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Papers

May 19, 2026cs.AI

OpenComputer: Verifiable Software Worlds for Computer-Use Agents

We present OpenComputer, a verifier-grounded framework for constructing verifiable software worlds for computer-use agents. OpenComputer integrates four components: (1) app-specific state verifiers that expose structured inspection endpoints over real applications, (2) a self-evolving verification layer that improves verifier reliability using execution-grounded feedback, (3) a task-generation pipeline that synthesizes realistic and machine-checkable desktop tasks, and (4) an evaluation harness that records full trajectories and computes auditable partial-credit rewards. In its current form, OpenComputer covers 33 desktop applications and 1,000 finalized tasks spanning browsers, office tools, creative software, development environments, file managers, and communication applications. Experiments show that OpenComputer's hard-coded verifiers align more closely with human adjudication than LLM-as-judge evaluation, especially when success depends on fine-grained application state. Frontier agents struggle with end-to-end completion despite partial progress, and open-source models exhibit sharp drops from their OSWorld-Verified scores, exposing a persistent gap in robust computer automation.
Jinbiao Wei, Qianran Ma, Yilun Zhao +4
May 19, 2026cs.CV

Physics-informed simulation framework for realistic sonar image generation and statistical validation

Synthetic sonar datasets offer a scalable alternative to costly real-world acquisition, yet their utility remains limited by the absence of rigorous quantitative validation. We present ACOUSIM (ACOustic SIMulation and Validation Platform), a physics-informed framework that evaluates the statistical alignment between synthetic and real sonar imagery without relying on generative models. A Gazebo-based environment generates sonar-like images by explicitly controlling seabed texture, illumination-driven shadowing, platform altitude, and noise. Realism is quantified against two public sonar datasets, SeabedObjects-KLSG-II and Sonar Common Target Detection (SCTD), using global intensity and local texture (LBP) distributions assessed via Kullback-Leibler divergence, Jensen-Shannon divergence, and Earth Mover's Distance. Results show strong texture alignment (KL < 0.07) across all classes, with plane-class intensity alignment outperforming ship-class due to shadow geometry complexity. ACOUSIM establishes a reproducible, distribution-level baseline for sim-to-real sonar evaluation and directly supports reliable dataset validation for underwater image analysis.
Kamal Basha S, Athira Nambiar
May 19, 2026cs.RO

D-CLING: Prior-Preserving Depth-Conditioned Fine-Tuning for Navigation Foundation Models

Navigation Foundation Models (NFMs) trained on large cross-embodied datasets have demonstrated powerful generalizability in various scenarios. Adopting in-domain fine-tuning for an NFM efficiently calibrates the visuomotor policy, promising further improvement even in a novel scenario. However, the fine-tuned models still suffer from poor obstacle avoidance or fail to properly reach the provided goals. Furthermore, model updates using a small subset of data typically erode the pre-trained prior, compromising the pre-training generalization. Consequently, fine-tuning deteriorates the capability of the model for robust and accurate navigation. In this work, we present a novel fine-tuning method that leverages large-scale pre-training while efficiently learning in novel setups, such as environments or camera configurations. In particular, inspired by ControlNet, we fine-tune an NFM by attaching a trainable copy of the pre-trained backbone using zero-initialized residual pathways, thereby learning geometric cues. This design enables the model to efficiently acquire in-domain geometry while preserving pre-trained knowledge across various behaviors. Despite its simplicity, our comprehensive evaluation of real-world navigation suggests that our proposal effectively enables robust long-horizon navigation with minimal collisions and human intervention. Additionally, our offline analysis shows that the proposed method maintains or further improves action prediction capabilities beyond the fine-tuned dataset, providing a key insight into continual learning for general navigation. The project page: https://toyotafrc.github.io/DCLING-Proj/
Shintaro Nakaoka, Takayuki Kanai, Kazuhito Tanaka
May 19, 2026cs.NE

Evolutionary Algorithm for Reservoir Learning and Yielding

Reservoir computing, a type of recurrent neural network, is a promising approach for temporal learning as it separates dynamic processing from the trained readout layer. However, classical Echo State Networks (ESNs) often require task-specific tuning of their architecture and hyperparameters to achieve good performance. This paper introduces EARLY (Evolutionary Algorithm for Reservoir Learning and Yielding), a framework designed to evolve both the topology and hyperparameters of multi-reservoir ESNs. Inspired by the modular organisation of the brain, EARLY encodes architectures as graph-based genomes and applies crossover, mutation, and selection to discover effective configurations. Our goal is to create both generic architectures and tasks inducing generalization. The method is evaluated on temporal learning tasks from the CogScale dataset. Results show that evolved architectures outperform those obtained with random search on several tasks and exhibit structural differences depending on task difficulty: simpler tasks yield lightweight architectures, while more complex tasks favour richer modular organisations. These findings suggest that evolutionary search can help identify reusable reservoir structures for a broader range of temporal problems. The evolved architectures are further evaluated on a cross-situational learning dataset to assess their ability to adapt to new environments.
Julien Testu, Pierrick Legrand, Xavier Hinaut
May 19, 2026cs.RO

RoVLA: Multi-Consistency Constraints for Robust Vision-Language-Action Models

Vision-Language-Action (VLA) models have shown strong performance on embodied manipulation, yet they remain brittle under visual observation changes, paraphrased language instructions, and compounded perturbations. This limitation suggests that existing methods still rely heavily on shallow correlations in the training distribution, rather than learning stable couplings among task semantics, environment states, and action generation. Although recent efforts improve robustness through larger-scale training, post-training adaptation, or enhanced predictive modeling, they rarely enforce invariance-oriented consistency within the end-to-end policy itself. To address this issue, we propose RoVLA, a robust vision-language-action framework with multi-consistency constraints. RoVLA enforces consistency under three complementary transformations: instruction semantics, trajectory evolution, and observation perturbation. Specifically, Instructional Consistency (IC) promotes stable grounding under semantically equivalent instruction rewrites, Evolutionary Consistency (EC) preserves coherent action intent throughout the generation process, and Observational Consistency (OC) improves robustness to visual and proprioceptive perturbations by enforcing consistent predictions before and after targeted disturbances. By explicitly modeling these invariances during training, RoVLA reduces reliance on superficial correlations and improves robustness and generalization. Experiments on LIBERO-Plus, RoboTwin 2.0, and real-world manipulation tasks show that RoVLA consistently outperforms strong baseline methods and exhibits superior robustness under diverse task and observation shifts. These results demonstrate the effectiveness of multi-consistency learning for robust embodied control. Codes will be available at https://github.com/HCPLab-SYSU/RoVLA.
Jingzhou Luo, Yifan Wen, Yongjie Bai +3
May 19, 2026cs.AI

Pseudocode-Guided Structured Reasoning for Automating Reliable Inference in Vision-Language Models

Vision-Language Models (VLMs) are becoming the cornerstone of high-level reasoning for robotic automation, enabling robots to parse natural language commands and perceive their environments. However, their susceptibility to hallucinations introduces critical failures in decision-making, posing significant safety and reliability risks in physical deployments. This challenge is exacerbated by the open-ended nature of real-world tasks, where questions vary vastly in difficulty and modality, demanding robust and adaptable reasoning strategies. To tackle this, we propose the Pseudocode-guided Structured Reasoning framework (PStar), which adaptively selects structured pseudocode reasoning paths to help VLMs perform flexible and step-by-step reasoning. We first design a set of abstract reasoning functions and formulate a structured pseudocode library to represent modular reasoning strategies. Crucially, we design a Difficulty Feature Vector (DFV) that allows the model to assess question complexity and adaptively choose appropriate reasoning strategies-enhancing robustness and interpretability. Extensive experiments demonstrate that PStar significantly reduces hallucination rates, achieving state-of-the-art scores of 87.1% on POPE and 68.0% on MMStar, outperforming even GPT-4V. By providing a validated mechanism to reduce visual-language errors, PStar offers a critical step toward deploying more trustworthy and deterministic VLMs for real-world automated systems, where such errors can lead to catastrophic outcomes.
Weicong Ni, Tianbao Jiang, Linlin Wang
May 19, 2026cs.AI

When Tabular Foundation Models Meet Strategic Tabular Data: A Prior Alignment Approach

Tabular foundation models based on pretrained prior-data fitted networks~(PFNs) have shown strong generalization on diverse tabular tasks, but they are typically designed for \emph{non-strategic} settings where data distributions are independent of deployed classifiers. In many real-world decision scenarios, however, individuals may strategically modify their features after deployment to obtain favorable outcomes, inducing a post-deployment distribution shift. This paper studies whether PFN-style tabular foundation models can generalize to such \emph{strategic} tabular data. We show that strategic manipulation creates a mismatch between the non-strategic prior learned during pretraining and the post-manipulation strategic prior, which leads to systematic prediction bias. To address this issue, we propose \textbf{Strategic Prior-data Fitted Network}~\textit{(SPN)}, an inference-time strategy-aware framework that adapts tabular foundation models to strategic environments without retraining. SPN constructs strategic in-context examples to approximate post-manipulation inputs and aligns PFN predictions with the induced strategic distribution. Experiments on real-world and synthetic tabular datasets show that SPN consistently improves robustness and predictive performance under strategic manipulation compared with both tabular foundation models and classical tabular methods.
Xinpeng Lv, Yunxin Mao, Renzhe Xu +13
May 19, 2026cs.CV

P2DNav: Panorama-to-Downview Reasoning for Zero-shot Vision-and-Language Navigation

Vision-and-language navigation (VLN) requires an embodied agent to ground natural-language instructions into executable navigation actions in unseen environments. Existing zero-shot methods typically rely on additional waypoint prediction modules, which often entangle high-level directional reasoning with fine-grained local grounding, leading to error-prone and unstable decisions. In this paper, we propose P2DNav, a hierarchical framework for zero-shot vision-and-language navigation. P2DNav consists of three core components: Panorama-to-Downview (P2D), Sliding-Window Dialogue Memory (SDM), and Reflective Reorientation Mechanism (RRM). P2D explicitly decomposes navigation decision-making into two stages: panoramic direction selection and downview local grounding. It first selects the instruction-relevant direction from a 360° panorama, and then predicts a pixel-level target point from the downview RGB observation in that direction. In addition, SDM organizes navigation history as a multi-turn dialogue context and maintains recent visual observations within a sliding window to support long-horizon navigation. RRM further enables reflective reorientation by assessing the reliability of local grounding based on the downview observation and returning to panoramic direction selection when necessary. Experiments on the R2R-CE benchmark show that P2DNav achieves strong performance among zero-shot methods. In particular, compared with the state-of-the-art (SOTA) zero-shot waypoint-based and waypoint-free methods, P2DNav achieves SR gains of 146.6% and 58.9%, respectively, demonstrating the effectiveness of P2D, SDM, and RRM for zero-shot VLN. Code will be released for public use.
Kai Sheng, Liuyi Wang, Haojie Dai +5
May 19, 2026cs.RO

HEAT: Heterogeneous End-to-End Autonomous Driving via Trajectory-Guided World Models

End-to-end autonomous driving has emerged as a compelling alternative to traditional modular pipelines by directly mapping raw sensor data to driving actions. While recent approaches achieve strong performance on single-domain datasets, their performance degrades significantly when trained jointly across multiple heterogeneous domains. In practice, however, autonomous systems must operate across diverse environments with heterogeneous distributions, including different cities, sensor configurations, and traffic patterns, without domain-specific retraining. This gap highlights a key challenge in multi-domain learning: domain-specific variations across heterogeneous domains introduce conflicting learning signals, driving models toward compromised solutions that are suboptimal across domains. To address this, we propose a trajectory-driven learning paradigm that organizes training around planning trajectories, enabling the model to capture domain-invariant representations of driving intent. Furthermore, we incorporate a world model that predicts future latent features conditioned on ego actions, improving feature consistency and mitigating domain-induced biases. We evaluate our approach on three benchmarks, nuScenes, NAVSIM, and the Waymo end-to-end dataset, and show substantial improvements over existing methods across all domains. Our results demonstrate that a single unified model can be trained on heterogeneous datasets while maintaining strong performance within each domain, highlighting a step toward scalable real-world deployment. We will make our code publicly available.
Hoonhee Cho, Giwon Lee, Jae-Young Kang +3
May 19, 2026cs.RO

FlyMirage: A Fully Automated Generation Pipeline for Diverse and Scalable UAV Flight Data via Generative World Model

In the field of Vision-Language Navigation (VLN), aerial datasets remain limited in their ability to combine scale, diversity, and realism, often relying on either costly real-world scenes or visually limited simulations. To address these challenges, we introduce FlyMirage, a highly scalable and fully automated data generation pipeline for aerial VLN. Our approach leverages large language models (LLM) as an environment designer to promote scene diversity, paired with a generative world model that instantiates these designs into high-fidelity 3D Gaussian Splatting (3DGS) scenes. To substantially reduce human labor and ensure the feasibility of flight data, FlyMirage automates scene exploration and semantic information acquisition, and further integrates a dynamically feasible planner for uncrewed aerial vehicle (UAV) trajectory generation. Utilizing this toolchain, we generate a large-scale, diverse, and photorealistic aerial VLN dataset, with dynamically feasible flying trajectories, designed to support the development of next-generation embodied navigation models.
Jinhan Li, Xijie Huang, Zhaoqi Wang +7
May 19, 2026cs.AI

SceneCode: Executable World Programs for Editable Indoor Scenes with Articulated Objects

Indoor scene synthesis underpins embodied AI, robotic manipulation, and simulation-based policy evaluation, where a useful scene must specify not only what the environment looks like, but also how its objects are structured. Existing pipelines, however, typically represent generated content as static meshes and inherit articulation only from curated asset libraries, which limits object-level controllability and prevents new interactable assets from being produced on demand. We address this gap by formulating physically interactable indoor scene synthesis as programmatic world generation, and present SceneCode, a framework that compiles a natural language prompt into an executable, code-driven indoor world rather than a collection of opaque meshes. A room-level agentic backbone first turns the prompt into a structured house layout and emits per-object AssetRequests through a planner--designer--critic loop. Each request is then routed to one of five code-generation strategies and converted into a synthesized part-wise Blender Python programs that are validated through an execution-guided repair-and-refine loop. The resulting programs are compiled into simulation-ready assets, and exported as SDF for physics simulation. A persistent scene-state registry links object requests, executable programs, rendered geometry, and simulation assets, turning scene assembly into a traceable and locally editable world-building process. We evaluate SceneCode across scene-level synthesis, object-level asset quality, human judgment, and downstream robot interaction. Results show that executable world programs improve prompt-faithful indoor scene generation and produce assets with cleaner mesh structure, and simulator-loadable articulation metadata. Project page: https://scene-code.github.io/.
Puyi Wang, Yuhao Wang, Linjie Li +4
May 19, 2026cs.CV

Lens Privacy Sealing: A New Benchmark and Method for Physical Privacy-Preserving Action Recognition

RGB camera-based surveillance systems enable human action recognition for public safety and healthcare, yet raise serious privacy concerns. Existing methods rely on post-capture algorithms, which fail to protect privacy during data acquisition. We propose Lens Privacy Sealing (LPS), a simple hardware solution that physically obscures camera lenses with adjustable laminating film, providing pre-sensor privacy protection at minimal cost. Unlike software methods or expensive engineered optics, LPS achieves strong privacy through stochastic multi-layer scattering that is physically irreversible. We introduce the P3^3AR dataset for privacy-preserving action recognition, featuring both large-scale replay-captured (P3^3AR-NTU, 114K videos) and real-world collected (P3^3AR-PKU) subsets with privacy attribute annotations. To handle video degradation from LPS, we propose MSPNet, a single-stage framework incorporating Inter-Frame Noise Suppressor (IFNS) and Cross-Frame Semantic Aggregator (CFSA), enhanced by contrastive language-image pre-training for robust semantic extraction. Extensive experiments demonstrate that MSPNet with IFNS and CFSA nearly doubles action recognition accuracy compared to baseline methods while suppressing identity recognition to low levels. Comprehensive validation shows LPS achieves a superior privacy-utility trade-off compared to state-of-the-art hardware methods, resists reconstruction attacks including PSF inversion and data-driven recovery, and generalizes robustly across optical configurations and challenging environments. Code is available at https://github.com/wangzy01/MSPNet.
Mengyuan Liu, Ziyi Wang, Peiming Li +1
May 19, 2026cs.CV

EgoCoT-Bench: Benchmarking Grounded and Verifiable Operation-Centric Chain of Thought Reasoning for MLLMs

The rapid development of Multimodal Large Language Models (MLLMs) has led to growing interest in egocentric video understanding, specifically the ability for MLLMs to recognize fine-grained hand-object interactions, track object state changes over time, and reason about manipulative processes in dynamic environments from a first-person perspective. However, existing egocentric video benchmarks suffer from \textbf{limited grounded rationale evaluation}, offering limited support for fine-grained operation-centric reasoning and rarely examining whether model rationales are grounded in explicit spatio-temporal evidence. To address this gap, we introduce \textbf{EgoCoT-Bench}, a fine-grained egocentric benchmark for grounded and verifiable operation-centric reasoning with explicit step-by-step rationale annotations. Overall, EgoCoT-Bench comprises 3,172 verifiable QA pairs over 351 egocentric videos separated into four task groups for a total of 12 sub-task groups, encompassing perception and retrospection, anticipation, and high-level reasoning. The benchmark is constructed through a spatio-temporal scene graphs (STSG) guided generation framework and is further refined by human annotators to ensure correctness, egocentric relevance and fine-grained quality. Experimental results show continuing difficulties with egocentric fine-grained reasoning and further reveal that many multimodal models produce explanations that are answer-correct, but have evidence that is inconsistent with the answer. We hope EgoCoT-Bench can serve as a useful testbed for grounded and verifiable reasoning in egocentric video understanding. Project page and supplementary materials are available at: https://dstardust.github.io/EgoCoT/.
Yang Dai, Dian Jiao, Tianwei Lin +1
May 19, 2026eess.SP

JointHRRP-Net: A Statistically Constrained Decoupling Network for Joint Target and Jamming Recognition in Composite Jamming

High-resolution range profile (HRRP)-based radar automatic target recognition suffers from severe performance degradation in composite jamming environments. Active jamming introduces suppression- and deception-related components into the received range profile. After pulse compression, these components are coupled with target echoes in the HRRP domain, making target-related scattering peaks difficult to distinguish and weakening feature separability. To address this problem, this paper proposes JointHRRP-Net, a unified framework for joint target-jamming recognition. A statistically constrained decoupling module is first developed to generate target-dominant and jamming-dominant latent branches from the mixed HRRP representation. Correlation-guided statistical constraints are imposed to suppress redundant cross-branch information and alleviate target-jamming feature entanglement. A multi-scale temporal encoding module is then designed to model local scattering structures and long-range range-cell dependencies, followed by a dual-expert decision module for single-label target classification and multi-label jamming classification. Experiments under diverse signal-to-jamming ratio (SJR) and signal-to-noise ratio (SNR) levels demonstrate that JointHRRP-Net outperforms representative baseline methods in both target recognition and composite jamming recognition. Open-set evaluation further shows that the learned target representation remains discriminative for unknown-target rejection. These results demonstrate the effectiveness and robustness of JointHRRP-Net in composite jamming scenarios.
Yunfei Zhao, Mei Liu, Shuowei Liu +2
May 19, 2026cs.CV

CaptchaMind: Training CAPTCHA Solvers via Reinforcement Learning with Explicit Reasoning Supervision

CAPTCHAs are widely deployed as human verification mechanisms and frequently block intelligent agents from completing end-to-end automation in real-world web environments. Solving modern CAPTCHAs requires robust multi-step visual reasoning and interaction capabilities, yet training-based approaches have remained absent due to the lack of large-scale training data and process-level annotations. We introduce CaptchaBench, the first CAPTCHA benchmark designed to support large-scale training, comprising 16,000 programmatically generated samples across eight task categories with detailed region and process-level annotations. Systematic evaluation on CaptchaBench reveals that existing methods fail consistently on tasks requiring fine-grained visual detail capture and region-level comparison. We therefore present CaptchaMind, an RL-based solver trained with explicit reasoning process supervision, achieving 82.9% average success rate across eight tasks and 71.0% on real-world instances, substantially outperforming all existing methods without closed-source APIs.
Pengcheng Wang, Haoxiang Liu, Yang Dai +5
May 19, 2026cs.RO

ARC-RL: A Reinforcement Learning Playground Inspired by ARC Raiders

Reinforcement learning for legged locomotion has matured into a stack of multi-component reward functions and physics-engine benchmarks whose morphologies are uniformly derived from real commercial hardware. Game NPCs, however, are bound by stylistic constraints absent from sim-to-real robotics and routinely take the form of creatures with no real-robot counterpart. We introduce ARC-RL, a suite of four MuJoCo continuous-control environments featuring robotic morphologies inspired by the bestiary of ARC Raiders: the 18-DoF tall hexapod Queen, the 12-DoF armoured hexapod Bastion, the 18-DoF compact hexapod Tick, and the 12-DoF quadruped Leaper. All four robots share a unified observation template, action convention, simulation cadence, and a single closed-form multi-component reward function whose only per-morphology variation lives in a small set of weights and parameters. The reward fuses a velocity-tracking tent, a healthy survive bonus, a phase-locked gait-compliance bonus/cost pair, action regularisers, three safety penalties, and a posture anchor; no motion-capture data enters the reward at any point. We additionally provide hand-crafted Central Pattern Generator demonstrators per morphology, which serve both as fixed expert references and as sources of prior data for offline-to-online training. On this playground, we conduct a controlled empirical study comparing standard online algorithms (SAC, SPEQ, SOPE-EO) and methods augmented with prior data (SACfD, SPEQ-O2O, SOPE), and characterise how each paradigm copes with the playground's morphological diversity and animation-style stylistic constraints. Source code is available at https://github.com/CarloRomeo427/ARC_RL.git.
Carlo Romeo, Andrew D. Bagdanov
May 19, 2026cs.CV

CutVerse: A Compositional GUI Agents Benchmark for Media Post-Production Editing

While GUI agents have made significant progress in web navigation and basic operating system tasks, their capabilities in professional creative workflows remain largely underexplored. To bridge this gap, we introduce Cutverse, a benchmark designed to systematically evaluate autonomous GUI agents in realistic media post-production environments. We curate expert demonstrations across 7 professional applications (e.g., Premiere Pro, Photoshop), covering 186 complex, long-horizon tasks grounded in authentic editing workflows, involving dense multimodal interfaces and tightly coupled interaction sequences. To support scalable evaluation, we develop a lightweight parser that transforms raw screen recordings and low-level interaction logs into structured, compositional GUI action trajectories with precise grounding. Extensive evaluations reveal that existing agents achieve only 36.0% task success on realistic media editing tasks, underscoring the challenges posed by complex, long-horizon media post-production workflows in our benchmark.While current models demonstrate promising spatial grounding, multimodal alignment, and coordinated action execution, they remain limited in long-horizon reliability and domain-specific planning.
Haobo Hu, Xiangwu Guo, Zhiheng Chen +4
May 19, 2026cs.AI

Generative Auto-Bidding with Unified Modeling and Exploration

Automated bidding is central to modern digital advertising. Early rule-based methods lacked adaptability, while subsequent Reinforcement Learning approaches modeled bidding as a Markov Decision Process but struggled with long-term dependencies. Recent generative models show promise, yet they lack explicit mechanisms to balance exploration and safety, relying solely on action perturbations or trajectory guidance without a safety fallback. This results in inefficient exploration and elevated financial risk for advertising platforms. To address this gap, we propose GUIDE (Generative Auto-Bidding with Unified Modeling and Exploration), a framework that synergistically integrates directed exploration with a safe fallback mechanism. GUIDE employs a Decision Transformer (DT) to jointly model historical bidding actions and environmental state transitions. A Q-value module guides the DT's exploration via regularization constraints, while an Inverse Dynamics Module (IDM) leverages DT-predicted future states to infer robust, behaviorally consistent actions as a safe policy fallback. The Q-value module then adaptively selects the final action between these two options, balancing exploration and safety. Together, these components form an integrated "explore-safeguard-select" pipeline that unifies efficiency and safety. We conduct extensive experiments on public datasets, in simulated auction environments, and through large-scale online deployment on Taobao, a leading Chinese advertising platform. Results show GUIDE consistently outperforms state-of-the-art baselines across all scenarios. In real-world deployment, GUIDE achieves notable gains: +4.10% ad GMV, +1.40% ad clicks, +1.66% ad cost, and +3.52% ad ROI, demonstrating its effectiveness and strong industrial applicability.
Mingming Zhang, Feiqing Zhuang, Na Li +7
May 19, 2026q-bio.NC

Brain alignment of reasoning and action representations from vision-language and action models during naturalistic gameplay

Understanding how humans and artificial intelligence systems predict and plan by interacting with their environment is a fundamental challenge at the intersection of neuroscience and machine learning. Most brain-encoding studies focus on aligning artificial models with brain activity during language comprehension or passive visual processing, while interactive brain-alignment studies have to date been largely limited to reinforcement-learning (RL) agents and theory-based models. To address this gap, we study brain alignment of representative models from two foundation-model families, namely vision-language models (VLMs) and large-action models (LAMs), using fMRI recordings from participants playing naturalistic Atari-style video games. Specifically, we examine how action-focused and reasoning-focused prompts shape model's internal representations and align with fMRI brain activity. First, we find that both VLMs and LAMs exhibit significantly exhibit voxel-wise encoding performance than RL baselines, with the advantage holding even under matched feature dimensionality. Second, prompt-driven gains scale with the cortical processing hierarchy: the largest improvements appear in frontal-parietal and motor-planning regions, while early visual cortex gains roughly half as much. Third, variance partitioning reveals a qualitatively different representational organization: VLM is prompt-symmetric (12.5% unique action vs. 13.6% unique reasoning), whereas LAM is prompt-asymmetric (27% unique action vs. -5% unique reasoning), with the asymmetry strongest in frontal-motor cortex. Together, these results demonstrate that action-specialized fine-tuning reorganizes multimodal representations toward action-relevant neural computations even when whole-brain prediction accuracy is statistically equivalent between VLM and LAM.
Subba Reddy Oota, Anant Khandelwal, Khushbu Pahwa +4
May 19, 2026cs.MA

PAVE: A Cognitive Architecture for Legitimate Violation in Generative Agent Societies

Generative agents based on large language models reproduce believable human behavior in cooperative settings, but how they should reason in situations where rule-breaking may be required, such as fire evacuation or authority-supervised emergency, remains poorly characterized. We propose PAVE (Perception, Assessment, Verdict, Emulation), a novel four-module cognitive architecture that addresses this gap end to end: (i) Perception extracts a structured context with explicit authority distance, peer behaviors, and severity-tagged situational cues; (ii) Assessment scores the context along five scalars including an explicit legitimacy judgment that checks necessity, proportionality, and absence of alternatives; (iii) Verdict decides to comply or violate under a hard legitimacy gate, with a per-agent threshold elicited from the persona; (iv) Emulation enacts the verdict and scopes the violation to the rule the trigger justifies. We instantiate PAVE in Voville, a tile-based traffic environment forked from Smallville, and evaluate across three scenarios, four LLM backbones, and a focused ablation. PAVE agents satisfy four properties simultaneously: legitimate violation (only when a trigger justifies it), authority deference (officer instructions override even high legitimacy), bounded scope (violations confined to the targeted rule), and recovery (baseline restored once the trigger ends). PAVE agents make more structured and interpretable decisions than vanilla across all four properties, and human evaluators rate them as more plausible. Ablating the legitimacy gate reproduces vanilla-like failures. We release Voville, the PAVE prompts and code, and the evaluation pipeline.
Ahmad Yehia, Abduallah Mohamed, Kun Qian +4
May 19, 2026cs.CL

HalluWorld: A Controlled Benchmark for Hallucination via Reference World Models

Hallucination remains a central failure mode of large language models, but existing benchmarks operationalize it inconsistently across summarization, question answering, retrieval-augmented generation, and agentic interaction. This fragmentation makes it unclear whether a mitigation that works in one setting reduces hallucinations across contexts. Current benchmarks either require human annotation and fixed references that may be memorized, or rely on observations in settings that are difficult to reproduce. To study root causes, we introduce HalluWorld, an extensible benchmark grounded in an explicit reference-world formulation: a model hallucinates when it produces an observable claim that is false with respect to this world. Building on this view, we construct synthetic and semi-synthetic environments in which the reference world is fully specified, the model's view is controlled, and hallucination labels are generated automatically. HalluWorld spans gridworlds, chess, and realistic terminal tasks, enabling controlled variation of world complexity, observability, temporal change, and source-conflict policy, and disentangling hallucinations into fine-grained error categories. We evaluate frontier and open-weight language models across these settings and find consistent patterns: perceptual hallucination on directly observed information is near-solved for frontier models, while multi-step state tracking and causal forward simulation remain difficult and are not generally solved by extended thinking. In the terminal setting, models also struggle with when to abstain. The uneven profile of failures across probe types and domains suggests that hallucinations arise from distinct failure modes rather than a single capability. Our results suggest that controlled reference worlds offer a scalable and reproducible path toward measuring and reducing hallucinations in modern language models.
Emmy Liu, Varun Gangal, Michael Yu +4
May 19, 2026cs.CR

RoboJailBench: Benchmarking Adversarial Attacks and Defenses in Embodied Robotic Agents

Recent advances in Vision-Language Models (VLMs) facilitate a new class of embodied AI systems, where these models are integrated into physical platforms, e.g. robots and autonomous vehicles, to interpret visual scenes and execute natural language commands in diverse environments. Previous research has introduced jailbreak attacks and defenses for embodied AI. Their evaluations, however, rely on ad-hoc datasets, limited metrics, and emphasize attack success while neglecting the trade-off between security and the ability to follow benign commands. Existing benchmarks and evaluation frameworks either target traditional chat-based models or focus on non-adversarial safety evaluation for embodied AI; neither captures the adversarial risks, inputs, consequences, and evaluation criteria necessary for jailbreak attacks in embodied AI systems. In this paper, we address this gap with RoboJailBench, which consists of three core components. We establish a security taxonomy derived from ISO standards, regulatory rules, and documented incidents. This effort yields 18 categories of security violation consequences for embodied AI. We introduce an intent contrast dataset pipeline that augments existing datasets with paired adversarial and benign goals to measure both security and utility. Lastly, we provide an evolving repository with standardized metrics and a unified process for assessing and integrating new attacks and defenses. With this benchmark, we construct a new taxonomy-balanced dataset and augment five existing datasets. We integrate four attacks and two defenses to evaluate their performance on leading embodied VLMs. This benchmark provides the first standardized evaluation framework for jailbreak attacks in embodied AI and supports future research. We release our code, datasets, and artifacts, and maintain a leaderboard at https://purseclab.github.io/benchmark-for-robotics-security.
Doguhuan Yeke, Yanming Zhou, Leo Y. Lin +3
May 19, 2026cs.LG

An Objective Performance Evaluation of the LSTM Networks in Time Series Classification

The rapid adoption of deep learning has increasingly led to data-driven models replacing classical model-based algorithms, even in domains governed by well-understood physical laws. While data-driven models, such as long short-term memory (LSTM) networks, have become a popular choice for time-series analysis, their performance relative to model-based approaches in structured environments is rarely evaluated objectively. This paper presents a performance evaluation framework comparing an LSTM classifier against a model-based expectation maximization (EM) classifier for binary time-series classification. The evaluation is conducted on two scalar linear Gaussian state space models differing only in their noise statistics, where the Kalman filter likelihood ratio test with true parameters serves as a reference for the best achievable classification performance.Through Monte Carlo simulations, the classifiers are evaluated across three axes: task difficulty, controlled by the separation in process or measurement noise between the two models; sequence length; and training dataset size. The results show that the EM classifier, which exploits the known model structure, performs strongly when the data conform to the assumed model class. The LSTM classifier requires a larger separation in noise statistics to achieve reliable classification, and its performance saturates below the reference classifier when the models differ only in measurement noise, regardless of sequence length or training dataset size.
Sooraj Sunil, Balakumar Balasingam
May 19, 2026cs.LG

Cross-Paradigm Knowledge Distillation: A Comprehensive Study of Bidirectional Transfer Between Random Forests and Deep Neural Networks for Big Data Applications

The exponential growth of big data has intensified the need for efficient and interpretable machine learning models that can handle diverse data characteristics while maintaining computational efficiency. Knowledge distillation has primarily focused on neural network-to-neural network transfer, leaving cross-paradigm knowledge transfer largely unexplored. This paper presents the first comprehensive study of bidirectional knowledge distillation between Random Forests (RF) and Deep Neural Networks (DNN), addressing critical gaps in ensemble learning and model compression for big data applications. We propose novel methodologies including progressive multi-stage distillation, multi-teacher ensemble distillation from diverse tree models, and uncertainty-aware cross-paradigm transfer mechanisms. Through 144 comprehensive experiments across 6 diverse datasets encompassing classification and regression tasks, we demonstrate that bidirectional RF-DL distillation achieves competitive performance while providing complementary benefits: interpretability from tree models and expressiveness from neural networks. Our results show that multi-teacher ensemble distillation consistently outperforms traditional approaches, with NN-COMPACT achieving 98.13% classification accuracy and NN-WIDE reaching 92.6% R^2 score in regression tasks. The proposed framework enables deployment flexibility in big data environments, allowing optimal model selection based on computational constraints and interpretability requirements. This work establishes a new research direction in cross-paradigm knowledge transfer with significant implications for interpretable AI and scalable model deployment in resource-constrained big data systems.
Mahdi Naser Moghadasi
May 19, 2026cs.SE

When Web Apps Heal Themselves: A MAPE-K Based Approach to Fault Tolerance and Adaptive Recovery

Ensuring the reliability and resilience of modern web applications remains a critical challenge due to increasing system complexity and dynamic runtime environments. This study proposes a modular self-healing framework based on the monitor-analyze-plan-execute over a shared knowledge base (MAPE-K) model, integrated with an AutoFix-inspired mechanism for adaptive fault recovery. Using a design and development research (DDR) approach, the system was implemented and evaluated through controlled fault injection experiments across twenty runtime failure scenarios, including service crashes, memory leaks, and database disconnections. Experimental results demonstrate that the proposed framework achieved a mean fault detection F1-score of 90.7% and a recovery success rate of 93.2%. The AutoFix module reduced the average time-to-recovery (TTR) by 56.2%, achieving an average recovery time of 3.92 seconds. System throughput was maintained between 88% and 95% during fault conditions, with only a 3.1% increase in response time. Additionally, iterative feedback mechanisms improved recovery efficiency by 18.6% over multiple cycles. These findings indicate that the proposed framework provides a practical and extensible approach to enhancing fault tolerance in web applications through feedback-driven adaptation. While the current implementation relies on predefined recovery strategies, the integration of learning-oriented feedback establishes a foundation for future development of more autonomous self-healing systems.
Sales Aribe, Rov Japheth Oracion
May 19, 2026cs.RO

PRISM-SLAM: Probabilistic Ray-Grounded Inference for Scale-aware Metric SLAM

Monocular SLAM historically suffers from scale ambiguity and tracking failure in dynamic environments. While recent vision foundation models (VFMs) provide remarkable zero-shot depth priors, naively integrating these deterministic predictions ignores predictive uncertainty and frame-to-frame scale inconsistencies. We propose PRISM-SLAM, a real-time framework that rigorously integrates VFM priors into a structured Bayesian factor graph to achieve scale-aware, metric-consistent localization and mapping. Specifically, we introduce a Plücker Ray-Distance Factor to anchor monocular observations in absolute space within a globally consistent metric coordinate system, mathematically resolving scale drift by making the metric scale Fisher-identifiable. To handle environmental dynamics, we derive an epistemic uncertainty proxy from temporal depth consistency and formulate a Dynamic Scene Uncertainty Gating (DSUG) mechanism. This soft-gating approach probabilistically down-weights dynamic distractors without incurring the heavy computational overhead associated with traditional semantic segmentation masks. By employing a multi-process architecture that asynchronously processes VFM inference and geometric tracking, PRISM-SLAM provides verified metric output at 30 FPS using solely RGB input, bridging the gap between foundation models and real-world robotic applications. Evaluated on the TUM RGB-D and 7-Scenes benchmarks, PRISM-SLAM achieves a metric SE(3)SE(3) Absolute Trajectory Error (ATE) nearly identical to its oracle-aligned Sim(3)Sim(3) error. This demonstrates that our system can produce deployment-ready metric trajectories by delivering robust metric SLAM solutions without any post-hoc scale correction. Project page: https://prismslam-cmd.github.io/prismslam_pr/
Eunsoo Im, Gyeonggwan Lee, Seunghwan Hong +1
May 19, 2026cs.CV

PhyWorld: Physics-Faithful World Model for Video Generation

World simulators can provide safe and scalable environments for training Physical AI systems before real-world deployment. Large video generation models are emerging as a promising basis for such simulators because they can generate diverse and realistic visual futures. However, using them as world simulators requires physically faithful video continuations, namely, generated videos that preserve the physical state implied by the conditioning input, and evolve in ways consistent with basic physical principles. We propose PhyWorld, a video generation world model designed to produce temporally coherent and physically faithful scene continuations through two-stage post-training. In the first stage, we improve video-to-video continuation with flow matching fine-tuning, encouraging stable visual attributes and coherent motion dynamics across frames. In the second stage, we align generated dynamics with physical principles using Direct Preference Optimization (DPO) over physics preference pairs, guiding the model toward outputs with higher physical plausibility. To evaluate PhyWorld, we use both standard video-quality benchmarks and a dedicated physical-faithfulness benchmark with per-law scoring. Experiments show that PhyWorld improves video consistency, achieving an average score of 0.769 on VBench compared with 0.756 or below for state-of-the-art baselines. PhyWorld also improves physical plausibility, reaching an average score of 3.09 on our physical-faithfulness benchmark compared with 2.99 for the strongest baseline. These results suggest that post-training large video generation models with continuation and physics-preference signals can make them more effective world simulators for Physical AI.
Pu Zhao, Juyi Lin, Timothy Rupprecht +10
May 19, 2026cs.CV

Smartphone-based Circular Plot Sampling for Forest Inventory

Circular sample plots are a cornerstone of forest inventory, yet accurate measurement of tree diameter at breast height (DBH) and spatial location within such plots remains challenging. Conventional approaches rely either on costly terrestrial LiDAR systems or labor-intensive manual methods involving calipers and compass bearings, limiting their scalability and accessibility in large scale environments. We present a lightweight, smartphone-based pipeline that enables complete plot sampling based tree measurement from a single walkthrough video, requiring no specialized hardware beyond a consumer smartphone mounted on a portable stand. The proposed method integrates pretrained monocular depth estimation and tree instance segmentation with a simultaneous localization and mapping (SLAM) framework to jointly refine camera trajectories and depth across the video sequence. Tree positions and DBH estimates are recovered by fusing SLAM-derived camera poses with segmented depth maps, with absolute real-world scale anchored via a calibrated reference length. The system was evaluated in both managed forest plots and natural forest plot, achieving a mean absolute error of 1.51 cm (MARE 3.98%) and 2.30 cm (MARE 5.69%) respectively, with consistent performance across varying starting directions and positions. Cross-video consistency analysis further demonstrated stable and reproducible tree localization across measurements initiated from different starting positions. The proposed approach achieves accuracy comparable to established field methods while substantially reducing equipment cost and operational complexity, making it accessible to both professional researchers and non-expert forest managers in diverse operational settings.
Su Sun, Jui-Cheng Chiu, Nabin Khanal +2
May 19, 2026cs.RO

Graph Neural Planning and Predictive Control for Multi-Robot Communication-Constrained Unlabeled Motion Planning

The multi-robot unlabeled motion planning problem of concurrently assigning robots to goals and generating safe trajectories is central in many collaborative tasks. Recent Graph Neural Network methods offer scalable decentralized solutions but rely on simplified dynamics and simulation environments, overlooking key challenges of real-world deployment such as dynamic feasibility and communication constraints. To address these gaps, we propose a hierarchical framework that combines a Graph ATtention Planner (GATP) with a decentralized Nonlinear Model Predictive Controller (NMPC). GATP provides intermediate subgoals through multi-robot cooperation, and the NMPC enforces safety under nonlinear dynamics and actuation constraints. We evaluate our framework in both simulation and real-world quadrotor experiments. Thanks to attention mechanisms and minimal communication requirements, we demonstrate improved generalization to larger teams, robustness to communication delays up to 200 ms and practical feasibility with decentralized on-board inference.
Manohari Goarin, Yang Zhou, Giuseppe Loianno
May 19, 2026cs.CV

Quantized Machine Learning Models for Medical Imaging in Low-Resource Healthcare Settings

Deep learning models have shown strong performance in medical image analysis, but deploying them in low-resource clinical environments remains difficult due to computational, memory, and power constraints. This paper presents a multi-strategy compression framework for brain tumor classification from MRI, encompassing quantization-aware training, knowledge distillation from a DenseNet-101 teacher to a compact DenseNet-32 student with low-bit post-training quantization, and Float16 post-training quantization on a lightweight MobileNetV2 backbone. Using a multi-class brain tumor MRI dataset containing glioma, meningioma, pituitary tumors, and healthy controls, we provide full experimental validation of the MobileNetV2-based pipeline, training the classifier through a three-stage transfer learning process and applying Float16 quantization via TensorFlow Lite. The DenseNet-based distillation and quantization-aware training strategies are described as complementary compression approaches within the framework, with their complete empirical evaluation reserved for future work. Experimental results on the MobileNetV2 pipeline show that the quantized model achieves 82.37 percent validation accuracy compared to the 82.20 percent full-precision baseline, reducing model size from 35.34 MB to 5.76 MB, a 6.14x compression ratio with no meaningful accuracy loss. Per-class evaluation confirms that quantization preserves diagnostic performance uniformly across all four tumor categories. These findings demonstrate that lightweight quantized models can deliver clinically viable brain tumor screening in resource-constrained healthcare settings.
Sumanth Meenan Kanneti, Aryan Shah