Robot Policies

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11 papers in the last 28 days · 0.3% of indexed attention

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Period ending 2026-09-14

6 new papers

A weekly snapshot of new work published in Robot Policies.

Period ending 2026-09-07

2 new papers

A weekly snapshot of new work published in Robot Policies.

129 papers

Latest in Robot Policies

Sep 14, 2026cs.RO

Steering Generative Robot Policies with Lexicographic Preferences

Pretrained generative robot policies can produce effective behaviors across diverse environments, but deployment can lead to requirements and preferences that may not have been represented during training. Furthermore, at deployment, an operator, user, or application may assign these requirements and preferences a priority order that can vary across deployments. For example, embodiment-specific feasibility constraints may need to be satisfied first, while user-specific preferences guide behavior among the feasible options. We show that a frozen generative robot policy---based on either diffusion or flow matching---can be steered at inference time to respect such lexicographically ordered deployment objectives. To achieve this, we introduce two modifications to the sampler. First, we apply dynamic-barrier guidance to sampled trajectories, constraining lower-priority updates so that higher-priority costs do not increase (up to first order). Second, we select the executed sample using a cascade that successively filters candidate samples according to each priority level. The policy weights remain unchanged. On a navigation benchmark, we demonstrate that our method improves success, traversability, and preference compliance over the frozen policy, and achieves substantially better compliance than tuned weighted-sum baselines. The same method transfers to a flow-matching manipulation policy on LIBERO, where it improves compliance without reducing task success. A controlled manipulation study further shows that, in settings where a fixed weight can match the desired ordering, the dynamic barrier reaches comparable best performance over a substantially wider range of parameter settings.
Yixuan Jia, Jonathan P. How
Sep 11, 2026cs.RO

Memory as Plans: World-Action Modeling with Memory-Grounded Planning

Mainstream robotic policies often adopt a Markovian formulation, but many complex real-world manipulation tasks are inherently non-Markovian, requiring long-horizon memory beyond the current observation. Existing memory mechanisms often rely on language summaries, growing visual windows, or their combinations, and may therefore lose fine-grained visual evidence or face a trade-off between history coverage and execution efficiency. We introduce MaP-WAM, a Memory-as-Plans framework that decomposes memory-dependent world-action modeling into memory-grounded planning and plan-conditioned execution, and uses long-term multimodal episodic context as planning-time evidence rather than repeatedly conditioning the executor on the full history. MaP-WAM represents memory as completed segment records containing language instructions and sparse visual context, and converts this episodic memory into compact plans comprising the next segment-level language plan and corresponding visual guidance. A World-Action-Progress (WAP) model executes each plan over an unknown duration by jointly predicting action chunks and corresponding execution progress at inference time, calibrating predicted progress through plan-observation alignment for adaptive segment transitions and closed-loop context updates. MaP-WAM keeps the executor context length fixed, while structured attention further enables key-value caching in both planning and execution. MaP-WAM achieves state-of-the-art performance on RMBench with an 83.3% success rate and attains 78.0% success on real-robot tasks, while maintaining approximately constant executor inference latency as task history grows.
Sizhe Zhao, Haozhe Xie, Weiyu Zhao +5
Sep 11, 2026cs.RO

Beyond Noise Steering: Dual-Latent Space Reinforcement Learning for Generative Robot Policy

Pretrained generative robot policies learn expressive action priors from demonstrations. However, existing reinforcement learning methods only steer the noisy space but fail to modulate intermediate action representations during the generation process, resulting in performance degradation and inefficiency. To address this limitation, we propose a novel Dual-Latent Space Reinforcement Learning (DLSRL) framework, which complements initial-noise steering with representation-level control inside the frozen generator. Specifically, our actor network predicts two distinct latent variables: an initial-noise latent variable that steers behavior generation, and an action-representation latent variable for intermediate feature modulation. Moreover, this representation latent variable is mapped to adapter features and ingeniously injected into the hidden states of intermediate action tokens via residual connections. Our dual-control design enables direct adjustment of action representations without updating the base policy. Experiments across generative policy architectures and robotic manipulation tasks show that DLSRL effectively accelerates online robot policy adaptation and achieves competitive performance. Our code is available at \href{https://github.com/xianchaoxiu/DLSRL}{https://github.com/xianchaoxiu/DLSRL}.
Pengfei Zhang, Teng Sun, Xianchao Xiu
Sep 10, 2026cs.RO

DIA: Denoising Intermediate Advantage for Diffusion Policy Optimization

Diffusion-based robot policies have become widely used in robotic manipulation, where they are typically trained with behavior cloning. However, policies trained purely from demonstrations are limited by the quality and coverage of the available data. Reinforcement learning can further improve the performance of these pretrained policies through interaction. A common approach is to use policy-gradient methods that formulate diffusion-policy fine-tuning as an outer environment MDP together with an inner denoising MDP. However, existing methods typically assign the same environment-level credit to all denoising steps used to construct an action chunk, without distinguishing which intermediate decisions contributed most to the final return. We introduce Denoising Intermediate Advantage (DIA), a policy-gradient method that learns a value function over partially denoised actions and uses it to construct a denoising level advantage for each step of the generative process. DIA combines this inner credit signal with the standard environment-level PPO advantage, providing state-dependent credit throughout the denoising chain. Across Robomimic, FurnitureBench, Franka Kitchen, and D3IL, DIA consistently improves final performance over existing diffusion-policy fine-tuning methods. Beyond final reward, DIA reaches successful states more efficiently and can shift farther from the pretrained behavior distribution, enabling it to discover more effective and efficient task-level strategies and subtask sequences that baseline methods fail to reach.
Arjun Sohal, Yuchi Zhao, Miroslav Bogdanovic +1
Sep 10, 2026cs.RO

No Free Checker: A Survey of Verifiers for Robot Policies

A verifier for robot policies reads a candidate behavior and returns a score for how well it did, used both to evaluate vision-language-action policies and to train them. Verifiers range from success detectors and reward models to runtime monitors, safety filters, and temporal-logic specifications. We survey roughly 150 verifiers and compare them along two properties. Availability is how much a verdict costs, how early in a rollout the verdict arrives, and how often a verdict can be asked for. Availability rises as verdicts get cheaper, earlier, and denser. Credibility is how much a high score tells us about the task. Credibility falls as the judgment becomes gameable and self-serving. We group the verifiers by who supplies the judgment: human verifiers, rule-based and formal verifiers, learned and pretrained verifiers, and model-intrinsic verifiers. Across the four families, we find that credibility falls as availability rises. Regardless of who supplies the judgment, there is no free checker. We then examine what validates a verifier itself, and how much a high score tells us. Three measures appear in the literature: agreement with human labels, the performance of the policy it trains, and behavior under reward hacking. We close with nine metrics that make a verifier claim checkable, and coordinates for the verifiers still to be built.
Yang Wan, Xihang Yue, Zhirui Liu +7
Sep 9, 2026cs.RO

HaWMPO: Hallucination-Aware World Model-based Policy Optimization for Generalist Robot Policy

Generalist robot policies have demonstrated strong generalization across robotic manipulation tasks, yet their success rates remain limited in com- plex long-horizon scenarios. Recent methods improve Visual-Language-Action (VLA) policies through online reinforcement learning on real robots, but such training relies on costly physical interactions, suffers from low sample efficiency, and may introduce hardware and safety risks. World models offer a promising alternative by enabling policy optimization with imagined rollouts. However, long-horizon rollouts generated by world models often suffer from prediction hal- lucinations, producing biased state transitions that can mislead policy learning. To address this issue, we propose Hallucination-aware World Model-based Pol- icy Optimization (HaWMPO), a closed-loop reinforcement learning pipeline for VLA policy post-training with world models. Specifically, HaWMPO introduces an action-conditioned hallucination-aware model to estimate the reliability of gen- erated image sequences, and incorporates hallucination scores into group relative policy optimization through a Reward-Soft mechanism, suppressing unreliable ac- tion chunks during training. On the LIBERO benchmark, HaWMPO achieves the best average success rate, with gains of 15.0% over the base model and 2.8% over the strongest baseline; real-world experiments on a G1 robot further validate its effectiveness, raising the average success rate on two manipulation tasks from 67.5% to 80.0%.
Zengjue Chen, Peidong Liu, Jiawei Li +1
Sep 8, 2026cs.RO

Proxy Policy Steering

Generalist robot policies carry broad manipulation priors from large-scale data, but specializing them to a new task remains the deployment bottleneck. This requires eliciting task-specific behavior from limited demonstrations without degrading their broad capabilities. We introduce Proxy Policy Steering (PPS), an inference-time adaptation method that resolves this challenge by training two lightweight proxy policies whose calibrated velocity-space difference steers the frozen base sampler. A reference proxy models the frozen base's behavior on target-task observations, and a task proxy, initialized from the reference, captures how this behavior changes under task supervision. Their difference forms a calibrated velocity-space residual that steers the frozen base sampler at every denoising step. We identify the conditions under which this residual isolates the change induced by task supervision, and validate them empirically. Because the base is never directly modified, its broad capabilities remain available at inference, including behaviors such as recovery from failure that the demonstrations themselves do not exercise. Adaptation requires only forward velocity predictions from the base, making PPS lightweight to train and applicable even without access to the base's parameters. On 8 real-world and 4 simulation manipulation tasks, PPS lifts the state-of-the-art pi 0.5 base policy by 53% absolute success rate on average, with zero-to-one gains on tasks the base never solves, while preserving the base's broad capabilities. PPS outperforms LoRA fine-tuning, from-scratch specialists, residual policies, and prior inference-time steering methods.
Chuanruo Ning, Tianrui Wang, Wei-Chiu Ma +1
Sep 7, 2026cs.RO

Measuring Language Transfer in Robot Policies: Adding Greek to a Cosmos3 Vision-Language-Action Policy

Robot foundation models are trained and evaluated predominantly in English, and robot demonstration corpora do not exist for most languages. We study the addition of Greek to an open vision-language-action stack using only machine-rephrased instructions and no architecture changes. The main challenge is measurement rather than translation. Several plausible instruments produce false conclusions: a color-histogram metric rewards noise, a single-goal benchmark scores 84.6% under correct Greek and 82.6% under deliberately wrong instructions, training loss fails to predict Greek success, and single-run comparisons are dominated by seed variation. On a discriminative ninety-task suite with three seeds per arm, a multilingual text tower without Greek demonstrations remains at its wrong-instruction floor, while Greek-only training exceeds its control by at most 2.7 points. Bilingual training yields a consistent 6.7-7.1 point margin over its control and reaches about two fifths of English performance. The policy also overfits the translator's phrasing; training on seven phrasings per task approximately halves this penalty. Warm-starting from a language-adapted world model and unfreezing the text tower both degrade performance. The results support two practical requirements for low-resource robot-policy localization: build a guaranteed null before trusting a metric, and replicate low-resource-language results across seeds.
Ayoub Kirouane, Georgios Giaples, Christos Petrocheilos
Sep 3, 2026cs.RO

MINERVA: How Small Can a Manipulation Policy Be and Still Solve LIBERO?

Vision-language-action (VLA) models with billions of parameters now dominate the LIBERO manipulation benchmark, but the model capacity actually required by the benchmark remains unclear. We introduce MINERVA (MINimal Efficient Robotic Vision-Action policy), a family of deliberately compact visuomotor policies designed to measure this task-specific capacity floor. A 0.54M-parameter policy achieves 95.1% average success over 2,000 rollouts on the four standard LIBERO suites, only 2.4 points below the reported LeRobot π0.5π_{0.5} result despite using 7,700×\times fewer parameters. Performance saturates near 1M parameters and collapses below 0.25M. Across broad architectural, training, and inference sweeps, only action-chunk length and vision capacity consistently exceed a ±\pm1-point training-seed band. Flow matching provides no detectable advantage over direct L1 regression across three seeds, while regression is up to 3.8×\times faster on GPU. A task-ID permutation probe shows that standard LIBERO instruction conditioning primarily selects among memorized tasks: changing only the task-ID mapping reduces success to near chance. The same recipe achieves 94.6% success across 89 LIBERO-90 tasks, while LIBERO-Plus perturbations reduce performance to 46--56%, with near-zero robustness to photometric shifts. The 0.54M policy replans every control step in 5--9 ms per chunk on a laptop CPU, 113×\times faster than SmolVLA and 1,400×\times faster than π0.5π_{0.5}, without a GPU. These results establish a first empirical estimate of LIBERO's task-specific capacity floor and motivate capacity-aware design and distillation for deployment-efficient robot policies.
Kohei Sendai, Tatsuya Matsushima, Yusuke Iwasawa
Aug 31, 2026cs.RO

PAVE: Predictive Alignment and Value-Guided Evolution for World-Action Policies

Direct vision-language-action policies generate continuous robot actions efficiently, but standard behavior cloning leaves two complementary gaps: their representations are not explicitly required to describe how the scene evolves over multiple time scales, and deployment trajectories of unequal quality are often reused without separating useful dynamics from undesirable behavior. We introduce \method, a direct world-action policy that combines outcome-agnostic predictive learning with outcome-aware policy improvement. \method first retains a local fixed-offset JEPA objective and adds trajectory-relative multi-horizon transition alignment at 25%, 50%, 75%, and 100% of the remaining episode. These training-only targets require the current policy representation to preserve both local physical changes and longer-range task progress, without supplying explicit future tokens to the action head. \method then trains an independent distributional value critic on cumulative deployment trajectories, computes action-chunk-aligned NN-step advantages, and converts them into positive, negative, or null text conditions for a flow-matching actor. Thus, every valid trajectory can teach what physically happened, while the actor is deployed only under the condition associated with relatively better actions. The multi-horizon predictor and critic are removed from online execution, preserving direct action generation from the current observation, language instruction, and proprioception. \redclaim{Across the three simulation benchmarks, \method achieves the strongest overall performance while preserving the direct actor's online execution path.}
Botong Zhao, Fang Yu, Tim Yu +3
Aug 30, 2026cs.AI

AcrossWAM1.0:A Modular Latent World-Action Stack for Compact Robot Policies

Latent world-action models avoid rendering future pixels by predicting an action-relevant visual subgoal in feature space. LaWAM established this formulation, but its original presentation left the world model, multimodal backbone, and deployment checkpoint tightly coupled. We introduce AcrossWAM1.0, a modularization and scaling study of this latent world-action stack. Rather than presenting latent subgoals as a new algorithm, we make the module boundary explicit: a policy adapter produces latent-action and action-generation contexts; a retained latent world decoder grounds the predicted transition in the current scene;and a flow-matching expert generates continuous action chunks. We further separate training-only teachers from the inference graph and provide a verifiable deployment export. On 2,000 paired LIBERO episodes, replacing a Qwen3-VL-2B backbone with Qwen3.5-0.8B yields 97.45% success versus 98.00% for the 2B model (a-0.55percentage-point difference; exact McNemarp=0.266). This does not prove equivalence, but it meets a prespecified two-point retention criterion. The compact, inference-reachable checkpoint contains 1,472.6M unique parameters, 42.4% fewer than the original 2B policy, while all retained tensors are bitwise identical to the source checkpoint. Cross-family execution is additionally checked with a MiniCPM-V adapter smoke test; closed-loop cross-family transfer remains an open evaluation. AcrossWAM1.0 therefore contributes an auditable software and evaluation boundary for compact latent world-action policies, distinct from LaWAM's original latent-subgoal contribution.
Yafei Zhang, Nan Wu
Aug 30, 2026cs.RO

EMERGE-Policy: A Robot Mind Emerges Beyond a Single Policy

A robot's effective ``mind'' need not reside in a single policy. It can emerge when specialized components perceive, reason, predict, act, verify, and remember within a shared orchestration process. EMERGE-Policy turns this perspective into a graph-structured agentic framework that coordinates both capability invocation and information exchange. A Main Agent retains task-level state within an active context window, while role-specific Sub Agents process perception, execution monitoring, verification, and memory consolidation in isolated contexts and return structured, task-relevant evidence. Role-specific contexts control information load by exposing only decision-relevant evidence to the Main Agent, while the functional Skill interface composes heterogeneous backends as Operational, Imagination, and Evaluation Skills. Criterion-grounded verification, textual failure diagnosis, and Branch Stack recovery provide localized correction, with token-aware external memory preserving task-relevant state. Together, their closed-loop interaction realizes the system-level policy captured by the name EMERGE-Policy. Without additional fine-tuning, we achieved outstanding performance on several public benchmark that have had a wide-reaching impact, and conducted a series of real robot experiments. These system-level results suggest that through the division of different functional sub-tasks among multiple agents and their concurrent collaboration, as well as the technical paradigm where the model is regarded as a skill and called within the framework, EMERGE-Policy can extend the robust robot policies beyond isolated runs.
Zhirui Fang, Qingchi Yu, Ziyang Chen +18
Aug 11, 2026cs.RO

Adaptation of Generalist Robot Policies with Minimal Data

A central goal in robot learning is to move beyond task-specific human data collection toward robots that improve through autonomous interaction. Yet fully autonomous learning remains difficult with current policies: sparse rewards and weak zero-shot exploration make it unlikely that a robot will discover successful behavior from scratch. We study minimal-data adaptation, a regime in which a pre-trained robot policy must learn a new task from as little as one demonstration followed by autonomous online interaction. This setting serves as the closest tractable proxy for fully autonomous improvement, allowing us to study whether minimal human guidance can bootstrap autonomous learning and what algorithmic ingredients make it feasible. We build MiDAS, a simple offline-to-online RL recipe that first anchors a pre-trained VLA to the target task with behavior cloning on single/few demonstrations, then improves it through value-based online RL on a residual policy parameterization. Across LIBERO and RoboCasa, MiDAS recovers strong task performance from as little as one demonstration, substantially outperforming baselines and generalizing beyond demonstrated conditions. We further evaluate MiDAS on a bimanual YAM platform. Starting from a fragile low-success policy obtained from a single demonstration, MiDAS improves its robustness and learns new successful behaviors over ~6 hours of online interaction. To the best of our knowledge, this is the first demonstration of reliable robot policy adaptation from a single task demonstration.
Shreyas Kowshik, Sreyas Venkataraman, Leo Wang +3
Aug 10, 2026cs.RO

XPolicyLab: A Unified Standard and Open Ecosystem for Robot Policy Evaluation and Deployment

Robot policy evaluation and deployment remain fragmented by model-specific software dependencies, data representations, and runtime interfaces, so that connecting N policies to M evaluation environments requires O(NM) separate integrations. We present XPolicyLab, a unified standard and open ecosystem that reduces this cost to O(N+M). XPolicyLab specifies common observation, action, and trajectory schemas together with a minimal adapter interface for observation updates, action prediction, batched execution, and episode reset, while a dependency-isolated client/server architecture separates policy inference from environment execution, so that each side retains its native software stack and may run locally or remotely. The ecosystem integrates 42 robot policies and standardizes their installation, debugging, serving, and evaluation workflows. Across these adapters, model-specific code varies by an order of magnitude while the environment-facing loop stays within a few lines of a fixed reference, confirming that the contract confines heterogeneity to the policy side. In a controlled study, conforming to the standard reduces the integration effort of a representative policy from over five hours to two hours, and packaged agent skills reduce it further to thirty minutes. The same adapters serve RoboTwin, RoboDojo simulation, and standardized real-robot evaluation through one interface. XPolicyLab is released as shared infrastructure for reproducible policy comparison and standardized deployment across simulation and physical platforms. Project website: https://xpolicylab.github.io/.
XPolicyLab Community, Tianxing Chen, Yue Chen +65
Aug 9, 2026cs.RO

OnEvoMemory: Evolving Memory through Online Robot Rollouts for Pretrained Robot Policies

Long-horizon robot manipulation requires policies to track completed subtasks and critical interaction events. However, existing memory mechanisms heavily rely on external models or predefined update rules. To address this, we propose OnEvoMemory, a value-guided memory module for pretrained robot policies. It maintains recent context, high-value experiences, and salient transitions, while learning which experiences should be retained from trajectory outcomes. Offline demonstrations initialize the memory prior, whereas successful and unsuccessful online rollouts refine memory selection, helping the policy recognize task-stage transitions and avoid repeating completed subtasks. Experiments on long-horizon manipulation benchmarks show that OnEvoMemory improves the performance of the base VLA policy through both offline initialization and online memory evolution.
Zhongxi Chen, Shenqi Zong
Aug 9, 2026cs.RO

Vid2WAM: Distilling Video Diffusion Priors into World Action Models

World Action Models (WAMs) improve robot policy learning by jointly modeling future visual dynamics and actions. However, their scalability and generalization remain constrained by their reliance on costly expert demonstrations. We challenge this by asking whether future supervision for WAMs must originate from target-task expert trajectories. In this paper, we propose Vid2WAM, an offline distillation framework that transfers visual diffusion priors from a large video foundation model into a compact WAM student. Given an observation and language instruction, Vid2WAM distills supervision through two complementary channels: task-conditioned future rollouts directly supervise the student's future prediction branch, while an inverse dynamics model recovers embodiment-specific pseudo-actions for action learning. To robustly integrate synthetic and real supervision, we introduce source-aware residual action adaptation that learns source-specific corrections around a shared action backbone and mitigates interference from noisy pseudo-actions. During inference, both the video teacher and inverse dynamics model are discarded, leaving only the WAM student for efficient deployment. Simulation and real-world experiments demonstrate that Vid2WAM improves novel-task generalization and data efficiency under limited expert demonstrations while preserving low-latency inference.
Chenhao Qiu, Ruixiang Wang, Runyi Zhao +7
Aug 3, 2026cs.RO

CoWAM: Coordination Contracts for Selective Policy Intervention with WAMs

World Action Models (WAMs) augment robot policies with action-conditioned predicted futures, but a plausible future alone does not justify changing the action that a bimanual policy would execute. We present CoWAM, a selective intervention layer that expresses synchronization, role compatibility, and collision convergence as coordination contracts. Each contract combines typed admissibility checks with event-conditioned verification and calibrated intervention gates. CoWAM preserves the nominal action unless an alternative satisfies every active obligation and provides a clear, low-risk improvement; when the nominal action is also inadmissible, it invokes a predefined abstention fallback. To separate selector quality from proposal quality, all methods operate on identical candidate pools and commit their decisions before shared oracle labeling. Across eight simulated bimanual tasks, CoWAM improves coordination-valid selection by 16.7 percentage points over the contract-only variant and raises closed-loop success by 9.6 percentage points over the strongest selective baseline, while keeping harmful interventions below 1%. Together, these results establish coordination contracts as an effective interface for conservative policy intervention with predicted world-action evidence across coordination-rich bimanual tasks.
Shuaijun Liu, Qifu Wen, Shuyang Hao +5
Aug 3, 2026cs.RO

Why Does Action Chunking Improve Behavioral Cloning Performance in Robotic Control?

Action chunking---predicting and executing multiple actions instead of a single action---has proven to be a critical component for learning effective robotic control policies. However, our precise understanding of why action chunking improves performance has remained limited. In this work we seek to close this gap. Through rigorous experimental evaluations in both simulated and real-world settings, we show that existing hypotheses for the success of action chunking---temporal consistency, horizon reduction, and representation learning---fail to explain the success of action chunking. Instead, we find that action chunking benefits from greater non-Markovian expressivity and reduced compounding error compared to Markovian policies, but, in many settings of interest, these effects can be fully captured by delayed policies, which at each step predict a single action based on the observation kk steps in the past. We then show that there exists an additional benefit of action chunking that we refer to as implicit ensembling. In particular, by learning a diversity of temporal relationships (that is, atot,atot1,a_t | o_t, a_t | o_{t-1}, \ldots), action-chunked policies exhibit behavior matching that of a model ensemble, increasing their robustness and generalization ability over policies that only learn a single temporal relationship. Building on these insights, we show that in simulated and real-world robotic control settings, we can match the performance of action chunking without action chunking---by deploying an action chunking policy as an ensemble of policies with randomized delays. Furthermore, we propose a policy class that amplifies the benefits of action chunking by explicitly instantiating an ensemble, and which we show significantly improves over the performance of action chunking in many domains.
Filippo Lazzati, Kyle Stachowicz, William Chen +3
Aug 2, 2026cs.RO

Rapid Embodiment Adaptation for Quadrupedal Locomotion

Humans readily adapt their movements as their bodies change through aging, injury, or load carrying, but learning-based robot policies often break when hardware properties shift. We introduce an online embodiment adaptation framework for quadrupedal locomotion that infers embodiment parameters from short interaction histories and conditions control on the inferred hardware state. Our method pairs a generalist policy trained under embodiment randomization with a lightweight adaptation module that identifies physical changes within half a second. We evaluate two representative forms of embodiment variation: joint-range constraints and trunk-mass changes, corresponding to joint-level kinematic degradation and body-level dynamic variation. In simulation, the module accurately estimates these changes and enables closed-loop control that substantially outperforms policies conditioned directly on interaction history. On a real Unitree Go2 robot, our system maintains stable locomotion under severe instances of the evaluated changes, including a fully locked leg and a 5 kg payload, where non-adaptive methods fail. These results demonstrate the practicality of explicit online embodiment identification for rapid adaptation to joint-limit and payload-mass changes, and provide a step toward handling broader forms of uncertain, degraded, or changing robot hardware.
Dichen Li, Bo Ai, Nico Bohlinger +3
Aug 2, 2026cs.RO

You Don't Need To Stay in The Loop: An Agentic Robotics Loop for Robot-Policy Improvement

Coding agents such as Claude Code and Codex close the software loop: a main agent manages the loop, subagents analyze and execute, tools do the work. We port this architecture to robot-policy improvement, where one difference dominates the design: robotic tools---trained policies, training pipelines, data collection---fail routinely, so a tool's quality must be measured, recorded at every call, and expired when the artifact behind it changes. AgenticRobotics is a backend-independent control plane in which an LLM controller drives disposable workers through durable train--evaluate--improve transactions: an immutable objective, controller-owned measurement, commit-keyed crash recovery, an evidence-graded skill library, and a tool registry with a standardized, recorded call surface. The title is an operational claim, not a selection claim: the operator can leave because promotion is evidence-gated, state is recoverable, and capability quality is derived from records---not because the loop picks better checkpoints than a human; on the one lineage we measured, it does not. The gates measurably buy false-promotion control (0.001 per run hardened versus 0.005--0.021 shipped), anytime-valid decisions under optional stopping, zero lost or duplicate effects under kill injection, and six of six artifact-tampering classes caught by a signed verifier.
Hang Yu
Aug 1, 2026cs.RO

SelfWAM: A Self-Grounded Unified World Action Model for Fast Robot Control

World Action Models (WAMs) improve robot policy learning by jointly modeling actions and future observations. However, conditioning future prediction only on the task prompt and observation context risks capturing generic task progression rather than the action-specific consequences of the executed action. We introduce SelfWAM, a unified self-grounded WAM built on a modality-specialized Mixture-of-Transformers (MoT) architecture that jointly predicts actions, action-conditioned future RGB frames, and robot self-masks, thereby grounding future prediction in the robot's visible body and its action-induced motion. During joint training, SelfWAM allows future visual queries to attend to a clean copy of the demonstrated action, turning the video branch into an action-specific consequence model while leaving the fast action-only inference path unchanged. To focus video learning on action-relevant visual changes, we use prompt-specific objectives for future robot self-mask prediction, which removes appearance details and provides a target whose temporal evolution is tightly coupled with the conditioning action. Together, clean-action conditioning and future self-mask supervision make future predictions more directly reflect how the executed action changes the robot's visible motion and the surrounding scene. Experiments on RoboTwin 2.0 and real-world manipulation tasks show that SelfWAM produces more action-sensitive futures and preserves fast policy inference, while improving policy performance.
Bikang Pan, Fan Liu, Haotao Lu +2
Jul 31, 2026cs.RO

Action Chunk Scheduling for Batched Robot Policy Serving

Deploying robot foundation models at scale is the next step towards realizing the potential of general-purpose robots. However, Vision-Language-Action (VLA) and other foundation models are computationally demanding, and on-device compute is constrained by power and space. In this paper, we introduce the problem of serving a robot policy to multiple robots from a remote GPU and formulate it as a scheduling problem. We build Armory, a serving system validated on fleets of both simulated and real robots. Our experiments show that naive scheduling heuristics perform well when all robots are the same, but fall short when robots consume action chunks at different rates, uncovering a mismatch between conventional batching methods and the closed-loop requirements of robot policy execution. To address this, we propose a scheduling algorithm that accounts for this heterogeneity and improves overall system throughput by up to 18%18\% in real-world experiments. Additional details are available at https://gatech-rl2.github.io/actionchunkscheduling.
Rohan Bansal, David He, Nadun Ranawaka Arachchige +4
Jul 30, 2026cs.RO

Cross-Embodiment Transfer via Behavior-Aligned Representations

Recent progress in large-scale imitation learning for robot manipulation has been driven by leveraging datasets across a wide range of robot embodiments. However, achieving significant cross-embodiment transfer is often still challenging. In this work, we study the role of using behavior-aligned representations (e.g., object bounding boxes, language motions, end-effector traces of robot motion) in vision-language-action (VLA) models to promote cross-embodiment transfer. We hypothesize that by possessing invariances across embodiments while being predictive of robot actions, these representations can help unify large-scale cross-embodiment data to enhance transfer. To assess our hypothesis, we develop a simulation-based benchmark designed to assess transfer with diverse cross-embodiment data to new embodiments. Using this benchmark, we compare different representations and ways of incorporating them. We identify that end-effector traces can be particularly beneficial for transfer, representations are generally more useful with larger prior datasets, and can be used to benefit from action-free data. We also demonstrate that they can enhance sim-to-real cross-embodiment transfer, improving task completion progress of real robot policies pre-trained on simulation data by 28%. We provide videos of our evaluations at our website: https://ajaysridhar.com/barx/.
Ajay Sridhar, Jensen Gao, Jonathan Yang +3
Jul 28, 2026cs.RO

Embodied Agents Take Control: Minimal-Interface Zero-Shot Agents Rival Industrial-Scale Policies in Vision-and-Language Navigation

Autonomous embodied agents must sustain a long decision-making loop that involves perceiving, acting, verifying, and self-correcting over many steps. Current systems sustain this loop through task-specific workflows or embodied policies. However, these fixed workflows and policies offer limited flexibility across environments and often lack effective recovery strategies when execution goes wrong. We find that a general-purpose agent can instead sustain the loop on its own. We term this organization agentic embodied control: the reasoning model directly steers every action, keeping reasoning and control aligned. Using zero-shot navigation as a controlled testbed, we equip three coding-agent harnesses with only a monocular RGB camera and discrete actions. At default effort, replicated opus-5 runs average 70.7±3.570.7\pm3.5% success, while fable-5 reaches 78% at maximum effort. When a trained waypoint tool is offered alongside primitives, the hybrid fable-5 agent reaches 76.7±0.676.7\pm0.6% at default effort, using half the environment steps and under a quarter of the wall time. Across the ablations, model choice dominates performance variation. Observed harness differences are modest, and forced waypoints help weaker models but can hinder stronger ones. Although longer horizons, latency, and context growth remain barriers to sustained autonomy, these results show that a general-purpose model can already achieve competitive embodied control without a navigation policy.
Jian Zhou, Xunyi Zhao, Gengze Zhou +4
Jul 28, 2026cs.RO

DC-WAM: Dynamic-Centric Visual Supervision and Reasoning for World-Action Models

World-Action Models (WAMs) augment robot policies with future visual prediction, but it remains unclear what the visual modality should learn for control. While photorealistic future prediction provides dense supervision, it also incurs substantial computation and can allocate capacity to texture, illumination, and background variations that are only weakly related to action selection. Recent efficient WAM variants suggest that the main benefit of the video branch may not lie in the rendered future itself, but in the control-relevant visual representations induced during training. In this work, we revisit future video prediction from a dynamic-centric perspective and ask whether an existing RGB-based WAM can be redirected from appearance-dominated reconstruction toward interaction-induced visual dynamics without introducing additional modality-specific predictions or online inputs at deployment. We propose DC-WAM, a dynamic-centric WAM framework that redistributes supervision and computation in the RGB video branch. At the supervision level, DC-WAM combines temporal-difference flow matching with trajectory-guided weighting, emphasizing dense temporal changes and localized regions where the gripper, manipulated objects, and contact areas move. At the reasoning level, DynaRoute predicts token-wise dynamic relevance and converts it into an attention bias, guiding the model toward control-relevant future tokens. Experiments in simulation and on real-world manipulation tasks show that DC-WAM consistently improves policy performance, especially under out-of-distribution perturbations in lighting, object appearance, and background texture.
Haoyuan Ji, Lingxiang Fan, Shang Su +4
Jul 28, 2026cs.RO

Tri-Manual Visuomotor Imitation Learning of Robot Policies

Bimanual teleoperation provides an effective way to collect robot demonstrations, but it assumes that the operator and robot have matching numbers of simultaneous control channels. This assumption breaks for tri-manual systems: the robot can coordinate three arms concurrently, whereas a single operator can continuously control only two. Pairwise mode switching may therefore record otherwise independent motions sequentially, causing behaviour cloning to reproduce delays imposed by the interface rather than required by the task. We present TriManPolicy, a tri-manual imitation learning system that allows one operator to demonstrate behaviours for three arms. Its central component is Dependency-Aware Tri-Arm Scheduling (DATS). The key idea is to preserve the demonstrated arm motions while reconsidering when they occur. DATS retimes demonstrations offline by preserving local sensorimotor segments of fixed duration and repositioning them according to constraints on task order and arm usage that are reviewed by a human. The resulting data train a single synchronous policy for all three arms, while deployment requires neither the dependency graph nor the scheduler. Across six challenging tasks performed in the real world, policies trained on demonstrations retimed by DATS exhibit more efficient coordination while maintaining comparable observed task success. Offline analysis further shows that DATS changes the supervision across arms rather than merely removing idle periods. Project videos and additional material are available at https://aus.bot/trimanpolicy/.
James Zhao, Mingyuan Ba, Weiming Zhi
Jul 27, 2026cs.RO

PAC-DP: PAC-Bayesian Diffusion Policy Learning

Diffusion Policies (DPs) are able to perform complex manipulation tasks. However, DPs are typically trained by minimizing a denoising objective, which provides limited control over generalization in the finite-data regimes common in robotics. In this letter, we propose PAC-DP, an approach that increases the performance of DPs in robotic manipulation tasks. By modeling the DP as a Bayesian neural network, and defining a PAC-Bayes generalization bound, we derive a novel training objective that augments the standard denoising loss with a Kullback-Leibler divergence regularizer between the posterior and prior parameter distributions. From the theoretical perspective, our approach provides a principled approach to regularize the training of DPs without significantly increasing the training time. From the practical point of view, experimental results demonstrate improved denoising performance, lower variational negative log-likelihood, and higher success rates across multiple robotic manipulation benchmarks. Crucially, the largest improvements are observed in low-data training regimes and complex tasks, establishing PAC-DP as a theoretically grounded framework for robot policy learning.
Mohammad Hasan Yeganegi, Dian Yu, Andrea Del Prete +2
Jul 27, 2026cs.RO

DeVA: Decoupled Video-Action Model with physical guidance for robot policy learning

Generalizable robot manipulation requires policies that can anticipate how visual scenes evolve while executing language instructions. While recent Vision-Language-Action models benefit from large-scale pretraining, their predominantly static pretraining objectives provide limited supervision for physical dynamics and temporal causality, leaving control-relevant knowledge to be learned from downstream robot demonstrations. Video generative models offer a promising foundation by encoding rich spatiotemporal priors through future predictions. However, existing Video-Action Models either couple video and action prediction in a shared backbone, making policy adaptation harder to optimize, or under-utilize video information when guiding the action branch. In this work, we introduce DeVA, a Decoupled Video-Action model with specialized video and action experts, multi-level feature transfer, and physically salient guidance. DeVA transfers representations from multiple video layers to the action expert, enabling rich information exchange while making policy learning more tractable. It further supervises intermediate video features and the action stream with physically salient guidance (affordance/depth). Experiments on both simulation benchmarks and real-world deployment demonstrate strong performance with limited data, faster convergence than a unified architecture, and clear performance gains from physical guidance.
Mengqi Zhang, Sahil Khose, Simar Kareer +3
Jul 27, 2026cs.LG

WorldDiT: A Unified Diffusion Architecture for World and Action Modeling

Many recent robot policies pursue stronger control by using large pretrained vision-language models (VLMs) as the action backbone. We introduce WorldDiT, a unified diffusion transformer architecture that couples action generation with visual world modeling and achieves strong performance without a large pretrained VLM action backbone. During training, a single diffusion transformer generates continuous action chunks and predicts normalized RGB patch targets from future camera frames. Across four LIBERO simulation suites, WorldDiT lies on the reported Pareto frontier for total model parameters and mean success among methods reporting all four suites. These results provide a strong sub-billion-parameter baseline for future scaling studies.
Sen Wang, R. Gnana Praveen, Bidhan Roy +1
Jul 26, 2026cs.RO

A Few Words Go a Long Way: Language Guided Robot Policy Synthesis

While vision-language-action models have demonstrated impressive zero-shot manipulation capabilities, they remain fundamentally black box policies that are difficult to interpret, adapt, or correct when they inevitably fail. In this work, we propose ARCHITECT, a framework that treats robot policy acquisition as an interactive program synthesis task. ARCHITECT leverages the reasoning capabilities of LLM coding agents to synthesize modular robot programs that utilize a suite of perception and control tools. Unlike end-to-end models where distribution shift leads to unpredictable, cascading failures, our modular architecture allows users to isolate failures and localize feedback at the level of abstraction required. We introduce an iterative process where a human supervisor provides natural language corrections to steer the policy. These corrections are grounded in the policy code by program execution traces and distilled into a persistent skill library, a form of long-term in-context learning which enables the agent to accumulate a repertoire of reusable, interpretable behaviors. In a benchmark evaluation on a Franka Panda robot, ARCHITECT outperforms state-of-the-art VLA models and program synthesis baselines on complex, long-horizon tasks, including articulated object manipulation and cloth folding. Our results demonstrate that the synthesized skill library enables the system to transfer to novel tasks with decreasing human intervention, providing a steerable and data-efficient alternative to black-box robot learning. Website: https://robo-architect.github.io/
Daphne Chen, Archit Ritesh Jain, Eric Goossen +4
Jul 24, 2026cs.LG

MEMENTO: Memory-Guided Memetic Code-as-Policy Evolution

Long-horizon embodied tasks require policies that execute many dependent actions before task success can be observed. Representing policies as executable control pro- grams (code-as-policy) enables their decision logic to be inspected and revised after rollout evaluation. Revised programs can then be executed and compared by rollout performance, framing policy improvement as execution-guided program search. Evo- lutionary methods driven by large language models (LLMs) provide a natural mecha- nism for this search by generating variants and selecting high-performing candidates. However, existing approaches primarily select among independently generated vari- ants and lack a sequential local improvement phase. We introduce MEMENTO, a memory-guided single-elite memetic framework for code-as-policy evolution. ME- MENTO first evolves a rollout evaluator that maps policy rollouts to scalar fitness and structured feedback metrics. Fitness selects accepted candidates and the next elite, while feedback metrics condition policy proposals generated by memory-guided hill-climbing, macro-mutation, and crossover. We evaluate MEMENTO on two long- horizon embodied domains: Robosuite Franka Tower-of-Hanoi manipulation and AI2- THOR household interaction. MEMENTO outperforms Eureka and REvolve, adapted as code-as-policy evolutionary baselines, in task success and generalization to held- out Robosuite object configurations and unseen AI2-THOR scenes. Ablations show that zero-shot generation and unevolved evaluators fail to solve either domain, and that removing policy-search branches reduces performance. Finally, we deploy the best-evolved Robosuite policy on a physical Franka robot, demonstrating the feasibil- ity of sim-to-real transfer of the evolved code-as-policy. Code, prompts, and videos are available at: https://github.com/sygkounas/MEMENTO.
Alkis Sygkounas, Victor Aregbede, Amy Loutfi +1
Jul 22, 2026cs.RO

GRACE: Gradient-Free Robot Action Generation via Combined Diffusion-MPPI Posterior Mean Estimation

Diffusion policies generate multimodal robot action sequences from demonstrations, but steering them toward deployment-time constraints typically relies on differentiable guidance costs. This excludes many practical safety constraints, such as binary collision checks, joint limits, and black-box rollout costs that are nondifferentiable. We propose Gradient-free Robot Action generation via Combined diffusion-MPPI posterior mean Estimation (GRACE), which guides a pretrained diffusion policy with Model Predictive Path Integral (MPPI) control using only forward cost evaluations. Building on the common score-ascent structure of diffusion and MPPI, GRACE constructs a cost-conditioned guidance posterior at each reverse step and estimates its mean with a single MPPI update centered at the diffusion reverse mean. For differentiable costs, GRACE recovers conventional gradient guidance under a first-order, matched-covariance approximation. GRACE attains higher success rates than diffusion-based and sampling-based baselines in simulation. On a real 7-DoF manipulator, GRACE avoids a deployment-time obstacle that the unguided prior collides with in every trial. Code and experiment videos are available at https://anonymous.4open.science/w/grace-70BB/.
Leesai Park, Jiho HOng, Sanghyun Kim
Jul 22, 2026cs.RO

Emergent Compositional Skills in Mixture-of-Experts VLAs

We consider the problem of learning compositional robot policies end-to-end from expert demonstrations, without any pre-specified notion of task decomposition or hierarchy. We ask whether a VLA trained with a simplified Mixture-of-Experts (MoE) action head can emergently learn to decompose tasks into reusable, interpretable primitives. We find that learned experts are heavily reused across tasks and consistently correspond to qualitatively distinct low-level behaviors, suggesting that the router implicitly learns to perform high-level sequencing while experts serve as compositional primitives. Our MoE matches the task performance of a monolithic baseline while demonstrating meaningful expert specialization, a step toward modular, interpretable robot policies that emerge from data alone.
Shlok Shah, Rhiaan Jhaveri, Tharun Kumar Tiruppali Kalidoss +3
Jul 20, 2026cs.RO

Patch Policy: Efficient Embodied Control via Dense Visual Representations

Pretrained dense visual features from Vision Transformers (ViTs) are powerful yet have been underutilized in robot learning. Modern robot policies either compress each observation into a single global token, or rely on visual backbones trained from scratch, sacrificing both fine-grained spatial detail and the benefits of large-scale visual pre-training. While there exist policies that do operate on dense patch features like large vision-language-action models (VLAs), they tend to be heavy and slow, inheriting the full cost of a billion-parameter vision-language model (VLM) backbone. We close this gap with Patch Policy, a minimal architectural extension that enables transformer-based policies to consume dense pre-trained patch tokens directly without the computational overhead of a full VLM. At its core is a block-causal attention mask that preserves the temporal causality of standard policies while letting the model attend over many patch tokens per observation, alongside other state information. Patch Policy is lightweight, fast, and highly effective. Across four simulated and three real-world environment suites, our method achieves a 40% relative improvement over policies using state-of-the-art global-pooled representations. Furthermore, it surpasses fine-tuned OpenVLA-OFT by 18% while using roughly 0.7% of the parameters. We believe Patch Policy provides a pipeline for the robotics community to readily leverage continuing progress in visual representation learning, without sacrificing the training efficiency or inference speed required for high-frequency, reactive control. Videos can be viewed at https://patch-policy.github.io
Gaoyue Zhou, Zichen Jeff Cui, Ada Langford +3
Jul 20, 2026cs.RO

World Translation: Minimizing Sim-to-Real Gap with Backward Dynamics Extraction and Unpaired Domain Translation

The gap between simulation and reality remains a fundamental challenge in deploying simulation-trained robotic policies in the real world. Real-to-sim methods narrow this gap from the real side, learning transition dynamics from real data to build a more realistic digital world. Learned dynamics models are their dominant instance. Such methods, however, face a partial observability problem: the same observation may branch to different transitions due to unobservable factors. Existing methods assume these factors can be recovered from observation history. However, this may fail whenever observation history is uninformative, such as a sudden contact event with no prior warning. To address this limitation, we propose \textit{World Translation}, which exploits a complementary strength of simulators and learned dynamics. Simulators are deterministic but physically imperfect, while learned models are accurate but underdetermined under partial observability. Rather than predicting transitions forward from history, we extract the unobservable dynamics information backward from an observed transition, then translate this feature across simulation and reality as an unpaired domain-translation problem that preserves dynamics content while transferring domain style. Experiments across humanoid, quadruped, and manipulator platforms show that our method achieves more accurate dynamics modeling than baselines, with the largest gains when unobservable factors cannot be recovered from observation history. Real-robot deployment on Go2 quadruped confirms improved policy transfer.
Xinchen Yao, Leixin Chang, Hua Chen
Jul 20, 2026cs.RO

RoboHarness: Memory-Driven Orchestration of Heterogeneous Robot Policies for Long-Horizon Planning

Long-horizon robotic tasks require diverse capabilities that no single policy can reliably provide. Heterogeneous policies offer complementary strengths, but orchestrating them requires reasoning over uncertain capability boundaries and cross-policy distribution mismatch, which are largely overlooked by existing planning methods built on homogeneous, predefined skills with fixed applicability. We propose RoboHarness, a unified framework that encapsulates independently developed robot control systems as reusable agentic skills. Although instantiated in this work with VLAs, RL policies, and task-and-motion planning (TAMP) systems, RoboHarness is designed as a general framework compatible with a broader range of robot policies, such as navigation policies, model predictive controllers, and world-action models. RoboHarness uses multi-modal execution memory and online evidence to characterize policy capability boundaries for capability-aware decomposition and routing. To stabilize policy handoffs, its Memory Bridge retrieves execution trajectories associated with the next policy, estimates its in-distribution state region, and guides the robot toward that region without joint policy retraining. Extensive experiments on three public benchmarks, 500 customized tasks, and 135 real-robot experiments demonstrate effective capability-aware routing and stable policy orchestration, yielding substantial improvements in zero-shot long-horizon planning and out-of-distribution robustness.
Jinbang Huang, Yuanzhao Hu, Zhiyuan Li +6
Jul 17, 2026cs.RO

IMBench: A Benchmark for Intuitive Robotic Manipulation

Humans combine reasoning and motor control to solve complex manipulation tasks under diverse constraints. They build an understanding of the physical world that helps them convert reasoning into actions and quickly adapt to new scenes, tasks, and rules. We refer to this capability as intuitive manipulation. Existing benchmarks fail to capture this integration: they evaluate physical reasoning in isolation from execution, or measure policy performance without requiring explicit reasoning. We introduce IMBENCH, a benchmark designed to evaluate intuitive manipulation as an integrated capability spanning perception, physical reasoning, action generation, and iterative execution. Our tasks require models to infer task-relevant physical structure and generate feasible action sequences under explicit constraints, including contact-rich manipulation, tool use, and multi-stage dependencies. We introduce a benchmark of 35 tasks, 14K filtered trajectories, and scalable tools for generating diverse scenarios. Experiments reveal a consistent gap: vision language models show partial physical reasoning ability but fail to produce executable plans, while state-of-the-art vision-language-action models struggle to satisfy task constraints and generalize across scenarios. These results identify intuitive manipulation as a missing axis in current foundation models and generalist robot policies, and position IMBENCH as a step toward evaluating and enabling more integrated, adaptive physical intelligence.
Anurag Maurya, Sukhvansh Jain, Prajwal Avhad +9
Jul 15, 2026cs.RO

GigaWorld-Policy-0.5: A Faster and Stronger WAM Empowered by AutoResearch

World Action Models (WAMs) improve robot policy learning by jointly modeling actions and future visual observations, using future scene evolution as dense supervision for physically grounded action generation. However, a common design in existing WAMs is to explicitly generate future videos at inference time, incurring substantial computational overhead and hindering real-time closed-loop deployment. GigaWorld-Policy addresses this issue with an action-centered formulation, where future visual dynamics are used during training while action-only decoding is used at inference time. Building upon this framework, we present GigaWorld-Policy-0.5, an enhanced action-centered WAM designed for more efficient robot control. During pretraining, GigaWorld-Policy-0.5 adopts a mixed Action-Conditioned World Modeling (AC-WM) and WAM training strategy. This strengthens the coupling between visual dynamics and robot actions and improves the transferability of action representations for downstream policy learning. For efficient inference, GigaWorld-Policy-0.5 introduces a Mixture-of-Transformers architecture that separates visual dynamics modeling and action generation into specialized experts, reducing active computation during action-only inference and achieving 85 ms inference latency on a local RTX 4090 setup. In addition, we employ an agent-based AutoResearch pipeline to systematically search training configurations, enabling more efficient identification of optimal experimental setups while reducing the time and manual intervention required for hyperparameter tuning. Experiments and ablations show that GigaWorld-Policy-0.5 preserves the training benefits of future visual dynamics while improving inference efficiency for robot control.
GigaWorld Team, Angen Ye, Angyuan Ma +26
Jul 14, 2026cs.RO

Deployable Human Preference Alignment in Robotics: Learning Representative Rewards from Diverse Human Preferences

Aligning robot policies with human preferences is essential for deployment to diverse end users. In per-user alignment approach, preference feedback is often sparse, so learning becomes unstable and vulnerable to human preference noise, and a growing number of individualized policies makes validation difficult before deployment. A single shared policy approach to user alignment avoids this cost but fails to capture heterogeneous preferences and often neglects minority preferences. To address these challenges, we introduce Preference-based REward Clustering (PREC), a novel framework that learns a compact set of policies from binary preference labels provided by diverse users. From a dataset of user trajectories and their preference labels, PREC first sets the labels aside and aggregates trajectories across users to learn a population-level shared trajectory encoder, alleviating limited per-user coverage and avoiding label noise during representation learning. Using this representation, PREC jointly assigns users to preference-coherent clusters and learns a representative reward model per cluster using preference labels, from which a policy is optimized for each cluster. Clustering similar users compensates for the limited number of labels available from each user and mitigates the effect of label noise. At the same time, maintaining a manageable number of reward models reduces the validation burden at deployment. Experiments across diverse simulated locomotion environments show that PREC groups users who label different trajectory subsets into preference-coherent clusters more accurately than baseline methods. Under sparse and noisy feedback, policies trained with PREC improve all three social welfare metrics over an existing single shared-policy user-alignment approach and even outperform per-user alignment approaches.
Taehyung Kim, Gwangmo Lee, Minjun Chang +2
Jul 10, 2026cs.RO

CoDiMAD: Diffusion-Based Privileged Distillation for Communication-Free Multi-Robot Coordination

Decentralized multi-robot coordination under partial observability remains challenging, especially in communication-free settings where agents must act solely from local sensor observations. Privileged policy distillation provides a promising approach by transferring knowledge from a globally informed oracle to sensor-constrained students. However, in multi-agent systems, the same local observation may correspond to multiple global configurations requiring qualitatively different cooperative actions, making the conditional action distribution inherently multi-modal. Standard deterministic distillation collapses these modes to their mean, often yielding invalid or hesitant actions. To address this issue, we propose CoDiMAD, a three-stage framework that trains a privileged oracle with MAPPO, constructs an offline dataset of local-observation-oracle-action pairs, and distills the oracle into decentralized students parameterized as conditional denoising diffusion probabilistic models. By approximating the conditional oracle-action distribution through the diffusion reverse process, CoDiMAD samples decisive actions from coherent coordination modes rather than averaging across them. Theoretical analysis characterizes the mode-averaging failure of deterministic distillation and the distributional recovery property of diffusion-based distillation. Experiments on three cooperative tasks show that CoDiMAD consistently outperforms direct local MARL and deterministic distillation baselines. The source code will be made publicly available upon acceptance.
Jiyue Tao, Shunheng Xin, Tongsheng Shen +2
Jul 9, 2026cs.RO

FlowDAgger: Human-in-the-Loop Adaptation of Generative Robot Policies in Latent Space

Pretrained generative robot policies based on flow matching and diffusion have achieved impressive results across a wide range of manipulation tasks. Yet real-world deployments routinely expose failure modes outside the pretraining distribution. Closing these gaps typically requires large-scale data collection or online reinforcement learning on physical hardware, which is impractical for rapid and safe adaptation. We present FlowDAgger, a sample- and compute-efficient method for adapting frozen generative robot policies from human interventions in latent space. Our key idea is action inversion: each human expert action is mapped to the noise that would have produced it under the frozen base policy, using reverse-time integration followed by local refinement. The resulting inverted noise provides supervision for a lightweight latent policy that steers the base model at deployment time, enabling rapid skill acquisition while preserving its behavioral priors. We evaluate FlowDAgger in simulation and on real-world bimanual and single-arm manipulation, adapting both action-head VLAs and world-action models from a handful of interventions. FlowDAgger outperforms supervised fine-tuning and latent-space RL baselines and preserves pretrained skills on held-out tasks, offering a practical path for adapting robot foundation models in the real world. Website: https://microsoft.github.io/FlowDAgger
Michael Murray, Daphne Chen, Simran Bagaria +7
Jul 8, 2026cs.RO

GemNav: Discrete-Token Visual Robot Navigation using a Multimodal Large Language Model

Visual navigation policies built on large pretrained models have so far followed a common recipe: a dedicated visual encoder, a bespoke action head, and training on thousands of hours of cross-embodiment datasets. We ask whether this recipe is necessary. In this paper, we introduce GemNav, a visual robot navigation policy that adapts a frozen Multimodal Large Language Model (MLLM) for short-to-medium horizon waypoint navigation using Low-Rank Adaptation (LoRA) on the language tower alone, with no auxiliary visual encoder and no continuous regression head. Waypoints and categorical navigation signals share a single discrete token vocabulary generated by the language-model head, and a soft-decoded auxiliary loss recovers the metric structure that pure cross-entropy training discards. On a single 8.7-hour open corpus, roughly three orders of magnitude smaller than competing training sets, the policy transfers zero-shot to four physically distinct unseen environments and stops within 0.25-0.42m of the goal across 20 real-world trials covering an open carpark, an obstacle carpark, a long outdoor chemical yard, and an indoor warehouse. Conditioning on short image histories improves offline metrics but yields no robot benefit, pointing to a ceiling on what temporal context adds once pretrained vision features are in place. These results indicate that discrete-token adaptation of frozen MLLMs can provide a data-efficient, deployable alternative for foundation model robot navigation.
Peter Bohm, Saimunur Rahman, Abdelwahed Khamis +3
Jul 7, 2026cs.RO

RoboTALES: Learning Reasoning-Guided Robot Policies via Task-Aligned Simulated Futures

Pretrained video generative models are promising backbones for visuomotor control, but their imagined futures often drift from task intent and are not reliably action-conditional. As a result, these models can be difficult to use for planning or policy extraction. To address these limitations, we propose RoboTALES, a single-stage framework that learns task-aligned simulated futures and uses them to train robot policies. Our approach introduces two key innovations: (1) a hierarchical LLM-based planner that breaks complex tasks into a sequence of subgoals to guide the model's imagination; and (2) a VLM-based critic that evaluates these ``imagined'' futures and uses reward-based feedback to keep the model's internal representations focused on the goal. By anchoring the video generator in abstract reasoning, we produce temporally consistent rollouts and more coherent actions. We evaluate RoboTALES on diverse manipulation tasks from RoboCasa and LIBERO10, and show that our method consistently outperforms existing methods, especially in long-horizon tasks. Our code and models are publicly available at https://github.com/hananshafi/RoboTALES.
Hanan Gani, Tejal Kulkarni, Madhoolika Chodavarapu +2
Jul 6, 2026cs.RO

GaP: A Graph-as-Policy Multi-Agent Self-Learning Harness For Variational Automation Tasks

For robots to work reliably in commercial and industrial applications, can recent advances in agentic coding systems combine interpretable robot programming with the open-world adaptability of model-free policies? We focus on "Variational Automation" (VA), a class of tasks that have larger variations in object geometry and pose than fixed automation. Model-free policies often struggle to close the reliability gap for VA tasks, which must be executed persistently and reliably in commercial and industrial applications. Motivated by prior work on Task and Motion Planning (TAMP) and the Robot Operating System (ROS), we introduce Graph-as-Policy (GaP), a multi-agent coding harness that generates directed computation graphs with perception, planning, and control nodes from a Modular Open Robot Skill Library (MORSL). GaP then generates an internal simulation environment to rehearse task instances with different graphs in parallel to iteratively refine the graph structure and parameters to improve success rates and throughput. Evaluation with 8 new open VA task benchmarks, 4 in-simulation and 4 in real-world, suggests that GaP can achieve success rates that significantly outperform baselines. Details, code, and data can be found online: https://graph-robots.github.io/gap
Kaiyuan Chen, Shuangyu Xie, Letian Fu +21
Jul 6, 2026cs.RO

PRISM: Personalized Robotic Dataset Generation via Image-based Scene and Motion Synthesis

Recent advances in large-scale pretrained vision-language-action models have improved robot policy learning, but directly deploying such policies in user-specific environments remains challenging due to limited generalization, which inevitably requires collecting a dataset tailored to the target environment. Teleoperation yields well-aligned data but is costly and difficult to scale, whereas simulation scales easily but struggles to resemble the target environment and generate task-specific trajectories. To meet both simultaneously, we propose PRISM, an end-to-end pipeline that generates personalized robotic datasets from a single image and a natural-language instruction. PRISM constructs digital cousin scenes that are semantically and geometrically aligned with the user environment yet diverse at the instance level, and synthesizes executable demonstrations without human teleoperation. Extensive experiments show that policies trained on PRISM-generated datasets outperform those trained on baseline-generated datasets on LIBERO and LIBERO-Plus, achieve up to 100% success rate on three real-world manipulation tasks, and maintain stronger performance when evaluated in environments that differ from those seen during training.
Dogyu Ko, Haneul Kim, Chanyoung Yeo +3
Jul 2, 2026cs.RO

GigaWorld-1: A Roadmap to Build World Models for Robot Policy Evaluation

Evaluating embodied robot foundation models remains a critical bottleneck; unlike large language models efficiently assessed via digital benchmarks, robotic policies require slow, costly real-world rollouts limited by hardware and human supervision, which has driven interest in world models as surrogate policy evaluators, yet the key properties that make a world model reliable for policy assessment remain poorly understood. This work presents a systematic study of world models for robotic policy evaluation and introduces WMBench, a benchmark constructed from real-robot teleoperation data and matched policy rollouts covering diverse manipulation tasks to enable controlled comparisons across model families, action encodings, rollout horizons, and evaluation metrics. Using WMBench, we analyze 7 video world models, 4 action representation schemes, and over 324,000 simulated policy rollouts paired with real robot executions, further enriching our analysis with large-scale community submissions from the CVPR 2026 GigaBrain Challenge, curated synthetic trajectories, and a training videos spanning more than 12,000 hours. Our experiments deliver three core insights: evaluator quality is dominated by long-horizon, action-faithful rollout consistency rather than short-term visual realism; pretraining gains stem not only from data scale but from balancing general world knowledge with robot-specific controllability; and architectural choices including action encoding, memory design, and evaluator-focused post-training strongly determine alignment with real-world robot behavior. Drawing on these results, we derive a practical design roadmap and realize it in \textit{GigaWorld-1}, a world model specially optimized for policy evaluation, and we fully release our code, models, datasets, and toolkits to advance scalable evaluation research for embodied foundation models.
GigaWorld Team, Angyuan Ma, Boyuan Wang +24
Jul 2, 2026cs.RO

One Demonstration Is Enough for Real-World Robotic Reinforcement Learning

Learning effective robot control policies on physical hardware is challenging due to costly data collection and the difficulty of reward specification. Prior work has incorporated demonstrations into reinforcement learning (RL), yet existing approaches either require large numbers of demonstrations or depend on continuous human intervention during training. To address these limitations, we present AutoSERL, a framework that leverages a single demonstration to fully automate the intervention process in real-world robot RL. The framework includes three complementary mechanisms to accomplish certain tasks: a sliding window intervention mechanism that continuously guides exploration to prevent local optima and unsafe deviations, a safety recovery mechanism that detects and corrects failure states via predefined trajectory recovery points, and an intervention termination criterion that automatically disables guidance once the policy can independently complete the task, preserving its exploration advantage. We evaluate AutoSERL on six contact-intensive manipulation tasks across two robot platforms, spanning insertion, hanging, and hinge-based tasks. AutoSERL consistently outperforms SERL initialized with 20 demonstrations, behavior cloning, and MILES -- a dedicated one-shot imitation learning baseline -- across all tasks while matching HIL-SERL, achieves 100% success rate on insertion tasks, and demonstrates improved robustness to positional variations, all from a single demonstration. Code and videos are available on our project website: https://autoserl.github.io/.
Yuwan Liu, Hongze Yu, Song Liu +5
Jul 1, 2026cs.RO

BIFROST: Bridging Invariant Feature Representation for Observation-space Sim2Real Transfer

Sim2real transfer for robot policy learning suffers due to mismatch between simulation and reality. Existing methods typically address each gap in isolation through separate adaptation modules, which are composed or layered when both gaps coexist. Yet the basis for attempting sim2real in the first place is that there is shared structure between a task in simulation and reality, where equivalent actions from equivalent configurations produce equivalent long term outcomes regardless of domain specific differences in rendering or physics. In this paper, we study whether we can identify and exploit this shared structure from raw observations to train a policy that enables zero shot transfer. We introduce BIFROST, which learns a shared history encoder on paired cross-domain data via cross-domain bisimulation objective: observation-action sequences leading to equivalent long-term behavior are mapped to nearby latent states, regardless of domain. Policies trained on these latent states in simulation transfer zero-shot to reality. We provide empirical evidence on sim2sim visual navigation and sim2real contact rich manipulation task and visual servoing task that BIFROST achieves effective transfer where domain adaptation and co-training baselines fail under both visual and dynamics domain gaps.
Yunfu Deng, Josiah P. Hanna
Jul 1, 2026cs.RO

FAR: Failure-Aware Retry for Test-Time Recovery and Continual Policy Improvement

Robot policies inevitably encounter failures when deployed in real environments. Naive retries often repeat the same mistakes, while many existing recovery methods rely on human intervention. In this paper, we propose Failure-Aware Retry (FAR), a framework that enables robots to learn from previous failures at test time, adapt their behavior accordingly, and eventually complete the task autonomously. FAR combines Failure-Contrastive Preference Adaptation, which constructs preference learning data from failures to steer the policy away from previously unsuccessful behaviors, with lightweight action perturbations during retries to encourage local exploration. We further incorporate successful recovery trajectories into a training loop for continual policy improvement. Experiments in both simulation and real-world manipulation tasks show that FAR substantially improves success rates and robustness, with average gains of 17.6% over the standard diffusion policy in simulation and 11.7% in the real world. In addition, FAR significantly improves data efficiency under both reset and timestep budgets during continual policy improvement by exploiting informative failure cases.
Haoran Hao, Shahram Najam Syed, Jeffrey Ichnowski +1
Jun 30, 2026cs.RO

Freeform Preference Learning for Robotic Manipulation

Reward design remains a central bottleneck for autonomous robot policy improvement, especially in long-horizon manipulation tasks where sparse success labels provide too little signal and binary preferences collapse many competing notions of quality into one ambiguous signal. We introduce Freeform Preference Learning (FPL), a method for learning robot policies from freeform human preferences. Rather than asking annotators which of two trajectories is better overall, FPL lets them define natural-language preference axes, such as speed, safety, quality of placement, or carefulness, and provide pairwise preferences along each axis. These annotations are used to learn a language-conditioned reward model that maps a trajectory and preference label to an axis-specific reward. We use this model to train a reward-conditioned policy that optimizes across the multiple human-specified dimensions. Across four real-world and two simulated long-horizon manipulation tasks, FPL improves over sparse-reward and binary-preference methods by 38 percentage points. Beyond improved performance, FPL learns dense progress signals without explicit subtask segmentation, shows compositionality of behavior not present in the data, and allows users to steer the policy towards different behaviors at test time without retraining. Blog post with videos available at https://freeform-pl.github.io/fpl.website/
Marcel Torne, Anubha Mahajan, Abhijnya Bhat +1
Jun 30, 2026cs.RO

Adapting Generalist Robot Policies with Semantic Reinforcement Learning

Generalist robot policies learn a diverse repertoire of behaviors from large-scale pretraining. In principle, this makes them excellent priors for downstream adaptation via reinforcement learning (RL). In practice, however, standard RL methods leveraging this prior optimize directly over robot actions, requiring the base policy's action distribution to be close to that of a performant policy from the start. This assumption breaks down for complex or long-horizon tasks that fall outside the pretraining distribution. Our key insight is that, for sufficiently expressive generalist policies, language prompts are an effective alternative space for learning to solve such tasks: modulating language inputs elicits skills already within the policy's repertoire, which can be composed to solve tasks beyond its zero-shot capabilities. We propose Semantic Action Reinforcement Learning (SARL), which learns to optimize this prompt space through online interaction, treating the generalist policy as a controllable skill prior. Importantly, leveraging pretrained skills rather than learning new ones from scratch yields structured, semantically meaningful exploration and highly efficient online improvement, and learning to modulate prompts through experience grounds them in induced real-world behaviors for robust task-solving. Across real-world settings and simulated benchmarks, we show SARL unlocks fundamentally new capabilities -- adapting VLA behavior to solve complex, long-horizon tasks -- and significantly outperforms existing approaches for improving robot behavior in deployment.
Jagdeep Singh Bhatia, Andrew Wagenmaker, William Chen +1
Jun 30, 2026cs.RO

HABIT: Human-Aware Behavior and Interaction Training Dataset for Robot Manipulation

Large-scale demonstration datasets have been central to recent progress in general-purpose robot policies. However, existing datasets are collected in human-absent settings, and policies trained on such data may perform tasks competently in isolation but fail to exhibit human-aware behaviors. To address this gap, we introduce HABIT, a large-scale robot demonstration dataset for human-present environments. We organize tasks into three roles capturing distinct modes of human-robot interaction: Collaborator, where human and robot jointly accomplish a task; Coworker, where they pursue separate tasks in a shared space; and Supervisor, where the human directs the robot. The dataset comprises over 10K episodes and over 160 hours across 60 tasks. Our experiments show that training on human-present data elicits human-aware behaviors that robot-only data fails to produce: spatiotemporal synchronization in Collaborator tasks, yielding in Coworker tasks, and gesture grounding in Supervisor tasks. Moreover, training on HABIT enables rapid adaptation to new human-robot interaction tasks. By introducing human presence as a new axis of dataset diversity, HABIT extends robot policies to environments shared with humans.
Jaehwi Song, Suchae Jeong, Byeongguk Jeon +4
Jun 30, 2026cs.RO

ELASTIC: Efficiently Learning to Adaptively Scale Test-Time Compute for Generative Control Policies

Generative control policies (GCPs), such as diffusion policies and flow-based vision-language-action models, enable test-time scaling in robot control. Test-time compute can be allocated along two axes: sequential scaling, which increases denoising steps to refine actions, and parallel scaling, which samples multiple candidate actions to search across modes of the policy distribution. However, the optimal allocation of sequential and parallel compute is hard to know a priori as it is state-, task-, and policy-dependent. For example, early stages of a grasp may benefit from broader parallel exploration, while near-contact phases may require more sequential refinement for precision. We present ELASTIC, an algorithm that learns state-dependent test-time compute schedules for GCPs. We formulate compute allocation as a meta-Markov Decision Process in which a meta-policy interacts with a frozen pretrained robot policy and selects sequential steps and parallel samples at each denoising iteration to maximize task success while minimizing compute. Using reinforcement learning, this meta-policy also learns adaptive compute schedules without access to the GCP's training data. Across simulated manipulation benchmarks with diffusion policies, ELASTIC Pareto-dominates fixed and single-axis scaling baselines at matched compute budgets. On real-world robot manipulation with the π0.5π_{0.5} vision-language-action model, ELASTIC matches best-of-1010 success while reducing wall-clock latency by 34%.
Andrew Zou Li, Gokul Swamy, Yonatan Bisk +1
Jun 29, 2026cs.RO

Chronos: A Physics-Informed Full-History Framework for Non-Markovian Long-Horizon Manipulation

General-purpose robot policies should be modeled as dynamical systems, yet many VLA and generative imitation policies still rely on present observations or short windows. This Markovian shortcut fails in memory-dependent manipulation: identical observations can demand different actions after different histories. We present Chronos, a physics-informed full-history framework for non-Markovian long-horizon manipulation. The key idea is to elevate observation history from auxiliary context to the latent state of the policy dynamics. At each physical control step, Chronos forms one state-representative token by fusing observation and proprioception, so the token sequence is aligned one-to-one with physical time. A selective state space model propagates this causal historical state, which conditions a multimodal coarse action prior through implicit maximum likelihood estimation (IMLE). This prior is then refined by a second-order Schrodinger-inspired bridge that predicts acceleration fields, yielding smoother and more physically grounded robot motion. Across 16 simulated tasks and 4 real-world experiments, Chronos is evaluated on precision insertion, general manipulation, and memory-dependent long-horizon control. On RMBench, where success requires remembering task phase, Chronos achieves 73.6% average success, outperforming Markovian VLA baseline pi0.5 by +62.4 percentage points, a 6.6x relative gain, while using 10x fewer parameters. It also surpasses the memory VLA Mem-0 by 22.8 points while using over 30x fewer parameters. In real-world dual-arm experiments using a single RGB camera, Chronos achieves 78% average success over four tasks, including 72% on the three memory-dependent tasks, whereas pi0.5 achieves 7% overall and 0% on the memory-dependent subset. These results suggest that history should not be treated as auxiliary context, but as the latent state of the manipulation policy.
Yulin Zhou, Yimeng Wang, Nengyu Wang +9
Jun 29, 2026cs.RO

SIR: Structured Image Representations for Explainable Robot Learning

Existing robot policies based on learned visual embeddings lack explicit structure and are sensitive to visual distractions. Thus, the representations that drive their behaviour are often opaque, making their decision-making process difficult to interpret. To address this, we introduce Structured Image Representations (SIR), a method that leverages Scene Graphs (SGs) as an intermediate representation for robot policy learning. Our approach first constructs a fully connected graph, using image-derived features as initial node representations. Then, a module learns to sparsify this graph end-to-end, creating a task-relevant sub-graph that is passed to the action generation model. This process makes our model intrinsically explainable. Evaluations on RoboCasa show that our sparse graph policies outperform image-based baselines on average with 19.5% vs 14.81% success rate. Most importantly, we show that the learned sparse graphs are a powerful tool for model analysis. By analysing when the model's sub-graph deviates from human expectation, such as by including distractor nodes or omitting key objects, we successfully uncover dataset biases, including spurious correlations and positional biases. https://github.com/intuitive-robots/SIR_Model
Paul Mattes, Jan Schwab, Jens Bosch +5
Jun 29, 2026cs.RO

Critical Interval MSE: Toward Reliable Offline Validation for Robot Manipulation Policies

Real-world evaluation is the gold standard for robot policies because it tests them against the physical conditions and deployment challenges they are ultimately designed to handle. However, real-world evaluation is also the bottleneck for iterating on robot policies: it is costly, difficult to reproduce, and often too sparse to reliably compare nearby model variants. A straightforward proxy for performance is validation loss on expert demonstrations, but this proxy is often poorly correlated with real-world performance. In this paper, we introduce Critical Interval MSE (CI-MSE), an intuitively simple yet effective offline validation metric. CI-MSE restricts error computation to task-critical segments and pairs it with simple action-alignment procedures that better match rollout-time behavior. Across simulation and real-world experiments, CI-MSE yields a stronger correlation between validation error and rollout performance than raw MSE. Across a wide range of policy checkpoints, CI-MSE achieves a Spearman's rank correlation of 0.87-0.87, much closer to the ideal value of 1-1 than raw MSE's 0.61-0.61, demonstrating a significant improvement. We show through sensitivity analysis that our metric is robust to a wide range of hyperparameters. We further study the effectiveness of CI-MSE under evaluation distribution shifts and suggest design boundaries when using this metric. In summary, this paper provides a simple and reliable offline validation tool for accelerating policy iteration. Project webpage: https://ci-mse.github.io/
Haoxu Huang, Tongsam Zheng, Yifan Chen +2
Jun 28, 2026cs.RO

Learning Transferable Dynamics Priors from Action to World Modeling

We study action-conditioned world modeling as a scalable way to learn transferable dynamics priors for robot learning. By pretraining a model to predict how actions drive visual scene evolution, the resulting world model captures reusable interaction dynamics beyond appearance-level video generation. Concretely, we pretrain a multi-view interactive base diffusion world model, A2World, on large-scale robot manipulation data with real action annotations. We validate the learned dynamics priors from two complementary perspectives. First, we adapt A2World into a task- or scene-specialized real-world simulator, A2World-sim, whose long-horizon rollouts support simulator-based policy evaluation and scalable what-if analysis by replacing real-robot rollouts with world model rollouts. Second, starting from the same pretrained weights, we adapt A2World into a video-action joint prediction model, A2World-policy, that predicts actions under visual and instruction conditioning. Experiments across simulation benchmarks and real-robot settings demonstrate that action-conditioned world model pretraining yields transferable dynamics priors that benefit both simulator-centric and policy-centric robot learning.
Ze Huang, Jiahui Zhang, Hairuo Liu +3
Jun 28, 2026cs.RO

Behavior Uncloning: Distilling Mode Redirection into Policy Weights without Inference-Time Steering

Behavior-cloned policies often learn multiple behavior modes from demonstration datasets, including modes that are unsafe or otherwise undesired at deployment. For example, a policy trained on diverse handover demonstrations may learn to pass a knife blade-first. Standard remedies such as data curation and inference-time steering either require access to the original demonstrations for full retraining or add substantial inference-time overhead. To address this gap, we propose MoRE(Mode Redirection), which redirects policy rollouts toward desired behavior modes through a short "uncloning" step. Specifically, MoRE distills the redirection signal from a temporary mode classifier into the policy weights to steer behavior. A retain loss balances this edit by preserving desired-mode competence, allowing the standalone policy to suppress unwanted modes with zero inference-time overhead. Across eight simulated and real-world tasks, MoRE improves the average deployment success rate (SR) by 44 percentage points over the original mixed-mode policy. Among all compared adaptation and steering baselines, MoRE achieves the strongest SR and approaches the filtered-data retraining reference, while preserving task competence and inference speed. MoRE also generalizes across robot policy backbones, including Diffusion Policy and the Pi0.5 VLA, diverse task categories, and real-world deployments.
Hao Wang, Jiuzhou Lei, Dayou Li +5
Jun 26, 2026cs.RO

SimFoundry: Modular and Automated Scene Generation for Policy Learning and Evaluation

Training and evaluating robot policies in the real world is costly and difficult to scale. We introduce SimFoundry, a modular and automated system for zero-shot real-to-sim scene construction from a video. SimFoundry generates sim-ready digital twins and supports object, scene, and task editing, enabling the automated generation of diverse digital cousins: affordance-preserving variations of reconstructed real-world scenes. Policies trained on SimFoundry data transfer zero-shot to challenging real tasks involving multi-step manipulation, articulated object interaction, and bimanual interaction, and its digital cousins (variations of the original scene, objects, and tasks) facilitate generalization to new real-world conditions. Across 7 manipulation tasks and 5 policy architectures, SimFoundry simulation evaluations strongly predict real-world performance, with mean Pearson correlation 0.911 and mean maximum ranking violation 0.018. When evaluating sim-trained policies zero-shot in the real world, policies trained with object, scene, and task cousins in simulation show average task success rate improvements of 17%, 21%, and 40%, respectively. Additional details at https://research.nvidia.com/labs/gear/simfoundry/ .
Nadun Ranawaka, Josiah Wong, Wei-Lin Pai +15
Jun 25, 2026cs.RO

Continual Robot Policy Learning via Variational Neural Dynamics

Robots deployed in the real world rarely operate under a single fixed dynamics model: wind changes, payloads vary, batteries drain, contacts shift, and hardware wears. Yet most learning-based controllers are trained once and deployed as if learning were complete. This prevents the robot from using deployment experience to further improve task performance. In this work, we propose a continual learning framework that uses real-world experience to improve robot policies under hidden and recurring dynamics. Our method learns a condition-aware dynamics model from real state-action trajectories by combining an analytical physics prior with a neural residual for unmodeled effects. A recurrent encoder infers the current hidden condition from recent interaction, and this estimate conditions both the residual model and the policy. Policy learning is performed via differentiable simulation using diverse learned dynamics sampled from the latent model. At deployment, these sampled conditions are replaced by conditions inferred online from recent real interaction, allowing the policy to recover recurring dynamics by recognition rather than residual re-fitting. Through extensive simulation studies and real-world experiments, we demonstrate that the framework improves policy performance under diverse unobserved disturbances. On real quadrotor trajectory tracking under changing wind, the policy recovers from recurring disturbances in roughly 1s, about 5x faster than online residual re-fitting. It also reduces large-disturbance hover and tracking errors by 65.7% and 53.3% over the state-of-the-art online adaptation approaches
Jiaxu Xing, Zhiyuan Zhu, Yunfan Ren +4