Human-Robot Interaction

Also known as HRI

Momentum

47 papers in the last four weeks, up 236% on the four weeks before. 0.5% of all new papers.

Jul 13Week of Sep 28

Latest papers 264

May 14, 2026cs.RO

Distill: Uncovering the True Intent behind Human-Robot Communication

As robots become increasingly integrated into everyday environments, intuitive communication paradigms such as natural language and end-user programming have become indispensable for specifying autonomous robot behavior. However, these mechanisms are ineffective at fully capturing user intent: natural language is imprecise and ambiguous, whereas end-user programming can be overly specific. As a result, understanding what users truly mean when they interact with robots remains a central challenge for human-AI communication systems. To address this issue, we propose the Distill approach for human-robot communication interfaces. Given a task specification provided by the user, Distill (1) removes unnecessary steps; (2) generalizes the meaning behind individual steps; and (3) relaxes ordering constraints between steps. We implemented Distill on a web interface and, through a crowdsourcing study, demonstrated its ability to elicit and refine user intent from initial task specifications.
May 13, 2026cs.RO

Exploring Human-Robot Collaboration: Analysis of Interaction Modalities in Challenging Tasks

This work compares three interaction modalities for human-robot collaboration: passive, reactive, and proactive. We studied 18 participants assembling a seven-layer colored tower from memory while using nearby and distant blocks. In the passive modality participants worked alone; in the reactive modality a mobile robot helped only upon request; in the proactive modality it initiated brick delivery and error signaling without explicit requests. Although robot assistance increased completion time, most participants preferred collaboration: 67% preferred proactive behavior and 78% judged it most useful. These results suggest that timely proactive support can improve user experience in controlled collaborative tasks.
May 12, 2026cs.RO

Emotional Expression in Low-Degrees-of-Freedom Robots: Assessing Perception with Reachy Mini

Emotion expression is central to human--robot interaction, yet little is known about how people interpret affect on robots with sparse, non-anthropomorphic expressive capabilities. This study examined how people perceive emotional expressions displayed by Reachy Mini (Pollen Robotics and Hugging Face), a low-degree-of-freedom (low-DoF) robot with a constrained and distinctly non-human expressive repertoire. In an online within-subjects study, 100 participants viewed 10 short video clips of Reachy Mini expressing different emotions and, for each clip, identified the perceived emotion, rated its valence and arousal, and evaluated the robot on social-perception traits. Exact emotion recognition was modest overall and varied considerably across expressions, with anger, sadness, and interest recognized more reliably than emotions such as love, pleasure, shame, and disgust. However, participants were generally more successful at recovering broader affective meaning than exact emotion labels, particularly along valence and arousal dimensions. Emotional expressions also shaped social evaluation, as positive expressions were perceived as warmer and more sociable than negative ones, and animacy varied less across conditions. These findings suggest that even constrained robotic expressions can communicate affective meaning and influence social impressions, positioning Reachy Mini as a useful benchmark for studying affective communication in low-DoF robots.
May 12, 2026cs.RO

Mapping Embodied Affective Touch Strategies on a Humanoid Robot

Affective touch in human-robot interaction is shaped not only by emotional intent, but also by robot embodiment, including touch location, physical constraints, and perceived agency or social role. Existing HRI studies typically focus on one or two isolated body parts, limiting understanding of how affective touch generalises across the full humanoid body. We present a study with 32 participants interacting with the iCub robot, which is equipped with full-body distributed tactile sensors. Participants expressed eight emotions under three conditions: free touch, arm-only touch, and torso-only touch. Results show that body region and spatial constraints jointly shaped both touch location and dynamics. In free touch, participants preferred socially accessible upper-body regions, while less frequently touched areas showed stronger emotion-specific selectivity. Emotion-related variation was more evident in motion features for arm-only touch and pressure features for torso-only touch. Touch strategies also did not transfer directly between free and constrained conditions, even within the same coarse body region. Participants reported increased closeness to the robot after interaction, with around 30 percent reporting a change in perceived social relationship. Together, these findings show that affective touch expression is strongly body-region dependent and shaped by embodiment constraints.
May 11, 2026cs.CV

Initiation of Interaction Detection Framework using a Nonverbal Cue for Human-Robot Interaction

This paper describes an initiation of interaction(IoI) detection framework without keywords for human-robot interaction(HRI) based on audio and vision sensor fusion in a domestic environment. In the proposed framework, the robot has its own audio and vision sensors, and can employ external vision sensor for stable human detection and tracking. When the user starts to speak while looking at the robot, the robot can localize his or her position by its sound source localization together with human tracking information. Then the robot can detect the IoI if it perceives the face of the speaker faces the robot. In case that the user does not speak directly, the robot can also detect the IoI if he or she looks at the robot for more than predefined periods of time. A state transition model for the proposed IoI detection framework is designed and verified by experiments with a mobile robot. In order to implement and associate our model in a robot architecture, all the components are implemented and integrated in the Robot Operating System(ROS) environment.
May 8, 2026cs.RO

Hierarchical Prompting with Dual LLM Modules for Robotic Task and Motion Planning

We present a hierarchical language-driven framework for robotic task and motion planning to improve natural, intuitive human-robot interaction in service and assistance scenarios. The proposed system employs two large language model (LLM) modules: a high-level planning agent and a low-level spatial reasoning sub-module. The primary agent processes natural language commands and generates action sequences using a ReAct-style prompt, interacting with tools for object perception and manipulation (e.g., pick, place, release). For precise spatial placement, such as interpreting "place the mug next to the plate", a separate sub-prompting module handles 3D reasoning based on object geometry and scene layout. The system integrates YOLOX-GDRNet for object detection and pose estimation, along with a motion execution stub. We evaluated the system in 24 test scenarios, ranging from simple spatial commands to high-level instructions and infeasible requests. The system achieved an overall task success rate of 86%.
May 7, 2026cs.RO

Bi3: A Biplatform, Bicultural, Biperson Dataset for Social Robot Navigation

We contribute Bi3, a dataset of social robot navigation among groups of people in a constrained lab space. Compared to prior data collection efforts for social robot navigation, our dataset is unique in that it features: an original experiment design giving rise to close navigation encounters between two humans and a robot; five different navigation algorithms; two different robot platforms; a diverse participant pool of 74 people recruited from two sites in the USA and France; multimodal data streams including 10.5 hours of human and robot ground-truth motion tracks, RGB video, and user impressions over robot performance. Our analysis of the collected dataset through metrics like interaction density and human velocity suggests that Bi3 represents a benchmark of unique diversity and modeling complexity. Bi3 contributes towards understanding how humans and robots can productively mesh their activities in constrained environments, and can be a resource for training models of human motion prediction and robot control policies for navigation in densely crowded spaces.
May 7, 2026cs.RO

RobotEQ: Transitioning from Passive Intelligence to Active Intelligence in Embodied AI

Embodied AI is a prominent research topic in both academia and industry. Current research centers on completing tasks based on explicit user instructions. However, for robots to integrate into human society, they must understand which actions are permissible and which are prohibited, even without explicit commands. We refer to the user-guided AI as passive intelligence and the unguided AI as active intelligence. This paper introduces RobotEQ, the first benchmark for active intelligence, aiming to assess whether existing models can comprehend and adhere to social norms in embodied scenarios. First, we construct RobotEQ-Data, a dataset consisting of 1,894 egocentric images, spanning 10 representative embodied categories and 56 subcategories. Through extensive manual annotation, we provide 4,944 action judgment questions and 1,157 spatial grounding questions, specifying appropriate robot actions across diverse scenarios. Furthermore, we establish RobotEQ-Bench to evaluate the performance of state-of-the-art models on this task. Experimental results demonstrate that current models still fall short in achieving reliable active intelligence, particularly in spatial grounding. Meanwhile, leveraging RAG techniques to incorporate external social norm knowledge bases can generally enhance performance. This work can facilitate the transition of robotics from user-guided passive manipulation to active social compliance.
May 6, 2026cs.CV

Gaze4HRI: Zero-shot Benchmarking Gaze Estimation Neural-Networks for Human-Robot Interaction

While zero-shot appearance-based 3D gaze estimation offers significant cost-efficiency by directly mapping RGB images to gaze vectors, its reliability in Human-Robot Interaction (HRI) settings remains uncertain. Existing benchmarks frequently overlook fundamental HRI conditions, such as dynamic camera viewpoints and moving targets in video. Furthermore, current cross-dataset evaluations often suffer from a complexity gap, where methods trained on diverse datasets are tested on significantly smaller and less varied sets, failing to assess true robustness. To bridge these gaps, we introduce Gaze4HRI, a large-scale dataset (50+ subjects, 3,000+ videos, 600,000+ frames) designed to evaluate state-of-the-art performance against critical HRI variables: illumination, head-gaze conflict, as well as the motion of camera and gaze target in video. Our benchmark reveals that all evaluated methods fail in at least one condition, identifying steeply-downward gaze as a universal failure point. Notably, PureGaze trained on the ETH-X-Gaze dataset uniquely maintains resilience across all other conditions. These results challenge the recent focus in the literature on complex spatial-temporal modeling and Transformer-based architectures. Instead, our findings suggest that extensive data diversity, as exemplified by the ETH-X-Gaze dataset, serves as the primary driver of zero-shot robustness in unconstrained environments, while resilience-enhancing frameworks, such as PureGaze's self-adversarial loss for gaze feature purification, provide a substantial further improvement. Ultimately, this study establishes a rigorous benchmark that provides practical guidelines for practitioners as well as reshaping future research. The dataset and codes are available at https://gazeforhri.github.io.
May 6, 2026cs.RO

Active Contact Sensing for Robust Robot-to-Human Object Handover

Robot-to-human object handover is an essential skill for robot assistants, from serving drinks at home to passing surgical tools in the operating room. We expect robots to perform handover robustly -- to release the object only after a firm human grasp while ignoring incidental touches. Existing passive-sensing methods struggle to generalize across diverse objects and human behaviors, as they lack informative perturbations to disambiguate different contact conditions, such as firm grasp versus incidental touch. We propose an active sensing approach for robust handovers: the robot applies information-gathering motions and senses the resulting human-applied forces to infer the contact state. A firm grasp produces forces in multiple directions, while an accidental touch does not. To capture this distinction, we model the contact state with a Bayesian linear model: a distribution over piecewise-linear mappings from robot motions to human-applied forces. This model enables firm grasp detection and active information gathering. In experiments with 12 participants and 30 diverse rigid objects, our method achieved a 97.5% success rate -- over 30% higher than two common baselines.
May 4, 2026cs.HC

Robotic Affection -- Opportunities of AI-based haptic interactions to improve social robotic touch through a multi-deep-learning approach

Despite the advancement in robotic grasping and dexterity through haptic information, affective social touch, such as handshaking or reassuring stroking, remains a major challenge in Human-Robot-Interaction. This position paper examines current progress and limitations across artificial intelligence, haptics and robotics research, and proposes a novel multi-model architecture to address these gaps. Drawing inspiration from neurobiology, we decompose affective touch into distinct, specialized subtasks models. By treating affective touch as a distributed, closed-loop perceptual task rather than a monolithic motoric movement, we aim to overcome the "haptic uncanny valley" through a peer-to-peer, state-sharing framework. Our approach supports scalable and cumulative development within a Sim-to-Real pipeline, fostering interdisciplinary collaboration. By enabling haptics, AI, and robotics researchers to contribute independently yet coherently, we outline a pathway toward a unified, expressive system for social robotics.
May 4, 2026cs.RO

Shared Autonomy Assisted by Impedance-Driven Anisotropic Guidance Field

Shared autonomy (SA) enables robots to infer human intent and assist in its achievement. While most research focuses on improving intent inference, it overlooks whether humans can understand the robot's intent in return. Without such mutual understanding, collaboration becomes less effective, degrading user experience and task performance. To address this gap, previous studies have explicitly conveyed the robot intent through additional interfaces, which remain unintuitive and limited in expressiveness. Inspired by impedance control, we propose Impedance-Driven Anisotropic Guidance Field Enhanced Shared Autonomy (IAGF-SA), a novel paradigm that extends SA with an embodied, physically-grounded communication channel. This channel adaptively modulates the robot's dynamic response to human input, enabling intuitive, continuous, physically-grounded robot intent communication while naturally guiding human actions. User studies across three scenarios and two teleoperation interfaces indicate that IAGF-SA improves task performance, human-robot agreement, and subjective experience, thus demonstrating its effectiveness in enhancing human-robot communication and collaboration.
May 2, 2026cs.CV

Research on Vision-Language Question Answering Models for Industrial Robots

A hierarchical cross-modal fusion model is proposed for vision-language question answering (VLQA) in industrial robotics, targeting the challenges of semantic ambiguity, complex environmental layouts, and domain-specific terminology common in modern manufacturing. The framework integrates advanced object detection, multi-scale visual encoding, syntactic parsing, and task-aware semantic attention to unite vision and language signals into a joint reasoning space. Region-based deep networks extract visual features, weighted embeddings aggregate, and recurrent neural parsing encodes sentence structures. Through fine-grained semantic alignment driven by adaptive fusion and cross-attention mechanisms, the system can handle operational queries, instruction steps, and anomaly detection with higher reliability. Compared to the existing VLQA benchmarks, validation experiments conducted on the IVQA and RIF benchmarks indicate improvements in semantic alignment, Top-1 accuracy, and robustness to ambiguous or procedural task queries. Ablation studies further quantify the impact of each architectural module, confirming the necessity of multi-level feature integration and context-driven gating for dependable industrial deployment. The technical advancements reported here provide core methodologies to improve the interpretability and operational effectiveness of industrial robots faced with diverse human-robot interaction tasks.
May 2, 2026cs.RO

Assistance Without Interruption: A Benchmark and LLM-based Framework for Non-Intrusive Human-Robot Assistance

Human-robot interaction (HRI) has long studied how agents and people coordinate to achieve shared goals. In this work, we formalize and benchmark the non-intrusive assistance as an independent paradigm of HRI, where a robot proactively supports a human's ongoing multi-step activities while strictly avoiding interruptions. Unlike conventional HRI tasks that rely on direct commands, explicit negotiation, or proactive interventions based on user habits and history, our task treats the human's plan as the primary process and formulates assistance as a joint decision over when to act and what to do. To systematically evaluate this problem, we establish a simulation benchmark, NIABench, along with new metrics tailored to the non-intrusive assistance task. We further propose a hybrid architecture that integrates an LLM with a scoring model. The scoring model first applies semantic retrieval to prune large candidate action sets, and then a ranker evaluates human-step and robot-action pairs, enabling reasoning over timing and cross-step dependencies. Comprehensive experiments on both NIABench and real-world scenarios demonstrate that our method achieves proactive, non-intrusive assistance that reduces human effort while preserving task effectiveness.
May 2, 2026cs.HC

What Does a Meow Mean? In Search of Intuitively Understandable Communication by a Nonverbal Companion Robot

Older adults living alone have a number of challenges, and robots can help with some of them--by providing reminders, initiating activity, or offering comfort. As part of developing a cat robot with limited assistive functions, we designed a set of nonverbal communication signals, both auditory (cat sounds) and visual (icons on a small display). To evaluate these signals we used a mixed-methods, user-centered approach. After a pilot study, a focus group with older adults suggested revisions to the initial signal set. A large-sample online experiment then tested whether adults over the age of 65 could accurately infer the robot's communicative intentions. When both visual and auditory signals were present, accuracy was high. When visual signals were absent, accuracy often decreased; when auditory signals were absent, accuracy sometimes increased. So the auditory signals were less helpful, except when the robot conveyed strong sentiments (e.g., purring while being petted).
May 1, 2026cs.RO

Ablation Study of Multimodal Perception, Language Grounding, and Control for Human-Robot Interaction in an Object Detection and Grasping Task

This manuscript extends our previous multimodal human-robot interaction system by introducing a controlled ablation study of the three modules that most strongly influence end-to-end performance: the large language model used for action extraction, the perception system used for visual grounding, and the controller used for motion execution. The goal is not to redesign the full pipeline, but to isolate the contribution of each component under a common experimental protocol and then evaluate the best combinations end-to-end. We therefore compare three language models, five perception configurations, and three controllers, followed by a second-stage factorial study over the best candidates. The resulting analysis is intended to clarify which choices primarily affect execution time, which primarily affect success rate, and where the largest engineering gains are likely to come from in future revisions of the system.
May 1, 2026cs.RO

ARIS: Agentic and Relationship Intelligence System for Social Robots

Foundational models have advanced social robotics, enabling richer perception and communicative interaction with users. However, current systems still struggle with multi-turn engagement, social-relationship reasoning, and contextually grounded dialogue at scale. We present ARIS (Agentic and Relationship Intelligence System), an agentic AI framework that unifies multimodal reasoning, a graph-based Social World Model, and retrieval-augmented generation (RAG) within a single modular architecture for social robots. We evaluate ARIS with the Pepper robot in a robot-mediated dyadic conversational setting, comparing it against a large language model baseline. A user study (N=23) shows that ARIS yields significantly higher perceived intelligence, animacy, anthropomorphism, and likeability. Our contributions are threefold: (1)~a Social World Model that explicitly maps and updates social relationships between users through a knowledge graph, enabling social reasoning and re-identification across encounters; (2)~an efficient RAG-based conversational pipeline that maintains bounded latency as dialogue histories grow to thousands of exchanges while preserving response relevance; and (3)~system integration and empirical validation of these components within a modular agentic architecture that coordinates speech, vision, and physical action through structured APIs. The implementation of ARIS will be released as open source upon publication.
Apr 30, 2026cs.RO

OmniRobotHome: A Multi-Camera Home Platform for Real-Time Human-Robot Interaction

Robots in homes must continuously sense the people around them, yet most prior work relies on limited or offline perception. We argue that perception quality is the dominant factor governing what interaction is achievable at home, and build a testbed to test this claim. OmniRobotHome instruments a furnished home with 48 hardware-synchronized cameras and three manipulators in a unified world frame, delivering real-time markerless full-body human pose, 6D object pose, anticipatory motion forecasting, and a social avatar agent that converses with residents. Using the platform, we treat perception quality as an experimental variable across safety, human assistance, and social interaction, and find that interaction quality degrades measurably as real-timeness, granularity, coverage, accuracy, forecasting, or memory is weakened. All code and data will be released.
Apr 30, 2026cs.RO

SASI: Leveraging Sub-Action Semantics for Robust Early Action Recognition in Human-Robot Interaction

Understanding human actions is critical for advancing behavior analysis in human-robot interaction. Particularly in tasks that demand quick and proactive feedback, robots must recognize human actions as early as possible from incomplete observations. \textit{Sub-actions} offer the semantic and hierarchical cues needed for this, since human actions are inherently structured and can be decomposed into smaller, meaningful units. However, conventional approaches focus primarily on holistic actions and often overlook the rich semantic structure embedded in sub-actions, making them poorly suited for early recognition. To address this gap, we introduce SASI (Sub-Action Semantics Integrated cross-modal fusion), a novel framework that integrates existing graph convolution networks to fuse spatiotemporal features with sub-action semantics. SASI exploits a segmentation model with a traditional skeleton-based graph convolution network, capturing both fine-grained sub-action semantics and overall spatial context, while operating in real-time at 29 Hz. Experiments on BABEL, a skeleton-based dataset with frame-level annotations, demonstrate that our method improves recognition accuracy over conventional approaches, with additional gains expected as the quality of sub-action segmentation improves. Notably, SASI also achieves superior performance in understanding partial action sequences, revealing its capability for early recognition, which is essential for proactive and seamless Human-Robot Interaction (HRI). Code is available at https://anonymous.4open.science/r/SASI .
Apr 29, 2026cs.HC

Persona-Based Process Design for Assistive Human-Robot Workplaces for Persons with Disabilities

Human-robot interaction is emerging as an important paradigm for integrating persons with disabilities into the workplace. While these systems can enable individuals to work, their design is mostly personalized, hindering widespread use beyond the individual user. The universal design paradigm is a central pillar of inclusive design, describing usability of systems by all. To incorporate universal design into process design for human-robot workplaces expert knowledge is required that is often not available. To simplify process design of human-robot workplaces, we propose a persona-based design approach. First, typical impairments prevalent in the workforce or particularly relevant for the processes are abstracted into personas with disabilities. The work process is subdivided into sequential actions. For each action and persona, strategies are developed to reach the action goal by a design thinking approach. The resulting actions are ordered by level of robot assistance, i.e. robot involvement, and implemented in a behavior tree. Therefore, the macro-behavior of the workplace may adapt to individual personas online. We demonstrate the method in a collaborative box folding process with a total of seven personas with disabilities. The persona-based process design shows promising results by generating more comprehensive process strategies while enabling adaptive behavior in the sense of universal design.
Apr 29, 2026cs.RO

Alter-Art: Exploring Embodied Artistic Creation through a Robot Avatar

As with every emerging technology, new tools in the hands of artists reshape the nature of artwork creation. Current frameworks for robotics in arts deploy the robot as an autonomous creator or a collaborator, thus leaving a certain gap between the human artist and the machine. Now, we stand at the dawn of an era where artists can escape physical limitations and reshape their creative identity by inhabiting an alternative body. This new paradigm allows artists not only to command a robot remotely, but also to {\it be} a robot, to see and feel through it, experiencing a new embodied reality. Unlike virtual reality, where art is created in a digital dimension, in this case art creation is still firmly grounded in the material world: clay molded by mechanical hands, paint swept across a canvas or gestures performed on a physical stage alongside human actors. Through the robot avatar Alter-Ego, we explore the Alter-Art paradigm in dance, theater, and painting; it integrates immersive teleoperation and compliant actuation to enable a first-person creative experience. Analyzing qualitative artistic feedback, we investigate how embodiment shapes creative agency, identity and interaction with the environment. Our findings suggest that artists rapidly develop a sense of presence within the robotic body. The robot's physical constraints influence the creative process, manifesting differently across artistic domains. We highlight embodiment as a central design principle, contributing to social robotics and expanding the possibilities for telepresence and accessible artistic expression.
Apr 27, 2026cs.HC

IntentVLM: Open-Vocabulary Intention Recognition through Forward-Inverse Modeling with Video-Language Models

Improving the effectiveness of human-robot interaction requires social robots to accurately infer human goals through robust intention understanding. This challenge is particularly critical in multimodal settings, where agents must integrate heterogeneous signals including text, visual cues to form a coherent interpretation of user intent. This paper presents IntentVLM, a novel two-stage video-language framework designed for open-vocabulary human intention recognition. The approach is inspired by forward-inverse modeling in cognitive science by decomposing intention understanding into goal candidate generation followed by structured inference through selection, effectively reducing hallucinations in latent reasoning. Evaluated on the IntentQA and Inst-IT Bench datasets, IntentVLM achieves state-of-the-art results with up to 80% accuracy, notably surpassing the baseline performance by 30% and matches human performance. Our findings demonstrate that this structured reasoning approach enhances open-vocabulary intention understanding without catastrophic forgetting, offering a robust foundation for human-centered robotics.
Apr 27, 2026cs.RO

Supporting Family-School Partnerships with Robot-Facilitated Home-Based Activities

Family-school partnerships (FSP) are critical to children's development, yet families often face barriers such as time constraints, fragmented communication, and limited opportunities for meaningful engagement. As a step toward facilitating broader family-school partnerships, we explore a novel approach that integrates a social robot into family settings, specifically supporting home-based activities. Through interviews and co-design sessions, we designed and developed a robotic system informed by both parents and children, that supported, among other interactions, family communication about school topics. We evaluated the robot in a week-long, in-home study with 10 families. Our findings show how families integrated the robot into daily life, how parental facilitation styles shaped use, and how families perceived both the helpfulness and challenges of the robot. We contribute empirical insights, a modular system, and design implications for family- and child-robot interactions. We discuss ethical and privacy considerations, and broaden the design space for technologies supporting family-school partnerships.
Apr 27, 2026cs.RO

Designing Robots to Support Parent-Child Connections: Opportunities Through Robot-Mediated Communication

The sense of family connectedness may support positive outcomes including individual well-being, resilience, and healthy family functioning. However, as technologies advance, they often replace human-human interactions instead of nurturing them. In this work, we investigate how robot-facilitated communication tools might instead create new opportunities for family connection. We conducted two studies with families with children aged 5-12. We first explored the design space through in-home technology probe sessions with six families. These probes inspired us to explore two key interaction design dimensions: the robot's behavior strategy (passive, reactive, proactive) and the mode of communication (synchronous, asynchronous). We then conducted a laboratory study with 20 families to examine how the two dimensions shaped parent-child interaction and connection. Our findings characterize how parents and children appropriated robot-mediated exchanges, the tensions they experienced around initiative, timing, and privacy, and the opportunities they envisioned for supporting everyday connectedness.
Apr 25, 2026cs.HC

Otherness as a Quality in Designing Expressive Robotic Touch

Haptic technologies have advanced rapidly, yet exploration of robotic touch remains dominated by replicating realistic environmental cues or hand gestures, which narrows the design space and risks social resistance. This paper argues for alternatives: grounded in the notion of "otherness" from human-robot interaction (HRI), we propose treating robotic touch's inherent otherness as a design quality. Instead of being a limitation in pursuing realism, otherness can be embraced to elicit ambiguity and provoke alternative interpretations, fostering expressive and evocative robotic touch design. To develop this perspective, we analyze inspirational art and design precedents and four design research cases through a reflective Research through Design (RtD) approach. Through this analysis, we articulate a set of design languages structured around why otherness matters for touch meaning-making, how it can be shaped through design strategies, and where it can be embedded within robotic touch systems. We conclude by reflecting on the tensions and risks involved in designing robotic touch with otherness in mind.
Apr 24, 2026cs.RO

Control Barrier Functions Solved with Hierarchical Quadratic Programming for Safe Physical Human-Robot Interaction

Physical human-robot interaction offers the potential to leverage human intelligence and robot physical capabilities to enable a range of exciting applications, e.g., collaborative robots for rehabilitation. Safety is critical for the successful deployment of this kind of robotic system. In recent years, Control Barrier Function (CBF) has emerged as an effective approach to enforce safety guarantees, which has been widely applied in various applications, from adaptive cruise control to navigation of legged robots. CBFs can be solved in a Quadratic Programming (QP) problem, which can include many CBF-formulated tasks. To manage a large number of safety tasks, a hierarchical CBF has been used to allow hierarchical relaxation of safety tasks to ensure the feasibility of a solution in the presence of conflicting tasks. In this work, we propose to use a CBF-based Hierarchical Quadratic Programming (HQP) framework in physical human-robot interaction to allow us to design both performance tasks (e.g., preserve the desired behavior at the human-robot interaction point) and safety tasks at any level of a hierarchy to balance the safety and the performance in a more flexible way. Extensive experiments were carried out on a real redundant robot to validate the effectiveness, flexibility, and generality of this approach.
Apr 24, 2026cs.RO

Adaptive vs. Static Robot-to-Human Handover: A Study on Orientation and Approach Direction

Robot-to-human handovers often rely on static, open-loop strategies (or, at best, approaches that adapt only the position), which generally do not consider how the object will be grasped by the human, thus requiring the user to adapt. This work presents a novel adaptive framework that dynamically adjusts the object's delivery pose in real time based on the user's hand pose and the intended downstream task. By integrating AI-based hand pose estimation with smooth, kinematically constrained trajectories, the system ensures a safe approach and an optimal handover orientation. A comprehensive user study compares the proposed adaptive approach against a static baseline across multiple tasks, evaluating both subjective metrics (NASA-TLX, Human-Robot Trust Scale) and objective physiological data (blink rate measured via wearable eye-trackers). The results demonstrate that dynamic alignment significantly reduces users' cognitive workload and physiological stress, while improving their confidence in the robot's reliability. These findings highlight the potential of task- and pose-aware systems for enabling fluid and ergonomic human-robot collaboration.
Apr 23, 2026cs.RO

Effects of Swarm Size Variability on Operator Workload

Real-world deployments of human--swarm teams depend on balancing operator workload to leverage human strengths without inducing overload. A key challenge is that swarm size is often dynamic: robots may join or leave the mission due to failures or redeployment, causing abrupt workload fluctuations. Understanding how such changes affect human workload and performance is critical for robust human--swarm interaction design. This paper investigates how the magnitude and direction of changes in swarm size influence operator workload. Drawing on the concept of workload history, we test three hypotheses: (1) workload remains elevated following decreases in swarm size, (2) small increases are more manageable than large jumps, and (3) sufficiently large changes override these effects by inducing a cognitive reset. We conducted two studies (N = 34) using a monitoring task with simulated drone swarms of varying sizes. By varying the swarm size between episodes, we measured perceived workload relative to swarm size changes. Results show that objective performance is largely unaffected by small changes in swarm size, while subjective workload is sensitive to both change direction and magnitude. Small increases preserve lower workload, whereas small decreases leave workload elevated, indicating workload residue; large changes in either direction attenuate these effects, suggesting a reset response. These findings offer actionable guidance for managing swarm-size transitions to support operator workload in dynamic human--swarm systems.
Apr 23, 2026cs.RO

A Replicable Robotics Awareness Method Using LLM-Enabled Robotics Interaction: Evidence from a Corporate Challenge

Large language models are increasingly being explored as interfaces between humans and robotic systems, yet there remains limited evidence on how such technologies can be used not only for interaction, but also as a structured means of introducing robotics to non-specialist users in real organizational settings. This paper introduces and evaluates a challenge-based method for robotics awareness, implemented through an LLM-enabled humanoid robot activity conducted with employees of AD Ports Group in the United Arab Emirates. In the event, participants engaged with a humanoid robot in a logistics-inspired task environment using voice commands interpreted through an LLM-based control framework. The activity was designed as a team-based, role-driven experience intended to expose participants to embodied AI and human-robot collaboration without requiring prior robotics expertise. To evaluate the approach, a post-event survey remained open for 16 days and collected 102 responses. Results indicate strong overall reception, with high satisfaction (8.46/10), increased interest in robotics and AI (4.47/5), and improved understanding of emerging forms of human-robot collaboration (4.45/5). Participants who interacted directly with the robot also reported natural interaction (4.37/5) and a strong sense that interaction became easier as the activity progressed (4.74/5). At the same time, lower ratings for reliability and predictability point to important technical and design challenges for future iterations. The findings suggest that challenge-based, LLM-enabled humanoid interaction can serve as a promising and replicable method for robotics awareness in industrial and operational environments.
Apr 22, 2026cs.RO

MOMO: A framework for seamless physical, verbal, and graphical robot skill learning and adaptation

Industrial robot applications require increasingly flexible systems that non-expert users can easily adapt for varying tasks and environments. However, different adaptations benefit from different interaction modalities. We present an interactive framework that enables robot skill adaptation through three complementary modalities: kinesthetic touch for precise spatial corrections, natural language for high-level semantic modifications, and a graphical web interface for visualizing geometric relations and trajectories, inspecting and adjusting parameters, and editing via-points by drag-and-drop. The framework integrates five components: energy-based human-intention detection, a tool-based LLM architecture (where the LLM selects and parameterizes predefined functions rather than generating code) for safe natural language adaptation, Kernelized Movement Primitives (KMPs) for motion encoding, probabilistic Virtual Fixtures for guided demonstration recording, and ergodic control for surface finishing. We demonstrate that this tool-based LLM architecture generalizes skill adaptation from KMPs to ergodic control, enabling voice-commanded surface finishing. Validation on a 7-DoF torque-controlled robot at the Automatica 2025 trade fair demonstrates the practical applicability of our approach in industrial settings.