Human-Robot Interaction

Also known as HRI

Overview

Human-robot interaction examines how people and robots understand one another and coordinate in settings such as collaborative work, social navigation, healthcare, and the home. Researchers combine multimodal perception and language models with shared-control policies, adaptive planning, haptics, and interfaces such as augmented reality; they study these systems through user experiments, field deployments, and benchmarks for tasks like handover and social navigation. The field also draws on design research and qualitative methods to understand trust, accessibility, privacy, agency, and how interactions affect different people and groups. A central challenge is translating strong task performance in controlled tests into safe, reliable, and socially appropriate behavior in real-world settings without increasing workload or reducing human control.

Latest papers

453 papers44 papers in the last four weeks, down 31% on the four weeks before. 0.3% of all new papers.

May 6, 2026

Active Contact Sensing for Robust Robot-to-Human Object Handover

Robot-to-human object handover is an essential skill for robot assistants, from serving drinks at home to passing surgical tools in the operating room. We expect robots to perform handover robustly -- to release the object only after a firm human grasp while ignoring incidental touches. Existing passive-sensing methods struggle to generalize across diverse objects and human behaviors, as they lack informative perturbations to disambiguate different contact conditions, such as firm grasp versus incidental touch. We propose an active sensing approach for robust handovers: the robot applies information-gathering motions and senses the resulting human-applied forces to infer the contact state. A firm grasp produces forces in multiple directions, while an accidental touch does not. To capture this distinction, we model the contact state with a Bayesian linear model: a distribution over piecewise-linear mappings from robot motions to human-applied forces. This model enables firm grasp detection and active information gathering. In experiments with 12 participants and 30 diverse rigid objects, our method achieved a 97.5% success rate -- over 30% higher than two common baselines.
May 4, 2026

Robotic Affection -- Opportunities of AI-based haptic interactions to improve social robotic touch through a multi-deep-learning approach

Despite the advancement in robotic grasping and dexterity through haptic information, affective social touch, such as handshaking or reassuring stroking, remains a major challenge in Human-Robot-Interaction. This position paper examines current progress and limitations across artificial intelligence, haptics and robotics research, and proposes a novel multi-model architecture to address these gaps. Drawing inspiration from neurobiology, we decompose affective touch into distinct, specialized subtasks models. By treating affective touch as a distributed, closed-loop perceptual task rather than a monolithic motoric movement, we aim to overcome the "haptic uncanny valley" through a peer-to-peer, state-sharing framework. Our approach supports scalable and cumulative development within a Sim-to-Real pipeline, fostering interdisciplinary collaboration. By enabling haptics, AI, and robotics researchers to contribute independently yet coherently, we outline a pathway toward a unified, expressive system for social robotics.
May 4, 2026

Shared Autonomy Assisted by Impedance-Driven Anisotropic Guidance Field

Shared autonomy (SA) enables robots to infer human intent and assist in its achievement. While most research focuses on improving intent inference, it overlooks whether humans can understand the robot's intent in return. Without such mutual understanding, collaboration becomes less effective, degrading user experience and task performance. To address this gap, previous studies have explicitly conveyed the robot intent through additional interfaces, which remain unintuitive and limited in expressiveness. Inspired by impedance control, we propose Impedance-Driven Anisotropic Guidance Field Enhanced Shared Autonomy (IAGF-SA), a novel paradigm that extends SA with an embodied, physically-grounded communication channel. This channel adaptively modulates the robot's dynamic response to human input, enabling intuitive, continuous, physically-grounded robot intent communication while naturally guiding human actions. User studies across three scenarios and two teleoperation interfaces indicate that IAGF-SA improves task performance, human-robot agreement, and subjective experience, thus demonstrating its effectiveness in enhancing human-robot communication and collaboration.
May 2, 2026

Research on Vision-Language Question Answering Models for Industrial Robots

A hierarchical cross-modal fusion model is proposed for vision-language question answering (VLQA) in industrial robotics, targeting the challenges of semantic ambiguity, complex environmental layouts, and domain-specific terminology common in modern manufacturing. The framework integrates advanced object detection, multi-scale visual encoding, syntactic parsing, and task-aware semantic attention to unite vision and language signals into a joint reasoning space. Region-based deep networks extract visual features, weighted embeddings aggregate, and recurrent neural parsing encodes sentence structures. Through fine-grained semantic alignment driven by adaptive fusion and cross-attention mechanisms, the system can handle operational queries, instruction steps, and anomaly detection with higher reliability. Compared to the existing VLQA benchmarks, validation experiments conducted on the IVQA and RIF benchmarks indicate improvements in semantic alignment, Top-1 accuracy, and robustness to ambiguous or procedural task queries. Ablation studies further quantify the impact of each architectural module, confirming the necessity of multi-level feature integration and context-driven gating for dependable industrial deployment. The technical advancements reported here provide core methodologies to improve the interpretability and operational effectiveness of industrial robots faced with diverse human-robot interaction tasks.
May 2, 2026

Assistance Without Interruption: A Benchmark and LLM-based Framework for Non-Intrusive Human-Robot Assistance

Human-robot interaction (HRI) has long studied how agents and people coordinate to achieve shared goals. In this work, we formalize and benchmark the non-intrusive assistance as an independent paradigm of HRI, where a robot proactively supports a human's ongoing multi-step activities while strictly avoiding interruptions. Unlike conventional HRI tasks that rely on direct commands, explicit negotiation, or proactive interventions based on user habits and history, our task treats the human's plan as the primary process and formulates assistance as a joint decision over when to act and what to do. To systematically evaluate this problem, we establish a simulation benchmark, NIABench, along with new metrics tailored to the non-intrusive assistance task. We further propose a hybrid architecture that integrates an LLM with a scoring model. The scoring model first applies semantic retrieval to prune large candidate action sets, and then a ranker evaluates human-step and robot-action pairs, enabling reasoning over timing and cross-step dependencies. Comprehensive experiments on both NIABench and real-world scenarios demonstrate that our method achieves proactive, non-intrusive assistance that reduces human effort while preserving task effectiveness.
May 2, 2026

What Does a Meow Mean? In Search of Intuitively Understandable Communication by a Nonverbal Companion Robot

Older adults living alone have a number of challenges, and robots can help with some of them--by providing reminders, initiating activity, or offering comfort. As part of developing a cat robot with limited assistive functions, we designed a set of nonverbal communication signals, both auditory (cat sounds) and visual (icons on a small display). To evaluate these signals we used a mixed-methods, user-centered approach. After a pilot study, a focus group with older adults suggested revisions to the initial signal set. A large-sample online experiment then tested whether adults over the age of 65 could accurately infer the robot's communicative intentions. When both visual and auditory signals were present, accuracy was high. When visual signals were absent, accuracy often decreased; when auditory signals were absent, accuracy sometimes increased. So the auditory signals were less helpful, except when the robot conveyed strong sentiments (e.g., purring while being petted).
May 1, 2026

Ablation Study of Multimodal Perception, Language Grounding, and Control for Human-Robot Interaction in an Object Detection and Grasping Task

This manuscript extends our previous multimodal human-robot interaction system by introducing a controlled ablation study of the three modules that most strongly influence end-to-end performance: the large language model used for action extraction, the perception system used for visual grounding, and the controller used for motion execution. The goal is not to redesign the full pipeline, but to isolate the contribution of each component under a common experimental protocol and then evaluate the best combinations end-to-end. We therefore compare three language models, five perception configurations, and three controllers, followed by a second-stage factorial study over the best candidates. The resulting analysis is intended to clarify which choices primarily affect execution time, which primarily affect success rate, and where the largest engineering gains are likely to come from in future revisions of the system.
May 1, 2026

ARIS: Agentic and Relationship Intelligence System for Social Robots

Foundational models have advanced social robotics, enabling richer perception and communicative interaction with users. However, current systems still struggle with multi-turn engagement, social-relationship reasoning, and contextually grounded dialogue at scale. We present ARIS (Agentic and Relationship Intelligence System), an agentic AI framework that unifies multimodal reasoning, a graph-based Social World Model, and retrieval-augmented generation (RAG) within a single modular architecture for social robots. We evaluate ARIS with the Pepper robot in a robot-mediated dyadic conversational setting, comparing it against a large language model baseline. A user study (N=23) shows that ARIS yields significantly higher perceived intelligence, animacy, anthropomorphism, and likeability. Our contributions are threefold: (1)~a Social World Model that explicitly maps and updates social relationships between users through a knowledge graph, enabling social reasoning and re-identification across encounters; (2)~an efficient RAG-based conversational pipeline that maintains bounded latency as dialogue histories grow to thousands of exchanges while preserving response relevance; and (3)~system integration and empirical validation of these components within a modular agentic architecture that coordinates speech, vision, and physical action through structured APIs. The implementation of ARIS will be released as open source upon publication.
Apr 30, 2026

OmniRobotHome: A Multi-Camera Home Platform for Real-Time Human-Robot Interaction

Robots that assist people must respond promptly and appropriately to human activity, which requires low-latency processing, accurate perception, and anticipation of human motion. These requirements are especially difficult to meet in living environments, where perception must cover wide areas, remain robust to occlusion, and capture natural behavior without wearable devices. We present OmniRobotHome, a testbed that addresses these challenges in a fully furnished home that supports natural everyday activity. Its 48 hardware-synchronized cameras provide room-wide coverage, enabling accurate markerless perception under occlusion. A distributed perception pipeline processes these streams in parallel and delivers persistent human and object states to robot controllers with low latency. We demonstrate OmniRobotHome through two human-robot interaction studies: proactive yielding for safety and nonverbal intent recognition for assistance. Through these studies, we analyze how camera coverage, state latency, multi-view pose, hand, and gaze estimation, and behavior-memory-based forecasting affect overall task performance. Our results highlight the value of OmniRobotHome as a testbed for studying human-robot assistance in real living environments.
Apr 30, 2026

SASI: Leveraging Sub-Action Semantics for Robust Early Action Recognition in Human-Robot Interaction

Understanding human actions is critical for advancing behavior analysis in human-robot interaction. Particularly in tasks that demand quick and proactive feedback, robots must recognize human actions as early as possible from incomplete observations. Sub-actions offer the semantic and hierarchical cues needed for this, since human actions are inherently structured and can be decomposed into smaller, meaningful units. However, conventional approaches focus primarily on holistic actions and often overlook the rich semantic structure embedded in sub-actions, making them poorly suited for early recognition. To address this gap, we introduce SASI (Sub-Action Semantics Integrated cross-modal fusion), a novel framework that integrates existing graph convolution networks to fuse spatiotemporal features with sub-action semantics. SASI exploits a segmentation model with a traditional skeleton-based graph convolution network, capturing both fine-grained sub-action semantics and overall spatial context, while operating in real-time at 29 Hz. Experiments on BABEL, a skeleton-based dataset with frame-level annotations, demonstrate that our method improves recognition accuracy over conventional approaches, with additional gains expected as the quality of sub-action segmentation improves. Notably, SASI also achieves superior performance in understanding partial action sequences, revealing its capability for early recognition, which is essential for proactive and seamless Human-Robot Interaction (HRI). Code is available at https://anonymous.4open.science/r/SASI .
Apr 29, 2026

Persona-Based Process Design for Assistive Human-Robot Workplaces for Persons with Disabilities

Human-robot interaction is emerging as an important paradigm for integrating persons with disabilities into the workplace. While these systems can enable individuals to work, their design is mostly personalized, hindering widespread use beyond the individual user. The universal design paradigm is a central pillar of inclusive design, describing usability of systems by all. To incorporate universal design into process design for human-robot workplaces expert knowledge is required that is often not available. To simplify process design of human-robot workplaces, we propose a persona-based design approach. First, typical impairments prevalent in the workforce or particularly relevant for the processes are abstracted into personas with disabilities. The work process is subdivided into sequential actions. For each action and persona, strategies are developed to reach the action goal by a design thinking approach. The resulting actions are ordered by level of robot assistance, i.e. robot involvement, and implemented in a behavior tree. Therefore, the macro-behavior of the workplace may adapt to individual personas online. We demonstrate the method in a collaborative box folding process with a total of seven personas with disabilities. The persona-based process design shows promising results by generating more comprehensive process strategies while enabling adaptive behavior in the sense of universal design.
Apr 29, 2026

Alter-Art: Exploring Embodied Artistic Creation through a Robot Avatar

As with every emerging technology, new tools in the hands of artists reshape the nature of artwork creation. Current frameworks for robotics in arts deploy the robot as an autonomous creator or a collaborator, thus leaving a certain gap between the human artist and the machine. Now, we stand at the dawn of an era where artists can escape physical limitations and reshape their creative identity by inhabiting an alternative body. This new paradigm allows artists not only to command a robot remotely, but also to {\it be} a robot, to see and feel through it, experiencing a new embodied reality. Unlike virtual reality, where art is created in a digital dimension, in this case art creation is still firmly grounded in the material world: clay molded by mechanical hands, paint swept across a canvas or gestures performed on a physical stage alongside human actors. Through the robot avatar Alter-Ego, we explore the Alter-Art paradigm in dance, theater, and painting; it integrates immersive teleoperation and compliant actuation to enable a first-person creative experience. Analyzing qualitative artistic feedback, we investigate how embodiment shapes creative agency, identity and interaction with the environment. Our findings suggest that artists rapidly develop a sense of presence within the robotic body. The robot's physical constraints influence the creative process, manifesting differently across artistic domains. We highlight embodiment as a central design principle, contributing to social robotics and expanding the possibilities for telepresence and accessible artistic expression.
Apr 27, 2026

IntentVLM: Open-Vocabulary Intention Recognition through Forward-Inverse Modeling with Video-Language Models

Improving the effectiveness of human-robot interaction requires social robots to accurately infer human goals through robust intention understanding. This challenge is particularly critical in multimodal settings, where agents must integrate heterogeneous signals including text, visual cues to form a coherent interpretation of user intent. This paper presents IntentVLM, a novel two-stage video-language framework designed for open-vocabulary human intention recognition. The approach is inspired by forward-inverse modeling in cognitive science by decomposing intention understanding into goal candidate generation followed by structured inference through selection, effectively reducing hallucinations in latent reasoning. Evaluated on the IntentQA and Inst-IT Bench datasets, IntentVLM achieves state-of-the-art results with up to 80% accuracy, notably surpassing the baseline performance by 30% and matches human performance. Our findings demonstrate that this structured reasoning approach enhances open-vocabulary intention understanding without catastrophic forgetting, offering a robust foundation for human-centered robotics.
Apr 27, 2026

Supporting Family-School Partnerships with Robot-Facilitated Home-Based Activities

Family-school partnerships (FSP) are critical to children's development, yet families often face barriers such as time constraints, fragmented communication, and limited opportunities for meaningful engagement. As a step toward facilitating broader family-school partnerships, we explore a novel approach that integrates a social robot into family settings, specifically supporting home-based activities. Through interviews and co-design sessions, we designed and developed a robotic system informed by both parents and children, that supported, among other interactions, family communication about school topics. We evaluated the robot in a week-long, in-home study with 10 families. Our findings show how families integrated the robot into daily life, how parental facilitation styles shaped use, and how families perceived both the helpfulness and challenges of the robot. We contribute empirical insights, a modular system, and design implications for family- and child-robot interactions. We discuss ethical and privacy considerations, and broaden the design space for technologies supporting family-school partnerships.
Apr 27, 2026

Designing Robots to Support Parent-Child Connections: Opportunities Through Robot-Mediated Communication

The sense of family connectedness may support positive outcomes including individual well-being, resilience, and healthy family functioning. However, as technologies advance, they often replace human-human interactions instead of nurturing them. In this work, we investigate how robot-facilitated communication tools might instead create new opportunities for family connection. We conducted two studies with families with children aged 5-12. We first explored the design space through in-home technology probe sessions with six families. These probes inspired us to explore two key interaction design dimensions: the robot's behavior strategy (passive, reactive, proactive) and the mode of communication (synchronous, asynchronous). We then conducted a laboratory study with 20 families to examine how the two dimensions shaped parent-child interaction and connection. Our findings characterize how parents and children appropriated robot-mediated exchanges, the tensions they experienced around initiative, timing, and privacy, and the opportunities they envisioned for supporting everyday connectedness.
Apr 25, 2026

Otherness as a Quality in Designing Expressive Robotic Touch

Haptic technologies have advanced rapidly, yet exploration of robotic touch remains dominated by replicating realistic environmental cues or hand gestures, which narrows the design space and risks social resistance. This paper argues for alternatives: grounded in the notion of "otherness" from human-robot interaction (HRI), we propose treating robotic touch's inherent otherness as a design quality. Instead of being a limitation in pursuing realism, otherness can be embraced to elicit ambiguity and provoke alternative interpretations, fostering expressive and evocative robotic touch design. To develop this perspective, we analyze inspirational art and design precedents and four design research cases through a reflective Research through Design (RtD) approach. Through this analysis, we articulate a set of design languages structured around why otherness matters for touch meaning-making, how it can be shaped through design strategies, and where it can be embedded within robotic touch systems. We conclude by reflecting on the tensions and risks involved in designing robotic touch with otherness in mind.
Apr 24, 2026

Control Barrier Functions Solved with Hierarchical Quadratic Programming for Safe Physical Human-Robot Interaction

Physical human-robot interaction offers the potential to leverage human intelligence and robot physical capabilities to enable a range of exciting applications, e.g., collaborative robots for rehabilitation. Safety is critical for the successful deployment of this kind of robotic system. In recent years, Control Barrier Function (CBF) has emerged as an effective approach to enforce safety guarantees, which has been widely applied in various applications, from adaptive cruise control to navigation of legged robots. CBFs can be solved in a Quadratic Programming (QP) problem, which can include many CBF-formulated tasks. To manage a large number of safety tasks, a hierarchical CBF has been used to allow hierarchical relaxation of safety tasks to ensure the feasibility of a solution in the presence of conflicting tasks. In this work, we propose to use a CBF-based Hierarchical Quadratic Programming (HQP) framework in physical human-robot interaction to allow us to design both performance tasks (e.g., preserve the desired behavior at the human-robot interaction point) and safety tasks at any level of a hierarchy to balance the safety and the performance in a more flexible way. Extensive experiments were carried out on a real redundant robot to validate the effectiveness, flexibility, and generality of this approach.
Apr 24, 2026

Adaptive vs. Static Robot-to-Human Handover: A Study on Orientation and Approach Direction

Robot-to-human handovers often rely on static, open-loop strategies (or, at best, approaches that adapt only the position), which generally do not consider how the object will be grasped by the human, thus requiring the user to adapt. This work presents a novel adaptive framework that dynamically adjusts the object's delivery pose in real time based on the user's hand pose and the intended downstream task. By integrating AI-based hand pose estimation with smooth, kinematically constrained trajectories, the system ensures a safe approach and an optimal handover orientation. A comprehensive user study compares the proposed adaptive approach against a static baseline across multiple tasks, evaluating both subjective metrics (NASA-TLX, Human-Robot Trust Scale) and objective physiological data (blink rate measured via wearable eye-trackers). The results demonstrate that dynamic alignment significantly reduces users' cognitive workload and physiological stress, while improving their confidence in the robot's reliability. These findings highlight the potential of task- and pose-aware systems for enabling fluid and ergonomic human-robot collaboration.
Apr 23, 2026

Effects of Swarm Size Variability on Operator Workload

Real-world deployments of human--swarm teams depend on balancing operator workload to leverage human strengths without inducing overload. A key challenge is that swarm size is often dynamic: robots may join or leave the mission due to failures or redeployment, causing abrupt workload fluctuations. Understanding how such changes affect human workload and performance is critical for robust human--swarm interaction design. This paper investigates how the magnitude and direction of changes in swarm size influence operator workload. Drawing on the concept of workload history, we test three hypotheses: (1) workload remains elevated following decreases in swarm size, (2) small increases are more manageable than large jumps, and (3) sufficiently large changes override these effects by inducing a cognitive reset. We conducted two studies (N = 34) using a monitoring task with simulated drone swarms of varying sizes. By varying the swarm size between episodes, we measured perceived workload relative to swarm size changes. Results show that objective performance is largely unaffected by small changes in swarm size, while subjective workload is sensitive to both change direction and magnitude. Small increases preserve lower workload, whereas small decreases leave workload elevated, indicating workload residue; large changes in either direction attenuate these effects, suggesting a reset response. These findings offer actionable guidance for managing swarm-size transitions to support operator workload in dynamic human--swarm systems.
Apr 23, 2026

A Replicable Robotics Awareness Method Using LLM-Enabled Robotics Interaction: Evidence from a Corporate Challenge

Large language models are increasingly being explored as interfaces between humans and robotic systems, yet there remains limited evidence on how such technologies can be used not only for interaction, but also as a structured means of introducing robotics to non-specialist users in real organizational settings. This paper introduces and evaluates a challenge-based method for robotics awareness, implemented through an LLM-enabled humanoid robot activity conducted with employees of AD Ports Group in the United Arab Emirates. In the event, participants engaged with a humanoid robot in a logistics-inspired task environment using voice commands interpreted through an LLM-based control framework. The activity was designed as a team-based, role-driven experience intended to expose participants to embodied AI and human-robot collaboration without requiring prior robotics expertise. To evaluate the approach, a post-event survey remained open for 16 days and collected 102 responses. Results indicate strong overall reception, with high satisfaction (8.46/10), increased interest in robotics and AI (4.47/5), and improved understanding of emerging forms of human-robot collaboration (4.45/5). Participants who interacted directly with the robot also reported natural interaction (4.37/5) and a strong sense that interaction became easier as the activity progressed (4.74/5). At the same time, lower ratings for reliability and predictability point to important technical and design challenges for future iterations. The findings suggest that challenge-based, LLM-enabled humanoid interaction can serve as a promising and replicable method for robotics awareness in industrial and operational environments.
Apr 22, 2026

MOMO: A framework for seamless physical, verbal, and graphical robot skill learning and adaptation

Industrial robot applications require increasingly flexible systems that non-expert users can easily adapt for varying tasks and environments. However, different adaptations benefit from different interaction modalities. We present an interactive framework that enables robot skill adaptation through three complementary modalities: kinesthetic touch for precise spatial corrections, natural language for high-level semantic modifications, and a graphical web interface for visualizing geometric relations and trajectories, inspecting and adjusting parameters, and editing via-points by drag-and-drop. The framework integrates five components: energy-based human-intention detection, a tool-based LLM architecture (where the LLM selects and parameterizes predefined functions rather than generating code) for safe natural language adaptation, Kernelized Movement Primitives (KMPs) for motion encoding, probabilistic Virtual Fixtures for guided demonstration recording, and ergodic control for surface finishing. We demonstrate that this tool-based LLM architecture generalizes skill adaptation from KMPs to ergodic control, enabling voice-commanded surface finishing. Validation on a 7-DoF torque-controlled robot at the Automatica 2025 trade fair demonstrates the practical applicability of our approach in industrial settings.
Apr 22, 2026

LLM-Guided Safety Agent for Edge Robotics with an ISO-Compliant Perception-Compute-Control Architecture

Ensuring functional safety in human-robot interaction is challenging because AI perception is inherently probabilistic, whereas industrial standards require deterministic behavior. We present an LLM-guided safety agent for edge robotics, built on an ISO-compliant low-latency perception-compute-control architecture. Our method translates natural-language safety regulations into executable predicates and deploys them through a redundant heterogeneous edge runtime. For fault-tolerant closed-loop execution under edge constraints, we adopt a symmetric dual-modular redundancy design with parallel independent execution for low-latency perception, computation, and control. We prototype the system on a dual-RK3588 platform and evaluate it in representative human-robot interaction scenarios. The results demonstrate a practical edge implementation path toward ISO 13849 Category 3 and PL d using cost-effective hardware, supporting practical deployment of safety-critical embodied AI.
Apr 21, 2026

A Gesture-Based Visual Learning Model for Acoustophoretic Interactions using a Swarm of AcoustoBots

AcoustoBots are mobile acoustophoretic robots capable of delivering mid-air haptics, directional audio, and acoustic levitation, but existing implementations rely on scripted commands and lack an intuitive interface for real-time human control. This work presents a gesture-based visual learning framework for contactless human-swarm interaction with a multimodal AcoustoBot platform. The system combines ESP32-CAM gesture capture, PhaseSpace motion tracking, centralized processing, and an OpenCLIP-based visual learning model (VLM) with linear probing to classify three hand gestures and map them to haptics, audio, and levitation modalities. Validation accuracy improved from about 67% with a small dataset to nearly 98% with the largest dataset. In integrated experiments with two AcoustoBots, the system achieved an overall gesture-to-modality switching accuracy of 87.8% across 90 trials, with an average end-to-end latency of 3.95 seconds. These results demonstrate the feasibility of using a vision-language-model-based gesture interface for multimodal human-swarm interaction. While the current system is limited by centralized processing, a static gesture set, and controlled-environment evaluation, it establishes a foundation for more expressive, scalable, and accessible swarm robotic interfaces.
Apr 21, 2026

GenerativeMPC: VLM-RAG-guided Whole-Body MPC with Virtual Impedance for Bimanual Mobile Manipulation

Bimanual mobile manipulation requires a seamless integration between high-level semantic reasoning and safe, compliant physical interaction - a challenge that end-to-end models approach opaquely and classical controllers lack the context to address. This paper presents GenerativeMPC, a hierarchical cyber-physical framework that explicitly bridges semantic scene understanding with physical control parameters for bimanual mobile manipulators. The system utilizes a Vision-Language Model with Retrieval-Augmented Generation (VLM-RAG) to translate visual and linguistic context into grounded control constraints, specifically outputting dynamic velocity limits and safety margins for a Whole-Body Model Predictive Controller (MPC). Simultaneously, the VLM-RAG module modulates virtual stiffness and damping gains for a unified impedance-admittance controller, enabling context-aware compliance during human-robot interaction. Our framework leverages an experience-driven vector database to ensure consistent parameter grounding without retraining. Experimental results in MuJoCo, IsaacSim, and on a physical bimanual platform confirm a 60% speed reduction near humans and safe, socially-aware navigation and manipulation through semantic-to-physical parameter grounding. This work advances the field of human-centric cybernetics by grounding large-scale cognitive models into predictable, high-frequency physical control loops.
Apr 21, 2026

Achieving Interaction Fluidity in a Wizard-of-Oz Robotic System: A Prototype for Fluid Error-Correction

Achieving truly fluid interaction with robots with speech interfaces remains a hard problem, and the experience of current Human-Robot Interaction (HRI) remains laboured and frustrating. Some of the barriers to fluid interaction stem from a lack of a suitable development platform for HRI for improving interaction, even in robotic Wizard-of-Oz (WoZ) modes of operation used for data collection and prototyping. Based on previous systems, we propose the properties of interruptibility and correction (IaC), pollability, latency measurement and optimisation and time-accurate reproducibility of actions from logging data as key criteria for a fluid WoZ system to support fluid error correction. We finish by presenting a Virtual Reality (VR) HRI simulation environment for mobile manipulators which meets these criteria.
Apr 21, 2026

Warmth and Competence in the Swarm: Designing Effective Human-Robot Teams

As groups of robots increasingly collaborate with humans, understanding how humans perceive them is critical for designing effective human-robot teams. While prior research examined how humans interpret and evaluate the abilities and intentions of individual agents, social perception of robot teams remains relatively underexplored. Drawing on the competence-warmth framework, we conducted two studies manipulating swarm behaviors in completing a collective search task and measured the social perception of swarm behaviors when human participants are either observers (Study 1) and operators (Study 2). Across both studies, our results show that variations in swarm behaviors consistently influenced participants' perceptions of warmth and competence. Notably, longer broadcast durations increased perceived warmth; larger separation distances increased perceived competence. Interestingly, individual robot speed had no effect on either of the perceptions. Furthermore, our results show that these social perceptions predicted participants' team preferences more strongly than task performance. Participants preferred robot teams that were both warm and competent, not those that completed tasks most quickly. These findings demonstrate that human-robot interaction dynamically shapes social perception, underscoring the importance of integrating both technical and social considerations when designing robot swarms for effective human-robot collaboration.
Apr 20, 2026

Will People Enjoy a Robot Trainer? A Case Study with Snoopie the Pacerbot

The physicality of exercise makes the role of athletic trainers unique. Their physical presence allows them to guide a student through a motion, demonstrate an exercise, and give intuitive feedback. Robot quadrupeds are also embodied agents with robust agility and athleticism. In our work, we investigate whether a robot quadruped can serve as an effective and enjoyable personal trainer device. We focus on a case study of interval training for runners: a repetitive, long-horizon task where precision and consistency are important. To meet this challenge, we propose SNOOPIE, an autonomous robot quadruped pacer capable of running interval training exercises tailored to challenge a user's personal abilities. We conduct a set of user experiments that compare the robot trainer to a wearable trainer device--the Apple Watch--to investigate the benefits of a physical embodiment in exercise-based interactions. We demonstrate 60.6% better adherence to a pace schedule and were 45.9% more consistent across their running speeds with the quadruped trainer. Subjective results also showed that participants strongly preferred training with the robot over wearable devices across many qualitative axes, including its ease of use (+56.7%), enjoyability of the interaction (+60.6%), and helpfulness (+39.1%). Additional videos and visualizations can be found on our website: https://sites.google.com/view/snoopie
Apr 20, 2026

Equanimity in HRI: Applying Calm Technology Principles to Human-Robot Interaction

This paper explores how {Calm Technology} can be integrated into Human-Robot Interaction (HRI), with a particular focus on the household environment. It offers comprehensive guidelines for designing assistive robots that prioritize and enhance the human need for {equanimity}, ensuring interactions are calm, non-intrusive, and harmonious. The paper examines the widespread influence of technology in contemporary life and its impact on cognitive capabilities, underscoring the need for responsible robotics and ethical considerations in future technological developments. By adapting {Calm Technology} principles to domestic robots, the article provides concrete examples and features that should be employed in household assistive robotics. The goal is to foster a balanced, unobtrusive interaction between humans and robots, especially in the home environment, as it is the most privat environment in everyone's life, paving the way for applications and further research in the field.
Apr 20, 2026

Continuous Focus Groups: A Longitudinal Method for Clinical HRI in Autism Care

Qualitative methods are important to use alongside quantitative methods to improve Human-Robot Interaction (HRI), yet they are often applied in static or one-off formats that cannot capture how stakeholder perspectives evolve over time. This limitation is especially evident in clinical contexts, where families and patients face heavy burdens and cannot easily participate in repeated research encounters. To address this gap, we introduce continuous focus groups, a longitudinal and co-agential method designed to sustain dialogue with assistive care professionals working with children with autism spectrum disorder (ASD). Three focus groups were organized across successive phases of a robot-assisted therapeutic protocol, enabling participants to revisit and refine earlier views as the intervention progressed. Results show that continuity fostered trust, supported the integration of tacit clinical expertise into design decisions, and functioned as an ethical safeguard by allowing participants to renegotiate involvement and surface new concerns. By bridging the therapeutic iteration of families, children, and clinicians with the research-design iteration of researchers and developers, continuous focus groups provide a methodological contribution that is both feasible in practice and rigorous in design. Beyond autism care, this approach offers a transferable framework for advancing qualitative research in HRI, particularly in sensitive domains where direct user participation is limited and continuity is essential.
Apr 20, 2026

Chatting about Conditional Trajectory Prediction

Human behavior has the nature of mutual dependencies, which requires human-robot interactive systems to predict surrounding agents trajectories by modeling complex social interactions, avoiding collisions and executing safe path planning. While there exist many trajectory prediction methods, most of them do not incorporate the own motion of the ego agent and only model interactions based on static information. We are inspired by the humans theory of mind during trajectory selection and propose a Cross time domain intention-interactive method for conditional Trajectory prediction(CiT). Our proposed CiT conducts joint analysis of behavior intentions over time, and achieves information complementarity and integration across different time domains. The intention in its own time domain can be corrected by the social interaction information from the other time domain to obtain a more precise intention representation. In addition, CiT is designed to closely integrate with robotic motion planning and control modules, capable of generating a set of optional trajectory prediction results for all surrounding agents based on potential motions of the ego agent. Extensive experiments demonstrate that the proposed CiT significantly outperforms the existing methods, achieving state-of-the-art performance in the benchmarks.