Overview

Multimodal agents combine language models with visual, audio, and video perception to answer questions, use tools, and interact with apps, websites, robots, or other environments. Common approaches include planning and tool orchestration, specialized collaborating agents, active evidence gathering, and memory or reusable skills for long tasks; reinforcement learning and execution feedback are increasingly used to improve these behaviors. Benchmarks now test browsing, GUI use, video reasoning, and embodied tasks, often evaluating action traces and process reliability as well as final answers. Despite progress, agents remain brittle over long horizons, and more modalities or more agents do not automatically improve grounding, safety, efficiency, or task success.

Latest papers 367

49 papers in the last four weeks, up 20% on the four weeks before. 0.3% of all new papers.

May 9, 2026

Ace-Skill: Bootstrapping Multimodal Agents with Prioritized and Clustered Evolution

Self-evolving agents present a promising path toward continual adaptation by distilling task interactions into reusable knowledge artifacts. In practice, this paradigm remains hindered by two coupled bottlenecks: data inefficiency, where costly rollout effort is disproportionately spent on low-value samples rather than informative ones, and knowledge interference, where heterogeneous knowledge stored in shared repositories leads to noisy retrieval and task-misaligned guidance. Together, these issues form a self-reinforcing failure loop in which uninformative rollouts yield noisy knowledge, which in turn degrades subsequent rollouts. In this work, we introduce Ace-Skill, a co-evolutionary framework that jointly optimizes rollout allocation and knowledge organization for self-evolving multimodal agents. Specifically, Ace-Skill combines aprioritized sampler with lazy-decay proficiency tracking to focus rollouts on informative and insufficiently mastered samples, and a clustered organizer that semantically clusters knowledge for cleaner retrieval and more reliable adaptation. By improving sampling and organization together, Ace-Skill turns self-evolution into a virtuous cycle in which more informative rollouts produce higher-quality knowledge that supports stronger subsequent rollouts. Across four multimodal tool-use benchmarks, Ace-Skill delivers strong gains (e.g., +35.46% relative improvement in Avg@4 accuracy), enabling an opensource 35B MoE model to match or surpass proprietary models. The acquired knowledge also transfers effectively in a zero-shot manner to smaller 9B and 4B models, allowing resource-constrained agents to inherit advanced capabilities without additional training. The code has been publicly available at https://github.com/AMAP-ML/Ace-Skill.
May 8, 2026

Skill-CMIB: Multimodal Agent Skill for Consistent Action via Conditional Multimodal Information Bottleneck

While LLM-based agents excel at planning and executing long action sequences, their execution often remains inconsistent across trials, limiting reliability. Consolidating agent consistency requires distilling trial-error trajectories into reusable skills that preserve task-relevant invariants while discarding trajectory-specific noise. However, in multimodal settings, the key challenge is not only that useful invariants are distributed across vision and language information, but that different modalities support different kinds of reusable skill content: while some skills are verbalizable and interpretable, others reside in perceptual evidence beyond text. Text-only skills may lose perceptual cues, whereas storing text and perception naively introduces redundancy and noise. Existing inference-time methods, such as self-consistency, improve reliability through costly multi-sample decoding, while internalization strategies lack a way to separate verbalizable skill content from residual perceptual information. To address this, we introduce Conditional Multimodal Information Bottleneck (CMIB), a method for multimodal skill construction. CMIB begins with a joint bottleneck over multimodal skills and derives an exact sequential decomposition: (1) a text-stage bottleneck distilling interpretable skill cards, and (2) a conditional multimodal bottleneck compressing only residual information in perception that remains predictive beyond text. Unlike naive two-stream formulations, CMIB explicitly conditions the multimodal latent on the text skill, thus structurally reducing cross-modal redundancy and enabling independent control over textual and perceptual compression. We instantiate CMIB with a variational objective that makes its conditional decomposition tractable to optimize, yielding reusable multimodal skills that improve execution stability without incurring multi-sample inference overhead.
May 8, 2026

EgoPro-Bench: Benchmarking Personalized Proactive Interaction in Egocentric Video Streams

Existing Multimodal Large Language Models (MLLMs) remain primarily reactive, failing to continuously perceive environments or proactively assist users. While emerging benchmarks address proactivity, they are largely confined to alert scenarios, neglect personalized context, and fail to evaluate the precise timing of human-machine interactions (HMI).In this paper, we introduce EgoPro-Bench, a novel benchmark for training and evaluating proactive interaction capabilities based on streaming egocentric videos; it comprises 2,400 videos in the evaluation set and over 12,000 videos in the training set.Unlike previous works, EgoPro-Bench leverages simulated user profiles to generate diverse user intentions and to construct high-fidelity HMI data across 12 distinct domains.Subsequently, we propose a specialized evaluation protocol and metrics, train proactive interaction models designed for efficient reasoning and low-latency interaction on streaming video data, and conduct comprehensive evaluations.Furthermore, we introduce an interaction principle termed "short thinking, better interaction", which allocates a limited token budget prior to intent recognition, thereby enhancing interaction performance.The experiments demonstrate that EgoPro-Bench substantially enhances the intention understanding capabilities of MLLMs and enables accurate identification of appropriate timings for HMI, thereby laying a solid foundation for next-generation user-centric proactive interactive agents.
May 8, 2026

HyperEyes: Dual-Grained Efficiency-Aware Reinforcement Learning for Parallel Multimodal Search Agents

Existing multimodal search agents process target entities sequentially, issuing one tool call per entity and accumulating redundant interaction rounds whenever a query decomposes into independent sub-retrievals. We argue that effective multimodal agents should search wider rather than longer: dispatching multiple grounded queries concurrently within a round. To this end, we present HyperEyes, a parallel multimodal search agent that fuses visual grounding and retrieval into a single atomic action, enabling concurrent search across multiple entities while treating inference efficiency as a first-class training objective. HyperEyes is trained in two stages. For cold-start supervision, we develop a Parallel-Amenable Data Synthesis Pipeline covering visual multi-entity and textual multi-constraint queries, curating efficiency-oriented trajectories via Progressive Rejection Sampling. Building on this, our central contribution, a Dual-Grained Efficiency-Aware Reinforcement Learning framework, operates at two levels. At the macro level, we propose TRACE (Tool-use Reference-Adaptive Cost Efficiency), a trajectory-level reward whose reference is monotonically tightened during training to suppress superfluous tool calls without restricting genuine multi-hop search. At the micro level, we adapt On-Policy Distillation to inject dense token-level corrective signals from an external teacher on failed rollouts, mitigating the credit-assignment deficiency of sparse outcome rewards. Since existing benchmarks evaluate accuracy as the sole metric, omitting inference cost, we introduce IMEB, a human-curated benchmark of 300 instances that jointly evaluates search capability and efficiency. Across six benchmarks, HyperEyes-30B surpasses the strongest comparable open-source agent by 9.9% in accuracy with 5.3x fewer tool-call rounds on average.
May 7, 2026

Cross-Modal Navigation with Multi-Agent Reinforcement Learning

Robust embodied navigation relies on complementary sensory cues. However, high-quality and well-aligned multi-modal data is often difficult to obtain in practice. Training a monolithic model is also challenging as rich multi-modal inputs induce complex representations and substantially enlarge the policy space. Cross-modal collaboration among lightweight modality-specialized agents offers a scalable paradigm. It enables flexible deployment and parallel execution, while preserving the strength of each modality. In this paper, we propose CRONA, a Multi-Agent Reinforcement Learning (MARL) framework for Cross-Modal Navigation. CRONA improves collaboration by leveraging control-relevant auxiliary beliefs and a centralized multi-modal critic with global state. Experiments on visual-acoustic navigation tasks show that multi-agent methods significantly improve performance and efficiency over single-agent baselines. We find that homogeneous collaboration with limited modalities is sufficient for short-range navigation under salient cues; heterogeneous collaboration among agents with complementary modalities is generally efficient and effective; and navigation in large, complex environments requires both richer multi-modal perception and increased model capacity.
May 7, 2026

X-OmniClaw Technical Report: A Unified Mobile Agent for Multimodal Understanding and Interaction

Inspired by the development of OpenClaw, there is a growing demand for mobile-based personal agents capable of handling complex and intuitive interactions. In this technical report, we introduce X-OmniClaw, a unified mobile agent designed for multimodal understanding and interaction in the Android ecosystem. This unified architecture of perception, memory, and action enables the agent to handle complex mobile tasks with high contextual awareness. Specifically, Omni Perception provides a unified multimodal ingress pipeline that integrates UI states, real-world visual contexts, and speech inputs, leveraging a temporal alignment module to decompose raw data into structured multimodal intent representations. Omni Memory leverages multimodal memory optimization to enhance personalized intelligence by integrating runtime working memory for task continuity with long-term personal memory distilled from local data, enabling highly context-aware and personalized interactions. Finally, Omni Action employs a hybrid grounding strategy that combines structural XML metadata with visual perception for robust interaction. Through Behavior Cloning and Trajectory Replay, the system captures user navigation as reusable skills, enabling precise direct-access execution. Demonstrations across diverse scenarios show that X-OmniClaw effectively enhances interaction efficiency and task reliability, providing a practical architectural blueprint for the next generation of mobile-native personal assistants.
May 6, 2026

OpenSearch-VL: An Open Recipe for Frontier Multimodal Search Agents

Deep search has become a crucial capability for frontier multimodal agents, enabling models to solve complex questions through active search, evidence verification, and multi-step reasoning. Despite rapid progress, top-tier multimodal search agents remain difficult to reproduce, largely due to the absence of open high-quality training data, transparent trajectory synthesis pipelines, or detailed training recipes. To this end, we introduce OpenSearch-VL, a fully open-source recipe for training frontier multimodal deep search agents with agentic reinforcement learning. First, we curated a dedicated pipeline to construct high-quality training data through Wikipedia path sampling, fuzzy entity rewriting, and source-anchor visual grounding, which jointly reduce shortcuts and one-step retrieval collapse. Based on this pipeline, we curate two training datasets, SearchVL-SFT-36k for SFT and SearchVL-RL-8k for RL. Besides, we design a diverse tool environment that unifies text search, image search, OCR, cropping, sharpening, super-resolution, and perspective correction, enabling agents to combine active perception with external knowledge acquisition. Finally, we propose a multi-turn fatal-aware GRPO training algorithm that handles cascading tool failures by masking post-failure tokens while preserving useful pre-failure reasoning through one-sided advantage clamping. Built on this recipe, OpenSearch-VL delivers substantial performance gains, with over 10-point average improvements across seven benchmarks, and achieves results comparable to proprietary commercial models on several tasks. We will release all data, code, and models to support open research on multimodal deep search agents.
May 6, 2026

Bridging Perception and Action: A Lightweight Multimodal Meta-Planner Framework for Robust Earth Observation Agents

Autonomous Earth Observation (EO) agents are transitioning from passive perception to complex, multi-step task execution. However, current architectures that integrate planning and execution within a single model often struggle with combinatorial complexity and reasoning errors in dynamic EO scenarios. To resolve these challenges, we propose the Lightweight Multimodal Meta-Planner (LMMP) framework. LMMP incorporates a dual-awareness mechanism that grounds strategic plans in both multimodal image features and high-level task semantics. Crucially, we introduce a Meta Task Library to inject remote sensing expert knowledge directly into the workflow, which standardizes domain logic and ensures plans are physically feasible. We further implement a two-stage training pipeline, initializing the Meta-Planner via expert-distilled Supervised Fine-Tuning and refining it through Direct Preference Optimization based on execution feedback. Extensive experiments on a dataset derived from EarthBench and ThinkGeo demonstrate that LMMP significantly improves tool-calling accuracy and task success rates. Moreover, the framework exhibits strong ``plug-and-play'' versatility, consistently enhancing the performance of diverse executor backbones across previously unseen EO missions.
May 5, 2026

Pro2^2Assist: Continuous Step-Aware Proactive Assistance with Multimodal Egocentric Perception for Long-Horizon Procedural Tasks

Procedural tasks with multiple ordered steps are ubiquitous in daily life. Recent advances in multimodal large language models (MLLMs) have enabled personal assistants that support daily activities. However, existing systems primarily provide reactive guidance triggered by user queries, or limited proactive assistance for isolated short-term events rather than long-horizon procedural tasks. In this work, we introduce Pro2^2Assist, a step-aware proactive assistant that continuously tracks fine-grained task progress and reasons over the user's evolving state to provide timely assistance throughout tasks. Pro2^2Assist leverages multimodal data from augmented reality (AR) glasses to achieve motion-based perception. It then extracts step-oriented procedural context from multi-scale temporal dynamics and task-specific expert knowledge. Based on both sensory input and procedural context, Pro2^2Assist performs continuous reasoning to infer user needs and display timely assistance on AR glasses. We evaluate Pro2^2Assist using a dataset curated from public sources and a real-world dataset collected on our testbed with AR glasses. Extensive evaluations show that Pro2^2Assist outperforms the best-performing baselines by over 21% in procedural action understanding accuracy, and it achieves up to 2.29x the proactive timing accuracy of baselines. A user study with 20 participants further shows that 90% find Pro2^2Assist useful, indicating its effectiveness for real-world procedural assistance.
May 4, 2026

Enwar 3.0: An Agentic Multi-Modal LLM Orchestrator for Situation-Aware Beamforming, Blockage Prediction, and Handover Management

Maintaining robust millimeter-wave (mmWave) connectivity in vehicular networks requires real-time adaptation to environmental dynamics, sensor degradation, and link variability. This paper presents Enwar 3.0, an environment-aware reasoning framework that unifies multi-modal sensing, agentic large language models (LLMs), and context-driven model selection for predictive beamforming, blockage detection, and handover management. Building upon prior iterations of Enwar, the proposed architecture integrates a classifier-driven assessment of sensor health with a primed LLM that orchestrates multiple specialized agents through structured, task-aware prompting. A novel synthetic degradation pipeline enables the training of a sensor degradation classifier that detects real-time impairments across camera, radar, LiDAR, and GPS inputs, achieving over 99% accuracy. The LLM, trained via chain-of-thought (CoT) priming and human-in-the-loop feedback, coordinates agent calls for beam selection, blockage forecasting, and environment perception while dynamically loading sensor-specific models based on environmental context. Extensive evaluations across 15 sensor combinations demonstrate that Enwar 3.0 delivers state-of-the-art performance in both predictive accuracy and interpretability, with beam selection accuracy exceeding 88%, blockage F1-scores surpassing 98%, and reasoning correctness reaching 87% on complex decision prompts. This work establishes a scalable foundation for LLM-integrated wireless systems that reason, perceive, and adapt in real-time.
May 2, 2026

BaRA: Budget-constrained and Reliable Web Data Collection Agent

Large language model (LLM)-based web agents automate web navigation and data collection. However, live web data collection demands capabilities beyond task completion: agents must discover site-internal pages and retrieve text, image, and video artifacts in an accessible form within a fixed interaction budget. We formulate this setting as budget-constrained, site-level multimodal web data collection and propose Budget-constrained and Reliable Agent (BaRA). BaRA performs breadth-first search (BFS)-based link discovery with liveness verification to filter hallucinated and dead links, then validates extracted multimodal artifacts using rule-based provenance and accessibility checks. A history-based self-reflection module recovers from execution failures and incomplete outputs. On controlled synthetic and real-world websites, BaRA consistently improves valid-link discovery and download-valid multimodal extraction over existing agents. Our code is available at https://github.com/MLAI-Yonsei/BaRA-Agent.
May 1, 2026

From Static Analysis to Audience Dissemination: A Training-Free Multimodal Controversy Detection Multi-Agent Framework

Multimodal controversy detection (MCD) identifies controversial content in videos and their associated user comments, to support risk management for social video platforms.Prior research frames MCD as a static representation learning task, where features are directly extracted from videos and their accompanying comments. However, these methods fail to capture the diverse perspectives and evaluations from different audience groups. Inspired by the real-world process of content dissemination among audiences, we propose AuDisAgent, a training-free multi-agent framework that reformulates MCD as a dynamic propagation process.Our framework explicitly models audience dissemination through a structured multi-agent system. First, three specialized Screening Agents (Video Agent, Comment Agent, and Interaction Agent) conduct initial assessments from visual, textual, and cross-modal perspectives, respectively. For samples where the three agents cannot reach a consensus, a Viewing Panel Agent is activated to simulate post-screening discussions among audiences with diverse backgrounds and stances. This mechanism models how different audience groups interpret and react to the same content, uncovering latent controversial content that may emerge during the dissemination process. Finally, an Arbitration Agent renders the final judgment based on the complete reasoning chain from the preceding steps.In addition, to address the "cold-start" scenario where newly released videos have few or no comments, we design a Comment Bootstrapping Strategy that leverages historical public comments from semantically similar videos as the initial comment context. Extensive experiments on a public dataset demonstrate that our framework significantly outperforms existing state-of-the-art (SOTA) methods in both rich-comment and limited-comment scenarios.
May 1, 2026

ARIS: Agentic and Relationship Intelligence System for Social Robots

Foundational models have advanced social robotics, enabling richer perception and communicative interaction with users. However, current systems still struggle with multi-turn engagement, social-relationship reasoning, and contextually grounded dialogue at scale. We present ARIS (Agentic and Relationship Intelligence System), an agentic AI framework that unifies multimodal reasoning, a graph-based Social World Model, and retrieval-augmented generation (RAG) within a single modular architecture for social robots. We evaluate ARIS with the Pepper robot in a robot-mediated dyadic conversational setting, comparing it against a large language model baseline. A user study (N=23) shows that ARIS yields significantly higher perceived intelligence, animacy, anthropomorphism, and likeability. Our contributions are threefold: (1)~a Social World Model that explicitly maps and updates social relationships between users through a knowledge graph, enabling social reasoning and re-identification across encounters; (2)~an efficient RAG-based conversational pipeline that maintains bounded latency as dialogue histories grow to thousands of exchanges while preserving response relevance; and (3)~system integration and empirical validation of these components within a modular agentic architecture that coordinates speech, vision, and physical action through structured APIs. The implementation of ARIS will be released as open source upon publication.
Apr 30, 2026

Echo-α: Large Agentic Multimodal Reasoning Model for Ultrasound Interpretation

Ultrasound interpretation requires both precise lesion localization and holistic clinical reasoning, yet existing methods typically excel at only one of these capabilities: specialized detectors offer strong localization but limited reasoning, whereas multimodal large language models (MLLMs) provide flexible reasoning but weak grounding in specialized medical domains. We present Echo-α, an agentic multimodal reasoning model for ultrasound interpretation that unifies these strengths within an invoke-and-reason framework. Echo-α is trained to coordinate organ-specific detector outputs, integrate them with global visual context, and convert the resulting evidence into grounded diagnostic decisions beyond detector-only inference. This behavior is established through a nine-task supervised curriculum and then refined by sequential reinforcement learning under different reward trade-offs, yielding Echo-α-Grounding for lesion anchoring and Echo-α-Diagnosis for final diagnosis. On multi-center renal and breast ultrasound benchmarks, Echo-α outperforms competitive baselines on both grounding and diagnosis. In particular, on cross-center test sets, Echo-α-Grounding attains 56.73%/43.78% [email protected] and Echo- α-Diagnosis reaches 74.90%/49.20% overall accuracy on renal/breast ultrasound. These results suggest that agentic multimodal reasoning can turn specialized detectors into verifiable clinical evidence, offering a practical route toward ultrasound AI systems that are more accurate, interpretable, and transferable. The repository is at https://github.com/MiliLab/Echo-Alpha.
Apr 30, 2026

A Pattern Language for Resilient Visual Agents

Integrating multimodal foundation models into enterprise ecosystems presents a fundamental software architecture challenge. Architects must balance competing quality attributes: the high latency and non-determinism of vision language action (VLA) models versus the strict determinism and real-time performance required by enterprise control loops. In this study, we propose an architectural pattern language for visual agents that separates fast, deterministic reflexes from slow, probabilistic supervision. It consists of four architectural design patterns: (1) Hybrid Affordance Integration, (2) Adaptive Visual Anchoring, (3) Visual Hierarchy Synthesis, and (4) Semantic Scene Graph.
Apr 30, 2026

MM-StanceDet: Retrieval-Augmented Multi-modal Multi-agent Stance Detection

Multimodal Stance Detection (MSD) is crucial for understanding public discourse, yet effectively fusing text and image, especially with conflicting signals, remains challenging. Existing methods often face difficulties with contextual grounding, cross-modal interpretation ambiguity, and single-pass reasoning fragility. To address these, we propose Retrieval-Augmented Multi-modal Multi-agent Stance Detection (MM-StanceDet), a novel multi-agent framework integrating Retrieval Augmentation for contextual grounding, specialized Multimodal Analysis agents for nuanced interpretation, a Reasoning-Enhanced Debate stage for exploring perspectives, and Self-Reflection for robust adjudication. Extensive experiments on five datasets demonstrate MM-StanceDet significantly outperforms state-of-the-art baselines, validating the efficacy of its multi-agent architecture and structured reasoning stages in addressing complex multimodal stance challenges.
Apr 30, 2026

InteractWeb-Bench: Can Multimodal Agent Escape Blind Execution in Interactive Website Generation?

With the advancement of multimodal large language models (MLLMs) and coding agents, the website development has shifted from manual programming to agent-based project-level code synthesis. Existing benchmarks rely on idealized assumptions, especially for well-structured, information-rich inputs and static execution settings. In contrast, real-world development is constrained by a critical bottleneck: the semantic misalignment between ambiguous, low-quality instructions from non-expert users and model understanding, which results in a failure mode that we term blind execution. To address this gap, we introduce InteractWeb-Bench, the first multimodal interactive benchmark for website generation under non-expert low-code user conditions. InteractWeb-Bench introduces four types of user agents and persona-driven instruction perturbations to systematically simulate diverse user behaviors, including ambiguity, redundancy, and contradiction, grounded in requirement engineering defect taxonomies. We develop an interactive execution environment for agents, featuring a unified action space comprising Clarify, Implement, Verify, and Submit, enabling iterative intent refinement, code synthesis, and visual feedback-based validation. Extensive experiments and analysis reveal that frontier MLLM-based agents remain trapped in blind execution, exposing limitations in intent recognition and adaptive interaction.
Apr 30, 2026

MiniCPM-o 4.5: Towards Real-Time Full-Duplex Omni-Modal Interaction

Recent progress in multimodal large language models (MLLMs) has brought AI capabilities from static offline data processing to real-time streaming interaction, yet they still remain far from human-level multimodal interaction. The key bottlenecks are no longer modality coverage or latency alone, but the interaction paradigm itself. First, perception and response are still separated into alternating phases, preventing models from incorporating new inputs for timely adjustment during generation. Second, most current models remain reactive, responding only to explicit user requests instead of acting proactively in the evolving multimodal environment. We present MiniCPM-o 4.5, our latest effort towards human-like multimodal interaction, which mitigates these gaps by real-time full-duplex omni-modal interaction. It can see, listen, and speak simultaneously in real-time, while also exhibiting proactive behaviors such as issuing reminders or comments based on its continuous understanding of the live scene. The key technique behind MiniCPM-o 4.5 is Omni-Flow, a unified streaming framework that aligns omni-modal inputs and outputs along a shared temporal axis. This formulation converts conventional turn-based interaction into a full-duplex, time-aligned process, enabling simultaneous perception and response and allowing proactive behavior to arise within the same framework. With a total of 9B parameters, MiniCPM-o 4.5 approaches Gemini 2.5 Flash in vision-language capabilities, delivering state-of-the-art open-source performance at its scale. It also surpasses Qwen3-Omni-30B-A3B in omni-modal understanding and delivers better speech generation, with significantly higher computation efficiency. Driven by its efficient architecture design and inference optimization, the model can perform real-time full-duplex omni-modal interaction on edge devices with less than 12GB RAM cost.
Apr 29, 2026

GLM-5V-Turbo: Toward a Native Foundation Model for Multimodal Agents

We present GLM-5V-Turbo, a step toward native foundation models for multimodal agents. As foundation models are increasingly deployed in real environments, agentic capability depends not only on language reasoning, but also on the ability to perceive, interpret, and act over heterogeneous contexts such as images, videos, webpages, documents, GUIs. GLM-5V-Turbo is built around this objective: multimodal perception is integrated as a core component of reasoning, planning, tool use, and execution, rather than as an auxiliary interface to a language model. This report summarizes the main improvements behind GLM-5V-Turbo across model design, multimodal training, reinforcement learning, toolchain expansion, and integration with agent frameworks. These developments lead to strong performance in multimodal coding, visual tool use, and framework-based agentic tasks, while preserving competitive text-only coding capability. More importantly, our development process offers practical insights for building multimodal agents, highlighting the central role of multimodal perception, hierarchical optimization, and reliable end-to-end verification.
Apr 26, 2026

Benchmarking Web Agent Safety under E-commerce Deceptive Interfaces

As autonomous web agents are increasingly deployed to perform real-world tasks, ensuring their safety has become a critical concern. In this work, we study web agent behavior under realistic deceptive interfaces in the e-commerce domain. We introduce WebDecept, a lightweight and configurable plugin framework that enables controlled injection of deceptive interface patterns into existing web environments. Using WebDecept, we instantiate seven deceptive patterns commonly observed on the open web, including targeted advertisements, domain redirection, and shopping manipulation. By injecting these patterns into the frontend during task execution, we perform controlled evaluation of multiple multimodal web agents. Our results show that current web agents are highly susceptible to multiple classes of deceptive interfaces, and that prompt-based constraints are often insufficient to mitigate these failures. We further analyze how the design choices of deceptive patterns influence the success of such manipulations. These findings highlight safety challenges that should be addressed as web agents are scaled toward real-world deployment.
Apr 26, 2026

ClawMark: A Living-World Benchmark for Multi-Turn, Multi-Day, Multimodal Coworker Agents

Language-model agents are increasingly used as persistent coworkers that assist users across multiple working days. During such workflows, the surrounding environment may change independently of the agent: new emails arrive, calendar entries shift, knowledge-base records are updated, and evidence appears across images, scanned PDFs, audio, video, and spreadsheets. Existing benchmarks do not adequately evaluate this setting because they typically run within a single static episode and remain largely text-centric. We introduce \bench{}, a benchmark for coworker agents built around multi-turn multi-day tasks, a stateful sandboxed service environment whose state evolves between turns, and rule-based verification. The current release contains 100 tasks across 13 professional scenarios, executed against five stateful sandboxed services (filesystem, email, calendar, knowledge base, spreadsheet) and scored by 1537 deterministic Python checkers over post-execution service state; no LLM-as-judge is invoked during scoring. We benchmark seven frontier agent systems. The strongest model reaches 75.8 weighted score, but the best strict Task Success is only 20.0%, indicating that partial progress is common while complete end-to-end workflow completion remains rare. Turn-level analysis shows that performance drops after the first exogenous environment update, highlighting adaptation to changing state as a key open challenge. We release the benchmark, evaluation harness, and construction pipeline to support reproducible coworker-agent evaluation.
Apr 22, 2026

Sema: Semantic Transport for Real-Time Multimodal Agents

Real-time multimodal agents transport raw audio and screenshots using networking stacks designed for human receivers, which optimize for perceptual fidelity and smooth playout. Yet agent models act as event-driven processors with no inherent sense of physical time, consuming task-relevant semantics rather than reconstructing signals in real time. This fundamental difference shifts the transport goal from the technical problem of signal fidelity (Shannon-Weaver Level A) to the semantic problem of meaning preservation (Level B). This mismatch imposes significant overhead. In visual pipelines, screenshot upload accounts for over 60% of end-to-end action latency on constrained uplinks, and in voice pipelines, conventional transport carries massive redundancy, sending 43-64x more data than needed to maintain task accuracy. We present Sema, a semantic transport system that combines discrete audio tokenizers with a hybrid screen representation (lossless accessibility-tree or OCR text, plus compact visual tokens) and bursty token delivery that eliminates jitter buffers. In simulations under emulated WAN conditions, Sema reduces uplink bandwidth by 64x for audio and 130-210x for screenshots while preserving task accuracy within 0.7 percentage points of the raw baseline.
Apr 22, 2026

ProMMSearchAgent: A Generalizable Multimodal Search Agent Trained with Process-Oriented Rewards

Training multimodal agents via reinforcement learning for knowledge-intensive visual reasoning is fundamentally hindered by the extreme sparsity of outcome-based supervision and the unpredictability of live web environments. To resolve these algorithmic and environmental bottlenecks, we introduce ProMMSearchAgent, establishing a novel Sim-to-Real training paradigm for multimodal search. We decouple policy learning into a deterministic, local static sandbox. Crucially, to learn effectively within this constrained environment, we propose an introspective process-oriented reward. By probing the agent's own parametric knowledge boundaries, we generate dense behavioral metadata that explicitly rewards the correct cognitive decision, initiating a multimodal or text search only when visually or factually uncertain. Extensive experiments demonstrate that our locally-trained policy transfers zero-shot to the live Google Search API. ProMMSearchAgent achieves new SOTA performance, outperforming MMSearch-R1 by +5.1% on FVQA-test, +6.3% on InfoSeek, and +11.3% on MMSearch.
Apr 21, 2026

A-MAR: Agent-based Multimodal Art Retrieval for Fine-Grained Artwork Understanding

Understanding artworks requires multi-step reasoning over visual content and cultural, historical, and stylistic context. While recent multimodal large language models show promise in artwork explanation, they rely on implicit reasoning and internalized knowl- edge, limiting interpretability and explicit evidence grounding. We propose A-MAR, an Agent-based Multimodal Art Retrieval framework that explicitly conditions retrieval on structured reasoning plans. Given an artwork and a user query, A-MAR first decomposes the task into a structured reasoning plan that specifies the goals and evidence requirements for each step. Retrieval is then conditionedon this plan, enabling targeted evidence selection and supporting step-wise, grounded explanations. To evaluate agent-based multi- modal reasoning within the art domain, we introduce ArtCoT-QA. This diagnostic benchmark features multi-step reasoning chains for diverse art-related queries, enabling a granular analysis that extends beyond simple final answer accuracy. Experiments on SemArt and Artpedia show that A-MAR consistently outperforms static, non planned retrieval and strong MLLM baselines in final explanation quality, while evaluations on ArtCoT-QA further demonstrate its advantages in evidence grounding and multi-step reasoning ability. These results highlight the importance of reasoning-conditioned retrieval for knowledge-intensive multimodal understanding and position A-MAR as a step toward interpretable, goal-driven AI systems, with particular relevance to cultural industries. The code and data are available at: https://github.com/ShuaiWang97/A-MAR.
Apr 21, 2026

DR-MMSearchAgent: Deepening Reasoning in Multimodal Search Agents

Agentic multimodal models have garnered significant attention for their ability to leverage external tools to tackle complex tasks. However, it is observed that such agents often meet premature interaction collapse, caused by two primary reasons: 1) the terminal reward often appending on the last token prevents the advantage from distinguishing trajectories with exploratory behavior; 2) excessively redundant context hinders the agent from absorbing useful feedback. To address these issues, we propose the Deepening Reasoning MMSearchAgent, the framework leverages the structural proximity to derive advantage signals from the whole rollout trajectories in an entire batch, such that trajectories of different lengths are further encouraged to be generated, even when containing the same correct answer. Additionally, differentiated gaussian rewards are employed to dynamically calibrate interaction tolerance, thereby ensuring information reliability and reduce redundancy. To support multi-turn interaction training, we have constructed a multi-step deep-reasoning dataset including 3602 high-quality QA pair with at least 3 reasonning steps. Extensive experiments demonstrate that our method achieves state-of-the-art performance, outperforming the MMSearch-R1 by 8.4%\% on FVQA-test.
Apr 21, 2026

A Multi-Agent Framework with Structured Reasoning and Reflective Refinement for Multimodal Empathetic Response Generation

Multimodal empathetic response generation (MERG) aims to generate emotionally engaging and empathetic responses based on users' multimodal contexts. Existing approaches usually rely on an implicit one-pass generation paradigm from multimodal context to the final response, which overlooks two intrinsic characteristics of MERG: (1) Human perception of emotional cues is inherently structured rather than a direct mapping. The conventional paradigm neglects the hierarchical progression of emotion perception, leading to distorted emotional judgments. (2) Given the inherent complexity and ambiguity of human emotions, the conventional paradigm is prone to significant emotional biases, ultimately resulting in suboptimal empathy. In this paper, we propose a multi-agent framework for MERG, which enhances empathy through structured reasoning and reflective refinement. Specifically, we first introduce a structured empathetic reasoning-to-generation module that explicitly decomposes response generation via multimodal perception, consistency-aware emotion forecasting, pragmatic strategy planning, and strategy-guided response generation, providing a clearer intermediate path from multimodal evidence to response realization. Besides, we develop a global reflection and refinement module, in which a global reflection agent performs step-wise auditing over intermediate states and the generated response, eliminating existing emotional biases and empathy errors, and triggering targeted regeneration. Overall, such a closed-loop framework enables our model to gradually improve the accuracy of emotion perception and eliminate emotion biases during the iteration process. Experiments on several benchmarks, e.g., IEMOCAP and MELD, demonstrate that our model has superior empathic response generation capabilities compared to state-of-the-art methods.
Apr 20, 2026

Do LLMs Need to See Everything? A Benchmark and Study of Failures in LLM-driven Smartphone Automation using Screentext vs. Screenshots

With the rapid advancement of large language models (LLMs), mobile agents have emerged as promising tools for phone automation, simulating human interactions on screens to accomplish complex tasks. However, these agents often suffer from low accuracy, misinterpretation of user instructions, and failure on challenging tasks, with limited prior work examining why and where they fail. To address this, we introduce DailyDroid, a benchmark of 75 tasks in five scenarios across 25 Android apps, spanning three difficulty levels to mimic everyday smartphone use. We evaluate it using text-only and multimodal (text + screenshot) inputs on GPT-4o and o4-mini across 300 trials, revealing comparable performance with multimodal inputs yielding marginally higher success rates. Through in-depth failure analysis, we compile a handbook of common failures. Our findings reveal critical issues in UI accessibility, input modalities, and LLM/app design, offering implications for future mobile agents, applications, and UI development.
Apr 19, 2026

SkillGraph: Self-Evolving Multi-Agent Collaboration with Multimodal Graph Topology

Scaling vision-language models into Visual Multiagent Systems (VMAS) is hindered by two coupled issues. First, communication topologies are fixed before inference, leaving them blind to visual content and query context; second, agent reasoning abilities remain static during deployment. These issues reinforce each other: a rigid topology fails to leverage richer agent expertise, while static agents lack incentives to specialize for a given query. We address this with SkillGraph, a joint framework that evolves both agent expertise and communication topology. Within this framework, a Multimodal Graph Transformer (MMGT) encodes visual tokens, instruction semantics and active skill embeddings to predict a query-conditioned collaboration graph, replacing hand-crafted routing with dynamic, content-aware information flow. Complementing this, a Skill Designer distills and refines reasoning heuristics from failure cases, constructing a self-evolving multimodal Skill Bank. Crucially, updated skill embeddings are fed back into the MMGT, enabling the topology to adapt alongside capability growth. Experiments show that SkillGraph achieves consistent improvements across four benchmarks, five common MAS structures and four base models. Code is available at https://github.com/niez233/skillgraph.
Apr 18, 2026

PersonalHomeBench: Evaluating Agents in Personalized Smart Homes

Agentic AI systems are rapidly advancing toward real-world applications, yet their readiness in complex and personalized environments remains insufficiently characterized. To address this gap, we introduce PersonalHomeBench, a benchmark for evaluating foundation models as agentic assistants in personalized smart home environments. The benchmark is constructed through an iterative process that progressively builds rich household states, which are then used to generate personalized, context-dependent tasks. To support realistic agent-environment interaction, we provide PersonalHomeTools, a comprehensive toolbox enabling household information retrieval, appliance control, and situational understanding. PersonalHomeBench evaluates both reactive and proactive agentic abilities under unimodal and multimodal observations. Thorough experimentation reveals a systematic performance reduction as task complexity increases, with pronounced failures in counterfactual reasoning and under partial observability, where effective tool-based information gathering is required. These results position PersonalHomeBench as a rigorous evaluation platform for analyzing the robustness and limitations of personalized agentic reasoning and planning.
Apr 16, 2026

MM-WebAgent: A Hierarchical Multimodal Web Agent for Webpage Generation

The rapid progress of Artificial Intelligence Generated Content (AIGC) tools enables images, videos, and visualizations to be created on demand for webpage design, offering a flexible and increasingly adopted paradigm for modern UI/UX. However, directly integrating such tools into automated webpage generation often leads to style inconsistency and poor global coherence, as elements are generated in isolation. We propose MM-WebAgent, a hierarchical agentic framework for multimodal webpage generation that coordinates AIGC-based element generation through hierarchical planning and iterative self-reflection. MM-WebAgent jointly optimizes global layout, local multimodal content, and their integration, producing coherent and visually consistent webpages. We further introduce a benchmark for multimodal webpage generation and a multi-level evaluation protocol for systematic assessment. Experiments demonstrate that MM-WebAgent outperforms code-generation and agent-based baselines, especially on multimodal element generation and integration. Code & Data: https://aka.ms/mm-webagent.