Monocular Depth Estimation

Latest papers 92

Oct 6, 2026cs.CV

M3SunAgent: Monocular 3D Spatial Understanding Agent for Metric Depth Estimation and 3D Visual Grounding

Monocular metric depth estimation and 3D visual grounding represent the two complementary cornerstones of monocular 3D spatial understanding (M3Sun), from which the fundamental 3D spatial information required by M3Sun can be acquired. However, these complementary tasks are generally conducted by separate frameworks, which pose challenges of inflexible and unaligned spatial information access for embodied intelligence systems. In this paper, we propose a unified agent for monocular 3D spatial understanding (M3SunAgent) that leverages a large language model (LLM) as a task planner for spatial visual programming, which flexibly generate structured programs and coordinate tools. For instance-level metric depth estimation task, M3SunAgent invokes an object detector tool to locate the target, estimates depth at selected points with a depth estimation tool, and aggregates these predictions into an instance-level depth estimate. We also construct the M3Sun Instance (M3SI) dataset, a benchmark with 2,910 samples for evaluation. For monocular 3D visual grounding task, M3SunAgent uses a vision-language model (VLM) tool to locate the target and output basic spatial attributes, then combines back-projection tool with a dimension-lifting tool to predict its 3D bounding box. Experimental results demonstrate the superior performance of M3SunAgent. Specifically, in evaluations of instance-level monocular metric depth estimation, M3SunAgent achieves the best performance among all compared models, 52.61% of predicted instances are distributed below depth error 0.25 (δ<0.25δ< 0.25). In evaluations of monocular 3D visual grounding, M3SunAgent demonstrates overall competitive performance than vision and VLM models, reaching a 3D mean intersection over union (mIoU) of 41.73% and exceeding the state-of-the-art MonoVLM model by 3.62%.
Oct 4, 2026cs.CV

SPACE-CLIPv2: Decoding Local Geometry from Frozen CLIP for Monocular Depth Estimation

Vision-language foundation models such as CLIP provide strong semantic representations, but their patch tokens are not directly optimized for dense metric geometry. SPACE-CLIP showed that frozen CLIP features can support monocular depth estimation through layer-group feature fusion, yet it leaves open how neighboring CLIP tokens should be combined to recover fine local structure. We present SPACE-CLIPv2, a frozen-backbone depth decoder that aggregates fixed local neighborhoods in CLIP token space. At selected decoder stages, the model samples a fixed token stencil, predicts aggregation weights, and injects the resulting response through a gated residual update. A token-space high-pass branch further preserves shallow local contrast. On NYU Depth V2, SPACE-CLIPv2 improves over a matched SPACE-CLIP baseline, while five-seed experiments consistently favor fixed over learned-offset sampling. Zero-shot iBims-1 evaluation further improves boundary and planar-geometry measures. These results support constrained local token aggregation as a practical mechanism for decoding geometry from frozen CLIP representations.
Sep 29, 2026cs.CV

SFE-VGGT: Source-Free VGGT Distillation for Event-Based Monocular Depth Estimation

Recent event-based depth estimation methods successfully transfer geometric priors from vision foundation models via cross-modal distillation. However, their reliance on synchronized RGB-event pairs or depth annotations during training severely restricts practical deployment. To overcome this bottleneck, we propose SFE-VGGT, a novel source-free framework that distills the geometric priors of VGGT to the event domain without any paired RGB observations. Our core idea is to reconstruct surrogate frames directly from the target event stream to act as a frozen geometric teacher, entirely eliminating the need for genuine source RGB data. Crucially, as these surrogate frames inherently yield imperfect and spatially varying supervision, directly distilling from them propagates artifacts. To resolve this, we introduce a novel reliability-aware distillation strategy. This includes Density-Aware Feature Distillation to emphasize informative event regions, and Confidence-Weighted Depth Distillation to dynamically regulate supervision based on relative teacher-student prediction confidence. Meanwhile, we propose a Cross-Frame Relational Consistency loss that enforces temporal geometric stability using reliable inter-frame correspondences, bypassing the need for temporally consistent teacher's depth. Extensive experiments demonstrate that, despite source-free, our SFE-VGGT closely matches the accuracy of RGB-dependent baselines under standard conditions and significantly surpasses them in challenging nighttime scenarios. Across MVSEC nighttime sequences, SFE-VGGT reduces the average 10 m depth error by 15.3% compared with EventVGGT. Moreover, our method exhibits robust zero-shot generalization across real-world datasets, proving that highly effective geometric priors can be transferred to event cameras using strictly source-free supervision.
Sep 27, 2026cs.RO

EpiTransfer: Sparse, Training-Free Long-Range Depth Estimation from Temporal Monocular Aerial Frames

Reliable 3D spatial understanding is essential for autonomous navigation, obstacle avoidance, and scene reconstruction. While state-of-the-art learned depth estimation techniques achieve high accuracy in-distribution, they often generalize poorly to novel viewpoints and altitudes. This paper presents a geometrically derived, training-free depth estimation method using epipolar transfer with only two monocular images and camera pose estimates. By leveraging camera motion to synthesize a virtual stereo pair with a freely chosen baseline, our approach transforms temporal correspondence into a stereo triangulation task while mitigating geometric degeneracies inherent to direct two-view triangulation. Validated across outdoor drone flights (to a maximum range of approximately 90,m) and indoor OptiTrack environments against LiDAR ground truth, the method achieves an indoor AbsRel of 0.092 and δ<1.25δ< 1.25 of 0.940, comparable to direct triangulation (AbsRel 0.073) while retaining valid depth over a larger fraction of challenging scenes, and substantially outperforms off-the-shelf learning-based baselines such as ZoeDepth (AbsRel 0.225) and Depth Anything V2 (AbsRel 0.570), which are not trained or fine-tuned for this domain, with no training data required.
Sep 24, 2026cs.CV

FounRef: Robust, Structure-Preserving, and Fast Metric Refinement of Frozen Monocular Foundation Priors with Sparse Anchors

Dense metric depth from cameras is essential to real-world 3D applications, yet achieving accuracy, faithful surface geometry, and fast inference simultaneously remains challenging. Monocular foundation models provide rich, transferable geometric priors but lack reliable metric scale, while depth-completion networks recover metric depth at the cost of geometric fidelity, cross-domain robustness, or speed. We present FounRef, a training-free method that aligns a frozen monocular foundation prior with sparse metric anchors to produce dense metric depth. FounRef is modular by design: its depth prior, anchor source, and refinement solver can each be replaced independently. We instantiate FounRef with MoGe-2 and LiDAR anchors. FounRef validates each anchor against the prior's dense depth prediction, rejecting inconsistencies caused by cross-sensor misalignment that geometry-only filters cannot detect. It then applies global and local metric corrections through a structure-preserving solver, retaining the prior's fine-grained geometry. FounRef requires no task-specific training and operates out of the box across unfamiliar cameras and scenes. On out-of-domain data, it delivers up to 24% lower depth error, 92% lower surface-normal noise, and almost 15x faster inference than DMD3C, a state-of-the-art depth-completion network. By decoupling metric alignment from geometry prediction, FounRef provides an accurate, geometrically faithful, and efficient approach to dense metric depth that can directly benefit from future advances in foundation models and metric sensors.
Sep 22, 2026cs.CV

LiFR v2: Completion-Augmented Event Propagation for High-Rate Dense Prediction

High-rate dense perception in dynamic environments is limited by the low update rate of RGB cameras, as rapid scene changes can occur between frames. Event cameras offer temporally dense but spatially sparse measurements, complementary to spatially dense RGB observations. Direct fusion cannot fully exploit this complementarity, while event-guided propagation fails on newly appearing or disoccluded regions without valid RGB support. We present LiFR v2, a unified propagation-completion-memory framework for causal anytime and streaming dense prediction from an RGB keyframe and events. LiFR v2 introduces an Event-Guided Completion Module (EGCM) to recover task-relevant representations where propagation is unsupported, and a History Retrieval Module (HRM) to reuse completed representations across successive queries. The framework supports semantic segmentation, monocular depth estimation, and multi-task dense prediction, and we further introduce SHF-Emerge to evaluate rapid object emergence and disocclusion. LiFR v2 achieves 74.37% mIoU on DSEC and 56.13% on SHF-Emerge, improving LiFR-Seg by 1.85 percentage points on the latter, while reducing SHF-Emerge depth RMSE from 1.564 m to 1.118 m over the propagation baseline. It also exceeds 100 FPS for both segmentation and depth, demonstrating accurate and efficient high-rate perception beyond RGB frame rates.
Sep 21, 2026cs.CV

CMAMBADEPTH: Self-supervised Monocular Depth Estimation with Channel Mamba and Hybrid Attention

Accurate monocular depth estimation serves as a core enabler for single camera scene understanding. However, existing self-supervised monocular depth estimation methods generally suffer from the bottleneck of inefficient cross-scale information interaction and difficulty in balancing local and global spatial modeling. In this paper, we propose CMambaDepth, a self-supervised framework that achieves efficient multi-scale feature fusion and fine-grained contextual modeling via channel-wise selective state propagation. Specifically, Bidirectional Channel Mamba (Bi-CMamba) aligns encoder features across scales and enables bidirectional information exchange among ordered scale groups. Unidirectional Channel Mamba (Uni-CMamba) progressively aggregates decoder features and retains fine-grained scale groups through a group selection mechanism for subsequent fusion. Furthermore, a Hybrid Attention Module (HAM) is introduced to combine large-kernel local context and Manhattan self-attention for complementary spatial modeling. Experimental results demonstrate that our method achieves highly competitive performance. Specifically, our model achieves an AbsRel of 0.094 and an RMSE of 4.156 on KITTI, and an AbsRel of 0.140 on DDAD. In the zero-shot cross-dataset generalization test on NYUv2, it attains an AbsRel of 0.232, outperforming the baseline RA-Depth by 7.2%.
Sep 8, 2026cs.CV

OmniPoint: Universal Monocular Metric Pointcloud from Any Camera

Recovering metric 3D geometry from monocular images is a fundamental computer vision task, yet current methods remain heavily fragmented by fixed camera model assumptions and inflexible input schemes. We present OmniPoint, a unified framework designed to generalize metric reconstruction across diverse imaging sensors, including pinhole, fisheye, and equirectangular projections, while accommodating varying geometric priors. To overcome projection rigidity, OmniPoint abandons conventional planar depth regression. It instead adopts a decoupled ray and distance representation alongside a decoupled training objective, explicitly separating the camera projection model from the scene structure. To address the severe scarcity of training data for alternative cameras, we introduce a bidirectional augmentation strategy that explicitly bridges labeled perspective data and unlabeled omnidirectional domains in 3D space. Furthermore, to seamlessly integrate optional inputs like camera intrinsics or sparse depth without destabilizing the network through feature distribution shifts, we propose a robust information injection mechanism. This mechanism utilizes learnable input state embeddings to resolve architectural ambiguity and applies vectorized Gaussian smoothing to densify irregular measurements. Extensive experiments demonstrate that OmniPoint achieves state-of-the-art zero-shot performance across multiple benchmarks, establishing a robust new standard for unified monocular 3D reconstruction.
Sep 8, 2026cs.CV

Marigold V2: Revisiting Diffusion Transformers for Monocular Depth Estimation

Monocular depth estimation is a ubiquitous yet highly ill-posed computer vision task, with downstream applications in scene reconstruction, computational photography, and robotics, among others. Despite the field's maturity, recent models still struggle to generalize to out-of-distribution inputs and to produce sharp and detailed depth maps. In this paper, we revisit Marigold, a set of techniques for repurposing modern image generation and editing models, powered by the diffusion transformer (DiT) architecture, into state-of-the-art monocular depth estimators. Our recipes target single-step inference from pretrained multi-step flow-matching models, with quantization where needed, preserving model capacity while remaining cheap to run. We analyze the artifacts of naive training and identify two effective remedies: aligning the model's internal representations with semantic features extracted from ground-truth, and adopting a 2-stage fine-tuning protocol built around a novel Sinkhorn-based loss. The results are crisper, cleaner depth maps that generalize well out-of-distribution, with 16-26% improvement in AbsRel over the previous best on KITTI and ETH3D. Qualitatively, our model resolves fur, foliage, and hair-thin edges that have eluded prior models. Furthermore, Marigold V2 achieves state-of-the-art results when applied to other dense regression tasks, such as surface normals estimation and intrinsic image decomposition. Project website: https://hf.co/spaces/huawei-bayerlab/marigold-v2-web
Sep 7, 2026cs.CV

Are Image Generators Zero-Shot Perceivers? A Rigorous Evaluation

Recent work, such as Vision Banana, shows that lightweight instruction tuning can enable an image generator to achieve state-of-the-art performance across multiple visual perception tasks. Motivated by this perspective, we ask how far image generators can go on public visual perception benchmarks in a zero-shot setting. We introduce ProbeGen, a benchmark for zero-shot generative perception that casts monocular depth estimation, referring/reasoning segmentation, and object counting as conditional generation tasks specified through text prompts, and compares 20 models in total---including proprietary and open-weight image generators, specialist perception models, and MLLMs---across 11 published benchmarks. We observe that pretrained image generators show measurable zero-shot perceptual competence, but with a clear trade-off: specialist models remain stronger for in-distribution accuracy and efficiency, while generative models are often more robust under distribution shift and better at compositional semantic reasoning. We hope this study helps establish zero-shot generative perception as a meaningful research direction and provides a useful foundation for future work at the intersection of visual generation and understanding.
Sep 2, 2026cs.CV

Adapting a Foundation Model for Lunar Surface Height Estimation

Digital elevation models (DEMs) can provide accurate height information, making it invaluable for analyzing the lunar surface. As the European Space Agency (ESA) prepares for future lunar missions that aim to land on the Moon, a precise method for height estimation will be essential for hazardous terrain that could endanger the landing approach. Traditional approaches to generate DEMs from imagery, such as shape from shading (SfS) and stereophotogrammetry (SPG) have been proven highly valuable for this task. However, due to advancements in machine learning, especially computer vision, the focus has shifted towards monocular depth estimation via deep learning. The lunar surface is covered by rocks and craters, and classic hazard detection methods rely solely on 2D image data. Our goal is to address this issue by developing a relative lunar surface height estimator that can provide additional information for hazard localization. In this letter, we present a methodology that builds on the well-known zero-shot relative depth estimation model Depth Anything V2 (DAV2). Other works have been using it as a state-of-the-art comparison for their proposed lunar DEM estimation method, but without adaptations to the target domain. Thus, it may underperform. Therefore, we propose a fine-tuning strategy with publicly available SPG-derived DEM data of the lunar surface. Our results demonstrate a significant improvement in performance compared to the zero-shot model, effectively transforming DAV2 into a reliable relative depth estimator of the lunar surface.
Sep 1, 2026cs.CV

Monocular Depth Estimation from a Single Image: Progress and Opportunities

Monocular depth estimation has long stood as a fundamental challenge in computer vision, enabling a wide range of applications including 3D reconstruction, robotics, autonomous driving, and augmented reality. This survey traces the field's evolution from early learning-based methods to the emergence of transformative foundation models. We begin by framing the problem, distinguishing between relative and metric depth estimation, and highlighting the key challenges that have shaped a decade of research. We then present common problem formulations and introduce the most widely used datasets, covering indoor, outdoor, and synthetic data. Following this, we review major advances prior to the foundation model era, distilling core insights from influential methods that contributed to improvements in accuracy, efficiency, and robustness. The survey then turns to the recent surge of foundation-model-based approaches, categorizing them into discriminative and generative paradigms and emphasizing the critical roles of large-scale pretraining (e.g., DINOv3) and synthetic data. We compare representative models using both quantitative benchmarks and qualitative examples, and discuss natural extensions to video-based depth estimation. Further, to illustrate real-world impact, we highlight the integration of depth estimation into applications such as visual SLAM, content generation, and robot perception. Finally, we outline open challenges and promising research directions as the field advances further into the era of foundation models.
Aug 31, 2026cs.CV

Efficient and High-Quality Depth Estimation via Pixel-Space Diffusion with Linear Attention

This work presents Lapis\textbf{Lapis}, a l\textbf{l}inear-a\textbf{a}ttention-based pi\textbf{pi}xel-s\textbf{s}pace generative framework that achieves efficient and high-fidelity depth estimation with one-step diffusion. While generative frameworks have significantly advanced monocular depth estimation with superior detail fidelity, the O(N2)\mathcal{O}(N^2) complexity of standard attention and the multi-step denoising process introduce prohibitive computational costs when scaling them to high-resolution image applications. Although linear attention and one-step prediction are intuitively viable, directly applying them leads to poor structural consistency, detail loss, and noise. Lapis rectifies these limitations through a coarse-to-fine hierarchy. Specifically, a Patch-level Consistency Module restores structural coherence by integrating semantic and spatial priors. Subsequently, a Pixel-level Refinement Module recovers sharp geometric boundaries via skip-connection-based pixel correspondence. Furthermore, to mitigate sampling noise inherent in one-step diffusion, we leverage the manifold assumption and adopt a direct x\mathbf{x}-prediction strategy to target the clean data manifold. Extensive evaluations on multiple benchmarks demonstrate that Lapis consistently achieves state-of-the-art (SOTA) accuracy and boundary sharpness across various resolutions, reducing inference latency by up to 7.6×\times at 1080P and 10.9×\times at 1440P resolution compared to previous SOTA generative models.
Aug 30, 2026cs.CV

OptiGeo: Efficient Monocular Geometry for Embodied Perception in Optically Challenging Scenes

Monocular depth estimation has achieved strong open-domain generalization, yet reliable robotic deployment remains difficult in transparent, reflective, and specular environments, where depth sensors often produce missing or biased depth. Existing methods often handle such optical failures with scene-specific preprocessing, auxiliary modules, or post-hoc fine-tuning. While effective in constrained settings, these designs increase architectural redundancy and can over-specialize general geometry models to narrow optical scenarios. We revisit this problem as a localized failure mode within base-model training and identify sensor-induced supervision bias as a key bottleneck: models inherit sensor failure patterns from biased real-depth supervision in optically challenging regions. We then introduce OptiGeo, a bias-aware training framework that rehabilitates biased real supervision using a clean-geometry teacher and residual-trimmed alignment. We redefine transparency-targeted rendering as a compact source of clean optical geometry, rather than a large domain-specific fine-tuning set. With only a small targeted rendering set, OptiGeo learns the geometric structure of transparent objects and regions, correcting local geometry distortions that real sensors cannot reliably supervise. Despite only 30M parameters, OptiGeo outperforms substantially larger 300M-scale monocular models and billion-scale multi-view baselines on transparent-scene benchmarks, while remaining competitive on general zero-shot depth and boundary sharpness. Real-world navigation cases further validate its practicality as an efficient perception module in optically challenging scenes.
Aug 17, 2026cs.CV

PXDepth: Pixel-Space Modeling for Structure Preserving Monocular Depth Estimation

Recent monocular depth estimators achieve strong zero-shot generalization, yet often struggle to preserve fine-grained structures and object boundaries. We attribute this limitation to the prevalent combination of large-patch ViT encoders and convolutional decoders, as coarse tokenization can weaken pixel-level cues that upsampling cannot fully recover. To address this issue, we propose PXDepth, a discriminative monocular depth model that separates global context modeling from pixel-level depth prediction. Specifically, a large-patch ViT captures global scene context, while a pixel-space predictor composed of Context-Modulated Pixel Transformer blocks maintains high-resolution spatial representations throughout depth estimation. This design preserves fine structures and sharp boundaries without sacrificing global depth consistency. Across diverse zero-shot benchmarks, PXDepth combines faithful local geometry with competitive global depth accuracy while remaining efficient at inference. Our code and model are available at https://yuanzhy29.github.io/PXDepth-Page/.
Aug 12, 2026cs.CV

Repurposing RGB-based Foundation Model for Depth Estimation on Thermal Images Using Hierarchical Supervision

Depth estimation from thermal images is highly valuable for robotic applications in adverse conditions, such as nighttime and rainy weather. Recent studies have sought to transfer knowledge from RGB-based foundation models to thermal modalities, yet the rich hierarchical representations these models encode remain underutilized. To address this limitation, we propose RGB-HS, a novel framework for thermal-image depth estimation that leverages hierarchical supervision from an RGB-based foundation model. Specifically, we first replace the baseline thermal encoder with a foundational model and introduce a parallel RGB branch that also employs a foundational model as an encoder of the same architecture, taking RGB images as input. The alignment is then performed across multiple levels between the tokens of the two encoders, allowing the thermal student branch to capture both structural precision and semantic abstraction from the RGB teacher branch. Furthermore, we introduce verification to refine the alignment process by weighting tokens from the RGB branch based on RGB image quality. Extensive experiments on the popular benchmark demonstrate that RGB-HS achieves competitive performance and more effectively exploits the representational capacity of RGB-based foundation models for depth estimation on thermal images.
Aug 11, 2026cs.CV

A second-order theory of texture for depth from focus

We present a theory of textured appearance of optically rough surfaces based on wave optics, emphasizing the role of texture for passive depth from focus. Our theory shows that even surfaces that traditional computer vision would consider textureless can produce textured appearance, due to subjective speckle from surface microgeometry. We analyze the properties of this second-order texture, and show that we can enhance its contrast under natural ambient lighting by simply using a narrowband spectral filter. Doing so results in dramatic improvements in passive depth reconstruction of seemingly textureless scenes, as we demonstrate through extensive theory, simulations, and real-world experiments.
Aug 5, 2026cs.CV

An active-learning framework for real-time depth perception from monocular vision streams

Biological visual systems can perceive depth from monocular vision flow, continuously integrating temporal visual cues while maintaining a balance between stability and plasticity in dynamic environments. In contrast, artificial perception models deployed on resource-constrained edge devices are typically trained in a static offline manner and remain frozen after deployment, often suffering severe performance degradation under domain shifts. While large-scale models may encode broad knowledge through massive parameter redundancy, lightweight networks face a static optimization dilemma: forcing compact models to learn universal geometric representations is computationally inefficient and often leads to performance saturation. To resolve this issue, an Online Active Learning (OAL) mechanism is introduced to endow compact neural networks with the capability to adapt continuously during operation. A closed-loop Predict-Evaluate-Correct learning paradigm is established to actively select high-confidence, information-rich signals from streaming visual input. Crucially, Elastic Weight Consolidation (EWC) is employed not merely to prevent catastrophic forgetting, but to enforce Selective Plasticity, preserving parameters that encode globally relevant structural knowledge while allowing local alignment to newly observed environments. Built upon a MobileNetV3-Small backbone, the proposed system achieves approximately a 75% reduction in computational cost while maintaining competitive depth estimation accuracy. Experimental results demonstrate that adaptability is not solely determined by model size, but rather by how effectively parameter plasticity is regulated in dynamic environments.
Aug 4, 2026cs.CV

XiDepth: a Lightweight and Efficient Network for Self-supervised Monocular Depth Estimation

Self-supervised monocular depth estimation has emerged as an appealing solution to design lightweight and effective models for deployment on computationally constrained devices due to its reduced reliance on expensive depth sensors. By eliminating the need for ground-truth annotations and leveraging the simplicity of monocular camera setups, this approach facilitates cost-effective data collection and broad applicability across fields such as computer vision and robotics. A critical challenge is achieving resource-efficient neural networks without compromising the overall performance. State-of-the-art models generally adopt depth-wise convolutions and attention mechanisms; however, these functions often incur high energy costs and face compatibility issues in embedded environments. To address this, we propose XiDepth, a lightweight architecture based on the XiNet operator block, designed to enhance feature extraction while maintaining low computational complexity and energy demand. On the KITTI dataset, XiDepth achieves state-of-the-art performance with only 0.8M parameters. Tests on a Raspberry Pi 4 further confirm its suitability for real-world embedded applications, reducing FLOPs by 40% and energy consumption by 35% compared to leading methods.
Aug 3, 2026cs.CV

GIFT: Geometry-Invariant Fine-Tuning for Non-Lambertian Monocular Depth Estimation

Monocular depth foundation models, benefiting from large-scale synthetic training data, have demonstrated strong generalization. However, they often hallucinate depth on non-Lambertian surfaces, estimating reflected content in mirrors or transmitted content behind glass rather than the physical surface itself. Adapting these models with real-world data is challenging because conventional depth sensors are also unreliable in such regions. We observe that while the appearance of a non-Lambertian surface varies with its reflected or transmitted environment, its underlying geometry remains unchanged. Based on this observation, we propose GIFT (Geometry-Invariant Fine-Tuning), a parameter-efficient post-training framework that requires no measured depth labels. We collect groups of RGB images under controlled appearance changes while keeping the camera and target geometry fixed. GIFT exploits geometric invariance across these observations to suppress non-Lambertian depth hallucinations while retaining general depth estimation capability. We further construct a controlled benchmark that evaluates non-Lambertian depth recovery, robustness to appearance changes, and performance retention in other regions. Experiments on our benchmark and an independent real-world dataset demonstrate that GIFT improves depth prediction for mirrors and transparent objects while largely preserving the base model's performance, providing a practical and low-cost approach for adapting monocular depth foundation models to non-Lambertian scenes.
Aug 1, 2026cs.CV

Breaking the Horizontal Prior: From Long-Tailed Orientation Bias to Roll-Robust Monocular Depth Estimation

Despite recent advances in Monocular Depth Estimation, state-of-the-art depth foundation models remain vulnerable to robustness issues. Particularly, even slight camera rolls can result in substantial degradation in depth estimations. We attribute this problem to a previously overlooked phenomenon, termed the Horizontal Prior, which is a manifestation of long-tailed distribution bias: most training images are captured in approximately horizontal orientations due to human visual preferences and photographic habits. While intuitive remedies such as re-balanced data augmentation and horizon leveling provide partial improvements, they fail to fully address the issue. In this paper, we introduce Invariant Depth Constraint (ID-Constraint), a training-time supervision strategy that improves roll robustness by fine-tuning and jointly regularizing the depth backbone with a series of geometric and spatial reasoning tasks. These auxiliary objectives encourage the backbone to learn rotation-stable, depth-relevant representations, while the auxiliary prediction heads are discarded after training, leaving the original inference architecture unchanged. Extensive experiments on five benchmark datasets across four roll settings demonstrate the effectiveness of the proposed method.
Jul 30, 2026cs.CV

Beyond Visual Ambiguity: Guiding Robust Monocular Depth Estimation in Challenging Scenarios via Detailed Long Captions

Monocular depth estimation (MDE) faces challenges with non-Lambertian surfaces and adverse weather conditions due to the visual ambiguities inherent in single-image limited information. Existing works address them in isolation via image inpainting or augmentation, yielding limited robustness gains. Language, as a powerful complementary modality to vision, is demonstrated to enhance the visual perception capabilities of vision-language models (VLMs) via detailed long captions. However, prior language-integrated MDE methods fail to fully harness this potential due to short text input with limited information, coarse global text feature learning, and limited language guidance during depth decoding. To address these limitations, we propose CapDepth, a novel framework for robust MDE that leverages guidance from detailed long captions to alleviate visual ambiguities in both challenging scenarios. First, we design a detailed long caption input template that explicitly conveys rich spatial relationships among multiple atom sentences. Second, a dynamic caption encoder is introduced to extract fine-grained depth-relevant text features via progressive masked attention. Finally, we propose a text-adaptive decoder that guides enhanced depth decoding with text features via stable adaptive layer normalization. Extensive experiments validate the efficacy of CapDepth, which outperforms state-of-the-art methods, achieving depth error reductions of 25.0% on non-Lambertian surfaces and 22.0% under adverse weather conditions.
Jul 29, 2026cs.CV

JEPADepth: Masked Predictive Representation Learning for Self-Supervised Monocular Depth Estimation

Self-supervised monocular depth estimation typically relies on photometric reconstruction losses that couple depth, pose, and appearance assumptions. In this paper, we propose JEPADepth, a self-supervised monocular depth framework that incorporates a complementary training objective inspired by Image Joint-Embedding Predictive Architectures (I-JEPA) for self-supervised depth learning. Our method augments a standard photometric pipeline with a masked prediction loss computed in the representation space of a pretrained DINOv3 Vision Transformer encoder. A predictor infers target-region embeddings from visible context-region embeddings under structured masking, and is discarded along with the target encoder at inference time, adding no deployment cost. On KITTI, adding the JEPA objective consistently improves performance over the same DINOv3-based photometric baseline, without changing the inference-time architecture. Compared to prior monocular self-supervised methods, JEPADepth is competitive with state-of-the-art transformer-based approaches and outperforms strong CNN-based baselines on the standard benchmark. In zero-shot transfer (trained on KITTI and evaluated without fine-tuning), JEPADepth achieves the best or near-best performance among the compared methods on both Make3D and Cityscapes across multiple metrics.
Jul 27, 2026cs.CV

SILICA: Repurposing Diffusion Priors for Joint Glass Segmentation and Depth Estimation

Standard depth sensors systematically fail on transparent surfaces, creating corrupted 3D maps and severe navigation hazards. While specialized hardware sensors can detect glass, they lack modularity and have extensive hardware dependencies. Consequently, learning-based monocular depth estimation has emerged as a compelling alternative. However, domain-specific glass-aware monocular depth estimators struggle with unfamiliar indoor layouts; restricted by the severe scarcity of real-world glass depth annotations, they fail to generalize zero-shot to new settings. This motivates us to explore whether the extensive priors of text-to-image diffusion models can enable generalizable perception of transparent surfaces. We introduce SILICA, a unified pipeline leveraging these priors to jointly predict glass segmentation and glass-aware depth. This mutual information exchange establishes a robust spatial hierarchy, entirely eliminating the need for paired real-world glass depth annotations. Subsequently, we use the predicted segmentation mask to explicitly filter incorrect glass depth points from standard sensors, recovering accurate metric glass depth for downstream 3D mapping and autonomous collision avoidance. Supported by our novel Mirage 18k dataset, extensive experiments demonstrate that SILICA achieves remarkable zero-shot transfer across diverse, unseen environments, outperforming state-of-the-art models by almost 20% and setting a new benchmark for transparent surface perception.
Jul 23, 2026cs.CV

DAPM: UAV Monocular Depth Estimation from Any Height, Pitch, Roll and FOV

Monocular depth estimation is a fundamental prerequisite for 3D reconstruction and autonomous navigation in Unmanned Aerial Vehicles (UAVs). In practical deployments, UAVs operate under highly dynamic camera poses characterized by continuous variations in height, pitch, roll, and field of view (FOV). Existing monocular depth estimation methods frequently fail to generalize across such diverse perspectives and the expansive scale of depth distributions inherent in aerial scenes. To address these challenges, we establish a quantitative representation of UAV viewing angles through rigorous theoretical analysis, deriving the geometric correspondence between viewing angles and view distances using the ground plane as a reference for observation. Building upon this, we propose Depth Estimation for Any Perspectives Model (DAPM), representing the first monocular framework specifically designed for UAV aerial imagery to jointly estimate camera pose and depth under continuously varying viewpoints. Specifically, we introduce an Ideal Ground Depth (IGD) module that leverages the derived geometric relationships between UAV perspectives and view distances to implement dense camera-pose supervision and enhance depth features. And we further develop a coarse-to-fine Progressive Quantization Bins (PQB) module. By incorporating progressive supervision and hierarchical quantization bins, the PQB module enables robust estimation in complex UAV aerial imagery. To evaluate the proposed framework, we present the UAV Any Perspectives Depth (UAPD) dataset, featuring comprehensive and continuous distributions of pose parameters. Experimental results on UAPD demonstrate that DAPM achieves state-of-the-art performance across both depth and camera-pose estimation metrics. The source code and datasets are available at: https://github.com/ThisIsLT/DAPM.
Jul 19, 2026cs.CV

DepthART: Scaling Foundation Monocular Depth to Tiny Models

Recent geometric foundation models (e.g., Metric3D, Depth Anything and UniDepth) have substantially improved monocular depth estimation (MDE) in both cross-scene generalization and metric-scale prediction, yet these gains have not translated to tiny models. We bridge this gap with DepthART (Depth Anything Rethought for Tiny Models), which is a compact MDE model for on-device deployment across diverse scenes. We first identify two capacity-driven bottlenecks in tiny models: (i) overfitting to dataset-specific distribution bias and (ii) unstable metric adaptation under camera shift, where full fine-tuning easily damages transferable geometry. Accordingly, DepthART combines two simple but effective strategies: a bias-resistant data sampling scheme to reduce distribution bias under the same training budget, and a camera-conditioned fine-tuning protocol that freezes the distilled encoder and adjusts metric scale conditioned on intrinsics while better preserving cross-dataset generalization. Across datasets, DepthART consistently surpasses previous tiny baselines in both zero-shot generalization and metric accuracy (e.g., zero-shot δ1δ_1=0.964 for DepthART-S on NYUD v2), and in some cases approaches heavy models. We further provide a scalable model family, with DepthART-S reaching 347/245 FPS (strict FP32) on an RTX A6000 at 2242/4482224^2/448^2, 102 FPS (TF32) on a Orin NX 8GB, and over 15 FPS (FP32) on a Jetson Nano 4GB.
Jul 17, 2026cs.CV

Geometric Distillation from Rectified Stereo: Leveraging Epipolar Cues for Monocular Depth

Monocular depth foundation models have demonstrated remarkable generalization capabilities across diverse environments. However, they continue to struggle with metric depth estimation in diverse environments. This limitation stems from the inherent scale ambiguity of single-view inference, leading to misaligned scale predictions even when the relative geometry is accurate. Conversely, recent multi-view foundation models leverage cross-view cues to learn robust scene-level geometry and consistent scale. Yet, these benefits typically vanish during single-image inference, as the absence of explicit geometric constraints causes performance to degrade. To bridge this gap, we propose a novel framework that transfers the scale-aware geometric priors of multi-view models into monocular depth foundation models. Specifically, we introduce an Epipolar Distillation (EpiDistill), an approach utilizing Rectified Stereo Tokens, which enables the single-view prediction model to retain epipolar attention patterns and maintain geometric consistency without requiring multi-view inputs at inference. Experimental results demonstrate that our method significantly improves zero-shot metric depth estimation, particularly on challenging datasets like ETH3D and DIODE where scale alignment is critical. Furthermore, our approach is model-agnostic, consistently boosting the performance of state-of-the-art ViT-based models, including UniDepthV2 and DepthPro.
Jul 14, 2026cs.CV

ARDepth: Auto-regressive Monocular Depth Estimation with Progressive Visual Conditioning

Diffusion models have recently become the dominant paradigm for monocular depth estimation (MDE). However, they implicitly assume that depth can be recovered as a globally smooth field through iterative denoising, which does not explicitly reflect the piecewise and scale-dependent organization of scene geometry. In practice, geometric structure emerges progressively across spatial scales, where coarse layout, surfaces, and boundaries are constructed in a hierarchical manner. Motivated by this observation, we introduce ARDepth, which formulates depth estimation as structured auto-regressive generation. Instead of recovering depth through global refinement, ARDepth progressively constructs depth representations as spatial resolution increases. To support this generative process, we introduce Scale-Progressive Conditioning (SPC) to inject multi-scale visual features at each generation stage, and Semantic-Aware Guidance (SAG) to provide scene-level semantic priors that enhance global structural consistency. Together, these designs enable the model to capture fine-grained local details while maintaining coherent global geometry. Empirical results demonstrate that our approach achieves strong performance and produces structurally consistent depth predictions across scales, validating auto-regressive generation as a promising alternative paradigm for geometric modeling.
Jul 13, 2026cs.CV

FoundationGeo: Learning Spatial Pixel-Wise Fields for Monocular Metric Geometry

We present FoundationGeo, a two-stage framework that explicitly bridges relative and metric prediction via spatial calibration and principled data design. Stage 1 learns a high-fidelity, affine-invariant geometry model by initializing with DINOv3 and training on a curated 10.2M-sample multi-domain corpus with complementary local-detail supervision, yielding sharp boundaries and strong cross-domain generalization. Stage 2 moves beyond global scaling by introducing lightweight pixel-wise calibration fields for metric estimation: a scale field for spatially varying metric alignment and a ray-direction correction field that mitigates directional bias in point-map geometry, together producing metrically consistent 3D point maps. Beyond model design, we identify camera intrinsic coverage, especially focal length distribution mismatch between training and test data, as a key bottleneck for zero-shot metric generalization: performance drops sharply when test intrinsics fall outside the training distribution. To address this, we synthesize additional training data across diverse focal lengths using a Blender-based data engine, repairing under-covered focal regimes and improving robustness under intrinsic shift. Extensive zero-shot evaluations across seven benchmarks show that FoundationGeo significantly strengthens cross-domain robustness, staying near the top across diverse domains while avoiding the sharp cross-domain performance drops observed in other methods. This consistency translates into the best overall performance, surpassing heavier baselines by over 5.2% on average.
Jul 9, 2026cs.CV

ZipDepth: Bringing Lightweight Zero-Shot Monocular Depth Anywhere, on Any Device

Monocular depth estimation has seen remarkable progress through foundation models achieving robust zero-shot generalization, yet their computational demands place them far beyond the reach of embedded and mobile platforms. Lightweight alternatives exist, but have been developed almost exclusively within single-domain, self-supervised paradigms, failing silently under domain shift. We present ZipDepth, a compact monocular depth network that bridges this gap by combining an efficient reparameterizable encoder-decoder with large-scale knowledge distillation from a foundation model over a large multi-domain training set. Comprising just 6.1M parameters, ZipDepth runs at real-time rates from server GPUs to power-constrained devices, achieving the best trade-off between zero-shot accuracy and deployment efficiency among lightweight models across five benchmarks, taking a significant step towards the accuracy of foundation models with 50x more parameters.
Jul 8, 2026cs.CV

Geometric Collapse: When Vision Models Fail to Verify Physical Causality

Recent progress in large-scale self-supervised learning has improved dense geometric prediction, but it remains unclear whether such scaling yields inference-time physical plausibility checks. We propose Scrambled Edges, a controlled counterfactual that injects salient edge-like cues while violating surface continuity, illumination coherence, and occlusion ordering. With energy-matched and structure-matched controls, we isolate the effect of unsupported edge evidence from high-frequency energy and edge sparsity. Across CNN/ViT/SSL depth predictors on NYU Depth v2 and KITTI, Scrambled Edges induce up to 3.2x larger deviation from clean predictions than energy-matched noise; additional diffusion and flow-matching depth estimators show attenuated but still significant collapse. The resulting Geometric Collapse propagates globally: even with oracle knowledge of the corrupted region, output-level repair recovers only 47%, with substantial error outside the mask. These findings provide controlled behavioral evidence that current dense predictors lack reliable mechanisms to quarantine physically unsupported edge cues, motivating explicit plausibility scoring and selective cue integration.
Jul 5, 2026cs.CV

The Multipath Blind Spot: KK-Agnostic Robust Calibration for Sparse-Anchor Metric Depth from Frozen Foundations

Monocular depth foundations predict domain-general relative depth but lack absolute scale; a handful of sparse metric anchors from a range sensor can calibrate them to metric depth, an attractive alternative to metric-supervised training. Existing sparse-anchor calibration methods, however, assume the anchors are clean, whereas real sensors produce outliers that are present with the wrong value -- time-of-flight multipath, mixed pixels -- not merely missing. We show that the established residual-on-CFA calibration recipe collapses under such outliers, and that the strongest publicly deployed method, VI-Depth, has a structural multipath blind spot: robust to missing anchors, it falls behind an unprotected baseline on three of four datasets when anchors are present but wrong. We propose Multipath-Robust Anchor Calibration (MRAC), a parameter-free, inference-time wrapper that gates anchors by foundation consistency -- a Theil--Sen fit and a median-absolute-deviation test against the foundation's own relative-depth ordering -- before a single call to the calibration head. MRAC adds no learned parameters, runs its selection in ≈50 μ\approx 50\,μs on CPU, and serves anchor budgets K∈[5,200]K \in [5,200] from one checkpoint. On a 320320-cell benchmark with a same-backbone, same-architecture control, MRAC strictly wins 84%84\% of same-backbone cells across all four outlier families and, against VI-Depth, wins all twelve corrupted multipath cells and all sixteen KITTI cells, reducing KITTI multipath AbsRel by 3.2×3.2\times (0.4890.489 to 0.1510.151) at zero retraining.
Jul 2, 2026cs.CV

FoundDP: Revisiting Weak Disparity Observability in Dual-Pixel Depth Estimation

Dual-pixel (DP) imaging enables metric depth estimation from a single camera using sub-aperture disparity. However, the extremely small effective baseline limits disparity observability, leading to structural degradation and depth failure in textureless, low-contrast, or downsampled regions. Existing DP-based methods rely primarily on local disparity cues and therefore become unreliable when disparity signals are weak or ambiguous. To address this limitation, we propose \emph{FoundDP}, a unified framework that integrates metric DP depth with global structural priors from a monocular depth foundation model. Our method preserves metric scale through DP-derived depth and leverages Vision Transformer (ViT) features to restore structural consistency in weak-disparity regions. To ensure reliable metric guidance under DP imaging conditions, we identify and mitigate ViT representation degradation induced by DP defocus blur via ViT feature alignment, enabling stable metric-guided depth estimation. Extensive experiments on synthetic and real-world DP benchmarks show that FoundDP delivers superior performance, with consistent gains in structural fidelity and metric accuracy, especially under reduced disparity observability. Code will be available at: https://github.com/EchoLighting/FoundDP
Jul 2, 2026cs.CV

ICDepth: Taming Video Diffusion Models for Video Depth Estimation via In-Context Conditioning

Monocular video depth estimation requires temporal consistency, geometric accuracy, and generalization across diverse scenarios, yet existing methods struggle to achieve all three simultaneously. Discriminative models excel at per-frame accuracy but suffer from temporal drift due to limited context windows, while generative methods improve consistency and generalization at the cost of extensive training data (10M+ samples) and lack of geometric precision. In response to these issues, we introduce \textbf{ICDepth}, a framework that adapts pre-trained text-to-video diffusion transformers for video depth estimation via In-Context Conditioning (ICC), leveraging their rich spatial-temporal priors. To address key challenges in transferring ICC from generation to dense prediction, we propose: (1)\textbf{SAND-Attention}, which ensures precise spatial-temporal alignment via shared RoPE and enforces unidirectional attention to prevent noise contamination; (2)\textbf{SRFM}, which injects DINOv2 semantic and resolution priors to enhance geometric precision. ICDepth achieves state-of-the-art results on multiple benchmarks with remarkable data efficiency, trained on only 0.8M frames (66--13×13\times less than competing generative methods), while demonstrating strong zero-shot generalization to diverse domains.
Jul 1, 2026cs.CV

Towards Robust Driving Perception: A Flexible Scale-Driven Family for Self-Supervised Monocular Depth Estimation

Self-Supervised Monocular Depth Estimation (MDE) has garnered attention in recent years due to its independence from ground truth. However, most existing models are limited to a single scale and exhibit considerable performance degradation in complex driving environments. Networks specifically designed to handle dynamic traffic participants tend to be overly complex, hindering their deployment on resource-constrained automotive edge devices. To address these limitations and move towards robust driving perception, we propose FlexDepth, a scale-driven and flexible family of self-supervised MDE models tailored for challenging road scenarios. FlexDepth employs a two-stage static-dynamic decoupled training strategy, enabling the independent assessment of confidence for both static backgrounds and dynamic road objects. Furthermore, it introduces a meticulously designed Scale-Driven Decoder (SDD) to dynamically select components based on scale size, facilitating efficient feature fusion and the output of high-precision depth maps. Extensive experiments on standard driving benchmarks demonstrate that without any auxiliary information, our model achieves state-of-the-art performance across arbitrary scales with minimal computational overhead. Our smallest model, Flex-Nano, requires only 0.7 GFLOPs and achieves 37.6 FPS on mobile platforms, ensuring reliable real-time perception while maintaining excellent zero-shot generalization. Our source code is avalible: https://github.com/startnew/flexdepth
Jul 1, 2026cs.CV

Typography-Based Monocular Distance Estimation for Advanced Driver-Assistance Systems

Estimating the distance to a leading vehicle is a basic input to forward collision warning, adaptive cruise control, and automated emergency braking. Production systems obtain this distance from radar, laser scanners, or stereo camera pairs, which add cost, power draw, and packaging constraints. This paper asks whether a single ordinary camera can recover the same distance by using a target that is standardized in size and present on every road vehicle: the rear license plate. U.S. plates share a fixed outer size and a character height that is set by regulation and varies only narrowly between states, so the height of a plate character in the image is a direct measure of distance once the camera geometry is known. The proposed method (Typography-Based Monocular Distance Estimation) detects the plate, measures the height of its printed characters, identifies the issuing state to select the correct physical character height, and recovers distance from the camera projection. Three measurements taken from the same plate: the character height, the stroke width, and the character spacing. Together with the spacing of the two mounting holes and a single-image depth network, are combined so that a weak or corrupted measurement is given less weight automatically. The distance, its rate of change, and a time-to-collision estimate are smoothed across frames and used to raise a warning with the timing used by U.S. collision-warning regulations. The same plate that anchors the scale also identifies the vehicle, so the method returns a distance, a bearing, and an identity from one passive sensor. It reads scale from a printed standard instead of from time of flight or parallax, making it a cheap, low-maintenance complement to those sensors in a fault-tolerant perception stack, achieving the cost-effective distance estimation with error less than 0.13 m.
Jun 29, 2026cs.CV

MUSE: Unlocking Timestep as Native Task Steering for One-Step Dense Prediction

Monocular dense prediction has recently seen remarkable success by repurposing pre-trained diffusion models. This opens a promising yet challenging avenue for more efficient multi-task learning paradigm. However, existing multi-task diffusion methods often introduce parameter-heavy adapters, experts, or learnable task tokens, leading to computational redundancy. In this paper, we reveal an inherent mechanism within one-step diffusion models: the native, fixed sinusoidal timestep embedding can be repurposed as an endogenous task steering signal. Based on this discovery, we propose Multi-task Unified eStimation via timestep Embedding (MUSE), a parameter-free, single-model multi-tasking approach for dense prediction. We interpret this mechanism via Manifold Decoupling, where discrete, fixed timestep values deterministically steer the generation process towards decoupled, task-specific manifolds in the latent space. Extensive experiments across 10 datasets demonstrate that MUSE achieves highly competitive performance on both monocular depth and normal estimation, and its efficacy generalizes across U-Net and DiT architectures. Our work offers a concise and efficient path toward generalist vision models by simply unlocking the latent potential of existing generation infrastructure.
Jun 29, 2026cs.CV

AerialMetric: Benchmarking and Adapting UAV Monocular Metric Depth Estimation in the Real World

This paper addresses the problem of monocular metric depth estimation in aerial UAV imagery. Although recent data-driven methods have achieved remarkable progress in ground-level scenarios, models trained primarily on street-view and indoor datasets exhibit significant domain gaps when applied to aerial viewpoints. To tackle these challenges, we introduce AerialMetric, a benchmark dataset designed to evaluate and facilitate the adaptation of monocular metric depth estimation under UAV aerial viewpoints. The dataset consists of four complementary subsets collected from different sources, jointly covering real-world photogrammetry data, controlled aerial acquisition settings, photorealistic synthetic scenes, and in-the-wild Internet imagery. Totally, AerialMetric provides 52K real-world and 16K synthetic image-depth pairs with reliable metric ground truth. Based on this dataset, we conduct systematic evaluations of existing state-of-the-art models under aerial settings and investigate the impact of viewpoint, altitude, and camera parameters on metric depth prediction. In addition, by fine-tuning representative metric depth model on our dataset, we establish a comprehensive aerial benchmark and achieve state-of-the-art performance across diverse aerial imagery. Our dataset, code, and model weight are publicly available at https://kuieless.github.io/AerialMetric-ECCV2026-page/.
Jun 28, 2026cs.CV

One Scene, Two Depths: Probing Geometric Ambiguity in Monocular Foundation Models

A faithful 3D world representation should account for layered geometry, where a single camera ray may contain multiple visible and geometrically valid surfaces. Monocular depth estimation, however, reduces this structure to one scalar depth per pixel. Transparent scenes make this ambiguity measurable: the same ray can pass through foreground glass and observe the background, turning the supervised target into a convention of annotation, data, and training rather than a scene-intrinsic truth. A learned predictor exposes this convention as its depth-layer preference. We introduce MultiDepth-3k (MD-3k), a sparse two-layer ordinal benchmark for measuring depth-layer preference and multi-layer spatial relationship accuracy (ML-SRA). On MD-3k, leading depth foundation models exhibit diverse layer preferences under standard RGB input, showing that the same layered geometry can be resolved differently across models. We further find that Laplacian Visual Prompting (LVP), a training-free spectral input transformation, can substantially change the reported layer for certain frozen models. The strongest RGB/LVP pair, DAv2-L, reaches 75.5% ML-SRA. These results suggest that depth foundation models may express complementary geometric hypotheses that standard RGB inference leaves unexpressed. We invite the community to rethink depth supervision and evaluation through an ambiguity-aware lens, where multiple valid 3D interpretations are treated as geometric structure to be measured, preserved, and expressed.
Jun 22, 2026cs.CV

Can Single-View Mesh Reconstruction Generalize to Robot Camera Rotation?

Single-view mesh reconstruction predicts object meshes and spatial layouts from a single observation, making it attractive for fast robot spatial reasoning and real-to-sim digital twins. However, robot-mounted cameras naturally rotate during manipulation and navigation, while learned single-view reconstruction models often rely on view-dependent priors and may generalize poorly to out-of-distribution camera rotations. Such rotations can introduce 3D inconsistencies, incorrect layouts, and violations of physical constraints, but this failure mode remains under-evaluated. We introduce an evaluation protocol with controlled axis-wise roll, pitch, and yaw sweeps to trace errors in monocular depth estimation (MDE), canonical object meshes, camera-space layout, and physical plausibility within a representative SAM3D-style pipeline. On the Aria Digital Twin dataset and a real Franka wrist-camera sequence, camera rotations induce MDE distortion, layout drift, and collision penetration, while canonical mesh predictions remain relatively stable. A two-stage SAM3D+FoundationPose pipeline is more robust than one-stage feed-forward layout prediction, and our Gravity-Aware Refinement reduces one-stage pairwise ICP-based layout-orientation error by 47.1%\%. Our evaluation reveals that current single-view mesh reconstruction methods generalize poorly to robot camera rotation, and suggests that explicit gravity cues are important for reliable robotic single-view mesh reconstruction.
Jun 19, 2026cs.CV

WildBox: A Dataset and Benchmark for Aerial Monocular 3D Detection of African Savanna Wildlife

We introduce WildBox, a dataset and benchmark for monocular 3D detection of wildlife from drone video, comprising 237,505 3D bounding box annotations across seven African savanna species grouped into six benchmark classes. Annotations follow a KITTI/Omni3D-compatible format in a per-segment scale-normalised camera frame, with instance identities maintained across each segment. We evaluate two open-vocabulary monocular 3D architectures, OVMono3D-LIFT and DetAny3D, under zero-shot, ground-truth 2D box prompt, and supervised fine-tuning protocols. Open-vocabulary 2D foundation models provide usable zero-shot wildlife localisation (50.55 AP@50), but zero-shot 3D detection collapses to 0.00 AP across both architectures and every 2D-input condition tested, including ground-truth 2D box prompts, thus isolating the failure to the 3D stage. Fine-tuning on WildBox recovers performance to 8.68 +/- 0.47 [email protected] and 13.17 +/- 0.69 AP3D macro. Depth contributes 84% of normalised Hausdorff distance after fine-tuning and over 99% in zero-shot, identifying monocular aerial depth as the dominant open problem in this regime. A coarse-to-fine curriculum, i.e. pretraining on a merged zebra class before fine-tuning on the Grevy's/plains split, improves macro 3D performance with less total compute, with the largest gains on the two zebra subclasses. WildBox is released with video-level splits, evaluation code, and baseline checkpoints to enable progress in 3D wildlife perception from drone video.
Jun 15, 2026cs.CV

Geometry-Consistent Endoscopic Representations for Image-Guided Navigation via Structured Foundation Model Adaptation

Accurate vision-based navigation in monocular endoscopy is difficult due to limited depth cues, weak tissue texture, non-rigid deformation, and substantial appearance variation across domains, all of which complicate pose estimation, depth prediction, and image-to-anatomy alignment. Although recent vision foundation models have shown promise, their learned representations often remain insufficiently geometry-consistent, hindering stable feature correspondence and limiting their reliability for downstream navigation tasks. We propose a unified framework for learning geometry-consistent and domain-robust image representations for monocular endoscopy. The framework combines a synthetic data pipeline that provides accurate geometric supervision with Hierarchy-Aware Geometry-Semantic Adaptation, a structured alternative to standard LoRA that inserts low-rank adapters selectively across the transformer hierarchy and couples them with layer-wise training objectives to encourage geometric correspondence in intermediate features and semantic consistency in deeper features. Experiments on public and proprietary datasets show improved geometric and semantic representation quality, leading to better performance on downstream navigation tasks including pose estimation and monocular depth estimation. The learned representations show favorable synthetic-to-real transfer on clinical bronchoscopy and provide a useful initialization for adaptation to sinus endoscopy and colonoscopy under limited supervision. The framework also shows favorable scaling with model size and training data. These results support hierarchy-aware, geometry-guided adaptation as a practical approach for endoscopic representation learning.
Jun 14, 2026cs.CV

3D Consistency Optimization for Self-Supervised Monocular Video Depth Estimation

Reliable monocular video depth estimation is crucial for downstream 3D reasoning and embodied AI in endoscopic navigation. However, existing self-supervised approaches typically treat video frames independently or rely on weak temporal regularization. These methods, lacking a holistic perception of the underlying 3D scene, inevitably suffer from geometrically inconsistent predictions and severe cross-frame drift. To address these limitations, we introduce a new paradigm that recasts sequential video depth estimation as an unconstrained multi-view 3D reconstruction problem, enabling full exploitation of the powerful geometric priors embedded in recent 3D foundation models. The core of our approach is a 3D consistency optimization framework driven by three constraints: image-level photometric rendering, explicit world-coordinate geometric alignment, and multi-scale temporal gradient consistency. Such unified optimization elegantly anchors isolated frames to a globally coherent 3D structure. Our method has been validated in both the self-supervised training scenarios and challenging zero-shot clinical environments. Results show that the proposed approach achieves state-of-the-art spatial accuracy, outperforming the frame-based, video-based depth estimators and the multi-view 3D reconstruction baselines.
Jun 11, 2026cs.CV

Modality Forcing for Scalable Spatial Generation

Text-to-image (T2I) models contain rich spatial priors. Synthesizing photorealistic, cluttered scenes requires an understanding of geometry, including perspective and relative scale. Prior works adapt T2I models to leverage this prior for depth prediction, but they require dense depth data and involve complex recipes. We propose Modality Forcing, a simple, scalable post-training recipe for joint image-depth generation using a single DiT trained on sparse depth data. Modality Forcing enables conditional and joint generation of image and depth in any permutation by assigning separate noise levels per modality. Per-modality decoders let us train on sparse, real-world depth and achieve strong, generalizable depth prediction. We further show that Modality Forcing inherits the scalability of T2I pre-training: by training a set of T2I models from scratch (370M to 3.3B parameters), we find that larger models trained on more image data produce more accurate depth. Our strongest model is competitive with state-of-the-art monocular depth estimators and reduces AbsRel by 57% relative to existing joint image-depth generative models. These results provide strong evidence that image generation is a scalable pre-training objective for spatial perception. https://modality-forcing.github.io/
Jun 10, 2026cs.CV

DepthMaster: Unified Monocular Depth Estimation for Perspective and Panoramic Images

While monocular depth estimation has achieved significant progress, achieving generalized metric depth estimation for both narrow field-of-view (FoV) perspectives and 360∘360^\circ panoramas remains an unsolved challenge. Existing methods are often tailored to specific camera types and struggle to produce accurate metric depth that generalizes across diverse settings. This limitation stems from two key challenges: the inherent geometric discrepancy between perspective and panoramic cameras, and the scarcity of panoramic training data with metric annotations. In this work, we introduce DepthMaster, a unified metric depth estimation framework. Rather than employing specialized networks to learn spherical distortions, we reformulate the problem by decomposing panoramic images into overlapping perspective patches. Crucially, distinct from prior projection-based methods that rely on ad-hoc architectural modifications to handle boundaries, we introduce a novel Correspondence Consistency Loss (CCL) and inject virtual projection cameras as geometric priors, allowing us to seamlessly stitch the patches while avoiding specialized operators and keeping the backbone largely compatible with standard Transformer designs. This strategy also resolves the geometric differences by unifying all inputs into a canonical perspective representation, and effectively circumvents data scarcity by directly unlocking powerful metric priors from vast perspective datasets. Trained on a mixed dataset that contains only one panorama dataset, DepthMaster achieves state-of-the-art zero-shot performance on 13 diverse datasets, outperforming not only universal methods but also leading specialist models in both perspective and panoramic domains.
Jun 9, 2026cs.CV

Leveraging Metric Depth for Relative Depth Prediction

We present our solution to the 2025 SoccerNet Monocular Depth Estimation Competition Challenge. Predicting the relative depth in football scenarios is challenging, especially with only thousands of training samples available. To address this issue, our method leverages the powerful zero-shot capabilities of models pretrained on large-scale datasets to learn metric depth for effective relative depth prediction, achieving a score of 2.68×10−32.68 \times 10^{-3} on the challenge set.
Jun 1, 2026cs.CV

Honey, I Shrunk the Arc de Triomphe!

Metric scale monocular geometry estimation has seen significant progress through large-scale data aggregation, yet current foundation models suffer from a persistent ''scale-collapse'' phenomenon: distant landmarks and vast landscapes are metrically underestimated. We hypothesize that this performance gap stems from a training data bottleneck, where existing metric-scale datasets are hardware-constrained to homogenous vehicle-captured LiDAR or short-range indoor scans, or consist of synthetic data that lacks the semantic complexity of the physical world. To bridge this gap, we curate a new metrically-grounded, in-the-wild dataset that we call MetricScenes, gathered from a variety of sources including Internet photo collections and stereo imagery. We estimate camera poses and initial depth maps for each scene using off-the-shelf methods, and recover absolute scale from geo-tagged metadata as well as known stereo camera baselines. We also improve the quality of depth maps derived from MetricScenes via a new two-stage Poisson completion method. Fine-tuning MoGe-2 on our dataset significantly mitigates scale-collapse and achieves superior metric accuracy in unconstrained, open-domain scenes while maintaining state-of-the-art performance on standard benchmarks.
May 31, 2026cs.RO

ActMVS: Active Scene Reconstruction with Monocular Multi-View Stereo

Active scene reconstruction enables robots/UAVs to autonomously plan trajectories and reconstruct environments without costly manual data acquisition. Unlike passive methods, active reconstruction requires real-time construction of high-confidence occupancy maps for collision-free navigation. Existing approaches rely on depth sensors for occupancy map updates, increasing platform cost and weight. To advance spatial intelligence, we aim for a vision-only monocular solution. However, current monocular scene reconstruction methods operate offline and fail to deliver globally consistent dense depth at the frame rates required for robots/UAVs navigation. To bridge this gap, we introduce ActMVS, the first framework for monocular active reconstruction. Our framework integrates a view factor graph construction for informed Multi-View Stereo depth prediction, along with a global depth optimization, to enable the online generation of high-quality, globally consistent dense depth maps. This enables monocular robots/UAVs to maintain reliable occupancy maps for safe trajectory planning during reconstruction. Experiments on Replica datasets demonstrate performance competitive with RGB-D methods. Our code and data are available at https://github.com/TrickyGo/ActMVS.
May 28, 2026cs.CV

VLM3: Vision Language Models Are Native 3D Learners

Vision Language Models (VLMs) enable a unified model to solve various vision tasks through prompting. They have shown promising performance in semantic understanding. However, 3D understanding still largely relies on expert vision models with complex task-specific designs. The key argument this work wants to make is that VLMs are native 3D learners. Our in-depth large scale study shows that 1) focal length unification, 2) text-based pixel reference and 3) data mixture and scaling, are all you need for effective 3D learning. Model architecture changes, large models, heavy data augmentations, and complex losses including the regression formulation, many of which form the foundation of expert vision models, are actually not necessary conditions. As a result, we propose VLM3, a scalable method with the simplest design that enables standard VLMs to master diverse 3D tasks. VLM3 not only advances the VLM depth estimation accuracy by a large margin (0.84 -> 0.9), but also enables diverse 3D tasks such as pixel correspondence, camera pose estimation and object-level 3D understanding, matching expert vision model accuracy while maintaining standard architectures and text-based training. We believe VLM3 opens up a new paradigm for simple and scalable 3D learning.
May 28, 2026cs.CV

Large Depth Completion Model from Sparse Observations

This work presents the Large Depth Completion Model (LDCM), a simple, effective, and robust framework for single-view metric depth estimation with sparse observations. Without relying on complex architectural designs, LDCM generates metric-accurate dense depth maps using a transformer. It outperforms existing approaches across diverse datasets and sparse observations. We achieve this from two key perspectives: (1) leveraging existing monocular foundation models to improve the quality of sparse depth inputs, and (2) reformulating training objectives to better capture geometric structure and metric consistency. Specifically, a Poisson-based depth initialization strategy is first introduced to generate a uniform coarse dense depth map from diverse sparse observations, providing a strong structural prior for the network. Regarding the training objective, we replace the conventional depth head with a point map head that regresses per-pixel 3D coordinates in camera space, enabling the model to directly learn the underlying 3D scene structure instead of performing pixel-wise depth map restoration. Moreover, this design eliminates the need for camera intrinsic parameters, allowing LDCM to naturally produce metric-scaled 3D point maps. Extensive experiments demonstrate that LDCM consistently outperforms state-of-the-art methods across multiple benchmarks and varying sparsity levels in both depth completion and point map estimation, showcasing its effectiveness and strong generalization to unseen data distributions.
May 27, 2026cs.CV

SA4Depth: Consistent Pose-Depth Scale Alignment for Self-Supervised Monocular Depth Estimation

Self-supervised depth estimation from monocular sequences relies on the joint learning of a depth and a pose network. Despite abundant research done to improve the depth network, efforts on the pose remain limited. In this context, even when depth is estimated up to scale, we highlight the importance of the alignment between the scene scales estimated by the pose and depth nets. Then, we introduce SA4Depth, an approach to improve this alignment and boost the depth predictions while keeping the inference time unchanged. Our proposed method uses the depth estimated during training to reproject learnable visual features across consecutive frames and refine the pose estimates by reducing feature alignment residuals. With our method, the estimated scene scales by the separate depth and pose networks are aligned, and the prediction scale consistency is improved across different sequences. Our differentiable refinement integrates seamlessly into existing self-supervised pipelines and substantially improves their depth estimates. We demonstrate this with extensive experiments both outdoors and indoors on KITTI, Cityscapes, and NYUv2. Additionally, results on KITTI Odometry confirm the effectiveness of our pose refinement. Our code is available at https://github.com/Runningchauncey/SA4Depth .
May 26, 2026cs.CV

Sparse-LiDAR Prompting of Monocular Geometry Foundations: An Empirical Study Toward Long-Range Driving Depth

Sparse-LiDAR-prompted depth foundation models (PromptDA, Prior Depth Anything, DMD3C) have shown strong results on indoor scenes or within KITTI's standard 80-meter evaluation cap. However, two limitations remain: (i) systematic distance-stratified evaluation in long-range driving regimes (50-150 m) is largely absent; (ii) prior approaches built on disparity-based foundations rely on pre-interpolated dense priors, leaving truly sparse LiDAR injection on point-map foundations (e.g., MoGe-2, NeurIPS 2025) unexplored. We present SLIM (Sparse-LiDAR Injected Monocular geometry), the first adaptation of MoGe-2 to accept truly sparse LiDAR input. SLIM integrates a partial-convolution sparse encoder with a multi-scale fusion neck that fuses LiDAR features into the point-map decoder at five scales. We adopt density-agnostic training (random injection ratio in [0.005, 0.30]) so a single model serves diverse input densities. On Virtual KITTI and CARLA, SLIM reduces the absolute relative error of the MoGe-2 baseline by approximately 39-51% at 100-150 m. Ablation across six injection ratios shows partial-convolution injection improves both AbsRel and RMSE on Virtual KITTI in all six settings; on CARLA, AbsRel improves in five of six settings (one near-tie at 0.015 differs by 0.0013), and RMSE is comparable across encoders, with partial-convolution improving in three settings (by up to 0.31 unit) and losing by at most 0.11 unit in the other three.
May 25, 2026cs.CV

Stabilizing Streaming Video Geometry via Dynamic Feature Normalization

Consistent 3D geometry estimation from streaming RGB input is crucial for real-world applications such as autonomous driving, embodied AI, and large-scale reconstruction. While modern monocular geometry foundation models achieve strong single-image accuracy, they exhibit severe temporal inconsistency on continuous input, notably dominated by scale--shift drifting. Through targeted empirical analysis, we trace this instability to its root cause: fluctuations in latent feature statistics, whose mean and variance directly determine the predicted depth's scale and shift. Building on this insight, we introduce Dynamic Feature Normalization (DyFN), a lightweight, causal recurrent module that dynamically and robustly modulates feature statistics to maintain stable geometry over time. We adapt powerful pretrained monocular geometry models for streaming by finetuning only DyFN, a mere 2% additional parameters, while keeping the backbone frozen, thereby achieving temporal consistency without compromising single-image accuracy. Extensive experiments across four benchmarks show that DyFN effectively eliminates temporal artifacts such as disjointed layering and positional jitter, and achieves state-of-the-art temporal stability, improving over prior streaming methods by up to 14% and even outperforming heavier non-causal video baselines. Project Page: https://shawlyu.github.io/DyFN
May 22, 2026cs.CV

WideDepth: Millimeter-Accurate Benchmark for Fisheye Depth Estimation

Fisheye cameras are increasingly adopted in robotics for near-field manipulation, navigation, and immersive perception, yet indoor depth benchmarks with accurate ground truth are still missing. To address this, we introduce WideDepth - the first indoor dataset for fisheye depth estimation, featuring 101 scenes containing 5K high-resolution stereo pairs labeled with millimeter-level ground truth depth and disparity. Our dataset also includes paired pinhole and fisheye samples across varying fields of view and baselines in both horizontal and vertical stereo setups. We further propose a method to adapt pinhole-trained stereo models to fisheye images and introduce a novel stereo fisheye image generation pipeline based on high-resolution LiDAR scans. Leveraging these methods, we thoroughly evaluate state-of-the-art monocular depth, stereo matching, and depth completion models on our benchmark. Additionally, we provide 18K LiDAR-derived sparse depth training samples, achieving up to a 62% performance boost on fisheye data when fine-tuning pinhole-based stereo models. In summary, the high precision and versatility of our benchmark set a strong foundation for advancing research in fisheye depth estimation and robotics perception. Project page: https://ilyaind.github.io/WideDepth
May 22, 2026cs.CV

DepthAgent: Towards Better Universal Depth Estimation via Sample-wise Expert Selection

Monocular metric depth estimation has achieved strong progress with large-scale training and universal-camera modeling, yet robust deployment across diverse camera settings, such as perspective, fisheye, and panoramic images, remains challenging. Existing methods typically rely on a single depth estimator, overlooking that different models encode different camera assumptions and perform best under different input domains. In this paper, we show that depth experts exhibit strong sample-wise complementarity: model preference is highly correlated with camera geometry, and multi-model fusion brings the largest gains on difficult samples where individual experts are unreliable. Motivated by these observations, we propose \textbf{\ours}, a vision-language agent for adaptive monocular depth estimation. DepthAgent treats existing depth models as frozen tools and learns to analyze scene and camera cues, invoke suitable experts through multi-turn tool utilization, and select or fuse their predictions for each input. To optimize such discrete decision-making toward dense geometric quality, we design a multi-reward reinforcement fine-tuning scheme that jointly encourages valid tool execution, camera/scene analysis, expert-selection quality, and inference efficiency. Extensive experiments across perspective, fisheye, and panoramic benchmarks show that \ours consistently outperforms individual experts, fixed model fusion, and different selection strategies, with strong improvements on challenging samples, highlighting the critical role of expert selection and fusion. The code and model will be released upon publication.
May 21, 2026cs.RO

UfM*: Uncertainty from Motion* for DNN Depth Estimation Using Gaussians

Reliable uncertainty estimation is critical for deploying monocular depth deep neural networks (DNNs) in safety-critical robotic systems. Conventional uncertainty methods such as ensembles and sampling-based approaches require multiple inferences per image, incurring substantial compute and memory overhead. Moreover, uncertainty predicted from a single image misses out on measuring disagreement between predictions across views of the same region. We propose Uncertainty from Motion* (UfM*), an uncertainty estimation algorithm that measures multiview disagreement efficiently by comparing previous and current views using a compact Gaussian mixture, requiring only a single DNN inference per image. Using Gaussians to compute multiview disagreement is not only more compute- and memory-efficient than a prior approach using a point cloud, but also improves uncertainty by measuring disagreement across regions of 3D space. UfM* paired with aleatoric uncertainty improves expected calibration error by 24-28% compared to an ensemble, while requiring only 3% of the energy and 0.02% of the memory on 100 out-of-distribution ScanNet sequences. We demonstrate UfM* consumes only 63 mJ per 224x224 image while running real-time at 30 FPS on an Arm Cortex-A76 CPU onboard a miniature energy-constrained robot, highlighting that measuring multiview disagreement using Gaussians enables efficient uncertainty for resource-constrained robotic systems.
May 19, 2026cs.CV

Depth2Pose: A Pose-Based Benchmark for Monocular Depth Estimation without Ground-Truth Depth

Monocular depth estimation has improved significantly in recent years, driven by increasingly powerful models and large-scale training data. Predicted depth is increasingly used as an input signal for downstream tasks such as Structure-from-Motion (SfM), visual localization, and SLAM. However, monocular depth estimators (MDEs) are still primarily evaluated in terms of depth accuracy. Standard metrics aggregate errors globally and may not reflect the usefulness of depth for downstream geometric tasks. We therefore propose Depth2Pose, a framework for evaluating MDEs in the context of downstream tasks. By combining depth predictions with feature correspondences in depth-aware geometric solvers, we use relative camera pose estimation accuracy as a task-driven proxy for depth quality. Traditional benchmarks require dense ground truth in the form of per-pixel depth, which is expensive to obtain. In contrast, our formulation requires only camera poses, which can be estimated efficiently, e.g., using Structure-from-Motion pipelines. As a result, our framework can be applied to scenes where ground-truth depth is difficult to obtain, for example due to large scene scale or heavy occlusions (e.g., vegetated environments). Leveraging this, we introduce the D2P dataset, which contains challenging scenes outside the distribution of commonly used training data. We show that methods performing well under standard depth error metrics on existing benchmarks also perform well under our pose-based metric when evaluated on the same datasets, but do not necessarily generalize to our more challenging dataset. Finally, we provide a simple and extensible evaluation framework. The dataset and code are available at kocurvik.github.io/depth2pose.
May 17, 2026cs.CV

Monocular Depth Perception Enhancement Based on Joint Shading/Contrast Model and Motion Parallax (JSM)

Stereoscopic 3D displays adopt a binocular depth cue to provide depth perception. However, users should be equipped with expensive special devices to appreciate depth perception based on the binocular depth cues. Also, visual fatigue induced by the stereoscopic display is still a challenging open problem. In order to overcome this limitation, this paper proposes a novel framework, JSM, to enhance monocular depth perception, significantly improving both depth volume perception and depth range perception. The proposed framework can not only provide an enhanced depth perception on any conventional 2D display devices, but also it can be applicable to the 3D display devices since it is complementary to binocular depth cues. The qualitative evaluation, ablation study, and subjective user evaluation proved the advantages and practicability of the proposed framework.
May 15, 2026cs.CV

Unlocking Dense Metric Depth Estimation in VLMs

Vision-Language Models (VLMs) excel at 2D tasks such as grounding and captioning, yet remain limited in 3D understanding. A key limitation is their text-only supervision paradigm, which under-constrains fine-grained visual perception and prevents the recovery of dense geometry. Prior methods either distill geometry from external vision models, introducing error accumulation, or enable direct prediction with inefficient per-pixel query or coarse token-level outputs. In this paper, we propose DepthVLM, a simple yet effective framework that transforms a single VLM into a native dense geometry predictor while preserving its multimodal capability. By attaching a lightweight depth head to the LLM backbone and training under a unified vision-text supervision paradigm with a two-stage schedule, DepthVLM generates full-resolution depth maps alongside language outputs in a single forward pass. We further introduce a unified indoor-outdoor metric depth benchmark in a VLM-compatible format. Experiments show that DepthVLM significantly outperforms existing VLMs with higher inference efficiency, surpasses leading pure vision models, and improves complex 3D spatial reasoning, moving toward a truly unified multimodal foundation model. The project page is available at https://depthvlm.github.io/
May 13, 2026cs.CV

CoGE: Sim-to-Real Online Geometric Estimation for Monocular Colonoscopy

Geometric estimation including depth estimation and scene reconstruction is a crucial technique for colonoscopy which can provide surgeons with 3D spatial perception and navigation. However, geometric ground truth in colonoscopy is difficult to obtain due to narrow and enclosed space of the colon, while there is a large feature gap between simulated data and realistic data caused by artifacts and illumination. In this paper, we present CoGE, a novel framework for online monocular geometric estimation during colonoscopy. Firstly, we propose an illumination-aware supervision module based on the Retinex theory to address illumination diversity in different colonoscopy scenes. Moreover, a structure-aware perception module is proposed based on wavelet decomposition to extract common structural and local features of the colon. Both quantitative and qualitative results demonstrate that the proposed model solely trained on simulated data achieves state-of-the-art performance in geometric estimation for both simulated and realistic scenes.