Search research

Topics & fields

5,071–5,100 of 6,479

Papers

May 18, 2026cs.CL

Time to REFLECT: Can We Trust LLM Judges for Evidence-based Research Agents?

Deep research agents increasingly automate complex information-seeking tasks, producing evidence-grounded reports via multi-step reasoning, tool use, and synthesis. Their growing role demands scalable, reliable evaluation, positioning LLM-as-judge as a supervision paradigm for assessing factual accuracy, evidence use, and reasoning quality. Yet the reliability of these judges for deep research agents remains poorly understood, posing a critical meta-evaluation problem: before deploying LLM judges to supervise research agents, we must first evaluate the judges themselves. Existing meta-evaluations fall short in two ways: (1) reliance on coarse, subjective human-preference agreement; (2) focus on instruction-following or verifiable tasks, leaving open-ended agent executions unexplored. To address these gaps, we introduce REFLECT (REliable Fine-grained LLM judge Evaluation via Controlled inTervention), a meta-evaluation benchmark targeting fine-grained failure detection in agentic environments. REFLECT defines a detailed taxonomy of process- and outcome-level failure modes, instantiated by performing controlled and localized interventions on quality-screened agent execution traces. This yields verifiable, comprehensive, and fine-grained instances for validating the judge models. Our experiments show that current LLM judges remain unreliable: even the best-performing models achieve overall accuracies below 55% across reasoning, tool-use, and report-quality failures, with especially poor performance on evidence verification. Together, our taxonomy and findings expose systematic judge limitations, reveal tradeoffs in cost and reliability, and offer actionable guidance for building more reliable evaluation pipelines for deep research agents.
Leyao Wang, Yanan He, Peng Chen +5
May 18, 2026cs.RO

A Heuristic Approach for Performance Tuning in RL-based Quadrotor Control via Reward Design and Termination Conditions

Reinforcement learning (RL)-based quadrotor control policies have achieved impressive performance in tasks such as fast navigation in cluttered environments and drone racing, where the focus is on speed and agility. However, in several applications, such as infrastructure inspection, it is critical to achieve precise, controlled maneuvers with tunable performance. In this article, we present a novel heuristic approach to achieve tunable performance in RL-based Quadrotor control through reward design and termination conditions. We present a novel reward structure containing dual bandwidth exponentials that achieves a baseline critically damped response in setpoint tracking, with low steady-state errors. When trained with a Proximal Policy Optimization (PPO) algorithm, in conjunction with episode truncation conditions, the desired performance is achieved in 6 million time steps in a sample-efficient manner. In order to tune the performance about the baseline behavior, we present intuitive heuristic rules to adjust the reward weights and exponential coefficients to achieve faster (acrobatic-like) and slower (inspection-like) settling time performance, while retaining the baseline critically damped response and approximately 2% steady-state error. We evaluate the three RL policies (baseline, acrobatic, and inspection) across 100 trials and show accurate and tunable performance in position and yaw tracking from random initial conditions, thereby demonstrating the effectiveness of the proposed heuristic approach.
Fausto Mauricio Lagos Suarez, Akshit Saradagi, Vidya Sumathy +1
May 18, 2026cs.HC

HAAS Studio: A Tool for Simulating, Benchmarking, and Governing Human-AI Work Allocation

We present HAAS Studio, a simulation and decision-support tool for policy-aware adaptive task allocation between humans and AI systems. HAAS Studio turns the HAAS framework into an interactive environment for asking a practical deployment question: before introducing AI into a workflow, how can a team compare allocation strategies, inspect governance tradeoffs, and derive a defensible task-level operating model? The tool combines a five-dimensional cognitive representation of subtasks, a five-mode collaboration spectrum, adaptive allocation with multi-armed bandits (UCB1, Discounted UCB, LinUCB, and Thompson Sampling), oracle counterfactual regret analysis, contract-based governance with four independent guards, and a multi-criteria decision-support layer that separates efficient strategies from deployable options. It also models human-AI coevolution across six layers, monitors deskilling risk through sliding-window exposure metrics and benchmark runners, and supports persistent worker modeling through Live Twin and Planning modules. Three domain packs are included: software engineering, manufacturing, and healthcare. Each provides a task catalog, worker profiles, and KPI vocabulary, while the architecture allows new domains to be added without modifying the simulation core. The release includes 16 company profiles and six governance benchmark suites. This paper focuses on the tool, including its modeling assumptions, layered architecture, interaction workflow, built-in evidence assets, task-oriented recipes, case-study protocols, and a compact reproducible demonstration snapshot. A decision-guidance layer translates benchmark outputs into deployment decisions through structured patterns, heuristics, and a decision matrix.
Vicente Pelechano
May 18, 2026cs.CL

Agent Meltdowns: The Road to Hell Is Paved with Helpful Agents

Agents operating with computer and Web use inevitably encounter errors: inaccessible webpages, missing files, local and remote misconfigurations, etc. These errors do not thwart agents based on state-of-the-art models. They helpfully continue to look for ways to complete their tasks. We introduce, characterize, and measure a new type of agent failure we call \emph{accidental meltdown}: unsafe or harmful behavior in response to a benign environmental error, in the absence of any adversarial inputs. Because meltdowns are not captured by the existing reliability or safety benchmarks, we develop a taxonomy of meltdown behaviors. We then implement an agent-agnostic infrastructure for injecting simulated local and remote errors into the rollout environment and use it to systematically evaluate agent systems powered by GPT, Grok, and Gemini. Our evaluation demonstrates that meltdowns (e.g., conducting unauthorized reconnaissance or subverting access control) of varying severity and success occur in 64.7% of agent rollouts that encounter simulated errors, spanning all combinations of agent system, backing model, and error type. In over half of these meltdowns, unsafe behaviors are not reported to the user. Comparing behaviors of the same agents with and without errors, we find that exploration in response to errors is correlated with unsafe and harmful behavior.
Rishi Jha, Harold Triedman, Arkaprabha Bhattacharya +1
May 18, 2026cs.RO

COBALT: Crowdsourcing Robot Learning via Cloud-Based Teleoperation with Smartphones

The scarcity of large-scale, high-quality demonstration data remains a bottleneck in scaling imitation learning for robotic manipulation. We present COBALT, a teleoperation platform designed to democratize robot learning at scale both in simulation and in the real world. By leveraging vectorized environments, our scalable, load-balanced infrastructure supports concurrent teleoperation by multiple users on a single GPU, yielding a significant reduction in teleoperation cost. Operators can connect from nearly anywhere on Earth using commonly available devices, including single or dual smartphones, VR headsets, 3D mice, and keyboards. An inmemory data cache and efficient video streaming keep control and rendering synchronous, sustaining dozens of concurrent users at 20 Hz with sub-100 ms end-to-end latency for up to 8 concurrent users per GPU. We also demonstrate stable operation supporting 256 simulated clients across 8 GPUs, underscoring the system's ability to scale across hardware and within individual servers. We perform a comprehensive user study showing that phone-based teleoperation performs comparably to or better than specialized hardware, enabling faster, more ergonomic data collection. To ensure data quality, COBALT logs a suite of real-time metrics to automatically filter suboptimal demonstrations. We further demonstrate that a structured user training curriculum significantly improves data collection quality. Guided by insights from our user study, we crowdsource the collection of a large-scale, high-quality pilot dataset with 7500+ demonstrations (50+ hours) collected with smartphones across nine countries over five days. We validate the dataset's quality by training state-of-the-art imitation learning algorithms. Please visit https://cobalt-teleop.github.io/ for more details.
Ayush Agarwal, Ansh Gandhi, Jeremy A. Collins +6
May 18, 2026cs.RO

Neural Operators for Design-Space Surrogate Modeling of Tendon-Actuated Continuum Robots

Continuum robots enable dexterous manipulation in constrained environments, but require accurate and efficient models for real-time manipulation and control. Traditional physics-based models can be computationally expensive and may suffer from inaccuracies due to unmodeled effects, while current learning-based methods often generalize poorly beyond the specific robot on which they are trained. We present a formulation of surrogate modeling for tendon-driven continuum robots as an operator learning problem that maps robot design parameters and tendon actuation inputs to resulting configurations. This formulation enables a single trained model to generalize across a large class of robot designs. We develop four novel neural operator architectures--two based on Deep Operator Networks (DeepONets) and two based on Fourier Neural Operators (FNOs)--and train them on simulation data to predict robot configurations. All architectures achieve good accuracy while allowing for fast and accurate generalization across designs. Our results demonstrate that operator learning provides an effective and generalizable surrogate for continuum robot mechanics in the design space, enabling fast modeling for control, planning, and design optimization in surgical and industrial applications.
Branden Frieden, James M. Ferguson, Alan Kuntz +1
May 18, 2026cs.AI

KAN-MLP-Mixer: A comprehensive investigation of the usage of Kolmogorov-Arnold Networks (KANs) for improving IMU-based Human Activity Recognition

Kolmogorov-Arnold Networks (KANs) have demonstrated an exceptional ability to learn complex functions on clean, low-dimensional data but struggle to maintain performance on noisy and imperfect real-world datasets. In contrast, conventional multi-layer perceptrons (MLPs) are far more tolerant to noise and computationally efficient. Replacing all MLP components with KANs in HAR models often degrades accuracy and computation efficiency, highlighting an open challenge: how to combine KANs' precision with MLPs' noise robustness and efficiency. To address this, we systematically explore various placements of KAN modules within deep HAR networks and propose a hybrid architecture that strategically synergizes the strengths of both paradigms, which uses a KAN-based input embedding layer, retains MLP layers for intermediate feature mixing, and introduces a specialized LarctanKAN module for final activity classification. Across eight public HAR datasets, the hybrid KAN-MLP model achieves an average macro F1 score relative improvement of 5.33% compared pure-MLP model, significantly outperforming standalone KAN and MLP baselines. Furthermore, integrating this hybrid strategy into other state-of-the-art HAR architectures consistently boosts their performance. Our findings demonstrate that a carefully orchestrated combination of KAN, MLP, or other conventional neural components yields more robust and accurate HAR models for real-world wearable sensing environments.
Mengxi Liu, Sizhen Bian, Vitor Fortes +5
May 18, 2026cs.LG

SAGA: A Sequence-Adaptive Generative Architecture for Multi-Horizon Probabilistic Forecasting with Adaptive Temporal Conformal Prediction

Microsimulation models used by ministries of finance and central banks rely on parametric processes for lifetime earnings that capture only first and second moments of the conditional distribution and miss long-range nonlinear structure. We propose SAGA, a decoder-only transformer for irregular tabular panel sequences, paired with a split conformal calibration wrapper that delivers individual-level prediction intervals with finite-sample marginal coverage guarantees. Trained on the longitudinal Swedish LISA register over 1990 to 2022, comprising 2,143,817 individuals and 61,284,903 person-years, the model forecasts annual labor earnings at horizons of one to thirty years and aggregates them by Monte Carlo into present-discounted lifetime earnings distributions. Against the canonical Guvenen, Karahan, Ozkan, and Song parametric process and tabular and recurrent baselines, SAGA reduces continuous ranked probability score by 31.9 percent at the ten-year horizon and mean absolute error by 37.7 percent at the twenty-year horizon. Conformal intervals achieve nominal coverage to within 0.4 percentage points marginally and within 2.4 percentage points on the worst-case demographic subgroup. The reconstructed lifetime earnings Gini coefficient is 0.327 against the partially observed truth of 0.341 and the GKOS estimate of 0.378. Model weights, calibration tables, and a synthetic equivalent dataset are released for replication outside the protected SCB MONA environment.
Gustav Olaf Yunus Laitinen-Fredriksson Lundström-Imanov, Hafize Gonca Cömert
May 18, 2026cs.RO

Adversarial Stress Testing of SPARK Humanoid Safety Filters

Humanoid robots are difficult to deploy safely because they have high-dimensional bodies, many collision constraints, and must operate near people and obstacles. Safety filters help by modifying a nominal control action when it may violate collision-avoidance constraints. Still, nominal benchmark scores do not fully show how these filters behave in harder environments. In this work, we study the robustness of SPARK humanoid safety filters through replication and stress testing. We replicate the SPARK benchmark case G1SportMode_D1_WG_SO_v1 in MuJoCo and evaluate RSSA, RSSS, SSA, CBF, PFM, and SMA under controlled random seeds. We also built a post-processing pipeline that converts raw SPARK logs into goal-tracking, minimum-distance, and collision-step metrics. Our results show that some methods track the goal more closely, while others reduce collision steps more effectively. The stress tests further indicate that safety behavior can change under obstacle crowding, noisy distance estimates, and delayed obstacle information. These findings suggest that humanoid autonomy should be evaluated beyond nominal performance, using metrics that expose failure modes before deployment.
Saurav Ghosh, Abdou Sow, Luke Zhang
May 18, 2026cs.CV

PIXLRelight: Controllable Relighting via Intrinsic Conditioning

We present PIXLRelight, a feed-forward approach for physically controllable single-image relighting. Existing methods either provide limited lighting control (e.g. through text or environment maps), accumulate errors when chaining inverse and forward rendering, or require costly per-image optimization. Our key idea is to bridge physically based rendering (PBR) and learned image synthesis through a shared intrinsic conditioning that can be obtained from either real photographs or PBR renders. At training time, paired multi-illumination photographs are decomposed into albedo, diffuse shading, and non-diffuse residuals, which condition the model. At inference time, the same conditioning is computed from a path-traced render of a coarse 3D reconstruction of the input under user-specified PBR lights. A transformer-based neural renderer then applies the target illumination to the source photograph, preserving fine image detail through a per-pixel affine modulation. PIXLRelight enables arbitrary PBR-style lighting control, achieves state-of-the-art relighting quality, and runs in under a tenth of a second per image. Code and models are available at https://mlfarinha.github.io/pixl-relight/.
Miguel Farinha, Ronald Clark
May 18, 2026eess.SP

Learned Memory Attenuation in Sage-Husa Kalman Filters for Robust UAV State Estimation

Unmanned Aerial Vehicles in dynamic environments face telemetry outages, structural vibrations, and regime-dependent noise that invalidate the stationary covariance assumptions of classical Kalman filters. The Sage-Husa Kalman Filter (SHKF) estimates noise statistics online, but its reliance on a static, scalar forgetting factor forces a strict compromise between steady-state stability and transient responsiveness. We introduce the N-Deep Recurrent Sage-Husa Filter (NDR-SHKF), which replaces this scalar parameter with a vector-valued memory attenuation policy learned by a hierarchical recurrent network operating on whitened innovation sequences. A bifurcated architecture routes shallow recurrent states to capture instantaneous sensor anomalies and deep states to encode sustained dynamic trends, while an auxiliary reconstruction objective prevents feature collapse. The complete filter, including recursive covariance updates, is trained end-to-end via backpropagation through time to directly minimize state estimation error. Evaluations on topologically distinct chaotic attractors demonstrate cross-domain generalization, outperforming purely data-driven baselines that diverge under out-of-distribution dynamics. Furthermore, evaluations on recorded real-world UAV flight datasets validate the framework's practical viability, demonstrating its capacity to bridge transitions into proprioceptive dead reckoning and outperform classical adaptive estimators during sensor outages.
Kenan Majewski, Marcin Żugaj
May 18, 2026cs.AI

SkillGenBench: Benchmarking Skill Generation Pipelines for LLM Agents

As LLM agents are increasingly built around reusable skills, a central challenge is no longer only whether agents can use provided skills, but whether they can generate correct, reusable, and executable skills from repositories and documents. Existing benchmarks primarily evaluate the efficacy of given skills or the ability of agents to solve downstream tasks from raw context, but they do not isolate skill generation itself as the object of study. We introduce SkillGenBench, a benchmark for evaluating skill generation pipelines under a unified and controlled protocol. In SkillGenBench, a generator receives raw corpora and produces standardized skill artifacts, which are then executed under fixed harnesses and assessed with unified evaluation procedures. The benchmark covers two generation regimes: task-conditioned generation, where a task-specific skill is synthesized after the task is revealed, and task-agnostic generation, where a reusable skill library must be distilled before downstream tasks are known. It also spans two complementary procedural sources: repository-grounded instances, where procedures are distributed across code, configuration, and scripts, and document-grounded instances, where procedures and constraints must be distilled from long-form text. We provide standardized task specifications, pinned environments, and evaluation protocols centered on deterministic execution-based checks, supplemented by auxiliary signals for diagnosis. Experiments across a range of skill-generation methods and backbones show substantial performance variation, highlight the difficulty of reusable skill distillation, and reveal distinct failure modes in skill generation from software repositories versus long-form documents. SkillGenBench establishes a reproducible testbed for studying skill generation as an independent research problem in agent systems.
Yifan Zhou, Zhentao Zhang, Ziming Cheng +8
May 18, 2026cs.AI

Democratizing Large-Scale Re-Optimization with LLM-Guided Model Patches

Optimization models developed by operations research (OR) experts are often deployed as decision-support systems in industrial settings. However, real-world environments are dynamic, with evolving business rules and unforeseen perturbations. In such contexts, end users should ideally re-optimize models to recover feasible and implementable solutions, often without access to the original model developers. This paper introduces an agentic re-optimization framework in which a large language model (LLM) acts as an OR expert, dynamically supporting end users through natural-language interaction. The LLM translates user prompts into structured updates of the underlying optimization model, selects suitable re-optimization techniques from an optimization toolbox, and solves the resulting instance to return implementable solutions. The toolbox leverages primal information, including historical solutions, valid inequalities, solver configurations, and metaheuristics, to accelerate re-optimization while preserving solution quality. The proposed framework enables interactive and continuous adaptation of deployed optimization models, reducing dependence on OR experts, and improving the sustainability of decision-support systems. Extensive experiments on two complementary large-scale real-world case studies demonstrate the effectiveness and scalability of the proposed framework. The first considers online supply chain re-optimization, where solutions must be generated rapidly while remaining close to the deployed plan, whereas the second focuses on offline university exam scheduling, where solution quality is prioritized over runtime. Results show that the toolbox-driven architecture significantly improves computational efficiency through primal-based and solver-aware re-optimization techniques, while the structured patch-based updates improve interpretability and traceability of model modifications.
Tinghan Ye, Arnaud Deza, Ved Mohan +2
May 18, 2026cs.CV

Starve to Perceive: Taming Lazy Perception in VLMs with Constrained Visual Bandwidth

Vision-Language Models (VLMs) deployed as situated agents in high-resolution visual environments require active perception -- the ability to dynamically decide where to look through operations like zooming, cropping, and panning. However, current training paradigms produce models that mimic the surface form of such operations without functionally depending on their outputs, a phenomenon we term lazy perception. We trace this to a fundamental learning asymmetry: when coarse global views combined with language priors suffice for moderate accuracy, the model has no incentive to learn harder multi-step visual search. If a model can succeed without actively looking, it will never learn to look. This motivates Starve to Perceive, a training paradigm that constrains visual bandwidth -- restricting each observation to a tight token budget so that no single view suffices for task completion, making active perception the only viable strategy. Despite requiring no auxiliary losses, reward shaping, or architectural changes -- serving as a minimal, plug-in modification to standard post-training pipelines -- models trained under perceptual starvation achieve substantial gains of 5% average relative improvement across diverse benchmarks.
Yuhuan Wu, Cong Wei, Fangzhen Lin +2
May 18, 2026cs.LG

Beyond Scaling: Agents Are Heading to the Edge

The bottleneck of useful agentic intelligence has shifted from compressing world knowledge into a single model to executing a coordinated system. This position paper argues that personal-agent architecture must move to the edge because the core properties of agentic intelligence tasks, particularly their structural coupling with high-fidelity local context and the need for zero-latency execution loops, do not sit well with cloud-centric designs. We develop this claim through three structural shifts. First, the Prefrontal Turn: the main marginal lever of capability has moved from pre-training scale to framework-level executive control. Such control must remain physically close to the environment of action if the agent is to preserve cognitive alignment. Second, the Data-Geography Paradox, the ``dark matter'' of agentic data (local file hierarchies, real-time sensor streams, and transient OS states) degrades, disappears, or loses meaning once prepared for cloud transmission, thereby cutting the agent off from ground-truth context. Third, the interaction-alignment loop, the only economically and ecologically sustainable source of agentic refinement data is the high-fidelity implicit preference signal produced through real-time local interaction. Third, the interaction-alignment loop, the only economically and ecologically sustainable source of agentic refinement data is the high-fidelity implicit preference signal produced through real-time local interaction. We conclude with falsifiable predictions for the next deployment cycle of personal agents.
Chunlin Tian, Dongqi Cai, Wanru Zhao +1
May 18, 2026cs.LG

Scheduling That Speaks: An Interpretable Programmatic Reinforcement Learning Framework

Deep reinforcement learning (DRL) has recently emerged as a promising approach to solve combinatorial optimization problems such as job shop scheduling. However, the policies learned by DRL are typically represented by deep neural networks (DNNs), whose opaque neural architectures and non-interpretable policy decisions can lead to critical trust and usability concerns for human decision makers. In addition, the computational requirements of DNNs can further hinder practical deployment in resource constrained environments. In this work, we propose ProRL, a novel interpretable programmatic reinforcement learning framework that achieves high-performance scheduling with human-readable and editable programmatic policies (i.e., programs). We first introduce a domain-specific language for scheduling (DSL-S) to represent scheduling strategies as structured programs. ProRL then explores the program space defined by DSL-S using local search to identify incomplete programs, which are subsequently completed by learning their parameters via Bayesian optimization. ProRL learns which scheduling heuristic rules to select, and hence, it naturally incorporates existing heuristics already used in industrial scenarios. Experiments on widely used benchmark instances demonstrate the strong performance of ProRL against existing heuristics and DRL baselines. Furthermore, ProRL performs well under strongly constrained computational resources, such as training with only 100 episodes. Our code is available at https://github.com/HcPlu/ProRL.
Chengpeng Hu, Yingqian Zhang, Hendrik Baier
May 18, 2026quant-ph

Quantum Machine Learning-based 6G edge Network: Enabling Adaptive Communication and Model Aggregation

With the advent of sixth-generation (6G) mobile communication technology, vehicle-to-everything (V2X) communication faces unprecedented challenges in communication efficiency, system generalization capabilities, and model collaboration. Conventional machine learning struggles with high-dimensional state spaces, slow convergence, and poor generalization under heterogeneous V2X nodes, rapidly varying channels, and multimodal sensing data in V2X systems. To address these issues, we propose a quantum-enhanced framework for V2X communication and model aggregation that targets efficient, robust, and intelligent transportation in 6G, which includes four modules: the channel-adaptive semantic communication module, the multimodal fusion module, the model transfer module, and the federated aggregation module. Specifically, the channel-adaptive semantic communication module leverages quantum convolutional neural networks (CNN) and quantum distortion metrics to enable efficient transmission and strong generalization across diverse conditions. The multimodal fusion module exploits quantum attention and entanglement to compress features and associate semantics across heterogeneous data. The model transfer module employs quantum reinforcement learning to model decision-making and improve adaptability in dynamic environments. The federated aggregation module integrates quantum tensor decomposition with backpropagation-based corrections to provide privacy preservation with low overhead and to strengthen global model robustness. This work outlines a new paradigm for communication and model collaboration in future 6G intelligent transportation.
Wenjing Xiao, Jiatai Yan, Chenglong Shi +5
May 18, 2026cs.LG

Heterogeneous Tasks Offloading in Vehicular Edge Computing: A Federated Meta Deep Reinforcement Learning Approach

Vehicular edge computing (VEC) enables latency-sensitive vehicular applications by offloading computation-intensive tasks to nearby edge servers. However, real-world vehicular workloads are typically modeled as heterogeneous directed acyclic graph (DAG) tasks with complex dependency structures, making joint offloading and resource allocation highly challenging. Moreover, distributed MEC deployment raises privacy concerns when collaboratively training learning-based policies. In this paper, we propose a Federated Meta Deep Reinforcement Learning framework with GAT-Seq2Seq modeling (FedMAGS) for heterogeneous task offloading in VEC systems. The proposed approach leverages Graph Attention Networks to capture DAG dependencies, a Seq2Seq-based policy to generate structured offloading decisions, and federated meta-learning to enable fast adaptation across distributed MEC servers without sharing raw data. Extensive simulations demonstrate that FedMAGS achieves faster convergence, lower execution delay, and better scalability compared with state-of-the-art baselines. In addition, the federated design preserves data privacy while reducing communication overhead, making the framework well suited for dynamic and large-scale VEC environments.
Yaorong Huang, Jingtao Luo, Xuechao Wang
May 18, 2026cs.RO

REBAR: Reference Ethical Benchmark for Autonomy Readiness

As autonomous systems grow more advanced, objective metrics to evaluate their ethical and legal compliance are critical for informing end users of their limitations and ensuring accountability of those who misuse them. Current ethical embodied AI frameworks remain mostly qualitative, focusing on system design (through safety guardrails or targeted red teaming), and the realized guardrails often directly disallow unsafe behavior without providing the user with an override or interpretable reason. Instead, there is a need for computable metrics through rigorous testing that allow a user to determine the applicability of the system to the task. To address this gap, we introduce the Reference Ethical Benchmark for Autonomy Readiness (REBAR), a quantitative test and evaluation framework for autonomous systems. REBAR maps operating metrics into a computable Autonomy Readiness Level (ARL) rubric that can quantify ethical performance. Key innovations of the framework include a neuro-symbolic Large Language Model (LLM) approach to calculate and explain the ethical difficulty of scenarios, LLM-driven at-scale generation of test instances, and a versatile, photorealistic simulation environment. By evaluating white-box autonomy solutions through this rigorous testing pipeline, REBAR delivers an objective and repeatable benchmark score, bridging the gap between abstract principles and verifiable, accountable autonomy.
Jonathan Diller, David Barnes, Rebekah Bogdanoff +14
May 18, 2026cs.CV

Cracks in the Foundation: A Civil Infrastructure Dataset to Challenge Vision Foundation Models

Automated structural health monitoring is essential to prevent catastrophic infrastructure failures. Precise, pixel-level defect segmentation is needed to accurately assess structural integrity, but progress in defect segmentation for civil infrastructures has been held back by an extreme scarcity of data, which requires costly expert annotation. The need for data is accentuated by algorithmic hurdles intrinsic to the problem, including center-bias and the need to rely more on shape when inspecting nearly textureless building materials. To remove the bottleneck, we introduce Cracks in the Foundation (CiF), the largest and most detailed civil infrastructure (instance) segmentation dataset to date, comprising ≈\approx150,000 high-resolution images meticulously curated over five years in collaboration with civil engineering experts. With the help of this unprecedented data source, we expose a blind spot of current visual AI: despite the advent of promptable Foundation Models (FMs) and Vision Language Models (VLMs), and despite the impressive abilities of today's specialised segmentation models, it turns out that dense image understanding in the built environment is nowhere near solved. Our evaluations indicate that even the most recent zero-shot FMs face significant challenges when deployed on real-world infrastructure and even the performance of specialised models with domain-specific supervision plateaus at ≈\approx25% mAP. CiF establishes inspection of civil infrastructure, an elementary and seemingly easy perceptual task, as an open challenge that reveals fundamental weaknesses of present-day models trained predominantly on internet images, literally and figuratively highlighting cracks in the current foundation model paradigm.
Nicola Farronato, Niccolo Avogaro, Thomas Frick +6
May 18, 2026cs.LG

FBOS-RL: Feedback-Driven Bi-Objective Synergistic Reinforcement Learning

Reinforcement learning has become a cornerstone for aligning and unlocking the reasoning capabilities of large-scale models. At its core, the training loop of GRPO and its variants alternates between rollout sampling and policy update: the policy first samples rollouts from its action space, and then updates its parameters according to the advantages computed over them. Unlike supervised learning, where each gradient step is anchored to an explicit ground-truth target, the optimal gradient direction for updating model parameters in this setting is not known a priori; the high-quality rollouts drawn during the sampling stage therefore act as the implicit "teacher" that guides every parameter update. However, mainstream RL algorithms such as GRPO adopt a simple sampling scheme that conditions all rollouts on the same original prompt. When a task lies beyond the policy model's current capability, this sampling scheme rarely yields a high-quality rollout, leaving the policy model without a meaningful gradient direction when updating its parameters, which causes training to stall. To address this issue, we propose FBOS-RL. Specifically, we let the model perform Feedback-Guided Exploration Enhancement based on the feedback provided by the environment, and on top of this we design two mutually reinforcing training objectives: EPA and ECC. Extensive experiments demonstrate that EPA and ECC can mutually reinforce each other, forming a positive flywheel effect that significantly improves both the training efficiency and the final performance ceiling of reinforcement learning. Specifically, under both an identical number of rollouts and the same number of training steps, FBOS-RL learns substantially faster than GRPO and feedback-based baselines and ultimately attains a higher performance ceiling, while exhibiting higher policy entropy and lower gradient norms throughout training.
Xikai Zhang, Yongzhi Li, Likang Xiao +6
May 18, 2026cs.RO

On Improving Multimodal Pedestrian Trajectory Prediction with CVAE: A Study on Benchmark and Robot Data

Accurate pedestrian trajectory prediction is crucial for autonomous systems operating in complex environments, such as modular buses and delivery robots in suburban or semi-structured areas. Social Spatio-Temporal Graph Convolutional Neural Networks (Social-STGCNN) have shown strong performance by modeling social interactions; however, producing diverse and well-calibrated future trajectories remains challenging. In this work, we build on a Social-STGCNN backbone and introduce a Conditional Variational Autoencoder (CVAE)-based probabilistic formulation to explicitly model multimodal future trajectories. We evaluate the method on the ETH and UCY pedestrian trajectory datasets as well as on a real-world pedestrian dataset collected by a mobile robot. Results show moderate gains on public benchmarks, but more consistent endpoint accuracy and improved trajectory diversity across different crowd configurations. Evaluation on robot-collected data further demonstrates the approach's effectiveness beyond curated benchmarks and supports its applicability in practical deployments.
Yuzhou Liu, Cristina Olaverri-Monreal
May 18, 2026cs.LG

Privacy Preserving Reinforcement Learning with One-Sided Feedback

We study reinforcement learning (RL) in multi-dimensional continuous state and action spaces with one-sided feedback, where the agent receives partial observations of the state and obtains reward information for only a subset of the state-action space at each time step. This setting introduces substantial challenges in both learning efficiency and privacy preservation. To address these challenges, we propose POOL, a novel privacy-preserving RL algorithm. We conduct a comprehensive theoretical analysis of POOL, deriving a sample complexity bound that matches the known lower bounds for non-private RL. Here, E_rho denotes the privacy parameter, H is the time horizon, and alpha is the optimality-gap parameter. Our findings show that it is possible to enforce strong privacy guarantees while maintaining high learning efficiency, marking a significant step toward practical, privacy-aware RL in multi-dimensional environments with one-sided feedback.
Lin William Cong, Guangyan Gan, Hanzhang Qin +1
May 18, 2026cs.MA

The Dynamics of Policy Gradient in Social Dilemmas with Partner Selection

In social dilemmas self-interested learning agents face the choice between the societal benefit of cooperation and the immediate reward of defection. Significant evidence exists on the benefits of assortment mechanisms such as partner selection for the emergence of cooperation, but this is largely available through agent-based simulations. In this paper, we provide an analytical solution to the problem, studying the policy-gradient dynamics in a multi-agent environment with partner selection. We show how partner selection changes the opponent distribution and hence the reward landscape, and prove this promotes cooperation under simple rules known from the literature. In particular, we find that population variance is a necessary condition for cooperation to emerge. Using a two-dimensional Wiener process, we extend the dynamics to capture the stochastic effects of partner selection and the resulting opponent distribution. We derive a sufficient condition for the population to be cooperation-promoting and prove the existence of a stationary distribution. Simulations confirm that the stochastic model accurately captures the policy-gradient dynamics and clarifies how the learning rate affects the emergence of cooperation.
Benedict Russell, Chin-wing Leung, Paolo Turrini
May 18, 2026cs.RO

Fixed External Cameras as Common Prior Maps for Active 3D Scene Graph Generation

Commonly available prior information, such as BIM models, floor plans, and remote sensing images, can provide valuable geometric and semantic context for autonomous robotic systems. In this paper, we treat observations from fixed external RGB cameras as Common Prior Maps (CPMs): wide-field views of the environment that initialize a semantic and geometric scene prior before any robot motion begins. We present an RGB-only framework for active, incremental 3D scene graph (3DSG) generation that seamlessly fuses observations from both onboard robot cameras and fixed external cameras within a single hardware-agnostic pipeline. By relying solely on RGB observations processed by a feed-forward 3D reconstruction model, the system treats all cameras - onboard or external - identically, requiring no hardware modifications. A graph-based active semantic exploration framework then directly leverages the partial scene graph to guide the robot toward regions of high semantic uncertainty, progressively completing and refining the prior. Experiments demonstrate that bootstrapping the scene graph with even a single external camera increases initial object recall by up to +79%, and that the richer context of the prior significantly improves the efficiency of subsequent active exploration.
Giorgia Modi, Davide Buoso, Giuseppe Averta +1
May 18, 2026cs.AI

TaskGround: Structured Executable Task Inference for Full-Scene Household Reasoning

In real home deployments, household agents must often operate from a complete household scene and a situated household request, rather than from a clean task specification. Such requests require agents to identify task-relevant entities, recover intended task conditions, and resolve ordering constraints from the surrounding scene context. We formalize this capability as full-scene household reasoning: given a complete household scene and a situated household request, an agent must infer executable task structure before producing a grounded skill-level action sequence. This setting is challenging because complete household scenes contain substantial task-irrelevant information, making direct complete-scene prompting inefficient and error-prone. In practical deployment, this challenge is further amplified by privacy and local compute constraints, which favor compact open-weight models with limited long-context reasoning ability. We propose TaskGround, a training-free and model-agnostic Ground-Infer-Execute framework that grounds complete scenes into compact task-relevant scene slices, infers executable task structure, and compiles it into grounded skill-level action sequences. To evaluate this setting, we introduce FullHome, a human-validated evaluation suite of 400 household tasks spanning diverse home-scale environments and both goal-oriented and process-constrained requirements. On FullHome, TaskGround improves task success rates by large margins across both proprietary and open-weight models. Notably, it makes Qwen3.5-9B competitive with GPT-5 under direct complete-scene prompting while reducing total input-token cost by up to 18x. Our results identify executable task-structure inference as a central bottleneck in full-scene household reasoning and show that structured grounding can make compact local models substantially more effective for practical household deployment.
ZhiYuan Feng, Yu Deng, Ruichuan An +11
May 18, 2026cs.RO

Geo-Data-Driven HD Map Generation Workflow with Integrated Reference-Free Constraint-Based Verification

High-definition (HD) maps are core artifacts for automated driving systems, but their generation commonly relies on sensor-intensive mobile mapping campaigns, while quality assessment often depends on high-precision reference data. These dependencies make HD map engineering costly and difficult to apply in settings where specialised measurement data or independently measured reference maps are unavailable. This paper presents an engineering-oriented geo-data-driven workflow for HD map generation with integrated representation-level verification. The workflow uses openly available geo-engineering datasets as the primary input source and transforms them into lane-level HD map representations of existing road environments through explicit intermediate representations and processing stages. To assess the generated representations without external reference maps, the workflow integrates executable constraint-based verification into the engineering process. Selected constraints are derived from specifications relevant to automated driving and road-design guidelines. They are evaluated directly on the generated lanelet-based representation to detect geometric, topological, and elevation-related inconsistencies. The workflow is evaluated using real-world shapefile-based road-network data from four cities in Lower Saxony, Germany, and controlled defect-injection scenarios. The real-world evaluation shows that the generated map representations satisfy the selected constraints in the evaluated scenarios, while the defect-injection study demonstrates complete detection of the considered defect types without observed false positives. The results indicate that geo-data-driven HD map generation with integrated executable verification can provide a modular and inspectable complement to sensor-intensive mapping workflows under reduced sensing and reference-data availability.
Ruidi He, Vaibhav Tiwari, Mohanad Al-Ghobari +2
May 18, 2026cs.LG

Equilibrium Selection in Multi-Agent Policy Gradients via Opponent-Aware Basin Entry

Multi-agent policy-gradient methods have been shown to converge locally near stable Nash equilibria. Local convergence, however, does not determine which equilibrium is reached. We study this question through basin-entry probability with respect to a target set of equilibria selected by an external criterion, such as payoff dominance. For finite-unroll Meta-MAPG, we show that the update decomposes into ordinary policy gradient plus own-learning and peer-learning corrections, with controlled sampling noise and finite-unroll bias. We identify the peer-learning correction as the main equilibrium-selection mechanism: under a local alignment condition, the probability of entering the certified attraction region of the target stable-Nash set increases, relative to ordinary policy gradient. Because persistent correction may shift zero-update points of the original game, annealing the correction after entering the basin recovers ordinary policy-gradient dynamics and inherits local stable-Nash convergence guarantees. Experiments in Stag Hunt, iterated Prisoner's Dilemma, and preliminary neural-policy coordination environments support this basin-entry view, showing increased entry into cooperative basins under peer-aware updates.
Yevhen Shcherbinin, Arina Redina, Maxim Kalpin +1
May 18, 2026cs.RO

4DLidarOpen: An Open 4D FMCW Lidar Dataset for Motion-Aware Autonomous Driving

We present 4DLidarOpen, a large-scale open multi-modal dataset for autonomous driving, centered on 4D frequency-modulated continuous-wave (FMCW) Lidar sensing. Unlike conventional time-of-flight Lidar datasets that mainly provide geometric measurements, 4DLidarOpen includes point-wise radial velocity measurements from a forward-facing 4D FMCW Lidar, together with multiple Lidars of different types, including rotating, solid-state, and blind-spot variants, surround-view cameras, and 6-DOF ego-vehicle poses. The dataset was collected in complex urban environments in Beijing and covers dense pedestrian interactions, congested traffic, high-speed driving, and unprotected maneuvers. 4DLidarOpen provides synchronized multi-sensor data and 3D bounding-box annotations with persistent track IDs across five object categories. A hybrid annotation strategy is adopted, where large-scale auto-labeled data support scalable training and human experts refine annotations for the human-annotated training and validation sets. Based on this dataset, we establish benchmarks for 3D object detection, birds-eye view (BEV) segmentation and flow prediction, and motion forecasting with planning. Extensive experiments show that direct velocity measurements from 4D FMCW Lidar provide complementary motion cues for dynamic-scene understanding. Compared with geometric-only sensing, the velocity-aware representation improves motion-related perception and downstream forecasting and planning, especially in scenarios involving vulnerable road users and fast-moving objects. These results indicate that 4D FMCW Lidar is a promising sensing modality for motion-aware autonomous driving. The dataset and evaluation toolkit are publicly released to support research on 4D scene understanding, multi-Lidar fusion, and velocity-aware perception and planning.
Kane Qian, Xin Zhao, Yining Shi +7
May 18, 2026cs.LG

Federated Learning by Utility-Constrained Stochastic Aggregation for Improving Rational Participation

Federated Learning (FL) algorithms implicitly assume that clients passively comply with server-side orchestration by sharing local model updates upon server request. However, this overlooks an important aspect in real-world cross-silo environments: clients are often rational agents who may prioritize their utilities such as local model performance over that of the global model. In settings with significant statistical heterogeneity, rational clients may opt out of the federation if the perceived benefits of collaboration fail to meet their local utility thresholds. Such attrition degrades the global model performance and can lead to the collapse of the federated training process. In this work, we introduce FedUCA, (Federated Learning by Utility-Constrained Stochastic Aggregation for Improving Rational Participation), a framework that formalizes the server's role as an optimizer seeking to maximize global model performance by sustaining client participation. We substantiate our framework through extensive experiments on standard datasets demonstrating that by prioritizing participation feasibility, FedUCA achieves significantly higher client retention and, consequently, a superior global model performance.
M Yashwanth, Arunabh Singh, Ashok Nayak +2