Long-Horizon Tasks

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Period ending 2026-09-21

6 new papers

A weekly snapshot of new work published in Long-Horizon Tasks.

Period ending 2026-09-14

4 new papers

A weekly snapshot of new work published in Long-Horizon Tasks.

Period ending 2026-09-07

5 new papers

A weekly snapshot of new work published in Long-Horizon Tasks.

125 papers

Latest in Long-Horizon Tasks

Sep 17, 2026cs.AI

Rethinking Multi-Agent Collaboration: When More Is Less

The rapid advancement of large language models and single-agent harnesses has reshaped the landscape of autonomous systems, raising a critical question of when multi-agent collaboration offers genuine value. As individual agent capabilities continue to scale, multi-agent collaboration faces diminishing returns while incurring growing context overhead. Through systematic analysis, we delineate the capability boundaries of multi-agent collaboration relative to single-agent alternatives, showing that it confers systematic benefits specifically in long-horizon tasks with sparse dependencies, while single-agent harnesses remain superior in tightly coupled, sequential workflows. Building on these insights, we propose SAIGE, a lightweight multi-agent collaboration mechanism based on Semantic-Aware Incremental Graph Evolution. SAIGE models collaboration as a dynamically evolving graph, where nodes are agent instances spawned on demand and edges encode semantic dependencies established through content-based information retrieval. Experiments on long-horizon, complex task benchmarks show that SAIGE achieves a favorable trade-off between context efficiency and task performance, and that scaling the agent pool or deepening the recursion level does not consistently improve outcomes. Our findings suggest that multi-agent superiority is bounded by task structure rather than universal, and that more agents do not necessarily make a system more intelligent.
Yishuo Yuan, Yibo Wu, Yihan Zhang +5
Sep 16, 2026cs.RO

From Rollout to Reset: A Graph-Based Harness for Autonomous Long-Horizon Manipulation Evaluation

Robot manipulation policies are improving quickly, and real-robot evaluation remains the standard evidence for that progress. It still relies on a human to reset the scene between rollouts, which consumes operator time and leaves the initial state distribution unspecified, so results reproduce poorly. A recent system, AutoEval, automates both reset and scoring, but only for single-step tasks, because a long-horizon rollout can terminate in combinatorially many configurations that no single learned reset policy covers. We present HALTER, a Harness for Autonomous Long-horizon Task Evaluation and Reset, which restores the scene by planning over a library of learned atomic reset skills, so demonstration cost scales with the size of that library rather than with the number of terminal states. HALTER builds a spatial scene graph online from point clouds and vision foundation models, and an LLM reasons over this graph to score the rollout, plan the reset, and verify that the reset succeeded, without collecting labeled success images for any task. On four long-horizon tasks on a Franka arm, HALTER restores the scene in 76% of episodes, against 52% for AutoEval and 65% for a motion-planning reset, and it estimates the completed-skill fraction correctly in 90% of episodes, against 76%. Its reset-verification verdict is correct in 91% of episodes, compared with 78% for AutoEval. It also cuts the operator time of an evaluation campaign by 72% relative to manual reset. We further measure compositional generalization on three held-out tasks, where HALTER resets 74.7% of episodes against 1.3% for a per-task reset policy, and we ablate the scene representation and the graph update rate.
Jing Jiang, Yue Yang, Xinkai Jiang +3
Sep 16, 2026cs.RO

GraphPoint: Semantic Entity Graphs and Point Trajectories for Compositional Robot Manipulation

Robot manipulation policies often struggle to generalize beyond their demonstrations, even when new instructions involve familiar objects and behaviors. When language and scenes are strongly correlated during training, a policy can learn a fixed visual-action mapping rather than respond to the requested behavior. We investigate compositional reuse at two levels: within a subtask, combining familiar entities, action types, and action modifiers; and across subtasks, reusing learned subtasks in unseen long-horizon tasks. We introduce CoMani, a benchmark with controlled splits for evaluating both capabilities. Matched initial scenes and controlled changes to a single semantic factor encourage reliance on language rather than visual shortcuts. We further propose GraphPoint, which connects semantic entity graphs to geometric control by predicting future gripper point trajectories and converting them into actions using robot geometry. The framework organizes the gripper and objects by semantic roles and conditions their interactions on action types and modifiers, while predicted progress guides transitions during execution. Experiments and ablations on CoMani validate the effectiveness of our method for instruction-dependent generalization at both levels. Code will be released at GraphPoint.
Kang Luo, Hesheng Wang
Sep 16, 2026cs.CL

Rollback the World, Keep the Reflection: Rollback-Induced Reflection for Long-Horizon LLM Agents

Large language model (LLM) agents increasingly tackle long-horizon tasks through multi-step environment interaction, yet a single erroneous action can alter subsequent states and observations, causing errors to compound over time. Existing methods either correct the context without repairing altered environment states or restore earlier states while discarding useful experience, making it difficult to both eliminate failure conditions and avoid repeating past mistakes. We argue that reliable recovery should instead be treated as a rollback-boundary control problem that jointly determines when to intervene, where to resume, and what information should survive recovery. Based on this view, we propose Rollback-Induced Reflection (RIR), a unified recovery framework that restores execution to a selected prior state while carrying forward reusable knowledge distilled from the abandoned trajectory to guide subsequent decisions. We further characterize recovery through a unified operator over rollback depth and retained memory, providing a general view of state restoration and knowledge retention. Experiments on three long-horizon benchmarks show that RIR consistently improves average task performance across multiple LLM backbones, with structured reflection memory preserving useful experience and selective rollback enabling efficient recovery.
Yi Yu, Liuyi Yao, Yaliang Li +2
Sep 14, 2026cs.AI

Stellar Colosseum: A Many-Agent Harness for Long-Horizon Research in Mathematics and Theoretical Computer Science

Language models can produce plausible short proofs, but may still be unreliable on long-horizon research problems, where progress depends on a sequence of uncertain and interdependent decisions. We introduce Stellar Colosseum, a model-agnostic harness for allocating inference across research in mathematics and theoretical computer science. Colosseum explores alternative strategies before proof construction, uses a readiness gate to decide when a route is mature enough to decompose, represents the proof plan as interdependent section-level subproblems, and routes verifier findings back to the affected part of the argument. Across these stages, it generates candidates in parallel, attacks them with targeted falsification, and combines candidates and their critiques into a single research artifact through overlapping random-sample tree aggregation. The Colosseum workflow has been integrated into Google Antigravity's Teamwork framework as the Long Proof pattern. We demonstrate the capabilities of Colosseum through open-ended research and evaluations on theorem-proving and competitive programming benchmarks. Using Colosseum with Gemini 3.1 Pro, we obtain several new results that address open problems arising from papers published at top venues such as FOCS and JMLR. On TCS-Bench, a benchmark of research-level theorem-proving tasks drawn from papers published at FOCS, STOC, and SODA, Colosseum achieves 71.0% accuracy using Gemini 3.1 Pro and Gemini 3.7 Flash. In a separate Codeforces evaluation using Gemini 3.1 Pro, the proof-oriented pipeline with execution feedback solves 218 of 222 problems.
Honghao Lin, David P. Woodruff, Yuan Deng +3
Sep 14, 2026cs.CL

Tasks over Application Manuals: Revealing Gaps in Long-Horizon Procedural Reasoning for Language Models

Large language models (LLMs) have achieved strong performance on a wide range of natural language tasks, and recent benchmarks suggest that they are increasingly adept at multi-hop reasoning. However, these benchmarks are typically short-horizon, requiring only a small number of retrieval or inference steps, and provide limited evidence of reliability on real-world tasks that involve following manuals spanning hundreds of pages with complex, interdependent guidelines. In this paper, we introduce Tasks over Application Manuals (TAM), a benchmark for evaluating long-horizon procedural reasoning. We construct TAM by curating real-world tasks from two domains: ICD-10-CM clinical coding (mapping medical conditions to diagnostic codes) and U.S. federal sentencing (computing crime sentencing guideline outcomes, specifically offense levels), with human-validated labels. Each task requires following an authoritative manual with tens of thousands of rules and executing a sequence of interdependent steps across different sections to produce an exact answer. We evaluate general-purpose prompting approaches, including retrieval-augmented generation, ReAct-style prompting, and an agent-harness baseline on GPT-5, and find that the best exact-match performance remains extremely low: 1% on ICD-10-CM coding and 15.5% on sentencing tasks. These results show that current benchmarks may overestimate LLM reasoning ability and miss a key challenge: reliably following long, rule-based procedures. The complete TAM data and code are publicly available.
Utkarsh Soni, Syed Shariyar Murtaza, Yifan Nie +2
Sep 12, 2026cs.LG

T1: Terminal Agent Reinforcement Learning for Long-Horizon Tasks

Agent usage is shifting toward long-horizon tasks such as coding and scientific discovery, among which terminal tasks are especially important. We introduce T1, a Mixture-of-Experts model of 122B total trained with reinforcement learning, operating a real shell in a cloud sandbox for up to 300+ tool-call turns per task, rewarded by executing each task's own verifier. We provide a comprehensive recipe: First, an aggressively warm-started to stabilize actor-critic training, with a dense process reward scoring trajectories by the absolute number of passing verifiers. Second, stable optimization through TITO construction, training on the exact sampled token identifiers with drift repair at turn boundaries, and rollout routing replay, recording the sampler's per-token expert choices at every MoE layer and replaying them during training. Third, fully out-of-distribution training corpus: isolated seeds and synthesized tasks disjoint from Terminal-Bench 2.1 ensures gains reflect genuine capability transfer over benchmark overfitting. Together, TITO and R3 cut the training-to-inference log-probability difference from 0.021 to 0.013, with exactly aligned zero token drift in the loss region. On Terminal-Bench 2.1, our post-train pipeline raises initial base model from 43.8% to T1 with 64.0% resolved. On Long-Horizon Terminal Bench, T1 reaches 27.9% and surpasses GPT-5.4 and GLM-5.1.
Junyao Yang, Yucheng Shi, Zhongzhi Li +4
Sep 11, 2026cs.CL

Auto-RecSys: Harnessing Autonomous Research Agents for Industry-Scale Recommender System

Auto-research agents have shown the potential to automate hypothesis generation, experiment execution, and iterative refinement. However, scaling this paradigm to industry-scale recommendation models introduces two challenges: (1) long feedback loops, where model training can take days, making serial iteration prohibitively slow and requiring parallel exploration across multiple research directions; and (2) system complexity, where large configurations, fragile infrastructure dependencies, and multi-day GPU jobs require robust and recoverable execution. We present Auto-RecSys, an autonomous research system for long-horizon experimentation on industry-scale recommendation models. Auto-RecSys addresses these challenges through three harness designs: (1) distributed asynchronous execution for running multiple experiments in parallel across servers, (2) centralized cross-server memory for persistent and recoverable execution across sessions and failures, and (3) cognitive-procedural separation, where natural-language skill files guide LLM reasoning while deterministic scripts enforce operational correctness. Auto-RecSys further employs a dual-loop self-evolving architecture: an Execution Evolution Loop in which model-specific playbooks accumulate operational knowledge by recording failed attempts and crystallizing successful pipelines, and an Idea Evolution Loop in which experimental outcomes inform subsequent ideation. Evaluated on recommendation models, Auto-RecSys significantly reduces the human time required per experiment cycle and improves execution reliability as its playbooks mature.
Ming Li, Dai Li, Xuying Ning +11
Sep 8, 2026cs.LG

Environments as Scaffold: Enriching Feedback to Bootstrap Self-Evolving Agents in Long-Horizon Tasks

Large Language Models demonstrate remarkable proficiency in static reasoning, yet training them as autonomous agents through Reinforcement Learning (RL) for long-horizon tasks is often hindered by severe reward sparsity. While conventional \textit{agent-side warming} up via supervised fine-tuning (SFT) can alleviate this, it is frequently limited by data scarcity and constrained exploration. To address this, we propose a paradigm shift to \textit{environment-side adaptation} by constructing \textbf{F}eedback-\textbf{E}nriched \textbf{E}nvironments (\textbf{FEEs}). Through a pilot study, we establish a feedback design strategy that reformulates environments by transitioning from action guidance to observation enrichment during the later stages of both intra-episode exploration and inter-episode evolution. Large-scale experiments on SciWorld and BFCL benchmarks using various Qwen3 model scales and RL algorithms such as GRPO, GSPO, and DAPO demonstrate that FEEs consistently yield performance improvements over standard settings. Furthermore, our analysis reveals that training with FEEs \textbf{(1)} stabilizes training dynamics by reducing entropy volatility, \textbf{(2)} facilitates proactive state-space exploration in difficult tasks, \textbf{(3) }ensures the internalization of environmental guidance into policy weights rather than acting as a mere inference-time prior, and \textbf{(4) }identifies intra-group feedback consistency as a critical boundary for stable optimization.
Hongbang Yuan, Zhuoran Jin, Yixin Cao
Sep 7, 2026cs.LG

Long-Horizon Language Model Reinforcement Learning via Progressive Point Matching

Current paradigms for training language models via reinforcement learning rely heavily on sparse outcome rewards. However, as we pursue tasks that require longer and more complicated trajectories, such strategies result in slow learning. Prior work has attempted to address this problem by rewarding partial progress; however, naive formulations are often biased and converge to suboptimal policies. We show that a simple and unbiased dense reward formulation, which we term progressive point matching, scales exponentially more efficiently to long-horizon tasks by rewarding partial progress on a segment level, both theoretically and empirically via synthetic environments. We then show how progressive point matching can be practically instantiated using a single reference trajectory per task. On extremely hard math reasoning problems, sparse outcome rewards cannot make any progress, whereas segment-level rewards enable improvements at larger test-time token budgets when measured by success rate or pass@k.
Preston Fu, Kevin Frans, Oleh Rybkin +2
Sep 3, 2026cs.AI

Bioinfoysis Technical Report

Large language model agents have shown promise in bioinformatics, but most existing systems focus primarily on producing final answers, treating planning, tool use, and code execution as transient interactions. This design is poorly suited to long-horizon bioinformatics tasks, where conclusions must remain connected to the data, computations, and intermediate evidence that support them. We introduce \textbf{Bioinfoysis}, a multi-agent harness that represents each request as a persistent, artifact-grounded analysis run. Bioinfoysis combines global planning with step-wise, evidence-driven replanning: the planner maintains an executable checklist and revises pending steps using structured handoffs returned after each worker execution. These handoffs bind intermediate results to their responsible agent, checklist step, and plan generation, preventing stale evidence from being silently reused after replanning. A controlled runtime validates generated scripts, tables, and figures before they are used in downstream analysis or reporting, while role-specific context, persistent memory, and governed bioinformatics skills support reliable execution over long analysis trajectories. We evaluate Bioinfoysis on BixBench and two question-answering tracks of LAB-Bench 2. On BixBench, Bioinfoysis achieves state-of-the-art accuracy of 82.4%. Across four underlying language models, Bioinfoysis increases average accuracy from 27.81% to 64.13% on SeqQA2 and from 3.13% to 31.25% on DbQA2. These results demonstrate that reliable bioinformatics automation depends not only on model capability, but also on the harness that governs planning, execution, memory, and evidence flow. We hope that the emergence of Bioinfoysis will play a driving and leading role in the development of the bioinformatics community. Our demo website can be seen in https://report.bioinfoysis.com/.
Qingyang Shao, Xin Zhang, Zhouyang Yuan +24
Sep 1, 2026cs.AI

Measuring the Behavioral Fidelity of Long-Horizon Human Activity Simulations

As LLM-based human simulators are increasingly used for policy, evaluation, and training, they must faithfully reproduce real behavioral patterns. While prior work has examined behavioral fidelity in survey responses and dialogue, longer-horizon real-world activity remains largely unexplored. We introduce a framework for evaluating behavioral fidelity in long-horizon activity simulations across temporal granularities and levels of analysis. As a case study, we collect a 43-hour multi-camera dataset of in-the-wild office activity and compare trace-derived conditioning mechanisms: persona descriptors, few-shot exemplars, and statistical transition and time-of-day priors. We find that behavioral fidelity is not uniform across metrics: statistical priors bring activity and sequence distributions closest to real behavior, yet over-fragment routines and suppress within-person variability. These findings motivate a more holistic evaluation that spans multiple metrics, temporal granularities, and levels of analysis.
Yi Fei Cheng, Fan Yang, Iremsu Bas +3
Sep 1, 2026cs.LG

Explore More, Drift Less: Outcome-Only Reinforcement Learning Can Suffice for Long-Horizon Interactive Agents

Reinforcement learning is a natural way to post-train LLM agents for long-horizon interactive tasks judged only by end-of-task verification, yet a shared belief holds that outcome-only RL soon hits a ceiling on small open models. Recent work therefore compensates around the training with denser rewards, SFT priors, skill libraries, curated memory, or multi-agent orchestration. We argue the ceiling is an artifact of two failures of common practice. Signal starvation: group-relative RL with sparse outcome-only rewards yields a gradient only when a task's rollout group mixes successes and failures, so under-scaled exploration silences exactly the hardest, most instructive tasks. Policy drift: squeezing many updates out of a small task pool degrades the policy itself, as an unanchored objective lets the sampling distribution collapse exactly when saturation has already made informative groups rare. We present CANOPY (Coverage-ANchored On-PolicY RL), a minimalist protocol attacking both directly: scale same-task exploration until the natural signal reappears, keep every update on-policy, KL-anchored, and confined to the agent's own action tokens, then cash in an enlarged interaction budget at test time. On AppWorld, a long-horizon interactive coding benchmark, a Qwen3-14B policy trained with CANOPY through environment interaction alone--without task-specific supervision, auxiliary credit signals, or elaborate agent scaffolding--topped the public leaderboard (Feb. 2026; Test-Normal TGC 86.9, Test-Challenge 67.6), and the same design principles lift Qwen3.5-9B on SWE-bench Verified by 16.6 points. Agentic RL alone thus internalizes long-horizon capability directly into a small open model; we plan to release the complete training stack at https://github.com/AlibabaResearch/SignalCoverageRL.
Liming Pu, Xiaoxia Li, Yifu Liu +2
Aug 31, 2026cs.LG

Good Memory Has ECC: Evaluating the Memory of Vision-Language Models Beyond Accuracy

Memory is widely viewed as an important unsolved problem for LLMs and VLMs, and current benchmarks typically evaluate it by testing accuracy over long text or video. However, accuracy alone misses properties that matter for real long-horizon tasks. We introduce ECCBench, a benchmark and evaluation protocol that measures memory beyond a system's capacity--its raw accuracy at a specific budget--via three axes we call ECC: efficiency--the computation, in FLOPs, needed to answer from memory; compression--whether compressible inputs are remembered more accurately or efficiently; and calibration--whether the system abstains in response to its own uncertainty and the cost of an error. We find that pretrained VLMs compress their memory over text but not video and are poorly calibrated on both. Among a broader set of memory backbones, several non-Transformer architectures achieve better compression-calibration tradeoffs than RoPE Transformers, suggesting they may be useful components for agents operating over long horizons.
Shmuel Berman, Jia Deng
Aug 31, 2026cs.LG

E-Commerce Bench: Evaluating LLM Agents on Long-Horizon Autonomous Business Operation

Long-horizon agentic tasks go beyond chaining short tasks over more interaction turns. Their evolving dynamic environments and long-range dependencies require Large Language Models (LLMs) to continually explore, learn from experience, and adapt their policies over thousands of steps. We introduce E-Commerce Bench, the first open-source benchmark that integrates multi-round counterpart negotiation and dynamic events into a year-long business operation. Over a 365-day year, an LLM agent concurrently runs multiple online stores, researching the market, negotiating with suppliers to source inventory, optimizing sales strategies, fulfilling orders, handling returns, and managing cash flow to maximize its end-of-year total assets. To construct a realistic merchant-side operating environment, the product and supplier data are derived from a real e-commerce platform, while a year-long calendar of promotions, natural disasters, and supply-chain shocks continually reshapes demand. For reproducibility, both sides of the market are deterministic: customer purchases and returns follow a fixed demand model, while a negotiation kernel determines supplier pricing, concessions, and decisions, with an LLM used only to verbalize them. We evaluate 18 frontier models across seven dimensions, including year-end assets, and find that no single model dominates. GPT-5.6 Sol earns the most, growing the 100,000 opening stake into 1,431,425, yet it ranks 16th of 18 on fraud avoidance and trails Fable5 in operational efficiency. Among open-weight models, Qwen3.8-Max-Preview leads with 416,252, 38% above GLM 5.2 (high), and achieves the strongest learning over the horizon, progressively bargaining down prices across repeated orders. Our code is available at https://github.com/QwenLM/E-CommerceBench.
Wei Fan, Xinjie Shen, Xudong Guo +8
Aug 31, 2026cs.RO

Behavior-Skill: A Fine-Grained Benchmark for Evaluating Vision-Language-Action Policies in Long-Horizon Tasks

Reliable execution of long-horizon mobile manipulation tasks remains challenging because overall task success depends on the successful completion of multiple constituent skills. Existing benchmarks, however, still rely primarily on full-task rollouts and aggregate task-level metrics, making intermediate failures difficult to observe and analyze. We present Behavior-Skill, a benchmark that reformulates the learning and evaluation of long-horizon tasks around executable constituent skills. It contains 235,492 skill instances from 10,000 demonstrations across 50 household tasks and 34 semantic skill categories. Each instance pairs a skill instruction with an aligned observation-action segment, and is further associated with a restorable intermediate state and a skill success condition to enable independent evaluation under valid preconditions. We further introduce trajectory-level and skill-level metrics to characterize policy capability beyond aggregate task success. Extensive experiments across representative VLA policies including pi0.5 and GR00T on the complete 50-task benchmark show that failures are highly non-uniform across skills, with contact-rich manipulation skills forming persistent bottlenecks. These results demonstrate that Behavior-Skill complements full-task evaluation by exposing intermediate capability profiles for analyzing and improving long-horizon VLA policies. Behavior-Skill is publicly available at https://github.com/nubot-nudt/Behavior-Skill.
Chunyun Ma, Lun Luo, Xingjian Luo +7
Aug 30, 2026cs.CL

When History Is Multimodal: Rethinking Context Management for Long-Horizon Agents

Long-horizon agents need a context manager to compress growing interaction histories into a bounded working context, via passive strategies or active strategies that decide how memory is accessed and reorganized. Meanwhile, prior optical-memory work mainly treats pixels as a dense codec for textualized histories, often presupposing that rendering context into optical memory incurs a significant performance drop relative to text, thus coupling this representation with SFT, self-distillation, or reinforcement learning to close this gap, leaving unresolved (i) how visual rendering performs as a context manager under a fair, controlled comparison, and (ii) whether this carrier offers a native advantage when history is inherently multimodal. In this paper, we formulate context management as a budget-constrained history transformation and introduce Visual Rendering (VR) as a representational context manager. Under a shared harness, policy model, trigger, and task domain, we evaluate VR on four text-centric and three multimodal benchmarks against four baselines (No Compression, Discard-All, Sliding Window, Summarization), finding visual memory is a natural carrier of native visual evidence. Building on this finding, we propose VERA (Visual Evidence-Retaining strategy for long-horizon Agents), a training-free context manager built on deterministic rendering with no exposed memory operations: on text-centric benchmarks it renders textual history as VR does, while on multimodal benchmarks it retains native visual observations instead of translating them into text. Across nearly all benchmarks, VERA cuts cumulative non-cache tokens by 31.5%-63.1% versus No Compression, matches existing managers on text-centric tasks, and achieves the highest accuracy among all baselines on multimodal tasks, supporting a modality-preserving view of long-horizon context management.
Jiaqi Su, Cong Pang, Jiawei Hong +4
Aug 13, 2026cs.CV

PlayWorld: Benchmarking World Models with Agent Players over Long-Horizon Objectives

Video world models simulate future states conditioned on current observations and user actions. Recent systems have demonstrated impressive video consistency and action controllability over long sequences. However, fairly comparing these interactive models remains challenging. In practice, a human player typically evaluates a world model by pursuing long-horizon objectives through interaction. For example, a user may turn around 360 degrees to see whether the environment remains consistent, or walk into the water and inspect whether realistic water ripples are generated. The action sequence required to achieve the same objective may vary substantially between models, making fixed action-conditioned evaluation unsuitable for cross-model comparison. To address this, we employ multi-modal Agent Players to interact with world models toward specified long-horizon objectives. Building on this paradigm, we introduce PlayWorld, a benchmark providing 171 scenarios, each with a specified objective. To evaluate performance thoroughly, we assess models along four core dimensions: geometry consistency, interaction fidelity, out-of-sight evolution, and insight evolution. In addition, we incorporate basic ability metrics for video quality and controllability. Experiments across nine state-of-the-art world models reveal that current models remain unreliable on long-horizon interactive objectives, particularly in maintaining spatial consistency and persistent state evolution. Code and data are available at https://github.com/kxding/PlayWorld.
Kaixin Ding, Xi Chen, Minghong Cai +9
Aug 13, 2026cs.AI

Beyond Final Scores: A Systematic Evaluation of Agents for Long-Horizon AI Research and Development

Autonomous agents are increasingly capable of improving models, systems, and other technical artifacts through long-horizon experimentation. To understand the current state of this capability, however, evaluation must go beyond final scores, which neither reveal where progress is gained or lost nor indicate whether accumulated experience improves later decisions. We therefore present a systematic evaluation of seven frontier models on 36 long-horizon tasks based on a new framework that uses rule-based metrics to characterize within-run behavior through Solution Framing, Execution, and Feedback Control and controlled comparisons to assess experience reuse within and across tasks. The results show that current agents operate more like engineering optimizers than fully autonomous researchers: they can formulate and implement practical solutions, but their performance varies substantially across runs, their strongest solutions mainly adapt or combine established techniques, and genuine methodological novelty remains rare. Detailed analysis reveals that observed performance is shaped by multiple factors, including distinct process bottlenecks behind similar final outcomes, experience reuse that can help or mislead subsequent decisions, and harness designs that affect performance stability. These findings suggest concrete directions for improving model training, inference-time strategies, experience management, and harness design.
Yiwei Li, Wanli Yang, Hexiang Tan +10
Aug 11, 2026cs.CL

VibeLifeBench: Can Your Life Agent Be Proactive and Persistent in a Living World?

Large language model (LLM) agents are increasingly deployed as personal assistants. Existing evaluations, however, mostly use short, self-contained requests in static environments. Everyday life assistance is different. A task runs for weeks rather than minutes. The world keeps changing while the agent is not being prompted. Many constraints are never stated outright. An agent that merely answers the request in front of it will fail at such a task. What is needed instead is an agent that stays proactive and consistent. It decides on its own when to act, when to ask, and when to stay silent. It notices changes that nobody announced. It keeps one plan coherent from the first day to the last. No current benchmark measures this. We introduce VibeLifeBench, a benchmark of 200 long-horizon tasks across ten everyday-life domains. Each task is a scripted multi-week timeline in a simulated world of 22 mock services. The world advances on its own clock, and many of its changes are silent, so only an agent that re-inspects the world discovers them. Every task is graded by fine-grained, weighted checks that read only what the agent actually left behind, covering the end state, the timeliness of its actions, and whether it upheld the implicit constraints. We evaluate seven frontier models. All of them score low, which shows how far current agents are from assisting with real life. We will open-source all tasks, environments, and the evaluation framework.
Xiaohongshu Inc
Aug 11, 2026cs.AI

Self-Correcting Long-Horizon Search Agents via Tree-Structured Memory

Large language model (LLM)-based search agents answer questions through multi-step interactions with external environments. However, providing complete execution trajectories to the LLM causes unbounded context growth and introduces noise. Existing compression methods reduce context at the cost of important details and often replace erroneous facts without repairing downstream reasoning derived from them. To address this problem, we propose ReTree, a self-correcting tree-structured memory mechanism for search agents. ReTree constructs a bounded per-step reasoning context while preserving source-linked evidence. It models search as an evidence tree whose nodes store bounded summaries, evidence, and revision histories. When newly retrieved evidence contradicts an earlier claim, ReTree traces back to the node where the claim was introduced, replaces outdated evidence, regenerates summaries, prunes affected branches, and resumes search. Source-grounded evidence provenance supports reliable conflict localization and keeps final claims traceable to retrieved passages. Experiments on four public question-answering and search benchmarks show that ReTree consistently outperforms Full-Trajectory ReAct, improving answer accuracy by up to 25.6 percentage points (pp); the average maximum per-step reasoning context of Full-Trajectory ReAct is 1.271.27--1.51×1.51\times that of ReTree. These results establish ReTree as an effective self-correcting memory abstraction for long-horizon search.
Aijun Yang, Qianxue Guo, Ziyi Huang +3
Aug 10, 2026cs.AI

OpenLoopEvolve: A Verifiable Self-Evolution Framework for Loop Policies in Long-Horizon Complex Tasks

Long-horizon complex tasks require agents to repeatedly observe states, formulate plans, invoke tools, verify results, and recover from failures in continuously changing environments. However, such control experience often remains confined to a single context or a fixed prompt, and is difficult to accumulate and reuse across historical traces. This paper presents OpenLoopEvolve (OLE), a self-evolution framework centered on the Loop Policy. OLE represents an agent's observation, planning, memory, action, verification, recovery, stopping, and budget control as portable policy assets with versions and lineages, and provides online and offline evolution modes that can be selected according to practical needs: the online mode triggers candidate generation based on feedback from continuous operation, whereas the offline mode searches for candidate policies from archived traces and failure evidence. Both modes share an evolution mechanism consisting of autonomous proposals by a large language model, Champion--Challenger paired evaluation, and robust release. Policies released online are activated at a subsequent task boundary, monitored using subsequent feedback, and rolled back to their parent versions when degradation conditions are met. On the simulated business benchmark YC-Bench, both modes improve aggregate task performance, task success rate, and risk metrics relative to a fixed initial Loop Policy. The results indicate that treating the Loop Policy as a governable asset can support the accumulation, comparison, release, and reuse of control experience and improve agent performance on long-horizon complex tasks.
Siqi Wang, Xinlin Li, Zhenglin Li +1
Aug 7, 2026cs.CL

The Horizon Gap: Planning, Memory, Execution, Training, and Evaluation for Long-Horizon LLM Agents

Frontier language models solve reasoning problems in a single forward pass that would have been research contributions years ago, yet fail at multi-hour tasks: losing track of earlier decisions, declaring half-finished work done, or drifting from goals. We call this the horizon gap and survey 1,547 arXiv papers (2024-2026) collected via systematic seed harvest with a disclosed 26.8% bleed filter, extended by targeted supplementation. We disambiguate three routinely conflated properties: long-horizon (task property: required steps), long-context (model property: token capacity), and long-term memory (system property: persistence across steps/sessions). We organize the corpus into six categories tracking a long-horizon task's lifecycle -- planning, memory, execution, training, evaluation, and foundations/safety -- crossed with an axis capturing where horizons are carried (within-context, within-task-beyond-context, or cross-task-persistent). Across all categories, we find the same pattern: outcome-only signals grow uninformative as horizons lengthen, and the field's response -- whether process reward models, credit assignment, or trajectory-level diagnostics -- manufactures denser step-level signals. We treat critical and diagnostic literature as first-class threads throughout, arguing that segregating critique from method would routinely split single papers across chapters. We close by naming open measurement problems: decomposing model versus harness capability, managing correlated bias in process-level signals used for both training and evaluation, and whether long-horizon reliability admits general predictive theory.
Mingguang Chen, Licheng Wang, Bo Qu
Aug 5, 2026cs.AI

Recursive Synthesis for Long-Horizon Terminal Tasks

High-quality long-horizon training data for terminal agents is expensive to produce, often costing hundreds to thousands of dollars per task, because each task must keep the instruction, environment, reference solution, and verifier mutually consistent. Human authoring does not scale, and direct generation with large language models (LLMs) often breaks these dependencies. We present Recursive Synthetic Terminal Tasks (RST), a recursive verified synthesis framework for constructing long-horizon terminal-agent tasks at scale. Starting from verified seed tasks, RST extends the reference solution, realigns the verifier and instruction to the new workflow, validates the result in a fresh sandbox, and reuses accepted tasks as seeds for subsequent rounds. Across fifteen recursive rounds, RST produces 37,484 synthesized terminal-agent tasks at roughly $0.05 per task. Task difficulty increases substantially over rounds: the median reference solution grows from 67 to 374 lines, the median number of executed commands grows from 40 to 244, and DeepSeek-V4-Pro pass@4 drops from 90% at R1 to 2.5% at R15. To demonstrate training utility, we collect rejection-sampled Qwen3.5 trajectories on the synthesized tasks and use them for supervised fine-tuning. Fine-tuning on these trajectories improves Qwen3.5-27B and Qwen3.5-122B-A10B by up to 10 points on Terminal-Bench 2, Terminal-Bench Hard, and Long-Horizon Terminal Bench, while agentic PPO lifts Qwen3.5-27B to 49.44%, 32.00%, and 22.07% on the three benchmarks, corresponding to relative gains of 20.0%, 41.2%, and 21.9% over the base model. Moreover, after 15 rounds, the recursion shows no ceiling: synthesis yield and validation rates remain stable as difficulty keeps climbing, indicating that the process can continue well beyond the scale reported here.
Zhongzhi Li, Yucheng Shi, Zongxia Li +8
Aug 5, 2026cs.AI

Argus: A General-Purpose Agentic Reasoning Runtime for Long-Horizon Tasks

Long-horizon reasoning requires an agentic runtime that can persist when evidence supports its current approach and pivot when measurements reveal failure, hidden constraints, or a misspecified objective. We present Argus, a persistent, self-evolving runtime in which Manager, Planner, Engineer, and Reviewer execute bounded missions over durable project state. Argus separates stable user intent from operational objectives, constraints, and verification criteria, and admits memories, skills, procedures, verifiers, routing decisions, and rejected routes only after role-owned review and, when available, task-native verification. Model weights remain fixed; self-evolution occurs through persistent runtime state and control policy, with autonomous execution between operator-owned escalation points. Across seven GPT-5.5 benchmark arenas, Argus achieves about 78% on SWE-Bench Pro versus 59% for Direct Copilot while using 1.41 times the aggregate tokens. After verification-gated self-evolution, mature SWE-Bench waves use 21% fewer solve-input tokens and 15% less active workflow time per task than startup waves, while recording 34 verifier recoveries and 22 strict review-loop rescues. Argus also reaches 76.8% on AARRI-Bench and a 28.0-point gap on mathematical data synthesis, with competitive GPU-kernel and language-model-training results. Beyond benchmarks, an optimized RWKV6 kernel was merged upstream; a multi-day mathematics campaign retained falsified routes and proof-backed frontier updates; and six paper pipelines completed 254 missions with 16 stage rollbacks. These results show that a fixed-weight, self-evolving harness can revise, recover, and accumulate verified approaches while producing structured trajectories for future supervised and reinforcement learning.
Boxiu Li, Zimo Wen, Yijia Fan +24
Aug 5, 2026cs.CL

Toward Skill-Native LLMs: Skill Entropy for Benchmarking and Training Long-Horizon Reasoning

Long-horizon reasoning in recent LLMs demands that the model switch between distinct skills inside a reasoning chain, such as first doing a math derivation, then using the result to plan a schedule. We call such problems cross-skill long-horizon tasks: multi-step tasks whose steps require different reasoning skills and depend on earlier outputs. Existing benchmarks often evaluate individual skills, lacking a principled way to measure how well a model switches between skills. We address this gap from both the evaluation and training sides. We introduce Skill Entropy, a measure of the difficulty of switching from one skill to another. We then propose Skill^2-Bench, a benchmark of cross-skill long-horizon tasks built over 558 skills across 9 verifiable and open-ended domains. Each task is assigned a task-level skill-entropy score and grouped into three difficulty levels. Evaluating 8 frontier and 4 open-source models on Skill^2-Bench reveals a skill-switching gap: accuracy decreases on higher-entropy tasks. We then turn skill entropy from a benchmark scale into a training signal. We propose Skill-Entropy RL, an RL framework where the model predicts not only the answer at each step but also the skill used to produce it. The reward combines step-level correctness with a skill-entropy reward that measures the alignment between the model-predicted skill sequence and the gold skill sequence. On Qwen3-4B-Instruct and Qwen3-1.7B, Skill-Entropy RL improves the Skill^2-Bench score from 34.4% to 68.4% and from 14.6% to 40.1%, respectively, outperforming competitive baselines. The same pipeline can be applied to off-the-shelf training data such as OpenR1-Math, indicating that skill entropy is a reusable training signal. Code available at: https://github.com/Gen-Verse/Skill-Entropy-RL
Yinghui He, Ling Yang, Jiarui Liu +6
Aug 3, 2026cs.CV

LongHorizon-Harness: Advancing Long-Horizon Agents for Real-World Tasks

Large language model (LLM) agents increasingly undertake long-horizon tasks that require sustained reasoning, tool use, and revision across many interdependent steps. However, existing agent harnesses maintain task execution, task state, and completion assessment within a growing context, making the state difficult to track and allowing incorrect self-assessments to propagate into later decisions. We reformulate long-horizon execution as a task-state management problem and propose LongHorizon-Harness, which maintains the task state explicitly outside execution and updates it only with facts independently verified from the environment. Its Manage-Execute-Audit(MEA) loop uses a manager to maintain the task state and determine the next subtask, a fresh-context executor to perform it, and a read-only auditor to verify the resulting environment state before the next round. A lightweight AgentAdapter supports interchangeable model and harness backends without modifying their native agent loops. LongHorizon-Harness improves Qwen3.7-Plus from 51.8% to 80.7% on WeaveBench, from 69.7% to 77.2% on Terminal-Bench2.1, and from 2.8% to 8.3% on OSWorld2.0. It also raises Claude Opus4.7 from 20.0% to 34.3% on an OSWorld2.0 subset, demonstrating consistent gains across models, harnesses, and interaction domains.
Ziyu Ma, Hailang Huang, Shun Zou +5
Aug 3, 2026cs.AI

Towards the Harness of Embodied Agents

The success of coding agents has established the harness as a paradigm: what an agent achieves depends not on the model alone, but on the infrastructure around it. We ask whether the same paradigm extends to embodied agents in the physical world. We present Thea, a harness in which an agentic loop orchestrates robot capabilities, each wrapped as a callable tool. It inherits the core components of coding agents, modified as the physical world requires. The world, however, withholds two abilities that software grants for free: reading the state of the world, and judging the outcome of an action. To bridge these gaps, Thea introduces Scene Graph as Context, a persistent, symbolic representation of the world, and Evaluation as Exit Codes, which detects when an action should terminate, judges whether it succeeded, and on failure diagnoses the cause. Together they close the loop between the agent and the physical world. Rich behaviors then emerge from the composition of tools, and the closed loop carries long-horizon tasks to completion in real environments.
Qi Wang, Tianyi Wang, Chengyang Li +6
Aug 2, 2026cs.CL

ShiJianBench: From Dialogue to Decision for Long-Horizon Evaluation of Investment Advisors

Conversational investment advisors influence not only what users know, but also how they make subsequent decisions as market conditions evolve. Existing evaluations primarily assess response quality or observed outcomes, leaving the long-horizon pathway from advisor language to investor behavior difficult to audit. We introduce ShiJianBench, an offline framework for evaluating conversational investment advisors through matched investor trajectories under fixed historical market feedback. At its core is a multi-agent investor simulator with explicit evolving state variables, motive-driven deliberation, long-term memory, and dialogue-grounded updates. The simulator is calibrated against aggregate behavioral patterns from 7,199 real users, and advisor policies are evaluated using separate investor-side, service-side, and content-side metrics under a hard compliance gate. Experiments on Chinese fund-market traces from 2021 to 2026 identify a stable leading group of LLM advisors that combines substantially stronger personalized content with competitive investor-side trajectory outcomes. These results reveal a systematic distinction between producing a high-quality response and delivering an effective long-horizon intervention, motivating trajectory-aware evaluation of conversational advisors.
Jie Gong, Maowei Jiang, Zhiwei Liu +14
Jul 30, 2026cs.MA

AgentRadio: Passive Awareness for Long-Horizon Multi-Agent Collaboration

Understanding large codebases is a long-horizon task for Large Language Model (LLM) agents: answering a single question can require building and running the software, tracing execution across files, and synthesizing evidence over tens of minutes. On SWE-Atlas QnA, a benchmark of long-horizon questions over production repositories, a single Claude Code agent (Opus 4.6) resolves only 32.3% of tasks. Dividing the work among agents with clean contexts mitigates this limitation. However, the subtasks of code comprehension are interdependent. One agent's findings can rewrite another's task, so agents must coordinate during execution, not only at phase boundaries. Existing multi-agent systems support such exchange only between phases, through staged handoffs or synchronized rounds. Communication and work remain mutually exclusive. A discovery made mid-execution cannot be shared until the next boundary. We present AgentRadio, an asynchronous message-passing layer that equips coding-agent harnesses with three primitives: threads, messages, and waiting for mentions. The last runs as a background task, surfacing teammates' messages without interrupting foreground work, so each agent remains passively aware of its peers and folds new findings into its ongoing task. Under a five-phase protocol of division of labor and negotiation, four agents organized by AgentRadio resolve 62.1% of tasks, 29.8 points above a single agent and above Claude Code with the newer Opus 4.8 (57.2%). Rubric-level analysis shows the gain growing with task difficulty, consistent with mid-course correction as the underlying mechanism. Our code is available at https://github.com/Coral-Protocol/AgentRadio.
Xinxing Ren, Qianbo Zang, Ziyan Wang +4
Jul 29, 2026cs.LG

Benchmarking the Residual: What Long-Horizon Evaluations Add Beyond Matched Short-Task Performance

Long-horizon benchmarks often show that agents fail more as tasks become longer. This observation is useful for deployment, but it does not by itself explain why failure occurs. More stages create more opportunities for ordinary errors to compound; longer tasks may also contain harder individual decisions or become harder as conversation history, tool outputs, and environment changes accumulate. We use trajectory-induced degradation to mean this last possibility: earlier execution makes later work harder. When the harmful accumulation is specifically the text visible to the model, it is often called context rot. In this position paper, we argue that to claim a "long-horizon failure", benchmarks must compare actual full-task success against a baseline prediction built from short, individual stages. We call the log-ratio between this prediction and actual success the horizon residual. The comparison must use the same agent configuration and specify in advance how stages, checkpoints, information, and budgets will be chosen. The residual shows that the full rollout differs from the chosen baseline; targeted experiments are still needed to explain why.
Chao Peng, Zhiheng Lyu, Peijie Dong +2
Jul 28, 2026cs.CL

UniMem: Complementary Episodic-to-Parametric Memory for Boundary-Agnostic Task Streams

Memory is essential for LLM agents to accumulate task experience and reuse task-specific execution strategies. However, real-world deployment over boundary-agnostic and evolving task streams exposes a fundamental stability-plasticity dilemma. External retrieval-based memory can rapidly absorb new evidence, but it often fails to internalize recurring execution patterns and incurs inference-time retrieval overhead. Parametric memory enables stable and efficient execution once learned, but typically relies on explicit task boundaries and fixed parameter budgets. Inspired by the human brain, which balances plasticity and stability through complementary episodic storage and gradual consolidation, we propose UniMem, a self-routing framework for autonomous memory management. UniMem uses learnable routing tokens as memory controllers, enabling adaptive coordination between complementary memory pathways: novel or sparse tasks are retained in an episodic buffer for retrieval-augmented execution, while recurring and reliable patterns are consolidated into expandable parametric memory. By decoupling task identification from task execution with routing tokens and parametric memory blocks, UniMem expands memory on demand without task labels during deployment or uncontrolled parameter growth. Experiments on long-horizon streaming task sequences show that UniMem consistently outperforms baselines while maintaining execution fidelity, achieving an average gain of 4.0 EM points across three backbone models.
Siyu Xia, Chenheng Zhang, Yanting Wu +8
Jul 28, 2026cs.AI

HiSkill: Empowering LLM Agents with Hierarchical Skill Graphs

Skills have become an important abstraction for enabling large language model (LLM) agents to reuse past experience in long-horizon interactive tasks. However, existing trajectory-to-skill methods often produce flat collections of high-level textual skills that are stored and retrieved independently, leaving skill relations underutilized and maintaining a gap between high-level skills and executable actions. In this paper, we propose HiSkill, a hierarchical skill graph framework that organizes interaction trajectories into a directed graph with skill nodes, AtomicOp nodes, and typed edges. Specifically, the graph connects reusable high-level skills with executable action templates, while also capturing decomposition, temporal transition, compatibility, support, and recovery relations among them. At inference time, HiSkill retrieves a compact task-relevant subgraph and performs subgraph-guided task execution, where a symbolic task state, an active skill, and the retrieved subgraph guide the LLM agent to switch skills, select AtomicOps, and ground executable actions iteratively. Experiments on three interactive environments show that HiSkill outperforms state-of-the-art baselines while reducing inference token consumption, demonstrating the effectiveness of bridging high-level skills and executable action grounding through a hierarchical skill graph. Our data and code is available at https://github.com/BUPT-GAMMA/HiSkill.
Yu Hao, Jinxuan Cai, Qi Zhang +4
Jul 27, 2026cs.AI

Matryoshka Agent: Unfolding Sub-Agents for Long-Horizon Machine Learning Engineering

Machine learning engineering (MLE) tasks require long-horizon decision making over iterative solution debugging and refinement, under expensive and feedback-driven environment interactions. Developing and training a monolithic agent for such tasks is fundamentally challenging, as it must simultaneously manage extremely long and noisy contexts, explore vast solution spaces, and remain effective under limited model capacity and computational budgets. To address these challenges, we propose Matryoshka Agent, a unified hierarchical agent framework for complex long-horizon tasks. Matryoshka Agent decomposes agentic problem solving into a coordinated hierarchy of decision making and execution: a high-level Orchestrator maintains compact, long-horizon exploration states and issues strategic instructions, while lower-level Sub-Agents execute concrete solution attempts through direct environment interaction, mediated by standardized Tool interface. This design decouples strategic exploration from costly execution, substantially reducing the burden of long-context reasoning and enabling efficient iterative refinement. We further develop an efficient training paradigm for Matryoshka Agent. Experimental results on a broad range of MLE tasks with diverse model types and scales demonstrate that Matryoshka Agent is an effective and scalable paradigm for long-horizon MLE tasks and complex agentic problem solving. Notably, Matryoshka Agent enables Qwen3-4B-Instruct to reach Orchestrator performance comparable to o4-mini. Applying Matryoshka Agent to Qwen3-30B-Coder results in at most 36.7% relative performance gain.
Rushi Qiang, Changhao Li, Haotian Sun +3
Jul 26, 2026cs.AI

ACM: Agentic Context Management for Long Horizon Tasks

Agentic tasks are inherently long-horizon and multi-turn, constantly accumulating context through interactions with the environment. Existing context compression methods inevitably incur information loss and are triggered by rigid heuristic rules, leaving them misaligned with the agent's evolving reasoning focus. We propose Agentic Context Management (ACM), a framework that equips agents with purpose-built context editing tools for lossless context management. Inspired by the interaction between short-term and long-term human memory, the agent autonomously decides when to compress its context, offloads discarded content to an external memory system, and queries it on demand for later retrieval. Building on this framework, we further develop a post-training pipeline that constructs high-quality demonstrations of context management and improves model performance on both agentic search and coding tasks. Further analysis reveals that effective context management reduces peak token pressure, enables extended explorations, and yields more consistent solutions across independent trials. Code, data, and model checkpoints are available at https://github.com/lixiaochuan2020/agentic-context-management.
Xiaochuan Li, Ryan Ming, Meng Chu +3
Jul 25, 2026cs.RO

WCM: World-Cognition Model for Generalizable Human-Robot Interaction

Language agents can now interact fluently with users in software, but robots still struggle to bring comparable interaction to physical tasks. Current robot-control paradigms, including vision-language-action policies and world-model-based planners, are mainly optimized for instruction execution, leaving users with little visibility into why an action is chosen and few mechanisms to redirect, correct, or teach the robot through interaction. To solve this problem, we present the World-Cognition Model (WCM), a human-centered embodied agent built on the SLAK architecture (Sensing, Logic, Action, and Knowledge) and an asynchronous runtime. SLAK separates perception, reasoning, control, and memory, while the runtime allows reasoning, dialogue, and execution to proceed concurrently. WCM further introduces a human-in-the-loop teaching mode that enables users to interactively teach the robot difficult or long-horizon tasks. Teaching episodes and autonomous task rollouts are refined into chain-of-thought supervision to continually improve the model. WCM achieves a 73.8% average success rate across nine real-world human-robot interaction tasks, including tasks held out from CoT fine-tuning and a long-horizon task learned through teaching.
Yuzhen Chen, KC Zhou
Jul 23, 2026cs.LG

Offline RL with Hierarchical Action Chunking

Offline goal-conditioned reinforcement learning (RL) holds the promise of learning general-purpose policies from static datasets. However, scaling these methods to long-horizon tasks remains a challenge due to the curse of horizon, where value estimation errors can compound through long chains of bootstrapped Bellman backups. Existing hierarchical approaches mitigate this by decomposing tasks into subgoals, yet they often rely on low-level controllers that suffer from myopic execution and biased value estimates. In this work, we propose Hierarchical Implicit Q-Chunking (HiQC), an offline goal-conditioned RL algorithm that combines high-level latent planning with low-level action chunking. By conditioning the low-level critic on temporally extended action sequences, HiQC enables unbiased k-step value backups, compressing the horizon at both the planning and execution levels. We theoretically demonstrate that this dual decomposition results in a tighter bound on value error under a bounded per-backup error model compared to standard hierarchy or flat chunking alone. Empirically, HiQC achieves the highest aggregate performance among the compared methods on the OGBench suite, with its largest gains on long-horizon navigation tasks such as humanoid-giant.
Ahad Jawaid
Jul 17, 2026cs.AI

ToolVerse: Unlocking Massive Environments and Long-Horizon Tasks for Agentic Reinforcement Learning

While LLM agents demonstrate strong reasoning abilities in compact and well-defined scenarios, they struggle to maintain robustness and effectiveness when faced with large-scale, diverse, and dynamic real-world environments that demand seamless tool integration. To address this gap, we introduce ToolVerse, a comprehensive framework that scales up agentic RL environments and enables agents to perform complex long-horizon reasoning in Tool-Integrated Reasoning (TIR) tasks. First, ToolVerse automatically builds the massive executable agent training environments from nearly 400 real-world Model Context Protocols (MCPs) that contain about 4500 tools. Second, we propose a task design strategy based on a tool dependency graph, utilizing Dynamic Unlocking Sampling Algorithm to generate long-horizon tasks, and produce GUST (Graph Unlocking Sampling Tasks) dataset. Third, to alleviate the credit assigment problem in long-horizon agentic RL, we propose a fine-grained Turn-Aware Relative Advantage algorithm. We conduct extensive Agentic RL training using ToolVerse and evaluate our framework on serveral agentic benchmarks. Experimental results demonstrate that our framework significantly strengthens LLMs' capabilities in long-horizon tool use, achieving a marked performance boost and showcasing robust reasoning within dynamic environments.
Shuaiyu Zhou, Fengpeng Yue, Zengjie Hu +5
Jul 14, 2026cs.CV

Just-In-Time Scene Graph Growth: Combating Perceptual Saturation in Long-Horizon Robotics

While 3D Scene Graphs (3DSGs) provide crucial structured representations for embodied agents, conventional Ahead-of-Time, build-everything-then-filter pipelines conflict with the real-time, low-latency demands of edge platforms, inducing a perceptual saturation effect via severe observation redundancy. To resolve this, we present JITOMA (Just-In-Time On-demand Memory Activation), a closed-loop framework that unifies task reasoning, perception, and memory into a just-in-time growth process. Instead of exhaustively mapping the entire environment, JITOMA leverages a top-down task heatmap at the frontend to filter continuous observations, routing minimal streams to maintain a global foundation of low-cost, dormant anchors. Upon a cognitive query, the backend Large Language Model (LLM) parses the robotic intent to dynamically awaken task-relevant anchors, triggering resource-intensive operations -- such as dense node captioning and functional inference -- exclusively within the activated local subgraph. To evaluate these dynamic capabilities and study perceptual saturation trade-offs, we introduce JITOMA-Bench, a comprehensive suite for long-horizon multi-tasking and complex multi-step reasoning. Extensive experiments demonstrate that JITOMA substantially reduces active graph size and captioning latency, while maintaining stable processing time under long-horizon task switching.
Yue Chang, Rufeng Chen, Yifan Tian +7
Jul 9, 2026cs.AI

Long-Horizon-Terminal-Bench: Testing the Limits of Agents on Long-Horizon Terminal Tasks with Dense Reward-Based Grading

AI agents have become capable of autonomously completing short, well-specified tasks. However, existing terminal benchmarks largely focus on simple problems that finish within minutes and are evaluated only by their final outcome. This setup overlooks intermediate progress and partial solutions, yielding sparse reward signals and an incomplete picture of agent capability. We introduce Long-Horizon-Terminal-Bench, a terminal benchmark of 46 long-horizon tasks spanning nine categories, including experiment reproduction, software engineering, multimodal analysis, interactive games, and scientific computing. Each task follows a Terminal-Bench-style setup with a reference solution or simulation engine, but is further decomposed into fine-grained graded subtasks. This design enables dense intermediate rewards and partial credit, allowing evaluation to capture not only whether an agent reaches the final goal, but also how far it progresses on open-ended workflows. Tasks in Long-Horizon-Terminal-Bench typically require hundreds of episodes and minutes to hours of execution, stressing long-horizon planning, long-context management, and iterative debugging rather than one-shot problem solving. We evaluate 15 frontier models and find that agents consume on average 9.9M tokens per task, with roughly 231 episodes and 85.3 minutes of execution time per run, making Long-Horizon-Terminal-Bench more demanding than prior terminal-based benchmarks. Even the strongest tested model achieves 15.2% pass@1 at a partial-reward threshold of 0.95 and 10.9% at a perfect-reward threshold of 1.0, while the mean pass rate across models is 4.3% and 1.7% under the two thresholds, respectively. These results reveal headroom for improvement. We further analyze failure modes and error patterns, and release Long-Horizon-Terminal-Bench to support future progress on long-horizon terminal agents.
Zongxia Li, Zhongzhi Li, Yucheng Shi +10
Jul 9, 2026cs.AI

Remember When It Matters: Proactive Memory Agent for Long-Horizon Agents

In long-horizon tasks, decision-relevant state is often scattered across an expanding trajectory, while the action agent must surface it and act. As trajectories grow, task requirements, environment facts, prior attempts, diagnoses, and open subgoals can be buried in the context window or pushed beyond it, failing to influence decisions when needed. We call this failure mode "behavioral state decay". We study memory as an active intervention mechanism rather than passive retrieval. A separate memory agent runs alongside an unmodified action agent, updating a structured memory bank from the recent trajectory and deciding whether to inject a memory-grounded reminder or remain silent. The module is plug-and-play with frontier action agents and existing agent harnesses. Across Terminal-Bench 2.0 and τ2τ^2-Bench, it improves pass@1 for both weaker and stronger action agents, with gains of +8.3 pp on Terminal-Bench and +6.8 pp on τ2τ^2-Bench. Ablations show that selective intervention outperforms passive bank exposure, always-on injection, advisor-only guidance, and general retrieval. As an early step toward open-weight memory policies, we train Qwen3.5-27B on SETA using SFT and GRPO, improving validation reward and achieving partial transfer to Terminal-Bench.
Yifan Wu, Lizhu Zhang, Yuhang Zhou +5
Jul 7, 2026cs.AI

Information Gain-based Rollout Policy Optimization: An Adaptive Tree-Structured Rollout Approach for Multi-Turn LLM Agents

Reinforcement learning has become a promising paradigm for improving large language model (LLM) agents on long-horizon search tasks, where the agent must make a sequence of intermediate decisions before receiving a final outcome. However, existing methods still face a key limitation: the rollout budget is often allocated without explicitly assessing the utility of intermediate states. As a result, substantial computation may be spent on low-value states, even though different branches can vary drastically in their informativeness. In this paper, we propose Information Gain-based Rollout Policy Optimization (IGRPO), a policy optimization framework that treats intermediate-state informativeness as the organizing principle of rollout collection. Specifically, IGRPO performs budget-aware tree-structured rollouts by allocating expansion budget according to node-level informativeness, so that more informative branches are expanded more frequently while unpromising branches are progressively suppressed. We further demonstrate that the information gain-based rollout induces an explicit limiting teacher distribution over trajectories, which naturally yields a clear policy optimization target, thereby unifying adaptive tree-structured exploration with principled policy learning under a single framework. Experiments on seven challenging search-augmented QA benchmarks demonstrate that IGRPO consistently outperforms strong baselines under the same rollout budget constraints, validating the effectiveness of leveraging the induced teacher distribution to guide policy optimization for long-horizon search agents.
Yijun Zhang, Fan Xu, Jiaxin Ding +6
Jul 7, 2026cs.RO

Calf-Integrated Arms for Bimanual Quadruped Loco-Manipulation

Most quadruped loco-manipulation designs trade manipulation capability against stance. A trunk-mounted arm sits high and usually carries a single arm; using the legs as manipulators lifts the manipulating leg off the ground; and even leg-mounted grippers reach two-handed tasks only by rearing onto the hind legs. This paper integrates a manipulator with a prismatic slider, two revolute joints, and a gripper into each front calf of a Unitree Go2. The two arms grasp objects at ground level and manipulate with both hands while all four feet stay planted, without rearing. With one arm carrying, the base stays free to walk. A vision-language model sequences skills from a predefined library at each skill boundary, conditioned on the head-camera image and task state, for long-horizon autonomy. In simulation, the design performs three bimanual tasks: a long-horizon cabinet task under autonomous skill selection, a cooperative two-handed lift, and an inter-arm handover.
Yan Pan, Yuanchuan Ren, Chipui Chan +2
Jul 6, 2026cs.RO

Cortex: A Bidirectionally Aligned Embodied Agent Framework for Long-horizon Manipulation

While recent Vision-Language-Action (VLA) models show promise toward generalist manipulation policies, they struggle with long-horizon tasks due to their Markovian nature-relying solely on current observations. Hierarchical dual-system methods address this but suffer from a gap between high-level planning semantics and low-level execution kinematics. We introduce Cortex, a bidirectionally aligned embodied agent framework with a customized planning interface that conveys executable and tractable subtask plans from high-level VLM to low-level VLA. Specifically, we standardize manipulation subtasks into 32 canonical skill primitives and inject tractability principles, such as representative object attributes and improved trajectory reachability, into the data generation pipeline. This enables automatic annotation of over 4k hours of open-source video data and generation of 30 hours of simulation data. We further devise an event-balanced sampling strategy to construct training data for fine-tuning the framework to better handle planning ambiguity during subtask transitions, enhanced by carefully designed harness engineering from task contexts to skill constraints during inference. Both open-loop VLM and closed-loop system evaluations demonstrate Cortex's efficacy, e.g., it outperforms monolithic baselines by 3.1% on Libero-long and 4.1% on RoboTwin. Notably, Cortex's generalist VLM enables zero-shot completion of unseen real-world long-horizon tasks, such as multi-stage chemistry experiments, by simply combining with a fine-tuned VLA-a capability infeasible through VLA fine-tuning alone.
Jiaqi Peng, Xiqian Yu, Delin Feng +10
Jul 5, 2026cs.CL

Spinning Straw into Gold: Relabeling LLM Agent Trajectories in Hindsight for Successful Demonstrations

Large language model agents operate in partially observable, long-horizon settings where obtaining supervision remains a major bottleneck. We address this by utilizing a source of supervision overlooked in existing post-training methods: unintended yet successful goals embedded within agent rollouts. Specifically, we introduce Hindsight Supervised Learning (HSL), where an auxiliary LLM reviews each completed trajectory and relabels it with all of the natural-language goals the agent actually achieved. HSL then pairs the trajectory with its relabeled goals and uses these pairs for additional fine-tuning. To mitigate suboptimality in the relabeled data, we propose two learning techniques for HSL, irrelevant-action masking and sample reweighting. Our experiments show that HSL is flexible and compatible with existing post-training pipelines. It improves both SFT and DPO, with larger gains on long-horizon tasks with more diverse goal spaces. Moreover, HSL is sample-efficient: on ALFWorld, it surpasses baselines trained on the full dataset while using only one quarter of the ground-truth demonstrations.
Zichao Li, Gang Wu, Zichao Wang +5
Jul 4, 2026cs.AI

Agent Reinforcement Learning via Pivotal-Aware Self-Feedback Retry

Large language model (LLM) agents have shown strong decision-making capabilities in long-horizon interactive tasks, yet they still struggle to effectively leverage failed trajectories: full retries incur high interaction costs, while experience retrieval tends to dilute critical experience signals. To address this, we propose PivoARL, a self-feedback retry framework for experience exploitation in LLM agents. PivoARL identifies the pivotal erroneous turn through structured reflection and performs local retry only from the corresponding pivotal state, thereby reusing the correct prefix and reducing redundant interactions. From an information-gain perspective, we further show that pivotal retry concentrates useful experience signals near the error boundary, mitigating the signal dilution caused by state-agnostic experience utilization. Based on this insight, we design a pivotal-aware credit assignment mechanism that rewards correct prefixes while isolating erroneous suffixes, and optimize reflection quality through implicit reflection returns. We conduct a systematic evaluation on 4 agent tasks and 7 search-based QA benchmarks. Results show that PivoARL achieves significant improvements on Pass@2/3 across all tasks, with an average gain of about 11.5% over MetaRL. Moreover, benefiting from contrastive preference signals induced by pivotal turns, PivoARL also consistently improves Pass@1 on over 80% of the tasks. On Minesweeper environment, PivoARL improves over GiGPO by more than 45% and reduces interaction turns by about 42% on average compared with full-retry methods. Code is available at https://github.com/yuki-younai/PivoARL.
Weiyang Guo, Zesheng Shi, Longhui Zhang +3
Jul 3, 2026cs.RO

HiMe: Hierarchical Embodied Memory for Long-Horizon Vision-Language-Action Control

Current Vision-Language-Action (VLA) models excel at robotic manipulation but often struggle with non-Markovian tasks requiring long-term memory and reasoning due to their reliance on immediate observations. Existing solutions face a ''frequency-competence paradox,'' where stronger reasoning models are too slow for real-time control, while faster models lack sufficient reasoning capabilities. To resolve this architectural misalignment, we propose HiMe, a Hierarchical Embodied Memory framework that decouples embodied intelligence into a high-frequency Executor for execution, a Sentry for working memory, and a Planner for long-term strategy. We also introduce a dynamic knowledge system based on cross-modal semantic schemas and active management mechanisms, allowing robots to maintain memory plasticity through ''Add, Update, and Delete'' operations. This hierarchical design effectively balances the conflict between real-time execution and slow thinking planning, significantly improving success rates in long-horizon tasks. Experiments demonstrate that this approach not only outperforms flat memory baselines but also exhibits the novel ability to self-correct its internal knowledge based on human preferences.
Li Ji, Siyin Wang, Pengfang Qian +5
Jun 29, 2026cs.CL

Scaling the Horizon, Not the Parameters: Reaching Trillion-Parameter Performance with a 35B Agent

We introduce Agents-A1, a 35B Mixture-of-Experts Agentic Model that reaches trillion-parameter-level performance by scaling the agent horizon. We investigate agent-horizon scaling from two perspectives: scaling long-horizon trajectories and scaling heterogeneous agent abilities. To support this goal, we build a long-horizon knowledge-action infrastructure that connects external knowledge, actions, observations, and verifier outcomes, producing agentic trajectories with an average length of 45K tokens. Based on this, we train Agents-A1 with a three-stage recipe. First, we perform full-domain supervised fine-tuning to align the base model with broad agentic behaviors. Second, we train domain-level teacher models to capture specialized expertise in each domain. Third, we propose a multi-teacher domain-routed on-policy distillation with salient vocabulary alignment to improve knowledge transfer efficiency across different domains, unifying six heterogeneous domains into one deployable student model. Agents-A1 achieves strong and broad performance for long-horizon agent benchmarks. Compared with 1T-parameter model such as Kimi-K2.6 and DeepSeek-V4-pro, Agents-A1 achieves leading results on SEAL-0 (56.4), IFBench (80.6), HiPhO (46.4), FrontierScience-Olympiad (79.0), and MolBench-Bind (56.8), and remains highly competitive on SciCode (44.3), HLE (47.6) and BrowseComp (75.5). We hope this work provides the community with a practical path for scaling the horizon using a 35B agent that can reach or match the performance of 1T models on long-horizon tasks.
Lei Bai, Zongsheng Cao, Yang Chen +50
Jun 29, 2026cs.LG

SWE-INTERACT: Reimagining SWE Benchmarks as User-Driven Long-Horizon Coding Sessions

We introduce SWE-Interact, a new testbed for evaluating coding agents on multi-turn, interactive, user-driven software engineering tasks. Existing frontier SWE benchmarks typically provide complete requirements upfront and evaluate agents on autonomous implementation. In contrast, SWE-Interact places agents in a realistic developer workflow: a carefully designed user simulator starts with vague or incomplete instructions, progressively reveals requirements, inspects the agent's workspace, and provides targeted feedback, revisions, and new constraints until the full task goal has been handed off. Grounded in large-scale studies of real coding-agent interactions, this setup tests whether agents can discover user intent, adapt to evolving requirements, and build on their own prior work. Across a suite of frontier and open-weight models, we find that strong performance on single-turn SWE tasks does not reliably transfer to multi-turn, user-driven workflows: the best-performing models solve roughly 50% of single-turn baseline tasks but only 25% of the corresponding SWE-Interact tasks. The strongest models in our evaluation, including Opus 4.8 and GPT 5.5, start strong even in the face of vague initial instructions, persevere until all the requirements are surfaced by the user, integrate them better and write clean code. However, they still suffer from over-agentic coding, forgetting requirements and technical mistakes. Weaker models start poorly under ambiguity, give up early, forget or ignore instructions and rework their code more. Overall, SWE-Interact measures an orthogonal, real-world capability axis for frontier model development: interactive goal discovery and iterative refinement with a user in the loop.
Mohit Raghavendra, Anisha Gunjal, Aakash Sabharwal +1
Jun 29, 2026cs.IR

Diagnosing and Mitigating Context Rot in Long-horizon Search

Extensive context has become the norm as Large Language Models (LLMs) are increasingly deployed in long-horizon tasks. The concern that increasing context length degrades model capabilities, known as context rot, has become a central issue for these applications. In this paper, we focus on deep search scenarios, aiming to investigate the rot phenomenon and its mitigation strategies. By evaluating four flagship open-source models across three benchmarks, we reveal a prevalent but unnoticed rot phenomenon: extensive context causes models to directly give up or prematurely provide uncertain answers, and this issue is exacerbated as the context grows. Through pruning experiments, we demonstrate the relationship between the accumulated context and the rot phenomenon. Furthermore, we investigate mitigating this issue through context management and post-hoc rejection sampling. For context management, we systematically evaluate seven different methods across three categories, based on performance, cost, and impact on context rot, providing clear guidance for strategy selection and usage. For rejection sampling, we develop a rot-aware filtering strategy and demonstrate its effectiveness across three aggregation methods. Finally, we show that these two approaches can be combined for further performance improvements.
Shijie Xia, Yikun Wang, Zhen Huang +1
Jun 28, 2026cs.AI

OSWorld 2.0: Benchmarking Computer Use Agents on Long-Horizon Real-World Tasks

Existing computer-use benchmarks fail to capture the realism, complexity, and long-horizon demands of real-world computer use, limiting their ability to reveal the limitations of frontier agents. We introduce OSWorld 2.0, a benchmark of 108 long-horizon computer-use workflows across everyday and professional tasks, designed to capture complex and challenging real-world phenomena. Each task represents a realistic end-to-end workflow that takes human users a median of about 1.6 hours to complete and requires an average of 318 tool calls with Claude Opus 4.7 using maximum thinking, compared with about 30 in OSWorld 1.0. OSWorld 2.0 targets challenge phenomena that are common in real workflows yet underrepresented in prior benchmarks, spanning interaction-design challenges such as streaming interaction and dynamic environments, as well as agent-pattern challenges such as cross-source reasoning, implicit-state inference, and visual-spatial precision. Tasks are grounded in authentic input artifacts and cross-referenced against realistic stateful user profile data, and include separate safety reports auditing safety-sensitive execution. Under our primary binary-completion metric at 500 steps, Claude Opus 4.8 with maximum thinking and batched tool calls scores best but still completes only 20.6% of tasks at a 54.8% partial score; GPT-5.5 is far more token-efficient yet plateaus near 13%. These results show that current agents are still far from professional-level computer use: rather than stumbling on basic GUI control or coding, they lose track of constraints, miss information that arrives mid-task, guess rather than ask the user, and skip verification, struggling most when a task hinges on hidden state they must recover.
Mengqi Yuan, Zilong Zhou, Xinzhuang Xiong +33
Jun 28, 2026cs.AI

Hierarchical Experimentalist Agents

Large language models (LLMs) are increasingly used to take actions in the real world and support human decision-making, yet most agents rely on parametric knowledge, fixed post-training data, retrieval, or search. This paradigm breaks down in novel domains and for sophisticated queries that cannot be answered from prior knowledge alone. Knowing the laws of physics, for instance, does not by itself enable LLMs to answer queries or complete long-horizon tasks in a complex physical system. To address this, we introduce Hierarchical Experimentalist Agents (HExA), an in-context self-improvement framework to learn from active experimentation. HExA iteratively designs and refines query-relevant experiments, learns a reusable library of composable skills from experience, and integrates experimental evidence to answer queries or take actions. HExA is training-free, compatible with any black-box model, and does not require external supervision, oracles, or offline data. To evaluate active experimentation, we introduce Interphyre, a tool-calling benchmark built on the PHYRE 2D procedural physics environment, where agents propose interventions and test hypotheses through simulation APIs. Experiments show that current LLM agents struggle in these settings, especially on the hardest levels of Interphyre. Claude Sonnet 4.6 achieves only 2% success, while HExA improves the same model to up to 77% success. HExA also improves open-weight models and outperforms agentic baselines such as ReAct and Reflexion. Moreover, using only skills learned from easier levels and transferred without active experimentation, HExA achieves 44% success, demonstrating the reusability and generalization of its learned skills. Overall, HExA shows that learning through active experimentation can help agents discover useful knowledge, acquire reusable skills, and make efficient progress on novel long-horizon tasks.
Abhranil Chandra, Sankaran Vaidyanathan, Utsav Dhanuka +2
Jun 28, 2026cs.AI

The Complexity Ceiling Benchmark: A Multi-Domain Evaluation of Sequential Reasoning Under Depth Scaling

We introduce the Complexity Ceiling Benchmark (CCB), a controlled evaluation of how language-model reasoning decays as the number of required sequential steps grows. CCB fixes the semantic content of a task and varies only its depth N in {5,...,50} across three structurally distinct regimes: grounded spatial state-tracking, abstract symbolic pointer manipulation, and transitive relational inference. Across 6,000 trials over five frontier and open-weight LLMs we find a consistent pattern of geometric per-step decay with widely separated domain ceilings: on the first two regimes the strongest models retain pd>0.92 across N=50; on the third every model collapses by N=5, with the best model's 50%-success horizon at H0.5~4.7 steps despite pd=0.863. A trace-level metric (TFBC) shows that 14.5% of correct answers across the benchmark are reached via incorrect intermediate reasoning. Forced verbose state-tracking does not move the ceiling (McNemar p=1.000), and the mean step at which reasoning first diverges, k*, predicts within-domain accuracy better than parameter count. CCB and the geometric decay model together reduce a model's long-horizon reasoning profile to one interpretable number per task family.
Shubh Chapra, Dhruv Kumar, Murari Mandal +1
Jun 22, 2026cs.CL

DynamicMem: A Long-Horizon Memory Benchmark in Real-World Settings

LLM agents increasingly act as personal assistants that must remember a user's profile over months: who they are (attributes), what they routinely do (habits), and what they prefer (preferences), and keep it updated as jobs, routines, and tastes drift. Existing benchmarks evaluate this "memory" ability through short, simplified interactions, missing three core properties of real behavior: the profile is heterogeneous, with attributes, habits, and preferences evolving on different timelines; changes are driven by external context such as seasons and life events; and evidence is rarely stated explicitly, instead scattered across many small actions in different apps that a memory system must infer from. We introduce DynamicMem, a synthetic benchmark that constructs 15 months of activity per user, providing long-term multi-app data that real users' privacy keeps out of reach. It provides user-consistent trajectories averaging 2.2M tokens and 1,772 grounded events per user across 16 applications such as e-commerce, fitness, and social platforms. The profile evolves over this period and is never given explicitly: each attribute, habit, or preference must be inferred from small signals scattered across apps. We evaluate at five quarterly checkpoints to track how systems scale as history grows. Benchmarking five representative systems exposes problems a single accuracy score hides: (i) profile reconstruction degrades with history length while service-task accuracy stays flat, despite both drawing on the same memory; (ii) no system both keeps facts that stay true and replaces facts that change, with errors clustering on preferences and on naming the exact referent; and (iii) over 93% of failures trace to what the memory retrieves, not to the model writing the answer, so the largest room for improvement lies in memory itself. Code: https://wenyaxie023.github.io/DynamicMem/
Wenya Xie, Shengming Zhou, Zelin Li +9
Jun 21, 2026cs.AI

PlanBench-XL: Evaluating Long-Horizon Planning of LLM Tool-Use Agents in Large-Scale Tool Ecosystems

LLM agents increasingly operate in large tool ecosystems, where real-world tasks require discovering relevant tools, inferring implicit sub-goals, and adapting to dynamic environments over long horizons. However, existing benchmarks rarely evaluate planning under retrieval-limited tool visibility. To address this gap, we introduce PlanBench-XL, an interactive benchmark of 327 retail tasks over 1,665 tools that tests whether agents can iteratively retrieve usable tools, invoke them to uncover intermediate evidence for subsequent calls toward the final goal. PlanBench-XL further features an optional blocking mechanism that simulates real-world unpredictability through missing, failing, or distracting tool functions, forcing agents to detect disrupted paths and adapt at runtime. Experiments on ten leading LLMs show that massive-tool planning remains challenging: while GPT-5.4 achieves 51.90% accuracy in block-free settings, it collapses to 11.36% under the most severe blocking condition. Further analysis shows that agents are especially vulnerable when failures lack explicit error signals or when recovery requires longer alternative tool-use paths. These results establish PlanBench-XL as a testbed for diagnosing agentic planning failures and highlight the need for robust adaptive planning in long-horizon tasks with large, imperfect tool environments.
Jiayu Liu, Qihan Lin, Cheng Qian +8
Jun 17, 2026cs.LG

Online Distributional Prediction via Latent Cluster Geometry Under Drift and Corruption

Online learning in non-stationary streams is often formulated as tracking a point estimate, but many applications require predicting the full data-generating distribution. We study online distributional prediction under drift and adversarial corruption. Our approach represents each candidate law through a latent cluster geometry: a variable-size configuration of centers that organizes probability mass and induces a predictive distribution. A Gibbs quasi-posterior over these configurations yields an online predictor by posterior averaging, and the resulting variable-dimensional posterior can be sampled with reversible-jump MCMC. The method therefore avoids specifying a parametric streaming law while retaining a structured latent space for uncertainty, regularization, and comparison. We evaluate performance by cumulative Wasserstein-1 regret against the time-varying true law. The analysis separates two effects: corruption perturbs the loss-based posterior update, whereas drift makes long-horizon posterior memory stale. We address the latter with a restarted variant that temporally localizes the same quasi-Bayesian update. The resulting high-probability bounds decompose into a PAC-Bayesian complexity term, a corruption-sensitive posterior perturbation term, and a dynamic optimal-transport term driven by ATOT=∑t=2TW22(pt−1∗,pt∗)A_T^{\mathrm{OT}}=\sum_{t=2}^T W_2^2(p_{t-1}^*,p_t^*). Under bounded support, stable latent geometry, predictive-map regularity, oracle realizability, localized restart windows, sublinear transport action, and sublinear corruption budget, the restarted predictor achieves sublinear cumulative Wasserstein regret. These guarantees require no parametric model for the stream, drift mechanism, or corruption process.
Navyansh Mahla, Prateek Chanda, Ganesh Ramakrishnan
Jun 16, 2026cs.RO

ThinkingVLA: Interleaved Vision and Language Reasoning for Robotic Manipulation

Most Vision-Language-Action (VLA) models map observations directly to actions without explicit reasoning, limiting their capacity for reasoning-intensive long-horizon tasks. To address this, existing approaches adopt Chain-of-Thought (CoT) reasoning to enable subgoal decomposition and spatial anticipation. However, those methods lack a unified architecture for effective cross-modal reasoning and fail to explicitly include inverse reasoning ability based on the target state. We argue that manipulation planning naturally decomposes into prediction, anticipating the next visual state, and inverse dynamics, inferring the actions to reach it. Bridging both requires a unified autoregressive architecture that interleaves textual and visual reasoning in a single generation process. We propose \textbf{ThinkingVLA}, a generative model that realizes this decomposition within a unified Mixture-of-Transformers architecture. ThinkingVLA consists of a forward CoT that identifies the immediate subgoal and guides the visual forecasting; the predicted image then serves as the target state, grounding an inverse CoT that reasons about spatial relationships and action intent based on the predicted image; and the final action is generated conditioned on this full reasoning context. Extensive experiments on simulation and real-world benchmarks demonstrate that ThinkingVLA consistently outperforms state-of-the-art baselines, with particularly large gains on long-horizon manipulation tasks.
Tianyi Lu, Hui Zhang, Zijie Diao +8
Jun 16, 2026cs.RO

WAM-RL: World-Action Model Reinforcement Learning with Reconstruction Rewards and Online Video SFT

Recent World-Action (WA) models demonstrate strong generalization ability and data efficiency, but they typically rely on expert trajectories for training. This reliance limits their ability to acquire fine-grained manipulation skills beyond the demonstration distribution and prevents them from continuously improving through real-world interaction. To address these limitations, we propose WAM-RL, a reinforcement learning framework that enables joint optimization of the world model and the action model through online interaction with the environment. By allowing the two components to co-evolve, our approach enhances fine-grained control and adaptability. Specifically, a WA model consists of a world model and an actor. We design a tailored reinforcement learning method with hierarchical optimization to coordinate their improvement. On the methodological side, we systematically investigate the effects of applying reinforcement learning to the action model, as well as online training of the world model within an RL setting. Our experiments reveal a key insight: optimizing only the actor yields improvements on short-horizon tasks, but fails to provide significant gains on long-horizon tasks. In contrast, jointly optimizing both the world model and the actor is critical for achieving strong performance in long-horizon settings. Our work is the first to introduce reinforcement learning into the World-Action paradigm, and provides insights into how online optimization of both the action head and the world model impacts overall performance.
Zezhong Qian, Xiaowei Chi, Yu Qi +3
Jun 16, 2026cs.CV

LiveStarPro: Proactive Streaming Video Understanding with Hierarchical Memory for Long-Horizon Streams

Despite the remarkable progress of Video Large Language Models (Video-LLMs), current online architectures still struggle to simultaneously process continuous video streams, decide autonomously when to respond, and preserve long-horizon contextual memory. These obstacles undermine real-time responsiveness and cause severe forgetting throughout prolonged interactions. In this work, we introduce LiveStarPro, a live streaming assistant that is designed for proactive video understanding over long-horizon streams. The design of LiveStarPro rests on three complementary components. The first component is Streaming Verification Decoding (SVeD), an inference framework that identifies the appropriate response timing through single-pass perplexity verification, thereby eliminating the dependency on explicit silence tokens. The second component is Streaming Causal Attention Masks (SCAM), a training strategy that enforces incremental video-language alignment over variable-length streams. The third component is Tree-Structured Hierarchical Memory (TSHM), a recursive memory architecture that organizes evicted historical information into event chains and consequently enables efficient retrieval from effectively unbounded video streams. To facilitate a comprehensive evaluation under realistic online conditions, we further present OmniStarPro, a large-scale benchmark that spans 15 diverse real-world scenarios and that extends to hour-scale streams for the assessment of long-term recall. Extensive experiments demonstrate that LiveStarPro consistently surpasses existing methods, attaining a 28.9% improvement in semantic correctness and an 18.2% reduction in timing error, while its streaming key-value cache further yields a 1.58x inference speedup over the same model without caching. The model and the code are publicly available at https://github.com/sotayang/LiveStarPro.
Zhenyu Yang, Kairui Zhang, Bing Wang +2
Jun 16, 2026cs.AI

EComAgentBench: Benchmarking Shopping Agents on Long-Horizon Tasks with Distributed Hidden Intent

As LLM-based shopping agents enter production, existing benchmarks fail to capture how a shopper's requirements arrive: stated implicitly in the query, recorded in a profile, or revealed only when the right question is asked. Benchmarks that expose full intent upfront and grade only the final choice can neither pose this long-horizon challenge nor explain which requirement an agent missed. To address this gap, we introduce EComAgentBench, a benchmark of 662 tasks grounded in real Amazon products and reviews. Each task scatters these requirements across a visible query, a tool-gated profile, and scripted clarification; an agent must uncover hidden intent, verify candidates against attributes and review evidence, and commit to a single product within 100 tool calls. Moreover, typed, source-tagged rubrics grade every task, attributing each failure to a requirement and its source. Construction is automated yet reliable, with every answer fixed in code before any text is generated and every sample validated. Our evaluation of seven models reveals that even the strongest attains only 57.1% overall accuracy, and rubric satisfaction degrades from visible to hidden sources. Overall, we believe EComAgentBench will serve as a reproducible foundation for moving shopping agents from single-query search toward dependable assistance over long horizons.
Zeyao Du, Tong Li, Haibo Zhang