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Papers

Jan 16, 2026cs.RO

Where to Touch, How to Contact: A Hierarchical RL-MPC Framework for Geometry-Aware Sim-to-Real Manipulation

A key challenge in contact-rich dexterous manipulation is the need to jointly reason over global geometry and nonsmooth contact dynamics. End-to-end policies bypass this complexity, but often require large amounts of data and transfer poorly from simulation to reality. We address the limitations with a simple insight: dexterous manipulation is inherently hierarchical--at a high level, a robot decides where to touch (geometry); at a low level it determines how to move the object through contact dynamics. Building on this insight, we propose a hierarchical RL--MPC framework in which a high-level reinforcement learning (RL) policy predicts a contact intention, a novel object-centric interface that specifies (i) an object-surface contact location and (ii) a post-contact object subgoal pose. Conditioned on the contact intention, a low-level contact-implicit model predictive control (MPC) optimizes local contact modes and real-time (re)plans through contact dynamics to generate robot actions that robustly move the object toward each subgoal. We evaluate the framework on non-prehensile tasks, including geometry-generalized pushing across diverse object shapes, pivoting/flipping-based object reorientation, and environment-assisted object repositioning. It achieves high success rate with substantially reduced data (10 times less than end-to-end baselines), highly robust performance, and zero-shot sim-to-real transfer.
Zhixian Xie, Yu Xiang, Michael Posa +1
Jan 15, 2026cs.RO

SurfSLAM: Sim-to-Real Underwater Stereo Reconstruction For Real-Time SLAM

Localization and mapping are core perceptual capabilities for underwater robots. Stereo cameras provide a low-cost means of directly estimating metric depth to support these tasks. However, despite recent advances in stereo depth estimation on land, computing depth from image pairs in underwater scenes remains challenging. In underwater environments, images are degraded by light attenuation, visual artifacts, and dynamic lighting conditions. Furthermore, real-world underwater scenes frequently lack rich texture useful for stereo depth estimation and 3D reconstruction. As a result, stereo estimation networks trained on in-air data cannot transfer directly to the underwater domain. In addition, there is a lack of real-world underwater stereo datasets for supervised training of neural networks. Poor underwater depth estimation is compounded in stereo-based Simultaneous Localization and Mapping (SLAM) algorithms, making it a fundamental challenge for underwater robot perception. To address these challenges, we propose a novel framework that enables sim-to-real training of underwater stereo disparity estimation networks using simulated data and self-supervised finetuning. We leverage our learned depth predictions to develop SurfSLAM, a novel framework for real-time underwater SLAM that fuses stereo cameras with IMU, barometric, and Doppler Velocity Log (DVL) measurements. Lastly, we collect a challenging real-world dataset of shipwreck surveys using an underwater robot. Our dataset features over 24,000 stereo pairs, along with high-quality, dense photogrammetry models and reference trajectories for evaluation. Through extensive experiments, we demonstrate the advantages of the proposed training approach on real-world data for improving stereo estimation in the underwater domain and for enabling accurate trajectory estimation and 3D reconstruction of complex shipwreck sites.
Onur Bagoren, Seth Isaacson, Sacchin Sundar +6
Jan 15, 2026cs.AI

PaperScout: An Autonomous Agent for Academic Paper Search with Process-Aware Sequence-Level Policy Optimization

Academic paper search is a fundamental task in scientific research, yet most existing approaches organize retrieval around predefined workflows or structured interaction protocols that struggle with complex, conditional queries. To address this limitation, we propose PaperScout, an autonomous agent that reformulates paper search as a sequential decision-making process. Unlike static workflows, PaperScout dynamically decides whether, when, and how to invoke search and expand tools based on accumulated retrieval context. However, training such agents presents a fundamental challenge: standard reinforcement learning methods, typically designed for single-turn tasks, suffer from a granularity mismatch when applied to multi-turn agentic tasks, where token-level optimization diverges from the granularity of sequence-level interactions, leading to noisy credit assignment and unstable training dynamics. We introduce Proximal Sequence Policy Optimization (PSPO), a process-aware, sequence-level policy optimization method that aligns optimization with agent--environment interaction. Comprehensive experiments on both synthetic and real-world benchmarks demonstrate that PaperScout significantly outperforms strong structured retrieval and RL baselines in both recall and relevance, validating the effectiveness of our adaptive agentic framework and optimization strategy.
Tingyue Pan, Jie Ouyang, Mingyue Cheng +7
Jan 13, 2026cs.CL

Imagine-then-Plan: Agent Learning from Adaptive Lookahead with World Models

Recent advances in world models have shown promise for modeling future dynamics of environmental states, enabling agents to reason and act without accessing real environments. Current methods mainly perform single-step or fixed-horizon rollouts, leaving their potential for complex task planning under-exploited. We propose Imagine-then-Plan (\texttt{ITP}), a unified framework for agent learning via lookahead imagination, where an agent's policy model interacts with the learned world model, yielding multi-step ``imagined'' trajectories. Since the imagination horizon may vary by tasks and stages, we introduce a novel adaptive lookahead mechanism by trading off the ultimate goal and task progress. The resulting imagined trajectories provide rich signals about future consequences, such as achieved progress and potential conflicts, which are fused with current observations, formulating a partially \textit{observable} and \textit{imaginable} Markov decision process to guide policy learning. We instantiate \texttt{ITP} with both training-free and reinforcement-trained variants. Extensive experiments across representative agent benchmarks demonstrate that \texttt{ITP} significantly outperforms competitive baselines. Further analyses validate that our adaptive lookahead largely enhances agents' reasoning capability, providing valuable insights into addressing broader, complex tasks. Our code and data will be publicly available at https://github.com/loyiv/ITP.
Youwei Liu, Jian Wang, Hanlin Wang +2
Jan 12, 2026eess.SY

Robotic Video World Models: A Survey of Applications, Research Challenges, Future Directions

Video world models have emerged as promising candidates for high-fidelity world models, offering the potential to synthesize high-quality videos capturing fine-grained interactions between agents and their environments conditioned on multi-modal user inputs. Their impressive capabilities address many of the long-standing challenges faced by physics-based simulators, driving broad adoption in many problem domains, e.g., robotics. For example, video models can generate photorealistic, physically consistent deformable-body simulation without making prohibitive simplifying assumptions, which is a major bottleneck in physics-based simulation. Moreover, video models can serve as foundation world models that capture the dynamics of the world in a fine-grained and expressive way. They thus overcome the limited expressiveness of language-only abstractions in describing intricate physical interactions. However, despite their potential, video models still generate physics-violating future predictions, often manifesting as hallucinations. In this survey, we provide a review of video models and their applications as embodied world models in robotics, including efficient data generation and policy learning, dynamics and rewards modeling in reinforcement learning, policy evaluation, and visual planning. Further, we highlight important challenges hindering the trustworthy integration of video models, such as poor instruction following, hallucinations like violations of physics, unsafe content generation, in addition to significant data and compute overhead. We present potential future directions to address these open research challenges to motivate research and ultimately facilitate broader applications, especially in safety-critical settings. We provide a curated bibliography at https://github.com/irom-princeton/awesome-robotics-video-world-model-papers .
Zhiting Mei, Tenny Yin, Ola Shorinwa +9
Jan 10, 2026econ.TH

The Replicator-Optimization Mechanism: A Scale-Relative Formalism for Persistence-Conditioned Dynamics with a Conditional Consent-Friction Instantiation

Persistence models often conflate propagation, survival, and cross-scale loss. The Replicator-Optimization Mechanism (ROM) is a replicator-mutator template separating baseline weight, bounded survival, and a transfer kernel at a declared scale. Its equation conserves mass but guarantees neither invariance, convergence, a potential, nor a preferred scale. For finite static density-independent continuous time, an irreducible weighted kernel yields a unique positive Perron-Frobenius composition; discrete-time power convergence needs primitivity. The componentwise ranking proved here is guaranteed under exact uniform-residual transfer. Strong lumpability gives universal first-order transfer closure, and blockwise effective fitness gives an exact quotient. An institutional instantiation uses normalized stakes, signed preference-decision alignment, information loss, and descriptive effective voice. It specifies conditional survival, not legitimacy or normative authority. A companion mixed-motive MARL battery reports exploratory evidence against the implemented proxy ratio in its environment: a positive signed target-coordinate-correlation effect survives held-out evaluation under shared-state contention, while a reduced feasible-centred frozen-policy crossing reverses the predicted correlation-noise interaction. The treatment varies ideal-point correlation inside a fixed reward family, not objective- or reward-function alignment. Lean checks mapped algebraic identities and scalar monotonicities, not the stationary theorem, empirical mapping, or normative bridge. ROM is an assumptions ledger and model-construction discipline, not a cross-substrate law.
Murad Farzulla
Jan 7, 2026cs.CV

MATANet: A Multi-context Attention and Taxonomy-Aware Network for Fine-Grained Underwater Recognition of Marine Species

Fine-grained recognition of marine organisms is important for ecological research, biodiversity monitoring, and habitat conservation. However, existing methods often focus on the target organism alone, which can overlook informative cues from the surrounding environment. Moreover, biological taxonomy is often underused during model training, despite providing meaningful hierarchical information for distinguishing visually similar taxa. To address these limitations, we propose MATANet, a Multi-Context Attention and Taxonomy-Aware Network for ROI-guided fine-grained marine organism recognition. Inspired by expert taxonomic identification, MATANet jointly models target appearance, environmental context, and taxonomic information. Specifically, MCEAM uses the target organism representation as a query to attend to informative cues from surrounding regions. In addition, biological taxonomy is used as auxiliary supervision through level-wise taxonomic CE, encouraging predictions that are more consistent with the taxonomic hierarchy. Experiments on FathomNet 2025 and FishCLEF2015 demonstrate that MATANet consistently outperforms representative benchmark models for fine-grained marine organism recognition. The official challenge evaluation further supports the practical effectiveness of the proposed framework on held-out test data. Additional evaluations on FAIR1M v2.0 assess the transferability of MATANet to another visual recognition domain, while experiments using automatically detected ROIs examine its practical applicability and robustness in detection-based recognition settings.
Donghwan Lee, Byeongjin Kim, Geunhee Kim +3
Jan 7, 2026cs.AI

Evolving Programmatic Skill Networks

We study continual skill acquisition in open-ended embodied environments where an agent must construct, refine, and reuse an expanding library of executable skills. We introduce the Programmatic Skill Network (PSN), a framework in which skills are executable symbolic programs forming a compositional network that evolves through experience. PSN defines three core mechanisms instantiated via large language models: (1)~\opreflect for structured fault localization over skill compositions, (2)~progressive optimization with maturity-aware update gating that stabilizes reliable skills while maintaining plasticity for uncertain ones, and (3)~canonical structural refactoring under rollback validation that maintains network compactness. We further show that PSN's learning dynamics exhibit structural parallels to neural network training. Experiments on MineDojo and Crafter demonstrate robust skill reuse, rapid adaptation, and strong generalization across open-ended task distributions.
Haochen Shi, Xingdi Yuan, Bang Liu
Jan 6, 2026cs.CR

A Hybrid Insider Threat Detection Framework Combining Multi-Agent Simulation, Layered SIEM Correlation, and Theory-of-Mind Reasoning

This paper presents a hybrid insider threat detection framework for enterprise environments, integrating multi-agent simulation, layered SIEM correlation, trust-adaptive thresholds, behavioral and communication forensics, and Theory-of-Mind reasoning. Email is treated not as a control channel but as a coordination and social-engineering evidence stream correlated with authentication, file-access, and privilege events. Four variants are evaluated: Layered SIEM-Core (LSC), Cognitive-Enriched SIEM (CE-SIEM), Evidence-Gated SIEM (EG-SIEM), and EG-SIEM-Enron with Enron-calibrated email forensics. Across ten matched runs with eight malicious insiders, actor-level F1 improves from 0.567 for LSC to 0.774 for CE-SIEM, 0.898 for EG-SIEM, and 0.944 for EG-SIEM-Enron; paired Wilcoxon tests confirm the first three differences after Holm-Bonferroni correction. Evidence gating reduces confirmed false positives from 33.7 per run under LSC and 49.3 under CE-SIEM to 0.2 and 0.0 respectively, a precision gain traded against longer confirmation time. Domain-shift evaluation shows that an Enron-trained email classifier does not transfer to a different operational email domain, although target-domain fine-tuning reaches F1 = 0.974 under grouped template-family evaluation. On CERT r4.2, the evidence-gated logic improves actor-level detection while reducing false positives, outperforming tabular anomaly detectors and a sentence-embedding baseline. Scalability tests to 1000 agents indicate stable detection quality.
Firdous Kausar, Asmah Muallem, Naw Safrin Sattar +1
Jan 5, 2026cs.RO

Genie Sim 3.0 : A High-Fidelity Comprehensive Simulation Platform for Humanoid Robot

The development of robust and generalizable robot learning models is critically contingent upon the availability of large-scale, diverse training data and reliable evaluation benchmarks. Collecting data in the physical world poses prohibitive costs and scalability challenges, and prevailing simulation benchmarks frequently suffer from fragmentation, narrow scope, or insufficient fidelity to enable effective sim-to-real transfer. To address these challenges, we introduce Genie Sim 3.0, a unified simulation platform for robotic manipulation. We present Genie Sim Generator, a large language model (LLM)-powered tool that constructs high-fidelity scenes from natural language instructions. Its principal strength resides in rapid and multi-dimensional generalization, facilitating the synthesis of diverse environments to support scalable data collection and robust policy evaluation. We introduce the first benchmark that pioneers the application of LLM for automated evaluation. It leverages LLM to mass-generate evaluation scenarios and employs Vision-Language Model (VLM) to establish an automated assessment pipeline. We also release an open-source dataset comprising more than 10,000 hours of synthetic data across over 200 tasks. Through systematic experimentation, we validate the robust zero-shot sim-to-real transfer capability of our open-source dataset, demonstrating that synthetic data can server as an effective substitute for real-world data under controlled conditions for scalable policy training. For code and dataset details, please refer to: https://github.com/AgibotTech/genie_sim.
Chenghao Yin, Da Huang, Di Yang +16
Jan 4, 2026cs.LG

Utilizing Earth Foundation Models to Enhance the Simulation Performance of Hydrological Models with AlphaEarth Embeddings

Predicting river flow in places without streamflow records is challenging because basins respond differently to climate, terrain, vegetation, and soils. Traditional basin attributes describe some of these differences, but they cannot fully represent the complexity of natural environments. This study examines whether AlphaEarth Foundation embeddings, which are learned from large collections of satellite images rather than designed by experts, offer a more informative way to describe basin characteristics. These embeddings summarize patterns in vegetation, land surface properties, and long-term environmental dynamics. We find that models using them achieve higher accuracy when predicting flows in basins not used for training, suggesting that they capture key physical differences more effectively than traditional attributes. We further investigate how selecting appropriate donor basins influences prediction in ungauged regions. Similarity based on the embeddings helps identify basins with comparable environmental and hydrological behavior, improving performance, whereas adding many dissimilar basins can reduce accuracy. The results show that satellite-informed environmental representations can strengthen hydrological forecasting and support the development of models that adapt more easily to different landscapes.
Pengfei Qu, Wenyu Ouyang, Chi Zhang +6
Jan 2, 2026cs.RO

DefVINS: Visual-Inertial Odometry for Deformable Scenes

Deformable scenes violate the rigidity assumptions underpinning classical visual--inertial odometry (VIO), often leading to over-fitting to local non-rigid motion or to severe camera pose drift when deformation dominates visual parallax. In this paper, we introduce DefVINS, the first visual-inertial odometry pipeline designed to operate in deformable environments. Our approach models the odometry state by decomposing it into a rigid, IMU-anchored component and a non-rigid scene warp represented by an embedded deformation graph. As a second contribution, we present VIMandala, the first benchmark containing real images and ground-truth camera poses for visual-inertial odometry in deformable scenes. In addition, we augment the synthetic Drunkard's benchmark with simulated inertial measurements to further evaluate our pipeline under controlled conditions. We also provide an observability analysis of the visual-inertial deformable odometry problem, characterizing how inertial measurements constrain camera motion and render otherwise unobservable modes identifiable in the presence of deformation. This analysis motivates the use of IMU anchoring and leads to a conditioning-based activation strategy that avoids ill-posed updates under poor excitation. Experimental results on both the synthetic Drunkard's and our real VIMandala benchmarks show that DefVINS outperforms rigid visual--inertial and non-rigid visual odometry baselines. Our source code and data will be released upon acceptance.
Samuel Cerezo, Javier Civera
Dec 31, 2025cs.RO

CREPES-X: Hierarchical Bearing-Distance-Inertial Direct Cooperative Relative Pose Estimation System

Relative localization is essential for cooperation in autonomous multi-robot systems. Existing approaches either rely on shared environmental features or inertial assumptions, or they degrade under pairwise non-line-of-sight conditions and outliers in complex environments. Robustly and efficiently fusing inter-robot bearings, distances, and inertial measurements for tens of robots remains challenging. We present CREPES-X (Cooperative RElative Pose Estimation System with multiple eXtended features), a hierarchical relative localization framework that enhances speed, accuracy, and robustness under challenging conditions, without requiring any global information. The hardware packs infrared (IR) LEDs, an IR camera, an ultra-wideband module, and an IMU into a cube no larger than 6 cm6\,\text{cm} on each side. On this hardware, a two-stage hierarchical estimator meets different latency, accuracy, and robustness requirements. The single-frame estimator returns instantaneous relative poses from a closed-form solution with bearing outlier rejection. The multi-frame estimator then refines these poses with IMU pre-integration under robocentric relative kinematics, using loosely- and tightly-coupled optimization. Extensive simulations and real-world experiments validate the effectiveness of CREPES-X, demonstrating robustness of up to 90%90\% bearing outliers, resilience in challenging conditions, and RMSE of 7.0 cm7.0\,\text{cm} and 2.2∘2.2^\circ in real-world datasets.
Zhehan Li, Jiadong Lu, Zheng Wang +6
Dec 31, 2025cs.AI

MCPAgentBench: A Real-world Task Benchmark for Evaluating LLM Agent MCP Tool Use

Large Language Models (LLMs) are increasingly serving as autonomous agents, and their utilization of external tools via the Model Context Protocol (MCP) is considered a future trend. Current MCP evaluation sets suffer from issues such as reliance on external MCP services and a lack of difficulty awareness. To address these limitations, we propose MCPAgentBench, a benchmark based on real-world MCP definitions designed to evaluate the tool-use capabilities of agents. We construct a dataset containing authentic tasks and simulated MCP tools. The evaluation employs a dynamic sandbox environment that presents agents with candidate tool lists containing distractors, thereby testing their tool selection and discrimination abilities. Furthermore, we introduce comprehensive metrics to measure both task completion rates and execution efficiency. Experiments conducted on state-of-the-art LLMs reveal significant performance differences in handling complex, multi-step tool invocations. All code is open-source at https://github.com/Brunestuder/MCPAgentBench.
Zixiang Liu, Wenrui Liu, Elsie Dai +5
Dec 31, 2025cs.CV

RGBT-GroundBench: Visual Grounding Beyond RGB in Complex Real-World Scenarios

Visual grounding (VG) localizes target objects in an image from natural-language expressions. In real-world perception, RGB cues often degrade under low illumination and adverse weather, making visual grounding substantially more challenging. However, existing VG benchmarks are largely RGB-only and provide limited, structured coverage of such conditions, hindering systematic robustness evaluation and cross-spectral comparison. We present RGBT-GroundBench, the first large-scale benchmark for RGB-Thermal (TIR) visual grounding in complex environments. It contains over 40K images (21,535 RGB-TIR pairs) and 38,760 object instances with referring expressions, bounding boxes, and fine-grained annotations at three levels: scene types, environmental conditions (illumination and weather), and object properties (size and occlusion). As a benchmark suite, RGBT-GroundBench provides not only curated RGB-TIR grounding annotations but also a unified evaluation protocol supporting RGB-only, TIR-only, and RGB+TIR inputs. Under this protocol, we benchmark 11 representative VG models across diverse scenes and environmental conditions. Our results show that grounding accuracy is strongly correlated with scene complexity, LoRA-based models are more robust in complex scenes, and low-illumination conditions cause significant performance degradation that has been rarely explored. Guided by these observations, we introduce RGBT-VGNet, a simple and reproducible reference baseline under the unified protocol, featuring Asymmetric Modality Adaptation, Language-Aware Visual Synergy, and Tri-Prior Fusion for reliability-aware RGB-TIR integration. Resources, annotations, code, checkpoints, and evaluation scripts have been publicly released.
Tianyi Zhao, Jiawen Xi, Linhui Xiao +4
Dec 30, 2025cs.LG

Evolutionary Physics-Informed Temporal Fusion for Lane-Change Intention Prediction

Early lane-change intention prediction is essential for autonomous driving and ADAS, but it remains challenging because lane-changing behavior depends on evolving traffic risk, surrounding-vehicle interactions, and target-lane feasibility rather than only instantaneous vehicle states. This study proposes an evolutionary physics-informed temporal fusion framework for three-class lane-change intention prediction, including left lane change, right lane change, and no lane change. Instead of using static physics-informed variables alone, the proposed method derives temporal descriptors from conventional traffic signals, including risk evolution, gap persistence, counterfactual lane utility, interaction pressure gradient, maneuver feasibility, and intent consistency. These descriptors are fused with temporal embeddings learned from raw trajectory sequences through a sequence encoder, and the fused representation is used for final classification. Experiments are conducted on the highD and exiD datasets under 1,s, 2,s, and 3,s prediction horizons. The proposed model achieves Macro F1-scores of 0.9514, 0.9256, and 0.8872 on highD, and 0.9386, 0.9070, and 0.8531 on exiD, respectively. The improvement is especially pronounced in exiD ramp-adjacent scenarios, indicating that temporal physical evolution is particularly useful in interaction-rich environments. These results demonstrate that combining evolutionary physics-informed descriptors with learned temporal representations provides a more dynamic and interpretable solution for early lane-change intention prediction.
Jiazhao Shi, Qiyang Xie, Ziyu Wang +7
Dec 29, 2025cs.CV

SpatialMosaic: A Multiview VLM Dataset for Partial Visibility

Recent progress in Multimodal Large Language Models (MLLMs) has enabled 3D scene understanding and spatial reasoning directly from multi-view images, without requiring explicit 3D reconstructions. Nevertheless, key challenges that frequently arise in real-world environments, such as partial visibility, occlusion, and low-overlap conditions that require reasoning from fragmented visual cues, remain under-explored. To address these limitations, we propose a scalable multi-view data generation and annotation pipeline that constructs realistic spatial reasoning QAs, resulting in SpatialMosaic, a comprehensive instruction-tuning dataset with 2M QA pairs. We further introduce SpatialMosaic-Bench, a challenging benchmark for evaluating multi-view spatial reasoning under complex and diverse scenarios, consisting of 1M QA pairs across 11 tasks with both multiple-choice and numerical-answer formats. Our dataset spans both indoor and outdoor scenes, enabling comprehensive evaluation across diverse real-world scenarios. In addition, we provide a practical baseline for multi-view settings by integrating geometry encoders into VLMs for improved cross-view consistency and spatial grounding. Extensive experiments demonstrate that our dataset effectively enhances spatial reasoning under challenging multi-view conditions, validating the effectiveness of our data generation pipeline in constructing realistic and challenging QAs.
Kanghee Lee, Jungi Hong, Sion Lee +4
Dec 24, 2025cs.CV

UniPR-3D: Towards Universal Visual Place Recognition with Visual Geometry Grounded Transformer

Visual Place Recognition (VPR) has been traditionally formulated as a single-image retrieval task. Using multiple views offers clear advantages, yet this setting remains relatively underexplored and existing methods often struggle to generalize across diverse environments. In this work we introduce UniPR-3D, the first VPR architecture that effectively integrates information from multiple views. UniPR-3D builds on a VGGT backbone capable of encoding multi-view 3D representations, which we adapt by designing feature aggregators and fine-tune for the place recognition task. To construct our descriptor, we jointly leverage the 3D tokens and intermediate 2D tokens produced by VGGT. Based on their distinct characteristics, we design dedicated aggregation modules for 2D and 3D features, allowing our descriptor to capture fine-grained texture cues while also reasoning across viewpoints. To further enhance generalization, we incorporate both single- and multi-frame aggregation schemes, along with a variable-length sequence retrieval strategy. Our experiments show that UniPR-3D sets a new state of the art, outperforming both single- and multi-view baselines and highlighting the effectiveness of geometry-grounded tokens for VPR. Our code and models will be made publicly available on Github https://github.com/dtc111111/UniPR-3D.
Tianchen Deng, Xun Chen, Ziming Li +5
Dec 22, 2025cs.CL

From Speech to Subtitles: Evaluating ASR Models in Subtitling Italian Television Programs

Subtitles are essential for video accessibility and audience engagement. Modern Automatic Speech Recognition (ASR) systems, built upon Encoder-Decoder neural network architectures and trained on massive amounts of data, have progressively reduced transcription errors on standard benchmark datasets. However, their performance in real-world production environments, particularly for non-English content like long-form Italian videos, remains largely unexplored. This paper presents a case study on developing a professional subtitling system for an Italian media company. To inform our system design, we evaluated four state-of-the-art ASR models (Whisper Large v2, AssemblyAI Universal, Parakeet TDT v3 0.6b, and WhisperX) on a 50-hour dataset of Italian television programs. The study highlights their strengths and limitations, benchmarking their performance against the work of professional human subtitlers. The findings indicate that, while current models cannot meet the media industry's accuracy needs for full autonomy, they can serve as highly effective tools for enhancing human productivity. We conclude that a human-in-the-loop (HITL) approach is crucial and present the production-grade, cloud-based infrastructure we designed to support this workflow.
Alessandro Lucca, Francesco Corso, Francesco Pierri
Dec 19, 2025cs.CV

Pro-Pose: Unpaired Full-Body Portrait Synthesis via Canonical UV Maps

Photographs of people taken by professional photographers typically present the person in beautiful lighting, with an interesting pose, and flattering quality. This is unlike common photos people take of themselves in uncontrolled conditions. In this paper, we explore how to canonicalize a person's 'in-the-wild' photograph into a controllable, high-fidelity avatar -- reposed in a simple environment with standardized minimal clothing. A key challenge is preserving the person's unique whole-body identity, facial features, and body shape while stripping away the complex occlusions of their original garments. While a large paired dataset of the same person in varied clothing and poses would simplify this, such data does not exist. To that end, we propose two key insights: 1) Our method transforms the input photo into a canonical full-body UV space, which we couple with a novel reposing methodology to model occlusions and synthesize novel views. Operating in UV space allows us to decouple pose from appearance and leverage massive unpaired datasets. 2) We personalize the output photo via multi-image finetuning to ensure robust identity preservation under extreme pose changes. Our approach yields high-quality, reposed portraits that achieve strong quantitative performance on real-world imagery, providing an ideal, clean biometric canvas that significantly improves the fidelity of downstream applications like Virtual Try-On (VTO).
Sandeep Mishra, Yasamin Jafarian, Andreas Lugmayr +5
Dec 18, 2025cs.DC

AI4EOSC: a Federated Cloud Platform for Artificial Intelligence in Scientific Research

The rapid growth of Artificial Intelligence and Machine Learning in scientific research has highlighted a gap between industry-standard MLOps tools and platforms, and the unique requirements of modern and Open Science, particularly regarding the FAIR (Findable, Accessible, Interoperable, and Reusable) principles. This paper presents AI4EOSC, a federated, open-source platform designed to operationalize the full AI/ML lifecycle within the European Open Science Cloud (EOSC) ecosystem. Our methodology tackles the fragmentation of distributed research infrastructures by integrating a modular and distributed architecture comprising an AI development platform, a serverless AI-as-a-Service layer, and a federated orchestration model that is able to integrate heterogeneous compute and storage resources from distributed e-Infrastructures. AI4EOSC also introduces a ``FAIR-by-design'' approach that enforces metadata standardization (via MLDCAT-AP) and W3C PROV-compliant provenance tracking through a platform-integrated CI/CD pipeline. AI4EOSC added value is demonstrated through the delivery of a diverse set of community installations, showing consistent and seamless deployment across heterogeneous cloud providers. These installations are validated by a set of scientific cases, showing how our work reduces the manual burden on researchers while ensuring high levels of reproducibility and interoperability and providing an unified environment for development, training, and production of AI/ML models in the EOSC.
Ignacio Heredia, Álvaro López García, Fernando Aguilar Gómez +28
Dec 15, 2025eess.SY

A Convex Obstacle Avoidance Formulation

Autonomous driving requires reliable collision avoidance in dynamic environments. Nonlinear Model Predictive Controllers (NMPCs) are suitable for this task, but struggle in time-critical scenarios requiring high frequency. To meet this demand, optimization problems are often simplified via linearization, narrowing the horizon window, or reduced temporal nodes, each compromising accuracy or reliability. This work presents the first general convex obstacle avoidance formulation, enabled by a novel approach to integrating logic. This facilitates the incorporation of an obstacle avoidance formulation into convex MPC schemes, enabling a convex optimization framework with substantially improved computational efficiency relative to conventional nonconvex methods. A key property of the formulation is that obstacle avoidance remains effective even when obstacles lie outside the prediction horizon, allowing shorter horizons for real-time deployment. In scenarios where nonconvex formulations are unavoidable, the proposed method meets or exceeds the performance of representative nonconvex alternatives. The method is evaluated in autonomous vehicle applications, where system dynamics are highly nonlinear.
Ricardo Tapia, Iman Soltani
Dec 11, 2025cs.RO

Learning Category-level Last-meter Navigation from RGB Demonstrations of a Single-instance

Achieving precise positioning of the mobile manipulator's base is essential for successful manipulation actions that follow. Most of the RGB-based navigation systems only guarantee coarse, meter-level accuracy, making them less suitable for the precise positioning phase of mobile manipulation. This gap prevents manipulation policies from operating within the distribution of their training demonstrations, resulting in frequent execution failures. We address this gap by introducing an object-centric imitation learning framework for last-meter navigation, enabling a quadruped mobile manipulator robot to achieve manipulation-ready positioning using only RGB observations from its onboard cameras. Our method conditions the navigation policy on three inputs: goal images, multi-view RGB observations from the onboard cameras, and a text prompt specifying the target object. A language-driven segmentation module and a spatial score-matrix decoder then supply explicit object grounding and relative pose reasoning. Using real-world data from a single object instance within a category, the system generalizes to unseen object instances across diverse environments with challenging lighting and background conditions. To comprehensively evaluate this, we introduce two metrics: an edge-alignment metric, which uses ground truth orientation, and an object-alignment metric, which evaluates how well the robot visually faces the target. Under these metrics, our policy achieves 74.58% success in edge-alignment and 89.42% success in object-alignment when positioning relative to unseen target objects. These results show that precise last-meter navigation can be achieved at a category-level without depth, LiDAR, or map priors, enabling a scalable pathway toward unified mobile manipulation. Project page: https://rpm-lab-umn.github.io/category-level-last-meter-nav/
Tzu-Hsien Lee, Fidan Mahmudova, Karthik Desingh
Dec 11, 2025cs.CV

Stereo4DWalker: Learning 4D-aware Embodied Urban Navigation from Internet Stereo Videos

Despite rapid progress, embodied navigation in dynamic and unstructured urban environments remains brittle. Most existing approaches directly map monocular visual inputs to actions through end-to-end pixel-to-action training, assuming that accurate spatiotemporal (4D) scene understanding will emerge implicitly. While appealing, this paradigm requires large amounts of pixel-to-action supervision that are difficult to obtain. This challenge is amplified in dynamic, unstructured settings, where robust navigation requires precise 4D scene modeling. To address these limitations, we present Stereo4DWalker, a 4D-aware embodied navigation model that leverages stereo inputs and explicitly builds structured 4D representations of geometry and motion. These 4D structures are integrated into the navigation transformer through simple yet effective 4D-conditioned attention layers. To support scalable training, we curate a large-scale stereo navigation dataset with automatically annotated actions from Internet stereo videos. Our experiments show that Stereo4DWalker surpasses state-of-the-art performance using only 1.5% of the training data, highlighting the effectiveness of explicit 4D visual modeling for data-efficient and robust urban navigation.
Wentao Zhou, Xuweiyi Chen, Vignesh Rajagopal +3
Dec 10, 2025cs.CL

KBQA-R1: Reinforcing Large Language Models for Knowledge Base Question Answering

Knowledge Base Question Answering (KBQA) challenges models to bridge the gap between natural language and strict knowledge graph schemas by generating executable logical forms. While Large Language Models (LLMs) have advanced this field, current approaches often struggle with a dichotomy of failure: they either generate hallucinated queries without verifying schema existence or exhibit rigid, template-based reasoning that mimics synthesized traces without true comprehension of the environment. To address these limitations, we present \textbf{KBQA-R1}, a framework that shifts the paradigm from text imitation to interaction optimization via Reinforcement Learning. Treating KBQA as a multi-turn decision process, our model learns to navigate the knowledge base using a list of actions, leveraging Group Relative Policy Optimization (GRPO) to refine its strategies based on concrete execution feedback rather than static supervision. Furthermore, we introduce \textbf{Referenced Rejection Sampling (RRS)}, a data synthesis method that resolves cold-start challenges by strictly aligning reasoning traces with ground-truth action sequences. Extensive experiments on WebQSP, GrailQA, and GraphQuestions demonstrate that KBQA-R1 achieves state-of-the-art performance, effectively grounding LLM reasoning in verifiable execution.
Xin Sun, Zhongqi Chen, Xing Zheng +6
Dec 10, 2025cs.RO

ReMoSPLAT: Reactive Mobile Manipulation Control on a Gaussian Splat

Reactive control can gracefully coordinate the motion of the base and the arm of a mobile manipulator. However, incorporating an accurate representation of the environment to avoid obstacles without involving costly planning remains a challenge. In this work, we present ReMoSPLAT, a reactive controller based on a quadratic program formulation for mobile manipulation that leverages a Gaussian Splat representation for collision avoidance. By integrating additional constraints and costs into the optimisation formulation, a mobile manipulator platform can reach its intended end effector pose while avoiding obstacles, even in cluttered scenes. We investigate the trade-offs of two methods for efficiently calculating robot-obstacle distances, comparing a purely geometric approach with a rasterisation-based approach. Our simulation experiments on both synthetic and real-world scans demonstrate the feasibility of the proposed method, achieving performance comparable to controllers that rely on perfect ground-truth information. We further validate the approach on a real robot platform more details: https://remosplat.github.io
Nicolas Marticorena, Tobias Fischer, Niko Suenderhauf
Dec 10, 2025cs.RO

Super4DR: 4D Radar-centric Self-supervised Odometry and Gaussian-based Map Optimization

Conventional odometry and mapping methods using visual or LiDAR data often struggle under poor illumination and adverse weather conditions. Although 4D radar is suited for such environments, its sparse and noisy point clouds hinder accurate odometry estimation, while the radar maps suffer from obscure and incomplete structures. Thus, we propose Super4DR, a 4D radar-centric framework for learning-based odometry estimation and gaussian-based map optimization. First, we design a cluster-aware odometry network that incorporates object-level cues from the clustered radar points for inter-frame matching, alongside a hierarchical self-supervision mechanism to overcome outliers through spatio-temporal consistency, knowledge transfer, and feature contrast. Second, we propose using 3D gaussians as an intermediate representation, coupled with a radar-specific growth strategy, selective separation, and multi-view regularization, to recover blurry map areas and those undetected based on image texture. Experiments show that Super4DR achieves a 67% performance gain over prior self-supervised methods, nearly matches supervised odometry, and narrows the map quality disparity with LiDAR while enabling multi-modal image rendering.
Zhiheng Li, Weihua Wang, Qiang Shen +2
Dec 9, 2025cs.CV

LiDAS: Lighting-driven Dynamic Active Sensing for Nighttime Perception

Nighttime environments pose significant challenges for camera-based perception, as existing methods passively rely on the scene lighting. We introduce Lighting-driven Dynamic Active Sensing (LiDAS), a closed-loop active illumination system that combines off-the-shelf visual perception models with high-definition headlights. Rather than uniformly brightening the scene, LiDAS dynamically predicts an optimal illumination field that maximizes downstream perception performance, i.e., decreasing light on empty areas to reallocate it on object regions. LiDAS enables zero-shot nighttime generalization of daytime-trained models through adaptive illumination control. Trained on synthetic data and deployed zero-shot in real-world closed-loop driving scenarios, LiDAS enables +18.7% mAP50 and +5.0% mIoU over standard low-beam at equal power. It maintains performances while reducing energy use by 40%. LiDAS complements domain-generalization methods, further strengthening robustness without retraining. By turning readily available headlights into active vision actuators, LiDAS offers a cost-effective solution to robust nighttime perception.
Simon de Moreau, Andrei Bursuc, Hafid El-Idrissi +1
Dec 9, 2025cs.RO

VLSA: Vision-Language-Action Models with Plug-and-Play Safety Constraint Layer

Vision-Language-Action (VLA) models have demonstrated remarkable capabilities in generalizing across diverse robotic manipulation tasks. However, deploying these models in unstructured environments remains challenging due to the critical need for simultaneous task compliance and safety assurance, particularly in preventing potential collisions during physical interactions. In this work, we introduce a Vision-Language-Safe Action (VLSA) architecture, named AEGIS, which contains a plug-and-play safety constraint (SC) layer formulated via control barrier functions. AEGIS integrates directly with existing VLA models to improve safety with theoretical guarantees, while maintaining their original instruction-following performance. To evaluate the efficacy of our architecture, we construct a comprehensive safety-critical benchmark SafeLIBERO, spanning distinct manipulation scenarios characterized by varying degrees of spatial complexity and obstacle intervention. Extensive experiments demonstrate the superiority of our method over state-of-the-art baselines. Notably, AEGIS achieves over 50% improvement in obstacle avoidance rate while substantially increasing the task success rate by nearly 10%. All benchmark datasets, code, and supplementary materials are publicly available at https://vlsa-aegis.github.io/.
Songqiao Hu, Zeyi Liu, Shuang Liu +5
Dec 8, 2025cs.HC

A Comparative Study of EMG- and IMU-based Gesture Recognition at the Wrist and Forearm

Gestures are an integral part of our daily interactions with the environment. Hand gesture recognition (HGR) is the process of interpreting human intent through various input modalities, such as visual data (images and videos) and bio-signals. Bio-signals are widely used in HGR due to their ability to be captured non-invasively via sensors placed on the arm. Among these, surface electromyography (sEMG), which measures the electrical activity of muscles, is the most extensively studied modality. However, less-explored alternatives such as inertial measurement units (IMUs) can provide complementary information on subtle muscle movements, which makes them valuable for gesture recognition. In this study, we investigate the potential of using IMU signals from different muscle groups to capture user intent. Our results demonstrate that IMU signals contain sufficient information to serve as the sole input sensor for static gesture recognition. Moreover, we compare different muscle groups and check the quality of pattern recognition on individual muscle groups. We further found that tendon-induced micro-movement captured by IMUs is a major contributor to static gesture recognition. We believe that leveraging muscle micro-movement information can enhance the usability of prosthetic arms for amputees. This approach also offers new possibilities for hand gesture recognition in fields such as robotics, teleoperation, sign language interpretation, and beyond.
Soroush Baghernezhad, Elaheh Mohammadreza, Vinicius Prado da Fonseca +2