Soft Actor-Critic

Recent momentum

emerging

0 papers in the last 28 days · 0.0% of indexed attention

Twelve weeks of publication activity for this topic as it is defined today.

Weekly history

Recent digests

What was published in this field, kept on the site without email delivery.

Period ending 2026-09-21

5 new papers

A weekly snapshot of new work published in Soft Actor-Critic.

Period ending 2026-09-14

2 new papers

A weekly snapshot of new work published in Soft Actor-Critic.

Period ending 2026-09-07

2 new papers

A weekly snapshot of new work published in Soft Actor-Critic.

Inside this field

Focused directions

177 papers

Latest in Soft Actor-Critic

Jun 30, 2026cs.CL

When LLMs Read Tables Carelessly: Measuring and Reducing Data Referencing Errors

While large language models (LLMs) perform well on table tasks, they still make data referencing errors (DREs), i.e., incorrectly citing or omitting table values, despite understanding the table structure. Beyond final-answer accuracy, DREs directly compromise the correctness and reliability of intermediate reasoning steps. Yet prior studies have only offered limited, small-scale analyses. In this work, we present the first systematic evaluation of tabular data referencing errors across different models and tasks. Our results show that DREs occur across all tested models (1.7B to 20B parameters). Furthermore, we demonstrate that incorporating data referencing as a critic significantly improves answer accuracy up to 12.0%, through critic-based filtering and rejection sampling. Finally, we trained a lightweight 4B-parameter critic model that achieves an average F1 score of 78.2% in detecting both in-distribution and out-of-distribution DREs, and effectively assists inference for larger models.
Yuqing Yang, Qi Zhu, Zhen Han +5
Jun 29, 2026cs.LG

PS-PPO: Prefix-Sampling PPO for Critic-Free RLHF

Reinforcement Learning from Human Feedback (RLHF) for Large Language Models increasingly relies on critic-free methods as a practical alternative to actor--critic training. Despite their simplicity, existing critic-free approaches propagate a trajectory-level learning signal uniformly across all tokens in a trajectory. This requires full-trajectory policy updates for every rollout, leading to substantial optimization cost for long reasoning traces, even though intermediate prefixes often contain enough information to largely determine the final outcome. We propose Prefix-Sampling Proximal Policy Optimization (PS-PPO), a compute-efficient critic-free method for RLHF that exploits this temporal redundancy. PS-PPO introduces a prompt-conditioned cutoff distribution and samples a cutoff timestep for each trajectory. During the update pass, PS-PPO backpropagates only through the sampled prefix of each trajectory and applies an importance-weighting correction so that the resulting truncated gradient estimator remains unbiased with respect to the full-trajectory objective. Experiments on mathematical reasoning and RLHF benchmarks show that PS-PPO achieves large reductions in training compute and peak GPU memory, while maintaining accuracy comparable to strong critic-free baselines.
Doo Hwan Hwang, Kee-Eung Kim
Jun 28, 2026cs.LG

CRAFT: Counterfactual Credit Assignment from Free Sibling Rollouts for Self-Distilled Agentic Reinforcement Learning

Self-distilled agentic reinforcement learning augments trajectory-level reward with a token-level distillation loss, using as its teacher the same policy conditioned on privileged context. The prevailing recipe gates this loss by a single scalar, the teacher-student log-probability gap. This signal is doubly limited: it is retrospective, scoring only the realised rollout and never the counterfactual ones, and it is sign-blind, never signalling when a teacher-preferred action would have harmed the trajectory. We introduce CRAFT, a three-pillar credit-assignment scheme that addresses both limitations. Pillar 1, Counterfactual Token Importance, reuses the G-1 sibling rollouts that GRPO already samples and importance-weights them by the log-probability gap to form a self-normalised estimate of the group-level counterfactual change in advantage from up-weighting teacher-preferred actions at each step; this yields a signed per-token credit at near-zero extra compute. Pillar 2 is an asymmetric controller that raises the distillation weight as it lowers the reference-KL weight along an exponential moving average of gate activity, and conversely. Pillar 3 polarises the KL penalty token by token, switching between a mode-seeking and a mode-covering update according to the sign of the credit. Each pillar has an independent switch that, when disabled, renders the loss and gradient byte-identical to the baseline in IEEE-754 arithmetic, so any measured gain is attributable to algorithmic change rather than implementation drift. We prove the estimator's consistency and a variance bound, give structural and bit-exact reproducibility guarantees, and evaluate CRAFT across three agentic environments, four model scales, and five end-to-end methods, plus two tabulated prior-work baselines. Among these is Adaptive-CRINGE, a comparator sharing Pillar 2 with CRAFT, isolating the counterfactual contribution.
Zibin Meng, Kani Chen
Jun 27, 2026cs.AI

BV-Blend: Uncertainty-Weighted Historical Baselines for Stable Critic-Free RL with Verifiable Rewards

Critic-free reinforcement learning with verifiable rewards (RLVR), exemplified by Group Relative Policy Optimization (GRPO), avoids training a value function (critic) and reduces memory and compute overhead relative to critic-based PPO pipelines for aligning large language models. However, GRPO-style advantage estimation depends on prompt-local (within-prompt-group) reward statistics and can be unstable. In particular, when all rollouts in a prompt group receive identical rewards, the within-group reward variance becomes zero, and group normalization yields zero advantages for that group, impeding learning in cold-start regimes with binary verifiers. We introduce BV-Blend, a critic-free framework that stabilizes advantage estimation by combining prompt-local on-policy statistics with semantic-cluster-conditioned historical moments. BV-Blend maintains EMA-tracked reward moments for each cluster, derives a confidence weight from a standard error of the mean (SEM) proxy, and uses this weight to blend historical and prompt-local baseline and variance statistics into a standardized advantage for PPO-style clipped updates. Experiments on verifiable reasoning benchmarks show that BV-Blend improves training stability and performance, and remains robust in regimes where group-normalized methods may stall.
Yupeng Chang, Yuan Wu, Yi Chang
Jun 25, 2026cs.CL

The Inattentional Gap: Task-Conditioned Language and Vision Models Omit the Safety-Critical Signals They Can Otherwise Report

AI safety is evaluated by how reliably a model detects the hazards it is told to find, yet accidents often arise from the hazard no one specified. We show that conditioning a language or vision model on a narrow task suppresses its reporting of co-present, safety-critical signals it can otherwise report, a machine analogue of human inattentional blindness, produced by a different mechanism. Across radiology and driving text scenarios and chest-radiograph vision tasks, the ordinary focused instructions under which such systems are deployed suppressed reporting by up to 0.92 in report rate relative to the same models when unconstrained, and an explicit exclusive instruction abolished reporting entirely in radiology. Suppression appeared in every model tested, did not diminish with scale, persisted in a reasoning model, and varied more by model family than by size. We name this dissociation the Inattentional Gap and argue that it decouples measured benchmark safety from real-world safety: a system can score near-perfectly on the hazards an evaluation specifies while remaining blind to those that cause harm. Probing the mechanism, we localize the proximal trigger to output scope and find System-1-style task capture without reliable intrinsic oversight in the sampled systems. Oversight could, however, be supplied externally: routing each narrow report to an independent open-ended critic restored every omitted finding, demonstrating that the gap is both measurable and mitigable. We propose reporting-complete evaluation, scoring what a system fails to report alongside what it is asked to find, as a requirement for safety-critical deployment.
Kwan Soo Shin, In Seok Kang, Yunkyung Min +2
Jun 24, 2026cs.LG

EVOM: Agentic Meta-Evolution of Actor-Critic Architectures for Reinforcement Learning

In actor-critic reinforcement learning, network architectures are typically manually designed. Automating this design is challenging because each candidate must be trained before evaluation, and the design space is open-ended. To address these challenges, we introduce EVOM, an agentic meta-evolution framework for discovering high-performance actor-critic architectures. We frame architecture search as a bi-level optimization: an inner loop trains weights via the low-fidelity proximal policy optimization (PPO), while an outer loop drives meta-evolution by iteratively refining architecture programs. Crucially, this outer loop is powered by an LLM-based design agent that operates purely as an architecture designer, completely decoupled from policy execution and environment control. Experiments reveal that EVOM outperforms the manually designed baseline, an LLM-guided random search, and the state-of-the-art LLM-guided programmatic policy search method MLES, delivering superior performance on Ant-v4 and HalfCheetah-v4. Ablation studies validate that both the meta-evolution loop and the LLM Design Agent are indispensable for final performance.
Boyun Zhang, Chao Wang, Kai Wu
Jun 24, 2026cs.LG

Learning with a Single Rollout via Monte Carlo Pass@k Critic

Estimating token-level advantages in reinforcement learning (RL) for language models remains challenging because scaling up episodic experience collection is expensive. The difficulty intensifies for baseline advantage estimation methods, where repeated sampling causes trajectories to diverge into substantially different reasoning prefixes. In this context, RL algorithms such as GRPO prove limited: an outcome reward is too sparse to be attributed to specific actions like intermediate steps, and comparisons across sampled traces are non-trivial because they are heterogeneous. To mitigate both the computational cost of repeated sampling and the difficulty of credit assignment, we study single-rollout proximal policy optimization (SR-PPO) featuring token-level credit assignment in RL for language models. Instead of estimating advantages by normalizing episodic returns within the candidate group, we train a calibrated token-level credit critic using Monte Carlo outcomes from one rollout per prompt. Specifically, we use the critic to predict the Pass@k success probability at the prompt prefix, which is derived from a Pass@1 attempt. This choice yields a more selective learning signal than Pass@1: it discounts easily solved prefixes while prioritizing hard ones whose success probability remains marginal. We show that as kk increases, Pass@k converges to a reachability indicator, reflecting whether a prefix can lead to at least one successful continuation. In an explicit state graph, the limit (k→∞k \rightarrow \infty) can be computed in O(∣V∣+∣E∣)O(|V|+|E|) time, offering a promising surrogate for direct credit assignment without the need to sample contrastive traces. As an initial validation, SR-PPO exhibits stable learning dynamics, along with consistent gains in Pass@128 success rates on mathematical reasoning benchmarks such as HMMT26 and AIME24.
Fengdi Che, Yang Liu, Lei Yu +4
Jun 24, 2026cs.RO

WaveForward: An Omnidirectional Passive Wheeled Quadruped Robot with Casters

Wheeled-legged robots possess both agile mobility for traversing complex terrains and high efficiency, making them suitable for long-distance transportation applications. Conventional actuated wheeled robots require specialized hardware and electrical design due to the incorporation of wheel components. We propose a novel and low-cost passive wheeled legged robot equipped with standard casters on each leg to obtain omnidirectional mobility. The control method employs an asymmetric actor-critic structure, enabling the utilization of the privileged information of the passive caster's angles and velocities. We develop a caster base posture adjustment strategy based on velocity commands, utilizing actuated joints to modify the caster base joint axis posture and thereby adjust the propulsion direction of the casters. Moreover, we implemented multiple propulsion modes to achieve varying degrees of caster twisting oscillation, converting these into propulsive force. We conducted a slalom test and mode switch experience, which shows the passive wheeled quadruped could achieve omnidirectional movement versatility, and reduce the cost of transport (COT) by up to 89.1% with respect to legged motion.
Chuanlin Zhao, Qifeng Zheng, Shuhan Wang +3
Jun 23, 2026cs.LG

Bias-Controlled Primal-Dual Natural Actor-Critic: Optimal Rates for Constrained Multi-Objective Average-Reward RL

Many reinforcement learning (RL) problems in the infinite-horizon average-reward setting require optimizing multiple conflicting objectives while satisfying multiple safety constraints. A common approach is concave scalarization, where the agent maximizes a utility f(Jr1π,…,JrMπ)f(J^π_{r_1}, \ldots, J^π_{r_M}) subject to a scalarized constraint g(Jc1π,…,JcNπ)≥0g(J^π_{c_1}, \ldots, J^π_{c_N}) \ge 0, where JrmπJ^π_{r_m} and JcnπJ^π_{c_n} denote the average-reward and cost under policy ππ. However, the nonlinearity of ff and gg introduces bias in policy-gradient and actor-critic methods, since gradients must be evaluated using noisy estimates of Jπ,J^π, and E[∂f(Jπ)]≠∂f(E[Jπ]), \mathbb{E}[\partial f(J^π)] \neq \partial f(\mathbb{E}[J^π]), and this bias propagates through both primal and dual updates. We propose an MLMC-based primal-dual Natural Actor-Critic algorithm for average-reward MDPs that controls bias in scalarized objectives, constraint evaluation, and actor-critic estimation without requiring mixing-time knowledge. We show that the algorithm achieves optimal global convergence and constraint-violation rates of O~(1/T)\tilde{O}(1/\sqrt{T}). To our knowledge, this is the first result establishing optimal convergence for concave scalarized multi-objective RL in the average-reward setting, both with and without constraints, and the first to do so without mixing-time information even in the absence of scalarization.
Ankur Naskar, Swetha Ganesh, Vaneet Aggarwal
Jun 23, 2026cs.CV

VisCritic: Visual State Comparison as Process Reward for GUI Agents

GUI agents powered by vision-language models show strong potential for automating digital tasks, yet frequently fail in long-horizon scenarios due to the absence of step-level verification. Existing process reward models verify actions through textual reasoning alone, missing the visual nature of GUI state changes. We introduce VisCritic, a visual process reward framework that verifies agent actions by directly comparing pre-action and post-action screenshots in visual feature space. VisCritic employs a Siamese vision transformer to extract change-aware representations, coupled with an Action-Aware Critic Head that jointly evaluates action success, task progress, and error type. A critic-training data construction pipeline generates weakly supervised samples from existing trajectories without additional human labels for critic training. Experiments and offline analyses across five benchmarks demonstrate that VisCritic serves as a plug-and-play enhancement for diverse GUI agents, generally improving benchmark metrics while providing visual diagnostic cues.
Jiachen Qian
Jun 23, 2026cs.LG

CKM-Driven Communication-Aware UAV Intelligent Trajectory Optimization for Urban Inspection

Unmanned aerial vehicles (UAVs) are increasingly employed in urban inspection tasks, where reliable communication is critical but challenging due to the severe spatial channel heterogeneity. To address the issue, in this paper, we focus on the communication-aware path planning for multi-UAV tasks, and propose a channel knowledge map (CKM)-driven trajectory planning framework which integrates the channel modeling and trajectory decision-making. Specifically, we apply the diffusion model to construct a time-accumulated CKM and achieve the accurate perception with low flight overhead, which leverages the sparse observation data to reconstruct the high-fidelity global channel quality distribution. Based on the CKM, we propose a global-to-local graph attention network soft actor-critic algorithm. The graph attention network optimizes the complex combinatorial node ordering problem, generating an optimal and communication-aware sequence for the inspection targets. Subsequently, the soft actor-critic algorithm performs continuous action control to ensure the smoothness of the flight path and dynamically avoid communication attenuation areas. Simulation results demonstrate that the proposed method effectively guides UAVs through high-quality channel regions without dependence on real-time channel feedback, significantly improving both the trajectory efficiency and communication reliability.
Yang Xiaomeng, Jia Ziye, Zhu Qiuming +1
Jun 21, 2026cs.RO

FlowDPG: Deterministic Policy Gradient on Flow Matching Policies for Real-World Manipulation

Real-world reinforcement learning for robotic manipulation remains challenging, and this difficulty is amplified for flow matching policies: applying policy gradient methods to these policies is fundamentally limited by the need to backpropagate through time(BPTT) along the multi-step ODE that maps noise to actions, which is computationally prohibitive and numerically fragile. We propose FlowDPG, a DDPG-style method specifically designed for flow matching policies that distills the critic gradient into the velocity field at training time, bypassing BPTT entirely. Intuitively, FlowDPG combines two complementary vectors: the demonstration-driven velocity that keeps the action feasible, and the critic-driven correction that steers it toward higher value. Our contributions are threefold: (1) a BPTT-free distillation framework that enables stable DDPG-style policy improvement on flow matching policies, (2) a formal connection between the FlowDPG update direction and vanilla Deterministic Policy Gradient via three explicit approximations, and (3) real-world validation on a long-horizon, multi-stage, dual-arm AirPods assembly task, where FlowDPG attains a 92% end-to-end success rate, substantially outperforming recent RL methods spanning value-conditioning, auxiliary-module adaptation, and adjoint-based critic-gradient approaches. Videos and more results are provided on the project page https://flowdpg.github.io.
Kexin Shi, Junyao Shi, Poorvi Hebbar +5
Jun 20, 2026cs.SE

Steer, Don't Solve: Training Small Critic Models for Large Code Agents

Coding tasks are typically complicated and require multiple capabilities, ranging from high-level planning to low-level implementation. While coding agents are optimized for the joint capabilities, individual capabilities such as high-level planning may have different optima and remain a major bottleneck. To address this challenge, we train a separate critic model that is specialized in high-level planning to steer the coding agent in inference. We construct SFT and DPO data to train the critic model to identify errors made by the coding agent and provide correct and clear high-level guidance without generating concrete actions. Experiments show that our fine-tuned 4B and 8B critic models significantly improve the performance of 6 larger coding agents (e.g., improving the resolved rates of GLM-4.7-Flash-30B-A3B and GPT-OSS-120B by 16.0% and 14.4% on SWE-Bench Verified). The critic model also reduces the total inference costs for some coding agents by solving tasks in fewer steps (e.g., reducing the per-example inference cost for GPT-OSS-20B from $0.07 to $0.03). Code: https://github.com/shubhamrgandhi/critic-training
Shubham Gandhi, Yiqing Xie, Atharva Naik +2
Jun 19, 2026cs.RO

Robot Critics that Sweat the Small Stuff

Large vision-language models contain several priors about the world and object interactions, making them useful critics during inference to steer robot policies towards success. However, closed-loop robot manipulation requires judging small visual differences between success and failure, which remains a challenge for current VLMs. We introduce a method to fine-tune critics by constructing pairwise progress supervision using success and failure rollouts obtained from a policy. Our fine-tuned critic excels at fine-grained progress reasoning and subtle failure detection, outperforming prior progress reasoning baselines. Additionally, we use an action-conditioned video model to predict the visual effect of several candidate actions sampled from a policy, and show that our critic can correctly identify successful candidates to execute, improving the average policy success rate by 11% across real-world tasks and 5.9% across simulation tasks.
Sruthi Sudhakar, Junbang Liang, Sreehari Rammohan +3
Jun 19, 2026cs.CV

A Test-time Actor-Critic Approach to News Images Generation

This paper introduces the CERTH-ITI solution for the MediaEval NewsImages 2026 challenge, which focuses on generating images related to news headlines. Inspired by the Actor-Critic paradigm in reinforcement learning, we present a test-time, model-agnostic Actor-Critic Image Generation approach (ACIG). ACIG generates prompts for image creation, produces the images, evaluates the generated results, and if needed refines the image generation prompts accordingly in a feedback loop. ACIG achieved the best results in the NewsImages 2026 challenge, according to the challenge's leaderboard.
Damianos Galanopoulos, Vasileios Mezaris
Jun 18, 2026cs.AI

Multi-Head Attention-Based Feature Extractor Integration with Soft Actor-Critic for Porosity Prediction and Process Parameter Optimization in Additive Manufacturing

Additive manufacturing process optimization requires precise parameter control to minimize defects such as porosity. Traditional reinforcement learning (RL) approaches using discrete action spaces suffer from slow convergence and susceptibility to local optima, limiting their effectiveness for high-precision manufacturing tasks. This study addresses these limitations by employing a continuous action space combined with a novel architecture that integrates a multi-head attention mechanism with the Soft Actor-Critic (SAC) algorithm. The attention-based feature extractor enhances the agent's ability to capture subtle variations in low-dimensional input features, enabling more effective exploration-exploitation balance for navigating value spaces with local minima. We validate our approach on porosity prediction and process parameter optimization in laser powder bed fusion, demonstrating faster convergence and higher final reward values compared to standard RL methods including DQN, PPO, TD3, and vanilla SAC. The proposed methodology achieves a convergence value of 322.79 within 14 episodes, outperforming existing approaches while maintaining stability throughout training.
Kianoush Aqabakee, Leonardo Stella
Jun 18, 2026cs.RO

SWAP: Symmetric Equivariant World-Model for Agile Robot Parkour

While latent world models enable the proactive predictions required for extreme parkour, their purely data-driven nature forces them to redundantly encode left-right symmetric interactions as independent patterns. This inflates the learning burden and hinders the capture of geometric regularities, restricting the latent space's efficiency for downstream policies. To address this, we propose SWAP, an end-to-end equivariant symmetric world model. This framework embeds symmetry directly into both the world model and the actor-critic networks. In real-world tests, the robot leaps across a 2.13 m gap and climbs a 1.63 m platform, breaking records for quadruped parkour. Furthermore, the framework exhibits robust geometric generalization to unseen mirrored terrains and exceptional zero-shot transferability across diverse outdoor environments. These results demonstrate that symmetry equivariance is an effective structural prior for pushing the physical boundaries of learned legged locomotion.
Kaixin Lan, Ze Wang, Hongyi Li +6
Jun 16, 2026stat.ML

When Does Trajectory-Level Supervision Permit Efficient Offline Reinforcement Learning?

Offline reinforcement learning is typically analyzed under process-level reward supervision, yet many sequential decision datasets record only trajectory-level outcomes. We develop a statistical theory for offline policy optimization from such outcome-level supervision. We first study the canonical setting where the target remains the expected cumulative reward, but each offline trajectory provides only a scalar label whose conditional mean is the cumulative return. We propose OPAC, a pessimistic actor-critic algorithm that learns a latent reward model and optimizes a policy from trajectory-level labels. We prove a high-probability guarantee of order O~(H2Csa(π⋆)/n)\widetilde O(H^2\sqrt{C_{sa}(π^\star)/n}) and a matching lower bound, characterizing the sharp statistical cost of replacing process-level rewards with one trajectory-level label. We then extend the principle to preference-based feedback, preserving the leading horizon and concentrability dependence up to preference-model constants. Finally, we study generalized outcome-based offline RL, where both the supervision and the objective are trajectory-level quantities induced by a nonlinear aggregation of latent per-step rewards. This problem is not learnable in general: for all-success objectives, any offline learner may require Ω(2H)Ω(2^H) trajectories even with deterministic transitions and constant concentrability. We then identify a tractable regime through two structural coefficients, κμ(σ)κ_μ(σ) and χμ(σ)χ_μ(σ), capturing information loss in outcome aggregation and generalized Bellman updates, under which generalized OPAC achieves polynomial sample complexity. Together, our results delineate when outcome-level supervision enables sample-efficient offline control and when missing process-level rewards create fundamental statistical barriers.
Xuanfei Ren, Tengyang Xie
Jun 15, 2026cs.LG

Rethinking Groups in Critic-Free RLVR

Reinforcement learning (RL) has become a central paradigm for post-training large language models. Existing critic-free RL methods typically generate a group of rollouts for the same question to estimate value baselines for advantage computation. However, this design suffers from data inefficiency, group synchronization barriers, and inflexibility with structured rollouts. In this work, we revisit the role of the ``group'' and show that its underlying function is not merely to estimate baselines but to prevent false penalties on negative samples. Building on this insight, we propose negative token filtering, a simple and effective strategy that enables stable single-rollout training. We apply it to two batch-level advantage methods, achieving comparable performance on reasoning tasks and stronger performance on agentic tasks relative to group-based RL techniques.
Yihong Wu, Liheng Ma, Lingfeng Xiao +4
Jun 15, 2026cs.RO

Agile Fall Recovery for Quadrotors with Bidirectional Thrust via Reinforcement Learning

Autonomous fall recovery is a critical capability for quadrotors operating in real-world environments, where collisions or failures may leave the vehicle resting on the ground in an arbitrary attitude. This problem is challenging because recovery must be achieved under limited onboard sensing, in constrained free space, with ground contact, and in the presence of unknown disturbances. In this letter, we present an RL-based framework for autonomous fall recovery of a quadrotor from arbitrary ground attitudes to stable hover using only lightweight onboard sensors. To address severe partial observability and intermittent sensor invalidity, we train a recurrent policy within an asymmetric actor--critic architecture, leveraging an Incremental Nonlinear Dynamic Inversion (INDI) controller to track the policy output. Combined with high-fidelity simulations of motor response and optical flow, the overall training framework significantly reduces the sim-to-real gap. Simulation ablation studies validate the importance of the main design choices, while real-world experiments demonstrate zero-shot transfer and robust recovery under different initial attitudes, wind disturbances, and additional payloads. These results demonstrate that agile quadrotor fall recovery can be achieved without explicit state estimation using only limited and unreliable onboard sensing.
Anke Zhao, Yuhang Zhong, Kenghou Hoi +5
Jun 11, 2026cs.CV

InterleaveThinker: Reinforcing Agentic Interleaved Generation

Recent image generators have demonstrated impressive photorealism and instruction-following capabilities in single-image generation and editing. However, constrained by their architectures, they cannot achieve interleaved generation (text-image sequence), which has crucial applications in visual narratives, guidance, and embodied manipulation. Even the latest open-source Unified Multimodal Models (UMMs) exhibit limited performance in this regard. In this paper, we introduce InterleaveThinker, the first multi-agent pipeline designed to endow any existing image generator with interleaved generation capabilities. Specifically, we employ a planner agent to organize the image-text input sequence, instructing the image generator on the required execution at each step. Subsequently, we introduce a critic agent to evaluate the generator's outputs, identify samples that deviate from the planned instructions, and refine the instructions for regeneration. To implement this pipeline, we construct the Interleave-Planner-SFT-80k and Interleave-Critic-SFT-112k to perform a format cold-start. Then we develop Interleave-Critic-RL-13k to reinforce the step-wise instruction correction capability within a generation trajectory using GRPO. Since a single interleaved generation trajectory may involve over 25 generator calls, optimizing the entire trajectory is computationally impractical. Therefore, we propose accuracy reward and step-wise reward, allowing single-step RL to effectively guide the entire generation trajectory. The results show that InterleaveThinker improves performance across various image generators. On interleaved generation benchmarks, it achieves performance comparable to Nano Banana and GPT-5. Surprisingly, it also significantly enhances the base model on reasoning-based benchmarks; for example, on 4-step FLUX.2-klein, we observe substantial gains on WISE and RISE.
Dian Zheng, Harry Lee, Manyuan Zhang +4
Jun 10, 2026cs.RO

Critic Architecture Matters: Dual vs. Unified Critics for Humanoid Loco-Manipulation

Multi-objective reinforcement learning for humanoid robots must coordinate locomotion and manipulation within a single policy. A natural design choice is whether to use a single (unified) critic that estimates the combined value of all objectives, or separate (dual) critics with disjoint reward signals. We present a controlled comparison on the Unitree G1 humanoid (23 active DoF) in NVIDIA Isaac Lab, training loco-manipulation policies through a sequential curriculum spanning 13 levels from stationary reaching to walking with variable-orientation targets. In standardized evaluation, dual-critic policies reach targets 3.5×\times faster (6.5 vs. 22.6 simulation steps), achieve 2×\times higher throughput (14.3 vs. 7.0 validated reaches per 1,000 steps), and attain higher validated reach rates (65.2% vs. 53.8%) compared to the unified-critic policy. Notably, additional anti-gaming reward mechanisms provide no further improvement beyond the architectural change alone (60.9% vs. 65.2%). These results have direct implications for the emerging paradigm of RL fine-tuning of imitation-learned policies: when refining a pre-trained manipulation policy with RL, a unified critic risks suppressing the learned behavior through competing locomotion gradients. These findings demonstrate that critic architecture is a primary - and often overlooked - design choice in multi-objective humanoid RL, with greater impact than reward engineering on reaching efficiency.
Mehmet Turan Yardımcı
Jun 9, 2026cs.MA

Phi-Actor-Critic: Steering General-Sum Games to Pareto-Efficient Correlated Equilibria

Real-world multi-agent systems, from traffic coordination to resource allocation, are often modeled as general-sum games where individual incentives conflict with collective welfare. In these settings, the central challenge is not merely finding an equilibrium, but selecting socially desirable outcomes among many suboptimal Nash equilibria. Standard deep multi-agent reinforcement learning (MARL) methods struggle with this problem, as value-decomposition approaches are constrained by monotonicity assumptions and policy-gradient methods often converge to stable but socially inefficient equilibria. To address this limitation, we propose ΦΦ-Actor-Critic (ΦΦ-AC), a framework that leverages swap regret minimization to steer learning toward high-welfare correlated equilibria (CE). To make counterfactual regret estimation tractable in deep MARL, ΦΦ-AC employs a centralized attention critic that predicts vector-valued regrets in a single forward pass, avoiding computationally expensive counterfactual simulations. We further introduce a Lagrangian-based equilibrium selection mechanism that optimizes social welfare while enforcing stability through regret constraints. Experiments on matrix games, Multi-Agent Particle Environments (MPE), and the Melting Pot Harvest scenario demonstrate that ΦΦ-AC learns efficient and stable coordination strategies across diverse mixed-motive settings while maintaining high collective return and competitive fairness.
Wongyu Lee, Francesco Lelli, Omran Ayoub +1
Jun 9, 2026cs.AI

A History-Aware Visually Grounded Critic for Computer Use Agents

Various test-time interventions for Computer Use Agents (CUAs), including critic models, have been developed to improve performance through pre-execution action evaluation in complex Graphical User Interface (GUI) environments. However, existing critics suffer from two key limitations: they (1) focus primarily on short-sighted decision loops (e.g., forgetting earlier actions) and (2) lack the visual grounding needed to detect flawed actions (e.g., clicking wrong UI elements). To address these, we introduce HiViG, a History-aware Visually Grounded test-time framework, built around a multimodal critic trained on real GUI trajectories to abstract past interactions into a compact record and to evaluate actions with visual grounding. At test time, HiViG integrates the critic into the policy decision loop to provide macro-action history, which summarizes the policy's completed achievements, and visually grounded critique, which verifies raw execution coordinates against the current screenshot to intercept errors before execution. Across web, mobile, and desktop benchmarks, HiViG consistently outperforms existing scalar and verbal critics, improving average success rates over the strongest baseline by 5.8% for Qwen3-VL-32B and 9.0% for Gemini-3-Flash, and demonstrates strong cross-platform generalization. Ablations show that macro-action history mitigates short-sighted planning and visually grounded critique reduces execution errors, with both components being critical for test-time scaling in long-horizon GUI tasks.
Jaewoo Lee, Zaid Khan, Archiki Prasad +7
Jun 9, 2026cs.LG

Mitigating Bias in Low-SNR Financial Reinforcement Learning via Quantum Representations

The financial market is a typical low signal-to-noise ratio (SNR) setting, which often destabilizes off-policy maximum-entropy methods like Soft Actor-Critic (SAC). Specifically, noisy state representations may produce unreliable Q-value estimates, and bootstrapping amplifies these errors, forming a failure mode we call the "Financial Entropy Trap". In this paper, we propose FPQC-SAC, an efficient and plug-and-play SAC variant that places a compact and bounded Parameterized Quantum Circuit (PQC) before the actor and critic networks to constrain feature propagation at the representation level, rather than filtering raw inputs or regularizing Q-values after bootstrapping. Notably, FPQC-SAC reduces the impact of extreme market fluctuations on Bellman target estimation, while trainable quantum entanglement preserves flexible cross-asset interactions. Empirical evaluations on real-world portfolio management tasks demonstrate that FPQC-SAC substantially enhances out-of-sample stability and cumulative returns by achieving a 66.89% relative gain in cumulative return over standard unconstrained SAC and outperforms the best continuous-control deep reinforcement learning baseline by approximately 27%. Open-source code is available at https://github.com/ZeyuLIU-UST/FPQC-SAC-main.
Zeyu Liu, Xuanzhi Feng, Sing Kwong Lai +6
Jun 7, 2026cs.AI

Structure-Conditioned Actor-Critic Branches for Quality-Diversity Reinforcement Learning

Quality-diversity reinforcement learning (QD-RL) aims to construct policy repertoires that contain both high-performing and behaviorally diverse policies. Existing QD-RL methods mainly diversify policy instances after rollout evaluation or use learned value information to improve policy quality and behavior targeting, while the learning branches that generate candidate policies remain less explored. This paper proposes SV-QD-RL, a structure-value coupled framework that represents each candidate as a structure-conditioned actor-critic branch. Each branch contains an actor, a structural mask, a branch-specific critic, a replay state, and evaluation attributes including behavior, return, sparsity, and value profile. The structural mask defines the actor subspace in which the branch learns, while the branch-specific critic and replay state shape its value-learning trajectory. A branch-aware QD archive then evaluates and retains branches according to behavioral quality, structural footprint, and value-profile information. Experiments on MuJoCo continuous-control tasks show that SV-QD-RL constructs policy repertoires with strong archive quality and behaviorally useful diversity. Ablation and diagnostic analyses further indicate that structural conditioning, critic differentiation, and memory-consistent refinement make complementary contributions to behavioral specialization. Schedule-aware repertoire evaluation shows that the learned archive provides selectable policy alternatives under changing behavior-level requirements. These results suggest that coupling actor structure with branch-specific value learning is an effective mechanism for generating diverse QD-RL policy repertoires.
Lianrong Zuo, Peilan Xu, Yong Liu +1
Jun 7, 2026cs.AI

TT-DAC-PS: Twin-Target Deterministic Actor-Critic with Policy Smoothing for Optimal Trade Execution

This study addresses the optimal execution of large stock sell programs by introducing TT-DAC-PS (Twin-Target Deterministic Actor-Critic with Policy Smoothing), a deterministic actor-critic architecture that combines twin exponential-moving-average critic targets with pessimistic min backup, TD3-style target policy smoothing noise, delayed actor updates, and conservative Q regularisation to curb overestimation. Exploration uses Ornstein-Uhlenbeck (OU) noise with a hybrid schedule: deterministic episode-wise decay, variance-guided adjustment based on recent reward dispersion, and a Soft Actor-Critic (SAC)-style temperature that is learned and mapped to the noise scale. The environment integrates Almgren-Chriss (AC) trade impact with Limit Order Book (LOB) prices and volumes, normalised state features, per-step volume participation caps, and a utility-based reward. The trade execution algorithm is applied to LOB data for ten U.S. stocks. Performance is assessed against reinforcement-learning baseline algorithms, including Proximal Policy Optimisation (PPO), Soft Actor-Critic (SAC), and Advantage Actor-Critic (A2C), as well as alternative trade execution algorithms, including Time-Weighted Average Price (TWAP), Volume-Weighted Average Price (VWAP), and AC. The proposed model consistently reduces mean implementation shortfall percentage with competitive variance, outperforming classical baselines and standard reinforcement-learning benchmark models.
Ilia Zaznov, Atta Badii, Julian Kunkel +1
Jun 4, 2026cs.GT

DNQ: Deep Nash Q-Network for Partially Observable n-Player Games

Many real-world competitive systems require multiple decision-makers to act simultaneously under shared constraints, limited information, and repeated interaction, as in auctions, resource allocation, and security competition. We study multi-turn simultaneous bidding as a controlled testbed for such problems and propose DNQ, a solver-in-the-loop equilibrium supervision framework for training bidding agents. DNQ alternates between trajectory collection, critic-based payoff estimation, equilibrium computation, and policy imitation. At each visited state, a shared critic predicts either pairwise payoff matrices or an exact N-player payoff tensor, an external solver computes equilibrium strategies, and the agents are trained by minimizing the KL divergence between their masked policies and the solver-derived equilibrium targets. We focus on a scalable pairwise formulation that greatly reduces equilibrium-solving cost and training time compared with the exact formulation, while the shared critic amortizes payoff learning across agents and states. Experiments compare the pairwise and exact variants using critic loss, policy entropy, bidding resource usage, and training cost, showing that the pairwise method scales to larger numbers of agents, whereas the exact method becomes computationally impractical as the joint game grows. These results illustrate the trade-off between strategic fidelity and scalability in repeated competitive environments.
Qintong Xie, Edward Koh, Xavier Cadet +1
Jun 4, 2026cs.AI

Retry Policy Gradients in Continuous Action Spaces

Retry-based objectives such as pass@K and max@K optimize the best return obtained from multiple sampled trajectories, and recent work has shown that they can promote exploration without explicit exploration bonuses. In discrete action spaces, ReMax was shown to do so by adapting to return uncertainty. In this work, we introduce pathwise derivative estimators for retry objectives and use them to extend ReMax to continuous action spaces. We study the resulting learning dynamics and show that, even with deterministic rewards, ReMax can encourage stochastic exploration by reshaping the policy-gradient landscape. In particular, it alters gradients both in direction, biasing updates toward higher policy entropy, and in magnitude, damping gradients and slowing convergence. We further show that Adam's adaptive normalization can mitigate this damping, depending on its numerical stabilization parameter. Empirically, we instantiate this objective as ReMax Actor-Critic (ReMAC), an off-policy actor--critic algorithm that optimizes the ReMax objective using a pathwise derivative estimator. Our experiments show that ReMAC can promote higher policy entropy without entropy regularization and achieves performance comparable to SAC.
Soichiro Nishimori, Paavo Parmas
Jun 4, 2026cs.AI

Critic-Guided Heterogeneous Multi-Agent Reasoning for Reliable Mathematical Problem Solving

Recent Large Language Models (LLMs) have shown impressive reasoning abilities; but they are still susceptible to hallucinations, intermediate reasoning mistakes, and unreliable reasoning results in complex mathematical reasoning problems. In this study, we introduce a critic-based heterogeneous multi-agent approach to improve the dependability of mathematical reasoning. This framework incorporates several LLM agents of different specialties and employs a critic-driven adaptive learning system to assess and guide the reasoning process based on intermediate feedback. The system adopts a generator-validator framework, with the validator not only determining correctness but also offering critiques to guide regeneration of solutions. This allows for adaptive error correction and prevents error cascading. Our experiments on the GSM8K benchmark show that the proposed method achieves up to 13% accuracy improvement over single-shot and non-critic models. Additionally, findings suggest that heterogeneity and critique reduce the need for large models, allowing smaller models to perform on par. Ablation studies reveal the main performance gains are due to the critic-based feedback loop and not model size. In summary, the proposed approach showcases the benefits of combining heterogeneous multi-agent collaboration and critique to obtain reliable and interpretable reasoning systems.
Muhammad Talha Sharif, Abdul Rehman
Jun 4, 2026cs.LG

Representation Learning Enables Scalable Multitask Deep Reinforcement Learning

Scaling reinforcement learning (RL) to diverse multitask settings remains a central challenge. While recent advances in model-based RL achieve strong performance, they rely on planning and complex training pipelines, making it unclear which components are essential for scalability. We revisit this question and argue that the primary driver of scalable multitask RL is not model-based control, but \emph{representation learning}. In particular, we show that combining predictive, model-based representations with high-capacity value function approximation is sufficient to achieve strong performance, even without planning. We evaluate a simple model-free algorithm, MR.Q, coupled with auxiliary predictive objectives into a scalable actor-critic architecture. This approach outperforms a recent world-model-based method and a range of deep RL baselines across a diverse suite of multitask continuous control tasks, while significantly reducing computational overhead and improving wall-clock efficiency. We observe consistent improvements with increased model capacity and show through ablations that predictive representation learning is critical for performance.
Johan Obando-Ceron, Lu Li, Scott Fujimoto +3
Jun 3, 2026cs.MA

Failure Modes of Deep Multi-Agent RL in Asynchronous Pricing: Reproducible Triggers, Trace Diagnostics, and a Partial Fix

We study two reproducible failure modes of deep multi-agent reinforcement learning in continuous-time pricing markets: (i) tacit cartel formation between competing DDPG agents, and (ii) actor--critic instability at high event rates. We instantiate both inside a single CT-MARL benchmark (Poisson-clocked price updates, observation latency δδ, interior-optimum logit demand), show that synchronous DDPG agents reliably trigger Failure Mode 1 with collusion index Δ=0.69±0.11Δ= 0.69 \pm 0.11, and quantify a partial microstructure fix: asynchrony alone cuts collusion by 48% and adding latency drives it to a minimum of Δ=0.28Δ= 0.28. The fix has clearly documented costs: it is partial (ΔΔ remains supra-Bertrand), it is non-monotone in δδ, and it does not survive Failure Mode 2, which emerges as DDPG critic divergence at λ=5λ= 5 and corrupts the phase-diagram cell at (λ=5,δ=1)(λ{=}5, δ{=}1). We accompany the scalar collusion index with trajectory-level trace diagnostics that expose the within-episode signalling collapse and the post-shock non-recovery.
Shree Murthy, Rohan Pandey
Jun 3, 2026cs.CL

Noisy memory encoding explains negative polarity illusions

A sentence like "The authors that no critics recommended have ever received acknowledgment for a best-selling novel" is sometimes rated as acceptable even though, strictly speaking, it is ungrammatical because the negative polarity word "ever" is not licensed where it is. This behavioral effect is sometimes called a "negative polarity illusion". Here we propose that the lossy context surprisal theory of Hahn et al. (2022) -- whereby people have an imperfect encoding of complex sentences -- might explain this effect. We hypothesize that people have poor memory representation of the determiners in the main-clause and embedded-clause subjects and could entertain a determiner exchange that licenses ever. We propose that more similar determiners in those positions would trigger stronger illusion effects. Acceptability judgment tasks with six novel determiner pairs (e.g., "few" and "many", "few" and "most") support our proposal, showing, specifically, that a novel sentence, "Many authors that few critics recommended have ever received acknowledgment for a best-selling novel", triggered a much stronger illusion than the canonical one even without time pressure. These results offer further support for the suggestion that human language processing is imperfect and resource-rational: in face of working memory limitations, humans rationally reconstruct what is most likely from noisy linguistic input to facilitate downstream processing.
Yuhan Zhang, Edward Gibson
Jun 2, 2026cs.LG

From Ticks to Flows: Dynamics of Neural Reinforcement Learning in Continuous Environments

We present a novel theoretical framework for deep reinforcement learning (RL) in continuous environments by modeling the problem as a continuous-time stochastic process, drawing on insights from stochastic control. Building on previous work, we introduce a viable model of actor-critic algorithm that incorporates both exploration and stochastic transitions. For single-hidden-layer neural networks, we show that the state of the environment can be formulated as a two time scale process: the environment time and the gradient time. Within this formulation, we characterize how the time-dependent random variables that represent the environment's state and estimate of the cumulative discounted return evolve over gradient steps in the infinite width limit of two-layer networks. Using the theory of stochastic differential equations, we derive, for the first time in continuous RL, an equation describing the infinitesimal change in the state distribution at each gradient step, under a vanishingly small learning rate. Overall, our work provides a novel nonparametric formulation for studying overparametrized neural actor-critic algorithms. We empirically corroborate our theoretical result using a toy continuous control task.
Saket Tiwari, Tejas Kotwal, George Konidaris
Jun 1, 2026cs.AI

When Helping Hurts and How to Fix It: Multi-Agent Debate for Data Cleaning

When does multi-agent debate help data cleaning, and when does it hurt? Across three benchmarks, four model families, and over 6,000 task-condition pairs, we find debate's effect reverses sign: it degrades generation across all four models (-1.6 to -15.5pp) through critique-induced confusion (CIC), hallucinated Critic feedback that the Generator accepts uncritically, yet improves error detection (+27.4pp F1, d=1.0). We derive a debate benefit condition: debate helps when the probability of rescuing a wrong output (Critic verification odds weighted by fixability) exceeds the probability of destroying a correct one. A factorial experiment proves adversarial separation is essential: self-verification with identical tools fails, while a separate Critic with code-execution grounding and evidence-gated generation produces the first debate configuration to significantly exceed single-agent on a generative task (+5.3pp, p<0.05). The condition correctly predicts all nine task types and generalizes with zero false positives across 19 published comparisons in seven domains.
Chirag Parmar, Akshat Mehta, Henglin Wu +2
May 31, 2026stat.ML

Target Updates May Stabilize Linear Q-Learning: Periodic and Soft Dynamics

Periodic target updates in Q-learning and soft target updates in actor-critic methods are empirically well established stabilization mechanisms, but their precise theoretical explanation is still incomplete. This paper gives a rigorous and exact analysis of these mechanisms for Q-learning with linear function approximation (linear Q-learning) using the exact switched linear system (SLS) dynamics induced by the Bellman maximum and the joint spectral radius (JSR) of the resulting switching matrix families. Although linear Q-learning can fail to converge in general, we prove that, under explicit spectral and step-size conditions, periodic hard target updates and soft target updates can guarantee convergence to the exact projected Q-Bellman solution. The main analysis is carried out for deterministic linear Q-learning, where the target-update mechanism is most transparent. Once the corresponding JSR certificate is established for the mean recursion, the stochastic reinforcement-learning setting can be treated by replacing deterministic modes with sampled stochastic modes and adding the corresponding stochastic-noise analysis.
Donghwan Lee
May 31, 2026cs.CL

On the Generalization Gap in Self-Evolving Language Model Reasoning

Recent work suggests that large language models (LLMs) can improve through self-evolution (SE), using supervision signals generated by the model itself. In this work, we ask: under a strict closed-loop setup, where the self-evolution algorithm has access only to an unlabeled prompt set and a base model, how close can internally generated supervision come to oracle-supervised training? We analyze four representative strategies in a unified offline self-evolution framework: single-round verification, multi-turn revision with feedback, iterative training, and curriculum learning. Our primary experiments use Knights and Knaves (KK) logical reasoning tasks, which provide deterministic solutions, controlled difficulty levels, and a clean testbed for easy-to-hard generalization. We first show that self-evolution consistently improves over the base model, but plateaus after excessive training compute is invested, and eventually still leaves a non-trivial gap to oracle supervision. We find that multi-turn critic-revision with large models can reach strong self-evolution performance, with Gemma 12B nearly matching oracle-supervised training. Beyond Knights and Knaves, we also evaluate self-evolution on real-world reasoning benchmarks, where gains are also modest. Overall, our results characterize when closed-loop self-evolution can help and show how internally generated supervision remains insufficient under this minimal formulation.
Zhenting Qi, Susanna Maria Baby, Stefanie Anna Baby +5
May 30, 2026cs.IR

Critic-R: Improving Agentic Search using Instruction-tuned Retrievers with Natural Language Introspective Feedback

Agentic search systems iteratively interact with retrieval models to answer complex queries. Despite substantial progress, optimizing retrievers for agentic search remains challenging, often requiring heavy co-training or gold-standard annotations that limit real-world applicability. We propose Critic-R, a framework that explicitly closes the feedback loop between the reasoning agent and the retrieval model during both inference and training. Critic-R introduces a critic model that evaluates the agent's introspective reasoning trace after consuming retrieved evidence to determine whether the retrieved context sufficiently supports the next reasoning step. Critic-R has two complementary mechanisms: Critic-R-Zero, an inference-time query refinement loop that iteratively rewrites queries and retrieval instructions, and Critic-Embed, an optimization approach for retrieval models that leverages successful and failed refinement trajectories as automatic supervision without requiring manual relevance annotation. We evaluate Critic-R on HotpotQA, 2WikiMultihopQA, MuSiQue, and Bamboogle. Results show that Critic-R significantly improves both retrieval quality and downstream answer accuracy.
Md Zarif Ul Alam, Alireza Salemi, Hamed Zamani
May 29, 2026cs.AI

Weak Critics Make Strong Learners: On-Policy Critique Distillation for Scalable Oversight

As large language models become stronger, weak supervisors may fail to provide reliable labels, preferences, or final judgments for complex outputs, limiting both weak-to-strong generalization and scalable oversight. We study a more tractable form of weak supervision: using a weak model as a critic rather than as a labeler or judge. Instead of solving the task or selecting the correct answer, the weak critic only needs to provide a non-misleading revision direction that helps the strong model better use its own knowledge. We call this setting weak-critic strong oversight. We first show that weak critiques can improve frozen strong models at inference time, and that critique quality is key to this improvement. We then propose progressive on-policy critique distillation (OPCD), which filters high-quality critiques and distills critic-guided behavior into the strong model through adaptive self-teacher signals. Experiments on reasoning and alignment benchmarks show that our method improves strong models over training epochs, suggesting an effective path for scalable oversight with weak supervision.
Can Jin, Jiakang Li, Rui Wu +2
May 29, 2026cs.LG

Drift Q-Learning

Offline reinforcement learning requires improving a policy from fixed data while avoiding out-of-distribution actions with unreliable value estimates. Diffusion and flow policies handle this trade-off by modeling the behavior distribution to regularize the RL objective, but they require iterative denoising, solver integrations, and in more efficient variants, distillation or other approximations at inference. We propose DriftQL, which combines a drift-based behavioral regularizer with critic-driven policy improvement. The value signal biases the policy toward high-value regions of the data support, while attraction and repulsion together keep generated actions near the data and prevent collapse onto a single mode. DriftQL is implemented as a single network with a unified training objective and generates actions in a single forward pass. On D4RL and OGBench, DriftQL consistently outperforms diffusion and flow methods, advancing the state of the art. Under degraded data quality, where the baselines visibly struggle, DriftQL remains close to its clean-data performance, positioning it as a promising alternative to diffusion and flow-based methods while maintaining the simplicity and efficiency of deterministic approaches. Project page: https://driftql.github.io/
Anas Houssaini, Mohamad H. Danesh, Amin Abyaneh +3
May 29, 2026cs.LG

Convergence of Two-Timescale Markovian Stochastic Approximations with Applications in Reinforcement Learning

This work studies the convergence of two-timescale stochastic approximations (SA), a class of iterative algorithms that update two sets of parameters in fast and slow timescales respectively. Notable examples of two-timescale SA in reinforcement learning (RL) include temporal difference learning with gradient correction (TDC) and actor-critic methods. Previously, the stability (i.e., boundedness) and convergence of two-timescale SA were only established under i.i.d. noise. This work instead establishes the stability and convergence of two-timescale SA under Markovian noise, a setup that is more realistic in RL. Notably, we do not need to use any projection operator and the noise does not need to live in a compact space. Our key technical novelty is to control the fast timescale parameter with the running max of the slow timescale parameter, instead of with the current slow timescale parameter, as most prior works do. As a key application, we establish the first almost sure convergence of TDC with eligibility traces under off-policy learning with linear function approximation.
Vagul Mahadevan, Claire Chen, Shuze Daniel Liu +1
May 28, 2026cs.RO

Sample-Efficient Diffusion-based Reinforcement Learning with Critic Guidance

Recent advances in reinforcement learning (RL) have achieved great successes by leveraging the multimodality and exploration capability of diffusion policies. Among these approaches, one representative branch focuses on the sampling-based policy optimization. This design enables better exploration capability of the diffusion model, particularly at the beginning of training, but suffer from low exploitation in Q-value information, resulting in a slow policy convergence. Another branch pays attention to gradient-based policy optimization, which sufficiently exploits the gradient of the Q function yet tends to collapse into a unimodal policy with low diversity. To address this issue, we propose CGPO, \textbf{C}ritic-\textbf{G}uided diffusion \textbf{P}olicy \textbf{O}ptimization, which effectively balances exploration and exploitation with the training-free guidance technique integrated into the denoising process of diffusion policy. Concretely, CGPO steers action generation toward high-value regions defined by the critic network and uses the guided actions as regression objectives. In this manner, CGPO reduces the time required to obtain high-quality actions and improves final performance with better balance between the exploration-exploitation tradeoff. We validate the effectiveness of CGPO on 5 MuJoCo locomotion tasks, and CGPO achieves state-of-the-art performance compared with existing diffusion-based RL methods. Notably, CGPO is the first success to incorporate diffusion policy into real-world RL, with its superior performance on Franka robot arm grasping tasks. Our official page is released at https://dingsht.tech/cgpo-webpage.
Shutong Ding, Zejia Zhong, Zhongyi Wang +4
May 28, 2026cs.CL

CRITIC-R1: Learning Structured Critics for Retrieval-Augmented Generation

Retrieval-augmented generation (RAG) improves knowledge-intensive question answering by incorporating external evidence. However, existing RAG methods still suffer from hallucinations and subtle reasoning errors. Recent studies introduce external critics to refine RAG outputs, yet they often provide coarse-grained and weakly structured feedback, exhibit over-aggressive intervention, and lead to noisy and unreliable refinement, limiting their effectiveness for correction. To tackle these issues, we propose CRITIC-R1, a structured critic framework that formulates and learns RAG critique as an explicit error diagnosis problem using reinforcement learning (RL). Our framework categorizes common RAG errors into multiple diagnostic dimensions, including verdict, error location, reasoning analysis, and fix generation. To learn these capabilities, we design two reward functions: Conservative Judgement Alignment (CJA) first encourages calibrated high-level judgements while mitigating the over-aggressive phenomenon, whereas Diagnostic Quality Alignment (DQA) further improves fine-grained diagnostic feedback through gated rewards. We train the critic model using GRPO-based RL with process-level supervision collected from external LLM teacher models. Experiments across five QA benchmarks show that CRITIC-R1 consistently improves answer quality over strong RAG baselines. Our source code is available at https://anonymous.4open.science/r/critic-r1-FCB0
Wenhan Xiao, Ziwei Zhang, Chuanyue Yu +4
May 27, 2026cs.RO

CA-AC-MPC: CUDA-Accelerated Actor-Critic Model Predictive Control

In the literature, actor-critic model predictive control (AC-MPC) integrates MPC with reinforcement learning to enable high-performance control of complex dynamical systems. However, its differentiable MPC layer requires repeatedly solving an optimization problem in both the forward and backward passes, leading to substantial training and inference latency. This paper tackles this bottleneck introducing a CUDA-accelerated variant that significantly reduces end-to-end execution time while preserving the control performance of the baseline formulation. Simulation results on an agile drone racing task show that our approach achieves state-of-the-art lap times and near-limit dynamic behaviour with markedly reduced training and inference time.
Antoonio Buo, Vittorio Cammarota, Michele Avagnale +3
May 26, 2026cs.LG

Explicit Critic Guidance for Aligning Diffusion Models

Online reinforcement learning is becoming increasingly important for aligning diffusion models with non-differentiable objectives. However, existing methods still face limitations in assigning fine-grained credit along denoising trajectories and in realizing stable value-based optimization. We propose a state-aligned latent actor-critic framework for diffusion post-training, in which the diffusion model serves as its own timestep-conditioned value function and predicts values directly on noisy latent states. This enables trajectory-level PPO training, supports stable actor-critic optimization with simple conditioning and value pretraining strategies, and naturally allows the learned critic to be reused for inference-time steering. We further extend the framework to multi-reward optimization, where joint training with complementary rewards helps alleviate reward hacking. Across both UNet- and DiT-based backbones, our method consistently outperforms prior group-relative RL and actor-critic baselines on single-reward and multi-reward benchmarks, while test-time steering provides additional gains in generation quality.
Zhengyang Liang, Qihang Zhang, Ceyuan Yang
May 26, 2026cs.CL

Debate Helps Weak Judges Reward Stronger Models

Despite theoretical promise, debate as a scalable oversight protocol has produced mixed empirical results: gains in some settings, and null effects in others, especially when the judge does not have information hidden from it. We study proposer-critic debate in a stronger-debater/weaker-judge setting on programmatically verifiable code and logic tasks. Debate helps the judge over a consultancy baseline when the critic provides a usable advantage: the critic's classification ability must exceed the judge's, and the judge must treat critic speeches as claims to verify rather than testimony to summarize. On the three of five pairings where the condition holds, proposer-critic debate's gains are statistically significant over consultancy, and these pairings are the most capable model pairings. On the two non-responder pairings in our set, debate produces null effects, and judge verification rates drop by tens of percentage points once a critic enters the transcript. In these cases the critic's binary-classification ability and the judge's are within noise of each other, and the critic's disagreement is parsed as testimony rather than a claim to check. Ablating rebuttal rounds from debate produces no measurable change in judge performance: a single independent critique recovers the bulk of debate's benefit at lower inference cost. These findings suggest a cheaper primitive for training-free scalable oversight in verifiable domains (answer, critique, judge) and a pre-deployment audit (does the critic beat the judge, and will the judge verify it?) that predicts when debate will help.
Ethan Elasky, Frank Nakasako, Naman Goyal
May 26, 2026cs.RO

Robust Koopman Control Barrier Filters for Safe Actor-Critic Reinforcement Learning

Safe reinforcement learning (RL) for robotic systems requires policies that improve task performance while satisfying state and input constraints during both training and deployment. Control barrier functions (CBFs) provide a principled mechanism for enforcing forward invariance through minimally invasive safety filters, but their use in model-free RL is limited by the need for accurate dynamics and hand-designed barrier certificates. We propose Robust Koopman-CBF SAC, a safety-filtered actor--critic framework that learns a finite-dimensional Koopman predictor from data, constructs affine CBF constraints in the lifted space, and enforces them through a quadratic-program safety layer. To account for finite-dimensional Koopman approximation error, the CBF condition is tightened using a projected residual margin estimated from held-out rollout data. The critic is trained on the executed safe action, while the actor is regularized toward the Koopman-CBF feasible set, reducing dependence on the filter over training. Across safe-control benchmarks, the method achieves zero constraint violations on CartPole stabilization and tracking while matching or exceeding unconstrained SAC returns. On high-dimensional Safety Gymnasium locomotion tasks, the method reduces violations in some settings but also exposes important limitations of first-order velocity barriers and linear EDMD models, motivating high-order and multi-step Koopman-CBF extensions. These results suggest that robust Koopman-CBF filters are a promising bridge between model-free RL and certifiable safety, while clarifying the structural conditions under which such filters remain effective.
Dhruv S. Kushwaha, Zoleikha A. Biron
May 24, 2026cs.LG

Latent Q-Barrier Shielding for Safe In-Context Reinforcement Learning

Safe in-context reinforcement learning (ICRL) adapts online from interaction history without test-time parameter updates while controlling episode cost under a safety budget. Under out-of-distribution (OOD) deployment shifts, pretraining-only safe ICRL can give poor reward-safety tradeoffs because the remaining budget affects behavior only through frozen policy conditioning, not an explicit action-level check against predicted future cost. We propose a latent Q-Barrier shield that learns a context representation, latent dynamics, and an ensemble cost critic before deployment. Without parameter updates, the shield infers context from history and filters or softly reweights candidate actions using the remaining budget and predicted future cost. We prove a conditional, error-decomposed barrier-margin result: a Q-Barrier-satisfying action leaves the next latent-budget state with an approximately budget-safe continuation under the learned critic, up to Bellman and latent-prediction errors. Across five safe ICRL benchmarks, the shield improves deployment-time reward-safety tradeoffs over a strong safe-ICRL baseline: after a short context window, it achieves higher return in four of five benchmarks while matching or lowering average episode cost in all five.
Minjae Kwon, Amir Moeini, Shangtong Zhang +1
May 24, 2026cs.RO

Bridging the Gap: Enabling Soft Actor Critic for High Performance Legged Locomotion

Proximal Policy Optimization (PPO) has become the de facto standard for training legged robots, thanks to its robustness and scalability in massively parallel simulation environments like IsaacLab. However, its on-policy nature makes it inherently sample-inefficient, preventing its use for continuous adaptation and fine-tuning on real hardware. Soft Actor-Critic (SAC), by contrast, is an off-policy algorithm that can reuse past experience, making it a natural candidate for sim-to-real transfer workflows where the same algorithm can be used both in simulation and for online learning on the real robot. Despite these advantages, SAC has consistently failed to match PPO's empirical performance in massively parallel training settings. This work identifies the root causes of this gap and introduces targeted modifications, covering policy initialization, timeout-aware critic targets, and multi-step return estimation, that enable SAC to train stably at scale. Evaluated across multiple legged robot platforms and diverse locomotion tasks, our approach closes the performance gap with PPO entirely.
Gianluca Sabatini, Chenhao Li, Marco Hutter
May 24, 2026cs.RO

When Does Adaptive Guidance Help? Belief-Aware Privileged Distillation for Autonomous Driving Under Partial Observability

Guided Soft Actor-Critic (GSAC) distills knowledge from a privileged full-state teacher to a partial-observation student for autonomous driving, but uses a fixed distillation coefficient lambda regardless of the agent's uncertainty. We present Belief-Aware GSAC (BA-GSAC), which modulates lambda via ensemble disagreement, and use it as a testbed for a systematic empirical study asking: when does adaptive guidance actually help? Evaluating five strategies (fixed lambda in {0.01, 0.1}, adaptive, linear decay, and vanilla SAC) across three POMDP difficulty levels on Highway-Env, we find that preliminary single-seed runs suggest benefits under mild and moderate partial observability, but under severe occlusion (evaluated with 3 seeds for all methods) the adaptive coefficient collapses to lambda_min within about 3K steps. We trace this to an observability blindness phenomenon: because the ensemble predicts partial observations, it achieves low disagreement even under heavy occlusion, modeling what is visible but unable to detect what is missing. We diagnose the root cause and propose an architectural fix (training the ensemble on full-state predictions using the guiding actor's privileged access); while not validated here, we show that even with current limitations, the warmup phase provides measurable stabilization (CV=13.3% vs. 29.8% for constant lambda=0.01). In fact, a simple deterministic linear decay schedule achieves the best severe-POMDP performance across all metrics (mean 116.5, CV=8.9%), suggesting that the scheduling effect, not the ensemble, drives the stability benefit. These findings provide practical guidance for designing uncertainty-aware teacher-student frameworks and highlight ensemble prediction targets as an important design choice.
Mehmet Haklidir
May 23, 2026cs.LG

RL with Learnable Textual Feedback: A Bilevel Approach

Reinforcement learning with verifiable rewards can improve LLM reasoning, but learning remains sample-inefficient when terminal rewards are sparse. This has motivated a growing line of work on RL with textual feedback, where a critic model generates natural language feedback to guide a reasoning model (the actor), augmenting scalar rewards with richer learning signals. However, existing methods typically treat feedback as fixed or auxiliary, which misses a key property: feedback should not merely be correct, but should improve the policy (actor model) when provided in context. This motivates a paradigm of learnable textual feedback for RL. Yet the learnability and usefulness of feedback depend on the policy's ability to learn from it, making RL with learnable feedback an inherently bilevel problem. We formalize this coupling as a Stackelberg bilevel program and derive Bilevel Natural Language Actor-Critic (Bi-NAC), which jointly trains a critic to generate reward-improving feedback and an actor to exploit it. Across MATH-500, MBPP, and GPQA, Bi-NAC improves sample and parameter efficiency over RL and fixed-critic baselines: our 2B model outperforms the 3B GRPO baseline, achieving 46.6% versus 41.4% on MATH-500, while our 6B model surpasses the 7B GRPO baseline, achieving 49.3% versus 43.6% on GPQA.
Utsav Singh, Sidhaarth Sredharan, Souradip Chakraborty +1
May 23, 2026cs.LG

Refined Analysis of Entropy-Regularized Actor-Critic

In this paper, we study the role of the critic in actor--critic for entropy-regularized, finite, discounted environments. We establish that, when the critic is exact, using the latter as a baseline is a variance-reduction method in a strong sense. In this case, actor--critic with stochastic gradients matches the sample complexity of deterministic policy gradient, reaching an εε-optimal regularized value with O~(log⁡(1/ε))\tilde{O}(\log(1/ε)) samples. In practice, the critic is learned alongside the actor: the variance of the actor update is then influenced by the critic's variance and bias. Specifically, when the critic has a sufficiently small error, the variance reduction and rapid convergence are preserved. This suggests to learn the critic first, keeping it up to date after each actor update, underscoring the crucial role of accurate critic estimation in actor--critic methods.
Safwan Labbi, Paul Mangold, Daniil Tiapkin +1
May 22, 2026cs.LG

Score-Based One-step MeanFlow Policy Optimization

Diffusion and flow matching have emerged as expressive policy classes in reinforcement learning, but their reliance on multi-step denoising imposes substantial computational overhead at inference time, which is particularly problematic in online RL. MeanFlow offers a promising alternative by learning an average velocity field that maps noise to data in a single network evaluation. However, MeanFlow typically requires samples from the target distribution to construct its target velocity field, which are unavailable in online RL. We propose Score-Based One-step MeanFlow Policy Optimization (SOM), an actor-critic algorithm that resolves this by constructing the target velocity field directly from the Q-function via score estimation and a probability flow ODE, thereby concentrating probability mass on high-value modes. In the fully online RL setting, SOM achieves state-of-the-art performance on locomotion tasks with a single generation step, while substantially reducing both training and inference time compared to prior diffusion- and flow-matching-based policies.
Kyungyoon Kim, Donghyeon Ki, Hee-Jun Ahn +1
May 21, 2026cs.LG

Don't Forget the Critic: Value-Based Data Rehearsal for Multi-Cyclic Continual Reinforcement Learning

Data rehearsal has emerged as a leading approach for mitigating catastrophic forgetting in Continual Reinforcement Learning (CRL). However, existing work remains confined to policy gradient frameworks, regularizing only actors due to the performance degradation incurred by critic regularization. This actor-centric approach overlooks the potential of data rehearsal for value function approximation. Moreover, existing evaluations in CRL rarely consider multi-cyclic environments where task sequences repeat, a critical real-world scenario that exacerbates forgetting and plasticity. We investigate data rehearsal for Deep Q-Networks using Q-value regularization in multi-cyclic settings and propose Qreg+NWLU which introduces two simple modifications: (1) continuous data rehearsal that dynamically collects and updates stored Q-values throughout training, and (2) "No-Wait" regularization that applies immediately rather than after the first task. Together, these modifications yield improvements in learning efficiency, forgetting mitigation, and knowledge transfer over Qreg and conventional CRL methods within value function approximation settings.
Benjamin Poole, Andrew Quinn, Li Yang +1
May 21, 2026cs.MA

ACCoRD: Actor-Critic Conflict Resolution with Deep learning for O-RAN xApps

Conflict Mitigation (ConMit) is a crucial part of intelligent network control in Open Radio Access Networks (O-RAN). In this paper, we propose a method named ACCoRD to resolve detected control conflicts in Near-Real Time RAN Intelligent Controller using a Conflict Resolution (CR) Agent with an Artificial Neural Network (ANN) trained with a reinforcement learning algorithm PPO-Clip. The implemented ANN analyzes data about the network and conflicting control decisions to infer optimal CR actions. The CR Agent gathers feedback from the network after each resolved conflict to assess its efficiency and adjust the ANN's weights during batch training. The evaluation of the proposed approach is based on simulation data. A new methodology for evaluating CR solutions is proposed. Results show that the proposed ANN-based method improves on the efficiency of rule-based approaches by significantly reducing negative network events caused by conflicting control decisions in medium and high traffic scenarios.
Cezary Adamczyk, Adrian Kliks
May 20, 2026cs.LG

Value-Gradient Hypothesis of RL for LLMs

Reinforcement learning substantially improves pretrained language models, but it remains understudied why critic-free methods such as PPO and GRPO work as well as they do, and when they should provide the largest gains. We develop a value-gradient perspective of critic-free RL for LLM post-training. First, under a differentiable rollout and additive-noise parameterization, we show that the actor update is value-gradient-like in expectation: the backward pass propagates costates whose conditional expectation equals the value gradient. Second, for discrete transformer policies, we show that autodifferentiation through attention produces empirical costates that approximate this value signal, with an error controlled by the sampling gap and policy entropy. These results motivate a decomposition of RL impact into value gradient signal and reachable reward headroom, yielding a criterion for when RL should be most effective along a pretraining trajectory.
Arip Asadulaev, Daniil Ognev, Karim Salta +1
May 20, 2026cs.LG

FedCritic: Serverless Federated Critic Learning-based Resource Allocation for Multi-Cell OFDMA in 6G

In sixth-generation (6G) ultra-dense networks, aggressive frequency reuse amplifies inter-cell interference (ICI), making multi-cell orthogonal frequency-division multiple access (OFDMA) scheduling and power control strongly coupled across neighboring cells. We study distributed downlink resource management -- joint subcarrier scheduling and power allocation -- under interference coupling and long-term per-user quality-of-service (QoS) minimum-rate constraints. By using virtual-queue deficit weights to enforce long-term QoS, we develop FedCritic, a serverless federated multi-agent actor-critic framework with decentralized execution. Unlike centralized training with decentralized execution (CTDE) approaches that require centralized critic learning and joint trajectory aggregation, FedCritic federates the critic through lightweight gossip-based parameter averaging over the interference graph, enabling stable value estimation without a central coordinator while keeping policies local. Simulations in an interference-rich reuse-1 setting show that FedCritic improves mean signal-to-interference-plus-noise ratio (SINR) and cell-edge rate, increases network-wide average sum-rate and fairness relative to non-coordinated and CTDE baselines, and achieves more stable training with lower coordination overhead.
Amin Farajzadeh, Melike Erol-Kantarci
May 20, 2026eess.SY

Reinforcement Learning-based Control via Y-wise Affine Neural Networks: Comparative Case Studies for Chemical Processes

In this work we present an efficient and practically implementable approach for the application of reinforcement learning (RL)-based control in chemical process systems. This is an area that has yet to widely adopt RL-based control largely due to inherent challenges in trusting RL algorithms and the time-consuming process of training reliable agents. To address these challenges, we leverage a class of RL algorithms termed Y-wise Affine Neural Network (YANN)- RL, which we have developed in our prior work (Braniff and Tian, 2025a). By strategically initializing actor and critic networks YANN-RL algorithms provide confident and interpretable starting points within control schemes. We apply this RL-based control approach to three different process engineering case studies publicly available on the PC-Gym library (Bloor et al., 2026): (i) a continuous stirred tank reactor (CSTR), (ii) a four-tank system, and (iii) a multistage extraction column. Our approach is compared to several popular RL algorithms (PPO, SAC, DDPG, and TD3) and is benchmarked against nonlinear model predictive control (NMPC). These case studies demonstrate that YANN-RL can greatly reduce the training time and data needed, can be deployed with confidence for chemical process systems, and can approach the performance of NMPC without the knowledge of a full nonlinear model.
Austin Braniff, Yuhe Tian
May 19, 2026cs.LG

When Critics Disagree: Adaptive Reward Poisoning Attacks in RIS-Aided Wireless Control System

Reward-poisoning attacks present a significant risk to learning-based wireless control systems. Given this, we propose a Disagreement-Guided Reward Poisoning (DGRP) adaptive attack on a Soft Actor-Critic (SAC) agent. In a Cognitive Radio Network (CRN) environment assisted by Reconfigurable Intelligent Surfaces (RIS), the SAC agent is tasked with maximizing the long-term secondary users' (SUs) rate by simultaneously optimizing the transmission power of the SU transmitter and the RIS phase shifts. DGRP corrupts rewards, particularly when the SAC dual critics exhibit substantial disagreement-especially in high-leverage, high-uncertainty states-resulting in distorted value estimations and guiding the policy towards suboptimal actions. Our findings demonstrate that DGRP substantially diminishes the performance improvements typically provided by RIS and degrades transmission quality. We further investigate key attack parameters and determine their impact on learning. In comparison to periodic-timing and exploration-triggered baselines, DGRP consistently causes greater damage, highlighting the necessity of considering disagreement-aware threats when evaluating the robustness of Deep Reinforcement Learning (DRL) in RIS-assisted networks.
Deemah H. Tashman, Soumaya Cherkaoui
May 19, 2026cs.LG

GAE Falls Short in Imperfect-Information Self-Play Reinforcement Learning

Competitive multi-agent reinforcement learning in imperfect-information games requires agents to act under partial observability and against adversarial opponents, necessitating stochastic policies. While self-play reinforcement learning with Proximal Policy Optimization (PPO) has achieved strong empirical success, its standard advantage estimator, generalized advantage estimation, suffers from additional variance due to the sampling of stochastic future actions. This variance is amplified in equilibrium self-play because of the stochastic nature of the equilibrium policy and persists even when the critic is exact. We address this bottleneck by introducing QQ-boosting, a variance-reduced advantage estimator based on a centralized action-value critic, and propose Variance-Reduced Policy Optimization (VRPO), incorporating this new estimator. The algorithm replaces sampled multi-step backups with a multi-step Expected SARSA(λ)(λ) trace, computing policy expectations at each step to average out action-sampling noise, while retaining PPO's clipped objective and on-policy actor updates. Empirically, VRPO consistently achieves strong performance from mid-sized to large-scale games including Dou Dizhu and Heads-Up No-Limit Texas Hold'em.
Zhiyuan Fan, Gabriele Farina