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Papers

May 9, 2026cs.CL

Graph-Based Detection of Disinformation Narrative Diffusion between Russian and Ukrainian Telegram Channels

Detecting disinformation narratives on social media is challenging due to the scale of amplification, rapid evolution, and linguistic variability of online content. We propose a graph-based framework for identifying and analyzing disinformation narratives in Telegram ecosystems by combining weak supervision with propagation graph analysis. The approach aggregates semantically related claims into narrative-level clusters and models their diffusion across interconnected channels. This enables the detection of coordinated narrative amplification that is difficult to capture through post-level analysis alone. Our results demonstrate that integrating textual signals with network structure provides a scalable method for detecting disinformation narratives and offers insights into how they propagate within large-scale messaging environments.
Yuliia Vistak, Viktoriia Makovska, Vera Schmitt +1
May 9, 2026cs.AI

From Holo Pockets to Electron Density: GPT-style Drug Design with Density

Recent advances in generative modeling have enabled significant progress in structure-based drug design (SBDD). Existing methods typically condition molecule generation on empty binding pockets from holo complexes, overlooking informative components such as the filler (ligands and solvent). Here, we leverage low-resolution electron density (ED) derived from the filler as a physically grounded condition for \textit{de novo} drug design. We consider two types of ED, calculated and cryo-EM/X-ray, obtainable from computational or experimental sources, supporting unified pre-training and experimental integration. Compared with rigid pocket representations, experimental ED naturally captures conformational flexibility and provides a more faithful description of the binding environment. Based on this, we introduce EDMolGPT, a decoder-only autoregressive framework that generates molecules from low-resolution ED point clouds. By grounding generation in physically meaningful density signals, EDMolGPT mitigates structural bias and produces molecules with 3D conformations. Evaluations on 101 biological targets verify the effectiveness. Our project page: https://jiahaochen1.github.io/EDMolGPT_Page/.
Jiahao Chen, Letian Gao, Yanhao Zhu +4
May 9, 2026cs.RO

HULK: Large-scale Hierarchical Coordination under Continual and Uncertain Temporal Tasks

Multi-agent systems can be extremely efficient when working concurrently and collaboratively, e.g., for delivery, surveillance, search and rescue. Coordination of such teams often involves two aspects: selecting appropriate subteams for different tasks in various areas, and coordinating agents in the subteams to execute the associated subtasks. Existing work often assumes that the tasks are static and known beforehand, where an integer program can be formulated and solved offline. However, in many applications, the team-wise tasks are generated online continually by external requests, and the amount of subtasks within each task is uncertain, e.g., the number of packages to deliver or victims to rescue. The aforementioned offline solution becomes inadequate as it would require constant re-computation for the whole team and global communication to broadcast the results. Thus, this work tackles the large-scale coordination problem under continual and uncertain temporal tasks, specified as temporal logic formulas over collaborative actions. The proposed hierarchical framework, HULK, consists of two interleaved layers: the rolling assignment of currently known tasks to subteams within a certain horizon, and the dynamic coordination within a subteam given the detected subtasks during online execution. Thus, coordination is performed hierarchically at different granularities and triggering conditions, improving computational efficiency and robustness. The method is validated rigorously over large-scale heterogeneous systems under various temporal tasks and environment uncertainties.
Qingyuan Luo, Jie Li, Meng Guo
May 9, 2026cs.SE

Debugging the Debuggers: Failure-Anchored Structured Recovery for Software Engineering Agents

Software engineering agents are increasingly deployed in evaluable engineering environments, yet post-failure recovery remains costly, manual, and ad hoc. Existing systems expose traces or generate follow-up feedback, but they do not convert heterogeneous runtime evidence into grounded, bounded recovery guidance for a subsequent attempt. We present PROBE, a failure-anchored framework for structured recovery in software engineering agents. PROBE organizes failed-run telemetry into structured evidence, structured diagnosis, and bounded recovery guidance through a Telemetry Layer, a Diagnosis Layer, and a Guidance Gate. The Telemetry Layer preserves fine-grained runtime signals, the Diagnosis Layer fuses cross-signal evidence into grounded diagnoses, and the Guidance Gate produces diagnosis-derived guidance only when it is evidence-grounded, actionable, and within the scope of agent-side behavior. We evaluate PROBE across three settings: repository-level software repair, enterprise workflow recovery, and AIOps service mitigation. On 257 initially unresolved cases, PROBE achieves 65.37% Top-1 diagnosis accuracy and a 21.79% recovery rate, outperforming the strongest non-PROBE baseline by 43.58 and 12.45 percentage points. The results reveal a diagnosis-recovery gap: accurate diagnosis is necessary but insufficient unless translated into bounded guidance that a subsequent attempt can execute and verify. Beyond controlled evaluation, a Microsoft IcM prototype shows that PROBE can attach as a non-intrusive side channel to existing service-diagnosis workflows without changing the agent policy, toolset, or execution budget. These results suggest that telemetry-grounded, failure-anchored recovery can improve post-failure recoverability under realistic engineering constraints.
Chenyu Zhao, Shenglin Zhang, Yihang Lin +7
May 9, 2026cs.LG

LEAF: A Living Benchmark for Event-Augmented Forecasting

Large Language Models (LLMs) are increasingly applied to forecasting. To evaluate this capability while mitigating pre-training data contamination, several living benchmarks have been proposed. However, existing benchmarks either lack the multidimensional events essential for accurate forecasting due to data scarcity, or focus on relatively closed environments. To assess the predictive capabilities of LLMs in complex, real-world scenarios, we propose LEAF, the first living benchmark for event-augmented forecasting tasks, including future event probabilities, trend and time series forecasting. LEAF utilizes a recursive retrieval agent system paired with dual-agent cross-validation to provide comprehensive and relevant auxiliary text for forecasting. Evaluating state-of-the-art proprietary and open-weight LLMs, we find that these models can leverage signals extracted from complex events to enhance predictive performance. In the stock domain, we find that LLMs achieve better performance on equities they confidently identify as more predictable. Furthermore, the events demonstrate a strong correlation with the target equities. To this end, LEAF provides a necessary, dynamically updating testbed to continuously track and drive progress in event-driven forecasting tasks.
Mingtian Tan, Mihir Parmar, Palash Goyal +5
May 9, 2026cs.CV

Cross-Modal RGB-D Fusion Transformer for 6D Pose Estimation of Non-Cooperative Spacecraft with Stereo-Derived Depth

On-orbit servicing and active debris removal involving non-cooperative spacecraft require reliable pose estimation to supply accurate position and orientation data for autonomous visual navigation. Learning-based monocular methods have seen widespread adoption in spacecraft pose estimation, yet they suffer from an intrinsic depth ambiguity problem and tend to fail under the harsh illumination conditions routinely encountered in orbit. Active depth sensors could in principle address the geometric ambiguity, but their power and mass requirements make them poorly suited to most spacecraft platforms. This work addresses these issues through a passive stereo vision framework for six-degree-of-freedom (6-DOF) pose estimation of non-cooperative spacecraft. A binocular stereo matching network called TSCA-Stereo is developed to cope with weak-texture surfaces, specular highlights, and severe lighting variations typical of space imagery. A cross-modal fusion Transformer is introduced to combine RGB appearance information with stereo depth features in an adaptive manner, supporting reliable pose recovery. A synthetic binocular multimodal dataset is also built for the experiments, covering stereo disparity maps and 6-DOF pose annotations across a range of illumination scenarios, attitude configurations, and noise levels. Experimental results show that TSCA-Stereo outperforms the baseline across every evaluated metric on this space-specific dataset. The full pose estimation pipeline achieves a mean translation error of 0.0419 m and a mean orientation error of 0.8632° under varied imaging conditions, confirming that the passive stereo approach is both effective and resilient when operating under the demanding visual conditions of the space environment.
Yongliang Zhen, Bo LÜ, Hang Yang +1
May 9, 2026cs.CV

ACWM-Phys: Investigating Generalized Physical Interaction in Action-Conditioned Video World Models

Action-conditioned world models (ACWMs) have shown strong promise for video prediction and decision-making. However, existing benchmarks are largely restricted to egocentric navigation or narrow, task-specific robotics datasets, offering only limited coverage of the rich physical interactions required for generalized world understanding. We introduce ACWM-Phys, a new benchmark for evaluating action-conditioned prediction under diverse physical dynamics in a clean, controllable simulation environment with a carefully designed action space. ACWM-Phys contains training and evaluation data spanning rigid-body dynamics, kinematics, deformable-object interactions, and particle dynamics. To evaluate both interpolation and generalization, we design in-distribution and out-of-distribution protocols with controlled shifts in interaction patterns or scene configurations. By building the benchmark in a fully controllable simulator, ACWM-Phys enables precise data collection, reproducible evaluation, and systematic analysis of model capabilities for physically grounded world modeling. Through systematic experiments on ACWM-DiT, we find that OoD generalization depends not only on the physical regime but also on effective task complexity: models generalize well on visually simple, low-dimensional interactions with clear geometric structure, but suffer larger drops on deformable contacts, high-dimensional control, and complex articulated motion. This suggests that the model still relies heavily on visual appearance patterns instead of fully learning the underlying physics. Ablations show that cross-attention improves high-dimensional action conditioning, causal VAEs outperform frame-wise encoders, and larger action spaces are harder to model but can improve generalization by providing richer control signals. These findings guide the design of physically grounded world models.
Haotian Xue, Yipu Chen, Liqian Ma +4
May 8, 2026cs.MA

Too Many Specialists: Emergent Inefficiencies and Bottlenecks for Multi-agent Ad-hoc Collaboration

Computational models of collaboration without prior coordination often overlook how heterogeneous agent traits and complex task structures jointly produce systemic bottlenecks, inefficiencies, and contribution inequalities. We address this by using an agent-based model of ad-hoc teamwork in a kitchen environment. Our model integrates diverse agent personas with tasks that combine serial and parallel dependencies. We identify a specialist's dilemma, where rigid role assertion generates system-level bottlenecks, amplifies workload inequality, and fosters fragmented, homophilous networks. We also find that team size and communication overhead interact with problem structure to generate diminishing returns and redundant collaboration. Linking micro-level behavior to macro-level outcomes provides insights into emergent collaboration and design principles for effective multi-agent teamwork.
Benjamin Panny, Shashank Mehrotra, Zahra Zahedi +2
May 8, 2026cs.MA

SceneFactory: GPU-Accelerated Multi-Agent Driving Simulation with Physics-Based Vehicle Dynamics

Autonomous-driving simulators typically trade physical fidelity for scalable parallelism. Physics-based platforms such as CARLA and MetaDrive provide articulated vehicle dynamics and contact, but their non-vectorized interfaces make batched training difficult. GPU-batched systems such as Waymax and GPUDrive scale to hundreds of scenarios by replacing rigid-body physics with simplified kinematic models, omitting tire--road interaction, suspension, contact dynamics, and road-condition-dependent friction. We introduce SceneFactory, a GPU-vectorized platform for procedural scene construction, physics-based multi-agent simulation, and RL in autonomous-driving environments. Built on NVIDIA Isaac Sim + Isaac Lab, SceneFactory represents worlds and agents as batched tensors: control, observations, rewards, resets, and policy inference run as GPU tensor operations over the Isaac Lab tensor API. SceneFactory converts Waymo Open Motion Dataset road topologies into simulation-ready USD worlds, runs many worlds concurrently on one GPU, populates each with multiple articulated PhysX vehicles, and maps precipitation and road-surface type to PhysX material friction coefficients. With GPU vectorization, SceneFactory achieves up to 127×\times higher throughput than a non-vectorized PhysX baseline on the same GPU and physics solver, reaching 19,250 controlled-agent simulation steps per second at 256 worlds ×\times 16 agents. Cross-simulator transfer reveals an asymmetric dynamics gap: physics-grounded RL policies transfer to a simplified kinematic bicycle model with 99.5% success, whereas reverse transfer drops to 47.3%. Under wet-road friction, friction-aware policies reduce mean peak DRAC from 58.7 to 27.8,m/s2^2 without sacrificing goal reach. SceneFactory shows that scalable autonomous-driving training need not discard articulated rigid-body dynamics or physically grounded road-condition variation.
Yicheng Zhu, Yang Chen, Tao Li +1
May 8, 2026cs.LG

MoMo: Conditioned Contrastive Representation Learning for Preference-Modulated Planning

Temporally contrastive representation learning induces a latent structure capable of reducing long-horizon planning to inference in a low-dimensional linear system. However, existing contrastive planning work learns a single latent geometry which cannot distinguish multiple valid behaviors trading task efficiency against risk exposure for the same start-goal query. We introduce MoMo, a preference-conditioned contrastive planner allowing a scalar user preference to continuously modulate plan conservativeness at inference time, without retraining. MoMo learns a joint conditioning of the representation geometry and latent prediction operator via Feature-Wise Linear Modulation and low-rank neural modulation, respectively. We show that our formulation preserves the probability density ratio encoded in the representation space that is required for inference-driven contrastive planning, further retaining its inference-time efficiency. Across six environments, MoMo smoothly adapts plan safety according to user preferences, yielding improved temporal and preferential consistency over state augmentation baselines.
Yusuf Syed, Viraj Parimi, Brian Williams
May 8, 2026cs.CL

NARRA-Gym for Evaluating Interactive Narrative Agents

Interactive narrative tasks require LLMs to sustain a coherent, evolving story while adapting to a user over multiple turns. However, suitable benchmarks for this setting are limited: existing evaluations often focus on static prompts, isolated story generations, or post-hoc ratings, and therefore miss whether models can jointly manage story generation, long-context state and pacing, character simulation, empathic personalization, and story-grounded artifacts. We introduce NARRA-Gym, an executable evaluation environment that turns a sparse emotional seed into a complete interactive story episode and logs the full model-in-the-loop trajectory, including story construction, memory updates, planning, pacing interventions, and optional artifact synthesis. We evaluate nine frontier LLMs using a controlled LLM-as-judge sweep over eight benchmark personas and a human evaluation in which participants rate customized model outputs. Our results show substantial variation across models, personas, and evaluation dimensions: models that produce fluent stories can still fail on robustness, user experience, or resistance-sensitive personalization. These findings suggest that interactive narrative offers a useful benchmark for evaluating long-horizon, user-adaptive LLM behavior beyond isolated story quality.
Yue Huang, Yuchen Ma, Jiayi Ye +14
May 8, 2026cs.AI

Measuring What Matters: Benchmarking Generative, Multimodal, and Agentic AI in Healthcare

AI models are increasingly deployed in live clinical environments where they must perform reliably across complex, high-stakes workflows that standard training and validation datasets were never designed to capture. Evaluating these systems requires benchmarks: structured combinations of tasks, datasets, and metrics that enable reproducible, comparable measurement of what a model can do. The central challenge in healthcare AI is not performance alone, but the absence of systematic methods to measure reliability, safety, and clinical relevance under real-world conditions. Most existing benchmarks test what a model knows; too few test whether it can perform reliably and without failing across the full complexity of real clinical tasks. Current benchmarks have accumulated through ad hoc dataset construction optimized for narrow task performance: frontier models achieve near-perfect scores on medical licensing examinations, but when evaluated across real clinical tasks, performance degrades sharply, scoring 0.74--0.85 on documentation, 0.61--0.76 on clinical decision support, and only 0.53--0.63 on administrative and workflow tasks \cite{medhelm}. High benchmark scores give a false sense of deployment readiness, and the gap between performance and utility widens precisely as AI systems take on more consequential clinical roles. Without a principled framework for benchmark design, the field cannot determine whether poor clinical performance reflects model limitations or failures in how performance is being measured.
Prasanna Desikan, Harshit Rajgarhia, Shivali Dalmia +1
May 8, 2026cs.GT

Mechanism Design Is Not Enough: Prosocial Agents for Cooperative AI

Ensuring that AI agents behave safely and beneficially when interacting with other parties has emerged as one of the central challenges of modern AI safety. While mechanism design, as the theory of designing rules to align individual and collective objectives, can incentivize cooperative behavior, it is still an open question whether it alone is sufficient to maximize LLM agents' social welfare. This work proves that the answer is negative: drawing from incomplete contract theory, we formally show that when contracts cannot distinguish all relevant future contingencies, there is a strictly positive welfare loss that no realistic mechanism can eliminate. We show that prosocial agents, who weigh others' welfare alongside their own, can close this gap and achieve outcomes that are socially superior and individually beneficial. Experimentally, we show that in multi-agent resource-allocation environments and canonical social dilemmas where agents are powered by large language models, prosociality is beneficial. The implication for AI safety is clear: to enable cooperative interactions at scale, designing adequate mechanisms is not sufficient; agents must be built to be intrinsically prosocial.
Xuanqiang Angelo Huang, Charlie Tharas, Samuele Marro +4
May 8, 2026cs.AI

Playing games with knowledge: AI-Induced delusions need game theoretic interventions

Conversational AI has a fundamental flaw as a knowledge interface: sycophantic chatbots induce epistemic entrenchment and delusional belief spirals even in rational agents. We propose the problem does not stem from the AI model, rooted instead in a systemic consequence of the paradigm shift from user-driven knowledge search to users and agents engaged in strategic, repeated-play communication. We formalize the problem as a Crawford-Sobel cheap talk game, where costless user signals induce a pooling equilibrium. Agents optimized for user satisfaction produce sycophantic strategies that provide identical reinforcement across user types with opposite epistemic incentives: exploratory Growth-seekers'' ($θ_G$) and confirmatory Validation-seekers'' (θVθ_V). Under repeated play, this identification failure creates a coordination trap -- analogous to a Prisoner's Dilemma -- where locally rational feedback loops drive users toward pathologically certain false beliefs. We propose an inference-time mechanism design intervention called an Epistemic Mediator that breaks this pooling equilibrium by introducing a costly signal (epistemic friction), forcing type revelation based on users' asymmetric cognitive costs for processing resistance. A key contribution is Belief Versioning, a git-inspired epistemic meta-memory system that stores healthy beliefs and rollbacks when validation-seeking resistance is detected. In simulation, this intervention achieves a separating equilibrium achieving a 48×48\times differential in spiral rates while passing a learning preservation criterion), evidence that epistemic safety in AI is fundamentally a problem of strategic information environment design rather than simple model alignment.
Will Beaumaster, Paul Schrater
May 8, 2026cs.LG

SACHI: Structured Agent Coordination via Holistic Information Integration in Multi-Agent Reinforcement Learning

Cooperative multi-agent reinforcement learning agents that act on partial local observations face a fundamental information bottleneck: the knowledge needed to select jointly optimal actions is scattered across the team, yet each agent must commit to a decision without access to its teammates' observations, intentions, or chosen actions. Existing methods either ignore this bottleneck, compress it into a scalar mixing signal, or route around it with learned communication channels. Framing action coordination as a problem of structured information integration among agents, we propose \textit{structured agent coordination via holistic information integration}, or SACHI, in which graph transformer convolutions over an inter-agent coordination graph enrich each agent's representation with receiver-sensitive, content-dependent signals from teammates prior to action selection. We evaluate SACHI across five cooperative tasks spanning spatial, communicative, and adversarial coordination challenges against twelve baselines. SACHI consistently matches or outperforms the best baseline on every task, and rigorous aggregate statistical analyses, including normalized metrics with bootstrap confidence intervals, Friedman ranking, and performance profiling, confirm that this advantage is statistically significant, robust across environments, and not attributable to increased model capacity. Parameter-matched ablations further trace the source of the gains to a single architectural property: the degree of content-dependence in the message-passing operator.
Nikunj Gupta, James Zachary Hare, Jesse Milzman +2
May 8, 2026cs.LG

Reinforcement Learning for Scalable and Trustworthy Intelligent Systems

Reinforcement learning has become a powerful paradigm for improving the capability of intelligent systems, but its practical deployment faces two central challenges. First, reinforcement learning must scale efficiently in distributed environments where communication bandwidth is limited and computation is heterogeneous across agents. Second, as reinforcement learning is increasingly used in post-training large language models and autonomous agents, the optimized policies must also be aligned with human preferences and satisfy safety requirements such as privacy-aware information disclosure. This dissertation addresses both challenges through four complementary contributions spanning federated optimization, preference alignment, and contextual safety. The first part of the dissertation studies scalable reinforcement learning in federated settings. The second part of the dissertation studies trustworthy reinforcement learning for large language models. Together, these contributions advance reinforcement learning along two complementary dimensions. On the one hand, they make reinforcement learning more scalable through communication-efficient and asynchronous federated optimization. On the other hand, they make reinforcement learning more trustworthy by improving alignment with human preferences and by reducing contextually inappropriate information disclosure in language-based intelligent systems. As a whole, this dissertation argues that the next generation of intelligent systems will require both efficient optimization and trustworthy behavior, and that reinforcement learning provides a unifying framework for addressing both goals.
Guangchen Lan
May 8, 2026cs.RO

123D: Unifying Multi-Modal Autonomous Driving Data at Scale

The pursuit of autonomous driving has produced one of the richest sensor data collections in all of robotics. However, its scale and diversity remain largely untapped. Each dataset adopts different 2D and 3D modalities, such as cameras, lidar, ego states, annotations, traffic lights, and HD maps, with different rates and synchronization schemes. They come in fragmented formats requiring complex dependencies that cannot natively coexist in the same development environment. Further, major inconsistencies in annotation conventions prevent training or measuring generalization across multiple datasets. We present 123D, an open-source framework that unifies such multi-modal driving data through a single API. To handle synchronization, we store each modality as an independent timestamped event stream with no prescribed rate, enabling synchronous or asynchronous access across arbitrary datasets. Using 123D, we consolidate eight real-world driving datasets spanning 3,300 hours and 90,000 kilometers, together with a synthetic dataset with configurable collection scripts, and provide tools for data analysis and visualization. We conduct a systematic study comparing annotation statistics and assessing each dataset's pose and calibration accuracy. Further, we showcase two applications 123D enables: cross-dataset 3D object detection transfer and reinforcement learning for planning, and offer recommendations for future directions. Code and documentation are available at https://github.com/kesai-labs/py123d.
Daniel Dauner, Valentin Charraut, Bastian Berle +10
May 8, 2026cs.AI

Rubric-Grounded RL: Structured Judge Rewards for Generalizable Reasoning

We argue that decomposing reward into weighted, verifiable criteria and using an LLM judge to score them provides a partial-credit optimization signal: instead of a binary outcome or a single holistic score, each response is graded along multiple task-specific criteria. We formalize \emph{rubric-grounded reinforcement learning (RL)}: a framework in which the policy is optimized against a structured, multi-criterion reward produced by a frozen LLM judge that conditions on auxiliary grounding the policy never sees. We instantiate the framework by deriving rubrics from an Office of Scientific and Technical Information (OSTI)-derived corpus of roughly 100,000 scientific and technical documents and training Llama-3.1-8B-Instruct with Group Relative Policy Optimization (GRPO). With GRPO-based training, the model achieves 71.7%71.7\% normalized reward on held-out rubric evaluation. The GRPO-tuned policy also improves over the base model on four reasoning benchmarks not derived from the training corpus -- GSM8K, MATH, GPQA Main, and GPQA Diamond. These results provide evidence that structured, document-grounded rewards can improve held-out rubric performance and induce transferable reasoning behaviors beyond the corpus used to construct the training environment.
Manish Bhattarai, Ismael Boureima, Nishath Rajiv Ranasinghe +2
May 8, 2026cs.RO

Active Embodiment Identification with Reinforcement Learning for Legged Robots

We present an active embodiment identification method for legged robots that jointly learns information-seeking behavior and explicit embodiment prediction. Using a history-augmented URMA architecture, the method infers joint-level and global embodiment parameters through interaction with the environment in simulation across different morphologies.
Nico Bohlinger, Jan Peters
May 8, 2026cs.AI

Learning CLI Agents with Structured Action Credit under Selective Observation

Command line interface (CLI) agents are emerging as a practical paradigm for agent-computer interaction over evolving filesystems, executable command line programs, and online execution feedback. Recent work has used reinforcement learning (RL) to learn these interaction abilities from verifiable task feedback, yet few methods exploit the native structured attributes of CLI actions as learning signals. Beyond this underused action structure, CLI learning also couples two bottlenecks for coding agents. First, the agent must identify task-relevant evidence in a large codebase from partial observations. Second, sparse terminal rewards must be assigned to the actions that shape a long multi-turn trajectory. We study these bottlenecks through shell-driven information extraction and file editing tasks. For selective observation, we introduce σσ-Reveal, an inference-time mechanism that selects token-budgeted context for the same CLI. For credit assignment, we propose Action Advantage Assignment (A3\mathrm{A}^3), a native agentic RL method that preserves the algorithmic complexity of standard agentic RL. A3\mathrm{A}^3 constructs turn-level advantages from episode-level relative feedback, abstract syntax tree (AST) based action sub-chain residuals, and tree-level trajectory margins. To further evaluate this problem setting, we construct ShellOps, a verifiable dataset suite covering CLI tasks in repository environments.
Haoyang Su, Ying Wen
May 8, 2026cs.LG

Enhancing Federated Quadruplet Learning: Stochastic Client Selection and Embedding Stability Analysis

Federated Learning (FL) enables decentralised model training across distributed clients without requiring data centralisation. However, the generalisation performance of the global model is usually degraded by data heterogeneity across clients, particularly under limited data availability and class imbalance. To address this challenge, we propose FedQuad, a novel method that explicitly enforces minimising intra-class representations while enabling inter-class splits across clients. By jointly minimising distances between positive pairs and maximising distances between negative pairs, the proposed approach mitigates representation misalignment introduced during model aggregation. We evaluate our method on CIFAR-10, CIFAR-100, and Tiny-ImageNet under diverse non-IID settings and varying numbers of clients, demonstrating consistent improvements over existing baselines. Additionally, we provide a comprehensive analysis of metric learning-based approaches in both centralised and federated environments, highlighting their effectiveness in alleviating representation collapse under heterogeneous data distributions.
Ozgu Goksu, Nicolas Pugeault
May 8, 2026stat.ML

Characterizing and Correcting Effective Target Shift in Online Learning

Online learning from a stream of data is a defining feature of intelligence, yet modern machine learning systems often struggle in this setting, especially under distributional shift. To understand its basic properties, we study the relationship between online and offline learning in the context of kernel regression. We derive a closed-form expression for the function learned by online kernel regression, revealing that online kernel regression is equivalent to offline regression with shifted, inaccurate target outputs. Conversely, we show that by compensating for this effective shift in the teaching signal through target correction, online kernel-based learning can provably learn the same predictor as its offline counterpart. We derive both a closed-form expression for this target correction and an iterative form that can be applied sequentially. Applying this framework to image classification tasks on CIFAR-10 and CORe50, we show that online stochastic gradient descent with iteratively corrected targets outperforms learning with the true targets in continual learning settings. This work therefore provides a basic framework for analyzing and improving online learning in non-stationary environments.
Ziyan Li, Naoki Hiratani
May 8, 2026cs.RO

AERO-VIS: Asynchronous Event-based Real-time Onboard Visual-Inertial SLAM

The robustness of event cameras to high dynamic range and motion blur holds the potential to improve visual odometry systems in challenging environments. Although their high temporal resolution does not require synchronous processing, most event-based odometry methods still run at fixed rates, which simplifies system design but restricts latency and throughput. In this work, we present AERO-VIS, a stereo event-inertial SLAM system with an integrated, data-driven, robust, and performance-optimized keypoint detector. By decoupling event preprocessing from state estimation, our architecture operates asynchronously at the maximum rate supported by available hardware, dynamically adapting to downstream runtime demands and ensuring low-latency, real-time performance. When deploying AERO-VIS on a UAV, we achieve unprecedented accuracy in onboard event-based SLAM. These unique characteristics enable us to present the first purely event-based inertial SLAM system that demonstrates closed-loop UAV control and large-scale state estimation while relying solely on onboard compute. Videos of the experiments, source code, and additional results are available at https://ethz-mrl.github.io/AERO-VIS/.
Yannick Burkhardt, Sebastián Barbas Laina, Simon Boche +2
May 8, 2026cs.LG

On the Tradeoffs of On-Device Generative Models in Federated Predictive Maintenance Systems

Federated Learning (FL) has emerged as a promising paradigm for preserving client data ownership and control over distributed Internet of Things (IoT) environments. While discriminative models dominate most FL use cases, recent advances in generative models -- such as Variational Autoencoders (VAE), Generative Adversarial Networks (GAN), and Diffusion Models (DM) -- offer new opportunities for unsupervised anomaly detection in time series analysis, with relevant applications in predictive maintenance (PdM) in critical industrial infrastructures. In this work, we present a comprehensive analysis of VAEs, GANs, and DMs in the context of federated PdM. We analyze their performance and communication overhead under both full and partial federation setups, where only subsets of model components are shared. Building on this analysis, the paper proposes a novel taxonomy for federated generative models that formalizes partial component sharing as a principled mechanism for model personalization. Our experiments over a real-world time series dataset reveal distinct trade-offs in model utility, stability, and scalability, especially in heterogeneous and bandwidth-constrained FL settings. For the evaluated GAN-based configurations, full federation improves training stability relative to independent local training, although the model remains less robust than the VAE- and DDPM-based alternatives. For DMs, however, partial federation -- especially decoder sharing -- can outperform full federation in bandwidth-constrained, non-IID settings.
Usevalad Milasheuski, Piero Baraldi, Enrico Zio +1
May 8, 2026cs.LG

Approximation-Free Differentiable Oblique Decision Trees

Decision Trees (DTs) are widely used in safety-critical domains such as medical diagnosis, valued for their interpretability and effectiveness on tabular data. However, training accurate oblique DTs is challenging due to complex optimization landscapes and overfitting risks, particularly in regression. Recent advances have introduced differentiable formulations that enable gradient-based training and joint optimization of decision boundaries and leaf regressors. Yet, existing approaches typically rely on approximations, either through probabilistic softening of boundaries (soft DTs) or quantized gradients such as the Straight-Through Estimator (STE). To overcome these limitations, we propose DTSemNet, a novel, semantically equivalent, and invertible representation of hard oblique DTs as neural networks. DTSemNet enables end-to-end training with standard gradient descent, eliminating the need for approximations in both classification and regression. While classification aligns naturally with this formulation, regression remains challenging due to the joint optimization of internal nodes and leaf regressors. To address this, we analyze the limitations of STE and introduce an annealed Top-k method that provides accurate gradient signals without approximation. Extensive experiments on classification and regression benchmarks show that DTSemNet-trained oblique DTs outperform state-of-the-art differentiable DTs. Furthermore, we demonstrate that DTSemNet can serve as programmatic DT policies in reinforcement learning environments, thereby broadening their applicability.
Subrat Prasad Panda, Blaise Genest, Arvind Easwaran
May 8, 2026cs.RO

Many-to-Many Multi-Agent Pickup and Delivery

Multi-robot systems in automated warehouses must manage continuous streams of pickup-and-delivery tasks while ensuring efficiency and safety. Prior work on Multi-Agent Pickup-and-Delivery (MAPD) has largely focused on the one-to-one variant, where each task has a fixed pickup and delivery location. In contrast, real warehouses often present many-to-many MAPD scenarios, where items, tracked by stock keeping unit (SKU) identifiers, can be retrieved from or stored at multiple locations, resulting in an NP-hard four-dimensional assignment problem. To solve the many-to-many MAPD problem, we contribute our algorithm: Many-to-Many Multi-Agent Pickup and Delivery (M2M). We experiment with two variants of our algorithm: one that minimizes estimated task durations (M2M), and one which incorporates SKU distribution into the objective function (M2M-wSKU). Simulation results over 8-hour warehouse operations show that our method consistently matches or outperforms prior state of the art, with M2M completing up to 22,000 more tasks on average across different environments and warehouse inventory densities.
Ethan Schneider, Jingkai Chen, Tianyi Gu +3
May 8, 2026cs.CV

Mitigating Simplicity Bias in OOD Detection through Object Co-occurrence Analysis

Out-of-distribution (OOD) detection is crucial for ensuring the reliability of deep learning models. Existing methods mostly focus on regular entangled representations to discriminate in-distribution (ID) and OOD data, neglecting the rich contextual information within images. This issue is particularly challenging for detecting near-OOD, as models with simplicity bias struggle to learn discriminative features in disentangled representations. The human visual system can use the co-occurrence of objects in the natural environment to facilitate scene understanding. Inspired by this, we propose an Object-Centric OOD detection framework that learns to capture Object CO-occurrence (OCO) patterns within images. The proposed method introduces a new OOD detection paradigm that understands object co-occurrence within an image by predicting disentangled representations for the test sample, then adaptively divides patterns into three scenarios based on object co-occurrence patterns observed in ID training data, and finally performs OOD detection in a divide-and-conquer manner. By doing so, OCO can distinguish near-OOD by considering the semantic contextual relationships present in their images, avoiding the tendency to focus solely on simple, easily learnable regions. We evaluate OCO through experiments across challenging and full-spectrum OOD settings, demonstrating competitive results and confirming its ability to address both semantic and covariate shifts. Code is released at https://github.com/Michael-McQueen/OCO.
Boyang Dai, Chaoqi Chen, Yizhou Yu
May 8, 2026cs.LG

Robust and Reliable AI for Predictive Quality in Semiconductor Materials Manufacturing with MLOps and Uncertainty Quantification

Semiconductor materials manufacturing presents unique challenges for machine learning deployment due to evolving process conditions, equipment degradation, and raw material variability that can cause model performance deterioration over time. This study benchmarks machine learning operations (MLOps) retraining strategies using five years of real manufacturing data to identify optimal retraining approaches for quality prediction. We evaluate various retraining frequencies and hyperparameter optimization strategies using control limit normalized residuals as key performance metric. Results demonstrate that a fixed retraining cadence every five production batches without hyperparameter retuning achieves superior performance across all drift conditions while significantly reducing computational overhead compared to strategies incorporating hyperparameter optimization. This approach effectively maintains model accuracy during both abrupt process changes and gradual equipment degradation patterns. To address the critical need for uncertainty quantification in manufacturing decision-making, we implement conformal prediction to generate prediction confidence intervals with strong statistical guarantees. This enables proactive quality control by identifying when prediction intervals fall within acceptable control limits, transforming traditional reactive quality management into a predictive framework. The findings provide practical guidelines for implementing robust MLOps strategies in manufacturing environments where computational efficiency and reliable uncertainty quantification are paramount for operational success.
Min Gao, Julia Maria Perathoner, Anton Ludwig Bonin +2
May 8, 2026cs.RO

Offline-Online Hierarchical 3D Global Relocalization With Synthetic LiDAR Sensing and Descriptor-Space Retrieval

3D global relocalization is one of the key capabilities for mobile robots in practical applications. However, in large scale spaces, existing methods often suffer from prolonged online relocalization time due to factors such as the massive pose search space and high computational overhead. To address these issues, this paper proposes an offline-online hierarchical framework that decouples the search space. In the offline phase, candidate positions and their corresponding geometric descriptor indices are generated in the map by simulating LiDAR scans within the grid map. In the online phase, a coarse pose estimate is first obtained via global retrieval, followed by point cloud registration to output precise 6-DoF pose estimates. Real-world experiments demonstrate that the proposed method achieves an average relocalization time of 3 s and an average localization accuracy of 8 cm in 3D environments. Compared with existing global relocalization methods, the proposed method achieves an order-of-magnitude improvement in computational efficiency while delivering comparable relocalization accuracy.
Jiahua Ren, Kai Shen, Muhua Zhang +1
May 8, 2026cs.CV

Aquatic Neuromorphic Optical Flow

Underwater environments impose severe constraints on conventional imaging systems and demand solutions that balance high-quality sensing with strict resource efficiency. While emerging event cameras offer a promising alternative, their potential in aquatic scenarios remains largely unexplored. Through the lens of neuromorphic vision, this work pioneers the investigation of motion fields that serve as key media for agile underwater perception. Built upon spiking neural networks, we introduce a self-supervised framework to estimate per-pixel optical flow from asynchronous event streams, elegantly bypassing the long-standing bottleneck of underwater data scarcity. Extensive evaluations demonstrate that our method achieves competitive visual and quantitative results against leading techniques while operating with superior computational efficiency. By bridging neuromorphic sensing and aquatic intelligence, this work opens new frontiers for lightweight, real-time, and low-cost perception on resource-constrained underwater edge platforms.
Pei Zhang, Yunkai Liang, Kaiqiang Wang