Exploration

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Period ending 2026-09-21

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352 papers

Latest in Exploration

May 18, 2026cs.CL

A Pilot Benchmark for NL-to-FOL Translation in Planetary Exploration

Future planetary exploration envisions autonomous robotic agents operating under severe communication constraints, without global positioning, and with minimal human intervention. In such environments, agents must not only perceive and act, but also reason over mission objectives, operational constraints, and evolving environmental conditions. While prior work has largely focused on perception and control, the translation of high-level mission knowledge into structured, machine-interpretable representations remains underexplored. We introduce a pilot benchmark for translating natural language (NL) into First-Order Logic (FOL) within the domain of planetary exploration. The dataset is constructed from real mission documentation sourced from NASA's Planetary Data System (PDS), spanning missions from 2003 to 2013. These documents describe mission phases such as launch, boost, coast, cruise, and orbital operations in rich natural language. We manually annotate these documents with corresponding FOL representations that capture temporal structure, agent roles, and operational dependencies. In addition, we provide structured predicate vocabularies and typed constants to enable controlled experimentation with varying levels of prior knowledge. This pilot benchmark provides a foundation for research at the intersection of language understanding and formal reasoning, grounded in real-world, safety-critical mission data. The dataset is provided at: https://github.com/HaydenMM/planetary-logic-benchmark/blob/main/pilot_benchmark.json
Hayden Moore, Suman Saha, Mahfuza Farooque
May 17, 2026cs.RO

From a Single Demonstration to a General Policy for Contact-Rich Manipulation

We present a Learning from Demonstration (LfD) framework that achieves one-shot generalization in multi-stage, contact-rich manipulation tasks. Central to our approach is the utilization of environmental constraints as the inductive bias. By representing a demonstration as a sequence of behaviors that exploit environmental constraints, the robot separates task-general structure -- the constraint types and their transitions -- from instance-specific details such as exact demonstration trajectories, poses, and local geometries. Our four-stage pipeline builds a complete policy on this representation: the robot first abstracts a single demonstration into environmental-constraint primitives, then disambiguates them through self-guided exploration, next assimilates targeted human corrections that handle out-of-distribution variations, and finally recovers the abstracted-away details online through compliant interaction. Because the resulting policy follows constraints rather than mimics trajectories, it generalizes across object poses, local geometries, and unmodeled contact dynamics. We validate our approach on seven real-world multi-stage contact-rich manipulation tasks and achieve over 90% success. These extensive experimental results establish environmental constraints as fundamental building blocks for efficient generalization in learning from demonstration.
Xing Li, Oliver Brock
May 16, 2026cs.AI

Baba in Wonderland: Online Self-Supervised Dynamics Discovery for Executable World Models

Executable world models can be read, edited, executed, and reused for planning, but only if the program captures the environment's transition law rather than semantic shortcuts in its surface vocabulary. We study online executable world-model learning under prior misalignment, where an agent must induce state-dependent dynamics from interaction evidence alone, without rule descriptions, reward signals, or trustworthy lexical priors. We introduce Alice, a closed-loop system that treats failed candidate updates as structural signal: when a candidate explains a new transition but loses previously explained ones, the preservation conflict reveals dynamics that the current program had conflated. Alice refines these conflicts into hypothesis classes that both provide compact, class-stratified preservation counterexamples for update and guide frontier exploration toward transitions that are novel and underrepresented with respect to the current program. We evaluate Alice on Baba in Wonderland, a prior-misaligned variant of Baba Is You that preserves simulator dynamics while replacing semantically meaningful rule-property labels with unrelated words. Experiments show that Alice substantially improves executable world-model learning under prior misalignment, and ablations show that both class refinement and class-aware exploration contribute.
SeungWon Seo, DongHeun Han, SeongRae Noh +1
May 15, 2026cs.AI

Look Before You Leap: Autonomous Exploration for LLM Agents

Large language model based agents often fail in unfamiliar environments due to premature exploitation: a tendency to act on prior knowledge before acquiring sufficient environment-specific information. We identify autonomous exploration as a critical yet underexplored capability for building adaptive agents. To formalize and quantify this capability, we introduce Exploration Checkpoint Coverage, a verifiable metric that measures how broadly an agent discovers key states, objects, and affordances. Our systematic evaluation reveals that agents trained with standard task-oriented reinforcement learning consistently exhibit narrow and repetitive behaviors that impede downstream performance. To address this limitation, we develop a training strategy that interleaves task-execution rollouts and exploration rollouts, with each type of rollout optimized by its corresponding verifiable reward. Building on this training strategy, we propose the Explore-then-Act paradigm, which decouples information-gathering from task execution: agents first utilize an interaction budget to acquire grounded environmental knowledge, then leverage it for task resolution. Our results demonstrate that learning to systematically explore is imperative for building generalizable and real-world-ready agents.
Ziang Ye, Wentao Shi, Yuxin Liu +6
May 15, 2026cs.AI

ScreenSearch: Uncertainty-Aware OS Exploration

Desktop GUI agents operate under partial observability: visually similar screens can correspond to different underlying workflow states, so locally plausible actions can lead to sharply different outcomes. We frame this as a problem of computer/OS state exploration, where effective behavior requires both expanding the reachable frontier and reducing ambiguity before committing. We present ScreenSearch, a system that combines structural screen retrieval and deduplication with an ambiguity-aware PUCT graph-bandit for large-scale desktop exploration. The retrieval layer converts UIA trees into location-aware structural features, indexes related screens through sparse token search and metadata filters, and maintains a shared deduplicated state graph across VM workers. On top of this graph, we define a scalable ambiguity signal based on matched-action outcome dispersion. If similar screens produce different next states under the same action signature, the state should be probed further rather than treated as resolved. We use this signal together with frontier rewards to drive large-scale exploration and replay-start policy evaluation over the shared graph. Across 11 desktop applications, ScreenSearch collects over 1M screenshots and over 30K deduplicated states, yielding large exploration corpora with substantial cross-application and within-application diversity. On a fixed replay-start slice, we observe a clear novelty--ambiguity trade-off: some policies reduce ambiguity quickly while discovering little frontier. Ambiguity reduction alone is therefore not a sufficient exploration objective. Appendix ablations show that stronger proposal priors can materially improve unique-state discovery during corpus building. These results suggest that state identity, proposal quality, and ambiguity-aware search all matter when deciding when to probe and when to commit.
Michael Solodko, Justin Wagle
May 15, 2026cs.CV

Embedding-perturbed Exploration Preference Optimization for Flow Models

Recent advancements have established Reinforcement Learning (RL) as a pivotal paradigm for aligning generative models with human intent. However, group-based optimization frameworks (e.g., GRPO) face a critical limitation: the rapid decay of intra-group variance. As the distinctiveness among samples within a group diminishes, the variance approaches zero. This eliminates the very learning signal required for optimization, rendering the process unstable and forcing the policy into premature stagnation or reward hacking. Existing strategies, such as varying the initial noise or increasing group sizes, often fail to address this fundamental issue, resulting in training instability or diminishing returns. To overcome these challenges, we propose Embedding-perturbed Exploration Preference Optimization (E2PO)\textbf{Embedding-perturbed Exploration Preference Optimization (}E^2\textbf{PO)}, a novel framework that sustains optimization through embedding-level perturbation. Our method introduces structured, embedding-level perturbations within sample groups, guaranteeing a robust variance that preserves the discriminative signal throughout the training process. Extensive experiments demonstrate that our approach significantly outperforms state-of-the-art baselines, achieving a more faithful alignment with human preference.
Sujie Hu, Chubin Chen, Jiashu Zhu +3
May 15, 2026cs.AI

Nudging Beyond the Comfort Zone: Efficient Strategy-Guided Exploration for RLVR

Reinforcement learning with verifiable rewards (RLVR) has emerged as a scalable paradigm for improving the reasoning capabilities of large language models. However, its effectiveness is fundamentally limited by exploration: the policy can only improve on trajectories it has already sampled. While increasing the number of rollouts alleviates this issue, such brute-force scaling is computationally expensive, and existing approaches that modify the optimization objective provide limited control over what is explored. In this work, we propose NudgeRL, a framework for structured and diversity-driven exploration in RLVR. Our approach introduces Strategy Nudging, which conditions each rollout on lightweight, strategy-level contexts to induce diverse reasoning trajectories without relying on expensive oracle supervision. To effectively learn from such structured exploration, we further propose a unified objective, which decomposes the reward signal into inter- and intra-context components and incorporates a distillation objective to transfer discovered behaviors back to the base policy. Empirically, NudgeRL outperforms standard GRPO with up to 8 times larger rollout budgets, while outperforming oracle-guided RL baseline on average across five challenging math benchmarks. These results demonstrate that structured, context-driven exploration can serve as an efficient and scalable alternative to both brute-force rollout scaling and feasibility-oriented methods based on privileged information. Our code is available at https://github.com/tally0818/NudgeRL.
Chanuk Lee, Sangwoo Park, Minki Kang +1
May 14, 2026cs.CV

U-SEG: Uncertainty in SEGmentation -- A systematic multi-variable exploration

In this study, we explore in depth a few under-studied topics at the intersection of uncertainty estimation and segmentation. Prior work has shown that the quality of uncertainty estimates can be very sensitive to a range of variables. As one of the main uses of uncertainty estimation is to help identify and deal with prediction errors in practical scenarios, any factors that affect this must be clearly identified. For example, do more challenging domains or different datasets and architectures result in worse performance when using uncertainty estimates? Can prior frames in a video sequence in fact provide useful uncertainty estimates comparable to other approaches? Is it possible to combine uncertainty estimation approaches, taking advantage of sample diversity, to get better estimates? Finally, when might it make sense to use an ensemble-based uncertainty estimate over a deterministic network? We address these questions by creating a framework for and executing a large scale study across many variables such as datasets, backbones, and downstream tasks, for both semantic and panoptic segmentation. We find that a) the more challenging task of panoptic segmentation usually results in worse performance while high performance variance between datasets and backbones indicates that generalization is not guaranteed, b) time series samples can be useful for specific configurations, but in many cases are not worth the cost, c) sample diversity shows the most promise in the downstream task of calibration, but otherwise fails to beat simpler alternatives, d) a deterministic approach is adequate for some downstream tasks, but ensembles allow for significant improvements if the right conditions can be achieved in deployment.
Michael Smith, Frank P. Ferrie
May 13, 2026cs.RO

Ergodic Imitation for Adaptive Exploration around Demonstrations

In robotics, a common challenge in imitation learning is the mismatch between training and deployment conditions, caused, for example, by environmental changes or imperfect observation and control. When a robot follows a nominal trajectory under such mismatch, it may become stuck and fail to complete the task. This calls for adaptive online exploration strategies that remain grounded in demonstrations. To this end, we propose an adaptive ergodic imitation approach that constructs a target distribution from the geometry of the retrieved demonstrations and uses it to generate trajectories that adaptively interpolate between tracking and exploration. Our method extends ergodic control beyond its traditional role in area-coverage and search by incorporating demonstrations into a retrieval-based receding-horizon framework for adaptive imitation.
Ziyi Xu, Cem Bilaloglu, Yiming Li +1
May 13, 2026cs.RO

LMPath: Language-Mediated Priors and Path Generation for Aerial Exploration

Traditional autonomous UAV search missions rely on geometric coverage patterns that ignore the semantic context of the target, leading to significant time waste in large-scale environments. In this paper we present LMPath, a pipeline for generating language-mediated exploration priors for Unmanned Aerial Vehicle (UAV) search missions that leverages semantics. Given a basic geofence and an object of interest prompt, LMPath uses generative language models to determine what regions of the environment should contain that object and a foundation vision model ran over satellite imagery to segment sub-regions that form the exploration prior. This prior can then be used to generate UAV paths with various objectives, such as minimizing the expected time to locate the object of interest, maximizing the probability that the object is found given a limited travel distance, or narrowing down the search space to sub-regions that are most likely to contain the object. To demonstrate it's capabilities, we used LMPath to generate various UAV paths and ran them using a real UAV over large-scale environments. We also ran simulations to demonstrate how paths generated using LMPath outperform traditional path planning approaches for search missions.
Jonathan A. Diller, Fernando Cladera, Camillo J. Taylor +1
May 13, 2026cs.CL

Merging Methods for Multilingual Knowledge Editing for Large Language Models: An Empirical Odyssey

Multilingual knowledge editing (MKE) remains challenging because language-specific edits interfere with one another, even when locate-then-edit methods work well in monolingual settings. This paper focuses on three issues: the effectiveness of vector merging methods for MKE, the extent to which Task Singular Vectors for Merging (TSVM) can reduce multilingual interference, and the influence of the weight scaling factor and rank compression ratio on performance. We evaluate six merging variants with two popular backbone large language models, two base knowledge editing methods, and 12 languages on the MzsRE benchmark under a large-scale batch-editing setting. Our results show that vector summation with shared covariance is the most reliable overall strategy, whereas simple summation without shared covariance performs poorly. TSVM improves performance in some settings, but its ability to mitigate multilingual interference is limited. We also find that performance is sensitive to both weight scale and rank ratio, with larger-than-default scaling and relatively low rank often yielding better results. These findings clarify the practical strengths and limits of current vector merging methods for MKE and provide guidance for future multilingual knowledge editing research.
Kunil Lee, Ki-Young Shin, Jong-Hyeok Lee +1
May 13, 2026cs.RO

Exploring Human-Robot Collaboration: Analysis of Interaction Modalities in Challenging Tasks

This work compares three interaction modalities for human-robot collaboration: passive, reactive, and proactive. We studied 18 participants assembling a seven-layer colored tower from memory while using nearby and distant blocks. In the passive modality participants worked alone; in the reactive modality a mobile robot helped only upon request; in the proactive modality it initiated brick delivery and error signaling without explicit requests. Although robot assistance increased completion time, most participants preferred collaboration: 67% preferred proactive behavior and 78% judged it most useful. These results suggest that timely proactive support can improve user experience in controlled collaborative tasks.
Simone Arreghini, Cristina Iani, Alessandro Giusti +3
May 13, 2026cs.LG

Delightful Exploration

Most exploration algorithms search broadly until uncertainty is resolved. When the action space is too large to resolve within budget, practitioners default to ε\varepsilon-greedy, which bounds disruption but spends its override blindly. We introduce \textit{Delight-gated exploration} (DE), a host--override rule that spends exploratory actions only when their prospective delight (expected improvement times surprisal) exceeds a gate price. This practical heuristic recovers a classical result: Pandora's reservation-value rule for costly search, with surprisal setting the effective inspection cost. Resolved arms exit the gate, fresh arms shut off above a prior-determined threshold, and selected linear-bandit overrides consume finite information budget. Across Bernoulli bandits, linear bandits, and tabular MDPs, the same hyperparameters transfer without retuning, and DE shows much weaker regret growth than Thompson Sampling and ε\varepsilon-greedy in the tested unresolved regimes. Delight improves acting for the same reason it improves learning: it prices scarce resources by the product of upside and surprisal.
Ian Osband
May 13, 2026cs.LG

Collaborating in Multi-Armed Bandits with Strategic Agents

We study collaborative learning in multi-agent Bayesian bandit problems, where strategic agents collectively solve the same bandit instance. While multiple agents can accelerate learning by sharing information, strategic agents might prefer to free-ride and avoid exploration. We consider a setting with persistent agents that participate in multiple time periods. This is in contrast to most previous works on incentives in multi-agent MAB, which assume short-lived agents, namely each agent has a single decision to make and optimizes their expected reward in that single decision. As in the multi-agent MAB model with incentives, our model does not have monetary transfers, and the only incentives are through information sharing. We propose \texttt{CAOS}, a mechanism that sustains collaboration as a Nash equilibrium while achieving strong regret guarantees. Our results demonstrate that collaborative exploration can be sustained purely through information sharing, achieving performance close to that of fully cooperative systems despite strategic behavior.
Idan Barnea, Ofir Schlisselberg, Yishay Mansour
May 12, 2026cs.AI

NOVA: Fundamental Limits of Knowledge Discovery Through AI

Can AI systems discover genuinely new knowledge through iterative self improvement, and if so, at what cost? We introduce the NOVA framework, which models the common ``generate, verify, accumulate, retrain'' loop as an adaptive sampling process over a knowledge space. We identify sufficient conditions under which accumulated genuine knowledge eventually covers a finite domain, and show how their violations produce distinct failure modes: contamination, forgetting, exploration failure, and acceptance failure. We then analyze imperfect verification and identify a contamination trap: as easy-to-find knowledge is exhausted, the model mass assigned to new valid artifacts shrinks, so even small false-positive rates can cause invalid artifacts to enter the knowledge base faster than genuine discoveries. We clarify that Good--Turing estimation is a local batch-diversity diagnostic, not an estimator of the historically undiscovered valid mass that governs long-term discovery. Under a separate tail-equivalence assumption relating the model's effective discovery distribution to a Zipf law with exponent α>1α>1, we prove that the cumulative generation cost required to obtain DD distinct genuine discoveries satisfies Rcum(D)=Θ(cgenDα)R_{\mathrm{cum}}(D)=Θ(c_{\mathrm{gen}}D^α), where cgenc_{\mathrm{gen}} is the per-candidate generation cost. This scaling law quantifies asymptotic diminishing returns as the discovery frontier advances. Finally, we formalize human amplification through guidance, generation, and verification, explaining why expert input is most valuable near autonomous exploration barriers.
Salman Avestimehr, Ken Duffy, Muriel Médard
May 12, 2026cs.LG

Delay-Empowered Causal Hierarchical Reinforcement Learning

Many real-world tasks involve delayed effects, where the outcomes of actions emerge after varying time lags. Existing delay-aware reinforcement learning methods often rely on state augmentation, prior knowledge of delay distributions, or access to non-delayed data, limiting their generalization. Hierarchical reinforcement learning, by contrast, inherently offers advantages in handling delays due to its hierarchical structure, yet existing methods are restricted to fixed delays. To address these limitations, we propose Delay-Empowered Causal Hierarchical Reinforcement Learning (DECHRL). DECHRL explicitly models both the causal structure of state transitions and their associated stochastic delay distributions. These are then incorporated into a delay-aware empowerment objective that drives proactive exploration toward highly controllable states, thereby improving performance under temporal uncertainty. We evaluate DECHRL in modified 2D-Minecraft and MiniGrid environments featuring stochastic delays. Experimental results show that DECHRL effectively models temporal delays and significantly outperforms baselines in decision-making under temporal uncertainty.
Chenran Zhao, Dianxi Shi, Haotian Wang +4
May 12, 2026cs.RO

TMRL: Diffusion Timestep-Modulated Pretraining Enables Exploration for Efficient Policy Finetuning

Fine-tuning pre-trained robot policies with reinforcement learning (RL) often inherits the bottlenecks introduced by pre-training with behavioral cloning (BC), which produces narrow action distributions that lack the coverage necessary for downstream exploration. We present a unified framework that enables the exploration necessary to enable efficient robot policy finetuning by bridging BC pre-training and RL fine-tuning. Our pre-training method, Context-Smoothed Pre-training (CSP), injects forward-diffusion noise into policy inputs, creating a continuum between precise imitation and broad action coverage. We then fine-tune pre-trained policies via Timestep-Modulated Reinforcement Learning (TMRL), which trains the agent to dynamically adjust this conditioning during fine-tuning by modulating the diffusion timestep, granting explicit control over exploration. Integrating seamlessly with arbitrary policy inputs, e.g., states, 3D point clouds, or image-based VLA policies, we show that TMRL improves RL fine-tuning sample efficiency. Notably, TMRL enables successful real-world fine-tuning on complex manipulation tasks in under one hour. Videos and code available at https://weirdlabuw.github.io/tmrl/.
Matthew M. Hong, Jesse Zhang, Anusha Nagabandi +1
May 12, 2026cs.RO

Learning What Matters: Adaptive Information-Theoretic Objectives for Robot Exploration

Designing learnable information-theoretic objectives for robot exploration remains challenging. Such objectives aim to guide exploration toward data that reduces uncertainty in model parameters, yet it is often unclear what information the collected data can actually reveal. Although reinforcement learning (RL) can optimize a given objective, constructing objectives that reflect parametric learnability is difficult in high-dimensional robotic systems. Many parameter directions are weakly observable or unidentifiable, and even when identifiable directions are selected, omitted directions can still influence exploration and distort information measures. To address this challenge, we propose Quasi-Optimal Experimental Design (Q{\footnotesize OED}), an adaptive information objective grounded in optimal experimental design. Q{\footnotesize OED} (i) performs eigenspace analysis of the Fisher information matrix to identify an observable subspace and select identifiable parameter directions, and (ii) modifies the exploration objective to emphasize these directions while suppressing nuisance effects from non-critical parameters. Under bounded nuisance influence and limited coupling between critical and nuisance directions, Q{\footnotesize OED} provides a constant-factor approximation to the ideal information objective that explores all parameters. We evaluate Q{\footnotesize OED} on simulated and real-world navigation and manipulation tasks, where identifiable-direction selection and nuisance suppression yield performance improvements of \SI{35.23}{\percent} and \SI{21.98}{\percent}, respectively. When integrated as an exploration objective in model-based policy optimization, Q{\footnotesize OED} further improves policy performance over established RL baselines.
Youwei Yu, Jionghao Wang, Zhengming Yu +2
May 11, 2026cs.SD

Exploring Token-Space Manipulation in Latent Audio Tokenizers

Neural audio codecs provide compact discrete representations for speech generation and manipulation. However, most codecs organize tokens as frame-level sequences, making it difficult to study or intervene on global factors of variation. In this work, we propose the Latent Audio Tokenizer for Token-space Editing (LATTE) that appends a fixed set of learnable latent tokens to the audio feature sequence and retains only these tokens for quantization and decoding. This design produces a compact, non-temporally aligned bottleneck in which each token can aggregate global information across the full utterance. We show that the resulting tokenizer preserves competitive reconstruction quality in low-bitrate speech coding settings while enabling simple token-space interventions. In particular, we find that swapping selected latent token positions between utterances can modify global attributes, such as speaker identity and background noise, and we evaluate these interventions on voice conversion and denoising tasks. Our results suggest that compact latent audio tokenizers can support controllable audio manipulation without supervision in task-specific editing models.
Francesco Paissan, Luca Della Libera, Mirco Ravanelli +1
May 11, 2026cs.AI

The Metacognitive Probe: Five Behavioural Calibration Diagnostics for LLMs

The Metacognitive Probe is an exploratory five-task, 15-slot diagnostic that decomposes an LLM's confidence behaviour into five behaviourally-distinct dimensions: confidence calibration (T1-CC), epistemic vigilance (T2-EV), knowledge boundary (T3-KB), calibration range (T4-CR), and reasoning-chain validation (T5-RCV). It is evaluated on N=8 frontier models and N=69 humans. The instrument is motivated by Flavell (1979) and Nelson and Narens (1990) but operates on observable confidence-correctness alignment; it is not a validated cross-species metacognition scale, and the pre-specified human developmental hypothesis was falsified. Composite benchmarks (MMLU, BIG-Bench, HELM, GPQA) ask whether a model produces a correct response. They are silent on whether the model knows when its response is wrong. A model can score 80 on a composite calibration benchmark and still be wildly overconfident in narrow pockets the aggregate cannot surface. The Metacognitive Probe surfaces those pockets. Our headline is a 47-point within-model dissociation in Gemini 2.5 Flash: panel-best within-task calibration (T1-CC = 88; Spearman rho = +0.551, 95% CI [+0.14, +0.80], p = 0.005) and panel-worst cross-task difficulty prediction (T4-CR = 41; sigma_conf = 1.4 across twelve factoids).
Rafael C. T. Oliveira
May 10, 2026eess.SY

Safe Exploration for Nonlinear Processes Using Online Gaussian Process Learning

This paper proposes a safe data-driven control framework for nonlinear systems with partially known dynamics. The method ensures stability and constraint satisfaction during online learning, assuming only a stabilizable linear approximation of the process is available. Unmodeled nonlinear dynamics are captured by a Gaussian process residual learned in real time. Safety is enforced through a probabilistic control-invariant set derived from Lyapunov theory, guaranteeing high-probability stability. A convex quadratic program computes control inputs that maximize information gain while respecting probabilistic safety constraints. The framework provides finite-sample safety guarantees and allows adaptive expansion of the invariant set as uncertainty decreases. Numerical results validate the approach, demonstrating safe and informative exploration under model uncertainty: the safe set expands by about 30% while the Gaussian process root-mean-square error drops from 1.11 to 0.03.
Stefano Tonini, Soroush Rastegarpour, Hamid Reza Feyzmahdavian +2
May 10, 2026cs.IT

Learning from Acceptance: Cumulative Regret in the Game of Coding

Classical coding-theoretic guarantees often rely on trust assumptions, such as requiring sufficiently many honest nodes compared with adversarial ones. These assumptions are difficult to enforce in open decentralized systems where participants are not centrally certified. At the same time, such environments often contain incentive mechanisms: participants may be rewarded only when their submitted data are accepted and the system remains functional. This changes the role of an adversary. Rather than acting as a pure saboteur, a strategic adversary may submit data that are consistent enough to be accepted while still degrading the quality of the final estimate. The game-of-coding framework models this strategic interaction between a data collector (DC) and an adversary. Existing works on the game of coding mostly consider the complete-information case, where the DC knows how the adversary trades off acceptance and estimation error. In this paper, we study an incomplete-information version of the game of coding in which the DC, acting as a Stackelberg leader, does not know the adversary's utility trade-off and must learn through repeated interaction. Prior work on the unknown-adversary setting considered an explore-then-commit objective, where only the final selected acceptance rule is evaluated. In contrast, we study the full learning trajectory: every acceptance rule used during the algorithm is executed and contributes to performance. We propose an algorithm that refines its search around promising acceptance rules, prove that it achieves sublinear cumulative regret, and evaluate its performance through numerical experiments.
Hanzaleh Akbari Nodehi, Parsa Moradi, Mohammad Ali Maddah-Ali
May 10, 2026cs.AI

LLM-Guided Monte Carlo Tree Search over Knowledge Graphs: Composing Mechanistic Explanations for Drug-Disease Pairs

Extracting multi-step explanations from knowledge graphs poses a combinatorial challenge requiring both heuristic guidance (as candidates proliferate with depth) and credit assignment (as path quality emerges over extended sequences). Frontier LLMs, strong on knowledge/reasoning benchmarks, offer a compelling source of such heuristics, yet their knowledge comes sans guarantees and compositional performance degrades as chains lengthen. We thus present TESSERA, a 3-part neuro-symbolic framework that uses LLMs in a circumscribed role: for local discriminative judgement rather than autonomous multi-step generation; the knowledge graph then defines the hypothesis space enforcing hard structural constraints, and MCTS coordinates the long-horizon search with principled credit assignment via backpropagation. LLMs perform dual roles as a prior policy biasing exploration and a comparative state evaluator supplying reward signals. Evaluation on drug mechanism elucidation across two complementary knowledge graphs demonstrates fidelity to curated biology while surfacing coherent alternative mechanisms, with ablations confirming discriminative contribution from both LLM components. Beyond its current application, our framework offers a general paradigm for compositional reasoning over structured knowledge.
Rishabh Jakhar, Michel Dumontier, Remzi Celebi
May 9, 2026cs.AI

Learning to Explore: Scaling Agentic Reasoning via Exploration-Aware Policy Optimization

Recent advancements in agentic test-time scaling allow models to gather environmental feedback before committing to final actions. A key limitation of existing methods is that they typically employ undifferentiated exploration strategies, lacking the ability to adaptively distinguish when exploration is truly required. In this paper, we propose an exploration-aware reinforcement learning framework that enables LLM agents to adaptively explore only when uncertainty is high. Our method introduces a fine-grained reward function via variational inference that explicitly evaluates exploratory actions by estimating their potential to improve future decision-making, together with an exploration-aware grouping mechanism that separates exploratory actions from task-completion actions during optimization. By targeting informational gaps, this design allows agents to explore selectively and transition to execution as soon as the task context is clear. Empirically, we demonstrate that our approach achieves consistent improvements across a range of challenging text-based and GUI-based agent benchmarks. Code is available at https://github.com/HansenHua/EAPO-ICML26 and models are available at https://huggingface.co/hansenhua/EAPO-ICML26.
Xingyuan Hua, Sheng Yue, Ju Ren
May 9, 2026cs.AI

How You Begin is How You Reason: Driving Exploration in RLVR via Prefix-Tuned Priors

Reinforcement learning with verifiable rewards (RLVR) recently thrives in large language model (LLM) reasoning tasks. However, the reward sparsity and the long reasoning horizon make effective exploration challenging. In practice, this challenge manifests as the \emph{entropy collapse} phenomenon, where RLVR improves single-rollout accuracy but fails to expand coverage on successful reasoning trajectories. Passive exploration techniques like entropy regularization tend to dismiss generation quality, resulting in noisy rollouts. In response to this issue, we propose an Information-Maximizing Augmented eXploration (IMAX) framework to train a pool of soft prefixes that reshapes the base model's prior over reasoning trajectories. Rather than relying on RL to incentivize exploration on top of the base model, each prefix acts as a trainable control knob that induces a distinct rollout distribution from the same backbone model. To encourage discovery of diverse and task-relevant reasoning behaviors, we derive an Information Maximization (InfoMax) reward to complement the verifiable rewards for RL training. IMAX is in general algorithm-agnostic and can be seamlessly integrated into existing RLVR pipelines. Experiment results have shown that across three backbone scales, IMAX consistently improves reasoning performance over standard RLVR, with gains up to 11.60% in Pass@4 and 10.57% in Avg@4.
Yifan Xu, Junren Chen, Yifan Chen
May 9, 2026cs.RO

REAP: Reinforcement-Learning End-to-End Autonomous Parking with Gaussian Splatting Simulator for Real2Sim2Real Transfer

In recent years, autonomous parking has made significant advances, yet parking tasks still face challenges in extreme scenarios such as mechanical and dead-end parking slots, often resulting in failures. This is mainly due to traditional parking methods adopting a multistage approach, lacking the ability to optimize the parking problem as a whole. End-to-end methods enable joint optimization across perception and planning modules to eliminate the accumulation of errors, enhancing algorithm performance in extreme scenarios. Although several end-to-end parking methods use imitation or reinforcement learning, the former is limited by data cost and distribution coverage, while the latter suffers from inefficient exploration. To address these challenges, we propose a Reinforcement learning End-to-end Autonomous Parking method (REAP). REAP employs Soft Actor-Critic (SAC) within an asymmetric reinforcement learning framework to improve training efficiency and inference performance. To accelerate model convergence, we distill the capabilities of a rule-based planner into the end-to-end network through behavior cloning. We further introduce a soft predictive collision penalty mechanism to reduce collision rates by penalizing obstacle-approaching actions. To ensure that the trained reinforcement learning network can directly transfer to real-world scenarios, we have established a Real2Sim2Real simulator. In the Real2Sim step, we use 3D Gaussian Splatting (3DGS) to transform real-world scenes into digital scenes. In the Sim2Real step, we deploy the end-to-end model onto the vehicle to bridge the Sim2Real gap. Trained in the 3DGS simulator and deployed on physical vehicles, REAP successfully parks in various types of parking spaces, especially demonstrating the feasibility of end-to-end RL parking in extremely narrow mechanical slots.
Changze Li, Zhe Chen, Shaoyu Chen +7
May 8, 2026cs.LG

Exploring and Exploiting Stability in Latent Flow Matching

In this work, we show that Latent Flow-Matching (LFM) models are robust to different types of perturbations, including data reduction and model capacity shrinkage. We characterize this stability by these models' tendency to generate similar outputs under identical noise seeds. We provide a perspective relating this phenomenon to flow matching theory, which indicates that this stability is inherent to the FM objective. We further exploit this stability to derive practical algorithms for more efficient training and inference. Concretely, first, we show that by training LFM models on significantly reduced datasets, performance is preserved, and in compute-constrained regimes, the model converges faster while maintaining quality. This yields multiple advantages, including savings in the training time due to faster convergence, and alleviating annotation effort when training conditional models. Second, LFM stability under architectural shrinkage gives rise to a two-model coarse-to-fine approach, one using a light-weight architecture for the first phase of the FM trajectory, and one with higher capacity for the second, thereby reducing the inference cost substantially. To determine which samples are informative, we introduce three sample-scoring criteria and evaluate them under standard metrics for generative models. Our results are thoroughly evaluated on multiple datasets, demonstrating the practical advantage of this stability, including data savings and a more than two-fold inference speedup while generating comparable outputs.
Rania Briq, Michael Kamp, Ohad Fried +2
May 8, 2026cs.CL

CA-SQL: Complexity-Aware Inference Time Reasoning for Text-to-SQL via Exploration and Compute Budget Allocation

While recent advancements in inference-time learning have improved LLM reasoning on Text-to-SQL tasks, current solutions still struggle to perform well on the most challenging tasks in the Bird-Bench (BIRD) benchmark. This is due to inadequate solution space exploration, which is necessary to uncover promising candidate queries that can be further refined to produce the correct output. To address this challenge, we introduce CA-SQL, a novel Text-to-SQL pipeline that utilizes the estimated difficulty of a task to dynamically scale the breadth of the exploration for generating solution candidates. In addition, we use a custom prompt seeding method, based on principles of evolutionary search, to further elicit exploratory behavior from the base LLM and a novel voting method to select the best candidate solution at the end of the search. Experiments demonstrate that our solution achieves a state-of-the-art score of 51.72% on the "challenging" tier of BIRD development set problems, using only GPT-4o-mini, out-performing other in-context learning approaches, even those that leverage larger models. Overall, our method attains a competitive 61.06% execution accuracy and 68.77% Soft F1 score on the BIRD development dataset.
James Petullo, Nianwen Xue
May 8, 2026cs.LG

Flatness and Gradient Alignment Are Both Necessary: Spectral-Aware Gradient-Aligned Exploration for Multi-Distribution Learning

Sharpness-aware and gradient-alignment methods have been shown to improve generalization, however each family of methods targets a single geometric property of the loss landscape, while ignoring the other. In this paper, we show that this omission is structurally unavoidable and that both flatness and gradient alignment should be considered in multi-distribution learning settings. Specifically, we derive an excess-risk decomposition that yields two additive leading-order terms: (i) an alignment term, controlled by the trace of Hˉ−1Σg\bar{H}^{-1}Σ_g and (ii) a curvature term, controlled by Hˉ\bar{H}, where Hˉ\bar{H} is the average Hessian and ΣgΣ_g is the covariance of the gradient across distributions. Notably, Hˉ\bar{H} appears inverted in one and non-inverted in the other. We further show, via a counterexample, that neither quantity bounds the other in general, so no algorithm targeting only one term can guarantee low excess risk. Motivated by this decomposition, we propose SAGE (Spectral-Aware Gradient-Aligned Exploration) that targets both terms. The curvature component replaces SAM's gradient-scaled perturbation with the polar factor of each layer's gradient matrix, computed via Newton-Schulz iteration, so that the ascent step probes all directions with similar magnitude. On the other hand, the alignment component injects isotropic noise at the descent step, the magnitude of which scales with cross-distribution gradient disagreement. Experiments on five domain-generalization and two multi-task learning benchmarks show that the proposed method establishes a new state-of-the-art on DomainBed and acts as a general-purpose improvement to base MTL solvers, remaining competitive with, or even surpassing, state-of-the-art methods.
Aristotelis Ballas, Christos Diou
May 8, 2026cs.AI

Model-Driven Policy Optimization in Differentiable Simulators via Stochastic Exploration

Differentiable planning enables gradient-based optimization of decision-making problems by leveraging differentiable models of system dynamics. However, in highly nonlinear and hybrid discrete-continuous domains, the resulting optimization landscapes are often ill-conditioned, with flat regions and sharp transitions that hinder effective optimization. We propose Model-Driven Policy Optimization (MDPO), a framework that introduces stochastic exploration into differentiable planning by injecting noise into the action space during optimization. Leveraging access to the model, MDPO further adapts the noise magnitude based on gradient-derived sensitivity of the trajectory objective, yielding a time-dependent exploration profile. This enables improved exploration of the objective landscape and helps escape poor local optima via dynamic allocation of exploration across timesteps and iterations. Experiments on benchmark domains demonstrate that MDPO consistently outperforms deterministic differentiable planning, including both the noise-free variant of our method and available state-of-the-art implementations, as well as model-free baselines such as PPO, significantly improving solution quality across challenging nonlinear and hybrid settings. We further analyze the evolution of the adaptive noise magnitude across both time steps and optimization iterations, providing insight into how exploration is allocated during learning.
Yuval Aroosh, Ayal Taitler
May 8, 2026cs.LG

HTPO: Towards Exploration-Exploitation Balanced Policy Optimization via Hierarchical Token-level Objective Control

Reinforcement Learning with Verifiable Rewards (RLVR) has emerged as a pivotal technique for enhancing the reasoning capabilities of Large Language Models (LLMs). However, the de facto practice of mainstream RL algorithms is to treat all tokens of one response equally and assign the same optimization objective to each token, failing to provide granular guidance for the reasoning process. While in Chain-of-Thought (CoT) reasoning, different tokens usually play distinct roles. Therefore, the current RL algorithms lack an effective mechanism to dynamically balance the exploration-exploitation trade-off during learning. To this end, we propose Hierarchical Token-level Objective Control Policy Optimization (HTPO), a novel RL algorithm that takes the divide-and-conquer idea to hierarchically partition the response tokens into specific functional groups from three aspects (i.e., prompt difficulty, answer correctness, and token entropy). Within each group, according to the contributions to exploration or exploitation, we design specialized optimization objectives to facilitate the effective execution of each token's expected functionality. In this way, HTPO can achieve a more balanced exploration-exploitation trade-off. Extensive experiments on challenging reasoning benchmarks validate the superiority of our HTPO algorithm, which significantly outperforms the strong DAPO baseline (e.g., +8.6% and +6.7% on AIME'24 and AIME'25, respectively). When scaling test-time compute, the HTPO-trained model maintains a consistent performance advantage over the DAPO baseline, and the gap widens as the sampling budget increases, validating that our adaptive token-level control method fosters effective exploration without sacrificing exploitation performance. Code will be at https://github.com/xcyao00/HTPO.
Xincheng Yao, Ruoqi Li, Cheng Chen +4
May 8, 2026cs.CL

LaTER: Efficient Test-Time Reasoning via Latent Exploration and Explicit Verification

Chain-of-thought (CoT) reasoning improves large language models (LLMs) on difficult tasks, but it also makes inference expensive because every intermediate step must be generated as a discrete token. Latent reasoning reduces visible token generation by propagating continuous states, yet replacing explicit derivations with latent computation can hurt tasks that require symbolic checking. We propose Latent-Then-Explicit Reasoning (LaTER), a two-stage paradigm that first performs bounded exploration in a continuous latent space and then switches to explicit CoT for verification and answer generation. In a training-free instantiation, LaTER projects final-layer hidden states back to the input embedding space, preserves the latent KV cache, and uses entropy and model-native stop-token probes to decide when to switch. We find that strong reasoning models already exhibit structured latent trajectories under this interface. On Qwen3-14B, training-free LaTER reduces total token usage by 16%-32% on several benchmarks while matching or improving accuracy on most of them; for example, it improves AIME 2025 from 70.0% to 73.3% while reducing tokens from 15,730 to 10,661. We further construct Latent-Switch-69K, a supervised corpus that pairs condensed solution intuitions with shortened explicit derivations. Fine-tuning with latent rollout and halting supervision yields additional gains: trained LaTER reaches 80.0% accuracy on AIME 2025, 10.0 points above the standard CoT baseline, while using 33% fewer tokens. Our code, data, and model are available at https://github.com/TioeAre/LaTER.
Xuan Li, Yining Wang, Yuchen Liu +7
May 8, 2026cs.RO

Palm-sized Omnidirectional Vision-Based UAV Exploration with Sparse Topological Map Guidance

Classic exploration methods often rely on dense occupancy maps or high-resolution point clouds for frontier detection and path planning, resulting in substantial memory consumption and computational overhead. Moreover, micro UAVs under size, weight, and power (SWaP) constraints are not practical to be equipped with sensors like LiDAR to obtain accurate environmental geometric measurements. This paper presents a lightweight autonomous exploration system that leverages omnidirectional vision and sparse topological map guidance. Specifically, we utilize a multi-fisheye camera setup to achieve omnidirectional Field of View (FoV) and perform depth estimation. To address the limited depth estimation accuracy, frontiers are represented as potential unexplored regions characterized by topological nodes instead of explicit boundaries, enabling efficient identification of frontier regions without maintaining occupancy grids or global point clouds. Unlike classic dense representations, our approach abstracts the environment using a sparse topological map composed of key nodes and their descriptors, reducing memory consumption and computational demands. Global path planning is performed directly on the sparse graph. The proposed method is validated in both simulation and on a palm-sized vision-based UAV with an 11 cm wheelbase and a 400 g weight in real-world experiments, demonstrating that our method can achieve efficient exploration with extremely low computational consumption.
Zirui Wang, Xinjia Luo, Haotian Sun +3
May 8, 2026cs.LG

PropGuard: Safeguarding LLM-MAS via Propagation-Aware Exploration and Remediation

LLM-based multi-agent systems (LLM-MAS) have become a promising paradigm for solving complex tasks through role specialization, tool use, memory, and collaborative reasoning. However, these interactions create new security risks that malicious instructions injected through messages, tools, or memories can propagate across agents and rounds, causing system-level compromise. Existing defenses largely rely on local filtering or graph-based anomaly detection, but they often fail to trace fine-grained propagation paths or remediate contaminated states without disrupting benign collaboration. We propose PropGuard, a propagation-aware framework for safeguarding LLM-MAS. PropGuard constructs a dual-view spatio-temporal graph that combines response-centric risk estimation with full-state evidence preservation. Guided by these risk priors, a GE-GRPO trained inspector sequentially explores the full-state graph to recover compact suspicious propagation subgraphs. PropGuard then verifies harmful propagation through subgraph-aware diagnosis and applies source-guided remediation to correct upstream contamination and replay affected downstream interactions. Experiments across four communication architectures and five attack settings demonstrate that PropGuard consistently lowers attack success while maintaining high task-level defense success, achieving a favorable effectiveness--efficiency trade-off.
Bingyu Yan, Xiaoming Zhang, Jinyu Hou +4
May 8, 2026cs.MA

Decentralized Diffusion Policy Learning for Enhanced Exploration in Cooperative Multi-agent Reinforcement Learning

Cooperative multi-agent reinforcement learning (MARL) involves complex agent interactions and requires effective exploration strategies. A prominent class of MARL algorithms, decentralized softmax policy gradient (DecSPG), addresses this through energy-based policy updates. In practice, however, such energy-based policies are intractable to maintain and are commonly projected onto the Gaussian policy class. In this work, we show that the limited expressiveness of Gaussian policies severely hinders exploration in DecSPG, and this limitation worsens as the number of agents grows. To address this issue, we propose decentralized diffusion policy learning (DDPL), which parameterizes each agent's policy with a denoising diffusion probabilistic model, an expressive generative model that captures multi-modal action distributions for enhanced exploration. DDPL enables efficient online training of diffusion policies via importance sampling score matching (ISSM), a novel training method with theoretical guarantee. We evaluate DDPL on representative continuous-action MARL benchmarks, including multi-agent particle environment, multi-agent MuJoCo, IsaacLab, and JAX-reimplemented StarCraft multi-agent challenge, and observe consistently improved performance.
Yuyang Zhang, Haldun Balim, Na Li
May 7, 2026cs.AI

Nonsense Helps: Prompt Space Perturbation Broadens Reasoning Exploration

Reinforcement learning with verifiable rewards, particularly Group Relative Policy Optimization (GRPO), has significantly advanced the reasoning capabilities of Large Language Models (LLMs). However, in complex tasks, GRPO frequently suffers from the ``zero-advantage problem'': when all sampled rollouts for a query fail, the relative advantage collapses to zero. Consequently, the model loses effective training signals for these questions, wasting the training data and computational budget. While simply increasing the sampling budget for these questions is a common remedy, the static sampling policy inherently constrains reasoning exploration, limiting the success rate. In this paper, we propose Lorem Perturbation for Exploration (LoPE), a simple yet effective training framework to break this exploration bottleneck. We posit that task-irrelevant prompt-space perturbations can shift the model's output distribution enough to unlock orthogonal reasoning pathways for hard questions. Specifically, LoPE prepends sequences stochastically assembled from Lorem Ipsum vocabulary (a pseudo-Latin placeholder text) to the prompts before resampling. Experiments across 1.7B, 4B, and 7B models demonstrate that LoPE significantly outperforms resampling with the original prompts. Further analysis reveals that other Latin-based random sequences with low perplexity are also effective perturbations. Our results establish LoPE as a strong baseline for broadening exploration in LLM reinforcement learning.
Langlin Huang, Chengsong Huang, Jinyuan Li +3
May 6, 2026math.OC

S-LCG: Structured Linear Congruential Generator-Based Deterministic Algorithm for Search and Optimization

This study presents a novel deterministic optimization algorithm based on a special variant of the Linear Congruential Generator (LCG). While conventional algorithms generally operate within the search space, the introduced technique follows a two-level architecture. In particular, an external loop that adaptively balances between exploration and exploitation, while the internal loop evaluates solutions. It is motivated by the intrinsic structure of the generator, the reason behind naming it the Structured Linear Congruential Generator (S- LCG). which enjoys a number of unique characteristics as follows: 1) a memoryless scheme, which ensures non-overlapping sequences based on distinct seeds, thus ensuring no evaluation redundancy; 2) bit splitting representation, which converts LCG states into multi-dimensional points to overcome the Marsaglia lattice effect; 3) adaptive exploration-exploitation of the generator space, which leads to implicit optimization of the surrogate smooth objective function; and 4) constant information gathering speed to avoid the problem of premature convergence. Extensive testing on 26 benchmark functions across dimensions d = 2 to 30 demonstrates that S-LCG comes within 1% of the global optimum in 83.3% of 138 cases (100% at d = 2, 81.2% at d = 30) while the nearest competitor GA achieved 75.4%. Statistical validation shows that S-LCG outperforms eight cutting-edge binary algorithms. Furthermore, its practical value is confirmed by validation on three constrained engineering design problems. In the end, S-LCG offers an optimization framework that is strictly reproducible and requires only one sensitive parameter to be tuned.
Ahmed Qasim Mohammed, Haider Banka, Anamika Singh
May 6, 2026cs.LG

Data-dependent Exploration for Online Reinforcement Learning from Human Feedback

Online reinforcement learning from human feedback (RLHF) has emerged as a promising paradigm for aligning large language models (LLMs) by continuously collecting new preference feedback during training. A foundational challenge in this setting is exploration, which requires algorithms that enable the LLMs to generate informative comparisons that improve sample-efficiency in online RLHF. Existing exploration strategies often derive bonuses via on-policy expectations, which are difficult to estimate reliably from the limited historical preference data available during training; as a result, the policy can prematurely down-weight under-explored regions that may contain high-value behaviors. In this paper, we propose data-dependent exploration for preference optimization (DEPO), a simple and scalable method that leverages historical data to construct an extra uncertainty bonus for high-uncertainty regions, encouraging exploration toward potentially high-value data. Theoretically, we provide a data-dependent regret bound for the proposed algorithm, showing that it adapts to the hardness of the learning task itself and can be tighter than worst-case bounds in practice. Empirically, the proposed method consistently outperforms strong baselines across benchmarks, demonstrating improved sample efficiency.
Zhen-Yu Zhang, Yuting Tang, Jiandong Zhang +2
May 5, 2026cs.AI

What You Think is What You See: Driving Exploration in VLM Agents via Visual-Linguistic Curiosity

To navigate partially observable visual environments, recent VLM agents increasingly internalize world modeling capabilities into their policies via explicit CoT reasoning, enabling them to mentally simulate futures before acting. However, relying solely on passive reasoning over visited states is insufficient for sparse-reward tasks, as it lacks the epistemic drive to actively uncover the known unknown'' required for robust generalization. We ask: Can VLM agents actively find signals that challenge and refine their internal world model through curiosity-driven exploration? In this work, we propose GLANCE, a unified framework that bridges reasoning and exploration by grounding the agent's linguistic world model into the stable visual representations of an evolving target network. Crucially, GLANCE leverages the discrepancy between linguistic prediction and visual reality as an intrinsic curiosity signal within reinforcement learning, steering the agent to actively explore areas where its internal model is uncertain. Extensive experiments across a series of agentic tasks show the effectiveness of GLANCE, and demonstrate that aligning what the agent thinks'' with ``what the agent sees'' is key to solving complex or sparse agentic tasks.
Haoxi Li, Qinglin Hou, Jianfei Ma +6
May 5, 2026stat.ML

Tempered Guided Diffusion

Training-free conditional diffusion provides a flexible alternative to task-specific conditional model training, but existing samplers often allocate computation inefficiently: independent guided trajectories can vary widely in quality, and additional function evaluations along a single trajectory may not recover from poor early decisions. We propose Tempered Guided Diffusion (TGD), an annealed sequential Monte Carlo framework for training-free conditional sampling with diffusion priors. TGD targets tempered posterior distributions over the clean signal, using noisy diffusion states only as auxiliary variables for proposing reconstructions and propagating particles. Particles are reweighted by incremental likelihood ratios, resampled, and propagated across noise levels, concentrating computation on trajectories plausible under both the prior and observation. Under idealized exact-reconstruction assumptions, full TGD yields a consistent particle approximation to the posterior as the number of particles grows. For expensive reconstruction tasks, Accelerated TGD (A-TGD) retains early particle exploration but prunes to a single high-likelihood trajectory partway through sampling. Experiments on a controlled two-dimensional inverse problem and image inverse problems show improved posterior approximation and favorable wall-clock speed-quality tradeoffs over independent multi-trajectory baselines.
Andreas Makris, Paul Fearnhead, Chris Nemeth
May 4, 2026cs.CL

FlexSQL: Flexible Exploration and Execution Make Better Text-to-SQL Agents

Text-to-SQL over large analytical databases requires navigating complex schemas, resolving ambiguous queries, and grounding decisions in actual data. Most current systems follow a fixed pipeline where schema elements are retrieved once upfront and the database is only revisited for post-hoc repair, limiting recovery from early mistakes. We present FlexSQL, a text-to-SQL agent whose core design principle is flexible database interaction: the agent can explore schema structure, inspect data values, and run verification queries at any point during reasoning. FlexSQL generates diverse execution plans to cover multiple query interpretations, implements each plan in either SQL or Python depending on the task, and uses a two-tiered repair mechanism that can backtrack from code-level errors to plan-level revisions. On Spider2-Snow, using gpt-oss-120b, FlexSQL achieves a 65.4% score, outperforming strong open-source baselines that use stronger, larger models such as gpt-o3 and DeepSeek-R1. When integrated into a general-purpose coding agent (as skills in Claude Code), our approach yields over 10% relative improvement on Spider2-Snow. Further analysis shows that flexible exploration and flexible execution jointly contribute to the effectiveness of our approach, highlighting flexibility as a key design principle. Our code is available at: https://github.com/StringNLPLAB/FlexSQL
Quang Hieu Pham, Yang He, Ping Nie +5
May 4, 2026cs.AI

T2^2PO: Uncertainty-Guided Exploration Control for Stable Multi-Turn Agentic Reinforcement Learning

Recent progress in multi-turn reinforcement learning (RL) has significantly improved reasoning LLMs' performances on complex interactive tasks. Despite advances in stabilization techniques such as fine-grained credit assignment and trajectory filtering, instability remains pervasive and often leads to training collapse. We argue that this instability stems from inefficient exploration in multi-turn settings, where policies continue to generate low-information actions that neither reduce uncertainty nor advance task progress. To address this issue, we propose Token- and Turn-level Policy Optimization (T2^2PO), an uncertainty-aware framework that explicitly controls exploration at fine-grained levels. At the token level, T2^2PO monitors uncertainty dynamics and triggers a thinking intervention once the marginal uncertainty change falls below a threshold. At the turn level, T2^2PO identifies interactions with negligible exploration progress and dynamically resamples such turns to avoid wasted rollouts. We evaluate T2^2PO in diverse environments, including WebShop, ALFWorld, and Search QA, demonstrating substantial gains in training stability and performance improvements with better exploration efficiency. Code is available at: https://github.com/WillDreamer/T2PO.
Haixin Wang, Hejie Cui, Chenwei Zhang +7
May 3, 2026cs.MA

Quality-Aware Exploration Budget Allocation for Cooperative Multi-Agent Reinforcement Learning

Cooperative multi-agent reinforcement learning (MARL) requires agents to discover joint strategies in a combinatorially large state-action space, yet effective coordination configurations are exceedingly rare. Intrinsic motivation, which augments task rewards with novelty bonuses, is a popular approach for driving exploration, but its effectiveness hinges on the exploration intensity ββ, where too large a value overwhelms the task signal and causes coordination collapse, while too small a value prevents discovery of rare strategies. We address two complementary challenges: adapting ββ globally over training, and allocating the exploration budget across agents whose intrinsic reward signals vary in reliability. Our framework combines a return-conditioned sigmoid schedule (RCB) for global intensity control with a per-agent Reward Signal Quality (RSQ) metric that concentrates the exploration budget on agents with reliable signals. The core insight is that agents receiving noisy intrinsic rewards should explore less aggressively, and this allocation can be determined automatically from signal-to-noise statistics. Successor Distance (SD), a quasimetric intrinsic reward, naturally produces distinguishable per-agent signal quality, completing the framework with convergence and ordering preservation guarantees. On seven cooperative benchmarks (MPE, SMAX, MABrax), our method achieves top-tier returns across all environments.
Dahyun Oh, Minhyuk Yoon, H. Jin Kim
May 1, 2026cs.CL

A Systematic Exploration of Text Decomposition and Budget Distribution in Differentially Private Text Obfuscation

The goal of differentially private text obfuscation is to obfuscate, or "perturb", input texts with Differential Privacy (DP) guarantees, such that the private output texts are quantifiably indistinguishable from the originals. While perturbation at the word level is intuitive, meaningful text privatization happens on complete documents. Recent research has laid the groundwork for reasoning about privacy budget distribution, namely, how an overall ε\varepsilon budget can be sensibly distributed among the component pieces of a text. We perform a systematic evaluation of multiple text decomposition and budget distribution techniques in the context of DP text obfuscation, testing how different methods for chunking texts can be combined with techniques for allocating ε\varepsilon to these chunks. Our experiments reveal that such design choices are very important, as even with comparable privacy budgets, significantly different results can occur based on which methods are chosen. In this, we provide credible evidence of the feasibility of maximizing empirical trade-offs by optimizing DP obfuscation procedures.
Stephen Meisenbacher, Angelo Kleinert, Florian Matthes
May 1, 2026cs.LG

NonZero: Interaction-Guided Exploration for Multi-Agent Monte Carlo Tree Search

Monte Carlo Tree Search (MCTS) scales poorly in cooperative multi-agent domains because expansion must consider an exponentially large set of joint actions, severely limiting exploration under realistic search budgets. We propose NonZero, which keeps multi-agent MCTS tractable by running surrogate-guided selection over a low-dimensional nonlinear representation using an interaction-guided proposal rule, instead of directly exploring the full joint-action space. Our exploration uses an interaction score: single-agent deviations are ranked by predicted gain, while two-agent deviations are scored by a mixed-difference measure that reveals coordination benefits even when no single agent can improve alone. We formalize candidate proposal as a bandit problem over local deviations and derive a proposal rule, NonZero, with a sublinear local-regret guarantee for reaching approximate graph-local optima without enumerating the joint-action space. Empirically, NonZero improves sample efficiency and final performance on MatGame, SMAC, and SMACv2 relative to strong model-based and model-free baselines under matched search budgets.
Sizhe Tang, Zuyuan Zhang, Mahdi Imani +1
Apr 30, 2026cs.LG

Exploration Hacking: Can LLMs Learn to Resist RL Training?

Reinforcement learning (RL) has become essential to the post-training of large language models (LLMs) for reasoning, agentic capabilities and alignment. Successful RL relies on sufficient exploration of diverse actions by the model during training, which creates a potential failure mode: a model could strategically alter its exploration during training to influence the subsequent training outcome. In this paper we study this behavior, called exploration hacking. First, we create model organisms of selective RL resistance by fine-tuning LLMs to follow specific underperformance strategies; these models can successfully resist our RL-based capability elicitation in agentic biosecurity and AI R&D environments while maintaining performance on related tasks. We then use our model organisms to evaluate detection and mitigation strategies, including monitoring, weight noising, and SFT-based elicitation. Finally, we show that current frontier models can exhibit explicit reasoning about suppressing their exploration when provided with sufficient information about their training context, with higher rates when this information is acquired indirectly through the environment. Together, our results suggest exploration hacking is a possible failure mode of RL on sufficiently capable LLMs.
Eyon Jang, Damon Falck, Joschka Braun +6
Apr 30, 2026cs.LG

Global Optimality for Constrained Exploration via Penalty Regularization

Efficient exploration is a central problem in reinforcement learning and is often formalized as maximizing the entropy of the state-action occupancy measure. While unconstrained maximum-entropy exploration is relatively well understood, real-world exploration is often constrained by safety, resource, or imitation requirements. This constrained setting is particularly challenging because entropy maximization lacks additive structure, rendering Bellman-equation-based methods inapplicable. Moreover, scalable approaches require policy parameterization, inducing non-convexity in both the objective and the constraints. To our knowledge, the only prior model-free policy-gradient approach for this setting under general policy parameterization is due to Ying et al. (2025). Unfortunately, their guarantees are limited to weak regret and ergodic averages, which do not imply that the final output is a single deployable policy that is near-optimal and nearly feasible. In this work we take a different approach to this problem, and propose Policy Gradient Penalty (PGP) method, a single-loop policy-space method that enforces general convex occupancy-measure constraints via quadratic-penalty regularization. PGP constructs pseudo-rewards that yield gradient estimates of the penalized objective, subsequently exploiting the classical Policy Gradient Theorem. We further establish the regularity of the penalized objective, providing the smoothness properties needed to justify the convergence of PGP. Leveraging hidden convexity and strong duality, we then establish global last-iterate convergence guarantees, attaining an εε-optimal constrained entropy value with εε bounded constraint violation despite policy-induced non-convexity. We validate PGP through ablations on a grid-world benchmark and further demonstrate scalability on two challenging continuous-control tasks.
Florian Wolf, Ilyas Fatkhullin, Niao He
Apr 30, 2026cs.RO

Can Tabular Foundation Models Guide Exploration in Robot Policy Learning?

Policy optimization in high-dimensional continuous control for robotics remains a challenging problem. Predominant methods are inherently local and often require extensive tuning and carefully chosen initial guesses for good performance, whereas more global and less initialization-sensitive search methods typically incur high rollout costs. We propose TFM-S3, a tabular hybrid local-global method for improving global exploration in robot policy learning with limited rollout cost. We interleave high-frequency local updates with intermittent rounds of global search. In each search round, we construct a dynamically updated low-dimensional policy subspace via SVD and perform iterative surrogate-guided refinement within this space. A pretrained tabular foundation model predicts candidate returns from a small context set, enabling large-scale screening with limited rollout cost. Experiments on continuous control benchmarks show that TFM-S3 consistently accelerates early-stage convergence and improves final performance compared to TD3 and population-based baselines under an identical rollout budget. These results demonstrate that foundation models are a powerful new tool for creating sample-efficient policy learning methods for continuous control in robotics.
Buqing Ou, Frederike Dümbgen
Apr 29, 2026stat.ML

SCOPE-FE: Structured Control of Operator and Pairwise Exploration for Feature Engineering

Automatic feature engineering is an effective approach for improving predictive performance in tabular learning. However, expand-and-reduce methods, such as OpenFE, become increasingly computationally expensive as the input dimensionality grows. This limitation arises primarily from the combinatorial explosion of candidate features generated through operator-feature combinations. To address this issue, we propose SCOPE-FE, a structured search space control framework that improves efficiency by reducing the candidate space prior to feature generation. SCOPE-FE jointly regulates two major sources of combinatorial growth: the operator space and feature-pair space. First, OperatorProbing estimates the dataset-specific utility of candidate operators and eliminates low-contribution operators in advance. Second, FeatureClustering employs spectral embedding and fuzzy c-means clustering to group structurally related features, thereby restricting candidate generation to relevant within-cluster combinations. In addition, we introduce ReliabilityScoring, which incorporates variance across subsamples to stabilize pruning decisions. Experiments on ten benchmark datasets demonstrate that SCOPE-FE substantially reduces feature engineering time while maintaining competitive predictive performance relative to existing baselines. The efficiency gains are particularly pronounced for high-dimensional datasets. These results indicate that structured control of the search space is an effective strategy for scalable automatic feature engineering. The code will be made publicly available upon acceptance.
Minhee Park, Seongyeon Son, Yonghyun Lee +1
Apr 28, 2026cs.LG

Dyna-Style Safety Augmented Reinforcement Learning: Staying Safe in the Face of Uncertainty

Safety remains an open problem in reinforcement learning (RL), especially during training. While safety filters are promising to address safe exploration, they are generally poorly suited for high-dimensional systems with unknown dynamics. We propose Dyna-style Safety Augmented Reinforcement Learning (Dyna-SAuR), a novel algorithm that learns both a scalable safety filter and a control policy using a learned uncertainty-aware dynamics model, while requiring minimal domain knowledge. The filter avoids failures and high uncertainty regions. Thus, better models expand the set of safe and certain states, reducing filter conservatism. We present the effectiveness of Dyna-SAuR on goal-reaching CartPole as well as MuJoCo Walker, reducing failures compared to state-of-the-art methods by 2 orders of magnitude.
Artur Eisele, Bernd Frauenknecht, Friedrich Solowjow +1
Apr 28, 2026cs.LG

Safe-Support Q-Learning: Learning without Unsafe Exploration

Ensuring safety during reinforcement learning (RL) training is critical in real-world applications where unsafe exploration can lead to devastating outcomes. While most safe RL methods mitigate risk through constraints or penalization, they still allow exploration of unsafe states during training. In this work, we adopt a stricter safety requirement that eliminates unsafe state visitation during training. To achieve this goal, we propose a Q-learning-based safe RL framework that leverages a behavior policy supported on a safe set. Under the assumption that the induced trajectories remain within the safe set, this policy enables sufficient exploration within the safe region without requiring near-optimality. We adopt a two-stage framework in which the Q-function and policy are trained separately. Specifically, we introduce a KL-regularized Bellman target that constrains the Q-function to remain close to the behavior policy. We then derive the policy induced from the trained Q-values and propose a parametric policy extraction method to approximate the optimal policy. Our approach provides a unified framework that can be adapted to different action spaces and types of behavior policies. Experimental results demonstrate that the proposed method achieves stable learning and well-calibrated value estimates and yields safer behavior with comparable or better performance than existing baselines.
Yeeun Lim, Narim Jeong, Donghwan Lee
Apr 27, 2026cs.LG

Feasible-First Exploration for Constrained ML Deployment Optimization in Crash-Prone Hierarchical Search Spaces

Deploying machine learning models under production constraints requires joint optimization over model family, quantization scheme, runtime backend, and serving configuration. This induces a hierarchical mixed-variable search space in which many configurations are invalid: evaluations may crash, exceed memory limits, or violate latency constraints. Standard black-box optimizers such as Tree-structured Parzen Estimators (TPE) and constrained Bayesian optimization are effective when valid configurations are common, but they can spend a large fraction of a small evaluation budget on invalid or uninformative trials in hostile deployment spaces. This paper studies that regime and asks whether optimization should be decomposed into an explicit exploration stage followed by model-guided exploitation. We propose Thermal Budget Annealing (TBA), a feasible-first exploration procedure that maps valid and feasible regions before warm-starting TPE. The method includes two robustness mechanisms for hostile hardware: trial timeouts that abort clearly infeasible evaluations early, and subspace blacklisting that temporarily suppresses categorical subspaces after repeated failures. We also introduce DeployBench, a benchmark suite for deployment optimization with hierarchical structure, hidden crash zones, hard constraints, and unequal evaluation costs. On synthetic benchmarks and real GPU deployment with five pre-trained vision models across five GPU targets (NVIDIA H100, A100, RTX 5080, L4, and T4), the proposed hybrid improves model-family discovery under tight constraints while reducing wasted budget relative to cold-start TPE.
Christian Lysenstøen
Apr 27, 2026cs.LG

A Reward-Free Viewpoint on Multi-Objective Reinforcement Learning

Many sequential decision-making tasks involve optimizing multiple conflicting objectives, requiring policies that adapt to different user preferences. In multi-objective reinforcement learning (MORL), one widely studied approach} addresses this by training a single policy network conditioned on preference-weighted rewards. In this paper, we explore a novel algorithmic perspective: leveraging reward-free reinforcement learning (RFRL) for MORL. While RFRL has historically been studied independently of MORL, it learns optimal policies for any possible reward function, making it a natural fit for MORL's challenge of handling unknown user preferences. We propose using the RFRL's training objective as an auxiliary task to enhance MORL, enabling more effective knowledge sharing beyond the multi-objective reward function given at training time. To this end, we adapt a state-of-the-art RFRL algorithm to the MORL setting and introduce a preference-guided exploration strategy that focuses learning on relevant parts of the environment. Through extensive experiments and ablation studies, we demonstrate that our approach significantly outperforms the state-of-the-art MORL methods across diverse MO-Gymnasium tasks, achieving superior performance and data efficiency. This work provides the first systematic adaptation of RFRL to MORL, demonstrating its potential as a scalable and empirically effective solution to multi-objective policy learning.
Ying-Tu Chen, Wei Hung, Bing-Shu Wu +2
Apr 26, 2026cs.CV

MIRAGE: A Micro-Interaction Relational Architecture for Grounded Exploration in Multi-Figure Artworks

Appreciating multi-figure paintings requires understanding how characters relate through subtle cues like gaze alignment, gesture, and spatial arrangement. We present MIRAGE, an evidence-centric framework designed to scaffold the exploration of these "micro-interactions" in multi-figure artworks. While such cues are essential for deep narrative appreciation, they are often distributed across complex scenes and difficult for viewers to systematically identify. Existing vision-language models (VLMs) frequently fail to provide reliable assistance, offering ungrounded interpretations that lack traceable visual evidence. MIRAGE addresses this by constructing a structured intermediate representation capturing identities, pose cues, and gaze hypotheses. However, the challenge extends beyond extracting these cues to coordinating them during interpretation. Without an explicit mechanism to organize and reconcile relational evidence, models often collapse multiple interaction hypotheses into a single unstable or weakly grounded narrative, even when low-level signals are available. This representation allows users to verify how high-level interpretations are anchored in low-level visual facts. By separating spatial grounding from narrative generation, MIRAGE enables users to inspect and reason about figure-to-figure relationships through a verifiable evidence layer. We evaluate MIRAGE against painting-only VLM baselines using a blind assessment protocol. Results show that MIRAGE significantly improves identity consistency, reduces relational hallucinations, and increases the coverage of subtle interactions. These findings suggest that structured grounding can serve as a critical interaction control layer, providing the necessary scaffolding for a more reliable, transparent, and human-led understanding of complex visual narratives.
Jui-Cheng Chiu, Yu-Chao Wang, Shengyang Luo +4
Apr 26, 2026cs.RO

Decentralized Heterogeneous Multi-Robot Collaborative Exploration for Indoor and Outdoor 3D Environments

Heterogeneous multi-robot systems feature significant adaptability for complex environments. However, effective collaboration that fully exploits the robots' potential remains a core challenge. This paper proposes a decentralized collaborative framework for heterogeneous multi-robot systems to autonomously explore indoor and outdoor 3D environments. First, a basic perception map that integrates terrain and observation metrics is designed. Improved supervoxel segmentation is developed to simplify the map structure and form a high-level representation that supports lightweight communication. Second, the traversal and observation capabilities of heterogeneous robots are modeled to evaluate the requirements of task views derived from incomplete supervoxels. These task views are grouped by requirements and clustered to streamline assignment. Subsequently, the view-cluster assignment is formulated as a heterogeneous multi-depot multi-traveling salesman problem (HMDMTSP) that incorporates constraints between view-cluster requirements and robot capabilities. An improved genetic algorithm is developed to efficiently solve this problem while ensuring global consistency. Based on the assignments, redundant views within clusters are eliminated to refine exploration routes. Finally, conflicts between robots' motion paths are resolved. Simulations and field experiments in cluttered indoor and outdoor environments demonstrate that our approach effectively coordinates exploration tasks among heterogeneous robots, achieving superior exploration efficiency and communication savings compared to state-of-the-art approaches.
Yuxiang Li, Kun Chen, Jiancheng Wang +3
Apr 26, 2026cs.LG

CAPSULE: Control-Theoretic Action Perturbations for Safe Uncertainty-Aware Reinforcement Learning

Ensuring safe exploration in high-dimensional systems with unknown dynamics remains a significant challenge. Existing safe reinforcement learning methods often provide safety guarantees only in expectation, which can still lead to safety violations. Control-theoretic approaches, in contrast, offer hard constraint-based safety guarantees but typically assume access to known system dynamics or require accurate estimation of control-affine models. In this paper, we propose a safe reinforcement learning framework that learns a probabilistic control-affine dynamics model in an offline setting. The learned model is leveraged to explicitly construct control barrier functions (CBFs) that incorporate model uncertainty to provide conservative safety constraints. These CBF constraints are enforced through an online constraint-based action correction mechanism, enabling safe exploration without overly restricting task performance. Empirical evaluations on nonlinear, complex continuous-control benchmarks demonstrate that our approach achieves returns comparable to those of existing baselines while significantly reducing safety violations.
Rahul Narava, Siddharth Verma, Ojas Jain +2
Apr 25, 2026cs.RO

An Efficient Beam Search Algorithm for Active Perception in Mobile Robotics

Active perception is a fundamental problem in autonomous robotics in which the robot must decide where to move and what to sense in order to obtain the most informative observations for accomplishing its mission. Existing approaches either solve a computationally expensive traveling salesman problem over heuristically selected informative nodes, or adopt a more efficient but overly constrained shortest path tree formulation. To address these limitations, we explore beam search algorithms as scalable alternatives. While the standard beam search provides scalability by preserving the top-B paths at each depth level, it is prone to local optima and exhibits parameter sensitivity. Our first contribution is a node-wise beam search (NBS) algorithm, which maintains top-B candidates per node to enable more effective exploration of the solution space. Systematic benchmarking on graphs shows that NBS consistently outperforms other baselines and maintains strong performance even at low beam widths. As a second contribution, we integrate the concept of frontiers into the path selection criterion, introducing the expected gain metric, which better balances exploration and exploitation compared to existing alternatives. Our third contribution proposes the rapidly-exploring random annulus graph (RRAG), a novel graph construction method that preserves full orientation sampling and ensures connectivity in cluttered environments through a fallback local sampling-based planner. Extensive experiments demonstrate that NBS combined with RRAG achieves the highest performance across all three representative active perception tasks, outperforming state-of-the-art algorithms by at least 20% in one or more tasks. We further validate the approach on real robotic platforms in different scenarios.
Kaixian Qu, Han Wang, Victor Klemm +2
Apr 24, 2026cs.RO

QDTraj: Exploration of Diverse Trajectory Primitives for Articulated Objects Robotic Manipulation

Thanks to the latest advances in learning and robotics, domestic robots are beginning to enter homes, aiming to execute household chores autonomously. However, robots still struggle to perform autonomous manipulation tasks in open-ended environments. In this context, this paper presents a method that enables a robot to manipulate a wide spectrum of articulated objects. In this paper, we automatically generate different robot low-level trajectory primitives to manipulate given object articulations. A very important point when it comes to generating expert trajectories is to consider the diversity of solutions to achieve the same goal. Indeed, knowing diverse low-level primitives to accomplish the same task enables the robot to choose the optimal solution in its real-world environment, with live constraints and unexpected changes. To do so, we propose a method based on Quality-Diversity algorithms that leverages sparse reward exploration in order to generate a set of diverse and high-performing trajectory primitives for a given manipulation task. We validated our method, QDTraj, by generating diverse trajectories in simulation and deploying them in the real world. QDTraj generates at least 5 times more diverse trajectories for both hinge and slider activation tasks, outperforming the other methods we compared against. We assessed the generalization of our method over 30 articulations of the PartNetMobility articulated object dataset, with an average of 704 different trajectories by task. Code is publicly available at: https://kappel.web.isir.upmc.fr/trajectory_primitive_website
Mathilde Kappel, Mahdi Khoramshahi, Louis Annabi +2
Apr 23, 2026cs.LG

Fairness under uncertainty in sequential decisions

Fair machine learning (ML) methods help identify and mitigate the risk that algorithms encode or automate social injustices. Algorithmic approaches alone cannot resolve structural inequalities, but they can support socio-technical decision systems by surfacing discriminatory biases, clarifying trade-offs, and enabling governance. Although fairness is well studied in supervised learning, many real ML applications are online and sequential, with prior decisions informing future ones. Each decision is taken under uncertainty due to unobserved counterfactuals and finite samples, with dire consequences for under-represented groups, systematically under-observed due to historical exclusion and selective feedback. A bank cannot know whether a denied loan would have been repaid, and may have less data on marginalized populations. This paper introduces a taxonomy of uncertainty in sequential decision-making -- model, feedback, and prediction uncertainty -- providing shared vocabulary for assessing systems where uncertainty is unevenly distributed across groups. We formalize model and feedback uncertainty via counterfactual logic and reinforcement learning, and illustrate harms to decision makers (unrealized gains/losses) and subjects (compounding exclusion, reduced access) of policies that ignore the unobserved space. Algorithmic examples show it is possible to reduce outcome variance for disadvantaged groups while preserving institutional objectives (e.g. expected utility). Experiments on data simulated with varying bias show how unequal uncertainty and selective feedback produce disparities, and how uncertainty-aware exploration alters fairness metrics. The framework equips practitioners to diagnose, audit, and govern fairness risks. Where uncertainty drives unfairness rather than incidental noise, accounting for it is essential to fair and effective decision-making.
Michelle Seng Ah Lee, Kirtan Padh, David Watson +2
Apr 23, 2026cs.RO

A Deployable Embodied Vision-Language Navigation System with Hierarchical Cognition and Context-Aware Exploration

Bridging the gap between embodied intelligence and embedded deployment remains a key challenge in intelligent robotic systems, where perception, reasoning, and planning must operate under strict constraints on computation, memory, energy, and real-time execution. In vision-and-language navigation (VLN), existing approaches often face a trade-off between reasoning capability and deployment efficiency on real-world platforms. In this paper, we present a deployable embodied VLN system that achieves both high efficiency and strong high-level reasoning on real-world robots. The system is decomposed into a fast perception-action layer and a deep reasoning layer running asynchronously at different time scales, with a shared memory layer enabling efficient interaction between them. To support long-horizon reasoning, we incrementally construct a compact memory graph and progressively feed decomposed subgraphs into a vision-language model (VLM). Furthermore, we formulate exploration as a Weighted Traveling Repairman Problem (WTRP) by jointly considering reasoning outcomes and the spatial distribution of candidate regions. Extensive experiments in simulation and real-world environments demonstrate improved navigation success and efficiency over existing VLN approaches while maintaining real-time performance on resource-constrained hardware. Code and additional real-world experiments are available at https://github.com/xukuanHIT/HiCo-Nav.
Kuan Xu, Ruimeng Liu, Yizhuo Yang +5