Adaptive Coordination
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1 paper in the last four weeks, down 80% on the four weeks before. 0.0% of all new papers.
Latest papers 24
Full-duplex speech large language models (LLMs) enable low-latency, natural voice interaction. However, real-world agents must also use tools and perform deliberative reasoning-operations whose variable latency and computational cost conflict with the stringent timing requirements of real-time conversation. To reconcile these demands, we propose SALMONN-duo, an adaptive dual-system voice agent inspired by dual-process theories of cognition. SALMONN-duo separates real-time interaction from deliberative computation by pairing an always-on, fast-thinking full-duplex speech LLM (system 1) with a powerful asynchronous slow-thinking LLM agent (system 2). Beyond handling real-time interaction, system 1 learns when to answer directly and when to delegate, remaining responsive during backend execution and seamlessly integrating returned information into the ongoing dialogue without exposing tool traces or losing conversational context. Evaluations on single-turn spoken question answering (QA) and multi-turn conversations demonstrate that adaptive delegation substantially improves accuracy on knowledge-intensive and multi-hop reasoning questions, while knowledge-boundary-aware training avoids unnecessary system 2 invocations. On a customized version of -Voice, SALMONN-duo further demonstrates its ability to complete environment-grounded, policy-constrained tasks through multi-turn interactions in realistic business scenarios. Finally, cost-aware reinforcement learning further enhances the trade-off between task performance and backend usage across the QA and conversation tasks, while improving task success and response safety on -Voice with an acceptable increase in the delegation rate.
ANTMAN: Adaptive Need Tracking for Multi-Agent Navigation in Large Information Spaces
Information-seeking agents increasingly operate over information spaces that are too large to process exhaustively. Yet many multi-agent systems organize computation around static partitions of the available space, causing coordination to grow with how information is segmented rather than with what the query still requires. We introduce ANTMAN, an adaptive coordination framework that treats evolving unresolved information needs as the unit of runtime coordination. ANTMAN maintains a revisable Need Graph that tracks unresolved requirements, accumulated evidence, prior attempts, and search progress, and uses this state to control worker selection, routing, and task-local recovery as new evidence is discovered. By separating the coordination policy from substrate-specific search interfaces, the same need-conditioned mechanism can operate across different information spaces. Experiments across multi-document question answering, controlled long-context scaling, and realistic structured navigation show that ANTMAN remains effective across settings, including when execution is delegated to substantially smaller worker models. Under a 16x increase in searchable context, ANTMAN increases active coordination by only 1.23x, compared with more than 15x for partition-driven baselines, while preserving strong answer quality.
BrainWAM: Action-Space Coordination of Semantic Priors and Predictive Dynamics for Autonomous Driving
Autonomous driving requires planning under both semantic constraints and predictive dynamics. Existing end-to-end driving approaches, however, typically emphasize only one side of this requirement: Vision-Language-Action (VLA) models exploit VLM priors for semantic reasoning, while World Action Models (WAMs) provide future-aware prediction through generative world modeling. This naturally motivates a unified planner that can leverage both semantic priors and predictive dynamics. However, we find that a naive combination through joint token-level attention suffers from an attention-allocation mismatch, where semantic shortcuts dominate the shared attention space and suppress predictive dynamics. Inspired by neuroscience evidence that complex behavior arises from coordination among functionally specialized systems, we propose BrainWAM, a structured action-space coordination framework that converts semantic reasoning and predictive world modeling into two specialized action-oriented pathways, and aligns them at the level of compact action representations. We further introduce an asynchronous rectified-flow inference strategy with decoupled video and action denoising, which shortens inference latency while preserving planning-relevant predictive context. BrainWAM reaches state-of-the-art performance on both NAVSIM v1 (89.5 PDMS) and NAVSIM v2 (89.6 EPDMS), consistently outperforming VLA-only or WAM-only methods, highlighting BrainWAM as a practical and promising direction for autonomous driving systems.
TDMA Based Communications Control Co-Design for Cooperative Carrying: Delay Calibration and Sampling-Rate Optimization
Multi robot teams performing cooperative transportation face a fundamental challenge: maintaining stable control while keeping communications efficient. This paper investigates how adaptive sampling time adjustment informed by measured network delay and strategic leader rotation can distribute wireless load fairly across the team. We use physics based simulation in MuJoCo with realistic wireless modeling, including time division multiple access, medium access control, jitter, queueing, and packet loss, to evaluate three control approaches: fixed sampling with static leadership, dynamic sampling with static leadership, and dynamic sampling with rotating leadership. Our results reveal an important trade off: dynamic sampling effectively reduces communications overhead without compromising control performance, while rotating the leader role meaningfully improves how fairly airtime is distributed all with negligible impact on the team carrying ability. to the best of our knowledge, being among the first to jointly examine dynamic sampling, rotating leadership, and wireless protocol interactions in physicsrealistic multi robot cooperation, this work provides practical guidance for deploying coordinated robotic teams in real world settings where communications resources are limited.
Lingjing: A Simulation Testbed for Multi-Agent Embodied Tasks in Open-Ended Cities
Urban embodied intelligence requires coordination among heterogeneous agents (e.g., UAVs, ground robots, and autonomous vehicles) in dynamic cities. Simulators therefore provide a scalable foundation for developing and evaluating such coordination. Existing platforms nevertheless isolate different embodiments and decouple them from task design and evaluation. We present \textbf{Lingjing}, a simulation platform for heterogeneous multi-agent embodied intelligence in open-ended urban environments. Lingjing reconstructs and renders evolving cities from geographic data, synchronizes multiple physics engines, and exposes shared physical and structured urban state to agents. Its Gym-like interface supports user-defined ReAct agents and single- or multi-agent natural-language missions with configurable star or broadcast communication and resource constraints. Each episode becomes an attribution-ready replay that links agent trajectories and communication to relation-graph changes, resource consumption, and engine-based evaluations for systematic diagnosis. We evaluate twelve vision-language models on nine urban tasks under a shared engine-in-the-loop protocol. Controlled studies further examine communication, scalability, robustness, and failure provenance. Results expose persistent bottlenecks in grounding and long-horizon execution. They also show task-dependent coordination trade-offs and diminishing returns from added capacity, while heavier workloads further reduce success. Lingjing provides a unified testbed that enables reproducible end-to-end evaluation and systematic failure diagnosis in urban multi-agent embodied intelligence.
HELENA:Hierarchical Sparse Coordination over a Union of Complementary Topologies for MAS
LLM-based multi-agent systems (MAS) typically optimize a single topology, restricting reasoning to a narrow trajectory and limiting comprehensive analytical capacity. Naively merging multiple topologies into a composite graph introduces redundant noise propagation across irrelevant connections, degrading solution quality. To address this dilemma, we propose \textbf{Hierarchical Sparse Coordination over a Union of Complementary Topologies for MAS (HELENA)}, a multi-agent framework that balances diverse reasoning paths with sparse task-dependent execution. \helena{} constructs a union MAS graph from complementary candidate topologies selected via Monte Carlo Tree Search and Determinantal Point Process, broadening the reasoning trajectory for comprehensive analysis of complex problems. A Hierarchical Sparse Coordination module then activates only a sparse subgraph at each step while agents exchange compressed latent briefs to suppress redundant noise propagation. Finally, a Local Self-Refinement stage identifies decision units with discrepancy evidence and rewrites them only when contrastive evidence simultaneously confirms a reliable solution-side failure and a challenger-side improvement. Experiments across eight benchmarks show that \helena{} achieves state-of-the-art results on all benchmarks, with an average gain of \pctup{3.47} over the strongest baseline and up to \pctup{10.34} on MMLU-Pro, achieving larger improvements on harder benchmarks at a reasonable additional cost.
FM4WiFi: Flow Matching for Multi-AP Coordination in Dense Deployments of Beyond Wi-Fi 8 Networks
Wi-Fi networks are moving beyond random channel access toward tightly coordinated operation across access points (APs), a shift reflected in Wi-Fi 8's multi-AP coordination (MAPC). However, the current MAPC specification restricts cooperation to AP pairs, fundamentally limiting the gains achievable in dense deployments and calling for scalable, network-wide coordination in beyond Wi-Fi 8 systems. We target coordinated spatial reuse (Co-SR), where APs transmit concurrently at reduced power. Effective Co-SR demands joint selection and configuration of AP-station transmissions, yet existing approaches simply do not scale: they rely on heavy signaling, slow convergence, unrealistic assumptions, and often require computation time that explodes with network size. We introduce FM4WiFi, a generative ML pipeline that addresses these limitations by producing high-quality Co-SR configurations in a single inference step. FM4WiFi integrates (i) an autoencoder that learns compact latent representations of network states, (ii) a flow-matching generative model that synthesizes feasible Co-SR configurations (including rate control, absent from prior work), and (iii) a surrogate rate predictor that allows rapid, large-scale Co-SR candidate evaluation without dependence on a live system or digital twin. Across extensive evaluations (including experimental validation), FM4WiFi matches or exceeds state-of-the-art baselines at medium-to-large scales and scales to 30+ APs with sub-second inference. Extensive ablation studies validate each modeling and optimization choice.
Unequal Trips, Unequal Places: Diagnosing and Mitigating Delay Inequity in Autonomous Vehicle Fleet Coordination
City-scale autonomous vehicle fleet coordinators are typically optimized for aggregate travel time, yet fleet averages conceal how delay is distributed across trips and regions. We conduct a distributional audit on three real-city road-network and taxi-demand datasets from Manhattan, Chicago, and San Francisco. The audit reveals pervasive trip-length inequity whose direction depends on the city and coordinator. After accounting for trip length, spatial inequity becomes more pronounced as demand grows and is consistently stronger when trips are grouped by origin rather than destination. These findings motivate SPatially Aware RErouting (SPARE), a budgeted online coordination framework that assigns limited replanning capacity to delayed vehicles and redirects them using recently observed waiting pressure. SPARE provides a per-review decision guarantee and explicitly bounds online route updates. Experiments on all three datasets against six representative baselines show that SPARE delivers the strongest joint efficiency-fairness performance while retaining city-scale scalability. The results demonstrate that bounded congestion-responsive rerouting improves performance and equity without full-fleet replanning.
From Real-Time Planning to Reliable Execution:Scalable Coordination for Heterogeneous Multi-Robot Fleets in Industrial Environments
With the increasing deployment of heterogeneous robot fleets in industrial environments, efficient coordination remains a critical challenge. Real-time path planning must simultaneously accommodate high robot densities and heterogeneous motion capabilities, while communication delays, execution uncertainties, and other disturbances may cause robots to deviate from the temporal assumptions underlying planned paths. Such deviations can lead to excessive waiting and congestion propagation across the fleet. This paper presents SCALE, a reactive online coordination framework that enables real-time planning while maintaining robust execution. Within this framework, we introduce a motion-induced conflict reduction mechanism to support the online generation of feasible paths for online conflict resolution. To mitigate the effects of disturbances, we further design a generalized Conjugate Action-Precedence Hypergraph (CAPH) that adaptively adjusts precedence relations among robots. Extensive validation experiments, together with a three-day deployment in a warehouse, demonstrate the
DSIP: A Dynamic Coordination Planner for Signal-Free Intersections using Diffusion-Model-Based Multi-Agent Motion Planning
Traffic signal control at urban intersections inherently introduces stop-and-go behavior, resulting in increased delays and reduced traffic efficiency, especially under high traffic demand. With the emergence of connected and automated vehicles (CAVs), trajectory-level coordination has emerged as a high-potential strategy to augment or transcend conventional phase-based management. This paper proposes DSIP (Diffusion-model-based Signal-free Intersection Planner), a multi-agent motion planning framework driven by a generative diffusion process. DSIP shifts the intersection management paradigm from discrete temporal phasing to continuous multi-vehicle trajectory optimization. This work evaluates the theoretical upper-bound performance of this coordination strategy under idealized communication and execution conditions to isolate the core benefits of the diffusion-driven approach. Using the SUMO platform, we evaluate DSIP across diverse four-leg intersection configurations. Experimental results demonstrate that DSIP significantly reduces average delay and maintains higher average speed compared to both fixed-time signal control and state-of-the-art reinforcement-learning-based controllers, particularly in medium- to high-density traffic. These findings suggest that diffusion-based trajectory planning provides a scalable and robust foundation for future autonomous intersection management. By unlocking latent intersection capacity through software-defined coordination, this approach offers a cost-effective pathway to improve urban traffic flow efficiency without requiring physical infrastructure expansion.
Multi-Target Maneuver Coordinations: Unlocking Coordination Opportunities in Connected Automated Driving
Maneuver coordination is a key enabler of connected and automated driving, allowing vehicles to negotiate and execute maneuvers that would otherwise be difficult, inefficient or unsafe. Existing approaches and use cases typically assume coordination with a single predefined target vehicle, which limits the number of coordination opportunities. This paper introduces a maneuver coordination approach based on multi-target selection, which allows a vehicle to identify and select among multiple potential coordination vehicles for a given maneuver. Multi-target maneuver coordination does not require modifications to the maneuver execution logic or to the underlying coordination protocol. Instead, it extends the decision-making process preceding coordination, enabling vehicles to exploit a broader set of feasible cooperative interactions. Results show that multi-target maneuver coordination significantly increases triggered and successfully executed coordinations while maintaining a low computational cost, as the proposed approach achieves these gains without requiring the analysis of a large number of potential target vehicles. These improvements preserve coordination success rates while enabling earlier maneuver initiation.
A Game-Theoretic Decision Framework for Optimal Selection of Coordination Detection Methods in Multi-UAV Fleet Operations
Detecting coordination among unmanned aerial vehicle (UAV) fleets operating in shared airspace and identifying the route-lead aircraft whose navigation decisions govern fleet behavior presents a fundamental speed--accuracy trade-off: fast methods enable real-time traffic management but sacrifice detection fidelity, while accurate methods may exceed the time budget for actionable airspace deconfliction. This paper presents a game-theoretic decision framework that resolves this trade-off by formulating method selection as a two-player zero-sum game between a Monitor (selecting computational methods and parameters) and Nature (selecting the unknown traffic scenario). We construct an end-to-end pipeline from trajectory surveillance data through eight candidate detection algorithms, a Monte Carlo sensitivity analysis characterizing their stochastic performance, and finally a multi-objective optimization layer that identifies Pareto-optimal method portfolios. The minimax solution provides a robust mixed strategy with a probability distribution over methods that guarantees worst-case performance regardless of scenario uncertainty. Experimental evaluation across 200 randomized configurations spanning 5--50 aircraft demonstrates that the framework recommends distinct method portfolios depending on operational priority: Koopman Phase dominates balanced (70.6%) and speed-priority (79.7%) profiles, while CRQA emerges as primary (47.4%) when route-lead identification is prioritized. The framework achieves a guaranteed game value of 0.29--0.53 (normalized utility) across all tested preference profiles, providing the first principled, scenario-adaptive methodology for computational method selection in UTM fleet monitoring operations.
Dynamic Coordination Strategy Selection for Enterprise Multi-Agent Systems
Enterprise multi-agent systems increasingly expose multiple coordination patterns, but deployments often lack evidence for when to use consensus, debate, synthesis, or a simpler single-agent workflow. This paper evaluates whether coordination strategy should be selected dynamically by problem class rather than fixed globally. We run a frozen matrix of 30 enterprise tasks spanning six industries, five problem classes, four execution conditions, three replications per cell, and four model arms: qwen_local, sonnet, gemma_openrouter, and an auxiliary openai cloud-validation arm. All 1,440 generated outputs are judged by a fixed Sonnet rubric. The main finding is bounded and operationally useful, but it is not the original strict H1. The pre-registered exact-winner/CI criterion is not supported: exact winner identity is unstable across model arms, and several predicted strategies are close to, but not above, the best observed alternative. A weaker near-best routing claim is strongly supported. In every pre-registered model arm and problem class, and again in the auxiliary OpenAI validation arm, the predicted strategy is within 0.10 quality-score points of the best observed condition. Structured compliance verification is the clearest exception to the original mapping: all arms favor single_agent rather than consensus. A pre-registered Kendall's W test finds no reliable difference between Vietnamese-domain and English-domain tasks in how consistently the four coordination conditions are ranked (mean W of 0.20 in both strata; signed-rank p = .85), so H2 is not supported. We conclude that enterprise coordination policy should use dynamic routing as a calibrated default, not as a deterministic winner-selection law.
Structured interactions improve distributed coordination beyond model scaling in a real-world multi-robot system
Scaling individual robot capabilities is common but costly. Here we investigate a system-level design question in real-world multi-robot coordination: given matched hardware budgets, does restructuring communication among robots yield larger gains than increasing onboard model size? Using a representative transport-and-mapping task with 10 physical robots (5 runs per condition, 60 runs total), we find that switching from fully connected to modular hierarchical interactions improves normalised performance by 47 points (0--100), whereas doubling neural network hidden size yields at most 9 points. Nested mixed-effects model comparisons show a substantially larger improvement in model fit for topology than for scale. The pattern is confirmed in independent SMAC replications; heterogeneous benchmark reanalyses provide secondary supporting consistency checks rather than primary evidence. Performance saturation beyond 1024 hidden units is observed in simulation-calibrated extrapolation, not directly on hardware. These results indicate that interaction structure can play a dominant role within the tested system and task setting, while broader quantitative generalisation remains to be established.
Partner-Aware Hierarchical Skill Discovery for Robust Human-AI Collaboration
Multi-agent collaboration, especially in human-AI teaming, requires agents that can adapt to novel partners with diverse and dynamic behaviors. Conventional Deep Hierarchical Reinforcement Learning (DHRL) methods focus on agent-centric rewards and overlook partner behavior, leading to shortcut learning, where skills exploit spurious information instead of adapting to partners' dynamic behaviors. This limitation undermines agents' ability to adapt and coordinate effectively with novel partners. We introduce Partner-Aware Skill Discovery (PASD), a DHRL framework that learns skills conditioned on partner behavior. PASD introduces a contrastive intrinsic reward to capture patterns emerging from partner interactions, aligning skill representations across similar partners while maintaining discriminability across diverse strategies. By structuring the skill space based on partner interactions, this approach mitigates shortcut learning and promotes behavioral consistency, enabling robust and adaptive coordination. We extensively evaluate PASD in the Overcooked-AI benchmark with a diverse population of partners characterized by varying skill levels and play styles. We further evaluate the approach with human proxy models trained from human-human gameplay trajectories. PASD consistently outperforms existing population-based and hierarchical baselines, demonstrating transferable skill learning that generalizes across a wide range of partner behaviors. Analysis of learned skill representations shows that PASD adapts effectively to diverse partner behaviors, highlighting its robustness in human-AI collaboration.
HULK: Large-scale Hierarchical Coordination under Continual and Uncertain Temporal Tasks
Multi-agent systems can be extremely efficient when working concurrently and collaboratively, e.g., for delivery, surveillance, search and rescue. Coordination of such teams often involves two aspects: selecting appropriate subteams for different tasks in various areas, and coordinating agents in the subteams to execute the associated subtasks. Existing work often assumes that the tasks are static and known beforehand, where an integer program can be formulated and solved offline. However, in many applications, the team-wise tasks are generated online continually by external requests, and the amount of subtasks within each task is uncertain, e.g., the number of packages to deliver or victims to rescue. The aforementioned offline solution becomes inadequate as it would require constant re-computation for the whole team and global communication to broadcast the results. Thus, this work tackles the large-scale coordination problem under continual and uncertain temporal tasks, specified as temporal logic formulas over collaborative actions. The proposed hierarchical framework, HULK, consists of two interleaved layers: the rolling assignment of currently known tasks to subteams within a certain horizon, and the dynamic coordination within a subteam given the detected subtasks during online execution. Thus, coordination is performed hierarchically at different granularities and triggering conditions, improving computational efficiency and robustness. The method is validated rigorously over large-scale heterogeneous systems under various temporal tasks and environment uncertainties.
Talk is Cheap, Communication is Hard: Dynamic Grounding Failures and Repair in Multi-Agent Negotiation
Grounding is the collaborative process of establishing mutual belief sufficient for a communicative goal. While static grounding maps language to a shared context, dynamic grounding requires agents to negotiate meaning across turns. Current multi-agent Large Language Model (LLM) benchmarks largely emphasize static, one-shot tasks, overlooking whether agents can repair grounding breakdowns through interaction. We introduce an iterated multi-turn negotiation game where two agents allocate shared resources to private projects with verifiable jointly optimal outcomes. Although individual agents can identify Pareto-optimal allocations in isolation, agent dyads consistently fail to reach them across models. We identify four failure modes: (1) loss of shared interaction history, (2) stubborn anchoring to early proposals, (3) defaulting to equal splits over reward-maximizing coordination, and (4) referential binding errors across turns. Our baselines show that the coordination gap is not explained by individual reasoning limits or insufficient information exchange alone. Instead, the bottleneck lies in dynamic grounding: joint plan formation, commitment, and execution.
MultiHedge: Adaptive Coordination via Retrieval-Augmented Control
Decision-making under changing conditions remains a fundamental challenge in many real-world systems. Existing approaches often fail to generalize across shifting regimes and exhibit unstable behavior under uncertainty. This raises the research question: can retrieval-augmented LLM coordination improve the robustness of modular decision pipelines? We propose MultiHedge, a hybrid architecture where an LLM produces structured allocation decisions conditioned on retrieved historical precedents, and execution is grounded in canonical option strategies. In a controlled evaluation using U.S. equities, we compare MultiHedge to rule-based and learning-based baselines. The key result is that memory-augmented retrieval confers greater robustness and stability than increasing model scale alone. Our paper contributes a controlled computational study showing that memory and architectural design play a central role in robustness in modular decision systems.
V-STC: A Time-Efficient Multi-Vehicle Coordinated Trajectory Planning Approach
Coordinating the motions of multiple autonomous vehicles (AVs) requires planning frameworks that ensure safety while making efficient use of space and time. This paper presents a new approach, termed variable-time-step spatio-temporal corridor (V-STC), that enhances the temporal efficiency of multi-vehicle coordination. An optimization model is formulated to construct a V-STC for each AV, in which both the spatial configuration of the corridor cubes and their time durations are treated as decision variables. By allowing the corridor's spatial position and time step to vary, the constructed V-STC reduces the overall temporal occupancy of each AV while maintaining collision-free separation in the spatio-temporal domain. Based on the generated V-STC, a dynamically feasible trajectory is then planned independently for each AV. Simulation studies demonstrate that the proposed method achieves safe multi-vehicle coordination and yields more time-efficient motion compared with existing STC approaches.
Multi-Cycle Spatio-Temporal Adaptation in Human-Robot Teaming
Effective human-robot teaming is crucial for the practical deployment of robots in human workspaces. However, optimizing joint human-robot plans remains a challenge due to the difficulty of modeling individualized human capabilities and preferences. While prior research has leveraged the multi-cycle structure of domains like manufacturing to learn an individual's tendencies and adapt plans over repeated interactions, these techniques typically consider task-level and motion-level adaptation in isolation. Task-level methods optimize allocation and scheduling but often ignore spatial interference in close-proximity scenarios; conversely, motion-level methods focus on collision avoidance while ignoring the broader task context. This paper introduces RAPIDDS, a framework that unifies these approaches by modeling an individual's spatial behavior (motion paths) and temporal behavior (time required to complete tasks) over multiple cycles. RAPIDDS then jointly adapts task schedules and steers diffusion models of robot motions to maximize efficiency and minimize proximity accounting for these individualized models. We demonstrate the importance of this dual adaptation through an ablation study in simulation and a physical robot scenario using a 7-DOF robot arm. Finally, we present a user study (n=32) showing significant plan improvement compared to non-adaptive systems across both objective metrics, such as efficiency and proximity, and subjective measures, including fluency and user preference. See this paper's companion video at: https://youtu.be/55Q3lq1fINs.
High Volatility and Action Bias Distinguish LLMs from Humans in Group Coordination
Humans exhibit remarkable abilities to coordinate in groups. As large language models (LLMs) become more capable, it remains an open question whether they can demonstrate comparable adaptive coordination and whether they use the same strategies as humans. To better understand this, we compare LLM and human performance on a common-interest game with imperfect monitoring: Group Binary Search. In this -player game, participants need to coordinate their actions to achieve a common objective. Players independently submit numerical values in an effort to collectively sum to a randomly assigned target number. Without direct communication, they rely on group feedback to iteratively adjust their submissions until they reach the target number. Our findings show that, unlike humans who adapt and stabilize their behavior over time, LLMs often fail to improve across games and exhibit excessive switching, which impairs group convergence. Moreover, richer feedback (e.g., numerical error magnitude) benefits humans substantially but has small effects on LLMs. Finally, we show that GRPO can be effective in reducing the excessive switching. Taken together, by grounding the analysis in human baselines and mechanism-level metrics, including reactivity scaling, switching dynamics, and learning across games, we point to differences in human and LLM groups and provide a behaviorally grounded diagnostic for closing the coordination gap.
Few-Shot Demonstration-Driven Task Coordination and Trajectory Execution for Multi-Robot Systems
Learning coordinated behaviors for multi-robot systems from only a few demonstrations is difficult because temporal task dependencies and spatial trajectory generation are tightly coupled, which increases the hypothesis space and often yields unstable generalization in data-scarce regimes. We present DDACE, a structured few-shot learning framework that introduces a structural inductive bias by explicitly decoupling temporal coordination from spatial trajectory synthesis. Demonstrations are first processed via spectral clustering to extract coordination structure and form interaction graphs. A Temporal Graph Network predicts action dependencies and sequences, while Gaussian Process models generate progress-parameterized geometric trajectories that adapt to new start/goal configurations. This factorized design reduces hypothesis coupling and improves data efficiency for few-shot multi-robot coordination. Extensive simulation studies and real-robot experiments show that DDACE produces stable coordinated executions from a small number of demonstrations and improves trajectory consistency compared to end-to-end imitation baselines under limited data. Additional materials are available at https://sites.google.com/view/ddace.
Integrated Noise and Safety Management in UAM via A Unified Reinforcement Learning Framework
Urban Air Mobility (UAM) envisions the widespread use of small aerial vehicles to transform transportation in dense urban environments. However, UAM faces critical operational challenges, particularly the balance between minimizing noise exposure and maintaining safe separation in low-altitude urban airspace, two potentially conflicting objectives that are often addressed separately. We propose a reinforcement learning (RL)-based air traffic management system that integrates both noise and safety considerations within a unified, decentralized framework. Under this scalable air traffic coordination solution, agents operate in a structured, multi-layered airspace and learn altitude adjustment policies to jointly manage noise impact and separation constraints. The system demonstrates strong performance across both objectives and reveals tradeoffs among separation, noise exposure, and energy efficiency under high traffic density. Among the three objectives, safe separation is accorded the highest priority, whereas the relative significance of noise and energy varies by location and is contingent upon financial and public policy considerations. The findings highlight the potential of RL and multi-objective coordination strategies in enhancing the safety, quietness, and efficiency of UAM operations.
DMSC: Dynamic Multi-Scale Coordination Framework for Time Series Forecasting
Time Series Forecasting (TSF) faces persistent challenges in modeling intricate temporal dependencies across different scales. Despite recent advances leveraging different decomposition operations and novel architectures based on CNN, MLP or Transformer, existing methods still struggle with static decomposition strategies, fragmented dependency modeling, and inflexible fusion mechanisms, limiting their ability to model intricate temporal dependencies. To explicitly solve the mentioned three problems respectively, we propose a novel Dynamic Multi-Scale Coordination Framework (DMSC) with Multi-Scale Patch Decomposition block (EMPD), Triad Interaction Block (TIB) and Adaptive Scale Routing MoE block (ASR-MoE). Specifically, EMPD is designed as a built-in component to dynamically segment sequences into hierarchical patches with exponentially scaled granularities, eliminating predefined scale constraints through input-adaptive patch adjustment. TIB then jointly models intra-patch, inter-patch, and cross-variable dependencies within each layer's decomposed representations. EMPD and TIB are jointly integrated into layers forming a multi-layer progressive cascade architecture, where coarse-grained representations from earlier layers adaptively guide fine-grained feature extraction in subsequent layers via gated pathways. And ASR-MoE dynamically fuses multi-scale predictions by leveraging specialized global and local experts with temporal-aware weighting. Comprehensive experiments on thirteen real-world benchmarks demonstrate that DMSC consistently maintains state-of-the-art (SOTA) performance and superior computational efficiency for TSF tasks. Code is available at https://github.com/1327679995/DMSC.