LLM Agent Planning
LLM: Large Language Model
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22 papers in the last four weeks, up 175% on the four weeks before. 0.2% of all new papers.
Latest papers 144
Long-horizon strategic planning in complex strategy games requires coordinating tightly coupled decision domains, including technology, economy, diplomacy, and military, across hundreds of turns under imperfect information. Existing LLM-based agents face three challenges in this setting. They recover little relational structure, such as distance or threat, from raw coordinate observations. They serialize the entire growing game state into every prompt and plan all domains in a single output, so the context eventually overflows and urgent domains crowd out long-term ones. The only reward is a lagged final score, which provides no progress signal within or across games.<br/><br/>We present SAGA, an LLM multi-agent framework that addresses these challenges with three mechanisms: a Map-Semantic Scene Graph that renders typed entity relations as concise per-entity text, a Tool-Augmented Planner that retrieves state on demand and routes disjoint per-domain directives to specialist controllers, and a Dual-Horizon Feedback Loop that sets intermediate goals within a game and distills causal lessons across games. On CivRealm, a benchmark built on the strategy game FreeCiv, SAGA attains the highest mean final score among six methods, the statistically strongest gains on infrastructure, and a 27% reduction in output tokens. With cross-game evolution enabled, it reaches the highest score over five successive games.
LLM-Guided Planning for Multi-hop Reasoning over Multimodal Nuclear Regulatory Documents
Reviewing nuclear regulatory documents requires multi-hop reasoning across tens of thousands of pages, where judgments depend on evidence assembled across multiple chapters. We frame this task as planning: an LLM-based agent observes the evidence collected so far, picks the next document fragment to inspect, and stops when the evidence is sufficient. The agent operates over a vectorless document tree using browse, read, and search tools, and maintains a dynamic knowledge graph (KG) as state. On a 200-question benchmark over NuScale Final Safety Analysis Report (FSAR) documents, the system reaches 81.5% accuracy with a RAGAS Faithfulness of 0.93. The dominant performance factor is planning: against PageIndex, which uses the same document tree without state-conditioned action selection, the gap is +38.0pp (43.5% to 81.5%, p<0.001). The system also outperforms LightRAG (73.0%, p<0.05), HippoRAG (70.5%, p<0.01), and GraphRAG (49.5%, p<0.001), and matches RAPTOR (75.5%, p=0.11) without offline indexing. Edge inference adds 2.8x cost without raising accuracy; we retain it as a traceability module. Of 7,391 inferred edges, 3 Violates edges (0.04%) flag scope boundaries (Q058) and partial conformance (Q176) as typed annotations that a human reviewer can audit.
NormAct: A Benchmark for Hidden Social Norm Compliance in Embodied Planning
Multimodal large language models (MLLMs) are increasingly deployed as embodied planners in egocentric environments, where task success requires not only achieving instructed goals but also acting in socially appropriate ways. While explicit goals may render certain actions optimal, implicit social norms often impose hidden constraints. Existing evaluations typically focus on explicit goal achievement or direct norm knowledge, seldom assessing whether planners can infer and apply these hidden constraints within action sequences. We introduce NormAct, a benchmark for embodied social-norm interactions that evaluates plans on Goal Achievement, Norm Compliance, and overall Task Success. NormAct uniquely embeds hidden norms within ordinary tasks, testing whether models can realize them without explicit instruction. Experiments with state-of-the-art MLLMs (GPT-5.4, Claude Opus 4.7, Gemini 3 Pro) reveal a significant gap: models achieve explicit goals in 67.3% of cases, but comply with hidden norms in only 26.4%. Cue-condition experiments indicate that this gap stems not from a lack of general social knowledge, but from challenges in activating and grounding relevant norms in context. To address this, we propose NormPerceptor, a context-conditioned cue generator that infers scene-relevant norms prior to planning, increasing Task Success from 24.2% to 46.7%. Our results underscore the importance of enabling embodied agents to proactively detect hidden norms, ground them in visual evidence, and integrate them as action-planning constraints. Our benchmark is publicly available at https://huggingface.co/datasets/Caleb196x/NormAct.
Agent vs. Parametric World Models: Hybrid Planning for Reliable Language Agents
Language agents plan by generating not only actions but also implicit predictions of how the world will change. These imagined state updates make agents flexible, but they also create a distinct failure mode: hallucinated state claims can be written into context and propagated across subsequent decisions. In contrast, parametric world models provide measurable transition errors but are often weaker semantic planners. We study this tradeoff in graph-structured planning environments and introduce metrics for agent-world-model error, including hallucinated-state rate, propagation depth, and long-horizon error growth. We then propose Hybrid World-Model Planning (Hybrid-WM), which keeps the language model as the planner while using a small parametric transition model to predict action validity, state deltas, risk, and value. A consistency gate compares the agent's imagined delta with the parametric prediction and triggers targeted revision only under disagreement. Across four graph-structured planning benchmarks, Hybrid-WM improves success while reducing hallucinated state propagation. In live GPT-4o-mini evaluations, it reduces hallucinated-state rate from 0.176 to 0.035; in calibrated simulator ablations, it improves success from 0.668 to 0.838 with modest additional inference. These results suggest that lightweight parametric transition models can serve as effective grounding mechanisms for language-agent planning without replacing semantic reasoning.
Empowering GUI Agents via Autonomous Experience Exploration and Hindsight Experience Utilization for Task Planning
Multimodal web agents can assist humans in operating repetitive GUI tasks, where effective task planning is essential for decomposing complex tasks into executable actions. While small open source MLLMs are cost efficient and privacy preserving compared with commercial large models, they suffer from weak planning and limited cross website generalization. To address these limitations, we introduce the planning experience exploration and utilization (PEEU) method, which autonomously explores environments to discover experiences and utilizes hindsight experience to synthesize strictly aligned, high level training data. To quantitatively analyze the generalization behaviors driving this performance, we propose the task decomposition hierarchical analysis framework (TDHAF) to systematically study compositional generalization across three task granularities: low, middle and high levels. Our analysis reveals that mastering low level atomic skills does not guarantee high level planning competence, while high level task training yields stronger OOD generalization. Experiments on real world benchmarks demonstrate PEEU's superior effectiveness: our 7B model achieves 30.6% accuracy, outperforming the much larger Qwen2.5-VL-32B model. These demonstrate constructing hindsight high level tasks and leveraging experiences is crucial for OOD planning abilities of small MLLMs.
HEART: Coordination of Heterogeneous Expert Agents for Physically Grounded Robotic Task Planning
Large Language Models (LLMs) can reason over complex instructions but often fail to satisfy the physical and spatial constraints required for robotic task planning. Recent LLM-based planners directly translate text into action sequences, yet they lack structured reasoning about feasibility, reachability, and logical order, resulting in invalid or incomplete plans. We present a heterogeneous multi-LLM framework that decomposes instructions into atomic reasoning tasks and allocates them to role-specialized expert agents under a token budget for real-world computational and communicational constraints. By combining role-oriented reasoning from heterogeneous agents followed by constraint-driven plan synthesis, HEART validates capability, reachability, and constraint conditions before planning and helps produce physically executable plans while maintaining efficiency. Experiments across different household benchmarks show that HEART consistently improves plan success compared to single-LLM and rule-based planners, demonstrating that heterogeneous LLM collaboration enables robust and scalable robotic task planning under resource constraints.
LemonHarness Technical Report
As large language model (LLM) agents are applied to longer tasks, they increasingly modify workspace state across multiple rounds of iteration. However, agents typically observe only tool outputs and log fragments, while the actual state changes occur in the file system. Without explicit workspace boundaries, state-changing operations such as file writes and temporary artifact generation may scatter changes across paths. Over time, these weakly constrained changes accumulate, making states such as modified files difficult to track. This paper presents LemonHarness, an integrated execution framework for long-horizon agents. LemonHarness establishes an explicit execution boundary by constraining state-changing operations within a clearly defined workspace and bringing model invocation, tool execution, and rule knowledge within a single controlled boundary. State-changing operations, including file writes, dependency installation, and temporary artifact creation, are executed through structured tool interfaces, with execution feedback recorded as observations available to subsequent model decisions. The system also introduces a reusable rule knowledge base, which turns recurring execution rules and acceptance criteria into runtime knowledge. LemonHarness further adds a time-aware execution mechanism that exposes elapsed and remaining budget to the model, so it can rebalance exploration, implementation, and validation effort as time pressure shifts and avoid timeouts from long waits or excessive verification. On Terminal-Bench 2.0, LemonHarness_GPT-5.3-CodeX reached 84.49% accuracy over 445 trials; pairing the same framework with the stronger GPT-5.5 backbone raised the average accuracy to 86.52% across five jobs. The results suggest that a unified runtime boundary, callable rule knowledge, and time-aware execution can improve the stability of long-horizon agent execution.
PlanBench-XL: Evaluating Long-Horizon Planning of LLM Tool-Use Agents in Large-Scale Tool Ecosystems
LLM agents increasingly operate in large tool ecosystems, where real-world tasks require discovering relevant tools, inferring implicit sub-goals, and adapting to dynamic environments over long horizons. However, existing benchmarks rarely evaluate planning under retrieval-limited tool visibility. To address this gap, we introduce PlanBench-XL, an interactive benchmark of 327 retail tasks over 1,665 tools that tests whether agents can iteratively retrieve usable tools, invoke them to uncover intermediate evidence for subsequent calls toward the final goal. PlanBench-XL further features an optional blocking mechanism that simulates real-world unpredictability through missing, failing, or distracting tool functions, forcing agents to detect disrupted paths and adapt at runtime. Experiments on ten leading LLMs show that massive-tool planning remains challenging: while GPT-5.4 achieves 51.90% accuracy in block-free settings, it collapses to 11.36% under the most severe blocking condition. Further analysis shows that agents are especially vulnerable when failures lack explicit error signals or when recovery requires longer alternative tool-use paths. These results establish PlanBench-XL as a testbed for diagnosing agentic planning failures and highlight the need for robust adaptive planning in long-horizon tasks with large, imperfect tool environments.
CodeTeam: An LLM-Powered Multi-Agent Framework for Repository-Level Code Generation
Natural language to repository generation (NL2Repo) requires a system to construct an entire software repository from a natural-language requirements document. Compared with function-level code generation, this task demands longer planning horizons, stable interfaces across files, and iterative debugging of cross-file inconsistencies. To address these challenges, we propose CodeTeam, an LLM-based multi-agent framework that separates planning, decision making, and implementation into distinct, coordinated stages. In the planning stage, multiple Architect agents draft competing software design sketches (SDS), optionally grounded by retrieved design references. A CTO agent then evaluates, selects, and normalizes the most promising SDS into a machine-checkable contract that specifies file ownership, public interfaces, and dependency constraints. In the implementation stage, Developer agents generate code under a dependency-aware scheduler with bounded context and lightweight Git-based coordination, while a QA agent runs tests and drives iterative repairs. On the synthesis-based SketchEval benchmark, we explicitly compare CodeTeam's prompt-engineering (PE) and supervised fine-tuning (SFT) variants with the corresponding CodeS variants, where CodeTeam improves the overall SketchBLEU by 4.1 and 2.9 absolute points, respectively. On the execution-based NL2Repo-Bench benchmark, used as an external validation protocol, CodeTeam achieves the highest average test pass rate in both settings (34.6% PE, 42.3% SFT), confirming that the sketch-improvements extend to functional correctness under upstream test suites. Ablation results show that project-specific developer allocation and retrieval-augmented planning each contribute substantially to the SketchBLEU improvement (9.9% and 8.1% relative, respectively). CodeTeam and the experimental results are available at https://github.com/WhitenWhiten/CodeTeam
Steer, Don't Solve: Training Small Critic Models for Large Code Agents
Coding tasks are typically complicated and require multiple capabilities, ranging from high-level planning to low-level implementation. While coding agents are optimized for the joint capabilities, individual capabilities such as high-level planning may have different optima and remain a major bottleneck. To address this challenge, we train a separate critic model that is specialized in high-level planning to steer the coding agent in inference. We construct SFT and DPO data to train the critic model to identify errors made by the coding agent and provide correct and clear high-level guidance without generating concrete actions. Experiments show that our fine-tuned 4B and 8B critic models significantly improve the performance of 6 larger coding agents (e.g., improving the resolved rates of GLM-4.7-Flash-30B-A3B and GPT-OSS-120B by 16.0% and 14.4% on SWE-Bench Verified). The critic model also reduces the total inference costs for some coding agents by solving tasks in fewer steps (e.g., reducing the per-example inference cost for GPT-OSS-20B from $0.07 to $0.03). Code: https://github.com/shubhamrgandhi/critic-training
Trip+: Benchmarking Agents in Personalized Interactive Travel Planning
Interactive travel planning has become a popular use case for language models. Agents are deployed to manage evolving preferences and unexpected disruptions over multiple turns. Such settings require models to make complex, profile-conditioned planning decisions. However, existing benchmarks often evaluate feasibility, personalization, or interaction in relatively isolated settings. We therefore introduce Trip+ to measure the ability of agents to plan travel holistically. In Trip+, given traveler profiles and dynamic interactions, agents must generate and revise minute-level itineraries. End-to-end traveler experiences are evaluated via an LLM-based simulator, enabling the assessment of subjective metrics like fatigue. Our scenarios range from simple request resolutions to complex environment-driven replanning. We evaluate 18 LMs and find a consistent gap in experiential quality. Models favor technically feasible but exhausting itineraries that diverge sharply from profiled traveler preferences.
ScaffoldAgent: Utility-Guided Dynamic Outline Optimization for Open-Ended Deep Research
Open-ended deep research (OEDR) requires systems to acquire knowledge through multi-round retrieval and generate coherent long-form reports. The outline plays a central role as a structural scaffold that coordinates retrieval, evidence organization, and generation. However, existing methods either fix the outline before writing or refine it with local heuristics, leading to scaffold drift under continuous information accumulation and delayed feedback for evaluating outline modifications. We propose ScaffoldAgent, a utility-guided dynamic outline optimization framework for OEDR. ScaffoldAgent models outline evolution as a structured decision process with three operations: Expansion, Contraction, and Revision, enabling controlled updates to the report scaffold. It further introduces a utility-guided feedback mechanism that estimates the downstream value of each outline operation from retrieval gain, structural coherence, and trial-generation quality. The resulting utility signal guides node selection, operation scheduling, and termination during inference. Experiments on DeepResearch Bench and DeepResearch Gym show that ScaffoldAgent consistently improves long-form report generation and factual grounding over existing deep research agents.
Compositional Skill Routing for LLM Agents: Decompose, Retrieve, and Compose
LLM agents increasingly rely on external skills -- reusable tool specifications -- but real-world tasks often require composing multiple skills, not just selecting one. We formalize this as the Compositional Skill Routing problem: given a complex user query and a large skill library, decompose the query into atomic sub-tasks, retrieve the appropriate skill for each sub-task, and compose an executable plan. We present SkillWeaver, a decompose-retrieve-compose framework combining an LLM task decomposer, a bi-encoder skill retriever with FAISS indexing, and a dependency-aware DAG planner. To support evaluation, we introduce CompSkillBench, a benchmark of 300 compositional queries over 2,209 real MCP server skills spanning 24 functional categories, sourced from the public MCP ecosystem. Our experiments reveal that task decomposition quality is the primary bottleneck: standard LLM decomposition reaches only 34.2% category recall at the step level. To address this, we propose Iterative Skill-Aware Decomposition (SAD), a retrieval-augmented feedback loop that iteratively aligns decomposition with available skills. SAD improves decomposition accuracy from 51.0% to 67.7% (+32.7%, Wilcoxon p < 10^-6) in a single iteration; DA-conditioned analysis confirms that correct granularity is the prerequisite for effective retrieval (CatR@1 rises from 34% to 41% when DA=1). SkillWeaver reduces context window consumption by over 99%, and transfer experiments confirm generalization (+35.6% relative DA gain even when target categories are absent from the retrieval pool).
S1-DeepResearch: Beyond Search, Toward Real-World Long-Horizon Research Agents
Deep research agents aim to solve complex knowledge-intensive tasks through long-horizon planning, evidence gathering, reasoning, and report generation. While recent progress in search agents has demonstrated strong capabilities in information retrieval and answer verification, most existing training datasets remain search-centric, focusing primarily on closed-ended question answering and information localization. As a result, they mainly train information-seeking behavior while providing limited coverage of key deep research capabilities, including evidence integration, knowledge synthesis, planning, file understanding, and structured report generation. In this work, we propose a unified trajectory construction paradigm for deep research agents that combines closed-ended QA and open-ended exploration. The proposed framework consists of graph-grounded task formulation, agentic trajectory rollout, and multi-dimensional trajectory verification, enabling scalable synthesis of high-quality agentic trajectories spanning long-chain complex reasoning, deep research instruction following, report writing, file understanding and generation, and skills usage. Compared with existing search-oriented datasets, our synthesized trajectories place greater emphasis on knowledge synthesis, complex reasoning, and planning. S1-DeepResearch-32B achieves state-of-the-art performance among open-source models of comparable scale across 20 benchmarks spanning five capability dimensions, including complex reasoning, instruction following, report generation, file understanding, and skills usage. On several challenging deep research benchmarks, it approaches the performance of leading proprietary frontier models. These results highlight the importance of jointly modeling information acquisition, knowledge synthesis, and planning-oriented agent behaviors for building effective deep research agents.
WISE: A Long-Horizon Agent in Minecraft with Why-Which Reasoning
Rapid advances have been made in developing general-purpose embodied agent in environments like Minecraft through the adoption of LLM-augmented hierarchical approaches. Despite their promise, low-level controllers often become performance bottlenecks due to repeated execution failures. We argue that a key limitation is not only the lack of episodic memory, but also the decoupling of \textit{what-where-when} memory from \textit{which-why} reasoning. To address this, we propose \textbf{WISE} (Which-Why Informed Semantic Explorer), a long-horizon agent framework with an enhanced low-level controller equipped with a Causal Event Graph that augments episodic memory with explicit causal structure linking observations to task relevance. Unlike prior work such as MrSteve, which relies on feature similarity for retrieval, WISE enables robust recall under viewpoint changes and supports opportunistic task reordering through causal reasoning. Building on this memory, we propose an Opportunistic Task Scheduler that dynamically re-prioritizes subtasks when causally relevant opportunities are detected. We further equip WISE with a multi-scale progressive exploration strategy to provide spatially comprehensive observations for downstream reasoning. Experiments show that WISE largely improves task success and efficiency on long-horizon sparse tasks, particularly in settings requiring adaptive decision-making.
ProPlay: Procedural World Models for Self-Evolving LLM Agents
Self-evolving agents are expected to improve through interaction without external supervision, but this remains difficult in partially observable environments where agents must explore actively, learn from limited feedback, and decide when to trust prior experience. Existing LLM-agent methods often rely on memory or planning modules, yet they rarely close the loop between them to continually refine an internal understanding of environment dynamics. We introduce ProPlay, a procedural world model that supports procedure-level preplay, where agents can rehearse future procedural paths using the learned world knowledge. Rather than representing experience as isolated rules or low-level action constraints, ProPlay abstracts successful trajectories into procedures and organizes them in a procedure graph that captures causal transitions among task stages. Each transition is associated with a reliability record embedding to estimate its task-specific contribution from past outcomes. Before each episode, ProPlay simulates future procedural trajectories over known graph structures as structured soft guidance; after execution, it refines the graph using environment feedback. Experiments on public benchmarks show that ProPlay consistently improves environment understanding and self-evolution capability over strong baselines. Our code has been released in https://github.com/antman9914/proplay.
TrajGenAgent: A Hierarchical LLM Agent for Human Mobility Trajectory Generation
Human mobility data is important for transportation, urban planning, and epidemic control, but large-scale trajectory collection is often costly and privacy-constrained, motivating realistic synthetic trajectory generation. Existing LLM-based generators typically rely on either prompt engineering, which preserves zero-shot reasoning but lacks fine-grained spatiotemporal grounding, or trajectory-level fine-tuning, which improves statistical precision but incurs substantial computational cost and may weaken general reasoning. We propose TrajGenAgent, a semantic-aware hierarchical LLM-agent framework for human mobility trajectory generation without model fine-tuning. TrajGenAgent uses a two-stage orchestrator-worker design: an LLM first synthesizes an individual- and weekday-conditioned activity chain from historical evidence via in-context learning, and a deterministic workflow then grounds each activity into a complete visit using personalized POI retrieval, distance-aware location selection, kinematics-aware travel-time propagation, and LLM-based duration estimation. To evaluate realism beyond aggregate spatiotemporal statistics, we introduce an anomaly-detection-based evaluation framework using two complementary detectors to assess behavioral and semantic plausibility. Experiments on benchmark and large-scale simulation datasets show that TrajGenAgent improves spatiotemporal fidelity, semantic coherence, and individual-specific behavioral realism over representative neural and LLM-based baselines, while avoiding parameter updates.
AerialClaw: An Open-Source Framework for LLM-Driven Autonomous Aerial Agents
Unmanned aerial vehicles (UAVs) are increasingly used in inspection, search and rescue, environmental monitoring, and emergency response. However, most UAV applications still rely on pre-defined command sequences or task-specific pipelines, where developers manually connect perception, planning, flight control, simulation, logging, and safety modules. This limits the flexibility, reproducibility, and extensibility of autonomous aerial systems. This paper presents AerialClaw, an open-source software framework that enables UAVs to operate as decision-making aerial agents rather than merely command-following platforms. Given a natural-language mission, AerialClaw allows an LLM-based agent to understand the task, maintain context, invoke executable aerial skills, observe perception and runtime feedback, and iteratively update its decisions in a closed loop. The framework adopts a modular brain-skill-runtime architecture, combining hard skills for atomic UAV operations, Markdown-based soft skills for reusable task strategies, document-driven agent state and capability boundaries, memory-driven reflection, safety-oriented runtime validation, and platform-agnostic execution adapters. AerialClaw supports lightweight mock execution, PX4 SITL with Gazebo, and AirSim-based simulation, together with a web console, pluggable model backends, example missions, simulation assets, and staged deployment scripts. By combining standardized aerial skills, document-driven agent state, memory, and closed-loop LLM decision-making, AerialClaw provides a reproducible and extensible open-source framework for building UAV systems that can interpret missions, make decisions, execute skills, and adapt their behavior from feedback.
HIPIF: Hierarchical Planning and Information Folding for Long-Horizon LLM Agent Learning
While Large Language Models (LLMs) have demonstrated strong capabilities as autonomous agents across a wide range of tasks, their performance often degrades in multi-turn long-horizon agentic tasks. Existing methods have made progress through fine-grained credit assignment to alleviate long-horizon sparse rewards and hierarchical reinforcement learning to decompose tasks and reduce long-term dependency. However, these methods still do not directly address long-context interference, in which continuously growing histories weaken the agent's ability to track the global task state and impair subsequent reasoning and decision-making. Inspired by the way humans handle complex tasks through subgoal decomposition and completed progress summarization, we propose Hierarchical Planning and Information Folding (HIPIF) for long-horizon LLM agent learning. HIPIF trains the agent end-to-end to organize long-horizon execution around explicit subgoals while folding completed subgoal histories to reduce long-context interference. Furthermore, to stabilize subgoal-based planning and execution, HIPIF combines hierarchical reflection and subgoal-oriented process rewards to guide subgoal generation, transition, and execution, without relying on costly auxiliary models or task-specific expert trajectories. Extensive experiments on three publicly available agentic benchmarks demonstrate the validity of our method.
Capability-Aligned Hierarchical Learning for Tool-Augmented LLMs
Tool learning enables LLMs to invoke external tools to accomplish tasks. Prior studies have demonstrated the effectiveness of a hierarchical structure: a high-level policy handles global planning and decomposes tasks into manageable sub-tasks, and a low-level policy focuses on invoking tools to solve these sub-tasks. However, these works typically optimize the high-level and low-level policies separately, leading to planner-executor misalignment and limiting LLM performance on tool-use tasks. In this paper, we propose a method called Capability-Aligned Hierarchical Learning (CAHL), which leverages RLVR to jointly optimize both policies, enabling better alignment between the high-level planner and the low-level executor. Experiments on constrained tool-use benchmarks (API-Bank and BFCL) and an open-ended environment (Bamboogle) demonstrate the effectiveness of CAHL.
Bridging the Agent-World Gap: Text World Models for LLM-based Agents
Large language model (LLM)-based agents are increasingly used in interactive textual environments, from web navigation and code editing to tool use and long-horizon dialogue. Yet many remain largely reactive, mapping observations to actions without an explicit model of how these environments are structured and evolve. This motivates text world models (TWMs): transition models over textual states that, given a state and a candidate action, predict the resulting webpage, terminal output, API response, or user reply, thereby supporting planning, efficient learning, and principled evaluation. We systematically review text world models for LLM-based agents, organized around a formal framework and the agent lifecycle: (1) Foundations, defining text world models and characterizing them by state representation and grounding domain; (2) Construction, taxonomizing LLM-as-WM and code-as-WM paradigms and reviewing methods for building them; (3) Application, examining how world models support agents at training time through experience synthesis and at inference time through planning, verification, and adaptation; and (4) Evaluation, covering both evaluation of the world model itself and its use as an evaluation environment for agents. We aim to consolidate this rapidly developing area, clarify its design space, and highlight open challenges for future research.
When Tools Fail: Benchmarking Dynamic Replanning and Anomaly Recovery in LLM Agents
Existing benchmarks evaluate Tool-Integrated Reasoning (TIR) in LLMs on idealized ''happy paths'', largely overlooking real-world tool failures. We introduce ToolMaze, a benchmark for dynamic path discovery and error recovery in TIR agents. To separate systematic replanning from blind trial-and-error, ToolMaze adopts a two-dimensional design: DAG-based topological complexity and a taxonomy of tool perturbations (explicit/implicit, transient/permanent). Evaluations show that perturbations degrade performance across nearly all models, with the sharpest drops under implicit semantic failures. Driven by systemic over-trust in corrupted outputs, Perturbation Recovery Rate (PRR) plummets by around 37% in these scenarios, while complex topologies trap agents in futile trial-and-error loops. Crucially, agentic fault-tolerance improves with model scale slower than basic task execution, highlighting dynamic replanning as a distinct bottleneck unaddressed by model scaling or prompting. Data and code are available at https://github.com/Zhudongsheng75/ToolMaze.
From Risk Classification to Action Plan Remediation: A Guardrail Feedback Driven Framework for LLM Agents
LLM-based guardrails typically safeguard agents by evaluating proposed actions or inputs before execution, producing safety signals such as binary allow/deny decisions, risk categories, and/or explanatory rationales about potential policy violations. However, agent risks often arise when otherwise benign tasks are contaminated by untrusted external content, unsafe instructions, or risky tool use. Existing guardrails often flag the entire task uniformly as unsafe, thereby blocking the threat but sacrificing the benign part. Moreover, existing work largely evaluates guardrails in isolation, leaving unclear whether their interventions lead to safer downstream agent behavior. To address this, we introduce TRIAD (Tripartite Response for Iterative Agent Guardrailing), a guardrail-integrated agent framework that leverages guardrail-generated verbal feedback as a guiding signal to keep the agent aligned with benign objectives at each planning step. We finetune a language model on a self-curated training dataset to output one of three decisions: proceed, refuse, or update, together with structured natural-language feedback. Rather than merely allowing or blocking execution, update guides the agent to revise its plan, avoid harmful components, and preserve the benign task where possible. TRIAD injects this feedback into the agent's context, enabling subsequent plan revision and forming a closed loop between guardrail feedback and agent planning. Extensive experiments on ASB and AgentHarm show that TRIAD reduces the average attack success rate to 10.42%, while achieving the best safety-utility trade-off among guardrail-integrated baselines. Our code is available at: https://github.com/YUHAOSUNABC/TRIAD.
AdaPlanBench: Evaluating Adaptive Planning in Large Language Model Agents under World and User Constraints
Planning for real-world problems by language models often involves both world and user constraints, which may not be fully specified upfront and are progressively disclosed through interaction. However, existing benchmarks still underexplore adaptive planning under such progressively revealed dual constraints. To address this gap, we introduce AdaPlanBench, a dynamic interactive benchmark for evaluating whether Large Language Model (LLM) agents can adaptively plan and re-plan under progressively revealed world and user constraints. AdaPlanBench is built on 307 household tasks, with a scalable constraint construction pipeline that augments each task with dual constraints. At runtime, agents interact with the environment in a multi-turn protocol where hidden constraints are revealed only when the agent proposes a plan that violates them, requiring iterative plan revision under accumulating feedback. This makes planning challenging, as agents must infer and track constraints from feedback while re-planning effectively. Experiments on ten leading LLMs show that adaptive planning under dual constraints remains challenging, with the best model reaching only 67.75% accuracy. We further observe that performance degrades as more constraints accumulate, with user constraints posing a particularly large challenge and failures often stemming from weaker physical grounding and reduced effectiveness. These results establish AdaPlanBench as a testbed for dual-constrained interactive planning and highlight the challenge of reliable adaptation to dynamically revealed constraints in LLM agents.
Plan, Watch, Recover: A Benchmark and Architectures for Proactive Procedural Assistance
We envision a proactive multi-modal assistant system which gives users real-time step-by-step guidance on a procedural task, autonomously deciding \textit{when} to interrupt, and \textit{how} to coach. However, progress is limited by the absence of large-scale, cross-domain benchmarks that reflect realistic conditions, particularly the common case in which users deviate from the expected step sequence. We address this gap with four contributions: \textbf{(1)}we release \textbf{EgoProactive}, a large-scale wearable-egocentric dataset for proactive procedural assistance with explicit Out-of-Plan (OOP) annotations and recovery steps; \textbf{(2)}we augment five established benchmarks (Ego4D, EPIC-KITCHENS, EgoExo4D, HoloAssist, HowTo100M) into \textbf{Pro\textsuperscript{2}Bench} under a unified proactive-guidance schema; \textbf{(3)}we propose a \textbf{decoupled planner--interaction architecture} specialized for procedural state, visual cues, and recovery injection; \textbf{(4)}we introduce a post-training recipe that transfers across model families, validated by cross-backbone replication on Llama4 and Qwen-3.6-VL. In extensive experiments, our trained Llama-4 system substantially improves objective intervention quality over strong proprietary baselines (Claude Opus4.6, Gemini3.1Pro, GPT5.2) and open-weight baselines (Qwen3VL~235B) baselines across all six datasets. Oracle-plan experiments further show that, when plan quality is controlled, the trained duplex model produces high-quality guidance and large gains on Out-of-Plan recovery.
Agent Planning Benchmark: A Diagnostic Framework for Planning Capabilities in LLM Agents
Planning is central to LLM agents: before acting, an agent must decompose goals, select tools, reason over constraints, and decide when a task is infeasible. Yet existing agent evaluations often report only end-to-end success, making it difficult to determine whether failures stem from planning or execution. We introduce Agent Planning Benchmark (APB), a planning-specific diagnostic benchmark with 4,209 multimodal cases across 22 domains and five settings, covering holistic planning, feedback-conditioned step-wise planning, and robustness under extraneous tools, broken tools, and unsolvable tasks. Across 12 MLLMs, APB reveals systematic weaknesses in long-horizon planning, tool-noise robustness, calibrated refusal, and inference-time refinement. We further validate APB on 200 ToolSandbox tasks and 200 -bench tasks, where APB-guided refinement consistently improves plan correctness, plan grade, and downstream execution metrics across three representative models. APB thus serves as an upstream diagnostic complement to execution benchmarks. The APB benchmark and code are available in this URL.
Plan First, Judge Later, Run Better: A DMAIC-Inspired Agentic System for Industrial Anomaly Detection
Large language model (LLM) agents have shown promise in automating complex data-analysis workflows, but their reliable deployment remains challenging in high-stakes industrial scenarios. Industrial anomaly detection (IAD) is essential for manufacturing quality, safety, and efficiency, yet existing LLM-based IAD agents mainly focus on execution while under-exploiting strategy formulation. Consequently, they struggle to handle heterogeneous modalities in a unified and cost-effective manner. Inspired by the DMAIC quality-management framework, we propose DMAIC-IAD (DMAIC-inspired Agentic Industrial Anomaly Detection), a "Plan First, Judge Later" multi-agent system that aligns LLM agents with structured industrial problem-solving. DMAIC-IAD distills heterogeneous references into standardized operating procedures (SOPs) before strategy generation, and introduces a pre-trained execution-free judge model to rank candidate strategies without costly runtime trials. Extensive experiments across four modalities show that DMAIC-IAD improves average detection performance over applicable agentic baselines by 37.76%.
Inducing Reasoning Primitives from Agent Traces
ReAct-style LLM agents often rediscover the same reasoning routines across problems, yet leave those routines trapped in transient scratchpads. We introduce Reasoning Primitive Induction, a single-pass method that mines successful ReAct traces, clusters recurrent reasoning moves, and converts the most frequent moves into a compact library of typed pseudo-tools. Each pseudo-tool is specified by a natural-language docstring interpreted by an LLM at invocation time, and a standard ReAct loop composes these primitives at test time. The central result is that induced libraries outperform the very agent that generated their traces: by +44pp on RuleArena NBA (30 -> 74), +30pp on MuSR team allocation (38 -> 68), and +22pp on NatPlan meeting planning (7 -> 29). Across five comparable subtasks spanning narrative deduction, rule application, and constraint-satisfaction planning, a single fixed configuration improves over zero-shot Chain-of-Thought on every subtask, matches or surpasses expert-authored decompositions, and outperforms AWM at lower average inference cost.
Does The Way You Plan Matter? An Empirical Study of Planning Representations for LLM Web Agents
Despite recent advances, LLM-based web agents still struggle with limited exploration, omission of critical steps, and sensitivity to task constraints. Prior work suggests that many of these failures stem from weaknesses in planning, yet the impact of alternative natural language plan representation remains unexplored. To address this, we introduce PlanAhead, a static planner-executor framework that evaluates the impact of plan representation in agent performance. We first automatically categorize WebArena tasks into 3 difficulty levels, enabling consistent difficulty grading without human annotation. Then we systematically evaluate 4 different plan representations on the tasks categorized as hard: sequential subgoals, narrative, pseudocode, and checklist; across different families of multimodal LLM powered agents (OpenAI, Alibaba, and Google). To account for stochastic variability, we introduce two novel evaluation metrics: Achievement Rate (AR) and Solved-Task Consistency (STC). Our results show that both, the plan formulation and the underlying LLM generating the plan, significantly influence web-agent robustness and task success.
DisasterBench: Benchmarking LLM Planning under Typed Tool Interface Constraints
Disasters cause severe societal impacts, demanding rapid coordination of heterogeneous AI tools, from satellite analysis to flood prediction and damage assessment, into coherent multi-step workflows. As LLMs increasingly serve as orchestrators of such pipelines, effective coordination requires more than selecting semantically plausible tools: LLMs must generate executable workflows with correct parameter binding and dependency propagation. We introduce DisasterBench, a benchmark for evaluating structured multi-agent planning over semantically similar but operationally distinct disaster-response tools. To enable step-level failure attribution, we further propose First-Point-of-Failure (FPoF), which localizes the earliest root cause in a predicted workflow, separating primary errors from downstream cascading effects. Our evaluation reveals three findings: planning method effectiveness depends strongly on model capacity; tool mismatch and parameter-binding errors dominate first failures, revealing semantic grounding and execution consistency as distinct bottlenecks; and verbose intermediate reasoning can create instruction clash with structured output requirements, disrupting plan generation. Together, these findings highlight a fundamental gap between semantic reasoning and execution-grounded coordination, underscoring the need for planning frameworks that jointly model semantic intent, execution constraints, and workflow consistency. Code, data, and evaluation resources are available at: https://github.com/TamuChen18/DisasterBench_Open