Agentic Benchmarks

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Period ending 2026-09-21

4 new papers

A weekly snapshot of new work published in Agentic Benchmarks.

Period ending 2026-09-14

6 new papers

A weekly snapshot of new work published in Agentic Benchmarks.

Period ending 2026-09-07

8 new papers

A weekly snapshot of new work published in Agentic Benchmarks.

253 papers

Latest in Agentic Benchmarks

May 15, 2026cs.CR

SLEIGHT-Bench: A Benchmark of Evasion Attacks Against Agent Monitors

Since autonomous coding agents generate complex behaviors at high-volume, we may want to use other LLMs to monitor actions to reduce the risk from dangerous misaligned behavior. To better understand the limitations of such monitors against the diverse attack strategies that a coding agent could use, we present SLEIGHT-Bench (Subtle Low-itEration Insight-Guided Harmful Transcripts), a benchmark of synthetic transcripts containing 40 attacks across 11 categories, each showing a coding agent covertly pursuing a harmful objective (e.g. weight exfiltration, credential theft, unmonitored rogue deployment). We find that 20 of 40 attacks are never caught by an Opus 4.6 monitor with extended thinking across 10 trials at a 1% false-positive rate, while the overall catch rate is 32%. We identify several evasion strategies such as exploiting model priors, user instruction ambiguity, and state manipulation, which facilitate creating attacks that evade frontier monitors. We also elicit stronger monitor performance using coding agents as monitors versus regular prompted monitors, and for some evasion strategies show improved catch rates with targeted monitor prompts. Our dataset and evaluation framework are available at https://github.com/safety-research/sleight-bench and https://huggingface.co/datasets/sleightbench/SLEIGHT-Bench.
Elle Najt, Colin Toft, Tyler Tracy +2
May 15, 2026cs.LG

MLReplicate: Benchmarking Autonomous Research Systems for Machine Learning Reproducibility

Autonomous research systems capable of generating complete scientific manuscripts have advanced rapidly, yet robust and realistic evaluation frameworks have failed to keep pace. To bridge this gap, we introduce MLReplicate, an end-to-end benchmark evaluating autonomous research systems on machine learning reproducibility. The benchmark was constructed from ICML 2025 outstanding papers reformulated into standardized input specifications and evaluated across 6 state-of-the-art research systems: AI SCIENTIST-V1, AI SCIENTIST-V2, AGENT LABORATORY, CYCLERESEARCHER, AI RESEARCHER, and TINY SCIENTIST, yielding 45 generated manuscripts, with 3 failed experiments. Outputs are assessed using a dual-protocol approach that combines automated conference-style review and structured expert human evaluation, while tracking computational cost, runtime, and the amount of required human intervention. The automated conference-style review accepted 10 out of 37 valid submissions. An additional 8 submissions were desk-rejected before review for failing to meet the minimum page threshold. In contrast to automated reviews, human reviewers consistently identified methodological flaws, hallucinated experimental results, and reproducibility failures across all systems, and 59% of accepted automated reviews contained fabricated or unsupported claims. We further find that neither token budget nor computational cost predicts output quality: the cheapest system outperforms the most resource-intensive system in human evaluation, despite a 38-fold difference in input tokens. We thus demonstrate that autonomous research workflow design matters more than the scale of compute. MLReplicate exposes a substantial gap between current autonomous research systems and genuine scientific rigor, and establishes a practical, extensible evaluation framework for systematic progress toward trustworthy AI-driven scientific discovery.
Sasi Kiran Gaddipati, Diyana Muhammed, Farhana Keya +2
May 15, 2026cs.SE

RoadmapBench: Evaluating Long-Horizon Agentic Software Development Across Version Upgrades

Coding agents are increasingly deployed in real software development, where a single version iteration requires months of coordinated work across many files. However, most existing benchmarks focus predominantly on single-issue bug fixes from Python repositories, with coarse pass/fail evaluation outcomes, and thus fail to capture long-horizon, multi-target development at real engineering scale. To address this gap, we present RoadmapBench, a benchmark of 115 long-horizon coding tasks grounded in real open-source version upgrades across 17 repositories and 5 programming languages. Each task places the agent on a source-version code snapshot and provides a multi-target roadmap instruction requiring it to implement the functionality introduced in the target version, with a median modification of 3,700 lines across 51 files. We conduct a systematic evaluation on thirteen frontier models and find that even the strongest, Claude-Opus-4.7, resolves only 39.1% of tasks, while the weakest achieves merely 5.2%, in stark contrast to existing bug-fix benchmarks, suggesting that long-horizon software development remains a largely unsolved problem.
Xinbo Xu, Ruihan Yang, Haiyang Shen +13
May 14, 2026cs.AI

ππ-Bench: Evaluating Proactive Personal Assistant Agents in Long-Horizon Workflows

The rise of personal assistant agents, e.g., OpenClaw, highlights the growing potential of large language models to support users across everyday life and work. A core challenge in these settings is proactive assistance, since users often begin with underspecified requests and leave important needs, constraints, or preferences unstated. However, existing benchmarks rarely evaluate whether agents can identify and act on such hidden intents before they are explicitly stated, especially in sustained multi-turn interactions where user needs emerge gradually. To address this gap, we introduce ππ-Bench, a benchmark for proactive assistance comprising 100 multi-turn tasks across 5 domain-specific user personas. By incorporating hidden user intents, inter-task dependencies, and cross-session continuity, ππ-Bench evaluates agents' ability to anticipate and address user needs over extended interactions, jointly measuring proactivity and task completion in long-horizon trajectories that better reflect real-world use. Experiments show (1) proactive assistance remains challenging, (2) a clear distinction between task completion and proactivity, and (3) the value of prior interaction for proactive intent resolution in later tasks.
Haoran Zhang, Luxin Xu, Zhilin Wang +11
May 14, 2026cs.AI

When Robots Do the Chores: A Benchmark and Agent for Long-Horizon Household Task Execution

Long-horizon household tasks demand robust high-level planning and sustained reasoning capabilities, which are largely overlooked by existing embodied AI benchmarks that emphasize short-horizon navigation or manipulation and rely on fixed task categories. We introduce LongAct, a benchmark designed to evaluate planning-level autonomy in long-horizon household tasks specified through free-form instructions. By abstracting away embodiment-specific low-level control, LongAct isolates high-level cognitive capabilities such as instruction understanding, dependency management, memory maintenance, and adaptive planning. We further propose HoloMind, a VLM-driven agent with a DAG-based long-horizon hierarchical planner, a Multimodal Spatial Memory for persistent world modeling, an Episodic Memory for experience reuse, and a global Critic for reflective supervision. Experiments with GPT-5 and Qwen3-VL models show that HoloMind substantially improves long-horizon performance while reducing reliance on model scale. Even top models achieve only 59% goal completion and 16% full-task success, underscoring the difficulty of LongAct and the need for stronger long-horizon planning in embodied agents.
Zilin Zhu, Longteng Guo, Yanghong Mei +5
May 14, 2026cs.AI

Herculean: An Agentic Benchmark for Financial Intelligence

As AI agents improve, the central question is no longer whether they can solve isolated well-defined financial tasks, but whether they can reliably carry out financial professional work. Existing financial benchmarks offer only a partial view of this ability, as they primarily evaluate static competencies such as question answering, retrieval, summarization, and classification. We introduce Herculean, the first skilled benchmark for agentic financial intelligence spanning four representative workflows, including Trading, Hedging, Market Insights, and Auditing. Each workflow is instantiated as a standardized MCP-based skill environment with its own tools, interaction dynamics, constraints, and success criteria, enabling consistent end-to-end assessment of heterogeneous agent systems. Across frontier agents, we find agents perform relatively well on Trading and Market Insights, but struggle substantially on Hedging and Auditing, where long-horizon coordination, state consistency, and structured verification are critical. Overall, our results point to a key gap in current agents in turning financial reasoning into dependable workflow execution in high-stakes financial workflows.
Xueqing Peng, Zhuohan Xie, Yupeng Cao +60
May 14, 2026cs.LG

Beyond Binary: Reframing GUI Critique as Continuous Semantic Alignment

Test-Time Scaling (TTS), which samples multiple candidate actions and ranks them via a Critic Model, has emerged as a promising paradigm for generalist GUI agents. Its efficacy thus hinges on the critic's fine-grained ranking ability. However, existing GUI critic models uniformly adopt binary classification. Our motivational analysis of these models exposes a severe entanglement: scores for valid actions and plausible-but-invalid distractors become indistinguishable. We attribute this failure to two structural defects: Affordance Collapse--the hierarchical affordance space is compressed into 0/1 labels; and Noise Sensitivity--binary objectives overfit to noisy decision boundaries. To resolve this, we introduce BBCritic (Beyond-Binary Critic), a paradigm shift grounded in the Functional Equivalence Hypothesis. Through two-stage contrastive learning, BBCritic aligns instructions and actions in a shared Affordance Space, recovering the hierarchical structure that binary supervision flattens. We also present BBBench (Beyond-Binary Bench), the first GUI critic benchmark that pairs a dense action space with a hierarchical four-level taxonomy, enabling fine-grained ranking evaluation. Experimental results show that BBCritic-3B, trained without any extra annotation, outperforms 7B-parameter SOTA binary models. It demonstrates strong zero-shot transferability across platforms and tasks, supporting our methodological view: GUI critique is fundamentally a metric-learning problem, not a classification one.
Yuchen Sun, Pei Fu, Shaojie Zhang +6
May 13, 2026cs.AI

ClawForge: Generating Executable Interactive Benchmarks for Command-Line Agents

Interactive agent benchmarks face a tension between scalable construction and realistic workflow evaluation. Hand-authored tasks are expensive to extend and revise, while static prompt evaluation misses failures that only appear when agents operate over persistent state. Existing interactive benchmarks have advanced agent evaluation significantly, but most initialize tasks from clean state and do not systematically test how agents handle pre-existing partial, stale, or conflicting artifacts. We present \textbf{ClawForge}, a generator-backed benchmark framework for executable command-line workflows under state conflict. The framework compiles scenario templates, grounded slots, initialized state, reference trajectories, and validators into reproducible task specifications, and evaluates agents step by step over persistent workflow surfaces using normalized end state and observable side effects rather than exact trajectory matching. We instantiate this framework as the ClawForge-Bench (17 scenarios, 6 ability categories). Results across seven frontier models show that the best model reaches only 45.3% strict accuracy, wrong-state replacement remains below 17% for all models, and the widest model separation (17% to 90%) is driven by whether agents inspect existing state before acting. Partial-credit and step-efficiency analyses further reveal that many failures are near-miss closures rather than early breakdowns, and that models exhibit qualitatively different failure styles under state conflict.
Yuxiang Lai, Peng Xia, Haonian Ji +8
May 13, 2026cs.SE

PBT-Bench: Benchmarking AI Agents on Property-Based Testing

Existing code benchmarks measure whether an agent can produce any test that reproduces a known bug, or whether it can produce a patch that fixes a described issue. Neither isolates the distinct skill of property-based testing: deriving a semantic invariant from documentation, and then constructing an input-generation strategy precise enough to make a random search reveal the violation. We introduce PBT-Bench, a benchmark of 100 curated property-based testing problems across 40 real Python libraries. Each problem injects one or more semantic bugs (365 in total, mean 3.65 per problem) designed so that default-strategy random inputs almost never trigger them; the agent must read the library's documentation, identify the relevant invariant, and specify a Hypothesis @given strategy that concentrates mass in the trigger region. Bugs are stratified across three difficulty levels (L1-L3) spanning single-constraint boundary bugs to stateful, cross-function protocol violations. We evaluate eight contemporary LLMs under two prompting regimes (open-ended baseline vs. explicit Hypothesis scaffolding) for three independent runs per configuration. Bug recall under the PBT-guided prompt ranges from 42.1% to 83.4% across models; under the open-ended baseline, from 31.4% to 76.7%. Hypothesis scaffolding lifts mid-capability models by over 20 percentage points, but yields smaller gains for the strongest models, with two exceptions showing degradation, suggesting the structured prompt can interfere with certain model behaviours rather than complementing them. The hardest bugs prove model-specific: different architectures fail on different problems, leaving persistent gaps that no single model closes. We release the benchmark, harness, and full evaluation corpus to support downstream work on documentation-grounded semantic reasoning.
Lucas Jing, Xinqi Wang, Liao Zhang +1
May 13, 2026cs.LG

Collider-Bench: Benchmarking AI Agents with Particle Physics Analysis Reproduction

Autonomous language-model agents are increasingly evaluated on long-horizon tool-use tasks, but existing benchmarks rarely capture the complexity and nuance of real scientific work. To address this gap, we introduce Collider-Bench, a benchmark for evaluating whether LLM agents can reproduce experimental analyses from the Large Hadron Collider (LHC) using only public papers and open scientific software. Such analyses are often difficult to reproduce because the public toolchain only approximates the software used internally by the experimental collaborations, while the published papers inevitably omit implementation details needed for a faithful reconstruction. Agents must therefore rely on physical reasoning, domain knowledge, and trial-and-error to fill these gaps. Each task requires the agent to turn a published analysis into an executable simulation-and-selection pipeline and submit predicted collision event yields in specified signal regions. These predictions are evaluated with standard histogram metrics that provide continuous fidelity scores without a hand-written rubric. We also report the computational cost incurred by each agent per task. Finally, we evaluate the codebase and full session trace using an LLM judge to catch qualitative failure modes such as fabrications, hallucinations and duplications. We release an initial set of tasks drawn from LHC searches, together with a containerized sandbox and event simulation tools. We evaluate across a capability ladder of general purpose coding agents. Our results show that on average no agent reliably beats the physicist-in-the-loop solution.
Darius A. Faroughy, Sofia Palacios Schweitzer, Ian Pang +2
May 13, 2026cs.AI

MMSkills: Towards Multimodal Skills for General Visual Agents

Reusable skills have become a core substrate for improving agent capabilities, yet most existing skill packages encode reusable behavior primarily as textual prompts, executable code, or learned routines. For visual agents, however, procedural knowledge is inherently multimodal: reuse depends not only on what operation to perform, but also on recognizing the relevant state, interpreting visual evidence of progress or failure, and deciding what to do next. We formalize this requirement as multimodal procedural knowledge and address three practical challenges: (I) what a multimodal skill package should contain; (II) where such packages can be derived from public interaction experience; and (III) how agents can consult multimodal evidence at inference time without excessive image context or over-anchoring to reference screenshots. We introduce MMSkills, a framework for representing, generating, and using reusable multimodal procedures for runtime visual decision making. Each MMSkill is a compact, state-conditioned package that couples a textual procedure with runtime state cards and multi-view keyframes. To construct these packages, we develop an agentic trajectory-to-skill Generator that transforms public non-evaluation trajectories into reusable multimodal skills through workflow grouping, procedure induction, visual grounding, and meta-skill-guided auditing. To use them, we introduce a branch-loaded multimodal skill agent: selected state cards and keyframes are inspected in a temporary branch, aligned with the live environment, and distilled into structured guidance for the main agent. Experiments across GUI and game-based visual-agent benchmarks show that MMSkills consistently improve both frontier and smaller multimodal agents, suggesting that external multimodal procedural knowledge complements model-internal priors.
Kangning Zhang, Shuai Shao, Qingyao Li +8
May 12, 2026cs.AI

Classifier Context Rot: Monitor Performance Degrades with Context Length

Monitoring coding agents for dangerous behavior using language models requires classifying transcripts that often exceed 500K tokens, but prior agent monitoring benchmarks rarely contain transcripts longer than 100K tokens. We show that when used as classifiers, current frontier models fail to notice dangerous actions more often in longer transcripts. In particular, on a dataset that requires identifying when a coding agent takes a subtly dangerous action, Opus 4.6, GPT 5.4, and Gemini 3.1 miss these actions 2×2\times to 30×30\times more often when they occur after 800K tokens of benign activity than when they occur on their own. We also show that these weaknesses can be partially mitigated with prompting techniques such as periodic reminders throughout the transcript and may be mitigated further with better post-training. Monitor evaluations that do not consider long-context degradation are likely overestimating monitor performance.
Sam Martin, Fabien Roger
May 12, 2026cs.LG

No More, No Less: Task Alignment in Terminal Agents

Terminal agents are increasingly capable of executing complex, long-horizon tasks autonomously from a single user prompt. To do so, they must interpret instructions encountered in the environment (e.g., README files, code comments, stack traces) and determine their relevance to the task. This creates a fundamental challenge: relevant cues must be followed to complete a task, whereas irrelevant or misleading ones must be ignored. Existing benchmarks do not capture this ability. An agent may appear capable by blindly following all instructions, or appear robust by ignoring them altogether. We introduce TAB (Task Alignment Benchmark), a suite of 89 terminal tasks derived from Terminal-Bench 2.1. Each task is intentionally underspecified, with missing information provided as a necessary cue embedded in a natural environmental artifact, alongside a plausible but irrelevant distractor. Solving these tasks requires selectively using the cue while ignoring the distractor. Applying TAB to ten frontier agents reveals a systematic gap between task capability and task alignment. The strongest Terminal-Bench agent achieves high task completion but low task alignment on TAB. Evaluating six prompt-injection defenses further shows that suppressing distractor execution also suppresses the cues required for task completion. These results demonstrate that task-aligned agents require selective use of environmental instructions rather than blanket acceptance or rejection.
Sina Mavali, David Pape, Jonathan Evertz +5
May 12, 2026cs.SE

CIDR: A Large-Scale Industrial Source Code Dataset for Software Engineering Research

We present Curated Industrial Developer Repository (CIDR), a large-scale dataset of real-world software repositories collected through direct collaboration with 12 industrial partner organizations. The dataset comprises 2,440 repositories spanning 138 programming languages and totalling 373 million lines of code, accompanied by structured per-repository metadata. Unlike existing code corpora derived from public open-source platforms, CIDR consists exclusively of proprietary production codebases contributed under formal data sharing agreements, covering application domains including enterprise web and mobile development, fintech, and custom software consultancy. All repositories were processed through a multi-stage pipeline encompassing structured partner onboarding, two-stage quality selection combining automated metadata filtering with manual code review, and a deterministic anonymization pipeline covering the full version control history. The dataset is intended to support research in code intelligence, software quality analysis, pre-training and fine-tuning of code language models, developer behaviour studies, and construction of agent evaluation benchmarks. Access is provided under a restricted commercial license; details are available at https://fermatix.ai/#Contact.
Vladislav Savenkov
May 12, 2026cs.AI

Can LLM Agents Respond to Disasters? Benchmarking Heterogeneous Geospatial Reasoning in Emergency Operations

Operational disaster response goes beyond damage assessment, requiring responders to integrate multi-sensor signals, reason over road networks, populations and key facilities, plan evacuations, and produce actionable reports. However, prior work largely isolates remote-sensing perception or evaluates generic tool use, leaving the end-to-end workflows of emergency operations underexplored. In this paper, we introduce Disaster Operational Response Agent benchmark (DORA), the first agentic benchmark for end-to-end disaster response: 515 expert-authored tasks across 45 real-world disaster events spanning 10 types, paired with expert-verified, replayable gold trajectories totaling 3,500 tool-call steps. Tasks span five dimensions that cover the operational disaster-response pipeline: disaster perception, spatial relational analysis, rescue and evacuation planning, temporal evolution reasoning, and multi-modal report synthesis. Agents compose calls from a 108-tool MCP library over heterogeneous geospatial data: optical, SAR, and multi-spectral imagery across single-, bi-, and multi-temporal sequences (0.015-10m GSD), complemented by elevation and social vector layers. We comprehensively evaluate 13 frontier LLMs on our benchmark, revealing three persistent challenges: 1) disaster-domain grounding exposes unique failure modes (damage-semantic grounding, sensor-modality mismatch, and disaster-pipeline composition); 2) agents are doubly bottlenecked by tool selection and argument grounding, where gold tool-order hints improve accuracy by only 1.08-4.40%, and alternative scaffolds yield at most a 3.24% gain; 3) compositional fragility scales with trajectory length, the agent-to-gold gap widening from 7% to 56% on long pipelines. DORA establishes a rigorous testbed for operationally reliable disaster-response agents.
Junjue Wang, Weihao Xuan, Heli Qi +7
May 11, 2026cs.CV

ABRA: Agent Benchmark for Radiology Applications

Existing medical-agent benchmarks deliver imaging as pre-selected samples, never as an environment the agent must navigate. We introduce ABRA, a radiology-agent benchmark in which the agent operates an OHIF viewer and an Orthanc DICOM server through twenty-one function-calling tools that span slice navigation, windowing, series selection, pixel-coordinate annotation, and structured reporting. ABRA contains 655 programmatically generated tasks across three difficulty tiers and eight types (viewer control, metadata QA, vision probe, annotation, longitudinal comparison, BI-RADS reporting, and oracle variants of annotation and BI-RADS reporting), drawn from LIDC-IDRI, Duke Breast Cancer MRI, and NLST New-Lesion LongCT. Each episode is scored along Planning, Execution, and Outcome (Bluethgen et al., 2025) by task-type-specific automatic scorers. Ten current models, five closed-weight and five open-weight, reach at least 89% Execution on real annotation but only 0-25% Outcome; on the paired oracle variant where a simulated detector supplies the finding, Outcome on the same task reaches 69-100% across the models evaluated, localising the bottleneck to perception rather than tool orchestration. Code, task generators, and scorers are released at https://github.com/Luab/ABRA
Bulat Maksudov, Vladislav Kurenkov, Kathleen M. Curran +1
May 11, 2026cs.CL

WildClawBench: A Benchmark for Real-World, Long-Horizon Agent Evaluation

Large language and vision-language models increasingly power agents that act on a user's behalf through command-line interface (CLI) harnesses. However, most agent benchmarks still rely on synthetic sandboxes, short-horizon tasks, mock-service APIs, and final-answer checks, leaving open whether agents can complete realistic long-horizon work in the runtimes where they are deployed. This work presents WildClawBench, a native-runtime benchmark of 60 human-authored, bilingual, multimodal tasks spanning six thematic categories. Each task averages roughly 8 minutes of wall-clock time and over 20 tool calls, and runs inside a reproducible Docker container hosting an actual CLI agent harness (OpenClaw, Claude Code, Codex, or Hermes Agent) with access to real tools rather than mock services. Grading is hybrid, combining deterministic rule-based checks, environment-state auditing of side effects, and an LLM/VLM judge for semantic verification. Across 19 frontier models, the best, Claude Opus 4.7, reaches only 62.2% overall under OpenClaw, while every other model stays below 60%, and switching harness alone shifts a single model by up to 18 points. These results show that long-horizon, native-runtime agent evaluation remains a far-from-resolved task for current frontier models. We release the tasks, code, and containerized tooling to support reproducible evaluation.
Shuangrui Ding, Xuanlang Dai, Long Xing +14
May 11, 2026cs.SE

CrackMeBench: Binary Reverse Engineering for Agents

Benchmarks for coding agents increasingly measure source-level software repair, and cybersecurity benchmarks increasingly measure broad capture-the-flag performance. Classical binary reverse engineering remains less precisely specified: given only an executable, can an agent recover validation logic and produce an input, serial, artifact, or key generator accepted by the program? We introduce CrackMeBench, a benchmark for evaluating language-model agents on educational CrackMe-style reverse-engineering tasks. CrackMeBench focuses on deterministic binary validation problems with executable oracles, symbol-poor binaries, explicit local tool access, and externally scored submissions rather than free-form explanations. The v0 benchmark combines eight public calibration CrackMes with twelve generated main-score tasks built from seeded C, Rust, and Go templates, and agents run through an equal shell interface in a no-network Linux Docker sandbox with standard reverse-engineering tools. In a three-model evaluation with a five-minute budget and three scored submissions per task, pass@3 on the generated split is 11/12 tasks (92%) for GPT-5.5, 7/12 (58%) for Claude Opus 4.7, and 5/12 (42%) for Kimi K2. The harder generated half separates the models more sharply, with pass@3 of 5/6, 2/6, and 1/6, respectively; on the eight-task public calibration split, pass@3 is 3/8, 2/8, and 1/8. CrackMeBench records pass@1 and pass@3, scored submissions, wall-clock time, command traces, tool categories, provider-reported token usage, estimated cost, and qualitative failure labels, providing a reproducible testbed for measuring progress from source-code reasoning toward autonomous binary analysis while restricting scope to educational, purpose-built programs.
Isaac David, Arthur Gervais
May 11, 2026cs.AI

Consistency as a Testable Property: Statistical Methods to Evaluate AI Agent Reliability

This paper establishes a rigorous measurement science for AI agent reliability, providing a foundational framework for quantifying consistency under semantically preserving perturbations. By leveraging UU-statistics for output-level reliability and kernel-based metrics for trajectory-level stability, we offer a principled approach to evaluating agents across diverse operating conditions. Our proposal highlights the important distinction between the core capability and execution robustness of an agent, showing that minor task-level variations can induce complete strategy breakdowns despite the agent possessing the requisite knowledge for the task. We validate our framework through extensive experiments on three agentic benchmarks, demonstrating that trajectory-level consistency metrics provide far greater diagnostic sensitivity than traditional pass@1 rates. By providing the mathematical tools to isolate where and why agents deviate, we enable the identification and rectification of architectural concerns that hinder the deployment of agents in high-stakes, real-world environments.
Harsh Raj, Niranjan Orkat, Suvrorup Mukherjee +3
May 11, 2026cs.AI

Can Agent Benchmarks Support Their Scores? Evidence-Supported Bounds for Interactive-Agent Evaluation

Interactive agent benchmarks map an agent run to a binary outcome through outcome checks. When these checks rely on surface level signals or fail to capture the agent's actual action path, they cannot reliably determine whether the run succeeded. For example, a benchmark task may ask whether Alice's shipping address was changed, while the outcome check only verifies that the agent clicked "Save." This does not guarantee that the intended state change occurred, since the agent may have modified the wrong record. Treating such a run as successful therefore makes the reported score misleading. Benchmark quality thus depends not only on task design, but also on the reliability of outcome detection. We address this problem by introducing an outcome evidence reporting layer for existing benchmarks, without modifying their tasks, agents, or evaluators. The layer performs three functions. First, before scoring, it specifies which stored artifacts are required to verify the claimed outcome for each case. Second, it applies a locked checklist to each completed run and assigns one of three evidence labels: Evidence Pass, Evidence Fail, or Unknown. Third, it reports evidence supported score bounds that quantify uncertainty arising from Unknown cases. Rather than silently counting, discarding, or hiding uncertain cases inside a single aggregate success rate, the framework keeps them explicitly visible. We evaluate the outcome evidence layer on five public benchmarks: ANDROIDWORLD, AGENTDOJO, APPWORLD, tau3 bench retail, and MINIWOB. The resulting reports separate several empirically distinct failure modes.
Shanshan Gao, Liyi Zhou
May 10, 2026cs.CV

MOTOR-Bench: A Real-world Dataset and Multi-agent Framework for Zero-shot Human Mental State Understanding

Understanding human mental states from natural behavior is crucial for intelligent systems in the real world. However, most current research focuses on predicting isolated mental state labels, lacking structured annotations of complex interpersonal interactions. To support structured analysis, we introduce MOTOR-Bench, a carefully-designed benchmark with a real-world dataset MOTOR-dataset, containing 1,440 multimodal video clips in collaborative learning scenarios, reflecting key real-world data challenges including natural class imbalance, visual noise, and domain-specific language. Each sample is labeled by educational experts based on self-regulated learning theory. We further evaluate several state-of-the-art multimodal large language models and multi-agent systems in a zero-shot setting on our MOTOR-Bench. However, their performance on this task remains limited, suggesting that existing methods still struggle with structured reasoning from observable behavior to deeper mental states. To address this challenge, we propose a reasoning multi-agent framework, named MOTOR-MAS. It coordinates multiple agents through a structured agent coordination mechanism to infer explicit behaviors, internal cognitions, and psychological emotions. Experimental results show that our MOTOR-MAS outperforms the best single-model benchmark by 15.93 points in Macro-F1 scores for the three labels of behavior, cognition, and emotion, and outperforms the general multi-agent benchmark by 10.2 points in internal cognition prediction.
Xiaoyu Yuan, Niklas Heikkala, Tiina Törmänen +3
May 9, 2026cs.AI

When Agents Overtrust Environmental Evidence: An Extensible Agentic Framework for Benchmarking Evidence-Grounding Defects in LLM Agents

Large language model agents increasingly operate through environment-facing scaffolds that expose files, web pages, APIs, and logs. These observations influence tool use, state tracking, and action sequencing, yet their reliability and authority are often uncertain. Environmental grounding is therefore a systems-level problem involving context admission, evidence provenance, freshness checking, verification policy, action gating, and model reasoning. Existing agent benchmarks mainly evaluate task capability or specific attacks such as prompt injection and memory poisoning, but they under-specify a fundamental reliability question: whether agents remain grounded in the true environment state when observations are stale, incorrect, or malicious. We introduce EnvTrustBench, an agentic framework for benchmarking this failure mode. We define an evidence-grounding defect (EGD) as a behavioral failure in which an agent treats an environment-facing claim as sufficient evidence for action without resolving it against available current evidence, leading to a task-incorrect false path under the true environment state. Given a task scenario, EnvTrustBench generates the workspace, environment, agent-facing objective, and validation oracle, executes the evaluated agent, records its action-observation trajectory and final state, and applies the oracle to produce a verdict. Using 6 LLM backbones and 5 widely used scaffolds, we evaluate 55 generated cases across 11 task scenarios, with each scenario expanded through five feedback-guided generation iterations. Results show that EGDs consistently emerge across operational workflows, highlighting environmental grounding as a core agent reliability problem with important security implications.
Strick Sheng, Ziyue Wang, Liyi Zhou
May 9, 2026cs.LG

PAAC: Privacy-Aware Agentic Device-Cloud Collaboration

Large language model (LLM) agents face a structural tension: cloud agents provide strong reasoning but expose user data, while on-device agents preserve privacy at the cost of overall capability. Existing device-cloud designs treat this boundary as a compute split rather than a trust boundary suited to agentic workloads, and existing sanitizers force a choice between policy flexibility and the structural fidelity tool calls require. In this work, we develop PAAC, a privacy-aware agentic framework that aligns planner--executor decomposition with the device-cloud boundary so that role specialization itself becomes the privacy mechanism. The cloud agent reasons over typed placeholder tokens that preserve each sensitive value's reasoning role while discarding its content, while the on-device agent identifies sensitive spans and distills each step's execution outcome into compact key findings. Sanitization confines the on-device LLM to proposing which spans to mask, while a deterministic registry performs all substitution and reversal, keeping actions directly executable on device. On three agentic benchmarks under strict privacy settings, PAAC dominates the Pareto frontier of privacy and accuracy, improving average accuracy by 15-36% and reducing average leakage by 2-6×\times over state-of-the-art device-cloud baselines, with the largest margins on privacy targets outside fixed entity taxonomies. We find consistent improvements on 17 additional benchmarks spanning 10 domains, including math, science, and finance.
Liangqi Yuan, Wenzhi Fang, Shiqiang Wang +1
May 8, 2026cs.CL

DRIP-R: A Benchmark for Decision-Making and Reasoning Under Real-World Policy Ambiguity in the Retail Domain

LLM-based agents are increasingly deployed for routine but consequential tasks in real-world domains, where their behavior is governed by inherently ambiguous domain policies that admit multiple valid interpretations. Despite the prevalence of such ambiguities in practice, existing agent benchmarks largely assume unambiguous, well-specified policies, leaving a critical evaluation gap. We introduce DRIP-R, a benchmark that systematically exploits real-world retail policy ambiguities to construct scenarios in which no single correct resolution exists. DRIP-R comprises a curated set of policy-ambiguous return scenarios paired with a realistic customer personas, a full-duplex conversational simulation with tool-calling capabilities and a multi-judge evaluation framework covering policy adherence, dialogue quality, behavioral alignment, and resolution quality. Our experiments show that frontier models fundamentally disagree on identical policy-ambiguous scenarios, confirming that ambiguity poses a genuine and systematic challenge to LLM decision-making.
Hsuvas Borkakoty, Sebastian Pohl, Cheng Wang +2
May 8, 2026cs.MM

MMTB: Evaluating Terminal Agents on Multimedia-File Tasks

Terminals provide a powerful interface for AI agents by exposing diverse tools for automating complex workflows, yet existing terminal-agent benchmarks largely focus on tasks grounded in text, code, and structured files. However, many real-world workflows require practitioners to work directly with audio and video files. Working with such multimedia files calls for terminal agents not only to understand multimedia content, but also to convert auditory and visual evidence across related files into appropriate actions. To evaluate terminal agents on multimedia-file tasks, we introduce MultiMedia-TerminalBench (MMTB), a benchmark of 105 tasks across 5 meta-categories where terminal agents directly operate with audio and video files. Alongside MMTB, we propose Terminus-MM, a multimedia harness that extends Terminus-KIRA with audio and video perception for terminal agents. Together, MMTB and Terminus-MM support a controlled study of multimedia terminal agents, revealing how different forms of multimedia access shape task outcomes and determine which evidence agents rely on to construct executable terminal workflows. MMTB media and metadata are released at https://huggingface.co/datasets/mm-tbench/mmtb-media
Chiyeong Heo, Jaechang Kim, Junhyuk Kwon +4
May 8, 2026cs.CV

EgoPro-Bench: Benchmarking Personalized Proactive Interaction in Egocentric Video Streams

Existing Multimodal Large Language Models (MLLMs) remain primarily reactive, failing to continuously perceive environments or proactively assist users. While emerging benchmarks address proactivity, they are largely confined to alert scenarios, neglect personalized context, and fail to evaluate the precise timing of human-machine interactions (HMI).In this paper, we introduce EgoPro-Bench, a novel benchmark for training and evaluating proactive interaction capabilities based on streaming egocentric videos; it comprises 2,400 videos in the evaluation set and over 12,000 videos in the training set.Unlike previous works, EgoPro-Bench leverages simulated user profiles to generate diverse user intentions and to construct high-fidelity HMI data across 12 distinct domains.Subsequently, we propose a specialized evaluation protocol and metrics, train proactive interaction models designed for efficient reasoning and low-latency interaction on streaming video data, and conduct comprehensive evaluations.Furthermore, we introduce an interaction principle termed "short thinking, better interaction", which allocates a limited token budget prior to intent recognition, thereby enhancing interaction performance.The experiments demonstrate that EgoPro-Bench substantially enhances the intention understanding capabilities of MLLMs and enables accurate identification of appropriate timings for HMI, thereby laying a solid foundation for next-generation user-centric proactive interactive agents.
Dongchuan Ran, Linyu Ou, Xueheng Li +5
May 7, 2026cs.AI

Agentick: A Unified Benchmark for General Sequential Decision-Making Agents

AI agent research spans a wide spectrum: from RL agents that learn from scratch to foundation model agents that leverage pre-trained knowledge, yet no unified benchmark enables fair comparison across these approaches. We present Agentick, a benchmark for sequential decision-making agents designed to evaluate RL, LLM, VLM, hybrid, and human agents on common ground and to power research on the fundamental challenges of sequential decision-making. Agentick provides 37 procedurally generated tasks across six capability categories, four difficulty levels, and five observation modalities, all exposed through a single Gymnasium-compatible interface. The benchmark ships with a Coding API, oracle reference policies for all tasks, pre-built SFT datasets, a composable agent harness, and a live leaderboard. An evaluation spanning 27 configurations and over 90,000 episodes reveals that no single approach dominates: GPT-5 mini leads overall at 0.309 oracle-normalized score while PPO dominates planning and multi-agent tasks; the reasoning harness multiplies LLM performance by 3-10x; and ASCII observations consistently outperform natural language. These findings highlight the substantial room for improvement that remains across all agent paradigms. Agentick's capability-decomposed, multi-modal design provides the empirical infrastructure needed to drive progress toward general autonomous agents, both as an evaluation framework and as a training ground for RL post-training of foundation models in truly sequential environments.
Roger Creus Castanyer, Pablo Samuel Castro, Glen Berseth
May 7, 2026cs.AI

BioMedArena: An Open-source Toolkit for Building and Evaluating Biomedical Deep Research Agents

Reproducing and comparing deep research agents today is hard: the same backbone evaluated on the same benchmark can report different accuracies across papers because the harness and tool registry differ, and integrating a new model into a comparable evaluation surface costs weeks of model-specific engineering. These are symptoms of a broader reproducibility problem in deep research agent research. Here, we introduce BioMedArena, an open-source toolkit that addresses this reproducibility gap and provides an arena for comparing deep research agents under a shared evaluation environment. BioMedArena decouples six layers of biomedical agent evaluation -- benchmark loading, tool exposure, tool selection, harness mode, context management, and scoring -- and exposes 166 biomedical benchmarks and 75 biomedical tools across 9 functional families. Adding a new model, benchmark, or tool can be accomplished with a few-line provider adapter. Beyond evaluation infrastructure, BioMedArena ships a library of high-quality reference components: 6 agent harnesses (including our proposed Mutual-Evolve) and 6 context-management strategies, any of which can be equipped on any backbone. Equipping these components substantially improves all 12 backbones; on each of 8 representative biomedical benchmarks, the best equipped backbone surpasses prior state-of-the-art (SOTA), by 15.01 percentage points on average. The toolkit, configurations, and per-task traces are available at https://github.com/AI-in-Health/BioMedArena.
Jinge Wu, Hongjian Zhou, Mingde Zeng +8
May 5, 2026cs.AI

Agent Island: A Saturation- and Contamination-Resistant Benchmark from Multiagent Games

Static capabilities benchmarks suffer from saturation and contamination, making it difficult to track capabilities progress over time. We introduce Agent Island, a multiplayer simulation environment in which language-model agents compete in a game of interagent cooperation, conflict, and persuasion. The environment yields a dynamic benchmark designed to mitigate both saturation and contamination; new models can always outperform the current leading player in this winner-take-all game, and agents compete against other adaptive agents rather than face a fixed task set. We rank players with a Bayesian Plackett-Luce model, allowing us to quantify uncertainty in player skill. In 999 games involving 49 unique models, openai/gpt-5.5 dominates its peers with a posterior mean skill of 5.64, compared with 3.10 for the second-ranked model, openai/gpt-5.2, and 2.86 for the third-ranked model, openai/gpt-5.3-codex. We release the game logs as a dataset for analyses of model behavior. As an example, we investigate same-provider preference in final-round votes and find that models are 8.3 p.p. more likely to support a same-provider finalist than finalists from other providers. This preference is not uniform across providers: among separately estimated providers, the effect is strongest for OpenAI models and weakest for Anthropic models.
Connacher Murphy
May 5, 2026cs.CV

iWorld-Bench: A Benchmark for Interactive World Models with a Unified Action Generation Framework

Achieving Artificial General Intelligence (AGI) requires agents that learn and interact adaptively, with interactive world models providing scalable environments for perception, reasoning, and action. Yet current research still lacks large-scale datasets and unified benchmarks to evaluate their physical interaction capabilities. To address this, we propose iWorld-Bench, a comprehensive benchmark for training and testing world models on interaction-related abilities such as distance perception and memory. We construct a diverse dataset with 330k video clips and select 2.1k high-quality samples covering varied perspectives, weather, and scenes. As existing world models differ in interaction modalities, we introduce an Action Generation Framework to unify evaluation and design six task types, generating 4.9k test samples. These tasks jointly assess model performance across visual generation, trajectory following, and memory. Evaluating 14 representative world models, we identify key limitations and provide insights for future research. The iWorld-Bench model leaderboard is publicly available at iWorld-Bench.com.
Jianjie Fang, Yingshan Lei, Qin Wan +8
May 5, 2026cs.SE

ProgramBench: Can Language Models Rebuild Programs From Scratch?

Turning ideas into full software projects from scratch has become a popular use case for language models. Agents are being deployed to seed, maintain, and grow codebases over extended periods with minimal human oversight. Such settings require models to make high-level software architecture decisions. However, existing benchmarks measure focused, limited tasks such as fixing a single bug or developing a single, specified feature. We therefore introduce ProgramBench to measure the ability of software engineering agents to develop software holisitically. In ProgramBench, given only a program and its documentation, agents must architect and implement a codebase that matches the reference executable's behavior. End-to-end behavioral tests are generated via agent-driven fuzzing, enabling evaluation without prescribing implementation structure. Our 200 tasks range from compact CLI tools to widely used software such as FFmpeg, SQLite, and the PHP interpreter. We evaluate 9 LMs and find that none fully resolve any task, with the best model passing 95% of tests on only 3% of tasks. Models favor monolithic, single-file implementations that diverge sharply from human-written code.
John Yang, Kilian Lieret, Jeffrey Ma +9
May 4, 2026cs.SE

TSCG: Deterministic Tool-Schema Compilation for Agentic LLM Deployments

Production agent frameworks (OpenAI Function Calling, Anthropic Tool Use, MCP) transmit tool schemas as JSON, a format designed for machine parsing, not for interpretation by language models. For small models (4B-14B), this protocol mismatch accounts for the majority of tool-use failure at production catalog sizes. We present TSCG, a deterministic tool-schema compiler that resolves this mismatch at the API boundary, converting JSON schemas into token-efficient structured text without model access, fine-tuning, or runtime search. TSCG combines eight composable operators with a formal compression bound (>=51% on well-formed schemas). On TSCG-Agentic-Bench (about 19,000 calls, 12 models, 5 scenarios), TSCG restores Phi-4 14B from 0% to 84.4% accuracy at 20 tools (90.3% at 50 tools) and achieves 108-181% accuracy-retained ratio across three models on BFCL. Format-versus-compression decomposition (R^2=0.88 -> 0.03) establishes representation change as the dominant mechanism. Per-operator isolation across three frontier models reveals three distinct operator-response profiles: operator-hungry (Opus 4.7), operator-sensitive (GPT-5.2), and operator-robust (Sonnet 4), providing per-model deployment guidance. Scaling experiments show accuracy advantages persisting on heavy production MCP schemas (+5.0 pp at about 10,500 input tokens) despite saturation on light synthetic catalogs, with 52-57% token savings throughout. The synthetic benchmark generalizes to real MCP schemas within 0.1 accuracy points. TSCG ships as a 1,200-line zero-dependency TypeScript package.
Furkan Sakizli
May 4, 2026cs.AI

AcademiClaw: When Students Set Challenges for AI Agents

Benchmarks within the OpenClaw ecosystem have thus far evaluated exclusively assistant-level tasks, leaving the academic-level capabilities of OpenClaw largely unexamined. We introduce AcademiClaw, a bilingual benchmark of 80 complex, long-horizon tasks sourced directly from university students' real academic workflows -- homework, research projects, competitions, and personal projects -- that they found current AI agents unable to solve effectively. Curated from 230 student-submitted candidates through rigorous expert review, the final task set spans 25+ professional domains, ranging from olympiad-level mathematics and linguistics problems to GPU-intensive reinforcement learning and full-stack system debugging, with 16 tasks requiring CUDA GPU execution. Each task executes in an isolated Docker sandbox and is scored on task completion by multi-dimensional rubrics combining six complementary techniques, with an independent five-category safety audit providing additional behavioral analysis. Experiments on six frontier models show that even the best achieves only a 55% pass rate. Further analysis uncovers sharp capability boundaries across task domains, divergent behavioral strategies among models, and a disconnect between token consumption and output quality, providing fine-grained diagnostic signals beyond what aggregate metrics reveal. We hope that AcademiClaw and its open-sourced data and code can serve as a useful resource for the OpenClaw community, driving progress toward agents that are more capable and versatile across the full breadth of real-world academic demands. All data and code are available at https://github.com/GAIR-NLP/AcademiClaw.
Junjie Yu, Pengrui Lu, Weiye Si +75
May 4, 2026cs.AI

DataClawBench: An Agent Benchmark for Exploratory Real-World Financial Data Analysis

Autonomous data analysis agents are increasingly expected to conduct exploratory analysis with limited human guidance about data. However, existing benchmarks typically evaluate such agents in prior-guided settings, providing selected data sources, explicit data schemas, or cleaned data, thereby understating the exploratory burden. To evaluate this realistic exploratory data analysis task, we introduce DataClawBench, a benchmark built from financial think-tank consulting scenarios where agents must independently explore unfamiliar, noisy, cross-domain data and produce verifiable conclusions. DataClawBench provides a unified real-world data environment with approximately 2.06 million records across enterprise, industry, and policy domains, with native data noise preserved. On top of this data environment, it defines 492 multi-step cross-domain tasks, each annotated with intermediate milestones that diagnose exploration and reasoning failures beyond outcome accuracy. A systematic evaluation of eight advanced LLMs under the OpenClaw agent reveals that exploratory data analysis breaks agent reliability: more exploration does not reliably translate into task-relevant progress or correct final answers.
Qiaohong Zhang, Weihao Ye, Jialong Chen +7
May 3, 2026cs.LG

Reward Hacking Benchmark: Measuring Exploits in LLM Agents with Tool Use

Reinforcement learning (RL) trained language model agents with tool access are increasingly deployed in coding assistants, research tools, and autonomous systems. We introduce the Reward Hacking Benchmark (RHB), a suite of multi-step tasks requiring sequential tool operations with naturalistic shortcut opportunities such as skipping verification steps, inferring answers from task-adjacent metadata, or tampering with evaluation-relevant functions. RHB supports independent and chained task regimes, where chain length acts as a proxy for longer-horizon agent behavior. We evaluate 13 frontier models from OpenAI, Anthropic, Google, and DeepSeek. Exploit rates range from 0% (Claude Sonnet 4.5) to 13.9% (DeepSeek-R1-Zero), varying sharply by post-training style. A controlled sibling comparison (DeepSeek-V3 vs. DeepSeek-R1-Zero) shows RL post-training is associated with substantially higher reward hacking (0.6% vs. 13.9%), with consistent gaps across all four task families. We identify six exploit categories and find that 72% of reward hacking episodes include explicit chain-of-thought rationale, suggesting models often frame exploits as legitimate problem-solving. Simple environmental hardening reduces exploit rates by 5.7 percentage points (87.7% relative) without degrading task success. Models with near-zero exploit rates on standard tasks show elevated rates on harder variants, suggesting that production-aligned post-training appears to suppress reward hacking only below a complexity threshold where honest solutions remain tractable.
Kunvar Thaman
May 2, 2026cs.RO

ESARBench: A Benchmark for Agentic UAV Embodied Search and Rescue

The rapid advancement of Multimodal Large Language Models (MLLMs) has empowered Unmanned Aerial Vehicle (UAV) with exceptional capabilities in spatial reasoning, semantic understanding, and complex decision-making, making them inherently suited for UAV Search and Rescue (SAR). However, existing UAV SAR research is dominated by traditional vision and path-planning methods and lacks a comprehensive and unified benchmark for embodied agents. To bridge this gap, we first propose the novel task of \textbf{Embodied Search and Rescue (ESAR)}, which requires aerial agents to autonomously explore complex environments, identify rescue clues, and reason about victim locations to execute informed decision-making. Additionally, we present \textbf{ESARBench}, the first comprehensive benchmark designed to evaluate MLLM-driven UAV agents in highly realistic SAR scenarios. Leveraging Unreal Engine 5 and AirSim, we construct four high-fidelity, large-scale open environments mapped directly from real-world Geographic Information System (GIS) data to ensure photorealistic landscapes. To rigorously simulate actual rescue operations, our benchmark incorporates dynamic variables including weather conditions, time of day, and stochastic clue placement. Furthermore, we create a dataset of 600 tasks modeled after real-world rescue cases and propose a robust set of evaluation metrics. We evaluate diverse baselines, ranging from traditional heuristics to advanced ground and aerial MLLM-based ObjectNav agents. Experimental results highlight the challenges in ESAR, revealing critical bottlenecks in spatial memory, aerial adaptation, and the trade-off between search efficiency and flight safety. We hope ESARBench serves as a valuable resource to advance research on Embodied Search and Rescue domain. Source code and project page: https://4amgodvzx.github.io/ESAR.github.io.
Daoxuan Zhang, Ping Chen, Jianyi Zhou +1
May 1, 2026cs.LG

Interpretable experiential learning based on state history and global feedback

A new interpretable experiential learning model based on state history and global feedback is presented. It is capable of learning a behavioral model represented by a transition graph between sets of states, with transitions attributed with utility and evidence count. This model is expected to be suitable for solving reinforcement learning problem in resource-constrained environments. The model was thoroughly evaluated on the OpenAI Gym Atari Breakout benchmark, demonstrating performance comparable to some known neural network-based solutions.
Anton Kolonin
Apr 30, 2026cs.AI

What Makes a Good Terminal-Agent Benchmark Task: A Guideline for Adversarial, Difficult, and Legible Evaluation Design

Terminal-agent benchmarks have become a primary signal for measuring the coding and system-administration capabilities of large language models. As the market for evaluation environments grows, so does the pressure to ship tasks quickly, often without thorough adversarial review of the verification logic. This paper is a guideline for writing good benchmark tasks, drawn from over a year of contributing to and reviewing tasks for Terminal Bench. Most people write benchmark tasks the way they write prompts. They shouldn't. A prompt is designed to help the agent succeed; a benchmark is designed to find out if it can. We argue that good tasks are adversarial, difficult, and legible, and that a large class of common failure modes -- AI-generated instructions, over-prescriptive specifications, clerical difficulty, oracle solutions that assume hidden knowledge, tests that validate the wrong things, and reward-hackable environments -- are predictable consequences of treating task authoring as prompt authoring. We catalog these failure modes, argue that real difficulty is conceptual rather than environmental, and discuss recent empirical evidence that over 15% of tasks in popular terminal-agent benchmarks are reward-hackable. We hope this serves as a useful reference for benchmark maintainers, task contributors, and researchers using benchmark scores as evidence.
Ivan Bercovich
Apr 27, 2026cs.CL

BenchGuard: Who Guards the Benchmarks? Automated Auditing of LLM Agent Benchmarks

As benchmarks grow in complexity, many apparent agent failures are not failures of the agent at all - they are failures of the benchmark itself: broken specifications, implicit assumptions, and rigid evaluation scripts that penalize valid alternative approaches. We propose employing frontier LLMs as systematic auditors of evaluation infrastructure, and realize this vision through BenchGuard, the first automated auditing framework for task-oriented, execution-based agent benchmarks. BenchGuard cross-verifies all benchmark artifacts via structured LLM protocols, optionally incorporating agent solutions or execution traces as additional diagnostic evidence. Deployed on two prominent scientific benchmarks, BenchGuard identified 12 author-confirmed issues in ScienceAgentBench - including fatal errors rendering tasks unsolvable - and exactly matched 83.3% of expert-identified issues on the BIXBench Verified-50 subset, catching defects that prior human review missed entirely. A full audit of 50 complex bioinformatics tasks costs under USD 15, making automated benchmark auditing a practical and valuable complement to human review. These findings point toward AI-assisted benchmark development, where frontier models serve not only as subjects of evaluation but as active participants in validating the evaluation infrastructure itself.
Xinming Tu, Tianze Wang, Yingzhou +4
Apr 27, 2026cs.CL

GAIA-v2-LILT: Multilingual Adaptation of Agent Benchmark beyond Translation

Agent benchmarks remain largely English-centric, while their multilingual versions are often built with machine translation (MT) and limited post-editing. We argue that, for agentic tasks, this minimal workflow can easily break benchmark validity through query-answer misalignment or culturally off-target context. We propose a refined workflow for adapting English benchmarks into multiple languages with explicit functional alignment, cultural alignment, and difficulty calibration using both automated checks and human review. Using this workflow, we introduce GAIA-v2-LILT, a re-audited multilingual extension of GAIA covering five non-English languages. In experiments, our workflow improves agent success rates by up to 32.7% over minimally translated versions, bringing the closest audited setting to within 3.1% of English performance while substantial gaps remain in many other cases. This indicates that a substantial share of the multilingual performance gap is benchmark-induced measurement error, motivating task-level alignment when adapting English benchmarks across languages. The data is available as part of the MAPS package at https://huggingface.co/datasets/Fujitsu-FRE/MAPS/viewer/GAIA-v2-LILT. We also release the code used in our experiments at https://github.com/lilt/gaia-v2-lilt.
Yunsu Kim, Kaden Uhlig, Joern Wuebker
Apr 27, 2026cs.CV

AutoGUI-v2: A Comprehensive Multi-Modal GUI Functionality Understanding Benchmark

Autonomous agents capable of navigating Graphical User Interfaces (GUIs) hold the potential to revolutionize digital productivity. However, achieving true digital autonomy extends beyond reactive element matching; it necessitates a predictive mental model of interface dynamics and the ability to foresee the "digital world state" resulting from interactions. Despite the perceptual capabilities of modern Vision-Language Models (VLMs), existing benchmarks remain bifurcated (focusing either on black-box task completion or static, shallow grounding), thereby failing to assess whether agents truly comprehend the implicit functionality and transition logic of GUIs. To bridge this gap, we introduce AutoGUI-v2, a comprehensive benchmark designed to evaluate deep GUI functionality understanding and interaction outcome prediction. We construct the benchmark using a novel VLM-human collaborative pipeline that recursively parses multi-platform screenshots into hierarchical functional regions to generate diverse evaluation tasks. Providing 2,753 tasks across six operating systems, AutoGUI-v2 rigorously tests agents on region and element-level semantics, grounding, and dynamic state prediction. Our evaluation reveals a striking dichotomy in VLMs: while open-source models fine-tuned on agent data (e.g., Qwen3-VL) excel at functional grounding, commercial models (e.g., Gemini-2.5-Pro-Thinking) dominate in functionality captioning. Crucially, all models struggle with complex interaction logic of uncommon actions, highlighting that deep functional understanding remains a significant hurdle. By systematically measuring these foundational capabilities, AutoGUI-v2 offers a new lens for advancing the next generation of GUI agents.
Hongxin Li, Xiping Wang, Jingran Su +4
Apr 27, 2026cs.LG

TCOD: Exploring Temporal Curriculum in On-Policy Distillation for Multi-turn Autonomous Agents

On-policy distillation (OPD) has shown strong potential for transferring reasoning ability from frontier or domain-specific models to smaller students. While effective on static single-turn tasks, its behavior in multi-turn agent settings remains underexplored. In this work, we identify a key limitation of vanilla OPD in such settings, which we term Trajectory-Level KL Instability. Specifically, we observe that KL divergence increases together with a drop in success rate, and even after convergence, the KL remains high, leading to unstable training. This instability arises from inter-turn error compounding: as errors accumulate, the student is driven beyond the teacher's effective support, rendering the supervision signal unreliable. To address this, we propose TCOD (Temporal Curriculum On-Policy Distillation), a simple yet effective framework that controls the trajectory depth exposed to the student and progressively expands it from short to long with a curriculum schedule. Experimental results across four student-teacher pairs on three multi-turn agent benchmarks (ALFWorld, WebShop, ScienceWorld) show that TCOD mitigates KL escalation and enhances KL stability throughout training, improving agent performance by up to 18 points over vanilla OPD. Further evaluations show that TCOD can even surpass the teacher's performance and generalize to tasks on which the teacher fails. Our code is available at https://github.com/kokolerk/TCOD.
Jiaqi Wang, Wenhao Zhang, Weijie Shi +2
Apr 26, 2026cs.CV

ClawMark: A Living-World Benchmark for Multi-Turn, Multi-Day, Multimodal Coworker Agents

Language-model agents are increasingly used as persistent coworkers that assist users across multiple working days. During such workflows, the surrounding environment may change independently of the agent: new emails arrive, calendar entries shift, knowledge-base records are updated, and evidence appears across images, scanned PDFs, audio, video, and spreadsheets. Existing benchmarks do not adequately evaluate this setting because they typically run within a single static episode and remain largely text-centric. We introduce \bench{}, a benchmark for coworker agents built around multi-turn multi-day tasks, a stateful sandboxed service environment whose state evolves between turns, and rule-based verification. The current release contains 100 tasks across 13 professional scenarios, executed against five stateful sandboxed services (filesystem, email, calendar, knowledge base, spreadsheet) and scored by 1537 deterministic Python checkers over post-execution service state; no LLM-as-judge is invoked during scoring. We benchmark seven frontier agent systems. The strongest model reaches 75.8 weighted score, but the best strict Task Success is only 20.0%, indicating that partial progress is common while complete end-to-end workflow completion remains rare. Turn-level analysis shows that performance drops after the first exogenous environment update, highlighting adaptation to changing state as a key open challenge. We release the benchmark, evaluation harness, and construction pipeline to support reproducible coworker-agent evaluation.
Fanqing Meng, Lingxiao Du, Zijian Wu +46
Apr 24, 2026cs.AI

AgentSearchBench: A Benchmark for AI Agent Search in the Wild

The rapid growth of AI agent ecosystems is transforming how complex tasks are delegated and executed, creating a new challenge of identifying suitable agents for a given task. Unlike traditional tools, agent capabilities are often compositional and execution-dependent, making them difficult to assess from textual descriptions alone. However, existing research and benchmarks typically assume well-specified functionalities, controlled candidate pools, or only executable task queries, leaving realistic agent search scenarios insufficiently studied. We introduce AgentSearchBench, a large-scale benchmark for agent search in the wild, built from nearly 10,000 real-world agents across multiple providers. The benchmark formalizes agent search as retrieval and reranking problems under both executable task queries and high-level task descriptions, and evaluates relevance using execution-grounded performance signals. Experiments reveal a consistent gap between semantic similarity and actual agent performance, exposing the limitations of description-based retrieval and reranking methods. We further show that lightweight behavioral signals, including execution-aware probing, can substantially improve ranking quality, highlighting the importance of incorporating execution signals into agent discovery. Our code is available at https://github.com/Bingo-W/AgentSearchBench.
Bin Wu, Arastun Mammadli, Xiaoyu Zhang +1
Apr 23, 2026cs.CL

AgenticQwen: Training Small Agentic Language Models with Dual Data Flywheels for Industrial-Scale Tool Use

Modern industrial applications increasingly demand language models that act as agents, capable of multi-step reasoning and tool use in real-world settings. These tasks are typically performed under strict cost and latency constraints, making small agentic models highly desirable. In this paper, we introduce the AgenticQwen family of models, trained via multi-round reinforcement learning (RL) on synthetic data and a limited amount of open-source data. Our training framework combines reasoning RL and agentic RL with dual data flywheels that automatically generate increasingly challenging tasks. The reasoning flywheel increases task difficulty by learning from errors, while the agentic flywheel expands linear workflows into multi-branch behavior trees that better reflect the decision complexity of real-world applications. We validate AgenticQwen on public benchmarks and in an industrial agent system. The models achieve strong performance on multiple agentic benchmarks, and in our industrial agent system, close the gap with much larger models on search and data analysis tasks. Model checkpoints and part of the synthetic data: https://huggingface.co/collections/alibaba-pai/agenticqwen. Data synthesis and RL training code: https://github.com/haruhi-sudo/data_synth_and_rl. The data synthesis pipeline is also integrated into EasyDistill: https://github.com/modelscope/easydistill.
Yuanjie Lyu, Chengyu Wang, Haonan Zheng +4
Apr 21, 2026cs.AI

SafetyALFRED: Evaluating Safety-Conscious Planning of Multimodal Large Language Models

Multimodal Large Language Models are increasingly adopted as autonomous agents in interactive environments, yet their ability to proactively address safety hazards remains insufficient. We introduce SafetyALFRED, built upon the embodied agent benchmark ALFRED, augmented with six categories of real-world kitchen hazards. While existing safety evaluations focus on hazard recognition through disembodied question answering (QA) settings, we evaluate eleven state-of-the-art models from the Qwen, Gemma, and Gemini families on not only hazard recognition, but also active risk mitigation through embodied planning. Our experimental results reveal a significant alignment gap: while models can accurately recognize hazards in QA settings, average mitigation success rates for these hazards are low in comparison. Our findings demonstrate that static evaluations through QA are insufficient for physical safety, thus we advocate for a paradigm shift toward benchmarks that prioritize corrective actions in embodied contexts. We open-source our code and dataset under https://github.com/sled-group/SafetyALFRED.git
Josue Torres-Fonseca, Naihao Deng, Yinpei Dai +5
Apr 19, 2026cs.CR

Terminal Wrench: A Dataset of 331 Reward-Hackable Environments and 3,632 Exploit Trajectories

We release Terminal Wrench, a subset of 331 terminal-agent benchmark environments, copied from the popular open benchmarks that are demonstrably reward-hackable. The data set includes 3,632 hack trajectories and 2,352 legitimate baseline trajectories across three frontier models (Claude Opus 4.6, Gemini 3.1 Pro, GPT-5.4). Each entry preserves the original task definition alongside full attack trajectories that show how the verifier was bypassed. It also includes cases where the task was not solved as intended. The tasks span system administration, machine learning, software engineering, and security challenges; the exploits range from simple output spoofing to stack-frame introspection, standard-library patching, and rootkit-style binary hijacking. Crucially, these exploits are specific to each task, rather than the evaluation harness, making them harder to patch. We also present a monitorability study in which hack trajectories are sanitized or stripped of reasoning traces and then scored by an LLM judge, showing that detection degrades meaningfully when chain-of-thought is removed (AUC drops from 0.97 to 0.92). The data set is publicly available at https://github.com/few-sh/terminal-wrench.
Ivan Bercovich, Ivgeni Segal, Kexun Zhang +3
Apr 19, 2026cs.AI

SkillFlow:Benchmarking Lifelong Skill Discovery and Evolution for Autonomous Agents

As the capability frontier of autonomous agents continues to expand, they are increasingly able to complete specialized tasks through plug-and-play external skills. Yet current benchmarks mostly test whether models can use provided skills, leaving open whether they can discover skills from experience, repair them after failure, and maintain a coherent library over time. We introduce SkillFlow, a benchmark of 166 tasks across 20 families in which task construction within each family follows a Domain-Agnostic Execution Flow (DAEF) that defines an agent workflow framework, allowing these tasks to share a consistent workflow. Agents are evaluated under an Agentic Lifelong Learning protocol in which they begin without skills, solve tasks sequentially within each family, externalize lessons through trajectory- and rubric-driven skill patches, and carry the updated library forward. Experiments reveal a substantial capability gap. For Claude Opus 4.6, lifelong skill evolution improves task success from 62.65% to 71.08% (+8.43 points). However, high skill usage does not necessarily imply high utility: Kimi K2.5 gains only +0.60 points despite 66.87% skill usage, while Qwen-Coder-Next reaches only a 44.58% task completion rate and still regresses relative to the vanilla setting. SkillFlow contributes a structured testbed for this direction and an in-depth empirical analysis of skill discovery, patching, transfer, and their failure modes under lifelong evaluation.
Ziao Zhang, Kou Shi, Shiting Huang +13
Apr 18, 2026cs.AI

Mini-BEHAVIOR-Gran: Revealing U-Shaped Effects of Instruction Granularity on Language-Guided Embodied Agents

Instruction granularity is an important yet poorly controlled variable in language-guided embodied AI. Existing benchmarks typically pair each task with a single static instruction, making it difficult to study how agent behavior changes when the same task is described at different levels of detail. We introduce Mini-BEHAVIOR-Gran, a new benchmark for controlled studies of instruction granularity that extends Mini-BEHAVIOR with multiple instruction variants per task, ranging from high-level goal descriptions to step-by-step guidance. Using this benchmark, we compare four candidate metrics for cross-task granularity quantification: token count, entity count, action-verb count, and planning-width, and find that width correlates most consistently with agent performance. Using width to organize training and evaluation further reveals a non-monotonic U-shaped relationship between instruction granularity and performance, with peaks at both fine and coarse extremes. Further analysis suggests that the coarse-granularity performance rebound is associated with shallow grounding, where agents learn vision-dominant policies.
Sukai Huang, Chenyuan Zhang, Fucai Ke +4
Apr 17, 2026cs.AI

Agentic Frameworks for Reasoning Tasks: An Empirical Study

Recent advances in agentic frameworks have enabled AI agents to perform complex reasoning and decision-making. However, evidence comparing their reasoning performance, efficiency, and practical suitability remains limited. To address this gap, we empirically evaluate 22 widely used agentic frameworks across three reasoning benchmarks: BBH, GSM8K, and ARC. The frameworks were selected from 1,200 GitHub repositories collected between January 2023 and July 2025 and organized into a taxonomy based on architectural design. We evaluated them under a unified setting, measuring reasoning accuracy, execution time, computational cost, and cross-benchmark consistency. Our results show that 19 of the 22 frameworks completed all three benchmarks. Among these, 12 showed stable performance, with mean accuracy of 74.6-75.9%, execution time of 4-6 seconds per task, and cost of 0.14-0.18 cents per task. Poorer results were mainly caused by orchestration problems rather than reasoning limits. For example, Camel failed to complete BBH after 11 days because of uncontrolled context growth, while Upsonic consumed USD 1,434 in one day because repeated extraction failures triggered costly retries. AutoGen and Mastra also exhausted API quotas through iterative interactions that increased prompt length without improving results. We also found a sharp drop in mathematical reasoning. Mean accuracy on GSM8K was 44.35%, compared with 89.80% on BBH and 89.56% on ARC. Overall, this study provides the first large-scale empirical comparison of agentic frameworks for reasoning-intensive software engineering tasks and shows that framework selection should prioritize orchestration quality, especially memory control, failure handling, and cost management.
Zeeshan Rasheed, Abdul Malik Sami, Muhammad Waseem +3
Apr 16, 2026cs.AI

Benchmarks for Trajectory Safety Evaluation and Diagnosis in OpenClaw and Codex: ATBench-Claw and ATBench-Codex

As agent systems move into increasingly diverse execution settings, trajectory-level safety evaluation and diagnosis require benchmarks that evolve with them. ATBench is a diverse and realistic agent trajectory benchmark for safety evaluation and diagnosis. This report presents ATBench-Claw and ATBench-Codex, two domain-customized extensions that carry ATBench into the OpenClaw and OpenAI Codex / Codex-runtime settings. The key adaptation mechanism is to analyze each new setting, customize the three-dimensional Safety Taxonomy over risk source, failure mode, and real-world harm, and then use that customized taxonomy to define the benchmark specification consumed by the shared ATBench construction pipeline. This extensibility matters because agent frameworks remain relatively stable at the architectural level even as their concrete execution settings, tool ecosystems, and product capabilities evolve quickly. Concretely, ATBench-Claw targets OpenClaw-sensitive execution chains over tools, skills, sessions, and external actions, while ATBench-Codex targets trajectories in the OpenAI Codex / Codex-runtime setting over repositories, shells, patches, dependencies, approvals, and runtime policy boundaries. Our emphasis therefore falls on taxonomy customization, domain-specific risk coverage, and benchmark design under a shared ATBench generation framework.
Zhonghao Yang, Yu Li, Yanxu Zhu +6
Apr 6, 2026cs.CL

Multilingual Prompt Localization for Agent-as-a-Judge: Language and Backbone Sensitivity in Requirement-Level Evaluation

Evaluation language is typically treated as a fixed English default in agentic code benchmarks, yet we show that changing the judge's language can invert backbone rankings. We localize the Agent-as-a-Judge prompt stack to five typologically diverse languages (English, Arabic, Turkish, Chinese, Hindi) and evaluate 55 DevAI development tasks across three developer-agent frameworks and six judge backbones, totaling 4950 judge runs. The central finding is that backbone and language interact: GPT-4o achieves the highest satisfaction in English (44.72%), while Gemini leads in Arabic (51.72%, p<0.001p<0.001 vs.\ GPT-4o) and Hindi (53.22%). No single backbone dominates across all languages, and inter-backbone agreement on individual requirement judgments is modest (Fleiss' κ0.231κ\leq 0.231). A controlled ablation further shows that localizing judge-side instructions, not just benchmark content, can be decisive: Hindi satisfaction drops from 42.8% to 23.2% under partial localization. These results indicate that language should be treated as an explicit evaluation variable in agentic benchmarks. Full requirement-level judgments and runtime statistics are released for reproducibility.
Alhasan Mahmood, Samir Abdaljalil, Hasan Kurban
Mar 20, 2026cs.CL

LiveClawBench: Benchmarking LLM Agents on Complex, Real-World Assistant Tasks

OpenClaw-style personal assistants extend LLM agents from isolated tool use to open-ended, stateful, and personalized software environments. Evaluating these assistants is fundamentally a fidelity problem: benchmarks must be faithful both to the distribution of real assistant tasks and to the execution semantics of the environments in which those tasks unfold. Existing benchmarks often lose fidelity in one dimension or the other. Their task distributions are shaped by what is easy to isolate, mock, and verify, underrepresenting real-world difficulties such as cross-service dependency, contaminated state, implicit intent, and runtime change. Their environments are either live but hard to reproduce, or reproducible but reduced to endpoint-level stubs that remove sessions, artifacts, state transitions, and downstream side effects. We introduce LiveClawBench, a benchmark designed around this dual-fidelity requirement. LiveClawBench combines a Triple-Axis Complexity Framework for difficulty-driven task construction with reproducible full-stack mock applications that preserve stateful execution semantics. With 134 executable cases across 10 domains with 22 mocked services, LiveClawBench supports controlled, extensible, and factor-level diagnostic evaluation of realistic agentic tasks. We release the benchmark resources: (1) Benchmark: https://github.com/Mosi-AI/LiveClawBench; (2) Leaderboard: https://mosi-ai.github.io/LiveClawBench/leaderboard/; (3) Trajectories: https://huggingface.co/datasets/Mosi-AI/LiveClawbench-trajectories
Xiang Long, Li Du, Yilong Xu +11
Mar 5, 2026cs.AI

TimeWarp: Evaluating Web Agents by Revisiting the Past

As web agents close the gap with humans on benchmarks, one question arises: Do today's agents perform just as well on tomorrow's web? We introduce TimeWarp, a benchmark that emulates the evolving web. TimeWarp consists of three web environments, each with six UI versions spanning UI design, frontend code, and workflows from different eras of the internet. We pair TimeWarp with a set of complex, realistic tasks covering different forms of web navigation. Our experiments reveal that vision-based agents are vulnerable to changes, while text-based agents become brittle once fine-tuned on a single version. To address this, we propose TimeTraj, a new annotation method that uses plan distillation to collect trajectories across multiple versions. By training agents on teacher rollouts using our BC-variant, we achieve substantial performance gains: 20.4% to 37.7% for Qwen-3 4B and 0% to 27.0% for Llama-3.1 8B models. Our work helps study generalization across web designs and opens a new paradigm for collecting plans rather than trajectories to improve the robustness of web agents.
Md Farhan Ishmam, Kenneth Marino
Mar 1, 2026cs.CR

Quantifying Frontier LLM Capabilities for Container Sandbox Escape

Large language models (LLMs) increasingly act as autonomous agents, using tools to execute code, read and write files, and access networks, creating novel security risks. To mitigate these risks, agents are commonly deployed and evaluated in isolated "sandbox" environments, often implemented using Docker/OCI containers. We introduce SANDBOXESCAPEBENCH, an open benchmark that safely measures an LLM's capacity to break out of these sandboxes. The benchmark is implemented as an Inspect AI Capture the Flag (CTF) evaluation utilising a nested sandbox architecture with the outer layer containing the flag and no known vulnerabilities. Following a threat model of a motivated adversarial agent with shell access inside a container, SANDBOXESCAPEBENCH covers a spectrum of sandboxescape mechanisms spanning misconfiguration, privilege allocation mistakes, kernel flaws, and runtime/orchestration weaknesses. We find that, when vulnerabilities are added, LLMs are able to identify and exploit them, showing that use of evaluation like SANDBOXESCAPEBENCH is needed to ensure sandboxing continues to provide the encapsulation needed for highly-capable models.
Rahul Marchand, Art O Cathain, Jerome Wynne +5
Feb 22, 2026cs.CL

AgenticRAGTracer: A Hop-Aware Benchmark for Diagnosing Multi-Step Retrieval Reasoning in Agentic RAG

With the rapid advancement of agent-based methods in recent years, Agentic RAG has undoubtedly become an important research direction. Multi-hop reasoning, which requires models to engage in deliberate thinking and multi-step interaction, serves as a critical testbed for assessing such capabilities. However, existing benchmarks typically provide only final questions and answers, while lacking the intermediate hop-level questions that gradually connect atomic questions to the final multi-hop query. This limitation prevents researchers from analyzing at which step an agent fails and restricts more fine-grained evaluation of model capabilities. Moreover, most current benchmarks are manually constructed, which is both time-consuming and labor-intensive, while also limiting scalability and generalization. To address these challenges, we introduce AgenticRAGTracer, the first Agentic RAG benchmark that is primarily constructed automatically by large language models and designed to support step-by-step validation. Our benchmark spans multiple domains, contains 1,305 data points, and has no overlap with existing mainstream benchmarks. Extensive experiments demonstrate that even the best large language models perform poorly on our dataset. For instance, GPT-5 attains merely 22.6% EM accuracy on the hardest portion of our dataset. Hop-aware diagnosis reveals that failures are primarily driven by distorted reasoning chains -- either collapsing prematurely or wandering into over-extension. This highlights a critical inability to allocate steps consistent with the task's logical structure, providing a diagnostic dimension missing in traditional evaluations. We believe our work will facilitate research in Agentic RAG and inspire further meaningful progress in this area. Our code and data are available at https://github.com/YqjMartin/AgenticRAGTracer.
Qijie You, Wenkai Yu, Wentao Zhang
Feb 15, 2026cs.CL

AD-Bench: A Real-World, Trajectory-Aware Advertising Analytics Benchmark for LLM Agents

While Large Language Model (LLM) agents have made remarkable progress on complex reasoning, evaluating them in real-world environments remains an open problem. Existing benchmarks are largely confined to idealized simulations and fail to capture specialized domains such as advertising and marketing analytics, where tasks require multi-round interaction with professional tools and where ground-truth answers quickly become obsolete as data and platform rules evolve. To address this, we propose AD-Bench, a benchmark built from real user marketing-analysis requests on a production advertising platform. AD-Bench introduces two key designs: (i) a dynamic ground-truth pipeline that replays expert tool-call trajectories to regenerate answers consistent with the current environment, mitigating answer obsolescence; and (ii) a trajectory-aware evaluation that jointly measures end-to-end answer correctness (Pass@k) and trajectory coverage. Requests are stratified into three difficulty levels (L1-L3) to probe multi-round, multi-tool collaboration. Experiments show that the best model, Claude-Opus-4.7, attains Pass@1 = 76.9% and Pass@3 = 80.4% with 82.7% trajectory coverage overall, yet drops sharply on L3 to Pass@1 = 61.4% and Pass@3 = 65.1%, revealing that even state-of-the-art agents have substantial gaps in complex advertising analytics.
Lingxiang Hu, Yiding Sun, Tianle Xia +6
Feb 11, 2026cs.AI

ReplicatorBench: Benchmarking LLM Agents for Replicability in Social and Behavioral Sciences

The literature has witnessed an emerging interest in AI agents for automated assessment of scientific papers. Existing benchmarks focus primarily on the computational aspect of this task, testing agents' ability to reproduce or replicate research outcomes when having access to the code and data. This setting, while foundational, (1) fails to capture the inconsistent availability of new data for replication as opposed to reproduction, and (2) lacks ground-truth diversity by focusing only on reproducible papers, thereby failing to evaluate an agent's ability to identify non-replicable research. Furthermore, most benchmarks only evaluate outcomes rather than the replication process. In response, we introduce ReplicatorBench, an end-to-end benchmark, including human-verified replicable and non-replicable research claims in social and behavioral sciences for evaluating AI agents in research replication across three stages: (1) extraction and retrieval of replication data; (2) design and execution of computational experiments; and (3) interpretation of results, allowing a test of AI agents' capability to mimic the activities of human replicators in real world. To set a baseline of AI agents' capability, we develop ReplicatorAgent, an agentic framework equipped with necessary tools, like web search and iterative interaction with sandboxed environments, to accomplish tasks in ReplicatorBench. We evaluate ReplicatorAgent across four underlying large language models (LLMs), as well as different design choices of programming language and levels of code access. Our findings reveal that while current LLM agents are capable of effectively designing and executing computational experiments, they struggle with retrieving resources, such as new data, necessary to replicate a claim. All code and data are publicly available at https://github.com/CenterForOpenScience/llm-benchmarking.
Bang Nguyen, Dominik Soós, Qian Ma +8
Feb 11, 2026cs.AI

GameDevBench: Evaluating Agentic Capabilities Through Game Development

Despite rapid progress on coding agents, progress on their multimodal counterparts has lagged behind. A key challenge is the scarcity of evaluation testbeds that combine the complexity of software development with the need for deep multimodal understanding. In game development, agents must navigate large, dense codebases while manipulating intrinsically multimodal assets such as shaders, sprites, and animations within a visual game scene. We present GameDevBench, the first benchmark for evaluating agents on game development tasks. GameDevBench consists of 333 tasks derived from web and video tutorials. Tasks require significant multimodal understanding and are complex: the average solution requires over three times the lines of code and file changes compared to prior software development benchmarks. Agents struggle with game development, with the best agent and method solving only 53.8% of tasks. We find a strong correlation between perceived task difficulty and multimodal complexity, with average success rate dropping from 51.4% on gameplay-oriented tasks to 33.0% on 2D graphics tasks. To improve multimodal capability, we introduce two simple image- and video-based feedback mechanisms for agents. Despite their simplicity, these methods consistently improve performance, increasing GPT-5.4's performance from 41.1% to 52.0% when given visual feedback.
Wayne Chi, Yixiong Fang, Arnav Yayavaram +8
Jan 23, 2026cs.CL

EMemBench: Interactive Benchmarking of Episodic Memory for VLM Agents

We introduce EMemBench, a programmatic benchmark generator for evaluating long-term episodic memory of agents through interactive games. Rather than using a fixed set of questions, EMemBench generates questions from environment-grounded trajectories, covering both text-only and visual game environments. Each template computes verifiable ground truth from underlying game signals, with controlled answerability and balanced coverage over memory skills: single/multi-hop recall, induction, temporal, spatial, logical, and adversarial. We evaluate memory agents with strong LMs/VLMs as backbones, using in-context prompting as baselines. Across 15 text games and multiple visual seeds, results are far from saturated: induction and spatial reasoning are persistent bottlenecks, especially in visual settings. Persistent memory yields clear gains for open backbones on text games, but improvements are less consistent for VLM agents, suggesting that visually grounded episodic memory remains an open challenge. A human study further contextualizes the difficulty and interpretability of EMemBench.
Xinze Li, Ziyue Zhu, Siyuan Liu +4