Real-World

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7 papers in the last 28 days · 0.1% of indexed attention

Twelve weeks of publication activity for this topic as it is defined today.

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Period ending 2026-09-21

3 new papers

A weekly snapshot of new work published in Real-World.

Period ending 2026-09-14

1 new paper

A weekly snapshot of new work published in Real-World.

120 papers

Latest in Real-World

Sep 16, 2026cs.RO

Examining the Difference in Human Behavior Between Virtual and Real-World Human-Robot Teaming

Prototyping and evaluating human-robot teaming (HRT) scenarios in the real-world is costly. Virtual simulation of HRT scenarios has been adopted as an alternative to conducting user studies in the real-world to investigate user perceptions, behaviors, and performance during human-robot interactions. The consistency of human behavior between the real and virtual-worlds is integral to the validity of utilizing such virtual experimentation. This paper presents a user study examining the difference in human behavior between an HRT scenario conducted in a virtual vs real environment. We employed mixed-methods to examine team performance and human factors during the HRT. Our quantitative results showed a significant difference in workload between the two modalities. Our qualitative analysis expanded on the quantitative results and found differences in participants' strategy, their mental model of robots, and the type of trust they had for robots between modalities.
Sean Dallas, Absalat Getachew, Motaz AbuHijleh +4
Sep 14, 2026cs.AI

NoteVQA: Benchmarking VLMs on Real-Life Questions from Human Communities

Vision-language models (VLMs) increasingly power consumer-facing AI search, yet evaluating them on the diversity of everyday visual questions remains challenging. Existing benchmarks often target predefined capabilities, such as multi-hop retrieval or long-form synthesis, whereas users ask photo-grounded questions spanning a long tail of everyday scenarios. Despite advances in VLMs, users on Xiaohongshu, a mainstream Chinese image-sharing platform, continue to turn to other people for help with everyday visual questions. Motivated by this behaviour, we curate NoteVQA from these questions, yielding 252 items across 12 topical categories and 7 user intents. Each item includes a concise reference distilled from expert community responses and a human-audited interleaved reference answer that combines textual explanations with supporting visual evidence. We evaluate both short-answer correctness and interleaved-answer quality. To support the latter, we introduce AgenticInterleave, a single-agent ReAct framework for retrieval-supported answer generation, together with IVR-12, a 12-dimensional rubric for assessing the content, presentation, and image quality of interleaved references and model outputs. Across 10 frontier VLMs, the highest short-answer accuracy is 52.8%, while adding agentic search to Qwen3.5-397B-A17B improves accuracy by only 2.0%. For interleaved answers, the same model running AgenticInterleave scores 3.52 under IVR-12, compared with 4.65 for the human-audited references, with the largest gap in content quality. These results highlight the challenges that everyday visual questions pose for current VLMs in both answer accuracy and the quality of visually grounded explanations.
Haonan Jiang, Guojian Zhan, Jiancong Xie +6
Sep 14, 2026cs.RO

Real-World Reinforcement Learning with MPC Scaffolding for Dexterous Manipulation

Real-world reinforcement learning (RL) offers a promising route to dexterous manipulation policies that can adapt directly from physical interaction, but learning is hindered by inefficient early exploration and costly failures. We propose a framework that uses sampling-based model predictive control (MPC) as scaffolding for real-world dexterous RL, providing structured prior experience and task-directed guidance during learning without human demonstrations or corrective actions. A small set of MPC trajectories is first used to populate an offline replay buffer and to pretrain the actor and critic. During online learning, MPC intermittently guides data collection while an off-policy Soft Actor-Critic learner trains from both prior MPC experience and newly collected physical interaction, with control gradually transitioning to the learned policy. On continuous in-hand rotation with a 16-DoF Allegro hand, initialized from 20 MPC trajectories collected in 12 minutes on hardware, the policy reaches 100% success after 7 minutes of online RL, with about three object drops on average during training. After 20 minutes of online learning, the policy achieves more than five times the rotation speed of the MPC controller and completes 1000 consecutive rotations without a drop. Ablations show complementary benefits from MPC-based pretraining, retained MPC experience, and online MPC guidance, while additional experiments demonstrate rapid adaptation to new object geometries and successful goal-conditioned reorientation.
Emek Barış Küçüktabak, Karankumar Patel, Zhaodong Yang +3
Sep 12, 2026cs.CV

Beyond Benchmarks: Using VLMs to Reveal Systematic Classification Failures Under Real World Conditions

Verification and validation (V&V) of classification models is crucial to enable a wide range of sensor processing applications. Currently, the V&V process relies on time-consuming manual inspection of erroneous samples to find meaningful patterns. This work explores the use of Vision Language Models (VLMs) to speed up this laborious process. VLMs are trained to embed images into a semantically meaningful vector representation, from which human-interpretable systematic errors can be distilled. Deploying such VLM-based methods in a defence context introduces two major challenges: (1) the defence domain is underrepresented in the training data of VLMs, and (2) surroundings and context are less diverse than for other domains. This study provides an initial assessment of the suitability of VLM-based methods for V&V of defence applications. We propose a VLM-based error slice detection (ESD) method that independently groups and labels systematic errors made by a classification model. We demonstrate that this method is able to identify operationally-relevant artificially added perturbations in a non-military dataset. In a military context, our method clusters and describes images based on their surroundings, but also exhibits overlap between cluster descriptions. We further investigate the difference in embedding variation between our military and non-military dataset, which remains a topic of interest. Although the results do not yet warrant fully automated V&V through VLM-based ESD, they show that VLMs could be used to accelerate V&V processes in the future.
Dieuwertje Alblas, Alma M. Liezenga, Jan Erik van Woerden +3
Sep 7, 2026cs.AI

xDailyBench: Benchmarking LLMs on Professional Consultation for Real-Life Problems

Large language models (LLMs) are increasingly used for everyday assistance, yet existing benchmarks only partially reflect the requests users naturally make in practice. Real-world requests are often open-ended, casually specified, and context-dependent, requiring models not only to follow explicit instructions but also to infer unstated needs from user background and situational context. We introduce xDailyBench, a benchmark of 248 carefully curated tasks spanning 51 scenarios across personal life, white-collar work, learning and research, and cross-domain activities. The tasks are grounded in requests that users have actually completed or genuinely intended to accomplish with AI, and are evaluated with fine-grained binary rubrics covering both explicit and implicit requirements. We evaluate 11 frontier models under standardized agentic settings. The best models achieve a task-level score of 75.6%, while all models perform substantially worse on implicit than explicit requirements, with gaps no less than 9 percentage points. These results reveal implicit requirement inference as a persistent bottleneck for reliably satisfying real-world everyday user needs.
Yongchang Peng, Qingshui Gu, Liya Zhu +31
Sep 3, 2026cs.SD

StrixAE: An Intelligent Agent for Audio Enhancement under Complex Distortion Coupling in Real-World Scenarios

Audio enhancement in real-world scenarios involves complex distortion couplings and requires personalized enhancement. Existing solutions struggle to address both simultaneously. To improve robustness and enable autonomous operation in such scenarios, we propose StrixAE, an agent based on a multimodal large language model (MLLM). StrixAE leverages the MLLM as a controller to coordinate multiple audio enhancement and personalization models. To further enhance system robustness, reduce artifacts, and improve generalization across diverse real-world scenarios, StrixAE is trained through a two-stage process: first, CoT supervised fine-tuning on AcoustBench to ground basic reasoning and tool invocation; second, Audio Perception Reinforcement Learning (APRL), a reward design specifically tailored for audio restoration pipelines that jointly optimizes format validity, structural coherence, and perceptual quality. Unlike generic RL fine-tuning, APRL introduces structured rewards that enforce executable pipelines and logical section ordering, enabling the agent to produce reliable, interpretable enhancement plans without hallucinated tools. Based on real-world test datasets, our proposed method outperforms most existing open-source and proprietary solutions, achieving state-of-the-art performance across multiple perceptual metrics and demonstrating strong generalization robustness.
Chenglin Wu, Junjie Wu, Jinhang Chen +5
Aug 31, 2026cs.CV

RealCAD: Towards Real-World Image-to-CAD Reconstruction under Domain Shift and Parameter Bias

Reconstructing editable Computer-Aided Design (CAD) models from images is essential for downstream modification, manufacturing, and design reuse. However, existing image-to-CAD methods are developed predominantly on synthetic renderings and face two coupled obstacles: a substantial appearance domain gap between synthetic and real images, and a previously overlooked parameter bias in widely used CAD data. We show that the local normalization adopted by DeepCAD concentrates several geometric parameters around a few discrete values while encoding substantial information in a single scale factor. Consequently, a model can achieve deceptively high parameter accuracy by exploiting these frequent values rather than inferring geometry from the input image. In this paper, we propose RealCAD, a unified framework that addresses these limitations at the representation, image, and feature levels. At the representation level, we redistribute scale information to the corresponding geometric parameters, producing less concentrated parameter distributions in a shared scale space. At the image level, geometry-constrained translation converts synthetic renderings toward the real-image domain while conditioning on object contours. At the feature level, a multi-positive contrastive objective aligns representations of the same CAD model across viewpoints and image domains, enabling CAD sequence prediction from each individual view. We further introduce OpenRealCAD, comprising four-view photographs of 392 3D-printed objects paired with ground-truth command sequences. Experiments show that the revised representation substantially reduces the accuracy attainable from parameter-frequency priors, making parameter accuracy a more reliable measure of image-conditioned geometric inference. RealCAD further improves real-domain command and parameter accuracy, while retaining competitive synthetic-domain performance.
Yihe Sun, Ziyu Lu, Kaihua Tang +1
Aug 12, 2026cs.CV

Look What the Probes Dragged In! Real-World Chest X-ray Shortcuts in MedCLIP

Vision-language models, such as contrastive language-image pre-training (CLIP)-based approaches, have reached state-of-the-art (SOTA) results in medical artificial intelligence. However, recent work reveals that CLIP-based models remain vulnerable to shortcuts. We investigate how real-world shortcuts manifest across different layers of the medical CLIP-based model, MedCLIP, and its vision encoder, a frozen ResNet-50. We attach 17 linear classification probes to the intermediate layers of the ResNet-50 and train them on three different dataset configurations and targets: NIH-CXR14 (pneumothorax) and PadChest (cardiomegaly and pneumothorax). This setup allows us to observe model behaviour during evaluation using subgroup-based calibration and layer-wise confidence curves. We find that the final linear probes achieve a high AUROC but poor calibration in the models. The layer-wise confidence analyses suggest that shortcuts emerge at different depths. Patterns consistent with localised shortcuts, such as drains, appear at later layers, while patterns consistent with diffuse shortcuts, such as scanner-specific noise patterns, emerge earlier, aligning with previous work. Finally, we conduct a manual analysis of the images, which reveals data quality issues in both NIH-CXR14 and PadChest. Our findings underscore that even SOTA models remain vulnerable to shortcuts, and the need for high-quality and well-annotated datasets to draw solid conclusions. Code can be found on our GitHub: https://github.com/nikodice4/MedCLIP_shortcuts.
Nikolette Pedersen, Regitze Sydendal, Veronika Cheplygina +1
Aug 12, 2026cs.RO

RoboSynChallenge: Mastering Real-World Dexterity via Generalizing Synthesized Manipulation Skills

Achieving generalizable robotic manipulation remains a central challenge in embodied intelligence. Despite rapid advances in model architectures and learning algorithms, progress is often limited by the scarcity and narrow diversity of real-world data. The RoboSynChallenge competition introduces a unified benchmark to evaluate and advance the generalizability of manipulation policies across a spectrum of tasks, environments, and difficulty levels. To alleviate the shortage of realistic data, the challenge integrates large-scale synthetic data generation with standardized real-world robotic evaluation. Participants are encouraged to leverage synthesized state-action trials to improve general-purpose policy learning, while final assessments are conducted exclusively on unseen real-world manipulation environments. Baseline implementations, including Transformer-, Diffusion-, Vision-Language-Action, and World-Action-Model-based policies, are provided to ensure reproducibility and comparability. By coupling scalable simulation-based training with rigorous real-world validation, RoboSynChallenge aims to foster the development of broadly capable, data-efficient, and adaptable manipulation systems, thereby paving the way toward truly general robotic intelligence.
Runyi Zhao, Ruixin Wu, Chengkun Li +15
Aug 11, 2026cs.RO

Real-World Cooperative Bimanual Dexterous Grasp of Large Objects from Single-View Observations

Bimanual dexterous grasping of large objects is a critical challenge in robotic manipulation. However, most existing studies focus on sequential manipulation rather than cooperative grasping, and methods addressing such bimanual tasks have largely been limited to simulation. These limitations stem from the difficulty of acquiring full 3D object models and generating physically plausible grasping actions. To fill this gap, we propose a real-world bimanual grasping framework that includes: a multimodal dataset capturing joint angles, visual observations and force signals; a Denoising Diffusion Probabilistic Model (DDPM)-based module that generates joint-level grasp configurations from segmented point clouds; and an execution strategy that integrates motion planning with online grasp refinement to ensure physical stability and feasibility. Our approach enables the synthesis of executable bimanual grasps from single-view inputs, reducing dependence on complete 3D object models and ensuring stable real-world performance. Experiments on a dual-arm robot demonstrate high success rates across unseen objects with varying geometries and poses, and ablation studies confirm the contributions of key components of our system.
Ziming Li, Mingxuan Wu, Jiaqi Zhang +4
Aug 10, 2026cs.CV

From Diagnosis to Correction: Benchmarking and Improving Real-World Table Parsing

Recent document parsers achieve table TEDS scores above 93 on OmniDocBench v1.6, yet community feedback and our audit reveal persistent failures on complex real-world tables. To quantify this gap, we introduce TableParseMap, a diagnostic benchmark of 916 real-world tables organized into five challenging scenarios and nine failure types. The strongest evaluated parser achieves only 85.03 TEDS, showing that aggregate benchmark scores conceal substantial weaknesses. Our analysis attributes these failures to three complementary limitations: large tables exceed the reliable processing scale of a single pass, weak or ambiguous visual cues hinder structure perception, and the reconstructed table may remain visually inconsistent with the image. We therefore propose DEC (Decompose--Enhance--Correct), a visual-consistency-guided agentic framework that improves frozen table parsers without retraining. DEC uses a general VLM as the controller: Decompose partitions large tables along structure-aware boundaries, Enhance exposes weak visual evidence and reparses transformed views, and Correct diagnoses and repairs residual errors. A Visual Consistency Gate (VC-Gate) selectively triggers intervention, while a Visual Consistency Ranker (VC-Ranker) verifies candidate updates and supports rollback without ground-truth HTML at inference time. We further derive a 1,977-table Consensus-Hard Set from 4,556 candidates through offline metrics and cross-model consensus. Across three frozen parsers, DEC improves TEDS by 1.57 points on average; on TableParseMap, gains reach 1.89 points overall, 2.62 on structural errors, and 5.66 on large tables.
Jutao Xiao, Yuan Qu, Dongsheng Ma +7
Aug 10, 2026cs.CV

Preserve More Details: Mitigating Content Drift in Real-World Image Super-Resolution

Real-world image super-resolution (Real-ISR) aims to reconstruct high-quality (HQ) images from low-quality (LQ) inputs subject to diverse real-world degradations. Recent advances have leveraged the LQ inputs and natural image priors learned by Stable Diffusion models to achieve impressive results. However, existing methods often overlook insufficient clarity of LQ inputs inevitably induce content drift in the generated HQ images. This manifests primarily as visual detail degradation and textual semantic shift, severely compromising both fidelity and perceptual quality. To address this challenge, we propose FSP-Diff, a novel one-step diffusion model featuring a dual-pathway architecture. This architecture comprises a Detail-Conditioned Pathway for injecting structured details to recover fine structures, and a Detail-Modulated Semantic Pathway that refines semantic guidance using structured details to mitigate semantic deviations. Extensive experiments on standard Real-ISR benchmarks demonstrate that FSP-Diff surpasses existing one-step diffusion methods in both quantitative and qualitative metrics.
Chunxiao Liu, Wei Liu, Anbin Xiong +1
Aug 7, 2026cs.AI

AndroidReality: How Far Are Mobile Agents from the Real World?

Mobile agents have achieved promising results on clean online benchmarks such as AndroidWorld, yet their performance often degrades sharply in real-world deployment due to environmental variations and imperfect interface conditions. In this work, we introduce AndroidReality, a perturbation-based framework for evaluating and improving the robustness of mobile agents. Through a Markov Decision Process (MDP) perspective, we organize real-world interface variability into a principled taxonomy of perturbations along three axes: state, transition, and action. Guided by this taxonomy, we build a perturbed mobile benchmark on top of AndroidWorld with realistic and controllable perturbation injections, enabling systematic robustness evaluation of mobile agents. Our evaluation reveals substantial robustness gaps and four recurring error categories, motivating a simple training-free Test-Time Introspective Recovery (TTIR) mechanism that mitigates these failures on both perturbed and clean settings. Together, these results position robustness as a missing dimension in mobile agent evaluation and establish benchmark perturbation as an effective tool for both stress testing and surfacing latent weaknesses of mobile agents.
Xiaoou Liu, Longchao Da, Hanyang Chen +2
Aug 7, 2026cs.CV

HazeSpikeMamba: Coupling Spiking-Inspired and State-Space Features for Self-Supervised Real-World Dehazing

Dehazing networks are commonly trained on synthetic hazy-clear pairs, but their performance often drops on real photographs. Synthetic haze generated using the atmospheric scattering model does not fully capture the variability of real haze, and paired real hazy-clear images are scarce. In this work, we propose HazeSpikeMamba, a compact dehazing framework that combines a spiking-inspired local path and an attentive state-space global path in a multi-scale U-Net. The local path uses TPCNNSpike, a new spike-emission scheme inspired by the neighborhood coupling of Pulse-Coupled Neural Network (PCNN). Unlike grouped directional scanning, TPCNNSpike updates all neurons in parallel using the previous firing states of their Gaussian-weighted neighborhoods. The global path adapts the Attentive State-Space Module of MambaIRv2, retaining semantic prompting and sequence reordering while removing the window self-attention branch. Its state-space processing models long-range dependencies with complexity linear in sequence length. For target-domain adaptation, a frozen degradation network, pretrained on paired NH-HAZE data, re-synthesizes haze from the dehazed prediction. The reconstruction error updates only the final restoration layers of HazeSpikeMamba without haze-free labels during adaptation. A shared checkpoint is adapted once on each complete unlabeled target set, making the evaluation dataset-level and transductive rather than zero-shot or per-image optimization. The forward network contains 2.02M active parameters and requires 13.27G nominal MACs (measured with thop at 256x256 input). This adaptation consistently improves BRISQUE and NIMA on RTTS, URHI, and HSTS. On RTTS, BRISQUE decreases from 30.13 to 27.72 and NIMA increases from 4.13 to 4.87. Under this transductive protocol, the adapted model also achieves the best BRISQUE and NIMA on URHI and HSTS among the compared methods.
Haoran Liu, Huibin Li, Mingzhe Liu +2
Aug 5, 2026cs.AI

ContextWeave: A Real-World Workflow Benchmark

Memory is essential as language agents move from isolated tasks to long-horizon, stateful workflows, yet existing evaluations often reduce it to retrieval or question answering. We introduce ContextWeave, a longitudinal benchmark that evaluates whether recalled experience improves downstream agent performance in realistic office-work streams. ContextWeave reconstructs privacy-preserved, multi-month workflows of 14 participants into 1,005 executable tasks, including 568 core evaluation tasks, with instructions, containerized environments, trajectories, and task-specific rubrics. It measures workspace quality and alignment with participant-specific preferences, complemented by diagnostics of relevance, continuity, solvability, and robustness to misleading recall. Across six memory components under a fixed model, the strongest configuration raises Workspace Score from 68.08 to 78.20 and Preference Score from 41.50 to 70.60. With a fixed memory component, recall improves both outcomes for all five tested base models, although gains vary substantially. Our analysis shows that actionable, experience-rich memory supports workflow continuation and reduces redundant exploration more effectively than compact summaries, while it can also be more susceptible to misleading recall. These findings motivate memory systems that optimize not only retrieval relevance but also reliable use during execution.
Bo Wang, Yuqian Yao, Enxi Wang +25
Jul 30, 2026cs.AI

AgenticASR: Refining Speech Recognition in Real-World Scenarios via an Agentic Approach

Automatic speech recognition (ASR) has achieved substantial gains in transcription accuracy, yet verbatim transcription does not necessarily produce readily usable text. It retains fillers, repetitions, false starts, and self-corrections that increase reading effort, obscure the speaker's final intent, and propagate unresolved or abandoned content to downstream tasks. Existing spoken-to-written methods process completed audio or transcripts but cannot revise emitted text when later speech changes how preceding content should be interpreted. We therefore formulate Agentic Speech Recognition (AgenticSR), an audio-to-clean-text task that removes disfluencies, resolves self-corrections, and normalizes written form while preserving the speaker's final intent. AgenticASR implements this task through an ASR--Refiner architecture that repeatedly transforms a bounded active context and replaces its corresponding output span as audio arrives. This enables continual emission and revision over streams of arbitrary duration. We also introduce AASR-Bench, a bilingual benchmark with fine-grained atomic rubrics. Across multiple ASR front ends, AgenticASR attains the highest AASR-Bench scores among evaluated systems. A human--AI agreement study shows that rubric-based judgments align with independent expert assessments. Ablations characterize Refiner capacity, context length, and the quality--latency trade-off between online and offline inference. Together, these results establish AgenticASR as a practical framework for intent-preserving clean transcription during ongoing speech. Code, AASR-Bench, and a demo will be released at https://github.com/AnXMuy/AgenticASR.
Zixuan Jiang, Binghao Qiang, Jiaying Chi +3
Jul 28, 2026cs.CL

AngelSpec: Towards Real-World High Performance Inference with Speculative Decoding

Speculative decoding accelerates large language model inference without changing the target distribution, but no single drafting structure performs best across real-world workloads. Autoregressive multi-token prediction (MTP) is a lightweight, stable proposal mechanism, whereas block-parallel diffusion amortizes drafting latency over much longer candidate sequences; the better choice depends strongly on the output distribution. We present AngelSpec, a unified training framework for MTP and block-parallel speculative decoding that addresses this heterogeneity at three levels. At the training level, rather than fitting one universal drafter to a uniform data mixture, we co-specialize structure and data: the MTP drafter is trained on diverse conversational data for high-entropy open-ended chat, and the block-diffusion drafter on code and mathematics data for longer predictable continuations. At the architecture level, we propose DFly, a block-diffusion framework combining a hybrid target-conditioning backbone with a predecessor-conditioned autoregressive head, improving target-feature utilization and intra-block dependency modeling while keeping generation parallel. At the inference level, both acceptance length and verification cost vary with domain, request, online load, and hardware, so DFly treats verification as a shared batch-level resource: it reallocates compute toward high-confidence prefixes across requests and combines expected utility with a profiled cost model to adapt verification depth online. Across the Hy3 series, DFly raises the average accepted length on Hy3-A21B by roughly 30% and attains the highest average throughput at every tested concurrency from 4 to 64, a 1.98-2.40x speedup over autoregressive decoding and 10.5-11.8% higher throughput than DFlash. We release AngelSpec to support training and extending these methods.
Hong Liu, Rui Cen, Junhan Shi +10
Jul 26, 2026cs.AI

E-Bench: Benchmarking Multi-Step Tool-Use Agents in Real-World Product Scenarios

Large Language Models (LLMs) are increasingly deployed as agents that interact with stateful environments over multiple steps: gathering hidden information, composing tool calls, and committing state changes. We refer to this capability as multi-step tool use. Existing benchmarks have advanced tool-use agent evaluation, but often focus on isolated API calls, short trajectories, or settings that are difficult to scale or control. We introduce E-Bench, a fully synthetic benchmark with 323 state-changing tasks across three product domains: Honor of Kings, QQ Music, and Tencent Meeting. E-Bench decouples environment synthesis from task synthesis: graph-guided database filling builds reusable, orphan-free product environments, while generator-solver asymmetry creates tasks with both an information gap and a tool gap, requiring agents to discover hidden data and compose multiple tool calls before changing state. Outcomes are graded deterministically by database-state diffs. Since both environments and tasks are synthetic, E-Bench is controllable at the environment level and scalable at the task level. Benchmarking 11 cutting-edge LLMs shows that multi-step tool use remains challenging: Pass^3 stays below 60% for the strongest models, and even with code execution in the E-Bench-Code extension, reliability (Pass^3) remains below 70%.
Weihuang Zheng, Tianyuan Zou, Eileen Ye +5
Jul 23, 2026cs.CV

The Second LoViF 2026 Challenge on Real-World All-in-One Image Restoration: Methods and Results

This paper presents a review of the second LoViF Challenge on Real-World All-in-One Image Restoration. The challenge aims to advance unified image restoration under diverse real-world degradation conditions, including blur, low-light, haze, rain, and snow. It provides a common benchmark for evaluating the restoration accuracy, robustness, and generalization capability of models across multiple degradation categories within a unified framework. The competition attracted 158 registered participants, and 20 teams were included in the final ranking after their submitted results were successfully reproduced and verified. This report provides a comprehensive analysis of the submitted solutions and corresponding results, highlighting recent advances in real-world all-in-one image restoration. The summarized methods and empirical findings reveal effective design strategies and establish an updated benchmark for future research in real-world low-level vision.
Xiang Chen, Hao Li, Jiangxin Dong +89
Jul 22, 2026cs.RO

Safe and Scalable Multi-Drone Payload Transport via CBF-based Reinforcement Learning with Zero-Shot Sim-to-Real Transfer

Multi-drone payload transportation has emerged as a promising research paradigm with potential applications in construction, logistics, and disaster response. However, the complex coupled dynamics among drones, cables, and payloads pose significant challenges, and existing approaches remain limited in safety and scalability, particularly in dynamic and unstructured environments. In this work, we propose a learning-based framework for safe and scalable multi-drone cooperative payload transport. We introduce a minimal 2D abstraction that preserves the task-relevant drone-payload coupling required for coordination and safety, while remaining computationally efficient for large-scale learning. Using domain randomization over team size and physical parameters, we train a fully distributed policy via Discrete Graph Control Barrier Function Proximal Policy Optimization (DGPPO), enabling robust zero-shot sim-to-real transfer without fine-tuning. Extensive real-world evaluations demonstrate that a single learned policy generalizes across varying team sizes and task scenarios. Furthermore, multi-group hardware experiments show that the same policy can safely operate in dynamic environments, where other drone teams act as moving obstacles. These results indicate that the proposed framework enables efficient, safe, and scalable multi-drone payload transportation with strong generalization to complex real-world conditions.
Jaeyoun Choi, Oswin So, Songyuan Zhang +2
Jul 22, 2026cs.CL

D2VBench: Benchmarking Large Language Models with Value Dilemmas in Daily Scenarios

With the wide application of large language models (LLMs) in real-world scenarios, the value implication of their outputs is crucial. However, existing evaluation benchmarks suffer from insufficient coverage of value dilemmas in daily scenarios involving multiple value conflicts and simplistic evaluation formalisms that fail to assess LLMs' value alignment. To address these issues, we propose D2VBench, a value alignment benchmark comprising 10,000 instances of real daily dilemma scenarios constructed through a multi-stage collaboration between LLMs and humans, grounded in 158 manually annotated fine-grained value concepts. For evaluation on the benchmark, we present a hybrid evaluation paradigm that integrates multiple-choice questions with open-ended questions. We conduct comprehensive evaluations on eight mainstream LLMs. Experimental results demonstrate that D2VBench exhibits high reliability and robustness, effectively reflecting the LLMs' alignment across different value categories and dimensions, and providing a more realistic and fine-grained tool for research on value alignment. The dataset is available at https://github.com/tjunlp-lab/D2VBench.
Siyi Hao, Yidi Cao, Linhao Yu +2
Jul 21, 2026cs.LG

Is EEG-to-Text Feasible in Real-World Scenarios? An In-Depth Analysis Using a Neuropsychology-Inspired Benchmark

Translating brain signals into text could restore communication for people with severe paralysis, yet practically usable systems to date rely on invasive electrocorticography (ECoG). Electroencephalography (EEG) offers a non-invasive alternative, and EEG-to-text (EEG2Text) has been widely explored. Interestingly, however, EEG2Text models generally rely on teacher-forcing evaluation; without it, they fail to generate meaningful decoding. This reliance prevents EEG2Text from being applied in real-world, non-academic settings. This has fueled numerous debates about whether EEG2Text is a meaningful direction, by extension, and whether EEG truly contains decodable linguistic information. Here, using a neuropsychology-informed paradigm, we find that existing EEG2Text benchmarks have neglected EEG instability, a flaw that has confounded inference and sparked debate. Our experiments furnish key evidence for the feasibility of teacher-forcing-free EEG2Text decoding. Accordingly, we assemble the Corpus OF Eeg-To-Text (COFETT) using a 128-channel high-density EEG cap, providing a benchmark dedicated to evaluating EEG2Text models. In comparisons with multiple existing benchmarks, COFETT achieves SOTA ability to distinguish among model performances and enables robust, teacher-forcing-free evaluation, thereby opening a path toward practical EEG2Text applications. COFETT is open sourced in https://github.com/baoyudu/COFETT.
Zihan Zhang, Yu Bao, Xiao Ding +2
Jul 20, 2026cs.RO

World Translation: Minimizing Sim-to-Real Gap with Backward Dynamics Extraction and Unpaired Domain Translation

The gap between simulation and reality remains a fundamental challenge in deploying simulation-trained robotic policies in the real world. Real-to-sim methods narrow this gap from the real side, learning transition dynamics from real data to build a more realistic digital world. Learned dynamics models are their dominant instance. Such methods, however, face a partial observability problem: the same observation may branch to different transitions due to unobservable factors. Existing methods assume these factors can be recovered from observation history. However, this may fail whenever observation history is uninformative, such as a sudden contact event with no prior warning. To address this limitation, we propose \textit{World Translation}, which exploits a complementary strength of simulators and learned dynamics. Simulators are deterministic but physically imperfect, while learned models are accurate but underdetermined under partial observability. Rather than predicting transitions forward from history, we extract the unobservable dynamics information backward from an observed transition, then translate this feature across simulation and reality as an unpaired domain-translation problem that preserves dynamics content while transferring domain style. Experiments across humanoid, quadruped, and manipulator platforms show that our method achieves more accurate dynamics modeling than baselines, with the largest gains when unobservable factors cannot be recovered from observation history. Real-robot deployment on Go2 quadruped confirms improved policy transfer.
Xinchen Yao, Leixin Chang, Hua Chen
Jul 20, 2026cs.CV

LowAux-RDNet: Low-Pass Residual Supervision with Scene-Balanced Real-World Training for Single-Image Reflection Removal

Single-image reflection removal aims to recover a clean transmission layer from one image captured through glass. We study an explicit decomposition pipeline built on RDNet and introduce LowAux, a training-only low-pass reflection auxiliary objective. The original residual target remains the main reflection supervision, while symmetrically filtered prediction and target provide a stable low-frequency constraint. We further incorporate scene-balanced real pairs from RRW to broaden real-scene coverage and improve cross-dataset generalization. To avoid evaluation discrepancies caused by model-specific resizing, padding, output quantization, and metric code, we build a unified public benchmark over CEILNet, Real20, Postcard, Objects, and Wild. Under the same evaluator, the proposed system obtains a five-dataset macro average of 27.546 dB PSNR, 0.9220 SSIM, 0.9751 NCC, and 0.004760 LMSE, achieving the highest macro-average PSNR, SSIM, and NCC and the lowest LMSE among the compared public checkpoints and internal variants. Per-dataset and qualitative analyses show that the main benefit is a more balanced performance across diverse reflection distributions, while clear semantic reflections in Postcard remain challenging.
Jizhong Li
Jul 20, 2026cs.CV

Thinking in Video: Can Video Generators Really Reason About the Real World?

Recent advances in world models and video generation have given rise to an emerging reasoning paradigm that leverages video generative models to simulate, predict, and reason about real-world dynamics. We redefine this paradigm as Thinking in Video, where video is not merely an output artifact but a medium for constructing, extending, and verifying causal thought. However, this promise remains unverified: convincing rollouts may reflect memorized appearances rather than causal understanding, while existing metrics separate perceptual fidelity from semantic logic. To evaluate whether video generators support such reasoning, we introduce the Causal-Generative Dual-Judge (CGDJ), auditing World Model Consistency from two perspectives. Explicit Causal Perception tests whether a generator reads a video scenario as a reasoning problem through spatio-temporal flattened visual question answering, while Implicit Generative Perception-Prediction Gap evaluates whether it renders the causal consequence as a consistent future video. Applying CGDJ to representative open- and closed-source generators reveals a clear Perception-Prediction Gap: open-source models produce plausible dynamics despite near-zero explicit causal perception, whereas advanced closed-source systems show stronger but still limited alignment between reasoning and generation. Further analysis exposes audio-visual misalignment, where models verbalize correct causal logic more reliably than they render it, challenging the "world simulator" narrative.
Yongheng Zhang, Guang Yang, Ruihan Hou +12
Jul 18, 2026cs.MA

When Is Heterogeneous Distance-Decay Facility Location Tractable? A Structural Classification, Exact Methods, and a Real-World Study

We study continuous planar facility location in which a demand point's captured value decays with distance, with the per-point decay scale varying across points. This heterogeneity is ubiquitous yet underexploited, and one nearest-facility objective unifies decay, clustering, and median goals, containing k-means, the Weber/p-median problem, and maximum covering as special cases. We make four contributions. (i) A tractability classification: the discrete objective is always monotone submodular, so the (1-1/e) greedy guarantee holds regardless of decay shape or heterogeneity, and the continuous cooperative objective is concave if and only if the decay is concave in distance; the clip max(0,d) in common coverage specifications is what destroys concavity, and the classification is tight. (ii) An exact discrete method: the candidate-discretized maximum-cover MIP has an empirically tight LP relaxation (~0% gap) and is solved by branch-and-bound in seconds for n <= 500. (iii) A force-as-gradient / large-neighborhood-search heuristic, within 0.5% of the discrete optimum, that outperforms the (1-1/e) greedy, Cooper-style alternating location-allocation, particle swarm optimization, and weighted k-means (30/30 per-instance wins at K=30, p<10^-9) and is competitive with bespoke solvers on k-means, Weber/p-median, and shape-demand instances. (iv) A real-world study: on 592,667 urban-delivery orders, ignoring the calibrated decay variation loses up to 9.7% of captured demand and relocates facilities by up to 37% of the map; a retail dataset calibrates the decay as exponential with scale R ~ 1.4 km.
Zhou He, T. C. E. Cheng, Jichang Dong
Jul 18, 2026eess.AS

RealDESED: A Real-World Domestic Sound Event Detection Benchmark

This paper presents RealDESED, a real-world domestic sound event detection (SED) benchmark comprising 5,710 audio recordings collected by 652 participants in their homes. Each recording is between 15 and 35 seconds long and contains temporally precise annotations for 15 common domestic sound classes. In contrast to existing SED datasets, which typically rely on simulated soundscapes or broad web-crawled audio, RealDESED consists exclusively of recordings captured in natural domestic environments, reflecting realistic variability in recording devices, device placement, acoustic conditions, background sounds, and naturally occurring event co-occurrences. A distinguishing characteristic of the dataset is its multi-annotator labeling scheme, where each recording is independently annotated by multiple annotators, while the validation and test sets undergo an additional review process to ensure high annotation quality and reliable benchmarking. Furthermore, the dataset provides rich metadata, including recording device, device placement, environment labels, and textual scene descriptions. We establish a strong transformer-based baseline and investigate annotation aggregation strategies, post-processing methods, long-form inference, and the impact of recording metadata on model performance. Our baseline achieves a macro-averaged PSDS1 score of 0.731 on the test set. We believe RealDESED provides a valuable benchmark for developing and evaluating robust SED systems under realistic domestic conditions, helping to bridge the gap between current research benchmarks and real-world deployment.
Florian Schmid, Paul Primus, Alexander Fichtinger +3
Jul 17, 2026cs.LG

Building2Building: A Large Scale Benchmark for Generalizable Real-World Reinforcement Learning

Reinforcement learning (RL) has achieved strong results in control, yet learned policies remain brittle to changes in dynamics, action spaces, observation spaces, or goals, a critical limitation for real-world deployment. Existing benchmarks offer limited diversity and complexity, making it difficult to rigorously study transfer, multi-task learning, and meta-learning in RL. We introduce Building2Building (B2B), a large-scale suite of realistic Heating, Ventilation, and Air Conditioning (HVAC) control environments built on EnergyPlus, a state-of-the-art building simulator. B2B is fully compatible with the Gymnasium interface and features a parametric building generator, enabling the systematic generation of diverse building configurations with heterogeneous observation and action spaces. Based on this suite, we define benchmark tasks targeting key open challenges in RL, including goal adaptation, dynamics adaptation, action-space shifts, and cross-domain transfer. By providing a large-scale, diverse, and physically grounded testbed with standardized evaluation protocols, B2B enables systematic investigation of generalization and transfer in continuous control. Beyond advancing research on generalization in RL, this new benchmark also carries significant societal implications by enabling improved HVAC control at scale, one of the most energy-intensive systems in buildings.
Vincent Taboga, Justin Veilleux, Doseok Jang +2
Jul 16, 2026cs.LG

Active Real-World Factor-Based Evaluation for Generalist Robot Policies

Generalist robot manipulation policies trained on large, diverse datasets have shown remarkable promise across a wide range of tasks. However, rigorously evaluating these policies remains a fundamental challenge. Real-world performance depends on a large combinatorial space of task factors including object poses and camera viewpoints, making full, exhaustive evaluation intractable. Additionally, real hardware evaluation is slow and resource-intensive, so current practice is to use narrow test suites that can miss critical failure modes and misrepresent true deployment readiness. We propose an active evaluation framework that addresses this challenge by treating policy evaluation as a sequential experimental design problem. Our approach fits a probabilistic surrogate model over a structured space of task factors and adaptively selects evaluation configurations to maximize information gain over the policy's performance distribution, allowing for sample-efficient characterization of policy behavior across unseen conditions and a systematic identification of failure-prone regions. We conduct 2331 real-world evaluations across 3 tasks with 3 factor variations and find that our approach typically saves the evaluator at least 20-40% of trials compared to typical random testing.
Andrew Liao, Hanchen Cui, Karthik Desingh +1
Jul 13, 2026cs.CV

Backbone-Agnostic Stochastic Perturbation Learning for End-to-End Real-World Image Dehazing

Real-world paired image dehazing remains challenging because haze degradation is spatially non-uniform, illumination-dependent, and physically ambiguous even when haze-free references are available. Existing end-to-end restoration networks usually learn a deterministic mapping from a hazy observation to a clean target, while degradation-sensitive feature responses, reverse haze-formation consistency, and cross-domain negative structure remain insufficiently exploited. In this paper, we propose Backbone-Agnostic Stochastic Perturbation Learning (BSPL), a plug-and-play framework for end-to-end real-world image dehazing. BSPL first introduces a Learnable Stochastic Perturbation Modulator (LSPM), which learns input-conditioned channel-wise and spatial-wise perturbation distributions and converts the resulting feature-response discrepancies into adaptive modulation weights. It then develops a Prior-informed Perturbation-guided Reconstruction Module (PPRM), which reuses the learned bottleneck perturbations together with transmission and atmospheric-light priors to reconstruct the hazy observation from the restored result and enforce degradation consistency. Furthermore, we propose a Dual-space Domain-diversified Distribution-aware Contrastive Loss (D3D^3CL) to regularize both clean restoration and hazy reconstruction spaces with real-world and synthetic negatives. Experiments on five real-world paired benchmarks show that BSPL consistently improves multiple representative backbones with only marginal additional inference overhead.
Bingcai Wei
Jul 12, 2026cs.AI

Opti-Agent-Bench: Benchmarking End-to-End Optimization R&D Agents on Real-World Business Problems

LLM-based agents are increasingly deployed to solve optimization problems, yet existing benchmarks evaluate them on pre-structured mathematical formulations that bypass the most critical challenge: translating complex business requirements into correct models and solve efficiently. We introduce Opti-Agent-Bench, an end-to-end benchmark that evaluates Large Language Models (LLMs) across the complete optimization R&D pipeline, from understanding business-language descriptions through mathematical modeling, algorithm selection, and code implementation, to solution report generation. Our design rests on three pillars: (1) businesssemantic authenticity with anti-template traps that defeat pattern matching; (2) modular evaluation with cross-module consistency checking across Problem Understanding, Formal Modeling, Implementation, and Reporting; and (3) the ORAC bi-level validity framework that simultaneously ensures task quality and scoring integrity. Across several industrialscale tasks spanning integer programming, robust optimization, stochastic programming, and non-convex optimization, we expose critical failure modes of current models, including constraint omission, model-code inconsistency, and report-implementation divergence, that remain invisible under conventional single-metric evaluation.
Yongchang Fu, Xinjie Huang, Chengjun Dai +3
Jul 11, 2026cs.AI

Measure the Sim-to-Real Gap: Designing an Affordable Real-World Benchmark Platform for Reinforcement Learning in AIoT Systems

Reinforcement learning (RL) is commonly employed to enhance the performance of autonomous systems, including the Autonomous Internet of Things (AIoT). However, the trial-and-error nature of RL, when conducted in real-world environments, is costly and hazardous in some scenarios. Consequently, the majority of RL research is conducted in simulation. This reliance introduces challenges related to the Sim-to-Real transferability. Evaluating the Sim-to-Real algorithmic robustness and the Sim-to-Real gap is a critical prerequisite for research aimed at improving RL performance in the real world. Therefore, industries such as robotics have developed concurrent simulation and physical platforms to facilitate this research. However, a universal Sim-to-Real benchmark platform for AIoT does not currently exist. To address these concerns, we developed a real-world AIoT platform for studying RL in AIoT. On this platform, an agent deployed on an edge device plays video games on a separate host computer via a hardware-emulated keyboard, guided by vision input. This platform uses commercially available components costing less than USD 400, together with two computers. Because the system's objective is game score maximization, it inherently mitigates safety risks associated with real-world RL deployments. Experimental results show the simulation-trained agent suffers a 1160% performance degradation relative to the human-level performance after real-world deployment, indicating a significant Sim-to-Real gap. Direct real-world training using the deep Q-network (DQN) algorithm achieves approximately 38% of human-level performance after 10 million training steps, demonstrating the feasibility of RL under real-world conditions. These results suggest that the proposed Sim-to-Real benchmark platform provides a substantial foundation for qualitative and quantitative evaluations of RL in real-world AIoT systems.
Rongping Zhou, Omid Tavallaie, Shuaijun Chen +1
Jul 11, 2026cs.CV

LFD: Enabling Real-World Lensless Face Recognition with a Large-Scale Dataset

Face recognition is a ubiquitously used computer vision task that has a wide range of applications ranging from everyday smartphone biometrics to high-stakes security systems. Most face recognition systems rely on traditional cameras, which often suffer from limitations such as bulky form factors, high costs, and limited privacy protection. To address these limitations, lensless cameras have emerged as an alternative. Lensless cameras use thin optical encoders, enabling smaller size, lower cost, and greater design flexibility. These cameras are typically paired with reconstruction algorithms that convert raw captures into recognizable images. However, reconstructed images often contain artifacts, and the reconstruction methods struggle to generalize well to real-world conditions. Furthermore, existing face datasets do not account for the artifacts present in lensless images. To address this issue, we introduce the Lensless Face Dataset (LFD). LFD comprises 21,080 lensless raw measurements, reconstructions, and standard images of faces captured under diverse lighting, angle, and distance. Our key contributions are: (1) Real-world lensless face data: LFD focuses on capturing a diverse face dataset with varying levels of artifacts introduced under different environments; (2) In-the-wild captures: 4,976 images are captured in outdoor settings with varying intensities of natural light and different background patterns; (3) Multiple lensless devices: LFD includes face images collected from three different types of lensless cameras, each with a unique optical encoder. We use this hardware diversity to demonstrate generalization across different lensless cameras. Through comprehensive evaluations and analysis, we show that LFD effectively captures shared features and artifacts across different lensless imaging devices, making it a valuable dataset for advancing lensless face recognition.
Junho Kim, Salman S. Khan, Sara Wan +2
Jul 10, 2026cs.CV

PanoWorld: Real-World Panoramic Generation

In this work, we aim to address the challenge of long-range memory in panoramic world models by exploiting the rotation-equivariant property of omnidirectional representations, where rotation can be treated as an implicit geometric transformation.Building on this insight, we propose PanoWorld, which simplifies camera trajectories into translations via fixed headings for both current-action modeling and long-range memory through Dense Panoramic Ray-Conditioning (DPRC) and Geometry-aware Memory Augmentation (GMA).Then, a three-stage training pipeline is introduced to progressively optimize each component. To better evaluate physical consistency under large-scale spatial variations and diverse illumination conditions, where existing datasets are relatively stable, we construct World360, a large-scale dataset consisting of both real-world video clips collected via panoramic unmanned aerial vehicles and high-quality simulated clips generated by AirSim360.Extensive experiments on World360 demonstrate the effectiveness of PanoWorld, outperforming alternative methods by a large margin.Our models, training code, and dataset will be publicly available. More information can be found on our project page: https://lihaoy-ux.github.io/panoworld-page/.
Haoyuan Li, Dizhe Zhang, Yuemei Zhou +7
Jul 10, 2026cs.CV

YeTI: You Only Need Two Noisy Images for Real-World sRGB Noise Generation

Real-world sRGB image denoising remains challenging due to the nonlinear characteristics of sensor noise and the difficulty of acquiring aligned clean-noisy image pairs. Supervised denoisers often overfit to limited paired datasets, while self-supervised methods still depend on sufficiently diverse noisy observations. These limitations motivate scalable noise synthesis methods that can model real-world noise without clean ground truth or camera metadata. We propose YeTI, a real-world sRGB noise generation framework that learns from only two noisy observations of the same scene. YeTI uses a Reconstruction Autoencoder to disentangle scene structure and noise characteristics, and models the latent noise distribution with a one-step Conditional Diffusion Transformer trained using consistency objectives. Given a single noisy input at inference time, YeTI generates realistic, signal-dependent noise while preserving the underlying scene content. Extensive experiments demonstrate the effectiveness of YeTI across real-world benchmarks. We evaluate noise generation on SIDD and further assess generalization on SIDD+, MAI2021, and SID, covering smartphone and diverse consumer-camera sensors. Downstream denoising results on DND further show that denoisers trained with YeTI-synthesized images achieve strong real-world performance, highlighting the practical value of clean-image-free and metadata-free noise generation.
Jaekyun Ko, Byung Wan Lim, Soomin Lee +2
Jul 10, 2026cs.RO

TactiDex: A Real-World Tactile-Guided Benchmark for Human-Like Dexterous Manipulation

Tactile feedback is fundamental to Hand-Object Interaction (HOI), governing contact formation, force regulation, and stable manipulation, making it essential for achieving true human-like dexterous manipulation. Yet, current human-to-robot dexterous transfer pipelines primarily rely on kinematic trajectories, resulting in motion imitation without physically grounded interaction. To address this, we introduce TactiDex, a real-world tactile-guided benchmark specifically designed to move dexterous manipulation beyond kinematic mimicry toward contact-level human-likeness. TactiDex provides a comprehensive dataset that elegantly aligns whole-hand tactile signals with multi-granularity kinematic and object states, coupled with standardized evaluation metrics. Building upon this data paradigm, we propose a tactile-driven transfer framework that effectively translates human demonstrations into physically plausible robotic execution. We introduce TactiSkill, a framework built upon a novel tri-component tactile reward that innovatively uses tactile signals as structured supervision. This reward unifies guidance, human-like alignment, and contact constraints into a single objective. Through comprehensive experiments on both single and bimanual tasks, we demonstrate that TactiSkill achieves superior performance in manipulation success and physical realism. This work lays a crucial foundation for advancing tactile-aware dexterous manipulation. Our project page at https://tactidex.github.io/.
Suting Ni, Hanbing Zhang, Zhenyu Wei +4
Jul 9, 2026cs.RO

A Comprehensive Survey and Systematic Real-World Evaluation of Embodied Vision-and-Language Navigation

Navigation is a fundamental capability of autonomous systems, yet most existing approaches rely on highly structured models and strong prior assumptions, limiting their robustness in open and uncertain real-world environments. Vision-and-Language Navigation (VLN) offers a promising direction by enabling robots to integrate natural language understanding with visual perception in a data-driven manner. Although VLN has attracted increasing research attention, systematic methodological taxonomy and real-world validation remain limited. This survey presents a comprehensive review of VLN research. Specifically, state-of-the-art methods are organized along two orthogonal dimensions: action paradigms, including hierarchical and monolithic frameworks, and model paradigms, including discriminative and generative approaches. A critical analysis of their respective strengths and limitations is provided. Additionally, we conduct a systematic real-world evaluation of representative VLN system configurations on a physical robotic platform. Experiments across ten diverse real-world scenes show a substantial performance gap between simulation and real-world deployment under the tested configurations: a representative monolithic RGB-only method achieves 61% success in simulation but drops to 22% in real-world deployment, while a hierarchical framework achieves a higher real-world success rate of 51%, suggesting stronger robustness in our evaluation setting. Finally, we highlight key challenges in perception, decision-making, and control that must be addressed in future research.
Liuyi Wang, Kai Sheng, Zongtao He +8
Jul 8, 2026cs.LG

Robust Federated Learning Under Real-World Client Churn

Federated Learning (FL) enables training shared models on private, on-device data, but production deployments remain constrained to slow, multi-day refresh cycles due to the complexity of coordinating massive client populations. For applications such as feed ranking, ad targeting, and personalized recommendation, model freshness: the ability to rapidly adapt to new user-local data is critical for maximizing objectives like click-through rate. This lag leaves models stale and unresponsive to volatile data distributions driven by viral trends and shifting user intent. Bridging this gap requires addressing three challenges overlooked by existing FL systems: transient client availability, dynamic data heterogeneity, and delays between model predictions and observable outcomes. We present FeLiX, an FL orchestration framework that minimizes wall-clock time-to-target accuracy on live interaction streams. FeLiX introduces three primitives: (i) streaming-aware availability tiers that leverage lightweight telemetry to identify ready clients at scale; (ii) fresh-utility selection, a dual-tier mechanism that prioritizes statistically valuable updates from devices able to meet tight refresh deadlines; and (iii) informativeness-aware, delay-robust aggregation that incorporates late, high-value updates containing ground-truth outcomes without biasing the global model toward stale distributions. Unlike prior systems that rely on unrealistic oracular knowledge of client availability, FeLiX achieves near-oracular performance in real-world settings. Across CIFAR-10, Google Speech, and realistic low-availability traces, FeLiX reduces wall-clock time-to-target accuracy by up to 2.37X while reducing communication bandwidth by 1.30X compared to state-of-the-art synchronous and asynchronous FL baselines.
Dhruv Garg, Neha Lakhani, Debopam Sanyal +3
Jul 6, 2026cs.AI

TacReasoner: A Dynamic Tactile-Language Framework for Interactive Reasoning in Real-World Scenarios

Among the five primary human senses, tactile is arguably the most fundamental to survival, as it enables the perception of physical contact and interaction in real-world environments. In this paper, we explore two key challenges of integrating tactile sensing into intelligent systems for multimodal reasoning: (i) insufficient modeling of dynamic tactile signals, which restricts reasoning over temporally evolving properties, and (ii) hallucination in tactile foundation models caused by the absence of explicit reasoning mechanisms, leading to unstable real-world inference. To address these challenges, we propose TacReasoner, a dynamic tactile-language framework for interactive reasoning in real-world scenarios. First, TacReasoner incorporates a Dynamic-aware Tactile Encoder to enhance the perception and representation of dynamic tactile signals. More importantly, we introduce TouchCoT-10k, the first tactile chain-of-thought dataset for structured reasoning over tactile inputs. Upon it, we establish DynTac-Bench to systematically evaluate dynamic tactile perception and real-world commonsense reasoning. Experimental results demonstrate that TacReasoner achieves competitive performance against state-of-the-art models across multiple datasets. Notably, despite using only 7B parameters, TacReasoner outperforms the 14B VTV-LLM model on most subtasks, highlighting its effectiveness and efficiency in tactile commonsense reasoning.
Kailin Lyu, Di Wu, Long Xiao +7
Jun 28, 2026cs.CV

D2^{2}R2^{2}OSR: Degradation-Disentangled Representation for Real-World Omnidirectional Image Super-Resolution

With the growing demand for immersive visual experiences, high-quality omnidirectional images (ODIs) have become increasingly important. However, limitations in imaging devices and transmission bandwidth often lead to low-resolution ODIs, hindering the rendering of fine-grained 360° details, especially in the presence of real-world degradations and geometric distortions. Existing real-world super-resolution (Real-SR) methods are inadequate for ODIs, as their degradation models fail to account for the complex imaging pipeline involving fisheye capture and Equirectangular Projection (ERP), introducing severe aliasing and projection-specific distortions. To address these challenges, we propose D2^{2}R2^{2}OSR, a Degradation-Disentangled Representation framework for Real-world Omnidirectional image Super-Resolution. D2^{2}R2^{2}OSR explicitly models degradations arising from both fisheye imaging and ERP projection, guided by two key insights: (1) projection priors play a critical role in shaping real-world degradations, and (2) human perception in immersive environments is inherently viewpoint-centric. Accordingly, we introduce a Perspective Projection Representation (PPR) operating alongside the ERP branch to capture viewpoint-aware features, together with a Degradation-Specific Module (DSM) that jointly models ERP-induced geometric distortions and PPR-specific real-world degradations. Extensive experiments demonstrate that D2^{2}R2^{2}OSR achieves state-of-the-art performance and produces visually compelling, high-fidelity omnidirectional Real-SR results while maintaining favorable computational efficiency for low-resource deployment.
Hongyu An, Xinfeng Zhang, Xu Fan +3
Jun 27, 2026cs.CV

FreqOrtho-SR: Frequency-Guided Orthogonal Expert Learning for Real-World Image Super-Resolution

Diffusion prior-based methods have shown impressive results in real-world image super-resolution (ISR), yet two key challenges persist: balancing pixel-level fidelity with semantic quality, and adapting to diverse degradations. Existing dual-branch approaches freeze the pixel module during semantic training, but the semantic branch can still expand capacity within the pixel subspace, precluding genuine perceptual improvement. Moreover, using a single static adapter cannot generalize across heterogeneous real-world corruptions. To address both issues, we propose FreqOrtho-SR, which comprises: Freq\textbf{Freq}uency-guided Mixture of LoRA Experts (FreqMoE), it routes inputs to specialized experts via a non-parametric FFT-based degradation-feature extractor that encodes frequency-domain signatures, enabling stable and interpretable specialization across corruption types; and Ortho\textbf{Ortho}gonal Gradient Projection (OGP), which reframes the dual-objective optimization as a subspace-constrained problem: by extracting the pixel-fidelity subspace via SVD on combined expert weight deltas and projecting semantic gradients onto its null space, OGP guarantees orthogonality between the two objectives, enabling genuinely complementary learning without mutual interference. Experiments show that FreqOrtho-SR achieves competitive overall performance and a strong fidelity-perception trade-off across multiple benchmarks with efficient single-step inference. The source code of our method can be found at \href\href{https://github.com/sonhm3029/FreqOrtho-SR}{\texttt{sonhm3029/FreqOrtho-SR}}.
Minh Son Hoang, Dinh Phu Tran, Quyen Nguyen Duc +2
Jun 26, 2026cs.CV

Meshtryoshka: Differentiable Rendering of Real-World Scenes via Mesh Rasterization

Differentiable rendering has emerged as a powerful approach for 3D reconstruction and novel view synthesis. State-of-the-art differentiable rendering methods combine a variety of custom representations of 3D geometry and appearance with specialized renderers. However, most downstream tasks in computer graphics rely on 3D meshes. While prior work has attempted differentiable rendering with mesh representations, these approaches are limited to object-centric scenes and fail to reconstruct large-scale, unbounded scenes. In this work, we introduce Meshtryoshka, a novel mesh differentiable rendering framework that combines an off-the-shelf triangle rasterizer with a 3D representation that consists of nested mesh shells which resemble a matryoshka doll. In every forward pass, the mesh shells are extracted anew from a 3D signed distance function via iso-surface extraction, and the opacities for each vertex are computed as a function of signed distance. Each mesh shell is then rasterized independently, and the final image is created via alpha compositing. Crucially, mesh vertex positions are updated only indirectly via gradients that flow through the opacity values into the signed distance function, and hence, our method is compatible with off-the-shelf mesh renderers that need not be differentiable with respect to vertex positions. On object-centric scenes, our method performs competitively with surface-based differentiable rendering techniques. Our differentiable mesh rendering method scales to unbounded, real-world 3D scenes, where it yields high-quality novel view synthesis results approaching those of state-of-the-art, non-mesh methods. Our method suggests that it may be possible to solve the differentiable rendering problem without relying on specialized renderers, only using conventional tools from the computer graphics toolbox.
David Charatan, Daniel Xu, Richard Szeliski +2
Jun 26, 2026cs.DB

Database Context Compression for Text-to-SQL on Real-World Large Databases

Recent progress in Text-to-SQL has been driven by stronger language models and prompting strategies, yet performance on real enterprise benchmarks such as Spider 2.0 and BIRD remains far below that on classical academic datasets. We argue that the main bottleneck is no longer reasoning, but database representation. Real databases contain repeated audit columns, large groups of similar tables, opaque identifiers whose meanings are stored only in documentation, and extensive data dictionaries with little query-relevant information. Existing query-aware methods, including schema linking and retrieval-based schema selection, filter this raw context but still operate on redundant and verbose representations. We reformulate the problem as database context compression, a query-agnostic transformation that rewrites schemas, semantic descriptions, and external documentation into a compact representation. We formalize this transformation with the SGCF (Support-Gain Component Factorization) principle, which unifies repeated column extraction, isomorphic table templating, semantic componentization, and evidence purification under a single coverage objective. Based on SGCF, we propose DBCC, a database-side middleware that performs offline structural and semantic compression together with lightweight online evidence purification. DBCC is model-agnostic and can be integrated into existing Text-to-SQL pipelines. On Spider 2.0-Snow and BIRD, DBCC reduces input context by up to two orders of magnitude (from 2.6M to 34.7K tokens on the largest Spider 2.0-Snow subset), improves schema-linking strict recall from 0% to 56.5% under DeepSeek-V3.2 (63.1% under Claude Opus 4.7), and consistently increases end-to-end execution accuracy by 1.8-1.9% over three recent Text-to-SQL systems. Our code is open-sourced at https://github.com/MrBlankness/SchemaCompression.
Jingwen Liu, Weibin Liao, Xin Gao +2
Jun 26, 2026cs.RO

SimFoundry: Modular and Automated Scene Generation for Policy Learning and Evaluation

Training and evaluating robot policies in the real world is costly and difficult to scale. We introduce SimFoundry, a modular and automated system for zero-shot real-to-sim scene construction from a video. SimFoundry generates sim-ready digital twins and supports object, scene, and task editing, enabling the automated generation of diverse digital cousins: affordance-preserving variations of reconstructed real-world scenes. Policies trained on SimFoundry data transfer zero-shot to challenging real tasks involving multi-step manipulation, articulated object interaction, and bimanual interaction, and its digital cousins (variations of the original scene, objects, and tasks) facilitate generalization to new real-world conditions. Across 7 manipulation tasks and 5 policy architectures, SimFoundry simulation evaluations strongly predict real-world performance, with mean Pearson correlation 0.911 and mean maximum ranking violation 0.018. When evaluating sim-trained policies zero-shot in the real world, policies trained with object, scene, and task cousins in simulation show average task success rate improvements of 17%, 21%, and 40%, respectively. Additional details at https://research.nvidia.com/labs/gear/simfoundry/ .
Nadun Ranawaka, Josiah Wong, Wei-Lin Pai +15
Jun 26, 2026cs.MM

It Lied to a Doctor to Buy Poison Ingredients: Quantifying Real-World Misuse of Phone-use Agents

Phone-use Agents can execute complex tasks end to end across real mobile applications. By operating a real device on the user's behalf, they reach far more functionalities than CLI agents, which amplifies the real-world harm they can cause when driven for malicious purposes. We present the first study of this threat on real phones and 27 commercial apps, and find that agents built on 9 mainstream commercial and open-source models readily carry out serious misuse, ranging from procuring drug and explosive precursors to fraud, online harassment, and review manipulation. Across the agents we run on real devices, the average refusal rate to harmful requests stays low while the average task-completion rate reaches 68.8%, and in some scenarios an agent finishes a violation faster than a human would. These results suggest that Phone-use Agents already meet the practical conditions for automated misuse at scale. In one observed real-device execution, Claude-Opus-4.8 fabricated a medical history, deceived an online doctor into issuing a prescription, and completed the order and payment on its own to purchase a precursor for a highly toxic substance. To our knowledge, this is the first documented real-world case of an AI agent procuring controlled precursor materials. We trace this behavior to a Safety Awareness-Execution Gap, where an agent recognizes that a request is harmful yet still executes it. Simple defenses curb the overt cases, but the more covert and arguably more damaging threats, such as coordinated review manipulation and fake traffic, remain largely unsolved. We hope these findings push the community toward safer Phone-use Agents.
Yiming Sun, Chen Chen, Zifan Zhou +1
Jun 25, 2026cs.RO

Support-Constrained RL Enables Real-World Policy Improvement without Real-World Experience

Robots trained on real world data tend to be imprecise, slow, and brittle to perturbations. Improving these policies with reinforcement learning (RL) is an appealing alternative, but this process often requires expensive training in the real world. Performing policy improvement in simulation instead provides a far cheaper alternative, but unconstrained RL in simulation can exploit contact and dynamics mismatches, resulting in unsafe behaviors that do not transfer to hardware. Common forms of regularization can furthermore limit improvement by overconstraining to an imperfect behavior prior. In this work, we propose Support-Constrained Off-Domain REinforcement (SCORE), a real-to-sim-to-real framework that constrains RL in simulation to the support of a generative policy pretrained on real data. We instantiate this constraint through flow steering, restricting SCORE to actions the base policy can already produce, which ensures transferable behaviors while maximizing policy improvement. Improving a policy with SCORE requires minimal effort: it learns from sparse rewards, avoids distillation, and leaves the base policy untouched. Across eight real-world dexterous multi-fingered robotic manipulation tasks, SCORE improves average success rate from 37.8% to 89.9%, compared to 59.5% for the best baseline, and reaches success in 36.8% fewer steps than the base policy. Ultimately, through extensive experiments and ablations, we show that simulation can substantially improve real-world manipulation policies when policy optimization is appropriately constrained, introducing a new paradigm for real-to-sim-to-real policy improvement. Videos and code are available at https://weirdlabuw.github.io/score/.
Raymond Yu, William Huey, Mustafa Mukadam +2
Jun 25, 2026cs.CL

Evaluation Pitfalls and Challenges in Multimedia Event Extraction

Multimedia event extraction aims to jointly identify events and their arguments across multiple modalities, such as text and images, to support more comprehensive event understanding. While recent work reports steady and substantial progress, the reliability and comparability of these results critically depend on consistent and rigorous evaluation. In this work, we present the first systematic analysis of evaluation pitfalls in multimedia event extraction and identify three major sources of issues: inconsistent data processing, inconsistent task assumptions, and overly relaxed evaluation settings. We demonstrate, through a series of controlled experiments under a strict evaluation framework, that minor evaluation choices can cause large performance variations and lead to overestimation of a model's ability to ground real-world events across modalities. Our findings highlight the need for comparable evaluation standards and encourage a shift toward more rigorous evaluation in multimedia event extraction.
Philipp Seeberger, Steffen Freisinger, Tobias Bocklet +1
Jun 25, 2026cs.CV

PhyEditBench: A Real-World Multi-Stage Benchmark for Physics-Aware Image Editing

While instruction-based image editing, enabled by multi-modal generative models, has advanced significantly, existing benchmarks lack a comprehensive evaluation of physics-based reasoning, a critical capability for handling real-world scenarios. To address this, we introduce PhyEditBench, a benchmark designed to assess the physical understanding of editing models. Guided by a hierarchical taxonomy, we establish 4 primary classes and 12 subclasses. It comprises 238 high-quality, high-resolution, real-world instances meticulously extracted from videos to capture authentic physical dynamics, alongside 35 synthetic Anti-Physics instances. Our empirical analysis of current SOTA editing methods exposes substantial limitations in their physics-based reasoning. We further propose a training-free baseline named PhyWorld that uses test-time scaling and a latent reduction strategy. PhyWorld outperforms comparable models and suggests that the video generation process can effectively serve as a reasoning mechanism for image editing. The project page is available at https://github.com/Previsior/PhyEditBench.
Shengbin Guo, Shaokang He, Chaoyue Meng +4
Jun 24, 2026cs.AI

How Do Tool-Augmented LLM Agents Perform on Real-World Energy Analytics Tasks?

Agentic benchmarks have emerged across general-purpose and domain-specific settings, including finance, coding, law, and drug discovery, yet energy-domain evaluations remain largely limited to static knowledge recall. This is a critical gap for a sector that requires live data retrieval, specialized regulatory and market knowledge, and multi-step quantitative reasoning under real-world constraints. We present an empirical study of tool-augmented LLM agents on real-world energy market analytics tasks. Our evaluation environment includes 243 expert-curated problems across three categories: (1) Market Data Retrieval and Analysis, (2) Knowledge Retrieval and Interpretation, and (3) Advanced Quantitative Modeling and Decision Analytics. Tasks include price and demand analysis, tariff impact modeling, asset revenue and returns estimation, hedging strategy analysis, and optimization modeling, with problems spanning multiple difficulty levels. Agents are equipped with a configurable suite of domain tools, including live electricity market APIs for major U.S. ISOs, regulatory docket search, utility tariff databases, asset optimization models, and retrieval-augmented generation over energy market documents. We assess agent responses using a multi-dimensional evaluation protocol that scores approach correctness, answer accuracy, attribute alignment, and source validity, with category-aware routing to match scoring criteria to question type. We evaluate both closed-source and open-source LLMs, providing a comparative analysis of how model capability and domain tooling interact in a high-stakes professional domain. Key artifacts are publicly released to support reproducibility and future research.
David Akinpelu, Akintonde Abbas, Rereloluwa Alimi +1
Jun 24, 2026cs.CR

CyberChainBench: Can AI Agents Secure Smart Contracts Against Real-World On-Chain Vulnerabilities?

We present CyberChainBench, a benchmark for evaluating LLM-based agents on smart contract security across three complementary tasks: vulnerability detection, exploit generation, and patch synthesis. Built from 541 real-world exploit incidents from DeFiHackLabs spanning 9 EVM chains, the benchmark provides end-to-end on-chain evaluation where agents interact with historical blockchain state through isolated evaluation environments orchestrated by Harbor, using tools to read code, trace transactions, and validate exploits on mainnet forks. Each case is anchored to a specific block and includes structured ground truth covering vulnerability type, localization, and attacker profit. Exploits are graded by economic impact on historical forks; patches are validated by replaying historical attacks and legitimate transactions as fail-to-pass test oracles on a proxy-upgradeable subset. We define a five-type vulnerability taxonomy and evaluate multiple agent--model configurations. Results reveal a clear difficulty gradient: the best configuration scores 37.5% on detection, 43.7% on exploitation, but only 23.4% on patching, with the top agent (Codex with GPT-5.5) realizing $57.4M in total exploit profit across the 200-case exploit set at a cost of $2.39 per case.
Jintao Huang, Fengqing Jiang, Radha Poovendran +1
Jun 24, 2026cs.SD

Soroll-IA: A Weakly Labeled Audio Dataset for Real-World Industrial Port Monitoring

Soroll-IA is a weakly labeled environmental audio dataset recorded in a real-world industrial port environment in Valencia (Spain) using two fixed sensing nodes. The dataset comprises approximately 22 hours of audio segmented into 7,396 clips and covers 26 sound event classes representative of industrial port acoustic activity commonly observed in such environments, such as crane sirens, train movements, traffic, and other logistical and industrial sounds. Recordings were captured under highly challenging acoustic conditions, including strong background noise, long-distance sources, and frequent event overlap. All audio clips were annotated by domain experts following a weak labeling strategy, where tags indicate the presence of sound events within a clip without temporal localization. To account for inter-annotator variability, two ground-truth versions are released: one without cross-validation, where a class is considered present if annotated by at least one expert, and a second, more conservative version based on cross-validation, where agreement by at least two-thirds of the annotators is required. The dataset is intended to support research in audio tagging, weakly supervised sound event detection, and machine learning under realistic industrial acoustic conditions. Benchmark results are provided using two complementary architectures: CNN14 representing high-capacity convolutional models for audio tagging, and MobileNetV2, selected for its suitability in real-time classification on low-resource edge devices. To the best of current knowledge, Soroll-IA constitutes an available dataset dedicated exclusively to industrial port acoustic environments, aiming to foster advances in robust environmental sound analysis for safety-critical and operational monitoring applications. The dataset is available online and collected under Attribution-NonCommercial 4.0 International license.
Javier Naranjo-Alcazar, Jordi Grau-Haro, Ruben Ribes-Serrano +2
Jun 24, 2026cs.CV

Efficient Real-World Dehazing via Physics-Inspired Global-Local Decoupling

Real-world single image dehazing is highly ill-posed due to spatially and spectrally varying scattering, while practical deployment demands lightweight and low-latency models. Existing approaches either rely on fragile physical inversion under simplified assumptions or adopt heavy blind architectures unsuitable for edge deployment. To overcome these limitations, we propose PGL-Net (Physics-Inspired Global-Local Decoupling Network), a lightweight framework that incorporates physical inductive biases via operator-level emulation, avoiding explicit parameter estimation. It decouples dehazing into global distribution rectification and local structural refinement. A Physics-Inspired Affine Fusion (PAF) module performs globally conditioned alignment across hierarchical skip connections to compensate for haze-induced bias, while a compact Degradation-Aware Modulation (DAM) block adaptively restores spatially and spectrally variant details through dynamic feature modulation. Extensive experiments on multiple real-world benchmarks demonstrate that PGL-Net achieves state-of-the-art restoration quality with significantly reduced complexity. Compared with the recent SOTA SGDN, the Tiny variant (PGL-Net-T) improves PSNR by up to 2.6dB and consistently enhances downstream object detection accuracy, while achieving over a 10x reduction in inference latency. Code is publicly available at: https://github.com/sc-30-bit/PGL-Net.
Yifei Qu, Ru Li, Junjie Chen +1
Jun 24, 2026cs.SE

Evaluating LLMs on Real-World Software Performance Optimization

Software performance optimization is a notoriously complex and manual task. Despite the growing use of Large Language Models (LLMs) for code refinement, we still lack benchmarks that capture how optimization actually happens in real-world codebases. Existing frameworks often oversimplify the problem by focusing on isolated functions or a single performance metric, missing the critical trade-offs between execution time and memory footprint, the inherent noise of the measurement environment, and the variability introduced by different input data and execution conditions. We address this by introducing SWE-Pro, a repository-level benchmark derived from 102 expert-written optimizations from open-source projects. Unlike previous benchmarks, SWE-Pro pairs each task with parameterized tests to evaluate runtime, peak memory, and Time-Weighted Memory Usage (TWMU) across varying input data and execution conditions under noise-aware measurement conditions. Our evaluation shows that current LLMs struggle significantly: runtime gains are negligible, and memory optimizations are nearly non-existent. This stands in sharp contrast to expert implementations, which achieve an aggregate speedup of 15.5x and peak memory reduction of 171.3x over benchmark tasks. Expert-written improvements are observed in 91.2% of tasks for runtime and 65.7% for peak memory. Our findings expose a substantial gap between current LLM capabilities and the demands of expert-level engineering.
Ezgi Sarıkayak, Wenchao Gu, Hesham Ghonim +1
Jun 23, 2026cs.CV

VisChronos: Revolutionizing Image Captioning Through Real-Life Events

This paper aims to bridge the semantic gap between visual content and natural language understanding by leveraging historical events in the real world as a source of knowledge for caption generation. We propose VisChronos, a novel framework that utilizes large language models and dense captioning models to identify and describe real-life events from a single input image. Our framework can automatically generate detailed and context-aware event descriptions, enhancing the descriptive quality and contextual relevance of generated captions to address the limitations of traditional methods in capturing contextual narratives. Furthermore, we introduce a new dataset, EventCap (https://zenodo.org/records/14004909), specifically constructed using the proposed framework, designed to enhance the model's ability to identify and understand complex events. The user study demonstrates the efficacy of our solution in generating accurate, coherent, and event-focused descriptions, paving the way for future research in event-centric image understanding.
Phuc-Tan Nguyen, Hieu Nguyen, Minh-Triet Tran +1
Jun 21, 2026cs.RO

FlowDPG: Deterministic Policy Gradient on Flow Matching Policies for Real-World Manipulation

Real-world reinforcement learning for robotic manipulation remains challenging, and this difficulty is amplified for flow matching policies: applying policy gradient methods to these policies is fundamentally limited by the need to backpropagate through time(BPTT) along the multi-step ODE that maps noise to actions, which is computationally prohibitive and numerically fragile. We propose FlowDPG, a DDPG-style method specifically designed for flow matching policies that distills the critic gradient into the velocity field at training time, bypassing BPTT entirely. Intuitively, FlowDPG combines two complementary vectors: the demonstration-driven velocity that keeps the action feasible, and the critic-driven correction that steers it toward higher value. Our contributions are threefold: (1) a BPTT-free distillation framework that enables stable DDPG-style policy improvement on flow matching policies, (2) a formal connection between the FlowDPG update direction and vanilla Deterministic Policy Gradient via three explicit approximations, and (3) real-world validation on a long-horizon, multi-stage, dual-arm AirPods assembly task, where FlowDPG attains a 92% end-to-end success rate, substantially outperforming recent RL methods spanning value-conditioning, auxiliary-module adaptation, and adjoint-based critic-gradient approaches. Videos and more results are provided on the project page https://flowdpg.github.io.
Kexin Shi, Junyao Shi, Poorvi Hebbar +5
Jun 19, 2026cs.CR

Evaluating LLMs for Real-World Web Vulnerability Detection

Large Language Models (LLMs) have emerged as a promising tool for automated vulnerability detection, yet their effectiveness on web-specific vulnerabilities remains to be explored. This work benchmarks six frontier (Claude Opus 4.6, Codex GPT-5.4, Gemini 3.1-pro-preview) and open-weight models (Qwen 3.5, Qwen 3 Coder Next, MiniMax M2.5) on their ability to detect real-world web vulnerabilities using static analysis in WordPress plugins, including SQL injection, stored cross-site scripting, path traversal, and remote code execution. Using five prompt designs of varying structure, scope, and complexity across three experiment iterations, we aim to answer how model and prompt choice affects vulnerability detection. Our results show that all models are capable of detecting valid security issues, but the detection rate varies depending on the model and prompt. For example, Claude Opus 4.6 achieved the highest web vulnerability detection rate (63%), while open-weight MiniMax M2.5 performs on par with other frontier models (48%), and self-hosted Qwen 3.5 only achieved 35%. We show that scoped prompts that narrow the vulnerability scope outperform open-ended ones, whereas the prompt complexity has little impact. Surprisingly, no model achieved full reporting consistency across three experiment iterations, with some as low as 50%. Our experiments demonstrate the opportunities and limits of LLM-based vulnerability detection, as no model correctly identified one baseline vulnerability in one of the plugins. Additionally, we derive practical lessons learned for security practitioners and publish all code and data to support future research.
Sebastian Neef, Luca Jungnickel, Antonio Benjamin Buchholz +2
Jun 19, 2026cs.RO

A scalar per patch from pre-trained ViTs enables fast moving navigation in the real world

Trained policies for real-world robotics rely on computer vision components, typically in the form of pre-trained visual encoders. These encoders are an essential component and it has been shown that their power does not emerge from training on robotics downstream losses alone. Pre-training with auxiliary losses in the form of computer-vision pre-text tasks is a defining factor and heavily conditions agent performance in robotics tasks. In this unprecedented large-scale study, we ran 966 navigation episodes of static point goal navigation in a real-world building for 24km and asked which components really matter for the computer vision aspects of robotics: we evaluate state-of-the art visual encoders in realistic conditions. We explore the usefulness of heterogeneous multi-teacher distillation leading to encoders with multiple different and complementary skills. We investigate how much information from these encoders is necessary for robotics by bottlenecking them in a principled and spatially useful way and we show that this leads to the emergence of interpretable features linked to affordances. We also argue that training policies on RGB data alone does not lead to an optimal usage of visual features and show this by finetuning policies pre-trained on privileged information. All in all, we paint a more complete picture of what aspects of computer vision are relevant for real-world navigation.
Steeven Janny, Leonid Antsfeld, Christian Wolf
Jun 18, 2026cs.AI

ENPIRE: Agentic Robot Policy Self-Improvement in the Real World

Achieving dexterous robotic manipulation in the real world heavily relies on human supervision and algorithm engineering, which becomes a central bottleneck in the pursuit of general physical intelligence. Although emerging coding agents can generate code to automate algorithm search, their successes remain largely confined in digital environments. We conjecture that the missing abstraction to automate robotics research is a repeatable feedback loop for real-world policy improvement: reset the scene, execute a policy, verify the outcome, and refine the next iteration. To bridge this gap, we introduce ENPIRE, a harness framework for coding agents that instantiates this physical feedback routine with four core modules: an Environment module (EN) for automatic reset and verification, a Policy Improvement module (PI) that launches policy refinement, a Rollout module (R) to evaluate policies with one or multiple physical robots operating in parallel, and an Evolution module (E) in which coding agents analyze logs, consult literature, improve training infrastructure and algorithm code to address failure modes. This closed-loop system transforms real-world manipulation learning into a controllable optimization procedure, minimizing human effort while allowing fair ablations across training recipe and agent variants. Powered by ENPIRE, frontier coding agents can autonomously train a policy to achieve a 99% success rate on challenging, dexterous manipulation tasks, such as organizing a pin box, fastening a zip tie, and tool use, a process that further accelerates when we dispatch an agent team on a robot fleet. Our results suggest a practical and scalable path toward deploying coding agents to autonomously advancing robotics in the physical world.
Wenli Xiao, Jia Xie, Tonghe Zhang +14
Jun 15, 2026cs.LG

We Need Explanation Cards to Connect Explanation Algorithms to the Real World

Algorithmic explanations are intended to help stakeholders understand opaque algorithmic decisions, but in practice, they often fall short. First, the meaning of algorithmic explanations is often not what one might intuitively expect, so expert knowledge is required to interpret them correctly. Second, recent work has shown that popular explanation algorithms are uninformative about the behavior of complex decision functions. Together, these issues create a gap between what explanations appear to convey and what they actually provide. In this work, we propose Explanation Cards for Explanation Algorithms, which augment standard explanations with complementary information about robustness and validity, as well as clear instructions for interpretation. The complementary information can render otherwise uninformative explanations practically useful, while also helping to detect cases where they are not. Importantly, the interpretation instructions in explanation cards shift responsibility from users to providers: Rather than expecting users to recognize what can and cannot be concluded from an explanation, providers must make this explicit upfront. Using counterfactual explanations and SHAP as examples, we demonstrate how providers can construct explanation cards and that these cards provide users with the guidance needed for sound interpretation. We further argue that explanation cards offer a practical means of operationalising the explainability provisions of the EU AI Act. Overall, explanation cards are a significant step toward making explanation algorithms fit for real-world use cases.
Eric Günther, Balázs Szabados, Kristof Meding +3
Jun 13, 2026cs.AI

S1-DeepResearch: Beyond Search, Toward Real-World Long-Horizon Research Agents

Deep research agents aim to solve complex knowledge-intensive tasks through long-horizon planning, evidence gathering, reasoning, and report generation. While recent progress in search agents has demonstrated strong capabilities in information retrieval and answer verification, most existing training datasets remain search-centric, focusing primarily on closed-ended question answering and information localization. As a result, they mainly train information-seeking behavior while providing limited coverage of key deep research capabilities, including evidence integration, knowledge synthesis, planning, file understanding, and structured report generation. In this work, we propose a unified trajectory construction paradigm for deep research agents that combines closed-ended QA and open-ended exploration. The proposed framework consists of graph-grounded task formulation, agentic trajectory rollout, and multi-dimensional trajectory verification, enabling scalable synthesis of high-quality agentic trajectories spanning long-chain complex reasoning, deep research instruction following, report writing, file understanding and generation, and skills usage. Compared with existing search-oriented datasets, our synthesized trajectories place greater emphasis on knowledge synthesis, complex reasoning, and planning. S1-DeepResearch-32B achieves state-of-the-art performance among open-source models of comparable scale across 20 benchmarks spanning five capability dimensions, including complex reasoning, instruction following, report generation, file understanding, and skills usage. On several challenging deep research benchmarks, it approaches the performance of leading proprietary frontier models. These results highlight the importance of jointly modeling information acquisition, knowledge synthesis, and planning-oriented agent behaviors for building effective deep research agents.
Yao Dong, Xinglin Xiao, Liwei Dong +5