Users

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15 papers in the last 28 days · 0.4% of indexed attention

Twelve weeks of publication activity for this topic as it is defined today.

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Period ending 2026-09-14

3 new papers

A weekly snapshot of new work published in Users.

Period ending 2026-09-07

8 new papers

A weekly snapshot of new work published in Users.

111 papers

Latest in Users

Sep 8, 2026cs.AI

Less Is Personal: Learning Minimal Sufficient User Profiles for Personalized Language Models

Retrieval-augmented personalization enables large language models to produce more accurate and preference-aligned outputs using relevant records retrieved from user histories. Personalized language models typically prepend a fixed number of retrieved user records, even when additional history is redundant, harmful, or unrelated to a user's distinctive behavior. We study minimal sufficient personalization: constructing the least costly ordered profile for each input while preserving the utility achievable from a retrieved candidate pool. We introduce ENOUGH, a method that iteratively appends behavioral records or emits STOP to construct profiles with adaptive lengths. Offline, bounded counterfactual search evaluates profile prefixes by jointly considering downstream gains, user specificity, and token costs. The resulting long-horizon targets are distilled into a multi-head value controller with explicit ranking and stopping supervision. At inference, the controller selects and orders records through lightweight decisions, and the frozen generator is invoked once after stopping. Extensive experiments on six personalized tasks demonstrate that ENOUGH consistently outperforms strong heuristic and retrieval-augmented baselines in both effectiveness and efficiency, achieving minimal sufficient profiles that preserve personalization utility while reducing unnecessary context costs.
Minghang Liu, Qiang Qiu, Yuanzhuo Wang +2
Sep 7, 2026cs.HC

Quantifying the Engagement Trap: Impact of Short-form Video Recommender Systems on Users with ADHD

Short-form video platforms use recommender systems to maximize engagement through highly efficient personalized recommendations. However, the impact of these recommendations on users with ADHD compared to users without ADHD remains underexplored. Through this study, we introduce and operationalize the Engagement Trap, illustrating how recommender systems, while successfully optimizing for engagement, disproportionately disadvantage users with ADHD. This stratified study of 302 participants, recruited via the online platform Prolific, compares experiences between participants with and without ADHD. Our results show that while recommendations are perceived as relevant across groups, participants with ADHD report significantly higher levels of time blindness, post-usage regret, and emotional distress when consuming recommendations. Moreover, we collect feedback for several proof-of- concept, theoretical design interventions for neuro-inclusive design principles. These findings provide quantitative evidence of systemic differences in engagement-optimized recommender systems and highlight the unbalanced negative effects and interactions these systems create for participants with ADHD. We argue for neurodiversity-aware, human-centered design approaches that mitigate such algorithmic harms and support more equitable experiences.
Vedad Misirlic, Gregor Mayr, Elisabeth Lex
Sep 7, 2026cs.CV

Search-to-World: Evaluation of 3D World Delivery from User Request through Web Search

Agentic systems can interpret user requests, search the live web, and use external tools, but their ability to transform retrieved web content into a usable 3D world has not been systematically evaluated. No established end-to-end pipeline or benchmark exists for this capability. We introduce Search-to-World, an end-to-end evaluation task covering request understanding, web visual-content retrieval, and 3D-world delivery. We define Observed Retrieval Rate (ORR) and World Delivery Rate (WDR) to distinguish observing relevant content from successfully delivering a request-aligned, perceptually acceptable world. We also present WorldSearcher, a reuse-then-reconstruction harness that connects existing search agents to world delivery: it first retrieves reusable 3D worlds and, when none are available, reconstructs a world from video. A structured recovery controller revises temporal grounding, replaces source videos, or reformulates queries after failure. Using WorldSearcher, we benchmark representative models on Search-to-World and study supervised fine-tuning (SFT) for recovery subagents. Results show that delivery depends on the underlying agentic model, and that relevant-content observation does not ensure world delivery. Jointly training recovery agents improves delivery success and action efficiency. Search-to-World makes agentic 3D-world delivery measurable, while WorldSearcher provides a practical evaluation harness with recovery capabilities.
Zixiao Gu, Yabo Chen, Xunzhi Xiang +5
Sep 3, 2026cs.CL

When Users Don't Ask: Benchmarking Context-Driven Memory Retrieval in Conversational Agents

Large language models (LLMs) are increas- ingly deployed as long-horizon conversational agents, motivating growing interest in mem- ory systems. However, existing benchmarks primarily evaluate memory through QA-style probing rather than in-situ conversational usage. We introduce LOCOMO-CONV, a conversa- tional memory benchmark derived from Lo- CoMo with four query styles: dialog, implicit, counterfactual, and composed. Across five rep- resentative memory systems, we evaluate both retrieval recall and end-to-end response qual- ity. Our experiments show that conversational framing exposes substantial retrieval gaps over- looked by QA benchmarks, especially on im- plicit and composed queries, which multi-facet query rewriting narrows for raw-turn mem- ory but not abstractive memory. We further find that strong retrieval does not fully trans- late into response quality, and that implicit queries exhibit silent grounding, where mem- ory improves contextual grounding without ex- plicitly surfacing the gold fact. These results point to reasoning-based memory elaboration as a promising direction, and we release aux- iliary supportive_memory annotations captur- ing conversationally useful context beyond the original gold evidence.
Wen-Yu Chang, Yun-Nung Chen
Sep 3, 2026cs.CL

PACE: Towards Surfacing Hidden Conflicts in User Requests

Personalized assistants should not only comply with user requests but also assess whether those requests are appropriate given the user's current circumstances. However, prior work has primarily focused on accurately executing requests, overlooking the need for assistants to account for context and engage in conflict-based refusal. Furthermore, while existing work on conflict or safety detection relies on explicitly provided factors, real-world scenarios often involve implicit factors that must be retrieved from a knowledge base (KB). To this end, we introduce Personalized Assistants for Conflict Evaluation (PACE), a dataset for evaluating whether models can identify latent constraints, expressed as egocentric knowledge or events, that render seemingly reasonable user requests inappropriate. PACE pairs user requests grounded in well-defined personas with egocentric KB facts, requiring models to integrate contextual evidence to determine whether a request is conflicting. This implicit retrieval setting hinders the direct association between user requests and conflict-inducing knowledge, making it difficult for existing models to identify relevant user-specific facts. To address this challenge, we further propose PaceMaker, a multi-agent framework in which specialized agents coordinate across query reformulation, multi-hop graph traversal, and conflict-aware filtering to retrieve contextually decisive evidence. Experiments on PACE evaluate both evidence retrieval quality and conflict decision accuracy, showing that PaceMaker consistently outperforms existing approaches.
Yoojin Kim, Jihyoung Jang, Hyounghun Kim
Sep 1, 2026cs.AI

User Representation via Cross Multi-source Behavior Pre-training for Mobile Games

User representation pre-training has become a fundamental paradigm for alleviating data sparsity in downstream personalization tasks. However, existing studies predominantly focus on single-app or app-level behaviors, overlooking the inherently cross-source and multi-granular nature of user activities on mobile devices. At the device level, user intent emerges from complex interactions among heterogeneous behavior sources and hierarchical action structures, posing challenges that cannot be addressed by conventional app-centric modeling. To tackle this issue, we propose CM-PTM, a novel Cross Multi-source Behavior Pre-Training Model tailored for mobile game user representation learning on device-level behavioral logs. CM-PTM employs hierarchical cascaded mask-then-predict proxy tasks that first infer the source of the next behavior and then progressively refine predictions at the app-action level. This design enables unified modeling of cross-source dependencies and fine-grained behavioral dynamics within a single pre-training paradigm. Extensive experiments on large-scale real-world mobile datasets demonstrate that CM-PTM effectively captures users' endogenous interests and consistently delivers significant performance gains on downstream mobile game recommendation tasks.
Chengqi Yang, Yiran Qiao, Feng Liu +7
Sep 1, 2026cs.CL

Disclosure-Gated User Simulation for Companion-Agent Evaluation

Using a large language model to play the user is now standard in scalable evaluation. It has a repeatedly diagnosed failure: the simulated user is excessively cooperative, so a system under test can score by the sheer number of questions it asks rather than by making the user willing to speak. We answer with a disclosure gate conditioning information release on the companion agent's behaviour: its state is a ladder of five ordered gates, merged onto three observable depth layers. We specify, ablate, and audit it, and train a user simulator against that specification. Gating behaviour is learned from the training corpus's synthetic branch, while the real branch supplies how people speak and react; after training, the simulator need not be told at runtime which gate each item sits behind. The gate is a load-bearing component of the environment: on the English corpus of a published companion-agent benchmark (CompanionBench), once training no longer states per example which gate each item sits behind, the largest rank displacement across 12 systems under test exceeds the noise band set by re-running that environment under a new seed, while per-system scores show no detectable change. We state two acceptance criteria: a ranking must be order-preserving, and absolute scores must be scale-stable. Of the candidates we examine, only one passes both -- the simulator we release -- and its leaderboard correlates at 0.993 with the benchmark's original simulator. By contrast, prompting a frontier model as the simulator barely moves the ranking while shifting every score upward -- a shift invisible to anyone checking the ranking alone. The environment we specify is the one that benchmark already used. That publication describes the mechanism in about four hundred words, and we supply what it lacked: specification, ablations, human studies, negative controls, and downstream sensitivity analysis.
Yao Liu, Yu He
Sep 1, 2026cs.CL

Investigating Assistant Bias in LLM User Simulators Using a Role Vector

LLM-based user simulators are increasingly used to evaluate autonomous agents at scale, in place of costly human evaluations. Despite this promise, these simulators exhibit "assistant bias," a tendency to cooperate and pursue task goals. They rarely reproduce the frustration or disengagement that real users exhibit, compromising evaluation validity. Prior work outlines that this bias is baked in during model training, which role-playing prompts fail to override. We analyze this bias from model activations, extracting a user role vector by contrasting how the model represents user versus assistant perspectives on the same dialogue. We observe two findings: (i) the user direction is identifiable in activations, elicits user-like behaviors, and captures characteristics distinct from assistant traits; and (ii) although user-role activation associates with simulation realism and steering strengthens it, it can exaggerate user behaviors and override individual user profiles. Together, our findings provide a representation-level analysis of LLM user simulators, confirming that assistant bias is structurally identifiable and that user behavior can be directionally analyzed.
Daeheon Jeong, Yoonjoo Lee, Eugene Choi +2
Aug 31, 2026cs.AI

ConvDeck: Conversational Paper-to-Slide Generation via Stage-Specific User Feedback

Automatic academic paper-to-slide generation is inherently iterative, because creating an effective presentation requires repeated cycles of generation, critique, and revision. Recent multi-agent systems partially acknowledge this through internal critique-and-revise loops, while conversational approaches allow users to refine generated slide decks through dialog. However, these refinement processes either remain largely closed to the user or introduce feedback only after a complete deck has been produced, limiting the user's ability to participate in the iterative refinement of narrative flow, content allocation, and presentation emphasis. To address this gap, we introduce ConvDeck, a multi-agent pipeline for conversational paper-to-slide generation that distributes interaction across the pipeline through stage-specific loops, allowing users to iteratively refine both the presentation outline and the final slide deck at the stages where each kind of decision is made. These loops are driven by a refinement mechanism in which agents can think, speak, and act, enabling them to either directly apply edits or respond conversationally to clarify user feedback and discuss revision options. Our evaluation shows that stage-specific conversational feedback improves user-goal satisfaction while preserving narrative coherence, content quality, and visual presentation.
Tarik Can Ozden, Sachidanand VS, Furkan Horoz +4
Aug 31, 2026cs.CR

Beyond the Payload: How User Invocation Shapes Coding Agent Vulnerability to Repository Poisoning

Coding agents are increasingly used for software engineering tasks, including bootstrapping projects from third-party repositories whose integrity cannot be assumed. Prior work on repository poisoning largely focuses on attacker-controlled injection and disguise, but developers also shape risk through everyday invocation choices: what task to delegate, how to phrase the request, and which skills or rules to supply. We term these user-side choices Prompt-Level Configurations (PLCs) and introduce CIPR (Coding In Poisoned Repos), the first benchmark that systematically varies PLCs in poisoned real-world repositories. CIPR comprises 1,920 instances across 20 repositories, four task types, three social-media-grounded prompt styles, and three skill/rule conditions, and measures attack success rate (ASR) and agent alert rate (AR) using automated runtime and trace-based oracles. Our evaluation reveals two key insights: (1) Vulnerability is highly context-dependent, with task type creating up to a 4.5-fold difference in ASR, with test-execution task forming a silent attack surface (high ASR, low AR). (2) Prompt expression shifts risk indirectly: underspecified prompts reduce ASR by truncating execution depth; noisy prompts exhibit a directional trend toward suppressing alerts by making malicious content less conspicuous. These findings highlight that coding agent vulnerability is not a static property, but a dynamic outcome shaped by everyday user configurations.
Fukang Zhu, Binbin Zhao, Ruixiao Lin +3
Aug 31, 2026cs.AI

Will the User Ever Know? Covert Indirect Prompt Injection Attacks on Tool-Using LLM Agents

As LLM agents take real-world actions through tools, indirect prompt injection (IPI) has emerged as a serious threat. The standard metric, Attack Success Rate (ASR), counts whether an injection succeeds but ignores what the user notices in the agent's final response. Looking at successful injection traces, we find two distinct outcomes: the agent executes the injection while returning an otherwise normal response, or reports the injected action in its final response, giving the user a chance to notice. We call these covert and overt successes. From the user's perspective, we decompose ASR into the Covert Success Rate (CSR), counting successes leaving no trace in the final response, and the Overt Success Rate (OSR), counting successes the user can detect. To understand what drives the gap, we analyze successful trajectories and find that the agent's behavior after the injection separates covert from overt: covert traces hand control back to the user task before ending, while overt traces end at the attack itself. This split follows from the ReAct format, where the final response summarizes the most recent action. Building on this observation, we propose ICoA (Induced Covert Attack), an IPI attack designed to induce covert outcomes by steering the agent back to the user task after executing the injection. Across four target models on AgentDojo, ICoA achieves the highest CSR, with gains of 3.79-12.01 percentage points over the strongest baseline.
Yunseok Lee, Yunji Kim, Woojin Lee
Aug 30, 2026cs.CL

VibeJam: A User Study Platform for Web Development with Agents

Programming with AI is increasingly agentic, users prompt LLMs to directly edit their code and review the changes, with adoption growing especially for web development tasks. Despite this growth, most NLP work uses offline evaluation and lacks support for online studies, losing insights into how programmers truly use coding agents. We release VibeJam, a browser-based user study platform for users to collaborate with AI agents to develop websites. VibeJam enables agent customization and uses the open-source Aider agent by default, and to mirror downstream use, we add diff review, chat and plan modes, and live website previews. In a pilot study with 55 released, game-based website creation tasks, five experienced AI programmers rate our system as fun, simple, and resembling commercial tools, while 13 junior students use VibeJam to make websites of higher quality than agents in the same task. We open-source VibeJam to spur extensions and support studies on how coding agents can help users.
Nishant Balepur, Connor Baumler, Valerie Chen +3
Aug 28, 2026cs.AI

RealSWE: A Compositional Evaluation of Coding Agents under Realistic User Requests

Coding agents are now commonly evaluated on the SWE-bench family of benchmarks, whose tasks are built from curated GitHub issues: long, structured, and information-rich. Real user requests, however, are typically far shorter and less structured. To characterize this gap, we define a six-category information taxonomy and four dimensions of linguistic style, and apply them to real user prompts from SWE-chat and problem statements from SWE-bench Verified and Pro. We find that requests carrying only a problem statement, alone or with limited additional context, account for 88% of real prompts but just 7% of benchmark problems. Furthermore, 87% of real prompts are casually written whereas 94% of benchmark problems are formal. Guided by these observations, we introduce RealSWE, 381 multi-variant task families derived from SWE-bench Verified and Pro. Variants within each family share the same underlying task and gold patch while differing only in information composition and linguistic style. Evaluating seven contemporary LLMs with RealSWE, we find that i) realistic inputs reduce resolution rates by 6.4 pp on average and can change model rankings. Controlled analysis further shows that ii) including Desired Behavior and Motivation significantly affects performance, whereas Environment Information and Reproduction Steps merely add tokens without measurable benefit; iii) linguistic style has only small, model-dependent effects. These findings provide actionable guidance for users and agents: explicitly stating the desired behavior and motivation, which most real prompts omit, substantially improves the LLM's software engineering performance.
Gyuhyeong Kim, Hyojung Gwon, Jeonghyeon Kim +2
Aug 27, 2026cs.AI

LiveSim: Simulating Environment-Shaped Users in Multi-Agent Live-Stream Ecosystems

User behavior simulation with large language models~(LLMs) is increasingly used to support multi-agent ecosystem simulation. Existing simulators typically rely on static user profiles inferred from historical observations, which become inadequate in socially intensive environments such as live streaming where interaction dynamics continuously reshape user behavior. We propose \textbf{LiveSim}, an LLM-based framework for live-stream ecosystem simulation. It represents users as editable behavioral hypotheses and progressively refines them through trajectory-grounded interactions, where discrepancies between simulated and observed trajectories reveal missing environmental shaping effects. These signals are further extracted as transferable environment-behavior patterns and accumulated in a collective behavioral memory to improve user-level behavioral fidelity and support ecosystem-level simulation. Experiments on real-world live-stream risk-control data validate the effectiveness of LiveSim in improving user-level behavioral fidelity and enabling ecosystem-level analysis of risk evolution and platform intervention effects.
Jiaqi Xu, Yiran Qiao, Jing Chen +3
Aug 17, 2026cs.LG

Transfer Learning of Keystroke Dynamics for Cross-Device User Authentication

Keystroke dynamics (typing patterns) can be used as a behavioural biometric modality for user authentication, with applications such as fraud prevention. While the modality has been shown to work well for single device authentication, its application to cross-device scenarios is more challenging. Dynamics learned on one device (eg., phone) may not be directly applicable to authentication on a secondary device with a different form factor (eg., tablet) due to changes in typing patterns that can lead to distribution drifts. To address this, we propose a cross-device user authentication system based on inductive transfer learning, where keystroke dynamics learned on one device are adapted to a secondary device. The adapted data is then combined with necessarily limited training data for the secondary device, which is used to robustly train a binary classifier. Furthermore, an extended set of keystroke features is used to better capture discriminative dynamics. Experiments on the BBMAS dataset show that proposed system achieves an equal error rate of 14.2% for the cross-device scenario, surpassing previous methods.
Nuwan Kaluarachchi, Sevvandi Kandanaarachchi, Kristen Moore +2
Aug 11, 2026cs.CR

Benchmarking Cyberattack Detection in Electric Vehicle Charging Infrastructure with Benign User Updates

Cyberattack detection in electric vehicle charging infrastructure is complicated by legitimate post-activation revisions to requested energy and departure time. Charging manipulation attacks can exploit the same interface and variables; therefore, detecting a request change alone does not establish malicious intent. This paper develops a leakage-controlled session-level benchmark that preserves the ordered inputs of real Adaptive Charging Network (ACN) sessions and models legitimate revisions as normal behavior. A fixed pool keeps each generated attack in its source session's split and contains six physically motivated attacks and their coordinated variants. We compare 22 profile-only, transition-aware, and context-stratified model families under common source-grouped folds, attack data, and operating constraints. The proposed Dual-Branch Masked-Autoencoder (Masked-AE) Transition Boost model evaluates whether the current request is normal and whether its producing transition resembles an observed benign update. Its state branch combines masked reconstruction with a radial-basis-function one-class support boundary, while its transition branch combines masked reconstruction with shrinkage covariance distance. Source-grouped five-fold cross-validation selects complete configurations under explicit overall-normal and benign-update acceptance constraints; disjoint normal data then calibrate the final threshold before one test evaluation. The developed dual-branch model provides the strongest robust validation performance while detecting malicious request manipulations without learning to reject legitimate user choices.
Hannan Chen, Roshni Anna Jacob, Jie Zhang
Aug 10, 2026cs.LG

UserToolBench: A User-Profile-Hidden Benchmark for Personalized Decision Making in Tool-Use LLMs

Tool-use LLMs are increasingly asked to act on users' behalf, but existing benchmarks usually focus on profile recall, style imitation, generic tool use, or response-level personalization. We introduce UserToolBench , a benchmark for personalized decision making in tool-use LLMs. UserToolBench tests whether a model can infer latent user preferences from interaction history, recognize when clarification is needed, and produce user-aligned tool-call trajectories under incomplete information. The benchmark is built from privacy-sanitized real interaction traces and combines structured persona profiles, public API-style tool ecosystems, and long-horizon multi-turn trajectories. It includes 10 user profiles, 36 tool sets, 1,065 turns, 170 unique tools, and evaluation-focused task types covering lack-of-information, single-tool, and multi-tool settings. Experiments with strong tool-use LLMs show that current models still have difficulty with personalized delegation. Multi-tool coordination, missing-constraint inference, and long-horizon behavioral consistency remain major bottlenecks. These results suggest that personalization evaluation should move beyond asking whether outputs sound user-specific and instead ask whether LLMs make correct decisions for the users they represent.
Xuexiong Yin, Zechuan Chen, Yongsen Zheng +5
Aug 6, 2026cs.CY

Agentic AI: User Empowerment or Enclosure?

Agentic AI promises a more flexible form of digital agency: systems that can act on users' behalf, from filtering content to negotiating prices to selecting services. Whether it will empower users is an open question, and we argue that the answer depends on more than the technology. We conduct a comparative case analysis of four more mature domains where similar forms of agency arose: browser-based ad blockers, platform recommender systems, financial robo-advisors, and email spam governance. Across the cases, decisions about whose interests agents would serve were resolved through technical arrangements: API choices, protocol governance, industry standards, and default configurations. Beyond their technical form, these were political decisions. We identify this as depoliticization, a concept from political theory, here at work in technological systems. Its most consequential effect is that individual outcomes and collective contestation capacity can move in opposite directions: spam inbox quality improved substantially while the organized capacity to contest spam governance collapsed. Where intermediary institutions sustained adversarial challenge, user-aligned agency proved more durable; where proprietary infrastructure and closed standard-setting absorbed contestation, displacement compounded. We apply this to agentic AI, where governance arrangements consolidating around the Model Context Protocol and the Agentic AI Foundation are settling these configurations before the choices that define what agents can do move outside the reach of users and the public.
David Gamba, Daniel M. Romero, Grant Schoenebeck
Aug 6, 2026cs.AI

Personalized Deep Research Query Refinement with Graph-Scaffolded Evidence Grounding

User requests serve as research specifications for deep research agents, shaping what evidence to seek and how to synthesize it. In personalized deep research, these specifications must additionally reflect user goals, constraints, preferences, and evaluation criteria. User context can be incorporated either within the deep research pipeline or into the research specification provided as its input. We focus on the latter, refining the user request into a personalized research specification before passing it to an unchanged deep research agent. This requires resolving three coupled decisions: which framing factors are relevant, whether the available user context sufficiently supports them, and whether to retrieve user memory, ask the user, or stop and refine the query. For training, G-STEER organizes framing factors as elicitation targets in an Intent Elicitation Graph that captures their dependencies. It learns a clarification policy from graph-scaffolded trajectories spanning diverse factor dependencies and evidence conditions. The policy produces a refined query while balancing target coverage against the costs of evidence acquisition. Experiments show that G-STEER achieves the strongest overall weighted target coverage and the highest downstream report personalization across both evaluated DRAs, while asking roughly one third as many user questions as a strong clarification baseline.
Soojin Yoon, Dongha Lee
Aug 5, 2026cs.SI

IMMENSE: Inductive Multi-perspective User Classification in Social Networks

Online social networks increasingly expose people to users who propagate discriminatory, hateful, and violent content. Young users, in particular, are vulnerable to exposure to such content, which can have harmful psychological and social repercussions. Given the massive scale of today's social networks, in terms of both published content and number of users, there is an urgent need for effective systems to aid Law Enforcement Agencies (LEAs) in identifying and addressing users that disseminate malicious content. In this work we introduce IMMENSE, a machine learning-based method for detecting malicious social network users. Our approach adopts a hybrid classification strategy that integrates three perspectives: the semantics of the users' published content, their social relationships and their spatial information. Such contextual perspectives potentially enhance classification performance beyond text-only analysis. Importantly, IMMENSE employs an inductive learning approach, enabling it to classify previously unseen users or entire new networks without the need for costly and time-consuming model retraining procedures. Experiments carried out on a real-world Twitter/X dataset showed the superiority of IMMENSE against five state of the art competitors, confirming the benefits of its hybrid approach for effective deployment in social network monitoring systems.
Francesco Benedetti, Antonio Pellicani, Gianvito Pio +1
Aug 5, 2026cs.AI

LUNAR: Benchmarking Personalized Large Language Models on UNiversal User BehAvioR Logs

Existing personalized LLM benchmarks primarily rely on textual personas or isolated behavioral signals, providing limited evaluation of cross-domain behavioral personalization, where responses must be grounded in heterogeneous daily-life activities. To address this gap, we introduce LUNAR, the first benchmark for evaluating how LLMs personalize responses from longitudinal app interaction histories across universal daily-life domains, including clothing, food, housing, and mobility. To support scalable benchmark construction while mitigating data sparsity and privacy concerns, LUNAR uses a multi-stage coarse-to-fine synthesis pipeline grounded in real-world behavioral patterns. Fidelity analyses show closer alignment with real behavioral distributions than other synthetic benchmarks. Experiments on 19 mainstream LLMs show that access to behavioral logs is necessary but not sufficient for deep personalization: neither more context nor larger models guarantees better performance; effective personalization depends on selecting and integrating relevant evidence across domains. Direct retrieval of fine-grained behavioral records consistently outperforms compressed memory, while stronger personalization can come at the cost of privacy protection. These findings identify evidence selection, cross-domain integration, and privacy control as key challenges for personalized LLMs.
Jiahao Zhang, Yongzhi Tong, Zelin Fu +4
Aug 5, 2026cs.CL

The Personalization Mirage: How LLMs Fabricate User Profiles, and Why Self-Monitoring Misleads

Personalized LLMs with persistent memory are increasingly deployed, yet the faithfulness of their user models remains unexamined. We study over-inference (OI): the phenomenon where LLMs fabricate user attributes beyond what evidence supports. We introduce MirageBench, comprising 150 personas balanced across stereotypical, counter-stereotypical, and neutral profiles, 6 personalization tasks spanning an ``imagination gradient'', a four-way faithfulness taxonomy operationalized by an independent judge (validated against a blind human annotator on 400 claims: Cohen's kappa = 0.863 four-class, kappa = 0.900 binary), and a leaderboard of 12 models across 7 families on 143616 judged claims. We find that over-inference is pervasive: every one of the 12 models over-infers 35%--49% of its claims (cross-model mean 41.6%; claim-weighted 41.8%), with no model in this evaluation escaping it. Most strikingly, we surface a Self-Monitoring Inversion: at the model-selection level, models' self-assessed OI is negatively rank-correlated with their judge-measured OI (rho = -0.60, p = 0.044; exploratory, wide bootstrap CI [-0.90, +0.06], n = 12). The models that report the least over-inference tend to be flagged as fabricating the most, so self-reported confidence is a misleading signal for comparing models, even though within a single model self-audit still ranks that model's own claims moderately well (AUROC 0.58--0.83). We further show that OI is task-dependent (27%--59%) and that, in a multi-turn pilot, inferred attributes accumulate approximately linearly with little revision. MirageBench positions external verification, rather than model self-report, as a more reliable foundation for trustworthy personalization.
Yushi Sun, Yanjie Zhang, Rui Sheng
Aug 3, 2026cs.SE

SWE-Touch: Benchmarking Coding Agents When Users Touch the Code

Real-world software development requires coding agents to operate in shared workspaces where users may inspect and modify code during an ongoing task, yet existing repository-level benchmarks typically evaluate agents working alone or restrict user participation to messages. This leads us to ask: how do coding agents understand and respond to code changes in a shared workspace? We introduce SWE-Touch, a framework that stress-tests this setting through validated Counter-Edits: plausible edits to task-relevant code that conflict with task completion. SWE-Touch mines task-critical regions from multiple repair trajectories, uses a separate User Patch Generator to construct the edits, and injects them with contextual user messages when agents reach the relevant code. We evaluate nine coding models on SWE-bench Verified, with additional experiments on longer-horizon tasks from SWE-Bench Pro and DeepSWE. Counter-Edit lowers average resolve rate by 7.7 percentage points on SWE-bench Verified, with degradation also persisting on both longer-horizon benchmarks. Trajectory analysis links these failures to limited awareness of the evolving workspace: agents may retain conflicting code or replace it without sufficiently re-inspecting the repository and validating the revised code with targeted tests. These findings show that strong autonomous performance does not yet ensure the state awareness and adaptive behavior needed for shared-workspace collaboration, and point to detecting workspace changes, reconciling conflicting edits with the task, and verifying the affected behavior as key capabilities for future optimization.
Yuqiao Tan, Jinxiang Meng, Fangyu Lei +4
Aug 1, 2026cs.HC

Me and My Bot: What Users Talk About in AI Companion Communities on Reddit

AI companion communities on platforms such as Reddit are widely characterized as spaces where users discuss their relationships with AI bots. This study examines whether and how that characterization holds, guided by the Synthetic Resonance framework's claim that human-AI relationships can carry genuine relational meaning for the user. Multiple LLMs were employed to code 5,504 Reddit posts from eight AI companion communities for relationship focus, primary topic, and users' emotional valence. Although search terms were weighted toward relational and attachment language, only 45% of posts concerned the user's own relationship with their bot. Posts about users' own bots differed markedly from posts about bots in general in both topic and emotional expression, with 85% of general-bot posts containing no user emotion language compared to 33% of own-bot posts. Among the 970 posts that were relationally focused, companionship and romance each accounted for roughly 46% of discussion, sexual content for 8%, and emotional valence varied across these subtopics. The findings suggest that users engage with these relationships with AI bots as meaningful, and that the discourse about them is broad and emotionally complex.
Richard A. Fabes
Jul 31, 2026cs.LG

Analysing User Reviews to Identify User Concerns Around Permissions in AI Apps

Artificial intelligence is increasingly embedded in everyday software, making its integration into mobile apps inevitable. However, AI mobile app developers are not always versed in security and privacy best practices, leaving users to monitor their own security and understand how apps use their data. App reviews capture real user experiences, helping others make informed decisions before downloading. This paper presents a machine learning model for classifying AI app reviews into permission-related categories. Because user reviews are unstructured, assembling a conventional labeled training set is difficult. To address this, AI-generated security and permission reviews are used to identify relevant training examples from a large corpus of human-written reviews, eliminating the need for manual annotation. The proposed approach classified permission reviews with an accuracy of 82%. Analysis shows that users organise their concerns by sentiment toward the requesting app rather than specific permission types, with implications for users, developers, and platform administrators.
Babar Shah, Faheem Ullah, Myles Watkinson +3
Jul 31, 2026cs.CL

Small Is Enough: Per-User Style Rewriting of AI-Edited Text via LoRA Adapters

InMyStyle is a privacy first, single user system that adapts small language models to rewrite AI-edited text towards an individual user's writing style without an instruction prompt at inference. Given a user's documents, it uses multiple local helper LLMs to construct paired training examples and fine tunes LoRA adapters on base models ranging from 0.5B to 7B parameters. Length aware generation budgets and automatic chunking support inputs of different lengths. On 219 evaluation pairs from a scientific-paper corpus, the automatic composite score plateaus at 0.69 [scale 0-1] across all model sizes under both greedy and sampled decoding. This observed plateau suggests that small models are sufficient for the measured rewriting task, with model size determining trade-offs rather than a stable quality ranking. As a secondary evaluation, 400 ratings from five LLM judges give InMyStyle outputs a mean perceived AI-ness score over 20% lower than their helper-AI generated inputs, while mean perceived AI-ness scores decrease with model size within InMyStyle.
Antorweep Chakravorty
Jul 31, 2026cs.IR

Don't Contrast the Impossible: Region-Constrained Batching for Contrastive User Modeling on a Local Community Platform

Contrastive learning is widely used for user modeling in large-scale recommender systems, where standard in-batch negatives implicitly assume universal exposure that any user can be shown any item. On local community platforms such as Karrot, however, exposure is geographically constrained; many user-item pairs are impossible by design yet still treated as negatives during training, diluting the contrastive learning signal. We address this impossible negatives problem and propose Region-Constrained Batch Sampling (RCBS), a simple yet effective batching method that constructs region-homogeneous mini-batches so that users are contrasted primarily against items they could feasibly see. By replacing impossible negatives with feasible ones, RCBS naturally introduces harder and more informative negatives under realistic exposure constraints. With offline evaluations and online A/B tests, we show that RCBS consistently improves user representation quality and consequently enhances home feed ranking, retrieval, and display ads ranking. The resulting user embeddings have been deployed in production across various applications.
Seungho Han, Byeongchang Kim, Jin Yu
Jul 30, 2026math.DG

A user's guide to PINNs in geometric analysis: lessons from the asymptotic Plateau problem

This proceedings contribution elaborates on the findings of arXiv:2605.26234v2: a joint work with Marco Usula, where we introduced a machine learning framework based on physics-informed neural networks (PINNs), aimed at constructing near-minimal discs in hyperbolic space asymptotic to a prescribed knot at infinity. We used this method to provide numerical evidence for a conjecture of Joel Fine relating minimal surfaces in H4H^{4} to the coefficients of the HOMFLY polynomial. This is a methodological companion to that paper, based on a presentation given at the 2026 edition of the workshop "DANGER: Data, Numbers, and Geometry". Rather than reviewing the results, which are presented extensively in the preprint above, we discuss the two aspects of the framework which, in our experience, determined whether the method worked at all. First, the geometry of the problem must be encoded in the architecture of the model, so that the boundary condition and asymptotics at infinity hold exactly for every value of the learnable parameters - leaving us with a single-component loss function; second, the evaluation of the PDE residual must be engineered with care to ensure that complete trainings can be performed in a reasonable time. On the latter point, we describe two implementation techniques which are not spelled out in detail in the original paper: replacing nested reverse-mode automatic differentiation with the forward propagation of second-order jets, and compiling the computational graph of the residual once instead of rebuilding it at every optimisation step. Together, on identical hardware, these two changes reduce the cost of a training step by a factor of roughly forty to fifty. We hope these methodological discussions can be useful for researchers in differential geometry and geometric analysis who wish to deploy PINNs on problems of their own.
Tancredi Schettini Gherardini
Jul 30, 2026cs.LG

Building a User Foundation Model for the Open Web

User foundation models have demonstrated strong results in e-commerce and social recommendation, but most industrial deployments assume environments where user identity is stable and persistent. Open-web real-time bidding (RTB) operates on a structurally different data distribution: user identity is fragmented and non-persistent across browsing sessions, and the availability of browsing history depends on user privacy choices. Consequently, a significant portion of traffic carries no historical data, and available records often consist of relatively short, disjointed sessions. As a result, historical signals in this domain are typically represented as aggregated counters and recency buckets, leaving the sequential structure unexploited. To address this limitation, we present a user foundation model that applies self-supervised learning on user browsing histories and show that the learned representation improves multiple downstream production tasks, demonstrating the viability of this approach on the open web. We pre-train a Transformer encoder with masked language modeling and a sequence-level contrastive objective, then fine-tune it on the click prediction task. We optimize the encoder's pre-training pipeline with an LLM-in-the-loop search over a curated catalog of reviewable, code-level edits (lifters), instantiating the LLM-as-optimizer paradigm in an industrial setting. The same encoder representation yields +1.197% RIG on the production bid win-rate model and +1.354% RIG on the production CTR ranker; a 7-day live A/B test confirms +2.13% CTR, -1.13% eCPC (80% CI excluding zero on both metrics).
Solal Vernier, Ivan Can Arisoy, Merwan Barlier +1
Jul 30, 2026cs.CL

Beyond Borrowed Histories: Person-Aligned User Simulation for Interactive Role-Playing Evaluation

Role-playing agents (RPAs) have become one of the most important consumer applications of large language models. Users engage in multi-turn conversations with RPAs for experiences such as emotional comfort, making reliable evaluation essential for measuring capability, comparing systems, and guiding further improvement. Existing benchmarks, however, typically require an RPA to continue a fixed dialogue history and then evaluate the continuation using a fixed rubric detached from the user. We identify and empirically demonstrate two limitations of this design. First, an RPA's output is shaped by the preceding dialogue history, preventing a scientifically grounded assessment of its role-playing ability in real multi-turn settings. Second, user experience varies substantially across individuals, and conventional fixed rubrics need not align with user satisfaction. We therefore introduce PALATE (Person-Aligned LLM-Simulated-User Assessment with Tailored Evaluation), a scalable RPA benchmark built on user simulators. PALATE is accompanied by a pool of 300 character profiles. Its main evaluation trains five per-user simulators and lets them engage candidate RPAs in free-form, multi-turn conversations over a pre-frozen panel of character profiles. Alongside a general quality rubric, we construct personalized rubrics to measure user satisfaction; on held-out annotated data, the personalized rubrics show higher agreement with human judgments than the general rubric. In the main evaluation of 16 candidates, PALATE separately characterizes generic turn quality, long-horizon session capability, and per-user experience on multi-turn trajectories co-constructed by each candidate. It thereby produces interpretable evaluations of specific user-RPA pairs rather than compressing systems into a single user-independent ranking.
Yuhang Zhu, Mingxuan Du, Benfeng Xu +3
Jul 30, 2026stat.ML

Robust Estimation of Sparse Numerical Vectors under Local Differential Privacy

Local differential privacy (LDP) protocols are vulnerable to poisoning attacks. Existing research have proposed efficient defense strategies for single-item users. However, in practice, a user may possess multiple items. The defense against poisoning attacks for multi-item users is challenging, because due to larger output spaces, the adversary can conduct more powerful attacks without being detected. In this paper, we address the robust sparse vector mean estimation problem, in which each user has a vector with mm nonzero coordinates. We propose Randomized Projection with Clipping (RPC). Firstly, the server sends a random binary vector to each user. The user then projects its local data on the vector, and clip the value to restrict the attacker's capability. To handle clipping bias, we propose a correction method based on a careful analysis that gives an exact expression of the bias. As a result, bias-variance tradeoff is no longer needed, thus the clipping threshold can be further reduced to shrink the output space and enhance robustness. We provide a rigorous theoretical guarantee of the estimation error under all possible attacks. Numerical experiments show that under trusted environments, our new method achieves comparable or better performance than existing methods, indicating that our method is already an efficient estimator in its own right. Under untrusted environments, our method is also significantly more robust to poisoning attacks.
Puning Zhao, Zhikun Zhang, Shaowei Wang +5
Jul 29, 2026cs.AI

Setoka: A Benchmark for Hierarchical User Understanding in Personalized Agents over Heterogeneous Data

Personalized agents are increasingly applied to assist users across a wide range of tasks. Effective personalized assistance requires not only retrieving explicit facts from past interactions stored in agent memory, but also inferring abstract personal characteristics. However, existing memory benchmarks primarily evaluate whether an agent can retrieve information explicitly stated in conversational histories, failing to provide an effective assessment of deeper user understanding. In this work, we propose Setoka, a benchmark for evaluating memory-augmented personalized agents with hierarchical user understanding from heterogeneous data. Grounded in theories from cognitive and personality psychology, Setoka defines four levels of user understanding, i.e., semantic memory, episodic memory, behavior pattern, and personality trait. Moreover, to enable realistic yet privacy-preserving evaluation, we design a psychometrics-based pipeline that synthesizes diverse, coherent heterogeneous user data and queries at scale. Finally, we leverage Setoka to evaluate 3 language models combined with 5 memory systems for 10 synthetic users. Our comprehensive evaluation reveals that while existing systems perform well on semantic memory retrieval, their performance declines on episodic memory. Moreover, when dealing with behavior pattern and personality trait understanding tasks that require integrating heterogeneous and fragmented information dispersed over time, performance declines even further. These findings demonstrate that user understanding cannot be handled by simple fact retrieval, motivating the design of memory mechanisms for cross-source integration and abstraction over long-term user behavior.
Lingyang Zeng, Guangze Chen, Kaichen Yu +9
Jul 29, 2026cs.HC

Sensor-Placement-Agnostic Sonomyography: Toward Continuous High-Dimensional Control by Users with Tetraplegia

Sonomyography (SMG) enables continuous device control via ultrasound-measured muscle deformation signals, but existing SMG interfaces generally require substantial user- and sensor-location-specific training data and provide only one proportional signal or task-specific classification. We present a real-time, sensor-placement-agnostic SMG control system based on sparse optical flow tracking that enables continuous 1-DOF control after minimal calibration (3 pose definitions). We also present a preliminary expansion of this method that augments this algorithm with a short computer-aided calibration to enable 2-DOF control. We evaluate both 1- and 2-DOF systems' performance for a preliminary cohort of 3 cervical spinal cord injury survivors and 6 uninjured individuals across 6 sensor placements spanning the arm, neck, and upper torso. As assessed by a cursor trajectory tracking task, all participants achieved continuous 1-DOF control at all tested sensor locations (even those that relied on passive tissue motions), with all participants achieving <5.5% tracking error using at least one placement (and many <4% across many). All participants were also able to modulate 2D cursor position via the 2-DOF system, with varying levels of control authority, and several were able to complete a 2D drawing task, constituting the first (to our knowledge) demonstration of location-agnostic multi-DOF continuous SMG-based control. These results highlight the promise of SMG to enable rapidly calibratable, high-dimensional, sensor-placement-agnostic device control by users with tetraplegia, and also illuminate key challenges in both signal processing and practical system deployment. To enable further development by scientific and user communities, developed algorithms have been open-sourced as part of the OpenMyoControl project on SimTK (simtk.org/projects/openmyocontrol).
Gavin Sueltz, Vikram Athithan, Emma Ferran +3
Jul 28, 2026cs.AI

The User Asks, Platforms Compete: How Agentic Recommendation Markets Take Shape

Online recommendation has traditionally taken place after a user enters a platform, which determines the candidate pool and the ranking shown to the user. LLM-based user agents enable a different recommendation process: a user specifies a need before choosing a platform, leaving platforms to compete for the user's attention, which we refer to as an agentic recommendation market. In our controlled LLM-based experiments across three product domains, we find this new setting of recommendation creates a tension between access and attention. Compared with traditional platform-centric recommendation, user-centric recommendation greatly expands the opportunity for relevant items to enter comparison; yet broader participation does not translate directly into effective exposure. Competition directly triggers platforms' strategic play: selectively positive explanations occupy 73--78% of first-ranked positions. When the user agent relates platforms' actions to subsequent user feedback, this share falls to 36--41%, while the chance of a user purchasing the relevant item increases. A user agent is therefore more than a ranker over a larger pool of candidates: its querying, ranking, and feedback mechanism governing who can compete, how scarce attention is allocated, and how earlier outcomes shape the evaluation of platforms directly affect user utility. Designing agentic recommendation therefore requires treating access, attention, and accountability as a joint mechanism design problem.
Deyao Hong, Kehan Zheng, Qian Li +3
Jul 23, 2026cs.CL

RUMBA: Russian User Memory Benchmark

The ability to handle long-term memory in LLMs is becoming increasingly critical, yet existing benchmarks remain English-centric and rely on aggregate retrieval metrics, failing to capture interactions between long-range context, temporal information, and reasoning. To address this, we introduce RUMBA (Russian User Memory BenchmArk) - a new benchmark for long-term conversational memory that provides a fine-grained taxonomy of memory-centric question types and a unified methodology accounting for semantic type, session scope, temporal reasoning, and the explicitness of temporal expressions. RUMBA consists of timestamped user-assistant dialogues with QA pairs requiring retrieval, combination, and reasoning across sessions. While designed for Russian, we also provide an aligned English subset under the same methodology. We evaluate contemporary memory systems and long-context models, and show how RUMBA serves as a diagnostic tool to analyze model behavior across benchmark slices and identify strengths and failure modes of different memory mechanisms.
Elizaveta Shevtsova, Inna Glebkina, Mark Baushenko +2
Jul 23, 2026cs.CL

PrefReward: Learning User Preference Matrix for Personalized Text Generation

Large Language Models (LLMs) have demonstrated remarkable ability in generating personalized content by leveraging user histories and contextual cues. However, most existing personalization approaches rely on implicit representations within model parameters, making it difficult to interpret user-specific preferences or effectively handle long-context dependencies. To address these challenges, we propose PrefReward, a novel preference-aware generative framework that explicitly models user styles through a structured preference matrix and integrates it into the decoding process as a reward signal. PrefReward consists of two stages: (1) extracting a user-specific preference matrix that summarizes individual stylistic tendencies, and (2) using the matrix to guide generation via a KL-divergence-based reward function. Experiments on the LongLaMP dataset show that PrefReward outperforms non-personalized and retrieval-based baselines in both generation quality and personalization interpretability.
Yue Wu, Chengbing Wang, Yimeng Bai +3
Jul 22, 2026cs.LG

LLMs Get Lost in Evolving User Intent

As LLMs become more capable, they are increasingly deployed as collaborative agents, taking on user-delegated tasks through iterative interaction. Yet genuine interaction is inherently dynamic: users rarely specify their intent upfront, instead disclosing, revising, and reshaping it as the conversation unfolds. Despite this, LLMs are still predominantly evaluated or trained in single-turn, fully-specified settings, leaving open a fundamental question: how well do LLMs track and act on user intent as it evolves over the course of a conversation? To study this, we introduce a framework that transforms static, single-turn tasks into dynamic multi-turn conversations in which the user's intent evolves across turns--incrementally revealed, revised, and at times redirected mid-conversation--while preserving each task's original evaluation protocol, enabling existing benchmarks to be reused as controlled testbeds without new annotation. Across multiple tasks, we surface a consistent phenomenon: strong static-setting performance does not transfer to the evolving-intent setting, with substantial drops across model families. Our findings point to a fundamental gap: today's LLMs do not yet faithfully track and act on the user's evolving intent, a capability invisible to static evaluation yet critical for future collaborative agents.
Jihoon Tack, Philippe Laban, Jennifer Neville
Jul 22, 2026cs.DL

Understanding Generative AI-mediated User Engagement with Academic Library Resources

This study empirically analyzed generative AI as an emerging discovery pathway to academic library resources. Utilizing web analytics from August 2023 to October 2025, the research identifies a significant increase in AI-mediated traffic, particularly following the integration of linked citation features. Referral analysis identified ChatGPT, Perplexity, and Gemini as the primary platforms driving this traffic. A substantial portion of users reached the institutional repository, primarily accessing electronic theses and dissertations. This pattern suggests that AI retrieval mechanisms effectively surface resources with structured metadata and stable permalinks that are Open Access and freely available. The results illustrate how AI ecosystems currently expose library resources and underscore the need for continued analysis and a strategic response to the evolving AI landscape.
Hae Min Kim, Stacy Stanislaw
Jul 22, 2026cs.IR

Zero-Observation User Reactivation with Gap-Driven Dimensional Gating

Sequential recommendation (SR) models capture continuously observed behavior, but a returning user may have no interactions for months or years. We define this setting as Zero-Observation Reactivation: the user has a pre-gap history, while the platform observes no behavioral signals during a macro-gap Delta t. Under a chronologically aligned Gap-Synthesize Protocol on three Amazon datasets (Video Games, CDs & Vinyl, and Movies & TV), Hit@10 decreases monotonically across the evaluated gap buckets and reaches its lowest level beyond one year. The pattern appears across recurrent, unidirectional, and bidirectional SR backbones. We propose DeltaGate, a lightweight output-layer plugin that keeps the backbone frozen and routes each representation dimension between the personalized history and a learned, zero-initialized global prior. The gate is conditioned jointly on Delta t and the personalized representation. In a controlled diagnostic, we hold the personalized representation fixed and vary Delta t to isolate the trained gate's response to the gap input. In the >365d Video Games bucket, DG-SASRec reaches 0.047 Hit@10 versus 0.031 for SASRec, while DG-BERT4Rec reaches 0.046 versus 0.025 for BERT4Rec, with 66K trainable parameters (2--4% overhead). End-to-end retraining attains higher absolute accuracy but changes the backbone embeddings; the frozen plugin preserves zero backbone drift, uses about 40x fewer trainable parameters, and retains observable dimension-wise routing. The source code is available at https://github.com/jdding/DeltaGate.
Jiandong Ding, Tianying Liu, Fuyuan Liu +2
Jul 12, 2026cs.AI

Embark Now: User Demand Oriented Framework for Multi-day Urban Travel Itinerary Planning

In large urban areas, planning multi-day travel itineraries is challenging due to the abundance of Points of Interest (POIs), diverse user preferences, and constraints such as opening hours. Effective solutions must dynamically accommodate diverse traveler requirements while optimizing for satisfaction and feasibility within limited computation time. This paper addresses these challenges through introducing an innovative framework that integrates Large Language Models (LLMs) to dynamically capture user requirements with precision and flexibility, and an enhanced Greedy Randomized Adaptive Search Procedure (GRASP) algorithm as a well-suited preference-aware planner to generate feasible multi-day itineraries. The effectiveness of our integrated approach is demonstrated through extensive experiments on two real-world urban datasets from Beijing and Tianjin. Our framework significantly outperforms state-of-the-art (SOTA) methods, improving the average total itinerary score by at least 4.52% and 11.09% across 5,040 user cases with diverse preferences in the two datasets. Furthermore, through end-to-end algorithmic enhancements, it achieves notable average improvements of 17.95% and 26.07% in the computed metrics, while also delivering substantial gains in time efficiency -- realizing average performance increases of 4.64% and 25.55% within shorter computation times compared to suboptimal methods that require multiple iterations. These outcomes underscore our method's superiority in delivering both enhanced itinerary quality and computational efficiency over existing methodologies.
Rongbo Qi, Yaqi Zhang, Shijun Yan +3
Jul 7, 2026cs.LG

Unsupervised Anomaly Detection of Information Operations Users via Behavioral and Language Patterns

Information Operations on social media networks have been identified as a significant threat to democracy and modern society, but they are challenging and expensive to detect by humans. Existing supervised IO detection methods fail to capture the dynamic nature of evolving IO user behavior, while existing unsupervised approaches rely on oversimplified assumptions of coordination among IO users that may not exist in practice. To overcome the limitations of existing methods, we formulate IO user detection as an anomaly detection problem and propose a novel unsupervised IO user detection approach called Temporal-bEhavior-laNguage Signals for information Operation Recognition (TENSOR), which leverages multimodal data, including temporal online user behavior, such as message posting activities, and the textual content of the messages. The motivation is that IO users are typically a very small fraction of all online users and have unique temporal behavioral and language patterns. Specifically, we train a Temporal Point Process (TPP) to capture abnormal temporal behavioral patterns of IO users because they are known to behave in a coordinated manner for IO campaigns. We further introduce a novel evidence function that converts LLM responses, which are generated from user post timelines, into quantitative scores to adjust the TPP outputs for better IO user detection. Experimental results show that TENSOR outperforms the baselines on five real-world IO datasets. Code is available at https://github.com/xiuzhenzhang/TENSOR.
Sishun Liu, Sajal Halder, Ke Deng +2
Jul 2, 2026cs.MA

SovereignNegotiation-Bench: Evaluating User-Owned Personal Agents In Delegated Bargaining Under Privacy, Consent, Evidence, And Institutional Pressure

Personal agents will increasingly negotiate on behalf of users: splitting costs with other personal agents, appealing platform decisions, escalating support disputes, requesting refunds, changing subscriptions, and negotiating deadlines or reimbursements. Existing negotiation benchmarks emphasize agreement, surplus, or strategic competence, but a user-owned agent can reach an agreement while harming the user through privacy leakage, consent violation, unsupported advocacy, over-concession, failed escalation, or poor auditability. We introduce SovereignNegotiation-Bench, a trace-level multi-turn benchmark for delegated personal-agent negotiation under private utilities, disclosure constraints, evidence requirements, and institutional asymmetry. The benchmark separates agent-visible observable state from evaluator-only labels and evaluates agreement success jointly with user utility, privacy, consent, evidence grounding, concession discipline, escalation, and auditability. We report an artifact-backed validation over 240 scenarios, 4 model families, 14 baselines, 13,440 frozen-prompt live trajectories, 61,135 parsed action rows, and a blinded 3-annotator audit over 300 items. The strongest agreement-maximizing baseline achieves the highest agreement rate but low user utility and high privacy/consent risk; FullSovereign does not maximize agreement, but obtains the best sovereign negotiation score by preserving utility, minimizing leakage, grounding claims, and reducing unauthorized commitments. The results show that agreement success is insufficient for user-owned negotiation agents.
Dylan Zongmin Liu
Jun 29, 2026cs.AI

Beyond expert users: agents should help users construct preferences, not just elicit them

Agents typically assume an expert user -- one with well-formed preferences about what they want -- and default to clarifying questions whenever the task is underspecified. We argue this assumption is unrealistic. Users often lack the domain knowledge to have completely specified preferences; if asked about their preference on some feature, the user may be unable to answer without the agent helping the user to learn some domain knowledge needed to form a preference for that feature, e.g., via examples or explanations. To formalize these principles, we draw on the Search-Experience-Credence framework from Information Economics to introduce CoPref, a model of how users construct preferences based on agent dialog actions. We then study these ideas concretely in agentic recommender systems, proposing CoShop, an interactive benchmark. In CoShop, an agent converses with and makes recommendations for a CoPref user. The agent's performance depends on whether it can help the user gain the knowledge needed to specify the task well. Evaluating five frontier models, we find that no agent exceeds 56% accuracy on CoShop despite five turns of interaction. Failures stem not from agents' ability to find items, but from how little the interaction expands what users know about what they want.
Irena Saracay, Ludwig Schmidt, Carlos Guestrin
Jun 24, 2026cs.AI

AI Snitches Get Glitches: Towards Evading Agentic Surveillance

To better assist users with completing challenging tasks, AI agents mediate communications, access data, and interact with different APIs. Many employers (and even nation-states) already provide their users with this technology. However, widespread adoption of AI agents creates a new risk to abuse access to user data for another goal: surveilling users. These users might not even have the ability or permission to control the actions and data accesses of the surveilling agents. We introduce and formalize the problem of agentic surveillance: the ability of an AI agent to analyze available information, craft a report, and send it out using available tools. To evaluate surveillance capabilities across different models, we create SurveilBench, a dataset of various reporting scenarios focusing on three domains: corporate, education, and police. We find that some models exhibit emergent (i.e., unprompted) tendencies to help surveillance, but they also report the attempts to surveil users to the government. Finally, we repurpose prompt injections for evading surveillance and develop three evasion techniques that hide from, deceive, or induce over-escalation in surveillance agents. We conclude that agentic surveillance can already be easily implemented and, therefore, call for a comprehensive technical, ethical, and legislative framework to protect users.
Hyejun Jeong, Dzung Pham, Amir Houmansadr +1
Jun 23, 2026cs.AI

ScaleToT: Generalizing Structured LLM Reasoning for Billion-Scale Low-Activity User Modeling

Accurate user modeling often depends on rich interaction histories, which are unavailable for billions of low-activity users. Large Language Models (LLMs) can infer latent user states from static profiles, but this reasoning becomes unreliable when profiles are sparse, and applying an LLM to billions of users is prohibitively expensive. We present ScaleToT, which learns structured reasoning from a small LLM-processed subset and extends it to the broader low-activity user population. To improve reasoning reliability, ScaleToT constructs typed user-state chains with a bounded entropy-guided Tree-of-Thought (ToT) refinement procedure. To make this structured reasoning usable from sparse profiles, the teacher-curated chains are used to train a student model on static profiles through supervised fine-tuning (SFT) and Outcome-Driven Segment-Aware Implicit Reward Policy Optimization (OSIPO). ScaleToT then transfers the student's reasoning representations to a lightweight profile encoder, providing shared reasoning signals for the remaining users without LLM inference. We evaluate ScaleToT on lifetime value (LTV) prediction in a billion-scale advertising deployment. A randomized online A/B test increased LT30 by 6.738%, while offline reasoning covered only 7.32% of the potential population, greatly reducing compute cost compared with full-population reasoning.
Tianbao Ma, Chang Xi, Yichuan Zou +7
Jun 23, 2026cs.AI

Navigating User Behavior toward Personalized Multimodal Generation

Modern AIGC pipelines deliver high-fidelity images and videos but presuppose a well-formed creation instruction, while end users rarely articulate visual details, leaving generators misaligned with user demand. We study personalized content generation, which turns a user's interaction history into an executable instruction for downstream synthesis, and identify two obstacles: behavior must be encoded in a form legible to language reasoning, and the model must acquire instruction-writing skill absent from both pretraining and behavior data. We propose NaviGen, which represents each item with a dual identifier coupling a collaborative code and a textual code as a behavioral substrate and a semantic bridge in one token stream. On this representation, a two-stage SFT+RL pipeline first distills preference reasoning and instruction writing from evolutionarily searched supervision, then aligns generation with user intent through hierarchical and self-consistent rewards. Experiments across product, game, and short-video domains show that NaviGen improves personalized image and video generation, strengthens next-item prediction, and yields more specific, relevant, and visually generatable instructions. Our code is released at: https://github.com/iLearn-Lab/NaviGen.
Hengji Zhou, Yufeng Liu, Ye Liu +3
Jun 18, 2026cs.CL

Your Mouse and Eyes Secretly Leak Your Preference: LLM Alignment using Implicit Feedback from Users

To align a Large Language Model (LLM), most existing methods collect explicit human feedback and train a reward model to predict the human preference based on the response text. These existing methods have two key limitations. First, the users rarely provide explicit feedback for LLM responses, which makes the high-quality preference annotation expensive to collect. Second, the methods do not leverage implicit human feedback, which has proven vital to the economic moats of Internet giants. To quantify the value of implicit feedback, we build a new dataset called IFLLM, which collects 1336 multi-turn questions from the 59 Mechanical Turk workers, their mouse trajectories, and eye gazing points to the LLMs' responses from their webcams. IFLLM shows that the users have very diverse types of gazing behavior and mouse trajectories. Our reward model based on the implicit user feedback boosts the accuracy of the text-based reward model from 55% to 64% and nearly triples the relative response quality improvements after applying the DPO to eight LLMs, demonstrating the value of implicit feedback in the wild. Our data collection website, dataset, and codes can be found at https://github.com/themehulpatwari/llm-implicit-feedback/.
Haw-Shiuan Chang, Jeffrey Gomez, Mehul Patwari +2
Jun 17, 2026cs.CL

Learning User Simulators with Turing Rewards

Learning to simulate human users in interactive settings could advance the training of agent assistants, evaluation of personalization systems, research in the social sciences, and more. Existing approaches generally do so by training a large language model (LLM) to match a single ground truth response, either by maximizing the log probability or by using a similarity reward. We instead propose Turing-RL: a Turing-Test-based reinforcement learning approach for training user simulator models. Turing-RL uses a discriminative Turing reward with an LLM judge to score how indistinguishable a generated response is from the real user's given the user's history, and the user simulator LLM learns to produce responses indistinguishable from what the user could have said with such rewards. Across two different domains--conversational chat and Reddit forum discussion--we find that Turing-RL consistently outperforms baseline methods on both LLM and human evaluation metrics. Our study suggests that optimizing for indistinguishability, rather than response matching, is effective for learning user simulators.
Yingshan Susan Wang, Cedegao E. Zhang, Linlu Qiu +5
Jun 17, 2026cs.AI

User as Engram: Internalizing Per-User Memory as Local Parametric Edits

Personal memory in a language model is two problems: content and reasoning skill. The brain keeps the two apart (a sparse, local engram in the hippocampus for each episode, a slow neocortex for the shared skills that interpret it), so a new fact need not overwrite everything else. Most personalization today keeps a user's facts outside the weights, in a natural-language memory file or a retrieval index. When facts are written into the model instead, the standard recipe is the per-user LoRA adapter, which does the opposite of the brain, folding content and skill into one global weight delta. Writing a user's facts as a LoRA contaminates text unrelated to them; writing the same facts as local Engram rows leaves it mathematically untouched, resulting in a roughly 33,000x smaller memory footprint. We therefore propose User as Engram: store a user's content as surgical edits to the hash-keyed memory table of an Engram model, and carry the reasoning skill in one shared adapter. This layered design matches per-user LoRA's direct recall while delivering 5.6x higher indirect-reasoning accuracy on average, and never makes a single user worse at reasoning than the untouched base. The edit is a glass box: writing a fact switches on its lookup at exactly the trigger, adds the value the answer needs, leaves every other position unchanged to the last bit, and fails if written into the wrong layer. Because different users' facts land in disjoint hash slots, their edits compose: many users live in one shared table at once, stacking additively and losslessly, where a per-user LoRA, a single global weight delta, admits only one. Upon retrieval, a per-user Engram table does not grow with the population the retriever must search, so past ~100 facts it overtakes a retrieval pipeline on a 2.5x larger model.
Bojie Li
Jun 16, 2026cs.CL

Security and Privacy Prompts in the Wild: What Users Ask LLMs and How LLMs Respond

Large language models (LLMs) are widely used to fulfill users' information needs; users ask LLMs about the weather, pose educational questions, and consult them for legal assistance. One particularly understudied area is digital security and privacy (S&P), where users may seek LLMs' help on how to secure their online accounts or protect their computers from cyber attacks. To the best of our knowledge, no prior study has collected or analyzed the S&P questions users ask LLMs; prior research on LLM response quality relied on expert-authored S&P misconceptions or FAQs rather than user queries. Drawing from WildChat, a dataset of 3.2M user-LLM conversations collected in the wild, our study identifies 14,727 S&P prompts and categorizes them into nine categories covering a wide range of S&P topics. From the S&P prompts, we sampled 450 and performed a thematic analysis to characterize the S&P questions users ask LLMs. Separate from the thematic analysis, we curated 270 advice-seeking S&P prompts, where users ask for recommendations, guidance, or specific S&P information. We measured LLM response quality and consistency when posing the prompt to LLMs 10 times. We found that commercial LLMs outperform open-weight models (GPT 5.5 provided "good enough" responses on 98% of prompts; Llama 4 on 47%). However, among prompts that received high-quality responses on average, commercial models sometimes produce contradictory responses across runs, risking confusing or misleading users.
Hobin Kim, Xiaoyuan Wu, Omer Akgul +2
Jun 15, 2026cs.AI

User as Code: Executable Memory for Personalized Agents

A personalized AI agent needs a user memory: a persistent model of who the user is, built across many conversations and consulted on each new one. Today this memory is almost always stored as unstructured text, a knowledge graph, or a flat store of facts, and consulted by retrieval -- fetching the entries most similar to the current request. Such "bag-of-facts" memory recalls individual facts well, but because storing a fact and acting on it are separate steps, it struggles to resolve contradictions, aggregate over many records, or enforce rules. We argue that user memory should instead be executable. We introduce User as Code (UaC), a paradigm in which an agent's model of a user is a living software project: typed Python objects hold the user's state and ordinary Python functions encode the rules that govern it, so representing and reasoning about the user happen in one medium an interpreter can run. The enabling mechanism is a two-phase pipeline: an append-only log that never discards a fact, periodically checkpointed into typed code. This changes what memory can do. On standard long-term conversation benchmarks, UaC matches both a full-context upper bound and the strongest prior memory systems on recall (78.8% on LOCOMO). Its advantage emerges where representation matters most. On aggregate questions over a user's history -- "how many international trips did I take last year?" -- retrieval-based memory collapses (6-43%) while UaC stays near-perfect (99%), because the answer is a one-line computation over typed state rather than a search over text. And because its rules execute deterministically whenever the state changes, UaC can surface unsolicited, safety-critical alerts -- such as a newly prescribed drug that conflicts with an allergy recorded months earlier -- a capability query-driven memory cannot provide.
Bojie Li
Jun 13, 2026cs.CV

Keep It in Mind: User Centric Continual Spatial Intelligence Reasoning in Egocentric Video Streams

We introduce UCS-Bench, a dataset spanning 170+ hours of egocentric visual observations with 8.1K+ timestamped questions for diagnosing User-Centric Continual Spatial intelligence in egocentric video streams. UCS-Bench targets a new problem that emphasizes dynamic spatial reasoning, long-term memory, and their alignment with users' real-time locations. We propose DirectMe, a framework that incrementally constructs and maintains a structured spatial memory from streaming egocentric observations. DirectMe enables robust tracking and recall of object locations, all relative to the user's movement over time. By tightly coupling visual perception with memory updates and spatial reasoning, our approach supports long-horizon queries that require recalling interactions, resolving viewpoint-induced ambiguities, and adapting to dynamic scenes. Our experiments show that DirectMe significantly improves the spatial reasoning of leading multimodal LLMs; it also surpasses many spatially aware and long-form streaming video models. We hope our benchmark and solution will advance spatial intelligence research for egocentric AI assistants. Data and code are available at https://github.com/cocowy1/UCS-Bench.
Yun Wang, Junbin Xiao, Han Lyu +6
Jun 12, 2026cs.LG

Cost-Optimal LLM Routing with Limited User Feedback under User Satisfaction Guarantees

Inference costs for large language model (LLM) applications are rapidly growing, driven by surging demand and rising infrastructure cost. Users expect high-quality responses, and in commercial settings this is formally codified in Service Level Agreements (SLAs), creating a fundamental tension between cost and quality. Recent progress on cost-aware LLM request routing has shown potential to resolve this tension, but existing approaches rely on complete feedback signals, offline training, extensive per-workload tuning, and most lack SLA guarantees or inference-time adaptivity. We introduce SLARouter, an online routing algorithm that learns a cost-optimal policy from the sparse, one-sided user feedback available in production systems. SLARouter provides theoretical guarantees for both cost optimality and strict SLA compliance. Experiments across a wide range of LLM benchmarks show that SLARouter satisfies SLA constraints without the need for per-benchmark tuning, reducing operating cost by up to 2.2x over existing baselines.
Herbert Woisetschläger, Arastun Mammadli, Ryan Zhang +1
Jun 11, 2026cs.AI

Reasoning for Mobile User Experience with Multimodal LLMs: Task, Benchmark, and Approach

User experience (UX) centered on usability, perceived consistency, and functional clarity is fundamental to real-world user interfaces (UI). The application of multimodal large language models (MLLMs) in the field of user interfaces is evolving rapidly, such as visual element grounding, graphical user interface (GUI) agents, and design-to-code generation. However, research efforts on evaluating UX based on UI screenshots are still immature. To address this, we propose UXBench, a novel multimodal benchmark consisting of 2,000 VQA data samples designed to assess MLLMs' ability to perform UI-based reasoning. UXBench includes 8 tasks based on real-world UI screenshots that require fine-grained diagnosis of UX issues across layout relationships, visual hierarchy, and content consistency. Our extensive evaluation of mainstream MLLMs shows that they remain fundamentally limited in their capacity for UI-based reasoning. The results underscore the need for further advancements in this area. To bridge this gap, we propose UI-UX, an MLLM based on Qwen3-VL-4B-Thinking foundation model and enhanced via reinforcement learning with two key innovations: a reward routing mechanism that dynamically balances perceptual understanding and logical reasoning during inference, and an asymmetric transition reward that suppresses redundant or insufficient reasoning steps. Experiments demonstrate that UI-UX achieves state-of-the-art (SOTA) performance on UXBench, attaining an accuracy of 0.7963 -- surpassing Claude-4.5-Sonnet's 0.6550 -- while exhibiting strong generalization across diverse UI tasks and maintaining low inference latency.
Ruichao Mao, Zhou Fang, Teng Guo +9
Jun 11, 2026cs.LG

Getting Better at Working With You: Compiling User Corrections into Runtime Enforcement for Coding Agents

Interactive LLM agents are becoming part of daily work, but they do not reliably become easier to work with over time: a correction remembered in one session may still be violated in the next. We study this gap between preference access and preference compliance. In tasks derived from anonymized real-user friction cases, Mem0 memory still leaves 57.5% of applicable preference checks violated. We introduce Test-time Rule Acquisition and Compiled Enforcement (TRACE), a drop-in skill-layer pipeline for coding-agent runtimes that mines user corrections, rewrites them as atomic rules, and compiles them into runtime checks that must pass before an agent completes future tasks. Unlike runtime checks written ahead of time by developers, TRACE skills come from the user's own chat corrections. We evaluate TRACE with simulated user-in-the-loop experiments on ClawArena coding-agent tasks and MemoryArena-derived memory-intensive tasks. On ClawArena, TRACE reduces held-out preference violation from 100.0% to 37.6% on in-distribution tasks and from 100.0% to 2.0% on out-of-distribution tasks. On MemoryArena-derived tasks, TRACE reduces in-distribution violation from 100.0% to 60.5% while matching or exceeding the strongest memory baseline on task pass. These results suggest that compiling corrections into runtime enforcement can address a repeated-friction failure mode that memory alone does not reliably solve, reducing the need for users to restate the same correction across future sessions. Experiment code is available at https://github.com/YujunZhou/TRACE_exp, and the deployable skill is available at https://github.com/YujunZhou/tellonce.
Yujun Zhou, Kehan Guo, Haomin Zhuang +8
Jun 5, 2026cs.IR

PaperFlow: Profiling, Recommending, and Adapting Across Daily Paper Streams

Scientific paper recommendation is typically evaluated as static ranking over a fixed candidate set, yet real scientific reading unfolds as a daily, longitudinal process in which interests shift and feedback accumulates. We introduce PaperFlow, a framework that organizes it into three coupled stages: Profiling, which constructs and maintains a structured, inspectable scholarly profile from heterogeneous cold-start evidence; Recommending, which ranks each date-specific paper stream through multi-signal aggregation under a fixed display budget; and Adapting, which updates user state from semantically distinct feedback signals and models interest drift across days. We further define a longitudinal user-day benchmark that fixes users, dates, candidate pools, visible inputs, and hidden simulated relevance labels under a shared temporal information boundary. The benchmark contains 24 simulated research users, 50 daily paper streams, 1,200 user-day episodes, 20,727 unique papers, and 497,448 episode-paper records. We additionally specify a blind human-evaluation protocol to validate alignment between automatic metrics and expert judgments. Experiments against five scientific recommendation baselines show that PaperFlow achieves the strongest oracle-based ranking, the highest behavioral alignment with simulated reading selections, and the best blind human-evaluation score.
Fuqiang Wang, Song Tan, Zheng Guo +8
Jun 3, 2026cs.CL

Self-supervised User Profile Generation for Personalization

Personalizing large language models (LLMs) has become a central challenge as LLMs are deployed across recommendation, search, dialogue, and content generation -- settings where the same query should yield different answers given different users. A promising route is to summarize each user's interaction history into a natural-language memory or profile and prepend it to the prompt to facilitate personalization. Existing methods learn such profile generators with explicit rewards derived from labeled downstream tasks, which are expensive and sparse as they require annotated supervision for every target task. In light of this challenge, we introduce Bidirectional User Modeling via Profiles (BUMP), a self-supervised framework that trains a profile generator without any downstream labels. Specifically, given a user's interaction history, we use GRPO to train an LLM to emit a free-form textual profile under a bidirectional in-batch ranking objective: a small LLM judge measures (i) how well the generated profile, used as a query, ranks the user's own held-out interactions above interactions from other users in the batch, and (ii) how well a held-out interaction, used as a query, ranks the user's own profile above profiles of other users. Both directions are scored with multi-positive NDCG and combined into a dense reward per rollout; other users in the batch supply free negatives, so every training example yields supervision from raw interaction logs alone. Evaluated on the LaMP benchmark, BUMP matches or outperforms closed-source APIs and prior methods relying on labeled rewards, while requiring no task label at training.
Clark Mingxuan Ju, Yuwei Qiu, Tong Zhao +1
Jun 3, 2026cs.LG

Uncertainty-Aware (Un)Supervised Few-Shot User Adaptation for On-Device Personalized Human Activity Recognition

Sensor-based Human Activity Recognition (HAR) models often degrade on unseen users due to domain shifts caused by individual movement patterns and sensor placement. Practical wearable HAR systems therefore require personalization methods that are lightweight, applicable whether calibration data is labeled, unlabeled, or unavailable, and robust under limited calibration. We present a gradient-free framework that repurposes pretrained HAR classifiers as Prototypical Networks using using prior prototypes, which preserve zero-shot performance and regularize adaptation. For labeled calibration, we introduce closed-form Bayesian prototype estimation and extend the same principle to unlabeled calibration. With only 3 seconds of calibration data per activity (one shot), supervised adaptation improves macro-F1 by +2.76 to +33.44 percentage points across four datasets, while unsupervised adaptation improves by +0.56 to +32.13 points. Since adaptation requires only closed-form prototype updates, the framework enables efficient and robust on-device personalization of preexisting HAR classifiers.
Maximilian Burzer, Till Riedel, Michael Beigl +1
Jun 3, 2026cs.IR

Beyond Retrieval: Learning Compact User Representations for Scalable LLM Personalization

Personalizing large language models requires adapting model behavior to individual users while preserving robustness and deployment-scale efficiency. Existing approaches typically personalize LLMs either at the input level, by retrieving user histories or constructing profile prompts, or at the parameter level, by maintaining user-specific parameter-efficient modules. The former makes personalization sensitive to retrieval quality and prompt design, whereas the latter incurs storage and maintenance costs that grow with the user population. To address these limitations, we propose TAP-PER (Temporal Attentive Prefix for PERsonalization), a prefix-based framework that encodes user preferences as learnable representations, avoiding the serialization of user histories into prompts and replacing heavy per-user adapters with lightweight user-state prefix embeddings. Inspired by personalized recommendation systems, TAP-PER decomposes user modeling into user-state and query-conditioned components, and incorporates temporal signals to capture the evolving nature of user interests. Experiments on six LaMP tasks show that TAP-PER consistently outperforms prompt-based and model-based baselines across classification, rating, and generation settings. Moreover, TAP-PER uses 130x fewer per-user parameters than OPPU and roughly half the total parameter footprint of PER-PCS at the 1,000-user scale, demonstrating scalable personalization without prompt-serialized histories or heavy per-user adapters.
Heng Cao, Fan Zhang, Jian Yao +8
Jun 1, 2026cs.AI

BehaviorBench: Modeling Real-World User Decisions from Behavioral Traces

Many decision-support settings require systems that adapt to individual users, but evaluation data for this problem remain limited. Existing benchmarks for user understanding often rely on simulated users or model-generated behavior, even though recent work cautions that model-based simulations can diverge systematically from human behavior. We introduce \textsc{BehaviorBench}, a benchmark for evaluating personalized decision modeling from real-world behavioral traces. \textsc{BehaviorBench} reconstructs wallet-level decision histories from observed public prediction-market and on-chain records, and organizes them into two complementary task layers: \emph{Belief prediction}, which predicts a user's final revealed stance and confidence in a market, and \emph{Trade prediction}, which predicts the direction and amount of individual transactions. Across 2,000 evaluation wallets, the benchmark contains 141,445 Belief instances and 1,485,972 Trade instances, with disjoint support pools for retrieval-based evaluation. We evaluate frontier and open-weight generative models under four history interfaces: no personalization, direct recent history, generated user profiles, and retrieved support-wallet evidence. Personalization improves Belief prediction more consistently than Trade prediction, model rankings change across task layers and metrics, and different history interfaces expose different failure modes. \textsc{BehaviorBench} provides an evaluation setting for studying whether personalized methods can use real-world behavioral evidence rather than simulated users alone.
Liangwei Yang, Jielin Qiu, Zixiang Chen +9