Agentic Benchmarks

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Period ending 2026-09-21

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May 18, 2026cs.RO

DexHoldem: Playing Texas Hold'em with Dexterous Embodied System

Evaluating embodied systems on real dexterous hardware requires more than isolated primitive skills: an agent must perceive a changing tabletop scene, choose a context-appropriate action, execute it with a dexterous hand, and leave the scene usable for later decisions. We introduce DexHoldem, a real-world system-level benchmark built around Texas Hold'em dexterous manipulation with a ShadowHand. DexHoldem provides 1,470 teleoperated demonstrations across 14 Texas Hold'em manipulation primitives, a standardized physical policy benchmark, and an agentic perception benchmark that tests whether agents can recover the structured game state needed for embodied decision making. On primitive execution, π0.5π_{0.5} obtains the highest task completion rate (61.2%61.2\%), while π0.5π_{0.5} and π0π_0 tie on scene-preserving success rate (47.5%47.5\%). On agentic perception, Opus 4.7 obtains the best strict problem-level accuracy (34.3%34.3\%), while GPT 5.5 obtains the best average field-wise accuracy (66.8%66.8\%), exposing a gap between isolated visual sub-capabilities and complete routing-relevant state recovery. Finally, we instantiate the full embodied-agent loop in three case studies, where waiting, recovery dispatches, human-help requests, and repeated primitive execution reveal how perception and policy errors accumulate during closed-loop deployment. DexHoldem therefore evaluates dexterous tabletop execution, agentic perception, and embodied decision routing in a shared physical setting. Project page: https://dexholdem.github.io/Dexholdem/.
Feng Chen, Tianzhe Chu, Li Sun +6
May 18, 2026cs.AI

SkillGenBench: Benchmarking Skill Generation Pipelines for LLM Agents

As LLM agents are increasingly built around reusable skills, a central challenge is no longer only whether agents can use provided skills, but whether they can generate correct, reusable, and executable skills from repositories and documents. Existing benchmarks primarily evaluate the efficacy of given skills or the ability of agents to solve downstream tasks from raw context, but they do not isolate skill generation itself as the object of study. We introduce SkillGenBench, a benchmark for evaluating skill generation pipelines under a unified and controlled protocol. In SkillGenBench, a generator receives raw corpora and produces standardized skill artifacts, which are then executed under fixed harnesses and assessed with unified evaluation procedures. The benchmark covers two generation regimes: task-conditioned generation, where a task-specific skill is synthesized after the task is revealed, and task-agnostic generation, where a reusable skill library must be distilled before downstream tasks are known. It also spans two complementary procedural sources: repository-grounded instances, where procedures are distributed across code, configuration, and scripts, and document-grounded instances, where procedures and constraints must be distilled from long-form text. We provide standardized task specifications, pinned environments, and evaluation protocols centered on deterministic execution-based checks, supplemented by auxiliary signals for diagnosis. Experiments across a range of skill-generation methods and backbones show substantial performance variation, highlight the difficulty of reusable skill distillation, and reveal distinct failure modes in skill generation from software repositories versus long-form documents. SkillGenBench establishes a reproducible testbed for studying skill generation as an independent research problem in agent systems.
Yifan Zhou, Zhentao Zhang, Ziming Cheng +8
May 18, 2026cs.AI

Evaluating Cognitive Age Alignment in Interactive AI Agents

While agentic AI and its core multimodal large language models (MLLMs) have demonstrated remarkable promise in language and visual reasoning across domains ranging from daily life to advanced scientific research, a profound gap remains between artificial and human intelligence. Despite the integration of powerful tools and advanced MLLMs, state-of-the-art AI agents frequently fail at foundational, seemingly simple tasks that a child can resolve with ease. Inspired by the Wechsler Intelligence Scale for Children (WISC), we introduce ChildAgentEval, the first psychometrically grounded interactive benchmark for evaluating cognitive age alignment in MLLM-based agents. ChildAgentEval systematically compares the reasoning performance of various MLLM-based interactive agents against age-specific human developmental stages, exposing where current agentic AI systems can and cannot simulate age-specific cognitive behavior.
Yifan Shen, Jiawen Zhang, Jian Xu +4
May 17, 2026cs.SE

DiagEval: Trajectory-Conditioned Diagnosis for Reliable Software Evaluation with GUI Agents

Evaluating LLM-generated interactive software requires execution in addition to static analysis. The key difficulty is that correctness is a graph-level reachable property over latent UI state-transition graphs, whereas a GUI evaluator observes only a single execution trajectory. A failed rollout therefore rules out only one realized path, leaving failure attribution ambiguous between evaluator-side execution error and genuine software defect. We present DiagEval, a trajectory-conditioned diagnostic evaluation protocol for post-failure GUI-agent evaluation of interactive software. Rather than blindly retrying from scratch, DiagEval reuses the failed trajectory to choose targeted diagnostic probes and aggregates their outcomes into an internal attribution signal. The latent-graph view motivates the diagnostic problem; DiagEval does not reconstruct the graph or estimate calibrated posterior probabilities. We evaluate DiagEval on WebDevJudge-Unit and RealDevBench across multiple GUI-agent evaluators and LLM backbones. On false-negative cases, DiagEval recovers 45.6-62.1% of failures that were initially misattributed to software defects, outperforming retry-based baselines with 34.4-160.6% relative gains. On the full evaluation sets, this recovery improves accuracy from 69.9% to 78.3% on WebDevJudge-Unit and from 65.0% to 81.6% on RealDevBench. These results suggest that reliable GUI-agent evaluation requires not only stronger execution, but also active failure diagnosis to disambiguate evaluator-side errors from genuine software defects. Our code is available at https://github.com/scutGit/DiagEval.
Sirui Hong, Zhijie Liu, Tengfei Li +3
May 17, 2026cs.LG

FML-bench: A Controlled Study of AI Research Agent Strategies from the Perspective of Search Dynamics

AI research agents accelerate ML research by automating hypothesis generation, experimentation, and empirical refinement. Existing agent strategies range from greedy hill-climbing to tree search and evolutionary optimization, yet which strategy choices drive performance remains unclear. Answering this question requires a benchmark that separates agent strategy (e.g., search topology) from execution infrastructure (e.g., code editor), so that performance differences are attributable to strategy rather than infrastructure, and that provides process-level metrics beyond final scores to analyze exploration behaviors. Existing benchmarks offer limited support. We propose FML-Bench, a benchmark of 18 fundamental ML research tasks across 10 domains that separates agent strategy from execution infrastructure and defines 12 process-level behavioral metrics. Evaluating six representative agents, we find that: (1) strategy complexity alone does not guarantee strong performance: a simple greedy hill-climber nearly matches the best-performing tree-search agent, both well above the remaining agents; (2) our analysis suggests this pattern relates to improvement opportunity structure: greedy search tends to be more effective when opportunities are dense, while tree-search and evolutionary strategies tend to be more effective when opportunities are sparse; an adaptive agent built on this insight switches to broader exploration upon detecting improvement stagnation and outperforms the other six agents, lending initial support to this observation; and (3) process-level analysis reveals that early convergence and directionally focused exploration are significantly associated with final performance, while solution diversity and compute cost are not. Our benchmark is available at: https://github.com/qrzou/FML-bench.
Qiran Zou, Hou Hei Lam, Wenhao Zhao +11
May 16, 2026cs.LG

1GC-7RC: One Graphic Card -- Seven Research Challenges! How Good Are AI Agents at Doing Your Job?

Autonomous AI coding agents are becoming a core tool for ML practitioners in industry and research alike. Despite this growing adoption, no standardized benchmark exists to evaluate their ability to design, implement, and train models from scratch across diverse domains. We introduce 1GC-7RC (Single Graphic Card: Seven Research Challenges), a benchmark comprising seven ML tasks spanning language modeling, image classification, semantic segmentation, graph learning, tabular prediction, time-series forecasting, and text classification. Each task provides a locked data-preparation and evaluation script together with a baseline training script; the agent may only modify the training code, has no access to pretrained weights (with one controlled exception for semantic segmentation), no internet access, and must complete each task within a task-specific wall-clock budget (40-120 minutes) on a single GPU. We evaluate seven coding agents: five proprietary (Claude Code with Sonnet 4.6, Opus 4.6, and Opus 4.7; Codex CLI with GPT 5.5; and OpenCode with Qwen 3.6+) and two open-source (OpenCode with Kimi K2.5, Kimi K2.6). Across 5 runs per agent-task pair, we report substantial performance differences that reveal varying levels of implicit ML knowledge, planning ability, and time-budget management. The benchmark, harness, and all evaluation artifacts are publicly available on GitHub at https://github.com/Strolchii/1GC-7RC-Benchmark to facilitate reproducible comparison of future agents. Because our benchmark design is modular, the benchmark can be extended to new tasks and domains, adapted to different GPU budgets, and used to study multi-agent settings, making it a flexible platform for future research on autonomous research agents.
Robin-Nico Kampa, Fabian Deuser, Anna Bößendörfer +2
May 16, 2026cs.CL

AgentKernelArena: Generalization-Aware Benchmarking of GPU Kernel Optimization Agents

GPU kernel optimization is increasingly critical for efficient deep learning systems, but writing high-performance kernels still requires substantial low-level expertise. Recent AI coding agents can iteratively read code, invoke compilers and profilers, and refine implementations, yet existing kernel benchmarks evaluate single LLM calls rather than full agent workflows, and none include both kernel-to-kernel optimization and unseen-configuration generalization testing. We present AgentKernelArena, an open-source benchmark for measuring AI coding agents on GPU kernel optimization. The benchmark contains 196 tasks spanning HIP-to-HIP optimization, Triton-to-Triton optimization, and PyTorch-to-HIP translation, and evaluates complete agent workflows in isolated workspaces using gated compilation, correctness, and performance checks, centralized scoring and an unseen-configuration generalization protocol that tests whether optimizations transfer to input configurations the agent never observed. Across production agents including Cursor Agent, Claude Code, and Codex Agent, we find near-perfect compilation and high correctness rates on most task categories, with the strongest configurations achieving mean speedups of up to 6.89x on PyTorch-to-HIP, 6.69x on HIP-to-HIP, and 2.13x on Triton-to-Triton tasks. Our unseen-configuration evaluation shows that HIP-to-HIP and Triton-to-Triton optimizations largely transfer to unseen input shapes, while PyTorch-to-HIP exhibits substantial correctness drops, indicating that agents generating kernels from scratch frequently hardcode shape-specific assumptions. AgentKernelArena is designed as a modular, extensible framework for rigorous evaluation of agentic GPU kernel optimization across agents, tasks, and hardware targets.
Sharareh Younesian, Wenwen Ouyang, Sina Rafati +11
May 15, 2026cs.CR

SLEIGHT-Bench: A Benchmark of Evasion Attacks Against Agent Monitors

Since autonomous coding agents generate complex behaviors at high-volume, we may want to use other LLMs to monitor actions to reduce the risk from dangerous misaligned behavior. To better understand the limitations of such monitors against the diverse attack strategies that a coding agent could use, we present SLEIGHT-Bench (Subtle Low-itEration Insight-Guided Harmful Transcripts), a benchmark of synthetic transcripts containing 40 attacks across 11 categories, each showing a coding agent covertly pursuing a harmful objective (e.g. weight exfiltration, credential theft, unmonitored rogue deployment). We find that 20 of 40 attacks are never caught by an Opus 4.6 monitor with extended thinking across 10 trials at a 1% false-positive rate, while the overall catch rate is 32%. We identify several evasion strategies such as exploiting model priors, user instruction ambiguity, and state manipulation, which facilitate creating attacks that evade frontier monitors. We also elicit stronger monitor performance using coding agents as monitors versus regular prompted monitors, and for some evasion strategies show improved catch rates with targeted monitor prompts. Our dataset and evaluation framework are available at https://github.com/safety-research/sleight-bench and https://huggingface.co/datasets/sleightbench/SLEIGHT-Bench.
Elle Najt, Colin Toft, Tyler Tracy +2
May 15, 2026cs.LG

MLReplicate: Benchmarking Autonomous Research Systems for Machine Learning Reproducibility

Autonomous research systems capable of generating complete scientific manuscripts have advanced rapidly, yet robust and realistic evaluation frameworks have failed to keep pace. To bridge this gap, we introduce MLReplicate, an end-to-end benchmark evaluating autonomous research systems on machine learning reproducibility. The benchmark was constructed from ICML 2025 outstanding papers reformulated into standardized input specifications and evaluated across 6 state-of-the-art research systems: AI SCIENTIST-V1, AI SCIENTIST-V2, AGENT LABORATORY, CYCLERESEARCHER, AI RESEARCHER, and TINY SCIENTIST, yielding 45 generated manuscripts, with 3 failed experiments. Outputs are assessed using a dual-protocol approach that combines automated conference-style review and structured expert human evaluation, while tracking computational cost, runtime, and the amount of required human intervention. The automated conference-style review accepted 10 out of 37 valid submissions. An additional 8 submissions were desk-rejected before review for failing to meet the minimum page threshold. In contrast to automated reviews, human reviewers consistently identified methodological flaws, hallucinated experimental results, and reproducibility failures across all systems, and 59% of accepted automated reviews contained fabricated or unsupported claims. We further find that neither token budget nor computational cost predicts output quality: the cheapest system outperforms the most resource-intensive system in human evaluation, despite a 38-fold difference in input tokens. We thus demonstrate that autonomous research workflow design matters more than the scale of compute. MLReplicate exposes a substantial gap between current autonomous research systems and genuine scientific rigor, and establishes a practical, extensible evaluation framework for systematic progress toward trustworthy AI-driven scientific discovery.
Sasi Kiran Gaddipati, Diyana Muhammed, Farhana Keya +2
May 15, 2026cs.SE

RoadmapBench: Evaluating Long-Horizon Agentic Software Development Across Version Upgrades

Coding agents are increasingly deployed in real software development, where a single version iteration requires months of coordinated work across many files. However, most existing benchmarks focus predominantly on single-issue bug fixes from Python repositories, with coarse pass/fail evaluation outcomes, and thus fail to capture long-horizon, multi-target development at real engineering scale. To address this gap, we present RoadmapBench, a benchmark of 115 long-horizon coding tasks grounded in real open-source version upgrades across 17 repositories and 5 programming languages. Each task places the agent on a source-version code snapshot and provides a multi-target roadmap instruction requiring it to implement the functionality introduced in the target version, with a median modification of 3,700 lines across 51 files. We conduct a systematic evaluation on thirteen frontier models and find that even the strongest, Claude-Opus-4.7, resolves only 39.1% of tasks, while the weakest achieves merely 5.2%, in stark contrast to existing bug-fix benchmarks, suggesting that long-horizon software development remains a largely unsolved problem.
Xinbo Xu, Ruihan Yang, Haiyang Shen +13
May 14, 2026cs.AI

Holistic Evaluation and Failure Diagnosis of AI Agents

AI agents execute complex multi-step processes, but current evaluation falls short: outcome metrics report success or failure without explaining why, and process-level approaches struggle to connect failure types to their precise locations within long, structured traces. We present a holistic agent evaluation framework that pairs top-down agent-level diagnosis with bottom-up span-level evaluation, decomposing analysis into independent per-span assessments. This decomposition scales to traces of arbitrary length and produces span-level rationales for each verdict. On the TRAIL benchmark, our framework achieves state-of-the-art results across all metrics on both GAIA and SWE-Bench, with relative gains over the strongest prior baselines of up to 38% on category F1, up to 3.5x on localization accuracy, and up to 12.5x on joint localization-categorization accuracy. Per-category analysis shows our framework leading in more error categories than any other evaluator. Notably, the same frontier model achieves several times higher localization accuracy when used inside our framework than as a monolithic judge over the full trace, showing that evaluation methodology, not model capability, is the bottleneck.
Netta Madvil, Gilad Dym, Alon Mecilati +12
May 14, 2026cs.AI

ππ-Bench: Evaluating Proactive Personal Assistant Agents in Long-Horizon Workflows

The rise of personal assistant agents, e.g., OpenClaw, highlights the growing potential of large language models to support users across everyday life and work. A core challenge in these settings is proactive assistance, since users often begin with underspecified requests and leave important needs, constraints, or preferences unstated. However, existing benchmarks rarely evaluate whether agents can identify and act on such hidden intents before they are explicitly stated, especially in sustained multi-turn interactions where user needs emerge gradually. To address this gap, we introduce ππ-Bench, a benchmark for proactive assistance comprising 100 multi-turn tasks across 5 domain-specific user personas. By incorporating hidden user intents, inter-task dependencies, and cross-session continuity, ππ-Bench evaluates agents' ability to anticipate and address user needs over extended interactions, jointly measuring proactivity and task completion in long-horizon trajectories that better reflect real-world use. Experiments show (1) proactive assistance remains challenging, (2) a clear distinction between task completion and proactivity, and (3) the value of prior interaction for proactive intent resolution in later tasks.
Haoran Zhang, Luxin Xu, Zhilin Wang +11
May 14, 2026cs.AI

When Robots Do the Chores: A Benchmark and Agent for Long-Horizon Household Task Execution

Long-horizon household tasks demand robust high-level planning and sustained reasoning capabilities, which are largely overlooked by existing embodied AI benchmarks that emphasize short-horizon navigation or manipulation and rely on fixed task categories. We introduce LongAct, a benchmark designed to evaluate planning-level autonomy in long-horizon household tasks specified through free-form instructions. By abstracting away embodiment-specific low-level control, LongAct isolates high-level cognitive capabilities such as instruction understanding, dependency management, memory maintenance, and adaptive planning. We further propose HoloMind, a VLM-driven agent with a DAG-based long-horizon hierarchical planner, a Multimodal Spatial Memory for persistent world modeling, an Episodic Memory for experience reuse, and a global Critic for reflective supervision. Experiments with GPT-5 and Qwen3-VL models show that HoloMind substantially improves long-horizon performance while reducing reliance on model scale. Even top models achieve only 59% goal completion and 16% full-task success, underscoring the difficulty of LongAct and the need for stronger long-horizon planning in embodied agents.
Zilin Zhu, Longteng Guo, Yanghong Mei +5
May 14, 2026cs.AI

Herculean: An Agentic Benchmark for Financial Intelligence

As AI agents improve, the central question is no longer whether they can solve isolated well-defined financial tasks, but whether they can reliably carry out financial professional work. Existing financial benchmarks offer only a partial view of this ability, as they primarily evaluate static competencies such as question answering, retrieval, summarization, and classification. We introduce Herculean, the first skilled benchmark for agentic financial intelligence spanning four representative workflows, including Trading, Hedging, Market Insights, and Auditing. Each workflow is instantiated as a standardized MCP-based skill environment with its own tools, interaction dynamics, constraints, and success criteria, enabling consistent end-to-end assessment of heterogeneous agent systems. Across frontier agents, we find agents perform relatively well on Trading and Market Insights, but struggle substantially on Hedging and Auditing, where long-horizon coordination, state consistency, and structured verification are critical. Overall, our results point to a key gap in current agents in turning financial reasoning into dependable workflow execution in high-stakes financial workflows.
Xueqing Peng, Zhuohan Xie, Yupeng Cao +60
May 14, 2026cs.LG

Beyond Binary: Reframing GUI Critique as Continuous Semantic Alignment

Test-Time Scaling (TTS), which samples multiple candidate actions and ranks them via a Critic Model, has emerged as a promising paradigm for generalist GUI agents. Its efficacy thus hinges on the critic's fine-grained ranking ability. However, existing GUI critic models uniformly adopt binary classification. Our motivational analysis of these models exposes a severe entanglement: scores for valid actions and plausible-but-invalid distractors become indistinguishable. We attribute this failure to two structural defects: Affordance Collapse--the hierarchical affordance space is compressed into 0/1 labels; and Noise Sensitivity--binary objectives overfit to noisy decision boundaries. To resolve this, we introduce BBCritic (Beyond-Binary Critic), a paradigm shift grounded in the Functional Equivalence Hypothesis. Through two-stage contrastive learning, BBCritic aligns instructions and actions in a shared Affordance Space, recovering the hierarchical structure that binary supervision flattens. We also present BBBench (Beyond-Binary Bench), the first GUI critic benchmark that pairs a dense action space with a hierarchical four-level taxonomy, enabling fine-grained ranking evaluation. Experimental results show that BBCritic-3B, trained without any extra annotation, outperforms 7B-parameter SOTA binary models. It demonstrates strong zero-shot transferability across platforms and tasks, supporting our methodological view: GUI critique is fundamentally a metric-learning problem, not a classification one.
Yuchen Sun, Pei Fu, Shaojie Zhang +6
May 13, 2026cs.AI

ClawForge: Generating Executable Interactive Benchmarks for Command-Line Agents

Interactive agent benchmarks face a tension between scalable construction and realistic workflow evaluation. Hand-authored tasks are expensive to extend and revise, while static prompt evaluation misses failures that only appear when agents operate over persistent state. Existing interactive benchmarks have advanced agent evaluation significantly, but most initialize tasks from clean state and do not systematically test how agents handle pre-existing partial, stale, or conflicting artifacts. We present \textbf{ClawForge}, a generator-backed benchmark framework for executable command-line workflows under state conflict. The framework compiles scenario templates, grounded slots, initialized state, reference trajectories, and validators into reproducible task specifications, and evaluates agents step by step over persistent workflow surfaces using normalized end state and observable side effects rather than exact trajectory matching. We instantiate this framework as the ClawForge-Bench (17 scenarios, 6 ability categories). Results across seven frontier models show that the best model reaches only 45.3% strict accuracy, wrong-state replacement remains below 17% for all models, and the widest model separation (17% to 90%) is driven by whether agents inspect existing state before acting. Partial-credit and step-efficiency analyses further reveal that many failures are near-miss closures rather than early breakdowns, and that models exhibit qualitatively different failure styles under state conflict.
Yuxiang Lai, Peng Xia, Haonian Ji +8
May 13, 2026cs.AI

ChromaFlow: A Negative Ablation Study of Orchestration Overhead in Tool-Augmented Agent Evaluation

Autonomous language-model agents increasingly combine planning, tool use, document processing, browsing, code execution, and verification loops. These capabilities make agent systems more useful, but they also introduce operational failure modes that are not visible from final accuracy alone. This report presents ChromaFlow, a tool-augmented autonomous reasoning framework built around planner-directed execution, specialized tool use, and telemetry-driven evaluation. We analyze ChromaFlow on GAIA 2023 Level-1 validation tasks under clean evaluation constraints. A frozen full Level-1 baseline achieved 29/53 correct answers, or 54.72%. A later recovery configuration with expanded orchestration achieved 27/53 correct answers, or 50.94%, while increasing tracebacks, timeout events, tool-failure mentions, token-log calls, and campaign-log cost estimates. Two randomized 20-task smoke evaluations produced 12/20 and 11/20 correct answers, showing that small diagnostic gains can be unstable across samples. The central result is therefore a negative ablation: more aggressive orchestration did not improve full-set performance and increased operational noise. A later strict-provider full-Level-1 diagnostic reached 30/53, or 56.60%, under explicit integrity controls, but at substantially higher token-log cost. The report argues that bounded planner escalation, deterministic extraction, evidence reconciliation, provider-health gates, and explicit run gates should be treated as first-order requirements for reliable autonomous agent evaluation.
Tarun Mittal
May 13, 2026cs.SE

PBT-Bench: Benchmarking AI Agents on Property-Based Testing

Existing code benchmarks measure whether an agent can produce any test that reproduces a known bug, or whether it can produce a patch that fixes a described issue. Neither isolates the distinct skill of property-based testing: deriving a semantic invariant from documentation, and then constructing an input-generation strategy precise enough to make a random search reveal the violation. We introduce PBT-Bench, a benchmark of 100 curated property-based testing problems across 40 real Python libraries. Each problem injects one or more semantic bugs (365 in total, mean 3.65 per problem) designed so that default-strategy random inputs almost never trigger them; the agent must read the library's documentation, identify the relevant invariant, and specify a Hypothesis @given strategy that concentrates mass in the trigger region. Bugs are stratified across three difficulty levels (L1-L3) spanning single-constraint boundary bugs to stateful, cross-function protocol violations. We evaluate eight contemporary LLMs under two prompting regimes (open-ended baseline vs. explicit Hypothesis scaffolding) for three independent runs per configuration. Bug recall under the PBT-guided prompt ranges from 42.1% to 83.4% across models; under the open-ended baseline, from 31.4% to 76.7%. Hypothesis scaffolding lifts mid-capability models by over 20 percentage points, but yields smaller gains for the strongest models, with two exceptions showing degradation, suggesting the structured prompt can interfere with certain model behaviours rather than complementing them. The hardest bugs prove model-specific: different architectures fail on different problems, leaving persistent gaps that no single model closes. We release the benchmark, harness, and full evaluation corpus to support downstream work on documentation-grounded semantic reasoning.
Lucas Jing, Xinqi Wang, Liao Zhang +1
May 13, 2026cs.LG

Collider-Bench: Benchmarking AI Agents with Particle Physics Analysis Reproduction

Autonomous language-model agents are increasingly evaluated on long-horizon tool-use tasks, but existing benchmarks rarely capture the complexity and nuance of real scientific work. To address this gap, we introduce Collider-Bench, a benchmark for evaluating whether LLM agents can reproduce experimental analyses from the Large Hadron Collider (LHC) using only public papers and open scientific software. Such analyses are often difficult to reproduce because the public toolchain only approximates the software used internally by the experimental collaborations, while the published papers inevitably omit implementation details needed for a faithful reconstruction. Agents must therefore rely on physical reasoning, domain knowledge, and trial-and-error to fill these gaps. Each task requires the agent to turn a published analysis into an executable simulation-and-selection pipeline and submit predicted collision event yields in specified signal regions. These predictions are evaluated with standard histogram metrics that provide continuous fidelity scores without a hand-written rubric. We also report the computational cost incurred by each agent per task. Finally, we evaluate the codebase and full session trace using an LLM judge to catch qualitative failure modes such as fabrications, hallucinations and duplications. We release an initial set of tasks drawn from LHC searches, together with a containerized sandbox and event simulation tools. We evaluate across a capability ladder of general purpose coding agents. Our results show that on average no agent reliably beats the physicist-in-the-loop solution.
Darius A. Faroughy, Sofia Palacios Schweitzer, Ian Pang +2
May 13, 2026cs.AI

MMSkills: Towards Multimodal Skills for General Visual Agents

Reusable skills have become a core substrate for improving agent capabilities, yet most existing skill packages encode reusable behavior primarily as textual prompts, executable code, or learned routines. For visual agents, however, procedural knowledge is inherently multimodal: reuse depends not only on what operation to perform, but also on recognizing the relevant state, interpreting visual evidence of progress or failure, and deciding what to do next. We formalize this requirement as multimodal procedural knowledge and address three practical challenges: (I) what a multimodal skill package should contain; (II) where such packages can be derived from public interaction experience; and (III) how agents can consult multimodal evidence at inference time without excessive image context or over-anchoring to reference screenshots. We introduce MMSkills, a framework for representing, generating, and using reusable multimodal procedures for runtime visual decision making. Each MMSkill is a compact, state-conditioned package that couples a textual procedure with runtime state cards and multi-view keyframes. To construct these packages, we develop an agentic trajectory-to-skill Generator that transforms public non-evaluation trajectories into reusable multimodal skills through workflow grouping, procedure induction, visual grounding, and meta-skill-guided auditing. To use them, we introduce a branch-loaded multimodal skill agent: selected state cards and keyframes are inspected in a temporary branch, aligned with the live environment, and distilled into structured guidance for the main agent. Experiments across GUI and game-based visual-agent benchmarks show that MMSkills consistently improve both frontier and smaller multimodal agents, suggesting that external multimodal procedural knowledge complements model-internal priors.
Kangning Zhang, Shuai Shao, Qingyao Li +8
May 13, 2026cs.LG

Robust Checkpoint Selection for Multimodal LLMs via Agentic Evaluation and Stability-Aware Ranking

Checkpoint selection for multimodal large language models (MLLMs) presents significant challenges when performance differentials are marginal and evaluation signals are prone to noise. Existing methodologies rely heavily on static benchmarks or pointwise scoring, which frequently misalign with in-the-wild usage and lack robust uncertainty estimation, particularly in OCR-heavy scenarios. In this work, we formulate checkpoint selection as a robust decision problem under evaluation uncertainty. We propose a multi-stage framework that integrates curated real-world data, structured LLM-based judgment, and multi-stage ranking protocols. The evaluation system orchestrates progressive refinement via pointwise filtering, listwise ranking, and pairwise comparison. To enhance reliability, we introduce subsampling-based confidence estimation and a percentile-based scoring formulation that captures distributional characteristics while penalizing tail failures. Furthermore, we demonstrate that data quality, specifically OCR readability, is a critical determinant of evaluation validity.
Qinwu Xu, Zhuoheng Li, Jessie Salas
May 13, 2026cs.AI

Ego2World: Compiling Egocentric Cooking Videos into Executable Worlds for Belief-State Planning

Embodied agents in household environments must plan under partial observation: they need to remember objects, track state changes, and recover when actions fail. Existing benchmarks only partially test this ability. Egocentric video datasets capture realistic human activities but remain passive, while interactive simulators support execution but rely on synthetic scenes and hand-crafted dynamics, introducing a sim-to-real gap and often assuming fully observable state. We introduce Ego2World, an executable benchmark that turns egocentric cooking videos into executable symbolic worlds governed by graph-transition rules. Built on HD-EPIC, Ego2World derives reusable transition rules from video annotations and executes them in a hidden symbolic world graph. During evaluation, the simulator maintains the hidden world graph, while the agent plans over its own partial belief graph using only local observations and execution feedback. This separation forces agents to update memory and replan without observing the true world state. Experiments show that action-overlap scores overestimate physical-state success, and that persistent belief memory improves task completion while reducing repeated visual exploration -- suggesting that belief maintenance should be a first-class target of embodied-agent evaluation.
Qinchuan Cheng, Zhantao Gong, Pengzhan Sun +3
May 13, 2026cs.SE

AgentLens: Revealing The Lucky Pass Problem in SWE-Agent Evaluation

Evaluation of software engineering (SWE) agents is dominated by a binary signal: whether the final patch passes the tests. This outcome-only view treats a principled solution and a chaotic trial-and-error process as equivalent. We show that this equivalence is empirically false. We evaluate 2,614 OpenHands trajectories from eight model backends on 60 SWE-bench Verified tasks. Of these, 47 have enough passing trajectories to construct task-level process references, yielding a 1,815-trajectory evaluation subset. Among passing trajectories in this subset, 10.7% exhibit behavior we call a Lucky Pass: regression cycles, blind retries, missing verification, or temporally disordered exploration, implementation, and verification. We introduce AgentLens, a framework for process-level assessment of SWE-agent trajectories, and define AgentLens-Bench, a dataset of 1,815 trajectories annotated with quality scores, waste signals, divergence points, and 47 task-level Prefix Tree Acceptor (PTA) references. AgentLens builds PTA references by merging multiple passing solutions for the same task, and uses a context-sensitive intent labeler to assign actions to Exploration, Implementation, Verification, or Orchestration based on trajectory history rather than tool identity alone. On AgentLens-Bench, the quality score separates passing trajectories into Lucky, Solid, and Ideal tiers and further decomposes Lucky Passes into five recurring mechanisms. Across the eight model backends, Lucky rates range from 0.5% to 23.2%, and some models move by as many as five rank positions when ranked by quality score instead of pass rate. We plan to release the project repository soon, including AgentLens-Bench artifacts, the AgentLens SDK, and the analysis tooling.
Priyam Sahoo, Gaurav Mittal, Xiaomin Li +4
May 12, 2026cs.AI

Classifier Context Rot: Monitor Performance Degrades with Context Length

Monitoring coding agents for dangerous behavior using language models requires classifying transcripts that often exceed 500K tokens, but prior agent monitoring benchmarks rarely contain transcripts longer than 100K tokens. We show that when used as classifiers, current frontier models fail to notice dangerous actions more often in longer transcripts. In particular, on a dataset that requires identifying when a coding agent takes a subtly dangerous action, Opus 4.6, GPT 5.4, and Gemini 3.1 miss these actions 2×2\times to 30×30\times more often when they occur after 800K tokens of benign activity than when they occur on their own. We also show that these weaknesses can be partially mitigated with prompting techniques such as periodic reminders throughout the transcript and may be mitigated further with better post-training. Monitor evaluations that do not consider long-context degradation are likely overestimating monitor performance.
Sam Martin, Fabien Roger
May 12, 2026cs.LG

No More, No Less: Task Alignment in Terminal Agents

Terminal agents are increasingly capable of executing complex, long-horizon tasks autonomously from a single user prompt. To do so, they must interpret instructions encountered in the environment (e.g., README files, code comments, stack traces) and determine their relevance to the task. This creates a fundamental challenge: relevant cues must be followed to complete a task, whereas irrelevant or misleading ones must be ignored. Existing benchmarks do not capture this ability. An agent may appear capable by blindly following all instructions, or appear robust by ignoring them altogether. We introduce TAB (Task Alignment Benchmark), a suite of 89 terminal tasks derived from Terminal-Bench 2.1. Each task is intentionally underspecified, with missing information provided as a necessary cue embedded in a natural environmental artifact, alongside a plausible but irrelevant distractor. Solving these tasks requires selectively using the cue while ignoring the distractor. Applying TAB to ten frontier agents reveals a systematic gap between task capability and task alignment. The strongest Terminal-Bench agent achieves high task completion but low task alignment on TAB. Evaluating six prompt-injection defenses further shows that suppressing distractor execution also suppresses the cues required for task completion. These results demonstrate that task-aligned agents require selective use of environmental instructions rather than blanket acceptance or rejection.
Sina Mavali, David Pape, Jonathan Evertz +5
May 12, 2026cs.SE

CIDR: A Large-Scale Industrial Source Code Dataset for Software Engineering Research

We present Curated Industrial Developer Repository (CIDR), a large-scale dataset of real-world software repositories collected through direct collaboration with 12 industrial partner organizations. The dataset comprises 2,440 repositories spanning 138 programming languages and totalling 373 million lines of code, accompanied by structured per-repository metadata. Unlike existing code corpora derived from public open-source platforms, CIDR consists exclusively of proprietary production codebases contributed under formal data sharing agreements, covering application domains including enterprise web and mobile development, fintech, and custom software consultancy. All repositories were processed through a multi-stage pipeline encompassing structured partner onboarding, two-stage quality selection combining automated metadata filtering with manual code review, and a deterministic anonymization pipeline covering the full version control history. The dataset is intended to support research in code intelligence, software quality analysis, pre-training and fine-tuning of code language models, developer behaviour studies, and construction of agent evaluation benchmarks. Access is provided under a restricted commercial license; details are available at https://fermatix.ai/#Contact.
Vladislav Savenkov
May 12, 2026cs.AI

Can LLM Agents Respond to Disasters? Benchmarking Heterogeneous Geospatial Reasoning in Emergency Operations

Operational disaster response goes beyond damage assessment, requiring responders to integrate multi-sensor signals, reason over road networks, populations and key facilities, plan evacuations, and produce actionable reports. However, prior work largely isolates remote-sensing perception or evaluates generic tool use, leaving the end-to-end workflows of emergency operations underexplored. In this paper, we introduce Disaster Operational Response Agent benchmark (DORA), the first agentic benchmark for end-to-end disaster response: 515 expert-authored tasks across 45 real-world disaster events spanning 10 types, paired with expert-verified, replayable gold trajectories totaling 3,500 tool-call steps. Tasks span five dimensions that cover the operational disaster-response pipeline: disaster perception, spatial relational analysis, rescue and evacuation planning, temporal evolution reasoning, and multi-modal report synthesis. Agents compose calls from a 108-tool MCP library over heterogeneous geospatial data: optical, SAR, and multi-spectral imagery across single-, bi-, and multi-temporal sequences (0.015-10m GSD), complemented by elevation and social vector layers. We comprehensively evaluate 13 frontier LLMs on our benchmark, revealing three persistent challenges: 1) disaster-domain grounding exposes unique failure modes (damage-semantic grounding, sensor-modality mismatch, and disaster-pipeline composition); 2) agents are doubly bottlenecked by tool selection and argument grounding, where gold tool-order hints improve accuracy by only 1.08-4.40%, and alternative scaffolds yield at most a 3.24% gain; 3) compositional fragility scales with trajectory length, the agent-to-gold gap widening from 7% to 56% on long pipelines. DORA establishes a rigorous testbed for operationally reliable disaster-response agents.
Junjue Wang, Weihao Xuan, Heli Qi +7
May 12, 2026cs.AI

Controllable User Simulation

Using offline datasets to evaluate conversational agents often fails to cover rare scenarios or to support testing new policies. This has motivated the use of controllable user simulators for targeted, counterfactual evaluation, typically implemented by prompting or fine-tuning large language models. In this work, we formalize controllable simulation as a causal inference problem. By bridging natural language evaluation with off-policy evaluation methodology, we show that the standard practice of training simulators via supervised fine-tuning on post-hoc trajectory labels yields a structurally biased model. Specifically, these labels are inextricably coupled to the data-generating behavior policy, injecting a look-ahead bias that breaks causal consistency. Furthermore, we prove that under policy shift this failure causes the variance of evaluation metrics to explode geometrically, a phenomenon we term controllability collapse. To restore causal consistency, we establish theoretical conditions for accurate simulation and propose practical training mitigations: a priori controls, step-wise dynamic controls, and direct policy-conditioned learning. Empirical evaluation confirms that while standard global controls distort conversational distributions and collapse behavioral diversity, our causally grounded simulators eliminate look-ahead bias, preserve natural variance, and exhibit robust zero-shot generalization to unseen agent behaviors.
Guy Tennenholtz, Ofer Meshi, Amir Globerson +3
May 12, 2026cs.CL

An Empirical Study of Automating Agent Evaluation

Agent evaluation requires assessing complex multi-step behaviors involving tool use and intermediate reasoning, making it costly and expertise-intensive. A natural question arises: can frontier coding assistants reliably automate this evaluation process? Our study shows that simply prompting coding assistants is insufficient for this task. Without domain-specific evaluation knowledge, frontier coding assistants achieve only a 30% execution success rate and produce over-engineered evaluations averaging 12+ metrics per agent, indicating that strong coding ability does not automatically translate to reliable agent evaluation. We introduce EvalAgent, an AI assistant that automates the end-to-end agent evaluation pipeline. EvalAgent encodes evaluation domain expertise as evaluation skills (procedural instructions, reusable code and templates, and dynamically retrieved API documentation) that compose into a trace-based pipeline producing complete evaluation artifacts including metrics, executable code, and reports. To systematically assess generated evaluations, we introduce a meta-evaluation framework alongside AgentEvalBench, a benchmark comprising 20 agents, each paired with evaluation requirements and test scenarios. We further propose the Eval@1 metric to measure whether generated evaluation code both executes and yields meaningful results on the first run. Our experiments show that EvalAgent produces focused evaluations, improving Eval@1 from 17.5% to 65%, and achieving 79.5% human expert preference over baseline approaches. Further ablation studies show that evaluation skills are critical for handling complex evaluation: removing them causes Eval@1 to drop significantly from 65% to 30%.
Kang Zhou, Sangmin Woo, Haibo Ding +14
May 11, 2026cs.CV

ABRA: Agent Benchmark for Radiology Applications

Existing medical-agent benchmarks deliver imaging as pre-selected samples, never as an environment the agent must navigate. We introduce ABRA, a radiology-agent benchmark in which the agent operates an OHIF viewer and an Orthanc DICOM server through twenty-one function-calling tools that span slice navigation, windowing, series selection, pixel-coordinate annotation, and structured reporting. ABRA contains 655 programmatically generated tasks across three difficulty tiers and eight types (viewer control, metadata QA, vision probe, annotation, longitudinal comparison, BI-RADS reporting, and oracle variants of annotation and BI-RADS reporting), drawn from LIDC-IDRI, Duke Breast Cancer MRI, and NLST New-Lesion LongCT. Each episode is scored along Planning, Execution, and Outcome (Bluethgen et al., 2025) by task-type-specific automatic scorers. Ten current models, five closed-weight and five open-weight, reach at least 89% Execution on real annotation but only 0-25% Outcome; on the paired oracle variant where a simulated detector supplies the finding, Outcome on the same task reaches 69-100% across the models evaluated, localising the bottleneck to perception rather than tool orchestration. Code, task generators, and scorers are released at https://github.com/Luab/ABRA
Bulat Maksudov, Vladislav Kurenkov, Kathleen M. Curran +1
May 11, 2026cs.CL

ReVision: Scaling Computer-Use Agents via Temporal Visual Redundancy Reduction

Computer-use agents (CUAs) rely on visual observations of graphical user interfaces, where each screenshot is encoded into a large number of visual tokens. As interaction trajectories grow, the token cost increases rapidly, limiting the amount of history that can be incorporated under fixed context and compute budgets. This has resulted in no or very limited improvement in the performance when using history unlike other domains. We address this inefficiency by introducing ReVision, which is used to train multimodal language models on trajectories where redundant visual patches are removed using a learned patch selector that compares patch representations across consecutive screenshots while preserving spatial structure required by the model. Across three benchmarks, OSWorld, WebTailBench, and AgentNetBench, when processing trajectories with 5 history screenshots using Qwen2.5-VL-7B, ReVision reduces token usage by 46% on average while improving success rate by 3% over the no drop baseline. This establishes a clear efficiency gain, enabling agents to process longer trajectories with fewer tokens. With this improved efficiency, we revisit the role of history in CUAs and find that performance continues to improve as more past observations are incorporated when redundancy is removed.
Amirhossein Abaskohi, Yuhang He, Peter West +3
May 11, 2026cs.CL

WildClawBench: A Benchmark for Real-World, Long-Horizon Agent Evaluation

Large language and vision-language models increasingly power agents that act on a user's behalf through command-line interface (CLI) harnesses. However, most agent benchmarks still rely on synthetic sandboxes, short-horizon tasks, mock-service APIs, and final-answer checks, leaving open whether agents can complete realistic long-horizon work in the runtimes where they are deployed. This work presents WildClawBench, a native-runtime benchmark of 60 human-authored, bilingual, multimodal tasks spanning six thematic categories. Each task averages roughly 8 minutes of wall-clock time and over 20 tool calls, and runs inside a reproducible Docker container hosting an actual CLI agent harness (OpenClaw, Claude Code, Codex, or Hermes Agent) with access to real tools rather than mock services. Grading is hybrid, combining deterministic rule-based checks, environment-state auditing of side effects, and an LLM/VLM judge for semantic verification. Across 19 frontier models, the best, Claude Opus 4.7, reaches only 62.2% overall under OpenClaw, while every other model stays below 60%, and switching harness alone shifts a single model by up to 18 points. These results show that long-horizon, native-runtime agent evaluation remains a far-from-resolved task for current frontier models. We release the tasks, code, and containerized tooling to support reproducible evaluation.
Shuangrui Ding, Xuanlang Dai, Long Xing +14
May 11, 2026cs.AI

From Controlled to the Wild: Evaluation of Pentesting Agents for the Real-World

AI pentesting agents are increasingly credible as offensive security systems, but current benchmarks still provide limited guidance on which will perform best in real-world targets. Existing evaluation protocols assess and optimize for predefined goals such as capture-the-flag, remote code execution, exploit reproduction, or trajectory similarity, in simplified or narrow settings. These tools are valuable for measuring bounded capabilities, yet they do not adequately capture the complexity, open-ended exploration, and strategic decision-making required in realistic pentesting. In this paper, we present a practical evaluation protocol that shifts assessment from task completion to validated vulnerability discovery, allowing evaluation in sufficiently complex targets spanning multiple attack surfaces and vulnerability classes. The protocol combines structured ground-truth with LLM-based semantic matching to identify vulnerabilities, bipartite resolution to score findings under realistic ambiguity, continuous ground-truth maintenance, repeated and cumulative evaluation of stochastic agents, efficiency metrics, and reduced-suite selection for sustainable experimentation. This protocol extends the state of the art by enabling a more realistic, operationally informative comparison of AI pentesting agents. To enable reproducibility, we also release expert-annotated ground truth and code for the proposed evaluation protocol: https://github.com/ethiack/ethibench.
Pedro Conde, Henrique Branquinho, Valerio Mazzone +3
May 11, 2026cs.SE

CrackMeBench: Binary Reverse Engineering for Agents

Benchmarks for coding agents increasingly measure source-level software repair, and cybersecurity benchmarks increasingly measure broad capture-the-flag performance. Classical binary reverse engineering remains less precisely specified: given only an executable, can an agent recover validation logic and produce an input, serial, artifact, or key generator accepted by the program? We introduce CrackMeBench, a benchmark for evaluating language-model agents on educational CrackMe-style reverse-engineering tasks. CrackMeBench focuses on deterministic binary validation problems with executable oracles, symbol-poor binaries, explicit local tool access, and externally scored submissions rather than free-form explanations. The v0 benchmark combines eight public calibration CrackMes with twelve generated main-score tasks built from seeded C, Rust, and Go templates, and agents run through an equal shell interface in a no-network Linux Docker sandbox with standard reverse-engineering tools. In a three-model evaluation with a five-minute budget and three scored submissions per task, pass@3 on the generated split is 11/12 tasks (92%) for GPT-5.5, 7/12 (58%) for Claude Opus 4.7, and 5/12 (42%) for Kimi K2. The harder generated half separates the models more sharply, with pass@3 of 5/6, 2/6, and 1/6, respectively; on the eight-task public calibration split, pass@3 is 3/8, 2/8, and 1/8. CrackMeBench records pass@1 and pass@3, scored submissions, wall-clock time, command traces, tool categories, provider-reported token usage, estimated cost, and qualitative failure labels, providing a reproducible testbed for measuring progress from source-code reasoning toward autonomous binary analysis while restricting scope to educational, purpose-built programs.
Isaac David, Arthur Gervais
May 11, 2026cs.AI

Consistency as a Testable Property: Statistical Methods to Evaluate AI Agent Reliability

This paper establishes a rigorous measurement science for AI agent reliability, providing a foundational framework for quantifying consistency under semantically preserving perturbations. By leveraging UU-statistics for output-level reliability and kernel-based metrics for trajectory-level stability, we offer a principled approach to evaluating agents across diverse operating conditions. Our proposal highlights the important distinction between the core capability and execution robustness of an agent, showing that minor task-level variations can induce complete strategy breakdowns despite the agent possessing the requisite knowledge for the task. We validate our framework through extensive experiments on three agentic benchmarks, demonstrating that trajectory-level consistency metrics provide far greater diagnostic sensitivity than traditional pass@1 rates. By providing the mathematical tools to isolate where and why agents deviate, we enable the identification and rectification of architectural concerns that hinder the deployment of agents in high-stakes, real-world environments.
Harsh Raj, Niranjan Orkat, Suvrorup Mukherjee +3
May 11, 2026cs.AI

Can Agent Benchmarks Support Their Scores? Evidence-Supported Bounds for Interactive-Agent Evaluation

Interactive agent benchmarks map an agent run to a binary outcome through outcome checks. When these checks rely on surface level signals or fail to capture the agent's actual action path, they cannot reliably determine whether the run succeeded. For example, a benchmark task may ask whether Alice's shipping address was changed, while the outcome check only verifies that the agent clicked "Save." This does not guarantee that the intended state change occurred, since the agent may have modified the wrong record. Treating such a run as successful therefore makes the reported score misleading. Benchmark quality thus depends not only on task design, but also on the reliability of outcome detection. We address this problem by introducing an outcome evidence reporting layer for existing benchmarks, without modifying their tasks, agents, or evaluators. The layer performs three functions. First, before scoring, it specifies which stored artifacts are required to verify the claimed outcome for each case. Second, it applies a locked checklist to each completed run and assigns one of three evidence labels: Evidence Pass, Evidence Fail, or Unknown. Third, it reports evidence supported score bounds that quantify uncertainty arising from Unknown cases. Rather than silently counting, discarding, or hiding uncertain cases inside a single aggregate success rate, the framework keeps them explicitly visible. We evaluate the outcome evidence layer on five public benchmarks: ANDROIDWORLD, AGENTDOJO, APPWORLD, tau3 bench retail, and MINIWOB. The resulting reports separate several empirically distinct failure modes.
Shanshan Gao, Liyi Zhou
May 10, 2026cs.CV

MOTOR-Bench: A Real-world Dataset and Multi-agent Framework for Zero-shot Human Mental State Understanding

Understanding human mental states from natural behavior is crucial for intelligent systems in the real world. However, most current research focuses on predicting isolated mental state labels, lacking structured annotations of complex interpersonal interactions. To support structured analysis, we introduce MOTOR-Bench, a carefully-designed benchmark with a real-world dataset MOTOR-dataset, containing 1,440 multimodal video clips in collaborative learning scenarios, reflecting key real-world data challenges including natural class imbalance, visual noise, and domain-specific language. Each sample is labeled by educational experts based on self-regulated learning theory. We further evaluate several state-of-the-art multimodal large language models and multi-agent systems in a zero-shot setting on our MOTOR-Bench. However, their performance on this task remains limited, suggesting that existing methods still struggle with structured reasoning from observable behavior to deeper mental states. To address this challenge, we propose a reasoning multi-agent framework, named MOTOR-MAS. It coordinates multiple agents through a structured agent coordination mechanism to infer explicit behaviors, internal cognitions, and psychological emotions. Experimental results show that our MOTOR-MAS outperforms the best single-model benchmark by 15.93 points in Macro-F1 scores for the three labels of behavior, cognition, and emotion, and outperforms the general multi-agent benchmark by 10.2 points in internal cognition prediction.
Xiaoyu Yuan, Niklas Heikkala, Tiina Törmänen +3
May 9, 2026cs.AI

When Agents Overtrust Environmental Evidence: An Extensible Agentic Framework for Benchmarking Evidence-Grounding Defects in LLM Agents

Large language model agents increasingly operate through environment-facing scaffolds that expose files, web pages, APIs, and logs. These observations influence tool use, state tracking, and action sequencing, yet their reliability and authority are often uncertain. Environmental grounding is therefore a systems-level problem involving context admission, evidence provenance, freshness checking, verification policy, action gating, and model reasoning. Existing agent benchmarks mainly evaluate task capability or specific attacks such as prompt injection and memory poisoning, but they under-specify a fundamental reliability question: whether agents remain grounded in the true environment state when observations are stale, incorrect, or malicious. We introduce EnvTrustBench, an agentic framework for benchmarking this failure mode. We define an evidence-grounding defect (EGD) as a behavioral failure in which an agent treats an environment-facing claim as sufficient evidence for action without resolving it against available current evidence, leading to a task-incorrect false path under the true environment state. Given a task scenario, EnvTrustBench generates the workspace, environment, agent-facing objective, and validation oracle, executes the evaluated agent, records its action-observation trajectory and final state, and applies the oracle to produce a verdict. Using 6 LLM backbones and 5 widely used scaffolds, we evaluate 55 generated cases across 11 task scenarios, with each scenario expanded through five feedback-guided generation iterations. Results show that EGDs consistently emerge across operational workflows, highlighting environmental grounding as a core agent reliability problem with important security implications.
Strick Sheng, Ziyue Wang, Liyi Zhou
May 9, 2026cs.AI

Done, But Not Sure: Disentangling World Completion from Self-Termination in Embodied Agents

Standard embodied evaluations do not independently score whether an agent correctly commits to task completion at episode closure, a capacity we call terminal commitment. Behaviorally distinct failures--never completing the task, completing it but failing to stop, and reporting success without sufficient evidence--collapse into the same benchmark failure. We introduce VIGIL, an evaluation framework that makes terminal commitment independently measurable. Under VIGIL's default protocol, agents observe only egocentric RGB, receive no action-success signals, and must end each episode with a semantic report checked deterministically against hidden world state. This yields two separate scores: world-state completion (W) and benchmark success (B), where B additionally requires a correct terminal report. This decoupling makes four outcome categories distinguishable: missed execution, post-attainment drift, unsupported commitment, and verified success. Across 20 models on 1,000 frozen episodes, systems with comparable W differ by up to 19.7 pp in B: one model converts achieved states into correct reports, while another with near-identical execution drifts past the goal without closing. An action-feedback intervention further tests the separation: execution-oriented signals improve W broadly, yet commitment failures persist in models that do not already ground terminal reports in the achieved state. VIGIL provides a protocol that makes terminal commitment independently visible and scorable.
Ying Chen, Lihuang Fang, Rui Jiang +4
May 9, 2026cs.LG

PAAC: Privacy-Aware Agentic Device-Cloud Collaboration

Large language model (LLM) agents face a structural tension: cloud agents provide strong reasoning but expose user data, while on-device agents preserve privacy at the cost of overall capability. Existing device-cloud designs treat this boundary as a compute split rather than a trust boundary suited to agentic workloads, and existing sanitizers force a choice between policy flexibility and the structural fidelity tool calls require. In this work, we develop PAAC, a privacy-aware agentic framework that aligns planner--executor decomposition with the device-cloud boundary so that role specialization itself becomes the privacy mechanism. The cloud agent reasons over typed placeholder tokens that preserve each sensitive value's reasoning role while discarding its content, while the on-device agent identifies sensitive spans and distills each step's execution outcome into compact key findings. Sanitization confines the on-device LLM to proposing which spans to mask, while a deterministic registry performs all substitution and reversal, keeping actions directly executable on device. On three agentic benchmarks under strict privacy settings, PAAC dominates the Pareto frontier of privacy and accuracy, improving average accuracy by 15-36% and reducing average leakage by 2-6×\times over state-of-the-art device-cloud baselines, with the largest margins on privacy targets outside fixed entity taxonomies. We find consistent improvements on 17 additional benchmarks spanning 10 domains, including math, science, and finance.
Liangqi Yuan, Wenzhi Fang, Shiqiang Wang +1
May 8, 2026cs.AI

Log analysis is necessary for credible evaluation of AI agents

Agent benchmarks typically report only final outcomes: pass or fail. This threatens evaluation credibility in three ways. First, scores may be inflated or deflated by shortcuts and benchmark artifacts, misrepresenting capability. Second, benchmark performance may fail to predict real-world utility due to scaffold limitations and recurring failure modes. Finally, capability scores may conceal dangerous or catastrophic actions taken by the agent. We argue that log analysis -- the systematic tracking and analysis of the inputs, execution, and outputs of an AI agent -- is necessary to overcome these validity threats and promote credible agent evaluation. In this paper, we (1) present a taxonomy of threats to credible evaluation documented through log analysis, and (2) develop a set of guiding principles for log analysis. We illustrate these principles on tau-Bench Airline, revealing that pass^5 performance was under-elicited by nearly 50% and surfacing deployment failure modes invisible to outcome metrics. We conclude with pragmatic recommendations to increase uptake of log analysis, directed at diverse stakeholders including benchmark creators, model developers, independent evaluators, and deployers.
Peter Kirgis, Sayash Kapoor, Stephan Rabanser +8
May 8, 2026cs.CL

DRIP-R: A Benchmark for Decision-Making and Reasoning Under Real-World Policy Ambiguity in the Retail Domain

LLM-based agents are increasingly deployed for routine but consequential tasks in real-world domains, where their behavior is governed by inherently ambiguous domain policies that admit multiple valid interpretations. Despite the prevalence of such ambiguities in practice, existing agent benchmarks largely assume unambiguous, well-specified policies, leaving a critical evaluation gap. We introduce DRIP-R, a benchmark that systematically exploits real-world retail policy ambiguities to construct scenarios in which no single correct resolution exists. DRIP-R comprises a curated set of policy-ambiguous return scenarios paired with a realistic customer personas, a full-duplex conversational simulation with tool-calling capabilities and a multi-judge evaluation framework covering policy adherence, dialogue quality, behavioral alignment, and resolution quality. Our experiments show that frontier models fundamentally disagree on identical policy-ambiguous scenarios, confirming that ambiguity poses a genuine and systematic challenge to LLM decision-making.
Hsuvas Borkakoty, Sebastian Pohl, Cheng Wang +2
May 8, 2026cs.CL

Safe, or Simply Incapable? Rethinking Safety Evaluation for Phone-Use Agents

When a phone-use agent avoids harm, does that show safety, or simply inability to act? Existing evaluations often cannot tell. A harmful outcome may be avoided because the agent recognized the risk and chose the safe action, or because it failed to understand the screen or execute any relevant action at all. These cases have different causes and call for different fixes, yet current benchmarks often merge them under task success, refusal, or final harmful outcome. We address this problem with PhoneSafety, a benchmark of 700 safety-critical moments drawn from real phone interactions across more than 130 apps. Each instance isolates the next decision at a risky moment and asks a simple question: does the model take the safe action, take the unsafe action, or fail to do anything useful? We evaluate eight representative phone-use agents under this framework. Our results reveal two main patterns. First, stronger general phone-use ability does not reliably imply safer choices at risky moments. Models that perform better on ordinary app tasks are not always the ones that behave more safely when the next action matters. Second, failures to do anything useful behave like a capability signal rather than a safety signal: they are concentrated in more visually and operationally demanding settings and remain stable when the evaluation protocol changes. Across models, failures split into two recurring patterns: unsafe choices in settings where the model can act but chooses wrongly, and inability to act in more visually and operationally demanding screens. Overall, a harmless outcome is not enough to count as evidence of safety. Evaluating phone-use agents requires separating unsafe judgment from inability to act.
Zhengyang Tang, Yi Zhang, Chenxin Li +18
May 8, 2026cs.MM

MMTB: Evaluating Terminal Agents on Multimedia-File Tasks

Terminals provide a powerful interface for AI agents by exposing diverse tools for automating complex workflows, yet existing terminal-agent benchmarks largely focus on tasks grounded in text, code, and structured files. However, many real-world workflows require practitioners to work directly with audio and video files. Working with such multimedia files calls for terminal agents not only to understand multimedia content, but also to convert auditory and visual evidence across related files into appropriate actions. To evaluate terminal agents on multimedia-file tasks, we introduce MultiMedia-TerminalBench (MMTB), a benchmark of 105 tasks across 5 meta-categories where terminal agents directly operate with audio and video files. Alongside MMTB, we propose Terminus-MM, a multimedia harness that extends Terminus-KIRA with audio and video perception for terminal agents. Together, MMTB and Terminus-MM support a controlled study of multimedia terminal agents, revealing how different forms of multimedia access shape task outcomes and determine which evidence agents rely on to construct executable terminal workflows. MMTB media and metadata are released at https://huggingface.co/datasets/mm-tbench/mmtb-media
Chiyeong Heo, Jaechang Kim, Junhyuk Kwon +4
May 8, 2026cs.AI

When Stored Evidence Stops Being Usable: Scale-Conditioned Evaluation of Agent Memory

Memory-agent evaluations report fixed-snapshot accuracy or retrieval quality, but these scores do not show whether evidence remains usable as irrelevant sessions (sessions not annotated as task-relevant evidence for the query) accumulate. We present a scale-conditioned evaluation protocol for agent memory under evidence-preserving growth: for each query, task evidence is held fixed while irrelevant sessions are added. The protocol logs agent--memory trajectories and reports four diagnostics: budget-compliant reliability, tail memory-call burden, failure-regime decomposition, and the usable-scale boundary where reliability falls below the target. Applied to LongMemEval and LoCoMo across flat, planar, and hierarchical memory interfaces, the protocol shows reliability loss is not a single phenomenon. On LongMemEval, HippoRAG stays within the two-call budget but loses 16--20 percentage points in budget-compliant reliability as irrelevant sessions are added; LiCoMemory's observed failures depend strongly on the agent, with Qwen3-8B exceeding the budget while Qwen3-32B and Qwen3-235B remain reliable in the tested range. The result supports a framework for making scalable-memory claims conditional on agent, interface, scale range, and interaction budget.
Jiaqi Shao, Yiyi Lu, Yunzhen Zhang +1
May 8, 2026cs.CV

EgoPro-Bench: Benchmarking Personalized Proactive Interaction in Egocentric Video Streams

Existing Multimodal Large Language Models (MLLMs) remain primarily reactive, failing to continuously perceive environments or proactively assist users. While emerging benchmarks address proactivity, they are largely confined to alert scenarios, neglect personalized context, and fail to evaluate the precise timing of human-machine interactions (HMI).In this paper, we introduce EgoPro-Bench, a novel benchmark for training and evaluating proactive interaction capabilities based on streaming egocentric videos; it comprises 2,400 videos in the evaluation set and over 12,000 videos in the training set.Unlike previous works, EgoPro-Bench leverages simulated user profiles to generate diverse user intentions and to construct high-fidelity HMI data across 12 distinct domains.Subsequently, we propose a specialized evaluation protocol and metrics, train proactive interaction models designed for efficient reasoning and low-latency interaction on streaming video data, and conduct comprehensive evaluations.Furthermore, we introduce an interaction principle termed "short thinking, better interaction", which allocates a limited token budget prior to intent recognition, thereby enhancing interaction performance.The experiments demonstrate that EgoPro-Bench substantially enhances the intention understanding capabilities of MLLMs and enables accurate identification of appropriate timings for HMI, thereby laying a solid foundation for next-generation user-centric proactive interactive agents.
Dongchuan Ran, Linyu Ou, Xueheng Li +5
May 7, 2026cs.SE

Computer Use at the Edge of the Statistical Precipice

Evaluating Computer Use Agents (CUAs) on interactive environments is fraught with methodological pitfalls that the field has yet to systematically address. We show that a 1MB replay script that blindly executes a recorded action sequence without ever observing the screen outperforms frontier models on prominent static benchmarks, and prove that its expected success rate is exactly equal to the source agent's pass@k in deterministic environments. We trace this and other failures to two root causes: non-principled environment design (static, unsandboxed, or unreliably verified environments) and non-principled evaluation methodology (naive aggregation and misuse of pass@k for stateful UI interactions). To address the first, we propose PRISM, five design principles for CUA environments (privileged verification, realistic environments, integrity-checked configurations, sandboxed execution, and multifactorial variability) and instantiate them in DigiWorld, a benchmark of 15 realistic sandboxed mobile applications able to evaluate agents in over 3.2 million verified unique configurations. To address the second, we develop an aggregation framework pairing Wilson score intervals with hierarchical bootstrap, producing confidence intervals that correctly account for the nested structure of CUA benchmarks, as we empirically demonstrate. All together, we show that principled environment design and rigorous evaluation methodology are not optional refinements but prerequisites for meaningful CUA research.
Pierluca D'Oro, Sneha Silwal, William Wong +6
May 7, 2026cs.AI

Agentick: A Unified Benchmark for General Sequential Decision-Making Agents

AI agent research spans a wide spectrum: from RL agents that learn from scratch to foundation model agents that leverage pre-trained knowledge, yet no unified benchmark enables fair comparison across these approaches. We present Agentick, a benchmark for sequential decision-making agents designed to evaluate RL, LLM, VLM, hybrid, and human agents on common ground and to power research on the fundamental challenges of sequential decision-making. Agentick provides 37 procedurally generated tasks across six capability categories, four difficulty levels, and five observation modalities, all exposed through a single Gymnasium-compatible interface. The benchmark ships with a Coding API, oracle reference policies for all tasks, pre-built SFT datasets, a composable agent harness, and a live leaderboard. An evaluation spanning 27 configurations and over 90,000 episodes reveals that no single approach dominates: GPT-5 mini leads overall at 0.309 oracle-normalized score while PPO dominates planning and multi-agent tasks; the reasoning harness multiplies LLM performance by 3-10x; and ASCII observations consistently outperform natural language. These findings highlight the substantial room for improvement that remains across all agent paradigms. Agentick's capability-decomposed, multi-modal design provides the empirical infrastructure needed to drive progress toward general autonomous agents, both as an evaluation framework and as a training ground for RL post-training of foundation models in truly sequential environments.
Roger Creus Castanyer, Pablo Samuel Castro, Glen Berseth
May 7, 2026cs.AI

BioMedArena: An Open-source Toolkit for Building and Evaluating Biomedical Deep Research Agents

Reproducing and comparing deep research agents today is hard: the same backbone evaluated on the same benchmark can report different accuracies across papers because the harness and tool registry differ, and integrating a new model into a comparable evaluation surface costs weeks of model-specific engineering. These are symptoms of a broader reproducibility problem in deep research agent research. Here, we introduce BioMedArena, an open-source toolkit that addresses this reproducibility gap and provides an arena for comparing deep research agents under a shared evaluation environment. BioMedArena decouples six layers of biomedical agent evaluation -- benchmark loading, tool exposure, tool selection, harness mode, context management, and scoring -- and exposes 166 biomedical benchmarks and 75 biomedical tools across 9 functional families. Adding a new model, benchmark, or tool can be accomplished with a few-line provider adapter. Beyond evaluation infrastructure, BioMedArena ships a library of high-quality reference components: 6 agent harnesses (including our proposed Mutual-Evolve) and 6 context-management strategies, any of which can be equipped on any backbone. Equipping these components substantially improves all 12 backbones; on each of 8 representative biomedical benchmarks, the best equipped backbone surpasses prior state-of-the-art (SOTA), by 15.01 percentage points on average. The toolkit, configurations, and per-task traces are available at https://github.com/AI-in-Health/BioMedArena.
Jinge Wu, Hongjian Zhou, Mingde Zeng +8
May 7, 2026cs.LG

Multi-Dimensional Behavioral Evaluation of Agentic Stock Prediction Systems Using Large Language Model Judges with Closed-Loop Reinforcement Learning Feedback

Agentic artificial intelligence systems produce outputs through sequences of interdependent autonomous decisions, yet standard evaluation assesses outputs alone and cannot diagnose the underlying process. We develop a behavioral evaluation methodology that complements output-level testing by scoring the intermediate decision process itself. Behavioral traces logged at each autonomous decision point are grouped into five-day episodes and scored along six domain-specific dimensions (regime detection, routing, adaptation, risk calibration, strategy coherence, error recovery) by an ensemble of three large language model (LLM) judges. A perturbation procedure that corrupts one dimension while leaving the other five intact confirms dimension specificity; cross-model agreement reaches Krippendorff's alpha = 0.85. The composite behavioral score correlates at Spearman rho = 0.72 with realized 20-day Sharpe ratio. Closing the loop, the framework converts deficient per-dimension scores into a credit-assigned penalty added to the Soft Actor-Critic reward. Three fine-tuning cycles, confined to validation data, reduce one-day MAPE from 0.61% to 0.54% (11.5% relative; p<0.001, d=0.31) on the held-out 2017 to 2025 test period, significant under Diebold-Mariano and localized by Giacomini-White to the high-volatility regime. The methodology is application-agnostic and applies to any agentic system whose intermediate decisions can be logged.
Mohammad Al Ridhawi, Mahtab Haj Ali, Hussein Al Osman
May 6, 2026cs.AI

AgentTrust: Runtime Safety Evaluation and Interception for AI Agent Tool Use

Modern AI agents execute real-world side effects through tool calls such as file operations, shell commands, HTTP requests, and database queries. A single unsafe action, including accidental deletion, credential exposure, or data exfiltration, can cause irreversible harm. Existing defenses are incomplete: post-hoc benchmarks measure behavior after execution, static guardrails miss obfuscation and multi-step context, and infrastructure sandboxes constrain where code runs without understanding what an action means. We present AgentTrust, a runtime safety layer that intercepts agent tool calls before execution and returns a structured verdict: allow, warn, block, or review. AgentTrust combines a shell deobfuscation normalizer, SafeFix suggestions for safer alternatives, RiskChain detection for multi-step attack chains, and a cache-aware LLM-as-Judge for ambiguous inputs. We release a 300-scenario benchmark across six risk categories and an additional 630 independently constructed real-world adversarial scenarios. On the internal benchmark, the production-only ruleset achieves 95.0% verdict accuracy and 73.7% risk-level accuracy at low-millisecond end-to-end latency. On the 630-scenario benchmark, evaluated under a patched ruleset and not claimed as zero-shot, AgentTrust achieves 96.7% verdict accuracy, including about 93% on shell-obfuscated payloads. AgentTrust is released under the AGPL-3.0 license and provides a Model Context Protocol server for MCP-compatible agents.
Chenglin Yang
May 5, 2026cs.AI

Agent Island: A Saturation- and Contamination-Resistant Benchmark from Multiagent Games

Static capabilities benchmarks suffer from saturation and contamination, making it difficult to track capabilities progress over time. We introduce Agent Island, a multiplayer simulation environment in which language-model agents compete in a game of interagent cooperation, conflict, and persuasion. The environment yields a dynamic benchmark designed to mitigate both saturation and contamination; new models can always outperform the current leading player in this winner-take-all game, and agents compete against other adaptive agents rather than face a fixed task set. We rank players with a Bayesian Plackett-Luce model, allowing us to quantify uncertainty in player skill. In 999 games involving 49 unique models, openai/gpt-5.5 dominates its peers with a posterior mean skill of 5.64, compared with 3.10 for the second-ranked model, openai/gpt-5.2, and 2.86 for the third-ranked model, openai/gpt-5.3-codex. We release the game logs as a dataset for analyses of model behavior. As an example, we investigate same-provider preference in final-round votes and find that models are 8.3 p.p. more likely to support a same-provider finalist than finalists from other providers. This preference is not uniform across providers: among separately estimated providers, the effect is strongest for OpenAI models and weakest for Anthropic models.
Connacher Murphy
May 5, 2026cs.CV

iWorld-Bench: A Benchmark for Interactive World Models with a Unified Action Generation Framework

Achieving Artificial General Intelligence (AGI) requires agents that learn and interact adaptively, with interactive world models providing scalable environments for perception, reasoning, and action. Yet current research still lacks large-scale datasets and unified benchmarks to evaluate their physical interaction capabilities. To address this, we propose iWorld-Bench, a comprehensive benchmark for training and testing world models on interaction-related abilities such as distance perception and memory. We construct a diverse dataset with 330k video clips and select 2.1k high-quality samples covering varied perspectives, weather, and scenes. As existing world models differ in interaction modalities, we introduce an Action Generation Framework to unify evaluation and design six task types, generating 4.9k test samples. These tasks jointly assess model performance across visual generation, trajectory following, and memory. Evaluating 14 representative world models, we identify key limitations and provide insights for future research. The iWorld-Bench model leaderboard is publicly available at iWorld-Bench.com.
Jianjie Fang, Yingshan Lei, Qin Wan +8
May 5, 2026cs.SE

ProgramBench: Can Language Models Rebuild Programs From Scratch?

Turning ideas into full software projects from scratch has become a popular use case for language models. Agents are being deployed to seed, maintain, and grow codebases over extended periods with minimal human oversight. Such settings require models to make high-level software architecture decisions. However, existing benchmarks measure focused, limited tasks such as fixing a single bug or developing a single, specified feature. We therefore introduce ProgramBench to measure the ability of software engineering agents to develop software holisitically. In ProgramBench, given only a program and its documentation, agents must architect and implement a codebase that matches the reference executable's behavior. End-to-end behavioral tests are generated via agent-driven fuzzing, enabling evaluation without prescribing implementation structure. Our 200 tasks range from compact CLI tools to widely used software such as FFmpeg, SQLite, and the PHP interpreter. We evaluate 9 LMs and find that none fully resolve any task, with the best model passing 95% of tests on only 3% of tasks. Models favor monolithic, single-file implementations that diverge sharply from human-written code.
John Yang, Kilian Lieret, Jeffrey Ma +9
May 4, 2026cs.SE

TSCG: Deterministic Tool-Schema Compilation for Agentic LLM Deployments

Production agent frameworks (OpenAI Function Calling, Anthropic Tool Use, MCP) transmit tool schemas as JSON, a format designed for machine parsing, not for interpretation by language models. For small models (4B-14B), this protocol mismatch accounts for the majority of tool-use failure at production catalog sizes. We present TSCG, a deterministic tool-schema compiler that resolves this mismatch at the API boundary, converting JSON schemas into token-efficient structured text without model access, fine-tuning, or runtime search. TSCG combines eight composable operators with a formal compression bound (>=51% on well-formed schemas). On TSCG-Agentic-Bench (about 19,000 calls, 12 models, 5 scenarios), TSCG restores Phi-4 14B from 0% to 84.4% accuracy at 20 tools (90.3% at 50 tools) and achieves 108-181% accuracy-retained ratio across three models on BFCL. Format-versus-compression decomposition (R^2=0.88 -> 0.03) establishes representation change as the dominant mechanism. Per-operator isolation across three frontier models reveals three distinct operator-response profiles: operator-hungry (Opus 4.7), operator-sensitive (GPT-5.2), and operator-robust (Sonnet 4), providing per-model deployment guidance. Scaling experiments show accuracy advantages persisting on heavy production MCP schemas (+5.0 pp at about 10,500 input tokens) despite saturation on light synthetic catalogs, with 52-57% token savings throughout. The synthetic benchmark generalizes to real MCP schemas within 0.1 accuracy points. TSCG ships as a 1,200-line zero-dependency TypeScript package.
Furkan Sakizli
May 4, 2026cs.AI

AcademiClaw: When Students Set Challenges for AI Agents

Benchmarks within the OpenClaw ecosystem have thus far evaluated exclusively assistant-level tasks, leaving the academic-level capabilities of OpenClaw largely unexamined. We introduce AcademiClaw, a bilingual benchmark of 80 complex, long-horizon tasks sourced directly from university students' real academic workflows -- homework, research projects, competitions, and personal projects -- that they found current AI agents unable to solve effectively. Curated from 230 student-submitted candidates through rigorous expert review, the final task set spans 25+ professional domains, ranging from olympiad-level mathematics and linguistics problems to GPU-intensive reinforcement learning and full-stack system debugging, with 16 tasks requiring CUDA GPU execution. Each task executes in an isolated Docker sandbox and is scored on task completion by multi-dimensional rubrics combining six complementary techniques, with an independent five-category safety audit providing additional behavioral analysis. Experiments on six frontier models show that even the best achieves only a 55% pass rate. Further analysis uncovers sharp capability boundaries across task domains, divergent behavioral strategies among models, and a disconnect between token consumption and output quality, providing fine-grained diagnostic signals beyond what aggregate metrics reveal. We hope that AcademiClaw and its open-sourced data and code can serve as a useful resource for the OpenClaw community, driving progress toward agents that are more capable and versatile across the full breadth of real-world academic demands. All data and code are available at https://github.com/GAIR-NLP/AcademiClaw.
Junjie Yu, Pengrui Lu, Weiye Si +75
May 4, 2026cs.AI

DataClawBench: An Agent Benchmark for Exploratory Real-World Financial Data Analysis

Autonomous data analysis agents are increasingly expected to conduct exploratory analysis with limited human guidance about data. However, existing benchmarks typically evaluate such agents in prior-guided settings, providing selected data sources, explicit data schemas, or cleaned data, thereby understating the exploratory burden. To evaluate this realistic exploratory data analysis task, we introduce DataClawBench, a benchmark built from financial think-tank consulting scenarios where agents must independently explore unfamiliar, noisy, cross-domain data and produce verifiable conclusions. DataClawBench provides a unified real-world data environment with approximately 2.06 million records across enterprise, industry, and policy domains, with native data noise preserved. On top of this data environment, it defines 492 multi-step cross-domain tasks, each annotated with intermediate milestones that diagnose exploration and reasoning failures beyond outcome accuracy. A systematic evaluation of eight advanced LLMs under the OpenClaw agent reveals that exploratory data analysis breaks agent reliability: more exploration does not reliably translate into task-relevant progress or correct final answers.
Qiaohong Zhang, Weihao Ye, Jialong Chen +7
May 3, 2026cs.AI

Runtime Evaluation of Procedural Content Generation in an Endless Runner Game Using Autonomous Agents

Procedural Content Generation (PCG) enables game content to be created algorithmically without direct manual level-design effort, but it introduces a serious evaluation problem: generated content may become unbalanced, blocked, repetitive, or technically unsolvable. This paper presents Momentum, an endless-runner game that integrates runtime terrain generation, environment object spawning, and autonomous agent-based evaluation into a single gameplay loop. Ground tiles and environmental objects are generated dynamically as the player advances, object placement follows a constraint-driven mechanism inspired by Wave Function Collapse (WFC), and the runtime navigation surface is rebuilt asynchronously to remain consistent with the streamed environment. Two autonomous evaluation agents move ahead of the player and inspect the generated path: an aerial scanner that examines the corridor geometrically, and a ground-traversal agent that validates the same region from a navigational perspective. The evaluation pipeline combines ray casting, volumetric physics sweeps, obstacle-layer filtering, and structured crash reporting to identify problematic generated scenarios before they reach the player. The work demonstrates how generation and validation can be unified within the same runtime loop, rather than treating evaluation as a separate offline pass. Around this implementation, the paper formulates a measurable evaluation framework along the canonical PCG axes of playability, diversity, controllability, and runtime performance, derives a structural saturation bound on the spawner from its own placement constraints, and quantifies the per-segment scanning cost of the agents from first principles.
Rishabh Kar
May 3, 2026cs.LG

Reward Hacking Benchmark: Measuring Exploits in LLM Agents with Tool Use

Reinforcement learning (RL) trained language model agents with tool access are increasingly deployed in coding assistants, research tools, and autonomous systems. We introduce the Reward Hacking Benchmark (RHB), a suite of multi-step tasks requiring sequential tool operations with naturalistic shortcut opportunities such as skipping verification steps, inferring answers from task-adjacent metadata, or tampering with evaluation-relevant functions. RHB supports independent and chained task regimes, where chain length acts as a proxy for longer-horizon agent behavior. We evaluate 13 frontier models from OpenAI, Anthropic, Google, and DeepSeek. Exploit rates range from 0% (Claude Sonnet 4.5) to 13.9% (DeepSeek-R1-Zero), varying sharply by post-training style. A controlled sibling comparison (DeepSeek-V3 vs. DeepSeek-R1-Zero) shows RL post-training is associated with substantially higher reward hacking (0.6% vs. 13.9%), with consistent gaps across all four task families. We identify six exploit categories and find that 72% of reward hacking episodes include explicit chain-of-thought rationale, suggesting models often frame exploits as legitimate problem-solving. Simple environmental hardening reduces exploit rates by 5.7 percentage points (87.7% relative) without degrading task success. Models with near-zero exploit rates on standard tasks show elevated rates on harder variants, suggesting that production-aligned post-training appears to suppress reward hacking only below a complexity threshold where honest solutions remain tractable.
Kunvar Thaman
May 2, 2026cs.AI

Evaluating Agentic AI in the Wild: Failure Modes, Drift Patterns, and a Production Evaluation Framework

Existing evaluation frameworks for large language models -- including HELM, MT-Bench, AgentBench, and BIG-bench -- are designed for controlled, single-session, lab-scale settings. They do not address the evaluation challenges that emerge when agentic AI systems operate continuously in production: compounding decision errors, tool failure cascades, non-deterministic output drift, and the absence of ground truth for long-horizon tasks. This paper makes three contributions. First, we present a taxonomy of seven failure modes unique to production agentic systems, each grounded in observations from systems operating at billion-event scale. Second, we demonstrate empirically where standard metrics -- ROUGE, BERTScore, accuracy/AUC, and the agentic benchmarks above -- fail to detect each failure mode. Third, we propose PAEF (Production Agentic Evaluation Framework), a five-dimension evaluation framework with an open-source reference implementation, designed for continuous evaluation on production traffic rather than episodic benchmark runs. Our analysis shows that standard metrics fail to detect four of the seven failure modes entirely and detect three others only after a lag of multiple evaluation cycles.
Mukund Pandey