Robotic Manipulation
Overview
Robotic manipulation studies how machines use sensing and motion to change objects and environments, from picking and assembly to tool use and handling deformable materials. Approaches combine geometric planning and force or impedance control with imitation learning, reinforcement learning, diffusion policies, and vision-language-action models; world models, memory, tactile feedback, and human-video demonstrations are also used. Methods are tested in simulation and on real robots using suites such as LIBERO, RoboTwin, ManiSkill, and RLBench, across clutter, bimanual coordination, mobile manipulation, and precision contact tasks. A central challenge is turning benchmark performance into safe, reliable long-horizon behavior across new objects, cameras, robot bodies, and real-world dynamics, while limiting data collection and inference costs.
Latest papers
1,685 papers341 papers in the last four weeks, up 29% on the four weeks before. 2.0% of all new papers.
Factor-Aware Mixture-of-Experts with Pretrained Encoder for Combinatorial Generalization
MV-WAM: Manifold-Aware World Action Model with Value Augmentation
Inductive Generalization for Robotic Manipulation
Duet: Dual-Robot Understanding via Efficient Teaching
Geometric Entropy: When Trajectory Diversity Helps and Hurts in Imitation Learning
Generating Robot Hands from Human Demonstrations
CoLI: A Reproducible Platform for Continuum Robot Learning via Monolithic 3D Printing and Isomorphic Teleoperation
Finetuning Vision-Language-Action Models Requires Fewer Layers Than You Think
Frequency-Aware Flow Matching for Continuous and Consistent Robotic Action Generation
Pose6DAug: Physically Plausible Multi-view Object Swapping for Robot Data Augmentation
MirrorDuo: Reflection-Consistent Visuomotor Learning from Mirrored Demonstration Pairs
ENPIRE: Agentic Robot Policy Self-Improvement in the Real World
Perturbation-Based Epistemic Uncertainty for Failure Detection in Vision-Language-Action Models
EquiVLA: A General Framework for Rotationally Equivariant Vision-Language-Action Models
Start Right, Arrive Right: Asynchronous Execution via Initial Noise Selection
PAINT requires no gradients, retraining, or policy modification; and achieves task performance comparable to RTC while improving prefix consistency across 12 simulated benchmarks and 6 real-world manipulation tasks spanning single-arm, bimanual, and humanoid embodiments. Project site is available at: ~https://paint-action-chunking.github.io.