Workflow Generation

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9 papers in the last 28 days · 0.1% of indexed attention

Twelve weeks of publication activity for this topic as it is defined today.

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Period ending 2026-09-21

3 new papers

A weekly snapshot of new work published in Workflow Generation.

Period ending 2026-09-14

2 new papers

A weekly snapshot of new work published in Workflow Generation.

65 papers

Latest in Workflow Generation

Sep 16, 2026cs.SE

Relationally Guided Use Case Modeling with LLMs

Use case flows are important elements of use case modeling because they support downstream software engineering activities, including requirements analysis, architectural and detailed design, and test case generation. However, constructing them manually is costly and expertise-intensive, while existing automated approaches still struggle to preserve semantic consistency, control-flow logic, data-flow logic, and the intended system boundary, especially when identifying branch points and generating alternative flows. To address this problem, we propose FlowGen for complete use case flow construction. FlowGen uses LLM-based Semantic Information Processing (SIP) to extract semantic elements, constructs a Semantic Relational Graph (SRG) encoded by an enhanced R-GAT for basic flow generation (BFGen), and further supports branch point prediction through BPP and branch-conditioned alternative flow generation through AFGen. Evaluations on 13 public and 7 industrial datasets show that FlowGen consistently outperforms competitive baselines in all three core components. In particular, BFGen improves over the best baseline by 14% in Precision, 7-25% in Recall, 11-30% in F1, and 10-19% in AUC; BPP improves Precision by 30-110%, Recall by 33-91%, and F1 by 32-117%; AFGen improves Precision by 8-23%, F1 by 5-18%, and AUC by 0.6-2.5%. Moreover, we validate the effectiveness of the LLM-based SIP module and the attention preservation factor in BFGen, analyze the impact of requirement completeness on BFGen, and examine how different scopes of branch-related context affect AFGen.
Guangyu Wang, Bangqi Li, Ji Wu +1
Sep 14, 2026cs.LG

Assembling the CREW: A Collaborative Multi-agent Reinforcement Learning Framework for Automated Related Work Generation

Automatic Related Work Generation (RWG) significantly reduces the human time and effort required to author the Related Work Section (RWS) of a research paper. However, prior methods leveraging multi-agent Large Language Models (LLMs) typically rely on a predefined workflow, where each agent is responsible for a specific step in the entire process. This rigid, static inter-agent coordination limits the adaptive collaboration required to synthesize complex scientific literature. To address this limitation, we propose CREW (Collaborative Reinforcement Learning for Related Work Generation), a novel framework where LLM agents bypass heuristic pipelines to dynamically coordinate by autonomously selecting actions, such as Retrieve, Disseminate, Compose, and Critique, driven by a policy optimized via Independent Proximal Policy Optimization (IPPO). Extensive experiments on a standard RWG benchmark demonstrate that our approach yields substantial quality improvements over strong existing baselines, while significantly reducing token costs. Code is available at https://github.com/YenPBao/CREW-Collaborative-MARL.git
Hai-Dang Dang, Bao-Yen Pham, Bao Nguyen +2
Sep 14, 2026cs.AI

WinSyn: An Automated Pipeline for Realistic Enterprise Question-Answering Evaluation

Enterprise settings provide a challenging environment for question-answering agents, which often rely on Retrieval-Augmented Generation, Deep Research (DR), and related techniques. Much of this challenge comes from the complexity of enterprise data: information is often spread across evolving and potentially conflict- ing emails, chat messages, documents, and other artifacts. Existing benchmarks typically have limited real-world complexity, short-form responses, and unnatural queries, so they often fail to capture the challenges of enterprise settings. In this work, we introduce an automated pipeline for generating synthetic datasets of emails reflecting realistic workplace scenarios, along with long- and short-form questions and gold answers grounded in the data. Our method simulates long-running enterprise projects spanning several months and involving up to 25 interacting employees across multiple roles. The data emphasizes ambiguity, distributed information, and naturally occurring queries. To validate the pipeline, we evaluate few standard agentic baselines on our datasets using the latest frontier models. We find that aggregate scores averaged over all queries remain below 80% for each dataset, indicating significant room for improvement. These findings suggest that more work remains to be done for enterprise deployment and underscore the importance of realistic, high-complexity evaluation data for developing stronger real-world enterprise DR systems.
Amey Varhade, Ananya Sutradhar, Ravishankar Krishnaswamy +1
Sep 9, 2026cs.RO

Coastal Environment Generation with HoloOcean

Marine robotic simulation provides a safe and inexpensive method of developing and testing algorithms for unmanned underwater vehicle (UUV) and unmanned surface vessel (USV) autonomy and perception before full field deployment. However, these simulations are often limited by the availability of simulated environments. Current marine robotics simulation suites offer manual ways to edit or create environments, but they require existing data or specialized knowledge of the environment system. To address these issues, we introduce a novel Unreal Engine 5 level generation pipeline that enables automatic creation of coastal environments for HoloOcean. Our pipeline relies on a user-provided overhead image of a coastal scene. The pipeline then uses the image to generate height map data, as well as automatically select assets and place them in the environment.
Abigail Austin, Brady Moon, Joshua G. Mangelson
Sep 7, 2026cs.SE

Quality Metrics for LLM-Generated Asset Administration Shells: A Perturbation-Based Evaluation Approach

The rapid digital transformation of manufacturing, often referred to as Industry 4.0, relies on seamless interoperability between physical and software assets. A central enabler is the Asset Administration Shell (AAS), a standardized digital representation of such assets. Recent advances in large language models (LLMs) enable the generation of AAS submodels from unstructured sources such as product datasheets but raise challenges for quality assurance. In particular, unexpected errors, the lack of ground truth references, and the absence of standardized quality metrics hinder reliable adoption. In this work, we evaluate quality metrics for AI-generated AAS using a perturbation-based evaluation framework. By systematically degrading AAS generation along multiple dimensions, we assess how well different metrics reflect quality changes. Based on a dataset of 200 products from multiple manufacturers, we generate 6,400 AAS instances using GPT-4o-mini, Qwen3, and DeepSeek-R1. Our results show that metrics based on exact matching of property names and similarity-based soft matching of property values, in particular value-based recall and name-based F1 score, provide the most reliable indicators of quality degradation. Furthermore, we quantify the impact of different perturbation types and analyze differences across model families and product segments. These findings support the selection of suitable metrics, the tuning of LLM-based pipelines, and the integration of AI-generated AAS into industrial applications.
Janek Groß, Elena Zentgraf, Jens Heidrich
Sep 1, 2026cs.AI

Figures as Programs: Recursive Generation of Editable Scientific Figures

Scientific methodology figures are essential for communicating complex methods clearly, yet creating them remains labor-intensive and typically requires multiple rounds of refinement. Recent image-generation models can synthesize visually appealing raster figures, but producing a human-satisfactory result in a single generation step remains difficult. Moreover, precise edits to raster figures are challenging for both humans and models. We formulate scientific figure generation as recursive SVG program construction and propose \textsc{FigTree}, a \textit{multi-agent} system that automatically transforms a scientific paper into a structured vector figure. \textsc{FigTree} grounds figure content in the source paper, decomposes a figure into a hierarchy of local regions, generates each region as a short SVG program, and assembles the resulting fragments. A render-critic refinement loop jointly inspects the rendered figure and its underlying program, enabling visual defects to be traced to specific statements and accurately repaired. We conduct extensive evaluations of \textsc{FigTree} on figure quality and editability, showing that \textsc{FigTree} produces high-quality figures, while also enabling more effective editing than existing raster-based methods.
Yepeng Liu, Dasen Dai, Chengzhi Liu +7
Sep 1, 2026cs.SE

WiseSpec: Requirements-Driven Agents for Code Generation

Code generation aims to automatically generate source code from task requirements and has attracted significant attention with the rapid advancement of large language models (LLMs). Despite remarkable progress, LLMs often struggle to generate correct code for complex software engineering tasks because task descriptions are frequently incomplete, ambiguous, or lack critical contextual information. Existing approaches primarily improve the capabilities of coding agents through more sophisticated tools, skills, and workflows, while largely overlooking the quality of the task requirements themselves. To address this limitation, we draw inspiration from software requirements engineering and propose WiseSpec, a novel requirements-driven agent framework for repository-level code generation. WiseSpec automatically constructs structured and information-rich requirements, assesses their quality through execution-based evaluation, and iteratively refines them to better guide code generation. Experimental results show that WiseSpec consistently outperforms all baselines, achieving an average improvement of 13.17% in %Resolved.
Zhao Tian
Aug 31, 2026cs.CL

CogEvol: Towards Efficient and Reliable Learning Environment Generation

We present CogEvol, a family of models trained specifically for Learning Environment Generation: turning a course brief into a finished learning artifact (structured-JSON slides or self-contained interactive HTML pages) in a single pass. Across 220k production requests, CogEvol completes a slide in a median of 17 seconds and an interactive page in 59, replacing minutes-long multi-turn agent scaffolding. Reliability is enforced rather than hoped for: a production-grounded data pipeline turns real failures into 53,687 verified SFT samples, and a hybrid rule-plus-VLM reward drives GRPO-based RL, hardened after we caught and fixed a reward-hacking episode that produced visually convincing but unplayable games. CogEvol-27B scores 83.7 on slide quality and 63.7 on a 500-case interactive-HTML benchmark with 26.9x fewer parameters than flagship coding models, and, in collaboration with the OpenMAIC team, serves their live production traffic. CogEvol-4B is released openly under the Apache 2.0 license at https://github.com/CogEvol/CogEvol-4B; external flagships are measured on the same suites under the identical harness. Scaffold editing cuts interactive-page generation cost by a further ~76%, and the full stack runs on domestic Ascend accelerators at application-level parity with A800 GPUs, lowering the unit cost of AI-native education at scale.
Shangqing Tu, Daniel Zhang-Li, Yucheng Wang +20
Aug 30, 2026cs.AI

FRAMEWORKERS: A Dynamic Multi-Agent Framework for AI-Generated Video Production

Modern video generators excel at synthesizing individual clips, but complete video production requires coordinating a long sequence of interdependent creative steps, including scripting, storyboarding, generation, and editing. It further demands persistent asset management and dynamic task orchestration as intermediate outputs, dependencies, and execution states evolve over time. Existing automated systems typically rely on rigid pipelines that are difficult to adapt to diverse inputs and changing workflows, while general-purpose large language models (LLMs) remain unreliable for long-horizon orchestration and multimodal asset routing. We introduce FRAMEWORKERS, a task-centric and workspace-grounded multi-agent framework for open-ended video production. A central Director formulates video creation as dynamic task management, continuously editing a Task Stack to determine which subtask to execute next and which sub-agent to invoke. An Assistant serves as the execution layer, grounding each selected task in a shared Workspace, retrieving the required assets and context, invoking the assigned sub-agent, and persisting the resulting artifacts. Execution capabilities are exposed through modular sub-agents with registered descriptors, allowing new sub-agents to be integrated without redesigning the orchestration workflow. To improve orchestration reliability, we fine-tune the Director via supervised fine-tuning (SFT) followed by Group Relative Policy Optimization (GRPO) for descriptor-conditioned task routing. Experiments show that FRAMEWORKERS outperforms strong LLM planners in routing accuracy, recovers reliably from runtime failures, generalizes to unseen sub-agents without retraining, and achieves higher end-to-end video quality and broader task coverage than fixed pipelines, single-agent systems, and prior multi-agent approaches.
Zhendong Li, Lei Sun, Letian Shi +8
Aug 10, 2026cs.CV

Alpha as an Efficiency Signal: Visibility-Routed RGBA Image-to-Video Generation

RGBA videos combine RGB appearance with an alpha channel, enabling animated assets to be applied across arbitrary backgrounds, which are heavily used in gaming industry. However, generating high-quality RGBA animations for games remains challenging for two reasons. First, most existing RGBA video datasets are dominated by photorealistic content, with limited coverage of game assets. Second, the traditional generate-then-matte pipelines estimate alpha only after RGB synthesis, so semi-transparent regions are often blurred by background, resulting in unstable matting outputs. More recently, many methods have begun to model RGB and alpha jointly, but existing approaches are mostly text-conditioned, and still have unresolved issues in efficiency and quality. To address these challenges, we introduce GameAlpha-2.4K, a 2.4K-clip game-style RGBA video dataset built with matte-friendly synthesis, multi-hypothesis alpha recovery, and compositing-based quality gates. Using this dataset, we train a reference-conditioned RGBA video generator that jointly produces RGB frames and alpha mattes in a single pass. To improve efficiency, we propose a visibility router that identifies transparent tokens in an early stage and bypasses their later DiT updates, while x_0-lock guides them along the original flow-matching schedule toward self-predicted endpoints. Our model obtains lower FVD than traditional two-stage pipelines, and the visibility router skips 35% of token evaluations in the final two DiT denoising steps, providing a 1.2x backbone speedup with negligible quality degradation compared to dense inference.
Zhe Li, Honghao Qiao, Zhixin Xu +3
Aug 5, 2026cs.AI

Recursive Synthesis for Long-Horizon Terminal Tasks

High-quality long-horizon training data for terminal agents is expensive to produce, often costing hundreds to thousands of dollars per task, because each task must keep the instruction, environment, reference solution, and verifier mutually consistent. Human authoring does not scale, and direct generation with large language models (LLMs) often breaks these dependencies. We present Recursive Synthetic Terminal Tasks (RST), a recursive verified synthesis framework for constructing long-horizon terminal-agent tasks at scale. Starting from verified seed tasks, RST extends the reference solution, realigns the verifier and instruction to the new workflow, validates the result in a fresh sandbox, and reuses accepted tasks as seeds for subsequent rounds. Across fifteen recursive rounds, RST produces 37,484 synthesized terminal-agent tasks at roughly $0.05 per task. Task difficulty increases substantially over rounds: the median reference solution grows from 67 to 374 lines, the median number of executed commands grows from 40 to 244, and DeepSeek-V4-Pro pass@4 drops from 90% at R1 to 2.5% at R15. To demonstrate training utility, we collect rejection-sampled Qwen3.5 trajectories on the synthesized tasks and use them for supervised fine-tuning. Fine-tuning on these trajectories improves Qwen3.5-27B and Qwen3.5-122B-A10B by up to 10 points on Terminal-Bench 2, Terminal-Bench Hard, and Long-Horizon Terminal Bench, while agentic PPO lifts Qwen3.5-27B to 49.44%, 32.00%, and 22.07% on the three benchmarks, corresponding to relative gains of 20.0%, 41.2%, and 21.9% over the base model. Moreover, after 15 rounds, the recursion shows no ceiling: synthesis yield and validation rates remain stable as difficulty keeps climbing, indicating that the process can continue well beyond the scale reported here.
Zhongzhi Li, Yucheng Shi, Zongxia Li +8
Aug 4, 2026cs.SE

CURATE: Leveraging LLM Agents to Compose, Catalog, and Deploy Reproducible Workflows

Agentic code generation has shown promise in automating and accelerating software development by utilizing Large Language Models (LLMs) to generate, test, and deploy code. For engineers and scientists, such systems have the potential to accelerate the development of applied and scientific workflows while reducing barriers to entry in domains that have yet to fully realize their benefits. However, a key gap remains: existing coding agents primarily focus on code generation and do not address the entire workflow lifecycle, including deployment and sharing. As a result, users develop and stitch modules independently while managing deployment on their own. To address this gap, we propose CURATE - Composition, User-in-the-loop, Reuse, and Automated Task Execution - a novel human-in-the-loop multi-agent system that uses LLM agents to manage and develop composable workflows across their entire lifecycle. A key feature of the system is a catalog that allows for the storage and reuse of modules across workflows. Module catalogs provide a foundation that can be expanded to support FAIR principles by facilitating the sharing and reuse of curated modules and subgraphs. We demonstrate the feasibility of our system with an initial prototype using Claude Opus 4.8, comprising 6 experiments: reproducing and adapting 4 workflows derived from the SeBS-Flow benchmark suite, and automating the development and scaling of a workflow that leverages a complex mechanistic model in environmental engineering used to simulate anaerobic digestion.
Nolan Cutler, Chia-Chen Kuo, Nanda Velugoti +2
Aug 4, 2026cs.SE

Evaluating LLM Trade-offs for Enterprise Automation: Lessons from Workflow Generation in a Production Enterprise Platform

Enterprise compliance management requires rapid adaptation to evolving regulatory frameworks (e.g., DORA, AI RMF, FedRAMP) and tight remediation SLAs. Traditional static orchestrators often fail in hybrid cloud environments where event-driven assessments demand that automation code adapt to runtime context in seconds. This paper presents lessons learned from evaluating six large language models for AI-driven workflow generation in a production enterprise platform, benchmarked across 29 real-world IT automation scenarios, two generation pipeline architectures, and eight independent runs per prompt-model-pipeline configuration (2,784 runs total). Our initial pipeline used monolithic workflow generation, achieving 31.5-82.8% structural success rates (JSON schema validity and correct UI rendering), with most models struggling on complex JSON generation. We developed a redesigned piecewise pipeline that decomposes workflow construction into variable scaffolding, base block assembly, and nested block generation, raising structural success to 74.1-97.8% across all models. We analyze production tradeoffs including cost (USD 0.008-0.20 per workflow), latency (under 50s for interactive use), and model selection. Piecewise decomposition enables smaller models (e.g., mistral-small at 95.7% structural success and USD 0.01 per workflow) to reach production viability, removing dependency on expensive frontier models. While mistral-medium-2505 and gpt-oss-120b achieved the highest structural success (96.1% and 97.8%), mistral-medium-2505 carries a 19x cost premium versus mistral-small. Our deployment lessons highlight the need to separate structural validity from semantic correctness (logical fulfillment of user intent) and provide a solution for model-agnostic, scalable automation in cloud engineering.
Xavier Wrenn, Radoslav Raykov, Aleksandar Angelov +3
Aug 3, 2026cs.ET

PICopilot: An LLM-based Agentic Framework for Assisting Photonic Integrated Circuit Design via Script Generation

The rapid development of photonic integrated circuits (PICs) is shifting the design flow from traditional graphical user interface (GUI)-based methods to script-based methods for higher flexibility, portability, and maintainability. However, script-based design introduces new challenges, requiring designers to possess additional proficiency in tool application programming interfaces (APIs) and programming. It also demands greater effort and time because it is inherently less intuitive and more complex than GUI-based methods. As PICs grow in scale and complexity, the productivity gap between design needs and manual scripting capabilities continues to widen. To address this gap, we introduce PICopilot, the first large language model (LLM)-based agentic framework that assists in PIC design via automated design script generation from natural language instructions. PICopilot leverages a multi-agent architecture with a feedback mechanism and a specifically designed retrieval-augmented generation (RAG) pipeline, achieving a high success rate and reliability. Experimental results on a benchmark of diverse PIC scripting tasks demonstrate that PICopilot successfully completes all 48 tasks and outperforms other LLM-based approaches without incurring substantial extra latency or cost, even solving 21 more tasks than the advanced GPT-5 model with a general RAG pipeline.
Xiaohan Jiang, Zeyu Li, Wei Zhang +1
Aug 3, 2026cs.LG

Progressive Agent Skill Generation via Reinforcement Learning

Recent large language model agents often use external skills as modular procedural units that condition inference and improve complex task solving. Thus, automatically generating high-quality skills from documents or experience has become an important problem. Existing skill generation methods largely rely on heuristics or pipeline-style consolidation, which must be specially designed for different evidence sources. In contrast, learning-based approaches offer a more unified way to model skill generation across heterogeneous sources. However, learning-based skill generation remains challenging because skills lack a natural supervision signal based on relevance or correctness; their value can largely be determined only by whether they improve the behavior of the agent on downstream tasks. To address this challenge, we proposeSkill-αα, a reinforcement learning method that learns a unified policy for progressive skill generation. Specifically, we construct each skill by repeatedly applying the learned policy to successive source evidence and introduce a novel rollback reward that evaluates each edit by comparing downstream execution under the original and edited skills on an anchored query. Extensive experiments show thatSkill-αα generates more effective skills than methods based on heuristics or pipelines in both document-to-skill and experience-to-skill settings. Under the main GPT-4o worker,Skill-αα improves average downstream success rates over the strongest skill-generation baseline by 3.1 points on CL-Bench and 6.7 points on tau2-bench. Further ablations and analysis validate the importance of rollback reward and progressive generation.
Junhao Shen, Zhanqiu Zhang, Yiwen Guo +1
Aug 1, 2026cs.CV

DrawAI: Agentic Benchmark and Workflow for Making Raster Images Editable

Recent image-generation models and multimodal agents can produce high-quality visuals for increasingly complex visual communication tasks. Yet their raster outputs remain difficult to use directly because meaningful content and relationships are flattened into pixels, preventing users from inspecting, modifying, rearranging, or reusing individual components. We formulate image-to-editable reconstruction, which recovers a structured, directly manipulable artifact from a raster image while preserving its visual and semantic content. The central challenge is to jointly satisfy Fidelity and Editability, which often trade off in practice. To study this task, we introduce DrawAI, comprising an agentic benchmark, DrawAI-Bench, and a reconstruction workflow, DrawAI-Flow. DrawAI-Bench spans scientific figures, presentation slides, posters, and diagrams, combining real and AI-generated images to reflect practical visual-creation scenarios. It evaluates Fidelity and Editability through a hybrid protocol of 39 criteria: deterministic rule-based metrics measure properties with direct correspondences, while asset-specific vision-language rubrics capture semantic and perceptual qualities for which exact matching is misleading. Besides, we propose DrawAI-Flow, a two-stage agentic workflow in which a Parser Agent turns extracted elements evidence into an explicit reconstruction plan, and a Reconstruction Agent realizes the plan as executable graphics code through an iterative code-render-validate-revise loop. On DrawAI-Bench, we systematically evaluate thirteen models across five agent harnesses to study the effects of model capability, harness choice, and workflow design. The results show that reconstruction quality and costs vary substantially across model-harness configurations, while DrawAI-Flow consistently improves editable structure.
Pu Cao, Qingye Kong, Xuedan Yin +5
Aug 1, 2026cs.CV

Poplar: A Scalable Pipeline for Human-Centric Image Dataset Synthesis

Recent image generators can synthesize convincing human-centric images, yet producing a useful collection remains different from producing a single successful image. A human-centric dataset must cover varied people and contexts, avoid implausible attribute combinations, preserve an everyday photographic character, and expose quality-control decisions at scale. We present Poplar, a reproducible Specify--Render--Inspect pipeline for human-centric image dataset synthesis. Specify samples structured attributes under commonsense constraints and verbalizes them as photography-oriented prompts. Render uses a realism-adapted image generator across composition-aware aspect ratios and retries obvious technical failures. Inspect applies a single structured vision--language review to each candidate, preserving the original prompt while rejecting intrinsic image defects or material prompt mismatches. Using Poplar, we construct Poplar-9K: 9,401 curated human-centric image--text pairs retained from 11,765 reviewed candidates (79.9% acceptance). We release the dataset together with the pipeline, configurations, immutable generation prompts, and auditable inspection records as a compact resource for building customizable human-centric collections.
Zhishan Zou
Jul 27, 2026cs.AI

Generative Artificial Intelligence (GenAI) to convert images of queuing networks into verifiable simulation models: an open-weight LLM workflow approach

Recent work has explored the use of Large Language Models (LLMs) to automate simulation model building, typically by generating executable code directly from natural language descriptions. However, this raises challenges for verification and reproducibility particularly for users without programming expertise. We propose Sketch2DES, a sketch-to-simulation workflow that converts diagrammatic representations of queuing networks into verifiable discrete-event simulation models using open-weight LLMs. The workflow has three stages: (1) translation of a diagram into a semi-structured textual description using a multimodal LLM; (2) conversion into schema-validated structured data (JSON) via an LLM with a reflection-based verification loop; and (3) deterministic transformation into an executable simulation model using a software adapter. Intermediate artefacts can therefore be inspected and automatically validated before execution. We evaluate the approach on eight queuing-network diagrams of varying complexity. The workflow achieved high reliability for all stages, and results were statistically indistinguishable from human-coded and analytical benchmarks. Compared to direct code generation, the workflow improves reproducibility, transparency, and verifiability, while reducing the need for programming expertise. Limitations include restricted model scope and dependence on accurate visual interpretation. The results demonstrate the feasibility of structured, workflow-based model generation as a robust foundation for LLM-assisted simulation modelling.
Thomas Monks, Alison Harper, Amy Heather +1
Jul 18, 2026cs.SE

ReqGenX: An Empirical Study of Atomic Decomposition, Artifact Regeneration, and Reconstruction for Legacy SRS Documents

Background: Evaluating automated Software Requirements Specification (SRS) generation is challenging because few datasets provide fine-grained traceability between source requirements, intermediate elicitation artifacts, and generated specifications. Aims: We aim to study whether legacy SRS documents can be transformed into traceable synthetic pre-SRS artifacts that support fine-grained evaluation of LLM-based SRS generation. Method: We conduct an empirical study using ReqGenX, a controlled pipeline that decomposes SRS sections into source-grounded atomic statements, routes atoms to standards-inspired artifact types through multi-LLM plurality voting, and generates artifacts using constrained prompts with iterative judge-guided refinement. We evaluate ReqGenX on seven PURE SRS documents using grounding, quality, information retention, and downstream reconstruction analyses. Results: ReqGenX produces faithful and usable atoms, with median AlignScore values typically between 0.96 and 0.99 and Prometheus scores ranging from 4.34 to 4.85. Generated artifacts remain strongly grounded in their source atoms, with AlignScore values typically between 0.80--0.94 and judge pass rates near 100%; stricter Prometheus evaluation yields pass rates from 54.8% to 97.1%. In a downstream SRS reconstruction case study, artifact-backed atoms remain recoverable from generated SRSs, with SBERT means between 0.69 and 0.75 and AlignScore medians between 0.76 and 0.84. Conclusions: Traceable synthetic pre-SRS artifacts can support more fine-grained evaluation of LLM-based SRS generation, while exposing tradeoffs among faithfulness, information retention, and artifact completeness.
Ragib Shahariar Ayon, Rayed Fahmi, Sumon Biswas +1
Jul 17, 2026cs.AI

Knowledge-Centric Agents for Workflow Generation in ComfyUI

Workflow generation in visual creation systems such as ComfyUI demands not only syntactic accuracy but also expert-level reasoning over modular compositions. Existing large language model (LLM) approaches often treat this as a direct text-to-JSON generation task, struggling with structural brittleness and lacking the experiential knowledge required for effective design. We argue that successful workflow generation requires modeling knowledge itself, including its structure, hierarchy, and reasoning dynamics. To this end, we propose a knowledge-centric framework that learns to invert, inject, and infer with knowledge across multiple abstraction levels. We first perform knowledge inversion to distill hierarchical representations, ranging from full pseudo-codes and skeletons to high-level strategies, from large collections of real-world workflows. We then conduct knowledge injection through supervised fine-tuning, teaching the model to reason from task descriptions to strategies and from strategies to executable structures. During inference, the model performs reversible reasoning to synthesize executable workflows, augmented by self-refinement for structural coherence. Extensive experiments demonstrate that our method produces workflows with richer node diversity, more coherent structures, and higher execution success rates than existing systems, establishing a new foundation for knowledge-driven, agentic workflow generation.
Zhendong Li, Lei Sun, Ruibo Ming +4
Jul 9, 2026cs.AI

ASMR: Agentic Schema Generation for Ship Maintenance Report Writing

In this paper, we study the automatic schema generation problem: given a collection of historical ship maintenance and operational reports across multiple form categories, automatically discover compact and informative schemas that capture the essential information requirements of each report type. To address this challenge, we propose ASMR, a modular agentic framework consisting of two specialized agents. A Field Generation Agent extracts semantic concepts from historical narratives and generates candidate schema fields through adaptive multi-granularity clustering, while a Structural Optimizer Agent employs reinforcement learning to identify compact, informative, and non-redundant schema representations. The resulting schemas can guide report authors toward producing more complete, consistent, and actionable reports. Preliminary results demonstrate the promise of the proposed approach and highlight several open research challenges at the intersection of data management, agentic AI, and human-centered AI.
Sohrab Namazi Nia, Amogh Dalal, Ning Sa +6
Jul 8, 2026cs.AI

PHITSBench: an execution-scored benchmark for AI-assisted PHITS radiation-transport input generation using natural language

We introduce PHITSBench, an execution-scored benchmark for the Monte Carlo Particle and Heavy Ion Transport code System (PHITS). PHITSBench comprises 282 transport-scorable tasks spanning three common workflow categories: parameter editing (Edit), syntax repair (Repair ), and complete simulation generation from natural-language descriptions (Reproduce). Each task is evaluated using a Composite Metric Score that combines execution success with agreement between generated and reference transport observables. Using PHITSBench, we evaluate five GPT-5.4-based configurations ranging from zero-shot prompting to knowledge-augmented and agentic workflows. Without domain-specific knowledge, the model performs well on editing and repair tasks (95% and 70% success, respectively) but fails to generate correct simulations from scratch (0% success on the Reproduce track). A structured, machine-readable PHITS knowledge catalog, supplied alongside the user manual, raises single-shot Reproduce-task success to 57%. Agentic execution provides a further improvement to 66-73%, but at increased computational cost. Failure analysis shows that the remaining errors are dominated by incorrect selection and configuration of physical observables rather than syntax generation. These results suggest that future progress in AI-assisted radiation-transport modeling will depend as much on machine-readable knowledge bases, curated domain-training datasets, and execution-grounded evaluation environments as on advances in foundation models themselves.
Xianglin Ji, Svetlana V. Boriskina
Jul 5, 2026cs.CV

ResearchStudio-Reel: Automate the Last Mile of Research from Paper to Poster, Video, and Blog

Research dissemination, turning a paper into a poster, a talk video, and a blog post, is still a manual last mile. Prior automation treats each artifact in isolation that each re-extract the paper from scratch, usually ship one-way renders the author cannot reopen in PowerPoint or Word, and gates quality on soft VLM-preference scores that plateau while load-bearing sections still read as empty. We argue this last mile is best built as a composition of skills: thin agent-readable contracts that share one upstream extractor and wrap deterministic primitives in a measured-fill loop whose exits are hard pass/fail render gates. We instantiate this as ResearchStudio-Reel, five Claude Code and Codex skills organized into one shared extractor (Paper2Assets), three editable generators (Paper2Poster, Paper2Video, Paper2Blog), and one interactive convergence layer (Paper2Reel). Paper2Assets extracts each paper once into a shared bundle that can be reused by every downstream skill; The three generators produce a print-ready poster, a synchronized talk video, and a bilingual blog that stay factually consistent and round-trip through PowerPoint or Word; Paper2Reel then binds all three into a self-contained HTML viewer whose section-level clicks jump the video, slides, captions, and blog to matching content. On the Paper2Poster benchmark, our posters lead every aesthetic and information sub-criterion against both prior automated systems and single-shot frontier LLMs, surpassing the authors' own on aesthetics under two held-out VLM judges and winning overall on 84% to 93% of papers; capability audits further show that, by uniquely pairing narration-aligned on-slide highlights with a bilingual blog gated by layout-aware DOCX repair, ResearchStudio-Reel is the only pipeline to ship all three editable artifacts. Project is available at https://aka.ms/ResearchStudio
Lingao Xiao, Yalun Dai, Yangyu Huang +17
Jul 2, 2026cs.AI

COMFYCLAW: Self-Evolving Skill Harnesses for Image Generation Workflows

Agents are increasingly used to construct workflows and assist humans in completing recurring tasks more efficiently. As these workflows become repeated and domain-specific, agent memory and reusable skills become increasingly important: agents should be able to recall workflow patterns, execution constraints, and user preferences from previous runs. We study this problem in workflow-based image generation and introduce COMFYCLAW, an agentic skill evolution harness for controlling ComfyUI workflows. COMFYCLAW formulates workflow construction as typed graph editing, exposes tools organized by construction stage, automatically reverts invalid edits, and uses a region-level vision-language model (VLM) verifier to translate visual failures into actionable repair suggestions. The framework further evolves a progressively disclosed skill library, where trajectories, execution errors, and verifier feedback from previous runs are distilled into reusable Agent Skills. Across four benchmark splits, three agent models, and two image backbones, COMFYCLAW achieves the best average image-generation evaluation score across all six agent configurations, outperforming a verifier-only baseline without skill evolution. Human annotations further show that annotators prefer COMFYCLAW over variants without skill evolution. Our results suggest that skill evolution is an effective mechanism for improving agent reliability and performance in recurring visual workflow construction.
Zongxia Li, Dawei Liu, Fuxiao Liu +6
Jun 29, 2026cs.LG

From Search to Synthesis: Training LLMs as Zero-Shot Workflow Generators

Large language models (LLMs) excel across a wide range of tasks, yet their instance-specific solutions often lack the structural consistency needed for reliable deployment. Workflows that encode recurring algorithmic patterns at the task level provide a principled framework, offering robustness across instance variations, interpretable traces for debugging, and reusability across problem instances. However, manually designing such workflows requires significant expertise and effort, limiting their broader application. While automatic workflow generation could address this bottleneck, existing methods either produce instance-specific solutions without learning task-level patterns, or cannot generalize beyond their training configurations. We present MetaFlow, which casts workflow generation as a meta-learning problem: given a task and an operator set, the model learns to compose solution strategies. MetaFlow trains in two stages: supervised fine-tuning on synthetic workflow data, followed by reinforcement learning with verifiable rewards (RLVR) that uses execution feedback across problem instances in the task to improve end-to-end success. The resulting model produces effective workflows for trained tasks and exhibits strong generalization to untrained tasks and novel operator sets. Across benchmarks in question answering, code generation, and mathematical reasoning, MetaFlow achieves performance comparable to state-of-the-art baselines on in-domain tasks with single inference, while demonstrating remarkable zero-shot generalization capabilities on out-of-domain tasks and operator sets.
Gan Luo, Zihan Qin, Bin Dong +1
Jun 25, 2026cs.AI

EvoOptiGraph: Weakness-Driven Coevolution via Graph-Based Structural Generation for Optimization Modeling

Automating optimization modeling from natural language with large language models (LLMs) faces two key challenges. First, training corpora lack structural diversity. Second, data generation pipelines remain static and decoupled from model learning. To address these challenges, we propose EvoOptiGraph, a novel framework where data and model co-evolve, driven by model weaknesses. EvoOptiGraph represents each mixed-integer linear program (MILP) as an attributed bipartite graph and applies validity-preserving evolutionary operators to generate structurally diverse instances. The evolved graphs are converted into solver code and natural language via deterministic compilation and verified back-translation. Training proceeds in two stages: supervised fine-tuning (SFT) on an initial dataset, followed by reinforcement learning with verifiable rewards (RLVR), where graph-derived weakness signals guide the generation of new instances targeting the model's failures. This forms a closed loop that continuously updates the training distribution. Empirical results on six public datasets show that EvoOptiGraph significantly outperforms larger generalist models, agentic methods, and specialized baselines in accuracy, executability, and generalization. These results demonstrate that targeted data-model coevolution is an effective strategy for improving LLMs on optimization modeling tasks.
Qingcan Kang, Mingyang Liu, Xiaojin Fu +3
Jun 23, 2026cs.LG

FlowPipe: LLM-Enhanced Conditional Generative Flow Networks for Data Preparation Pipeline Construction

Data preparation pipelines improve data quality in machine learning by transforming raw tables into learning-ready data through sequential cleaning and feature transformation operators. However, automatically constructing such pipelines is computationally difficult because operator sequences are combinatorial and end-to-end evaluation is expensive. Existing state-of-the-art (SOTA) Multi-DQN methods still face three key limitations: decoupled value estimators weaken long-horizon credit assignment, dataset context is only weakly injected into the policy, and exploration is inefficient in a sparse search space with many invalid states. To address these issues, we propose FlowPipe, a unified framework that formulates pipeline synthesis as conditional probabilistic flow generation over a directed acyclic graph. FlowPipe uses Conditional Generative Flow Networks (C-GFlowNets) with a Trajectory Balance objective to connect terminal validation rewards with early pipeline decisions. It further introduces Deep Semantic Modulation through Feature-wise Linear Modulation (FiLM), allowing LLM-derived logical priors to condition the policy's internal activations according to dataset semantics. In addition, FlowPipe incorporates failure awareness into the flow objective to avoid invalid states and concentrate search on high-potential regions. Experiments on two benchmark suites with 74 real-world datasets show that FlowPipe outperforms SOTA baselines, improving accuracy by 11.96% on average and achieving 12.5x faster training convergence. Source code is available at https://github.com/KunyuNi/FlowPipe.
Kunyu Ni, Lei Cao, Jie He +4
Jun 23, 2026cs.AI

Accelerating Disaggregated RL for Visual Generative LLMs with Diffusion-Based Parallelism and Trainer-Assisted Generation

Reinforcement learning (RL) has become a dominant post-training paradigm, driving the emergence of high-performance RL systems such as veRL for autoregressive large language models (LLMs). In parallel, diffusion-oriented RL algorithms, e.g., DanceGRPO and FlowGRPO, have rapidly expanded the scope of RL from language reasoning to diffusion-based visual and flow-based generation. However, efficient RL systems for diffusion generative LLMs remain underexplored. Existing implementations, e.g., veRL-Omni, still rely on colocated execution, which simplifies synchronization but couples rollout and training resources, limits heterogeneous deployment, and constrains independent scaling. To this end, we introduce DigenRL, a disaggregated RL framework for diffusion-based generative LLMs that supports flexible resource allocation, accommodates heterogeneous GPUs, and facilitates efficient task scheduling. To maximally reduce the execution bubbles in the disaggregated architecture, we propose: 1) a generation-axis pipeline (GAP) and time-step parallelism (TSP) in the diffusion architecture to enable finer-grained pipelining between rollout and training; 2) an elastic trainer-assisted generation (TAG) approach to enable the trainer GPU resources to dynamically assist in executing rollout generations; and 3) a tightly one-step constrained asynchronous strategy to further utilize the tail bubble in the pipeline. Extensive experiments are conducted on three hardware testbeds with 16-32 GPUs using HunyuanVideo-13B, Wan2.1-14B, FLUX.1-12B, and QwenImage-20B generative models. Experimental results show that DigenRL achieves 1.56-2.10x throughput improvements over state-of-the-art diffusion RL systems, veRL-Omni and GenRL.
Sijie Wang, Zhengyu Qing, Zhiqiang Tan +6
Jun 22, 2026cs.AI

CLI-Universe: Towards Verifiable Task Synthesis Engine for Terminal Agents

While recent LLM-based terminal agents have demonstrated promising capabilities, the scarcity of high-quality, executable training data remains a critical bottleneck. Existing synthesis pipelines typically scale by retrofitting surface-level artifacts into tasks, frequently yielding ambiguous instructions, shallow execution paths, and brittle tests that provide weak learning signals. To overcome this, we introduce CLI-Universe, a principled synthesis engine that constructs terminal-agent tasks. CLI-Universe generates candidate tasks by sampling combinations across a multi-dimensional capability taxonomy (domain, skill type, capability, and engineering pillar), then grounds each candidate through evidence-guided deep research over real-world technical materials. To ensure rigorous supervision, validated blueprints are instantiated into Dockerized environments and subjected to a multi-stage executable verification pipeline featuring rubric-gated test construction, hint-conditional filtering, and strict fail-to-pass checking. Across the full pipeline, from candidate generation to verification, approximately two-thirds of candidates are discarded, retaining only those that are genuine, verifiable, and non-trivially challenging. To validate our framework, we instantiate a highly distilled dataset of 6,000 trajectories called CLI-Universe-6K. Remarkably, fine-tuning Qwen3-32B on CLI-Universe-6K achieves 33.4% on Terminal-Bench 2.0. This sets a new state-of-the-art for models trained on open-source data at or below 32B parameters, and outperforms several models an order of magnitude larger, demonstrating the profound data efficiency of structured, high-fidelity synthesis.
Zhanbo Hua, Yifan Yao, Weihao Xie +14
Jun 18, 2026cs.SE

Library-Aware Doubles and Iterative Repair for Large Language Model-Generated Unit Tests in OpenSIL Firmware

Validating changes in low-level C firmware is expensive because unit tests (UTs) are fragile under strict build constraints, where missing headers, unresolved symbols, and dependency mismatches frequently prevent compilation and linking. This study introduces an automated UT authoring workflow for the Open-Source Silicon Initialization Library (openSIL) firmware codebase maintained by Advanced Micro Devices (AMD) that reduces manual effort through a large language model (LLM) guided multi-agent pipeline. The workflow combines automated generation of test scaffolds, library-aware creation or reuse of stubs, mocks, and fakes, and an iterative compile-dispatch repair loop driven by build logs and line-coverage feedback. We evaluate the approach using compilation success, repair iterations, dispatch success, and line coverage, with time, cost, and token usage as secondary measures. Across 76 functions under test, the workflow generated compilable UTs for 73 functions. In a configuration without line coverage guidance or retrieval augmentation, mean line coverage reached 73.9%. On a 48-function subset evaluated under both configurations, mean line coverage reached 98.8% with line-coverage guidance alone and reached 94.7% when combined with vector-database retrieval. Results show that automated generation-and-repair pipelines can substantially improve UT creation efficiency and coverage for constrained firmware environments while reducing manual debugging effort.
Ma Toan Bach, Yuchi Zheng, Haingo Razafindranto +4
Jun 11, 2026cs.CL

IVIE: A Neuro-symbolic Approach to Incremental and Validated Generation of Interactive Fiction Worlds

Computational creativity in Interactive Fiction faces a fundamental tension: Large Language Models (LLM) may produce creative narratives but struggle with world coherence, while symbolic systems ensure consistency but lack creative flexibility. We present IVIE (Incremental & Validated Interactive Experiences), a neuro-symbolic approach to generating complete and playable interactive fiction worlds from scratch. Building upon PAYADOR's neuro-symbolic framework, IVIE implements a four-stage incremental generation pipeline that delegates creative decisions--setting and character creation, puzzle design--to LLMs while grounding the world state through symbolic validation. The system generates worlds with interconnected locations, functional items, non-player characters, and coherent puzzles, all structured around a central goal-oriented architecture. Human evaluation shows the approach generates immersive, thematically coherent worlds with high player engagement. Results seem to indicate that the neuro-symbolic approach successfully balances flexibility with narrative coherence: symbolic validation grounds LLM generation without eliminating generative freedom. However, challenges remain: LLM inconsistencies occasionally bypass puzzle constraints, and objective validation gaps allow some structurally impossible goals. We identify key design considerations for future neurosymbolic interactive storytelling systems, particularly regarding LLM capabilities and their limitations.
Micaela Vaucher, Santiago Silveira, Santiago Góngora +1
Jun 8, 2026cs.CV

Claude Code-Driving Scenario Mining for the Argoverse 2 Challenge

We present our submission to the CVPR 2026 Argoverse 2 Scenario Mining Challenge. Our system uses a four-stage pipeline: (1) autonomous code generation via a Claude Code agent powered by GLM~5.1, (2) iterative training set screening with Timestamp Balanced Accuracy threshold 0.8 to curate few-shot examples, (3) semantic code review by a separate Claude Code session, and (4) Qwen3-VL scene-level verification to filter false positives. We report results on the Argoverse 2 test set.
Wei Deng, Caoshengzhe Xue, Shuaikun Liu +3
Jun 2, 2026cs.AI

Proof-Refactor: Refactoring Generated Formal Proofs into Modular Artifacts

While Large Language Models (LLMs) have shown strong performance in generating formal proofs, their outputs often remain less readable, modular, maintainable, and reusable than proofs in mature formal mathematics libraries. We argue that this gap stems in part from the compile-first objective implicit in most proof-generation pipelines, which encourages monolithic or ad hoc proof scripts rather than library-quality artifacts. Existing approaches to proof-quality improvement often rely on explicit, computable optimization objectives. In practice, however, the most tractable and experimentally validated objectives are largely length-based, while higher-level qualities such as readability, modularity, maintainability, and reusability are difficult to reduce to reliable automatic metrics. Instead of optimizing proof improvement against a single proxy metric, we take a process-guided approach inspired by human proof-refactoring workflows. We propose an agentic framework Proof-Refactor\textbf{Proof-Refactor} that decomposes proof refactoring into four phases: extracting candidate proof fragments, designing helper declarations, formally proving the extracted and designed components, and repairing the original proof using the verified components. On generated Lean proofs from PutnamBench and Putnam2025, Proof-Refactor improves rubric-based refactoring scores over a strong Claude Code refactoring baseline, with the largest gains in signature quality and human readability. These results suggest that process-guided refactoring can improve proof structure without treating proof length as the primary objective.
Yiming Fu, Peixuan Liu, Zichen Wang +1
Jun 2, 2026cs.CV

FineGen: A VLM-based Multi-Agent Framework for Fine-Grained Image-Text Dataset Construction

The scarcity of hard negative samples in current vision-language datasets significantly hinders fine-grained perception. To address this, we propose FineGen, a VLM-based Multi-Agent framework for automated dataset construction. By employing a collaborative Generation-Verification-Correction pipeline with a closed-loop feedback mechanism, FineGen ensures synthesized hard negatives are semantically valid yet strictly contradictory to visual content. Applying this to ImageNet, we construct FineGen-100K, a hierarchical dataset containing over 147,000 attribute-specific hard negatives with a rigorous 1:10 positive-to-negative ratio. Extensive evaluations confirm a 96.7% attribute validity rate. Crucially, downstream validation on the FG-OVD benchmark shows that fine-tuning on FineGen-100K yields a substantial +14.4% accuracy improvement on hard samples, significantly outperforming state-of-the-art methods.
Chang Kong, Yuebing Li, Peng Mo +2
May 29, 2026cs.DB

SpecDB: LLM-Generated Customized Databases via Feature-Oriented Decomposition

Mainstream relational databases ship a uniform feature set across deployments, although individual workloads exercise only a fraction of the available subsystems. We investigate whether a database can instead be generated on demand with a feature set matched to the target workload. We present SpecDB, a system that uses large language models (LLMs) to synthesize customized relational databases. We survey 9 production systems and decompose them into 10 functional modules, each further divided into implementation variants. To capture cross-module dependencies, including cases where implementations in disjoint subtrees must be co-designed, we adopt the FODA feature model and extend it with a cooperate edge, yielding a dependency graph DBGraph. SpecDB operationalizes DBGraph through a layered module-construction pipeline in which each module is generated, validated, and integrated by a dedicated subagent (driven by three inner agents: Main, Tester, Architect), and a Refining Agent that iteratively repairs and tunes the assembled database against a user-supplied refining harness with read-only access to existing database source code. A companion selection component translates a natural-language workload description into a set of implementation variants, providing an end-to-end pipeline from workload description to deployable database. We evaluate SpecDB on TPC-C with BenchmarkSQL. The generated database (23,779 lines of Rust) completes 60-minute TPC-C at 1 and 10 warehouses with zero errors. At 10 warehouses it reaches tpmC=130, compared to 128 for PostgreSQL and 127 for MySQL, with comparable latency at ~3% of their code size. Because the agent operates at module-specification level rather than product source, it can in principle combine techniques across system boundaries. Paired with falling LLM costs, generating a purpose-built database for a target workload is becoming straightforward.
Yunkai Lou, Longbin Lai, Shunyang Li +2
May 28, 2026cs.AI

Croissant Tasks: A Metadata Format for Reproducible Machine Learning Evaluations

Reproducibility is fundamental to the scientific method, yet remains a critical challenge in machine learning. Contributing factors include underspecified execution details and brittle software environments. Human-centric remedies, such as checklists and manual verification, help but require intensive effort and fail to scale. To address this, we introduce Croissant Tasks: a declarative, machine-actionable metadata format that abstracts low-level implementation details into high-level specifications. This format enables conceptual reproducibility: verifying claims via independent, agent-generated implementations rather than brittle source code replication. We contribute: (1) the Croissant Tasks specification, formally decoupling task problem from solution; (2) an automated LLM pipeline that retrofits existing benchmarks into this format; and (3) empirical validation showing autonomous agents can ingest these specifications to generate functional, accurate reproduction pipelines from scratch. We envision this format as a new foundation for automated and conceptual reproducibility in machine learning.
Omar Benjelloun, Leonardo Martins Bianco, Isabelle Guyon +8
May 26, 2026cs.RO

Agentic Language-to-Objective Synthesis for Optofluidic Assembly

Light-based advanced manufacturing increasingly requires programmable, closed-loop tools that translate human design intent into executable operations at small length scales. Yet a key bottleneck persists across robotic and manufacturing modalities: turning user intent into machine-readable objectives that are reliably executable. While micro-robotics offers versatile manipulation via optical actuation of fluids, mathematically tractable goal specification remains manual and hard to reuse. Here, we introduce Speak-to-Objective, a modular agentic pipeline that uses a conditioned Large Language Model (LLM) to translate spoken or written commands into fully differentiable objective functions for assembling microparticles in a constraint-aware inverse solver (SLSQP) and on an experimental optofluidic platform. The approach employs a compact loop - perceive -> compose -> propose -> act -> report & learn - that treats the objective as the interface between intent and actuation, separating what to assemble or pattern from how to actuate, while learning from user feedback. The pipeline composes geometry, spacing, and assignment/topology terms to generate robust descriptive objectives that assemble from partial traces and recover after perturbations, as well as explicit objectives for precise placement, all in an actuator-agnostic fashion. Using laser-induced thermoviscous flows as the physical actuation modality, we demonstrate natural-language-programmable, light-based microscale assembly of particle patterns in a microfluidic environment. Beyond its immediate impact on programmable microassembly, and using laser-induced optofluidic actuation as a reduced-complexity experimental platform, our work points toward self-driving, AI-assisted optical manufacturing platforms in which natural language, differentiable objectives, and laser-based actuation are coupled into a reusable digital workflow.
Ivan Saraev, Elena Erben, Weida Liao +4
May 25, 2026cs.AI

Anchor: Mitigating Artifact Drift in Agent Benchmark Generation

AI agents are beginning to complete valuable, long-horizon business operations tasks, but training and evaluation environments for enterprise work still struggle to balance realism, verifiability, and scale. Environment and task creation frequently suffers from a failure mode we call artifact drift: when instructions, environments, oracles, and verifiers are created by loosely coupled processes, they frequently disagree on what a task requires, producing environments that are unsolvable, reward-hackable, or inconsistent. We introduce Anchor, a task-generation pipeline that formalizes domain experts' specifications of business workflows into constraint optimization programs. From a single parametric specification, the pipeline jointly produces a natural-language instruction, environment configuration, solver-certified ground-truth solution, and state-based verifier. With Anchor, altering parameters yields new tasks with controlled difficulty and known optimal solutions, producing harness-agnostic environments whose rewards depend solely on end-state business correctness. We apply Anchor to produce ERP-Bench: a benchmark of 300 long-horizon tasks spanning procurement and manufacturing workflows in a production-grade ERP system. We find that generation parameters predict realized difficulty, and that frontier models satisfy explicit task constraints in 26.1% of trials but reach a fully optimal solution in only 17.4% of trials. Overall, we show that Anchor and ERP-Bench offer a concrete recipe for building auditable evaluation environments for economically valuable agent work. We release the task generator and ERP-Bench dataset at erpbench.ai
Maksim Ivanov, Abhijay Rana
May 24, 2026cs.CV

AstroRAG -- A Pagerank-Based Retrieval-Augmented Generation Pipeline for Question Answering in Astronomy

Large language models (LLMs) demonstrate strong performance in natural language processing but often generate factual errors when relying solely on parametric knowledge. Retrieval-Augmented Generation (RAG) mitigates these errors by grounding responses in external evidence, yet conventional retrieve-and-dump approaches frequently introduce irrelevant context that degrades answer quality. In this work, we present AstroRAG -- a PageRank-based retrieval-augmented generation (RAG) pipeline adapted for question answering in astronomy. The system performs token-aware chunking and per-instance, ephemeral indexing in Elasticsearch, then executes a two-stage retrieval: (i) Maximal Marginal Relevance (MMR) to obtain a small, diverse candidate set and (ii) a reader-driven PageRank (PR) re-ranking on a similarity graph to identify a compact, mutually supportive context under a strict token budget. Our design is training-free, privacy-preserving, and reproducible, as each instance is processed through transient indexing to prevent cross-task leakage. We evaluate the pipeline on the AstroQA benchmark for astronomy QA, and demonstrate competitive performance across all difficulty levels. In particular, the RAG-enhanced Mistral-7B achieves \textbf{79.49% accuracy} and \textbf{79.49% F1-score}, nearly doubling the performance of its non-RAG counterpart. These results highlight the effectiveness of disciplined retrieval and refinement in boosting domain-specific reasoning, establishing a robust foundation for extending RAG to other scientific fields.
Zhifeng Wang, Jason Jingshi Li, Kaihao Zhang +1
May 23, 2026cs.AI

Beyond Control-Flow: Integrating the Resource Perspective into Multi-Collaborative Process Modeling from Text

Process modeling is a sub-domain of Business Process Management (BPM) focused on the translation of process artifacts into formal models. This task traditionally requires extensive human input and domain expertise in both BPM notations and the specific business context. While Large Language Models (LLMs) can now automate much of this manual work, current text-to-model approaches focus predominantly on the control-flow perspective-ordering activities without considering the collaborative aspect of the processes. In this paper, we introduce a resource-aware generation pipeline that produces formal BPMN 2.0 collaboration diagrams from natural-language descriptions. Rather than solely prompting an LLM for raw XML, we describe a compact, executable intermediate language with mandatory resource details defining both the organization (pool) and the role (lane). Cross-organization dependencies are materialized using the standard formal notation for such interactions-message events-while an orthogonal layout routine automatically handles the spatial arrangement of elements within pools and lanes. Experiments on ten business processes with nine LLMs show strong resource discovery while preserving control-flow quality and adding only marginal runtime overhead. This approach moves generative modeling toward a more comprehensive, multi-collaborative representation of business operations.
Anton Antonov, Humam Kourani, Alessandro Berti +1
May 19, 2026cs.CV

Physics-in-the-Loop: A Hybrid Agentic Architecture for Validated CAD Engineering Design

Large Language Models (LLMs) can generate Computer-Aided Design (CAD), yet lack physical comprehension required for reliable engineering design. Instead of attempting to implicitly learn physical laws from data, we propose a Hybrid Agentic-Physical Architecture that embeds validated knowledge-based engineering tools directly into the decision making loop of autonomous AI agents. In this framework, engineering design is formulated as a closed-loop, sequential decision making process guided by explicit physical verification. Based on a load case, dedicated agents iteratively plan, generate, evaluate, and revise engineering designs using knowledge-based tools as a feedback signal. We introduce a benchmark dataset and metrics for assessing functional validity in generative CAD. Our system generates more complex and physically verified designs, with a 4.2 increase in structural complexity and improving compile rate by 3.5% compared to similar agentic methods. The codebase, prompts and dataset will be made publicly available to support reproducibility and future research.
Elias Berger, Muhammad Usama, Jan Mehlstäubl +2
May 19, 2026cs.RO

FlyMirage: A Fully Automated Generation Pipeline for Diverse and Scalable UAV Flight Data via Generative World Model

In the field of Vision-Language Navigation (VLN), aerial datasets remain limited in their ability to combine scale, diversity, and realism, often relying on either costly real-world scenes or visually limited simulations. To address these challenges, we introduce FlyMirage, a highly scalable and fully automated data generation pipeline for aerial VLN. Our approach leverages large language models (LLM) as an environment designer to promote scene diversity, paired with a generative world model that instantiates these designs into high-fidelity 3D Gaussian Splatting (3DGS) scenes. To substantially reduce human labor and ensure the feasibility of flight data, FlyMirage automates scene exploration and semantic information acquisition, and further integrates a dynamically feasible planner for uncrewed aerial vehicle (UAV) trajectory generation. Utilizing this toolchain, we generate a large-scale, diverse, and photorealistic aerial VLN dataset, with dynamically feasible flying trajectories, designed to support the development of next-generation embodied navigation models.
Jinhan Li, Xijie Huang, Zhaoqi Wang +7
May 18, 2026cs.AI

SkillGenBench: Benchmarking Skill Generation Pipelines for LLM Agents

As LLM agents are increasingly built around reusable skills, a central challenge is no longer only whether agents can use provided skills, but whether they can generate correct, reusable, and executable skills from repositories and documents. Existing benchmarks primarily evaluate the efficacy of given skills or the ability of agents to solve downstream tasks from raw context, but they do not isolate skill generation itself as the object of study. We introduce SkillGenBench, a benchmark for evaluating skill generation pipelines under a unified and controlled protocol. In SkillGenBench, a generator receives raw corpora and produces standardized skill artifacts, which are then executed under fixed harnesses and assessed with unified evaluation procedures. The benchmark covers two generation regimes: task-conditioned generation, where a task-specific skill is synthesized after the task is revealed, and task-agnostic generation, where a reusable skill library must be distilled before downstream tasks are known. It also spans two complementary procedural sources: repository-grounded instances, where procedures are distributed across code, configuration, and scripts, and document-grounded instances, where procedures and constraints must be distilled from long-form text. We provide standardized task specifications, pinned environments, and evaluation protocols centered on deterministic execution-based checks, supplemented by auxiliary signals for diagnosis. Experiments across a range of skill-generation methods and backbones show substantial performance variation, highlight the difficulty of reusable skill distillation, and reveal distinct failure modes in skill generation from software repositories versus long-form documents. SkillGenBench establishes a reproducible testbed for studying skill generation as an independent research problem in agent systems.
Yifan Zhou, Zhentao Zhang, Ziming Cheng +8
May 14, 2026cs.MA

IFPV: An Integrated Multi-Agent Framework for Generative Operational Planning and High-Fidelity Plan Verification

Operational plan generation and verification are critical for modern complex and rapidly changing battlefield environments, yet traditional generation and verification methods still respectively face the challenges of generation infeasibility and verification insufficiency. To alleviate these limitations, we propose an Integrated Multi-Agent Framework for Generative Operational Planning and High-Fidelity Plan Verification (IFPV). IFPV consists of two tightly coupled modules: Multi-Perspective Hierarchical Agents (MPHA) for generative operational planning and an Adversarial Cognitive Simulation Engine (ACSE) for high-fidelity adversarial plan verification. MPHA decomposes commander intent into executable multi-platform tactical action sequences through the collaboration of Pathfinder, Analyst, and Planner agents. ACSE introduces an opponent equipped with a customized world model, which predicts the future evolution of mission-critical platforms and conducts dynamic counteractions against candidate plans. Simulation experiments in the Asymmetric Combat Tactic Simulator (ACTS) show that IFPV improves mission success by 19.4% and reduces operational cost by 41.7% compared with a single-step large language model (LLM) planning baseline. Compared with a traditional rule-based validator, ACSE increases the average suppression rate by 31.8%, indicating that the proposed verification environment is stricter and more discriminative in revealing the latent vulnerabilities of candidate plans. The code for IFPV can be found at https://github.com/zhigao3ks/IFPV.
Zhigao Huang, Zhengqing Hu, Dong Chen +5
May 12, 2026cs.AI

ALGOGEN: Tool-Generated Verifiable Traces for Reliable Algorithm Visualization

Algorithm Visualization (AV) helps students build mental models by animating algorithm execution states. Recent LLM-based systems such as CODE2VIDEO generate AV videos in an end-to-end manner. However, this paradigm requires the system to simultaneously simulate algorithm flow and satisfy video rendering constraints, such as element layout and color schemes. This complex task induces LLM hallucinations, resulting in reduced execution success rates, element overlap, and inter-frame inconsistencies. To address these challenges, we propose ALGOGEN, a novel paradigm that decouples algorithm execution from rendering. We first introduce Visualization Trace Algebra (VTA), a monoid over algorithm visual states and operations. The LLM then generates a Python tracker that simulates algorithm flow and outputs VTA-JSON traces, a JSON encoding of VTA. For rendering, we define a Rendering Style Language (RSL) to templatize algorithm layouts. A deterministic renderer then compiles algorithm traces with RSL into Manim, LaTeX/TikZ, or Three.js outputs. Evaluated on a LeetCode AV benchmark of 200 tasks, ALGOGEN achieves an average success rate improvement of 17.3% compared to end-to-end methods, with 99.8% versus 82.5%. These results demonstrate that our decoupling paradigm effectively mitigates LLM hallucinations in complex AV tasks, providing a more reliable solution for automated generation of high-quality algorithm visualizations. Demo videos and code are available in the project repository.
Kunpeng Liao, Yuexiao Ma, Yisheng Lin +3
May 11, 2026cs.CV

Generative AI for Visualizing Highway Construction Hazards Through Synthetic Images and Temporal Sequences

Highway construction workers face a high risk of serious injury or death. Image-based training materials depicting hazardous scenarios are essential for engaging safety instruction but remain scarce due to ethical and logistical barriers. This study develops and evaluates a generative AI methodology for producing synthetic visualizations of highway construction hazards from OSHA Severe Injury Report narratives. Two modes were developed: a single-pass approach yielding one image per incident, and a temporal approach producing a four-stage sequence. A sample of 75 incident records yielded 750 images, evaluated using CLIP-based semantic retrieval and expert assessment across dimensions such as educational utility, fidelity, and alignment. Single-pass images achieved 81.1% educational acceptability with fidelity and alignment scores of 4.14/5 and 4.07/5, respectively, while temporal sequences achieved 60.9% acceptability with comparable alignment (3.94/5) but lower fidelity (3.51/5). CLIP-based retrieval revealed that both modes produce images with statistically significant retrieval capabilities. This is among the first studies to leverage modern autoregressive image generation models for visualizing construction hazards from reported severe injuries and to generate temporally sequenced hazard imagery, and a new multi-dimensional evaluation framework was developed to support future research in this domain. The work enables safety trainers to pair narrative storytelling with visual learning material without photographing real-world hazards, and the framework could be applied to datasets across diverse domains, enabling synthetic image generation tailored to new application areas.
Trevor Neece, Mason Smetana, Lev Khazanovich
May 1, 2026cs.SE

PPO guided Agentic Pipeline for Adaptive Prompt Selection and Test Case Generation

Developing effective test cases capable of thoroughly exercising large-scale software systems is inherently difficult, especially if such systems have voluminous, complex, and deeply nested source codes. In this work, we present a novel approach for generating test cases using a reinforcement learning-driven agentic framework where Proximal Policy Optimization (PPO) is coupled with an LLM engine to guide prompt selection during test generation. Our approach consists of two phases. In Phase I, the ToT-guided optimization agent partitions and minimizes the source code by removing redundancies without changing the functional behavior of the source code. In Phase II, a PPO-based policy network is trained to solve the problem of selecting prompts among eight different prompting techniques, such as Boundary Value Analysis, Random Fuzzing, etc., based on the inputted 11-dimensional state vector representing the source code complexity metrics and live coverage metrics to direct the LLM engine towards exploring unvisited paths in the program. The PPO agent receives rewards based on a combination of increases in line and branch coverages, penalties for unexplored branches, and rewards for reducing source code length. From experiments conducted on twenty benchmark programs, it is evident that the proposed approach, PPO-LLM, outperforms CBMC, kS-LLM, and kS-LLM++ in terms of branch and line coverage in almost all cases, for various loop bound values ranging from BOUND1 to BOUND2000. While at BOUND~1, the coverage of branches is 100% using PPO-LLM on the PALS suite, in comparison, it is around 86.8% using kS-LLM++. This confirms that adaptive prompt selection driven by PPO substantially outperforms static prompting strategies on PALS type programs.
Gourisetty Venkata Sai Koushik, Dama Aditya, Mahankali Harish Sai +3
Apr 29, 2026cs.AI

Think it, Run it: Autonomous ML pipeline generation via self-healing multi-agent AI

The purpose of our paper is to develop a unified multi-agent architecture that automates end-to-end machine learning (ML) pipeline generation from datasets and natural-language (NL) goals, improving efficiency, robustness and explainability. A five-agent system is proposed to handle profiling, intent parsing, microservice recommendation, Directed Acyclic Graph (DAG) construction and execution. It integrates code-grounded Retrieval-Augmented Generation (RAG) for microservice understanding, an explainable hybrid recommender combining multiple criteria, a self-healing mechanism using Large Language Model (LLM)-based error interpretation and adaptive learning from execution history. The approach is evaluated on 150 ML tasks across diverse scenarios. The system achieves an 84.7% end-to-end pipeline success rate, outperforming baseline methods. It demonstrates improved robustness through self-healing and reduces workflow development time compared to manual construction. The study introduces a novel integration of code-grounded RAG, explainable recommendation, self-healing execution and adaptive learning within a single architecture, showing that tightly coupled intelligent components can outperform isolated solutions.
Adela Bara, Gabriela Dobrita, Simona-Vasilica Oprea
Apr 29, 2026cs.CV

SynSur: An end-to-end generative pipeline for synthetic industrial surface defect generation and detection

The bottleneck in learning-based industrial defect detection is often limited not by model capacity, but by the scarcity of labeled defect data: defects are rare, annotations are expensive, and collecting balanced training sets is slow. We present an end-to-end pipeline for synthetic defect generation and annotation, combining Vision-Language-Model-based prompts, LoRA-adapted diffusion, mask-guided inpainting, and sample filtering with automatic label derivation, and demonstrates the potential of real data with realistic synthetic samples to overcome data scarcity. The evaluation is conducted on, a challenging dataset of pitting defects on ball screw drives, and then on a subset of the Mobile phone screen surface defect segmentation dataset (MSD) dataset to test cross-domain transfer. Beyond downstream detector performance, we analyze key stages of the pipeline, including prompt construction, LoRA selection, and sample filtering with DreamSim and CLIPScore, to understand which synthetic samples are both realistic and useful. Experiments with YOLOv26, YOLOX, and LW-DETR show that synthetic-only training does not replace real data. When combined with real data, synthetic defects can preserve performance and yield modest gains in selected BSData training regimes. The MSD transfer study shows that the overall pipeline structure carries over to a second industrial inspection domain, while also highlighting the importance of domain-specific adaptation and annotation-quality control. Overall, the paper provides an end-to-end assessment of diffusion-based industrial defect synthesis and shows that its strongest value lies in strengthening scarce real datasets rather than substituting for them.
Paul Julius Kühn, Mika Pommeranz, Arjan Kuijper +1
Apr 28, 2026cs.CL

From World-Gen to Quest-Line: A Dependency-Driven Prompt Pipeline for Coherent RPG Generation

Large Language Models (LLMs) have shown strong potential for narrative generation, but their use in complex, multi-layered role-playing game (RPG) worlds is still limited by issues of coherence, controllability, and structural consistency. This paper explores a dependency-aware, multi-stage prompt pipeline for procedural RPG content generation that models narrative dependencies through structured intermediate representations. The approach decomposes generation into sequential stages: world building, non-player character creation, player character creation, campaign-level quest planning, and quest expansion. Each stage conditions on structured JSON outputs from previous stages. By enforcing schemas and explicit data flow, the pipeline reduces narrative drift, limits hallucinations, and supports scalable creation of interconnected narrative elements. The system is evaluated qualitatively through human-centered analysis across multiple independent runs. Outputs are assessed using criteria such as structural completeness, internal consistency, narrative coherence, diversity, and actionability. Results show that the pipeline consistently generates logically sound and structurally valid RPG content, without quality degradation as complexity increases. Separating high-level campaign planning from detailed quest expansion improves both global structure and local storytelling. These findings suggest that dependency-aware prompt pipelines with structured intermediate representations are an effective design pattern for LLM-based procedural content generation. This approach may also generalize to other domains requiring sequential reasoning over evolving contextual states.
Dominik Borawski, Marta Szulc, Robert Chudy +2
Apr 28, 2026cs.GR

Cutscene Agent: An LLM Agent Framework for Automated 3D Cutscene Generation

Cutscenes are carefully choreographed cinematic sequences embedded in video games and interactive media, serving as the primary vehicle for narrative delivery, character development, and emotional engagement. Producing cutscenes is inherently complex: it demands seamless coordination across screenwriting, cinematography, character animation, voice acting, and technical direction, often requiring days to weeks of collaborative effort from multidisciplinary teams to produce minutes of polished content. In this work, we present Cutscene Agent, an LLM agent framework for automated end-to-end cutscene generation. The framework makes three contributions: (1)~a Cutscene Toolkit built on the Model Context Protocol (MCP) that establishes \emph{bidirectional} integration between LLM agents and the game engine -- agents not only invoke engine operations but continuously observe real-time scene state, enabling closed-loop generation of editable engine-native cinematic assets; (2)~a multi-agent system where a director agent orchestrates specialist subagents for animation, cinematography, and sound design, augmented by a visual reasoning feedback loop for perception-driven refinement; and (3)~CutsceneBench, a hierarchical evaluation benchmark for cutscene generation. Unlike typical tool-use benchmarks that evaluate short, isolated function calls, cutscene generation requires long-horizon, multi-step orchestration of dozens of interdependent tool invocations with strict ordering constraints -- a capability dimension that existing benchmarks do not cover. We evaluate a range of LLMs on CutsceneBench and analyze their performance across this challenging task.
Lanshan He, Haozhou Pang, Qi Gan +12
Apr 27, 2026cs.LG

Why Search When You Can Transfer? Amortized Agentic Workflow Design from Structural Priors

Automated agentic workflow design currently relies on per-task iterative search, which is computationally prohibitive and fails to reuse structural knowledge across tasks. We observe that optimized workflows converge to a small family of domain-specific topologies, suggesting that this combinatorial search is largely redundant. Building on this insight, we propose SWIFT (Synthesizing Workflows via Few-shot Transfer), a framework that amortizes workflow design into reusable structural priors. SWIFT first distills compositional heuristics and output-interface contracts from contrastive analysis of prior search trajectories across source tasks. At inference time, it conditions a single LLM generation pass on these priors together with cross-task workflow demonstrations to synthesize a complete, executable workflow for an unseen target task, bypassing iterative search entirely. On five benchmarks, SWIFT outperforms the state-of-the-art search-based method while reducing marginal per-task optimization cost by three orders of magnitude. It further generalizes to four additional unseen benchmarks and transfers successfully from GPT-4o-mini to three additional foundation models (Grok, Qwen, Gemma). Controlled ablations reveal that workflow demonstrations primarily transfer topological structure rather than surface semantics: replacing all operator names with random strings still retains over 93% of the full system's average performance.
Shiyi Du, Jiayuan Liu, Weihua Du +6
Apr 23, 2026cs.AI

From Research Question to Scientific Workflow: Leveraging Agentic AI for Science Automation

Scientific workflow systems automate execution -- scheduling, fault tolerance, resource management -- but not the semantic translation that precedes it. Scientists still manually convert research questions into workflow specifications, a task requiring both domain knowledge and infrastructure expertise. We propose an agentic architecture that closes this gap through three layers: an LLM interprets natural language into structured intents (semantic layer); validated generators produce reproducible workflow DAGs (deterministic layer); and domain experts author ``Skills'': markdown documents encoding vocabulary mappings, parameter constraints, and optimization strategies (knowledge layer). This decomposition confines LLM non-determinism to intent extraction: identical intents always yield identical workflows. We implement and evaluate the architecture on the 1000 Genomes population genetics workflow and Hyperflow WMS running on Kubernetes. In an ablation study on 150 queries, Skills raise full-match intent accuracy from 44% to 83%; skill-driven deferred workflow generation reduces data transfer by 92%; and the end-to-end pipeline completes queries on Kubernetes with LLM overhead below 15 seconds and cost under $0.001 per query.
Bartosz Balis, Michal Orzechowski, Piotr Kica +2
Apr 23, 2026cs.LG

PrismaDV: Automated Task-Aware Data Unit Test Generation

Data is a central resource for modern enterprises, and data validation is essential for ensuring the reliability of downstream applications. However, existing automated data unit testing frameworks are largely task-agnostic: they validate datasets without considering the semantics and requirements of the code that consumes the data. We present PrismaDV, a compound AI system that analyzes downstream task code together with dataset profiles to identify data access patterns, infer implicit data assumptions, and generate task-aware executable data unit tests. To further adapt the data unit tests over time to specific datasets and downstream tasks, we propose "Selective Informative Feedback for Task Adaptation" (SIFTA), a prompt-optimization framework that leverages the scarce outcomes from the execution of data unit tests and downstream tasks. We evaluate PrismaDV on two new benchmarks spanning 60 tasks across five datasets, where it consistently outperforms both task-agnostic and task-aware baselines in generating unit tests that reflect the end-to-end impact of data errors. Furthermore, we show that with SIFTA, we can automatically learn prompts for PrismaDV's modules that outperform prompts written by hand or generated from a generic prompt optimizer. We publicly release our benchmarks and prototype implementation.
Hao Chen, Arnab Phani, Sebastian Schelter
Apr 23, 2026cs.SE

You Don't Need Public Tests to Generate Correct Code

Multi-agent systems are frequently employed for autonomous code generation, demonstrating strong utility in complex algorithmic problem-solving. Recent studies tackle the difficulty of producing functionally correct programs by leveraging simulation-guided planning and debugging, wherein language models step through execution traces to validate logic. Nevertheless, these methods rely heavily on human-authored public test cases to anchor the simulation and debugging cycles. Hand-crafting exhaustive input-output pairs creates a significant, labor-intensive bottleneck within the software development lifecycle. Since ground-truth examples are seldom accessible before actual implementation in real-world scenarios, this reliance limits existing approaches primarily to curated competitive programming datasets. Additionally, we demonstrate that depending on these public tests creates an "overconfidence gap," leading frameworks to overfit to basic examples and underperform on hidden test suites. Conversely, we note that external input samples are not an absolute requirement for successful code generation. We show that large language models possess the capability to autonomously construct valid inputs and simulate execution flows for self-correction. Building on this, we introduce DryRUN, a framework that removes the necessity for ground-truth data by enabling the LLM to iteratively plan, synthesize its own test inputs, and run simulated executions, thereby mitigating algorithmic overconfidence. Assessments using the LiveCodeBench v6 dataset (post-March 2025) reveal that DryRUN achieves comparable performance to CodeSIM, a state-of-the-art, test-dependent baseline. Notably, it does so entirely without public tests or external execution signals, all while decreasing overall output token usage.
Kaushitha Silva, Srinath Perera
Apr 22, 2026cs.AI

Memory-Augmented LLM-based Multi-Agent System for Automated Feature Generation on Tabular Data

Automated feature generation extracts informative features from raw tabular data without manual intervention and is crucial for accurate, generalizable machine learning. Traditional methods rely on predefined operator libraries and cannot leverage task semantics, limiting their ability to produce diverse, high-value features for complex tasks. Recent Large Language Model (LLM)-based approaches introduce richer semantic signals, but still suffer from a restricted feature space due to fixed generation patterns and from the absence of feedback from the learning objective. To address these challenges, we propose a Memory-Augmented LLM-based Multi-Agent System (\textbf{MALMAS}) for automated feature generation. MALMAS decomposes the generation process into agents with distinct responsibilities, and a Router Agent activates an appropriate subset of agents per iteration, further broadening exploration of the feature space. We further integrate a memory module comprising procedural memory, feedback memory, and conceptual memory, enabling iterative refinement that adaptively guides subsequent feature generation and improves feature quality and diversity. Extensive experiments on multiple public datasets against state-of-the-art baselines demonstrate the effectiveness of our approach. The code is available at https://github.com/fxdong24/MALMAS
Fengxian Dong, Zhi Zheng, Xiao Han +5
Apr 21, 2026cs.CL

Chat2Workflow: A Benchmark for Generating Executable Visual Workflows with Natural Language

At present, executable visual workflows have emerged as a mainstream paradigm in real-world industrial deployments, offering strong reliability and controllability. However, in current practice, such workflows are almost entirely constructed through manual engineering: developers must carefully design workflows, write prompts for each step, and repeatedly revise the logic as requirements evolve -- making development costly, time-consuming, and error-prone. To study whether large language models can automate this multi-round interaction process, we introduce Chat2Workflow, a benchmark for generating executable visual workflows directly from natural language, and propose a robust agentic baseline to improve performance. The benchmark is built from a large collection of real-world business workflows, with each instance designed so that the generated workflow can be transformed and directly deployed to practical workflow platforms such as Dify and Coze. Experimental results show that while state-of-the-art language models can often capture high-level intent, they struggle to generate correct, stable, and executable workflows, especially given complex and evolving requirements. Although our agentic baseline yields up to 6.05% resolve rate gains, the remaining real-world gap positions Chat2Workflow as a foundation for advancing industrial-grade automation. Code is available at https://github.com/zjunlp/Chat2Workflow.
Yi Zhong, Buqiang Xu, Yijun Wang +4
Apr 20, 2026cs.AI

ClawEnvKit: Automatic Environment Generation for Claw-Like Agents

Constructing environments for training and evaluating claw-like agents remains a manual, human-intensive process that does not scale. We argue that what is needed is not just a dataset, but an automated pipeline capable of generating diverse, verified environments on demand. To this end, we introduce ClawEnvKit, an autonomous generation pipeline that instantiates this formalism from natural language descriptions. The pipeline comprises three modules: (1) a parser that extracts structured generation parameters from natural language input; (2) a generator that produces the task specification, tool interface, and scoring configuration; and (3) a validator that enforces feasibility, diversity, structural validity, and internal consistency across the generated environments. Using ClawEnvKit, we construct Auto-ClawEval, the first large-scale benchmark for claw-like agents, comprising 1,040 environments across 24 categories. Empirically, Auto-ClawEval matches or exceeds human-curated environments on coherence and clarity at 13,800x lower cost. Evaluated across 4 model families and 8 agent harness frameworks, we find that harness engineering boosts performance by up to 15.7 percentage points over a bare ReAct baseline, completion remains the primary axis of variation with no model saturating the benchmark, and automated generation enables evaluation at a scale previously infeasible. Beyond static benchmarking, ClawEnvKit enables live evaluation: users describe a desired capability in natural language and obtain a verified environment on demand, turning evaluation into a continuous, user-driven process. The same mechanism serves as an on-demand training environment generator, producing task distributions that adapt to an agent's current weaknesses rather than being bounded by existing user logs.
Xirui Li, Ming Li, Ion Stoica +2
Apr 18, 2026cs.LG

AutoOR: Scalably Post-training LLMs to Autoformalize Operations Research Problems

Optimization problems are central to decision-making in manufacturing, logistics, scheduling, and other industrial settings. Translating complicated descriptions of these problems into solver-ready formulations requires specialized operations research (OR) expertise, making it hard to scale. We present AutoOR, a scalable synthetic data generation and reinforcement learning pipeline that trains LLMs to autoformalize optimization problems specified in natural language across linear, mixed-integer, and non-linear categories. AutoOR generates verified training data from standard optimization forms and uses solver execution feedback as the reward signal for RL post-training. AutoOR applied to an 8B model achieves state-of-the-art or competitive results across six established OR benchmarks, matching significantly larger frontier models. For a non-linear problem class involving physical dynamics, where frontier models score near 0%, we introduce a curriculum RL strategy that bootstraps from limited initial training data to make this class tractable for post-training. We believe that methods such as AutoOR can significantly accelerate industrial decision-making with AI.
Sumeet Ramesh Motwani, Chuan Du, Aleksander Petrov +4
Apr 16, 2026cs.CL

Text2Arch: A Dataset for Generating Scientific Architecture Diagrams from Natural Language Descriptions

Communicating complex system designs or scientific processes through text alone is inefficient and prone to ambiguity. A system that automatically generates scientific architecture diagrams from text with high semantic fidelity can be useful in multiple applications like enterprise architecture visualization, AI-driven software design, and educational content creation. Hence, in this paper, we focus on leveraging language models to perform semantic understanding of the input text description to generate intermediate code that can be processed to generate high-fidelity architecture diagrams. Unfortunately, no clean large-scale open-access dataset exists, implying lack of any effective open models for this task. Hence, we contribute a comprehensive dataset, \system, comprising scientific architecture images, their corresponding textual descriptions, and associated DOT code representations. Leveraging this resource, we fine-tune a suite of small language models, and also perform in-context learning using GPT-4o. Through extensive experimentation, we show that \system{} models significantly outperform existing baseline models like DiagramAgent and perform at par with in-context learning-based generations from GPT-4o. We make the code, data and models publicly available.
Shivank Garg, Sankalp Mittal, Manish Gupta