6-Dof

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3 papers in the last 28 days · 0.0% of indexed attention

Twelve weeks of publication activity for this topic as it is defined today.

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Period ending 2026-09-21

1 new paper

A weekly snapshot of new work published in 6-Dof.

Period ending 2026-09-07

2 new papers

A weekly snapshot of new work published in 6-Dof.

19 papers

Latest in 6-Dof

Sep 17, 2026cs.RO

LapaTrack-3D: 6 DoF pre-operative shape tracking for laparoscopic surgery

This work proposes a real-time 6 Degree-of-Freedom (6 DoF) tracking algorithm for monocular laparoscopic surgery. It provides alignment between intra-operative video and pre-operative data (e.g., CT). The 6 DoF tracking offers a solution for accurately locating the internal anatomy of the target organ despite the lack of tactile feedback and transparency. The ORB-SLAM2 framework is adopted and modified for prior-based 3D tracking with four major modifications. First, the primitive 3D shape is used for fast initialization of the ORB-SLAM2 monocular mode. Second, a pseudo-segmentation strategy is employed to separate the target organ from the background for tracking. Third, the 3D shape is incorporated as a geometric prior in its pose graph optimization. Fourth, the Multi-Scale Retinex with Chromaticity Preservation (MSRCP) algorithm is leveraged and modified for image enhancement in challenging illumination scenarios. In-vivo and ex-vivo experiments validate that LapaTrack-3D provides robust 3D tracking and effectively handles typical challenges such as poor illumination, fast motion, out-of-field-of-view scenarios, partial visibility, and ``organ-background'' relative motion. LapaTrack-3D achieves a processing rate of 13 Hz for 1280*720 pixel video.
Jingwei Song, Javid Hussain Jakir, Ray Zhang +4
Sep 1, 2026cs.RO

A Compact Robotic Finger with 2-DoF MCP Joint Embedding DoF-Selective Passive Continuously Variable Transmission for Wide Force-Speed Operating Range

This letter presents a compact two-degree-of-freedom (DoF) robotic finger with a flexion-selective passive continuously variable transmission (CVT) to achieve a wide force-speed operating range. Inspired by the functional differentiation of the human metacarpophalangeal (MCP) joint, the proposed mechanism realizes DoF-specific transmission differentiation by selectively assigning passive CVT to the flexion-extension DoF while preserving direct transmission for abduction-adduction. For a wide force-speed operating range, a force-responsive passive CVT is embedded in the flexion pathway, while direct transmission is preserved for the abduction-adduction pathway. To selectively realize transmission adaptation within a multi-DoF MCP mechanism, an output-side passive CVT employing a moving-pulley-inspired wire-routing structure is introduced. The resultant force generated by the wire tensions acting on the pulley that passively increases the flexion moment arm and transmission ratio according to the applied load without additional actuators, sensors, or control. Experimental results demonstrate a maximum output-force amplification of 4.19-fold and a mean amplification of 3.6-fold across the tested flexion angles ranging from 15 degrees to 75 degrees through moment-arm adaptation, thereby substantially expanding the achievable force-speed operating range. Furthermore, dexterous ball-rolling experiments verify that passive transmission adaptation can be achieved while preserving abduction-adduction functionality. These results demonstrate a scalable transmission design strategy for compact multi-DoF robotic hands.
JaeHyung Jang, Jee-Hwan Ryu
Sep 1, 2026cs.RO

One Print, Many Moves: Monolithic Origami-inspired Folding Actuator for Composable Soft Multi-DoF Systems

Conventional soft robot actuators excel in compliance, but their uncontrolled deformations compromise accuracy and hinder scaling to multi-degree-of-freedom (DoF) systems. We introduce a MONOlithic ORIGAMI-inspired soft folding actuator design (MONORIGAMI) that establishes a design strategy based on spatially programmed stiffness anisotropy to preserve material compliance along desired folding directions while selectively restricting deformation in unwanted directions. The actuator leverages stiffness tiers based on material thickness, patterned in an origami-inspired geometry with facets and creases, converting unconstrained soft deformation into accurate, repeatable, and composable folding motions without additional reinforcements. The design is fully 3D-printable through a single-material, single-print process that requires no assembly. Each actuator serves as a scalable motion primitive, and linking and orienting multiple actuators mechanically programs multi-DoF trajectories. Using the same fundamental module, we demonstrate three 3D-printed soft multi-DoF robotic systems spanning distinct application domains: (1) a compact 4-DoF wearable haptic device for high-fidelity cutaneous feedback in virtual reality (VR), (2) a 3-DoF joystick for kinesthetic feedback in teleoperation, and (3) a modular robotic gripper capable of underwater operation with geometry-encoded grasp trajectories. These systems demonstrate the module's capabilities for compact multi-axis integration, controlled physical interaction, and geometry-programmed operation across different environments. Together, these results show that MONORIGAMI provides a general, composable, accessible, reliable, and scalable platform for high-precision soft multi-DoF robotics, addressing long-standing limitations in both soft actuator design and fabrication.
Jaehyung Jang, Zhenish Zhakypov, Jasmin Elena Palmer +3
Aug 13, 2026cs.RO

ASPIRE-VINS: Adaptive Spline-based Visual-inertial Navigation System With Robust 3D Measurement Residuals

Visual-inertial navigation systems estimate six-degree-of-freedom motion by fusing visual and inertial data. Modern discrete-time methods with IMU preintegration provide strong accuracy and efficiency, but keyframe-based representations can be less flexible when residuals must be evaluated at arbitrary timestamps or when motion-dependent temporal resolution is needed. Continuous-time splines address this issue by representing the trajectory as a smooth temporal function, but uniformly spaced knots can under-represent rapid dynamics or over-parameterize static intervals. This letter proposes ASPIRE-VINS, a continuous-time VINS framework that combines adaptive knot placement (AKP), multi-resolution splines (MRS), and 3D measurement-space residuals (3D-MSR). AKP allocates knots according to local motion variation, MRS adds bounded local refinement in tangent space, and 3D-MSR provides bearing consistency by aligning transformed features with calibrated observation rays in 3D measurement space. Experiments show that ASPIRE-VINS achieves competitive or lower trajectory errors than the compared baselines, demonstrating the effectiveness of motion-adaptive continuous-time trajectory modeling under diverse motion and sensing conditions.
Kwangyik Jung, Eungchang Mason Lee, Taekjun Oh +1
Aug 6, 2026cs.RO

Enhanced Real-Time 6-DOF Extended Reality Catheter Tracking for Evaluating Potential Improvement in Efficiency, Precision, and Depth Perception for Cardiac Interventions

Despite advances in 3D ultrasound, most percutaneous cardiac interventions still rely on 2D visualization, limiting depth perception and spatial understanding. To address this challenge, we developed an Extended Reality (XR)-based platform that enables real-time six-degree-of-freedom (6-DOF) catheter tracking and visualization within a patient-specific 3D heart model. The system combines a custom machine-vision algorithm for 5-DOF catheter tracking with a 3D-printed electromechanical encoder that measures catheter roll, providing complete 6-DOF motion reconstruction. In a proof-of-concept study, 20 novice medical students navigated an intracardiac echocardiography (ICE) catheter to six anatomical targets using either immersive 3D visualization or a conventional 2D cathlab-style view. Participants in the 3D condition completed the task in 54.6 seconds and traveled 1,939 mm on average, compared with 267.5 seconds and 7,854 mm in the 2D condition. Therefore, the XR-based 3D system was more than 5x faster and required ~5x less catheter travel. The 3D mode also improved targeting precision and reduced performance variability. Participants consistently rated immersive visualization higher for accuracy, speed, usability, and clinical value. Kinematic analysis showed smoother depth-axis navigation in 3D, whereas 2D users relied on repeated corrective movements. These findings demonstrate that XR-based visualization can substantially improve procedural training efficiency, precision, and motor control.
Mohsen Annabestani, Sandhya Sriram, Andrew Kuzemczak +3
Aug 5, 2026cs.CV

Differential 6-DOF Pose Estimation with Provable First-Order Immunity to Camera Calibration Errors

Accurate six-degree-of-freedom (6-DOF) motion estimation is essential for robotic manipulation, autonomous systems, and structural displacement monitoring. Conventional 3D-2D methods estimate absolute camera poses independently at each time and recover platform motion through camera-to-platform extrinsics, making them sensitive to extrinsic calibration errors, especially for micromotion. We present a differential pose estimation method that directly recovers platform motion from inter-frame image displacements and known 3D control points. By differencing perspective projection equations, using a depth-invariance approximation, and modeling motion on SE(3), the method avoids independent absolute-pose estimation and supports both monocular and multi-camera systems. We prove that translational extrinsic errors cancel exactly, while rotational errors induce a bounded perturbation determined by calibration error, motion magnitude, and observation geometry. We also derive generic observability conditions, a Cramer-Rao lower bound, and a bias-eliminated consistent estimator, and characterize the validity limits of the approximations. Extensive synthetic and real-world experiments establish a new state of the art for 6-DOF platform micromotion estimation, outperforming representative PnP and generalized-PnP methods in accuracy, calibration robustness, and computational efficiency. With five control points and 0.5-pixel image noise, the monocular solver obtains a combined pitch-yaw rotation RMSE of 10.09 arcsec, a translation RMSE of 3.70 mm, and a runtime of 0.34 ms. The binocular solver achieves a rotation RMSE of 10.58 arcsec, a translation RMSE of 3.91 mm, and a runtime of 0.27 ms. Code will be released upon publication at https://github.com/zyoungszu/pami2026.
Yueqiang Zhang, Liang Deng, Yi Zhang +5
Jul 7, 2026cs.CV

ProxyPose: 6-DoF Pose Tracking via Video-to-Video Translation

Tracking the six-degree-of-freedom (6-DoF) pose of objects and surfaces from monocular video is a long-standing problem in computer vision. To tackle this problem, existing methods require inputs beyond the video itself-such as 3D models, depth maps, object masks, or task-specific learned features-and they struggle with textureless, transparent, reflective, or deformable surfaces. Here, we introduce ProxyPose, which recasts 6-DoF pose tracking as video-to-video translation. Given only a video and a single marked pixel in the first frame, a fine-tuned video diffusion model translates the input into a proxy video-a synthetic video depicting a colored polyhedron undergoing the same local rigid-body motion as the surface region at the marked pixel. Because the proxy's geometry and appearance are known by construction, recovering its full 6-DoF trajectory reduces to classical pose estimation with off-the-shelf solvers. This formulation leverages large-scale video pre-training to absorb the hardest aspects of pose tracking-handling challenging materials, occlusions, and deformations-into the translation step, while operating at the pixel level with no assumptions about object identity, boundaries, or global rigidity. ProxyPose achieves state-of-the-art 6-DoF pose tracking accuracy without the additional inputs required by competing methods and after fine-tuning the video model only on synthetic data. We further demonstrate that ProxyPose extends to face tracking, camera pose estimation, and challenging in-the-wild scenes that are beyond the reach of existing approaches. Project page: https://ruihangzhang97.github.io/proxypose/.
Ruihang Zhang, Felix Taubner, Pooja Ravi +2
Jun 29, 2026cs.CV

MF-UAVPose6D: A Model-Free Monocular 6-DoF Pose Estimation Framework for Fixed-Wing UAVs

For uncrewed aerial vehicles (UAVs), estimating six-degree-of-freedom (6-DoF) poses is essential for airspace situational awareness, target tracking, and counter-UAV operations. However, non-cooperative targets usually lack computer-aided design (CAD) models and keypoint priors, making existing model-based or keypoint-matching methods difficult to apply reliably. To address these challenges, this paper proposes MF-UAVPose6D, a model-free monocular 6-DoF pose estimation framework for fixed-wing UAVs. During inference, the method takes only a single red-green-blue (RGB) image and camera intrinsics as input. It first obtains a stable target anchor through heatmap-guided center localization, introduces a Perspective-Aware Module (PAM) to model observation-ray priors, exploits Dynamic Topological Sampling (DTS) to complement weak structural cues from the wings, fuselage, and tail, and adopts a decoupled translation-rotation pose decoding mechanism to estimate the 6-DoF pose. In addition, we construct the FW-UAV6DPose synthetic dataset, which covers fixed-wing UAV observations across diverse distances, viewpoints, and poses. Experimental results show that MF-UAVPose6D achieves accurate and efficient monocular 6-DoF pose estimation without requiring CAD models, and demonstrates strong robustness in long-range rotation estimation, depth recovery, and joint pose evaluation.
Juanqin Liu, Leonardo Plotegher, Eloy Roura +1
Jun 27, 2026cs.RO

You Only Touch Once: 6-DoF Object Pose Estimation from Single Tactile Contact

Accurate 6-DoF object pose estimation is fundamental to robotic manipulation, yet vision-based methods often fail under occlusion, poor lighting, and reflective or transparent surfaces. We present YOTO, a tactile-only pose estimation system that recovers the full 6-DoF object pose from a single pair of simultaneous contacts, without requiring contact history. YOTO represents each tactile contact as a local 3D point cloud and localizes it on the object surface through a coarse-to-fine network. The two localized contacts, together with the calibrated sensor poses, are then fed to a closed-form normal-aware SVD solver that recovers the full 6-DoF object pose in one step. To reduce real-data requirements, the localization network is pretrained on virtual tactile patches sampled from the object model and fine-tuned with a small number of real contacts. We further show that YOTO can operate on object models reconstructed from consumer-grade mobile scans, and quantify the gap relative to CAD-based models. Experiments on four geometrically diverse objects demonstrate accurate tactile contact localization and pose estimation, outperforming vision-based and geometric baselines, especially when visual perception is unreliable. Code, trained models, and the real GelSight dataset will be released upon publication.
Pengfei Ye, Yuxiang Ma, Haonan Chen +5
Jun 25, 2026cs.RO

A Closed-Form 4-DoF Inter-Robot Pose Estimator using Bearing-only Measurements

Bearing-odometry-based cooperative localization has attracted increasing research interest due to its minimal infrastructure requirements, low communication bandwidth and broad applicability in complex environments. However, existing 6-DoF approaches still face challenges in rapidly obtaining accurate and reliable inter-robot pose estimation, as the system is prone to observability degeneracy under specific motion patterns. To address these issues, we first propose a closed-form 4-DoF inter-robot pose estimator, which relaxes nonlinear constraints for rotations estimation and employs error projection for translations estimation. We then conduct a theoretical analysis of the system's observability, identifying degeneracy under two typical motion patterns: collinear and shape-preserving formations. The analysis further shows that the proposed 4-DoF system requires less stringent motion excitation for observability, enabling reliable estimation under a broader range of cooperative maneuvers. Furthermore, an observability test module is introduced to autonomously determine the optimal estimation instant, eliminating reliance on a predefined fixed-length sliding window. Extensive simulations and real-world experiments demonstrate that the proposed algorithm achieves higher estimation accuracy with significantly low computational cost, and the observability test module ensures estimation reliability while minimizing the data collection interval.
Qixin De, Ao Zhuang, Yechen Zhang +2
Jun 24, 2026cs.CV

OrthoTrack: Continuous 6-DoF UAV Trajectory Estimation Anchored in Public Orthophotos

Continuous 6-DoF pose estimation is essential for autonomous UAV operations. Yet, existing visual odometry and SLAM methods accumulate drift and yield only relative, up-to-scale trajectories. Single-frame geo-localization, in turn, discards temporal continuity and remains too slow for real-time use. We present OrthoTrack, a training-free system that estimates continuous 6-DoF UAV trajectories using only publicly available orthophotos and surface models as a map prior. OrthoTrack matches keyframes against the orthophoto and lifts correspondences to metric 3D via the surface model. It then propagates these map-anchored correspondences to intermediate frames with optical flow, producing absolute, metrically scaled poses at every frame without GPS or post-hoc alignment. We also introduce the MovingDrone Dataset, a large-scale benchmark pairing photorealistic UAV sequences with dense 6-DoF ground truth and co-registered multi-modal geodata including multi-temporal orthophotos. On MovingDrone and real-world benchmarks, OrthoTrack runs in real time on a single GPU. It outperforms all baselines by a large margin, even those receiving oracle scale and alignment. By relying on publicly available geodata, OrthoTrack enables deployment to new regions without site-specific adaptation.
Oussema Dhaouadi, Zuria Bauer, Johannes Michael Meier +3
Jun 4, 2026cs.RO

Preserving Full 6-DOF Actuation Under Abrupt Total Rotor Failures: Passive Fault-Tolerant Flight Control Using a Biaxial-Tilt Hexacopter

Abrupt total rotor failures can invalidate nominal allocation despite remaining wrench capability. This paper develops an allocator-layer passive fault-tolerant control (AL-PFTC) scheme for overactuated vector-thrust aerial vehicles. Analysis of convexified attainable force and torque spaces at horizontal hover compares biaxial- and uniaxial-tilt configurations and screens fault cases using prescribed reserve thresholds. Instantaneous wrench loss relative to these reserves characterizes the initial redistribution burden. AL-PFTC adapts the allocation matrix using a virtual error derived from filtered wrench commands and an onboard external wrench estimate, with adaptive parameter bounds constructed from right inverses. Joint analysis including estimator residuals and filter dynamics establishes local uniform ultimate boundedness for position and attitude regulation under the stated conditions. Controller-layer passive fault-tolerant control (CL-PFTC) provides a reference with nominal allocation and observer compensation. Both share a nominal tracking baseline and run at 600 Hz on an STM32H753 without explicit fault identification, fault-mode switching, or online optimization. Comparisons show that AL-PFTC satisfies the recovery criterion in more tested hovering cases than CL-PFTC. Additional experiments using only onboard sensing, including indoor tracking under wind disturbance, outdoor tracking under wind and low-temperature conditions, narrow-frame traversal, and contact-based aerial writing, further validate the robustness of AL-PFTC in complex operational environments.
Yipeng Yang, Yiqiao Tang, Hao Zhang +6
May 24, 2026cs.RO

InvariantCloud: A Globally Invariant, Uniquely Indexed Point Cloud Framework for Robust 6-DoF Tactile Pose Tracking

Recent advances in imitation learning and vision-language models highlight the need for high-fidelity tactile perception, with 6-DoF tactile object pose estimation providing a crucial foundation for precise robotic manipulation. We introduce InvariantCloud, a 6-DoF pose estimation framework that leverages the global invariance of surface marker constellations on vision-based tactile sensors. In contrast to recent approaches, our one-shot globally invariant point cloud registration suppresses cumulative drift and overcomes long-standing limitations in accurately estimating yaw (Z-axis) rotation. Experimental verifications show that InvariantCloud achieves superior yaw tracking accuracy and re-localization repeatability compared to existing benchmarks, demonstrating its precision and robustness in long-sequence manipulation tasks.
Pengfei Ye, Yuxiang Ma, Yi Zhou +3
May 20, 2026cs.CV

DarkShake-DVS: Event-based Human Action Recognition under Low-light andShaking Camera Conditions

Human Action Recognition (HAR) is a fundamental computer vision task with diverse real-world applications. Practical deployments often involve low-light environments and unconstrained 6-DoF camera motion, conditions that degrade visual quality, disrupt temporal coherence, and compromise reliability of existing methods. Event cameras, with high low-light sensitivity and microsecond-level temporal resolution, paired with an inertial measurement unit (IMU), present a promising solution. However, current research faces two key challenges: absence of a benchmark integrating low-light conditions, 6-DoF motion, and synchronized IMU data; and lack of effective motion compensation techniques. To address these, we propose Event-IMU Stabilized HAR (EIS-HAR), with two modules. The first is an EIS module that reduces motion blur via a non-linear warping function to reconstruct a motion-compensated input. The second is a HAR module with a four-stage hybrid architecture to efficiently extract spatiotemporal features for accurate action recognition. To alleviate data scarcity, we introduce DarkShake-DVS, the first large-scale event-based HAR benchmark that includes 18,041 realworld clips captured in low light and intense 6-DoF motion, supplemented by synchronized IMU data. Extensive experiments on three datasets demonstrate consistent superiority of EIS-HAR over state-of-the-art methods.
Jiaqi Chen, Qinfu Xu, Liyuan Pan
May 13, 2026cs.CV

AssemblyBench: Physics-Aware Assembly of Complex Industrial Objects

Assembling objects from parts requires understanding multimodal instructions, linking them to 3D components, and predicting physically plausible 6-DoF motions for each assembly step. Existing datasets focus on simplified scenarios, overlooking shape complexities and assembly trajectories in industrial assemblies. We introduce AssemblyBench, a synthetic dataset of 2,789 industrial objects with multimodal instruction manuals, corresponding 3D part models, and part assembly trajectories. We also propose a transformer-based model, AssemblyDyno, which uses the instructional manual and the 3D shape of each part to jointly predict assembly order and part assembly trajectories. AssemblyDyno outperforms prior works in both assembly pose estimation and trajectory feasibility, where the latter is evaluated by our physics-based simulations.
Danrui Li, Jiahao Zhang, Bernhard Egger +4
Apr 24, 2026cs.RO

A Kinematic Analysis of Palm Degrees of Freedom for Enhancing Thumb Opposability in Robotic Hands

This study investigates the kinematic role of palm degrees of freedom (DoF) in enhancing thumb opposability in a five-finger robotic hand. A hand model consisting of a five DoF thumb and four fingers with three to four DoF is analyzed, where palm motion is introduced between adjacent fingers. To quantitatively evaluate thumb-finger interaction, the overlap workspace volume is defined based on voxelized fingertip reachable regions. Seven cases are considered, including configurations with increased total DoF and configurations in which the total DoF is maintained by redistributing DoF from the fingers to the palm. The results show that palm DoF significantly improves opposability, particularly for the ring and little fingers, by repositioning their base locations rather than simply extending their reachable range. However, when the total DoF is constrained, redistributing DoF to the palm leads to trade-offs between overlap workspace expansion and kinematic redundancy. These findings indicate that palm DoF and finger DoF play distinct roles in hand kinematics and should be considered jointly in design. This study provides a quantitative framework for evaluating palm-induced opposability without relying on object or contact models and offers practical design guidelines for incorporating palm motion in robotic hands.
HyoJae Kang, Yeong Jae Park, Hyunmok Jung +2
Apr 20, 2026cs.AI

SDOF: Taming the Alignment Tax in Multi-Agent Orchestration with State-Constrained Dispatch

Multi-agent orchestration frameworks such as LangChain, LangGraph, and CrewAI route tasks through graph-based pipelines but do not enforce the stage constraints that govern real business processes. We present SDOF, a framework that treats multi-agent execution as a constrained state machine. SDOF operates through two primary defensive layers, implemented by three components: (1) an Online-RLHF Specialized Intent Router trained via Generative Reward Modeling (GRPO) and (2) a StateAwareDispatcher with GoalStage finite-automaton checks and precondition/postcondition SkillRegistry validation for auditable execution control. On a recruitment system backed by the Beisen iTalent platform (6000+ enterprises), 185 expert-curated scenarios trigger 1671 live API calls. Our GSPO-aligned 7B Intent Router achieves higher joint accuracy than zero-shot GPT-4o on this FSM-constrained adversarial routing benchmark (80.9% versus 48.9%). In end-to-end execution, SDOF reaches 86.5% task completion (95% confidence interval 80.8 to 90.7) and blocks all 22 operations in the injection, illegal HR subset. Under a broader message-level blocking audit, SDOF attains precision 100% and recall 88%, expert agreement kappa=0.94. A separate evaluation on 960 SGD-derived dialogues spanning 8 service domains surfaces 201 stage-order conflicts under our FSM mapping, 41 of which arise in the normal split. This arXiv version reports the current validated scope; extended multi-seed training comparisons and deeper workflow evaluations will be released in a subsequent update.
Zhantao Wang
Mar 3, 2026cs.LG

Inverse Reconstruction of Shock Time Series from Shock Response Spectrum Curves using Machine Learning

The shock response spectrum (SRS) is widely used to characterize the response of single-degree-of-freedom (SDOF) systems to transient accelerations. Because the mapping from acceleration time history to SRS is nonlinear and many-to-one, reconstructing time-domain signals from a target spectrum is inherently ill-posed. Conventional approaches address this problem through iterative optimization, typically representing signals as sums of exponentially decayed sinusoids, but these methods are computationally expensive and constrained by predefined basis functions. We propose a conditional variational autoencoder (CVAE) that learns a data-driven inverse mapping from SRS to acceleration time series. Once trained, the model generates signals consistent with prescribed target spectra without requiring iterative optimization. Experiments demonstrate improved spectral fidelity relative to classical techniques, strong generalization to unseen spectra, and inference speeds three to six orders of magnitude faster. These results establish deep generative modeling as a scalable and efficient approach for inverse SRS reconstruction.
Adam Watts, Andrew Jeon, Destry Newton +1
Dec 9, 2025cs.RO

Sim2Swim: Zero-Shot Velocity Control for Agile AUV Maneuvering in 3 Minutes

Holonomic autonomous underwater vehicles (AUVs) have the hardware ability for agile maneuvering in both translational and rotational degrees of freedom (DOFs). However, due to challenges inherent to underwater vehicles, such as complex hydrostatics and hydrodynamics, parametric uncertainties, and frequent changes in dynamics due to payload changes, control is challenging. Performance typically relies on carefully tuned controllers targeting unique platform configurations, and a need for re-tuning for deployment under varying payloads and hydrodynamic conditions. As a consequence, agile maneuvering with simultaneous tracking of time-varying references in both translational and rotational DOFs is rarely utilized in practice. To the best of our knowledge, this paper presents the first general zero-shot sim2real deep reinforcement learning-based (DRL) velocity controller enabling path following and agile 6DOF maneuvering with a training duration of just 3 minutes. Sim2Swim, the proposed approach, inspired by state-of-the-art DRL-based position control, leverages domain randomization and massively parallelized training to converge to field-deployable control policies for AUVs of variable characteristics without post-processing or tuning. Sim2Swim is extensively validated in pool trials for a variety of configurations, showcasing robust control for highly agile motions.
Lauritz Rismark Fosso, Herman Biørn Amundsen, Marios Xanthidis +1