Red-Green-Blue

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6 papers in the last 28 days · 0.1% of indexed attention

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Period ending 2026-09-21

2 new papers

A weekly snapshot of new work published in Red-Green-Blue.

Period ending 2026-09-14

2 new papers

A weekly snapshot of new work published in Red-Green-Blue.

Period ending 2026-09-07

1 new paper

A weekly snapshot of new work published in Red-Green-Blue.

43 papers

Latest in Red-Green-Blue

Sep 17, 2026cs.RO

AnyViewDex: View-Invariant Dexterous Manipulation from RGB Observations

Visuomotor policies for multi-fingered dexterous manipulation are highly sensitive to camera viewpoint shifts. To achieve view invariance, recent methods increasingly rely on explicit 3D modalities like RGB-D or point clouds, which can introduce hardware dependencies, calibration requirements, and vulnerability to sensor noise during real-world deployment. In this work, we show that view-invariant control can be achieved without explicit test-time 3D sensing by encoding geometric knowledge into the visual representation during simulation. We present AnyViewDex, an asymmetric training pipeline that combines multi-view contrastive alignment with privileged 3D geometric supervision. By regressing absolute 3D object coordinates during simulated training, this auxiliary objective provides a geometric grounding signal that mitigates the spatial collapse of the globally pooled contrastive embedding. At deployment, the policy operates zero-shot using only uncalibrated monocular RGB and proprioception. We validate this approach across both reinforcement learning and student-teacher distillation. In hardware evaluation on an xArm7 with a 16-DoF LEAP Hand, AnyViewDex reaches 76.7% grasping success across eight unseen objects and six uncalibrated viewpoints (480 trials; 2,400 across all ablation conditions), indicating that geometrically grounded monocular policies transfer zero-shot without test-time depth. Project Page: https://anyviewdex.github.io/
Soham Patil, Om Sanjay Gunjal, Sourabh Bhosale +3
Sep 14, 2026cs.CV

RA-SOD: Reliability-Aware RGB-T Salient Object Detection under Modality Degradation

RGB-Thermal (RGB-T) salient object detection leverages complementary cues from visible and thermal modalities to improve robustness in challenging environments. However, in real-world scenarios, the reliability of each modality is inherently unstable: RGB images degrade under low illumination, motion blur, and noise, while thermal imagery often suffers from contrast compression and sensor artifacts. Such degradation introduces unreliable perceptual evidence that can mislead cross-modal fusion and significantly deteriorate detection performance. To address this challenge, we propose RA-SOD, a reliability-aware RGB-T salient object detection framework that explicitly models modality reliability and integrates it into feature learning and cross-modal fusion. First, we introduce a reliability-conditioned representation that adaptively compensates degraded modality features while preserving structural cues. Second, an uncertainty-guided dual-stream refinement strategy progressively corrects cross-modal representations while suppressing unreliable evidence. Finally, we propose a pixel-wise modality competition mechanism that dynamically selects modality cues according to spatial reliability for fine-grained fusion. Extensive experiments on four benchmarks (VT821, VT1000, VT5000, and VT-IMAG) demonstrate that RA-SOD achieves state-of-the-art performance and exhibits strong robustness under severe modality degradation. Code and models are available at https://github.com/zaoxienian/RA-SOD.
Hongbo Gao, Zhengyu Li, Xueru Nie +4
Sep 8, 2026cs.CV

FIRE3D: Feed-forward Interactive 3D Scene Reconstruction Within A Minute

We present FIRE3D, a unified framework that takes a single RGB image or casual RGB video and transforms it into simulation-ready 3D scene assets for games and interactive applications in under a minute. At the core of FIRE3D is a feed-forward, end-to-end network that predicts a compositional scene representation from posed RGB-D observations estimated from the RGB capture, including the 6-DoF pose, bounding box, mesh, and texture for every object. By modeling the scene as a collection of discrete entities, FIRE3D produces amodally complete and simulation-ready environments where objects are physically decoupled and ready for interaction. Our framework requires no test-time optimization, runs orders of magnitude faster than prior interaction-ready methods, and provides object-level completeness beyond existing feed-forward 3D approaches. We demonstrate competitive or state-of-the-art results across pose accuracy, geometry completeness, and texture quality across various datasets while being orders of magnitudes faster. Project page: https://xiahongchi.github.io/Fire3D/
Hongchi Xia, Tianhang Cheng, Wei-Chiu Ma +1
Sep 8, 2026cs.CV

EdMCGS: Event-Driven Markov Chain Gaussian Splatting for Extreme-Low-Frame-Rate Dynamic Scene Reconstruction

We present EdMCGS (Event-driven Markov chain Gaussian Splatting), an end-to-end method for reconstructing dynamic 3D scenes from extreme-low-frame-rate RGB together with an event stream, which can then be rendered at any intermediate timestamp. Methods relying solely on RGB images generate numerous artifacts due to the lack of evidence from between consecutive frames. To supply this missing evidence, we model the scene motion as an event-driven Markov chain, in which the sparse RGB frames anchor the state at their own timestamps while the events recorded within an interval drive the transition across it. Since the transition reads the events of the current interval, it remains active at inference and produces the in-between motion of the 3D Gaussians directly from the events rather than by interpolation, which sets our method apart from prior work that uses events only as training-time supervision. The state is carried by a compact set of control points, each driven by the events sampled in the neighborhood of its own image projection, and a temporal local isometry term keeps the propagated motion locally rigid. Experiments on synthetic and real-world scenes show that EdMCGS outperforms both RGB-based and event-based baselines, while rendering in real time with far fewer Gaussians than the strongest event-based baseline. We release our source code and a new dataset at https://github.com/joseclipse/EdMCGS.
Yuzhong Wang, Wenmin Wang, Xinxing Yu
Sep 1, 2026cs.CV

Multimodal RGB-Infrared Combination for UAV-Based Wildfire Segmentation: A Comparative Study on FLAME3

Unmanned Aerial Vehicles (UAVs) have emerged as a promising platform for firefighting operations due to their flexibility, low operational cost, and ability to acquire high-resolution imagery in locations that may be difficult or dangerous to access using conventional methods. Recent advances in deep learning have significantly improved the capabilities of UAV-based wildfire monitoring systems. The present work investigates RGB-infrared fusion for binary wildfire segmentation on the FLAME3 dataset. In this Study, RGB and Infrared baselines are compared with three representative fusion strategies across three segmentation architectures, including U-Net, DeepLabV3+, and SegFormer. The key motivation of this work is to analyze the contribution of each modality, evaluate the impact of fusion timing, and examine how different network architectures exploit multimodal information for UAV wildfire delineation. The findings indicate that thermal information plays a dominant role in UAV segmentation and that feature-level multimodal fusion combined with transformer-based architectures offers the most promising direction for future research.
Matheus F. Kovaleski, Luís Garrote, Cristiano Premebida +2
Aug 31, 2026cs.CV

Seeing the Unseen: Camouflaged Object Detection Beyond the Visible Spectrum

Recent advances in camouflaged object detection (COD) have led to substantial progress in challenging low-visibility scenarios, with pioneering studies demonstrating notable success in localizing objects in camouflaged scenes. Despite these achievements, existing approaches predominantly rely on conventional three-channel RGB imagery, thereby constraining the available visual information to a limited spectral range. Multispectral images offer a wide range of information about a scene by capturing fine-grained spectral signatures. Hence, by leveraging multispectral images for COD, we introduce a novel approach to detect camouflaged objects from the corresponding multispectral inputs. In particular, we propose an end-to-end framework, \textbf{\textit{MSFormer}}, that takes a multispectral camouflaged image as input and predicts a binary mask for it. Additionally, we also provide empirical justification for integrating multispectral bands for this complex low-vision task. Our extensive experiments demonstrate the effectiveness of our method, which outperforms existing methods.
Avi Gupta, Trasha Gupta
Aug 12, 2026cs.CV

Hybrid-LUT: Channel-Aware Hybrid Lookup Table and Filtering for Efficient Image Denoising

Lookup table (LUT)-based image denoising methods have attracted increasing attention due to their high efficiency and hardware-friendly properties. However, existing RGB-LUT approaches require three identical LUTs to process RGB channels in parallel, resulting in large on-chip SRAM consumption. A simple alternative is to apply LUT processing only to the luminance (Y) channel in the YUV color space to reduce memory usage. However, this naive strategy leads to degraded restoration quality, since ignoring the chrominance (UV) channels introduces color distortion and residual artifacts. In this work, we propose Hybrid-LUT, a YUV-based asymmetric channel-processing framework that combines LUT and filtering in a unified design. Specifically, a multi-band LUT branch with pixel-level weight fusion is applied to the Y channel to recover fine textures, while lightweight filtering is used for the UV channels to maintain color consistency. This design reduces LUT storage by two-thirds compared with RGB-LUT methods while maintaining the same runtime throughput. Extensive experiments show that Hybrid-LUT achieves state-of-the-art (SOTA) performance across multiple benchmarks with only 421 KB of storage. In particular, our method surpasses existing LUT-based denoising approaches by at least 0.63 dB CPSNR on real-world datasets, demonstrating its effectiveness for image denoising on resource-constrained edge devices. The project is available at https://github.com/Ai-ZL/Hybrid-LUT .
Zhilin Ai, Boyu Li, Sidi Yang +5
Aug 12, 2026cs.CV

Generative Semantic Segmentation via an Observable Semantic-Image Interface and Hierarchical Generator Evidence Alignment

Generative semantic segmentation exposes structured predictions as images, but direct color decoding is susceptible to color drift and boundary mixing, whereas latent-feature decoders that predict a separate output distribution may relegate the rendered image to an intermediate visualization. We present Semantic Prism, a conditional semantic-image generation-and-refinement framework with deterministic inference. A diffusion-distilled one-step generator renders a semantic RGB image; per-pixel distances from the rendered colors to a fixed class-color codebook define an explicit probabilistic interface. Hierarchical Generator Evidence Alignment spatially aligns multi-level generator features and uses a zero-initialized output projection to predict an additive residual in the interface logit space, retaining the image-defined interface as the reference for the final distribution. The interface and refined distributions further enable Contextual Interface--Hierarchy Disagreement (C-IHD), a fixed readout for ranking remaining pixel errors without an auxiliary predictor or additional forward pass. On the 500-image Cityscapes validation set, Semantic Prism achieves 72.07% mean intersection over union, 11.39 mIoU points above direct-interface decoding, with 0.41% expected calibration error. Matched-capacity ablations over three seeds support the benefit of jointly aligned multi-level evidence. A separately trained model attains 62.22% mIoU on BDD100K, while the Cityscapes-trained model reaches 46.89% mIoU under source-frozen transfer to the Adverse Conditions Dataset with Correspondences, without target-domain adaptation. Across all three datasets, C-IHD consistently improves the area under the precision--recall curve for pixel-error ranking over maximum softmax probability on the same segmentation predictions; on ACDC, it raises AUPR from 0.6580 to 0.7557.
Weize Cai, Yongqi Dong, Zhida Shao +1
Aug 11, 2026cs.CV

Beyond Fixed Luminance: Towards Panchromatic and Orthochromatic Image Colorization

Most image colorization systems operate in LabLab space by predicting chroma (abab) while preserving an input-derived luminance channel (LL). While effective on standard benchmarks, this fixed-luminance design restricts brightness changes and becomes unreliable when grayscale formation deviates from natural-image luminance, as in historical orthochromatic photography. We propose a luminance-agnostic colorization framework that formulates colorization as full-RGB image editing using a foundation image-editing model. To bridge modern panchromatic and historical orthochromatic conditions, we introduce a mixed grayscale objective that trains the model under both standard luminance grayscale and a red-insensitive grayscale formation. Experiments on COCO, ImageNet, and a multi-instance benchmark show that our method is competitive on standard grayscale inputs and substantially more robust under orthochromatic inputs, with qualitative comparisons and a human study indicating fewer visible color artifacts.
Swarnim Maheshwari, Syed Imam Ali, Vineeth N. Balasubramanian
Aug 3, 2026cs.CV

PhotoHOI: Synthesizing 3D Hand-Object Interactions from a Single RGB Photograph

Hand-object interaction (HOI) is a fundamental human behavior with broad applications in AR/VR, digital humans, and embodied interaction. Existing methods typically require predefined object geometry, object trajectories, or task-specific conditions, limiting their use with natural real-world inputs. To address this, we study a more practical problem of synthesizing 3D hand-object interaction sequences from a single RGB photograph and an open-vocabulary language instruction, and introduce PhotoHOI. PhotoHOI first uses a vision-language model to parse the input image and instruction into a structured task specification, including the interaction object, target region, and spatial relation. It then recovers a compact task-relevant 3D scene and plans a smooth collision-aware object trajectory based on the recovered object states, support relations, and surrounding scene geometry. To synthesize hand motion that generalizes to real-world photographs and unseen objects, it learns transferable task-conditioned contact and contact-conditioned grasp priors from large-scale affordance and HOI data. The grasp is further refined in a learned latent space, constraining the optimization to a plausible hand-pose manifold. Experiments on GRAB and H2O demonstrate improved contact quality and reduced penetration over representative baselines. Results on real-world photographs further demonstrate higher task success and scene consistency, together with generalization to unseen objects and open-vocabulary instructions.
Zhenhao Zhang, Jiajun Zhang, Wei Min +1
Aug 1, 2026cs.RO

SelfWAM: A Self-Grounded Unified World Action Model for Fast Robot Control

World Action Models (WAMs) improve robot policy learning by jointly modeling actions and future observations. However, conditioning future prediction only on the task prompt and observation context risks capturing generic task progression rather than the action-specific consequences of the executed action. We introduce SelfWAM, a unified self-grounded WAM built on a modality-specialized Mixture-of-Transformers (MoT) architecture that jointly predicts actions, action-conditioned future RGB frames, and robot self-masks, thereby grounding future prediction in the robot's visible body and its action-induced motion. During joint training, SelfWAM allows future visual queries to attend to a clean copy of the demonstrated action, turning the video branch into an action-specific consequence model while leaving the fast action-only inference path unchanged. To focus video learning on action-relevant visual changes, we use prompt-specific objectives for future robot self-mask prediction, which removes appearance details and provides a target whose temporal evolution is tightly coupled with the conditioning action. Together, clean-action conditioning and future self-mask supervision make future predictions more directly reflect how the executed action changes the robot's visible motion and the surrounding scene. Experiments on RoboTwin 2.0 and real-world manipulation tasks show that SelfWAM produces more action-sensitive futures and preserves fast policy inference, while improving policy performance.
Bikang Pan, Fan Liu, Haotao Lu +2
Jul 31, 2026cs.CV

Distill What RGB Can Recover: Privileged 3D Evidence for RGB-Only Vision-Language Models

3D scene understanding requires reasoning about entity existence, spatial layout, and object relations, yet RGB images alone often provide insufficient 3D cues. Existing 3D-VLMs commonly rely on depth or 3D-position-aware inputs at inference time, introducing additional acquisition, reconstruction, or annotation costs that limit RGB-only deployment. We therefore study how training-time 3D evidence can be converted into spatial reasoning capabilities retained under RGB-only inference. We propose a privileged-evidence distillation framework that constructs a distillable teacher through a unified evidence interface and controlled residual injection, and transfers its knowledge to a deployable student receiving only RGB images and questions through logit and structured representation distillation. To avoid imitating teacher signals unsupported by RGB, we further introduce evidence-sensitivity-guided distillation, which uses corrupted evidence to identify highly evidence-dependent targets and down-weight their supervision. We also define a recoverability decomposition based on the matched baseline, teacher, and student, separating privileged gains into RGB-recoverable improvements and residual teacher advantages. Across four benchmarks, the teacher achieves the best result on 7 of 11 reported metrics among the compared methods. The RGB-only student outperforms its matched baseline on all 11 metrics, including gains of 10.4 ScanQA CIDEr and 19.1 Scan2Cap CIDEr@0.5, without additional inference-time inputs. These results validate the effectiveness of training-time privileged 3D evidence distillation for both teacher performance and deployable RGB-only spatial reasoning. Separately, our matched baseline-teacher-student analysis characterizes privileged-gain transfer across evidence types and spatial skills.
Yanbin Hu, Jin Cui, Jun Ye +4
Jul 30, 2026cs.CV

ENCORE: Event-Assisted Complementary Motion Refinement for Learned Video Compression

Learned video compression relies on accurate temporal modeling to remove redundancy between adjacent frames. However, most existing codecs infer motion solely from discretely sampled RGB frames, making their estimates vulnerable to fast motion, blur, occlusion, weak texture, low illumination, and abrupt brightness changes. Event cameras asynchronously capture fine-grained intensity changes between RGB timestamps and therefore provide complementary evidence about inter-frame dynamics. We propose ENCORE, an Event-Assisted Complementary Motion Refinement framework for learned video compression. ENCORE first employs Complementary Motion Representation (CMR) to decompose aligned RGB-event features into common and modality-specific motion representations. Spatial Energy and Redundancy-Informed Calibration (SERIC) then identifies event-specific responses that are active and novel relative to RGB, suppresses weak or redundant evidence, and predicts a candidate flow correction. Finally, Energy-Aware Routing (EAR) determines where and how strongly the correction should refine the RGB flow. Events serve solely as an auxiliary modality for motion modeling, while RGB remains the only coding and reconstruction target. Experiments on BS-ERGB, HQ-EVFI, and CED demonstrate consistent gains across datasets and GOP lengths. On BS-ERGB, ENCORE achieves up to 20.80% PSNR-RGB and 22.14% MS-SSIM-RGB BD-rate savings, while retaining clear improvements on the other two datasets.
Shuhan Ye, Hongbin Yu, Chenqi Kong +4
Jul 30, 2026cs.CV

VCP-DCN: Beyond Visual Concealed Property via Depth Collaborative Network for Camouflaged Object Detection

Camouflaged Object Detection (COD) aims to identify and segment camouflaged objects in complex environments, which are often concealed because their color and texture are similar to the background. Several existing COD methods introduce depth maps to boost detection performance via learning complementary RGB-D features, ignoring modality-specific characteristics of concealed objects in the depth domain. To address this issue, we propose a depth collaborative network, called VCP-DCN, to mine distinguishable multi-modality features beyond visual concealed prototype in depth domain. Specifically, VCP-DCN progressively performs multi-modality alignment, interaction, and fusion for the COD task. In the \textbf{alignment} stage, we propose a Separable Prototype Embedding (SPE) module to learn modality-consistency and modality-specific RGB/depth prototype tokens through prototype contrastive learning. Furthermore, we develop a Multi-modality Dual Attention (MDA) module to enhance the cross-modal feature representation through local response maps between modality-consistency RGB/depth prototype tokens and visual tokens on the \textbf{interaction} stage. Finally, we design a Depth Adaptive Injection (DAI) module to adaptively measure contribution of RGB/depth features with a decision-making mechanism, which calculates similarity distance between RGB/depth modality-specific prototype tokens and modality-consistency ones on the \textbf{fusion} stage. Extensive experiments demonstrate the effectiveness of our VCP-DCN on three authoritative datasets.
Songsong Duan, Xi Yang, Nannan Wang
Jul 24, 2026cs.CV

Farmland Extent and Visible Boundary Mapping from 1 m NAIP Imagery Using Residual U-Net and Text-Prompted SAM 3 Refinement

Agricultural field maps are often proprietary, incomplete, or outdated, yet they provide the spatial framework for crop monitoring, production accounting, and land-conversion analysis. This study presents a reproducible workflow for mapping farmland extent and visible boundaries from 1 m NAIP RGB imagery. Thirty-seven scenes spanning open cropland, peri-urban interfaces, semi-arid irrigation geometries, and fragmented mosaics were annotated in CVAT and converted to binary masks. Non-overlapping 256 x 256 patches yielded 5,698 samples, split by source scene into 3,850 training, 770 validation, and 1,078 test patches. A residual U-Net (ResUNet) trained with a Dice-dominant loss, L = 2.5(1 - Dice) + BCE, achieved test accuracy 0.8808, IoU 0.8605, Dice 0.9234, precision 0.8766, and recall 0.9794. A frozen SAM 3 branch prompted with "agricultural farmland field" was fused with ResUNet by logical OR. On selected difficult patches, Dice improved from 0.858 to 0.955 (orchard rows) and from 0.804 to 0.903 (fragmented parcels). Sliding-window stitching produced coherent regional masks (example tile Dice 0.898 and 0.919). The product is a semantic farmland-extent layer, not a cadastral parcel map, and supports agricultural monitoring where current field layers are unavailable.
Mohammadreza Narimani, Vikram Anand, Parastoo Farajpoor
Jul 16, 2026cs.CV

Blurring Modal Boundaries: A Unified Survey from Single- to Multi-Modal Person Re-ldentification

Person re-identification (ReID) serves as a critical component in intelligent surveillance systems, aiming to match identities across disjoint camera networks. While traditional methods primarily rely on single-modal RGB imagery, they are often constrained by environmental challenges such as low illumination and occlusion. To overcome these limitations, the field is rapidly evolving toward cross-modal and multi-modal paradigms. This survey presents a comprehensive overview of this transition, systematically reviewing key cross-modal tasks including visible-infrared (VI-ReID), text-image (TI-ReID), sketch-based (Sketch-ReID), and the emerging Non-Line-of-Sight (NLOS) ReID, which extends perception beyond direct visibility. Furthermore, we examine tri-spectral and multi-modal fusion ReID, discussing how complementary information from diverse sensors enhances robustness. Beyond summarizing datasets, challenges, and methodologies, we propose a Transformer-based baseline framework for visible-infrared ReID, designed to effectively capture modality-invariant features. Finally, based on the current landscape, we outline several promising directions for future research.
Xiao Wang, Bing Wang, Bin Yang +3
Jul 14, 2026cs.RO

MAMMOTH: A Multi-Modal End-to-End Policy for Off-Road Mobility Robust to Missing Modality

Reliable autonomous navigation in unstructured off-road environments remains a critical unsolved challenge due to extreme terrain diversity, drastic illumination variations and acute sensor degradation. Recent developments have approached the problem as a traversability costmap estimation or visual navigation task. However, many exhibit heavy reliance on RGB modality, leading to poor performance in varied illumination such as glares, shadows or low ambient light. Achieving robust generalization in such conditions requires integrating modalities that provide supplementary scene information. Such multi-modal methods suffer from a rigid dependency on the presence of near-perfect sensor inputs, leaving them unable to robustly handle sensor degradation or individual modality failure. To address these limitations, we introduce MAMMOTH (MAsking Multi-Modal inputs for Off-road Traversability Heuristic-informed navigation), a unified end-to-end navigation policy for robust off-road visual-goal-conditioned navigation and undirected exploration. Specifically, MAMMOTH efficiently fuses multi-modal observations (RGB, Thermal, 3D Pointcloud and Ego Velocity) and is trained with a modality dropout scheme, enabling it to generalize to missing modalities at inference time. Furthermore, we employ a diffusion policy to learn the joint conditional probability distribution of physically-grounded trajectories and a intrinsic traversability heuristic. MAMMOTH utilizes this heuristic to prefer safer, smoother trajectories. We validate MAMMOTH through extensive real-world robot experiments in distinct off-road environments, including night-time operation. Our results demonstrate superior performance, with significant improvements in collision avoidance, terrain-aware planning and generalization to missing modalities. The code and dataset used for this work will be made publicly available.
Ahaan Kotian, Shivani Subramanyan, Suresh Sundaram
Jul 14, 2026cs.CV

Let RGB Be the Language of Vision

This work introduces a unified formulation for vision models, where diverse forms of visual information beyond natural images, such as masks, depth maps, and other structured visual signals, are all represented as RGB images, while general visual tasks can be converted into a common RGB-to-RGB image editing problem. In this paradigm, different types of visual information internally share the same encoding and decoding architecture and parameters as natural images, enabling a single model to transfer across tasks through a unified visual interface, in a way analogous to how language models operate over text. We refer to this formulation as RGB In and RGB Out (RINO). Built upon a generic image editing backbone without task-specific fine-tuning, RINO demonstrates robust and competitive zero-shot performance on both dense understanding tasks such as segmentation and depth estimation (where we unify outputs as RGB), and dense-conditioned generation tasks such as pose-to-image generation (where we unify inputs as RGB). We hope this study provides useful insights toward general unified vision-language systems, where diverse visual tasks can be expressed, interpreted, and solved through a shared visual language. Code is available at https://github.com/yangtiming/RINO.
Timing Yang, Jinrui Yang, Xinlong Li +11
Jul 14, 2026cs.CV

UMSS: Towards Unsupervised Multi-modal Semantic Segmentation

Multimodal semantic segmentation (MSS) is essential for robust perception in complex environments, yet its potential remains largely untapped because of the prohibitive cost of human annotations. While unsupervised semantic segmentation (USS) has achieved strong results on a single RGB modality, its naive extension to multimodal data is often hindered by fusion degradation. This occurs because, without explicit supervision, existing frameworks struggle to reconcile the heterogeneous structural patterns captured by different sensors and therefore fail to effectively exploit their complementary information. In this paper, we make the first attempt to address the novel problem of Unsupervised Multimodal Semantic Segmentation (UMSS), aiming to effectively exploit complementary sensor information in a fully label free setting. To this end, we propose UniM2 (Unified Multimodal), a novel framework built on DINOv3 that transforms conventional fusion methods into consistent performance gains. Our key idea is to learn a unified latent space driven by Cross Modal Correspondence Synergy (CMCS) to extract intrinsic shared semantic cues, bypassing the need for label guided adaptive fusion. To mitigate inherent intermodal conflicts, we introduce a Cross Modal Harmonizer (CMH) that designates RGB as a stable reference, effectively suppressing inconsistent relational supervision while guiding the model to exploit complementary structural features. Extensive experimental results on NYU Depth v2 and MFNet show that UniM2 improves mIoU by 6.4% and 9.8%, respectively, demonstrating clear advantages over existing frameworks for UMSS.
Haitian Zhang, Thai Duy Nguyen, Xiangyuan Wang +2
Jul 13, 2026cs.CV

GHOST: Geometry-Guided Hallucination of Opaque Surface Textures

Transparent objects pose a fundamental challenge for depth estimation and 3D reconstruction due to their violation of Lambertian assumptions, leading to severe geometry degradation in downstream tasks. To address this, we propose a novel geometry-guided preprocessing framework \textbf{GHOST} that leverages visual foundation models to transform transparent regions into opaque, structurally consistent representations without requiring downstream model retraining. Specifically, our pipeline utilizes (1) \textbf{TransDINO} and (2) \textbf{TransDecomp} to disentangle masks and transparency physical properties, while (3) \textbf{DAF-Net} recovers surface normal priors to encode geometric curvature. Subsequently, (4) \textbf{GeoSemTransNet} integrates these multi-modal cues to synthesize a texture-rich opaque RGB image that preserves the transparent object's 3D structure. Extensive experiments demonstrate that our method significantly enhances the accuracy of state-of-the-art depth estimation and reconstruction models on transparent objects by restoring essential photometric cues.
Langxu Zhao, Zuan Gu, Tianhan Gao
Jul 11, 2026cs.CV

Generalize LMMs to Versatile Visual Modalities via Fabricated Modality Synthesis

Despite the advancements of Large Multimodal Models (LMMs) in RGB vision, their ability to generalize to unseen visual modalities remains a largely unexplored challenge. We argue that different visual modalities are merely distinct samplings of the same physical world. Therefore, effective generalization requires models to possess both modality-agnostic perception of scene semantics and the adaptability to modality-specific characteristics. To achieve this, we propose a training framework, VVM-Tuning, to equip LMMs with these capabilities through modality synthesis and modality contexts. Specifically, we synthesize diverse appearance-varied images from RGB scenes, training the model to disentangle invariant semantics from varying visual appearances, and align these appearances with language for visual concepts decoupled from modalities. We then introduce modality contexts in the prompt and use instruction tuning to assist the model in mapping these appearance variations back to modality-related attributes, enabling zero-shot adaptation to unseen modalities during inference. To facilitate research in this direction, we introduce VVM-Bench, a comprehensive benchmark featuring 6 real and synthetic modalities to evaluate semantic perception and modality understanding. Experiments demonstrate that, via our training on synthetic modalities, 5 tested models exhibit consistent improvements on both real-world and novel synthetic modalities without in-modality training. Source code and data will be publicly available at https://github.com/Hunter-Will/VVM-Tuning.
Shihao Yuan, Yuanze Li, Ruyi Zhang +2
Jun 25, 2026cs.GR

Spectral Subsurface Scattering from RGB via Biophysical Skin Inversion

In this paper we present a spectral optical inversion for skin for path tracing-based rendering of subsurface scattering. Skin is a complex multilayered medium, with appearance determined by the mixture of biophysical chromophores. However, current methods rely on medium homogeneization, with optical parameters obtained via albedo inversion from a reflectance texture and hand-tuned scattering distance and anisotropy. This results into significant art-skilled manual labor for authoring, and an inaccurate scattering profile for skin. To solve these problems, we generalize existing albedo inversion techniques, and propose a framework that predicts full-spectral skin scattering parameters from a single RGB diffuse albedo. Our method builds upon a new mixture-of-media representation, that approximates the aggregated multilayered appearance of skin by mixing the aggregated scattering of three uncorrelated media. We train a chained neural decoder that maps RGB diffuse albedo to the optical properties of the mixture of media, including anisotropy, scattering radius and scattering albedo. Then, we show this mixture can be used in a random-walk-based path tracer with minimal modifications, by simply randomly selecting the medium to traverse.
Carlos Aliaga, Adrian Jarabo
Jun 23, 2026cs.RO

RGB: RL Guided Whole-Body MPPI for Humanoid Control

Humanoid robots require whole-body controllers that are both robust and precise in contact-rich environments. While deep reinforcement learning (RL) achieves robust stability, its behavior is tightly coupled to the training objective and command interface, making it difficult to add new feedback objectives without retraining. In this study, we propose an RL guided whole-body model predictive path integral (MPPI) framework that acts as an add-on feedback controller on top of a pretrained RL policy. Instead of using RL policy as the final controller, we use it as a sampling prior that biases MPPI rollouts toward dynamically feasible behaviors. Task objectives are specified through modular MPPI cost terms, and MPPI closes the loop by continuously correcting the RL prior online to satisfy these objectives without retraining the policy. Simulations on a 29-DoF Unitree G1 humanoid in MuJoCo demonstrate stable high-rate control (average 280~Hz). The proposed method improves task-level precision over a pure RL baseline under the same command interface. This is achieved by correcting systematic drift during straight walking and tracking additional whole-body reference signals imposed through the cost.
Yunsoo Seo, Sol Choi, Euncheol Im +2
Jun 23, 2026cs.CV

Geometry-Aware Style Transfer in 3D Gaussian Splatting

In this paper, we present a novel geometry-aware style transfer framework for 3D Gaussian splatting (3DGS) that simultaneously transfers appearance attributes and geometric structures. Unlike prior works that primarily focus on color-based stylization and often overlook structural adaptation, our method explicitly incorporates geometry adaptation through a decoupled optimization scheme that alternately updates color and geometry parameters. This strategy alleviates potential interference between color and geometry updates, leading to stable and consistent scene-level geometry transformation. The decoupled optimization is enabled by the proposed geometry-aware contrastive feature matching (GCFM). GCFM integrates RGB, depth, and edge cues into a contrastive objective and is employed in both optimization phases to effectively transfer structural characteristics from style images to Gaussian primitives. Extensive experiments show that our approach achieves superior performance in both qualitative fidelity and quantitative metrics, significantly outperforming existing 3DGS-based stylization methods. Our code is available at \href{https://github.com/oweixx/gast}{https://github.com/oweixx/gast}.
Min Hyeok Bang, Jun Hyeong Kim, Seung-Wook Kim +1
Jun 23, 2026cs.CV

Flood Mapping from RGB imagery using a Vision Foundation Model

Timely, high-resolution maps of flood extent around settlements are essential for emergency response and damage assessment. We consider airborne RGB imagery for flood mapping as it can be collected rapidly at low cost. To produce flood maps, deep learning models for water segmentation are often used. CNN based and small vision transformer models are used. However, they need much data for adaptation to a change of scenery, i.e., another flooding event. Vision foundation models or large vision transformers are known to generalize across domains. Recently, foundation models for Earth observation became available. They are pretrained on satellite data, whose spatial resolution, viewing geometry, and radiometry differ from nadir RGB imagery. Thus, adaptation is required. We investigate how a satellite-pretrained Earth observation foundation model can be adapted to centimeter-scale floodwater mapping from RGB imagery. Specifically, we fine-tune a model we call Prithvi-2.0-UPN consisting of the Prithvi-EO-2.0-600M Vision Transformer combined with a UPerNet decoder for binary water segmentation on two RGB datasets (BlessemFlood21, NeuenahrFlood). In a first experiment we observe that Prithvi-2.0-UPN reaches state-of-the-art results on BlessemFlood21 and NeuenahrFlood, when trained on their datasets. In a second experiment we show that Prithvi-2.0-UPN performs better than state-of-the-art baseline models for transfer to a new flood event (trained on BlessemFlood21, tested on NeuenahrFlood) in a zero-shot setting. However, the performance indicates room for improvement. In this respect, we investigate in a third experiment how performance improves when further fine-tuning the models with small shares of NeuenahrFlood training data: Prithvi-2.0-UPN improves the fastest and reaches almost the performance level when fully trained on NeuenahrFlood, indicating transfer capabilities.
Vladyslav Polushko, Tilman Bucher, Ronald Rösch +3
Jun 22, 2026cs.LG

Physics-Informed Modeling for Wood Thermal Analysis and Prediction

Wood materials exhibit complex, spatially varying thermal properties that challenge traditional architectural assumptions of material homogeneity. Although data-driven approaches can directly map wood RGB images to their corresponding thermal responses, they operate as uninterpretable black boxes that prioritize statistical correlation and may absorb experimental noise rather than thermodynamic plausibility. To address these limitations, we present physics-informed deep learning frameworks that integrate partial differential equations (PDEs) to predict pixel-level thermal responses of spatially heterogeneous wood materials using wood RGB images and testbed temperature maps. Specifically, we investigate two distinct approaches to enforcing a normalized 2D steady-state heat transfer equation derived from the general heat transfer equation: Physics-Informed Convolutional Neural Networks (PICNNs), which embed physics as a soft penalty term in the loss function, and Physics-Integrated Convolutional Neural Networks (PInteCNNs), which hard-code an analytical approximator-predictor-corrector solver directly into convolutional neural networks. To validate our proposed approaches, we collect three real-world multimodal datasets of Poplar, Grandis Cross-Cut (Grandis-CC), and Grandis Radial-Cut (Grandis-RC) wood samples. We further demonstrate that embedding physical inductive biases successfully balances predictive accuracy, physical interpretability, and intra-species diversity, outperforming data-driven approaches in handling complex wood material heterogeneity and enabling the extraction of interpretable physical parameters. Project: https://zekifayes.github.io/pim
Jingren Xie, Alex John Buckthal, Ryan Anthony O'Connor +2
Jun 20, 2026cs.RO

ACEsplat: Accelerated 3D Gaussian Scene Regression via RGB and Poses Only

Per-scene 3D Gaussian Splatting (3DGS) enables high-fidelity rendering, but practical robotic and AR scene capture pipelines often depend on external geometric initialization (e.g., SfM point clouds or depth estimates), which can be slow and brittle in on-site deployment. We present ACEsplat, a fast per-scene optimization framework that reconstructs 3D Gaussian representations from RGB images and camera poses only, without requiring external 3D priors (e.g., precomputed SfM models or supervised depth maps). ACEsplat uses a two-stage pipeline: (1) a self-supervised scene coordinate regression (SCR) module builds an internal geometry prior within 4--5 minutes; (2) SCR features and coordinate priors are fused by a lightweight Gaussian initialization head, followed by per-scene 3DGS optimization. On static-view rendering, ACEsplat achieves 29.11 dB PSNR on Wayspots with real-time SLAM poses and 33.20 dB on Cambridge Landmarks with SfM-refined poses. On RealEstate10K sparse-view novel view synthesis, it achieves competitive image fidelity under a challenging 2-view setting. ACEsplat completes scene-specific SCR mapping and 3DGS reconstruction within 15--25 minutes on a single GPU, making it a practical RGB+pose-only solution for rapid scene setup in robotics and mixed-reality applications.
Mingkai Liu, Haohua Que, Dikai Fan +7
Jun 12, 2026cs.CV

FEMOT: Multi-Object Tracking using Frame and Event Cameras

Conventional RGB cameras have been widely used in multi-object tracking due to their ability to capture rich appearance and semantic information. However, their performance is often degraded under complex real-world challenges, such as motion blur, low illumination, and overexposure. Bio-inspired event cameras offer high temporal resolution and high dynamic range, providing complementary cues under extreme scenarios. Nevertheless, RGB-event multi-object tracking remains underexplored due to the lack of large-scale and well-annotated datasets. To address this issue, we propose FEMOT, a large-scale RGB-event multi-object tracking dataset that covers diverse real-world scenarios and 14 challenging attributes. With both RGB and event data as well as high-quality annotations, FEMOT provides a reliable platform for systematically evaluating RGB-event multi-object tracking methods. Based on FEMOT, we retrain and evaluate over ten strong trackers, thereby establishing a comprehensive benchmark for future research. Furthermore, we propose FEMOTR, a multimodal tracking framework that decouples RGB and event features and fuses them in the frequency domain, thereby effectively exploiting their complementary characteristics for robust object localization and identity association. Extensive experiments on FEMOT and DSEC-MOT datasets demonstrate the effectiveness of the proposed method. The source code and benchmark dataset have been released on https://github.com/Event-AHU/FEMOT.
Shiao Wang, Xiao Wang, Chao Wang +6
Jun 9, 2026cs.CV

A Multimodal RGB and Events Dataset for Hand Detection in First-Person View

Existing hand detection algorithms work on images and the detection rate is restricted by the frame rate of the camera. In hand detection applications for moving robotic systems, conventional cameras cause motion blur, especially in darker lighting conditions. We can leverage the use of event-based cameras which possess a high dynamic range, high temporal resolution, and low power consumption. Recent work has shown that using a stereo setup of an event-based and a frame-based camera improves detection accuracy and the bandwidth-latency tradeoff. The main bottleneck in using event-based cameras in object detection and recognition tasks is a relatively low amount of training data. In this work, we propose a methodology and an exemplary synthetic event-based hand dataset from an egocentric, first-person view perspective. The data is synthesized from the existing RGB Egohands dataset with the v2e toolbox. Parameters of the v2e toolbox are varied to provide versions of the dataset with different lighting conditions and scales. Ground truth detections are generated with a fine-tuned YOLOv8 model which is applied to the RGB images in the Egohands dataset and interpolated on the high-temporal resolution events. We use the multi-modal dataset to perform hand detection with existing object detection algorithms which use a multi-modal setup of event and RGB cameras and demonstrate performance comparable to the state-of-the-art.
Bharghav Kota, Yulia Sandamirskaya
May 31, 2026cs.CV

One Channel to Rule Them All: Rethinking Input Representation for Visual Place Recognition

Visual Place Recognition (VPR) is fundamental to long-term robot localization and SLAM, yet current systems overwhelmingly rely on RGB input, implicitly assuming color is necessary for global place recognition. We challenge this assumption, investigating the role of chromatic information across training regimes, model architectures and standard benchmarks under real-world appearance variation. We find that grayscale matches RGB performance generally and outperforms it under severe appearance shifts where color invariance is insufficiently learned, while color provides meaningful gains only where persistent and discriminative chromatic cues are present. Across selected benchmarks, a fully gray-trained MixVPR model achieves an average 82.4% Recall@1 compared to 81.2% for its RGB counterpart. In some cases, lightweight grayscale variants with 60% fewer parameters can outperform heavier RGB models. Grayscale further offers practical advantages in storage, bandwidth and alignment with resource-constrained systems. We conclude that for global VPR where scenes vary across illumination, weather, season and setting, color contributes minimally, and grayscale alone is sufficient for reliable place recognition.
Timur Ismagilov, Shakaiba Majeed, Michael Milford +3
May 27, 2026cs.CV

Transfer learning RGB models to hyperspectral images with trainable tensor decompositions

Transfer learning makes it possible to use large vision networks on a variety of domains, by specializing their models' general filters to new tasks. However, these networks assume the input images to have 3 input channels, making them incompatible with multi- or hyperspectral images. Current approaches that mitigate this incompatibility sacrifice information in either the image, or the model. This work proposes a novel approach that preserves the image and spatial information present in the model by using partially trainable tensor decompositions. We create such decompositions of pretrained convolutional filters, separating the filters into spatial and spectral components. The spectral components are then replaced with trainable components of higher channel dimensionality. This creates hyperspectral filters that can specialize to new datasets, while retaining the spatial patterns of the original filter. Experiments on a variety of hyperspectral datasets show that our approach is more accurate and robust than other hyperspectral transfer learning methods.
Mariette Schönfeld, Laurens Devos, Wannes Meert +1
May 26, 2026cs.RO

On the Generalization Capabilities, Design Choices and Limitations of Keypoint Imitation Learning

RGB-based imitation learning requires many demonstrations to generalize to unseen objects or scenes, motivating research into intermediate representations to improve generalization for robotic manipulation. Visual foundation models enable one-shot extraction of keypoints to provide such representation. However, it remains unclear how to integrate them into imitation learning optimally and when they outperform alternative representations. We combine approaches from previous works on keypoint imitation learning (KIL) and investigate several design choices to provide practical guidelines. Using over 2000 real-world rollouts, we also assess the generalization capabilities of KIL to unseen objects and scene variations. KIL achieves a 75% overall success rate across five tasks, significantly outperforming the RGB baseline (47%) and performing on par with S2-diffusion (73%). Finally, we explore the limitations of the foundation models used for keypoint extraction and extend KIL to tasks with multiple object instances. Our results confirm KIL as a data-efficient approach for robot learning, though it does not outperform alternative representations and inherits limitations of the foundation models used for keypoint extraction. All rollout videos, demonstrations, and results are available at https://kil-manipulation.github.io/.
Thomas Lips, Marco Moletta, Michael C. Welle +2
May 23, 2026cs.CV

AdaFuse-Det: Adaptive Cross-Modal Fusion of Event Cameras for Robust Object Detection in Low-Light RGB Imagery

Detecting objects reliably under extreme low-light conditions is an open problem in computer vision, with practical urgency in applications ranging from nighttime surveillance to search-and-rescue robotics. Conventional RGB cameras degrade sharply at low photon flux, while event cameras which record asynchronous per-pixel brightness changes at microsecond resolution and high dynamic range provide complementary structural cues that are largely illumination-invariant. We present AdaFuse-Det, a dual-stream framework that fuses CLAHE-enhanced RGB frames with voxelized event tensors through an Adaptive Cross-Modal Fusion (ACMF) module grounded in minimum-variance linear estimation theory. We formally show that the learned attention map asymptotically recovers the Gauss-Markov optimal fusion weights, and establish event conservation and temporal resolution bounds for the voxelization stage. On the LLE-VOS benchmark, AdaFuse-Det achieves a Recall of 65.54%65.54\%, Precision of 53.85%53.85\%, and F1-Score of 59.12%59.12\% under severe illumination degradation, outperforming single-modality detectors in recall by a margin that reflects the theoretically predicted illumination-adaptation behavior.
Raju Imandi, Chethana B, Bharatesh Chakravarthi +3
May 15, 2026eess.IV

Highly Detailed and Generalizable Broadleaf Tree Crown Instance Segmentation from UAV Imagery

We present a highly detailed instance segmentation model for delineating individual tree crowns in natural broadleaf forests using aerial imagery acquired by unmanned aerial vehicles (UAVs). Tree crown delineation in broadleaf forests is more challenging than in other forest types due to diversity of crown shapes and the lack of clearly defined treetops. To address this issue, we developed a deep-learning-based crown segmentation model trained on high-quality annotated crown outlines. We manually delineated 18,507 crown polygons from orthomosaic images collected across seven forests in Japan by skilled annotators, and developed a model based on Mask2Former with multiple backbone architectures. The best model achieved high segmentation performance in structurally complex broadleaf forests using only RGB imagery. This performance was maintained when applied to geographically distinct forests within Japan, as well as to biologically distinct tropical rainforests in Borneo. These results demonstrate that using a large number of high-quality annotated datasets is critical for achieving detailed and generalizable crown segmentation across diverse forest ecosystems. The developed model has been integrated into DF Scanner Pro, a software that supports practical forest monitoring using UAVs, and this implementation is expected to enable a wide range of users to analyze tree-level information in broadleaf forest from UAVs.
Mitsutaka Nakada, Takahiko Ikebata, Kengo Ikebata +7
May 13, 2026cs.CV

Multi-Modal Guided Multi-Source Domain Adaptation for Object Detection

General object detection (OD) struggles to detect objects in the target domain that differ from the training distribution. To address this, recent studies demonstrate that training from multiple source domains and explicitly processing them separately for multi-source domain adaptation (MSDA) outperforms blending them for unsupervised domain adaptation (UDA). However, existing MSDA methods learn domain-agnostic features from domain-specific RGB images while preserving domain-specific information from the domain-agnostic feature map. To address this, we propose MS-DePro: Multi-Source Detector with Depth and Prompt, composed of (1) depth-guided localization and (2) multi-modal guided prompt learning. We leverage domain-agnostic input modalities, namely depth maps and text, to encode domain-agnostic characteristics. Specifically, we utilize depth maps to generate domain-agnostic region proposals for localization and integrate multi-modal features to align learnable text embeddings for classification. MS-DePro achieves state-of-the-art performance on MSDA benchmarks, and comprehensive ablations demonstrate the effectiveness of our contributions. Our code is available on https://github.com/sejong-rcv/Multi-Modal-Guided-Multi-Source-Domain-Adaptation-for-Object-Detection.
Sangin Lee, Seokjun Kwon, Jeongmin Shin +2
May 13, 2026cs.CV

OCH3R: Object-Centric Holistic 3D Reconstruction

Object-centric scene understanding is a fundamental challenge in computer vision. Existing approaches often rely on multi-stage pipelines that first apply pre-trained segmentors to extract individual objects, followed by per-object 3D reconstruction. Such methods are computationally expensive, fragile to segmentation errors, and scale poorly with scene complexity. We introduce OCH3R, a unified framework for Object-Centric Holistic 3D Reconstruction from a single RGB image. OCH3R performs one forward pass to simultaneously predict all object instances with their 6D poses and detailed 3D reconstructions. The key idea is a transformer architecture that predicts per-pixel attributes, including CLIP-based category embeddings, metric depth, normalized object coordinates (NOCS), and a fixed number of 3D Gaussians representing each object. To supervise these Gaussian reconstructions, we transform them into canonical space using the predicted 6D poses and align them with pre-rendered canonical ground truth, avoiding costly per-image Gaussian label generation. On standard indoor benchmarks, OCH3R achieves state-of-the-art performance across monocular depth estimation, open-vocabulary semantic segmentation, and RGB-only category-level 6D pose estimation, while producing high-fidelity, editable per-object reconstructions. Crucially, inference is fully feed-forward and scales independently of the number of objects, offering orders-of-magnitude speedups over conventional multi-stage pipelines in cluttered scenes.
Yi Du, Yang You, Xiang Wan +1
May 8, 2026cs.CV

Lightweight Unpaired Smartphone ISP Transfer with Semantic Pseudo-Pairing

Unpaired smartphone ISP is a challenging problem due to the lack of scene and color alignment between RAW and target RGB images. Many existing methods either require paired data or rely heavily on adversarial training, which can become unstable in the unpaired setting. In this work, we present a simple and effective approach developed for the NTIRE 2026 Learned Smartphone ISP Challenge with Unpaired Data. Our method first reconstructs larger images from training patches to recover global context. Then, we extract semantic embeddings with DINOv2, and use fused Gromov-Wasserstein (FGW) optimal transport to build pseudo pairs between RAW and RGB images at both image and patch levels. This semantic matching allows us to partially alleviate the unpairedness of the data and build these pseudo input-target pairs. Based on these pseudo pairs, we train a lightweight CNN with only 7K parameters for color rendering. The network is designed to be compact and focus on color transformation rather than structural change, which helps reduce artifacts and improve training stability. Our challenge submission achieves 22.569 PSNR, 0.675 SSIM, and 8.067 ΔEΔE on the final hidden test set, significantly improving over the baseline and achieving the 3rd best SSIM and ΔEΔE among all challenge entries. Our code is available at github.com/nuniniyujin/Unpaired-ISP .
Yujin Cho, Flavien Armangeon, Yanhao Li
May 7, 2026cs.CV

Align3D-AD: Cross-Modal Feature Alignment and Dual-Prompt Learning for Zero-shot 3D Anomaly Detection

Zero-shot 3D anomaly detection aims to identify anomalies without access to training data from target categories. However, existing methods mainly rely on projecting 3D observations into multi-view representations that primarily capture geometric cues rather than realistic visual semantics and process them with vision encoders pretrained on RGB data, leading to a significant domain gap between the encoder and the projected representations. To address this issue, we propose Align3D-AD, a unified two-stage framework that leverages the RGB modality from auxiliary categories as cross-modal guidance for zero-shot 3D anomaly detection. First, we introduce a cross-modal feature alignment paradigm that maps rendering features into the RGB semantic space. Unlike prior works that implicitly rely on pretrained encoders, our method enables direct semantic transfer from RGB observations. A semantic consistency reweighting strategy is further introduced to refine feature alignment by reweighting local regions according to holistic semantic consistency. Second, we propose a modality-aware prompt learning framework with dual-prompt contrastive alignment. By assigning independent prompts to RGB-aligned and rendering features, our method captures complementary semantics across modalities, while the contrastive alignment further enhances prompt representations to improve discriminability. Extensive experiments on MVTec3D-AD, Eyecandies, and Real3D-AD demonstrate that Align3D-AD consistently outperforms existing zero-shot methods under both one-vs-rest and cross-dataset settings, highlighting its generalization capability and robustness. Code and the dataset will be made available once our paper is accepted.
Letian Bai, Xuanming Cao, Juan Du +1
May 5, 2026cs.CV

3D Human Face Reconstruction with 3DMM face model from RGB image

Nowadays as convolution neural networks demonstrate its powerful problem-solving ability in the area of image processing, efforts have been made to reconstruct detailed face shapes from 2D face images or videos. However, to make the full use of CNN, a large number of labeled data is required to train the network. Coarse morphable face model has been used to synthesize labeled data. However, it is hard for coarse morphable face models to generate photo-realistic data with detail such as wrinkles. In this project, we present a pipeline that reconstructs a human face 3D model from a single RGB image. The pipeline includes face detection, landmark detection, regression of 3DMM model parameters, and soft rendering. Mentor: Zhipeng Fan (Email: zf606@nyu.edu) Code Repository: https://github.com/SeVEnMY/3d-face- reconstruction Code Reference: https://github.com/sicxu/Deep3DFaceRecon pytorch
Zhangnan Jiang, Zichen Yang
Apr 25, 2026physics.flu-dyn

Physics-Informed Temporal U-Net for High-Fidelity Fluid Interpolation

Reconstructing high-fidelity fluid dynamics from sparse temporal observations is quite challenging, mainly due to the chaotic and non-linear nature of fluid transport. Standard deep learning-based interpolation methods often tend to regress to the mean, which results in spatial blurring and temporal strobing, especially noticeable around the observed anchor frames where transitions become discontinuous. In this work, we propose a novel Temporal U-Net architecture that integrates a VGG-based perceptual loss along with a Physics-Informed Bridge to overcome these issues. By introducing time-weighted feature blending and enforcing a parabolic boundary condition defined by t(1 - t), the model ensures smooth transitions while also maintaining perfect consistency at the endpoints. Experimental results on multi-channel RGB fluid data show that our method clearly outperforms standard models, both in terms of structural fidelity and texture preservation. In particular, the model achieves a Mean Absolute Error of 0.015, compared to 0.085 for a standard L1 baseline. Further Spatial Power Spectral Density (PSD) analysis reveals that the model is able to retain high-frequency turbulent details that are usually lost in deterministic reconstructions.
Eshwar R. A., Nevin Mathew Thomas, Nehal G +1
Apr 24, 2026cs.CV

ArchSym: Detecting 3D-Grounded Architectural Symmetries in the Wild

Symmetry detection is a fundamental problem in computer vision, and symmetries serve as powerful priors for downstream tasks. However, existing learning-based methods for detecting 3D symmetries from single images have been almost exclusively trained and evaluated on object-centric or synthetic datasets, and thus fail to generalize to real-world scenes. Furthermore, due to the inherent scale ambiguity of monocular inputs, which makes localizing the 3D plane an ill-posed problem, many existing works only predict the plane's orientation. In this paper, we address these limitations by presenting the first framework for detecting 3D-grounded reflectional symmetries from single, in-the-wild RGB images, focusing on architectural landmarks. We introduce two key innovations: (1) a scalable data annotation pipeline to automatically curate a large-scale dataset of architectural symmetries, ArchSym, from SfM reconstructions by leveraging cross-view image matching; and building on the dataset, (2) a single-view symmetry detector that accurately localizes symmetries in 3D by parameterizing them as signed distance maps defined relative to predicted scene geometry. We validate our symmetry annotation pipeline against geometry-based alternatives and demonstrate that our symmetry detector significantly outperforms state-of-the-art baselines on our new benchmark.
Hanyu Chen, Ruojin Cai, Steve Marschner +1
Apr 22, 2026cs.CV

Unlocking Multi-Spectral Data for Multi-Modal Models with Guided Inputs and Chain-of-Thought Reasoning

Multi-spectral imagery is a valuable input signal for Remote Sensing applications, such as land-use and land-cover classification and environmental monitoring. However, generalist Large Multi-modal Models (LMMs) are typically trained on RGB images, limiting their applicability to the RGB domain. At the same time, training multi-spectral multi-modal models is expensive and produces uniquely specialized models. To address this, we propose a novel training-free approach that introduces multi-spectral data within the inference pipeline of standard RGB-only LMMs, allowing large gains in performance. Our approach leverages the LMMs' understanding of the visual space by adapting non-RGB inputs to that space and injecting domain-specific information and Chain-of-Thought reasoning as instructions. We demonstrate this with the Gemini 2.5 model and observe strong Zero-Shot performance gains on popular Remote Sensing benchmarks. These results highlight the potential for geospatial professionals to leverage powerful generalist models for specialized sensor inputs, benefiting from rich reasoning capabilities grounded in specialized data.
Dahun Kim, Ganesh Satish Mallya, Anelia Angelova
Mar 5, 2026cs.RO

Safe-Night VLA: Seeing the Unseen via Thermal-Perceptive Vision-Language-Action Models for Safety-Critical Manipulation

Current Vision-Language-Action (VLA) models rely primarily on RGB perception, preventing them from capturing modalities such as thermal signals that are imperceptible to conventional visual sensors. Moreover, end-to-end generative policies lack explicit safety constraints, making them fragile when encountering obstacles and novel scenarios outside the training distribution. To address these limitations, we propose Safe-Night VLA, a multimodal manipulation framework that enables robots to see the unseen while enforcing rigorous safety constraints for thermal-aware manipulation in unstructured environments. Specifically, Safe-Night VLA integrates long-wave infrared thermal perception into a pre-trained vision-language backbone, enabling semantic reasoning grounded in thermodynamic properties. To ensure safe execution under out-of-distribution conditions, we incorporate a safety filter via control barrier functions, which provide deterministic workspace constraint enforcement during policy execution. We validate our framework through real-world experiments on a Franka manipulator, introducing a novel evaluation paradigm featuring temperature-conditioned manipulation, subsurface target localization, and reflection disambiguation, while maintaining constrained execution at inference time. Results demonstrate that Safe-Night VLA outperforms RGB-only baselines and provide empirical evidence that foundation models can effectively leverage non-visible physical modalities for robust manipulation.
Dian Yu, Qingchuan Zhou, Bingkun Huang +2