Overview

Multi-Agent Systems studies how multiple decision-makers interact when they share goals, compete for resources, or have only partial information about one another. Approaches include multi-agent reinforcement learning, game theory and formal verification, decentralized consensus and task allocation, and—more recently—LLM-agent teams organized through roles, workflows, debate, and shared memory. Researchers evaluate these methods in social dilemmas, cooperative robotics and swarms, reasoning and coding benchmarks, and operational settings, measuring success alongside cost, robustness, and fairness. A central open tension is that coordination can improve outcomes but also adds overhead and can spread shared errors, so its benefits depend on the task, communication structure, and agents involved.

Latest papers

675 papers99 papers in the last four weeks, up 29% on the four weeks before. 0.6% of all new papers.

May 10, 2026

EquiMem: Calibrating Shared Memory in Multi-Agent Debate via Game-Theoretic Equilibrium

Multi-agent debate (MAD) systems increasingly rely on shared memory to support long-horizon reasoning, but this convenience opens a critical vulnerability: a single corrupted entry can contaminate the downstream memory-augmented reasoning, and debate alone fails to filter such errors. Existing safeguards filter entries via heuristics or LLM-based validation, yet they rely on AI judgments that share the same failure modes and overlook the cross-agent dynamics of MAD. We address this gap by formulating memory updating in MAD as a zero-trust memory game, in which no agent is assumed reliable and the game's equilibrium motivates a principled objective for calibrating memory influence. Guided by this objective, we propose EquiMem, an inference-time calibration mechanism that evaluates each update against the shared memory state and the memory already being used by other agents, using their existing retrieval queries and traversal paths as evidence of calibration. EquiMem instantiates this calibration for both embedding- and graph-based memory, and across diverse benchmarks, MAD frameworks, and memory architectures, it consistently outperforms existing safeguards, remains robust under adversarial agents, and incurs negligible inference overhead.
May 9, 2026

Internal vs. External: Comparing Deliberation and Evolution for Multi-Agent Constitutional Design

Multi-agent AI systems need behavioral constitutions, but it is unresolved whether such rules should emerge internally through agent self-governance or be discovered externally through optimization. We present the first controlled comparison of internal deliberation and external evolution across three social environments: a coordination grid-world, an iterated public goods game, and a bilateral trading market. Across 180 simulation runs, evolution significantly outperforms deliberation in collective-action settings (p < 0.01), while neither method improves outcomes in bilateral trading. A multiplier ablation reveals that evolution's advantage inverts when incentives shift: at pool multiplier (m = 0.75) the evolved constitution forces value-destroying cooperation and becomes the worst-performing method. Notably, no deliberation run across thirty trials ever proposed punishment -- the canonical cooperation-sustaining mechanism evolution reliably discovers -- suggesting external optimization wins on peaks while internal self-governance trades peaks for structural responsiveness.
May 9, 2026

Robust Multi-Agent LLMs under Byzantine Faults

Large language model (LLM) agents increasingly collaborate over peer-to-peer networks to improve their reliability. However, these same interactions can also become a source of vulnerability, as unreliable or Byzantine agents may sway neighboring agents toward incorrect conclusions and degrade overall system performance. Existing methods rely on leader-based coordination or self-reported confidence, both of which are susceptible to adversarial manipulation. We study decentralized LLM multi-agent systems (LLM-MAS) and propose Self-Anchored Consensus (SAC), a fully decentralized iterative filter-and-refine protocol in which agents iteratively exchange responses, locally evaluate and filter unreliable messages, and refine their own outputs. We present (F+1)(F{+}1)-robustness conditions for the communication graph that ensure honest agents preserve and propagate reliable information despite Byzantine influence. Experiments on mathematical and commonsense reasoning benchmarks show that SAC effectively suppresses Byzantine influence and consistently improves performance across diverse communication topologies, whereas prior methods degrade under adversarial conditions.
May 9, 2026

AgentSlimming: Towards Efficient and Cost-Aware Multi-Agent Systems

Large Language Model-based Multi-Agent Systems (MAS) have demonstrated remarkable capabilities in complex tasks. However, manually designing optimal communication topologies is labor-intensive, while automated expansion methods often result in bloated structures with redundant agents, leading to excessive token consumption. To address this problem, we introduce AgentSlimming, a plug-and-play compression framework for graph-structured multi-agent workflows. Motivated by pruning and quantization in neural networks, AgentSlimming compresses workflows by first estimating the importance score of each agent with a hybrid mechanism, and then removes redundant agents or replaces them with low-cost ones, where each operation is validated using a baseline-anchored acceptance rule to prevent performance collapse. Experiments show that AgentSlimming reduces average token cost by up to 78.9% with negligible performance degradation, and sometimes even improves accuracy, achieving a strong Pareto-optimal trade-off between cost and quality. \textit{Our code is publicly available at https://github.com/CitrusYL/AgentSlimming
May 9, 2026

Beyond the All-in-One Agent: Benchmarking Role-Specialized Multi-Agent Collaboration in Enterprise Workflows

Large language model (LLM) agents are increasingly expected to operate in enterprise environments, where work is distributed across specialized roles, permission-controlled systems, and cross-departmental procedures. However, existing enterprise benchmarks largely evaluate single agents with broad tool access, while existing multi-agent benchmarks rarely capture realistic enterprise constraints such as role specialization, access control, stateful business systems, and policy-based approvals. We introduce EntCollabBench, a benchmark for evaluating enterprise multi-agent collaboration. EntCollabBench simulates a permission-isolated organization with 11 role-specialized agents across six departments and contains two evaluation subsets: a Workflow subset, where agents collaboratively modify enterprise system states, and an Approval subset, where agents make policy-grounded decisions. Evaluation is based on execution traces, database state verification, and deterministic policy adjudication rather than natural-language response judging. Experiments with representative LLM agents show that current models still struggle with end-to-end enterprise collaboration, especially in delegation, context transfer, parameter grounding, workflow closure, and decision commitment. EntCollabBench provides a reproducible testbed for measuring and improving agent systems intended for realistic organizational environments.
May 9, 2026

Core-Halo Decomposition: Decentralizing Large-Scale Fixed-Point Problems

We study solving large-scale fixed-point equation x⋆=Fˉ(x⋆)x^\star=\bar F(x^\star) with decomposition. Standard strict decomposition assigns each agent a disjoint block and evaluates updates using only owned coordinates. For most operators, however, a block update may depend on variables outside the block. Truncating these dependencies by strict decomposition changes the mean operator and creates structural bias that cannot be removed by more samples, smaller stepsizes, or additional consensus. We therefore propose Core-Halo decomposition, which separates write ownership from read-only evaluation context: each agent updates its own core and reads from an overlapping halo. By aligning the Core-Halo decomposition with the block-dependence structure of Fˉ\bar F, the original fixed-point problem can be implemented faithfully in a decentralized multi-agent system. We further characterize the fundamental obstruction faced by strict decomposition through a Bellman closure condition and a blockwise bias lower bound, showing that local-only updates can alter the original fixed-point operator. Finally, we conduct extensive experiments across a range of application settings, and demonstrate that Core-Halo achieves near-centralized performance while retaining the parallelism benefits of decentralization.
May 8, 2026

Behavioral Determinants of Deployed AI Agents in Social Networks: A Multi-Factor Study of Personality, Model, and Guardrail Specification

Autonomous AI agents are increasingly deployed in open social environments, yet the relationship between their configuration specifications and their emergent social behavior remains poorly understood. We present a controlled, multi-factor empirical study in which thirteen OpenClaw agents are deployed on Moltbook -- a Reddit-like social network built for AI agents -- across three systematically varied independent variables: (1) personality specification, (2) underlying LLM model backbone, and (3) operational rules and memory configuration. A default control agent provides a behavioral baseline. Over a one-week observation window spanning approximately 400 autonomous sessions per agent, we collect behavioral, linguistic, and social metrics to assess how configuration layers predict emergent social behavior. We find that personality specification is the dominant behavioral lever, producing a massive spread in response length across agents, while model backbone and operational rules drive more moderate but still meaningful effects on rhetorical style and topic engagement breadth. Our findings contribute empirical evidence to the emerging literature on deployed multi-agent social systems and offer practical guidance for designing agents intended for collaborative or monitoring tasks in real social environments.
May 8, 2026

The Moltbook Files: A Harmless Slopocalypse or Humanity's Last Experiment

Moltbook is a Reddit-like platform where OpenClaw agents post, comment, and vote at scale - a so far unprecedented incident that comes with serious safety concerns. With the aim of studying emergent behavior in populations, we release the Moltbook Files, a dataset of 232k posts and 2.2M comments covering the platform's first 12 days, processed through a pipeline to identify and remove Personally-Identifiable Information (PII). We analyze community structure, authorship, lexical properties, sentiment, topics, semantic geometry, and comment interaction. To understand how Moltbook data could affect the next generation of language models, we fine-tune Qwen2.5-14B-Instruct on Moltbook Files with three adaptation levels. Our PII pipeline reveals that agents post API keys, passwords, BIP39 seed phrases on Moltbook, a publicly indexed platform. The overall sentiment is mostly neutral and mildly positive (66.6% neutral, 19.5% positive) and shows a tendency for self-referential linking. We find that fine-tuning on Moltbook data reduces truthfulness from 0.366 to 0.187. However, a model fine-tuned on a size-matched Reddit dataset produces a comparable decrease. Moltbook thus seems to be more of a harmless slopocalypse. However, tail risks remain, including agent affordances, contamination of future crawls through self-links, and potential transfer of traits to the next generation of language models. More broadly, our findings highlight the importance of control baselines in emergent misalignment evaluations.
May 8, 2026

Insider Attacks in Multi-Agent LLM Consensus Systems

Large language models (LLMs) are increasingly deployed in multi-agent systems where agents communicate in natural language to solve tasks jointly. A key capability in such systems is consensus formation, where agents iteratively exchange messages and update decisions to reach a shared outcome. However, most existing multi-agent LLM frameworks assume that all participating agents are aligned with the system objective. In practice, a malicious insider may participate as a legitimate member of the group while pursuing a hidden adversarial goal. In this work, we study insider manipulation in multi-agent LLM consensus systems. We formalize the problem as a sequential decision-making task in which a malicious agent seeks to delay or prevent agreement among benign agents. To make attack optimization tractable, we propose a world-model-based framework that learns surrogate dynamics over the latent behavioral states of benign agents and then trains an attacker using reinforcement learning based on this learned model. Preliminary results show that the trained attacker reduces the benign consensus rate and prolongs disagreement more effectively than the direct malicious-prompt baseline. These results suggest that combining latent world models with reinforcement learning is a promising direction for adaptive insider attacks in language-based multi-agent systems.
May 8, 2026

Social Theory Should Be a Structural Prior for Agentic AI: A Formal Framework for Multi-Agent Social Systems

Agentic AI systems are increasingly deployed not in isolation, but inside social environments populated by other agents and humans, such as in social media platforms, multi-agent LLM pipelines or autonomous robotics fleets. In these settings, system behavior emerges not from individual agents alone, but from the multi-agent interactions over time. Emergent dynamics of individuals in a social group have been long studied by social scientists in human contexts. This position paper argues that agentic AI systems must be modeled with social theory as a structural prior, and formalizes a Multi-Agent Social Systems (MASS) framework for how agents interact and influence to generate system-level outcomes. We represent MASS as a class of dynamical system of information generation, local influence and interaction structure, formulated by four structural priors anchored in social theory: strategic heterogeneity, networked-constrained dependence, co-evolution and distributional instability. We demonstrate the importance of each structural prior through formal propositions, and articulate a research agenda for how MASS should be modeled, evaluated and governed.
May 7, 2026

The Cost of Consensus: Malignant Epistemic Herding and Adaptive Gating in Distributed Multi-Agent Search

Distributed agents in real-world settings frequently must coordinate under uncertainty with only partial observations. Coordination is necessary to share beliefs to aid in task completion, but communication costs bandwidth, introduces latency, and if done poorly, can degrade collective reasoning. This tension is especially acute in bandwidth-constrained deployments such as distributed sensing networks, autonomous reconnaissance, and collaborative cyber defense, where excessive transmission carries direct operational costs. Existing work has focused on multi-agent exploration and communication strategies, but not on how communication frequency and content jointly shape the collective belief state. Central to this challenge is the degree to which agents maintain compatible internal beliefs about the environment, a property we term epistemic alignment. When agents share beliefs effectively, they converge on correct hypotheses; when communication is poorly designed, agents may converge confidently on wrong ones. We formalize this distinction and show it is not detectable from coordination metrics alone such as Jensen-Shannon Divergence or rate to consensus.
May 7, 2026

Designing Intelligent Enterprise Agents: A Capability-Aligned Multi-Agent Architecture

Enterprise interest in multi-agent systems has shifted from generic software agents to large-language-model (LLM) based intelligent agents that plan, use tools, maintain contextual memory, inspect intermediate results, collaborate with other agents, and sometimes act in systems of record. This paper revises the enterprise architecture thesis around a design-first claim: governance is necessary, but it cannot be the primary organizing abstraction. The primary abstraction must be agent design - capability boundaries, autonomy allocation, interaction protocols, tool and data authority, state and memory design, verification design, and human interaction design. We propose CEAD (Capability-Aligned Enterprise Agent Design), a reference architecture for intelligent agents that uses service-oriented architecture (SOA) as an exemplar for contracts, registries, loose coupling, and policy-aware integration, while explicitly rejecting the idea that services are agents. It treats microservices as a cautionary precedent: decomposition without design discipline produces distributed complexity, cost, operational fragility, and agent proliferation. We evaluate CEAD over 10,000 enterprise tasks, comparing five architectures: a prompt-first mono-agent, a role-based micro-agent swarm, SOA-brokered agents, a governance-first but design-poor agent grid, and the proposed CEAD architecture. CEAD achieves 70.6% safe success, versus 45.2% for the mono-agent baseline, 23.1% for the ungoverned micro-agent swarm, 58.8% for SOA-brokered agents, and 50.8% for the control-heavy, design-poor grid. The results support the conclusion that design quality is the first-order enterprise concern; governance, security, policy, audit, and assurance should support and enforce good design rather than substitute for it.
May 7, 2026

Randomness is sometimes necessary for coordination

Full parameter sharing is standard in cooperative multi-agent reinforcement learning (MARL) for homogeneous agents. Under permutation-symmetric observations, however, a shared deterministic policy outputs identical action distributions for every agent, making role differentiation impossible. This failure can theoretically be resolved using symmetry breaking among anonymous identical processors, which requires randomness. We propose Diamond Attention, a cross-attention architecture in which each agent samples a scalar random number per timestep, inducing a transient rank ordering that masks lower-ranked peers from agent-to-agent attention while leaving task attention fully unmasked. This realizes a random-bit coordination protocol in a single broadcast round, and the set-based attention enables zero-shot deployment to teams of different sizes. We evaluate across three regimes that isolate when structured randomness matters. On the perfectly symmetric XOR game, our method achieves 1.01.0 success while all deterministic baselines plateau near 0.50.5. On control coordination tasks, a policy trained on N=4N=4 generalizes zero-shot to N∈[2,8]N \in [2,8]. On SMACLite cross-scenario transfer, we achieve zero-shot transfer where standard baselines cannot transfer due to structural limitations. Furthermore, replacing the structured mask with standard dropout-based randomness results in a 0% win rate, confirming that protocol-space structure, not stochastic noise, is the operative ingredient. https://anonymous.4open.science/r/randomness-137A/
May 7, 2026

Detecting Time Series Anomalies Like an Expert: A Multi-Agent LLM Framework with Specialized Analyzers

Recent studies have explored large language models for time-series anomaly detection, yet existing approaches often rely on a single general-purpose model to directly infer anomaly indices or intervals, limiting controllability, interpretability, and reliability for complex anomaly patterns. We propose SAGE (Specialized Analyzer Group for Expert-like Detection), a multi-agent framework for structured anomaly diagnosis in univariate time series. It decomposes anomaly analysis into four specialized Analyzers for point, structural, seasonal, and pattern anomalies. Each Analyzer applies family-specific numerical tools and diagnostic visualizations to generate evidence, while an evidence-grounded Detector consolidates the evidence into confidence-scored anomaly records with intervals and candidate types. A Supervisor then converts these structured records into analyst-facing diagnostic reports. SAGE further constructs synthetic in-context examples from normal-reference training segments, without using real anomalous segments or anomaly-type labels as in-context examples. Across three benchmarks, SAGE achieves the best average performance among strong ML/DL and language-model-based baselines. Ablation studies and human evaluation further show that the proposed framework improves detection reliability and the practical usefulness of diagnostic outputs.
May 7, 2026

Auto Research with Specialist Agents Develops Effective and Non-Trivial Training Recipes

We study auto research as a closed empirical loop driven by external measurement. Each submitted trial carries a hypothesis, an executable code edit, an evaluator-owned outcome, and feedback that shapes the next proposal. The output is not a generated paper or a single model checkpoint, but an auditable trajectory of proposals, code diffs, experiments, scores, and failure labels. We instantiate this loop with specialist agents that partition recipe surfaces and share measured lineage across trials. The central empirical finding is that lineage feedback lets agents turn evaluator outcomes, including crashes, budget overruns, size failures, and accuracy-gate misses, into later program-level recipe edits rather than one-shot suggestions. Across 1,197 headline-run trials plus 600 Parameter Golf control trials after one-time setup and launch, humans did not choose proposals, edit recipes, override scores, or repair failed trials during the search. In the three headline runs, the same submitted-trial loop reduces Parameter Golf validation bpb by 0.81%0.81\%, raises NanoChat-D12 CORE by 38.7%38.7\%, and reduces CIFAR-10 Airbench96 wallclock by 4.59%4.59\%, with each task measured by its own external evaluator and legality checks. The trace includes a strict architecture-domain audit of 157 headline-run submissions and program rewrites such as a NanoChat attention-kernel path change. Within this scope the loop autonomously writes code, submits experiments, absorbs feedback, applies and combines known techniques inside each environment, and improves public starting recipes.
May 6, 2026

Hierarchical Multiagent Reinforcement Learning for Multi-Group Tax Game

Taxation is a fundamental instrument of economic policy and has long been studied through economic models. However, most existing taxation models focus on interactions within a single economic group, typically with one government and multiple households. Such a setting overlooks interactions among independent economic groups, where governments may compete for economic resources through fiscal policies. To capture these interactions, we formulate taxation as a hierarchical multi-group tax game. Within each group, a government sets tax policies while households respond, forming a hierarchical government--household interaction. Across groups, governments compete through fiscal policies, coupling the economic dynamics of distinct groups. This coupled structure poses challenges for standard multi-agent reinforcement learning (MARL) methods. To this end, we propose Multi-Group PPO (MGPPO), a bilevel MARL algorithm designed for hierarchical multi-group interactions. MGPPO incorporates Hierarchical Sampling to coordinate learning across agent levels and Curriculum Learning to improve training stability. We further develop a multi-group taxation simulation environment grounded in classical economic models, supporting the evaluation of fiscal policies under inter-group competition. Simulations show that in the two-group settings, MGPPO reduces the income and wealth Gini coefficients by 5.0% and 4.9%, respectively, and increases mean GDP by 4.1% compared with IPPO.
May 6, 2026

Autonomous Synchronization of Discrete-Time Heterogeneous Multiagent Systems

This paper investigates the autonomous synchronization problem for discrete-time heterogeneous multiagent systems. The synchronization problem is transformed into the asymptotic decoupling problem of stable modes in a class of discrete-time linear time-varying systems, for which we provide a sufficient condition. Leveraging this condition, synchronization conditions are established. The synchronization conditions are based on the average of the agents' initial dynamic matrices, without requiring the differences among these matrices to be small. This approach reduces the conservativeness of existing conditions and achieves a unification of both homogeneous and heterogeneous systems. Numerical simulation results are provided to support the theoretical findings.
May 5, 2026

From Intent to Execution: Composing Agentic Workflows with Agent Recommendation

Multi-Agent Systems (MAS) built using AI agents fulfill a variety of user intents that may be used to design and build a family of related applications. However, the creation of such MAS currently involves manual composition of the plan, manual selection of appropriate agents, and manual creation of execution graphs. This paper introduces a framework for the automated creation of multi-agent systems which replaces multiple manual steps with an automated framework. The proposed framework consists of software modules and a workflow to orchestrate the requisite task- specific application. The modules include: an LLM-derived planner, a set of tasks described in natural language, a dynamic call graph, an orchestrator for map agents to tasks, and an agent recommender that finds the most suitable agent(s) from local and global agent registries. The agent recommender uses a two-stage information retrieval (IR) system comprising a fast retriever and an LLM-based re-ranker. We implemented a series of experiments exploring the choice of embedders, re- rankers, agent description enrichment, and supervising critique agent. We benchmarked this system end-to-end, evaluating the combination of planning, agent selection, and task completion, with our proposed approach. Our experimental results show that our approach outperforms the state-of-the- art in terms of the recall rate and is more robust and scalable compared to previous approaches. The critique agent holistically reevaluates both agent and tool recommendations against the overall plan. We show that the inclusion of the critique agent further enhances the recall score, proving that the comprehensive review and revision of task-based agent selection is an essential step in building end-to-end multi-agent systems.
May 5, 2026

Mechanical Conscience: A Mathematical Framework for Dependability of Machine Intelligence

Distributed collaborative intelligence (DCI), encompassing edge-to-edge architectures, federated learning, transfer learning, and swarm systems, creates environments in which emergent risk is structurally unavoidable: locally correct decisions by individual agents compose into globally unacceptable behavioral trajectories under uncertainty. Existing approaches such as constrained optimization, safe reinforcement learning, and runtime assurance evaluate acceptability at the level of individual actions rather than across behavioral trajectories, and none addresses the multi-participant, uncertainty-laden nature of DCI deployments. This paper introduces mechanical conscience (MC), a novel concept and simplified mathematical framework that operationalizes trajectory-level normative regulation for both single-agent and distributed intelligent systems. Mechanical conscience is defined as a supervisory filter that minimally corrects a baseline policy's actions to reduce cumulative deviation from a normatively admissible region, while accounting for epistemic uncertainty. We introduce associated constructs, conscience score, mechanical guilt, and resonant dependability, that provide an interpretable vocabulary and computable governance signals for this emerging field. Core theoretical properties are established: admissibility equivalence, existence of optimal regulation, and monotonic deviation reduction. Illustrative results demonstrate that MC-regulated agents maintain trajectory-level normative acceptability where conventional controllers drift outside admissible bounds, and that the framework naturally extends to suppress interaction-induced emergent risk in multi-agent DCI settings.
May 4, 2026

Pact: A Choreographic Language for Agentic Ecosystems

Recent advances in large language models have led to the rise of software systems (i.e. agents) that execute with increasing autonomy on behalf of users in open, multi-party settings, interacting with untrusted counterparts and managing private information. Choreographic programming offers correct-by-construction protocol-design for such settings, but assumes cooperative participants -- it has no notion of agent self-interest, that is, why an agent will follow a protocol. In this talk we introduce Pact, a choreographic language extended with operations to describe agent choices and preferences, drawing from the rich literature of game theory. Every Pact protocol maps to a formal game, allowing protocol designers to reason about game-theoretic properties of their protocols, such as solving for decision policies. We present Pact's design and a preliminary implementation -- a bounded-rational solver that computes decision policies over Pact protocols -- and findings from applying this language to multi-party coordination with self-interested agentic participants.
May 4, 2026

Hidden Coalitions in Multi-Agent AI: A Spectral Diagnostic from Internal Representations

Collections of interacting AI agents can form coalitions, creating emergent group-level organization that is critical for AI safety and alignment. However, observing agent behavior alone is often insufficient to distinguish genuine informational coupling from spurious similarity, as consequential coalitions may form at the level of internal representations before any overt behavioral change is apparent. Here, we introduce a practical method for detecting coalition structure from the internal neural representations of multi-agent systems. The approach constructs a pairwise mutual-information graph from the hidden states of agents and applies spectral partitioning to identify the most salient coalition boundary. We validate this method in two domains. First, in multi-agent reinforcement learning environments, the method successfully recovers programmed hierarchical and dynamic coalition structures and correctly rejects false positives arising from behavioral coordination without informational coupling. Second, using a large language model, the method identifies coalition structures implied by descriptive prompts, tracks dynamic team reassignments, and reveals a representational hierarchy where explicit labels dominate over conflicting interaction patterns. Across both settings, the recovered partition reveals subgroup organization that a scalar cross-agent mutual-information measure cannot distinguish. The results demonstrate that analyzing hidden-state mutual information through spectral partitioning provides a scalable diagnostic for identifying representational coalitions, offering a valuable tool for monitoring emergent structure in distributed AI systems.
May 4, 2026

Reinforcement Learning for LLM-based Multi-Agent Systems through Orchestration Traces

As large language model (LLM) agents evolve from isolated tool users into coordinated teams, reinforcement learning (RL) must optimize not only individual actions but also how work is spawned, delegated, communicated, aggregated, and stopped. This paper studies RL for LLM-based multi-agent systems through orchestration traces: temporal interaction graphs whose events include sub-agent spawning, delegation, communication, tool use, return, aggregation, and stopping decisions. Using this lens, we identify three technical axes. First, reward design spans eight families, including orchestration rewards for parallelism speedup, split correctness, and aggregation quality. Second, reward and credit signals attach to eight credit- or signal-bearing units from token to team; explicit counterfactual message-level credit remains especially sparse in our curated pool. Third, orchestration learning decomposes into five sub-decisions: when to spawn, whom to delegate to, how to communicate, how to aggregate, and when to stop. In our curated pool as of May 4, 2026, we found no explicit RL training method for the stopping decision. We connect academic methods to public industrial evidence from Kimi Agent Swarm, OpenAI Codex, and Anthropic Claude Code. The resulting scale gap is a gap between publicly reported deployment envelopes and open academic evaluation regimes, not independent verification of industrial training traces. We release the artifact at https://github.com/xxzcc/awesome-llm-mas-rl, including an 84-entry tagged paper pool, a 32-record exclusion log, scripted corpus statistics, and a minimal JSON schema for replayable orchestration traces.
May 4, 2026

When Stress Becomes Signal: Detecting Antifragility-Compatible Regimes in Multi-Agent LLM Systems

Multi-agent LLM systems are increasingly used to solve complex tasks through decomposition, debate, specialization, and ensemble reasoning. However, these systems are usually evaluated in terms of robustness: whether performance is preserved under perturbation. This paper studies a different question: whether semantic stress exposes structured variation that could support future antifragile learning. We introduce CAFE (Cognitive Antifragility Framework for Evaluation), a statistical framework for detecting antifragility-compatible regimes in multi-agent architectures. CAFE models a controlled expected distribution of semantic stressors, reconstructs an architecture-specific observed effective stress distribution from multi-dimensional judge signals, and compares both distributions using a distributional Jensen Gap under a convex stress potential. A positive gap does not imply immediate performance improvement; instead, it indicates a convex-expansive deformation of the observed stress distribution, suggesting that the architecture exposes learnable stress structure. We evaluate CAFE on a banking-risk analysis benchmark with five multi-agent architectures: flat, hierarchical, debate, meta-adaptive, and ensemble. Across all architectures, semantic stress reduces average judged quality by roughly one third. Yet all architectures exhibit positive distributional Jensen Gaps with bootstrap confidence intervals above zero. These results show that immediate quality degradation can coexist with statistically detectable antifragility-compatible stress geometry. CAFE is therefore not an antifragile learner itself, but a measurement layer for identifying when and where antifragility learning may be worth applying.
May 1, 2026

Position: Safety and Fairness in Agentic AI Depend on Interaction Topology, Not on Model Scale or Alignment

As large language models are increasingly deployed as interacting agents in high-stakes decisions, the AI safety community assumes that safety properties of individual models will compose into safe multi-agent behavior. This position paper argues that this assumption is fundamentally mistaken. In agentic AI, safety is determined by interaction topology, not model weights. When agents deliberate sequentially or aggregate via parallel voting with a judge, the structure of information flow and decision coupling dominates outcomes. Evidence across model families and scales reveals three persistent topology-driven pathologies: ordering instability, where system behavior depends primarily on agent sequence; information cascades, where early judgments propagate regardless of correctness; and functional collapse, where systems satisfy fairness metrics while abandoning meaningful risk discrimination. Contrary to intuition, scaling to more capable models strengthens these effects by increasing consensus formation and reducing the challenge of initial decisions. These failure modes are invisible to model-centric evaluation and alignment procedures. We argue that agentic AI must be treated as a dynamical system rather than a collection of aligned components. Interaction topology must become a primary target of safety evaluation and regulation, with systems required to demonstrate robustness across architectural variations before deployment.
May 1, 2026

Governing What the EU AI Act Excludes: Accountability for Autonomous AI Agents in Smart City Critical Infrastructure

When a traffic signal controller adjusts green phases and a grid manager curtails power on the same corridor, each system may comply with its own obligations. The resident who suffers the combined effect has no single authority to hold accountable and, under the EU AI Act, limited means to obtain an explanation. Annex III, point 2 excludes safety-component AI in critical infrastructure from Article 86 explanation rights and Article 27 fundamental-rights impact assessment. Provider and deployer duties under Articles 9-15 still apply, and residual pathways under the GDPR, NIS2, and tortious liability offer partial coverage. The Act's principal resident-facing accountability instruments are nonetheless narrowed for the autonomous infrastructure systems most likely to interact across agencies. The paper traces this accountability deficit through four residual pathways (GDPR Article 22, GDPR transparency obligations, tortious liability, and NIS2) and shows that each is structurally bounded by individual-controller, individual-decision scope. As a governance response, it presents AgentGov-SC, a three-layer architecture (Agent, Orchestration, City) specifying 25 governance measures with bidirectional traceability to the EU AI Act, ISO/IEC 42001, and the NIST AI Risk Management Framework. Five conflict resolution rules and an autonomy-calibrated activation model complete the design. A scenario analysis traces governance activation through a multi-agent corridor cascade involving three documented UAE smart-city systems, with a contrasting single-system scenario confirming proportional activation. The paper contributes a regulatory gap analysis and governance architecture for an increasingly important class of urban AI deployment that existing frameworks treat as bounded and isolated.
Apr 30, 2026

Causal Foundations of Collective Agency

A key challenge for the safety of advanced AI systems is the possibility that multiple simpler agents might inadvertently form a collective agent with capabilities and goals distinct from those of any individual. More generally, determining when a group of agents can be viewed as a unified collective agent is a foundational question in the study of interactions and incentives in both biological and artificial systems. We adopt a behavioral perspective in answering this question, ascribing collective agency to a group when viewing the group's joint actions as rational and goal-directed successfully predicts its behavior. We formalize this perspective on collective agency using causal games -- which are causal models of strategic, multi-agent interactions -- and causal abstraction -- which formalizes when a simple, high-level model faithfully captures a more complex, low-level model. We use this framework to solve a puzzle regarding multi-agent incentives in actor-critic models and to make quantitative assessments of the degree of collective agency exhibited by different voting mechanisms. Our framework aims to provide a foundation for theoretical and empirical work to understand, predict, and control emergent collective agents in multi-agent AI systems.
Apr 30, 2026

A Collective Variational Principle Unifying Bayesian Inference, Game Theory, and Thermodynamics

Collective intelligence emerges across biological, physical, and artificial systems without central coordination, yet a unifying principle governing such behaviour remains elusive. The Free Energy Principle explains how individual agents adapt through variational inference, while game theory formalises strategic interactions. Here we introduce the Game-Theoretic Free Energy Principle, a unified framework showing that multi-agent systems performing local free-energy minimisation implicitly implement a stochastic game. We prove that, under bounded rationality and local information constraints, stationary points of collective free energy correspond to approximate Nash equilibria of an induced game. Conversely, a broad class of cooperative games admits a variational representation in which equilibria arise as Gibbs distributions over coalitions, establishing a bridge between Bayesian inference and strategic interaction. To characterise higher-order effects, we introduce a free-energy formulation of the Harsanyi dividend, isolating irreducible multi-agent synergy. This yields a predictive theory of cooperation, including a falsifiable non-monotonic relationship between sensory precision and agent influence. We validate this prediction across neural, biological, and artificial multi-agent systems. These results identify a common variational principle underlying inference, thermodynamics, and game-theoretic equilibrium.
Apr 30, 2026

AgentReputation: A Decentralized Agentic AI Reputation Framework

Decentralized, agentic AI marketplaces are rapidly emerging to support software engineering tasks such as debugging, patch generation, and security auditing, often operating without centralized oversight. However, existing reputation mechanisms fail in this setting for three fundamental reasons: agents can strategically optimize against evaluation procedures; demonstrated competence does not reliably transfer across heterogeneous task contexts; and verification rigor varies widely, from lightweight automated checks to costly expert review. Current approaches to reputation drawing on federated learning, blockchain-based AI platforms, and large language model safety research are unable to address these challenges in combination. We therefore propose AgentReputation, a decentralized, three-layer reputation framework for agentic AI systems. The framework separates task execution, reputation services, and tamper-proof persistence to both leverage their respective strengths and enable independent evolution. The framework introduces explicit verification regimes linked to agent reputation metadata, as well as context-conditioned reputation cards that prevent reputation conflation across domains and task types. In addition, AgentReputation provides a decision-facing policy engine that supports resource allocation, access control, and adaptive verification escalation based on risk and uncertainty. Building on this framework, we outline several future research directions, including the development of verification ontologies, methods for quantifying verification strength, privacy-preserving evidence mechanisms, cold-start reputation bootstrapping, and defenses against adversarial manipulation.
Apr 30, 2026

When Agents Evolve, Institutions Follow

Across millennia, complex societies have faced the same coordination problem of how to organize collective action among cognitively bounded and informationally incomplete individuals. Different civilizations developed different political institutions to answer the same basic questions of who proposes, who reviews, who executes, and how errors are corrected. We argue that multi-agent systems built on large language models face the same challenge. Their central problem is not only individual intelligence, but collective organization. Historical institutions therefore provide a structured design space for multi-agent architectures, making key trade-offs between efficiency and error correction, centralization and distribution, and specialization and redundancy empirically testable. We translate seven historical political institutions, spanning four canonical governance patterns, into executable multi-agent architectures and evaluate them under identical conditions across three large language models and two benchmarks. We find that governance topology strongly shapes collective performance. Within a single model, the gap between the best and worst institution exceeds 57 percentage points, while the optimal architecture shifts systematically with model capability and task characteristics. These results suggest that collective intelligence will not advance through a single optimal organizational form, but through governance mechanisms that can be reselected and reconfigured as tasks and capabilities evolve. More broadly, this points to a transition from self-evolving agents to the self-evolving multi-agent system. The code is available on GitHub.
Apr 30, 2026

Trace-Level Analysis of Information Contamination in Multi-Agent Systems

Reasoning over heterogeneous artifacts (PDFs, spreadsheets, slide decks, etc.) increasingly occurs within structured agent workflows that iteratively extract, transform, and reference external information. In these workflows, uncertainty is not merely an input-quality issue: it can redirect decomposition and routing decisions, reshape intermediate state, and produce qualitatively different execution trajectories. We study this phenomenon by treating uncertainty as a controlled variable: we inject structured perturbations into artifact-derived representations, execute fixed workflows under comprehensive logging, and quantify contamination via trace divergence in plans, tool invocations, and intermediate state. Across 614 paired runs on 32 GAIA tasks with three different language models, we find a decoupling: workflows may diverge substantially yet recover correct answers, or remain structurally similar while producing incorrect outputs. We characterize three manifestation types: silent semantic corruption, behavioral detours with recovery, and combined structural disruption and their control-flow signatures (rerouting, extended execution, early termination). We measure operational costs and characterize why commonly used verification guardrails fail to intercept contamination. We contribute (i) a formal taxonomy of contamination manifestations in structured workflows, (ii) a trace-based measurement framework for detecting and localizing contamination across agent interactions, and (iii) empirical evidence with implications for targeted verification, defensive design, and cost control.