Videos

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Latest in Videos

Jul 1, 2026cs.CV

Learning to Watch: Active Video Anomaly Understanding via Interleaved Policy Optimization

Video anomaly understanding (VAU) relies on sparse, context-dependent cues. However, existing passive paradigms suffer from observational aliasing, where static sampling fails to disambiguate semantically distinct events. To overcome this, we propose Anom-πAnom\text{-}π, a closed-loop framework that reconceptualizes video understanding as an active sequential decision-making process within a dynamic environment. Inspired by human video-reviewing behavior, this framework unifies internal cognitive reasoning and strategic evidence acquisition into an interleaved policy, utilizing temporal atomic operators such as local backtracking, temporal expansion, and fine-grained sampling to endow the model with perceptual proactivity. To learn such complex interaction strategies under video-level weak supervision, we design Interactive Direct Preference Optimization (iDPO) to achieve trajectory-level policy alignment, guided by an Active Evidence Inquiry (AEI) utility that balances task success, informative evidence acquisition, and interaction cost. This approach enables the agent to learn to actively disambiguate hypotheses while suppressing redundant exploration. Extensive experiments demonstrate that our framework, with only 2B parameters, achieves highly competitive performance, significantly outperforming state-of-the-art large-scale VAU models in complex scenarios.
Mengjingcheng Mo, Jiaxu Leng, Xinbo Gao
Jul 1, 2026cs.CV

Homer: Understanding Long-form Videos with Hierarchical Memory and Agentic Reasoning

Multimodal large language models excel on short clips but struggle on hour-long videos in an online setting, where frames are processed incrementally under limited memory. Existing online methods either retain compact visual representations that lack semantic structure, or build higher-level memory stores organized around temporal proximity rather than explicit causal links, leaving multi-hop narrative reasoning to be reconstructed by the LLM at every query. We bridge this gap with \textsc{Homer}, a Hierarchical Online Memory Exploration and Reasoning framework. \textsc{Homer}'s memory mirrors the multi-scale structure of long videos, ranging from raw perception, to recurring entities, to events connected by explicit temporal and causal relations. Its agentic reasoner then explores this memory the way humans do, locating the relevant scene, looking up details, and composing the answer through multi-round memory retrieval, with a harness that verifies and corrects each step. \textsc{Homer} outperforms the previous best agent method by +5.5+5.5, +10.8+10.8, and +4.4+4.4 points on M3-Bench-robot, M3-Bench-web, and Video-MME-Long, and consistently lifts three various LLM backbones, indicating a model-agnostic structural capability for grounded retrieval over long videos.
Yixin Ji, Fanghua Ye, Juntao Li +5
Jul 1, 2026cs.CV

VideoSearch-R1: Iterative Video Retrieval and Reasoning via Soft Query Refinement

As video corpora continue to expand in both scale and task complexity, there is increasing demand for approaches that retrieve relevant videos from large-scale corpora (inter-video reasoning) and subsequently perform fine-grained, query-conditioned tasks (intra-video reasoning) within the retrieved content, such as temporal grounding. However, existing approaches typically treat retrieval as a preprocessing step, and consequently, when the initial retrieval fails, there is no mechanism to refine the search, leading to the failure of subsequent fine-grained intra-video reasoning. Moreover, while recent agentic frameworks have advanced video understanding, they typically assume that the query-relevant video is already given, focusing exclusively on intra-video reasoning tasks. To address these limitations, we propose VideoSearch-R1, an agentic framework for iterative video retrieval and reasoning through multi-turn interaction with a video search engine. Specifically, we introduce Soft Query Refinement (SQR) to refine search query tokens in a continuous latent space rather than rewriting queries in the discrete text space, enabling more efficient and fine-grained adjustments. SQR and its reasoning process are trained using Group Relative Policy Optimization (GRPO), guided by task-level reward signals derived from retrieval and downstream tasks. Building upon this, VideoSearch-R1 achieves state-of-the-art performance across three datasets on Video Corpus Moment Retrieval (VCMR), iteratively retrieving videos from large-scale corpora, refining search queries, and performing precise query-conditioned temporal grounding within the retrieved content. Our analyses show that SQR effectively refines the original query, requiring significantly fewer generated tokens than explicit text-level query refinement. Code and model checkpoints are publicly available at mlvlab.github.io/VideoSearch-R1.
Seohyun Lee, Seoung Choi, Dohwan Ko +2
Jun 30, 2026cs.CV

No Place to Hide: Benchmarking Video Hallucination with Background-Controlled Pairs

We introduce VidPair-Halluc, a new benchmark for evaluating video hallucination in large video models (LVMs) under rigorous and controlled conditions. Unlike previous benchmarks that primarily rely on text-based perturbations or adversarial questions while neglecting the consistency of visual backgrounds, VidPair-Halluc features video pairs with highly similar backgrounds but distinctly different foreground semantics, enabling precise attribution of model errors to genuine hallucination rather than background variation. The benchmark is constructed through PairFlow, a pipeline that leverages recent advances in text-to-image and video generation to systematically compose stories, generate coherent video clips, and assemble them into adversarial pairs. Covering both spatial and temporal reasoning across ten semantic aspects, VidPair-Halluc comprises 1K high-quality adversarial video pairs and 11K spatio-temporal QA pairs with control over background and foreground variations. Evaluations on mainstream LVMs show persistent difficulty with robust fine-grained video understanding in adversarial settings, and code and data are available at the https://jethrojames.github.io/VidPair-Halluc/.
Haojian Huang, Harold Haodong Chen, Meng Luo +6
Jun 30, 2026cs.CV

Bridging Video Understanding and Generation in a Unified Framework

Recently, unified image generation and understanding have been extensively explored. However, extending such unified modeling paradigms to the video domain remains largely underexplored. A central challenge is that video understanding favors compact, discriminative semantic representations, whereas video generation requires dense signals that preserve visual details and temporal coherence. Videos naturally capture both spatial semantics and temporal dynamics, making them a more suitable modality for unified multimodal modeling compared to static images. In this paper, we propose Vega, a unified framework that bridges video understanding and generation. Vega leverages a shared vocabulary to jointly model text and visual representations and employs a hybrid architecture combining autoregressive (AR) prediction with diffusion-based rendering. Specifically, the AR model focuses on predicting semantically meaningful visual tokens for keyframes, providing a structured representation that guides the diffusion module in rendering dense, high-resolution video frames. Extensive experiments demonstrate that Vega achieves strong performance on video generation benchmarks such as VBench and video understanding benchmarks like VideoMME.
Yuqi Wang, Runyi Li, Ruoyu Feng +3
Jun 30, 2026cs.CV

Rethinking the Role of Feature Engineering and Learning Strategies in Few-Shot Hidden Emotion Recognition

In this paper, we present the solution developed by our team, XInsight Lab, which achieved first place in Track 3 of the 4th EI-MIGA-IJCAI Challenge with a test accuracy of 0.76923. To address the challenge of weak and sparse implicit emotion evidence in long videos, this paper extends the winning solution from the previous competition and proposes a compact multi-modal temporal modeling framework. The framework integrates and evaluates the effects of multi-source features, including 2D/3D skeletons, facial expression Blendshapes, DINOv2/v3 vision foundation models, X-CLIP video features, and Gemini semantic priors. Architecturally, we propose a cross-attention mechanism that utilizes static pose features, denoted as Base, as the Query and dynamic micro-motion differential features, denoted as Offset, as the Key and Value. By capturing local relative velocities, this mechanism eliminates static biases related to individual body shape and identity. Concurrently, an adaptive pooling method based on Multiple Instance Learning is employed to extract instantaneous emotions while suppressing background noise in long sequences. Finally, the paper reveals the representation collapse phenomenon of general vision foundation models in micro-dynamic tasks, and analyzes the underlying mechanisms where networks fall into public-leaderboard-driven pseudo-generalization due to shortcut learning and rote memorization.
Xiaochuan Guo, Jihao Gu, Haixu Liu +6
Jun 30, 2026cs.CV

Learning to Deny: Action Denial in Multimodal Large Language Models

Multimodal large language models (MLLMs) have rapidly advanced video understanding, achieving strong zero-shot and few-shot recognition across standard benchmarks. Yet their ability to deny an action by recognizing when an activity is not happening despite strong contextual cues remains largely unexplored. We introduce UCF101-AD, a large-scale benchmark consisting of paired Action-Presence and Action-Denial clips, designed to evaluate this capacity for denial. Each negative video in UCF101-AD preserves the same contextual and motion cues, including persons, objects, and locations, as its positive counterpart, but the defining action itself is explicitly absent. Evaluating 20 state-of-the-art MLLMs reveals a consistent failure: models that exceed 85% accuracy on the positive action classes collapse below 50% on their action-denial counterparts, indicating a strong inclination to affirm plausible actions rather than verify that they truly occur. This exposes a critical blind spot in modern video understanding: the inability to reason causally about whether a motion actually happens. To probe this issue, we explore a causal graph formulation, CausalAct, which expresses scene structure through natural-language prompts linking context, interaction, and motion. Incorporating such causal cues substantially reduces false positives, demonstrating that denial is a learnable reasoning skill. UCF101-AD provides a new lens for diagnosing and improving causal reasoning in multimodal models. Dataset and relevant code: https://github.com/raiyaan-abdullah/Learn-to-Deny.
Raiyaan Abdullah, Shehreen Azad, Yogesh Singh Rawat
Jun 29, 2026cs.CV

Reweighting Framewise Attention in Video Transformers for Facial Expression Understanding

Understanding facial expressions in videos requires modeling subtle and localized facial dynamics under unconstrained conditions. Although recent Vision Transformer (ViT)-based video models have shown strong performance through large-scale self-supervised pretraining, their attention mechanisms often emphasize dominant global motions and coarse temporal dynamics, limiting sensitivity to fine-grained facial variations. To address this limitation, we propose MiRA (Marginal-induced Attention Redistribution), a plug-in frame-marginal attention redistribution framework for ViT backbones that enhances spatio-temporal selectivity toward subtle facial dynamics without introducing additional trainable parameters. MiRA derives frame-level confidence and intra-frame concentration statistics from self-attention maps to estimate frame-wise marginal importance and redistribute attention toward spatiotemporally localized facial cues. We first introduce a principled exact mode based on post-softmax attention redistribution. To further improve efficiency, we propose flashLite mode, a lightweight pre-softmax approximation that integrates frame-marginal redistribution into FlashAttention kernels while preserving the effectiveness of the exact formulation. Experimental results on challenging Facial Expression Recognition (FER) benchmarks demonstrate consistent improvements over strong ViT baselines.
Seongro Yoon, Donghyeon Cho, Jinsun Park +1
Jun 29, 2026cs.CV

Goku: A Million-Scale Universal Dataset and Benchmark for Instruction-Based Video Editing

Existing instruction-based video editing datasets commonly focus on single-task appearance editing, failing to meet the complex creative demands of real-world scenarios. To bridge this gap, we present Goku, a large-scale dataset featuring 2 million high-quality, instruction-aligned video editing pairs, which is the first to extend task boundaries from basic appearance editing to multi-task and structural manipulations(e.g., precise control of subject movement). To tackle the data synthesis challenges inherent in these complex tasks, we design an efficient data synthesis pipeline that decomposes complex edits into controllable sub-problems and introduce a progressive filtering system for data reliability throughout the whole process. Furthermore, we explore the optimal network structures on Goku, and propose Goku-Edit. To deeply comprehend complex editing instructions, Goku-Edit leverages an MLLM as its text encoder and adopts a decoupled dual-branch design: a dedicated mask branch handles structural control, freeing the main branch for appearance rendering. A comprehensive video editing benchmark, Goku-Bench, is also proposed with 1,000 human-verified test cases and 7 novel editing-specific metrics. Evaluated on Goku-Bench, Goku-Edit obtains up to +8% improvement on other open-source models in terms of instruction following.
Sen Liang, Cong Wang, Zhentao Yu +8
Jun 29, 2026cs.CV

EcoVideo: Entropy-Orchestrated Video Generation Paradigm in Cloud-Edge Dynamics

DiT video generation is latency-intensive due to iterative full-frame denoising, while prior cloud-edge methods largely rely on static inter-step decoupling and cannot leverage inter-frame similarity or adapt to system dynamics. We propose EcoVideo, an entropy-orchestrated framework for dynamic inter-frame decoupling: early-stage self-attention entropy provides a training-free estimate of frame-wise information density for frame selection; a cloud large model denoises sparse high-entropy keyframes; and an edge lightweight model reconstructs the remaining frames via motion-aware interpolation with refinement for temporal stability. EcoVideo further adapts the keyframe budget and edge refinement depth to real-time bandwidth and compute availability, optimizing end-to-end latency under constraints. Experiments on representative DiT video generators show improved quality--efficiency trade-offs and up to 2.9x end-to-end speedup in low-bandwidth, compute-limited edge settings. Code is available at https://github.com/IF-LAB-PKU/EcoVideo.
Jiayu Chen, Hengyi Zhang, Maoliang Li +5
Jun 29, 2026cs.CV

VisReflect: Latent Visual Reflection for Fine-Grained Perception in Long Visual Context

Large Vision Language Models (LVLMs) have achieved remarkable success on vision-language tasks, yet fine-grained perception over high-resolution images and long-context videos remains challenging. As the number of visual tokens increases, the visual attention sink phenomenon becomes increasingly severe, causing irrelevant tokens to absorb a disproportionate amount of attention mass. Recent approaches attempt to mitigate this issue by explicitly predicting bounding boxes or temporal spans and re-encoding the cropped visual regions. Such methods depend on unreliable numeric localization in the discrete token space and incur significant computational overhead due to additional forward passes. In this work, we propose VisReflect, a simple yet effective framework that improves fine-grained perception in long visual contexts through latent visual reflection. Instead of decoding intermediate predictions into discrete tokens, the model generates continuous visual reflection that represents question-relevant visual features in the latent space. These reflections selectively emphasize salient regions or frames, guiding attention towards relevant visual tokens within a single forward pass. We conduct comprehensive evaluations on challenging high-resolution image benchmarks, including BLINK, V*, and HRBench-4K/8K, as well as video understanding benchmarks such as MVBench, VideoMME, and MLVU. Our method consistently improves over strong baselines, achieving gains of 4.1% on image benchmarks and 1.8% on video benchmarks. Compared with zooming-based methods, our model achieves comparable performance while reducing inference time by roughly 44% on video understanding.
Xiaoqian Shen, Mohamed Elhoseiny
Jun 29, 2026cs.LG

Towards Continual Motion-Language Agents: LoRA Variants for Incremental Motion Understanding and Generation

Motion-language agents must possess the bidirectional capability to both understand human movement (motion-to-text, M2T) and generate it from natural language (text-to-motion, T2M). While foundational models have achieved strong performance in static settings, autonomous agents operating in dynamic environments must continuously incorporate new motion concepts -- such as novel athletic styles or specialized gestures -- without catastrophic forgetting of previously acquired skills. We investigate the stability-plasticity trade-off in bidirectional motion-language learning under sequential task exposure. Building on a frozen large language model backbone, we introduce low-rank adaptation (LoRA) variants designed to mitigate inter-task interference. We specifically propose mixture-of-experts architectures that utilize an autoencoder-based router to select task-specific experts at inference time, so that no task-label is needed. To evaluate these methods, we establish a reproducible five-task benchmark derived from HumanML3D through semantic clustering of motion descriptions. Our experimental results demonstrate near-zero forgetting across both M2T and T2M directions while maintaining high generation and captioning quality. Furthermore, we show that hard expert selection via routing significantly outperforms soft expert blending in quality metrics, indicating that preserving expert isolation is critical for maintaining performance in our continual learning setting. Finally, we observe that a divergence between token-level accuracy and downstream generation quality may occur, highlighting the need for more comprehensive evaluation protocols in future research on lifelong motion-language agents.
Bertram Taetz, Hugo Albuquerque Cosme da Silva, Gabriele Bleser-Taetz
Jun 29, 2026cs.CV

From Accuracy to Visual Dependence: Auditing and Filtering Modality Collapse in Traffic VideoQA

High benchmark accuracy does not guarantee genuine use of visual evidence. We study this problem in traffic accident Video Question Answering (VideoQA), where correct answers should depend on scene-specific visual evidence but may instead be inferred from textual shortcuts. Through an audit of four public benchmarks, we find that several recent open-weight Vision-Language Models (VLMs) perform competitively, and sometimes better, without video input. On the MM-AU benchmark, removing video consistently improves accuracy, and adding more frames further degrades performance. To quantify visual dependence, we introduce two dataset-level diagnostics: Blind Gap, measuring above-chance text-only performance, and Visual Gain, measuring the marginal benefit of adding video. We further propose an instance-level Shortcut Score that combines text-only confidence with visual necessity signals, enabling continuous, training-free filtering of shortcut-prone questions. The resulting subsets reduce shortcut bias and improve visual grounding. Our findings reveal large differences in grounding quality across benchmarks and show that visually grounded evaluation, not just high accuracy, is essential in safety-critical VideoQA.
Sena Korkut, María Alejandra Bravo Sarmiento, Sanghwan Kim +1
Jun 29, 2026cs.CV

OmniDance: Multimodal Driven Dance Video Generation with Large-scale Internet Data

Music-driven dance video generation aims to synthesize expressive human motion that is temporally aligned with music while maintaining high visual fidelity. Despite recent progress, existing methods still face two key limitations: the lack of large-scale, high-quality dance video datasets, and the absence of principled frameworks for integrating music as a complementary conditioning signal into Video Generation Foundation Models. To address these limitations, we introduce CIPE-Dance, a large-scale Internet-sourced dance video dataset with choreography-informed text annotations, constructed via a progressive expert pipeline. To the best of our knowledge, CIPE-Dance is the largest dataset for dance video generation to date, comprising 300k high-quality clips over 400 hours and covering diverse dancers, environments, and dance genres. We further propose OmniDance, a framework-level recipe for integrating music into a TI2V foundation model without sacrificing its original controllability or visual fidelity. Motivated by the complementary roles of text as low-frequency semantics and music as high-frequency temporal dynamics, OmniDance co-designs a depth-aware specialization architecture, an anchored easy-to-hard curriculum learning strategy, and a modality-specialized time-dependent CFG strategy, enabling unified TI2V, MI2V, and MTI2V generation. Extensive experiments on CIPE-Dance demonstrate that OmniDance achieves state-of-the-art performance across all three tasks and exhibits robust multimodal integration capability. Project is available at https://github.com/AMAP-ML/OmniDance.
Kaixing Yang, Jiashu Zhu, Xulong Tang +8
Jun 28, 2026cs.CV

MotionAtlas: Detailed Region Captioning for Motion-Centric Videos

We propose MotionAtlas, a system for detailed captioning of motion-centric videos, comprising (1) a dedicated human-annotated benchmark, (2) a scalable, high-quality pipeline to construct training samples, and (3) a family of powerful Video-MLLMs. Unlike conventional global motion captioning datasets, we focus on region-aware motion captioning: given a video and a spatiotemporal mask, the model generates precise descriptions of motion within the target region, thereby alleviating visual clutter and motion entanglement and enabling reliable, quantifiable evaluation. Concretely, we first build MotionAtlas-Bench, a comprehensive benchmark comprising 2,073 multiple-choice questions, meticulously annotated for a curated set of high-quality, motion-centric videos, to evaluate fine-grained motion understanding of the objects in question. Second, we design a rigorous and scalable data pipeline that leverages self-bootstrap refinement to suppress fine-grained hallucinations, yielding 159k high-quality motion captioning data. Third, we design a tailored training data composition strategy, which achieves consistent and substantial performance gains across diverse baseline Video-MLLMs, including Molmo2 and Qwen3-VL. For instance, MotionAtlas-4B surpasses Qwen3-VL-4B by an average of 5.2 percentage points across general motion benchmarks. The benchmark, dataset, and code have been released.
Weisong Liu, Haochen Wang, Kuan Gao +8
Jun 28, 2026cs.CV

Bridging VideoQA and Video-Guided Agentic Tasks via Generalized Keyframe Extraction

Video understanding is a fundamental capability for multimodal intelligence, and recent Multimodal Large Language Models (MLLMs) have achieved remarkable performance on Video Question Answering (VideoQA) benchmarks. However, existing benchmarks primarily evaluate whether models can perceive shallow visual cues, while rarely examining whether MLLMs can learn deeper knowledge or procedural skills from video tutorials and generalize them to downstream long-horizon agentic tasks. To address this gap, we introduce VG-GUIBench (Video-Guided GUI Benchmark), a new benchmark designed to evaluate whether MLLM-based GUI agents can follow video tutorials to complete corresponding GUI interactive tasks. Furthermore, we observe that the performance of models on both VideoQA and video-guided agentic tasks critically depends on effective keyframe extraction. Based on this observation, we propose TASKER (Task-driven And Scene-aware Keyframe searchER), a keyframe extraction algorithm that jointly considers task relevance and scene dynamics to identify informative frames. Experimental results demonstrate that TASKER achieves significant performance improvements on both VideoQA and video-guided agentic task benchmarks, outperforming the best baseline by 2.0% on the EgoSchema fullset and 1.8% on the NExT-QA dataset, respectively. These results further highlight the potential of generalized keyframe extraction methods for video understanding tasks. Our code and data are available at https://github.com/VG-GUI-TASKER/VG-GUI-TASKER.
Sunqi Fan, Qingle Liu, Runqi Yin +2
Jun 27, 2026cs.CV

HorizonRelight: Relighting Long-horizon Videos Consistently via Diffusion Transformers

Diffusion-based video relighting enables controllable relighting from a single input video, but modern video diffusion backbones are trained on short clips and applied to long-horizon videos through chunked sliding-window inference, often causing temporal discontinuities at chunk boundaries. We address this by reframing long-horizon relighting as \emph{temporally conditioned latent domain translation}. Our framework enforces cross-chunk continuity by propagating target-domain latents across boundaries and makes this behavior learnable using \emph{masked target-domain self-conditioning}, training the model to continue from temporally masked propagated context. We further introduce \emph{warm-start prompting} with a relit prompt anchor from a controllable generative model, which establishes the initial target-domain state and creates a general interface for prompt-based relighting. Experiments on in-the-wild long-horizon videos show markedly improved temporal consistency, with chunk-boundary artifacts largely reduced and unwanted appearance changes across chunks greatly suppressed.
Jing Yang, Mayoore Jaiswal, Zian Wang +4
Jun 27, 2026cs.CV

Efficient Spatio-Temporal Grounding with Multimodal Large Models via Second-Level Tracking and RL Verification

Spatio-temporal grounding in long videos requires precise temporal localization and robust object tracking conditioned on natural-language queries. While recent vision-language models (VLMs) show strong reasoning ability, directly applying frame-by-frame inference to long sequences is computationally expensive and unstable. We propose a practical pipeline that shifts from frame-level to second-level tracking and performs cross-second smoothing to preserve continuity while reducing sequence length. To improve reasoning supervision, we synthesize chain-of-thought style trajectories using advanced multimodal models for temporal localization and target selection, and replace generated spatio-temporal coordinates with ground-truth annotations to avoid noisy supervision. We further optimize the policy with reinforcement learning using a verifier based on t_IoU+mv_IoUt\_\mathrm{IoU}+mv\_\mathrm{IoU}. Experiments across multiple FPS settings show that our method achieves a strong trade-off between efficiency and localization quality.
Tianshu Zhang, Yan Wang, Ji Qi +1
Jun 27, 2026cs.CV

DLGStream: Dynamic Language-embedded Guassian Splatting for Open-vocabulary Enabled Free-viewpoint Video Streaming

3D Gaussian Splatting~(3DGS) has emerged as a promising paradigm for reconstructing streamable free-viewpoint video~(FVV) from multi-view videos. However, 3DGS-based FVVs typically lack user interaction and editing capabilities, which diminishes the immersive experience. Recent research has integrated language features from CLIP into 3DGS via distillation, enabling open-vocabulary queries and supporting many downstream applications. Nevertheless, the stringent requirements of FVV, low frame size and high FPS, make current language Gaussian representations unsuitable for language-embedded FVV. In this paper, we propose DLGStream, a novel language-embedded FVV representation that streams time-varying language features alongside Gaussian attributes to support 4D environment interaction, scene editing, and spatial intelligence. Specifically, we propose a dual-opacity dynamic language Gaussian representation, which maintains two opacity attributes for color and language features to deal with performance degradation that occurs when colors and features are jointly optimized. Furthermore, we introduce an interpolation-based deformation field to reduce temporal redundancy. This deformation field can also be used for 4D frame interpolation, boosting FVV sequences from low to high FPS. Experimental results demonstrate that DLGStream achieves superior performance in both on open-vocabulary segmentation and reconstruction quality with an average frame size of merely 43 KB. The code is available on \href{https://github.com/kkkzh/DLGStream}{https://github.com/kkkzh/DLGStream}.
Zhihui Ke, Yuyang Liu, Xiaobo Zhou +1
Jun 26, 2026cs.CV

DELTAVID: Enhancing Fine-Grained Spatiotemporal Perception with Cross-Video Differences

Video multimodal large language models have made strong progress on open-ended video understanding, but they still lack precise local spatiotemporal perception. When two videos share almost the same global semantics and differ only in a short time span or a small region, current models often fail to find the change and provide reliable evidence. We propose DELTAVID, a verifiable proxy-task framework that enhances fine-grained spatiotemporal perception with cross-video differences. The key idea is to turn cross-video spot-the-difference into a trainable perception signal, where a model identifies local changes, judges temporal boundaries, and organizes spatial evidence by comparing similar videos. To make this signal scalable to train and reliable to evaluate, we further introduce DELTAVID-10K and DELTAVID-Bench, which convert controllable local differences in real videos into evidence-labeled training and test samples. Experiments show that DELTAVID substantially improves performance on cross-video difference understanding and transfers the learned local evidence ability to general video understanding benchmarks, including MMVU, MLVU, Video-MME, VideoHolmes, VideoMMMU, LVBench, TempCompass, and LongVideoBench. These results show that cross-video differences are not only an effective way to diagnose fine-grained perception failures, but also a scalable proxy supervision that moves Video MLLMs from coarse semantic understanding toward fine-grained spatiotemporal evidence reasoning.
Yankai Yang, Yancheng Long, Bin Wen +4
Jun 26, 2026eess.IV

MLVC: Multi-platform Learned Video Codec for Real-World Deployment

Neural video codecs have surpassed classical codecs in coding efficiency but remain impractical for deployment due to cross-platform incompatibility and high computational cost. Existing quantization-based solutions fail to produce deterministic results across diverse hardware platforms, leading to catastrophic decoding failures. We introduce MLVC, a hardware-robust neural video codec designed for practical cross-platform inference. The key idea is to explicitly transmit scale parameters through the hyperprior, which guarantees entropy coding consistency across devices without requiring bit-exact arithmetic. While this increases bitrate overhead, we recover most of the coding efficiency through architectural improvements (gated memory, ReGLU activation), a long-term reference recovery mechanism, and domain-specific perceptual training. On the VCD video conferencing benchmark, MLVC achieves >70% BD-rate (MOS) improvement over hardware HEVC, the strongest deployable baseline, while reaching subjective quality competitive with DCVC-RT, which cannot operate across diverse platforms. Both the encoder and decoder run at 100 FPS on average on commodity NPUs from Apple, Intel, and Qualcomm. MLVC is the first neural video codec to combine competitive compression performance, real-time speed, and cross-platform robustness across diverse consumer devices, making it suitable for widespread deployment. Code will be released.
Tanel Pärnamaa, Martin Lumiste, Ardi Loot +3
Jun 26, 2026cs.CV

HumanMoveVQA: Can Video MLLMs reason about human movement in videos?

Despite the rapid advance of Multimodal Large Language Models (MLLMs) in high-level video understanding, a fundamental bottleneck remains: these models collapse complex human motion into coarse semantic labels. Existing benchmarks mostly focus on scene-centric events or local joint articulations, failing to probe global human motion in space over time (trajectory and orientation changes). We introduce HumanMoveVQA, the first comprehensive benchmark designed to evaluate global trajectory and orientation reasoning from an exocentric perspective. Our benchmark utilizes a first-frame anchored world coordinate system, preserving translation and rotation relative to a fixed starting point. We propose a scalable, multi-stage pipeline that lifts 2D video observations into world-consistent 3D motion tracks to generate over 10K structured question-answer pairs across seven reasoning categories, including motion aggregation, sequential ordering, and trajectory-level inference. Our extensive evaluation reveals a critical capability gap in state-of-the-art proprietary models on deep human motion understanding. However, we demonstrate that this is a learnable problem; by fine-tuning an open-source baseline with our targeted, world-consistent supervision, we achieve a significant improvement. HumanMoveVQA establishes a rigorous geometric foundation for developing next-generation, movement-aware video understanding models.
Pulkit Gera, Faegheh Sardari, Asmar Nadeem +4
Jun 26, 2026cs.CV

Reflect-R1: Evidence-Driven Reflection for Self-Correction in Long Video Understanding

Current multimodal reflection mechanisms for long video understanding predominantly rely on closed-loop self-reflection within internal parameters. Lacking objective external evidence, models are frequently trapped in blind confidence and often fail to correct errors. Furthermore, applying reinforcement learning to multi-stage reflection pipelines introduces severe policy coupling, which is exacerbated by a critical scarcity of dedicated training data. To address these limitations, this work proposes Reflect-R1, the first Evidence-Driven self-correction framework for long video understanding. The framework constructs a three-stage pipeline consisting of intuition, verification, and arbitration. By dynamically retrieving objective visual evidence to verify initial intuitions and autonomously executing multiple temporal searches to resolve conflicts, it completely breaks the hallucination loop. To overcome policy coupling, we design a stage-decoupled reinforcement learning algorithm named SD-GRPO that independently computes advantage functions across different reasoning stages. Concurrently, we construct a dataset of 120K samples to bridge the training data gap. Extensive experiments on benchmarks such as VideoMME and LongVideoBench demonstrate that Reflect-R1 achieves state-of-the-art performance. Our method significantly improves the genuine rectification rate and enables authentic self-correction strictly grounded in objective evidence.
Shuimu Chen, Yuteng Chen, Yuanshen Guan +7
Jun 26, 2026cs.CV

Video-MME-Logical: A Controlled Diagnostic Benchmark for Video Temporal-Logical Reasoning

Recent interest in multimodal large language models (MLLMs) raises a central question: can they reason over dynamic visual evidence rather than merely recognize objects or events in individual frames? This ability, which we refer to as video temporal-logical reasoning, requires models to maintain, update, and compose evidence as visual states evolve across frames. Existing video benchmarks often conflate this capability with scene complexity, static recognition, or uncontrolled temporal variation. To isolate this capability, we introduce Video-MME-Logical, a controlled benchmark organized around five temporal-logical operations: state tracking, sequential counting, temporal ordering, dynamic spatiality, and structural composition. The benchmark contains 25 fine-grained task categories generated with controlled object states, transitions, temporal dependencies, and logical compositions. It enables difficulty-controlled final-answer evaluation by varying temporal horizon and reasoning complexity, and supports intermediate-state diagnostics by verifying whether models recover the required logical reasoning trace before producing the final answer. Experiments with state-of-the-art MLLMs reveal a substantial human-model gap, especially as temporal-logical complexity increases. Supervised fine-tuning on up to 500K generated samples improves performance but remains insufficient to close the reasoning gap, positioning Video-MME-Logical as a scalable testbed for analyzing and improving temporal-logical reasoning in MLLMs.
Hohin Kwan, Hongyu Li, Ray Zhang +5
Jun 25, 2026cs.CV

Fine-tuning a multimodal large language model for clinician-grade autism behavioral scoring from short home videos

Autism spectrum disorder (ASD) affects 1 in 31 US children, yet median age at diagnosis exceeds four years. Artificial intelligence pipelines that provide quantified diagnosis using easy to access observational data (e.g., home videos) could help with earlier diagnosis, and timely delivery of early treatments. We fine-tuned Gemini 2.5 Pro on 400 clinician-rated home videos with low-rank adaptation, training only on 30 behavioral features previously validated to produce reliable predictions when passed to various ML models. On 99 held-out children (49 ASD, 50 neurotypical), inter-rater reliability with clinicians (per-feature weighted Cohen's kappa) improved by 40% (p<0.001), with 27 of 28 evaluable features improving. As an emergent zero-shot capability, direct ASD diagnosis F1 improved by 53% (p<0.001), matching or exceeding clinician outcomes. Classifier-assisted pipelines using fine-tuned LLM-derived behavioral features matched clinician-scored inputs across all tested pathways and achieved 77% accuracy (95% CI: 68-85%) and an AUC of 86% (95% CI: 78-92%). Fine-tuned multimodal LLMs can serve as scalable behavioral feature extractors for use in autism assessment and diagnosis.
Mohammadmahdi Honarmand, Parnian Azizian, Aaron Kline +9
Jun 25, 2026cs.CV

DnA: Denoising Attention for Visual Tasks

The softmax activation in multihead attention (MHA) is the de facto standard for attention-based models in visual perception tasks. However, standard softmax can produce noisy attention patterns that dilute relevant features and degrade its performance. In this paper, we propose Denoising Attention or DnA, in which, first, a positive query identifies which image features belong to the correct class, and a negative query identifies closely associated but irrelevant image features. DnA then projects these interactions into two distinct subspaces with larger principal angles, promoting subspace separation and improved discriminability. Using a ViT-B backbone, our proposed DnA achieves an absolute gain of 0.8% on ImageNet-1K compared to the baseline. We further show improvements across multiple visual understanding tasks, including video understanding with video transformers (1.8%) and video LLMs (0.5%). Our extensive empirical analyses justify the design choices involving two interacting subspaces and the denoising effect of DnA.
Ron Campos, Subhajit Maity, Xin Li +2
Jun 25, 2026cs.CV

HarmVideoBench: Benchmarking Harmful Video Understanding in Large Multimodal Models

Large vision-language models (LVLMs) have recently shown immense potential in automated content moderation, sparking growing interest in developing harmful-video benchmarks. However, we identify two primary limitations in existing works: 1) The multi-layered characteristics of harmful videos are overlooked. Existing benchmarks predominantly formulate evaluation as a binary classification task, failing to capture implicit or deep contextual harms. 2) Explanatory rationales are completely absent. Current frameworks measure exclusively whether a model flags a video correctly rather than explaining why, turning evaluation into a black box where models can succeed through superficial shortcuts. To address these problems, we present HarmVideoBench, a multi-layered diagnostic benchmark comprising 1,379 videos paired with 4,137 multiple-choice questions. HarmVideoBench benchmarks three hierarchical dimensions: Observable Evidence, Clip-Internal Meaning, and Beyond-Clip Reasoning, aiming to evaluate models' deep understanding beyond surface cues with carefully balanced and curated samples. We evaluate 19 leading models on HarmVideoBench to assess their multidimensional understanding of harmful videos. Moreover, we introduce BCR, a benchmark-aligned method that predicts reasoning boundaries and dynamically retrieves context only when needed. Experimental results show that BCR substantially improves the base model's performance in harmful video understanding, raising the macro average from 61.7 percent to a state-of-the-art 84.4 percent.
Jiajun Wu, Haoyu Kang, Yining Sun +13
Jun 25, 2026cs.CV

Computer Vision for MOBA Analytics: A Dataset and Baseline for Visibility Analysis in Dota 2

Introduction: Most Multiplayer Online Battle Arena (MOBA) analytics studies rely on structured data, which does not directly capture what each team could actually see during a match. Objective: This work introduces Dota2-Vis, a video-based dataset, and a baseline pipeline for visibility analysis in professional Dota 2 matches. Methodology: The dataset comprises all 144 matches from The International 2025, recorded from both team perspectives, totaling 288 Full HD videos, together with 2,477 manually annotated minimap images. We evaluate multiple variants of a modern object detector for player-icon detection and use the best-performing model to estimate opponent-visible player presence over time. Results: YOLO11l (large) achieved the best overall performance, reliably identifying player icons even in dense and visually cluttered minimap scenes. The resulting visibility curves reveal player, hero, role, and team-level patterns that complement conventional MOBA analytics, highlighting behavioral differences that are difficult to obtain from structured data alone. The dataset and code are publicly available at https://github.com/RicardoRCarvalho/dota2-vis/.
Ricardo da Rocha Carvalho, Eloísa Oliveira, Luiz Bernardo Martins Kummer +2
Jun 25, 2026cs.CV

Confidence-Aware Tool Orchestration for Robust Video Understanding

Video reasoning language models implicitly assume that every input frame is equally reliable. This leads to what we term the Blind Trust Problem: under realistic perturbations such as motion blur, glare, or occlusion, frontier video reasoning models can suffer 15-30%p accuracy drops on real-world embodied benchmarks, while remaining unaware that their visual evidence has been degraded. To address this challenge, we propose Robust-TO, an agentic video understanding framework that explicitly integrates per-frame trustworthiness into every stage of reasoning. Robust-TO organizes heterogeneous visual perception tools under a unified evidence interface. Each tool receives a sub-query derived from the original question and a set of trustworthy frames selected by the reliability-relevance score. It returns evidence in a shared format: a concrete prediction (e.g., a bounding box, motion trajectory, recognized text, or action label), temporal grounding, and a calibrated reliability score. During reasoning, these calibrated scores guide evidence weighting in a three-tier synthesis process (high/medium/low) and define a confidence-cost GRPO reward that jointly optimizes correctness, evidence reliability, and efficiency. On two video reasoning benchmarks spanning eight tasks, Robust-TO achieves 56.4% average accuracy on clean inputs, surpassing the strongest open-source baseline by 10.6%p and outperforming Gemini-2.5-Pro (46.2%). Under five realistic corruption types, Robust-TO maintains 54.3% average accuracy, 5.8%p above the strongest open-source baseline, while exhibiting the smallest clean-to-corrupted accuracy drop among all compared methods.
Yangfan He, Yujin Choi, Jaehong Yoon
Jun 25, 2026cs.CV

Forget, Anticipate and Adapt: Test Time Training for Long Videos

Test Time Training (TTT) is a mechanism in which a model adapts to an incoming test-sample by performing some self-supervised (SSL) task and updating its weights even during inference. This procedure does not require labels at test-time. This paper focuses on TTT for long-videos. A major concern with existing approaches is: 1) they perform TTT updates using a sliding window containing frames in the past, whose compute increases linearly with the size of window. This becomes computationally intractable when the videos are hours long. 2) TTT is performed even when temporally close frames look similar, thereby consuming a lot of compute. We present the Frame Forgetting Network (FFN) that: 1) operates on only three frames within the sliding window, namely the frame that exits, the current frame and the frame after that. The model still manages to retain temporal context and work for hours long-videos; 2) mathematically define a surprise metric: how much new information the incoming frame contains with respect to the past seen frame. This facilitates determining how to modify the effective window size during TTT and constitutes the core mechanism of an adaptive windowing algorithm. Additionally, we curate a dataset EpicTours containing up to 3 hour long videos of walking city-tours, whereas earlier datasets on this problem were only 5 min long. We demonstrate FFNs empirical effectiveness on dense-segmentation, video classification tasks, generalization to depth-estimation, and multi-hour long videos.
Rajat Modi, Sebastian Noel, Xin Liang +1
Jun 24, 2026cs.CV

DomainShuttle: Freeform Open Domain Subject-driven Text-to-video Generation

Open domain subject-driven text-to-video (S2V) generation has drawn significant interest in academia and industry. Open domain S2V mainly involves two scenarios: in-domain, which requires retaining the reference subject features as much as possible, and cross-domain, which preserves the intrinsic features of the subject while allowing subject-irrelevant properties to vary flexibly according to the text prompt. Existing methods primarily focus on maximizing subject fidelity in in-domain scenarios, which limits their editability and adaptability in cross-domain scenarios, such as novel styles, semantic combinations, or domain attributes. In this study, we propose that an ideal S2V method should flexibly shuttle between different domains, achieving strong performance in both in-domain and cross-domain scenarios. To this end, we propose DomainShuttle, which could achieve high fidelity and generative flexibility for open domain video personalization. Specifically, we introduce Domain-MoT, which decouples videos and reference features and introduces the domain-aware AdaLN for domain-specific modeling of reference images. We then introduce the Video-Reference DualRoPE scheme, which places reference image tokens and video tokens in separate RoPE spaces to enable precise subject-level spatial modeling, and Cross-Pair Consistent Loss, which aims to extract intrinsic subject features unaffected by irrelevant features. Extensive experiments demonstrate that DomainShuttle achieves significant performance improvements over existing methods, exhibiting high subject fidelity and generative flexibility across diverse open domain application scenarios.
Nan Chen, Yiyang Cai, Rongchang Xie +7
Jun 24, 2026cs.CV

SurgAtlas: A Large-Scale Surgical Video-Language Dataset with 2,391 Hours of Open and Minimally Invasive Surgery

We introduce SurgAtlas, the largest surgical video-language dataset to date, comprising 15,291 videos (2,391 hours) spanning 18 surgical specialties and over 5,000 procedure types, sourced entirely from publicly available YouTube content. SurgAtlas is also the first surgical video-language dataset to include open surgery at scale, with 6,182 open procedure videos alongside over 9,000 minimally invasive recordings, and the first to establish standardized benchmarks for open-surgery video understanding. We additionally provide an expert-validated subset with verified visual question-answer pairs across diverse open and minimally invasive procedures, serving as a clinically grounded benchmark for surgical reasoning. Compared with existing surgical video-language datasets, SurgAtlas provides one of the most diverse annotation schemas, combining segment-level captions, step- and phase-level descriptions, video-level surgical descriptions, and reasoning-oriented question-answer pairs organized within a hierarchical taxonomy. These annotations are constructed through an automated multi-tier pipeline with LLM-based enrichment and a staged VQA generation framework with explicit groundedness verification. The scale and diversity of SurgAtlas enable training surgical foundation models with broad procedural coverage: we finetune Qwen3-VL-8B through a two-stage captioning-then-instruction pipeline and achieve competitive or state-of-the-art results on multiple established surgical benchmarks, including phase recognition, triplet detection, and reasoning question answering. More broadly, SurgAtlas provides a large native public video corpus that can support future large-scale pretraining of multimodal surgical AI systems and contribute to the development of next-generation foundation models for surgery. Dataset publicly available at https://huggingface.co/datasets/filbel/SurgAtlas
Filippos Bellos, Andre S. Gala-Garza, Miaowei Wang +8
Jun 24, 2026cs.CV

Graph it first! Enabling Reasoning on Long-form Egocentric Videos through Scene Graphs

Existing multi-modal large language models (MLLMs) face significant challenges in processing long video sequences due to strict input token limitations. As a result, current video understanding approaches, especially in egocentric settings characterized by complex dynamics, frequent state changes, and moving cameras, are forced to massively subsample frames. This leads to severe loss of temporal and contextual information, constraining their ability to perform fine-grained video reasoning. In this work, we introduce a framework for egocentric video question answering (VQA) that overcomes these input constraints through Egocentric Scene Graphs (EgoSGs), i.e., temporally grounded, structured representations that capture objects, attributes, spatial relations, and interactions over time. By representing videos as compact, text-based scene graphs, our method preserves the essential visual and temporal information of the original video in a symbolic form that drastically reduces input length while maintaining semantic richness. Crucially, this enables MLLMs to reason efficiently over entire video sequences within their token budget. On HD-EPIC VQA, our method achieves state-of-the-art results, outperforming strong video-based baselines on multiple models and suggesting that structured, temporally grounded representations like EgoSGs can bridge long-form egocentric video understanding and the context limitations of today's MLLMs.
Agnese Taluzzi, Riccardo Santambrogio, Simone Mentasti +2
Jun 24, 2026cs.CV

Towards a Dynamic and Fixed-budget Memory Bank for Efficient Streaming Video Understanding

Currently, streaming video understanding is still a daunting task for existing \emph{multimodal large language models} (MLLMs). Its difficulties not only lie in handling the ever-increasing video frames, but also in the unpredictability of future video content and input instructions. In this paper, we study this task from the perspective of constructing a dynamic but fixed-budget memory bank, and propose a novel and training-free approach termed \emph{\textbf{CausalMem}}. CausalMem is dedicated to constructing a dynamic visual memory update mechanism, thereby maximizing the amount of information in streaming video within a limited memory space, much like the human brain. In practice, CausalMem estimates the redundancy of visual tokens and updates the memory bank via an online semantic basis, which models the principal semantics of the observed video stream. To validate CausalMem, we apply it to two representative MLLMs, namely LLaVA-OneVision and Qwen2.5-VL respectively, and conduct extensive experiments on both streaming and offline video understanding benchmarks. The experimental results not only show the great advantages than existing methods under both streaming and offline settings, \emph{e.g.}, +3.2%+3.2\% and +3.0%+3.0\% average accuracy gains respectively, but also witness the superior semantic preservation for streaming videos, \emph{e.g.}, using 12kk token budgets to memorize hour-long streaming videos, which achieves more than \textbf{20×\times} visual token compression ratio and only occupies about \textbf{82 MB} storage. \textbf{Our code} is given in \href{https://github.com/hktk07/CausalMem}{CausalMem}.
Baiyang Song, Yuli Lin, Qiong Wu +5
Jun 23, 2026cs.CV

EG-VQA: Benchmarking Verifiable Video Question Answering with Grounded Temporal Evidence

Recent advances in Video Large Language Models (Video-LLMs) have yielded promising performance on video question answering (VideoQA). Nevertheless, existing benchmarks are predominantly evaluated through answer correctness, while the grounding of predictions in relevant video evidence remains largely unexamined. This disconnect between answer generation and evidence understanding motivates the construction of the Evidence-Grounded Video Question Answering Benchmark (EG-VQA), an open-ended evaluation protocol in which each QA pair is explicitly annotated with supporting temporal evidence, thereby requiring joint reasoning and precise evidence localization. EG-VQA is comprised of 2,067 videos and 11,838 QA pairs with fine-grained evidence annotations. To evaluate predicted evidence, Evidence-Grounded F1 (EG-F1) is introduced as a unified metric in which temporal alignment and semantic consistency against ground-truth evidence are jointly measured. Experimental evaluation reveals that even strong proprietary models struggle to accurately ground their predictions, exposing a fundamental discrepancy between answer correctness and faithful evidence localization. To bridge this gap, EG-Reasoner, an evidence-grounded reasoning model trained with explicit supervision, is proposed. State-of-the-art performance is achieved among open-source models, with results competitive against proprietary systems, particularly pronounced gains are observed on reasoning-intensive tasks such as counterfactual questions. These findings demonstrate that scaling alone is insufficient for robust video understanding and that structured evidence supervision is essential for the development of more reliable and interpretable VideoQA systems.
Linpeng Huang, Weixing Chen, Zexin Chen +2
Jun 23, 2026cs.CV

SER: Learning to Ground Video Reasoning with Semantic Evidence Rewards

Video MLLMs often struggle with fine-grained spatio-temporal reasoning, sometimes generating correct answers based on irrelevant frames or objects. Although outputting spatio-temporal evidence during reasoning is a promising direction, existing RL frameworks typically rely on geometry-only (IoU) rewards, which can be sensitive to boundary perturbations and overlook semantic alignment. To address this, we propose Semantic Evidence Reward (SER), which reformulates spatio-temporal evidence grounding as a constrained verification task. Instead of computing pixel-level overlap, SER uses a referee VLM as a local checker to evaluate model-generated evidence claims across two dimensions: relevance and localization quality, combined with a temporal penalty. This design reduces the reliance on dense box annotations and enables training directly on standard video QA data. On the V-STAR benchmark, SER achieves 49.6% mLGM, improving by 3.0 points over the strong evidence-grounded baseline Open-o3-Video, demonstrating its potential in enhancing both answer accuracy and evidence grounding.
Sheng Xia, Zhengqin Lai, Tianxiang Jiang +4
Jun 23, 2026cs.CV

ViTexQA: A Multi-Frame Temporal Perception Dataset for Video Text Question Answering

Despite remarkable progress in multimodal understanding, current MLLMs still exhibit limitations in video text understanding, particularly when semantics emerge through the integration of temporally distributed textual cues across multiple frames. This perception challenge fundamentally differs from static image text understanding, yet existing datasets fail to capture: the vast majority of questions remain answerable from single frames, inadequately reflecting real-world video text comprehension demands. To address this, we present ViTexQA, a large-scale video-text QA dataset, and FrameThinker for robust multi-frame temporal reasoning. We build ViTexQA via a quality-controlled Chain-of-Thought (CoT) annotation pipeline boosted with temporal constraints; all its QA pairs demand cross-frame text fusion to solve, enforcing true temporal reliance. FrameThinker adopts two-stage training for explicit temporal modeling: CoT-Guided Supervised Fine-Tuning (SFT) generates frame-aware reasoning chains, followed by Temporally-grounded Reinforcement Learning (RL) optimized with multi-frame coherence rewards. Evaluations show our method outperforms SOTA baselines on ViTexQA, lifting ROUGE-L by 6.3%.
Zhentao Guo, Chen Duan, Tongkun Guan +3
Jun 23, 2026cs.CV

video-SALMONN-R3^3: Learning to ReWatch, ReAsk, and ReAnswer for Efficient Video Understanding

Video large language models (LLMs) are often constrained by computation and memory budgets, leading them to use reduced frame rates and spatial resolutions, which may cause them to miss critical information for question answering (QA). A practical and efficient solution is a two-stage paradigm: first perform coarse video understanding to localize relevant segments, and then re-watch these segments at higher temporal or spatial fidelity. In this paper, we present video-SALMONN-R3^3, the first end-to-end video-LLM that enables re-watch through reinforcement learning without relying on chain-of-thought (CoT) cold-start. This design removes the need for costly CoT data annotations and avoids CoT-based supervised fine-tuning (SFT), which can otherwise degrade the pretrained video understanding abilities. To address the mismatch between the reasoning-first behavior induced by re-watch and the answer-first tendency of pretrained video-LLMs, we propose a re-answer strategy, in which the model first produces a direct answer in the first watch and then refines it after re-watching. Finally, to improve question adherence during re-watching, we propose a re-ask mechanism that re-injects the query when revisiting localized segments. Experimental results show that video-SALMONN-R3^3 consistently outperforms both the base model and the QA-SFT baseline, while surpassing prior re-watch-based approaches with significantly lower computational cost. Code, models, and data will be publicly released upon acceptance.
Yixuan Li, Guangzhi Sun, Yudong Yang +1
Jun 23, 2026cs.CV

SignNet-1M: Large-Scale Multilingual Sign Language Video Dataset with Downstream Benchmarks

Sign language models are typically trained on datasets captured under constrained conditions, with limited viewpoint, background, and signer-identity diversity, leading to poor robustness under real-world distribution shifts. We introduce SignNet-1M, a large-scale augmented dataset spanning ASL, CSL, and German Sign Language (DGS). SignNet-1M synthesizes realistic variations along three axes: (i) novel-view rendering (rotation and zoom) via 3D Gaussian Splatting (3DGS), (ii) scene/identity editing via diffusion models for background replacement and signer substitution while preserving sign motion and linguistic content, and (iii) post-rendering augmentations that emulate capture and compression artifacts (e.g., pose/temporal perturbations and video-level corruptions) to better match in-the-wild recordings. Beyond data release, we provide a unified benchmark suite across downstream tasks (e.g., translation and recognition) and ablations that isolate each augmentation component. Experiments across backbones show that training with SignNet-1M consistently improves generalization under cross-view, cross-background, cross-identity, and post-rendering shifts, while maintaining strong in-distribution performance. The dataset, full augmentation pipeline, and benchmark are available at https://signnet.chatsign.ai/.
Zhewen He, Junyi Hu, Haomian Huang +3
Jun 23, 2026cs.AI

Navigating User Behavior toward Personalized Multimodal Generation

Modern AIGC pipelines deliver high-fidelity images and videos but presuppose a well-formed creation instruction, while end users rarely articulate visual details, leaving generators misaligned with user demand. We study personalized content generation, which turns a user's interaction history into an executable instruction for downstream synthesis, and identify two obstacles: behavior must be encoded in a form legible to language reasoning, and the model must acquire instruction-writing skill absent from both pretraining and behavior data. We propose NaviGen, which represents each item with a dual identifier coupling a collaborative code and a textual code as a behavioral substrate and a semantic bridge in one token stream. On this representation, a two-stage SFT+RL pipeline first distills preference reasoning and instruction writing from evolutionarily searched supervision, then aligns generation with user intent through hierarchical and self-consistent rewards. Experiments across product, game, and short-video domains show that NaviGen improves personalized image and video generation, strengthens next-item prediction, and yields more specific, relevant, and visually generatable instructions. Our code is released at: https://github.com/iLearn-Lab/NaviGen.
Hengji Zhou, Yufeng Liu, Ye Liu +3
Jun 23, 2026cs.CV

Towards Fast and Effective Long Video Understanding of Multimodal Large Language Models via Adaptive Quasi-Gaussian Sampling

Long video understanding remains a daunting challenge for Multimodal Large Language Models (MLLMs) due to the excessive computation and memory footprint. Thus, keyframe selection is often adopted to mitigate this shortcoming, which however still suffers from low flexibility and high noise due to its hard sampling principle. In this paper, we define video frame selection as a problem of Quasi-Gaussian Sampling, and propose an adaptive and training-free approach termed AdaQ. Inspired by the 3-σσ rule of Gaussian distribution, the objective of AdaQ is to achieve the optimal 3-σσ interval for different examples, i.e., a smaller 3-σσ interval for the local query and a larger one for the global query, thereby facilitating robust and adaptive frame sampling. To validate AdaQ, we apply it to four MLLMs with three embedding models. The extensive experimental results not only show its obvious performance gains over the default MLLMs and the SOTA keyframe selection methods, e.g., helping Qwen3-VL-8B outperform GPT4o by 15.8% on average by using only 64 frames, but also confirm its superior robustness and high efficiency for long-video understanding, e.g., only 1 hyper-parameter needs to be set.
Kun Zhang, Chenxin Fang, Tao Chen +4
Jun 23, 2026cs.CV

Tri-Efficient Transfer Learning for Point Cloud Videos

While point cloud foundation models have significantly advanced point cloud video understanding, existing parameter-efficient fine-tuning (PEFT) methods still suffer from two critical limitations: prohibitive annotation costs for large-scale point cloud datasets and severe memory bottlenecks. In this paper, we aim to mine richer supervision signals from existing data rather than blindly scaling datasets. A further key principle is that the memory footprint of fine-tuning must be drastically reduced compared to full fine-tuning, which remains elusive for current PEFT techniques. Driven by these challenges, we identify three core desiderata: data-, parameter-, and memory efficiency, and present PoinTriE, a unified framework that excels along all three dimensions. For pre-training, pseudo-motion trajectories are synthesized via rigid transformations, paired with text corpora and 2D projections derived from raw point clouds. We then propose a Geometric-Motion Duality Network optimized via multimodal contrastive learning, rigid rotation prediction, and motion distribution divergence to produce dense self-supervision. During fine-tuning, we freeze the pretrained backbone and only update a lightweight Spatio-temporal Side Network built with LoRA units. Equipped with a gradient flow masking strategy, PoinTriE simultaneously reduces memory consumption and parameter overhead. Extensive experiments confirm that PoinTriE establishes new state-of-the-art results on action recognition and semantic segmentation tasks.
Yiding Sun, Dongxu Zhang, Jihua Zhu +6
Jun 22, 2026cs.CV

VideoAgent: All-in-One Framework for Video Understanding and Editing

Video editing has become essential in digital media creation, yet existing automated systems are restricted to short segment processing and domain-specific tasks. They face two critical limitations: i) inability to handle diverse video comprehension and editing operations, and ii) lack of long-video understanding for coherent narrative creation. We propose VideoAgent, an all-in-one agentic framework addressing these challenges through two key innovations. First, we develop automated video shot creation with shot planning agents for coherent narratives and cross-modal retrieval for aligned visual content. Second, we design a multi-agent orchestration framework integrating over thirty specialized editing agents. Intent parsing filters relevant tools while textual-gradient graph optimization assembles complex editing pipelines. Extensive experiments on our newly-proposed VideoEdit benchmark and public datasets demonstrate VideoAgent's superiority over existing multimodal LLMs and agentic systems. VideoAgent achieves 87-95% orchestration success rates while reducing API costs by 60%. Human evaluation across six video categories shows VideoAgent produces professional-quality content approaching human-level performance, with ratings only 4% below human-created videos. We release our code at https://github.com/HKUDS/VideoAgent.
Hengji Zhou, Lingxuan Huang, Jian Wang +4
Jun 22, 2026cs.CV

VideoLatent: Video-Language Learning via Latent Self-Forcing

Recent advancements in chain-of-thought (CoT) reasoning have shown promise in enhancing video understanding and reasoning capabilities of multimodal large language models (MLLMs). However, existing CoT-based MLLMs require labor-intensive CoT annotations and incur substantial training and inference overhead. While visual latent reasoning has emerged as a more efficient alternative, existing methods primarily focus on image tasks and heavily rely on additional supervision signals for visual latent generation (e.g., CoT traces, auxiliary images, or fine-grained annotations), limiting their scalability and transferability to video tasks. To bridge this gap, we introduce VideoLatent, a novel MLLM equipped with a latent injection module tailored for video understanding and reasoning. Specifically, VideoLatent learns to perform visual latent reasoning using a new latent self-forcing training paradigm, which comprises latent alignment and latent diversity objectives, and relies solely on standard video-question-answer triplets. Extensive experiments across 14 benchmarks demonstrate that our model consistently outperforms existing standard and latent MLLMs on general video understanding and complex video reasoning. Compared with Video-R1, our VideoLatent achieves superior computational efficiency, reducing training/inference overhead by ∼\sim6×\times/∼\sim68×\times. Moreover, experiments demonstrate that our method has strong generalizability to different MLLM backbones and different model scales.
Zi-Yuan Hu, Zicong Tang, Shijia Huang +3
Jun 22, 2026cs.CV

Chains That See, Answers That Don't: A Multi-Aspect Evaluation Recipe for Forced Chain-of-Thought on Video-MME

Forced chain-of-thought (CoT) is widely assumed to make vision-language models more reliable on video question answering. We propose a small three-probe evaluation recipe to test that assumption: paired accuracy across direct, CoT, answer-first, and no-video conditions; a counterfactual video-swap diagnostic over the CoT chains; and a four-rung visual-degradation ladder. Each probe is reported under both a strict and a permissive regex scorer, with multiplicity correction over a manuscript-declared primary family. Applied to Qwen2.5-VL on Video-MME subsets, the recipe returns a two-part finding. The CoT chains are strongly video-conditioned: swapping the input video collapses chain overlap and flips most final letters, the opposite of what a "boilerplate-chain" null would predict. Yet on the same data, forced CoT does not improve MCQ accuracy, and on the smaller 7B model it produces a small but statistically supported drop under a post-hoc primary scorer choice. We do not claim this generalizes beyond the Qwen2.5-VL / Video-MME instantiation; the raw responses and a single recomputation script will be released with the supplementary material so every number can be re-derived.
Zhichao Fan, Yanhang Li, Zexin Zhuang
Jun 22, 2026cs.CV

CoVStream: Edge-Cloud Collaboration for Understanding of Long Video Streams

Long, continuous video streams are an increasingly critical driver of multimedia intelligence. Existing efforts often handle long videos with a sample-encode-reason approach using large models. However, they overlook a crucial deployment fact: the stream is often produced by computationally constrained devices. This forces an untenable compromise: cloud offloading unlocks strong reasoning but incurs prohibitive bandwidth overhead, while on-device processing remains limited by edge hardware capacity. Therefore, we propose CoVStream, the first edge-cloud collaborative framework for understanding long video streams. The edge node distills raw video streams into compact visual features and semantic captions for transmission to the cloud, minimizing bandwidth costs, while the cloud server integrates this data into an entity graph and global visual context, activating the heavy reasoning model only when a user query arrives. Experiments on VideoMME-Long, LVBench, and RTV-Bench show that CoVStream reduces bandwidth usage by 87.6% while retaining 99.2% of the cloud baseline accuracy on LVBench.
Xu Liu, Guikun Chen, Zihao Yan +2
Jun 21, 2026cs.AI

Deep Learning-Based Sign Language Recognition from Videos and Cross-Lingual Translation to Indian Vernaculars

Sign language is a primary mode of communication for the global deaf and hard-of-hearing community, yet automated tools that recognize sign gestures from video and translate them into natural language text remain limited, particularly for low-resource Indian languages. We present a two-stage deep learning pipeline that (i) classifies short sign language video clips into English word labels using a fine-tuned VideoMAE video transformer, and (ii) translates the predicted English label into Hindi, Telugu, and Bengali using Meta AI's No Language Left Behind (NLLB-200) multilingual translation model. The classification model is fine-tuned on a 13-class subset of the AI4Bharat Indian Sign Language video corpus from IIT Madras, processing 16-frame clips sampled uniformly from each video at 224 x 224 resolution. Under a small-scale academic setting (13 classes, 197 clips, 80-20 split), the fine-tuned model reaches 99% training accuracy and 78% validation accuracy after 15 epochs. We provide a per-class breakdown via a confusion matrix and classification report, identify the dominant failure modes (confusable adjective pairs such as ugly, deaf, blind, hat, and dress), and describe a Streamlit-based inference demo that takes a user-uploaded video and returns the predicted English label alongside its Hindi, Telugu, and Bengali translations. We discuss the scope, limitations (small label set, isolated-word rather than continuous signing, single-signer style sensitivity, ambiguity of single-word machine translation), and directions for future work, including expanding to sentence-level generation and a larger vocabulary. Code is released to support reproducibility.
Ramesh Nandipalli, Chandranath Adak
Jun 21, 2026cs.CV

Gen2Balance: Generative Balancing for Long-Tailed Video Action Recognition

We address the problem of training on long-tailed data for video action recognition. We propose to augment the training set using a text-to-video generative model, conditioned on diverse text prompts grounded in action profiles and training exemplars. Our approach, called Gen2Balance, converts an imbalanced training set into a balanced combination of real and generated video clips. To effectively learn from such data, we employ a two-stage training strategy that mitigates domain shift and yields significant improvements. We evaluate on long-tailed versions of standard benchmarks: UCF-101 (UCF-LT) and a 100-class subset of Kinetics (K100-LT) selected to prioritise temporally challenging actions. Gen2Balance improves accuracy over the strongest baselines for long-tailed learning by 5.1% and 7.0% on the respective datasets. On rare actions from the RareAct dataset (e.g., cut keyboard), Gen2Balance improves accuracy by 31.9%, demonstrating effectiveness for scarce actions. By varying the amount of synthetic data added, we show that partial balancing already achieves 79% of the performance gains at 27% of the compute cost on K100-LT, highlighting the practical scalability of Gen2Balance.
Prajwal Gatti, Simon Jenni, Fabian Caba Heilbron +1
Jun 20, 2026cs.AI

When Does a Video-Language Model Stop Watching? Reward Strength Controls the Formation and Reversal of Visual Shortcuts in Multimodal RLVR

Reinforcement learning with verifiable rewards (RLVR) is increasingly applied to large vision-language models (LVLMs), yet outcome-only optimization can drive a model to stop attending to the video and instead exploit linguistic priors -- a failure we call a visual shortcut. While the existence of such perception bypass is by now documented, how it forms, whether it can be undone, and when intervention still helps remain open. We treat the strength of a grounding penalty, lambda, as a control knob and characterize the formation-reversal dynamics of visual shortcuts along the training time axis. On a held-out, out-of-distribution diagnostic set, we find: (i) a sharp onset -- shortcut reliance emerges abruptly over a narrow window of optimization steps and is robust across random seeds; (ii) a monotone dose-response -- increasing lambda progressively suppresses the shortcut, and at an intermediate dose the trajectory first forms and then reverses the shortcut, exposing a hysteresis-like asymmetry between acquiring and removing it; and (iii) a critical intervention window -- applying the penalty before onset arrests shortcut formation, whereas the same penalty applied after consolidation is markedly less effective. Together these results recast visual-shortcut collapse not as a binary defect but as a controllable, time-dependent, and asymmetric process, with direct implications for when and how strongly to regularize multimodal RLVR.
Zekun Xu
Jun 20, 2026cs.SE

From Driving Videos to Simulatable Scenarios

Autonomous vehicles (AVs) face driving scenarios ranging from routine traffic to rare events. To assess safety it is crucial to reproduce these scenarios in a controllable, repeatable, and scalable manner, with simulation playing a key role. This paper introduces D-V2S, a novel framework that automatically generates simulatable driving scenarios from driving videos. D-V2S operates in two stages: a Driving Record Analyzer (DRA) uses a vision language model (VLM) with our designed prompt to produce natural-language descriptions from input videos, capturing road layouts and dynamic traffic interactions; subsequently, a Scenario Generator (SG) uses a large language model (LLM) and our conditioning context to translate these descriptions into executable scenarios. Using simulations, we show that D-V2S generates scenarios where 90% of the relevant semantic elements of the videos are present. We also provide qualitative results demonstrating D-V2S's capability to transform real-world driving videos into simulatable scenarios. Moreover, we provide both semantic and human driven ablative analyses of D-V2S's modules. In particular, we show how the VLM choice matters for DRA, and how our SG achieves a 75% preference rate over other state-of-the-art methods.
Alexandre Levy, Ernest Valveny Llobet, Antonio Manuel López
Jun 20, 2026cs.CV

Zero-Shot Vision-Language Models for Classroom Engagement Recognition: A Benchmark Study of Prompt Sensitivity and Cross-Dataset Generalization

Automated classroom engagement recognition holds substantial promise for scalable learning analytics, yet the suitability of modern Vision-Language Models (VLMs) for this task under zero-shot conditions remains largely unexplored. We present a systematic benchmark that evaluates five widely-used VLMs: CLIP, BLIP-VQA, GPT-4o, LLaVA-1.5-7B, and Qwen2.5VL-7B-Instruct across two complementary educational datasets: DAiSEE, an individual-student video dataset (300 sampled test clips), and the Student Classroom Behaviour dataset (SCB, 1,168 scene-level images). Each model is probed with three prompt variants spanning minimal, rubric-anchored, and chain-of-thought designs. Our experiments reveal three primary failure modes of zero-shot VLMs for engagement recognition: (1) near-random performance on individual students, with Cohen's kappa never exceeding 0.10 on DAiSEE; (2) severe class collapse, where models assign 85-100% of predictions to a single engagement level regardless of visual content; and (3) extreme prompt sensitivity, with accuracy swings of up to 32 percentage points on identical images depending solely on prompt phrasing. Remarkably, scene-level classification on SCB is substantially more tractable: CLIP and GPT-4o achieve kappa approximately 0.60 when prompted with behaviorally-grounded rubrics. We also document a practical barrier for deployment: GPT-4o's safety filters reject 98% of chain-of-thought requests involving individual student faces. Our findings provide a calibrated baseline and surface critical design considerations for the use of VLMs in educational observation systems.
Aman Goyal, Kshama Nitin Shah, Kemmannu Vineet Venkatesh Rao
Jun 19, 2026cs.CV

HPP: Hierarchical Programmatic Probing for Long Video Understanding by Decoupling Perception and Reasoning

Understanding long videos requires fine-grained perception and multi-step, higher-order reasoning over complex, long-range spatio-temporal dynamics. Vision-language models (VLMs) encode video frames into visual tokens and attempt to perform both perception and multi-step planning latently, within a single forward pass. This coupled formulation, however, is bottlenecked by the LLM's limited capacity to discover and execute multi-step strategies in its latent representations. To address this bottleneck, we propose Hierarchical Programmatic Probing (HPP), a framework that decouples semantic perception from higher-order temporal reasoning by reformulating long video understanding as iterative, programmatic exploration of a hierarchically segmented video. Specifically, a coding-capable LLM plans and executes a multi-step strategy in an interactive coding environment, probing the video for information and invoking a VLM for localized perception on demand. To make probing tractable over long videos, we introduce three components: information-density-aware hierarchical segmentation, late-interaction semantic retrieval, and structured probing functions for coarse-to-fine temporal localization. We validate HPP on LongVideoBench, which requires both fine-grained perception and long-range relational reasoning, and show that decoupling the two via iterative programmatic probing yields substantial gains. Further results on EgoSchema, VideoMME, and MLVU demonstrate the effectiveness of our approach across diverse long-video benchmarks.
Awais Rauf, Ahmed Hasssan, Greg Slabaugh
Jun 19, 2026cs.CV

Chehre: An Emoji-Prompted Dataset to Explore Perceptual Flexibility in Video Language Models

Do people perceive the same facial expression in the same way? Should we expect vision models to be flexible in how they perceive facial expressions? Facial expressions are nonverbal social signals used in human interaction, but facial expression recognition datasets often focus on a single deterministic annotation per sample. We introduce Chehre, an emoji-prompted video dataset with a wide range of dynamic facial expressions for exploring perceptual variation. In Chehre, 203 participants were prompted to express and record 40 facial emojis. Later, their facial motions were transferred onto synthetic faces to preserve privacy. A separate group annotated the videos, resulting in 2,111 videos annotated by 1,242 perceivers, with ~30 annotators per video. Chehre enables us to define a new task: "distributional expression recognition", which tests whether a model can reproduce the variation observed across annotator responses. We test a selection of video language models on our task. Interestingly, we find that persona prompting can act as a controllable way to shift model perception while helping models better capture the variation observed across human annotators. The dataset and code are available at https://chehre-dataset.github.io/.
Bita Azari, Zoe Stanley, Avneet Batra +4
Jun 19, 2026cs.CV

The Unreasonable Effectiveness of VLMs for Zero-shot Procedural Mistake Detection

Procedural mistake detection is important for quality control and user assistance across many disciplines. Recent work in this field has achieved significant gains by using the reasoning capabilities of Video-Language Models (VLMs) as components within multi-stage pipelines, which consist of separate modules for supervised temporal action segmentation, error detection, and explainability. Consequently, they remain dependent on tailored training datasets and require task-specific training, limiting their wider applicability. To remedy this, we introduce zero-shot procedural mistake detection and propose a unified Zero-shot Procedural Mistake detection (ZeProM) framework that jointly solves procedural mistake detection and temporal action segmentation with a single pre-trained VLM. By evaluating our framework on two canonical mistake detection benchmarks, EgoPER and CaptainCook4D, we find that ZeProM can perform these tasks successfully, while approaching, or even outperforming, the performance of fully supervised methods. For instance, we achieve a 4.4 point improvement in EDA and a 2.0 point improvement in F1@.5 on average over all five EgoPER tasks compared to the strongest supervised methods. Overall, our results show the potential of unified methods for procedural mistake detection, and we hope this will steer the field away from highly complex pipelines and toward more generally applicable solutions.
Serdar Ozsoy, Lars Doorenbos, Federico Spurio +2
Jun 19, 2026cs.CV

MIRCaps: A Large-Scale Mixed-Domain Dataset with Image-Level and Region-Level Captions for Fine-Grained Vision-Language Learning

Despite recent progress in Vision-Language Models (VLMs), mixed-domain image-caption datasets for both general-purpose and CCTV-based video surveillance systems remain limited. To address this gap, we introduce a large-scale multimodal dataset comprising 141,364 images, 981,947 image-level captions, 1,742,264 region-level captions, and 1,391,779 bounding box annotations. Each image is associated with an average of seven image-level captions describing different aspects of the overall scene, as well as seven region-level captions for each annotated bounding box. These complementary caption types are designed to help VLMs learn fine-grained visual attributes, including object categories, estimated sizes, colors, actions, states, and surrounding environmental context. We demonstrate the effectiveness of the dataset on two important downstream tasks: image captioning and object detection. Experimental results show that lightweight VLMs, including SmolVLM-256M-Instruct, BLIP, BLIP2, and Qwen2.5-VL 3B-Instruct, can be effectively fine-tuned using our dataset. Our dataset and code are publicly available at https://zenodo.org/records/20418601.
Arlindo Luciano Tulumba Roberto, Hyungjoon Kim
Jun 19, 2026cs.CV

ChronoLock: Protecting Videos from Unauthorized Text-to-Video Personalization

Text-to-video (T2V) diffusion models have made it increasingly easy to synthesize realistic and temporally coherent videos, while recent personalization techniques allow such models to imitate a specific subject, style, or motion pattern from only a few reference clips. This capability creates a new data-misuse risk: videos shared online can be collected and used for unauthorized T2V fine-tuning. Existing protective perturbations are mainly designed for image recognition or text-to-image personalization, and therefore focus on corrupting static appearance cues rather than the temporal denoising dynamics that make video personalization possible. To address this gap, we introduce ChronoLock, the first proactive protection framework that makes released videos difficult to exploit for unauthorized T2V personalization. ChronoLock targets the motion-learning process directly by optimizing bounded perturbations over temporal denoising trajectories. It first disrupts intra-chunk temporal adaptation with a diffusion objective that combines fitting error, frame-relative denoising relations, and adjacent-frame variation, and then enlarges inter-chunk boundary mismatch to weaken long-range motion continuity. Transformation-sampled updates further improve robustness to common preprocessing operations.Experiments on UCF Sports and HMDB51 with popular T2V backbones and personalization scheme show that ChronoLock effectively reduces motion imitation under automatic metrics and human evaluation.
Jiaming He, Jiashu Zhang, Guanyu Hou +4
Jun 19, 2026cs.CV

Object-Centric Dataset Resources for Constrained-Data Image Generation and Augmentation

Object-centric image generation is important in settings with few labeled examples, including pedestrian analysis in smart-city scenes, traffic-sign inspection, and domain-specific object detection. Synthetic images are most useful for training and evaluation when datasets preserve object structure, bounding boxes, visual diversity, and realistic context. Existing image datasets usually target classification, detection, or scene understanding rather than controlled object-centric generation and augmentation with limited class-specific data. We present a shareable collection of three object-centric dataset resources: Cityscapes-Pedestrian, TrafficSigns, and COCO PottedPlant. The collection standardizes 256-by-256 object-centric crops and bounding-box annotations across three regimes: dense pedestrian scenes with privacy blur and occlusion, cleaner high-contrast traffic signs, and context-diverse potted-plant scenes. The release contains 3,009 TrafficSigns samples, 2,156 Cityscapes-Pedestrian manifest records, and 7,679 COCO PottedPlant manifest records. The larger COCO-derived manifest preserves contextual and multi-instance diversity, while equal-size subsets can be drawn with a fixed random seed for controlled comparisons. The release provides direct TrafficSigns data where redistribution is permitted, together with scripts, manifests, box-level annotation tables, checksums, and reconstruction documentation for the Cityscapes- and COCO-derived subsets. It is available through the Latzi/object-centric-low-data-datasets GitHub repository and Zenodo DOI 10.5281/zenodo.20573001. The collection supports label and split inspection, subset creation, reconstruction from upstream data, and evaluation of object-centric image generation or synthetic-data augmentation methods on shared records.
Vasile Marian, Yong-Bin Kang, Alexander Buddery
Jun 18, 2026cs.CV

CogniRoute: Learning to Route Social Evidence in Omni-Modal Models

Omni-modal models can ingest video, audio, and text, but unified access to multiple modalities does not guarantee that a model uses the right evidence. This gap is especially pronounced in social video question answering, where the answer may hinge on a gesture, vocal tone, temporal cue, or mismatch between what is said and what is visually expressed. We introduce CogniRoute, a schema-guided Mixture-of-Experts framework for social omni reasoning. CogniRoute uses a training-only cognitive schema that factorizes each example by cross-modal relation, reasoning demand, and temporal scope, and aligns global routing signatures with this structure during supervised fine-tuning. We further introduce route-aware reinforcement learning, which jointly optimizes token generation and expert allocation using rewards for answer correctness, modality-consistent reasoning, and cognitive temporal grounding. To support training and evaluation, we construct OmniSocialBench, a diagnostic social video QA resource with 118K structured training examples, grounded reasoning traces, schema labels, temporal evidence spans, and a manually verified evaluation split. CogniRoute achieves 59.38% average accuracy on OmniSocialBench, improving over the strongest proprietary baseline by 15.33 percentage points and the strongest open-source omni baseline by 26.77 points, with the largest gains on questions requiring audio-visual coordination, conflict resolution, and temporally grounded social inference.
Yifan Shen, Pei Tian, Xinzhuo Li +8
Jun 18, 2026cs.CV

GIM-ENDO: A Multimodal Endoscopic Image and Video Dataset for Gastric Intestinal Metaplasia Morphology and Pathology

Gastric intestinal metaplasia (GIM) is a precursor lesion to gastric dysplasia and adenocarcinoma whose early detection is crucial for intervening in the carcinogenesis cascade. Artificial intelligence (AI) holds considerable promise for real-time endoscopic detection and characterization of GIM. However, development of reliable AI models has been constrained by the absence of publicly available, histopathologically validated datasets that combine detailed endoscopic annotations, histological subtype (complete and incomplete), standardized grading systems, and normal mucosal patterns. GIM-ENDO was designed to fill this gap. The dataset comprises demographic data, endoscopic findings, histopathological results, and H. pylori status acquired using the Olympus EVIS X1 system with white-light endoscopy (WLE) and image-enhanced endoscopy (IEE), including narrow-band imaging (NBI) and magnifying NBI (M-NBI), along with images and video clips from 24 patients (22 GIM-positive, 2 normal controls). Annotations cover six primary IEE endoscopic signs -- light blue crest (LBC), marginal turbid band (MTB), white opaque substance (WOS), TV pattern (Fusion), atrophy, and map-like erythema (MLE) -- plus two additional endoscopic findings (AHP and GA) recorded where present. GIM subtypes (complete and incomplete) are annotated for all GIM-positive cases; OLGA and OLGIM staging are provided where complete histological sampling was available. The dataset is publicly accessible at https://doi.org/10.5281/zenodo.20707267. For the latest updates and further information regarding this dataset, readers are referred to the DataBioX website: https://databiox.com A short version of this work has been submitted to MICCAI 2026 Open Data Track.
Mojgan Forootan, Mahziar Setayeshfar, Ali Darvishi +2
Jun 18, 2026cs.CV

TimeProVe: Propose, then Verify for Efficient Long Video Temporal Reasoning in Activities of Daily Living

Long Video Question Answering (LVQA) requires identifying sparse, query-relevant evidence within hours-long untrimmed videos. Existing approaches either process videos densely with large vision-language models (VLMs), incurring prohibitive computational cost, or rely on sparse caption-based reasoning, which often misses temporally localized and motion-centric evidence. We introduce TimeProVe, a cost-efficient hybrid framework for temporally grounded reasoning in long videos. TimeProVe first employs lightweight modules to generate action-grounded answer--evidence hypotheses and subsequently invokes an expensive VLM only for targeted verification. The core of our framework lies in the Action-based Candidate Evidence (ACE) module, which converts temporally localized actions into query-conditioned candidate answers and supporting evidence windows through lightweight LLM reasoning. We further introduce OpenTSUBench (OTB), an open-ended benchmark designed to evaluate temporally grounded reasoning in real-world Activities of Daily Living (ADL) scenarios. Experiments show that TimeProVe outperforms the strongest baseline on OTB by 7.3%, while reducing VLM calls by 75% and inference cost by 93%. Furthermore, without explicit temporal grounding training, TimeProVe achieves competitive performance on Charades-STA, and reaches state-of-the-art results when enhanced with grounding VLMs.
Arkaprava Sinha, Dominick Reilly, Siddharth Krishnan +2