Technical Report

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9 papers in the last 28 days · 0.1% of indexed attention

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Period ending 2026-09-21

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A weekly snapshot of new work published in Technical Report.

76 papers

Latest in Technical Report

Sep 16, 2026cs.CL

SEA-LION-v4.8: A Technical Report

We introduce Nemotron-SEA-LION-v4.8, a family of Southeast Asian Languages In One Network (SEA-LION) models built upon NVIDIA Nemotron 3. The family includes 30B-A3B and 120B-A12B models, with both continued-pretrained base checkpoints and post-trained variants. We adapt the models using Southeast Asian, reasoning, code, and multilingual parallel data, followed by post-training with supervised fine-tuning and online on-policy distillation. On SEA-HELM, the 30B-A3B model improves the overall SEA score from 46.06 to 51.57, while the 120B-A12B model improves from 49.30 to 63.44. Across seven Southeast Asian languages, we observe broad capability gains with the 120B-A12B model showing broader and more consistent improvements across tasks.
Ahmed Mohammad Dabeer, Ahn Jeongmi, Anocha Sutaveephamochanon +45
Sep 16, 2026cs.RO

Technical Report: One-Step Drifting Action Heads for GR00T N1.7

One-step action generation can substantially reduce the inference cost of vision-language-action (VLA) policies, but its effect on closed-loop task success remains an open question. This technical report studies a GR00T N1.7 variant in which the iterative diffusion-transformer action head is replaced by a one-step drifting action head, together with an overlap-conditioned extension for asynchronous chunk replacement. All multi-seed drifting runs were trained on two NVIDIA A800 GPUs. On LIBERO, the action head reduces the mean model-forward time of the action head from approximately 45.3 ms45.3\,\mathrm{ms} to 5.0 ms5.0\,\mathrm{ms}, while the measured backbone-plus-head time falls from approximately 70.0 ms70.0\,\mathrm{ms} to 30.6 ms30.6\,\mathrm{ms}. However, this speedup is accompanied by a systematic reduction in task success. Across three drifting seeds, success is 64.0±4.0%64.0\pm4.0\% on LIBERO-Spatial, 52.0±1.0%52.0\pm1.0\% on LIBERO-Goal, and 26.0±2.6%26.0\pm2.6\% on LIBERO-Long. The low seed variance indicates that the degradation is not explained by random initialization alone. We report the result as a speed--success trade-off rather than an overall improvement, and discuss likely contributing factors including deterministic one-step mode averaging, batch-dependent geometry estimation, long open-loop chunk execution, and the fact that synchronous LIBERO evaluation does not exercise the asynchronous overlap path.
Xihe Shao
Sep 15, 2026cs.LG

TabPFN-3.5: Technical Report

We introduce TabPFN-3.5, our new flagship Tabular Foundation Model. It significantly outperforms its predecessor, TabPFN-3, and all existing baselines across a broad range of tabular problems. TabPFN-3.5 sets a new state of the art on standard tabular prediction in TabArena, and extends it to the data practitioners encounter in practice: non-i.i.d. data with temporal or grouped splits, tables with strings, text and images, high-cardinality categorical features, and wide tables with many features. These gains carry over to our task-specific harnesses: state of the art on relational data and stronger time-series forecasting. For faster inference, our variant TabPFN-3.5-Fast runs up to 3x faster than TabPFN-3 while keeping most of the accuracy gains. In addition, we upgrade TabPFN-3.5-Plus, expanding our multimodal capabilities with advanced text and date handling alongside proprietary inference optimizations. Finally, we release a new version of our Thinking mode, TabPFN-3.5-Thinking, which scales inference-time computation to push the state of the art further. It benefits from our stronger base model and from inference-time improvements that make it up to 12x faster than TabPFN-3-Thinking.
Benjamin Jäger, Nick Erickson, Léo Grinsztajn +44
Sep 14, 2026cs.SD

StepAudio 3 Gen Technical Report

We introduce StepAudio 3 Gen, a general-purpose audio generation model that supports zero-shot text-to-speech (TTS), voice design, vocal generation, sound effects, music, vibe speech, and mixtures of multiple audio types within a unified framework. At its core, StepAudio 3 Gen is a discrete autoregressive generator that models audio directly over residual vector quantization (RVQ) tokens, departing from the diffusion Transformer-based continuous generation paradigm prevalent in recent general audio models. Its StepAudio Tokenizer represents general audio at 12.5 Hz in a shared 16×204816 \times 2048 residual code space, jointly quantizing semantic and waveform-level acoustic features so that each code layer preserves both types of information. For generation, the backbone predicts the first codebook along the time axis using autoregressive modeling, while a lightweight causal Transformer completes the remaining fifteen codebooks along the codebook axis. Our study further identifies three key design principles: (1) interference-aware progressive pretraining for acquiring audio capabilities while preserving the textual abilities of the large language model, (2) RVQ Adaptor for effectively incorporating multi-codebook acoustic representations, and (3) discrete autoregressive modeling over a shared representation across general audio domains. With progressive pretraining, multi-task instruction training, and supervised fine-tuning, StepAudio 3 Gen achieves state-of-the-art performance on both TTS and voice design, while retaining strong generation capabilities across speech, vocals, sound effects, and music. Audio samples are available at https://stepaudiollm.github.io/step-audio-3-gen/.
Bin Lin, Bo Zhao, Boyang Wang +68
Sep 11, 2026cs.SD

Xiaomi-CocktailASR-1 Technical Report

Recently, large language model (LLM) based ASR models have achieved significant progress, yet they generally lack support for multi-speaker scenarios, where the cocktail party problem remains a critical bottleneck for further advancing ASR. Existing TS-ASR methods, including end-to-end architectures with speaker embeddings and latest LLM-based explorations suffer from degraded single-speaker performance and the inability to reject when the target speaker is absent. In this paper, we propose Xiaomi-CocktailASR-1, an LLM-based end-to-end TS-ASR architecture. By utilizing reference speech as voiceprint prompts, it directly transcribes the target speaker's speech without requiring speech separation. Xiaomi-CocktailASR-1 maintains competitive performance in single-speaker scenarios, comparable to mainstream ASR models. It also features a negative sample rejection capability, outputting empty text when the target speaker is absent from the mixed speech. Additionally, Xiaomi-CocktailASR-1 supports a Chain-of-Thought (CoT) reasoning mode to provide explicit reasoning steps. Extensive experiments on various synthetic and real-world multispeaker benchmarks demonstrate that Xiaomi-CocktailASR-1 achieves state-of-the-art performance, effectively addressing the cocktail party problem through a unified architecture that balances multispeaker and single-speaker recognition accuracy, along with rejection capability.
Yiru Zhang, Hang Su, Lichun Fan +10
Sep 11, 2026cs.CL

NCP-ArchPreview Technical Report: Moving towards Latent Space Language Models through Next Concept Prediction

We introduce NCP-ArchPreview, a latent-space language model that pushes autoregressive pretraining beyond standard next-token prediction (NTP). Alongside NTP, the model learns through Next Concept Prediction (NCP) to predict discrete concepts that span multiple tokens, introducing an explicit and more challenging concept-level objective while preserving standard token-level autoregressive generation. NCP-ArchPreview builds a latent space by constructing a product-quantized concept vocabulary directly from its hidden states, and subsequently learns to predict future concepts via a dedicated Concept Module. These predicted concepts are then fed back to the token level to guide subsequent generation, with NTP and NCP trained jointly end-to-end. We scale this architecture to 8.9B parameters and train it on 5.73T tokens from the Dolma-3 dataset, marking the largest demonstration of a latent-space language model to date. Remarkably, by consuming only 51.3% of the total training tokens, NCP-ArchPreview achieves the final pretraining loss of OLMo-3-7B. Following full pretraining, it outperforms OLMo-3-7B by 2.45 points on the downstream macro-average, including a notable 5.99-point gain on GSM8K. Controlled experiments isolate a clear progression of performance gains stemming from both the latent architecture and the NCP objective. Furthermore, utilizing only 85% of the standard computation, NCP-ArchPreview approaches the training loss of a strictly parameter-aligned 8.9B baseline. The learned latent space remains highly valuable after the pretraining stage: updating just the 17M-parameter VQ module yields a novel, lightweight interface for domain adaptation, while a simple injection of concept representations into a DFlash2 drafter improves the mean accepted length by 4.17% with negligible overhead.
NCP Team, Jiaqi Cao, Chiyu Chen +25
Sep 11, 2026cs.AI

BlueLM-GUI Technical Report: A Real-Device-Centric Flywheel for Self-Improving Mobile GUI Agents

Mobile GUI agents are shifting from multi-module frameworks to native models trained end-to-end, yet industrial deployment faces three persistent gaps. Sandbox training produces a distribution mismatch with production environments; expensive real-device failures remain underutilized; and fixed benchmarks saturate, losing the power to guide iteration. We present BlueLM-GUI, a 35B-A3B mobile GUI agent built as a real-device-centric flywheel that closes these gaps through three principles. Every Sample Matters: a dual-track pipeline with Heterogeneous Triple-System Consensus evaluation and an Error Correction & Derivation Module salvages every trajectory into usable supervision. Every Rollout Is Real: a three-stage recipe---continual pre-training, supervised fine-tuning, and agentic reinforcement learning on hundreds of real phones---grounds every rollout in real production environments, so the capability the model learns transfers directly to deployment. Every Query Evolves: a quota-driven benchmark methodology with three orthogonal axes enables precise attribution and allows the benchmark to be systematically upgraded as the model improves. BlueLM-GUI achieves 87.4 on MobileGUI-VBench, surpassing the best closed-source model by 5.1 points, and 84.9 on AndroidWorld, the best result among open-source models and competitive with closed-source models. These results demonstrate that grounding model training and iterative improvement in both real devices and the three Every principles yields strong, robust, and transferable mobile GUI capability.
Tong Ye, Kunyang Han, Guozhi Wang +40
Sep 8, 2026cs.SD

AuK Technical Report: An Open-Source Foundational Model for Speech Generation and Editing

We introduce AuK, an open-source foundational model that unifies speech generation and editing through a common interface of natural-language instructions and audio context. To support this broad capability set, we construct approximately 3.03 billion instruction--audio instances and 1.95 million hours of effective supervision across five task families: speech generation, content editing, enhancement and separation, paralinguistic editing, and acoustic editing. AuK combines a multimodal large language model for semantic conditioning, an VAE jointly trained on speech, general audio, and music for acoustic conditioning, and a hybrid rectified-flow Transformer that performs dual-stream MMDiT blocks followed by unified single-stream DiT blocks for generation. Training begins with generation-only warm-up and proceeds to joint generation--editing pre-training. We then apply complementary post-training strategies: human-feedback preference optimization for open-ended editing and reward-based reinforcement learning for speech generation. To reduce inference cost, we further distill the model with consistency initialization and task-routed Decoupled DMD. The resulting AuK-Flash performs 4-step inference without classifier-free guidance and achieves a 4.5 wall-clock speedup over the full model under matched conditions. Experiments demonstrate leading performance on zero-shot and instruction-controlled speech generation and general instruction-guided editing, while remaining competitive on signal-level restoration tasks. We release both the source code and model weights to support reproducibility and further research.
Ziyang Ma, Zhikang Niu, Wenming Tu +30
Sep 1, 2026cs.CL

Instella-MoE Technical Report

In this work, we introduce Instella-MoE, a fully open Mixture-of-Experts (MoE) language model with 16 billion total parameters and 2.8 billion active parameters per token, trained entirely from scratch on AMD Instinct MI300X and MI325X GPUs. Instella-MoE combines a sparsely activated MoE design with architectural and system-level innovations, including Gated Multi-head Latent Attention (Gated MLA) and FarSkip-Collective connectivity, enabling efficient large-scale training and inference. The model is developed through a multi-stage pipeline comprising pre-training, mid-training, long-context extension, supervised fine-tuning with feedback-driven data curation, direct preference optimization, and reinforcement learning with Multi-Teacher On-Policy Distillation. Instella-MoE achieves an average score of 76.7 across standard pre-training benchmarks, outperforming prior fully open models including OLMo-3-7B, SmolLM3-3B, and OLMoE-1B-7B, while remaining competitive with open-weight MoE and dense baselines at comparable active-parameter scales, including Moonlight-16B-A3B and Qwen3.5-4B. After post-training, our final Think checkpoint achieves an average score of 73.2 across instruction-following, reasoning, math, coding, and chat benchmarks, outperforming both fully open and open-weight models with comparable or larger active parameter counts in our evaluation. To support transparent and reproducible research, we release the complete Instella-MoE model flow, including model weights, training configurations, data mixtures, and training code. Together, these contributions establish Instella-MoE a strong, fully open foundation for efficient, high-performing MoE models and reproducible research.
Jiang Liu, Sudhanshu Ranjan, Prakamya Mishra +10
Aug 13, 2026cs.AI

AlayaWorld: Interactive Long-Horizon World Modeling - Full Technical Report (v1.1)

This report presents an improved version of AlayaWorld. While the backbone architecture, chunk-wise autoregressive generation scheme, and training data remain unchanged from the previous release, we substantially revise how conditioning signals are represented and integrated into the model. The new design is guided by a simple principle: conditioning signals should match the generated content as closely as possible in both latent representation and temporal structure. To this end, we make two major changes. First, we replace the previous depth-warping-based spatial memory with a streaming 3D point-cache renderer. Second, we redesign the conditioning pipeline so that visual conditions are encoded in the same causal-VAE latent space, with temporal statistics consistent with those of the generated video. Concretely, the new version introduces six modifications: (1) replacing static-frame image conditioning with motion-aware latent conditioning; (2) causally encoding re-rendered spatial memory as a continuous sequence; (3) aligning the temporal-memory window in pixel space; (4) adopting hard memory dropout that removes memory tokens rather than zeroing them; (5) unifying the VAE encoding and decoding protocol across training and inference; and (6) removing the camera AdaLN branch, such that viewpoint control is provided entirely through the re-rendered spatial condition.
AlayaWorld Team, Kaipeng Zhang, Chuanhao Li +15
Aug 12, 2026cs.SD

Luna-TTS Family Technical Report

Modern text-to-speech (TTS) is dominated by autoregressive (AR) codec language models, whose left-to-right decoding brings latency that grows with utterance length, error accumulation along the committed prefix, and an artificial generation order imposed on the Residual Vector Quantization (RVQ) token grid. We propose Luna-TTS Family, diffusion-language-model-based TTS systems pretrained on 1 million hours of speech across Chinese, English, Japanese, and Korean. The family is built by progressive adaptation of a pretrained AR text LLM, from causal to bidirectional and finally to block-causal attention, and comprises two variants sharing a single tokenizer, data pipeline, and 0.6B backbone lineage. Luna-TTS is fully non-autoregressive: it generates the entire RVQ token grid in a fixed number of parallel refinement steps, with zero-shot voice cloning and speech editing arising natively as infilling. Luna-TTS Realtime, derived by continual training, is autoregressive over blocks of 32 codec frames (1.28s) while denoising each block in parallel; it supports KV-cached blockwise generation and incremental audio delivery, achieving an end-to-end RTF of 0.0240 and 41.6 ms local first-block latency under the warmed serving protocol. An annealed fine-tuning stage adds explicit control over emotion and non-verbal vocalizations (NVVs), and a reinforcement-learning stage applies GRPO with policy ratios computed over the realized denoising trajectory. On Seed-TTS-Eval, Luna-TTS achieves the best results on all four metrics among compared open-source and commercial systems (0.73 CER / 79.7 SIM on test-zh, 1.49 WER / 76.8 SIM on test-en); on the harder in-the-wild CV3-Eval, it posts the lowest Mandarin and English error rates in our comparison. Against leading commercial systems, it achieves the best results on most objective, model-based, and human-rated metrics for NVV and emotion control.
Feng Yin, Shuai Shi, Junjie Zheng +19
Aug 10, 2026cs.AI

Motif 3: Technical Report

We introduce Motif 3, a decoder-only Mixture-of-Experts language model with 314 billion total parameters and 13.2 billion activated per token. Each sparse MoE layer contains 384 routed experts, with eight selected per token. This fine-grained sparsity provides substantial expert capacity while limiting computation. Motif 3 is built around Grouped Differential Latent Attention (GDLA), which integrates grouped differential attention with the compressed key-value representation of Multi-head Latent Attention. The architecture further incorporates modified manifold-constrained hyper-connections, Expert Specific PolyNorm activations, and multi-token prediction to improve optimization stability, expert specialization, and inference efficiency. We pretrain Motif 3 on approximately 12.5 trillion tokens spanning web documents, STEM, code, mathematics, multilingual content, and domain-specialized corpora. Expert-balancing and numerical-stabilization techniques support stable training at scale, while selective MXFP8 computation and communication, memory-efficient fused kernels, and window-aware context parallelism enable training with context lengths up to 256K tokens. Our post-training pipeline combines general supervised fine-tuning, six specialist teachers trained with reinforcement learning, a software-engineering teacher trained with supervised fine-tuning, and Multi-teacher On-Policy Distillation. The resulting unified model consolidates complementary capabilities in reasoning, coding, tool use, professional work, long-context understanding, calibrated abstention, and instruction following. Across a broad evaluation suite, Motif 3 demonstrates competitive performance against leading open weight models, including strong results on long-horizon agentic tasks, mathematical reasoning, scientific knowledge, and hallucination-sensitive evaluation.
Junghwan Lim, Joon Son Chung, Sungmin Lee +24
Aug 5, 2026cs.CL

K-EXAONE 2.0 Technical Report

This technical report presents K-EXAONE 2.0, an open-weight multilingual foundation model developed by LG AI Research as a step in our effort toward global frontier-scale foundation models. Rather than training from scratch, we upcycle K-EXAONE and expand its architecture, yielding a Mixture-of-Experts (MoE) model with 750B total parameters and approximately 37B activated per token---more than three times the capacity of its predecessor. K-EXAONE 2.0 supports context lengths of up to 256K tokens and expands multilingual coverage from six to ten languages. Its training pipeline combines continual pre-training, difficulty-focused mid-training, and post-training to strengthen reasoning, agentic coding, multilingual capability, and safety grounded in Korean sociocultural contexts. Across nine evaluation categories selected to reflect the conditions of practical use, K-EXAONE 2.0 improves over K-EXAONE and remains competitive with open-weight models, showing its largest gains in agentic coding and long-context understanding and its clearest strengths in long-context retrieval and safety. Released under the Apache 2.0 license, K-EXAONE 2.0 enables the wider AI ecosystem to evaluate, deploy, adapt, and build upon it, while marking the beginning---rather than the endpoint---of our challenge toward the global frontier.
Eunbi Choi, Kibong Choi, Sehyun Chun +74
Aug 2, 2026cs.SE

AI Sandbox: Technical Report

Collaborative AI experimentation across industry and academia requires platforms that enable rapid prototyping while preserving controlled access, tenant separation, and transparent workflows. Despite growing interest in AI sandboxes, there is still limited practical guidance on how to design and implement platforms that integrate experimentation capabilities with governance requirements. This work presents the design and implementation of a governance-aware, multi-tenant AI sandbox for structured experimentation and the generation of reusable evaluation evidence across projects and stakeholder groups. The sandbox was developed within an industry-academia collaboration based on requirements that were iteratively refined with industrial partners. Its reference architecture separates the multi-tenant user interface from the backend control plane and places execution and data-management functions in dedicated layers. The platform supports governed user onboarding, project-centered collaboration, managed access to AI services, approval workflows, audit logging, and traceable experimentation. Experiment configurations, contextual information, and governance decisions are stored as persistent records, allowing evidence and outcomes to be compared and reused across projects. The development process provides practical lessons for deploying and extending governance-aware AI sandbox platforms in collaborative research and industrial environments.
Muhammad Waseem, Md Aidul Islam, Md Nasir Uddin Shuvo +8
Aug 2, 2026cs.CL

Opt.Gear Technical Report

We introduce OptGear, a foundation model designed for efficient on-device deployment, real-tim inference, and strong task capability. It includes a dense model (1M, 270M, and 1B) with a context length of 64K. We designed a new hybrid architecture that combines a convolutional key-value gated mixer with local-global attention to reduce the KV-cache memory that tends to increase exponentially with long context. This architecture delivers up to X4.9 faster prefill and decoding speeds on the NPUs compared to models of a similar scale models. From a 2T tokens candidate corpus, OptGear is trained on a curated 0.5T tokens subset without knowledge distillation. This is the most data-efficient of the existing foundation models. All models are released with open weights and deployment binaries for ONNX, Qualcomm NPU, and Apple ANE making OptGear a practical base for edge applications that need fast, memory-efficient inference and strong task capabilities. Furthermore, to expand the ecosystem of on-device generative language models, we are introducing the OptGear-1M that can be deployed on Micro-Controller Units (MCUs), a Tiny Language Model (TLM). OptGear-1M is the first generative language model to achieve 20 TPS with W4A32 quantization on the ARM Cortex-M7 CPU of the STM32H747I-DISCO.
Juneyoung Park, Youngwook Kwon
Jul 30, 2026cs.AI

Qwen-UI-Agent Technical Report: Toward Next-Generation Real-World Centric Foundation GUI Agents

GUI agents have the potential to become a general purpose executor over existing digital devices. To advance them toward real-world use, we envision agents that operate reliably on real devices, execute workflows across platforms, combine GUI interaction with CLI execution, complete long-horizon tasks, proactively initiate useful services, and autonomously improve their capabilities with minimal human effort. Guided by this vision, we present Qwen-UI-Agent, a real-world centric foundation GUI agent spanning mobile, computer-use, web, and DeepSearch environments. Qwen-UI-Agent combines diverse sandbox environments with a large-scale real-device mobile runtime. Its unified action space interleaves GUI operations with CLI execution and generates batched actions in a single model turn. An AutoResearch-style data flywheel uses agents to construct tasks and environments, diagnose failures, and plan subsequent iterations. Online RL supports training on trajectories exceeding 100 turns, with over 10,000 concurrent environments accelerating rollout. A lightweight harness layer supports proactive service initiation and stateful workflows across mobile and computer. Across a broad suite of evaluations, Qwen-UI-Agent sets state-of-the-art performance on mobile-use benchmarks while delivering competitive performance on computer- and browser-use tasks against frontier models, including Opus 4.8, Gemini 3.1 Pro, and GPT-5.6 Sol. On mobile use, it achieves 82.1% on MobileWorld, 92.2% on MobileWorld-Real, and 97.5% on AndroidDaily. On computer use, it achieves 79.5% on OSWorld-Verified and a 40.0% partial-progress score on OSWorld-v2. On browser use and GUI grounding, it achieves 73.6% on WebArena and 81.5% on ScreenSpot-Pro, respectively.
Hanzhang Zhou, Panrong Tong, Xu Zhang +13
Jul 29, 2026cs.CL

Pangram 4 Technical Report

We present Pangram 4, the latest deep-learning-based AI-text classification model from Pangram Labs. We achieve an AUROC of 0.9916 with a false positive rate of 0.0041% and a false negative rate of 0.3396%. In addition to its increased overall accuracy compared with Pangram 3, Pangram 4 exhibits superior out-of-distribution generalization and robustness to adversarial attacks. Another novel contribution of Pangram 4 is its improved ability to distinguish fine-grained edits and mixed AI-human co-authored text. We demonstrate improvements to both boundary detection tasks and the detection of interleaved AI assistance. Finally, we report metrics on standard AI detection benchmarks showing that Pangram 4 achieves state-of-the-art performance on the AI text detection task across a wide variety of settings and domains.
Ben Glickenhaus, Katherine Thai, Jenna Russell +4
Jul 22, 2026cs.CL

Solar Open 2 Technical Report

We present Solar Open 2, a 250B-A15B Mixture-of-Experts language model built for long-horizon agentic tasks, scaled up from Solar Open 1 (Solar Open 100B). To hold entire agent trajectories in a single context, Solar Open 2 reaches a 1M-token window through a hybrid attention stack that interleaves one softmax layer among every three linear-attention layers, using no positional encoding and a gated delta rule extended to negative eigenvalues. To train at this scale under a fixed compute budget, we make training efficient in two ways: a stronger starting point, and higher-value data. For the starting point, we initialize Solar Open 2 from Solar Open 1, transferring the 5.69B-parameter shared skeleton that survives the architectural change and learning everything else through full pre-training. For the data, we curate for value per token: quality- and rarity-aware data curation and mixture-ratio optimization refine a 20T pool into a 10T mixture that, at equal token budget, outperforms the Solar Open 1 recipe. To build its agent skills, we train twelve domain specialists across purpose-built scenarios, then consolidate them into a single model by Multi-teacher On-Policy Distillation (MOPD). Against comparably sized open-weight models on English benchmarks, Solar Open 2 leads on MMLU-Pro, LiveCodeBench, and the APEX-Agents agentic suite, and stays competitive with the strongest (DeepSeek-V4-Flash and MiMo-V2.5) elsewhere. On Korean benchmarks, Solar Open 2 records the highest average of any model compared, including fast-tier closed APIs, and on Ko-GDPval, an in-house Korean officework-agent benchmark, it is competitive with DeepSeek-V4-Pro (1.6T) at less than a sixth of its size.
Sungrae Park, Sanghoon Kim, Gyoungjin Gim +50
Jul 20, 2026cs.AI

AlayaWorld: Interactive Long-Horizon World Modeling -- Full Technical Report

Unlike conventional video game development, which relies on labor-intensive pipelines for asset production, animation, physics, and programming, video world models generate interactive environments from user inputs instantly. It enable us to create customized, explorable, and continuously evolving virtual world from text, an image, or video. Realizing this vision requires four tightly coupled capabilities: interaction, persistent spatiotemporal consistency, stable long-horizon generation, and efficient response. We present AlayaWorld, an interactive long-horizon video world model that generates 24-fps video at 540p and 720p. Built on a 15B video diffusion transformer, AlayaWorld generates short latent chunks autoregressively under camera trajectories and switchable text prompts. Its bounded visual context combines a persistent sink frame, compressed temporal history, geometry-aligned spatial memory, and recent-frame conditioning. To reduce long-term drift, the model is trained with corrupted histories and prediction residuals collected from its own roll-outs. We further introduce a discrete autoregressive distillation formulation that combines distribution-matching distillation, self-forcing++, and consistency distillation, reducing inference from approximately 30 sampling steps to four steps per chunk. On iWorld-Bench, AlayaWorld achieves the best performance over long-horizon generation. Conceived as a full-stack, open-source, and long-term project, AlayaWorld is intended to provide an extensible foundation for future research on interactive video world models.
AlayaWorld Team, Kaipeng Zhang, Chuanhao Li +15
Jul 15, 2026cs.CV

OvisOCR2 Technical Report

We introduce OvisOCR2, a 0.8B document parsing model. OvisOCR2 is designed as an end-to-end parser: given a document page image, it generates a Markdown representation in natural reading order, covering text, formulas, tables, and visual regions. We build a data engine that combines filtered real-document annotations with synthetic pages whose rendered images and Markdown targets are derived from the same HTML source. The training recipe includes supervised fine-tuning, reinforcement learning on a 4B branch with a multi-component reward design, on-policy distillation into the 0.8B model, and model fusion. On OmniDocBench v1.6, OvisOCR2 achieves a state-of-the-art overall score of 96.58, placing an end-to-end model at the top of this leaderboard previously dominated by pipeline methods and highlighting the potential of end-to-end document parsing. On PureDocBench, OvisOCR2 also achieves the highest Avg3 score of 75.06. Beyond these two public benchmarks, we evaluate OvisOCR2 on an in-house benchmark designed to cover a broader set of long-tail and challenging scenarios. OvisOCR2 obtains the best overall performance among the compared methods, providing further evidence of its generalization and robustness. OvisOCR2 is available at https://huggingface.co/ATH-MaaS/OvisOCR2.
Shiyin Lu, Yinglun Li, Yu Xia +10
Jul 14, 2026cs.CV

The GEST-Engine: From Event Graphs to Synthetic Video. A Full Technical Report

We present the GEST-Engine, a complete system that goes from natural-language text to fully-annotated multi-actor video. At its core is an explicit world model: rather than encoding state as a learned latent, the engine maintains a complete, inspectable representation of the world (which actors exist, where they are, what they are doing, which objects they hold, and how events relate in time and space), expressed as a formal Graph of Events in Space and Time (GEST) and realized deterministically inside the open world of a commercial game engine driven through an open-source multiplayer scripting framework. GESTs are produced either procedurally or by an agentic text-to-GEST system in which an LLM Director plans a story through tool calls validated by a programmatic state backend, so every generated specification is executable by construction. A GEST then enters a four-stage execution pipeline: graph parsing and validation, entity and action grounding, temporal orchestration (Allen-style constraints resolved by Floyd-Warshall transitive closure), and execution and capture. In a single simulation pass the engine emits frame-aligned RGB video, dense per-pixel depth, instance segmentation, per-actor skeletal pose, per-frame pairwise spatial-relation graphs, 2D bounding boxes, event-to-frame temporal mappings, and natural-language descriptions, all at zero marginal annotation cost. We further describe an in-game world editor, runtime capability extraction, a text-generation pipeline, and a production system that renders corpora at scale across parallel virtual machines. Because every frame traces back to a semantic specification, the engine guarantees object permanence, multi-actor coordination, and temporal consistency by construction, making its output valuable as training data, evaluation benchmarks, and diagnostic tools for video understanding.
Nicolae Cudlenco, Mihai Masala, Marius Leordeanu
Jul 13, 2026cs.CV

Technical Report on the CVPR 2026@AdvML Workshop Challenge

Vision-language agents (VLAs) are increasingly used to interpret complex driving scenes and support safety-critical reasoning. This report presents the CVPR 2026@AdvML Workshop Challenge on adversarial multimodal attacks against autonomous-driving VLAs. Built on DriveLM-style multi-view visual question answering, the challenge represents each scene with six synchronized camera images and a structured collection of driving-related question-answer pairs. Participants generate adversarial images and suffix-only textual perturbations that induce model responses to deviate from reference answers while preserving image fidelity and limiting textual cost. The competition comprises two phases, with Phase II adding a hidden black-box model to assess transferability. We describe the task design, submission rules, evaluation protocol, and leaderboard results, and then examine five leading submissions for which technical reports were available. Across these reports, several recurring patterns emerge: image-side attacks are favored by the suffix penalty; scene-level, multi-view optimization is more effective than treating views in isolation; QA types and graph structure provide useful priors for allocating attack budget; feature-space objectives can improve black-box transfer; and typographic content embedded in camera images exposes a persistent vulnerability in driving VLAs. These findings provide a practical reference for future robustness evaluation and defense design in multimodal autonomous-driving systems.
Tianyuan Zhang, Zonglei Jing, Jiangfan Liu +47
Jul 10, 2026cs.CL

FreyaTTS Technical Report

We introduce Freya-TTS, a compact, tokenizer-free, Turkish-first text-to-speech model designed for highly reliable and efficient conversational synthesis. Freya-TTS is a 183.2M-parameter non-autoregressive conditional flow-matching Diffusion Transformer (DiT) that operates in the frozen continuous latent space of AudioVAE2 (16 kHz encode, 48 kHz decode), allowing the model to focus its capacity on text-to-latent mapping while inheriting high-quality 48 kHz reconstruction. We advance the framework along three key dimensions: (1) rule-free end-to-end modeling from a 92-symbol Turkish character vocabulary without a phonemizer, grapheme-to-phoneme frontend, or discrete speech tokenizer; (2) non-autoregressive parallel denoising, which predicts the entire latent sequence simultaneously over a predicted duration; and (3) a production-oriented two-stage post-training recipe consisting of single-speaker voice locking and short-utterance coverage, improving speaker consistency and robustness on short inputs. On the Freya-TR-Eval benchmark, Freya-TTS achieves a band-matched word error rate (WER) of 8.0% and character error rate (CER) of 3.0%, outperforming substantially larger open-source systems while using a fraction of their parameters. The model achieves a real-time factor of 0.11 on consumer GPUs and runs faster than real time on a laptop CPU, making it well suited for resource-constrained edge deployment. We release the model weights, training and inference code, and evaluation benchmark under the Apache-2.0 license.
Ahmet Erdem Pamuk, Ömer Yentür, Ahmet Tunga Bayrak +2
Jul 8, 2026cs.AI

Infinity-Parser2 Technical Report

We present Infinity-Parser2, a large multimodal model that couples a controllable data-synthesis pipeline with multi-task reinforcement learning for end-to-end document parsing, addressing the persistent scarcity of faithfully annotated parsing corpora. Our contributions are threefold. First, we build a scalable synthesis engine, pairing a controllable rendering framework with an iterative refinement loop, and use it to construct and open-source Infinity-Doc2-5M: a 5-million-sample bilingual (Chinese/English) corpus spanning diverse document types, annotated with element bounding boxes, canonical content forms (Markdown, HTML, LaTeX, SMILES, structured charts), and full-page reading order. Second, we introduce a verifiable, multi-task reward system that enables Joint Reinforcement Learning across eight co-trained objectives (document parsing, layout analysis, table parsing, math formula parsing, chart parsing, chemical formula parsing, document VQA, and general multimodal understanding), unifying perception, structure, and reasoning in a single optimization signal. Third, we release two variants under a shared architecture: Infinity-Parser2-Flash, optimized for low-latency inference with a 3.68x throughput gain over Infinity-Parser-7B, and Infinity-Parser2-Pro, engineered for precision-critical settings. Infinity-Parser2-Pro reaches state-of-the-art 87.6% on olmOCR-Bench and 74.3% on ParseBench, surpassing DeepSeek-OCR-2, PaddleOCR-VL-1.5, and MinerU2.5, with strong generalization to charts, chemical formulas, and document VQA.
Zuming Huang, Jun Huang, Kexuan Ren +12
Jul 8, 2026cs.RO

Behavior Foundations for Quadruped Robots: ABot-C0 Technical Report

The motion controller is one of the most fundamental modules in embodied intelligence systems. Driven by large-scale human motion-capture data and the motion-tracking paradigm, humanoid control has achieved remarkable progress in recent years. However, migrating this recipe to the quadrupedal setting is far less straightforward: animal motion data is scarcer and harder to capture at scale than human data, and cross-embodiment retargeting remains fragile. We present ABot-C0, a generalist motion-control system for quadruped robots that establishes three complementary behavior foundations: a scalable multi-source motion-data pipeline, robust policy learning across motion tracking, locomotion, and scene interaction, and a unified deployment stack for reliable real-world operation. Fundamentally, we construct a data pyramid through conditional video-generation synthesis, annotated motion capture, teleoperation, and human design, producing 16,074 physically feasible motion clips as the data foundation for diverse motion-learning demands. With large-scale motion data, a Flow-Matching generalist policy demonstrates, for the first time, a scaling law for quadruped motion tracking: performance improves consistently as training scales up, with zero-shot capability to track unseen motions. We then go a step further toward robust all-terrain locomotion by adopting a three-stage privileged-to-perceptive framework with temporal LiDAR memory and terrain-predictive supervision. Collectively, these components form a motion generalist that coordinates multi-policy execution, smooth behavior transitions, energy-efficient control, and safety mechanisms for real-world deployment. Extensive experiments on urban-terrain autonomous navigation and companion-style multimodal interaction demonstrate that quadruped robots can move beyond functional demos toward product-level behavioral intelligence.
Xufeng Zhao, Fuzhi Yang, Jianhui Chen +17
Jul 7, 2026cs.CV

Harrison.Rad 1.5 Technical Report: A radiology foundation model that can draft reports from images, priors and clinical context

Imaging demand is growing faster than the radiology workforce can expand, and reporting backlogs cannot be resolved through training and recruitment alone. The most direct opportunity is reducing the time and effort radiologists spend producing reports, a task that requires interpreting images, integrating clinical history and prior studies, and drafting structured findings. We present Harrison.Rad 1.5 (HR1.5), a radiology-specific multimodal large language model that accepts interleaved text and visual inputs and generates structured and unstructured text across plain-film radiology, spanning computed radiography, chest, musculoskeletal, abdominal, spine, and pelvic x-rays, and mammography. HR1.5 is trained through a three-stage pipeline: domain adaptation of a base language model on radiology reports, contrastive vision-encoder training with curriculum-based hard negatives on ~6 million image-report instances, and visual-question-answering fine-tuning on multi-turn conversations. We evaluate it with a Findings-Diagnosis scoring framework that extends RadGraph-XL entity extraction with ontology-based synonym matching and polarity-contradiction detection, benchmarked on RadBench, a simulated FRCR 2B Short Case examination scored against Angoff-method thresholds, ReXGradient, and internal multi-modality datasets. HR1.5 is the only system evaluated to meet the simulated FRCR passing standard and achieves the highest accuracy on closed-format clinical questions, across anatomical regions, on internal multi-body-part and mammography reporting, and on the primary clinically-aligned score for public chest reporting. We further examine explainability and model behaviour, including question-sensitive Grad-CAM heatmaps, attention analysis, and confidence estimation, to support responsible future evaluation toward clinical use, and a framework for clinically grounded assessment of report quality.
Suneeta Mall, Vladimir Nekrasov, Ashnil Kumar +5
Jul 3, 2026cs.MA

Second MOASEI Competition at AAMAS'2026: A Technical Report

We describe the 2026 Methods for Open Agent Systems Evaluation Initiative (MOASEI) Competition, a benchmark event for evaluating multi-agent decision-making under open-system conditions. Building on the inaugural 2025 competition, the 2026 edition retained wildfire fighting, cybersecurity, and ride-sharing domains while adding a bonus wildfire track with frame openness, in which agent equipment states such as suppressant capacities and firefighting range vary over time. The competition also expanded its reporting metrics to emphasize total task completions, mean task-completion time, and mean value of completed tasks. Participation in 2026 was limited: eight teams registered, but only one team submitted a final entry, and that entry targeted the ride-sharing track. The submitted DLC approach used planning and replanning to solve routing problems across agents as passengers appeared. This report summarizes the 2026 competition design, highlights differences from the previous year, and reports ride-sharing evaluation results against baseline policies. DLC is recognized as the 2026 ride-sharing track winner among submitted teams.
Ceferino Patino, Tyler J. Billings, Alireza Saleh Abadi +4
Jul 2, 2026cs.CL

Gemma 4 Technical Report

We introduce Gemma 4, a new generation of open-weight, natively multimodal language models in the Gemma model family. Designed to advance compute efficiency and reasoning, the Gemma 4 model suite features dense and Mixture-of-Experts architectures, ranging from 2.3B to 31B parameters. Alongside improved vision and audio encoders for all model sizes, we propose a unified, encoder-free architecture for our 12B model, which ingests raw audio and image patches. Furthermore, we integrate a thinking mode, enabling Gemma models to generate reasoning traces prior to responding. We improve inference speed, memory, and compute efficiency, as well as long-context abilities through critical design choices. Gemma 4 establishes a leap in performance across STEM, multimodal, and long-context benchmarks, and rivals larger, frontier open models in human-rated tasks.
Gemma Team, Sherif El Abd, Vaibhav Aggarwal +298
Jul 1, 2026cs.RO

Technical Report: Asynchronous Distributed Trajectory Estimation of Multi-Robot Systems

Distributed trajectory estimation arises in many applications across robotics, but existing implementations typically do not consider asynchrony in agents' communications and computations. Therefore, we propose an asynchronous block coordinate descent algorithm for distributed trajectory estimation. We consider a team of agents that observes a team of robots and estimates the robots' states over a sliding window. The agents solve an approximation of the maximum a posteriori estimation problem, which we derive. We show this approximation introduces negligible errors and eliminates up to 96.9% of communications among agents. Next, we prove that agents' iterates converge exponentially fast to the optimal estimate of the robots' states. Simulations show that this approach has up to 64% less error than a comparable state-of-the-art algorithm. Experiments on mobile robots show this approach is robust to delays whose lengths span three orders of magnitude.
Adam Pooley, Matthew Hale
Jul 1, 2026cs.CV

Evaluating Intellectual Property Guardrails of Generative Image Models: A Technical Report

Generative image models are capable of producing images that bear a strong resemblance to, or replicate, recognizable intellectual property (IP). In this technical report, we present a benchmark and automated evaluation pipeline to test for evidence of IP guardrails in generative image models along with the propensity for these models to generate images with recognizable IP. The IP categories we tested include fictional characters, celebrity likeness, and commercial logos and do not encompass the full range of IP which may be implicated by image generation models. We evaluated fourteen widely used text-to-image models, including three self-hosted open weights models and eleven private models. While all of the private models were observed to refuse generations at some level due to IP guardrails, the frequency of generation refusals varied substantially among models. The refusal rates also varied considerably across the different IP categories tested. Commercial logos were refused least frequently and were successfully generated at the highest rate, on average. Though the rate varies, all models tested readily generated images containing recognizable IP as of March 2026.
Austin T. Hoag, Apostolos Modas, Yunhao Ba +9
Jun 30, 2026cs.AI

Xiaomi-GUI-0 Technical Report

Graphical user interface (GUI) agents build on vision-language models to complete user tasks end-to-end in real applications through interface actions such as tapping, swiping, text entry, and navigation. However, existing GUI agents are trained and evaluated largely on offline trajectories, simulated environments, and standardized benchmarks. These differ substantially from real applications in interface layout, interaction logic, and abnormal-state distribution, and cannot faithfully characterize execution stability in real-world use, where account states, permission dialogs, payment authentication, and risk control continually reshape the state distribution and open a persistent gap between benchmark scores and real usability. To close this gap, we propose Xiaomi-GUI-0, a native multimodal GUI agent for real mobile environments, trained and evaluated within a real-device closed loop. At its core is a real-device-dominant hybrid infrastructure, where physical devices are the primary execution environment and sandboxes provide auxiliary support, so that data collection, training, rollout, and evaluation share an execution distribution close to real deployment. We construct multi-source training data spanning high-frequency head tasks, high-generalization data for long-tail intents, and capability-enhancement data for reflection and memory, and introduce an error-driven data flywheel that turns failure trajectories into corrected actions, reflective explanations, and recovery demonstrations. The model is trained through a progressive three-stage pipeline of supervised fine-tuning, step-level reinforcement learning, and agentic reinforcement learning. Evaluated on public benchmarks and our in-house RealMobile, Xiaomi-GUI-0 achieves 72.0% success on RealMobile and 78.9% on AndroidWorld, while substantially improving execution stability and abnormal-state recognition in real-world tasks.
Wanxia Cao, Chengzhen Duan, Pei Fu +29
Jun 30, 2026eess.SP

DOSE-I: A Multimodal Biosignal Dataset of Procedural Sedation for Endoscopy -- Technical Report

In this document, we describe characteristics and technical details of the multimodal biosignal dataset DOSE-I of procedural sedation for endoscopy published on zenodo. The DOSE-I dataset includes 78.5 hours of recording in 171 records ranging from 6.7 to 70.8 minutes (mean: 27.5, SD: 11.6) of 281 endoscopic procedures. 1129 (median: 6 per record) transitions of consciousness and 7328 (median: 39 per record) individual sedation depth labels were recorded. In addition to clinically annotated biosignals, the DOSE-I dataset provides detailed static data about the respective study subject and metadata about the respective recordings. To further support future research, we provide details about artifact detection and preprocessed pEEG features, too. C code used for this preprocessing is provided separately via Github.
Jakob Garbe, Jan W. Kantelhardt, Katja Seeliger +1
Jun 25, 2026cs.CV

JuZhou 1.0 Technical Report: The First Edge-Native Text-to-Image Foundation Model Trained Entirely on China-Developed AI Accelerators

Text-to-image (T2I) diffusion models typically require substantial computational resources and cloud infrastructure, posing significant challenges for edge deployment in terms of latency, cost, and user privacy. We present JuZhou 1.0, an ultra-lightweight T2I foundation model designed for fully offline, on-device execution. JuZhou 1.0 achieves its efficiency through four key designs: (1) a compact image-generation backbone consisting of a 0.385B-parameter denoising U-Net and a 1.90M-parameter distilled decoder, totaling approximately 0.387B parameters; (2) Rectified Flow training combined with DMD2 distillation, reducing inference to 4 sampling steps; (3) Chinese semantic alignment trained on 9M curated image-text pairs, enabling direct Chinese prompting without external translation at inference time; and (4) a training and distillation pipeline completed on domestically developed Sugon K100 AI accelerators without relying on NVIDIA GPUs for training or distillation. Despite its compact scale, the 28-step base model of JuZhou 1.0 achieves an overall GenEval score of 0.69, outperforming published baselines including SDXL (2.6B, 0.55), SD3-Medium (2B, 0.62), and IF-XL (4.3B, 0.61). We further validate the full poetry-to-image pipeline on Android and the core CLIP-U-Net-VAE generation branch on iOS. On a smartphone powered by the Snapdragon 8 Elite Gen 5 Mobile Platform, the 4-step U-Net denoising branch runs in approximately 1.6 seconds, while the full Android poetry-to-image pipeline takes 4.5 seconds with on-device prompt refinement on Xiaomi 17 Pro Max. These results position JuZhou 1.0 as a practical approach to mobile text-to-image generation and provide a concrete reference for Chinese-native generation, domestic-compute training, and fully offline on-device deployment after one-time installation.
Ce Chen, Congrui Wang, Yonglin Li +23
Jun 24, 2026cs.AI

iFLYTEK-Embodied-Omni Technical Report

General-purpose embodied agents must understand multimodal instructions, anticipate how their environment will evolve, and produce precise control actions over extended horizons. Existing approaches typically specialize in visual-language reasoning, video-based world modeling, or action generation, while cascaded pipelines that first synthesize future observations and then infer actions can introduce interface bottlenecks and compound prediction errors. We present iFLYTEK-Embodied-Omni, a unified multimodal foundation model that jointly models vision(videos and images), language, and action within a single Omni framework. Its modality-specific visual-language, video-generation, and action-generation components communicate through shared multimodal self-attention. This design establishes brain-cerebellum collaboration: the vision-language modeland video generation model form a high-level brain for instruction understanding, task planning, progress tracking, and future visual-state prediction, whereas the action generation modelserves as a low-level cerebellum that directly converts planned subgoals and shared multimodal context into executable action chunks. To develop these capabilities, we combine action-annotated and action-free embodied videos from human demonstrations and robot interactions with embodied reasoning, embodied perception, and general-purpose image-text data to construct a comprehensive dataset. We further adopt a four-stage strategy that progressively trains the VLM, VGM, and AGM before jointly fine-tuning the complete model.
Yuan Zhang, Jingfei Ni, Guanchen Lu +12
Jun 23, 2026cs.SD

ZONOS2 Technical Report

We present ZONOS2 8B, our latest TTS model, which achieves state-of-the-art naturalness, prosody, and voice cloning fidelity. We improve upon Zonos-v0.1 across scale, data, and training recipe. We scale the model from 1.6B to 8B total parameters (900M active) with a novel mixture-of-experts (MoE) backbone, improving inference latency and throughput. We expand our training corpus from 200K to over 6M hours using a new data processing pipeline, and we simplify our post-training and conditioning recipes to improve naturalness and voice cloning fidelity. We evaluate ZONOS2 8B on quality, speaker similarity, WER, and ZTTS1-Eval, our novel TTS benchmark, where it performs competitively with state-of-the-art systems while maintaining good streaming latency. We release our model weights and example inference code under an Apache 2.0 license on GitHub and Hugging Face.
Gabriel Clark, Sofian Mejjoute, Mohamed Osman +2
Jun 23, 2026cs.AI

LemonHarness Technical Report

As large language model (LLM) agents are applied to longer tasks, they increasingly modify workspace state across multiple rounds of iteration. However, agents typically observe only tool outputs and log fragments, while the actual state changes occur in the file system. Without explicit workspace boundaries, state-changing operations such as file writes and temporary artifact generation may scatter changes across paths. Over time, these weakly constrained changes accumulate, making states such as modified files difficult to track. This paper presents LemonHarness, an integrated execution framework for long-horizon agents. LemonHarness establishes an explicit execution boundary by constraining state-changing operations within a clearly defined workspace and bringing model invocation, tool execution, and rule knowledge within a single controlled boundary. State-changing operations, including file writes, dependency installation, and temporary artifact creation, are executed through structured tool interfaces, with execution feedback recorded as observations available to subsequent model decisions. The system also introduces a reusable rule knowledge base, which turns recurring execution rules and acceptance criteria into runtime knowledge. LemonHarness further adds a time-aware execution mechanism that exposes elapsed and remaining budget to the model, so it can rebalance exploration, implementation, and validation effort as time pressure shifts and avoid timeouts from long waits or excessive verification. On Terminal-Bench 2.0, LemonHarness_GPT-5.3-CodeX reached 84.49% accuracy over 445 trials; pairing the same framework with the stronger GPT-5.5 backbone raised the average accuracy to 86.52% across five jobs. The results suggest that a unified runtime boundary, callable rule knowledge, and time-aware execution can improve the stability of long-horizon agent execution.
Kailong Ren, Fubo Sun, Jiachen Liu +18
Jun 19, 2026cs.LG

Sakana Fugu Technical Report

The capabilities of frontier Large Language Models (LLMs) continue to advance, with different providers increasingly specializing in distinct domains. This raises a natural next objective: how to combine the individual specializations of various LLMs into a collectively intelligent system. To this end, we report the development of Sakana Fugu, a family of orchestrator models that harness and amplify the capabilities of an LLM agent team. Fugu models are themselves language models trained to understand user queries and dynamically devise agentic scaffolds to solve them. Through these adaptive scaffolds, Fugu accesses performance beyond any individual LLM agent, achieving state-of-the-art results compared to other publicly accessible models across a range of challenging tasks, including SWE-Bench Pro, Terminal Bench, LiveCodeBench, GPQA-Diamond, Humanity's Last Exam, and CharXiv Reasoning. We release two models: Fugu, which balances performance with latency for everyday use, and Fugu-Ultra, which prioritizes answer quality on the hardest problems. We describe our training paradigm, which encompasses large-scale fine-tuning, evolutionary algorithms, and reinforcement learning approaches, along with the infrastructure and core design principles that turn these methods into a production system. We hope this report encourages further research into multi-agent systems and dynamic, query-adaptive agentic scaffolds as a path toward the next frontier of AI capabilities, accessed through collective intelligence.
Yujin Tang, Edoardo Cetin, Jinglue Xu +11
Jun 17, 2026cs.AI

Toten: A Knowledge-Based System For Structure-Preserving Representation Of Physical Quantities And Technical Notation In Brazilian Portuguese

AI pipelines that reason quantitatively over technical text depend on input where physical quantities, numbers, units, and symbolic expressions arrive intact; when these entities fragment at tokenization, errors propagate downstream. Byte-Pair Encoding, optimized for vocabulary compression, is blind to such entities and fragments them into arbitrary subwords -- a problem aggravated in technical Brazilian Portuguese. We present TOTEN, a knowledge-based system whose input representation preserves each technical entity as a whole, typed unit: vocabulary is not derived statistically but classified declaratively under a formal ontology of engineering entities (OEE). The core is the triple <O, classify, {inst_tau}>: types, principles, and invariants; a classifier mapping raw text into typed regions; and instantiators yielding a self-descriptive representation. Integrity rests on deterministic coupling to three external authorities: Pint (dimensional), Unicode Character Database (typographic), and RSLP (Portuguese morphology). We evaluate four properties verifiable by construction -- atomicity, dimensional equivalence, typographic robustness, numerical reconstruction -- on an internal benchmark (EngQuant, N=800) and four Brazilian Portuguese external corpora (N=1771 eligible cases), and report detection recall. Against eight state-of-the-art baselines, TOTEN reaches unit atomicity in all contrasts and reconstruction of 0.775-0.904 externally vs. 0.627-0.703 for the best (Quantulum3); on EngQuant, 0.780 vs. 0.340. Differences are significant (McNemar, Holm-corrected). Spearman correlation between internal and external rankings confirms concurrent validity of the control benchmark. TOTEN shows statistical parity with Pint in dimensional equivalence. The result is a structurally faithful, auditable, low-cost input layer for intelligent systems on technical knowledge, without generative models.
Antonio de Sousa Leitão Filho, Allan Kardec Duailibe Barros Filho, Fabrício Saul Lima. Selby Mykael Lima dos Santos +1
Jun 16, 2026cs.RO

Qwen-RobotNav Technical Report: A Scalable Navigation Model Designed for an Agentic Navigation System

Agentic navigation systems require a base navigation model whose observation strategy can be externally reconfigured at inference time, because instruction following, object search, target tracking, and autonomous driving share the same perception-planning backbone yet demand fundamentally different strategies for consuming the visual stream. We present Qwen-RobotNav, a scalable navigation model built on Qwen-RobotNav that addresses it through a parameterised interface with two complementary dimensions: multiple task modes that select the navigation behaviour, and controllable observation parameters (e.g., token budget, per-camera weights) that govern how visual history is encoded. With training-time randomization over all parameters, Qwen-RobotNav is robust to any inference-time configuration requiring zero architectural modification to the Qwen-RobotNav backbone. We train Qwen-RobotNav on 15.6M samples; co-training with vision-language data prevents the collapse into reactive action-sequence mappers observed in trajectory-only training. The parameterised interface also makes Qwen-RobotNav a natural building block for agentic systems: for long-horizon scenarios, an upper-level planner decomposes goals into sub-tasks and dynamically switches Qwen-RobotNav's task mode and context strategy mid-episode, composing complex behaviours from repeated calls to the same model. Extensive experiments show that Qwen-RobotNav sets new state-of-the-art results across major navigation benchmarks. The model exhibits favourable scaling from 2B to 8B parameters, with joint multi-task training developing a shared spatial-planning substrate that transfers across task families, and demonstrates strong zero-shot generalisation to real-world robots across diverse environments.
Jiazhao Zhang, Gengze Zhou, Hale Yin +32
Jun 16, 2026cs.RO

Qwen-RobotManip Technical Report: Alignment Unlocks Scale for Robotic Manipulation Foundation Models

Foundation models in language and multimodality achieve strong generalization by aligning heterogeneous data under a unified formulation and training at scale. In this report, we investigate whether this scaling recipe can be applied to robotic manipulation to achieve genuine generalization. This is challenging because, unlike text, manipulation data is heterogeneous by nature, expensive to collect, and narrow in diversity, making alignment and scale simultaneously difficult. We present Qwen-RobotManip, a generalizable Vision-Language-Action foundation model built on Qwen-VL. Qwen-RobotManip introduces a unified alignment framework across the representation, motion, and behavioral dimensions of manipulation, making large-scale multi-source training coherent rather than conflicting. This alignment capability in turn enables Qwen-RobotManip to absorb manipulation data at a scale that prior training regimes could not sustain. A human-to-robot synthesis pipeline converts egocentric hand demonstrations into robot trajectories across 15 platforms, and a rigorous curation pipeline harmonizes heterogeneous datasets. Using only open-source datasets and human videos without proprietary data collection, Qwen-RobotManip constructs a ~38,100-hour pretraining corpus and exhibits emergent generalization capabilities, including zero-shot instruction following, robustness to perturbations, reactive error recovery, and cross-embodiment transfer. We find that standard benchmarks fail to capture pretraining quality and instead adopt OOD settings including RoboCasa365, LIBERO-Plus, EBench, RoboTwin-Clean2Rand, RoboTwin-IF, and RoboTwin-XE. Qwen-RobotManip substantially outperforms prior state-of-the-art models, including ππ0.5, across all OOD settings, ranks 1st in RoboChallenge with a 20% relative improvement, and is validated on real-robot platforms including AgileX ALOHA, Franka, UR, and ARX.
Haoqi Yuan, Zhixuan Liang, Anzhe Chen +20
Jun 15, 2026cs.LG

ProCUA-SFT Technical Report

Training computer-use agents (CUAs) -- models that interact with graphical desktops through screenshots and keyboard/mouse actions -- requires large-scale, diverse trajectory data collected in full desktop environments. The largest public resource, AgentNet (22.5K human trajectories), leads to negative transfer when used for supervised fine-tuning (SFT): continuing training UI-TARS 7B on AgentNet causes OSWorld success rate to fall from 26.3% to 8-10%. We present ProCUA-SFT, a dataset of 3.1M step-level SFT samples distilled from 93K synthetic trajectories across 2,484 application combinations. The dataset is produced by a fully automated pipeline that (i) synthesizes grounded tasks on live desktops seeded with real-world content -- 912 spreadsheets from SpreadsheetBench, approximately 10K permissively-licensed presentations from Zenodo10K, and multi-application OSWorld configs -- and (ii) verifies each task's feasibility through binary precondition checking before rollout. A single VLM (Kimi-K2.5) serves as goal generator, precondition judge, and trajectory executor, eliminating planner-actor capability gaps. Each trajectory is expanded into step-prefix samples that exactly reproduce the context layout seen at inference time. Fine-tuning UI-TARS 7B on ProCUA-SFT for one epoch yields 45.0% on OSWorld -- an 18.7 percentage-point improvement over the base model and over 35% above AgentNet-trained counterparts. A subset of ProCUA was incorporated into the training data for the Nemotron 3 Nano Omni model, contributing to its computer-use capabilities.
Jaehun Jung, Ximing Lu, Brandon Cui +11
Jun 15, 2026cs.CV

Qwen-RobotWorld Technical Report: Unifying Embodied World Modeling through Language-Conditioned Video Generation

We introduce Qwen-RobotWorld, a language-conditioned video world model for embodied intelligence. With natural language as a unified action interface, it predicts physically grounded future visual trajectories from current observations across robotic manipulation, autonomous driving, indoor navigation, and human-to-robot transfer. This unified formulation provides three promising application directions: synthetic data generation for policy training augmentation, scalable virtual environments for policy evaluation, and language-guided planning signals for downstream robot control. This is achieved through a three-part design: a) Double-Stream MMDiT with MLLM Action Encoding, where a 60-layer double-stream diffusion transformer couples frozen Qwen2.5-VL semantics with video-VAE latents through layer-wise joint attention; b) Embodied World Knowledge (EWK), an 8.6M video-text corpus (200M+ frames) with action-language mapping over 20+ embodiments and 500+ action categories; and c) General+Expert Progressive Curriculum, a two-stage training strategy that first learns general visual priors and then injects embodied specialization under a shared language interface. Extensive results show strong competitiveness: ranks 1st overall on EWMBench and DreamGen Bench, outperforms all open-source models on WorldModelBench and PBench. Additional zero-shot analyses on RoboTwin-IF benchmark further support robust generalization and multi-view consistency.
Jie Zhang, Xiaoyue Chen, Anzhe Chen +36
Jun 7, 2026cs.DC

Aperon Technical Report: Hierarchical No-Pointer Tangent-Local Search for High-Dimensional Approximate Nearest Neighbors

We present HNTL (Hierarchical No-pointer Tangent-Local), the core vector indexing and candidate generation framework of the Aperon vector memory system. Proximity graphs (e.g., HNSW) incur a heavy pointer tax in memory overhead and induce irregular memory accesses that stall CPU pipelines. HNTL resolves this by partitioning the high-dimensional space into local, coherent grains, representing vectors as low-dimensional coordinates on local tangent spaces, and scanning them sequentially using a pointerless Block-SoA (Structure-of-Arrays) layout. On anisotropic manifold data (d=768, N=10,000), local PCA captures 96.3% of the variance, allowing HNTL to achieve a final Rerank Recall@10 of 1.0000 with a candidate pool size of only C=20 vectors. Hardware profiling via Apple kperf CPU Performance Monitoring Unit (PMU) counters demonstrates a 3.61x speedup (4.137 ns/vector vs. 14.951 ns/vector) for our NEON auto-vectorized C++ Block-SoA scan engine over standard pointer-chasing graph traversals, driven by a 3.59x IPC (Instructions Per Cycle) and near-zero L1/L2 data cache misses.
Yong Fu
Jun 5, 2026cs.SD

dots.tts Technical Report

We present dots.tts, a 2B-parameter continuous autoregressive text-to-speech (TTS) foundation model that models speech in a continuous latent space. Compared with existing continuous autoregressive models, our key innovations are threefold. First, we train an AudioVAE with multiple objectives to build a semantically structured and prediction-friendly continuous speech space. Second, we use full-history conditioning in the flow-matching head to preserve long-range consistency and reduce drift during generation. Third, we apply reward-free self-corrective post-training to the flow-matching head to further improve robustness and acoustic quality. After being trained on a large-scale multilingual corpus, dots.tts achieves the best average performance on Seed-TTS-Eval, with WERs of 0.94%/1.30%/6.60% and SIM scores of 81.0/77.1/79.5 on the zh/en/zh-hard test sets, respectively. Across other benchmarks, dots.tts also consistently demonstrates open-source state-of-the-art performance, exhibiting strong generation stability, voice cloning ability, and emotional expressiveness. For efficient inference, we further apply CFG-aware MeanFlow distillation, enabling low-latency speech generation with first-packet latencies of 85/54 ms in output streaming and dual-streaming modes, respectively. To facilitate reproducible research and practical deployment, we release the training and inference code, together with the pretrained, post-trained, and MeanFlow-distilled checkpoints, under the Apache 2.0 license.
Shi Lian, Changtao Li, Bohan Li +6
Jun 5, 2026cs.SD

VoxCPM2 Technical Report

We present VoxCPM2, a https://info.arxiv.org/help/prep#abstractsfully open-source multilingual and controllable speech generation foundation model that extends the hierarchical diffusion-autoregressive modeling paradigm of VoxCPM. VoxCPM2 advances the framework in three key dimensions: (i) capability, by unifying 30 languages, 9 Chinese dialects, natural-language voice design, style-controllable voice cloning, and high-fidelity continuation cloning within a single backbone; (ii) quality, through an asymmetric AudioVAE that encodes at 16 kHz and reconstructs at 48 kHz, enabling implicit super-resolution with high encoding efficiency; and (iii) scale, by jointly scaling the model to 2B parameters and the training data to over 2 million hours of multilingual speech. To support these diverse capabilities within one model, we introduce a unified sequence organization that expresses all generation modes through different arrangements of the same input building blocks, allowing joint training under a single set of parameters and objective. VoxCPM2 achieves state-of-the-art or competitive performance on public zero-shot and instruction-following TTS benchmarks. On our internal 30-language evaluation set, it attains an average WER of 1.68%. These results demonstrate that hierarchical continuous-latent modeling, without relying on any external discrete speech tokenizer, offers a viable and powerful foundation for large-scale multilingual and controllable speech generation. The model weights, fine-tuning code, and inference tools are publicly released under the Apache 2.0 license to foster community research and development.
Yixuan Zhou, Guoyang Zeng, Xin Liu +15
Jun 4, 2026cs.IR

OneReason Technical Report

Generative recommendation models in the OneRec family have been widely deployed in many real-world services, such as short-video, live-streaming, advertising, and e-commerce. However, these generative models can only benefit from the scaling advantage, while their reasoning ability is hard to activate, since we cannot construct meaningful Chain-of-Thought (CoT) sequences consisting of itemic tokens only. Inspired by the success of the reasoning-style ``think before answer'' paradigm in the LLM field, we conduct preliminary studies (i.e., OneRec-Think, OpenOneRec) to explore reasoning capability in generative recommendation. Nevertheless, we notice an unexpected phenomenon: the thinking mode does not show advantages over the non-thinking mode. Drawing insights from recent findings on CoT robustness in multi-modal language models, we argue that effective reasoning in recommendation rests on two factors: perception, the ability to ground itemic tokens in their underlying language semantics, and cognition, the ability to reorganize a user's behavior sequence into coherent latent interest points. We therefore propose OneReason, which includes: (1) strong itemic token perception in pre-training, (2) a three-level cognition-enhanced CoT format for recommendation tasks in SFT, and (3) a specialize-then-unify training recipe in RL to enhance the thinking ability.
OneRec Team, Biao Yang, Boyang Ding +81
May 29, 2026cs.CV

Zamba2-VL Technical Report

We present Zamba2-VL, a suite of vision-language models built on Zamba2, a hybrid language-model architecture combining Mamba2 state-space layers with a small number of shared transformer blocks. Across a broad range of image understanding, reasoning, OCR, grounding, and counting benchmarks, Zamba2-VL is competitive with leading Transformer-based open-weight VLMs of comparable scale, including the Molmo2, Qwen3-VL, and InternVL3.5 families, and substantially outperforms prior SSM-based and hybrid VLMs such as VL-Mamba, Cobra, and mmMamba. Inheriting the near-linear prefill compute and small, near-constant recurrent state of its Zamba2 backbone, Zamba2-VL delivers roughly an order of magnitude lower time-to-first-token (TTFT) than these Transformer baselines at matched parameter scale, with the efficiency gap most pronounced at the smaller 1.2B and 2.7B scales most relevant to on-device and edge deployment. We release three models -- 1.2B, 2.7B, and 7B -- together with inference code at https://huggingface.co/collections/Zyphra/zamba2-vl.
Hassan Shapourian, Kasra Hejazi, Olabode M. Sule +1
May 29, 2026cs.CL

Mellum2 Technical Report

We present Mellum 2, an open-weight 12B-parameter Mixture-of-Experts (MoE) language model with 2.5B active parameters per token. Mellum 2 is a general-purpose language model specialized in software engineering, spanning code generation and editing, debugging, multi-step reasoning, tool use and function calling, agentic coding, and conversational programming assistance, and it is the successor to the completion-focused 4B dense Mellum model. The architecture builds on the Mixture-of-Experts (64 experts, 8 active) and combines Grouped-Query Attention with 4 KV heads, Sliding Window Attention on three of every four layers, and a single Multi-Token Prediction head that doubles as both an auxiliary pre-training objective and a built-in draft model for speculative decoding; each choice was validated by ablation with inference efficiency on commodity GPUs as a design constraint. Pre-training spans approximately 10.6 trillion tokens through a three-phase curriculum that progressively shifts the mixture from diverse web data toward curated code and mathematical content, optimized with Muon under FP8 hybrid precision and a Warmup-Hold-Decay schedule with linear decay to zero. The pre-trained base is extended to a 128K context window via a layer-selective YaRN and then post-trained in two stages (supervised fine-tuning followed by RLVR), yielding two released variants: an Instruct model that answers directly and a Thinking model that emits an explicit reasoning trace before its final answer. Across code generation, math and reasoning, tool use, knowledge, and safety benchmarks, Mellum 2 is competitive with open-weight baselines in the 4B-14B range while running at the per-token compute of a 2.5B dense model. We release the base, instruct, and thinking checkpoints, together with this report on the architecture decisions, data pipeline, and training recipe behind them, under the Apache 2.0 license.
Marko Kojic, Ivan Bondyrev, Aral de Moor +6
May 27, 2026cs.CR

Technical Report: Exploring the Emerging Threats of the Agent Skill Ecosystem

We analyzed 3,984 AI agent skills from major marketplaces and found 76 confirmed malicious payloads, including credential theft, backdoor installation, and data exfiltration. 13.4% of all skills contain at least one critical-level security issue and at least 8 manually confirmed malicious skills remain publicly available on clawhub.ai as of the date of publication. This report documents our methodology, presents a threat taxonomy based on real-world samples, and details the attack patterns we observed. As skill marketplaces grow rapidly and AI agents gain access to sensitive credentials and systems, automated security analysis is no longer optional.
Luca Beurer-Kellner, Aleksei Kudrinskii, Marco Milanta +3
May 27, 2026cs.CV

ABot-OCR Technical Report

We introduce ABot-OCR, an end-to-end vision-language model that transcribes a page image directly into clean Markdown in a single forward pass. By doing so, our approach completely eliminates the need for brittle modular orchestration. To maximize parsing fidelity, we develop a dedicated data engine to provide large-scale, structurally consistent supervision. Furthermore, we propose Decoupled Heterogeneous Document Optimization, a structure-constrained reinforcement learning method that sharpens textual accuracy and strictly enforces markup well-formedness beyond supervised fine-tuning alone. Extensive evaluations demonstrate the superior performance of our framework. On the OmniDocBench v1.5 and v1.6 benchmarks, ABot-OCR achieves state-of-the-art scores of 92.81 and 93.30 among all end-to-end systems, substantially narrowing the performance gap relative to strong pipeline baselines. Finally, comprehensive multilingual text recognition across ten diverse languages further confirms the robust generalizability of ABot-OCR.
Kaitao Jiang, Ruiyan Gong, Xiaolong Cheng +3
May 26, 2026cs.CV

LongCat-Video-Avatar 1.5 Technical Report

Despite advances in audio-driven video generation, achieving commercial-grade stability remains challenging. We present LongCat-Video-Avatar 1.5, an upgraded open-source framework prioritizing systematic engineering and production-readiness over architectural novelty. By upgrading the audio encoder to Whisper Large and meticulously scaling our training recipes, v1.5 achieves accurate lip-synchronization, full-body temporal stability, and robust long-video generation with strict identity consistency. Through rigorous data curation and RLHF Training, the model readily generalizes to stylized domains such as anime and animals, and natively handles complex real-world conditions, such as multi-person interactions and object handling. Furthermore, addressing the practical demands of industrial deployment, we employ advanced step distillation to accelerate inference to an optimal 8 NFE, achieving a favorable trade-off between serving efficiency and visual fidelity. The superiority of our approach is validated through extensive quantitative metrics and a rigorous human evaluation conducted on a comprehensive benchmark of over 500 diverse test cases. Results show that v1.5 achieves competitive or superior performance compared to leading closed-source systems (e.g., HeyGen, OmniHuman 1.5, Kling Avatar 2.0) across human-likeness ratings and expert-level quality assessments on our benchmark. With its open-source release, LongCat-Video-Avatar 1.5 narrows the gap between academic research prototypes and commercial-grade deployment.
Meituan LongCat Team, Xunliang Cai, Meng Cheng +10
May 25, 2026cs.CL

Llamion Technical Report

We release Llamion, a family of 14B-parameter open-weight language models obtained by transforming Orion-14B into the standardized Llama-family architecture. The transformation is performed by Efficient Knowledge Preservation for Transformation (KEPT), a recipe that combines (i) Normal Parameter Mapping (NPM) for unchanged modules, (ii) Optimized Parameter Mapping (OPM), a training-free LayerNorm-to-RMSNorm initialization we prove optimal under the near-zero-mean activation regime induced by weight decay, and (iii) Cross-architecture Knowledge Distillation (XKD), an equal-size frozen-teacher distillation that aligns the converted model's outputs with the source model's on any reasonable input distribution. Llamion recovers Orion's behaviour on H6, MT-Bench, and KoMMLU with only ~123M tokens on a single A100 in four days; Llamion-Base reaches 66.87% on KoMMLU, exceeding the next-best entry of the Open Ko LLM Leaderboard by >7.0 absolute points at submission time. Capabilities entirely absent from the transfer corpus (Python programming and 200K-token context handling) survive the architectural transition intact. We release three checkpoints (Base, Chat, LongChat) that load with trust_remote_code=False in the Hugging Face Transformers library.
Kisu Yang, Yoonna Jang, Hyeonseok Moon +6
May 25, 2026cs.CV

ERNIE-Image Technical Report

We introduce ERNIE-Image, an open-source text-to-image generation model built upon an 8B single-stream DiT architecture. ERNIE-Image aims to bridge the gap between current open-source models and leading closed-source systems through more effective mining of large-scale pre-training data and improved supervision quality throughout training. During pre-training, we adopt a bottom-up data construction pipeline that combines fine-grained image categorization, rich caption annotation, aesthetic assessment, and hierarchical sampling. This strategy reduces data noise while preserving long-tail concepts and detailed real-world knowledge, providing a stronger foundation for complex generation tasks. In the post-training stage, we use a top-down data construction pipeline for high-demand scenarios, diversify prompt annotations to better match real user inputs, and apply a stabilized DPO strategy to align the model with human aesthetic preferences. We further train ERNIE-Image-Turbo for efficient 8-NFE generation and propose MT-DMD to mitigate capability drift during distillation. To make the model easier to use in practical scenarios, we equip it with a lightweight Prompt Enhancer that expands concise user intents into structured visual descriptions. In addition, we develop ERNIE-Image-Aes, an industrial-grade aesthetic model, together with ERNIE-Image-Aes-1K, a human-annotated benchmark for realistic aesthetic evaluation. Extensive qualitative and quantitative experiments show that ERNIE-Image achieves leading performance among open-source models and approaches top-tier commercial models in instruction following, text rendering, and aesthetic quality. We release the trained models and aesthetic resources to facilitate further academic research and technical progress in the AIGC community.
Jiaxiang Liu, Zhida Feng, Pengyu Zou +46
May 20, 2026cs.CV

JFAA: Technical Report for the EPIC-KITCHENS-100 Action Anticipation Challenge at EgoVis 2026

We propose JFAA, a JEPA-based Future Action Anticipation method for the EPIC-KITCHENS-100 (EK-100) Action Anticipation task. Inspired by the representation learning and future prediction ability of V-JEPA 2.1, JFAA uses a frozen encoder and predictor to extract observed context features and near-future latent tokens. A lightweight attentive probe is then trained to predict verb, noun, and action logits with separate task queries. To improve robustness, we further build a field-aware ensemble over selected epoch-level predictions, allowing each output field to benefit from its most reliable candidates. Experimental results on the official challenge server show that JFAA achieves first place in the EgoVis 2026 EK-100 Action Anticipation Challenge. Our code will be released at https://github.com/CorrineQiu/JFAA.
Qiaohui Chu, Haoyu Zhang, Yisen Feng +4
May 20, 2026cs.CV

VISTA: Technical Report for the Ego4D Short-Term Object Interaction Anticipation at EgoVis 2026

We propose VISTA, a V-JEPA Integrated StillFast Temporal Anticipator for the Ego4D Short-Term Object Interaction Anticipation (STA) Challenge at EgoVis 2026. Given an egocentric video timestamp, the task requires anticipating the next human-object interaction, including the future active object's bounding box, noun category, verb category, time-to-contact, and confidence score. VISTA follows a StillFast-style design that combines object-centric spatial detection with short-horizon temporal context. Specifically, a COCO-pretrained Faster R-CNN ResNet-50 FPN detector generates object proposals from the last observed high-resolution frame, while a frozen V-JEPA 2.1 temporal branch extracts clip-level egocentric context from the observed video. The temporal representation is injected into the detection pathway through feature modulation and ROI-level context fusion. The fused proposal features are then passed to multi-head STA predictors for box refinement, noun classification, verb classification, time-to-contact regression, and interaction confidence estimation. For the final submission, we further ensemble complementary predictions to improve robustness. Experimental results on the official challenge server show that VISTA achieves first place in the EgoVis 2026 Ego4D STA Challenge. Our code will be released at https://github.com/CorrineQiu/VISTA.
Qiaohui Chu, Haoyu Zhang, Yisen Feng +4
May 18, 2026cs.CV

MARS: Technical Report for the CASTLE Challenge at EgoVis 2026

This report presents MARS, short for Multimodal Agentic Reasoning with Source selection, our system for the CASTLE Challenge at EgoVis 2026. Participants must answer 185 closed-form questions over the CASTLE 2024 dataset. In contrast to prior single-video egocentric benchmarks, CASTLE requires reasoning over four days of activity, 15 synchronized perspectives, official transcripts, and multiple auxiliary modalities, including personal photos, auxiliary videos, gaze, thermal imagery, and heartrate measurements. MARS therefore treats the task as an agentic evidence-selection problem over multimodal sources rather than a purely text-only pipeline. MARS first follows the official CASTLE directory organization to build evidence memories from two primary sources, videos and transcripts, and four auxiliary sources, gaze, heartrate, photos, and thermal imagery. Long videos are converted into captions and DeepSeek-based summaries only because CASTLE videos are too long to fit directly into the model context for every question; this step compresses temporal evidence while keeping photos and other auxiliary media available as source-specific evidence. At inference time, a GPT-5.4 decision agent repeatedly chooses whether to continue reasoning, request a specific missing modality, produce an answer, or fall back to a random option when the evidence remains insufficient. The resulting system achieved second place on the final CASTLE Challenge leaderboard. Our codes are available at https://github.com/Hyu-Zhang/MARS.
Haoyu Zhang, Qiaohui Chu, Yisen Feng +4
May 13, 2026cs.LG

TabPFN-3: Technical Report

Tabular data underpins most high-value prediction problems in science and industry, and TabPFN has driven the foundation model revolution for this modality. Designed with feedback from our users, TabPFN-3 builds on this foundation to scale state-of-the-art performance to datasets with 1M training rows and substantially reduce training and inference time. Pretrained exclusively on synthetic data from our prior, TabPFN-3 dramatically pushes the frontier of tabular prediction and brings substantial gains on time series, relational, and tabular-text data. On the standard tabular benchmark TabArena, a forward pass of TabPFN-3 outperforms all other models, including tuned and ensembled baselines, by a significant margin, and pareto-dominates the speed/performance frontier. On more diverse datasets, TabPFN-3 ranks first on datasets with many classes, and beats 8-hour-tuned gradient-boosted-tree baselines on datasets up to 1M training rows and 200 features. TabPFN-3 introduces test-time compute scaling to tabular foundation models. Our API offering TabPFN-3-Plus (Thinking) exploits this to beat all non-TabPFN models by over 200 Elo on TabArena, rising to 420 Elo on the largest data subset, and outperforms AutoGluon 1.5 extreme while being 10x faster, without using LLMs, real data, internet search or any other model besides TabPFN. TabPFN-3 extends the capabilities of our models, enabling SOTA prediction on relational data (new SOTA foundation model on RelBenchV1) and tabular-text data (SOTA on TabSTAR via TabPFN-3-Plus); and improves existing integrations: a specialized checkpoint, TabPFN-TS-3, ranks 2nd on the time-series benchmark fev-bench, and SHAP-value computation is up to 120x faster. TabPFN-3 achieves this performance while being up to 20x faster than TabPFN-2.5. In addition, a reduced KV cache and row-chunking scale to 1M rows on one H100 with fast inference speed.
Léo Grinsztajn, Klemens Flöge, Oscar Key +38
May 11, 2026cs.CL

Phoenix-VL 1.5 Medium Technical Report

We introduce Phoenix-VL 1.5 Medium, a 123B-parameter natively multimodal and multilingual foundation model, adapted to regional languages and the Singapore context. Developed as a sovereign AI asset, it demonstrates that deep domain adaptation can be achieved with minimal degradation to broad-spectrum intelligence and alignment. Continued pretraining was performed on Mistral Medium 3.1 using a localized 1-trillion tokens multimodal corpus, followed by a 250-billion tokens long-context extension phase. Subsequent post-training incorporated a novel human-annotated Singapore multimodal dataset and curated textual corpus on Singapore culture, knowledge, and legislation, totaling 22-billion tokens. An additional 5 billion tokens of model alignment was performed through Online Direct Preference Optimization. Phoenix-VL 1.5 Medium achieves state-of-the-art performance for its size on Singapore multimodal, legal, and government policy benchmarks while remaining globally competitive on general multimodal intelligence, multilingual, and STEM benchmarks. We also introduce a novel evaluation suite encompassing localized knowledge benchmarks and an institutionally aligned model behavior and safety framework. We report the data curation principles, training methodology, and highlight benchmark and inference performance.
Team Phoenix, :, Arka Ray +30
May 9, 2026cs.IR

UserGPT Technical Report

Personalized user understanding from large-scale digital traces remains a fundamental challenge. Traditional user profiling methods rely on discriminative models and manual feature engineering to predict discrete attributes, often producing fragmented and logically inconsistent profiles that generalize poorly to long-tail behaviors. In this work, we study a generative paradigm in which large language models (LLMs) summarize long and noisy behavioral histories into coherent narratives that capture nuanced user evolution. Our experiments show that even strong LLMs remain limited in complex and implicit personalization reasoning. We propose UserGPT, a framework for improving LLM-based persona understanding through both attribute generation and summary generation. To address the scarcity of real-world behavioral data, we develop a User Behavior Simulation Engine that produces realistic and complex user trajectories. We further introduce a Data-Centric Semantization module that transforms heterogeneous behavioral logs into structured and semantically coherent inputs, reducing noise and sparsity. On top of this pipeline, we design a curriculum-driven post-training strategy that combines multi-stage Supervised Fine-Tuning (SFT) with Dual-Filter Group Relative Policy Optimization (DF-GRPO) to strengthen reasoning over long behavioral histories. We also construct HPR-Bench, a benchmark for holistic persona reasoning derived from simulated data. On HPR-Bench, UserGPT achieves an Avg@10 score of 0.7325 on tag prediction and an AccExAcc_{Ex} score of 0.7528 on summary generation, while compressing behavioral records by up to 97.9% with critical information preserved. These results demonstrate the effectiveness of UserGPT for holistic persona reasoning and personalized user-agent interaction.
Yunyi Xuan, Hao Yi, Fengling Mao +9