Affordances

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3 papers in the last 28 days · 0.0% of indexed attention

Twelve weeks of publication activity for this topic as it is defined today.

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Period ending 2026-09-21

1 new paper

A weekly snapshot of new work published in Affordances.

Period ending 2026-09-07

1 new paper

A weekly snapshot of new work published in Affordances.

86 papers

Latest in Affordances

May 22, 2026cs.RO

Afford-VLA: Action-Aligned Visual Planning via Internalized Affordance

Vision-language-action (VLA) models have shown strong potential for generalist robot manipulation, yet they remain limited by insufficient spatial reasoning, particularly in determining where to interact in complex visual scenes. While recent efforts introduce various forms of visual planning to address this issue, existing approaches either rely on global geometric cues, symbolic intermediate representations, or externally generated visual signals, which are often weakly coupled with downstream action prediction. In this work, we revisit visual planning in VLA systems and argue that effective planning should be local, visually grounded, internally generated, and directly aligned with action. Based on this insight, we propose Afford-VLA, a unified framework that internalizes task-conditioned affordance as an explicit visual planning interface within VLA models. Concretely, we introduce learnable <AFF> tokens to query task-relevant interaction regions, decode affordance masks from multimodal features, and convert them into compact embeddings that directly condition action generation. This design enables affordance to be both generated and utilized within the VLA, forming a tightly coupled perception-action pathway. To further support this integration, we adopt a training strategy that allows the affordance pathway to be jointly optimized with action prediction, improving its effectiveness for downstream control. We evaluate our method on multiple simulation benchmarks, including LIBERO, LIBERO-Plus, and SimplerEnv, achieving consistent state-of-the-art performance, along with strong real-world results. These findings demonstrate that internalizing affordance as action-aligned visual planning provides a powerful paradigm for improving VLA systems.
Runze Wang, Yuqian Fu, Yu Li +7
May 18, 2026cs.AI

Discoverable Agent Knowledge -- A Formal Framework for Agentic KG Affordances (Extended Version)

Two decades ago, the Semantic Web Services community was asked how agents with different ontological commitments could discover, compose, and invoke web services coherently. The response was OWL-S and WSMO: formally grounded capability descriptions specifying what a service could do, what the agent must already know for invocation to be epistemically sound, and how ontological mismatches could be formally bridged. Current KG metadata standards such as VoID and DCAT describe what a KG contains, yet say nothing about what a specific agent can prove from it, what closure assumptions govern empty results, or whether the agent's task vocabulary is grounded in the schema. Furthermore, in deployed KGs the governing schema DL and the operative entailment regime can diverge: an epistemic failure mode invisible to current metadata. We revisit and extend these insights for the KG setting with a four-dimensional formal framework; Semantic Expressivity, Agentic Discoverability, Task-Relative Grounding, and Epistemic Trust Scope, from which we derive the Agentic Affordance Profile (AAP): a semantic layer above VoID and DCAT enabling principled KG selection, composition, and failure diagnosis at agent planning time. The four dimensions operationalise the affordance structure of the Ontological Continuum at the individual-agent level, specifically for \kg selection, composition, and failure diagnosis. A worked example drawn from a scholarly-search task concretely grounds the framework, and identifies the formal, computational, and engineering work needed to realise AAP-based affordance matching at scale though a five-point research agenda.
Terry R. Payne, Valentina Tamma, Enrico Daga
May 17, 2026cs.RO

AffordVLA: Injecting Affordance Representations into Vision-Language-Action Models via Implicit Feature Alignment

Recent advances in Vision-Language-Action (VLA) models have shown strong potential for general-purpose robotic manipulation. However, the visual representations of most VLA models are often dominated by global object appearance and struggle to focus on task-relevant functional interaction regions, which limits their robustness in unstructured environments. Existing affordance-based methods typically rely on explicit mask injection or external perception modules, requiring additional annotations while introducing cascading perception errors and inference overhead. To address these limitations, we propose AffordVLA, an affordance-enhanced VLA framework that internalizes manipulation-centric affordance perception into VLA visual representations through implicit representation alignment. Specifically, we construct a zero-shot affordance teacher to extract task-conditioned affordance visual representations from RGB observations and language instructions. AffordVLA aligns the intermediate visual representations of the VLA with the affordance visual representations extracted by the teacher, thereby implicitly injecting manipulation-centric affordance perception into VLA visual representations and improving action accuracy. Extensive simulation and real-world experiments demonstrate that AffordVLA and its affordance teacher achieve state-of-the-art performance and outperform strong baselines. Ablation analyses show that AffordVLA effectively reshapes VLA visual representations while preserving inference efficiency, leading to improved manipulation success rates and training efficiency.
Weijie Kong, Zhian Su, Wei Yu +1
May 15, 2026cs.RO

Beyond Collision Avoidance: Multi-Robot Yielding and Spatial Affordance in Emergency Evacuations

As mobile service robots increasingly coexist with pedestrians, ensuring passively safe behaviour during confined emergency evacuations is critical. Existing multi-robot yielding strategies often focus solely on collision avoidance and macroscopic flow optimisation, overlooking environmental affordances and human spatial expectations. To bridge the gap between macroscopic theory and micro-level perception, we conducted a game-based virtual evacuation experiment (N=56). We investigated individual psychological responses to four multi-robot yielding strategies (Hide, LineEscape, Freeze, ShortestPath) across confined corridors with and without refuge niches. Our results establish a robust preference hierarchy (Hide > LineEscape > Freeze > ShortestPath), demonstrating that proactive space-yielding significantly outperforms freezing and efficiency-first approaches. Crucially, we found that environmental affordances heavily shape cognitive expectations. Actively utilising available niches amplifies the psychological comfort of proactive yielding (Hide). Conversely, failing to use an obvious niche (e.g., executing LineEscape) may trigger Expectation Violation. This is reflected in a drastically increased perceived cognitive delay, despite objectively unimpeded trajectories. Furthermore, prior robot interaction experience helps users decode complex social intents. Ultimately, this research demonstrates that safe human-robot interaction during emergencies must evolve from pure trajectory optimisation to semantically aware navigation. Future work will extend this framework to investigate complex interactions between robot swarms and pedestrian crowds.
Ning Zhou, Edmund R. Hunt, Nikolai W. F. Bode
May 14, 2026cs.CV

SceneParser: Hierarchical Scene Parsing for Visual Semantics Understanding

General scene perception has progressed from object recognition toward open-vocabulary grounding, part localization, and affordance prediction. Yet these capabilities are often realized as isolated predictions that localize objects, parts, or interaction points without capturing the structured dependencies needed for interaction-oriented scene understanding. To address this gap, we introduce Hierarchical Scene Parsing, an interaction-oriented parsing task that represents physical scenes as explicit scene -> object -> part -> affordance hierarchies with cross-level bindings. We instantiate this task with SceneParser, a VLM-based parser trained for unified hierarchical generation with structural-completion pseudo labels and curriculum learning. To support training and evaluation, we construct SceneParser-Bench, a large-scale benchmark built with a scalable hierarchical data engine, containing 110K training images, a 5K validation split, 777K objects, 1.14M parts, 1.74M affordance annotations, and 1.74M valid object-part-affordance chain instances. We further introduce Level-1 to Level-3 conditional metrics and ParseRate to evaluate localization, cross-level binding, and hierarchical completeness. Experiments show that existing MLLMs and perception-stitching pipelines struggle with hierarchical parsing on our SceneParser-Bench, while SceneParser achieves stronger structure-aware performance. Besides, ablations, evaluations on COCO and AGD20K, and a downstream planning probe demonstrate that our SceneParser is compatible with conventional tasks and provides an actionable representation for visual understanding.
Pengxin Xu, Xincheng Lin, Luping Xiao +5
May 14, 2026cs.LG

Beyond Binary: Reframing GUI Critique as Continuous Semantic Alignment

Test-Time Scaling (TTS), which samples multiple candidate actions and ranks them via a Critic Model, has emerged as a promising paradigm for generalist GUI agents. Its efficacy thus hinges on the critic's fine-grained ranking ability. However, existing GUI critic models uniformly adopt binary classification. Our motivational analysis of these models exposes a severe entanglement: scores for valid actions and plausible-but-invalid distractors become indistinguishable. We attribute this failure to two structural defects: Affordance Collapse--the hierarchical affordance space is compressed into 0/1 labels; and Noise Sensitivity--binary objectives overfit to noisy decision boundaries. To resolve this, we introduce BBCritic (Beyond-Binary Critic), a paradigm shift grounded in the Functional Equivalence Hypothesis. Through two-stage contrastive learning, BBCritic aligns instructions and actions in a shared Affordance Space, recovering the hierarchical structure that binary supervision flattens. We also present BBBench (Beyond-Binary Bench), the first GUI critic benchmark that pairs a dense action space with a hierarchical four-level taxonomy, enabling fine-grained ranking evaluation. Experimental results show that BBCritic-3B, trained without any extra annotation, outperforms 7B-parameter SOTA binary models. It demonstrates strong zero-shot transferability across platforms and tasks, supporting our methodological view: GUI critique is fundamentally a metric-learning problem, not a classification one.
Yuchen Sun, Pei Fu, Shaojie Zhang +6
May 12, 2026cs.CV

Grounding by Remembering: Cross-Scene and In-Scene Memory for 3D Functional Affordances

Functional affordance grounding requires more than recognizing an object: an agent must localize the specific region that supports an interaction, such as the handle to pull or the button to press. This is difficult for training-free vision-language pipelines because actionable regions are often small, visually ambiguous, and repeated across multiple same-category instances in a scene. We propose AFFORDMEM, a framework that grounds 3D functional affordances by remembering geometry at two levels. The first is cross-scene affordance memory: the agent maintains a category-level memory bank of RGB images with affordance regions rendered as overlays, and recalls the most informative examples at query time to guide a frozen VLM toward small operable subregions that text-only prompting consistently misses. The second is in-scene spatial memory: as the agent processes the scene, it organizes candidate instances and their 3D spatial relations into a structured scene graph, enabling the language model to resolve references over distant or currently unobserved candidates such as "the second handle from the top." AFFORDMEM requires no model fine-tuning and no target-scene annotation, using a reusable memory bank built from source scenes. On SceneFun3D, our method improves AP50 over the prior training-free state of the art by 3.23 on Split 0 and 3.7 on Split 1. Ablation studies support complementary benefits: cross-scene affordance memory improves fine-grained localization, while in-scene spatial memory provides the larger gain on spatially qualified queries. The project homepage is available at the project page.
Qirui Wang, Jingyi He, Yining Pan +2
May 11, 2026cs.CV

MTA-RL: Robust Urban Driving via Multi-modal Transformer-based 3D Affordances and Reinforcement Learning

Robust urban autonomous driving requires reliable 3D scene understanding and stable decision-making under dense interactions. However, existing end-to-end models lack interpretability, while modular pipelines suffer from error propagation across brittle interfaces. This paper proposes MTA-RL, the first framework that bridges perception and control through Multi-modal Transformer-based 3D Affordances and Reinforcement Learning (RL). Unlike previous fusion models that directly regress actions, RGB images and LiDAR point clouds are fused using a transformer architecture to predict explicit, geometry-aware affordance representations. These structured representations serve as a compact observation space, enabling the RL policy to operate purely on predicted driving semantics, which significantly improves sample efficiency and stability. Extensive evaluations in CARLA Town01-03 across varying densities (20-60 background vehicles) show that MTA-RL consistently outperforms state-of-the-art baselines. Trained solely on Town03, our method demonstrates superior zero-shot generalization in unseen towns, achieving up to a 9.0% increase in Route Completion, an 11.0% increase in Total Distance, and an 83.7% improvement in Distance Per Violation. Furthermore, ablation studies confirm that our multi-modal fusion and reward shaping are critical, significantly outperforming image-only and unshaped variants, demonstrating the effectiveness of MTA-RL for robust urban autonomous driving.
Guangli Chen, Dianzhao Li, Wenjian Zhong +2
May 6, 2026cs.CV

ScriptHOI: Learning Scripted State Transitions for Open-Vocabulary Human-Object Interaction Detection

Open-vocabulary human-object interaction (HOI) detection requires recognizing interaction phrases that may not appear as annotated categories during training. Recent vision-language HOI detectors improve semantic transfer by matching human-object features with text embeddings, but their predictions are often dominated by object affordance and phrase-level co-occurrence. As a result, a model may predict \textit{cut cake} from the presence of a knife and a cake without verifying whether the hand, tool, target, contact pattern, and object state jointly support the action. We propose \textbf{ScriptHOI}, a structured framework that represents each interaction phrase as a soft scripted state transition. Rather than treating a phrase as a single class token, ScriptHOI decomposes it into body-role, contact, geometry, affordance, motion, and object-state slots. A visual state tokenizer parses each detected human-object pair into corresponding state tokens, and a slot-wise matcher estimates both script coverage and script conflict. These two quantities calibrate HOI logits, expose missing visual evidence, and provide training constraints for incomplete annotations. To avoid suppressing valid but unannotated interactions, we further introduce interval partial-label learning, which constrains unannotated candidates with script-derived lower and upper probability bounds instead of assigning closed-world negatives. A counterfactual script contrast loss swaps individual script slots to discourage object-only shortcuts. Experiments on HICO-DET, V-COCO, and open-vocabulary HOI splits show that ScriptHOI improves rare and unseen interaction recognition while substantially reducing affordance-conflict false positives.
Minh Anh Nguyen, Quang Huy Tran, Bao Ngoc Le +3
May 5, 2026cs.CV

StateVLM: A State-Aware Vision-Language Model for Robotic Affordance Reasoning

Vision-language models have demonstrated strong performance across robotic perception and instruction-following tasks. However, they still struggle with precise spatial reasoning, particularly in predicting object locations and fine-grained object states. We propose StateVLM, a vision-language model designed to learn fine-grained object representations, including object localization and grasp-relevant region prediction. We introduce a joint training objective that integrates an auxiliary regression loss (ARL) with the standard causal language modeling (CLM) objective to improve numerical reasoning and spatial understanding. To evaluate whether models can move beyond category-level grounding toward state-aware spatial understanding, we introduce an open-source benchmark, Object State Affordance Reasoning (OSAR), comprising 1,172 scenes with 7,746 individual objects and their corresponding bounding boxes. Empirical experiments on the Referring Expression Comprehension datasets demonstrate that integrating ARL improves model performance compared with CLM only. Experiments on the OSAR benchmark further demonstrate that StateVLM with ARL achieves an average improvement of 5.2% over models trained with CLM only. These results show that ARL is particularly beneficial for the complex affordance reasoning tasks that require object state understanding. The joint training objective in StateVLM demonstrates that integrating an auxiliary regression objective into VLM training improves numerical reasoning, and the OSAR benchmark provides a new testbed for understanding object state affordances in robotics.
Xiaowen Sun, Matthias Kerzel, Mengdi Li +3
May 5, 2026cs.CV

Uncertainty Estimation in Instance Segmentation of Affordances via Bayesian Visual Transformers

Visual affordances identify regions in an image with potential interactions, offering a novel paradigm for scene understanding. Recognizing affordances allows autonomous robots to act more naturally, could enhance human-robot interactions, enrich augmented reality systems, and benefit prosthetic vision devices. Accurate and localized prediction of affordance regions, rather than general saliency maps is crucial for these applications. We present a model for instance segmentation of affordances by adopting sample-based and ensembles approaches for uncertainty estimation. We extend an attention-based architecture for our novel task, showing with detailed ablation experiments the effects of each component. By comparing the distribution of these different detections, we extract pixel-wise epistemic and aleatoric variances at both the semantic and spatial levels. In addition, we propose a novel measure called Probability-based Mask Quality, which enables a comprehensive analysis of semantic and spatial variations in a probabilistic instance segmentation model. Our results show that the global consensus of multiple sub-networks of Bayesian models improve deterministic networks due to a better mask refinement and generalization. This fact, joined with the more powerful features extracted by attention-based mechanisms, represent an improvement of +7.4 p.p on the FβwF_β^w score in the challenging IIT-Aff dataset. Bayesian models are also better calibrated, producing less overconfident probabilities and with a better uncertainty estimation. Qualitative results show that aleatoric variance appears in the contour of the objects, while the epistemic variance is observed in visual challenging pixels, adding interpretability to the neural network.
Lorenzo Mur-Labadia, Ruben Martinez-Cantina, Jose J. Guerrero
May 2, 2026cs.HC

Less Interaction But More Explanation: A Communication Perspective on Agentic AI Interfaces

AI systems have long been expected to interact with users, answering questions, generating content, and continuing (social) conversations. Agentic AI, however, breaks from this expectation, as its primary objective is workflow execution on behalf of the users. If a system becomes more agentic, do users need less interaction with the system? Our answer is: less routine back-and-forth, but more communication for oversight and explanation, as agentic AI proactively acts, not just responds. Grounded in a communication perspective, we discuss how users perceive the communicative roles of AI systems (whether as the source of actions or merely a channel), and how this can shape trust. Because agentic AI can play multiple communicative roles, it can complicate this source perception and introduce potential risks. To address this, we propose three types of explanations that agentic AI needs to incorporate (action-process, uncertainty, and coordination), and suggest that customization affordances that allow users to decide when and which explanations they see may be key to preserving human agency as AI autonomy increases.
Eunchae Jang, S. Shyam Sundar
May 2, 2026cs.CV

VoxAfford: Multi-Scale Voxel-Token Fusion for Open-Vocabulary 3D Affordance Detection

Open-vocabulary 3D affordance detection requires localizing interaction regions on point clouds given novel affordance descriptions. Recent methods extend multimodal large language models (MLLMs) with special output tokens that are decoded into segmentation masks. However, these tokens are produced through autoregressive generation, which models sequential dependencies rather than spatial neighborhood relations, leaving them semantically rich but spatially impoverished for 3D localization. We propose Voxel-enhanced Affordance detection (VoxAfford), which bypasses this bottleneck by injecting multi-scale geometric features from a frozen pre-trained 3D VQVAE encoder into the output tokens after generation. Each output token uses its affordance semantics as a query to retrieve relevant geometric patterns from its paired voxel scale via cross-attention, with a learned compatibility gate controlling the injection strength. The enhanced tokens are then aggregated into a spatially-aware affordance prompt through semantic-conditioned attention and propagated alongside per-point features to generate the final mask. Experiments on open-vocabulary affordance detection tasks show that VoxAfford achieves state-of-the-art performance with approximately an 8% improvement in mIoU, and real robot experiments confirm zero-shot transfer to novel objects.
Haowen Sun, Shaolong Zhang, Mingyang Li +6
May 1, 2026cs.RO

Affordance Agent Harness: Verification-Gated Skill Orchestration

Affordance grounding requires identifying where and how an agent should interact in open-world scenes, where actionable regions are often small, occluded, reflective, and visually ambiguous. Recent systems therefore combine multiple skills (e.g., detection, segmentation, interaction-imagination), yet most orchestrate them with fixed pipelines that are poorly matched to per-instance difficulty, offer limited targeted recovery from intermediate errors, and fail to reuse experience from recurring objects. These failures expose a systems problem: test-time grounding must acquire the right evidence, decide whether that evidence is reliable enough to commit, and do so under bounded inference cost without access to labels. We propose Affordance Agent Harness, a closed-loop runtime that unifies heterogeneous skills with an evidence store and cost control, retrieves episodic memories to provide priors for recurring categories, and employs a Router to adaptively select and parameterize skills. An affordance-specific Verifier then gates commitments using self-consistency, cross-scale stability, and evidence sufficiency, triggering targeted retries before a final judge fuses accumulated evidence and trajectories into the prediction. Experiments on multiple affordance benchmarks and difficulty-controlled subsets show a stronger accuracy-cost Pareto frontier than fixed-pipeline baselines, improving grounding quality while reducing average skill calls and latency. Project page: https://tenplusgood.github.io/a-harness-page/.
Haojian Huang, Jiahao Shi, Yinchuan Li +1
Apr 30, 2026cs.AI

A Pattern Language for Resilient Visual Agents

Integrating multimodal foundation models into enterprise ecosystems presents a fundamental software architecture challenge. Architects must balance competing quality attributes: the high latency and non-determinism of vision language action (VLA) models versus the strict determinism and real-time performance required by enterprise control loops. In this study, we propose an architectural pattern language for visual agents that separates fast, deterministic reflexes from slow, probabilistic supervision. It consists of four architectural design patterns: (1) Hybrid Affordance Integration, (2) Adaptive Visual Anchoring, (3) Visual Hierarchy Synthesis, and (4) Semantic Scene Graph.
Habtom Kahsay Gidey, Alexander Lenz, Alois Knoll
Apr 30, 2026cs.HC

Knowledge Affordances for Hybrid Human-AI Information Seeking

As information ecosystems grow more heterogeneous, both humans and artificial agents increasingly face a simple yet unresolved question: when seeking knowledge, whom should we ask, and why? Inspired by how people intuitively "read a room", this paper introduces the concept of knowledge affordance (KA) to systematize how agents identify meaningful opportunities for information seeking in hybrid human-AI environments. Rather than introducing a fully formed framework, we propose KAs as declarative, semantically grounded descriptions of what a knowledge source can offer, for which kinds of questions, and with which contextual properties. Additionally, we suggest that KAs are relational, possibly emerging from the interplay between the agent's task, preferences and situational factors. Our contribution is thus a conceptual proposal that connects different research streams, including affordances, semantic web services, knowledge engineering and querying, and mutual intelligibility. We sketch possible research directions to build KA-aware systems that navigate information spaces with greater transparency, adaptability and shared understanding.
Irene Celino
Apr 29, 2026cs.RO

The Field of Safe Motion: Operationalizing Affordances in the Field of Safe Travel Using Reachability Analysis

We present the Field of Safe Motion (FSM), a quantitative safety model for determining whether a driver maintains a collision-free escape route, or "out," at any given moment by accounting for that driver's physical capabilities and the foreseeable actions of other road users. The Field of Safe Travel (FST) provides a framework for representing the types of sensory information and actions available to drivers. However, the FST has remained conceptual in nature since its initial publication almost 90 years ago -- and a concrete computational operationalization is still lacking. At the same time, reachability analysis provides a quantitative basis for assessing the possible actions available to road users, using interpretable kinematic models, but reachability models have so far remained confined largely to the engineering and robotics literature. Bringing these two approaches together provides for an interpretable, quantitative tool for assessing driving behavior across a wide range of driving scenarios. Beyond being interpretable, our approach relies on a relatively small set of basic assumptions that are easy to enumerate and reason about. Furthermore, an interpretable reachability model paired with kinematic assumptions provides a way to bound uncertainty about road users' reasonably foreseeable future locations. We demonstrate the applicability of the FSM to different driving scenarios and discuss the strengths and weaknesses of the model.
Leif Johnson, Trent Victor, Johan Engström
Apr 25, 2026cs.RO

BridgeACT: Bridging Human Demonstrations to Robot Actions via Unified Tool-Target Affordances

Learning robot manipulation from human videos is appealing due to the scale and diversity of human demonstrations, but transferring such demonstrations to executable robot behavior remains challenging. Prior work either relies on robot data for downstream adaptation or learns affordance representations that remain at the perception level and do not directly support real-world execution. We present BridgeACT, an affordance-driven framework that learns robotic manipulation directly from human videos without requiring any robot demonstration data. Our key idea is to model affordance as an embodiment-agnostic intermediate representation that bridges human demonstrations and robot actions. BridgeACT decomposes manipulation into two complementary problems: where to grasp and how to move. To this end, BridgeACT first grounds task-relevant affordance regions in the current scene, and then predicts task-conditioned 3D motion affordances from human demonstrations. The resulting affordances are mapped to robot actions through a grasping module and a lightweight closed-loop motion controller, enabling direct deployment on real robots. In addition, we represent complex manipulation tasks as compositions of affordance operations, which allows a unified treatment of diverse tasks and object-to-object interactions. Experiments on real-world manipulation tasks show that BridgeACT outperforms prior baselines and generalizes to unseen objects, scenes, and viewpoints.
Yifan Han, Jianxiang Liu, Haoyu Zhang +3
Apr 21, 2026cs.RO

Assessing VLM-Driven Semantic-Affordance Inference for Non-Humanoid Robot Morphologies

Vision-language models (VLMs) have demonstrated remarkable capabilities in understanding human-object interactions, but their application to robotic systems with non-humanoid morphologies remains largely unexplored. This work investigates whether VLMs can effectively infer affordances for robots with fundamentally different embodiments than humans, addressing a critical gap in the deployment of these models for diverse robotic applications. We introduce a novel hybrid dataset that combines annotated real-world robotic affordance-object relations with VLM-generated synthetic scenarios, and perform an empirical analysis of VLM performance across multiple object categories and robot morphologies, revealing significant variations in affordance inference capabilities. Our experiments demonstrate that while VLMs show promising generalisation to non-humanoid robot forms, their performance is notably inconsistent across different object domains. Critically, we identify a consistent pattern of low false positive rates but high false negative rates across all morphologies and object categories, indicating that VLMs tend toward conservative affordance predictions. Our analysis reveals that this pattern is particularly pronounced for novel tool use scenarios and unconventional object manipulations, suggesting that effective integration of VLMs in robotic systems requires complementary approaches to mitigate over-conservative behaviour while preserving the inherent safety benefits of low false positive rates.
Jess Jones, Raul Santos-Rodriguez, Sabine Hauert
Apr 19, 2026cs.CY

Generative AI Technologies, Techniques & Tensions: A Primer

Generative AI systems have entered everyday academic, professional, and personal life with remarkable speed, yet most users encounter them as mysterious artifacts rather than intelligible systems. This chapter discusses large language models within a broader historical shift in computing paradigms and argues that many of the confusions surrounding their use arise from a mismatch between how these systems are built, how they behave, and how people expect computers to behave writ large. Rather than treating generative AI as a monolithic technology, the chapter decomposes it into interacting components, spanning data, models, product features, and user inputs, each introducing distinct affordances and tensions. Particular attention is given to the statistical and data-based foundations of these systems and to the fact that their surface behavior is explicitly human-like, a combination that places them squarely within the intellectual traditions of educational and behavioral research. From this perspective, educational researchers are unusually well positioned to study, evaluate, and productively use generative AI systems, drawing on established methods for modeling latent processes, managing uncertainty, and interpreting complex human-system interactions. The goal is to equip readers with a conceptual map that supports more informed experimentation, critical interpretation, and responsible use as these systems continue to evolve.
John T. Behrens
Apr 16, 2026cs.AI

ADAPT: Benchmarking Commonsense Planning under Unspecified Affordance Constraints

Intelligent embodied agents should not simply follow instructions, as real-world environments often involve unexpected conditions and exceptions. However, existing methods usually focus on directly executing instructions, without considering whether the target objects can actually be manipulated, meaning they fail to assess available affordances. To address this limitation, we introduce DynAfford, a benchmark that evaluates embodied agents in dynamic environments where object affordances may change over time and are not specified in the instruction. DynAfford requires agents to perceive object states, infer implicit preconditions, and adapt their actions accordingly. To enable this capability, we introduce ADAPT, a plug-and-play module that augments existing planners with explicit affordance reasoning. Experiments demonstrate that incorporating ADAPT significantly improves robustness and task success across both seen and unseen environments. We also show that a domain-adapted, LoRA-finetuned vision-language model used as the affordance inference backend outperforms a commercial LLM (GPT-4o), highlighting the importance of task-aligned affordance grounding.
Pei-An Chen, Yong-Ching Liang, Jia-Fong Yeh +4
Mar 10, 2026cs.CV

PanoAffordanceNet: Towards Holistic Affordance Grounding in 360° Indoor Environments

Global perception is essential for embodied agents in 360° spaces, yet current affordance grounding remains largely object-centric and restricted to perspective views. To bridge this gap, we introduce a novel task: Holistic Affordance Grounding in 360° Indoor Environments. This task faces unique challenges, including severe geometric distortions from Equirectangular Projection (ERP), semantic dispersion, and cross-scale alignment difficulties. We propose PanoAffordanceNet, an end-to-end framework featuring a Distortion-Aware Spectral Modulator (DASM) for latitude-dependent calibration and an Omni-Spherical Densification Head (OSDH) to restore topological continuity from sparse activations. By integrating multi-level constraints comprising pixel-wise, distributional, and region-text contrastive objectives, our framework effectively suppresses semantic drift under low supervision. Furthermore, we construct 360-AGD, the first high-quality panoramic affordance grounding dataset. Extensive experiments demonstrate that PanoAffordanceNet significantly outperforms existing methods, establishing a solid baseline for scene-level perception in embodied intelligence. The source code and benchmark dataset will be made publicly available at https://github.com/GL-ZHU925/PanoAffordanceNet.
Guoliang Zhu, Wanjun Jia, Caoyang Shao +3
Oct 20, 2025cs.RO

Robobench: A Comprehensive Evaluation Benchmark for Multimodal Large Language Models as Embodied Brain

Building robots that can perceive, reason, and act in dynamic, unstructured environments remains a central challenge. Recent embodied systems often follow a dual-system paradigm, where System 2 performs high-level reasoning and System 1 handles low-level control. We refer to System 2 as the embodied brain, the cognitive core for decision-making in manipulation. Although evaluating this embodied brain is crucial, existing benchmarks mainly measure execution success or cover only limited aspects of high-level cognition and task realism. We introduce RoboBench, a benchmark for evaluating multimodal large language models (MLLMs) as embodied brains. RoboBench covers five dimensions: Instruction Comprehension, Perception Reasoning, Generalized Planning, Affordance Prediction, and Failure Analysis. It spans 14 capabilities, 25 tasks, and 6,092 QA pairs. To improve realism, it draws from large-scale real robotic data and in-house collection across diverse embodiments, attribute-rich objects, multi-view scenes, and memory-driven navigation. For planning, RoboBench introduces an MLLM-as-world-simulator framework that assesses whether predicted plans can achieve critical object-state changes under physical and visual constraints, enabling more faithful evaluation of long-horizon reasoning than symbolic matching. Experiments on 18 state-of-the-art MLLMs reveal persistent limitations in implicit instruction understanding, spatiotemporal reasoning, cross-scenario planning, fine-grained affordance understanding, and failure diagnosis. We further analyze how embodied cognitive abilities relate to downstream robotic control. RoboBench offers a comprehensive scaffold for quantifying high-level cognition and guiding next-generation MLLMs toward more robust robotic intelligence.
Yulin Luo, Chun-Kai Fan, Menghang Dong +19
Oct 1, 2025cs.CV

Affordance-Guided Diffusion Prior for 3D Hand Reconstruction

How can we reconstruct 3D hand poses when large portions of the hand are heavily occluded by itself or by objects? Humans often resolve such ambiguities by leveraging contextual knowledge -- such as affordances, where an object's shape and function suggest how the object is typically grasped. Inspired by this observation, we propose a generative prior for hand pose refinement guided by affordance-aware textual descriptions of hand-object interactions (HOI). Our method employs a diffusion-based generative model that learns the distribution of plausible hand poses conditioned on affordance descriptions, which are inferred from a large vision-language model (VLM). This enables the refinement of occluded regions into more accurate and functionally coherent hand poses. Extensive experiments on HOGraspNet, a 3D hand-affordance dataset with severe occlusions, demonstrate that our affordance-guided refinement significantly improves hand pose estimation over both recent regression methods and diffusion-based refinement lacking contextual reasoning.
Naru Suzuki, Takehiko Ohkawa, Tatsuro Banno +3
Aug 3, 2025cs.CV

Diffusion Models are Open-World Affordance Learners: Leveraging Generative Priors for 3D Affordance Learning

3D affordance grounding aims to understand how diverse objects can be manipulated, making it a cornerstone of embodied interaction. However, prior works struggle to generalize to out-of-distribution, open-world scenarios, leaving a critical gap between limited dataset performance and real-world application needs. Inspired by the saying: \textit{\textbf{``What I can not create, I do not understand''}}, we find generative models can generate semantically valid HOI images, which indicates inherent encoding of affordance concepts. Building on this insight, we propose DAG, the first innovative diffusion-based 3D affordance grounding framework that extracts general affordance knowledge from text-to-image diffusion models for 3D affordance prediction. Specifically, we extract the affordance priors from a diffusion model to encode HOI priors, and design an affordance block with a multi-source affordance decoder for dense 3D affordance prediction. Extensive experiments show that DAG consistently outperforms state-of-the-art methods and exhibits strong open-world generalization, even in the challenging one-shot setting. The code of our method is released on \textcolor{blue}{\textit{https://github.com/hq-King/DAG}}.
Hanqing Wang, Zhenhao Zhang, Kaiyang Ji +12
Jun 13, 2025cs.CV

Affogato: Open-Vocabulary Affordance Grounding with Automated Data Generation at Scale

Affordance grounding aims to localize where to interact with an object, a fundamental capability for embodied agents. Yet progress is bottlenecked by data: manual annotation is prohibitively expensive and confines existing datasets to a narrow set of predefined object and affordance categories. We introduce Affogato, a framework for open-vocabulary affordance grounding centered on Affogato-750K, a large-scale dataset of 750K 3D affordance heatmaps paired with natural language queries. We build it with a fully automated pipeline that orchestrates foundation models to generate them at scale without human labeling. It covers significantly more diverse categories than any existing dataset. For reliable evaluation, we further provide 5K human-verified test pairs. We also present Espresso-3D and Espresso-2D, simple yet effective models with a unified architecture across both modalities. Pretraining on Affogato-750K improves both Espresso and prior methods and yields the largest gains on unseen object and affordance categories, showing that it provides broadly transferable supervision across architectures.
Junha Lee, Eunha Park, Chunghyun Park +2