026cs.CL

Failure-Aware Long-Form Translation: Design and Implementation of a Recoverable LLM Translation System

A long-form translation request can succeed at the API layer and still produce an unusable result. The output may be empty, truncated, filtered, dominated by source or prompt material, or interrupted after producing text worth keeping. This report describes a recovery protocol developed for a deployed translation system with heterogeneous inputs and provider APIs. It delays the first visible release behind a 64-character window, validates the assembled output, and uses typed stream events to distinguish replacement from continuation. Interrupted work is retained only when a paragraph or sentence prefix can be re-derived from the source. Further attempts follow a stable model order and a shared deadline before entering a provenance-marked fallback path. A sanitized companion artifact implements the protocol and passes 38 public tests. Its fixed cases reproduce all 14 configured completion labels, contain four early-invalid prefixes before any of their 235 characters become visible, retain 31 boundary-safe characters across four interrupted streams, and satisfy the attempt, event, and provenance rules in two end-to-end scenarios. These results are executable checks of the published control flow. Translation quality and detector performance on naturally occurring outputs require a different evaluation.
Yanlin Yu
Aug 9, 2026cs.AI

Aero Realtime: Fully Aligned Input-Output Streams for Low-Latency Streaming Multimodal Generation

Existing streaming multimodal models process observations incrementally but still follow a turn-based prefill-then-decode pattern, making them non-duplex: new observations cannot naturally enter an active generation stream. Proactive alternatives use micro-turn polling or external response gates, which fragment continuous interaction, decouple response timing from language generation, and complicate KV-cache-friendly serving. We introduce Aero Realtime, a 4B streaming multimodal model with a duplex architecture for realtime generation. Aero Realtime aligns video, audio, and textual output on a shared temporal grid, where each approximately 80-ms audio slot predicts either a lexical token or a silence token. This allows input and output to advance together, enabling one autoregressive objective to learn both when to respond and what to generate. During inference, Aero Realtime appends only the newest multimodal slot, carries forward the previous output state, and reuses the KV cache for efficient incremental execution. We further provide a complete training and serving recipe, including realtime QA construction, slot-aligned supervision, hardware-aware distributed training, and resumable inference. On four NVIDIA A6000 workstation GPUs, Aero Realtime maintains 84-ms median and 173-ms P95 processing lag over 20 minutes of a continuously streamed video, remaining within 200~ms of the source timeline. These results demonstrate the feasibility of fully aligned input-output modeling for duplex, proactive, and hardware-aligned multimodal interaction.
Kaichen Zhang, Wei Huang, Keming Wu +2
Aug 6, 2026cs.AI

PaDoc: Layout-Grounded Parallel Decoding for Document Parsing

End-to-end document parsers provide a unified interface, but serialize page layouts and regional contents into one autoregressive sequence. This formulation forces independent regions onto a decoding path whose length grows with the total content, whereas crop-based two-stage parsers expose region-level parallelism at the cost of repeated visual prefills and fragmented page context. To retain full-page context while removing dependencies, we propose PaDoc, a layout-grounded parser that treats the predicted layout as a branching structure over a shared page representation. Under a region-sufficiency assumption, we derive a prefix-conditioned factorization in which the layout stream and regional content branches advance concurrently, reducing the decoding depth to the longest layout-content path. We realize this factorization within a single MLLM: packed variable-length ancestor attention preserves the visibility under standard next-token training, while masked parallel decoding creates branches that the evaluated vLLM backend serves as concurrent requests with cache-resident shared-prefix reuse. On OmniDocBench Full, PaDoc attains an Overall layout F1 of 91.1 and, among end-to-end parsers, a top-tier Overall score of 94.24 together with the best Text Edit (0.038) and Formula CDM (95.59). On a 384-page subset and one A800 GPU, it is the fastest end-to-end parser at five concurrency levels, improving valid-page throughput by 67.4-118% and reducing P95 latency by 39.2-54.9% relative to a same-backbone Sequential SFT baseline. Code is available at https://github.com/Longin-Yu/Padoc
Hao Yu, Jiabo Zhan, Kang Liu +8
Aug 6, 2026cs.CV

StreamArena: Toward Continuous, Interactive, and Long-Horizon Agentic Streaming Video Understanding

Deploying autonomous multimodal agents in continuous, real-world environments requires them to ingest unbounded audio-visual streams and maintain hour-scale memory. However, current evaluations predominantly rely on brief clips and multiple-choice formats. This design allows minimal baselines that process only the last four frames to match or surpass complex streaming models, while answer options also expose language shortcuts. We introduce StreamArena, a benchmark for hour-scale, interactive streaming video understanding. StreamArena contains 243 full-length videos averaging 88.8 minutes and 3,646 rigorously annotated, open-ended question-answer pairs that evaluate real-time perception, historical retrospection, proactive interaction, and multimodal tool utilization. Evaluation across diverse systems exposes a tension between continuous interaction and long-horizon multimodal comprehension. Methods that retain only recent frames cannot recover distant events, methods that convert past observations into text lose visual evidence, and methods that repeatedly compress visual memory struggle to preserve fine-grained details over time. We address this tension with StreamMind, a two-tier architecture that assigns latency-critical interaction and proactive monitoring to independently scheduled frontend workers, while backend workers asynchronously construct persistent multimodal memory and perform historical recall and external search. StreamMind outperforms existing streaming baselines across all four capabilities and reduces query-to-answer latency by reusing persistent state.
Xichen Zhang, Guankai Li, Yinghao Zhu +6
Aug 6, 2026cs.CV

Vorch-Streamer: Extending Human Audio-Visual Generation to Real-Time Long-Form Streaming

Real-time long-form avatar audio-video generation requires causal, continuous synthesis while maintaining audiovisual synchronization and visual consistency. Adapting a pretrained bidirectional model to this setting presents two key dilemmas. First, autoregressively reusing generated blocks as context creates exposure bias, causing errors and visual drift to accumulate over long rollouts. Second, a global speech utterance does not indicates a causal generator which portion should be spoken next when only limited local audio-video context is available. We present Vorch-Streamer, a post-training framework that addresses these challenges and enables real-time long-form Text-to-Audio-Video (T2AV) streaming. We construct a synthetic corpus of 80K avatar clips spanning 12-21 seconds and first train a causal generator with mixed Teacher Forcing and Diffusion Forcing. We then apply long-horizon Self Forcing with DMD distillation, exposing the model to its own rollout distribution while preserving the quality of the pretrained bidirectional teacher. To explicitly control speech progression, an external language model predicts discrete 25-Hz speech-planning tokens, whose continuous features condition the audio diffusion branch and align each causal block with the content it should speak. With bounded causal context and four-step denoising, Vorch-Streamer jointly generates audio and video from text at 27.12 FPS, exceeding the 24-FPS real-time playback rate while maintaining competitive audio-lip synchronization and strong identity preservation over long-form generation.
Menglin Han, Yang Ding, Yulei Lu +6
Aug 4, 2026cs.CV

StreamDAM: Presence-Aware Memory for Real-Time Streaming Video Object Segmentation

Quality-tier video object segmentation (VOS) trackers such as DAM4SAM top accuracy leaderboards, but they are measured offline, one frame at a time with no clock. Under an honest streaming protocol at 30 frames per second, where a frame that misses its budget is served the last mask already computed, the winner collapses: the rich memory that makes it accurate is too slow to keep up, and what it emits is blind to whether the object is even present. We trace both failures to one place, the tracker's memory pipeline, and rebuild it for streaming. \method{} makes the memory machinery itself run at frame rate through in-model optimization rather than a bolted-on fallback, and governs it with a single learned presence signal that decides what enters memory, how far back the tracker reads, when to withhold output, and when to re-detect. A mechanism analysis shows why a fixed policy cannot win: the control that helps when an object truly disappears is the one that hurts when it is merely hard to see, so the choice must be made per frame. Across four benchmarks and five modern baselines, \method{} is the strongest streaming tracker, recovers nearly all of the offline model's accuracy under the clock, and on the hardest content exceeds the offline model it is built from.
Xiang Chen
Aug 3, 2026cs.AI

LongCat Sparse Attention: Taming the Lightning via Streaming-aware Hierarchical Cross-Layer Indexing

DeepSeek Sparse Attention (DSA) enables efficient long-context modeling through its Lightning Indexer. However, practical deployment remains constrained by the indexer's expensive O(L2)O(L^2) scoring overhead and the hardware-inefficient, discontinuous memory-access patterns induced by its outputs. To address these system-level bottlenecks, we introduce LongCat Sparse Attention (LSA), a hardware-algorithm co-designed framework comprising three complementary and orthogonal strategies: (1) Streaming-Aware Indexing, which selectively converts scattered KV entries into hardware-aligned contiguous layouts to enable coalesced HBM access; (2) Cross-Layer Indexing, which amortizes indexing overhead by reusing the results produced by a single layer across consecutive layers, supported by cross-layer distillation; and (3) Hierarchical Indexing, which adopts a coarse-to-fine scoring scheme to progressively narrow the candidate set for each query, thereby substantially reducing indexing computation. Extensive scaling experiments, ranging from 69B-A3B to 560B-A27B models, demonstrate that LSA consistently achieves performance on par with full attention across both general-purpose and long-context benchmarks. Moreover, LSA supports native training with context lengths of up to one million tokens and underpins the development of LongCat-2.0 (1.6T-A48B). To facilitate further research, we also introduce and open-source LongCat-Flash-Lite-Sparse (69B-A3B), which integrates LSA into LongCat-Flash-Lite and incorporates an updated long-context training corpus.
Wen Zan, Jiaqi Zhang, Jianchao Tan +11
Aug 2, 2026cs.CV

Think in Sets for Streaming Video Token Compression

Streaming VideoLLMs process frames causally while visual tokens grow continuously, making compression essential for controlling prefilling latency and memory. Existing training-free methods independently rank tokens, ignoring marginal-gain interactions among retained tokens. We argue that streaming video token compression should instead be formulated as set selection, where each candidate is valued by what it adds beyond the tokens already retained. Unlike existing set-wise methods designed for offline tasks, streaming makes causal, frame-by-frame pruning decisions, so modeling cross-frame interactions requires an explicit historical reference. This creates a reference-set dilemma: the reference must adequately represent previously conveyed content while remaining bounded for real-time inference. We introduce NovaCov, to our knowledge the first training-free, plug-and-play set-wise token compressor designed for streaming video. NovaCov maintains a capacity-bounded, recency-weighted Historical Reference Bank and optimizes a dual-branch submodular coverage objective that preserves representative current-frame content while prioritizing information insufficiently covered by history. Both branches are facility-location functions, so greedy selection retains the classical (1-1/e) approximation guarantee. Across streaming and offline benchmarks, NovaCov outperforms existing training-free compression methods, retaining 99.6% of ReKV accuracy while reducing LLM prefilling latency by 46%.
Moxu Duan, Jingwen Fu, Yuwang Wang
Aug 2, 2026cs.CV

Struct-GStream: Towards Efficient Free-Viewpoint Video Streaming at Low-Bitrates with Structured 3D Gaussians

Constructing photorealistic Free-Viewpoint Videos (FVVs) of dynamic scenes from a set of posed 2D images has been an intriguing yet challenging task in computer vision. Methods based on neural rendering achieve high-fidelity image quality in FVV construction. However, most of these methods are unable to achieve real-time rendering and often require complete video sequences to train. Despite the existence of some online training methods capable of rendering FVVs in real time, they struggle to meet the requirements for storage and training time for downstream applications. To overcome this problem, we propose Struct-GStream, which can achieve efficient FVV streaming using structured 3D Gaussians (3DGs). Specifically, we introduce dynamic anchor points to generate structured 3DGs to construct basic scenes and model approximate scene movements based on the assumption of local rigidity in object motion. Besides, we introduce a global free 3DGs patching strategy involving free 3DGs' generation, pruning, and optimization to patch and model deficient areas and emerging objects. Our method achieves fast training at low bitrates while maintaining high rendering quality. Extensive experiments demonstrate that Struct-GStream significantly outperforms existing online training methods for FVV construction in terms of training time, storage, and rendering quality while maintaining competitive rendering speed.
Han Jiao, Jiakai Sun, Lei Zhao +4
Aug 1, 2026cs.SE

AiFlow: Token-Native Reactive Orchestration with Bounded Backpressure for Streaming LLM Applications

Large language model (LLM) applications increasingly operate as streaming workflows combining retrieval, tool calls, safety filters, and multi-agent coordination. Although contemporary frameworks expose provider deltas, workflow nodes often treat generation as coarse request-response steps, leaving queue management, worker allocation, ordering, and backpressure to ad hoc callback code. This paper presents AiFlow, a token-native reactive orchestration model that normalizes provider deltas into typed Context<T> events propagated through a directed streaming graph. Each node is managed by a Node Guardian that declares and enforces local queue bounds, worker concurrency, ordering, overflow policy, cancellation propagation, and retry discipline. We formalize the bounded-memory property, present the compilation from a compact DSL and JSON graph form, and provide static validation for type safety, state concurrency, and injection compatibility. Controlled microbenchmarks, captured DeepSeek trace replay (30 runs), descriptive online runs, LangGraph baselines, a streaming RAG workload, and an Ollama local-backend check show that AiFlow does not alter provider-side Model TTFT but reduces Application TTFPT by 70.9-94.7% versus aggregation and keeps runtime-owned queue depth within declared bounds (93.7-96.5% MaxQ reduction versus unbounded policies). The supplementary artifact contains scripts, raw traces, machine-readable tables, checksums, and an API-free smoke test; the public implementation is available through the FIT Framework repository.
Qunhui Zhang
Aug 1, 2026cs.NE

SDDMO-Bench: A Benchmark Suite for Streaming Data-Driven Dynamic Multi-Objective Optimization

Streaming data-driven dynamic multi-objective optimization requires algorithms to track time-varying Pareto fronts using only sequential observations under concept drift. However, systematic evaluation remains difficult because real-world problems usually lack ground-truth optima, drift annotations, and controllable conditions, while existing benchmarks provide limited support for standardized comparison. This paper proposes SDDMO-Bench, a benchmark suite that transforms classical dynamic multi-objective test problems into streaming environments by combining intrinsic objective-mapping evolution, controllable distributional drift, and sequential data revelation. By combining five representative time-dependent base functions with six distributional drift patterns, SDDMO-Bench constructs 30 scenarios with diverse levels of non-stationarity, problem complexity, sample-distribution variation, and Pareto-front evolution. Experiments with representative evolutionary algorithms demonstrate that SDDMO-Bench provides challenging and discriminative test scenarios, offering a standardized, controllable, and reproducible benchmark for evaluating adaptability, robustness, and Pareto-front tracking in streaming data-driven dynamic multi-objective optimization.
Wenjie Xiao, Hui Bai, Junhao Chen
Jul 31, 2026cs.AI

AgentStream: How Well Do Self-Evolving LLM Agents Perform Under Streaming Tasks?

Large language model (LLM) agents can self-evolve by continually improving from their own accumulated experience. However, existing studies predominantly adopt independent evaluation. Consequently, the behavior of self-evolving agents in realistic streaming settings, where agents adapt to diverse and complex task streams, remains poorly understood. To address this gap, we introduce AgentStream, a unified framework that evaluates self-evolving agents spanning diverse evolution components by organizing agentic benchmarks into a configurable task stream and instantiating the \texttt{Isolated}, \texttt{Sequential}, and \texttt{Interleaved} streaming scenarios at test time, which progressively vary the scope and domain composition of the stream. Over these scenarios, we combinatorially evaluate five representative self-evolving methods across three frontier foundation models, disentangling how model capability, method architecture, and streaming scenario jointly shape self-evolution. Our results show that self-evolution reliability varies across streaming scenarios, the benefit of self-evolution is gated by model capability and non-monotonic in model strength, and no single method dominates across models and scenarios. These findings offer concrete guidance for selecting self-evolving methods across models and streaming scenarios. Overall, we advocate that self-evolving agents should be evaluated under realistic task streams rather than isolated single-task settings.
Dong Yan, Jian Liang, Dapeng Hu +4
Jul 30, 2026cs.LG

S-CEReBrO: Breaking the Memory Barrier in Continuous EEG Monitoring

Foundation models offer a promising paradigm for Electroencephalography (EEG) analysis, leveraging generalizable representations from vast unlabeled datasets. Yet, Transformer-based architectures face a critical bottleneck: global attention mechanisms couple the attention memory state to the signal duration, causing memory overflow during continuous monitoring. To address this, we introduce S-CEReBrO (Streaming CEReBrO), an evolution of the CEReBrO architecture designed for continuous monitoring. Our novel Windowed Alternating Attention mechanism factorizes attention computation into fixed-size spatiotemporal windows, so that under streaming, only the active window remains resident and the attention state is bounded independently of signal duration. Empirical scaling analysis shows that windowed alternating attention can process signals 100X longer than full self-attention and 3X longer than low-rank linear attention. Compared to low-rank linear attention on long contexts, windowed alternating attention requires 55% of the memory while increasing inference throughput by 2.1X. Pre-trained on >25,000 hours of recordings from >12,000 subjects, S-CEReBrO achieves state-of-the-art performance on 7 of 11 downstream tasks, with up to 60% fewer parameters. This work represents a significant step toward the realization of efficient, generalizable, and continuous EEG monitoring. An accompanying code repository is available. An accompanying code repository is available.
Glenn Anta Bucagu, Thorir Mar Ingolfsson, Yawei Li +1
Jul 29, 2026cs.LG

Learning Dynamic User Personas from Implicit Interaction Streams via Iterative Refinement

Personalizing large language models (LLMs) to individual users is essential for improving user experience, yet existing approaches typically rely on explicit preference supervision such as pairwise comparisons or demographic attributes, limiting their applicability in natural interaction settings. We propose IRIS, a framework that learns dynamic user personas directly from implicit interaction streams by extracting behavioral signals from everyday conversations and iteratively refining persona representations through a prediction-driven closed loop without requiring explicit feedback. We introduce an evaluation protocol based on behavior prediction, persona stability, and decision prediction. A proof-of-concept study on a synthetic interaction stream derived from public-domain autobiographical text shows that IRIS produces stable personas and distinguishes individual users while revealing limitations of memory-only approaches on recall-oriented metrics. We then validate IRIS on anonymized real-world Reddit r/AmItheAsshole (AITA) data, with personas built solely from each author's historical interactions. Across 100 authors, IRIS achieves the highest decision prediction accuracy among all evaluated methods (61.0%), outperforming static personas, memory-only retrieval, and no-personalization baselines. These results suggest that implicit behavioral modeling provides a scalable alternative to explicit preference learning for personalized LLMs and offers a practical foundation for adaptive conversational systems and embodied agents that require continuously evolving models of their users.
Haifeng Wu
Jul 28, 2026cs.CL

UniMem: Complementary Episodic-to-Parametric Memory for Boundary-Agnostic Task Streams

Memory is essential for LLM agents to accumulate task experience and reuse task-specific execution strategies. However, real-world deployment over boundary-agnostic and evolving task streams exposes a fundamental stability-plasticity dilemma. External retrieval-based memory can rapidly absorb new evidence, but it often fails to internalize recurring execution patterns and incurs inference-time retrieval overhead. Parametric memory enables stable and efficient execution once learned, but typically relies on explicit task boundaries and fixed parameter budgets. Inspired by the human brain, which balances plasticity and stability through complementary episodic storage and gradual consolidation, we propose UniMem, a self-routing framework for autonomous memory management. UniMem uses learnable routing tokens as memory controllers, enabling adaptive coordination between complementary memory pathways: novel or sparse tasks are retained in an episodic buffer for retrieval-augmented execution, while recurring and reliable patterns are consolidated into expandable parametric memory. By decoupling task identification from task execution with routing tokens and parametric memory blocks, UniMem expands memory on demand without task labels during deployment or uncontrolled parameter growth. Experiments on long-horizon streaming task sequences show that UniMem consistently outperforms baselines while maintaining execution fidelity, achieving an average gain of 4.0 EM points across three backbone models.
Siyu Xia, Chenheng Zhang, Yanting Wu +8
Jul 28, 2026cs.CV

Knowledge-Guided Multimodal Reasoning over Interacting Streams for Video-Level Ambivalence and Hesitancy Recognition

Ambivalence and hesitancy (A/H) are conflicting affective states that precede the delay or abandonment of health behaviour change. Recognition of A/H at the video level is difficult, since the signal arises from disagreement across and within facial, vocal, linguistic, and bodily modalities, and manifests differently across individuals. The proposed PRISM-AH (Predictive Reasoning over Interacting Streams for Multimodal Ambivalence/Hesitancy Recognition), is a framework that treats A/H as a multimodal conflict that unfolds over time. Frozen vision, audio, and text encoders are aligned into short time windows and passed to a lightweight streaming model that scores cross-modal dissonance, predicts each next window to expose a hesitation surprise signal, discovers behaviour prototypes, and is conditioned on participant metadata. Dense window-level annotations supervise the model as an auxiliary objective, and the decision threshold is calibrated for macro F1. A knowledge-guided large language model then reasons over structured evidence using the expert cue taxonomy of the dataset, and its verdict is fused late only when validation performance improves. On the labelled public test partition of 525 videos, PRISM-AH attains a macro F1 of 0.6133, compared to the reported zero-shot baseline of 0.2827. The reasoning gain is validated to transfer from validation to the larger test partition.
Podakanti Satyajith Chary, Barath Parthiban, Pranesh Velmurugan +2
Jul 26, 2026cs.CR

HiTMS: A High-Throughput Multi-Stream Linguistic Steganography Framework

Generative linguistic steganography conceals secret bits within the sampling randomness of large language models. Existing schemes are single-stream, conveying an entire secret through a single response to a single prompt. This convention incurs limitations: it provides no protocol-level support for batched multi-stream inference, and naive co-batching does not conceal slot occupancy or payload completion. We propose the High-Throughput Multi-Stream (HiTMS) framework, which distributes a secret across multiple responses produced jointly over successive rounds of interaction. Each round embeds and extracts several streams within a single batched call, thereby amortizing the cost of model invocation and substantially improving throughput. To ensure recoverability, HiTMS wraps each response in a self-describing frame and employs a key-derived schedule that binds streams to slots and fills unused slots with decoys, guaranteeing exact recovery while concealing the number of active streams. The framework is agnostic to both the language model and the steganographic coder. Across eight dataset-model-coder settings, eight-stream HiTMS achieves up to 4.3 times higher embedding and extraction speeds than single-stream baselines, while reducing the average area under the receiver operating characteristic curve (AUROC) of steganalyzers from 0.681 to 0.601. Experiments with 4 to 64 streams demonstrate sustained throughput gains as concurrency increases. GitHub repository for this work is https://github.com/ryehr/HiTMS_steganography.
Ruiyi Yan, Zhongliang Yang, Yugo Murawaki
Jul 25, 2026cs.CV

OmniMate: Open-Ended Real-Time Streaming Audio-Visual Generation for Interactive Avatars

Recent advances in diffusion-based generative models have enabled real-time audio-driven avatar generation and unified audio-visual synthesis, providing a promising foundation for interactive avatar systems. However, extending unified audio-visual synthesis to real-time interactive streaming remains challenging, as the generation horizon is unknown in advance and the generated identity may drift over long-term generation. To address these challenges, we propose OmniMate, a unified framework for open-ended real-time interactive audio-visual avatar generation. OmniMate jointly synthesizes visual content, speech, and sound effects in real time, enabling natural and immersive multi-turn interactions. To achieve adaptive response progression, we introduce a Generation Progress Controller (GPC) that explicitly models the generation progress of each streaming chunk, allowing the model to complete responses according to the desired progress and achieve seamless transitions between execution and listening states. To preserve long-term cross-modal identity consistency, we propose a Multi-Reference Conditioning Module (MRCM), which leverages multiple reference images and a reference speech segment to provide persistent visual and speaker identity cues throughout long-duration streaming interactions. Extensive experiments on an interaction-oriented adaptation of VerseBench demonstrate that OmniMate achieves high-quality, low-latency streaming generation while maintaining strong long-term audio-visual consistency. The results further show that OmniMate supports realistic, coherent, and responsive interactive avatar experiences over extended multi-turn conversations.
Quanyue Song, Yishan He, Yanbo Ding +4
Jul 24, 2026cs.LG

Pretraining EHR Foundation Models with Patient-Aware Sampling

Autoregressive foundation models for electronic health records (EHRs) typically inherit pretraining methods from language modeling, where patient trajectories are concatenated into a single token stream and windows are sampled from that stream. In EHR data, this choice is consequential: windows may mix multiple patients, and patients with longer records contribute more optimization updates, potentially introducing bias. We propose Patient Sampling, a pretraining sequence-construction method that allows us to control how training signal is distributed across patients. We compare this method to the standard approach, which we refer to as Global Stream. We show that stochastic Patient Sampling with controllable weighting improves performance on real-world EHR data. Across downstream clinical tasks on MIMIC-IV v2.2 and v3.1, Patient Sampling improves Macro AUROC and AUPRC over the Global Stream baseline. These results identify training and validation sequence construction as important and underexplored design choices for autoregressive EHR foundation models.
Joshua Placidi, Yuxuan Liu, Jinpei Han +2
Jul 23, 2026cs.CV

Streaming Multi-Agent Autoregressive Diffusion Model with World State Registers

Multi-agent interactive world models should not only generate consistent observations, but also maintain world states that persist across agents and evolve across views. Existing autoregressive video diffusion pipelines carry forward observation history as conditioning context, which makes shared state difficult to maintain in multi-agent and multi-view settings. We present WorldWeaver (W^2), a streaming multi-agent video diffusion model that augments rollout with cross-agent world state registers: learnable tokens that store shared world information, track individual agent status, and are dynamically updated after each generated chunk. We ground these registers with supervision signals spanning individual agent status, global state views including bird's-eye views, and scene text. We further improve the architecture with a Mixture-of-Transformers design that uses separate weights for world state modeling and visual frame modeling. Extensive experiments in two-agent Minecraft video generation show that explicit world-state modeling improves logical consistency and generation quality.
Sicheng Mo, Yuheng Li, Ziyang Leng +2
Jul 23, 2026cs.AI

Faster IndexTTS-2: Accelerating and Streaming Autoregressive Zero-Shot Text-to-Speech Synthesis on GPUs

Autoregressive text-to-speech models achieve strong naturalness but suffer from slow inference due to sequential token generation, limiting their deployment in production applications that require low latency. IndexTTS-2 is a state-of-the-art autoregressive TTS model consisting of a GPT, a flow-matching Diffusion Transformer, and a vocoder. Despite its high synthesis quality, its inference speed barely reaches real-time without streaming or batching support. We present Faster IndexTTS-2, which accelerates all neural network components of IndexTTS-2 for production deployment on GPUs using NVIDIA TensorRT and TensorRT-LLM. Faster IndexTTS-2 also enables streaming synthesis for latency-sensitive interactive applications, and batched inference across all components to maximize GPU utilization. Experiments on the Seed-TTS benchmark for both English and Chinese demonstrate up to 5.0×\times speedup on the autoregressive GPT and 3.6×\times end-to-end, with minimal degradation in word error rate, speaker similarity, and naturalness. Our methodology provides a practical reference for efficiently accelerating similar autoregressive speech models on GPUs.
Muyang Du, Shuang Yu, Junjie Lai
Jul 22, 2026cs.LG

Online Variance Reduction for Domain Adaptation on Streaming Data

This paper studies the problem of stochastic variance reduction (SVR) for the maximum mean discrepancy (MMD) and correlation alignment (CORAL) loss functions. Although various offline SVR algorithms for these losses have been proposed, these are incompatible with online, distributed, or incremental learning settings. This paper presents Adaptive vaRiance Reduction via Online reWeighting (ARROW), the first online SVR algorithm for the MMD and CORAL for streamed data. The method maintains moving average references of the alignment statistics, and adaptively reweights incoming minibatches so that the minibatch and reference statistics are aligned. Further, we propose a relaxed reweighting scheme so that the ensuing weight-optimisation problem is tractable. In experiments and simulations, we show that ARROW performs competitively with offline algorithms in terms of runtime, degree of variance reduction achieved, and target domain accuracy.
Andrea Napoli
Jul 22, 2026cs.CV

StreamHOI: Interaction-aware Temporal Memory Adaptation for Streaming HOI Video Generation

Existing human--object interaction (HOI) video generation methods are largely limited to offline short-video generation with complex driving conditions, making them unsuitable for real-time interactive applications. We present \emph{StreamHOI}, a low-latency streaming framework for long-duration HOI video generation. Instead of converting heavily conditioned HOI pipelines into streaming systems, we study how an image-to-video streaming generator should organize historical memory to preserve interactions under bounded latency. We find that the standard sink-local memory design faces a trade-off in streaming HOI generation, and different transformer blocks show different historical-memory preferences for HOI regions and surrounding regions. To match memory composition with block behavior, StreamHOI performs offline HOI-aware block profiling and applies bias-guided memory-specialized training to adapt the generator to block-specific memory layouts. We further introduce a memory distance scaling module to strengthen long-range access to early interaction states. Extensive comparisons with both long-video baselines and recent HOI generation methods demonstrate that StreamHOI achieves strong interaction plausibility, object fidelity, human quality and efficiency, reaching 17.6 FPS with 0.75s first-chunk latency.
Zejing Rao, Haoxian Zhang, Xiaoqiang Liu +5
Jul 22, 2026cs.SD

Cumsum-Composable Phase Transport for Low-Cost Streaming Keyword Spotting

State-space sequence models are attractive for streaming speech because they maintain compact recurrent state, but scan-style training kernels can have unfavorable constants for short audio tasks. We study cumsum-composable phase transport, a streaming-native temporal layer for keyword spotting. Each layer projects acoustic frames to complex channels, transports them by learned unitary rotations, accumulates a finite window using prefix differences, and applies a gated residual update. The same prefix representation gives exact batched training with ordinary cumulative sums and exact online inference with one prefix update per frame. Unitary transport is the key constraint: inverse rotations have norm one, keeping prefix terms well conditioned while memory is supplied by windows or block readouts. On Google Speech Commands v2 with 12 labels, mel+cumsum models retain competitive accuracy with compact baselines. The strongest single-seed run reaches 97.3% test accuracy; a 51.6K-parameter tied model also reaches 97.3%, and a 24.8K tied model reaches 96.8% versus 97.1% for a 25.6K MelCNNMaxPool baseline. In a matched cumsum-versus-scan benchmark, cumsum+window gives comparable accuracy, 94.82% versus 94.33%, while training 1.07x faster and reducing single-example latency from 7.09 ms to 5.01 ms on a Tesla T4. These results support cumsum phase transport as a simple low-cost temporal primitive for streaming keyword spotting.
Mahesh Godavarti
Jul 22, 2026cs.SD

SimulS2ST-Omni: Data-Efficient Streaming Speech-to-Speech Translation via Explicit Trajectory Supervision

Long-form streaming speech-to-speech translation (S2ST) requires incremental, unbounded translation under strict latency constraints. Existing methods typically suffer from sentence-bounded supervision or demand massive paired-S2ST supervision. We introduce a training recipe enabling a speech language model for sentence-level and long-form streaming S2ST using only \sim2k hours of paired cross-lingual S2ST data, layered atop auxiliary supervision. Anchored by auxiliary multitask training, our approach remains robust even when the paired-S2ST budget itself is reduced by 90%. Our core contribution, joint text-code trajectory supervision, schedules target text and acoustic semantic codes as a unified commitment path, eliminating the need for separate, unstable speech-side emission controllers. Furthermore, our two-stream Thinker--Talker factorization significantly outperforms unified-decoder baselines by decoupling linguistic reasoning from dense acoustic prediction to mitigate modality interference. Finally, our system achieves highly competitive quality-latency trade-offs on RealSI and ACL60/60-dev, matching state-of-the-art, closed-source S2ST systems such as LiveInterpret~2.0 on ASR-BLEU.
Rongshen He, Xinyu Liang, Dekun Chen +3
Jul 21, 2026cs.CV

IGGT4D: Streaming 4D Instance-Grounded Geometry Transformer

Real-world spatial intelligence requires agents to understand scenes from continuous video streams, where objects move, persist, disappear, and reappear over time. While recent spatial foundation models have enabled generalizable feed-forward 3D reconstruction, most streaming methods remain geometry-centric and lack temporally consistent object-level understanding. Meanwhile, existing semantic reconstruction and 3D-aware vision-language methods largely rely on externally extracted 2D semantic cues or loosely coupled geometry inputs, limiting unified geometry-instance learning in long dynamic scenes. In this paper, we propose IGGT4D, a streaming instance-grounded geometry Transformer for online 4D scene understanding. IGGT4D processes video frames sequentially, reuses historical context through causal spatial-temporal modeling, and incrementally updates a unified representation of camera motion, geometry, and object identity. This enables long-sequence feed-forward reconstruction with geometry-instance consistency in dynamic environments. To address the lack of high-quality 4D supervision, we further construct InsScene4D-147K, a large-scale dataset spanning real/synthetic and static/dynamic scenes, with RGB images, depth, poses, and temporally consistent instance masks generated by an automated geometry-guided annotation pipeline. Experiments on 3D reconstruction, pose estimation, instance spatial tracking, and open-vocabulary segmentation demonstrate that IGGT4D outperforms existing streaming baselines while maintaining scalable online inference for long dynamic sequences.
Zhengyu Zou, Hao Li, Kuixuan Jiao +7
Jul 20, 2026cs.LG

Sobek: Streaming Equivariant Tensor Product Convolutions

Equivariant graph neural networks repeatedly apply edge-conditioned tensor-product convolutions over graph edges. Conventional implementations materialize edge-specific weights, messages, and adjoints, causing tensor-product workspace and memory traffic to grow rapidly with graph size and operator width. This limits feasible workloads and can prevent larger problems from fully utilizing the GPU. We show that these edge-sized intermediates are artifacts of the execution schedule, not requirements of the equivariant operator. By reassociating radial projection, spherical-harmonic coupling, and graph aggregation, edge-local products can be consumed directly into bounded receiver-side state. The resulting streaming formulation preserves fully connected multiplicity mixing and extends through forward, backward, and double backward. We implement this formulation in Sobek, a generated-CUDA backend, and evaluate it across edge-scaling regimes and varied feature structures. Across two operator families and all three differentiation orders, Sobek is faster in all 75 capacity-matched comparisons, with speedups ranging from 1.2×1.2\times to 49.7×49.7\times, and reduces peak allocated memory by up to 99%. It also executes workloads up to two orders of magnitude beyond OpenEquivariance's capacity while retaining near-peak throughput. These results show that edge-scaled tensor-product workspace is a property of the conventional schedule, not of equivariant convolution itself.
Vladimir Chorošajev, Cédric Bény
Jul 20, 2026cs.LG

TypiCore: A Hybrid Active Query Strategy for Class-Incremental Learning on Time Series

Time series data play a pivotal role across numerous domains, including healthcare and manufacturing. In real-world environments, models must cope with distribution shifts over time, a challenge commonly addressed through Continual Learning (CL) techniques. However, existing CL methods face a critical limitation: real-world data streams are rarely fully labeled, making annotation cost a major practical constraint. This paper investigates Active Class-Incremental Learning (ACIL) for multivariate time series, where a model must sequentially learn new classes while selectively querying labels under a fixed annotation budget. We present a systematic evaluation of a wide range of query strategies combined with multiple rehearsal-based approaches, assessing their impact on plasticity, stability, and label efficiency across four benchmark datasets. Our analysis reveals the limitations of uncertainty-based and distribution-aware methods in achieving strong performance under constrained labeling budgets. To address these shortcomings, we propose TypiCore, a novel hybrid query strategy that alternates between typicality-based and diversity-based sample selection across active learning cycles, enabling the construction of memory buffers that are both representative and diverse. Evaluated on the TSCIL benchmark, TypiCore delivers statistically significant improvements over all baselines and matches or surpasses fully supervised continual learning performance on multiple datasets while requiring a fraction of the available labels.
Gabor Szucs, Samuel Jacsev, Marcell Nemeth +2
Jul 20, 2026cs.AI

Panache: One-Pass Motif Discovery at Every Window Length

Motif discovery, the search for recurring patterns within a time series, is a core primitive of exploratory data analysis. A pattern, however, is defined by its duration, which analysts rarely know in advance. To resolve this unknown duration, an interval of window lengths is defined, and the accepted method is to try every length in that interval. Existing pan matrix profile (PMP) methods compute one z-normalized matrix profile per length, so LL lengths cost LL quadratic self-joins over the same series. We introduce Panache, to our knowledge the first one-pass streaming algorithm for z-normalized PMP motif discovery. It replaces the repeated self-joins with a single scan whose runtime is near-linear in the series length. The key observation is that mean-centering a subsequence changes only its DC Fourier coefficient, so the non-DC spectrum of every z-normalized subsequence can be maintained online by sliding-DFT recurrences and running statistics. This spectral state is the key under which similar subsequences collide in an occupancy-controlled hash directory and, through Parseval's theorem, yields a lower bound that rejects most colliding pairs before any exact computation. Panache computes every data-dependent parameter itself, leaving only a resource budget to tune. At the default budget, it recovers all top-20 pan-motifs against exact fixed-exclusion ground truth on 17 UCR configurations, and is faster than every CPU and GPU baseline benchmarked in this paper. On Wafer at five million samples over 51 lengths, Panache completes one pass in 2.9 minutes and emits the exact motifs in 6.0 minutes, against 7.95 hours for the fastest exact CPU baseline and 38.3 minutes for SCAMP on an H100 GPU.
Tej Sanibh Ranade
Jul 19, 2026cs.AI

Multi-Agent Scheduling with LLM-Assisted Contract Net Negotiation for Stream Processing in Mobile Edge Computing

Stream-processing systems increasingly operate across heterogeneous mobile edge--cloud infrastructures, where workload volatility, resource contention, and stringent quality-of-service (QoS) requirements complicate decentralized scheduling. This paper proposes \emph{MAS-DecStream}, whose main contribution is \emph{LLM-MR-CNP}: an extension of the classical Contract Net Protocol with semantic CFP formulation, progressive context disclosure, multi-round proposal revision, negotiation memory, and deterministic validation. Edge-cluster agents refine natural-language offloading proposals from local observations, predicted resource states, and qualitative runtime context, while hard resource and QoS constraints remain deterministic. Experiments derived from the Alibaba ASI Trace evaluate the extension at three levels: single- versus multi-round CNP, rule-based versus LLM-assisted refinement, and fixed-model single- versus multi-round negotiation. Under the evaluated configurations, MAS-DecStream reduces latency violations to 3%, eliminates resource overcommitment, reaches a conflict-resolution rate of 0.91 with 20 agents, and improves utility by up to 22% over the multi-round rule-based baseline. A separate 25-case evaluation shows model- and prompt-dependent accuracy--cost trade-offs. The results provide initial evidence that multi-round CNP refinement is the principal protocol-level gain, with LLM assistance adding value for qualitative and uncertain runtime context.
Sabeur Lajili, Zaki Brahmi
Jul 18, 2026cs.LG

Dimension-Calibrated Unexplained Mass: An Interpretable Drift Statistic for Contamination Monitoring in Data Streams

Drift detectors that work tend not to explain themselves, and drift detectors that explain themselves tend to fail in high dimension. We close that gap for Gaussian mixture models (GMMs): each fitted component is a named "regime," and the fraction of a stream window matching no regime -- its unexplained mass -- is a drift signal that is simultaneously its own explanation. We identify why this statistic collapses in high dimension and repair it. Under a correct component a normal point in d dimensions lies about sqrt(d) sigma from the mean, so once d exceeds 9 essentially every point exceeds a fixed 3-sigma radius: window-level ROC-AUC is exactly 0.50 on Satellite (d=36) and Optdigits (d=64). Calibrating the radius to sqrt(chi-squared_d(0.99)) removes the collapse -- AUC 1.00 and 0.89 -- while leaving low dimensions unchanged. Across seven public benchmarks, five seeds, and eight model-free detectors spanning the kernel, classifier, projection, density-difference, transport, likelihood and partition families, the repaired statistic is best or tied-best on five of seven datasets at 10% window contamination (its two losses are Pendigits, where the whole field beats it, and Optdigits), and as contamination becomes sparse the sample-level detectors fade toward chance while it degrades most gracefully: at 2% its mean AUC across the benchmarks is 0.86 against at most 0.73 for any model-free detector (1.00 vs. MMD's 0.72 on KDD-http) -- while alone among them reporting which regime the data left and how far outside it the window lies. We delimit its scope honestly: unexplained mass detects and explains novel-regime drift but is blind by construction to in-support re-weighting of known regimes, where distribution-level tests are required and explain nothing; and the underlying density model's EVT-calibrated false-alarm rates degrade above d of about 36. All code and experiments are released.
Behnam Asadi
Jul 16, 2026cs.CV

Video = World + Event Stream

We present Wan-Streamer v0.3, which reframes our native-streaming interaction model under a single organizing view: a video is a world plus an event stream. The world is the persistent context in which a video unfolds, including the environment, scene, subjects, ambient acoustic conditions, voice characteristics, and other relatively stable conditions. The event stream is everything that changes over time within that world, including scene or environmental changes, subject behavior, speech, and other sounds. This yields a general-purpose pretraining task over large amounts of real video: given a world and incoming input, predict how the world moves, changes, and responds in real time. The resulting competence can be specialized to a broad family of real-time downstream tasks. We instantiate it on real-time full-duplex audio-visual interaction, where the event stream is the agent's speech together with free-form behavior. Functionally, the model's multimodal understanding process is vision-language-action-like: it maps multimodal user input to language-form speech and behavior actions. Wan-Streamer v0.3 preserves the v0.2 operating point: 640x368 video at 25 FPS, a 160 ms streaming unit, approximately 200 ms model-side response latency, and approximately 550 ms total interaction latency under a 350 ms bidirectional network budget.
Lianghua Huang, Zhi-Fan Wu, Yupeng Shi +24
Jul 16, 2026cs.CV

FlashDecoder: Real-Time Latent-to-Pixel Streaming Decoder with Transformers

Real-time video generation demands fast decoding as much as fast denoising, yet current latent video diffusion models rely on 3D convolutional decoders that are slow and memory-intensive at high resolutions or for long video. We introduce FlashDecoder, a fast, memory-efficient pure-Transformer video decoder that decodes latents to pixels frame by frame. At each step, the current frame attends only to a fixed-size window of past frames through a rolling KV cache. The fixed temporal window keeps decoding fast and memory bounded regardless of video length, enabling constant-latency streaming. Because frames are processed sequentially, temporal causality is enforced without explicit attention masks, enabling training at resolutions up to 1080p and matching the reconstruction quality of convolutional decoders. On the Wan2.1 and Wan2.2 latent spaces, FlashDecoder matches each convolutional decoder in reconstruction quality (e.g., 41.55dB vs. 41.49dB PSNR at 1080p) while decoding 3.6x-4.7x faster with up to 11x less memory on a single H100 GPU. With architecture-aware inference optimizations, the speedup widens to 12x.
Minguk Kang, Suha Kwak
Jul 16, 2026cs.CV

Clean-Reference Streaming Detection of Lens Occlusion and Photometric Transitions for Camera Tamper Monitoring

A surveillance camera is an image sensor whose silent physical degradation invalidates every downstream consumer of its data. In-situ integrity alarms for such vision sensors require low false-alarm rates, bounded computation, and diagnosable behavior under nuisance illumination changes. This paper studies a deliberately narrow streaming integrity monitor for two low-cost sensor-fault signatures: texture-collapsing lens occlusion and abrupt photometric scene transition. The detector compares sampled luminance and local-gradient statistics with a clean-only sliding reference, applies coarse-grid structured-light rejection and mode/rapid-brightness suppression, and emits at most one notification per tamper episode. We formalize the decision predicates and derive a consistency rule for when rapid-brightness suppression makes the scene-transition path unreachable. On 320 in-scope controlled sequences, the default state machine attains 0.800 F1 and 0.822 balanced accuracy (significantly better paired correctness than the strongest baseline, though the F1 margin is not statistically resolved); on a magnitude-swept public audit it attains the highest partial AUC under a 5% false-alarm budget, and a separate extended-stress FPR-constrained sweep reaches 0.925 recall at 0.025 false-positive rate. Public Xiph, Bremen IoT, and UHCTD diagnostics show the fixed predicates preserve low false alarms while recall concentrates inside the declared envelope (UHCTD in-scope covered recall 0.667 versus 0.016 out of scope), and a 9.09-camera-hour verified-negative public audit records zero false alarms. The method is best interpreted as an auditable sensor-health subsystem rather than a universal camera-tamper classifier.
Bo Ma, WeiQi Yan, Jinsong Wu
Jul 15, 2026cs.CV

M^\text{4}World: A Multi-view Multimodal Driving World Model for Interactive Object Manipulation and Minute-long Streaming

Driving-world generation has emerged as a core capability for scalable autonomous-driving simulation, yet existing methods remain limited in object-level controllability and long-horizon stability. We present M4^\text{4}World, a Multi-view and Multimodal generative driving world model that synthesizes future surround-view video streams and synchronized LiDAR scans while supporting interactive object Manipulation and stable Minute-long streaming. Fine-grained object manipulation is realized through a flexible conditioning interface that supports explicit control over both the spatial layout and visual appearance of individual objects. Stable minute-long streaming, on the other hand, is achieved through a multi-stage training framework that enables online causal generation in only four denoising steps while maintaining coherent world dynamics throughout extended rollouts. Building on these components, we introduce an efficient few-clip post-training as well as a suite of visual reference-conditioned generation models, preserving general generation ability while allowing rare-case customization for long-tail controllability. To assess controllability beyond realism, we further introduce an automated VLM-based judging pipeline that evaluates scene-level condition adherence, view-wise object controllability, and cross-view object consistency. Comprehensive experiments show that M4^\text{4}World consistently delivers high generation quality, precise controllability, and stable minute-long streaming. Together with downstream long-tail augmentation and scene editing, these results demonstrate the potential of M4^\text{4}World for controllable, scalable driving simulation.
Ke Cheng, Hanqiao Ye, Lei Shi +8
Jul 14, 2026cs.CL

Do LLMs Need Architectural Changes for Simultaneous Speech Translation? A Prefix-to-Prefix Data Driven Approach

Simultaneous speech translation (SimulST) requires incremental translation under strict latency constraints, yet remains challenging for decoder-only LLM systems due to limited context and cross-lingual reordering. Recent approaches often introduce architectural changes or explicit read/write policies to control output timing, which can be brittle in conversational speech where segmentation boundaries are ambiguous. We present a simple data-driven alternative: fixed-length chunks for cumulative streaming decoding with a rewind-based committed prefix, and teacher-labeled prefix-to-prefix (P2P) targets with bounded waiting for fine-tuning, yielding CSSEL-P2P, where CSSEL is our proposed chunked streaming speech encoder LLM. In our in-house conversational speech evaluation, CSSEL-P2P improves streaming quality by +1.54 COMETKiwi over the CSSEL streaming baseline at comparable latency (+0.15s Average Lagging), suggesting effective SimulST without architectural changes via P2P supervision.
Junkun Chen, Jian Xue, Ming Tang +4
Jul 8, 2026cs.LG

Robust Federated Learning Under Real-World Client Churn

Federated Learning (FL) enables training shared models on private, on-device data, but production deployments remain constrained to slow, multi-day refresh cycles due to the complexity of coordinating massive client populations. For applications such as feed ranking, ad targeting, and personalized recommendation, model freshness: the ability to rapidly adapt to new user-local data is critical for maximizing objectives like click-through rate. This lag leaves models stale and unresponsive to volatile data distributions driven by viral trends and shifting user intent. Bridging this gap requires addressing three challenges overlooked by existing FL systems: transient client availability, dynamic data heterogeneity, and delays between model predictions and observable outcomes. We present FeLiX, an FL orchestration framework that minimizes wall-clock time-to-target accuracy on live interaction streams. FeLiX introduces three primitives: (i) streaming-aware availability tiers that leverage lightweight telemetry to identify ready clients at scale; (ii) fresh-utility selection, a dual-tier mechanism that prioritizes statistically valuable updates from devices able to meet tight refresh deadlines; and (iii) informativeness-aware, delay-robust aggregation that incorporates late, high-value updates containing ground-truth outcomes without biasing the global model toward stale distributions. Unlike prior systems that rely on unrealistic oracular knowledge of client availability, FeLiX achieves near-oracular performance in real-world settings. Across CIFAR-10, Google Speech, and realistic low-availability traces, FeLiX reduces wall-clock time-to-target accuracy by up to 2.37X while reducing communication bandwidth by 1.30X compared to state-of-the-art synchronous and asynchronous FL baselines.
Dhruv Garg, Neha Lakhani, Debopam Sanyal +3
Jul 7, 2026cs.CV

ARMS: Anchor-Relational Motion Streaming for Seamless Solo-Social Motion Transitions

Generating temporally continuous and socially coherent human motion from text remains a fundamental challenge, particularly in realistic streams where people act alone, enter interactions, and later disengage. Most existing methods generate fixed-length motion clips under static agent configurations, which makes them brittle to solo-social transitions and unsuitable for incremental generation over long horizons. We propose ARMS, an Anchor-Relational Motion Streaming framework that unifies solo motion and human-human interaction within a single causal generative process. ARMS introduces a dynamics-asymmetric representation that decouples per-person temporal evolution from inter-person alignment via a partner-referenced relative-translation term, enabling seamless switching of social coupling without sacrificing long-horizon stability or spatial consistency between agents. On top of a causal latent space, a causal relational diffusion model progressively refines motion segment by segment using only past context, capturing both intra-person temporal dependencies and inter-person relations. Mode-aware relational gating activates or masks cross-agent connections, allowing the same model to support both solo and interaction generation. Experiments show that ARMS improves transition smoothness and social coherence compared to interaction-centric baselines, while also achieving competitive results on human-human interaction benchmarks.
Huakun Liu, Qing Yu, Kent Fujiwara +2
Jul 6, 2026cs.CV

ReCal3R: Reliability-Calibrated Learning Rates for Streaming 3D Reconstruction

Streaming 3D reconstruction relies on a compact recurrent scene state to process long image streams in linear time and bounded memory. However, repeated updates can gradually corrupt this state, causing reliable historical information to be overwritten by noisy or ambiguous observations. We introduce ReCal3R, a reliability-calibrated learning rate method for recurrent 3D reconstruction. Instead of directly applying a candidate learning rate, our method estimates state token reliability from the maintained scene state and uses it to calibrate a candidate learning rate derived from token alignment, state reconstruction residual, and recent update pressure. The resulting token-wise learning rate interpolates between a conservative base rate and the candidate rate, suppressing aggressive updates on unreliable tokens while preserving adaptation to informative frames. Applied to CUT3R as a training-free calibration rule, ReCal3R reaches strong performance on long sequences in pose, depth, and reconstruction quality, including a 3.7×\times reduction in ATE, with comparable runtime and memory. Code is available at: https://github.com/Powertony102/ReCal3R.
Xinze Li, Yiyuan Wang, Pengxu Chen +4