Overview

Robotic perception studies how robots use sensory data to estimate what is around them, how it is arranged, and how it may change. Approaches include neural networks and vision-language models for recognition and segmentation; SLAM, depth estimation, and 3D maps for geometry; and fusion of cameras with LiDAR, radar, tactile, or proprioceptive sensors. Active viewpoint selection and interaction help resolve occlusion and ambiguity, while scene graphs and affordance models connect perception to navigation and manipulation. A central challenge is making systems reliable outside curated benchmarks—under changing lighting, clutter, unfamiliar environments, and tight limits on latency and onboard computing—while representing uncertainty well enough for safe action.

Latest papers 304

64 papers in the last four weeks, up 191% on the four weeks before. 0.4% of all new papers.

Apr 30, 2026

Predictive Spatio-Temporal Scene Graphs for Semi-Static Scenes

We have seen tremendous recent progress in our ability to build "spatio-semantic" representations that enable robots to perform complex reasoning across geometry and semantics. However, the vast majority of these methods lack any ability to perform reasoning across time. This is a desirable property in situations where a robot repeatedly observes an environment where instances may change in between observations, but in a structured way. Consider as an example a home environment where the location of a mug typically moves from the cupboard to a countertop to the sink and then back to the cupboard on a daily basis. We should be able to learn this cyclic behavior and use it to predict the state of the mug in the future. In this work, we propose a method that is able to perform this type of tempo-spatio-semantic reasoning. Underpinning the method is a filter, Perpetua∗^*, that performs Bayesian reasoning on the states of the environment that are observed over time. This filter is integrated within a 3D scene graph structure that we call PredictiveGraphs, where nodes represent objects and edges function as Perpetua∗^* filters encoding spatio-semantic relationships. We validate the method in both simulation and real-world dynamic navigation tasks, where our real world experiments consist of an environment that is undergoing semi-static changes at a bi-hourly frequency over a period of three weeks. In both settings, we demonstrate that our method outperforms baselines in predicting future environment states, even in the presence of distributional shifts.
Apr 30, 2026

OmniRobotHome: A Multi-Camera Home Platform for Real-Time Human-Robot Interaction

Robots that assist people must respond promptly and appropriately to human activity, which requires low-latency processing, accurate perception, and anticipation of human motion. These requirements are especially difficult to meet in living environments, where perception must cover wide areas, remain robust to occlusion, and capture natural behavior without wearable devices. We present OmniRobotHome, a testbed that addresses these challenges in a fully furnished home that supports natural everyday activity. Its 48 hardware-synchronized cameras provide room-wide coverage, enabling accurate markerless perception under occlusion. A distributed perception pipeline processes these streams in parallel and delivers persistent human and object states to robot controllers with low latency. We demonstrate OmniRobotHome through two human-robot interaction studies: proactive yielding for safety and nonverbal intent recognition for assistance. Through these studies, we analyze how camera coverage, state latency, multi-view pose, hand, and gaze estimation, and behavior-memory-based forecasting affect overall task performance. Our results highlight the value of OmniRobotHome as a testbed for studying human-robot assistance in real living environments.
Apr 28, 2026

Egocentric Tactile and Proximity Sensors as Observation Priors for Humanoid Collision Avoidance

Collision-free motion is often aided by tactile and proximity sensors distributed on the body of the robot due to their resistance to occlusion as opposed to external cameras. However, how to shape the sensor's properties, such as sensing coverage; type; and range, to enable avoidant behavior remains unclear. In this work, we present a reinforcement learning framework for whole-body collision avoidance on a humanoid H1-2 robot and use it to characterize how sensor properties shape learned avoidance behavior. Using dodgeball as a benchmark task, we ablate the properties of sensors distributed across the upper body of the robot and find that raw proximity measurements can substitute for explicit object localization provided the sensing range is sufficient and that sparse non-directional proximity signals outpace dense directional alternatives in sample efficiency.
Apr 24, 2026

Efficient Image Annotation via Semi-Supervised Object Segmentation with Label Propagation

Reliable object perception is necessary for general-purpose service robots. Open-vocabulary detectors struggle to generalize beyond a few classes and fully supervised training of object detectors requires time-intensive annotations. We present a semi-supervised label propagation approach for household object segmentation. A segment proposer generates class-agnostic masks, and an ensemble of Hopfield networks assigns labels by learning representative embeddings in complementary foundation model embedding spaces (CLIP, ViT, Theia). Our approach scales to 50 object classes with limited annotation overhead and can automatically label 60% of the data in a RoboCup@Home setting, where preparation time is severely constrained. Dataset and code are publicly available at https://github.com/ais-bonn/label_propagation.
Apr 23, 2026

FLARE-BO: Fused Luminance and Adaptive Retinex Enhancement via Bayesian Optimisation for Low-Light Robotic Vision

Reliable visual perception under low illumination remains a core challenge for autonomous robotic systems, where degraded image quality directly compromises navigation, inspection, and various operations. A recent training free approach showed that Bayesian optimisation with Gaussian Processes can adaptively select brightness, contrast, and denoising parameters on a per-image basis, achieving competitive enhancement without any learned model. However, that framework is limited to three parameters, applies no illumination decomposition or white balance correction, and relies on Non-Local Means denoising, which tends to over smooth edges under noisy conditions. This paper proposes FLARE-BO (Fused Luminance and Adaptive Retinex Enhancement via Bayesian Optimisation), an extended framework that jointly optimises eight parameters spanning across gamma correction, LIME-style illumination normalisation, chrominance denoising, bilateral filtering, NLM denoising, Grey-World automatic white balance, and adaptive post smoothing. The search engine employs a unit hypercube parameter normalisation, objective standardisation, Sobol quasi-random initialisation, and Log Expected Improvement acquisition for principled exploration of the expanded space. Performance of the proposed method is benchmarked using the Low Light paired dataset (LOL) and results show marked improvements of the proposed method over existing methods that were not specifically trained using this dataset.
Apr 23, 2026

FingerViP: Learning Real-World Dexterous Manipulation with Fingertip Visual Perception

Current dexterous manipulation systems commonly rely on external or wrist-mounted cameras for visual feedback. However, such sensing setups are prone to occlusion and can limit performance on tasks requiring close-range, multi-view perception. In this work, we design a vision-enhanced fingertip module that brings clear visual perception directly to the fingertips and present FingerViP, a learning system that leverages fingertip visual perception for dexterous manipulation. Specifically, the fingertip module integrates miniature-camera sensing within compact-footprint hardware and is installed on each finger of a multi-fingered hand, which substantially improves visual perception by providing comprehensive, multi-view observations of objects and surrounding environment. Building on the integrated fingertip modules, we develop a diffusion-based whole-body visuomotor policy conditioned on a third-view camera and multi-view fingertip vision, enabling the robot to effectively learn complex manipulation skills directly from human demonstrations. To improve view-proprioception alignment and contact awareness in the policy observation representation, each fingertip visual feature is augmented with its corresponding camera-pose encoding and per-finger joint-current encoding. We validate the effectiveness of multi-view fingertip vision and demonstrate the robustness and adaptability of FingerViP across a range of challenging real-world tasks, including retrieving objects behind an occluding curtain, achieving a 56.6%56.6\% relative improvement in average success rate over the baseline using an external third-view camera and a wrist-mounted camera. Videos, code, and hardware designs are available on our project page: https://fingervip.github.io/.
Apr 19, 2026

Fringe Projection Based Vision Pipeline for Autonomous Hard Drive Disassembly

Unrecovered e-waste represents a significant economic loss. Hard disk drives (HDDs) comprise a valuable e-waste stream necessitating robotic disassembly. Automating the disassembly of HDDs requires holistic 3D sensing, scene understanding, and fastener localization, however current methods are fragmented, lack robust 3D sensing, and lack fastener localization. We propose an autonomous vision pipeline which performs 3D sensing using a Fringe Projection Profilometry (FPP) module, with selective triggering of a depth completion module where FPP fails, and integrates this module with a lightweight, real-time instance segmentation network for scene understanding and critical component localization. By utilizing the same FPP camera-projector system for both our depth sensing and component localization modules, our depth maps and derived 3D geometry are inherently pixel-wise aligned with the segmentation masks without registration, providing an advantage over RGB-D perception systems common in industrial sensing. We optimize both our trained depth completion and instance segmentation networks for deployment-oriented inference. The proposed system achieves a box mAP@50 of 0.960 and mask mAP@50 of 0.957 for instance segmentation, while the selected depth completion configuration with the Depth Anything V2 Base backbone achieves an RMSE of 2.317 mm and MAE of 1.836 mm; the Platter Facing learned inference stack achieved a combined latency of 12.86 ms and a throughput of 77.7 Frames Per Second (FPS) on the evaluation workstation. Finally, we adopt a sim-to-real transfer learning approach to augment our physical dataset. The proposed perception pipeline provides both high-fidelity semantic and spatial data which can be valuable for downstream robotic disassembly. The synthetic dataset developed for HDD instance segmentation will be made publicly available.
Apr 16, 2026

CAVERS: Multimodal SLAM Data from a Natural Karstic Cave with Ground Truth Motion Capture

Autonomous robots operating in natural karstic caves face perception and navigation challenges that are qualitatively distinct from those encountered in mines or tunnels: irregular geometry, reflective wet surfaces, near-zero ambient light, and complex branching passages. Yet publicly available datasets targeting this environment remain scarce and offer limited sensing modalities and environmental diversity. We present CAVERS, a multimodal dataset acquired in two structurally distinct rooms of Cueva de la Victoria, Málaga, Spain, comprising 24 sequences totaling approximately 335 GB of recorded data. The sensor suite combines an Intel RealSense D435i RGB-D-I camera, an Optris PI640i near-IR thermal camera, and a Velodyne VLP-16 LiDAR, operated both handheld and mounted on a wheeled rover under full darkness and artificial illumination. For most of the sequences, mm-accurate 6-DoF ground truth pose and velocity at 120 Hz are provided by an Optirack motion capture system installed directly inside the cave. We benchmark seven state-of-the-art SLAM and odometry algorithms spanning visual, visual-inertial, thermal-inertial, and LiDAR-based pipelines, as well as a 3D reconstruction pipeline, demonstrating the dataset's usability. %The dataset and all supplementary material are publicly available at: https://github.com/spaceuma/cavers.
Apr 15, 2026

RobotPan: A 360∘^\circ Surround-View Robotic Vision System for Embodied Perception

Surround-view perception is increasingly important for robotic navigation and loco-manipulation, especially in human-in-the-loop settings such as teleoperation, data collection, and emergency takeover. However, current robotic visual interfaces are often limited to narrow forward-facing views, or, when multiple on-board cameras are available, require cumbersome manual switching that interrupts the operator's workflow. Both configurations suffer from motion-induced jitter that causes simulator sickness in head-mounted displays. We introduce a surround-view robotic vision system that combines six cameras with LiDAR to provide full 360∘^\circ visual coverage, while meeting the geometric and real-time constraints of embodied deployment. We further present RobotPan, a feed-forward framework that predicts metric-scaled and compact 3D Gaussians from calibrated sparse-view inputs for real-time rendering, reconstruction, and streaming. RobotPan lifts multi-view features into a unified spherical coordinate representation and decodes Gaussians using hierarchical spherical voxel priors, allocating fine resolution near the robot and coarser resolution at larger radii to reduce computational redundancy without sacrificing fidelity. To support long sequences, our online fusion updates dynamic content while preventing unbounded growth in static regions by selectively updating appearance. Finally, we release a multi-sensor dataset tailored to 360∘^\circ novel view synthesis and metric 3D reconstruction for robotics, covering navigation, manipulation, and locomotion on real platforms. Experiments show that RobotPan achieves competitive quality against prior feed-forward reconstruction and view-synthesis methods while producing substantially fewer Gaussians, enabling practical real-time embodied deployment.
Apr 13, 2026

GeomPrompt: Geometric Prompt Learning for RGB-D Semantic Segmentation Under Missing and Degraded Depth

Multimodal perception systems for robotics and embodied AI often assume reliable RGB-D sensing, but in practice, depth is frequently missing, noisy, or corrupted. We thus present GeomPrompt, a lightweight cross-modal adaptation module that synthesizes a task-driven geometric prompt from RGB alone for the fourth channel of a frozen RGB-D semantic segmentation model, without depth supervision. We further introduce GeomPrompt-Recovery, an adaptation module that compensates for degraded depth by predicting the fourth channel correction relevant for the frozen segmenter. Both modules are trained solely with downstream segmentation supervision, enabling recovery of the geometric prior useful for segmentation, rather than estimating depth signals. On SUN RGB-D, GeomPrompt improves over RGB-only inference by +6.1 mIoU on DFormer and +3.0 mIoU on GeminiFusion, while remaining competitive with strong monocular depth estimators. For degraded depth, GeomPrompt-Recovery consistently improves robustness, yielding gains up to +3.6 mIoU under severe depth corruptions. GeomPrompt is also substantially more efficient than monocular depth baselines, reaching 7.8 ms latency versus 38.3 ms and 71.9 ms. These results suggest that task-driven geometric prompting is an efficient mechanism for cross-modal compensation under missing and degraded depth inputs in RGB-D perception.
Apr 13, 2026

Ψ-Map: Panoptic Surface Integrated Mapping Enables Real2Sim Transfer

Open-vocabulary panoptic reconstruction is essential for advanced robotics perception and simulation. However, existing methods based on 3D Gaussian Splatting (3DGS) often struggle to simultaneously achieve geometric accuracy, coherent panoptic understanding, and real-time inference frequency in large-scale scenes. In this paper, we propose a comprehensive framework that integrates geometric reinforcement, end-to-end panoptic learning, and efficient rendering. First, to ensure physical realism in large-scale environments, we leverage LiDAR data to construct plane-constrained multimodal Gaussian Mixture Models (GMMs) and employ 2D Gaussian surfels as the map representation, enabling high-precision surface alignment and continuous geometric supervision. Building upon this, to overcome the error accumulation and cumbersome cross-frame association inherent in traditional multi-stage panoptic segmentation pipelines, we design a query-guided end-to-end learning architecture. By utilizing a local cross-attention mechanism within the view frustum, the system lifts 2D mask features directly into 3D space, achieving globally consistent panoptic understanding. Finally, addressing the computational bottlenecks caused by high-dimensional semantic features, we introduce Precise Tile Intersection and a Top-K Hard Selection strategy to optimize the rendering pipeline. Experimental results demonstrate that our system achieves superior geometric and panoptic reconstruction quality in large-scale scenes while maintaining an inference rate exceeding 40 FPS, meeting the real-time requirements of robotic control loops.
Apr 8, 2026

Auditing Demographic Bias in Facial Landmark Detection for Fair Human-Robot Interaction

Fairness in human-robot interaction critically depends on the reliability of the perceptual models that enable robots to interpret human behavior. While demographic biases have been widely studied in high-level facial analysis tasks, their presence in facial landmark detection remains unexplored. In this paper, we conduct a systematic audit of demographic bias in this task, analyzing the age, gender, and race biases. To this end, we introduce a controlled statistical methodology to disentangle demographic effects from confounding visual factors. Our analysis demonstrates that visual confounders, particularly head pose and face resolution, heavily outweigh the impact of demographic attributes. Notably, after accounting for these confounders, performance disparities across gender and race vanish. However, we identify a statistically significant age-related bias, with higher localization errors for older individuals. This shows that fairness issues can emerge even in low-level vision components and can propagate through the HRI pipeline. We argue that auditing and correcting such biases is a necessary step toward trustworthy and equitable robot perception systems.
Apr 7, 2026

Designing Privacy-Preserving Visual Perception for Robot Navigation Based on User Privacy Preferences

Visual navigation is a fundamental capability of mobile service robots, yet the onboard cameras required for such navigation can capture privacy-sensitive information and raise user privacy concerns. Existing approaches to privacy-preserving navigation-oriented visual perception have largely been driven by technical considerations, with limited grounding in user privacy preferences. In this work, we propose a user-centered approach to designing privacy-preserving visual perception for robot navigation. To investigate how user privacy preferences can inform such design, we conducted two user studies. The results show that users prefer privacy-preserving visual abstractions and capture-time low-resolution preservation mechanisms: their preferred RGB resolution depends both on the desired privacy level and robot proximity during navigation. Based on these findings, we further derive a user-configurable distance-to-resolution privacy policy for privacy-preserving robot visual navigation.
Apr 3, 2026

Learning-Based Fault Detection for Legged Robots in Remote Dynamic Environments

Operations in hazardous environments put humans, animals, and machines at high risk for physically damaging consequences. In contrast to humans and animals, quadruped robots cannot naturally identify and adjust their locomotion to a severely debilitated limb. The ability to detect limb damage and adjust movement to a new physical morphology is the difference between survival and death for humans and animals. The same can be said for quadruped robots autonomously carrying out remote assignments in dynamic, complex settings. This work presents the development and implementation of an off-line learning-based method to detect single limb faults from proprioceptive sensor data in a quadrupedal robot. The aim of the fault detection technique is to provide the correct output for the controller to select the appropriate tripedal gait to use given the robot's current physical morphology.
Apr 3, 2026

STRNet: Visual Navigation with Spatio-Temporal Representation through Dynamic Graph Aggregation

Visual navigation requires the robot to reach a specified goal such as an image, based on a sequence of first-person visual observations. While recent learning-based approaches have made significant progress, they often focus on improving policy heads or decision strategies while relying on simplistic feature encoders and temporal pooling to represent visual input. This leads to the loss of fine-grained spatial and temporal structure, ultimately limiting accurate action prediction and progress estimation. In this paper, we propose a unified spatio-temporal representation framework that enhances visual encoding for robotic navigation. Our approach extracts features from both image sequences and goal observations, and fuses them using the designed spatio-temporal fusion module. This module performs spatial graph reasoning within each frame and models temporal dynamics using a hybrid temporal shift module combined with multi-resolution difference-aware convolution. Experimental results demonstrate that our approach consistently improves navigation performance and offers a generalizable visual backbone for goal-conditioned control. Code is available at https://github.com/hren20/STRNet.
Apr 2, 2026

Robust Embodied Perception in Dynamic Environments via Disentangled Weight Fusion

Embodied perception systems face severe challenges of dynamic environment distribution drift when they continuously interact in open physical spaces. However, the existing domain incremental awareness methods often rely on the domain id obtained in advance during the testing phase, which limits their practicability in unknown interaction scenarios. At the same time, the model often overfits to the context-specific perceptual noise, which leads to insufficient generalization ability and catastrophic forgetting. To address these limitations, we propose a domain-id and exemplar-free incremental learning framework for embodied multimedia systems, which aims to achieve robust continuous environment adaptation. This method designs a disentangled representation mechanism to remove non-essential environmental style interference, and guide the model to focus on extracting semantic intrinsic features shared across scenes, thereby eliminating perceptual uncertainty and improving generalization. We further use the weight fusion strategy to dynamically integrate the old and new environment knowledge in the parameter space, so as to ensure that the model adapts to the new distribution without storing historical data and maximally retains the discrimination ability of the old environment. Extensive experiments on multiple standard benchmark datasets show that the proposed method significantly reduces catastrophic forgetting in a completely exemplar-free and domain-id free setting, and its accuracy is better than the existing state-of-the-art methods.
Apr 1, 2026

LiPS: Lightweight Panoptic Segmentation for Resource-Constrained Robotics

Panoptic segmentation is a key enabler for robotic perception, as it unifies semantic understanding with object-level reasoning. However, the increasing complexity of state-of-the-art models makes them unsuitable for deployment on resource-constrained platforms such as mobile robots. We propose a novel approach called LiPS that addresses the challenge of efficient-to-compute panoptic segmentation with a lightweight design that retains query-based decoding while introducing a streamlined feature extraction and fusion pathway. It aims at providing a strong panoptic segmentation performance while substantially lowering the computational demands. Evaluations on standard benchmarks demonstrate that LiPS attains accuracy comparable to much heavier baselines, while providing up to 4.5 higher throughput, measured in frames per second, and requiring nearly 6.8 times fewer computations. This efficiency makes LiPS a highly relevant bridge between modern panoptic models and real-world robotic applications.
Apr 1, 2026

A Dual-Stream Transformer Architecture for Illumination-Invariant TIR-LiDAR Person Tracking

Robust person tracking is a critical capability for autonomous mobile robots operating in diverse and unpredictable environments. While RGB-D tracking has shown high precision, its performance severely degrades under challenging illumination conditions, such as total darkness or intense backlighting. To achieve all-weather robustness, this paper proposes a novel Thermal-Infrared and Depth (TIR-D) tracking architecture that leverages the standard sensor suite of SLAM-capable robots, namely LiDAR and TIR cameras. A major challenge in TIR-D tracking is the scarcity of annotated multi-modal datasets. To address this, we introduce a sequential knowledge transfer strategy that evolves structural priors from a large-scale thermal-trained model into the TIR-D domain. By employing a differential learning rate strategy -- referred to as ``Fine-grained Differential Learning Rate Strategy'' -- we effectively preserve pre-trained feature extraction capabilities while enabling rapid adaptation to geometric depth cues. Experimental results demonstrate that our proposed TIR-D tracker achieves superior performance, with an Average Overlap (AO) of 0.700 and a Success Rate (SR) of 58.7%, significantly outperforming conventional RGB-transfer and single-modality baselines. Our approach provides a practical and resource-efficient solution for robust human-following in all-weather robotics applications.
Mar 31, 2026

M2H-MX: Multi-Task Semantic and Geometric Perception for Real-Time Monocular 3D Scene Graph Construction

Monocular cameras are attractive for robotic perception due to their low cost and ease of deployment, yet achieving reliable real-time spatial understanding from a single image stream remains challenging. While recent multi-task dense prediction models have improved per-pixel depth and semantic estimation, translating these advances into stable monocular mapping systems is still non-trivial. This paper presents M2H-MX, a real-time multi-task perception model for monocular spatial understanding. The model preserves multi-scale feature representations while introducing register-gated global context and controlled cross-task interaction in a lightweight decoder, enabling depth and semantic predictions to reinforce each other under strict latency constraints. Its outputs integrate directly into an unmodified monocular SLAM pipeline through a compact perception-to-mapping interface. We evaluate both dense prediction accuracy and in-the-loop system performance. On NYUDv2, M2H-MX-L achieves state-of-the-art results, improving semantic mIoU by 6.6% and reducing depth RMSE by 9.4% over representative multi-task baselines. When deployed in a real-time monocular mapping system on ScanNet, M2H-MX reduces average trajectory error by 60.7% compared to a strong monocular SLAM baseline while producing cleaner metric-semantic maps. These results demonstrate that modern multi-task dense prediction can be reliably deployed for real-time monocular spatial perception in robotic systems.
Mar 31, 2026

Kernel-SDF: An Open-Source Library for Real-Time Signed Distance Function Estimation using Kernel Regression

Accurate and efficient scene representation is crucial for robotic tasks such as motion planning, manipulation, and navigation. Signed distance functions (SDFs) have emerged as a powerful representation for encoding distance to obstacle boundaries, enabling efficient collision-checking and trajectory optimization. However, existing methods are limited for large-scale uncertainty-aware SDF estimation from streaming sensor data: voxel-based approaches have fixed resolution and lack uncertainty quantification, neural network methods require significant training time, and Gaussian process (GP) methods struggle with scalability, sign estimation, and uncertainty calibration. In this letter, we develop an open-source library, Kernel-SDF, using kernel regression to learn SDF with calibrated uncertainty in real-time. It combines a front-end learning a continuous occupancy field via kernel regression with a back-end that estimates accurate SDF via GP regression using samples from the front-end surface boundaries. Kernel-SDF provides accurate SDF, gradient, uncertainty, and mesh construction in real-time. Evaluations show it achieves superior accuracy over existing methods while maintaining real-time performance, making it suitable for robotics tasks requiring reliable uncertainty-aware geometry.
Mar 30, 2026

Detection of Adversarial Attacks in Robotic Perception

Deep Neural Networks (DNNs) achieve strong performance in semantic segmentation for robotic perception but remain vulnerable to adversarial attacks, threatening safety-critical applications. While robustness has been studied for image classification, semantic segmentation in robotic contexts requires specialized architectures and detection strategies.
Mar 27, 2026

YOLO Object Detectors for Robotics -- a Comparative Study

YOLO object detectors recently became a key component of vision systems in many domains. The family of available YOLO models consists of multiple versions, each in various variants. The research reported in this paper aims to validate the applicability of members of this family to detect objects located within the robot workspace. In our experiments, we used our custom dataset and the COCO2017 dataset. To test the robustness of investigated detectors, the images of these datasets were subject to distortions. The results of our experiments, including variations of training/testing configurations and models, may support the choice of the appropriate YOLO version for robotic vision tasks.
Mar 26, 2026

arg-VU: Affordance Reasoning with Physics-Aware 3D Geometry for Visual Understanding in Robotic Surgery

Affordance reasoning provides a principled link between perception and action, yet remains underexplored in surgical robotics, where tissues are highly deformable, compliant, and dynamically coupled with tool motion. We present arg-VU, a physics-aware affordance reasoning framework that integrates temporally consistent geometry tracking with constraint-induced mechanical modeling for surgical visual understanding. Surgical scenes are reconstructed using 3D Gaussian Splatting (3DGS) and converted into a temporally tracked surface representation. Extended Position-Based Dynamics (XPBD) embeds local deformation constraints and produces representative geometry points (RGPs) whose constraint sensitivities define anisotropic stiffness metrics capturing the local constraint-manifold geometry. Robotic tool poses in SE(3) are incorporated to compute rigidly induced displacements at RGPs, from which we derive two complementary measures: a physics-aware compliance energy that evaluates mechanical feasibility with respect to local deformation constraints, and a positional agreement score that captures motion alignment (as kinematic motion baseline). Experiments on surgical video datasets show that arg-VU yields more stable, physically consistent, and interpretable affordance predictions than kinematic baselines. These results demonstrate that physics-aware geometric representations enable reliable affordance reasoning for deformable surgical environments and support embodied robotic interaction.
Mar 26, 2026

SafeGuard ASF: SR Agentic Humanoid Robot System for Autonomous Industrial Safety

The rise of unmanned ``dark factories'' operating without human presence demands autonomous safety systems capable of detecting and responding to multiple hazard types. We present SafeGuard ASF (Agentic Security Fleet), a comprehensive framework deploying humanoid robots for autonomous hazard detection in industrial environments. Our system integrates multi-modal perception (RGB-D imaging), a ReAct-based agentic reasoning framework, and learned locomotion policies on the Unitree G1 humanoid platform. We address three critical hazard scenarios: fire and smoke detection, abnormal temperature monitoring in pipelines, and intruder detection in restricted zones. Our perception pipeline achieves 94.2% mAP for fire or smoke detection with 127ms latency. We train multiple locomotion policies, including dance motion tracking and velocity control, using Unitree RL Lab with PPO, demonstrating stable convergence within 80,000 training iterations. We validate our system in both simulation and real-world environments, demonstrating autonomous patrol, human detection with visual perception, and obstacle avoidance capabilities. The proposed ToolOrchestra action framework enables structured decision-making through perception, reasoning, and actuation tools.
Mar 26, 2026

Deep Learning Aided Vision System for Planetary Rovers

This study presents a vision system for planetary rovers, combining real-time perception with offline terrain reconstruction. The real-time module integrates CLAHE enhanced stereo imagery, YOLOv11n based object detection, and a neural network to estimate object distances. The offline module uses the Depth Anything V2 metric monocular depth estimation model to generate depth maps from captured images, which are fused into dense point clouds using Open3D. Real world distance estimates from the real time pipeline provide reliable metric context alongside the qualitative reconstructions. Evaluation on Chandrayaan 3 NavCam stereo imagery, benchmarked against a CAHV based utility, shows that the neural network achieves a median depth error of 2.26 cm within a 1 to 10 meter range. The object detection model maintains a balanced precision recall tradeoff on grayscale lunar scenes. This architecture offers a scalable, compute-efficient vision solution for autonomous planetary exploration.
Mar 26, 2026

ThermoAct:Thermal-Aware Vision-Language-Action Models for Robotic Perception and Decision-Making

In recent human-robot collaboration environments, there is a growing focus on integrating diverse sensor data beyond visual information to enable safer and more intelligent task execution. Although thermal data can be crucial for enhancing robot safety and operational efficiency, its integration has been relatively overlooked in prior research. This paper proposes a novel Vision-Language-Action (VLA) framework that incorporates thermal information for robot task execution. The proposed system leverages a Vision-Language Model (VLM) as a high-level planner to interpret complex natural language commands and decompose them into simpler sub-tasks. This approach facilitates efficient data collection and robust reasoning for complex operations. Unlike conventional methods that rely solely on visual data, our approach integrates thermal information, enabling the robot to perceive physical properties and proactively ensure environmental safety. Experimental results from real-world task scenarios validate the feasibility of our proposed framework, suggesting its potential to enhance task success rates and safety compared to existing vision-based systems.
Mar 24, 2026

Form-Fitting, Large-Area Sensor Mounting for Obstacle Detection

We introduce a low-cost method for mounting sensors onto robot links for large-area sensing coverage that does not require the sensor's positions or orientations to be calibrated before use. Using computer aided design (CAD), a robot skin covering, or skin unit, can be procedurally generated to fit around a nondevelopable surface, a 3D surface that cannot be flattened into a 2D plane without distortion, of a robot. The skin unit embeds mounts for printed circuit boards of any size to keep sensors in fixed and known locations. We demonstrate our method by constructing point cloud images of obstacles within the proximity of a Franka Research 3 robot's operational environment using an array of time of flight (ToF) imagers mounted on a printed skin unit and attached to the robot arm.
Mar 24, 2026

Learning What Can Be Picked: Active Reachability Estimation for Efficient Robotic Fruit Harvesting

Agriculture remains a cornerstone of global health and economic sustainability, yet labor-intensive tasks such as harvesting high-value crops continue to face growing workforce shortages. Robotic harvesting systems offer a promising solution; however, their deployment in unstructured orchard environments is constrained by inefficient perception-to-action pipelines. In particular, existing approaches often rely on exhaustive inverse kinematics or motion planning to determine whether a target fruit is reachable, leading to unnecessary computation and delayed decision-making. Our approach combines RGB-D perception with active learning to directly learn reachability as a binary decision problem. We then leverage active learning to selectively query the most informative samples for reachability labeling, significantly reducing annotation effort while maintaining high predictive accuracy. Extensive experiments demonstrate that the proposed framework achieves accurate reachability prediction with substantially fewer labeled samples, yielding approximately 6--8% higher accuracy than random sampling and enabling label-efficient adaptation to new orchard configurations. Among the evaluated strategies, entropy- and margin-based sampling outperform Query-by-Committee and standard uncertainty sampling in low-label regimes, while all strategies converge to comparable performance as the labeled set grows. These results highlight the effectiveness of active learning for task-level perception in agricultural robotics and position our approach as a scalable alternative to computation-heavy kinematic reachability analysis. Our code is available through https://github.com/wsu-cyber-security-lab-ai/active-learning.
Mar 24, 2026

Edge Radar Material Classification Under Geometry Shifts

Material awareness can improve robotic navigation and interaction, particularly in conditions where cameras and LiDAR degrade. We present a lightweight mmWave radar material classification pipeline designed for ultra-low-power edge devices (TI IWRL6432), using compact range-bin intensity descriptors and a Multilayer Perceptron (MLP) for real-time inference. While the classifier reaches a macro-F1 of 94.2% under the nominal training geometry, we observe a pronounced performance drop under realistic geometry shifts, including sensor height changes and small tilt angles. These perturbations induce systematic intensity scaling and angle-dependent radar cross section (RCS) effects, pushing features out of distribution and reducing macro-F1 to around 68.5%. We analyze these failure modes and outline practical directions for improving robustness with normalization, geometry augmentation, and motion-aware features.
Mar 24, 2026

PiCo: Active Manifold Canonicalization for Robust Robotic Visual Anomaly Detection

Industrial deployment of robotic visual anomaly detection (VAD) is fundamentally constrained by passive perception under diverse 6-DoF pose configurations and unstable operating conditions such as illumination changes and shadows, where intrinsic semantic anomalies and physical disturbances coexist and interact. To overcome these limitations, a paradigm shift from passive feature learning to Active Canonicalization is proposed. PiCo (Pose-in-Condition Canonicalization) is introduced as a unified framework that actively projects observations onto a condition-invariant canonical manifold. PiCo operates through a cascaded mechanism. The first stage, Active Physical Canonicalization, enables a robotic agent to reorient objects in order to reduce geometric uncertainty at its source. The second stage, Neural Latent Canonicalization, adopts a three-stage denoising hierarchy consisting of photometric processing at the input level, latent refinement at the feature level, and contextual reasoning at the semantic level, progressively eliminating nuisance factors across representational scales. Extensive evaluations on the large-scale M2AD benchmark demonstrate the superiority of this paradigm. PiCo achieves a state-of-the-art 93.7% O-AUROC, representing a 3.7% improvement over prior methods in static settings, and attains 98.5% accuracy in active closed-loop scenarios. These results demonstrate that active manifold canonicalization is critical for robust embodied perception.