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Papers

May 14, 2026cs.LG

Test-Time Learning with an Evolving Library

We introduce EvoLib, a test-time learning framework that enables large language models to accumulate, reuse, and evolve knowledge across problem instances without parameter updates or external supervision. Instead of adapting model parameters, our approach maintains a shared library of knowledge abstractions, including modular skills and reflective insights, automatically extracted from the model's own inference trajectories. To support continual improvement, we introduce a principled weighting and consolidation mechanism that jointly optimizes for immediate utility and long-term value. This allows simple, instance-specific abstractions to evolve into more general and reusable ones over time. Across challenging benchmarks in mathematical reasoning, code generation, and multi-turn agentic environments, EvoLib improves substantially over the top test-time scaling and learning methods without ground-truth feedback.
Weijia Xu, Alessandro Sordoni, Chandan Singh +4
Jun 29, 2026cs.CV

FastPano3D: Feed-Forward Indoor Panoramic 3D Reconstruction from a Single Image

Recent advances in 3D scene reconstruction have highlighted the intricate trade-offs among rendering quality, inference efficiency, and data dependency. To address the challenge of rapidly reconstructing detailed 3D indoor scenes from minimal input, we introduce FastPano3D, an end-to-end framework that directly generates renderable 3D Gaussian representations from a single panoramic image. Unlike perspective-based methods, panoramic images inherently suffer from equirectangular projection distortions and spatially non-uniform feature distributions, making direct feed-forward Gaussian generation particularly challenging. In contrast to existing Gaussian Splatting based methods that rely on multi-view supervision or per-scene optimization, FastPano3D employs a lightweight feature encoder, adaptive Gaussian sampling, and a point-cloud-guided refinement strategy to achieve efficient and accurate scene generation without any test-time optimization. Our approach reconstructs high-fidelity 3D scenes within seconds, achieving up to 156 times faster inference than prior state-of-the-art methods such as Pano2Room, while using only half the parameters. Extensive experiments demonstrate that FastPano3D delivers rendering quality comparable to NeRF- and 3DGS-based reconstructions, establishing a new benchmark for rapid, single-view 3D scene inference.
Jianqiang Li, Liumei Zhang, Wenjia Guo +5
May 21, 2026cs.CV

EasyVFX: Frequency-Driven Decoupling for Resource-Efficient VFX Generation

Generating high-fidelity visual effects (VFX) typically demands massive datasets and prohibitive computational power due to the intricate coupling of spatial textures and temporal dynamics. In this paper, we introduce EasyVFX, a resource-efficient framework that achieves realistic VFX synthesis under stringent constraints. Our core philosophy lies in frequency-domain decomposition: we observe that the complexity of VFX can be significantly mitigated by decoupling high-frequency components, which represent intricate spatial appearances, from low-frequency components that encapsulate global motion dynamics. This spectral disentanglement transforms a high-dimensional learning problem into manageable sub-tasks, thereby lowering the optimization barrier and reducing data dependency. Building upon this insight, we propose a two-stage training paradigm. First, we design a Frequency-aware Mixture-of-Experts (Freq-MoE) architecture. By utilizing a soft routing mechanism, our model assigns specialized experts to distinct spectral bands, enabling them to cultivate robust priors for appearance and motion dynamics. This specialization allows the model to acquire foundational VFX knowledge with fewer GPU resources. Second, we introduce a Test-Time Training strategy powered by a novel Frequency-constraint Loss. This allows the pre-trained model to swiftly adapt to specific, unseen effects through localized optimizations, requiring only about 100 steps on a single GPU. Experimental results demonstrate that EasyVFX produces structurally consistent and visually stunning effects, proving that frequency-aware learning is a key catalyst for democratizing professional-grade VFX.
Yue Ma, Xu Ye, Qinghe Wang +9
May 25, 2026cs.CL

MATO: Multi-objective Personalized Alignment with Test-time Optimization for Large Language Models

Aligning large language models (LLMs) with diverse and multifaceted user preferences is a fundamental challenge in personalized AI systems. Existing multi-objective alignment methods either rely on costly training or require pre-trained reward models for each preference, making it difficult for them to adapt to evolving preferences. Prompt-based personalization offers a training-free alternative, but prompting alone often provides limited steerability, as LLMs may overemphasize or overlook certain preferences and fail to give users reliable control over the relative importance of different objectives when conflicts arise, leading to suboptimal alignment. In this paper, we introduce MATO, a training-free framework for Multi-objective personalized Alignment with Test-time Optimization. MATO formulates personalization as a test-time optimization problem that steers the relative importance of multiple objectives through controllable weights during decoding, without modifying model parameters or requiring external reward models. Specifically, a reward discovery module recovers preference rewards directly from the backbone LLM for diverse objectives specified in natural language, while a weight optimization module dynamically adjusts objective weights based on the user's initial preferences and the partially generated response to balance competing objectives during generation. The resulting rewards and weights jointly guide an online optimization procedure over the token distribution, enabling better alignment with the target objectives. Extensive experiments across multiple datasets and backbone LLMs show that MATO consistently outperforms strong baselines, achieving Pareto-improving multi-objective alignment and stronger steerability. These results highlight test-time optimization as a promising direction for scalable, controllable, and model-agnostic personalized alignment.
Linhao Luo, Thuy-Trang Vu, Van-Anh Nguyen +3
Jun 10, 2026cs.RO

Foresight: Iterative Reasoning About Clues that Matter for Navigation

Open-world mapless navigation from sparse language instructions requires resolving underspecified goals and inferring which environmental cues are relevant for reaching the goal. For instance, reaching an out-of-view destination may require interpreting ramps, signs, or detours that reveal where to go or which route to take. Prior works are limited by their reliance on known navigation factors and closed-set factor categories, or identify cues before motion planning and miss plan-dependent cues. We argue that pretrained Vision-Language Models (VLMs) can discover novel instruction-relevant cues, but require adaptation to focus on which cues matter and how they should influence motion planning. We realize these ideas in Foresight, a test-time framework in which a finetuned VLM alternates between proposing image-space motion plans and critiquing them using the language goal and visual context. Subsequent plans are conditioned on prior critiques, enabling iterative motion refinement before execution. To align plan critiques and refinements with open-set behavior preferences, we learn a reward model from human feedback and use it to post-train the VLM with reinforcement learning in the plan-critique loop. In offline evaluations and 6 real-world environments, Foresight improves average task success by 37% and reduces interventions per mission by 52% relative to state-of-the-art test-time reasoning and foundation-model baselines, while running in real-time on a Jetson AGX Orin. We will release code, data, and training details to support future work on test-time reasoning for robot motion refinement. Additional videos at: https://amrl.cs.utexas.edu/foresight
Arthur Zhang, Carl Qi, Donne Su +3
May 15, 2026cs.CV

AGC: Adaptive Geodesic Correction for Adversarial Robustness on Vision-Language Models

Vision-language models like CLIP have demonstrated remarkable zero-shot transfer capabilities. However, their susceptibility to imperceptible adversarial perturbations remains a critical security concern. While test-time defenses offer a pragmatic solution for deployed models, existing approaches typically rely on gradient-based optimization during inference, incurring significant computational overhead. In this paper, we revisit the role of data augmentation in CLIP robustness and observe that augmentations are not equally effective: specific augmentations consistently provide robust geometric cues that align with correct class semantics in the hyperspherical feature space. Based on this, we propose Adaptive Geodesic Correction (AGC), a training-free defense mechanism that requires no parameter updates. AGC identifies a reliable augmentation as a geometric anchor and corrects the input feature towards it, utilizing an adaptive step size to balance robustness against clean accuracy preservation. AGC achieves superior performance across eight fine-grained datasets and three CLIP backbones, improving average robust accuracy by 44.4% over state-of-the-art baseline while delivering a 10×\times reduction in inference latency. Our findings reveal a fundamental geometric property of CLIP features, offering a highly efficient and effective paradigm for robust multimodal deployment.
Zhiwei Li, Jiacheng Xue, Weining Wang +4
Jun 18, 2026cs.CV

PROTON: Prototype-Based Test-Time Online OOD Detection for Medical VLMs

Medical vision-language models (VLMs) enable zero-shot clinical image classification, yet reliably detecting out-of-distribution (OOD) inputs at deployment remains an open problem. No static scoring method works across all shift types: Maximum Concept Matching (MCM) on FLAIR achieves 76.4% AUROC for far-OOD but only 42.4% for covariate shifts such as ultra-wide-field fundus images, effectively random. We trace this to a structural mismatch: covariate-shifted inputs are indistinguishable from in-distribution samples in softmax space, yet occupy distinct regions in the VLM embedding space. To exploit this untapped signal, we propose PROTON (PROtotype-based Test-time ONline OOD detection), a lightweight post-hoc module that maintains an online prototype bank from high-confidence test predictions and adaptively fuses prototype distance with MCM scoring via stream-level variance statistics, requiring no model modification, training data, or prompt engineering. On the ophthalmology benchmark FLAIR + FIVES, PROTON improves MCM by +23.9 AUROC on covariate shift, +8.8 on semantic shift, and +8.1 on far-OOD, making it the only zero-shot method to improve all three without hierarchical prompts or labeled data. Code is available at https://github.com/GenMI-Lab/PROTON, and the project page is available at https://genmi-lab.github.io/PROTON.
Abhijit Das, Nichula Wasalathilaka, Yifan Lu +4
Jun 17, 2026cs.CV

Native Active Perception as Reasoning for Omni-Modal Understanding

Passive models for long video understanding typically rely on a "watch-it-all" paradigm, processing frames uniformly regardless of query difficulty, causing computational cost to grow with video duration. Although interactive frameworks have emerged, they often rely on global pre-scanning, and their context cost still scales with video length. We propose OmniAgent, the first native omni-modal agent that formulates video understanding as a POMDP-based iterative Observation-Thought-Action cycle. OmniAgent executes on-demand actions to selectively distill audio-visual cues into a persistent textual memory, effectively decoupling reasoning complexity from raw video duration. To operationalize this, we introduce (1) Agentic Supervised Fine-Tuning to bootstrap native active perception via best-of-N trajectory synthesis with dual-stage quality control, and (2) Agentic Reinforcement Learning with TAURA (Turn-aware Adaptive Uncertainty Rescaled Advantage), which leverages turn-level entropy to steer credit assignment toward pivotal discovery turns. Crucially, OmniAgent exhibits positive test-time scaling, where performance improves as the number of reasoning turns increases, validating the efficacy of active perception. Empirical results across ten benchmarks (e.g., VideoMME, LVBench) demonstrate that OmniAgent achieves state-of-the-art performance among open-source models. Notably, on LVBench, our 7B agent outperforms the 10×\times larger Qwen2.5-VL-72B (50.5% vs. 47.3%).
Zhenghao Xing, Ruiyang Xu, Yuxuan Wang +8
Jun 28, 2026cs.AI

When LLMs Develop Languages: Symbolic Communication for Efficient Multi-Agent Reasoning

Chain-of-Thought (CoT) improves large language models (LLMs) on difficult reasoning tasks, but it often incurs long natural-language rationales that are poorly aligned with efficient machine reasoning. We propose Communicative Language Symbolism Routing (CLSR), a test-time framework in which multiple LLM agents autonomously invent, evolve, and share compact Language Symbolism Frameworks (LSFs), while a latent-free router adaptively selects and composes these languages per query to optimize the accuracy-token trade-off. Unlike prompt optimization that refines surface instructions, CLSR treats each LSF as a reusable symbolic protocol with compact symbols, usage rules, and a message-passing contract, and improves it through an evolutionary loop driven by correctness and token cost. At inference time, the router may invoke a single low-cost LSF call, ensemble multiple LSFs, or execute a multi-round LSF composition protocol on harder queries. Across challenging benchmarks, CLSR reduces latency-oriented generated token completion by 3∼6×3\sim 6\times compared to standard CoT while maintaining accuracy. We further derive an information-theoretic lower bound on token cost under arbitrary symbolism and show that, under an interpreter-realizability premise, multi-round LSF protocols conditionally subsume program-execution pipelines. Code is publicly available (https://github.com/pzqpzq/LSF_MDia).
Zhengqi Pei, Qingming Huang, Shuhui Wang
Jun 9, 2026cs.DS

The Power of Test-Time Training for Approximate Sampling

Efficiently sampling from a complex probability distribution is a fundamental problem which has become increasingly pertinent in recent years with the rise of generative AI, as sophisticated sampling procedures from LLMs have been proposed to solve challenging reasoning problems. The efficacy of such sampling algorithms is limited, however, by the relationship between the LLM and the particular sampling task at hand, which has motivated the framework of test-time training (TTT). TTT works by updating a model's weights in response to partial generations and reward feedback received at inference time, thus adapting to the particular problem. In this work, we propose a formalization for TTT as the problem of producing a sample from a given probability measure μ⋆μ^\star belonging to a known class F{F} of distributions, given an oracle μ^\hat μ which yields approximate density estimates for μ⋆μ^\star. This is closely related to the problem of reducing sampling to approximate counting studied in seminal works of Jerrum, Valiant & Vazirani (1986) and Jerrum & Sinclair (1989): namely, when F{F} is the class of all distributions, it coincides exactly with the aforementioned counting-to-sampling reduction. In this paper, we first show a quadratic lower bound on the query complexity of sampling from μ⋆μ^\star given query access to μ^\hat μ (for sufficiently large classes F{F}), thus showing that the random walk approach proposed by Jerrum & Sinclair (1989) and refined by Hayes & Sinclair (2010), is optimal. This answers an open question posed by Hayes & Sinclair. We then show that this lower bound can be circumvented if the size of F{F} is bounded appropriately. As we discuss, this latter result can be viewed as an abstraction of TTT, and thus represents a starting point for the development of a principled theoretical framework for TTT.
Noah Golowich, Ankur Moitra, Dhruv Rohatgi
Jun 5, 2026cs.AI

DuMate-DeepResearch: An Auditable Multi-Agent System with Recursive Search and Rubric-Grounded Reasoning

Deep Research (DR) has emerged as a new agentic paradigm to tackle complex, open-ended research tasks, demanding systems that can iteratively frame problems, acquire evidence, verify sources, and synthesize long-form reports. In practice, however, current DR systems are constrained by four interrelated limitations: long-horizon planning over an underspecified scope, the bottleneck of decomposing and scheduling such tasks within a single agent, hallucination risk in long-form synthesis, and limited process auditability. This technical report presents DuMate-DeepResearch, a multi-agent DR framework built on the Qianfan Agent Foundry. The framework decouples the Agent Core, which handles task understanding, planning, and scheduling, from an extensible Tool Ecosystem for retrieval, evidence acquisition, and report rendering, making every intermediate decision and tool invocation explicitly traceable. Building on this infrastructure, DuMate-DeepResearch further introduces three mechanisms: (i) a graph-based dynamic planning strategy expands the research roadmap coarse-to-fine and continuously revises it through reflection, re-planning, backtracking, and parallel branching; (ii) a recursive two-level execution design delegates each complex search sub-task to an inner Search Agent that runs its own planning loop, isolating noisy retrieval and stabilizing long-horizon execution; (iii) a rubric-based test-time optimization mechanism dynamically generates task-specific quality criteria and uses them as live reasoning scaffolds for evidence-grounded synthesis and adaptive stopping. Across two deep research benchmarks, DuMate-DeepResearch establishes new state-of-the-art results: the best overall score (58.03%) on DeepResearch Bench, and the best overall score (61.95%) on DeepResearch Bench II while ranking first in information recall and analysis.
Lingyong Yan, Can Xu, Yukun Zhao +13
Jun 25, 2026cs.CV

Forget, Anticipate and Adapt: Test Time Training for Long Videos

Test Time Training (TTT) is a mechanism in which a model adapts to an incoming test-sample by performing some self-supervised (SSL) task and updating its weights even during inference. This procedure does not require labels at test-time. This paper focuses on TTT for long-videos. A major concern with existing approaches is: 1) they perform TTT updates using a sliding window containing frames in the past, whose compute increases linearly with the size of window. This becomes computationally intractable when the videos are hours long. 2) TTT is performed even when temporally close frames look similar, thereby consuming a lot of compute. We present the Frame Forgetting Network (FFN) that: 1) operates on only three frames within the sliding window, namely the frame that exits, the current frame and the frame after that. The model still manages to retain temporal context and work for hours long-videos; 2) mathematically define a surprise metric: how much new information the incoming frame contains with respect to the past seen frame. This facilitates determining how to modify the effective window size during TTT and constitutes the core mechanism of an adaptive windowing algorithm. Additionally, we curate a dataset EpicTours containing up to 3 hour long videos of walking city-tours, whereas earlier datasets on this problem were only 5 min long. We demonstrate FFNs empirical effectiveness on dense-segmentation, video classification tasks, generalization to depth-estimation, and multi-hour long videos.
Rajat Modi, Sebastian Noel, Xin Liang +1
Jun 6, 2026cs.CV

Test-Time Scaling in Multimodal Foundation Models: A Comprehensive Survey of Generation and Reasoning

Test-time Scaling (TTS) has emerged as a pivotal research direction for enhancing model performance by dynamically allocating computational resources during inference. Recent advancements have adapted this paradigm to Multimodal Foundation Models (MFMs), unlocking their potential in multimodal reasoning and generation. Despite rapid progress, the field lacks a systematic survey and unified theoretical framework to delineate the developmental landscape of multimodal TTS. To bridge this gap, we present the first comprehensive review of TTS research for MFMs, proposing a unified taxonomic framework that categorizes existing methodologies into three distinct strategies: sampling-based, feedback-based, and search-based approaches. We further summarize representative applications and benchmarks commonly utilized to evaluate multimodal TTS capabilities in generation and reasoning tasks. Finally, this survey discusses open challenges and outlines future research directions, providing a systematic roadmap for subsequent studies in this rapidly evolving field.
Cong Wan, Ying He, Zhongzhan Huang +1
May 27, 2026cs.AI

You Live More Than Once: Towards Hierarchical Skill Meta-Evolving

Test-time skill evolving is regarded as a new paradigm for enhancing deployed agentic systems. Existing works mainly focus on hard-coded skill evolving strategies or parametric learning that rely on expensive parameter updates in the underlying LLMs. In this paper, we demonstrate that test-time refinement of the skill evolving framework itself is necessary for continuous improvement of the agent systems in different downstream scenarios, and lightweight algorithmic adaptation is feasible. Specifically, we propose HiSME, a lightweight hierarchical skill meta-evolving solution that jointly optimizes skills and the skill evolving strategy by learning meta-skills from agents' task execution traces. Experiments on diverse agentic benchmarks show that meta-evolving can produce a higher-quality skill library than pure skill evolving and can derive diverse meta-skills for different scenarios, thereby facilitating future continual experience learning. Our code is temporarily public at https://anonymous.4open.science/r/HiSME-BD45.
Xujun Li, Kehan Zheng, Mingyuan Zhao +7
Aug 31, 2026cs.CL

Reactivating Test-Time Scaling for Plane Geometry Problem Solving

Plane geometry problem (PGP) solving has become a critical benchmark for multimodal reasoning because it requires accurate visual perception and precise multi-step symbolic deduction. Although test-time scaling (TTS) has demonstrated remarkable success in general mathematical reasoning, it fails to scale effectively under the symbolic-program paradigm for plane geometry. We identify two key obstacles: limited reasoning diversity induced by rigid symbolic programs and insufficient explicit visual grounding before symbolic deduction. To address these issues, we propose Multi-Trace Synthesis (MTS), which converts each symbolic program into heterogeneous reasoning traces, including executable Python scripts and CoT-augmented variants. We further propose Perception-Augmented (PA) training, which parses diagrams into structured semantic clauses before deduction, and Consensus-Guided Multi-Trace Ensemble (CG-MTE) for efficient self-adaptive inference. Experiments on three geometry benchmarks show that our method consistently improves PGP-solving across model scales and achieves strong performance against both general-purpose MLLMs and specialized geometry solvers. Under test-time scaling, CG-MTE achieves comparable accuracy to high-budget self-consistency while reducing sampling cost by up to 8x. Code and data are publicly available at https://github.com/Jason8Kang/ReTTS-PGPS.
Xiaoqiang Kang, Shengen Wu, Maizhen Ning +5
May 8, 2026cs.LG

Test-Time Compositional Generalization in Diffusion Models via Concept Discovery

Compositional generalization requires models to produce novel configurations from familiar parts. In diffusion models, prior compositional generation methods typically assume that the relevant concepts or conditioning signals are already available. We instead ask whether a pretrained diffusion model can discover query-specific concepts from the time-indexed scores it learns for the noisy marginals pt(xt)p_t(x_t) and compose them at test time. Given a single out-of-distribution query, our method performs gradient ascent on sθ(xt,t)≈∇xtlog⁡pt(xt)s_θ(x_t,t) \approx \nabla_{x_t}\log p_t(x_t) at multiple noising timesteps to recover local density modes, maps these modes into clean-space Gaussians, greedily selects relevant prototypes with a submodular likelihood objective, and combines them into a product-of-experts (PoE) teacher model with an analytic score. This teacher model can be sampled directly through classifier-free guidance or used to generate a sample pool for training a new class embedding and low-rank adapter. On held-out composition benchmarks built from ColorMNIST and CelebA, both the analytic PoE sampler and the low-rank adapted model outperform query-only and nearest trained-class baselines. These results suggest that the time-indexed score geometry of the diffusion model contains reusable density-mode concepts that support test-time compositional generation without a predefined concept library.
Zekun Wang, Anant Gupta, Tianyi Zhu +1
Aug 3, 2026cs.CL

Learning What to Remember: Test-Time Training via Context Distillation

Effective long-context modeling is not merely about retaining more of the past, but about preserving the information that may prove relevant later. Test-time training (TTT) is an appealing approach that performs online parameter updates for long-context modeling, yet existing TTT methods only optimize either reconstruction or online adaptation objectives without considering the future utility of retained information. In this work, we propose \textbf{T}est-\textbf{T}ime \textbf{C}ontext \textbf{D}istillation (TTCD), a TTT framework that introduces a self-supervised objective for allocating limited memory capacity for future use. Specifically, TTCD uses a long-window teacher to supervise the fast weights of a short-window student, where the hidden-state discrepancy between them offers a dense, self-supervised signal guiding the model to memorize the contextual information crucial for future token predictions. We focus on an in-place variant: In-Place TTCD (IP-TTCD), which uses the existing MLP parameters as the fast weights. Experiments on long-context language modeling tasks show IP-TTCD consistently outperforms DeltaNet, Gated DeltaNet, sliding-window attention, and TTT when pre-trained from scratch. Furthermore, IP-TTCD allows pre-trained transformer models to adapt their parameters during inference through continual pre-training, gaining long-context capabilities with only a lightweight architectural augmentation. Our results position TTCD as a step toward architectural continual learning.
Zixuan Wang, Xingyu Dang, Rui-Jie Zhu +4
Jun 16, 2026cs.AI

EvolveNav: Proactive Preflection and Self-Evolving Memory for Zero-Shot Object Goal Navigation

Zero-Shot Object-Goal Navigation (ZS-OGN) requires embodied agents to explore and locate target objects without any prior training. To this end, recent methods leverage foundation models. But they typically rely on static priors and lack adaptation, which leads to repeated errors and costly trial and error. In this paper, we propose a self-evolving ZS-OGN framework that enables continuous test-time improvement. Specifically, we build an agentic rule memory by extracting actionable knowledge from past trajectories. Then, we propose a retrieval strategy based on upper confidence bound, selecting effective rules by balancing semantic relevance and historical success. In addition, we introduce a memory-guided preflection module that forecasts potential outcomes before action, reducing inefficient exploration. Extensive experiments show that our method outperforms existing zero-shot baselines, achieving a 10.1% improvement in success rate with fewer unnecessary steps.
Qi Chai, Wenhao Shen, Nanjie Yao +5
Jun 17, 2026cs.LG

Stealthy World Model Manipulation via Data Poisoning

Model-based learning agents use learned world models to predict future states, plan actions, and adapt to new environments. However, the process of updating world models from collected experience creates a training-time attack surface: adversarially poisoned fine-tuning trajectories can manipulate the learned dynamics and thereby corrupt downstream planning. In this paper, we propose SWAAP, the first two-stage data poisoning framework for learned world models. In the first stage, SWAAP identifies a harmful target world model that induces low-return behavior under planning while remaining close to clean dynamics, using first-order bilevel optimization enabled by a transition-gradient theorem. In the second stage, SWAAP realizes this target through stealth-constrained gradient matching, modifying only a limited fraction of fine-tuning transition targets so that the induced training gradients steer the victim model toward the adversarial target, while a prediction-error regularizer encourages the poisoned targets to remain close to the world model's natural approximation error. To assess attack stealthiness, we evaluate defenses and detectability across three stages of the poisoning pipeline: pre-training detection of poisoned transitions, robust training during fine-tuning, and test-time monitoring of the resulting world model. Across diverse continuous-control tasks, SWAAP causes substantial performance degradation while keeping poisoned transitions close to clean data and evading the evaluated non-adaptive residual/CUSUM/TRIM-style defenses. These results reveal a practical vulnerability in world-model adaptation pipelines and highlight the need for robustness methods that protect both world-model training data and learned dynamics.
Yibin Hu, Xiaolin Sun, Zizhan Zheng
May 8, 2026cs.LG

HTPO: Towards Exploration-Exploitation Balanced Policy Optimization via Hierarchical Token-level Objective Control

Reinforcement Learning with Verifiable Rewards (RLVR) has emerged as a pivotal technique for enhancing the reasoning capabilities of Large Language Models (LLMs). However, the de facto practice of mainstream RL algorithms is to treat all tokens of one response equally and assign the same optimization objective to each token, failing to provide granular guidance for the reasoning process. While in Chain-of-Thought (CoT) reasoning, different tokens usually play distinct roles. Therefore, the current RL algorithms lack an effective mechanism to dynamically balance the exploration-exploitation trade-off during learning. To this end, we propose Hierarchical Token-level Objective Control Policy Optimization (HTPO), a novel RL algorithm that takes the divide-and-conquer idea to hierarchically partition the response tokens into specific functional groups from three aspects (i.e., prompt difficulty, answer correctness, and token entropy). Within each group, according to the contributions to exploration or exploitation, we design specialized optimization objectives to facilitate the effective execution of each token's expected functionality. In this way, HTPO can achieve a more balanced exploration-exploitation trade-off. Extensive experiments on challenging reasoning benchmarks validate the superiority of our HTPO algorithm, which significantly outperforms the strong DAPO baseline (e.g., +8.6% and +6.7% on AIME'24 and AIME'25, respectively). When scaling test-time compute, the HTPO-trained model maintains a consistent performance advantage over the DAPO baseline, and the gap widens as the sampling budget increases, validating that our adaptive token-level control method fosters effective exploration without sacrificing exploitation performance. Code will be at https://github.com/xcyao00/HTPO.
Xincheng Yao, Ruoqi Li, Cheng Chen +4
Sep 30, 2025cs.CV

ScalingAR: Scaling Confidence for Autoregressive Image Generation

Test-time strategies have shown remarkable success in improving large language models, but their application to next-token prediction (NTP) autoregressive (AR) image generation remains largely underexplored. Existing test-time scaling (TTS) methods for visual autoregressive models (VAR) rely on frequent partial decoding and external reward models, which are inefficient and often ineffective for NTP-based image generation due to the inherent instability of intermediate decoding results. To address these limitations, we propose ScalingAR, a novel test-time scaling framework tailored for NTP-based AR image generation. ScalingAR introduces token entropy as a confidence signal and operates at two complementary levels: (i) Profile Level, integrates intrinsic uncertainty and conditional utilization into a unified confidence state, and (ii) Policy Level, leverages this state for adaptive trajectory pruning and dynamic guidance scheduling. Without requiring early decoding or auxiliary rewards, ScalingAR achieves significant improvements across diverse benchmarks. Experiments show that ScalingAR (I) improves base models by 12.5%12.5\% on GenEval and 15.2%15.2\% on TIIF-Bench, (II) reduces visual token consumption by 62.0%62.0\% while outperforming baselines, and (III) enhances robustness, mitigating performance degradation by 26.0%26.0\% in challenging scenarios. These results establish ScalingAR as a robust and efficient test-time scaling solution for autoregressive image generation.
Harold Haodong Chen, Xianfeng Wu, Wen-Jie Shu +4
Jul 8, 2026cs.RO

WAM-TTT: Steering World-Action Models by Watching Human Play at Test Time

Steering robot foundation models (RFMs) toward new task variants or user-preferred behaviors remains challenging, often requiring additional robot demonstrations, task-specific fine-tuning, or long-context conditioning. We present WAM-TTT, a test-time training framework for steering world action models from raw human videos. Rather than treating human videos as trajectories to imitate, WAM-TTT absorbs them into a lightweight adaptive memory inside a frozen WAM through self-supervised video prediction. To make this memory useful for control, we introduce a meta-training stage that aligns human demonstrations with robot behaviors using paired human-robot data and a key--value memory reconstruction objective. At test time, only unlabeled human videos are required to adapt the memory, while the pretrained WAM remains frozen. This enables efficient and reusable steering without robot actions, human-side annotations, or task-specific fine-tuning, while preserving the generalization ability of the foundation model. Extensive experiments show that WAM-TTT consistently outperforms in-context human-video conditioning baselines across diverse manipulation tasks and generalization settings.
Yusen Feng, Bingchen Han, Jiangran Lyu +13
May 21, 2026cs.AI

ExComm: Exploration-Stage Communication for Error-Resilient Agentic Test-Time Scaling

A common failure mode in long-horizon agentic test-time scaling is error propagation, where factual errors or invalid deductions introduced at intermediate steps persist in the agent's belief state and contaminate later reasoning. Existing test-time scaling methods provide limited control over this process, as they often rely on agents to detect their own mistakes, select among flawed trajectories, or refine solutions only after errors have already shaped the reasoning path. We propose ExComm, a communication protocol for exploration-stage agentic test-time scaling. ExComm is motivated by the empirical observation that the majority of intermediate errors in parallel agentic reasoning produce detectable cross-agent factual conflicts. Leveraging the iterative structure of agentic workflows, ExComm periodically audits agent belief states to detect such conflicts, resolves them through a dedicated tool-based verification loop, and returns concise, targeted feedback to the involved agents. Corrections are incorporated through soft belief updates, which append verified feedback rather than overwriting existing beliefs. Furthermore, to prevent collapsing trajectory diversity due to communication, ExComm further introduces a trajectory diversification module that redirects redundant trajectories toward orthogonal strategies. Experiments on AIME 2024, AIME 2025, and GAIA with Gemini-2.5-Flash-Lite and Qwen3.5-4B show that ExComm consistently outperforms strong test-time scaling baselines, achieving average performance gains of 5.7% and 5.0% over the best-performing baselines, respectively. Further analyses demonstrate improved error recovery, favorable scaling behavior, stronger diversity than adapted communication baselines, and the best performance-cost trade-off among the evaluated methods.
Woomin Song, Beomjun Kim, Daewon Choi +4
May 7, 2026cs.LG

Hyperbolic Concept Bottleneck Models

Concept Bottleneck Models (CBMs) have become a popular approach to enable interpretability in neural networks by constraining classifier inputs to a set of human-understandable concepts. While effective, current models embed concepts in flat Euclidean space, treating them as independent, orthogonal dimensions. Concepts, however, are highly structured and organized in semantic hierarchies. To resolve this mismatch, we propose Hyperbolic Concept Bottleneck Models (HypCBM), a post-hoc framework that grounds the bottleneck in this structure by reformulating concept activation as asymmetric geometric containment in hyperbolic space. Rather than treating entailment cones as a pre-training penalty, we show they encode a natural test-time activation signal: the margin of inclusion within a concept's entailment cone yields sparse, hierarchy-aware activations without any additional supervision or learned modules. We further introduce an adaptive scaling law for hierarchically faithful interventions, propagating user corrections coherently through the concept tree. Empirically, HypCBM rivals post-hoc Euclidean models trained on 20×\times more data in sparse regimes required for human interpretability, with stronger hierarchical consistency and improved robustness to input corruptions.
Daniel Uyterlinde, Swasti Shreya Mishra, Pascal Mettes
Jun 11, 2026cs.CV

JointEdit3D: Feed-Forward 3D Scene Editing in a Unified Latent Space

Existing 3D scene editing methods typically rely on per-scene optimization over explicit 3D representations or cascaded edit-and-reconstruct pipelines, resulting in high test-time cost, limited 3D awareness, and structural inconsistencies. To couple appearance synthesis and geometry prediction during editing, we build on a unified RGB-geometry reconstruction-generation latent space and adapt it to feed-forward 3D scene editing. The resulting framework, \textbf{JointEdit3D}, performs asymmetric latent inpainting by observing only a single edited RGB reference latent and generating the remaining RGB views and edited geometry latent under source-scene anchoring. JointEdit3D introduces a dedicated SceneAnchor Branch to inject source-scene structure without forcing direct copying, and adopts edit/background-aware losses to balance edited-region fidelity with unedited-content preservation. To address the lack of paired resources for standardized 3D scene editing evaluation, we introduce SceneEdit3D-15K, a dataset with 15K paired editing samples and renderer-provided 3D annotations, together with SceneEdit3D-Bench, a curated 100-sample benchmark. Experiments show that JointEdit3D improves edited-region quality and 3D structural completeness over prior baselines while maintaining competitive background preservation.
Xinnan Zhu, Ruijie Xu, Jiayu Ying +4
May 9, 2026cs.AI

Learning to Explore: Scaling Agentic Reasoning via Exploration-Aware Policy Optimization

Recent advancements in agentic test-time scaling allow models to gather environmental feedback before committing to final actions. A key limitation of existing methods is that they typically employ undifferentiated exploration strategies, lacking the ability to adaptively distinguish when exploration is truly required. In this paper, we propose an exploration-aware reinforcement learning framework that enables LLM agents to adaptively explore only when uncertainty is high. Our method introduces a fine-grained reward function via variational inference that explicitly evaluates exploratory actions by estimating their potential to improve future decision-making, together with an exploration-aware grouping mechanism that separates exploratory actions from task-completion actions during optimization. By targeting informational gaps, this design allows agents to explore selectively and transition to execution as soon as the task context is clear. Empirically, we demonstrate that our approach achieves consistent improvements across a range of challenging text-based and GUI-based agent benchmarks. Code is available at https://github.com/HansenHua/EAPO-ICML26 and models are available at https://huggingface.co/hansenhua/EAPO-ICML26.
Xingyuan Hua, Sheng Yue, Ju Ren
Jan 18, 2026cs.AI

A Survey of Agentic Reasoning for Large Language Models: Towards Recursively Self-Improving and Collective Agents

Reasoning is a fundamental cognitive process underlying inference, problem-solving, and decision-making. While large language models (LLMs) demonstrate strong reasoning capabilities in closed-world settings, they struggle in open-ended and dynamic environments. Agentic reasoning marks a paradigm shift by reframing LLMs as autonomous agents that plan, act, and learn through continual interaction. In this survey, we organize agentic reasoning along three complementary dimensions. First, we characterize environmental dynamics through three layers: foundational agentic reasoning, which establishes core single-agent capabilities including planning, tool use, and search in stable environments; self-evolving agentic reasoning, which studies how agents refine these capabilities through feedback, memory, and adaptation; and collective multi-agent reasoning, which extends intelligence to collaborative settings involving coordination, knowledge sharing, and shared goals. Across these layers, we distinguish in-context reasoning, which scales test-time interaction through structured orchestration, from post-training reasoning, which optimizes behaviors via reinforcement learning and supervised fine-tuning. We further review representative agentic reasoning frameworks across real-world applications and benchmarks, including science, robotics, healthcare, autonomous research, and mathematics. This survey synthesizes agentic reasoning methods into a unified roadmap bridging thought and action, and outlines open challenges and future directions, including personalization, long-horizon interaction, world modeling, scalable multi-agent training, and governance for real-world deployment.
Tianxin Wei, Ting-Wei Li, Zhining Liu +26
Aug 3, 2026cs.CL

ScrambleToolBench: Agents Search Exhaustively Even When Their Own Map Points to the Next Step

To operate robustly in open-world environments, autonomous agents should be able to infer the behavior of unfamiliar systems through interaction alone, even in the absence of documentation. However, existing tool-use benchmarks expose semantic tool schemas in static environments, allowing agents to rely on prior knowledge rather than autonomous discovery. To address this limitation, we introduce ScrambleToolBench, an interactive terminal benchmark designed to isolate behavioral reasoning. By removing semantic cues and enforcing a continuous task curriculum, the benchmark requires agents to uncover hidden tool behaviors entirely through trial-and-error interaction. The benchmark further introduces dynamic challenges, including mapping drift, stochastic action failures, and temporal execution windows, to evaluate whether agents can revise and adapt their hypotheses as the environment changes. Our evaluation of state-of-the-art language models reveals that successful initial discovery does not translate into robust adaptation. When faced with structural changes such as mapping drift, agents fail to use deductive strategies such as cycle tracing, and instead exhibit belief inertia or fall back to exhaustive search. Increasing test-time reasoning only amplifies this expensive brute-force search rather than enabling deductive recovery. While equipping agents with persistent memory reduces compounding errors, they remain unable to efficiently infer structural changes, highlighting a gap in current agent reasoning.
Vernon Toh, Navonil Majumder, Zhengyuan Liu +2
Jun 13, 2026cs.CR

Data-Centric Benchmarking of Exploit Generation in LLMs: Understanding the Impact of Fine-Tuning

We study the task of CVE-conditioned exploit generation, where a model drafts proof-of-concept (PoC) exploits given software vulnerability context. We adopt a data-centric approach, constructing a high-quality dataset via multi-stage preprocessing and introducing a scalable evaluation framework with LLM-as-judge and fine-grained rubrics. Under this unified setup, we benchmark 17 large language models across 8 evaluation criteria, providing systematic insights into their zero-shot capabilities. We further show that a compact 8B open-weight model, when fine-tuned on curated data, achieves over 42.5% improvement in exploit quality and rivals some proprietary models when combined with simple test-time rejection strategies. Our results highlight the importance of data quality, structured supervision, and evaluation design for reliable exploit generation, suggesting that these factors can be as critical as model scale in adapting LLMs to cybersecurity tasks.
Yiwei Chen, Lichi Li, Kai Cheung +2
Aug 4, 2026cs.CV

Geometry Beats Estimated Depth: RGB-Only Multi-Camera 3D Tracking under Sim2Real

The AI City Challenge 2026 Track 1 evaluates multi-camera 3D perception in large indoor warehouses under a synthetic-to-real (Sim2Real) setting; depth is available only for training and validation, so inference is RGB-only. We use two RGB-only routes as a controlled test of one hypothesis: that cross-view geometric consistency, not monocular depth accuracy, governs performance under Sim2Real. The first is a geometry-first pipeline: YOLO11x detection, homography lifting to the world frame, class-level 3D size priors, multi-camera fusion, world-coordinate tracking, and offline tracklet stitching. The second is estimated-depth pseudo-LiDAR: monocular depth (D4RT, Metric3D~v2) back-projected into a fused point cloud and passed to a 3D detector (V-DETR), mirroring prior point-cloud winners that used depth. The gap is decisive: geometry-first reaches 13.0 3D HOTA (51.6 LocA), whereas pseudo-LiDAR collapses to 0.12 (9.2 LocA). We trace the collapse to cross-view inconsistency of monocular depth---scale correction is necessary but not sufficient---which domain-adaptation fine-tuning does not repair within budget. Within the geometry pipeline, offline stitching is the only intervention that helps; SAHI detection, appearance Re-ID, learned lifting, RT-DETR ensembling, test-time augmentation, and domain randomization all fail to beat the baseline detector. The bottlenecks are complementary: detection quality bounds the geometry route (DetA), localization consistency bounds pseudo-LiDAR (LocA). We release a complete, reproducible RGB-only pipeline and ablation.
Abdullah Naeem, Anav Katwal, Ayon Dey +2