Driving Scene

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3 papers in the last 28 days · 0.0% of indexed attention

Twelve weeks of publication activity for this topic as it is defined today.

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Period ending 2026-09-14

1 new paper

A weekly snapshot of new work published in Driving Scene.

24 papers

Latest in Driving Scene

Sep 11, 2026cs.RO

Quantifying Spectral Differences in Vehicle Kinematics Between Production Autonomous and Human-Driven Vehicles Across Driving Scenarios

Differences in vehicle kinematic characteristics between production autonomous vehicles (PAVs) and human-driven vehicles (HVs) have been limitedly investigated by empirical studies. Most recent studies rely on simulation-based models, while some further investigate low-level adaptive cruise control (ACC) systems in controlled experiments. These methods commonly adapt some time-domain metrics to characterize PAV-HV differences across limited driving conditions. However, current PAVs equipped with high-level autonomous driving systems generate driving behaviors in a black box using data-driven models. These fundamentally different mechanisms for generating behaviors may produce distinct kinematic characteristics in traffic. More importantly, these time-domain metrics cannot reflect frequency-related traffic dynamics across different driving scenarios. Thus, this study adapted a real-world PAV dataset with four PAV platforms and developed a frequency-domain framework to quantify kinematic differences between PAVs and HVs across diverse driving scenarios, including varying driving states, lighting, weather, and vehicle densities. The framework transforms kinematic signals into the frequency domain and extracts spectral features, and then compares these features between PAVs and HVs based on kernel density estimation and Wasserstein distance. The results reveal clear scenario-dependent PAV-HV spectral differences. Specifically, speed-related differences were consistently smaller during car-following than cruising, while rainy conditions consistently enlarged acceleration-related differences compared with clear conditions. These findings highlight the necessity of multi-scenario evaluations and demonstrate the value of frequency-domain analysis for characterizing PAV-HV kinematic differences under real-world conditions.
Peiyi Fang, Xiangyu Li, Yonglin Weng +1
Sep 9, 2026cs.CV

Spot-the-shift: Evaluating Grounded Image Difference Captioning of Long-term Changes

Long-term change understanding from images of the same place revisited over time is a challenging task with applications in map maintenance and urban infrastructure monitoring. Prior work addresses it either through pixel-level prediction or difference captioning, neither of which is sufficient to reliably measure how well models detect and describe such changes. We introduce SPOT-THE-SHIFT, a human-verified benchmark for grounded image difference captioning of long-term changes in real-world driving scenes. Our benchmark provides natural language captions and spatial masks for structural changes across each image pair. We further propose an evaluation protocol that reliably assesses models' captioning ability, validated through human studies. Benchmarking state-of-the-art MLLMs, we find that models struggle with the fine-grained multi-image spatial capability required for this task. Finally, we develop a synthetic data generation pipeline that improves an off-the-shelf MLLM without sacrificing general capabilities.
Benedetta Liberatori, Nermin Samet, Paolo Rota +4
Sep 3, 2026cs.RO

Long-Horizon Consistent and Interaction-Aware World Models for Multi-Style End-to-End Driving

End-to-end autonomous driving has increasingly adopted world model-based reinforcement learning frameworks to improve learning efficiency through \textit{imagined rollouts}. However, existing world models suffer from three key limitations: temporal inconsistency in long-horizon imagined rollouts, inadequate modeling of ego-environment interactions, and limited adaptability to diverse driving styles. To address these challenges, we propose \textit{StyleDrive}, a world-model-based learning framework that jointly enforces long-horizon consistency, explicitly disentangles interactive traffic states, and supports multi-style policy optimization within a unified learning paradigm. First, we introduce a temporal consistency regularization that integrates historical latent states through gated cross-attention, stabilizing long-horizon imagined rollouts and mitigating error accumulation. Second, we design an explicit state disentanglement module that separates ego-relevant from ego-irrelevant interactive states, enabling more interpretable and efficient decision-making in complex traffic scenarios. Third, we enable multi-style driving behaviors through Group Relative Policy Optimization, which replaces per-step reward optimization with trajectory-wise relative advantages, reducing reward variance and supporting diverse driving styles without retraining. We evaluate StyleDrive on the Bench2Drive closed-loop driving benchmark, achieving a driving score of 88.44 (+17.08 over the previous best world model-based method) and a success rate of 66.82 (+16.58). Furthermore, we deploy StyleDrive on a real automated guided vehicle platform and demonstrate promising sim-to-real transfer capability in dynamic driving scenarios.
Yuxuan Han, Kunyuan Wu, Liyunong Yang +4
Aug 10, 2026cs.AI

CRUISE: Vision-Language Model-Guided Uncertainty-Aware Cross-Modal Sensor Fusion for Robust Autonomous Driving

Modern autonomous vehicles are equipped with multiple sensors, such as cameras, LiDAR, and radar, for comprehensive environmental perception. However, robust cross-modal feature fusion remains a critical challenge, as the reliability of each sensor varies significantly across diverse real-world driving conditions, including poor visibility and adverse weather. While uncertainty quantification (UQ) mitigates this issue by allowing models to prioritize reliable signals, existing uncertainty-aware fusion methods typically rely on simple feature-level uncertainty estimates and thus often fail to generalize effectively in complex, out-of-distribution scenarios. To address this limitation, we propose CRUISE, a novel uncertainty-aware cross-modal sensor fusion framework. CRUISE integrates a vision-language model (VLM)-guided UQ module that generates fine-grained, pixel-level uncertainty estimates. By leveraging the VLM's rich prior knowledge and superior contextual reasoning, our approach provides a highly informative guide for the fusion process. Furthermore, we introduce a dynamic adaptive mechanism that explicitly models and captures cross-modal dependencies, ensuring the framework fully exploits the inherent complementary nature of multi-sensor inputs.
Junyao Wang, Yulin Xu, Yu Li +2
Aug 5, 2026cs.CV

muSync-GS: Physics-Synchronized Driving Video Synthesis for Weather and Geometric Road Hazards

High-quality driving data are essential for autonomous-driving systems and generative world models. However, rare and safety-critical scenarios involving adverse weather, braking under low tire--road friction, and uneven road geometry are costly and risky to collect at scale. Existing video-generation and 3D Gaussian editing methods can modify weather appearance or road geometry, but typically do not couple these edits with tire--road interaction and vehicle dynamics. As a result, an edited video may retain its original trajectory even when the modified road condition should alter braking, wheel slip, load transfer, and ego-camera motion. We present muSync-GS, a physics-synchronized framework for driving video synthesis under adverse-weather and road-elevation hazards. A precipitation-derived road-surface condition jointly controls road appearance and tire friction, while a shared road-elevation profile drives both visible road-geometry editing and axle excitation. A calibrated vehicle model predicts speed, slip ratio, normal loads, and pitch for constructing the ego-camera trajectory and synchronized physical annotations. On 12 held-out CarSim cases spanning precipitation levels, brake inputs, and road-profile parameters, the model achieves mean case-wise RMSEs of 0.0273 m/s for speed, 0.0590 degrees for pitch, 0.0101 for slip ratio, and 26.61 N for per-wheel normal load. Together with the reconstructed-scene experiments, these results show that muSync-GS accurately reproduces vehicle responses under held-out controls while synchronizing them with controllable scene edits and ego-camera motion.
Yang Chen, Yicheng Zhu, Tao Li +1
Jul 21, 2026cs.RO

Emergent Autonomous Drifting for Collision Avoidance in Real-World Winter Driving Scenarios

Real-world collision avoidance is a core motivation for studying the dynamics and control of high sideslip drifting in vehicles, yet the practical benefit of such maneuvers has so far primarily been tested in scenarios explicitly engineered to require drifting. In this work, we explore the question of if and when drifting may be optimal for safety in real-world winter driving conditions. We present a drift-capable nonlinear model predictive control (MPC) system designed to handle scenarios grounded in crash fatality data and deploy the controller in a high fidelity simulator across road departure and oncoming vehicle collision avoidance scenarios. The controller naturally initiates and sustains drifting maneuvers to stay on the road when hitting a patch of ice on the rear axle and to avoid an oncoming vehicle that has slid into its lane. Comparisons with a benchmark electronic stability control (ESC) system demonstrate how a drift-capable controller can trade off stability for controllability to precisely maneuver through dangerous winter driving scenarios. A Monte Carlo study over random ice patches further shows that the drift-capable controller achieves lower median lane error than ESC across several speeds, while revealing that drifting emerges predominantly at higher speeds.
Elliot Weiss, Michael Thompson, Thomas Lew +1
Jul 7, 2026cs.CV

Benchmarking the Robustness of Autonomous Driving to Environmental Illusions: A Lane Perception Perspective

Environmental illusions (eg., shadows, reflections, and tire marks) are naturally existing yet overlooked phenomena in real-world driving environments. They can disturb visual perception, leading to misinterpretation of the scene and posing serious safety risks to autonomous driving (AD) systems. However, existing researches largely overlook these phenomena, leaving a critical gap. To address this issue, we study AD robustness through the lane perception perspective, a fundamental task supporting core functions like cruise control and lane centering. We focus on two representative models: conventional lane detection (LD) and vision-language model-based systems (ADVLMs). In this work, we introduce the first benchmark, LanEvil++, for evaluating the robustness of lane perception under environmental illusions. LanEvil++ encompasses 14 types of illusions and leverages the CARLA simulator to generate 94 high-fidelity, fully controllable 3D scenes, yielding a dataset of 90,292 annotated images, 1,596 video clips, and 41,855 visual question answering pairs. Extensive evaluations demonstrate that environmental illusions substantially degrade the performance of state-of-the-art LD methods. On average, LD models experience a 5.27% drop in Accuracy and a 10.49% decline in F1-score, while ADVLMs show a 2.03% reduction in GPT-score and a 0.75% drop in Language-score. Among all illusions, shadows emerge as the most disruptive factor, reducing accuracy by up to 7.20%. Furthermore, closed-loop simulations reveal that these illusions can lead to incorrect driving decisions. Complementary real-world case studies highlight safety-critical failures in actual traffic scenes. To enhance robustness, we propose the Multimodal Illusion Defense Approach (MIDA). MIDA achieves substantial gains under challenging conditions, boosting robustness by 4.23% on LD models and 3.82% on ADVLMs.
Tianyuan Zhang, Xianglong Liu, Aishan Liu +6
Jul 2, 2026cs.CV

Search-based Testing of Vision Language Models for In-Car Scene Understanding

In the automotive domain, in-car scene understanding (ISU) enables the detection of safety-critical events, such as driver distraction, and supports drivers or passengers by analyzing the in-car scene and adapting the environment (e.g., ambient lighting). The industry is increasingly exploring vision-language models (VLMs) to interpret camera-recorded in-car scenes and extract information for downstream reasoning tasks. However, VLMs may generate incomplete, erroneous, or misleading scene descriptions, highlighting the need for systematic testing. Collecting real in-vehicle data is costly, difficult to scale, and often infeasible, particularly in early design stages. In this paper, we present ISU-Test, an automated testing approach that combines rendering-based scene generation with search-based testing to evaluate ISU systems. By framing testing as an optimization problem and systematically modifying scene parameters, our method generates diverse in-car scenarios and explores a wide range of configurations. We evaluate ISU-Test on both an industrial prototype and open-source VLMs across two case studies: question answering and captioning, comparing against randomized scenario generation. Results show that ISU-Test significantly outperforms the baseline, achieving up to 10 times higher failure rates and up to 3.6 times higher failure coverage.
Lev Sorokin, Chen Yang, Ken E. Friedl +1
Jul 1, 2026cs.RO

CommonRoad-Game: A Human-in-the-Loop Simulation Framework for Autonomous Driving

Motion planning algorithms should be evaluated in human-in-the-loop environments to ensure they produce safe and efficient behaviors during interactions. However, existing simulation platforms often rely on recorded datasets, lack dedicated interfaces for real-time human interaction, or remain weakly integrated with an autonomous driving ecosystem. Moreover, many human-in-the-loop simulators are computationally intensive by design, making them less suitable for rapid prototyping and flexible experimentation in early-stage autonomous driving research. To address these limitations, we present CommonRoad-Game, a lightweight human-in-the-loop simulation framework tightly integrated with the CommonRoad platform, focusing on the systematic testing of motion planners with human participation and the analysis of human driving behaviors in interactive scenarios. We introduce a multi-threaded architecture with a robust synchronization mechanism that aligns simulation time with wall-clock time, enabling deterministic and temporally consistent interaction between autonomous and human-driven vehicles. In addition, the framework provides a scenario generation module that records driving logs, allowing diverse and reproducible test cases to be constructed from human-in-the-loop experiments. Experimental results demonstrate that CommonRoad-Game achieves stable temporal synchronization, supports scalable multi-agent simulation, and seamlessly integrates CommonRoad-compatible motion planners to generate interactive driving scenarios. The source code is publicly available at https://github.com/Yunfei-Bi8/CommonRoad-Game.
Yunfei Bi, Youran Wang
Jun 27, 2026cs.CV

Reliability-Aware Monocular Depth Supervision for Sparse-View Neural Reconstruction

Sparse-view neural reconstruction is challenging in outdoor driving scenes, where cameras usually move along a narrow forward-facing trajectory and provide limited multi-view overlap. Although monocular depth estimators can provide dense geometric priors, their predictions are noisy, and not uniformly reliable across image regions. In this work, we study monocular depth supervision for sparse-view neural reconstruction. We use Depth Anything V2 as a dense monocular depth prior, align its predictions to metric depth using scale-shift fitting, and apply depth supervision selectively through photometric masks generated from an RGB-only baseline model. We evaluate this strategy on two representative scene representations: Mip-NeRF-360 and Splatfacto. On KITTISeq02 under an every2 sparse-view setting, masked monocular depth supervision gives only marginal rendering gains for Mip-NeRF-360 and does not improve metric geometry. In contrast, Splatfacto benefits more clearly, improving PSNR from 14.903 to 15.932 and reducing RMSE from 0.542 to 0.100. Additional KITTISeq05 experiments and matched-ratio mask ablations further show that the gains for Splatfacto come from selecting reliable low-error regions rather than simply reducing the number of depth-supervised pixels. Additional experiments on the Bicycle scene show that depth supervision can improve geometry while hurting RGB rendering quality when multi-view coverage is already strong. Overall, our results suggest that monocular depth priors are useful for under-constrained sparse-view reconstruction, but should be applied selectively and with moderate weighting.
Wei-Teng Chu, Yashasvini Gopalan, Changju Yuan
Jun 22, 2026cs.CV

DrivingVoxels: Compositional Sparse Voxel Rasterization for Dynamic Driving Scene Reconstruction

Reconstructing dynamic urban scenes remains challenging due to the unbounded nature of driving environments and the presence of multiple dynamic objects. Currently, potentially faster sparse voxel methods are mainly designed for static scenarios. On the other hand, dynamic approaches based on 3D Gaussian Splatting, despite their high-fidelity, are often time-consuming for driving scenarios and exhibit uncontrollable memory growth in large scenes. To address these limitations, we present DrivingVoxels, a compositional sparse voxel rendering framework for dynamic driving scenes. Our method jointly rasterizes sparse voxels from multiple independent octrees within a single rendering pass. Each rigid dynamic object is represented by an octree defined in its local coordinate frame, while a separate static octree models the stationary background. DrivingVoxels adopts a fully explicit, neural-free representation together with a LiDAR-guided structural initialization that efficiently captures scene geometry. We evaluate our framework on the PandaSet benchmark, demonstrating that DrivingVoxels performs on par on perceptual metrics and better on structural metrics for NVS and reconstruction while requiring shorter training times than previous 3DGS-base methods to an efficient optimization workflow anchored by a strong LiDAR prior.
Tania Aguirre, Luis Roldão, Moussab Bennehar +4
Jun 15, 2026cs.CV

RealityBridge: Bridging Editable 3D Gaussian Splatting Driving Simulations and Real-World Videos

Long-tail hazardous scenarios are essential for safety-oriented autonomous driving, yet they are difficult to collect and reproduce at scale. Editable 3D Gaussian Splatting (3DGS) simulation offers a promising alternative by reconstructing real driving scenes and supporting controllable scene editing. However, edited 3DGS-rendered videos still suffer from a significant Sim-to-Real gap, including rendering artifacts, degraded foreground assets, inconsistent illumination, and temporal flickering. Existing restoration and video generation methods are insufficient for this task, as they often fail to jointly repair 3DGS-specific artifacts, improve visual realism, and ensure temporal consistency. To fill this gap, we propose RealityBridge, a structure-preserving and asset-aware Sim-to-Real framework for edited 3DGS driving videos. RealityBridge uses multimodal controls, including rendered videos, foreground masks, edge maps, and semantic masks, together with a lightweight GateNet for adaptive condition allocation across backbone layers. We further construct targeted training data and introduce autoregressive long-video training with reward-guided post-training to improve restoration quality, temporal stability, and hallucination suppression. Extensive experiments on internal and public driving datasets show that RealityBridge outperforms existing methods in artifact removal, illumination harmonization, and long-sequence temporal consistency.
Zhenhua Wu, Yun Pang, Mingkun Chang +4
Jun 5, 2026cs.RO

Lane Change Trajectory Planning for Personalized Driving Comfort and Mobility Efficiency

Lane changing entails simultaneous longitudinal and lateral motions that affect driving comfort and mobility efficiency. Because these motions are tightly coupled and subject to substantial inter-vehicle variability, trajectory planning for lane-change maneuvers is characterized by a highly personalized nature. This study proposes a neural network-driven planner that integrates a third-order polynomial trajectory generator with a learning module that infers optimal trajectory parameters across diverse driving conditions. Using a shared backbone with dual heads, one head ensures all-condition operational guarantees, while the other captures driver-specific preferences for comfort or mobility efficiency. A head-gated switching mechanism, realized through a statistical gate based on error-winner logistic regression, adaptively selects the appropriate head under varying driving conditions, which enables context-aware lane-change trajectory planning. Representative cases and Monte Carlo simulations show that the proposed planner achieves personalized comfort and mobility during lane changes, while the baseline ensures feasible trajectories under driving conditions where personalized data are insufficient or inaccessible.
Haoxuan Dong, Dongjun Li, Ziyou Song
May 28, 2026cs.CV

V2XCrafter: Learning to Generate Driving Scene Across Agents

Collaborative driving systems leverage vehicle-to-everything (V2X) communication for multi-agent collaborative perception to enhance driving safety, yet they remain constrained by scarce annotated real-world V2X driving datasets and limited generalization across diverse driving conditions. While image generation technology offers a feasible solution for data augmentation, existing methods tailored for single-vehicle multi-view scenarios face two fundamental challenges in multi-agent driving settings: (1) the expansion of the learning objective degrades generation quality, and (2) the highly dynamic variations across agents hinder the modeling of consistency for physical attributes (e.g., color, category) in jointly observed objects. To bridge this gap, we propose V2XCrafter, the first framework for generating controllable and realistic collaborative driving scene across agents' camera views. For effective learning, we develop a progressive multi-agent diffusion model based on a single-agent backbone, using neighboring agents' latent states as reference signals to progressively guide the single-to-multi diffusion. To address cross-vehicle inconsistency, we propose a cross-agent attention module that leverages a collaboration view graph and learnable jointly observed object representation to model the dynamic cross-agent camera view relationships. Experiments have shown that V2XCrafter can generate high-fidelity and controllable street views with consistency across agents, thereby effectively enhancing the downstream collaborative 3D object detection tasks.
Yihang Tao, Yu Guo, Senkang Hu +4
May 25, 2026cs.CV

Physics-Aware 3D Gaussian Editing for Driving Scene Generation

3D Gaussian Splatting (3DGS) has shown great potential in autonomous driving simulation and data generation, enabling photorealistic reconstruction and flexible scene manipulation. However, existing 3DGS scene editing methods have limited support for road geometry editing (e.g., inserting speed humps or sunken roads), and generally do not couple such edits with plausible vehicle-road interaction dynamics. Such editing is essential for generating training data under extreme driving scenarios or evaluating system reliability under these road irregularities. Moreover, many optimization-based methods require minutes of per-edit refinement, while existing efficient alternatives mainly focus on appearance-level or object-level manipulation rather than physics-aware road irregularity editing. To address these limitations, we propose RoVES, a Road-and-Vehicle Editing System for physics-aware 3D Gaussian editing in driving scenes. RoVES enables single-image-driven road geometry insertion and couples the edited road profile with a 4-DOF half-car vehicle dynamics model to achieve physics-aware vehicle pose correction in vertical displacement and pitch. RoVES inserts road elements in a one-shot, optimization-free pipeline (1.84s), and the full pipeline (including color transfer and vehicle-dynamics-based pose correction) completes in 6.24s; it edits dynamic vehicles via pose editing and corrects poses frame-by-frame to approximate dynamics-consistent vertical displacement and pitch responses. Experiments on the Waymo dataset show that RoVES provides practical efficiency and competitive visual consistency for physics-aware driving scene generation.
Feng Zhou, Jian Zhang, Yuhang Sun +5
May 20, 2026cs.CV

Grounding Driving VLA via Inverse Kinematics

Existing Driving VLAs predict trajectories while largely ignoring their visual tokens -- a phenomenon we trace not to insufficient training but to a structurally ill-posed task formulation. We show that trajectory recovery, when viewed through the lens of inverse kinematics, requires both a current and a future visual state as boundary conditions; existing VLAs supply only the former, which encourages the model to shortcut through ego status and text commands alone. To address this, we re-design Driving VLA in the style of an inverse kinematics solver. First, a next visual state prediction objective that requires the LLM to predict the future visual scene provides dense visual supervision and suppresses shortcut paths. Second, a separate Inverse Kinematics Network (a cross-attention-based conditional diffusion model) that takes only the current and future visual states as input is designed to suppress reliance on ego status and textual shortcuts during trajectory decoding. With this simple prescription alone, our 0.5B-scale model recovers visual grounding and reaches trajectory planning performance comparable to 7B--8B VLAs more than an order of magnitude larger, on both the closed-loop NAVSIM-v2 and the nuScenes benchmarks. Extensive analysis further shows that this improvement stems from a recovered ability to exploit visual features, with the effect being most pronounced in dynamic driving situations such as turning.
Junsung Park, Hyunjung Shim
May 13, 2026cs.CV

Real2Sim: A Physics-driven and Editable Gaussian Splatting Framework for Autonomous Driving Scenes

Reliable autonomous driving relies on large-scale, well-labeled data and robust models. However, manual data collection is resource-intensive, and traditional simulation suffers from a persistent reality gap. While recent generative frameworks and radiance-field methods improve visual fidelity, they still struggle with temporal and spatial consistency and cannot ensure physics-aware behavior, limiting their applicability to driving scenario generation. To address these challenges, we propose Real2Sim, an unified framework that combines 4D Gaussian Splatting (4DGS) with a differentiable Material Point Method (MPM) solver. Real2Sim explicitly reconstructs dynamic driving scenes as temporally continuous Gaussian primitives, supports instance-level editing, and simulates realistic object-object and object-environment interactions. This framework enables physics-aware, high-fidelity synthesis of diverse, editable scenarios, including challenging corner cases such as collisions and post-impact trajectories. Experiments on the Waymo Open Dataset validate Real2Sim's capabilities in rendering, reconstruction, editing, and physics simulation, demonstrating its potential as a scalable tool for data generation in downstream tasks such as perception, tracking, trajectory prediction, and end-to-end policy learning.
Kaicong Huang, Talha Azfar, Weisong Shi +1
May 10, 2026cs.CV

ConFixGS: Learning to Fix Feedforward 3D Gaussian Splatting with Confidence-Aware Diffusion Priors in Driving Scenes

Feedforward 3D Gaussian Splatting (3DGS) often struggles in trajectory-based sparse-view driving scenes. Existing Gaussian repair methods mainly target optimization-based 3DGS, while diffusion-based repair is typically restricted to iterative refinement near observed viewpoints, leaving feedforward 3DGS repair underexplored. We propose ConFixGS, a plug-and-play method that learns to fix feedforward 3DGS with confidence-aware diffusion priors. Starting from a pretrained feedforward model, ConFixGS generates diffusion-enhanced local pseudo-targets and validates them through reprojection-based cross-checking against support views. The resulting dense confidence maps guide refinement, enhancing reliable details while suppressing hallucinated or inconsistent evidence. On Waymo, nuScenes, and KITTI, ConFixGS improves challenging novel view synthesis, with PSNR gains of up to 3.68 dB and FID reduced by nearly half. Our results highlight confidence-aware fusion of generative priors and support-view consistency as a key principle for robust feedforward 3D driving scene reconstruction.
Rui Song, Tianhui Cai, Markus Gross +5
May 9, 2026cs.CV

Unified Modeling of Lane and Lane Topology for Driving Scene Reasoning

Autonomous vehicles need to perceive not only physical elements in the driving scene, such as lane lines and traffic lights, but also logical elements like lane centerlines and their topology. Existing lane topology reasoning methods typically follow a reasoning-by-detection paradigm, where lane topological relationships are primarily derived from lane detection results. In this paper, we propose an innovative method called Unified Modeling of Lane and Lane Topology (UniTopo), which represents the topological relationships between lanes as connected lanes, encompassing predecessor lanes, successor lanes, and their interconnections. This unified representation of lanes and lane topology allows us to simultaneously obtain both the positions and topological information of lanes within a shared perception pipeline, establishing a new paradigm for directly perceiving lane topology from original image features. We validate our method on the driving scene reasoning benchmark OpenLane-V2, which consists of two subsets, built based on Argoverse2 and nuScenes, respectively. Our method achieves TOP_ll of 30.1% and 31.8% on the two subsets, significantly surpassing the existing state-of-the-art method T^2SG by 6.0% and 8.6%.
Han Li, Yulu Gao, Si Liu +3
May 8, 2026cs.CV

One World, Dual Timeline: Decoupled Spatio-Temporal Gaussian Scene Graph for 4D Cooperative Driving Reconstruction

Reconstructing dynamic scenes from Vehicle-to-Infrastructure Cooperative Autonomous Driving (VICAD) data is fundamentally complicated by temporal asynchrony: vehicle and infrastructure cameras operate on independent clocks, capturing the same dynamic agent such as cars and pedestrians at different physical times. Existing Gaussian Scene Graph methods implicitly assume synchronized observations and assign a single pose per agent per frame, which is an assumption that breaks in cooperative settings, where the resulting gradient conflicts cause severe ghosting on dynamic agents. We identify this as a representation-level failure, not an optimization artifact: we prove that any single-timeline formulation incurs an irreducible photometric loss scaling quadratically with agent velocity and cross-source time offset. To resolve this, we propose Dust (DecoUpled Spatio-Temporal) Gaussian Scene Graph for 4D Cooperative Driving Reconstruction. DUST Gaussian Scene Graph shares a canonical Gaussian set per agent for appearance consistency, while maintaining decouple pose trajectories aligned to each source's true capture timestamps. We prove that this decoupling enables the pose-gradient kernel block-diagonal, eliminating cross-source interference entirely. To make Dust practical, we further introduce a static anchor-based pose correction pipeline that corrects spatio misalignment between vehicle and infrastructure annotations, and a pose-regularized joint optimization scheme that prevents trajectory jitter and drift during early training. On 26 sequences from V2X-Seq, DUST achieves state-of-the-art performance, improving dynamic-area PSNR by 3.2 dB over the strongest baseline and reducing Fréchet Video Distance by 37.7%, with keeping robustness under larger temporal asynchrony.
Yulong Chen, Xiaoyun Dong, Haoyu Zhang +6
Apr 29, 2026cs.RO

The Field of Safe Motion: Operationalizing Affordances in the Field of Safe Travel Using Reachability Analysis

We present the Field of Safe Motion (FSM), a quantitative safety model for determining whether a driver maintains a collision-free escape route, or "out," at any given moment by accounting for that driver's physical capabilities and the foreseeable actions of other road users. The Field of Safe Travel (FST) provides a framework for representing the types of sensory information and actions available to drivers. However, the FST has remained conceptual in nature since its initial publication almost 90 years ago -- and a concrete computational operationalization is still lacking. At the same time, reachability analysis provides a quantitative basis for assessing the possible actions available to road users, using interpretable kinematic models, but reachability models have so far remained confined largely to the engineering and robotics literature. Bringing these two approaches together provides for an interpretable, quantitative tool for assessing driving behavior across a wide range of driving scenarios. Beyond being interpretable, our approach relies on a relatively small set of basic assumptions that are easy to enumerate and reason about. Furthermore, an interpretable reachability model paired with kinematic assumptions provides a way to bound uncertainty about road users' reasonably foreseeable future locations. We demonstrate the applicability of the FSM to different driving scenarios and discuss the strengths and weaknesses of the model.
Leif Johnson, Trent Victor, Johan Engström
Apr 29, 2026cs.CV

Learning from the Unseen: Generative Data Augmentation for Geometric-Semantic Accident Anticipation

Anticipating traffic accidents is a critical yet unresolved problem for autonomous driving, hindered by the inherent complexity of modeling interactions between road users and the limited availability of diverse, large-scale datasets. To address these issues, we propose a dual-path framework. On the one hand, we employ a video synthesis pipeline that, guided by structured prompts, derives feature distributions from existing corpora and produces high-fidelity synthetic driving scenes consistent with the statistical patterns of real data. On the other hand, we design a graph neural network enriched with semantic cues, enabling dynamic reasoning over both spatial and semantic relations among participants. To validate the effectiveness of our approach, we release a new benchmark dataset containing standardized, finely annotated video sequences that cover a broad spectrum of regions, weather, and traffic conditions. Evaluations across existing datasets and our new benchmark confirm notable gains in both accuracy and anticipation lead time, highlighting the capacity of the proposed framework to mitigate current data bottlenecks and enhance the reliability of autonomous driving systems.
Yanchen Guan, Haicheng Liao, Chengyue Wang +4
Apr 21, 2026cs.CV

Mind2Drive: Predicting Driver Intentions from EEG in Real-world On-Road Driving

Predicting driver intention from neurophysiological signals offers a promising pathway for enhancing proactive safety in advanced driver assistance systems, yet remains challenging in real-world driving due to EEG signal non-stationarity and the complexity of cognitive-motor preparation. This study proposes and evaluates an EEG-based driver intention prediction framework using a synchronised multi-sensor platform integrated into a real electric vehicle. A real-world on-road dataset was collected across 32 driving sessions, and 12 deep learning architectures were evaluated under consistent experimental conditions. Among the evaluated architectures, TSCeption achieved the highest average accuracy (0.907) and Macro-F1 score (0.901). The proposed framework demonstrates strong temporal stability, maintaining robust decoding performance up to 1000 ms before manoeuvre execution with minimal degradation. Furthermore, additional analyses reveal that minimal EEG preprocessing outperforms artefact-handling pipelines, and prediction performance peaks within a 400-600 ms interval, corresponding to a critical neural preparatory phase preceding driving manoeuvres. Overall, these findings support the feasibility of early and stable EEG-based driver intention decoding under real-world on-road conditions. Code: https://github.com/galosaimi/Mind2Drive.
Ghadah Alosaimi, Hanadi Alhamdan, Wenke E +3
Sep 1, 2024cs.CV

Seed-to-Seed: Unpaired Image Translation in Diffusion Seed Space

We introduce Seed-to-Seed Translation (StS), a novel approach that combines GANs and diffusion models (DMs) for unpaired Image-to-Image Translation. Our approach is aimed at global translations of complex automotive scenes, where close adherence to the structure and semantics of the source image is essential. We demonstrate that the semantic information encoded in the space of inverted latents (seeds) of a pretrained DM, dubbed as the seed-space, can be used for discriminative tasks, and leverage this information to perform image-to-image translation. Our method involves training an sts-GAN, an unpaired seed-to-seed translation model, based on CycleGAN. The translated seeds are used as the starting point for the DM's sampling process, while structure preservation is ensured using a ControlNet. We demonstrate the effectiveness of our approach for structure-preserving translation of complex automotive scenes, showcasing superior performance compared to existing GAN-based and diffusion-based methods. In addition to advancing the SoTA in automotive scene translations, our approach offers a fresh perspective on leveraging the semantic information encoded within the seed-space of pretrained DMs for effective image editing and manipulation.
Or Greenberg, Eran Kishon, Dani Lischinski