Robotic Control

Momentum

78 papers in the last four weeks, up 388% on the four weeks before. 0.8% of all new papers.

Jul 13Week of Sep 28

Latest papers 367

Jul 13, 2026cs.RO

A Behavioral State Vocabulary in Sony ERS-111 R-CODE

This paper presents a corpus-level analysis of generated behavior diagrams derived from Sony's R-CODE sample distribution for the ERS-111 AIBO. Rather than reading each script in isolation, the study compares named states across the corpus to identify the recurring control vocabulary that structures the sample set. The resulting aggregate shows that many superficially different routines are built from a compact embodied grammar centered on initialization, sensing, iterative action, synchronization, and recovery. In addition to historical analysis, the paper argues that this form of state-based abstraction is useful as an intermediate representation for constructing new encapsulated behavior routines, especially on constrained native robotic systems where deterministic control, direct hardware access, and modular behavioral composition remain important.
Jul 13, 2026cs.RO

Stop to Decide: Latency-Aware Proprioceptive Navigation Primitives for Mapping-Free Quadruped Inspection

Compute-constrained quadrupeds often run their navigation loop far below the controller's design rate: sharing the onboard Jetson Orin with the vision pipeline slows our stair loop to about 15 Hz. This latency breaks a standard proprioceptive pattern: declaring stair-summit arrival from the body-pitch signal while still climbing. On a stepped platform whose 50 cm top is shorter than the robot (Unitree Go2, about 75 cm), in-motion detection overshoots the top edge with probability rising with the per-period advance v/f (the slowest about 15 Hz cell partly diluted by a separate non-arrival mode), whereas a climb-settle cadence holds overshoot near zero at every loop rate (pooled 22/45 vs 1/45 over about 30/20/15 Hz; Fisher p about 2.4e-7; 7/15 vs 0/15 at the deployed about 15 Hz). A logistic dose-response model in v/f captures the failure; a pre-specified 40 Hz out-of-sample test favours the protocol-clean fit (33% observed vs 43%/22% predicted), giving a deployment rule (critical loop rate about 19 Hz at 0.30 m/s). The detector sits in a fully onboard, mapping-free and learning-free stack: built-in inertial measurement unit, four foot-force channels, three 1-D ranges, one line camera, chaining line-following, a three-segment maneuver for 90-degree corners in a 55 cm corridor (20/20 contact-free vs 14/20 with 12 wall contacts for in-place yaw; exit-heading error 1.56 degrees vs 5.64 degrees), and stair traversal, completing the inspection course in 18/20 trials (90%). Results are from a single course geometry, platform, and operator.
Jul 13, 2026cs.RO

VIA: Visual Interface Agent for Robot Control

Robot manipulation is a complex task that requires visual perception, physical reasoning, planning, and closed-loop control. General-purpose foundation models (FMs) have grown remarkably capable of some of these, especially perception and reasoning. Inspired by the growing ability of FM-powered agents to operate software through visual interfaces, we ask whether that same competence suffices to control a robot directly given the right interface. We present VIA (Visual Interface Agent), a framework that recasts robot control as an agentic task where an off-the-shelf agent drives a manipulator directly through an interface. The interface is a virtual workspace of interactable visual components where the agent can probe pixels of interest with mouse-like tools and command a virtual end-effector to set new target poses with a small set of general tools. We show that VIA enables agents of varying capabilities to perform diverse tabletop manipulation tasks in simulation. We also use VIA to drive an off-the-shelf mobile manipulation robot in the real world to complete tasks that require both navigation and manipulation. Both settings are zero-shot, requiring no robot training or additional action primitives. Performance scales well with the size and strength of the underlying FMs. These results suggest that frontier agents already possess skills that transfer directly to robot control given the right interface: your coding or computer-use agent is, in a sense, secretly a robot-control agent.
Jul 11, 2026eess.SY

Tracking Through Decoupling Singularities: A Singularity-Robust Homotopy-Continuation Extension of Feedback Linearization

Input--output feedback linearization fails at decoupling singularities, where the decoupling matrix loses rank, the relative degree is lost, and the linearizing control becomes unbounded. This paper develops a singularity-robust trajectory-tracking controller for square nonlinear control-affine systems that tracks through isolated decoupling singularities with bounded control. The method recasts tracking as real-time arc-length homotopy continuation, equivalently a continuous-time Newton/Davidenko flow, and replaces the inverse decoupling matrix by the least-norm Moore--Penrose solution of an augmented matrix A=[Λ∣b]A=[Λ\mid b], where bb is the homotopy direction. A transversality condition wTb≠0w^T b \ne 0, with ww in the left null space of the decoupling matrix, keeps the augmented matrix full row rank through a generic rank-one loss. The resulting flow agrees with feedback linearization away from the singular set, tracks with O(1/k)O(1/k) error, and re-locks after each crossing. The theory also characterizes the reflection-versus-branch-crossing dichotomy at Whitney folds and relates the reflection case to a Filippov sliding mode. Extensions cover dynamic relative-degree-one minimum-phase systems and arbitrary relative degree via filtered-error reduction. Simulations include a redundant 2-DOF manipulator, relative-degree-one and relative-degree-two plants, and a dual-active-bridge series-resonant DC/DC converter, where the method performs bounded inversion across buck/boost and resonance singularities while preserving zero-voltage soft switching.
Jul 11, 2026cs.CV

ABot-N1: Toward a General Visual Language Navigation Foundation Model

Visual Language Navigation foundation models aim to unify deep reasoning for grounded spatial decisions with broad versatility for diverse embodied tasks. Current approaches typically achieve this integration via monolithic policies that map observations directly to actions, yet they often suffer from coordinate drift and poor handling of long-tail semantics. Furthermore, these black-box mappings lack interpretability, hindering the simultaneous achievement of generality, robustness, and transparency. We present ABot-N1, a step toward a general Visual Language Navigation foundation model, that addresses these challenges by decoupling cognition from control via a slow-fast architecture guided by dual visual-language signals. More specifically, a slow vision-language reasoner performs explicit Chain-of-Thought reasoning while producing a pixel goal. This compact set of image-space anchor points serves as a universal interface for diverse tasks, including point-goal, object-goal, poi-goal, instruction-following, and person-following. Subsequently, a fast action expert leverages both the textual cues and the pixel guidance to generate continuous waypoints at the native control frequency. By bridging high-level intents and low-level control through pixel-grounded anchors paired with explicit linguistic traces, our approach ensures robust, generalizable, and interpretable navigation across simulation and real-world benchmarks. ABot-N1 establishes new state-of-the-art records, delivering massive gains specifically in urban-scale navigation: boosting POI arrival by 35.0% (to 77.3%) and achieving 95.4%/92.9% SR in complex indoor and outdoor scenes. It also maintains superior robustness across object-reaching, person-following, and instruction-following tasks. New Point-Goal/POI-Goal benchmarks are released as open source to advance the field of urban-scale navigation.
Jul 11, 2026cs.RO

Source-Lifted Flow Matching for Intervenable Multimodal Imitation

Flow-matching policies are promising for imitation learning because they model complex multimodal action distributions. However, their stochasticity is largely passive: repeated sampling may yield diverse behaviors, but users cannot directly choose among valid continuations from the same state. We propose Source-Lifted Flow Matching (SL-FM), a source-intervenable flow-matching policy that exposes such a handle while keeping the velocity field shared and latent-free (without a separate discrete-handle input). The handle selects only the source endpoint of the conditional flow, not a mode-specific field, preserving the standard formulation while avoiding decomposition into separate mode-conditioned dynamics. The core mechanism is Orthogonal Source Lifting, designed to prevent path-crossing ambiguity. Instead of partitioning target actions by mode, SL-FM lifts handle-specific sources into auxiliary orthogonal coordinates and keeps targets in the original action subspace. This preserves the demonstrated action distribution while allowing one shared field to carry different branches without merging at crossings. To keep handles usable across states, we learn a state-dependent source mixture end to end and use a responsibility floor, giving each handle weak supervision and mitigating dead modes. Experiments on crossing-flow diagnostics and robot-control benchmarks show that SL-FM converts passive source randomness into an actionable intervention variable. It removes crossing-induced composite trajectories, changes future routes in 91.1% of matched-prefix interventions, and achieves strong free-deployment performance, with improvements in several benchmark settings. Overall, source geometry provides actionable multimodal control without conditioning the velocity field on the selected mode.
Jul 10, 2026cs.RO

SEAMLiS: Visibility-Aware Safety for Perception-Limited Multi-Robot Exploration

Autonomous exploration in unknown environments is typically driven by informative frontiers, viewpoints, or trajectories, while local safety controllers avoid obstacles represented in the current map. Under finite sensing range and limited field of view, this separation can be unsafe: an exploration stack may plan optimistically through unobserved space and steer the sensor toward information gain rather than along the direction of motion, causing hidden obstacles to be detected too late for bounded-actuation avoidance. This paper presents SEAMLiS (Safe Exploration for Autonomous Multi-Robot Systems Under Limited Sensing), a modular execution-layer safety framework for decentralized multi-robot exploration. SEAMLiS preserves the upstream exploration stack, including the goal allocator and local planner, and enforces safety at the execution layer through perception-aware attitude and positional filters. A gatekeeper-based attitude filter switches between a visibility-promoting yaw policy and a velocity-tracking backup policy to preserve visibility of the critical known-free/unknown boundary with sufficient braking margin. A Control Barrier Function (CBF)-based positional filter then avoids known obstacles, newly detected obstacles, and other robots. We provide sufficient collision-avoidance conditions and validate the framework in randomized simulation, Isaac Sim, and Crazyflie hardware experiments. Results show collision-free exploration across tested single- and multi-robot settings while retaining much of the efficiency of visibility-promoting yaw control.
Jul 10, 2026cs.RO

Robot Trajectron V3: A Probabilistic Shared Control Framework for SE(3) Manipulation

We aim to address the challenge of teleoperating robotic arms for high-degree-of-freedom (high-DoF) manipulation tasks, which is cognitively demanding and error-prone, particularly when relying on low-bandwidth interfaces. We propose Robot Trajectron V3 (RT-V3), a probabilistic shared control framework designed for SE(3)SE(3) grasping tasks. RT-V3 formulates shared control as Bayesian inference by learning a prior over user intent and combining it with real-time user commands to estimate the posterior intent distribution. The prior models user intent as a distribution over future trajectories conditioned on past robot dynamics and visual scene context. The intent prior is parameterized by a transformer-based conditional generative model that reasons over point clouds and candidate grasp poses, together with a factorized translation-rotation representation that improves learning efficiency in high-dimensional action spaces. During execution, RT-V3 continuously estimates the posterior distribution over future trajectories by combining the learned intent prior with a user-command likelihood derived from the observed control input, enabling continuous intent refinement and shared assistance. Comprehensive experiments demonstrate that RT-V3 achieves high accuracy in trajectory prediction and competitive performance in reactive planning. Furthermore, real-world user studies indicate that RT-V3 significantly outperforms baseline methods in terms of success rate and efficiency, while substantially reducing the user's physical and mental workload.
Jul 9, 2026cs.RO

SplatCtrl: Perception-Action Coupling via Gaussian Scene Representations and Reactive Robot Control

Robotic manipulators excel in structured environments but face substantial challenges in unstructured and dynamic settings. This paper presents SplatCtrl, a unified framework for real-time scene reconstruction and reactive robot motion generation to enable collision-free robotic arm control in previously unseen and continuously changing environments. Building on 3D Gaussian Splatting (3D-GS), we introduce a hybrid voxel-based filtering and dynamic Gaussian relocation strategy that supports efficient scene reconstruction from RGB-D streams while accommodating environmental changes. For safe and reactive control, we further propose a method for deriving continuous signed distance functions from isotropic Gaussians, providing stable and differentiable collision probability estimates that bridge classical distance fields with the modern implicit representation. These continuous distance metrics are incorporated into control barrier functions, resulting in a unified perception-action coupling framework that supports smooth and reliable real-time motion generation in response to scene changes. Experimental validation in simulation, on physical robot, and within shared human-robot workspace demonstrates the framework's effectiveness, achieving integrated scene reconstruction and reactive control in uncertain, and dynamic environments.
Jul 9, 2026cs.RO

ContactMimic: Humanoid Object Interaction via Contact Control

Keypoint tracking alone is insufficient for object interaction tasks such as sitting on a chair, wiping a board, or pushing furniture, where the robot can reach the correct pose without making meaningful physical contact with the object. We present CONTACTMIMIC, a learning framework that tracks explicit partlevel binary contact commands alongside keypoint trajectories. CONTACTMIMIC is made possible through the use of contact-following rewards and a trajectory augmentation scheme aimed at breaking the correlations between keypoint trajectories and contact labels. The resulting policy successfully decouples contact behavior from keypoint geometry, and achieves precise physical contact as well as contact-controllability (produce or suppress contact during deployment as desired). Simulation experiments across 10 diverse human-object interaction motions confirm that CONTACTMIMIC exhibits contact controllability that enables it to complete manipulation tasks without task-specific rewards, while also outperforming keypoint-only trackers on contact-relevant tasks. Ablations confirm the necessity of the proposed trajectory augmentation scheme and sim2real deployment validates contact controllability in the real world across 5 different motions. Video results are available on https://lixinyao11.github.io/contactmimic-page/.
Jul 9, 2026cs.RO

Native Video-Action Pretraining for Generalizable Robot Control

The advent of video-action models offers a promising path for robot control. Nevertheless, we argue that repurposing video generative models designed for digital content creation is inherently inadequate for physical environments. To bridge this gap, we present LingBot-VA 2.0, a video-action foundation model built from the ground up for embodiment. Four core design principles showcase its evolution from LingBot-VA. (1) Departing from traditional reconstruction-focused VAEs, we introduce a semantic visual-action tokenizer, which aligns visual representations with both semantics and actions, improving instruction following and action precision in subsequent policy learning. (2) Given the strictly causal nature of temporal dynamics, we adopt a causal pretraining paradigm, training from scratch to circumvent the catastrophic forgetting that frequently occurs when adapting bidirectional architectures. (3) To meet the demands of high-frequency inference, our model employs a sparse MoE backbone, expanding model capacity without compromising efficiency. (4) Real-time closed-loop control is realized through an enhanced asynchronous inference scheme, which predicts future latents in parallel with action execution while re-grounding each rollout on the latest observation via learned forward dynamics. Real-world deployment validates LingBot-VA 2.0 as a robust foundation model, as evidenced by its few-shot generalization across complex manipulation tasks.
Jul 9, 2026cs.RO

X-ACTA: eXtended Analytic Center Tension distribution Algorithm for fixed and mobile cable-driven-parallel-robot

Steering Cable-Driven Parallel Robots (CDPRs) beyond their Wrench-Feasible Workspace (WFW) augments their capabilities in challenging scenarios such as during aggressive maneuvers or following a cable failure. In this context, although the determination of cable tensions is a well-studied topic, only a few approaches address these scenarios. Therefore, this paper introduces an extended version of the Analytic Center method as a criterion for selecting cable tensions outside the WFW while maintaining differentiability and including non-linear constraints. Notably, the proposed method maintains continuous and differentiable tension profiles, ensures fast real-time convergence to a unique solution, and, in contrast to other slack-based formulations, relegates wrench errors to a negligible area of the WFW. Its superiority in terms of smoothness and wrench error is confirmed via Pareto dominance with respect to the leading state-of-the-art method. Lastly, the effectiveness of the method is demonstrated through numerical experiments.
Jul 8, 2026cs.NE

Dynamic neural manifolds for flexible closed-loop control on neuromorphic hardware

In biological circuits, sequential neural activity evolves along dynamic, low-dimensional manifolds to enable flexible behavior. Spiking network models link aspects of this sequential activity to features of manifold geometry through specific circuit mechanisms, making dynamic neural manifolds parameterizable, and thereby offering an explainable framework for neural computation. Extending this framework to neuromorphic engineering, we present an implementation on the SpiNNaker 2 chip for real-time, closed-loop control. By allowing sensory inputs to modulate heterogeneous inhibition, gain, and transient currents, our architecture drives rapid subspace rotations to switch between behaviors, as well as fine-grained trajectory control within them. We validate this via a robotic simulation where an agent uses sensory feedback to dynamically reconfigure its manifold geometry to navigate through a maze. Our results establish dynamic manifolds as a feasible approach for explainable neuromorphic architectures and a substrate for investigating biological neural dynamics.
Jul 8, 2026cs.RO

Ace! Motion Planning of Professional-Level Table Tennis Serves with a Robot Arm

Table tennis, a dynamic, compact, and popular sport, has received significant attention as a robotics benchmark over the last decades. Most of the research has focused on the rally aspect - returning an incoming ball - requiring high-speed vision, agile motion planning, and tight closed-loop control. However, the other component of table tennis gameplay - the serve - is comparatively a quite unexplored research problem, that in fact requires pushing physics modeling and control to the extremes. Achieving competitive serves with a robot presents domain-specific challenges, such as high-spin generation from a spinless ball, precise aiming, or multi-objective optimization. In this work, we present a novel approach for generating official rule-compliant serves by combining motion primitives, Model Predictive Control, and Bayesian Optimization. Serves generated in this way offer a wide and controllable variation of spins of up to 550 rad/s, and speeds of up to 6.7 m/s, matching and even surpassing those of elite table tennis players.
Jul 6, 2026cs.RO

Dynamic Evaluation of Classical and Control-Aware Optimal Trajectory Planning in Robot Manipulators

Trajectory planning strongly influences tracking accuracy, actuator demand, and overall execution behavior in robotic manipulators. Classical planners such as cubic, quintic, and trapezoidal profiles are widely used for their simplicity and smoothness, yet they remain purely kinematic and ignore system dynamics and control effort during trajectory generation. As a result, nominally smooth trajectories can lead to inefficient nonlinear execution and increased corrective control action. This paper presents a control-aware optimal trajectory planning framework that explicitly incorporates manipulator dynamics and actuator effort within a finite-horizon formulation. A midpoint linearization strategy is introduced to improve approximation accuracy for large point-to-point motions. In contrast to prior comparisons, the proposed approach enables fair, isolated evaluation of trajectory generation effects under identical closed-loop nonlinear execution conditions. To this end, a unified evaluation framework is developed in which all planners are executed under identical nonlinear dynamics, controller structure, and actuator constraints. Simulations on a nonlinear simplified UR5 manipulator show that the proposed approach consistently reduces tracking error, corrective torque, and closed-loop execution cost compared to classical methods, achieving substantial reductions in actuator effort and execution cost across all evaluated scenarios, demonstrating that kinematic smoothness alone does not ensure dynamically efficient execution.
Jul 3, 2026cs.RO

Current as Touch: Proprioceptive Contact Feedback for Compliant Dexterous Manipulation

Compliance is essential for dexterous manipulation, yet existing solutions often rely on external tactile or force sensors that are costly, fragile, and difficult to deploy on low-cost robot hands. We propose a proprioception-driven framework that learns contact-aware compliance cues from motor current and joint states. Since motor current is closely related to actuator torque, it provides an intrinsic signal for perceiving contact force, object resistance, and grasp stability without additional sensing hardware. Rather than estimating external wrenches or commanding torque, our method predicts a compliance reference position: an ideal joint-position target for a standard PD controller whose induced position error generates appropriate grasping force. This position-based formulation is compatible with mainstream teleoperation and policy-learning pipelines, while enabling the robot to adapt interaction forces from real-time proprioceptive feedback. Thus, motor current serves not only as a force proxy but also as a learnable proprioceptive contact signal for compliance reference prediction. Experiments on multiple dexterous hands and contact-rich tasks, including fragile object handling, sustained surface contact, thin-object retrieval, and dynamic load adaptation, show stable compliant grasping, safer and more efficient teleoperation, and improved downstream policy learning without external tactile or force sensors.
Jul 3, 2026cs.RO

Layout-independent actuation allocator for fin-actuated marine robots

In this study, we propose a layout-independent control allocator capable of zero-shot deployment across diverse actuator configurations. The proposed method utilizes a learning pipeline that integrates a Graph Neural Network (GNN) and a Transformer to represent the robot's geometric layout as a graph, along with a Mixture Density Network (MDN) to predict multi-modal control command distributions. Furthermore, by incorporating a differentiable physics surrogate model, we achieve command refinement during inference to minimize target wrench tracking error and energy consumption. A single generalized model using randomly generated actuator layout data demonstrated high trajectory tracking performance on different actuator layout robots outside the training distribution. Additionally, in real-world pool experiments, our approach achieved performance nearly equivalent to conventional controllers designed to specific layouts.
Jul 2, 2026cs.RO

CoFL-S: Spatially Queryable Sector Flow Fields for Local Language-Conditioned Navigation

Vision-Language Navigation has increasingly emphasized high-level instruction reasoning, memory, global map construction, and instruction decomposition, while the low-level action representation remains comparatively underexplored. We propose CoFL-S, a low-level vision-language-action framework that predicts a language-conditioned flow field over the robot's local visible sector and generates continuous trajectories by rolling out the predicted field. To train this low-level representation, we convert each VLN-CE episode, originally a whole-episode instruction paired with an action sequence, into frame-level local supervision with aligned sub-instructions and matched action, trajectory, and dense flow-field targets. For evaluation, we introduce a continuous-time Habitat benchmark that isolates low-level action interfaces from instruction decomposition and executes all methods through a shared velocity-command controller, enabling decomposition-independent closed-loop comparison across different planner frequencies rather than fixed discrete forward-and-turn transitions in VLN-CE. Under matched encoders and training settings, CoFL-S consistently outperforms action-token and action-chunk baselines across planner frequencies in the continuous-time Habitat benchmark, and zero-shot real-world closed-loop deployment further shows its advantage over both baselines beyond simulation.
Jul 2, 2026cs.RO

Actuator Reality Shaping for Zero-Shot Sim-to-Real Robot Learning

Sim-to-real transfer in robot learning is often limited by discrepancies between the ideal actuator dynamics assumed during policy training and the nonlinear, hardware-dependent behavior of physical motors. While conventional approaches attempt to bridge this gap by increasing simulator fidelity through system identification, domain randomization, or learned actuator models, we introduce an alternative paradigm: actuator reality shaping. Instead of modifying the simulator to match the real world, our method shapes the closed-loop behavior of physical actuators to match the idealized second-order reference dynamics used in simulation. By equipping each joint with a two-degree-of-freedom feedforward--feedback controller, we decouple reference-response shaping from robust stabilization, thereby providing a standardized actuator interface for reinforcement learning policies. As a result, policies trained only with the prescribed reference model can be deployed zero-shot on real hardware without task-level fine-tuning or learned actuator models. We validate the approach on a single-joint high-gear-ratio servo under external loads and a 7-DOF robotic arm reaching task, where actuator reality shaping substantially reduces sim-to-real tracking error and improves zero-shot task performance compared with standard servo-control and representative real-to-sim-to-real baselines. We further demonstrate zero-shot transfer on a wheeled-legged robot driving over a slope and a humanoid robot walking, suggesting that actuator reality shaping can serve as a reusable interface for robot learning across diverse hardware platforms. Project page: https://syamamori.github.io/ActuatorRealityShaping.github.io/
Jul 2, 2026eess.SY

Influence of Radial Basis Activation Functions on Intelligent Controller for Robotic Manipulators

This paper presents an intelligent control framework for trajectory tracking of robotic manipulators using radial basis function (RBF) neural networks for online disturbance estimation. The proposed control structure combines model-based nonlinear control with an adaptive neural approximator that compensates for parametric uncertainties, friction, and unmodeled dynamics. A Lyapunov-based adaptation law with projection guarantees boundedness of the closed-loop signals and convergence of the tracking error to a compact region. The primary objective of this work is to investigate how the choice of activation function within the RBF network influences transient behavior, steady-state accuracy, and control smoothness. The controller is implemented on a robotic manipulator. Experimental results demonstrate that although stability is preserved for all kernels, activation function selection significantly affects adaptation dynamics and practical tracking performance. These findings demonstrate that activation function selection acts as a structural design parameter in intelligent control, directly shaping adaptation dynamics and practical closed-loop performance.
Jul 2, 2026cs.RO

Cross-Platform Control for Autonomous Surface Vehicles via Adaptive Reinforcement Learning

Autonomous surface vehicles vary widely in hydrodynamic and actuation characteristics, yet most controllers are designed for single-platform deployment. We present an adaptive reinforcement learning approach for trajectory tracking that enables zero-shot cross-platform deployment using a single policy. Since the deployment platform's dynamics are unknown to the policy, we address cross-platform generalization with the standard partial-observability approach of conditioning on interaction history, employing a teacher-student architecture in which a learned module infers a latent representation of the platform dynamics. The policy is trained in simulation under randomized vessel dynamics and is deployed zero-shot to two real-world platforms without any fine-tuning, despite relying on a simple analytical dynamics model rather than a high-fidelity hydrodynamic simulator. In real-world experiments on two different platforms, the adaptive policy outperforms non-adaptive learning-based baselines by up to 58% in position mean absolute error while approaching the tracking accuracy of a platform-specific tuned controller.
Jul 1, 2026cs.RO

Enhancing Robustness in Robot-Environment Interactions through Passive Compliant Degrees of Freedom: A Hybrid Position-Force Control Approach with Feedback Linearization

Robot-environment interactions in dynamic or unstructured settings are often degraded by impact shocks, vibrations, and uncertainties in contact geometry and mechanical properties. This paper proposes an interaction architecture that combines feedback-linearized hybrid position-force control with a passive compliant degree of freedom embedded at the end-effector. Unlike conventional hybrid position-force control, which relies mainly on active feedback, force sensing, and gain tuning, the proposed architecture uses a physical spring-damper interface to store and dissipate impact energy at the contact point before high-frequency shocks propagate to the actuated joints and force-control loop. The approach is evaluated in MATLAB/Simulink on a 2-DOF planar manipulator with three end-effector configurations: rigid, spring-only, and spring-damper. Results under fixed and time-varying interaction conditions show that the spring-damper configuration provides stronger attenuation of contact-induced oscillations, lower force and velocity error variance, and smoother joint-torque response. Representative reductions include 36.5% in fixed-environment tangential force-error standard deviation, 25.4% in variable-environment normal force-error standard deviation, and 41.1% in variable-environment normal velocity-error standard deviation.
Jul 1, 2026cs.RO

[Preprint] Dynamic Modeling, Gait Synthesis, and Control of a Novel Subsurface Bore Propagator

In this article, we present dynamic modeling, gait synthesis, and feedback control design for a modular novel subsurface robot, designed for human-free subsurface exploration and excavation. The subsurface propagator design is based on two major aspects: 1) anchor and propel movement like an earthworm and 2) excavation similar to tunnel boring machines. This design is decoupled into five separate modules: one drill head to excavate and create cavity for propagation, two modules to anchor the robot, and two modules to enable propagation of the body. In order to design a controller for each of the modules, dynamic models using the Euler-Lagrange framework are developed. These mathematical models are used as a baseline to design controlled decoupled operation of the different joint movements. The operation of robotic assembly is constructed via a centralized state machine for gait synthesis with integration of the designed feedback controller. The controllers are tested on the real robot geometry to aid sim-to-real integration: A physics-based Unity simulation using a CAD model of the robot and integration of the trained controller via ROS verifies the performance of the robot. The experimental results demonstrate that the proposed design, controllers and the gait synthesis strategy together are capable of anchoring the robot in place and creating an total advancement of 30,mm into the soil after completing 3 gait cycles.
Jul 1, 2026cs.RO

Learning from Demonstration via Spatiotemporal Tubes for Unknown Euler-Lagrange Systems

We present STT-LfD, a unified Learning from Demonstration (LfD) framework that integrates motion learning with control for unknown Euler-Lagrange systems. Unlike traditional decoupled approaches that track a fixed reference, the proposed method treats demonstrations as a data-driven safety specification. Using heteroscedastic Gaussian Processes, STT-LfD learns Spatiotemporal Tubes (STTs) as an intent envelope that capture time-varying precision requirements of a task. A closed-form feedback controller then enforces these learned constraints while respecting actuator limits, without requiring explicit system identification. The approach preserves the temporal structure of demonstrations, remains computationally efficient, and avoids explicit system identification. Hardware experiments on a mobile robot and a 7-DOF manipulator show that it outperforms baselines in robustness to disturbances and computational speed.
Jul 1, 2026cs.RO

Robust Operational Space Control with Conformal Disturbance Bounds for Safe Redundant Manipulation

Redundant robotic manipulators operating in constrained and human-interactive environments require accurate task-space tracking together with rigorous safety guarantees under dynamic uncertainties. Classical operational space computed torque controller (OSCTC) relies on accurate dynamic models and degrades in the presence of disturbances. In contrast, the data-driven paradigm of residual learning approximates disturbances as functions learned from full-state measurements, which are often noisy in practice, lack rigorous theoretical guarantees, and introduce additional design complexity. This paper proposes a robust OSCTC framework that integrates an extended state observer (ESO) with conformal prediction to combine model-based robustness and data-driven adaptability. The ESO estimates lumped disturbances directly in operational space without requiring full-state measurements as in residual learning, and a robust control barrier function (CBF) is constructed to enforce safety under uncertainty. However, robust CBFs require a known disturbance-variation bound to guarantee absolute safety, which often leads to conservatism in practice. To address this limitation, we further employ a sliding-window conformal prediction mechanism to estimate the bound online in a distribution-free manner, thereby achieving practical probabilistic safety guarantees. Experiments on a 7-DoF Franka Research 3 manipulator demonstrate millimeter-level tracking accuracy and real-time safe control at 1~kHz under various disturbances.
Jun 30, 2026cs.RO

Robustness of Robotic Manipulation: Foundations and Frontiers

Humans and animals exhibit remarkable robustness in physical manipulation, yet robots remain far behind. Progress toward human-level manipulation robustness is hindered by the absence of a unified and systematic understanding: different subfields frame robustness in distinct ways, often leaving the concept ambiguous and limiting deeper analysis as well as communication across research areas. This paper presents a systematic study of manipulation robustness. We begin with a formal definition, characterizing robustness as the degree to which a manipulation system can achieve its goal in the presence of uncertainty and variation. Building on this definition, we introduce general formulations of manipulation robustness from probabilistic and control-theoretic perspectives. We then synthesize the guiding principles and concrete mechanisms of manipulation robustness across perception, planning, control, policy learning, and hardware, illustrating each mechanism through representative works, including foundational and recent studies. In addition, we revisit existing metrics and evaluation methods for quantifying manipulation robustness. Finally, we distill broader lessons for designing robust manipulation systems and discuss open problems and future directions toward achieving human-level robustness in robotic manipulation.
Jun 30, 2026cs.RO

3D HAMSTER: Bridging Planning and Control in Hierarchical Vision Language Action Models through 3D Trajectory Guidance

Hierarchical Vision-Language-Action (VLA) models decouple high-level planning from low-level control to improve generalization in robot manipulation. Recent work in this paradigm uses 2D end-effector trajectories predicted by a Vision-Language Model (VLM) as explicit guidance for a downstream policy. However, state-of-the-art low-level policies operate in 3D metric space on point clouds, and feeding them 2D guidance that lacks depth forces each waypoint to be assigned the depth of whatever scene surface lies beneath it, producing geometrically distorted trajectories. We propose 3D HAMSTER, a hierarchical framework that closes this gap by having the planner directly output metrically reliable 3D trajectories. We augment a VLM with a dedicated depth encoder and a dense depth reconstruction objective to predict 3D waypoint sequences, which are directly integrated into a pointcloudbased low-level policy. Across 3D trajectory prediction, simulation, and real-world manipulation, 3D HAMSTER consistently outperforms proprietary VLMs and 2D-guided baselines, with the largest gains under appearance-altering shifts and unseen language, spatial, and visual conditions. The project page is available at https://davian-robotics.github.io/3D_HAMSTER/.
Jun 30, 2026cs.RO

LLM-Powered Interactive Robotic Action Synthesis from Multimodal Speech, Gestures, and Music

The quest for intuitive and natural human-robot interaction (HRI) remains a significant challenge in robotics. Traditional methods often rely on rigid, pre-programmed commands that limit the robot's expressiveness and adaptability. This paper introduces a novel framework that leverages the reasoning capabilities of Large Language Models (LLMs) to synthesize complex robotic actions from a rich tapestry of multimodal human inputs: natural speech, hand gestures, and music/sound beats. Our system architecture integrates a speech transcription model, a gesture recognition module, and a signal processing pipeline for beat detection. These processed inputs are contextualized using prompt templates and fed into a LLM. The LLM, informed by a predefined robot action space, reasons over the combined inputs to generate a coherent sequence of actions. This sequence is dispatched to an action queue for execution on a quadruped robot over ROS. The framework has ability to interpret and fuse semantic commands from speech, deictic information from gestures, and rhythmic cues from music. This work represents a step towards creating robots that can interact with humans in a more fluid, creative, and context-aware manner.
Jun 29, 2026cs.RO

Real-Time Compliance and Position Control of a Hyper-redundant Soft Robotic Arm

Robots working in unstructured or partially unobservable environments must combine accurate motion with physical compliance that can passively correct contact misalignment. Soft robots provide this compliance but have struggled to precisely control their tip compliance and position. This paper presents a robot architecture designed around that control problem: a 7-link arm whose six articulated joints provide twelve independently driven revolute axes, each actuated by an antagonistic pair of pneumatic muscles, so that every axis can simultaneously change its angle and linearly adjust its stiffness. The rigid articulated backbone makes the tip compliance and position of the arm predictable enough to be commanded quantitatively in real time. The robot employs a unified iterative inverse-kinematics and inverse-compliance controller to achieve simultaneous, quantitative control of both compliance and position. The task-space compliance and kinematics models and the control law are derived and verified on both the physical arm and a matched simulation. Simulation is then used to study how the same framework extends to other arm morphologies. Finally, the arm demonstrates tasks that have been difficult for both rigid and soft arms: rejecting disturbances while writing on a moving whiteboard, and passively correcting hidden misalignment during a key-insertion and drawer-opening task. That these tasks succeed under so straightforward a controller is evidence for the advantage of this algorithm-informed structural design.
Jun 28, 2026cs.RO

AnyBody: Free-Form Whole-Body Humanoid Control from Arbitrary Keypoint Guidance

We present AnyBody, a unified whole-body humanoid controller driven by an arbitrary subset of body keypoints chosen at deploy time. Prior physics-based trackers either rely on expensive full-body motion capture and error-prone trajectory retargeting, which bottleneck scalable data collection and policy learning, or decompose upper- and lower-body control into separate hierarchical representations, sacrificing the coordinated whole-body motions that loco-manipulation requires. We close this gap by learning a single latent motion representation that any keypoint subset can address. To achieve this, we first train a privileged teacher tracker on a large unstructured motion corpus and distill it online into a deterministic encoder-decoder student whose latent space is a unit sphere. We then train a transformer keypoint encoder that admits any subset of body keypoints through masked self-attention, aligning it to the privileged latent. Additionally, we treat the frozen decoder as a motor prior and specialize downstream tasks with a lightweight residual corrector in the latent space. We demonstrate the effectiveness of AnyBody by tracking large-scale human motions from arbitrary keypoint subsets, free-form control, flexibly teleoperating, and learning downstream behaviors including locomotion, in-air writing, and obstacle-reach.