Overview

Multimodal agents combine language models with visual, audio, and video perception to answer questions, use tools, and interact with apps, websites, robots, or other environments. Common approaches include planning and tool orchestration, specialized collaborating agents, active evidence gathering, and memory or reusable skills for long tasks; reinforcement learning and execution feedback are increasingly used to improve these behaviors. Benchmarks now test browsing, GUI use, video reasoning, and embodied tasks, often evaluating action traces and process reliability as well as final answers. Despite progress, agents remain brittle over long horizons, and more modalities or more agents do not automatically improve grounding, safety, efficiency, or task success.

Latest papers 367

49 papers in the last four weeks, up 20% on the four weeks before. 0.3% of all new papers.

Apr 1, 2026

An Edge-Host-Cloud Architecture for Robot-Agnostic, Caregiver-in-the-Loop Personalized Cognitive Exercise: Multi-Site Deployment in Dementia Care

We present Speaking Memories, a distributed, stakeholder-in-the-loop robotic interaction platform for personalized cognitive exercise support. Rather than a single robot-centric system, Speaking Memories is designed as a generalizable robotics architecture that integrates caregiver-authored knowledge, local edge intelligence, and embodied robotic agents into a unified socio-technical loop. The platform fuses auditory, visual, and textual signals to enable emotion-aware, personalized dialogue, while decoupling multimodal perception and reasoning from robot-specific hardware through a local edge interaction server. This design achieves low-latency, privacy-preserving operation and supports scalable deployment across heterogeneous robotic embodiments. Caregivers and family members contribute structured biographical knowledge via a secure cloud portal, which conditions downstream dialogue policies and enables longitudinal personalization across interaction sessions. Beyond real-time interaction, the system incorporates an automated multimodal evaluation layer that continuously analyzes user responses, affective cues, and engagement patterns, producing structured interaction metrics at scale. These metrics support systematic assessment of interaction quality, enable data-driven model fine-tuning, and lay the foundation for future clinician- and caregiver-informed personalization and intervention planning. We evaluate the platform through real-world deployments, measuring end-to-end latency, dialogue coherence, interaction stability, and stakeholder-reported usability and engagement. Results demonstrate sub-6-second response latency, robust multimodal synchronization, and consistently positive feedback from both participants and caregivers. Furthermore, subsets of the dataset can be shared upon request, subject to participant consent and IRB constraints.
Mar 31, 2026

Collaborative AI Agents and Critics for Fault Detection and Cause Analysis in Network Telemetry

We develop algorithms for collaborative control of AI agents and critics in a multi-actor, multi-critic federated multi-agent system. Each AI agent and critic has access to classical machine learning or generative AI foundation models. The AI agents and critics collaborate with a central server to complete multimodal tasks such as fault detection, severity, and cause analysis in a network telemetry system, text-to-image generation, video generation, healthcare diagnostics from medical images and patient records, etcetera. The AI agents complete their tasks and send them to AI critics for evaluation. The critics then send feedback to agents to improve their responses. Collaboratively, they minimize the overall cost to the system with no inter-agent or inter-critic communication. AI agents and critics keep their cost functions or derivatives of cost functions private. Using multi-time scale stochastic approximation techniques, we provide convergence guarantees on the time-average active states of AI agents and critics. The communication overhead is a little on the system, of the order of O(m)\mathcal{O}(m), for mm modalities and is independent of the number of AI agents and critics. Finally, we present an example of fault detection, severity, and cause analysis in network telemetry and thorough evaluation to check the algorithm's efficacy.
Mar 31, 2026

AEC-Bench: A Multimodal Benchmark for Agentic Systems in Architecture, Engineering, and Construction

The AEC-Bench is a multimodal benchmark for evaluating agentic systems on real-world tasks in the Architecture, Engineering, and Construction (AEC) domain. The benchmark covers tasks requiring drawing understanding, cross-sheet reasoning, and construction project-level coordination. This report describes the benchmark motivation, dataset taxonomy, evaluation protocol, and baseline results across several domain-specific foundation model harnesses. We use AEC-Bench to identify consistent tools and harness design techniques that uniformly improve performance across foundation models in their own base harnesses, such as Claude Code and Codex. We openly release our benchmark dataset, agent harness, and evaluation code for full replicability at https://github.com/nomic-ai/aec-bench under an Apache 2 license.
Mar 30, 2026

MiroEval: Benchmarking Multimodal Deep Research Agents in Process and Outcome

Recent progress in deep research systems has been impressive, but evaluation still lags behind real user needs. Existing benchmarks predominantly assess final reports using fixed rubrics, failing to evaluate the underlying research process. Most also offer limited multimodal coverage, rely on synthetic tasks that do not reflect real-world query complexity, and cannot be refreshed as knowledge evolves. To address these gaps, we introduce MiroEval, a benchmark and evaluation framework for deep research systems. The benchmark comprises 100 tasks (70 text-only, 30 multimodal), all grounded in real user needs and constructed via a dual-path pipeline that supports periodic updates, enabling a live and evolving setting. The proposed evaluation suite assesses deep research systems along three complementary dimensions: adaptive synthesis quality evaluation with task-specific rubrics, agentic factuality verification via active retrieval and reasoning over both web sources and multimodal attachments, and process-centric evaluation audits how the system searches, reasons, and refines throughout its investigation. Evaluation across 13 systems yields three principal findings: the three evaluation dimensions capture complementary aspects of system capability, with each revealing distinct strengths and weaknesses across systems; process quality serves as a reliable predictor of overall outcome while revealing weaknesses invisible to output-level metrics; and multimodal tasks pose substantially greater challenges, with most systems declining by 3 to 10 points. The MiroThinker series achieves the most balanced performance, with MiroThinker-H1 ranking the highest overall in both settings. Human verification and robustness results confirm the reliability of the benchmark and evaluation framework. MiroEval provides a holistic diagnostic tool for the next generation of deep research agents.
Mar 30, 2026

HeteroHub: An Applicable Data Management Framework for Heterogeneous Multi-Embodied Agent System

Heterogeneous Multi-Embodied Agent Systems involve coordinating multiple embodied agents with diverse capabilities to accomplish tasks in dynamic environments. This process requires the collection, generation, and consumption of massive, heterogeneous data, which primarily falls into three categories: static knowledge regarding the agents, tasks, and environments; multimodal training datasets tailored for various AI models; and high-frequency sensor streams. However, existing frameworks lack a unified data management infrastructure to support the real-world deployment of such systems. To address this gap, we present HeteroHub, a data-centric framework that integrates static metadata, task-aligned training corpora, and real-time data streams. The framework supports task-aware model training, context-sensitive execution, and closed-loop control driven by real-world feedback. In our demonstration, HeteroHub successfully coordinates multiple embodied AI agents to execute complex tasks, illustrating how a robust data management framework can enable scalable, maintainable, and evolvable embodied AI systems.
Mar 29, 2026

MuSEAgent: A Multimodal Reasoning Agent with Stateful Experiences

Research agents have recently achieved significant progress in information seeking and synthesis across heterogeneous textual and visual sources. In this paper, we introduce MuSEAgent, a multimodal reasoning agent that enhances decision-making by extending the capabilities of research agents to discover and leverage stateful experiences. Rather than relying on trajectory-level retrieval, we propose a stateful experience learning paradigm that abstracts interaction data into atomic decision experiences through hindsight reasoning. These experiences are organized into a quality-filtered experience bank that supports policy-driven experience retrieval at inference time. Specifically, MuSEAgent enables adaptive experience exploitation through complementary wide- and deep-search strategies, allowing the agent to dynamically retrieve multimodal guidance across diverse compositional semantic viewpoints. Extensive experiments demonstrate that MuSEAgent consistently outperforms strong trajectory-level experience retrieval baselines on both fine-grained visual perception and complex multimodal reasoning tasks. These results validate the effectiveness of stateful experience modeling in improving multimodal agent reasoning.
Mar 28, 2026

Communicating about Space: Language-Mediated Spatial Integration Across Partial Views

Humans build shared spatial understanding by communicating partial, viewpoint-dependent observations. We ask whether Multimodal Large Language Models (MLLMs) can do the same, aligning distinct egocentric views through dialogue to form a coherent, allocentric mental model of a shared environment. To study this systematically, we introduce COSMIC, a benchmark for Collaborative Spatial Communication. In this setting, two static MLLM agents observe a 3D indoor environment from different viewpoints and exchange natural-language messages to solve spatial queries. COSMIC contains 899 diverse scenes and 1250 question-answer pairs spanning five tasks. We find a capability hierarchy, MLLMs are most reliable at identifying shared anchor objects across views, perform worse on relational reasoning, and largely fail at building globally consistent maps, performing near chance, even for frontier models. Moreover, we find thinking capability yields gains in anchor grounding, but is insufficient for higher-level spatial communication. To contextualize model behavior, we collect 250 human-human dialogues. Humans achieve 95% aggregate accuracy, while the best model, Gemini-3-Pro-Thinking, reaches 72%, leaving substantial room for improvement. Moreover, human conversations grow more precise as partners align on a shared spatial understanding, whereas MLLMs keep exploring without converging, suggesting limited capacity to form and sustain a robust shared mental model throughout the dialogue. Our code and data is available at https://github.com/ankursikarwar/Cosmic.
Mar 27, 2026

FusionAgent: A Multimodal Agent with Dynamic Model Selection for Human Recognition

Model fusion is a key strategy for robust recognition in unconstrained scenarios, as different models provide complementary strengths. This is especially important for whole-body human recognition, where biometric cues such as face, gait, and body shape vary across samples and are typically integrated via score-fusion. However, existing score-fusion strategies are usually static, invoking all models for every test sample regardless of sample quality or modality reliability. To overcome these limitations, we propose FusionAgent, a novel agentic framework that leverages a Multimodal Large Language Model (MLLM) to perform dynamic, sample-specific model selection. Each expert model is treated as a tool, and through Reinforcement Fine-Tuning (RFT) with a metric-based reward, the agent learns to adaptively determine the optimal model combination for each test input. To address the model score misalignment and embedding heterogeneity, we introduce Anchor-based Confidence Top-k (ACT) score-fusion, which anchors on the most confident model and integrates complementary predictions in a confidence-aware manner. Extensive experiments on multiple whole-body biometric benchmarks demonstrate that FusionAgent significantly outperforms SoTA methods while achieving higher efficiency through fewer model invocations, underscoring the critical role of dynamic, explainable, and robust model fusion in real-world recognition systems. Project page: FusionAgent.
Mar 25, 2026

CarePilot: A Multi-Agent Framework for Long-Horizon Computer Task Automation in Healthcare

Multimodal agentic pipelines are transforming human-computer interaction by enabling efficient and accessible automation of complex, real-world tasks. However, recent efforts have focused on short-horizon or general-purpose applications (e.g., mobile or desktop interfaces), leaving long-horizon automation for domain-specific systems, particularly in healthcare, largely unexplored. To address this, we introduce CareFlow, a high-quality human-annotated benchmark comprising complex, long-horizon software workflows across medical annotation tools, DICOM viewers, EHR systems, and laboratory information systems. On this benchmark, existing vision-language models (VLMs) perform poorly, struggling with long-horizon reasoning and multi-step interactions in medical contexts. To overcome this, we propose CarePilot, a multi-agent framework based on the actor-critic paradigm. The Actor integrates tool grounding with dual-memory mechanisms (long-term and short-term experience) to predict the next semantic action from the visual interface and system state. The Critic evaluates each action, updates memory based on observed effects, and either executes or provides corrective feedback to refine the workflow. Through iterative agentic simulation, the Actor learns to perform more robust and reasoning-aware predictions during inference. Our experiments show that CarePilot achieves state-of-the-art performance, outperforming strong closed-source and open-source multimodal baselines by approximately 15.26% and 3.38%, respectively, on our benchmark and out-of-distribution dataset.
Mar 24, 2026

SpecEyes: Accelerating Agentic Multimodal LLMs via Speculative Perception and Planning

Agentic multimodal large language models (MLLMs) (e.g., OpenAI o3 and Gemini Agentic Vision) achieve remarkable reasoning capabilities through iterative visual tool invocation. However, the cascaded perception, reasoning, and tool-calling loops introduce significant sequential overhead. This overhead, termed agentic depth, incurs prohibitive latency and seriously limits system-level concurrency. To this end, we propose SpecEyes, an agentic-level speculative acceleration framework that breaks this sequential bottleneck. Our key insight is that a lightweight, tool-free MLLM can serve as a speculative planner to predict the execution trajectory, enabling early termination of expensive tool chains without sacrificing accuracy. To regulate this speculative planning, we introduce a cognitive gating mechanism based on answer separability, which quantifies the model's confidence for self-verification without requiring oracle labels. Furthermore, we design a heterogeneous parallel funnel that exploits the stateless concurrency of the small model to mask the stateful serial execution of the large model, maximizing system throughput. Extensive experiments on V* Bench, HR-Bench, and POPE demonstrate that SpecEyes achieves 1.1-3.35x speedup over the agentic baseline while preserving or even improving accuracy (up to +6.7%), thereby boosting serving throughput under concurrent workloads.
Mar 24, 2026

A Multimodal Framework for Human-Multi-Agent Interaction

Human-robot interaction is increasingly moving toward multi-robot, socially grounded environments. Existing systems struggle to integrate multimodal perception, embodied expression, and coordinated decision-making in a unified framework. This limits natural and scalable interaction in shared physical spaces. We address this gap by introducing a multimodal framework for human-multi-agent interaction in which each robot operates as an autonomous cognitive agent with integrated multimodal perception and Large Language Model (LLM)-driven planning grounded in embodiment. At the team level, a centralized coordination mechanism regulates turn-taking and agent participation to prevent overlapping speech and conflicting actions. Implemented on two humanoid robots, our framework enables coherent multi-agent interaction through interaction policies that combine speech, gesture, gaze, and locomotion. Representative interaction runs demonstrate coordinated multimodal reasoning across agents and grounded embodied responses. Future work will focus on larger-scale user studies and deeper exploration of socially grounded multi-agent interaction dynamics.
Mar 24, 2026

GEM: Guided Expectation-Maximization for Behavior-Normalized Candidate Action Selection in Offline RL

Offline reinforcement learning (RL) can fit strong value functions from fixed datasets, yet reliable deployment still hinges on the action selection interface used to query them. When the dataset induces a branched or multimodal action landscape, unimodal policy extraction can blur competing hypotheses and yield "in-between" actions that are weakly supported by data, making decisions brittle even with a strong critic. We introduce GEM (Guided Expectation-Maximization), an analytical framework that makes action selection both multimodal and explicitly controllable. GEM trains a Gaussian Mixture Model (GMM) actor via critic-guided, advantage-weighted EM-style updates that preserve distinct components while shifting probability mass toward high-value regions, and learns a tractable GMM behavior model to quantify support. During inference, GEM performs candidate-based selection: it generates a parallel candidate set and reranks actions using a conservative ensemble lower-confidence bound together with behavior-normalized support, where the behavior log-likelihood is standardized within each state's candidate set to yield stable, comparable control across states and candidate budgets. Empirically, GEM is competitive across D4RL benchmarks, and offers a simple inference-time budget knob (candidate count) that trades compute for decision quality without retraining.
Mar 24, 2026

Task-Aware Positioning for Improvisational Tasks in Mobile Construction Robots via an AI Agent with Multi-LMM Modules

Due to the ever-changing nature of construction, many tasks on sites occur in an improvisational manner. Existing mobile construction robot studies remain limited in addressing improvisational tasks, where task-required locations, timing of task occurrence, and contextual information required for task execution are not known in advance. We propose an agent that understands improvisational tasks given in natural language, identifies the task-required location, and positions itself. The agent's functionality was decomposed into three Large Multimodal Model (LMM) modules operating in parallel, enabling the application of LMMs for task interpretation and breakdown, construction drawing-based navigation, and visual reasoning to identify non-predefined task-required locations. The agent was implemented with a quadruped robot and achieved a 92.2% success rate for identifying and positioning at task-required locations across three tests designed to assess improvisational task handling. This study enables mobile construction robots to perform non-predefined tasks autonomously.
Mar 24, 2026

PhotoAgent: A Robotic Photographer with Spatial and Aesthetic Understanding

Embodied agents for creative tasks like photography must bridge the semantic gap between high-level language commands and geometric control. We introduce PhotoAgent, an agent that achieves this by integrating Large Multimodal Models (LMMs) reasoning with a novel control paradigm. PhotoAgent first translates subjective aesthetic goals into solvable geometric constraints via LMM-driven, chain-of-thought (CoT) reasoning, allowing an analytical solver to compute a high-quality initial viewpoint. This initial pose is then iteratively refined through visual reflection within a photorealistic internal world model built with 3D Gaussian Splatting (3DGS). This ``mental simulation'' replaces costly and slow physical trial-and-error, enabling rapid convergence to aesthetically superior results. Evaluations confirm that PhotoAgent excels in spatial reasoning and achieves superior final image quality.
Mar 23, 2026

StreamingClaw Technical Report

Emerging applications such as embodied intelligence, AI hardware, autonomous driving, and intelligent cockpits rely on a real-time perception-decision-action closed loop, posing stringent challenges for streaming video understanding. However, current agents mostly suffer from fragmented capabilities, such as supporting only offline video understanding, lacking long-term multimodal memory mechanisms, or struggling to achieve real-time reasoning and proactive interaction under streaming input. These shortcomings have become a key bottleneck for preventing agents from sustaining perception, making real-time decisions, and executing closed-loop actions in complex real-world environments, constraining their deployment and potential in dynamic, open physical worlds. To alleviate these issues, we propose StreamingClaw, a unified agent framework for streaming video understanding and embodied intelligence. Beyond maintaining full compatibility with the OpenClaw framework, it natively supports real-time, multimodal streaming interactions. StreamingClaw integrates five core capabilities: (1) It supports real-time streaming reasoning. (2) It supports reasoning about future events and proactive interaction under the online evolution of interaction objectives. (3) It supports multimodal long-term memory storage, hierarchical memory evolution, efficient memory retrieval, and memory sharing across multiple agents. (4) It supports a closed loop of perception-decision-action. In addition to conventional tools and skills, it also provides streaming tools and action-centric skills tailored for real-world physical environments. (5) It is compatible with the OpenClaw framework, allowing it to leverage the resources and support of the open-source community.
Mar 23, 2026

Cerebra: A Multidisciplinary AI Board for Multimodal Dementia Characterization and Risk Assessment

Modern clinical practice increasingly depends on reasoning over heterogeneous, evolving, and incomplete patient data. Although recent advances in multimodal foundation models have improved performance on various clinical tasks, most existing models remain static, opaque, and poorly aligned with real-world clinical workflows. We present Cerebra, an interactive multi-agent AI team that coordinates specialized agents for EHR, clinical notes, and medical imaging analysis. These outputs are synthesized into a clinician-facing dashboard that combines visual analytics with a conversational interface, enabling clinicians to interrogate predictions and contextualize risk at the point of care. Cerebra supports privacy-preserving deployment by operating on structured representations and remains robust when modalities are incomplete. We evaluated Cerebra using a massive multi-institutional dataset spanning 3 million patients from four independent healthcare systems. Cerebra consistently outperformed both state-of-the-art single-modality models and large multimodal language model baselines. In dementia risk prediction, it achieved AUROCs up to 0.80, compared with 0.74 for the strongest single-modality model and 0.68 for language model baselines. For dementia diagnosis, it achieved an AUROC of 0.86, and for survival prediction, a C-index of 0.81. In a reader study with experienced physicians, Cerebra significantly improved expert performance, increasing accuracy by 17.5 percentage points in prospective dementia risk estimation. These results demonstrate Cerebra's potential for interpretable, robust decision support in clinical care.
Mar 21, 2026

Seed1.8 Model Card: Towards Generalized Real-World Agency

We present Seed1.8, a foundation model aimed at generalized real-world agency: going beyond single-turn prediction to multi-turn interaction, tool use, and multi-step execution. Seed1.8 keeps strong LLM and vision-language performance while supporting a unified agentic interface-search, code generation and execution, and GUI interaction. For deployment, it offers latency- and cost-aware inference, including configurable thinking modes and optimized visual encoding for images and video. We report evaluations on standard benchmarks and application-aligned workflows spanning foundational skills, multimodal understanding, and agentic behavior. Seed1.8 is released to support further research and development on interactive, real-world use cases.
Mar 20, 2026

PersonaVLM: Long-Term Personalized Multimodal LLMs

Multimodal Large Language Models (MLLMs) serve as daily assistants for millions. However, their ability to generate responses aligned with individual preferences remains limited. Prior approaches enable only static, single-turn personalization through input augmentation or output alignment, and thus fail to capture users' evolving preferences and personality over time (see Fig.1). In this paper, we introduce PersonaVLM, an innovative personalized multimodal agent framework designed for long-term personalization. It transforms a general-purpose MLLM into a personalized assistant by integrating three key capabilities: (a) Remembering: It proactively extracts and summarizes chronological multimodal memories from interactions, consolidating them into a personalized database. (b) Reasoning: It conducts multi-turn reasoning by retrieving and integrating relevant memories from the database. (c) Response Alignment: It infers the user's evolving personality throughout long-term interactions to ensure outputs remain aligned with their unique characteristics. For evaluation, we establish Persona-MME, a comprehensive benchmark comprising over 2,000 curated interaction cases, designed to assess long-term MLLM personalization across seven key aspects and 14 fine-grained tasks. Extensive experiments validate our method's effectiveness, improving the baseline by 22.4% (Persona-MME) and 9.8% (PERSONAMEM) under a 128k context, while outperforming GPT-4o by 5.2% and 2.0%, respectively. Project page: https://PersonaVLM.github.io.
Mar 20, 2026

ContractSkill: Repairable Contract-Based Skills for Multimodal Web Agents

Self-generated skills for web agents are often unstable and can even hurt performance relative to direct acting. We argue that the key bottleneck is not only skill generation quality, but the fact that web skills remain implicit and therefore cannot be checked or locally repaired. To address this, we present ContractSkill, a framework that converts a draft skill into an executable artifact with explicit procedural structure, enabling deterministic verifica tion, fault localization, and minimal local repair. This turns skill refinement from full rewriting into localized editing of a single skill artifact. Experiments on VisualWebArena show that Contract Skill is effective in realistic web environments, while MiniWoB provides a controlled test of the mechanism behind the gain. Under matched transfer layers, repaired artifacts also remain reusable after removing the source model from the loop, providing evi dence of portability within the same benchmark family rather than full-benchmark generalization. These results suggest that the central challenge is not merely generating skills, but mak ing them explicit, executable, and repairable. Code is available at https://github.com/underfitting-lu/contractskill.git.
Mar 19, 2026

Teaching an Agent to Sketch One Part at a Time

We develop a method for producing vector sketches one part at a time. To do this, we train a multi-modal language model-based agent using a novel multi-turn process-reward reinforcement learning following supervised fine-tuning. Our approach is enabled by a new dataset we call ControlSketch-Part, containing rich part-level annotations for sketches, obtained using a novel, generic automatic annotation pipeline that segments vector sketches into semantic parts and assigns paths to parts with a structured multi-stage labeling process. Our results indicate that incorporating structured part-level data and providing agent with the visual feedback through the process enables interpretable, controllable, and locally editable text-to-vector sketch generation.
Mar 19, 2026

ProactiveBench: Benchmarking Proactiveness in Multimodal Large Language Models

Effective collaboration begins with knowing when to ask for help. For example, when trying to identify an occluded object, a human would ask someone to remove the obstruction. Can MLLMs exhibit a similar "proactive" behavior by requesting simple user interventions? To investigate this, we introduce ProactiveBench, a benchmark built from seven repurposed datasets that tests proactiveness across different tasks such as recognizing occluded objects, enhancing image quality, and interpreting coarse sketches. We evaluate 22 MLLMs on ProactiveBench, showing that (i) they generally lack proactiveness; (ii) proactiveness does not correlate with model capacity; (iii) "hinting" at proactiveness yields only marginal gains. Surprisingly, we found that conversation histories and in-context learning introduce negative biases, hindering performance. Finally, we explore a simple fine-tuning strategy based on reinforcement learning: its results suggest that proactiveness can be learned, even generalizing to unseen scenarios. We publicly release ProactiveBench as a first step toward building proactive multimodal models.
Mar 18, 2026

FailureMem: A Failure-Aware Multimodal Framework for Autonomous Software Repair

Multimodal Automated Program Repair (MAPR) extends traditional program repair by requiring models to jointly reason over source code, textual issue descriptions, and visual artifacts such as GUI screenshots. While recent LLM-based repair systems have shown promising results, existing approaches face several limitations: rigid workflow pipelines restrict exploration during debugging, visual reasoning is often performed over full-page screenshots without localized grounding, and failed repair attempts are rarely transformed into reusable knowledge. To address these challenges, we propose FailureMem, a multimodal repair framework that integrates three key mechanisms: a hybrid workflow-agent architecture that balances structured localization with flexible reasoning, active perception tools that enable region-level visual grounding, and a Failure Memory Bank that converts past repair attempts into reusable guidance. Experiments on SWE-bench Multimodal demonstrate FailureMem improves the resolved rate over GUIRepair by 3.7%.
Mar 17, 2026

Anticipatory Planning for Multimodal AI Agents

Recent advances in multimodal agents have improved computer-use interaction and tool-usage, yet most existing systems remain reactive, optimizing actions in isolation without reasoning about future states or long-term goals. This limits planning coherence and prevents agents from reliably solving high-level, multi-step tasks. We introduce TraceR1, a two-stage reinforcement learning framework that explicitly trains anticipatory reasoning by forecasting short-horizon trajectories before execution. The first stage performs trajectory-level reinforcement learning with rewards that enforce global consistency across predicted action sequences. The second stage applies grounded reinforcement fine-tuning, using execution feedback from frozen tool agents to refine step-level accuracy and executability. TraceR1 is evaluated across seven benchmarks, covering online computer-use, offline computer-use benchmarks, and multimodal tool-use reasoning tasks, where it achieves substantial improvements in planning stability, execution robustness, and generalization over reactive and single-stage baselines. These results show that anticipatory trajectory reasoning is a key principle for building multimodal agents that can reason, plan, and act effectively in complex real-world environments.
Mar 17, 2026

MSRAMIE: Multimodal Structured Reasoning Agent for Multi-instruction Image Editing

Existing instruction-based image editing models perform well with simple, single-step instructions but degrade in realistic scenarios that involve multiple, lengthy, and interdependent directives. A main cause is the scarcity of training data with complex multi-instruction annotations. However, it is costly to collect such data and retrain these models. To address this challenge, we propose MSRAMIE, a training-free agent framework built on Multimodal Large Language Model (MLLM). MSRAMIE takes existing editing models as plug-in components and handle multi-instruction tasks via structured multimodal reasoning. It orchestrates iterative interactions between an MLLM-based Instructor and an image editing Actor, introducing a novel reasoning topology that comprises the proposed Tree-of-States and Graph-of-References. During inference, complex instructions are decomposed into multiple editing steps which enable state transitions, cross-step information aggregation, and original input recall, which enables systematic exploration of the image editing space and flexible progressive output refinement. The visualizable inference topology further provides interpretable and controllable decision pathways. Experiments show that as the instruction complexity increases, MSRAMIE can improve instruction following over 15% and increases the probability of finishing all modifications in a single run over 100%, while preserving perceptual quality and maintaining visual consistency.
Mar 16, 2026

Intelligent Co-Design: An Interactive LLM Framework for Interior Spatial Design via Multi-Modal Agents

In architectural interior design, miscommunication frequently arises as clients lack design knowledge, while designers struggle to explain complex spatial relationships, leading to delayed timelines and financial losses. Recent advancements in generative layout tools narrow the gap by automating 3D visualizations. However, prevailing methodologies exhibit limitations: rule-based systems implement hard-coded spatial constraints that restrict participatory engagement, while data-driven models rely on extensive training datasets. Recent large language models (LLMs) bridge this gap by enabling intuitive reasoning about spatial relationships through natural language. This research presents an LLM-based, multimodal, multi-agent framework that dynamically converts natural language descriptions and imagery into 3D designs. Specialized agents (Reference, Spatial, Interactive, Grader), operating via prompt guidelines, collaboratively address core challenges: the agent system enables real-time user interaction for iterative spatial refinement, while Retrieval-Augmented Generation (RAG) reduces data dependency without requiring task-specific model training. This framework accurately interprets spatial intent and generates optimized 3D indoor design, improving productivity, and encouraging nondesigner participation. Evaluations across diverse floor plans and user questionnaires demonstrate effectiveness. An independent LLM evaluator consistently rated participatory layouts higher in user intent alignment, aesthetic coherence, functionality, and circulation. Questionnaire results indicated 77% satisfaction and a clear preference over traditional design software. These findings suggest the framework enhances user-centric communication and fosters more inclusive, effective, and resilient design processes. Project page: https://rsigktyper.github.io/AICodesign/
Mar 16, 2026

Advancing Multimodal Agent Reasoning with Long-Term Neuro-Symbolic Memory

Recent advances in large language models have driven the emergence of intelligent agents operating in open-world, multimodal environments. To support long-term reasoning, such agents are typically equipped with external memory systems. However, most existing multimodal agent memories rely primarily on neural representations and vector-based retrieval, which are well-suited for inductive, intuitive reasoning but fundamentally limited in supporting analytical, deductive reasoning critical for real-world decision making. To address this limitation, we propose NS-Mem, a long-term neuro-symbolic memory framework designed to advance multimodal agent reasoning by integrating neural memory with explicit symbolic structures and rules. Specifically, NS-Mem is operated around three core components of a memory system: (1) a three-layer memory architecture that consists episodic layer, semantic layer and logic rule layer, (2) a memory construction and maintenance mechanism implemented by SK-Gen that automatically consolidates structured knowledge from accumulated multimodal experiences and incrementally updates both neural representations and symbolic rules, and (3) a hybrid memory retrieval mechanism that combines similarity-based search with deterministic symbolic query functions to support structured reasoning. Experiments on real-world multimodal reasoning benchmarks demonstrate that Neural-Symbolic Memory achieves an average 4.35% improvement in overall reasoning accuracy over pure neural memory systems, with gains of up to 12.5% on constrained reasoning queries, validating the effectiveness of NS-Mem.
Mar 16, 2026

Mind-of-Director: Multi-modal Agent-Driven Film Previsualization via Collaborative Decision-Making

We present Mind-of-Director, a multi-modal agent-driven framework for film previz that models the collaborative decision-making process of a film production team. Given a creative idea, Mind-of-Director orchestrates multiple specialized agents to produce previz sequences within the game engine. The framework consists of four cooperative modules: Script Development, where agents draft and refine the screenplay iteratively; Virtual Scene Design, which transforms text into semantically aligned 3D environments; Character Behaviour Control, which determines character blocking and motion; and Camera Planning, which optimizes framing, movement, and composition for cinematic camera effects. A real-time visual editing system built in the game engine further enables interactive inspection and synchronized timeline adjustment across scenes, behaviours, and cameras. Extensive experiments and human evaluations show that Mind-of-Director generates high-quality, semantically grounded previz sequences in approximately 25 minutes per idea, demonstrating the effectiveness of agent collaboration for both automated prototyping and human-in-the-loop filmmaking.
Mar 16, 2026

A Skill-augmented Agentic Framework and Benchmark for Multi-Video Understanding

Multimodal Large Language Models have achieved strong performance in single-video understanding, yet their ability to reason across multiple videos remains limited. Existing approaches typically concatenate multiple videos into a single input and perform direct inference, which introduces training-inference mismatch, information loss from frame compression, and a lack of explicit cross-video coordination. Meanwhile, current multi-video benchmarks primarily emphasize event-level comparison, leaving identity-level matching, fine-grained discrimination, and structured multi-step reasoning underexplored. To address these gaps, we introduce MVX-Bench, a Multi-Video Cross-Dimension Benchmark that reformulates 11 classical computer vision tasks into a unified multi-video question-answering framework, comprising 1,442 questions over 4,255 videos from diverse real-world datasets. We further propose SAMA, a Skill-Augmented Agentic Framework for Multi-Video Understanding, which integrates visual tools, task-specific skills, and a conflict-aware verification mechanism to enable iterative and structured reasoning. Experimental results show that SAMA outperforms strong open-source baselines and GPT on MVX-Bench, and ablations validate the effectiveness of skill design and conflict resolution.
Mar 14, 2026

InterventionLens: A Multi-Agent Framework for Detecting ASD Intervention Strategies in Parent-Child Shared Reading

Home-based interventions like parent-child shared reading provide a cost-effective approach for supporting children with autism spectrum disorder (ASD). However, analyzing caregiver intervention strategies in naturalistic home interactions typically relies on expert annotation, which is costly, time-intensive, and difficult to scale. To address this challenge, we propose InterventionLens, an end-to-end multi-agent system for automatically detecting and temporally segmenting caregiver intervention strategies from shared reading videos. Without task-specific model training or fine-tuning, InterventionLens uses a collaborative multi-agent architecture to integrate multimodal interaction content and perform fine-grained strategy analysis. Experiments on the ASD-HI dataset show that InterventionLens achieves an overall F1 score of 79.44%, outperforming the baseline by 19.72%. These results suggest that InterventionLens is a promising system for analyzing caregiver intervention strategies in home-based ASD shared reading settings. Additional resources will be released on the project page.
Mar 12, 2026

A Discordance-Aware Multimodal Framework with Multi-Agent Clinical Reasoning

Knee osteoarthritis frequently exhibits discordance between structural damage observed in imaging and patient-reported symptoms such as pain. This mismatch complicates clinical interpretation and patient stratification and remains insufficiently modeled in existing decision support systems. We propose a discordance aware multimodal framework that combines machine learning prediction models with a tool grounded multi agent reasoning system. Using baseline data from the FNIH Osteoarthritis Biomarkers Consortium, we trained multimodal models to predict two progression tasks, joint space loss only progression versus non progression, and pain only progression versus non progression. The predictive system integrates three modality specific experts: a CatBoost tabular model using demographic, radiographic, MRI-derived scalar, and biomarker features; MRI image embeddings extracted using a ResNet18 backbone; and Xray embeddings derived from the same architecture. Expert predictions are fused using a stacking ensemble. Residual based models estimate expected pain from structural features, enabling the computation of a pain structure discordance score between observed and expected symptoms. A multi-agent reasoning layer interprets these signals to assign clinically interpretable OA phenotypes and generate phenotype specific management recommendations.