Robotics
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82 papers in the last four weeks, up 413% on the four weeks before. 0.8% of all new papers.
Latest papers 488
Reliable robot deployment requires online failure monitoring, yet existing monitors mainly derive risk from proxy signals or train dedicated monitoring components. We ask whether the internal predictive states of a frozen pretrained robotic world model already contain directly decodable failure information. Failure-Aware Readout from World Models (FARM) trains only a 33,985-parameter supervised readout over frozen VLA-JEPA predictive states, producing step-wise failure scores and causal trajectory risk. Five-fold out-of-fold evaluation across seven source tasks reaches 85.68/88.59 pooled AUROC/AUPRC, and FARM gives the best Seen performance among 15 matched baselines on the 10-task benchmark. Across four real-robot populations on PIPER X, SO-101, and Franka, fixed-readout transfer and readout-only adaptation test deployment shifts without updating the predictive backbone. FARM also discriminates failures from partial causal histories and adds 0.2256 ms mean CUDA latency once the frozen state is available. These results support frozen predictive world-model states as reusable features for causal, transferable, and low-overhead execution monitoring.
Rethinking Learned Occupancy in Autonomous Active Mapping with Observation-Gated Filtering
Autonomous 3D active mapping requires a space robot to choose where to sense while building the geometry needed for navigation. Learned occupancy completion extends spatial context beyond the current field of view, but one predicted map often serves two planning roles: it scores expected surface gain and constrains collision-free motion. Unsupported occupancy can therefore distort both where the robot looks and where it believes it can travel. We study this coupled interface in a controlled closed-loop benchmark by holding the active-mapping system fixed and varying only its planner-facing occupancy across observation-only, learned, oracle-corrected, and ground-truth conditions. Improving occupancy accuracy does not monotonically improve closed-loop coverage: across 25 starts, planning with ground-truth occupancy reaches 70% of the learned baseline's final coverage 12.7 steps earlier on average, while increasing final coverage by only 0.031. Guided by this diagnosis, we introduce an observation-gated filter that retains completion in insufficiently observed regions and suppresses predictions only after repeated frustum exposure without nearby RGB-D support. The filter improves both targeted failure-prone starts without retraining or ground truth. These results motivate online revision of planner-facing geometry during autonomous intervals between communication windows. The current study assumes benchmark RGB-D observations and sufficiently accurate pose estimates; planetary sensing conditions and accumulated localization drift remain to be evaluated.
Visible-Reachable Workspace for Perception-Aware Humanoid Design
Workspace analysis measures where a robot can place its end effector. For visually guided manipulation, reachability alone is insufficient: a kinematically reachable target may not be visible in the specific pose required to reach it. The robot must then redirect its sensing or move its body to acquire a view, turning a perception limitation into additional motion. Existing humanoids largely inherit this limitation when copying human form factors. We introduce the visible-reachable workspace (VRW), a design-stage measure that conditions visibility on feasible reaching configurations and extends it to concurrent visibility of spatially separated work regions. We apply VRW by building a 31-DoF humanoid with independently actuated RGB-D cameras. On the same robot, camera articulation increases visible-reachable coverage from 38% to 97%. With actuated camera layouts, a second camera raises pairwise coverage from 0.45 to 0.95, while a third changes it only to 0.97. In a controlled two-target reach-and-grasp benchmark, our dual-actuated design reduces mean completion time by 17% and mechanical energy by 19% relative to the same robot with its cameras fixed. Hardware experiments demonstrate simultaneous observation and manipulation of front/back and left/right target pairs without torso reorientation. The results suggest that reachability becomes a more informative design quantity for perception-driven humanoid manipulation when it is evaluated together with the sensing configurations that make the reachable space observable. We will open-source all software and the humanoid hardware design. Our website is https://generalroboticslab.com/DukeHumanoidv2
Bridging Language and Physics: Automated Design of Continuum Robots with Large Language Models
Large language models (LLMs) have recently emerged as a promising tool for automating robot design from high-level specifications, yet they remain ineffective for robots operating under complex physical interactions. This limitation stems from the gap between language-based reasoning and the physical consequences of embodiment, often resulting in designs with low physical validity. In this work, we propose a multi-layered framework, AID-SR, that establishes a closed loop by translating simulator-observed physical states into structured feedback for the LLM designer. Combined with semantic critique, human feedback, and iterative refinement, the framework promotes the generation of physically feasible and functionally meaningful robot designs. We evaluate our approach on tendon-driven continuum robots across a benchmark of 14 tasks spanning reaching, grasping, locomotion, and manipulation. The proposed framework achieves 96.2% rate for passing the simulation feasibility check and by applying a common reinforcement learning training, 26.7% robots can successfully fulfill the corresponding task. We then fabricate three designed robots of AID-SR that successfully complete the task in real-world. These extensive experiments across simulation and real-world environments demonstrate and break the wall of utilizing the LLMs for automated design of continuum robots. The source code and experimental resources are publicly available at https://github.com/UNITES-Lab/AID-SR.
mjorbit: A Simulation Framework for Space Robotics
This paper presents a general framework for simulating multi-body space robots with contact. We bring efficient, large-scale robot simulation to in-space servicing, assembly, and manufacturing applications. First, we perform an empirical trade study of methods for coupling orbit propagation with existing robotics simulation frameworks. Next, we present mjorbit, a general, flexible, and performant framework built on the MuJoCo engine widely used in robotics, to which we add key spacecraft dynamics, actuators, and sensors. We provide a low-latency C++ CPU backend and a high-throughput GPU backend behind a simple Python API. We demonstrate mjorbit by solving several realistic on-orbit case studies with both model-predictive control and reinforcement learning. Open-source code and examples are available at: https://johnzhang3.github.io/mjorbit/
Open-Set Ego-Noise Separation for Legged-Robot Audition via Annotation-Free Adaptation and Pretrained-Model Transfer
This paper proposes an open-set ego-noise separation framework for legged-robot audition via annotation-free adaptation and pretrained-model transfer. The framework removes robot-specific ego-noise while preserving environmental sounds whose classes are not specified in advance. Acoustic sensing provides cues about a robot's surroundings beyond the visual field, but walking-induced ego-noise from footstep impacts, joint-backlash rattling, and motor noise severely contaminates the recordings. The framework first uses RecurGraph to select ego-noise-dominant clips from the unlabeled recordings by aggregating clip embeddings into an embedding centroid and propagating scores over an audio-embedding graph. The selected clips are mixed with diverse environmental sounds from a large-scale sound-event dataset to provide paired mixture--target supervision for open-set separation. Transfer-DiT then adapts a general-purpose zero-shot neural separator to achieve high-fidelity open-set ego-noise separation for the target robot. Experiments with bipedal and quadrupedal robots show reliable clip selection and improvements in separation quality and downstream task performance over baseline separators. These results demonstrate the feasibility of annotation-free adaptation without separately recorded ego-noise-only data or manual clip-level annotations.
Concept of a Sensor Test Environment for Dusty Agricultural Conditions
Dust in agriculture presents a significant challenge for autonomous agricultural machinery. Dust can impair the performance of sensors and algorithms. This work, therefore, presents a concept for a proving ground consisting of an indoor and outdoor area. The indoor area comprises a laboratory test bench where dust circulates in a closed system and a test hall where life-size objects can be placed. The outdoor area features dedicated test setups that enable reproducible data to be recorded with and without dust during real-world agriculture work. The proving ground and the setups are visualized in 3D.
QLAUN: A Research-Oriented, Robust, Agile, Modular, and Affordable Torque-Controlled Quadruped Robot
QLAUN Bot (Quad-Legged Adaptive Unmanned Navigator Robot) is a torque-controlled quadruped robot that is research-oriented, cost-effective, and aimed at achieving simultaneous robustness and agility while being completely 3D-printed. It is a quadruped robot that is aimed at empowering robotics research at universities and research institutes in Lebanon and the MENA region. Using a novel electronics-free leg design strategy, we present a modular robot with interchangeable and easily replaceable legs. The 15 kg robot possesses 12 DoF (Degrees-of-Freedom) with three per leg, each paired with a completely 3D-printed Quasi-Direct Drive (QDD) actuator that consists of a brushless DC motor and a low-ratio gearbox transmission that is connected to a belt transmission system for significantly increasing the torque outputs at the joints. We present legs that have decoupled hip and knee actuators to improve the overall modularity of the robot. QLAUN is almost completely 3D-printed using polylactic acid (PLA) and assembled using off-the-shelf parts to create a robust, agile, and affordable robot for legged robot locomotion research. The legs possess joints with wide ranges of motion, including a continuous hip flexion-extension joint. A compliant foot, printed using TPU-95A is also implemented for alleviating hard impacts and handling terrain uncertainties. This extended abstract aims to introduce QLAUN, a novel platform for robotics research, emphasizing the design concepts and principles that underpin its development to the academic and research communities in the field of robotics.
A computable representation of the physical laboratory enables verifiable workflows
Making science computable requires representations of both scientific knowledge and the physical world in which scientific claims are tested. A computable representation of the physical laboratory is established through typed research objects, capability-bound operations and a compositional workflow algebra. It provides the physical-world counterpart to machine-readable knowledge, expressing workflows as programs over evolving laboratory states with explicit dependencies, decisions, iteration and concurrency. The representation was implemented in a modular agentic robotic laboratory by binding formal operations to executable Function Skills. For diverse scientific intents, capability-relative workflows were generated, while stateful simulation propagated object transformations and verified operation preconditions and laboratory constraints before dispatch. The proposed representation and its engineering framework jointly establish a general computational interface between agent reasoning and capability-bound physical transformations, providing a foundation for end-to-end autonomous scientific discovery.
BRIDGE: An Open-Source Humanoid Platform via Morphology-Control Co-Design for Physical AI
Developing humanoid robots capable of leveraging human behavioral data is essential for general-purpose embodiment, yet conventional development remains bottlenecked by a decoupled paradigm that isolates hardware design from whole-body control. This approach leads to suboptimal systems that compromise human-like fluidity and agility. To bridge this gap, we introduce a data-driven morphology-control co-design framework that optimizes humanoid morphology for human-like movement. To quantify morphological fidelity, we also introduce a novel metric that jointly considers kinematic retargeting fidelity to human motion and dynamic tracking performance. Our framework achieves state-of-the-art (SOTA) performance across all metrics compared to baseline humanoids (Bumi, K1, and Toddlerbot). Finally, we realize this design in Bridge, an open-source, 88cm-tall humanoid platform released alongside its control policy. We demonstrate that Bridge captures human motion data with superior fidelity, exhibiting exceptional performance across foundational locomotion, robust balance, and highly dynamic maneuvers. Videos and open-source materials: https://sites.google.com/view/bridgerobot.
Programming and execution of skill-based human-robot-crane collaborative tasks
Highly varying production sets increasing challenges for robotic manufacturing and indoor logistics. New capabilities for agility, flexibility, and robustness are needed. Robot skills, integrating motions, tool operations, and sensor perceptions consistently provide an execution mechanism for a versatile set of tasks with varying parameters. In this paper, easy-to-use CAD-model based programming and execution system for parametrized skills and skill monitors is showcased. The execution control structure is dynamic and parametrized, based on a modified Behavior Tree, where only event based communication is used. A human-robot-crane collaborative skill is shown as a test example, where a human instructs an overhead crane and a manipulator in inserting a heavy object supported by the crane, and guided by the manipulator, into the goal.
Latent Cluster Analysis for Vision-Language-Action Models
Vision-Language-Action (VLA) Models are increasingly used in robotics for their ability to ground language and perception into action, yet the internal representations driving their behaviour remain poorly understood. We propose LAVLA, a framework for latent cluster analysis of VLA models, and conduct a layer-wise study of the state-of-the-art GR00T N1.5 model, with particular focus on its action decoder. To better characterise the latent space during action diffusion, we introduce a cross-attention-based embedding-weighting method that amplifies relevant features while suppressing less informative ones. Quantitative evaluation shows that weighted clustering consistently outperforms the baseline. To improve interpretability, we extract human-interpretable concepts for each cluster, linking latent representations to semantic descriptions. Our analysis shows that latent clusters progressively disentangle spatiotemporal and kinematic features, with representations becoming more refined in the middle layers and stabilising toward the output. As such, LAVLA advances the interpretability of language-driven robotic systems.
EmbodiedSkills: A Unified Framework for Orchestrating, Training, and Deploying VLA Agents
Vision-language-action (VLA) models map visual observations and language instructions directly to robot actions, but long-horizon tasks require more than action prediction. An agent must coordinate perception, planning, execution, progress verification, and recovery as the physical state evolves. An action prediction or a model-generated skill decision does not, by itself, guarantee that the proposed operation is valid in the current state or that its outcome will be verified. We propose EmbodiedSkills, a unified framework that treats each skill decision as an execution proposal: the runtime checks its prerequisites before execution and verifies the outcome afterward. A shared executable-skill interface connects high-level skill selection, bounded low-level VLA execution, and post-action verification within a single agent loop. Because this interface remains fixed, low-level VLA policies can be replaced or adapted without changing the agent loop. The interface also records planning, execution, verification, and recovery events as structured trajectories, which provide supervision for individual components and can support optional online adaptation when interactive feedback is available. We instantiate EmbodiedSkills with Qwen3-VL and OpenPI/pi0.5 on RoboTwin 2.0 and LIBERO. Task-adapted low-level VLA policies achieve an average success rate of 86.20% across 50 RoboTwin 2.0 tasks and 97.40% across the four LIBERO suites. These results establish the execution performance of the task-adapted low-level VLA policies used in EmbodiedSkills. On four memory-dependent RMBench tasks, the same task-adapted execution approach achieves 12.5% average success. The framework provides a trainable and inspectable agent layer for turning these policies into closed-loop embodied systems.
One Print, Many Moves: Monolithic Origami-inspired Folding Actuator for Composable Soft Multi-DoF Systems
Conventional soft robot actuators excel in compliance, but their uncontrolled deformations compromise accuracy and hinder scaling to multi-degree-of-freedom (DoF) systems. We introduce a MONOlithic ORIGAMI-inspired soft folding actuator design (MONORIGAMI) that establishes a design strategy based on spatially programmed stiffness anisotropy to preserve material compliance along desired folding directions while selectively restricting deformation in unwanted directions. The actuator leverages stiffness tiers based on material thickness, patterned in an origami-inspired geometry with facets and creases, converting unconstrained soft deformation into accurate, repeatable, and composable folding motions without additional reinforcements. The design is fully 3D-printable through a single-material, single-print process that requires no assembly. Each actuator serves as a scalable motion primitive, and linking and orienting multiple actuators mechanically programs multi-DoF trajectories. Using the same fundamental module, we demonstrate three 3D-printed soft multi-DoF robotic systems spanning distinct application domains: (1) a compact 4-DoF wearable haptic device for high-fidelity cutaneous feedback in virtual reality (VR), (2) a 3-DoF joystick for kinesthetic feedback in teleoperation, and (3) a modular robotic gripper capable of underwater operation with geometry-encoded grasp trajectories. These systems demonstrate the module's capabilities for compact multi-axis integration, controlled physical interaction, and geometry-programmed operation across different environments. Together, these results show that MONORIGAMI provides a general, composable, accessible, reliable, and scalable platform for high-precision soft multi-DoF robotics, addressing long-standing limitations in both soft actuator design and fabrication.
Geometric analysis of generic 3R robots, and necessary and sufficient conditions for a class of orthogonal robots to have four IKS
The kinematic analysis of a generic 3R robot has been investigated with multiple approaches in the past. The algebraic approaches have established concrete results but are unfortunately limited to special classes or architectural simplifications. Geometric approaches on the other hand have extended the analysis to generic robots while also providing an intuitive understanding of their kinematic properties. We use the best of both approaches to present the kinematic analysis of a generic 3R robot, using the inverse kinematic model inherited from a method based on conformal geometric algebra. The paper discusses a generic framework to study the conditions for a 3R robot to have four inverse kinematic solutions (IKS) and allows to study the distribution of IKS as seen in workspace. The necessary and sufficient conditions for a class of orthogonal robots are presented using the proposed approach.
A Dual-Cam Parallel Elastic Actuator with Shared Gas-Spring Compensation for Humanoid Ankles
To improve torque capacity and energy efficiency of humanoid ankles, this paper proposes a 2-DoF parallel elastic actuator (PEA). The main novelty of the proposed design lies in its dual-cam, single-gas-spring architecture, which enables torque compensation in both pitch and roll using a shared elastic element, thereby improving structural compactness compared with conventional multi-element compensation schemes. By leveraging parallel gas springs and customized cam modules, the proposed architecture provides dual-axis torque assistance tailored to specific task requirements. The second key contribution is the formulation of a coupled 2-DoF mathematical model that explicitly captures the interdependence between the two compensation units through the shared spring. Based on this model, an optimization-based design framework is developed to synthesize customized cam profiles from prescribed torque references, establishing a systematic link from task requirements to hardware realization. The complete lower-leg CAD integration is presented in detail. Static FEA and kinematic simulations confirm the design's feasibility and torque-relief effectiveness. The results highlight the proposed design as a compact, customizable solution for 2-DoF humanoid ankle torque compensation.
DreamLedger: Where to Refuse World-Model Imagination Using Execution-Settled Credit
World-model predictions inform robot actions, yet instantaneous reliability signals do not retain the outcomes of comparable past predictions. DreamLedger registers consumed predictions as claims, settles them against execution outcomes, and uses persistent execution history from comparable operating conditions, regions, and prediction horizons to estimate credit before future reliance. Replayable records connect each decision to its supporting evidence and eventual outcome. In ten-seed navigation comparisons at matched refusal volume, removing history features or resetting history increases burn rate, measured as failures per consumed prediction. An independent ten-seed manipulation replication at matched refusal volume finds that, relative to random refusal, DreamLedger lowers burn rate by 4.8 percentage points (95% CI: 0.8-8.7) and uses fewer probes. Randomized audits directly measure higher failure rates among denied candidates, and post-warmup shifts isolate the contribution of newly accumulated settlements. Franka experiments establish online deployment through replay of all 1,062 prediction uses and demonstrate a prospective gate transition: new failures lower previously high credit below a frozen threshold, triggering refusal before the next action. Task completion and verification cost characterize the trade-offs of these interventions.
Genetic Fuzzy System-Based Multi-Robot Coordination for Planetary Missions
This paper proposes a decentralized approach for a multi-robot system (MRS) using a genetic fuzzy system to perform a collaborative object transportation task that minimizes the total path length of the MRS in unstructured environment while avoiding obstacles. For an environment given by an elevation map, terrain traversability analysis with respect to the slope is performed to reduce the dimension and identify non-traversable areas that can be considered as obstacles, and the given map is converted into a traversability map in two dimensional space. In the training process, proposed fuzzy inference systems (FISs) to generate the MRS's velocity for transporting an object to a target position are optimized by a genetic algorithm with several scenarios, such as a local minima, a target that is close to an obstacle, and a cluttered environment. The trained FIS models are applied to the testing environment, which is the converted traversability map, and validated using multiple scenarios.
Risk-Aware Kinodynamic Motion Planning Under Uncertainty For Safe Navigation on Planetary Environments
For autonomous space exploration, robotic agents need to perform motion planning in which environmental interactions may be unknown. Learning these interactions, such as terrain mechanics for wheeled robots, can introduce uncertainties that lead to risky motion plans and potentially hazardous operations or mission failures. Moreover, uncertainties induced by perception-based systems can exacerbate the problem of safe motion planning. In this letter, we address the problem of performing cost-optimal kinodynamic motion planning with risk awareness. We approach this in two steps. First, a sampling-based planner (AO-RRT) generates a dynamically feasible, risk-aware, and asymptotically cost-optimal trajectory. Second, we formulate motion planning as a nonlinear optimization problem and solve it using sequential convex programming (SCP), using the AO-RRT trajectory as an initial solution. By quantifying risk using conditional value-at-risk (CVaR), we demonstrate a reduction in risk by over 97% across trajectories in simulation and hardware experiments.
Deployment Is Not Destiny: Robot Recomposition in the Field with Unseen Software, Hardware, and Compute Payloads
The tight coupling of subsystems in most robots, though a natural consequence of their complexity, leads to monolithic designs that are time-consuming and difficult to adapt after initial deployment. To address this challenge, we present a framework and supporting abstractions for recomposition during runtime that enable robots to quickly integrate previously unseen modular software, hardware, and compute payloads. Our approach allows non-expert users to quickly add new capabilities in the field through a true plug-and-play process. Crucially, new resources are not only immediately available to a host robot but are also shared with distributed peers, enabling compute-constrained systems to access powerful new remote capabilities. Our framework reduces reconfiguration time to a matter of minutes with no developer intervention, in stark contrast to the hours of expert effort often required for traditional manual integration. We demonstrate our method in two disaster response scenarios, including radioactive source localization at an operational nuclear reactor facility and a thermal-guided search for people in dark, difficult-to-reach spaces. These demonstrations show how in-field recomposition provides timely, flexible, and accessible adaptation to dynamic requirements, representing a critical step toward creating robots that can quickly evolve alongside the tasks, technologies, and environments they support.
Removing Infrastructure Barriers in Human-Robot Collaboration Through Wireless Reconfigurable Cells
Human-Robot Collaboration (HRC) plays a vital role in dynamic, high mix, low volume industrial scenarios such as remanufacturing, which frequently face workcell rearrangements. Traditional setups are constrained by power and data cabling, restricting modularity and reconfigurations, while the selection of commercial wireless devices suitable for real-time perception and safe collaboration are limited in availability. This paper presents a highly flexible, wireless, 5G-based system that serves as a versatile experimental testbed for applications including remanufacturing, operator training, and user studies. To eliminate infrastructure barriers, the workcell integrates a novel battery-powered, multi-sensor platform prototype. Additionally, to support operator safety and system adaptability across environmental shifts, the system integrates a computer vision module for object detection and pose estimation, further augmented for robust hand recognition. Trained on synthetic and real data, the model reliably detects oriented grasping poses and human hands across varying lighting and background conditions (with an mAP@50-95 of 97.74 +- 0.10% and a mean inference time of 12.5 ms). Offloading these computationally intensive tasks to the edge via 5G, the proposed architecture contributes to resolving the bandwidth-latency trade-off. To demonstrate portability, the system was implemented in both Hungary and Norway, and was evaluated across a combination of public and private, Standalone and Non-Standalone 5G infrastructures. The performed network experiments produced results in round-trip response times down to 12 ms in case of compatible network-device pairings, suitable for safe, adaptive HRC. However, these measurements also revealed practical limitations related to interoperability in current 5G deployments that should be addressed in future works.
Model-Based Systems Engineering Framework for SysML-Driven Design of Autonomous UAVs
Autonomous Unmanned Aerial Vehicles (UAVs) are complex cyber-physical systems that require the coordinated integration of flight control, navigation, perception, communication, power management, and mission-level decision-making under safety, timing, and reliability constraints. However, many autonomous UAV development workflows still rely on document-centric requirements, separated architectural descriptions, and software implementation artifacts, which can lead to ambiguity, interface inconsistencies, and weak traceability during early design. This paper presents a Model-Based Systems Engineering (MBSE) design framework for the SysML-driven development of autonomous UAVs. The proposed framework uses the Systems Modeling Language (SysML) as a formal design backbone to structure UAV development across four connected layers: stakeholder requirements, functional decomposition, logical architecture, and physical/software allocation. SysML requirement diagrams, activity diagrams, block definition diagrams, internal block diagrams, state machine diagrams, and parametric diagrams are used to capture the functional, structural, behavioral, interface, and performance aspects of the UAV system. The logical architecture is then systematically mapped to a Robot Operating System 2 (ROS 2) software architecture by relating SysML blocks to ROS 2 nodes, flow ports and connectors to topics, request-response interactions to services, and goal-oriented behaviors to actions. The framework is illustrated at the design level using representative autonomous UAV mission scenarios, including autonomous take-off, waypoint navigation, hover stabilization, obstacle avoidance, return-to-home, and emergency handling. The resulting model supports requirement allocation, interface definition, subsystem responsibility assignment, and verification planning before simulation or physical deployment.
Event-Time Hybrid Optimal Control for Robotic Table Tennis Serves
Robotic table tennis serves require high ball velocity and spin while respecting the robot's kinodynamic limits. Unlike rally strokes, a valid serve must also bounce on the server's side and clear the net, yielding a hybrid system with nonlinear flight and impact dynamics. We formulate spin-controlled serve generation as an event-time \ac{OCP} that optimizes the racket impact velocity and orientation together with the bounce, net-crossing, and landing times, enabling direct enforcement at phase boundaries of table-bounce and net-clearance constraints. The racket velocity and orientation are then converted into a complete kinodynamically feasible motion through a second \ac{OCP} enforcing joint-position, velocity, and torque limits. We evaluate the method numerically and on a KUKA Agilus robot. Compared with a fixed-step formulation with root localization, the proposed event-time formulation reduces the median solve time by a factor of 4.1 while maintaining comparable landing accuracy, spin accuracy, and serve validity. Real-robot experiments demonstrate controlled placement and topspin, backspin, and sidespin serves, with a mean landing error of cm and spin rates up to 30rps. These results show that event-time optimal control efficiently generates physically valid, kinodynamically feasible serves while accounting for nonlinear aerodynamic and impact effects.
DA-NBV: A Direction-Aware Next-Best-View Planner for Efficient 3D Reconstruction of Ships at Sea
Accurate 3D reconstruction of ships at sea is important for maritime supervision, damage assessment, and autonomous maritime operations. Although 3D reconstruction has advanced considerably, high-quality data acquisition still largely relies on manually designed trajectories or skilled operators, resulting in high costs and limited scalability. Next-best-view (NBV) planning automates this process by selecting subsequent viewpoints based on the current state. However, existing NBV policies mainly model spatial occupancy while overlooking directional observation history. This limitation is particularly problematic for ships: their complex superstructures and severe self-occlusions require observations from multiple viewpoints, and insufficient directional coverage often yields incomplete reconstructions. These challenges are further amplified at sea, where wave-induced heave, roll, and pitch continuously alter the ship's pose and surface visibility. Meanwhile, wind disturbances and limited onboard power impose stricter requirements on scanning efficiency. To address these challenges, we propose DA-NBV, a direction-aware NBV policy that augments the conventional occupancy state with directional observation statistics. We introduce a learnable Position Advantage Field (PAF) that uses directional information to guide viewpoint selection. The policy further adopts a locally constrained action space and a nonlinear coverage-shaping reward to improve scanning efficiency. We also develop the ship-oriented SeaShip-3D dataset and a configurable sea-state simulation environment. Experiments under varying heave, roll, and pitch conditions show that DA-NBV improves reconstruction completeness by approximately 3 percentage points and reduces Chamfer distance by 43% while achieving higher path efficiency.
A Reconfigurable Tracked Robot for Enhanced Obstacle Traversal Through Movable Articulation Point and Internal Mass Relocation
Tracked robots are widely used in unstructured environments; however, their obstacle traversal capability is fundamentally limited by a tradeoff between front-end reachability and locomotion stability. This study presents TRASER (Tracked Robot with Articulated Spine for Extended Reach), a reconfigurable tracked robot capable of relocating both its articulation point and internal mass. TRASER employs a tape-spring mechanism that localizes compliance to the bending region while maintaining high stiffness in the remaining body, thereby improving both front-end reachability and center-of-mass (CoM) shifting capability. Geometric and static models are developed to analyze the effects of articulation point and CoM position on step and ditch traversal performances. Experiments demonstrate step traversal, suspended-platform traversal, and ditch traversal of 74%, 66%, and 59% of the robot body length, respectively. To the best of our knowledge, these results represent the highest reported obstacle traversal capabilities among tracked mobile robots.
A Disturbance in the Force: Force Actuation on the RAVEN II Surgical Robot with Parallel Motor-Cable Units
Difficulty in haptic feedback for surgical robots has been a long-term problem for decades. In recent years, learning-based force estimation from robot states suggests desirable accuracy without the necessity of extra sensors. However, challenges remain in obtaining representative training data in which the robot moves in the workspace under various external forces. In this work, a parallel motor-cable system is developed. With six motor-cable units installed around the robot workspace, cables with controllable tension connected to the robot end-effector can provide the desired external force without interfering with the movement of the surgical robot. The development of the system includes motor-unit hardware, control software, sensor drivers, simulations, and more. Preliminary experiments suggest an accuracy of force actuation with errors less than 1 N.
DyPES-VLA: Learning Shared Dynamics Priors and Embodiment-Specific Control for Cross-Embodiment Manipulation
Vision-Language-Action (VLA) models have become a powerful paradigm for robot manipulation, but training a single generalist policy for heterogeneous robot embodiments remains an open problem. Existing methods have two main limitations. First, they underuse dynamics priors shared across diverse visual and interaction data, limiting cross-embodiment transfer. Second, they require extensive manual preprocessing to convert embodiment-specific actions into a common format. To overcome these limitations, we propose DyPES-VLA, a cross-embodiment VLA that learns shared Dynamics Priors and Embodiment-Specific control. First, we learn shared dynamics priors by training the vision-language model (VLM) with a future-prediction objective on cross-embodiment data, driving the shared query representation to capture object motion, contact, and interaction-induced scene changes. Second, an embodiment-specific Mixture-of-Experts (MoE) action head translates these shared dynamics priors into executable controls directly in each embodiment's native action space, without manually pre-aligning heterogeneous actions into a common format. This head shares attention layers to capture common temporal action structures, while its embodiment-specific feed-forward experts resolve the unique kinematic constraints and control semantics of distinct embodiments. As a generalist policy, our \ourmethod achieves state-of-the-art performance across simulation and real-world evaluations, reaching 98.0% success on LIBERO, 59.25% on RoboCasa-GR1, and 89.02% on RoboTwin~2.0.
A Master-Slave Robot Manipulator for Needle-Based Teleoperation in MRI Chamber
We present a MR safe, master-slave robot manipulator for abdominal interventions in the MRI chamber. A human operated 2+1-DoF master controller manipulator transmits motion and force to a 2+1-DoF slave manipulator via fluid transmission. Jointly, a digital master controller provides multimodal control capability beyond common split axis or mode switchable hybrid human-digital controller configurations found in previous studies. High input impedance, low-leakage, elastomeric fluid actuators are delegated to remote angulation control. Low-friction graphite piston cylinders are delegated to needle insertion axis remote actuation given the sub-newton force transparency and sub-millimeter motion transmission over bedside fluid piping lengths. The device enables real-time MRI guided interventions allowing manual, digital, hybrid, and collaborative control modes. Collaborative tasks such as assisted tissue penetration, fault-driven virtual fixture, and motion compensation through feedback control are presented in this paper. Preliminary MR scanner results demonstrate manipulator functional viability for an in-vivo pig experiment in bedside, manual control mode configuration.
Design and Evaluation of a Touchscreen-Based Teleoperation Interface for Robotic Manipulators
Intuitive teleoperation interfaces are crucial for the safe and effective operation of robotic manipulators in challenging environments. In the nuclear industry, surface contact tasks such as swab sampling require precise path and force tracking, obstacle avoidance, and sustained operator attention, which conventional joystick interfaces struggle to support effectively. This study designs and evaluates a novel touchscreen teleoperation interface that maps continuous finger movements directly to robotic manipulator motions, provides finer velocity control, and integrates control with visualization, enabling more natural, precise, and intuitive surface interaction than conventional controllers. A comparative user study with 20 participants evaluated task performance and workload using the proposed touchscreen, a conventional joystick, and a single-click autonomous mode. Tasks simulated realistic surface manipulation using a Franka Emika Panda arm, remotely controlled from another country. Kinematic, physiological, and behavioral data were recorded to comprehensively assess task performance, cognitive load, and operator trust across each control condition. Participants completed teleoperation tasks more efficiently and accurately with the touchscreen interface, achieving a 53.5% reduction in completion time (median: 2.50 vs. 5.38 min), higher in-area coverage on the sinusoidal path (90.7% vs. 84.1%), and lower overshoot on both path geometries compared with the joystick. Cognitive load, quantified via NASA-TLX (0-100), decreased from joystick to touchscreen (mean TLX 52 to 43; -9 points, -17.3%) and was lowest under the autonomous one-click mode (31; -21 points vs. joystick, -40.4%; -12 vs. touchscreen, -27.9%). This research presents an easy-to-implement touchscreen interface that improves performance in teleoperated surface tasks while reducing cognitive load.
Acoustic-driven millimetric helical robot: ultrasonic synergistic manipulation in confined fluidic environment
Acoustic field-driven manipulation provides a non-contact and non-invasive strategy for controlling microscale and nanoscale objects, yet its extension to millimeter-scale robots was limited by insufficient propulsion efficiency in confined biological environments. Here, a coordinated multi-acoustic-field approach is introduced, which harnesses the synergistic action of acoustic radiation forces and acoustic streaming flows to enable controlled locomotion of millimeter-scale helical robots and enhance propulsion. Multiphysics simulations captured the dynamics of millimeter-scale helical robots under combined acoustic fields, and experimental validation demonstrated their locomotion capabilities, including planar navigation, inclined climbing, and vertical motion. Semi-autonomous navigation experiments further confirmed that ultrasonic synergy substantially improved maneuverability. In vitro tests in porcine venous vessels demonstrated that coordinated acoustic fields supported both unidirectional and reciprocating motion under biologically relevant confinement. These findings provide mechanistic insight into scaling acoustic micromanipulation to the millimetre regime and support biomedical applications requiring versatile and controllable robotic mobility.