Real-Time Systems

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21 papers in the last 28 days · 0.3% of indexed attention

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Period ending 2026-09-21

6 new papers

A weekly snapshot of new work published in Real-Time Systems.

Period ending 2026-09-14

9 new papers

A weekly snapshot of new work published in Real-Time Systems.

Period ending 2026-09-07

5 new papers

A weekly snapshot of new work published in Real-Time Systems.

200 papers

Latest in Real-Time Systems

Apr 17, 2026cs.CV

Real-Time Visual Attribution Streaming in Thinking Model

We present an amortized framework for real-time visual attribution streaming in multimodal thinking models. When these models generate code from a screenshot or solve math problems from images, their long reasoning traces should be grounded in visual evidence. However, verifying this reliance is challenging: faithful causal methods require costly repeated backward passes or perturbations, while raw attention maps offer instant access, they lack causal validity. To resolve this, we introduce an amortized approach that learns to estimate the causal effects of semantic regions directly from the rich signals encoded in attention features. Across five diverse benchmarks and four thinking models, our approach achieves faithfulness comparable to exhaustive causal methods while enabling visual attribution streaming, where users observe grounding evidence as the model reasons, not after. Our results demonstrate that real-time, faithful attribution in multimodal thinking models is achievable through lightweight learning, not brute-force computation.
Seil Kang, Woojung Han, Junhyeok Kim +3
Apr 16, 2026cs.CL

CURaTE: Continual Unlearning in Real Time with Ensured Preservation of LLM Knowledge

The inability to filter out in advance all potentially problematic data from the pre-training of large language models has given rise to the need for methods for unlearning specific pieces of knowledge after training. Existing techniques overlook the need for continuous and immediate action, causing them to suffer from degraded utility as updates accumulate and protracted exposure of sensitive information. To address these issues, we propose Continual Unlearning in Real Time with Ensured Preservation of LLM Knowledge (CURaTE). Our method begins by training a sentence embedding model on a dataset designed to enable the formation of sharp decision boundaries for determining whether a given input prompt corresponds to any stored forget requests. The similarity of a given input to the forget requests is then used to determine whether to answer or return a refusal response. We show that even with such a simple approach, not only does CURaTE achieve more effective forgetting than existing methods, but by avoiding modification of the language model parameters, it also maintains near perfect knowledge preservation over any number of updates and is the only method capable of continual unlearning in real-time.
Seyun Bae, Seokhan Lee, Eunho Yang
Apr 11, 2026cs.AI

MAVEN-T: Reinforced Heterogeneous Distillation for Real-Time Multi-Agent Trajectory Prediction

Trajectory prediction is a key component of autonomous driving systems because future motions directly affect collision checking, behavior planning, and control. The task remains challenging under dense interactions, heterogeneous behaviors, multimodal futures, and limited on-board computation. Existing graph, attention, and generative predictors improve interaction reasoning or uncertainty modeling, but their high-capacity designs are often costly for real-time deployment. Lightweight predictors and conventional distillation reduce inference cost, yet usually rely on static imitation and do not explicitly correct safety-relevant teacher bias. This paper proposes \textbf{MAVEN-T}, a reinforced heterogeneous distillation framework for real-time multi-agent trajectory prediction. A high-capacity teacher models directed local interactions with a surround-aware graph encoder, combines efficient temporal filtering with shifted-window spatial attention, and decodes maneuver-specific futures through a sparse Mixture-of-Experts head. A compact GRU--Squeeze-and-Excitation student with a Low-Rank Adapted policy head is trained by feature-, attention-, and semantic-level distillation. To align prediction with downstream behavior, the student is further refined by Proximal Policy Optimization rewards for collision avoidance, comfort, and progress, while a complexity-aware curriculum and Elastic Weight Consolidation stabilize stage-wise training. Experiments on NGSIM, HighD, MoCAD, Argoverse~2, and the Waymo Open Motion Dataset evaluate accuracy, efficiency, generalization, robustness, and closed-loop safety. The student achieves 6.2×\times parameter compression, 3.7×\times inference acceleration, and 14.6,ms latency on an NVIDIA Jetson AGX Orin while maintaining competitive accuracy.
Wenchang Duan, Zhenguo Gao, Jinguo Xian +1
Apr 3, 2026cs.LG

Towards Near-Real-Time Telemetry-Aware Routing with Neural Routing Algorithms

Routing algorithms are crucial for efficient computer network operations, and in many settings they must be able to react to traffic bursts within milliseconds. Live telemetry data can provide informative signals to routing algorithms, and recent work has trained neural networks to exploit such signals for traffic-aware routing. Yet, aggregating network-wide information is subject to communication delays, and existing neural approaches either assume unrealistic delay-free global states, or restrict routers to purely local telemetry. This leaves their deployability in real-world environments unclear. We cast telemetry-aware routing as a delay-aware closed-loop control problem and introduce a framework that trains and evaluates neural routing algorithms, while explicitly modeling communication and inference delays. On top of this framework, we propose LOGGIA, a scalable graph neural routing algorithm that predicts log-space link weights from attributed topology-and-telemetry graphs. It utilizes a data-driven pre-training stage, followed by on-policy Reinforcement Learning. Across synthetic and real network topologies, and unseen mixed TCP/UDP traffic sequences, LOGGIA consistently outperforms shortest-path baselines, whereas neural baselines fail once realistic delays are enforced. Our experiments further suggest that neural routing algorithms like LOGGIA perform best when deployed fully locally, i.e., observing network states and inferring actions at every router individually, as opposed to centralized decision making.
Andreas Boltres, Niklas Freymuth, Benjamin Schichtholz +2
Mar 24, 2026cs.AI

RelayS2S: A Dual-Path Speculative Generation for Real-Time Dialogue

Real-time spoken dialogue systems face a fundamental tension between latency and response quality. End-to-end speech-to-speech (S2S) models respond immediately and naturally handle turn-taking, backchanneling, and interruption, but produce semantically weaker outputs. Cascaded pipelines (ASR -> LLM) deliver stronger responses at the cost of latency that grows with model size. We present RelayS2S, a hybrid architecture that runs two paths in parallel upon turn detection. The fast path - a duplex S2S model - speculatively drafts a short response prefix that is streamed immediately to TTS for low-latency response onset, while continuing to monitor live audio events. The slow path - a cascaded ASR -> LLM pipeline - generates a higher-quality continuation conditioned on the committed prefix, producing an uninterrupted utterance. A lightweight learned verifier gates the handoff, committing the prefix when appropriate or falling back gracefully to the cascaded pipeline. With GPT-4.1 as the back-end, RelayS2S substantially reduces response latency while preserving nearly all of the cascaded pipeline's textual quality. On synthetic voice dialogues, it achieves a P90 first-chunk latency of 81 ms, excluding TTS and network latency, compared with 1,006 ms for the cascaded baseline. On real voice dialogues, RelayS2S reduces average first-chunk latency by 479 ms while retaining 99% of the cascaded pipeline's textual quality. These benefits become larger as the slow-path model scales. Because the prefix handoff requires no architectural modification to either component, RelayS2S serves as a lightweight, drop-in addition to existing cascaded pipelines. Our code is publicly available at: https://github.com/mailong25/relays2s
Long Mai, Junli Liang
Mar 12, 2026cs.RO

Real-time Rendering-based Surgical Instrument Tracking via Evolutionary Optimization

Accurate and efficient tracking of surgical instruments is fundamental for Robot-Assisted Minimally Invasive Surgery. Although vision-based robot pose estimation has enabled markerless calibration without tedious physical setups, reliable tool tracking for surgical robots still remains challenging due to partial visibility and specialized articulation design of surgical instruments. Previous works in the field are usually prone to unreliable feature detections under degraded visual quality and data scarcity, whereas rendering-based methods often struggle with computational costs and suboptimal convergence. In this work, we incorporate CMA-ES, an evolutionary optimization strategy, into a versatile tracking pipeline that jointly estimates surgical instrument pose and joint configurations. Using batch rendering to efficiently evaluate multiple pose candidates in parallel, the method significantly reduces inference time and improves convergence robustness. The proposed framework further generalizes to joint angle-free and bi-manual tracking settings, making it suitable for both vision feedback control and online surgery video calibration. Extensive experiments on synthetic and real-world datasets demonstrate that the proposed method significantly outperforms prior approaches in both accuracy and runtime. Source code and data are available at https://github.com/hanyang-hu/online_dvrk_tracking.
Hanyang Hu, Zekai Liang, Florian Richter +1
Mar 11, 2026cs.RO

AsyncMDE: Real-Time Monocular Depth Estimation via Asynchronous Spatial Memory

Foundation-model-based monocular depth estimation offers a viable alternative to active sensors for robot perception, yet its computational cost often prohibits deployment on edge platforms. Existing methods perform independent per-frame inference, wasting the substantial computational redundancy between adjacent viewpoints in continuous robot operation. This paper presents AsyncMDE, an asynchronous depth perception system consisting of a frozen foundation model and a lightweight fast path that amortizes the foundation model's computational cost over time. The foundation model periodically produces high-quality spatial features in the background, while the lightweight fast path runs asynchronously in the foreground, fusing cached memory with current observations through complementary fusion, outputting depth estimates, and autoregressively updating memory. This enables cross-frame feature reuse with bounded accuracy degradation. With 3.83M trainable fast-path parameters and a 97.5M frozen slow path, AsyncMDE's fast path operates at 237 FPS on an RTX 4090, recovering 77% of the accuracy gap to the foundation model. Across indoor static, dynamic, and synthetic extreme-motion benchmarks, AsyncMDE degrades predictably and reaches 161 FPS fast-path inference on a TensorRT-optimized Jetson AGX Orin, supporting real-time edge deployment.
Lianjie Ma, Yuquan Li, Bingzheng Jiang +3
Feb 15, 2026cs.RO

ProAct: Harnessing Streaming Motion Generation and Agentic Reasoning for Real-Time Embodied Social Interaction

Real-time embodied social interaction places two equally demanding requirements on an agent: continuously generating fluent multimodal interaction behavior, and proactively reasoning over accumulated dialogue and visual context to decide when to take initiative. These requirements must both be satisfied under a strict latency budget, making them difficult to meet simultaneously. We present ProAct, a dual-system framework that manages these time-critical requirements by integrating a low-latency Behavioral System for streaming multimodal interaction with a slower Cognitive System that performs long-horizon social reasoning and produces high-level proactive intentions. The Cognitive System incorporates an efficient memory mechanism and a user-motivation prediction module to reason over accumulated dialogue and visual context and determine when proactive intervention is appropriate. The Behavioral System further includes an intention-conditioned streaming flow-matching motion generator with a disentangled ControlNet branch, which translates deliberative intentions into continuous non-verbal behavior without disrupting interaction fluency. We deploy ProAct on a physical humanoid robot and validate the framework through comprehensive experiments, including real-world user studies, motion-generation benchmarks, and evaluation on ProActBench, a new, targeted benchmark for evaluating proactive trigger detection and restraint in embodied interaction.
Zeyi Zhang, Zixi Kang, Ruijie Zhao +4
Feb 14, 2026cs.RO

FC-Vision: Real-Time Visibility-Aware Replanning for Occlusion-Free Aerial Target Structure Scanning in Unknown Environments

Autonomous aerial scanning of target structures is crucial for practical applications, requiring online adaptation to unknown obstacles during flight. Existing methods largely emphasize collision avoidance and efficiency, but overlook occlusion-induced visibility degradation, severely compromising scanning quality. This study proposes FC-Vision, an on-the-fly visibility-aware replanning framework that proactively and safely prevents target occlusions while preserving full target coverage and efficiency of the original plan. Our approach explicitly enforces dense surface-visibility constraints to regularize replanning behavior in real-time via an efficient two-level decomposition: occlusion-free viewpoint repair that maintains coverage with minimal deviation from the nominal scan, followed by segment-wise clean-sensing connection in 5-DoF space. A plug-in integration strategy is also presented to seamlessly interface \textbf{FC-Vision} with existing UAV scanning systems without architectural changes. Comprehensive simulation and real-world evaluations show that \textbf{FC-Vision} consistently improves scanning quality under unexpected occluders, delivering a maximum coverage gain of 55.32% and a 73.17% reduction in the occlusion ratio, while achieving real-time performance with a moderate increase in flight time. The code has been released at https://github.com/FC-Family/FC-Vision.
Chen Feng, Yang Xu, Shaojie Shen
Jan 10, 2026cs.DC

HiDVFS: Hierarchical Multi-Agent DVFS for Real-Time OpenMP DAG Workloads

Leakage power in multicore embedded systems now rivals dynamic power, so DVFS schedulers must respect deadlines and thermal limits, not just average makespan. Existing heuristics lack per-core, temperature-aware control and overlook the irregular execution of OpenMP DAGs. We propose HiDVFS, a general, extensible hierarchical multi-agent DVFS scheduler: a profiler agent selects cores and frequencies, a thermal agent groups cores by temperature, and a priority agent orders tasks under contention, all trained with a makespan-focused reward using short-horizon future-state shaping for sample efficiency. Deadlines are soft, derived from a measured reference cost; a federated schedulability gate keeps operating points feasible, and a calibrated split-conformal shield bounds each action's predicted response time. On Jetson TX2 with multi-seed validation, HiDVFS attains a 4.16+/-0.58 s L10 makespan, a 2.83x speedup and 32.9% energy reduction over a fairness-corrected GearDVFS port, and a 4.62x average speedup with 55.7% energy reduction across all 12 BOTS benchmarks. Cross-platform results on TX2, Orin NX, and RubikPi show deadline-aware DVFS cuts energy 15 to 18% versus pinning the maximum frequency, and a measured mixed-criticality study shows cluster-aware reservation is required to keep a high-criticality task's deadline-miss ratio at zero.
Mohammad Pivezhandi, Abusayeed Saifullah, Ali Jannesari
Oct 16, 2025cs.CV

Real-Time Neural Video Compression with Unified Intra and Inter Coding

Neural video compression (NVC) technologies have advanced rapidly in recent years, yielding state-of-the-art schemes such as DCVC-RT that offer superior compression efficiency to H.266/VVC and real-time encoding/decoding capabilities. Nonetheless, existing NVC schemes have several limitations, including inefficiency in dealing with disocclusion and new content, interframe error propagation and accumulation, among others. To eliminate these limitations, we borrow the idea from classic video coding schemes, which allow intra coding within inter-coded frames. With the intra coding tool enabled, disocclusion and new content are properly handled, and interframe error propagation is naturally intercepted without the need for manual refresh mechanisms. We present an NVC framework with unified intra and inter coding, where every frame is processed by a single model that is trained to perform intra/inter coding adaptively. Moreover, we propose a simultaneous two-frame compression design to exploit interframe redundancy not only forwardly but also backwardly. Experimental results show that our scheme outperforms DCVC-RT by an average of 12.1% BD-rate reduction, delivers more stable bitrate and quality per frame, and retains real-time encoding/decoding performances. Code and models will be released.
Hui Xiang, Yifan Bian, Li Li +3
Sep 19, 2025cs.RO

Real-Time Maneuver Planning for Fixed-Wing UAVs in Unsteady Flows Using a GPU-Accelerated Vortex Particle Model

Unsteady aerodynamic effects can have a profound impact on aerial vehicle flight performance, especially during agile maneuvers and in complex aerodynamic environments. In this paper, we present a real-time planning and control approach capable of reasoning about unsteady aerodynamics. Our approach relies on a lightweight GPU-accelerated vortex particle model (VPM) and a sampling-based policy optimization strategy capable of leveraging the VPM for predictive reasoning. Through hardware experiments, we show that by replanning with our unsteady aerodynamics model, we can improve the performance of a post-stall fixed-wing perching maneuver in the presence of unsteady environmental flow disturbances.
Ashwin Gupta, Kevin Wolfe, Gino Perrotta +1
Aug 26, 2025cs.RO

Real-Time Model Checking for Closed-Loop Robot Reactive Planning

Reactive obstacle avoidance methods often cause agents to become trapped in local minima, because they can often only reason one step ahead (i.e., the next action based on the current state). In this paper, we use model checking to achieve reactive multi-step planning and obstacle avoidance on an autonomous robot. Our small, purpose-built model checking algorithm generates plans in situ (within the robot's code) based on ``core'' knowledge and attention as found in biological agents. This is achieved in real-time using no pre-computed data on a low-powered device. Our approach is based on chaining temporary control systems that are spawned to counteract disturbances in the local environment which disrupt an autonomous agent from its preferred action (or resting state). We mitigate state-space explosion by relying on temporary snapshots of the immediate environment, restricting the number of states. Multi-step planning using counter-examples generated by depth-first search and a negated LTL path property is applied to scenarios involving a cul-de-sac and a free-standing obstacle. Empirical results and informal proofs of two fundamental properties demonstrate the effectiveness of our approach for the creation of efficient multi-step plans for local obstacle avoidance. We significantly improve performance compared to a purely reactive agent that can only plan one step ahead. Our approach is an instructional case study for the development of safe and reliable navigation in the context of autonomous vehicles. We believe it also has general application in navigation for mission-critical mobile robots.
Christopher Chandler, Bernd Porr, Giulia Lafratta +1
Aug 8, 2025cs.RO

VLEM: Real-Time 3D Vision-Language Embedding Mapping

Semantic scene understanding in robotics requires representations that are both metric-accurate and queryable via natural language in real-time. While recent Vision-Language Models enable powerful 2D image-text alignment, their integration into real-time 3D mapping systems remains challenging due to their requirements on ground truth poses, computational cost, and memory constraints. We present VLEM (Vision-Language Embedding Mapping), a real-time framework for integrating pixel-aligned 2D vision-language embeddings from various backends into a globally consistent, metric-accurate 3D representation, requiring only a raw RGB-D stream. Compared to ConceptFusion, Open-Fusion, and RayFronts, VLEM provides better open-set segmentation performance and a more compact representation. We further demonstrate VLEM's versatility in interactive real-time robotic manipulation tasks and mobile mapping scenarios.
Christian Rauch, Björn Ellensohn, Linus Nwankwo +2
Jun 26, 2025cs.CV

ESMStereo: Enhanced ShuffleMixer Disparity Upsampling for Real-Time and Accurate Stereo Matching

Stereo matching has become an increasingly important component of modern autonomous systems. Developing deep learning-based stereo matching models that deliver high accuracy while operating in real-time continues to be a major challenge in computer vision. In the domain of cost-volume-based stereo matching, accurate disparity estimation depends heavily on large-scale cost volumes. However, such large volumes store substantial redundant information and also require computationally intensive aggregation units for processing and regression, making real-time performance unattainable. Conversely, small-scale cost volumes followed by lightweight aggregation units provide a promising route for real-time performance, but lack sufficient information to ensure highly accurate disparity estimation. To address this challenge, we propose the Enhanced Shuffle Mixer (ESM) to mitigate information loss associated with small-scale cost volumes. ESM restores critical details by integrating primary features into the disparity upsampling unit. It quickly extracts features from the initial disparity estimation and fuses them with image features. These features are mixed by shuffling and layer splitting then refined through a compact feature-guided hourglass network to recover more detailed scene geometry. The ESM focuses on local contextual connectivity with a large receptive field and low computational cost, leading to the reconstruction of a highly accurate disparity map at real-time. The compact version of ESMStereo achieves an inference speed of 116 FPS on high-end GPUs and 91 FPS on the AGX Orin.
Mahmoud Tahmasebi, Saif Huq, Kevin Meehan +1
Jun 16, 2025cs.CV

DETRPose: Real-Time End-to-End Multi-Person Pose Estimation via Modified Transformer Decoder and Novel Denoising Keypoints

Multi-person pose estimation (MPPE), which involves detecting body joint positions (keypoints) for every person in an image, is a fundamental task in computer vision. Despite recent advances, no transformer-based model currently achieves real-time performance. This work addresses the latency challenge by introducing DETRPose, the first family of real-time, end-to-end transformer models for multi-person 2D pose estimation. DETRPose significantly enhances the GroupPose decoder, enabling real-time inference. For training, a novel denoising keypoint technique is proposed to accelerate convergence. The varifocal loss is also extended for keypoints, termed Keypoint Similarity VariFocal loss, to improve query quality. Extensive evaluation demonstrates that DETRPose models achieve accuracy comparable to or exceeding that of leading alternatives while requiring five to ten times fewer training epochs. DETRPose-S matches the accuracy of YOLOv8-Pose-X and YOLO11-Pose-X on the COCO dataset (67.0 vs 67.3 and 67.2 in AP) with 81% fewer parameters (11.5M vs 69.4M and 58.8M) and 52% faster inference speed (2.39ms vs 5.23ms and 4.93ms). On the CrowdPose dataset, DETRPose-X has 13.1×13.1\times fewer FLOPs (232.3G vs 3048.1G) and only 22% fewer precision (75.1 vs 76.6 in AP) than ED-Pose-SwinL-5S. On the OCHuman dataset, DETRPose-S surpasses all previous models, showing the robustness of DETRPose on out-of-distribution datasets. Code is available at https://github.com/SebastianJanampa/DETRPose
Sebastian Janampa, Marios Pattichis
May 22, 2025cs.CV

Render-FM: Feedforward Model for Real-time Photorealistic Volumetric Rendering

Photorealistic volumetric rendering of CT scans greatly benefits clinical workflows, yet neural approaches such as Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) require prohibitive per-scan optimization (hours for NeRF, about 30 minutes for 3DGS), making them impractical in clinical settings. We propose Render-FM, a feedforward model that eliminates this bottleneck by directly regressing 6D Gaussian Splatting (6DGS) parameters from a CT volume in a single 2.8-second forward pass, a 500x speedup over per-scan optimization. To bridge the domain gap between natural scene reconstruction and medical volumetric rendering, we introduce Anatomy-Guided Priming (AGP), which incorporates segmentation masks and transfer functions as structural and appearance priors, information that existing Gaussian splatting methods overlook. Built on an nnU-Net-inspired 3D U-Net trained on diverse CT scans, Render-FM predicts per-voxel 6DGS parameters and supports immediate real-time rendering. Unlike per-scan methods, it generalizes to unseen anatomies, novel transfer functions, and enables compositional organ visualization with zero additional preparation time. Optional 89-second fine-tuning further improves quality, surpassing per-scan optimized baselines. Project page: https://gaozhongpai.github.io/renderfm/.
Zhongpai Gao, Benjamin Planche, Meng Zheng +4
Apr 30, 2025cs.IT

Sionna RT: Technical Report

Sionna is an open-source, GPU-accelerated library that, as of version 0.14, incorporates a ray tracer, Sionna RT, for simulating radio wave propagation. A unique feature of Sionna RT is differentiability, enabling the calculation of gradients for the channel impulse responses (CIRs), radio maps, and other related metrics with respect to system and environmental parameters, such as material properties, antenna patterns, and array geometries. The release of Sionna 1.0 provided a complete overhaul of the ray tracer, significantly improving its speed, memory efficiency, and extensibility. This document details the algorithms employed by Sionna RT to simulate radio wave propagation efficiently, while also addressing their current limitations. Given that the computation of CIRs and radio maps requires distinct algorithms, these are detailed in separate sections. For CIRs, Sionna RT integrates shooting and bouncing of rays (SBR) with the image method and uses a hashing-based mechanism to efficiently eliminate duplicate paths. Radio maps are computed using a purely SBR-based approach for the non-diffracted component, complemented by a stage for diffracted paths.
Fayçal Aït Aoudia, Jakob Hoydis, Merlin Nimier-David +3
May 12, 2024cs.RO

NGD-SLAM: Towards Real-Time Dynamic SLAM without GPU

Many existing visual SLAM methods can achieve high localization accuracy in dynamic environments by leveraging deep learning to mask moving objects. However, these methods incur significant computational overhead as the camera tracking needs to wait for the deep neural network to generate mask at each frame, and they typically require GPUs for real-time operation, which restricts their practicality in real-world robotic applications. Therefore, this paper proposes a real-time dynamic SLAM system that runs exclusively on a CPU. Our approach incorporates a mask propagation mechanism that decouples camera tracking and deep learning-based masking for each frame. We also introduce a hybrid tracking strategy that integrates ORB features with optical flow methods, enhancing both robustness and efficiency by selectively allocating computational resources to input frames. Compared to previous methods, our system maintains high localization accuracy in dynamic environments while achieving a tracking frame rate of 60 FPS on a laptop CPU. These results demonstrate the feasibility of utilizing deep learning for dynamic SLAM without GPU support. Since most existing dynamic SLAM systems are not open-source, we make our code publicly available at: https://github.com/yuhaozhang7/NGD-SLAM
Yuhao Zhang, Mihai Bujanca, Mikel Luján
Date pendingcs.CV

HeteroPROMPT: A Real-time and Privacy-Preserving Heterogeneous Collaborative Perception Framework

Collaborative Perception (CP) improves autonomous systems' awareness of their surroundings by sharing sensor data, intermediate features, and detection results. In real-world deployments, however, collaborating vehicles often use heterogeneous sensors, perception models, datasets, and training domains, creating feature-space shifts that degrade downstream fusion and detection. Existing approaches typically retrain fusion and detection components or introduce modality-specific feature interpreters. These methods scale poorly to newly joining agents and often require access to proprietary metadata, raising privacy concerns. We propose HeteroPROMPT, a real-time and privacy-preserving framework for heterogeneous collaborative perception. HeteroPROMPT rapidly aligns each heterogeneous agent's features with an ego-centric unified feature space through modular prompts and lightweight learning-based tuning, while keeping agent encoders and the collaborative fusion and detection stacks frozen. Its visual prompt-based training and inference modulate Bird's Eye View (BEV) features across channels and spatial locations with low computational overhead. For metadata-free deployment, an autoencoder learns a compact unified representation and extracts modality cues from shared features, enabling real-time modality classification and routing to the appropriate HeteroPROMPT modules without exposing proprietary agent information. Experiments on the OPV2V-H and V2XSet datasets show that HeteroPROMPT improves Average Precision over state-of-the-art heterogeneous CP methods while using orders of magnitude fewer trainable parameters. This offers a scalable and practical CP solution. The proposed modality classifier also predicts the joining agent's modality from compact features with greater than 99.99 percent accuracy during deployment. Code will be available at https://github.com/arminmaleki007/HeteroPROMPT.
Armin Maleki, Hayder Radha