Multi-Robot Task Allocation
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8 papers in the last four weeks, against 1 the four weeks before. 0.1% of all new papers.
Latest papers 53
Multi-robot task allocators in dynamic missions commonly admit newly released tasks immediately, potentially invoking allocation for each new arrival. We evaluate task-admission coalescing as a mechanism for controlling allocator processor work while accounting for target-service latency, using CBAA, ACBBA, PI, and HIPC as a representative MRTA suite. The study comprises a 3,000-mission AGX Orin campaign with measured computation delay, 3,000 paired zero-compute missions, and a 96-mission Pololu 3pi+ RP2040 allocator hardware-in-the-loop campaign. Immediate (Eager) admission is compared with thresholds of two, four, and eight tasks and a four-task policy with a 10-s waiting bound across three arrival rates. Across the AGX experiments, coalescing reduces both allocator calls and processor work in 31 of 48 evaluated conditions, although the magnitude of the saving varies by allocator. The principal cost appears under sparse arrivals, where four-task batching increases online-target mean latency by 20.08-23.57 s, predominantly through admission waiting. Bounded admission reduces mean work in ten of twelve allocator-load conditions, including a 19.35% reduction with a 1.40-s mean latency increase for high-arrival HIPC. RP2040 experiments show that this tradeoff can become more favorable as processor constraints tighten. Across four matched medium-arrival HIPC scenarios, Count b=4 reduces mean RP2040 work by 59.85% and service latency by 39.47%, while the corresponding AGX cases increase latency by 27.69%. These results show that the usefulness of task-admission coalescing depends on arrival intensity, allocator-specific behavior, and the relative cost of computation on the execution platform.
A State Based Dispatch Controller for Hospital Delivery Robots with Shared Human and Infrastructure Resources
Robot delivery studies can overstate transport capacity when travel to pickups and human support fall outside the modeled schedule. We formulate a location aware dispatch model that couples robot admission to transporter support and shared elevators, charging, and cleaning. The model replays 33,079 observed hospital requests; missing contents, deadlines, staffing, and completion times remain explicit scenario assumptions. Two full grids compare human dispatch, a resource aware controller, and a proximity and workload benchmark in 30 paired replications per scenario. An exploratory extension tests a simpler deadline admission rule under the same operating model. Pickup travel increases demand on a pooled elevator bank. In one high staffing case, raising assumed elevator capacity from two to four reduces human only lateness from 55.11% to 3.18%, exceeding the dispatch differences. Direct policy comparisons and robot coverage distinguish admission selectivity from system service. The analysis explains why a robot can pass a deadline admission test yet delay service through staff handoffs and shared facilities. Its contribution is a reproducible evaluation of coupled dispatch workflows, with a clear separation between admission, completion, and return to availability. The results are conditional comparisons, not estimates of hospital benefit or released clinical capacity.
Synergizing Drone Delivery Order Pooling and Road Network Monitoring through Monitoring-Task Orderization
This paper investigates the real-time dispatch of a shared drone fleet for on-demand food delivery and urban road network monitoring. We consider a courier-drone collaborative setting in which couriers transport orders to launchpads and drones complete the final delivery leg to kiosks. Drones may consolidate multiple origin-destination orders within one flight and make monitoring-aware route adjustments to collect real-time traffic information subject to delivery-time constraints. This yields a joint decision problem coupling dynamic order-to-drone matching, multi-order pooling, routing, and time-varying monitoring under fleet-level competition and uncertainty. We propose monitoring-task orderization, which periodically converts road-network nodes with high congestion and stale information into virtual monitoring orders. Pooling these virtual tasks with food-delivery orders creates a unified heterogeneous task set and transforms the coupled matching-and-routing problem into an order-level decision process. Building on this abstraction, we formulate a decentralized graph-interdependent Multi-Agent Markov Decision Process and develop Graph Multi-Agent Q-Learning (Graph-MAQL), which captures localized inter-agent dependencies through bipartite match coordination graphs. Agent-task value estimates are then used as edge weights in a dynamic heterogeneous bipartite matching program for globally feasible execution. Experiments using real-world data reveal strong operational synergy between delivery and monitoring. Monitoring-task orderization improves monitoring performance by 25.1% with less than a 1% reduction in delivery performance, while Graph-MAQL improves the aggregate objective by up to 20.8%, reduces deadline violations by over 40%, and transfers zero-shot to higher demand intensity without retraining.
Real-Time Human-Adaptive Task Allocation for Multi-Human Multi-Robot Supervision
We propose a human-factor-aware method of allocating robot supervision tasks to multiple human operators. In scenarios where multiple operators occasionally teleoperate multiple robots to help the robots overcome difficulties, the allocation of the supervisory control tasks to humans needs to consider the real-time cognitive states of individual operators. However, most existing methods assume fixed supervisory capacity per operator and overlook fluctuations in the human factors such as workload and fatigue. As a result, workload distribution can be unbalanced where some operators become overloaded while the others remain underused. Our method dynamically regulates supervisory capacity and allocates tasks in a way that maintains balanced mental workload, prevents overload, and improves overall team performance. The allocation method uses a greedy strategy that minimizes estimated operator workloads with task prioritization. Robots are assigned to operators by reflecting their current supervisory capacity where the required effort depends on the types of tasks. In the user study, the analysis across predefined time intervals shows that the proposed method consistently achieves higher performance and lower behavioral signs of fatigue compared to a baseline method that does not consider human factors. These results highlight adaptive capacity adjustment as an effective preventive mechanism for sustaining operator performance in long-duration, high-demand settings.
Communication-Free Distributed Multi-Robot Task Allocation under Partial Observations Using Labeled Multi-Bernoulli Filtering
This paper proposes a communication-free multi-robot task allocation framework based solely on local observations. In this study, tasks are defined as reaching target locations. Each robot estimates the positions of neighboring robots using a Labeled Multi-Bernoulli (LMB) filter and independently assigns tasks through a greedy auction-based strategy. By continuously updating state estimates and reallocating tasks during execution, the proposed method enables decentralized coordination without explicit communication. Monte Carlo simulations demonstrate that the proposed method enables effective cooperative task allocation without inter-robot communication while remaining robust to measurement clutter and observation uncertainty.
HALO: Heterogeneous Allocation Via Localized Observations for the Vehicle Routing Problem
Scalable robotic fleets have become increasingly popular for various applications such as package delivery, warehouse management, and military operations. Prior fleet control algorithms solve centralized routing problems with up to tasks in controlled environments, yet they fail to consider realistic constraints such as limited observation and communication ranges typical of decentralized fleets. Thus, deploying existing fleet control algorithms into real-world settings is currently infeasible. To tackle this, we propose Heterogeneous Allocation via Localized Observations (HALO) to solve the Vehicle Routing Problem (VRP). HALO is a hybrid method that splits the VRP into allocation and routing portions to provide onboard, real-time solutions to robots in dynamic environments. During the allocation phase, HALO utilizes a heterogeneous graph neural network framework with unique message passing layers to explicitly separate the learning of spatial distributions and task-to-robot compatibility. Evaluation results on a partially observable, online variant of the VRP show HALO significantly outperforms the heuristic baseline while maintaining similar solution quality to an all-knowing offline variant of HALO. While HALO is explicitly designed for partially observable environments, it imposes no strict upper bound on the observation space allowing us to test HALO on the traditional static, single-depot VRP. Here, HALO outperforms state-of-the-art architectures strictly optimized for the static variant of the VRP by up to . Throughout all testing, this framework maintains the quickest execution times which emphasizes its potential for large-scale, real-time deployment.
Semantic Map Sharing and Capability-Aware Coverage Planning for AI-Native 6G Robotic Coordination
Search and Rescue (SAR) operations increasingly deploy heterogeneous teams of aerial and ground robots. However, conventional coverage methods typically do not translate perceived terrain into platform-specific reachability, while continuous image exchange imposes a high communication cost. We propose an edge-centric, semantic-aware coverage planning framework that integrates aerial terrain perception, robot-specific traversability reasoning, and payload-efficient semantic state sharing. Aerial observations are converted into compact semantic grid maps, enabling reachability-constrained area decomposition and capability-aware coverage paths that assign only regions admitted by each robot's capability profile. The resulting perception-sharing-planning loop feeds semantic corrections into traversability reasoning and replanning, forming an application-level mechanism motivated by AI-enabled goal-oriented communication envisioned for AI-native 6G networks. For the high-update case, transmitting semantic corrections reduces the application payload by a factor of approximately relative to periodic full-map sharing. Across matched benchmark scenarios, the proposed method achieved coverage with no capability-infeasible allocations, compared with coverage and a capability-infeasible allocation rate for LS-MCPP. Semantic corrections update the shared planning state without requiring repeated transmission of the complete map.
WRAP: Fixtureless Wrench-aware Multi-Robot Assembly Planning
Assembly using robots often requires specially designed fixtures, or relies on top-down only assembly strategies. Using multiple robots, we can avoid using fixtures and make robotic assembly more flexible. Planning assembly sequences for multiple robots is challenging due to the high number of possible task assignments and orders. In addition, we need to reason over forces that occur during the assembly process, e.g., to decide if multiple robots are required for support, or if external support such as a table should be used. We present Wrap, a multi-robot assembly planner for multi-part assemblies, given the inter-part ordering-dependencies, the part meshes, and their initial state. We formulate a linear program to reason about valid grasps for supporting the forces that occur during assembly. The search leverages the assembly sequence, and greedily finds a feasible solution per assembly step by computing a heuristic via a cheap backwards search, and using the heuristic in the more expensive forward search. We then solve the multi-robot, multi-goal motion planning problem, and for execution, we split the plan into contact-rich assembly skills, and free space motion. We benchmark the planner on a variety of multi-part assemblies, and apply the planner to groups of robots differing in size and kinematics. We validate the work both in a physics simulation, and in real. Videos and code are available at https://www.vhartmann.com/wrap.
FlockDiffusion: Assignment-Conditioned Diffusion for Multi-Drone Task Allocation and Completion
Autonomous multi-drone navigation requires fleets to service distributed objectives in cluttered environments under tight computational budgets. Efficient coordination depends on task bundling, where each drone visits multiple objectives along its route. Separate solvers for cost estimation, assignment, and execution incur redundant graph search and produce long, abrupt paths. We propose FlockDiffusion, a learned framework combining a scene graph encoder, an explicit allocation head, an assignment conditioned diffusion transformer, and a closed form trajectory decoder. An autoregressive teacher provides offline supervision for parallel fleet trajectory generation. PyBullet ablations show that bundling increases task completion from 50% to 100%, while our complete teacher further reduces route cost by 8.4% relative to MAGNNET with bundling. In the optimized scalability benchmark, evaluated on 100 scenes per density with ten drones, FlockDiffusion achieves 6.2 to 7.6 times faster inference and approximately 37% shorter routes than the classical pipeline. As nominal task counts increase from 20 to 40, latency rises from 7.8 to 11.1 ms, compared with 48.0 to 75.8 ms for the baseline. In a separate evaluation across five Gazebo environments, FlockDiffusion achieves 100% planner coverage and reduces planned route cost by 15.4% relative to the baseline with bundling. These results demonstrate efficient planning under increasing task density in configurations that are demanding to reproduce with physical drone fleets.
CC-OPI: Online Distributed Task Allocation for UAV Swarms under Communication Constraints
In multi-robot missions such as post-disaster search and rescue, a short communication range fragments a swarm of Unmanned Aerial Vehicles (UAVs) into transient information islands. Under such intermittent connectivity, the prevailing "allocate-then-execute" paradigm--which requires global consensus before any physical movement--breaks down. This paper proposes the Communication-Constrained Online Performance Impact (CC-OPI) algorithm, an event-driven method that interleaves task negotiation with physical execution. CC-OPI replans only at discrete physical and topological events and integrates two further elements. The first is a pair of cost-evaluation metrics adapted to dynamic topologies--one with a spatial locality penalty that promotes regionalized operation, the other with a deadline-aware urgency term--complemented by a non-preemptive state lock that shields each UAV's ongoing action. The second is a decentralized fault-tolerance layer that pairs version-based state synchronization with a global-time-driven emergency pool. We establish that CC-OPI terminates in finite time, free of stale-completion deadlock and of unbounded reassignment within the mission horizon. In simulations at a 250 m communication radius, CC-OPI sustains a task completion rate of about 0.80: it leads a matched online execution of the unmodified Performance Impact (PI) and Consensus-Based Bundle Algorithm (CBBA) rules by about seven percentage points, exceeds the naively transferred static baselines by roughly 20 points, and remains within several points of PI and CBBA under full connectivity. Within the tested settings, CC-OPI degrades gracefully as connectivity weakens and absorbs packet loss, terrain occlusion, and runtime task arrival. The price is more messages and some redundant travel--a deliberate trade-off of efficiency for robustness.
TriSAR: Task Coordination and Collision Avoidance for Aerial Robot Teams in Disaster Response
Multi-Unmanned Aerial Vehicle (UAV) disaster-response systems require coordinated task assignment and local trajectory control, yet the individual and combined contributions of these coordination layers to mission efficiency and operational safety remain insufficiently characterised under controlled experimental conditions. TriSAR is evaluated as a five-UAV coordination system operating in a physics-based Gazebo simulation of an earthquake-damaged urban environment. A 2 x 2 factorial design compares two task-allocation strategies (Genetic Algorithm and greedy fitness-based allocation) with reactive collision avoidance enabled or disabled. Each of the four configurations was evaluated over 30 stochastic episodes in a common scenario of five UAVs and eight targets. Under greedy allocation, enabling repulsion eliminated recorded collision-threshold violations, confirmed by a Mann-Whitney test (U = 885, p = 4.03 x 10^-12, rank-biserial r = 0.97). Under GA allocation, the same protective effect was confirmed (U = 675, p = 1.26 x 10^-5, rank-biserial r = 0.50). For mission-efficiency metrics, GA-based allocation showed no statistically detectable advantage over greedy allocation when repulsion was enabled, but a significant advantage in steps, path length, and energy when repulsion was disabled (Welch's t-tests, |g| between 0.92 and 1.76). These results show that reactive repulsion provides a substantial, allocation-dependent safety benefit, while the additional computational complexity of GA-based task allocation yields a detectable mission-efficiency benefit only when repulsion is disabled.
Ising Acceleration for Multi-Robot Multi-Target Planning
Ising machines are emerging as promising hardware for combinatorial optimization. With recent advances in CMOS Ising technology, they are becoming attractive as low-power accelerator systems for robotics, where energy is limited and combinatorial optimization arises in multiple forms. However, a hardware-aware analysis of where such chips fit within a robotics planning stack is still missing. This paper studies the capabilities and limitations of CMOS Ising machines for low-power acceleration in multi-robot multi-target planning. We analyze three planning layers---target sharing, tour construction, and pathfinding---using real 45-spin all-to-all connected CMOS Ising chips as representative devices. We propose new Ising-based planning methods and a multi-mapping pipeline that uses spin merging, coefficient quantization, and spin-budget branching to adapt subproblems to spin- and coefficient-limited hardware. Our results show that the proposed recursive target-sharing method naturally matches the Ising hardware, achieving up to 8,000x lower energy than a classical baseline. End to end, the Ising pipeline produces routes within 9% of a strong classical baseline at 130x lower energy, showing that compact CMOS Ising machines can be effective in selected parts of the planning stack.
Enabling Urgency-aware Robot Swarm Intralogistics using Smart IoT Tags
Warehouse items differ in how urgently they must be moved: perishable goods, pharmaceutical shipments, and just-in-time production materials must be delivered sooner than the rest of the stock. Decentralised robot swarms suit warehouses that cannot justify fixed automation infrastructure, but current swarm controllers treat all items alike or rely on an external scheduler to set priorities, so urgent items wait as long as ordinary ones. This paper presents a swarm logistics system in which each warehouse carrier holds an ultra-low-power Internet-of-Things (IoT) tag that broadcasts the urgency of its item over Bluetooth Low Energy (BLE). Robots read these broadcasts directly and weigh urgency against travel distance when choosing which carrier to serve, so prioritisation happens at the item level without central scheduling. The system is evaluated in simulation and validated on real robots and IoT-tagged carriers against a proximity-only baseline. In the physical trials, priority alignment (i.e. proportion of urgent items served first), improved from 0.41 to 0.64, with a nonsignificant trend toward lower 95th-percentile (P95) delivery latency and throughput within 1.2% of the baseline. In simulation, the benefit grew with system size: across three larger configurations, P95 latency fell by 5.2% to 11.8% and priority alignment improved by 41.7% to 51.6%. Attaching urgency to the items themselves therefore allows a decentralised swarm to serve time-critical stock sooner while keeping the low infrastructure requirements that make swarm systems attractive for warehouse automation.
Flying over The Uncertain Nature (FORTUNE): Intelligent and Humanistic 3D Path Planning for Low-Altitude Collaboration
The proliferation of low-altitude intelligent agents is increasing the demand for timely and socially responsible collaborative sensing in dynamic urban environments. However, jointly addressing heterogeneous spatiotemporal demands, environmental uncertainty, and human-centered operational constraints remains challenging. This paper studies 3D multi-UAV path planning and task assignment under uncertain ground PoI demands. Unlike existing work assuming static and fully known PoIs, we model persistent, temporally predictable, and emergent demands within a unified framework. We further incorporate altitude-dependent societal and environmental costs, including noise exposure and public safety risks, to balance sensing performance with socially compliant operations. To solve the resulting large-scale mixed-integer nonlinear problem, we propose FORTUNE, a hierarchical offline-online framework. Offline, a Transformer predicts Type-II PoI activation windows, while an enhanced sparrow search algorithm generates coordinated flight plans through priority-aware decoding and danger-aware evolution. Online, a lightweight refinement module accommodates emerging Type-III PoIs while preserving global mission coherence. Experiments on real-world traffic data and synthetic scenarios show that FORTUNE consistently outperforms state-of-the-art methods in effectiveness, scalability, and practical applicability.
MDGAM-Based Cooperative Task Scheduling for Communication-Constrained Distributed Multi-Agent Systems
Cooperative task scheduling in communication-constrained distributed multi-agent systems is challenging because each agent must make decisions from partial and dynamic observations while satisfying complex practical constraints. Existing heuristics rely on handcrafted bidding rules and repeated consensus, whereas many learning-based methods assume global observations and lack explicit communication-based coordination. To address these limitations, this paper proposes a neural scheduling framework for distributed multi-robot task allocation (MRTA), consisting of a multi-decoder graph attention model (MDGAM) policy model and a critic-free group relative multi-agent policy gradient (GRMAPG) training algorithm. MDGAM uses an extended graph attention mechanism to jointly update node and edge features, and employs multiple decoders to generate task-selection decisions and communication messages. GRMAPG constructs group-relative advantages from equivalent task-planning instances to replace the critic network used in conventional MARL algorithms, thereby reducing training difficulty and improving convergence performance. Experiments under different problem scales and communication ranges show that the proposed method improves task-completion performance over existing heuristic and learning-based methods, while ablation, complexity, and generalization tests further validate the proposed innovations.
Distributed Coordination for Resilient Multi-UAV Remote Sensing: A Photovoltaic Inspection Case Study
Deploying multiple UAVs for remote sensing enables proportional reductions in mission time, but realizing these benefits requires the fleet to coordinate at runtime: distributing sensing targets, responding to platform failures, and recovering from degraded data quality. In inspection campaigns, where mission value depends on complete coverage and the usability of every capture, a centralized ground-station coordinator is a single point of failure: a lost link or station fault leaves sensing gaps that cannot be filled without operator intervention. We propose the \textbf{SwarmLink}, an inter-agent communication infrastructure that non-invasively extends any existing aerial framework with peer-to-peer coordination capability, without modifying the host system. We apply it to photovoltaic plant inspection as a representative large-scale sensing campaign, extending Aerostack2 with a distributed auction that unifies initial sensing-target allocation, platform-failure recovery, and data-quality-triggered reassignment into a single runtime mechanism. All three disruption scenarios reduce to the same re-auction over remaining targets and active platforms, requiring zero modifications to the Aerostack2 core and no ground-station involvement during the mission.
Reinforcement Learning for Delivery Drone-Based Participatory Sensing in Dynamic Environments
Using Unmanned Aerial Vehicle (UAV) for urban sensing has emerged as a powerful paradigm to monitor the status of the city, e.g., air quality and noise levels, through agile aerial crowdsourcing. Despite this potential, existing UAV-based sensing approaches overlook environmental disturbances like wind that drastically impact drone velocity and energy efficiency. Consequently, directly applying existing methods to this joint delivery and sensing paradigm in dynamic environments faces two severe challenges: (1) scalability bottlenecks as fleet sizes expand; and (2) multi-timescale decision heterogeneity between macro task dispatching and micro velocity control. To tackle these, we formalize the problem as SensUAV and propose a Two TimeScale Reinforcement Learning framework (TSRL). Specifically, TSRL separates decision-making into two cooperative layers. At the macro level, a task-embedding sensing dispatcher handles scalability by separately encoding distinct task features and sequentially evaluating UAV suitability before task selection. At the micro level, a wind-aware velocity controller learns fine-grained velocity scheduling to adapt to dynamic environmental variations. Extensive experiments on real-world datasets demonstrate that TSRL significantly outperforms baselines, achieving average system profit improvements of 20.1% in Hangzhou and 46.6% in Shanghai.
Stigmergic Graph Memory: An Environment-Aware Approach for Many-to-Many Multi-Agent Pickup and Delivery
Automated fulfillment warehouses must continuously assign and execute pickup-and-delivery work while avoiding congestion. In many-to-many Multi-Agent Pickup and Delivery (MAPD), a request specifies a stock-keeping unit rather than fixed endpoints, requiring the controller to select an agent, source, and destination before path planning. Existing graph-guidance methods primarily influence routing after goals are fixed, leaving endpoint instantiation uninformed by recent traffic. We introduce Stigmergic Graph Memory (SGM), a bounded, decaying memory layer that records recent execution signals on warehouse nodes and directed edges to rank feasible endpoints and route preferences without altering collision constraints or planner validity. Across paired request streams on five layouts, three load levels, and 25 seeds per condition, SGM outperforms two reconstructed many-to-many allocation baselines in all 15 map-load conditions, with paired throughput gains of 20.5-36.7%. These results show that recent execution memory can improve warehouse throughput by shaping which feasible goals enter the planner, not only how agents travel to already fixed goals.
Min-Max Regret Task Allocation and Planning of Heterogeneous Multi-Robot System in Partially Known Environments
Efficient task allocation for large-scale Heterogeneous Multi-Robot Systems (HMRS) is critical, yet dealing with complex temporal logic tasks in partially known environment (PKE) remains a computational bottleneck. Existing approaches often struggle to balance exploring uncertain regions and exploiting known resources, while also suffering from exponential computational complexity. To address these issues, this paper presents a robust planning framework that simultaneously handles high-level logical constraints and environmental uncertainty without sacrificing scalability. We formulate the problem as a min-max regret optimization, proposing a Region-Binding Atomic Proposition (RbAP) to capture resource uncertainty within the automaton structure. To solve this, we propose the Extended Planning Decision Tree (E-PDT) equipped with a novel Regret-based Branch-and-Bound (BnB) strategy. Unlike traditional methods that rely on prior probabilities or worst-case analysis, our approach dynamically prunes suboptimal policies, effectively balancing the need for information gathering (exploration) and task completion (exploitation). Theoretical analysis confirms the feasibility and completeness of our approach. Extensive numerical and physical experiments demonstrate that the proposed framework achieves near-linear scalability with respect to the number of robots and types, significantly outperforming MILP-based baselines in both solution quality and computational efficiency.
A Linear Matching Bandit Approach to Online Multi-Human Multi-Robot Teaming
We address the problem of online multi-human multi-robot teaming through the lens of a linear matching bandit framework, where a learner assigns robots with unknown features from a fixed pool to distinct sets of human agents over multiple rounds. To solve this problem, we propose LinMatch, an online learning algorithm that updates the confidence intervals of the unknown features and makes the optimistic matching under uncertainty. The contributions and novelty of this work are twofold. First, we recast the optimistic matching problem in each round as a linear program of maximum weighted matching, efficiently solvable by the celebrated Hungarian algorithm. Second, we provide novel bounds for matching with linear feature problems, showing an upper bound of and a minimax lower bound of , establishing a tight optimal regret rate of . This demonstrates that LinMatch achieves strictly optimal achievable regret with respect to the total number of rounds , the feature dimension , and the matching parameters and . The proposed algorithm and bounds apply to a wide range of matching problems with applications beyond human-robot matching, such as housing allocation, recommendation systems, and more.
Varying Bundle Size Reactive Multi-Task Assignment using Selective Cost Estimation for Multi-Agent Systems
This paper presents a scalable framework for multi-robot task allocation in complex environments where estimating task execution costs is computationally expensive. While combinatorial auction-based approaches offer reliable solutions, the exponential complexity of bundle generation typically renders them intractable for real-time reactive applications, particularly when accurate path planning is required for cost validation. We address this through a distributed, two-stage multi-fidelity bundle generation approach. Agents utilize a local search tree guided by a low-fidelity heuristic (such as euclidean distance) to rapidly explore the bundle space, applying high-fidelity path planning only to the most promising candidates in a best-first manner. These refined bids are then submitted to a central coordinator that solves a set packing problem to ensure global feasibility and maximize the overall utility. Simulation results in multiple environments demonstrate that the framework is able to improve the performance of reactive auction-based task allocation. Overall, the presented framework is shown to enable reactive task allocation with dynamic bundle sizes in multiple settings without exposing the agents' state and internal cost estimation models.
Task Allocation and Motion Planning in Dynamic, Cluttered Environments via CBBA and Graphs of Convex Sets
Multi-agent task planning in cluttered, dynamic environments requires assigning tasks to agents while simultaneously determining safe, time-efficient trajectories through the environment. When tasks are dynamic, such as rendezvous objectives, allocation decisions depend not only on which agent is best suited for a task, but also on when and where that task can be reached. This paper presents a solution to this problem, which combines Graphs of Convex Sets (GCS) for trajectory optimization with the Consensus-Based Bundle Algorithm (CBBA) for distributed task allocation. In our approach, GCS finds optimal trajectories through dynamic environments using a time-extended (3D+time) configuration space. At the same time, CBBA coordinates task assignments across agents, enabling informed decision-making in a moving environment. We then connect allocation and planning to allow the agents to avoid collisions in the 3D+time configuration space and provide accurate time estimates for task completion. We demonstrate the effectiveness of our approach in simulated cluttered environments with static and dynamic tasks.
DynaHMRC: Decentralized Heterogeneous Multi-Robot Collaboration for Dynamic Tasks with Large Language Models
Large language models (LLMs) provide robots with richer task understanding and adaptability, making them promising for coordinating heterogeneous multi-robot systems in long-horizon tasks. Despite this potential, several challenges remain underexplored: (1) Centralized LLM schedulers scale poorly as team size and environmental complexity increase. A single model must process excessive contextual information, and long-context approximation may degrade reasoning quality; (2) Existing task formulations insufficiently consider dynamic settings, while robust adaptation to evolving task conditions is essential for real-world deployment; (3) Domain-specific data scarcity limits specialized robotic reasoning, making proprietary general-purpose models inefficient for expert tasks. To address these limitations, we propose DynaHMRC, a decentralized framework in which each robot acts as a role-aware LLM agent. This design mitigates the single-model context bottleneck and supports flexible collaboration across heterogeneous team configurations. DynaHMRC organizes collaboration as a four-stage closed-loop process: self-description, task allocation with leadership bidding, leader election, and reflective execution, supported by executable robot interfaces. We further develop a benchmark covering three task families, four dynamic variations, and six team configurations to systematically study dynamic task modeling. In addition, we conduct an empirical analysis to guide the construction of domain-specific expert datasets and fine-tune pretrained LLMs to improve specialized competence. Experiments show that DynaHMRC achieves higher success rates than strong baselines with fewer action and communication steps, while demonstrating promising scalability trends as team size grows within the evaluated settings.
Optimality-Preserving Decomposition for Scalable QAOA in Natural-Language-Guided Multi-Drone Assignment
As multi-drone fleets scale, zone assignment rapidly evolves into an intractable NP-hard combinatorial problem that overwhelms classical exhaustive search. While quantum optimization promises to shatter these classical bottlenecks, mapping complex spatial tasks from human intent to restricted quantum hardware remains a severe challenge. To bridge this gap, we present an end-to-end framework integrating a fine-tuned Large Language Model (LLM) front-end with a highly scalable, domain-specific quantum-classical backend. The front-end utilizes Supervised Fine-Tuning (SFT) and Direct Preference Optimization (DPO) to translate free-form natural language instructions into structurally robust Quadratic Unconstrained Binary Optimization (QUBO) constraints without false negatives. To overcome the strict qubit limits of near-term quantum devices, our framework features a novel constraint-preserving graph partitioner and a compressed separator-based dynamic programming (DP) merge. By structurally encoding constraints via W-state initialization and XY-mixers in Conditional Value-at-Risk Quantum Approximate Optimization (CVaR-QAOA), the pipeline stays highly compact. Empirical results demonstrate that this architecture circumvents classical scaling walls, recovering the global optimum on 100% of idealized oracle cases and 96.3% under real QAOA sampling, enabling natural-language-guided task allocation at previously intractable scales.
Co-GLANCE: Uncertainty-Aware Active Perception for Heterogeneous Robot Teaming
Perceptual uncertainty is a central challenge for heterogeneous robot teams operating in unstructured outdoor environments, where no single viewpoint affords reliable scene understanding. Perceptual uncertainty, arising from sources such as occlusions, manifests differently across robot viewpoints depending on scene structure. Detecting and resolving sources of perceptual uncertainty requires both scene-based contextual reasoning and capability-aware robot allocation. While vision-language models provide strong semantic priors for both, they are computationally prohibitive for onboard inference and lack calibrated uncertainty quantification. We introduce Co-GLANCE, a real-time onboard perception and decision-making system for uncertainty resolution in heterogeneous robot teams. Co-GLANCE distills the semantic reasoning capabilities of a vision-language model into an end-to-end model for occlusion segmentation and robot allocation, eliminating the need for cloud-based inference. To quantify perceptual uncertainty, Co-GLANCE combines conformal prediction with selective abstention to provide statistically valid coverage guarantees for segmentation, robot allocation, and detection outputs. These calibrated uncertainty estimates directly trigger active perception, dispatching the most appropriate robot to acquire informative viewpoints and resolve uncertainty. Across real-world scenarios, Co-GLANCE outperforms cloud-based vision-language model baselines in occlusion segmentation and robot allocation accuracy by 25% and 36%, respectively, while reducing per-frame inference latency 350x. We also release an air-ground dataset for future research. Code, videos, and dataset available at https://co-glance.github.io/ .
Market-Based Replanning for Safety-Critical UAV Swarms in Search and Rescue Missions
Reliable autonomous UAV swarms in Search and Rescue (SAR) missions require fault-tolerant coordination capable of sustaining operations despite agent degradation. This paper introduces the Intelligent Replanning Drone Swarm (IRDS), a distributed coordination architecture designed for resource-constrained environments. The proposed framework employs a Reverse-Auction market mechanism where agents bid to service search sectors based on a distance-weighted cost function, coupled with a geometric consensus protocol for target verification. We evaluate the approach through physics-based simulations (N=8 agents, 8x8 grid) subjected to stochastic fault injection. Results indicate that the swarm autonomously reallocates tasks from failed agents with low latency relative to the total mission duration, maintaining a mission success rate of 93% under 25% workforce degradation. The proposed framework demonstrates a robust, empirically tested method for self-healing aerial robotic coordination.
Edge-Based QoS-Aware Adaptive Task Placement: A Closed-Loop Control in Multi-Robot Systems
Multi-robot systems (MRS) increasingly offload compute-intensive perception tasks to edge nodes to meet strict time-sensitive Quality-of-Service (QoS) constraints. However, static task orchestration on a shared edge node can severely degrade QoS due to network latency, jitter, and edge-resource contention. We present a pilot edge-centric MRS testbed using Raspberry Pi nodes to evaluate a camera-to-manipulator pipeline under three modes: local execution, static offloading, and a QoS-aware Adaptive Task Placement (ATP) controller. ATP scores candidate placements using a multi-metric cost (normalized latency, CPU utilization, and switching overhead) over two-second control windows. The closed-loop visual servoing testbed is instrumented with sub-millisecond clock synchronization, network emulation, and detailed monitoring of multiple metrics across nodes to capture realistic jitter. Experimental results under compute-stress and network-fault scenarios show that static edge offloading reduces on-board CPU load but amplifies tail latency and deadline misses. In contrast, the QoS-aware ATP controller, by switching task placement based on measured latency and utilization thresholds, consistently lowers deadline violations and tail latency. Overall, the results position ATP as a practical edge-side control primitive for MRS and concrete design guidelines for Cloud-Edge Robotics deployments within the broader cloud-fog automation, while motivating QoS-aware multi-objective workload orchestration for industrial cyber-physical systems.
From Task Allocation to Risk Clearing: A Unifying Interface for Mixed Human-Agent Societies
As humans, robots, and software agents increasingly share safety-critical environments, coordination must move from static task allocation to managing uncertain commitments. Existing frameworks fall short: they either assume rigid, static teams or learn opaque joint policies that are hard to adapt and difficult to integrate with human decision-makers. To overcome these limitations, we propose Risk-Aware Option Clearing (ROC), a unifying coordination mechanism in which agents expose options (temporally extended skills) paired with risk summaries that predict outcome distributions. A central clearinghouse then assigns tasks by optimizing risk-adjusted mission utility under deadlines and safety constraints. ROC is a family of mechanisms, ranging from deployments where the clearinghouse learns outcome models from data to ones that consume full distributional predictions from agents. By treating risk-aware options as the basic coordination unit, ROC sketches a scalable, transparent infrastructure for integrating heterogeneous agents into future mixed human--agent societies and outlines a research agenda for such risk-aware clearing layers.
Heterogeneous AAV Logistics Task Allocation: A Reinforcement Learning Enhanced Overlapping Coalition Formation Game Approach
In dynamic urban logistics, the stochastic emergence of time-sensitive tasks poses a significant optimality challenge for heterogeneous AAVs logistics task allocation. To address this problem, a reinforcement learning enhanced overlapping coalition formation game approach is proposed. A dynamic task allocation model is established, where global optimality is mathematically quantified by a generalized logistics cost coupling service quality and resource consumption. To deal with the time-varying task sets induced by stochastic order arrivals, a transformer-based soft actor-critic network is designed. By leveraging multi-head self-attention to encode variable-length logistics states and capture task-wise spatiotemporal dependencies, the learned policy adaptively guides coalition updates, replacing heuristic rules in the overlapping coalition formation game. On this basis, heterogeneous AAVs can form more efficient overlapping coalitions for dynamic logistics tasks. The resulting coalition formation process is proven to constitute an exact potential game, which guarantees convergence to a Nash-stable equilibrium within a finite number of iterations. Numerical simulations demonstrate that the proposed algorithm effectively improves the optimality of task allocation under the generalized logistics cost criterion. In a scenario with 32 AAVs and 80 tasks, our algorithm achieves a 39.76% cost reduction compared with the heuristic OCF baseline. Indoor flight experiments further validate its practicality.
Multi-Robot Box Transport over Different Surfaces with Decentralized Role-based Proportional Control
Collaborative transport of objects via pushing by multiple robots has many applications, ranging from construction and warehouse environments to post disaster debris clean-up. Achieving collaborative transport over surfaces with different inclination and friction properties however poses unique challenges. To address these challenges, this paper presents an asynchronous decentralized task and motion planning approach for transporting rectangular boxes of varying mass over flat, uphill and downhill terrain. Such a decentralized approach alleviates communication, synchronization and consensus needs and mitigates single point of failure issues. Our approach, called R2P2 or Roles with Rules and Proportional-control Primitive, assigns roles (e.g., push, support and prevent) to robots based on rules cognizant of the mode of manipulation needed (box rotation vs translation); this is followed by either rule-based control or proportional control of robot velocity based on the roles. Each robot is assumed to observe the location and heading of self and the box in executing the role and controls. R2P2 is evaluated with a six-robot team deployed in a simulator built using NVIDIA IsaacSim -- demonstrating generalizability across different surface friction/inclination and box mass scenarios, and better success rate compared to a standard virtual-leader-follower method. R2P2 is also successfully validated with a physical experiment, where it is executed onboard four turtlebots tasked with moving a 1.2 kg box.