Automated Synthesis Techniques

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21 papers in the last 28 days · 0.3% of indexed attention

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Period ending 2026-09-21

8 new papers

A weekly snapshot of new work published in Automated Synthesis Techniques.

Period ending 2026-09-14

5 new papers

A weekly snapshot of new work published in Automated Synthesis Techniques.

236 papers

Latest in Automated Synthesis Techniques

Jul 19, 2026cs.CV

VecFontLLM: Anchor-Guided Direct Synthesis of Chinese Vector Fonts

Direct generation of Chinese vector fonts is a challenging and ongoing problem. A Chinese vector glyph contains complex component structure, anchor layout, and Bézier curve details, which work at different scales, but a standard vector sequence writes them together in one long sequence, making the task of vector font synthesis challenging. Existing direct vector generators often fail on complex characters, while raster-domain methods must vectorize the synthesized glyph images afterward. To address the above-mentioned problem, this paper proposes VecFontLLM, an anchor-guided multimodal large language model for direct few-shot synthesis of Chinese vector fonts. Our key idea is to generate vector glyphs through anchors rather than a standard vector sequence. Specifically, the proposed VecFontLLM first predicts and refines an anchor scaffold that fixes the coarse layout of components and contours, and then completes Bézier control points to recover local curvature and style. At test time, a confidence-guided generation chain samples multiple component candidates and continues synthesis from the highest-confidence one, improving stability for complex glyphs. This work demonstrates, for the first time, high-quality few-shot synthesis of complex Chinese vector glyphs directly in the vector domain, without raster generation or vectorization. Experiments on several Chinese font datasets show substantial improvements over existing vector font synthesis methods, competitive glyph rendering quality against raster-domain baselines, and vector command distributions close to real fonts.
Hao Yuan, Yuxuan Luo, Xing Chen +1
Jul 16, 2026cs.AI

SMC-ES: Automated synthesis of formally verified control policies

The deployment of autonomous cyber-physical systems in safety-critical environments requires closed-loop control strategies (i.e., policies) that are not only performant but also provably safe and robust. While learning-based methodologies such as Reinforcement Learning offer flexible and scalable approaches to automatically synthesize such controllers, they typically lack the formal guarantees necessary for safe deployment. To bridge this gap, we propose a novel simulation-based methodology to automatically synthesize policies with formal guarantees regarding performance, safety, and robustness specifications. Specifically, given a set of properties to verify, a confidence parameter δδ and an allowable failure probability ε\varepsilon, our method guarantees that the synthesized policy comes with a certificate: with confidence at least 1δ1 - δ, the probability of encountering a scenario where the given properties are violated is at most ε\varepsilon. We demonstrate the feasibility of our approach by developing SMC-ES, an algorithm that integrates Evolutionary Strategies with Statistical Model Checking-based verification. We evaluate SMC-ES on a suite of continuous control tasks using Gymnasium and Safety Gymnasium testbeds. Results show that, at the price of a sustainable increase in computational cost, our algorithm provides formal guarantees regarding performance, safety, and robustness specifications, while performing competitively against leading model-free Deep Reinforcement Learning (DRL) and Safe-DRL baselines.
Riccardo Curcio, Toni Mancini, Enrico Tronci
Jul 14, 2026cs.SD

Adapting Diffusion-Based Music Synthesis to Speech and Singing Voice Conversion

Recent diffusion-based generative models have achieved strong results in domain-specific audio generation tasks such as speech, singing, and instrumental music synthesis. However, these models are typically specialized and do not generalize well to mixed or intermediate audio types. In this work, we adapt a diffusion-based model originally designed for multi-instrument music synthesis to voice conversion, covering both speech and singing within a unified framework. Specifically, we extend musical note-based conditioning to include phonetic posteriorgrams (PPGs) and pitch contours, and reinterpret timbre conditioning as speaker or singer identity via feature-wise linear modulation. Experiments show that the adapted model matches or surpasses a dedicated voice conversion system in terms of naturalness and performer similarity, while maintaining accurate pitch control across speech and singing. At the same time, we observe limitations in phonetic fidelity and a degradation in vocal quality when incorporating instrumental training data. Furthermore, we demonstrate that off-the-shelf feature extractors provide effective conditioning signals, enabling large-scale self-supervised training without manual annotations. These results highlight the potential of cross-domain model transfer towards unified audio generation systems capable of handling speech, singing, and music. Qualitative samples can be found on our project page: https://benadar293.github.io/voice-conversion
Ben Maman, Frank Zalkow, Hans-Ulrich Berendes +3
Jul 13, 2026cs.RO

Automated Synthesis of Facial Mechanisms for Conversational Animatronic Robots

Animatronic faces are a central component of socially interactive robots, enabling rich nonverbal communication through facial articulation. However, state-of-the-art animatronic faces are typically tailored systems: each new facial geometry requires extensive manual mechanical redesign, making large-scale personalization prohibitively slow and costly. In this work, we pursue automated and scalable mechanical face synthesis, aiming to rapidly generate a physically realizable facial mechanism for a wide range of facial geometries. We introduce a parametric, linkage-driven mechanical face template whose topology and actuator layout are explicitly parameterized to support systematic scaling and retargeting across diverse facial morphologies. Building on this template, we propose a hierarchical automatic design algorithm that takes a single 2D portrait as input, reconstructs a target 3D face, and synthesizes a collision-free, manufacturable internal mechanism. The algorithm combines anatomy-guided feasible motion volumes, Action Unit (AU)-derived trajectory-based expressiveness objectives, and a collision-driven outer-loop refinement strategy. Beyond hardware synthesis, we argue that future mechanical faces deployed at scale must engage in bidirectional, multi-turn conversation rather than functioning solely as speaking or listening heads. To this end, we develop a dual-identity conversational facial motion synthesis framework that jointly models speaking and listening behaviors from audio, producing temporally coherent 3D facial motion suitable for physical execution. We validate our system through extensive experiments, including (i) quantitative evaluation of automatic mechanism synthesis across diverse facial geometries, (ii) comparisons against manual mechanical design, (iii) benchmarks on conversational facial motion synthesis and real-time deployment, and (iv) perceptual user studies.
Zongzheng Zhang, Zi Lin, Jiawen Yang +6
Jul 13, 2026cs.CV

Feature-Space Guided Diffusion for Realistic Ultrasound Image Synthesis

Conditional diffusion models can generate anatomically plausible medical ultrasound (US) images, but anatomical plausibility alone does not ensure realistic B-mode appearance. Most US pipelines adapt standard generative architectures and condition them on anatomical masks, or use guidance mechanisms that reinforce the same anatomical signal. However, B-mode US images are shaped by acquisition-dependent properties such as speckle texture, tissue contrast, and attenuation. Using a frozen US foundation model, we show that standard conditional diffusion baselines remain separated from real images in representation space. In this work, we propose Feature-Space Candidate Guidance (FSCG), a training-free sampling strategy to reduce this gap. At sampling time, FSCG applies local k-NN feature correction and selects the best of multiple stochastic candidates according to their feature-space energy. In this way, the mask defines the anatomy, while FSCG steers samples toward the real US domain. Across three different datasets, FSCG reduces average FID64 by 56%, FID192 by 57%, and nearest-neighbour feature distance by 47% over standard conditional diffusion sampling, outperforming alternative inference-time guidance baselines. The results suggest that domain-aware feature representations can reveal and reduce realism gaps in medical diffusion synthesis without retraining the generator. Our code is available at https://github.com/marinadominguez/FSCG.
Marina Domínguez, Nélida Mirabet-Herranz, Valery Naranjo
Jul 13, 2026cs.RO

Xiaomi-Robotics-U0: Unified Embodied Synthesis with World Foundation Model

Recent foundation image and video generation models offer strong generalization and controllability, but their direct application to embodied scenarios is limited by requirements for multi-view consistency, geometric coherence, and robot embodiment constraints. Existing methods typically adapt foundation models with limited robot data, often sacrificing visual knowledge acquired during large-scale pre-training. We present Xiaomi-Robotics-U0, a 38-billion-parameter multimodal autoregressive model for unified embodied synthesis. It treats embodied generation as an extension of foundation image and video generation and jointly optimizes text-to-image generation, image editing, embodied scene generation, embodied transfer, and embodied video generation. This unified framework preserves the generalization of the pre-trained world foundation model while adapting it to embodied settings. Xiaomi-Robotics-U0 is the first model to support high-quality multi-view scene generation across multiple robot embodiments and to introduce structured, controllable embodied transfer for fine-grained editing while preserving multi-view consistency and interaction dynamics. It achieves state-of-the-art results on single-step and sequential generation tasks, outperforming GPT-Image-2.0 in human evaluations of embodied scene generation and transfer, ranking first on World Arena for embodied video generation, and improving the out-of-distribution success rate of pi_0.5 from 36.9% to 63.2% on challenging real-world manipulation tasks. These results show that foundation world models can serve both as embodied world models and scalable data engines for embodied intelligence. Code and checkpoints are available at https://robotics.xiaomi.com/xiaomi-robotics-u0.html.
Xinghang Li, Jun Guo, Qiwei Li +21
Jul 13, 2026cs.AI

MAGIC: Transition-Aware Generation of Navigable Multi-Scene Game Worlds with Large Language Models

Multi-scene navigation (clearing an objective in one bounded space and then crossing a portal into the next) is a defining feature of contemporary 3D games, but authoring it is laborious: every portal must have consistent endpoints on both sides, each interior must remain navigable once it is furnished, and the resulting connectivity must be kept consistent across many files. Recent large language model (LLM) and multimodal LLM (MLLM) scene generators have made single-interior synthesis dramatically cheaper, yet they produce one scene at a time and cannot, by naive repetition, yield a connected multi-scene world. We identify three obstacles that single-scene methods leave unsolved: cross-scene consistency, in-scene navigability, and the evaluation of whether a transition actually works. We present MAGIC, a prompt-to-project system that addresses all three. MAGIC is a four-stage pipeline that turns a single natural-language prompt into a runnable multi-scene game project: it plans a shared transition-aware intermediate representation, specifies each scene while enforcing portal reachability with a flood-fill validator, generates the scenes together with their transition scripts, and combines them into one project. Because existing single-scene fidelity metrics never execute a transition, we further introduce a transition-focused evaluation agent that runs each transition in play. On a new benchmark of 100 multi-scene cases, MAGIC produces an executable project for every case and reaches 0.99 precision, 0.95 recall, and 0.96 F1 on end-to-end transition identification; stage by stage, it recovers more ground-truth portals and yields markedly more navigable layouts than an LLM baseline and Holodeck. Our code is available at https://github.com/sereneee1201/MAGIC/.
Tsz Hei Fan, Choi Wing Fung, Yuxuan Wan +2
Jul 12, 2026cs.AI

Large language model agents accelerate inverse design of metal-organic frameworks for gas separation

Metal-organic frameworks (MOFs) offer a highly modular platform for adsorptive gas separation, yet their vast reticular design space makes inverse design difficult under simultaneous constraints of chemical validity, separation performance, and structural diversity. Here, we present LEMO Agent, a large-language-model agent framework for closed-loop inverse design of gas-separation MOFs in MOFid space. LEMO Agent couples language-based candidate generation with MOFid standardization, explicit validity checking, Transformer-based property prediction, structured design memory, and multi-island exploration. Through iterative generate--validate--evaluate--remember cycles, the agent uses feedback from both successful and failed candidates to guide chemically constrained search across linker, metal, and topology choices. We evaluate LEMO Agent on CH4_4/N2_2 and CO2_2/N2_2 separation tasks. Compared with representative generative, optimization, and agentic baselines, LEMO Agent enriches high-performing candidates, improves predicted separation performance, and maintains broad chemical and topological diversity. Selected candidates are further reconstructed, evaluated by GCMC simulations, and passed through an experimental down-selection workflow based on chemical feasibility and ligand purchasability, leading to initial wet-lab synthesis and SEM characterization. These results demonstrate that large language model agents can serve as interpretable and scalable design engines for accelerating MOF discovery beyond conventional fixed-library screening.
Zhaolin Hu, Hehe Fan, Wangyihan Guo +4
Jul 10, 2026cs.LG

SYNRARE: Synthetic Rare Disease EHR Generation for ML Benchmarking

Motivation: Rare disease (RD) diagnosis is frequently delayed due to the similarities in symptoms to common disease variants. Machine Learning Algorithms applied to Electronic Health Records show promise for accelerating the diagnosis; however, legal and privacy concerns pose significant barriers. To address these issues, Synthetic Data Generation is an alternative method for obtaining Electronic Health Records and can be applied with any Machine Learning algorithm for benchmarking and development purposes. Despite the availability of Synthetic Data Generation algorithms, support for generating a subset of patients that differ in a definable degree from the majority to simulate patients with RD is often lacking. Results: We present SYNRARE, a graphical user interface based on the Synthea framework that enables easier modification and generation of synthetic Electronic Health Records of RD patients, which differ only to a definable degree from patients with common diseases, thereby enabling the benchmarking and testing of algorithms under controlled technical conditions. SYNRARE enables researchers to rapidly benchmark their Machine Learning algorithms across any scenario. Availability and implementation: SYNRARE, including detailed instructions for installing, is available at https://gitlab.sdu.dk/screen4care/synrare.
Nicolai Dinh Khang Truong, Richard Röttger
Jul 8, 2026cs.RO

CARLA-GS: Decoupling Representation, Reasoning, and Physics Simulation for Autonomous Driving Corner-Case Synthesis

Safety evaluation for autonomous driving is dominated by rare, safety-critical interactions, motivating simulators that can deliberately synthesize corner cases with photorealistic observations. Corner-case generation is inherently a multi-source problem spanning visual representation, scene reasoning, and vehicle trajectory generation and control. Prior knowledge- and model-based approaches typically focus on scene or trajectory components in isolation, while diffusion-based methods attempt end-to-end generation but still struggle to ensure spatiotemporal consistency and physical realism. To unify these aspects within a single framework, we propose CARLA-GS, a modular corner-case synthesis pipeline that decouples visual representation, semantic reasoning, and physics-based execution while maintaining tight cross-module coupling. Starting from real driving data, we reconstruct an editable gaussian scene with additional geometry-consistent constraints. A multi-agent LLM then performs scene-level reasoning to identify risky interactions and generate intent-level waypoint trajectories, while the low-level motion control is delegated to CARLA, where a PID controller ensures kinematic and dynamic feasibility. The simulated vehicle states are finally re-projected into the gaussian scene for ego-centric rendering. This design enables high-level semantic reasoning, low-level physically executable motion, and photorealistic corner-case generation within a unified pipeline. Experiments on the Waymo Open Dataset show, both quantitatively and qualitatively, that our framework enables controllable corner-case generation and produces photorealistic, spatiotemporally consistent videos aligned with semantic intent and physically feasible motion.
Kaicong Huang, Meng Ma, Ruimin Ke
Jul 8, 2026cs.CV

Adversarially Guided Diffusion for LiDAR Range Image Synthesis

LiDAR semantic segmentation is a key perception task in autonomous driving, where false predictions can affect downstream planning and safety-critical decision-making. Although adversarial attacks, and specifically adversarial examples, have been widely studied for image classification and 3D point cloud segmentation, unrestricted adversarial examples remain largely unexplored in the space of 2D range images, which are projections of 3D point clouds. The proposed method is, to the best of our knowledge, the first diffusion-based unrestricted adversarial attack against 2D range-image segmentation, using adversarial guidance from a segmentation loss. By applying guidance directly during sampling, the method produces unrestricted adversarial examples that remain close to the learned LiDAR data manifold while inducing structured segmentation errors. Experiments on the SemanticKITTI dataset using RangeNet++ and CENet segmentation networks demonstrate that the attack provides adjustable degradation across guidance strengths and transfers across segmentation architectures. Compared with norm-bounded FGSM and SegPGD baselines, the proposed attack offers a distinct effectiveness-realism trade-off, achieving controllable white-box and transfer degradation while maintaining competitive distributional and visual realism.
Stavros Bouras, Antonios Makris, Alexandros Gkillas +2
Jul 8, 2026cs.AI

From Patterns to Maze Structures: SMT-Based Path Synthesis and 2D/3D Construction

We present a pipeline for constructing maze structures from input patterns such as text or shapes. The central path-synthesis problem is encoded in Satisfiability Modulo Theories as global constraints on adjacency, continuity, and pattern-constrained coverage, allowing each fixed-bound instance to be solved in one call. The resulting path is either a planar, self-avoiding route or a layered traversal with prescribed over--under crossings, and it serves as a scaffold for constructing planar mazes and three-dimensional realizations of woven mazes. This report extends the published Bridges 2026 conference paper with more representative SMT-LIB examples and a fuller account of how synthesized paths become concrete maze constructions in planar and three-dimensional form.
Shengyi Wang
Jul 8, 2026cs.GR

Multi-Conditioned Diffusion Synthesis of Sand Boils for Low-Resource Earthen-Levee Inspection

Sand boils on earthen levees are safety-critical defects, but pixel-level detection is limited by scarce annotations. We present a diffusion-based synthesis pipeline for low-resource sand-boil imagery. Using Stable Diffusion XL fine-tuned with DreamBooth and conditioned by a multi-branch ControlNet stack, the pipeline generates synthetic inspection images from a small curated reference set. A soft-mask inpainting protocol preserves the real defect pixels while re-rendering the surrounding scene, avoiding seams and color shifts from prior seamless-cloning compositing. A mask-conditioned ControlNet can also generate a new boil inside a chosen mask, making the mask the segmentation label by construction; however, because large-scale label certification remains unresolved with the available real-trained gate, we release the soft-mask preset as the default. Text conditioning is supplied by a taxonomy-driven Prompt Atlas that expands one domain specification into a stratified, CLIP-validated prompt bank and transfers to new defect classes without code changes. From the real training images, the pipeline produces 1,020 synthetic candidates, of which 815 pass a CLIP admissibility filter. We evaluate image quality using distributional and fidelity-diversity measures against the real reference set and a Poisson baseline, and audit for out-of-distribution drift and memorization. No single preset dominates; each trades off fidelity, diversity, and label reliability. We therefore release the label-reliable preset as the default and treat a curated mixture as the natural augmentation set. Our claims are limited to image quality, label provenance, and diversity; downstream segmentation is left for future work. Code and an artifact manifest are released for reproducibility.
Padam Jung Thapa, Abdullah Bin Naeem, Ayon Dey +2
Jul 7, 2026cs.RO

OmniSCS: Omni Safety-Critical Scenario Synthesis for Autonomous Driving via a Fully Editable Driving World

The synthesis of safety-critical scenarios (SCS) and their evaluation through closed-loop simulations are crucial for developing robust autonomous driving systems. A key aspect of this process involves editing agent states in both appearance and trajectory levels within existing scenes. However, current methods struggle to preserve data fidelity after scene editing and fail to efficiently generate high-quality SCS through such modifications. To overcome these limitations, we propose OmniSCS, an innovative system that generates photorealistic SCS with high physical fidelity while enabling closed-loop testing in synthetic environments. OmniSCS comprises two key modules: 1) A Fully Editable Driving World Construction module that maintains high-fidelity agent appearance and background during scene editing via dual-strategy agent reconstruction and depth-refinement background reconstruction methods. 2) A SCS Synthesis module that facilitates object insertion and agent trajectory editing to synthesize diverse SCS while preserving data fidelity. Experiments on nuScenes, Waymo, and KITTI datasets show that OmniSCS outperforms state-of-the-art methods in edited scene fidelity. We further validate its ability to enhance autonomous driving algorithms and support real-time (13Hz) closed-loop testing. Overall, OmniSCS provides a safer, more effective, and cost-efficient solution for SCS optimization and testing in autonomous driving.
Xiaoyun Dong, Qian Xu, Yang Lu +3
Jul 7, 2026cs.AI

Beyond the Leaderboard: A Synthesis of Tool-Use, Planning, and Reasoning Failures in Large Language Model Agents

Large language model (LLM) agents are increasingly evaluated on their ability to use tools, plan multi-step tasks, coordinate with other agents, and operate over extended horizons. Reported benchmark gains often obscure recurring failure modes documented across otherwise unrelated evaluation efforts. This paper synthesizes 27 benchmark, taxonomy, and audit papers (2023-2026), spanning 19 distinct benchmarks, into a cross-cutting taxonomy of agent limitations. To our knowledge, this is the first synthesis that integrates evidence across tool use, planning, long-horizon reasoning, multi-agent coordination, safety, and measurement validity into a single, unified taxonomy of LLM agent limitations. We identify six failure clusters: (1) tool invocation and parameter-level errors, (2) planning and constraint-satisfaction failures, (3) long-horizon degradation from context accumulation, (4) multi-agent coordination failures, (5) safety and security failures under adversarial or underspecified conditions, and (6) measurement validity problems. The taxonomy was derived iteratively by grouping independently reported error categories into themes corresponding to distinct stages of the agent reasoning-to-action pipeline. Across the literature, we find that failures compound nonlinearly with task length, that strong performance on individual sub-tasks does not reliably translate into end-to-end success, and that additional scaffolding does not consistently improve reliability. At the same time, substantial progress has been demonstrated in single-turn tool use, short-horizon web navigation, and narrowly scoped coding tasks.
Wael Albayaydh, Rui Zhao, Ivan Flechais
Jul 6, 2026cs.LG

URSA: Chemistry-Aware Benchmark for Utilitarian Retrosynthesis Assessment

Synthesis planning aiming to find pathways of reactions for a target molecule is one of the most important and challenging tasks in drug discovery. Recent progress has produced both specialized deep-learning retrosynthesis systems and general-purpose large language models, but objective comparison remains difficult due to the lack of flexible, chemically interpretable benchmarking protocols. In the current study, we are introducing the URSA (Utilitarian RetroSynthesis Assessment) evaluation framework that provides the opportunity to benchmark the synthetic routes not only from a formal perspective, such as convergence to commercially available starting materials, but also from a chemical plausibility perspective, mimicking the way expert chemists evaluate the reactions and routes. The study covers a comprehensive evaluation of both conventional end-to-end retrosynthesis solutions and LLMs for the synthesis planning task on a set of novel, diverse target molecules with undisclosed synthetic routes, which represent realistic tasks in the daily drug design routine. We find that while LLMs can support high-level strategic planning, they currently underperform specialized retrosynthesis models in reliably solving synthesis planning tasks.
Bogdan Zagribelnyy, Ivan Ilin, Nikita Bondarev +7
Jul 6, 2026cs.RO

HUGS: Guiding Unified Dexterous Grasp Synthesis Across Modes and Scales via Learned Human Priors

Dexterous grasping across diverse object scales requires contact modes ranging from two-finger pinches to bimanual grasps. Existing dexterous grasp synthesis methods reduce the high-dimensional optimization space with manually designed expected contacts and initialization heuristics, which struggle to balance synthesis success rate and diversity. We present HUGS (Human-prior-guided Unified Dexterous Grasp Synthesis), a human-prior-guided framework for unified dexterous grasp synthesis across modes and scales. Instead of directly retargeting human demonstrations, HUGS learns an object-conditioned human prior that captures human grasp preferences and guides downstream force-closure-aware optimization. The prior is trained on a compact self-collected human grasp dataset with 1.8K grasps over 304 objects, providing broad coverage of object scales and contact modes. During synthesis, HUGS adaptively proposes contact modes and wrist initializations, substantially improving the balance between contact-mode coverage and synthesis success rate over heuristic-based methods. With HUGS, we synthesize 3.2M robotic grasps over 157K scenes, spanning object half-diagonal lengths from 2 cm to 30 cm and modes from two-finger to bimanual grasps. Models trained on the synthesized dataset autonomously select appropriate contact modes in the real world, enabling grasping from screws to large boxes.
Mingrui Yu, Yongpeng Jiang, Yongyi Jia +4
Jul 2, 2026cs.CV

Global Pose Control for Generative View Synthesis in Normalized Object Coordinate Space

Novel View Synthesis (NVS) enables the generation of unseen views of a scene from a single or multiple images, allowing users to freely explore an object from any viewpoint. Despite the recent impressive qualitative improvements of generative models for this task, existing methods struggle to provide global and intuitive control of target viewpoints because they either use input-relative camera poses or are limited to generating sparse global views. This lack of global pose control severely limits the number of downstream tasks potentially enabled by NVS. To address this limitation, we propose a novel approach for precise camera control in a customizable Normalized Object Coordinate Space (NOCS), requiring single or few unposed images. Our method operates solely on the absolute camera pose of the target view in NOCS, eliminating the need for a relative world frame or camera poses of the input images. Unlike previous methods that treat NVS as a standalone generation task, we formulate it as an image editing problem and build upon state-of-the-art editing models to leverage their superior generalization capability. Camera information is injected as dedicated camera tokens via an in-context multi-modal conditioning strategy. To alleviate the inherent ambiguity of NOCS, we incorporate text descriptions that explicitly define the object's canonical coordinate frame, which also enhances generalization to unseen object categories. Furthermore, we curate a high-quality dataset with consistently aligned orientations and corresponding NOCS text definitions. Extensive experiments demonstrate that our method robustly generates novel views with accurate and consistent orientations from arbitrary unposed images across diverse categories, achieving state-of-the-art image quality and fidelity.
Zhibing Li, Amogh Gupta, Behnoosh Parsa +1
Jul 2, 2026cs.CL

When Does Generating More Help? Disentangling Fixed-Source Synthesis from Source Expansion in Synthetic Data Scaling

Synthetic data can be scaled along two routes: Source Expansion (SE), which enlarges the source by adding seed materials or generators, and Fixed-Source Synthesis (FSS), which holds the source fixed and scales the generation budget. Existing scaling studies typically expand the source as the data grows, conflating SE with FSS and leaving FSS underexplored. We isolate FSS by holding the seed-question pool and teacher model fixed, varying only the per-question response budget under Rejection Sampling (RS). We adapt the rectified scaling law to FSS, deriving it from how repeated sampling covers a fixed source. Empirically, the derived form, fit on low budgets, predicts performance at the held-out highest budget for every evaluated teacher--student pair. At matched total-sample budgets, SE and FSS are comparable at small budgets; at large budgets, adding seed questions outperforms spending the same budget on more responses. Within FSS, however, neither synthesizing additional questions from the existing seeds nor varying the synthesis protocol outperforms plain RS at matched budgets. FSS is thus a bounded scaling axis and a controlled setting for comparing synthesis protocols. We will release our code and data to facilitate further research.
Xu Guo, Jian Tong, Zhihui Lu +1
Jul 1, 2026cs.LG

SynLaD: Latent Diffusion for Generating Synthesizable Molecules Conditioned on 3D Pharmacophore Profiles

We present SynLaD, a latent diffusion framework for small-molecule generation that unifies ligand-based drug design objectives (what to make) with synthetic accessibility (how to make it). Current models typically optimize one objective at the expense of the other, creating a bottleneck for discovering high-scoring and synthesizable molecules. SynLaD combines reaction-constrained generation with pharmacophore-conditioned 3D design by learning a latent space that decodes to both 3D structures and synthesis pathways. An encoder maps molecules to a latent representation used by two decoder heads: (i) a geometric head that reconstructs atom types and coordinates and (ii) an autoregressive synthesis head that outputs synthetic routes in a serialized, reaction-based notation. A diffusion transformer generates novel latents in the learned space, conditioned on pharmacophore profiles. Across analogue generation tasks for bioactive ligands, SynLaD outperforms existing baselines in synthesizable and diverse hit generation, demonstrating that a single model can produce shape-aligned molecules with feasible synthesis plans.
Miruna Cretu, John Bradshaw, Patricia Suriana +6
Jun 30, 2026cs.GR

Practical High-Fidelity Novel-View Synthesis of Mounted Lepidoptera

Mounted butterflies are among the most striking objects in natural history collections. However, their beauty is notoriously hard to digitize in 3D: they are small and fragile, with microscopic hairs and vein structures. Capturing them in sufficient detail, therefore, requires a macro lens, which has a very limited Depth of Field (DoF). Moreover, a camera body cannot be maneuvered beneath a pinned specimen to photograph its ventral surface (the underside of the wings). We introduce an end-to-end pipeline that resolves these challenges to turn such specimens into photo-realistic 3D models viewable from every direction. It combines three ingredients: handheld focus stacking for all-in-focus macro capture without a tripod, a non-contact first-surface mirror system that exposes the ventral surface without touching the specimen, and a segmentation-free, mirror-aware 3D Gaussian Splatting extension. We validate the reconstructions on four diverse specimens.
Kristof Overdulve, Lode Jorissen, Nick Michiels
Jun 29, 2026eess.SY

ShardNet: Training Neural Controllers with Hard, Non-Convex Constraints

While neural network control policies are powerful, their deployment on safety critical systems depends on ensuring that they obey strict constraints. Existing work often treats safety as a metric to optimize for, which competes with other performance objectives, if training converges at all. Instead, we introduce ShardNet, a neural network architecture that strictly enforces unions of polyhedral constraints by construction, using a differentiable projection layer parameterized by a classification network. The key insight is to embed safety into the neural network's structure, allowing performance to be optimized independently because formal safety guarantees are always given. In contrast with existing neural architectures that can only enforce simple convex constraints, ShardNet enables the first safe-by-construction synthesis of forward-invariant neural network controllers on closed-loop systems where safety constraints are expressed as nonconvex unions of polyhedras or learned value function level sets. To support this, we also introduce a technique to verify and train such value functions correctly as rectified linear unit (ReLU) networks, which has not previously been possible. On double integrator benchmarks drawn from the literature, ShardNet policies maintain 100% safety on verified sets and achieves significantly lower objective loss compared to existing formal methods. Furthermore, our value function training technique also produces safe sets more than 3 times larger than existing verification approaches.
Long Kiu Chung, Shreyas Kousik
Jun 29, 2026cs.RO

Robustness-Based Synthesis for Time Window Temporal Logic Specifications via Mixed-Integer Linear Programming

Time Window Temporal Logic (TWTL) is a rich specification language for cyber-physical systems that can compactly express sequential tasks with explicit timing constraints. In this paper, we consider the problem of synthesizing control inputs for discrete-time linear systems subject to TWTL task specifications. Building on the quantitative semantics (robustness) recently introduced for TWTL in [1], we encode the robust satisfaction of a TWTL formula as a set of Mixed-Integer Linear constraints and pose synthesis as a Mixed Integer Linear Program (MILP) that maximizes the robustness degree. We prove that any feasible solution with positive objective value guarantees Boolean satisfaction of the specification. We address two synthesis settings: an \emph{open-loop} formulation that optimizes the full control sequence from the initial state, and a \emph{closed-loop} receding-horizon Model Predictive Controller (MPC) formulation that re-solves the MILP at each step using the current measured state. A key feature of our MPC formulation is a \emph{task-adaptive horizon} that exploits the TWTL Deterministic Finite Automaton (DFA) to determine the active sub-task at each step, limiting the prediction horizon to the remaining window of the current task rather than the full formula horizon, this makes each re-solve significantly cheaper than the initial open-loop solve.
Philip Smith, Ahmad Ahmad, Kevin Leahy
Jun 29, 2026cs.LG

From Search to Synthesis: Training LLMs as Zero-Shot Workflow Generators

Large language models (LLMs) excel across a wide range of tasks, yet their instance-specific solutions often lack the structural consistency needed for reliable deployment. Workflows that encode recurring algorithmic patterns at the task level provide a principled framework, offering robustness across instance variations, interpretable traces for debugging, and reusability across problem instances. However, manually designing such workflows requires significant expertise and effort, limiting their broader application. While automatic workflow generation could address this bottleneck, existing methods either produce instance-specific solutions without learning task-level patterns, or cannot generalize beyond their training configurations. We present MetaFlow, which casts workflow generation as a meta-learning problem: given a task and an operator set, the model learns to compose solution strategies. MetaFlow trains in two stages: supervised fine-tuning on synthetic workflow data, followed by reinforcement learning with verifiable rewards (RLVR) that uses execution feedback across problem instances in the task to improve end-to-end success. The resulting model produces effective workflows for trained tasks and exhibits strong generalization to untrained tasks and novel operator sets. Across benchmarks in question answering, code generation, and mathematical reasoning, MetaFlow achieves performance comparable to state-of-the-art baselines on in-domain tasks with single inference, while demonstrating remarkable zero-shot generalization capabilities on out-of-domain tasks and operator sets.
Gan Luo, Zihan Qin, Bin Dong +1
Jun 29, 2026cs.CV

Nemotron-Labs-Diffusion-Image: Advancing Masked Discrete Diffusion for High-Resolution Image Synthesis

We propose Nemotron-Labs-Diffusion-Image, a state-of-the-art masked discrete diffusion model (MDM) for high-resolution text-to-image synthesis. Compared with prior work on masked image generation, Nemotron-Labs-Diffusion-Image addresses two key challenges. First, unlike continuous diffusion models which progressively refine latent representations across the entire image, standard MDMs lack self-correcting capability because discrete tokens cannot be modified once they are unmasked. Second, although increasing the vocabulary size of discrete image tokenizers improves reconstruction fidelity, it introduces optimization difficulties for generative modeling as the per-token training signal becomes increasingly sparse. To address the first challenge, Nemotron-Labs-Diffusion-Image incorporates a token-editing mechanism that enables the model to dynamically revise already-unmasked tokens during inference, similar to how a sculptor iteratively refines their work. To tackle the second challenge, we propose a Grouped Cross-Entropy (GCE) objective that assigns positive learning signals to tokens neighboring the ground truth in embedding space, thereby alleviating signal sparsity. To further improve training efficiency, we implement a custom fused operator for GCE that significantly reduces VRAM usage in large-vocabulary settings. Experimental results demonstrate that these innovations substantially improve both training efficiency and image fidelity of masked discrete image generators, achieving a score of 0.90 on GenEval, 86.9 on DPG and 10.76 of HPSv3.
Shufan Li, Greg Heinrich, Hanrong Ye +4
Jun 27, 2026cs.CV

Semantic-Aware, Physics-Informed, Geometry-Grounded Weather Video Synthesis

Weather synthesis aims to add weather effects to input videos while preserving scene identity, structure, and motion. The key limitation of existing methods is the lack of diversity in weather appearance and effective control over weather dynamics (e.g., temporal evolution and particle motion). Most approaches rely on text prompts, which are inherently underspecified and often fail to produce detailed weather characteristics. Additionally, general-purpose video editors optimized for clean and aesthetic outputs tend to suppress heavy weather phenomena, making dense particle effects difficult to generate. To address these, we propose a Semantic-Aware, Physics-Informed, and Geometry-Grounded framework that steers an off-the-shelf video editor to synthesize diverse global appearances and detailed particle dynamics. We factorize the synthesis into three conditional signals, so that each provides a distinct and stable source of guidance: semantics specifies what the weather should look like, dynamics governs how it evolves over time, and geometry determines where it should appear in the scene. Specifically, we introduce (1) semantic-aware appearance anchoring to establish the target appearance from scene semantics and user input; (2) physics-informed dynamic simulation to generate particle effects by simulating a Gaussian-represented particle field under gravity, wind, and turbulence; and (3) geometry-grounded video synthesis to align the simulated particles with target scene geometry and synthesize the final video. Experiments demonstrate that our method produces diverse, physically and visually realistic weather effects. Furthermore, we show that our synthesized data significantly improves the robustness of autonomous driving semantic segmentation under adverse weather conditions. Project page: https://jumponthemoon.github.io/w-crafter/.
Chenghao Qian, Nedko Savov, Lingdong Kong +7
Jun 27, 2026cs.CV

Mural: Transferring LLM knowledge to image generation via Mixture-of-Transformers

Leveraging capabilities of large language models (LLMs) in text-to-image (T2I) synthesis is an important research direction. In this work we investigate whether the knowledge of a frozen LLM can be effectively utilized in T2I generation when trained exclusively on standard text-image pairs. We integrate a frozen, reasoning-capable LLM with a diffusion-based image generator via shared attention within the Mixture-of-Transformers (MoT) architecture. Our experiments span two critical questions: (1) what degree of the LLM's intrinsic knowledge remains accessible during T2I training, and (2) what novel capabilities emerge in the resulting system. Across established benchmarks, our models achieve strong performance among unified understanding-generation systems: 0.85 on GenEval, 86.75 on DPG-Bench, and 0.66 on WISE with inference-time reasoning, using only text-image data. Remarkably, we uncover emergent behaviors absent from training data, including cross-lingual image generation, color-guided composition, emoji / ASCII scene construction, and generation directed by world knowledge. These results demonstrate that pretrained LLM knowledge can guide image synthesis under standard text-to-image training paradigms, without interleaved multimodal signals or explicit reasoning supervision. Our findings open new avenues for harnessing frozen model capabilities in resource-constrained multimodal learning.
Achin Jain, Jie An, Siddharth Chaudhary +1
Jun 27, 2026cs.CV

Evidence-Based Text-Conditioned 3D CT Synthesis for Ovarian Cancer

Ovarian cancer is frequently diagnosed at an advanced stage, making preoperative contrast-enhanced computed tomography (CT) central to staging and surgical planning; yet the scarcity of annotated imaging data, compounded by privacy regulations, limits the development of generalizable computational models in this domain. Text-conditioned 3D CT synthesis has shown promise, but existing pipelines depend on paired radiology reports and have been evaluated only on chest CT. We propose OvESyn (Ovarian Evidence-based Synthesis), a framework that constructs standardized Findings and Impression sections directly from CT-derived imaging descriptors and routine clinical metadata, without any original radiology report, and uses them to condition a latent diffusion model adapted to 493 high-grade serous ovarian carcinoma patients. This is the first text-conditioned 3D CT synthesis framework adapted to an abdomino-pelvic oncologic setting. A systematic ablation over two adaptation axes, vision-language encoder alignment and generator fine-tuning, identifies generator domain adaptation as the operative mechanism for crossing the domain gap and establishing the target anatomy: without it, synthesis remains anchored to the thoracic pretraining domain, with Precision and Recall collapsing to zero and FID2.5D exceeding 140, regardless of encoder alignment. Encoder alignment instead refines intensity and fine detail. The full OvESyn attains the best distributional and intensity fidelity (FID2.5D 29.35, Precision 0.671, Wasserstein-1 0.044), while the generator-only variant maximizes coverage (Recall 0.645), reflecting a fidelity/coverage trade-off governed by encoder adaptation. Requiring only automatic segmentations and routine preoperative metadata, OvESyn supports transferability to report-scarce settings and provides a foundation for synthetic cohort generation in abdomino-pelvic oncologic imaging.
Francesca Pia Panaccione, Eugenio Lomurno, Francesca Fati +11
Jun 26, 2026cs.AI

AI-Driven Synthesis for High-Tech System Design: Automating Innovation

This article addresses the combinatorial complexity inherent in modern high-tech system design by presenting automation-in-design (AiD) as a transformative paradigm. We propose computational design synthesis (CDS), a framework utilising deep learning and generative AI to automate the creation of novel systems. Two case studies (e-drive system design and spatial dimensioning problem) serve as proof-points for this approach. The AI-driven methods used in the case studies represent a fundamental shift in engineering, advancing from simulation-based optimisation towards autonomous design with minimal human supervision.
Luuk Oerlemans, Steven Westerhof, Theo Hofman
Jun 25, 2026cs.AI

LCAi: Life Cycle Assessment with big data fusion and retrieval-augmented generation-assisted interpretation

The interpretation phase of life cycle assessment often lacks structured mechanisms for translating quantified improvement opportunities addressing environmental hotspots into actionable strategic pathways under technological, social, and policy uncertainty. To overcome this limitation, this study introduces a perspective-conditioned retrieval-augmented generation framework for LCA interpretation, where a multi-perspective retrieval and controlled synthesis is incorporated in the artificial intelligence (AI)-assisted LCA. To operationalise large language models in LCA interpretation, a perspective fusion RAG architecture was developed, covering academic, industry, public discourse, and European union (EU) funding datasets. Our approach comprises three steps: (1) a scenario anchor defining system boundaries and decarbonization targets, (2) a set of perspective-specific micro-queries with constrained retrieval, and (3) a neutral synthesis step integrating only ledger-stored outputs without further retrieval. The framework is demonstrated through a hydrogen-enabled diesel reduction use case in an Italian apple production facility using GPT-5 nano as the reasoning model. Overall, the structured retrieval and constrained synthesis are designed to mitigate the risk of hallucination while preserving cross-domain diversity. The approach presented can support more disciplined translation of impact results into strategic pathways and opens up new avenues for the use of advanced AI tools in LCA studies, particularly those focused on technologies that could be deployed at scale. This proof-of-concept demonstrates how AI-assisted, evidence-grounded interpretation can support implementation-oriented decision-making beyond conventional LCA studies.
Georgios Tsironis, Juan D. Medrano-Garcia, Gonzalo Guillen-Gosalbez
Jun 25, 2026cs.AI

Context-Aware Synthesis of Optimization Pipelines for Warehouse Optimization

Order fulfillment in manual picker-to-goods warehouses involves interconnected decisions such as item assignment, order batching, and picker routing. While integrated models capture interactions between these decisions, practical warehouse systems often require decomposed approaches due to organizational boundaries, differing responsibilities, or limited data availability. Existing studies primarily evaluate algorithms for isolated subproblems or fixed subproblem combinations for specific warehouse settings, but lack a general mechanism to determine applicable algorithm configurations, compose them into valid solution pipelines, and assess their performance. With Context-Aware Synthesis of Optimization Pipelines (CASOP), we propose a framework for constructing and evaluating context-specific optimization pipelines and apply these to order fulfillment. The framework comprises: (1) a modular repository of algorithms for common order fulfillment problems; (2) semantic data and algorithm cards to describe warehouse context and algorithm requirements; (3) a taxonomy that structures order fulfillment problems into relevant subproblems; (4) a pipeline synthesizer that identifies applicable algorithms for a given warehouse context and composes all valid optimization pipelines; and (5) a pipeline evaluator that assesses all resulting pipelines. We demonstrate the framework on 7 benchmark instance sets covering four problem classes, resulting in 1,063,044 valid pipelines. The framework supports researchers and practitioners in designing, automatically synthesizing, and selecting valid, high-performing algorithmic pipelines for warehouse operations. The software is open-source and available at https://github.com/kit-dsm/ware_ops_pipes and https://github.com/kit-dsm/ware_ops_algos. Keywords: Warehouse optimization, Algorithm selection, Pipeline synthesis, Order fulfillment
Janik Bischoff, Anne Meyer, Uta Mohring +6
Jun 25, 2026cs.CV

Anatomy-Guided Residual Motion Diffusion for Controllable 4D Cardiac MRI Synthesis

Developing robust artificial intelligence models for 4D (3D + time) medical imaging is constrained by limited annotated data, inter-device domain shifts, and privacy restrictions. To address this, we propose a 4D controllable generative framework for anatomically consistent data augmentation. A semi-supervised variational autoencoder learns a compact latent representation of anatomical volumes while jointly predicting aligned segmentation masks in a unified framework. Anatomical structure is then disentangled from temporal dynamics through a cascaded latent diffusion model (LDM). A static LDM generates subject-specific anatomy conditioned on clinical priors (diagnosis and volumes measures) and a subsequent motion LDM estimates residual latent motions, ensuring strict temporal coherence across the 4D sequence. The proposed approach was evaluated on cine cardiac MRI as a representative 4D imaging application. Experiments across multiple datasets demonstrate high controllability of static anatomy (Pearson r > 0.8) and strong temporal coherence (FVD = 288.08). In cross-vendor generalization experiments, augmenting training sets with synthetic 4D sequences significantly improves downstream segmentation performance. Using nnU-Net, the proposed augmentation strategy improves the average Dice score by 1.4% and reduces the Hausdorff Distance by 3.0mm compared to training on real data alone, for the left ventricle, Dice improves by 2.8% with a 5.4mm reduction in boundary error. Overall, this framework provides a scalable and controllable solution for 4D medical image synthesis, supporting the development of more robust models with limited annotations and cross-vendor variability. Code available on https://github.com/cyiheng/4DCardiacMRISynthesis.
Yiheng Cao, Gustavo Andrade-Miranda, Jiatian Zhang +2
Jun 23, 2026cs.CV

OrbitForge: Text-to-3D Scene Generation via Reconstruction-Anchored Video Synthesis

Generic text-to-video models can be used as rich open-world scene priors. Despite the high quality of today's generated videos, they do not directly yield reliable 3D assets: camera motion is difficult to control, view coverage is partial, and frames often contain inconsistencies across time. We introduce OrbitForge, an adapter built from frozen video priors and per-prompt Gaussian Splatting reconstruction optimization that converts a single text-generated video into a canonical closed-orbit 3D Gaussian Splatting scene. We use 3D reconstruction as an anchor to improve the 3D consistency of the generated video. We obtain a preliminary 3D reconstruction from a first generated video via Deformable Gaussian Splatting with a robust MedianGS proxy. We render views from a prescribed orbit to detect missing viewpoints. OrbitForge uses the text-to-video model to complete only the missing views, and reconstructs the completed orbit into a final Gaussian Splatting scene. This design requires no task-specific video or multiview fine-tuning, avoids per-prompt score-distillation optimization, and does not progressively generate views one step at a time. We further argue that this setting demands coverage-aware evaluation: local smoothness alone rewards methods that never attempt a full orbit. On a frozen 300-prompt T3Bench-derived audit, OrbitForge reconstruction attains a 359.0-degree measured median span, raises originally unsupported-bin Q10 ImageReward from 8.07 to 16.36 relative to MedianGS-only reconstruction, while remaining competitive with VideoMV on the coverage-quality.
Chenrui Fan, Paolo Favaro
Jun 23, 2026cs.LG

Project Ariadne: Prompt-Conditioned Route Generation for Synthesis Planning

Retrosynthetic planning seeks to connect a target molecule to commercially available starting materials through a multistep route. Classical planners construct such routes by iteratively applying single-step reaction models within a search procedure; constrained variants often require specialized algorithms or architectural changes. Direct route generation reframes retrosynthesis as sequence generation, but existing direct-generation methods still train separate models for different planning specifications. We introduce Ariadne, a decoder-only route generator that represents the target, optional constraints, and route in one prompt-completion sequence. On the RetroCast/PaRoutes mkt-cnv-160 benchmark family, one 24-layer checkpoint follows route-depth and required-starting-material prompts: adding the corresponding prompt fields raises Solv-0 by 13.7 points for depth constraints and 31.2 points for required-leaf constraints. Ariadne also improves over DESP, a bidirectional search planner, on required-leaf Top-10 and Solv-0 in 24 GPU-minutes versus 6.8 GPU-hours. On standard reconstruction, Ariadne is comparable to DMS Explorer XL at about half the reported inference time. Across additional target-only benchmarks, Ariadne's clearest gains are on route-holdout reconstruction, whereas AiZynthFinder MCTS remains stronger on several Solv-0 comparisons. These results extend sequence generation from specialist retrosynthesis models to prompt-conditioned structural route generation. We release the codebase and training scripts to support further work, but do not introduce Tier-1--3 route checkers; those remain the main bottleneck before models of this kind can become useful to experimental chemists.
Anton Morgunov, Victor S. Batista
Jun 23, 2026cs.CV

Fabric Image Demoiréing Benchmark from Synthesis to Restoration

Fabric moiré is a sampling-induced aliasing artifact caused by the interaction between fine textile patterns and camera sensor grids, producing structured interference that severely degrades image quality. Unlike screen-induced moiré, which stems from strictly periodic display lattices, fabric moiré is intrinsically more challenging due to the broadband and semi-periodic nature of textile weaves. The heavy spectral overlap between intrinsic texture and aliasing components renders fabric demoiréing substantially more ill-posed. Consequently, existing models trained on screen moiré datasets generalize poorly to these complex textile patterns. Despite its practical importance, fabric image demoiréing remains underexplored and lacks standardized benchmarks. We present the first comprehensive benchmark for fabric image demoiréing. To address the difficulty of acquiring pixel-aligned real-world pairs, we develop a physically motivated synthesis framework and construct a large-scale dataset comprising 16,050 paired multi-resolution fabric images with controllable aliasing severity. Furthermore, we customize a baseline model, which establishes promising performance on the proposed benchmark dataset with strong generalization ability. Our benchmark provides a standardized platform for advancing research in fabric image demoiréing.
Pengchao Wei, Xiaojie Guo
Jun 22, 2026cs.AI

CLI-Universe: Towards Verifiable Task Synthesis Engine for Terminal Agents

While recent LLM-based terminal agents have demonstrated promising capabilities, the scarcity of high-quality, executable training data remains a critical bottleneck. Existing synthesis pipelines typically scale by retrofitting surface-level artifacts into tasks, frequently yielding ambiguous instructions, shallow execution paths, and brittle tests that provide weak learning signals. To overcome this, we introduce CLI-Universe, a principled synthesis engine that constructs terminal-agent tasks. CLI-Universe generates candidate tasks by sampling combinations across a multi-dimensional capability taxonomy (domain, skill type, capability, and engineering pillar), then grounds each candidate through evidence-guided deep research over real-world technical materials. To ensure rigorous supervision, validated blueprints are instantiated into Dockerized environments and subjected to a multi-stage executable verification pipeline featuring rubric-gated test construction, hint-conditional filtering, and strict fail-to-pass checking. Across the full pipeline, from candidate generation to verification, approximately two-thirds of candidates are discarded, retaining only those that are genuine, verifiable, and non-trivially challenging. To validate our framework, we instantiate a highly distilled dataset of 6,000 trajectories called CLI-Universe-6K. Remarkably, fine-tuning Qwen3-32B on CLI-Universe-6K achieves 33.4% on Terminal-Bench 2.0. This sets a new state-of-the-art for models trained on open-source data at or below 32B parameters, and outperforms several models an order of magnitude larger, demonstrating the profound data efficiency of structured, high-fidelity synthesis.
Zhanbo Hua, Yifan Yao, Weihao Xie +14
Jun 22, 2026cs.CL

Bagpiper-TTS: Natural Language Guided Universal Speech Synthesis

Classical TTS systems typically rely on rigid input formats and predefined metadata slots, limiting their ability to fulfill flexible user requirements. This paper introduces Bagpiper-TTS, a universal speech synthesis system that deals with diverse natural language user requests. Given a natural language prompt, Bagpiper-TTS first reasons over the users' intent to derive a rich caption, i.e., a comprehensive textual blueprint encompassing both transcription and nuanced metadata. Subsequently, this caption guides the synthesis of the target speech. Our model inherently supports a broad spectrum of tasks besides classical TTS applications, including multi-talker, intent-to-speech, role-play synthesis, singing voice synthesis, and more. Experimental results demonstrate that Bagpiper-TTS achieves an 1.7% Word Error Rate (WER) on the Seed-TTS-Eval benchmark and match the performance of dedicated models in both LLM-as-a-judge and human subjective evaluations across multiple applications.
Jinchuan Tian, Haoran Wang, Siddhant Arora +6
Jun 21, 2026cs.CV

Towards Error-Free Long Video Generation

Recent advances in video generation have made minute-level synthesis possible; however, generating long videos remains challenging due to error accumulation, attribute drift, and the limited availability of long video data. In this paper, we introduce an infinite-length video generation framework that focusing on addressing these issues and produces high-quality, dynamic, and identity-consistent single-shot long videos. We first finetune a diffusion model as a video extension model on large-scale short video data to autoregressively generate temporally coherent clips. Inspired by the success of large language models (LLMs), we adopt causal attention computation between clips to further finetune this model on long video data. In this way, the tokens in one clip (short video) are computed by bidirectional attention while tokens among clips are computed by unidirectional attention. This design leverages the strengths of modern diffusion models while preserving long-term context information, effectively mitigating error accumulation and attribute drift. To achieve memory efficiency during inference, we adopt a key-value (KV) caching mechanism to maintain a constant KV memory. Furthermore, we introduce truncation-rectified flow (T-RFlow) technique to further suppress error accumulation. Experimental results demonstrate the effectiveness of our method. Our framework establishes a new benchmark for realistic and coherent minute-level video synthesis.
Shuning Chang, Weihua Chen, Jiasheng Tang +8
Jun 20, 2026cs.LG

Evolving Spatial Weights for Cartographic Synthesis

The integration of multiple thematic data layers into a single composite map, known as the cartographic synthesis problem, is typically addressed through expert-driven weighting schemes. This study presents a multi-objective formulation of cartographic synthesis grounded in spatial autocorrelation structure. We develop a bi-objective evolutionary framework, GIS-moGA, that estimates layer weights by simultaneously maximizing global spatial structure, measured by Global Moran's I, and minimizing local spatial heterogeneity, measured by the variance of Local Indicators of Spatial Association (LISA). Because naive evaluation of spatial relationships requires O(N^2) operations, direct computation becomes impractical for larger datasets. We address this challenge by exploiting the 97.7% sparsity of queen contiguity matrices, reducing effective complexity to O(N k) and enabling scalable municipal-level analysis. The framework is evaluated on a high-dimensional spatial epidemiology dataset with N = 523 units from Araraquara, Brazil. A 64-scenario experimental design is used to examine evolutionary behavior across parameter settings. Results show that higher mutation rates are important for maintaining population diversity and preventing premature convergence in spatially autocorrelated fitness landscapes, where crossover operators can disrupt geographically coherent structures. Compared with expert-derived Analytic Hierarchy Process baselines, the resulting Pareto fronts show substantial hypervolume gains and significant improvements in spatial coherence (p < 0.001, Cliff's delta = 0.87). These findings provide a systematic and scalable framework for data-driven geographic multi-criteria decision analysis.
Gesiel R. Lopes, Roberto F. da Silva, Mellina Yamamura +4
Jun 19, 2026cs.SD

Gradient-Based Learning of Parametric Engine Sound Representations for Real-Time Resynthesis and Tuning on Embedded Systems

Engine order enhancement is central in automotive sound design, where selective harmonics are synthesized to shape perceptual qualities such as sportiness, refinedness, or power. This paper investigates a neural network-based approach to combustion engine sound modeling that extends conventional engine order analysis and enhancement by deriving synthesis parameters from audio data with machine learning and incorporating stochastic components into the synthesis framework. The system parameterizes engine sounds as a compact representation capturing per-order and broadband timbral variation across the full RPM-torque operating range, while remaining manually tunable and compatible with established automotive audio frameworks. The approach leverages gradient-based optimization and analysis-by-synthesis through an end-to-end differentiable implementation. The resulting synthesis parameter set is directly transferable to conventional DSP implementations for deployment on embedded targets. Spectral metrics and listening tests confirm high reconstruction fidelity, and integration into an established automotive audio development platform (EVx Suite) demonstrates technical feasibility on deployment-ready embedded systems.
Robin Doerfler, Matthieu Kuntz, Clemens Zimmer
Jun 19, 2026cs.SD

Imitation Learning for Elder-Facing Speech Synthesis

Recent advances in text-to-speech (TTS) synthesis have achieved highly natural and expressive speech generation. However, these systems are designed for general adults and overlook older adults' speech comprehension needs due to age-related sensory and cognitive decline. Prior work involves older adults by collecting preference feedback to tune model parameters. However, obtaining sufficient preference data is costly and difficult, as older adults quickly become fatigued during collection. In this paper, we propose a novel imitation learning (IL) framework to learn TTS models from expert demonstrations. We further improve Group Relative Policy Optimization (GRPO) with two-stage on-policy reward learning (OPRL) to mitigate reward hacking under limited supervision from expert demonstration. Experimental results show that GRPO w/ OPRL outperforms GRPO and supervised baselines in objective and subjective metrics. Audio samples are available at https://dongru1.github.io/demo/im-efss
Dongrui Han, Weidong Chen, Jiawen Kang +3
Jun 18, 2026cs.SE

Formally Verified Code Synthesis for Structured Data Translation in a Medical Internet of Things

In this work we present a LLM powered, evolutionary code synthesis system for structured data translation in a Medical Internet of Things settings. A key challenge in this domain is ensuring that the synthesized code is trustworthy and reliable. To this end, we integrate a formal verification step into our code synthesis pipeline to ensure that any generated code is guaranteed to satisfy predefined requirements. In particular, we present a case study of integrating a novel device (a pulse oximeter) into the existing network of devices. Our system generates a formally verified translation between the device's JSON schema and the Fast Healthcare Interoperability Resources (FHIR) format used by the wider system. This formal verification stage ensures structured data translated by the generated code will always be in the target output schema. We provide a set of experimental results which demonstrate that our system is able to consistently generate correct translation at low cost.
Colin Samplawski, Adam D. Cobb
Jun 18, 2026cs.CV

SketchKeyAnime: Reference-anchored Sparse Key-Sketch Animation Synthesis

Traditional animation production relies heavily on manual drawing and iterative refinement, particularly for key-pose design, in-betweening, and character coloring. While existing animation and video generation methods have made notable progress, they typically depend on RGB boundary frames, dense frame-wise conditions, or complete sketch sequences, limiting their applicability under low-cost input conditions. We present SketchKeyAnime, a video diffusion framework for generating structurally controllable, appearance-consistent, and temporally coherent animations from sparse key-sketch inputs. Given a single reference RGB image and a few temporally indexed key sketches, SketchKeyAnime introduces a dual-branch conditioning mechanism to encode local geometric constraints alongside semantic-temporal context. It leverages Sketch Cross Attention to fuse reference image and sketch conditions with learnable gating, and incorporates an Adaptive Weighted Loss to strengthen supervision on key-sketch frames and line-art regions. Experimental results on the Aesthetic subset of Sakuga-42M show that our approach consistently outperforms representative animation interpolation and sketch-guided generation baselines. Compared to the best-performing baseline, SketchKeyAnime reduces EDMD by 31.9% and FVD by 9.5%, demonstrating superior sketch fidelity and temporal coherence, while achieving the best overall performance across most quantitative metrics. These results validate the proposed framework and highlight its potential for low-cost, highly controllable animation creation.
Meixi Li, Xianlin Zhang, Yue Zhang +1
Jun 18, 2026cs.SD

Exploring Pre-training Benefits on Phoneme Addition through Fine-tuning in Speech Synthesis

Transfer learning is widely used for low-resource text-to-speech. When the target corpus contains phonemes unseen in pre-training, the model must expand its phoneme inventory during fine-tuning; we call the process "phoneme addition." However, it remains unclear whether the pre-trained ability to generate seen phonemes contributes to this process. This study investigates phoneme addition in two settings: (1) a simulation setup using LLM-generated phoneme-controlled corpora that enables investigation without considering confounding factors, and (2) a real-speech cross-lingual transfer setup (English to Japanese) to validate whether the findings hold in practice. Experiments in both settings showed that while fine-tuning achieved higher naturalness than training from scratch, it required as much or more data to achieve comparable PER for new phonemes. These results indicate that pre-training mainly contributes to naturalness improvement, but offers limited benefit for phoneme addition.
Masato Murata, Koichi Miyazaki, Tomoki Koriyama +1
Jun 17, 2026cs.AR

A Tool for the Synthesis of Adaptive Probabilistic Processors Based on the Ising Model

This work presents a tool for the synthesis and simulation of probabilistic architectures for solving combinatorial optimization problems by mapping them to the Ising model. The proposed approach automatically constructs the Ising Hamiltonian and determines the number of probabilistic elements (p-bits) based on problem characteristics such as size and topology. Furthermore, the tool introduces an adaptive strategy for selecting the most suitable update algorithm among Gibbs Sampling, Simulated Annealing (SA), Simulated Quantum Annealing (SQA), and cluster-based methods. Experimental results using benchmark problems demonstrate improved convergence behavior and flexibility compared to fixed approaches. The proposed framework enables systematic evaluation of probabilistic computing strategies and supports the development of future hardware implementations based on MTJs and p-bits.
Jonathan Juracy Carneiro da Silva, Leonardo R. Gobatto, Jose Rodrigo Azambuja
Jun 16, 2026cs.RO

A Hybrid Optimization Framework for Grasp Synthesis under Partial Observations

We propose a hybrid grasp synthesis framework that combines a learning-based Energy-Based Model (EBM) with an analytical Iterative Closest Point (ICP) method to generate robust grasps from partially observed point clouds. The learned energy function acts as a prior within a Stein Variational Gradient Descent (SVGD) framework, guiding iterative refinement of grasp configurations. Evaluated on 67 objects with 5,360 grasp attempts, our method achieves an average success rate of 60.9%, outperforming AnyGrasp (31.1%) and Grasp Pose Detection (48.4%) and AS-ICP (56.6%). These results highlight the strong generalization ability of our approach and demonstrate how combining data-driven learning with geometric optimization addresses the limitations of either strategy in isolation.
Wenzheng Zhang, Fahira Afzal Maken, Tin Lai +1
Jun 16, 2026cs.MA

A Neuro-Symbolic Approach to Strategy Synthesis for Strategic Logics

Reasoning about what agents can achieve through strategic interaction is a core challenge in Multi-Agent Systems (MAS). Logics for strategic ability, such as ATL, provide rigorous methods, but their adoption is often hindered by the computational cost of strategy synthesis. We introduce a neuro-symbolic framework that integrates large language models (LLMs) into the model-checking pipeline for MAS. The LLM acts as a strategy-generation oracle, proposing candidate strategies that are then formally validated by a standard MAS model checker. This generate-and-certify architecture uses LLM guidance to navigate large combinatorial strategy spaces while preserving formal soundness: generated strategies are accepted only when certified by the verifier. We instantiate the framework for bounded strategic reasoning in NatATL and introduce the first NatATL strategy-synthesis dataset, consisting of 4211 instances. Experiments with an open-weight Qwen3-32B model show that our certified pipeline achieves 92% accuracy on strategy-synthesis outcomes.
Marco Aruta, Vadim Malvone, Aniello Murano +2
Jun 16, 2026cs.LG

Discrete Autoregressive Transformer for Generative Mechanism Synthesis

Planar path synthesis requires mechanisms whose coupler curves match a prescribed trajectory; the mapping from curve to linkage is inherently one-to-many across four-, six-, and eight-bar topologies. We address this design problem with simulation-grounded evaluation on a curated corpus of over one million mechanisms, reporting Chamfer distance and dynamic time warping after forward kinematics and geometric alignment. We formulate synthesis as conditional autoregressive sequence modeling: joint coordinates are uniformly quantized to tokens and generated by a decoder-only transformer with a variational-autoencoder (VAE) latent of the target curve and an explicit mechanism-type token. Training combines token cross-entropy with a Gaussian-smoothed bin auxiliary loss that respects ordinal structure among bins. At inference, a bounded latent-noise schedule decodes all mechanism types at each noise level; we retain the top five candidates by geometric error, yielding diverse accurate families without dataset lookup. On held-out tests, aggregate mean Chamfer distance is 0.01320.0132 and mean dynamic time warping is 0.1530.153; a latent kk-nearest-neighbor baseline that conditions on training-set neighbor latents in VAE space achieves matched-topology mean Chamfer distance 0.00710.0071 and mean dynamic time warping 0.1170.117 using the same decoder.
Anar Nurizada, Anurag Purwar
Jun 14, 2026cs.AI

Mind-Studio: Executable World Models with Lookahead Evaluation for Partially Observable Games

World-model synthesis aims to turn interaction experience into an internal model of environment dynamics. Existing symbolic approaches often fit observed transitions or mixtures of local rules, but they do not produce a complete executable program that can run independently of the real environment. We present Mind-Studio, a framework that synthesizes executable pygame-style world models from state-action-next-state trajectories using large language models. Mind-Studio combines entropy-selected traces with a lightweight game skill file containing object, action, and static scene information extracted from screenshots. We evaluate synthesis quality with a K-step lookahead fidelity protocol that compares generated world-model rollouts against Real-ALE rollouts from the same state. On Montezuma's Revenge, Mind-Studio improves chosen-action next-state prediction from 0.3% for PoE-World to 48.7% while verifying 5 of 8 subgoals; across Alien, Assault, and Skiing, it achieves stronger branch-level fidelity than prior learned lookahead sources.
Yifei Dong, Mingen Zheng, Linquan Wu +2
Jun 14, 2026cs.CV

DenseControl: Instance-Level Controllable Synthesis of Dense Crowd Image

In this paper, we introduce DenseControl, a novel pipeline for generating dense crowd images. Specifically, DenseControl meticulously positions and sizes each generated instance to align precisely with the predefined coordinates and scales. Based on this, we further allow for control over the background, style, and attributes of instances. The motivation behind DenseControl stems from the observation of two main challenges in synthesizing crowd images: controlling signal embedding and maintaining topological integrity when imparting instance scale guidance. To address these, we first introduce the Isolated Object Embedding (IOE) map, a novel representation that facilitates spatial location control while mitigating the difficulties associated with learning projections for model. Secondly, we propose an Implicit Scale Embedding (ISE) strategy that seamlessly integrates with the IOE map to encode precise scale information. To further enhance the efficacy of combining ISE with the IOE map, we incorporate a Position Shortcut mechanism that enhances cross-attention to alleviate projection challenges. We evaluate DenseControl through two lenses: synthesis quality and applicability in latent applications. Experiments across different control conditions demonstrate DenseControl achieves state-of-the-art results in dense crowd image synthesis. Furthermore, we showcase applications in augmenting crowd analysis under data scarcity, transfer learning, and weather generalization scenes, to highlight the practical utility of DenseControl. The codebase will be released.
Juncheng Wang, Lei Shang, Wang Lu +2
Jun 12, 2026cs.AI

Towards Direct Latent-Space Synthesis for Parallel Branches in LLM-Agent Workflows

Large language models increasingly serve as execution engines for agentic systems, yet they still consume context through a sequential text interface. This creates a mismatch with modern structured agent workflows, in which independent branches explore subtasks, retrieve evidence, or generate candidate solutions before a final synthesis step. Existing systems typically merge these branches by concatenating their textual outputs, which discards the parallel structure and incurs redundant prefill computation. In this work, we introduce Parallel-Synthesis, a plug-and-play framework that enables a synthesizer to directly consume the KV caches produced by parallel worker agents. Parallel-Synthesis combines a cache mapper that calibrates independently generated branch caches with a fine-tuned synthesizer adapter that enables generation from this non-sequential cache interface. We train Parallel-Synthesis using data that exposes the synthesizer to parallel cache contexts, teaches aggregation across cached branches, and distills reasoning behavior from standard text-concatenation-based synthesis. Across nine downstream datasets spanning math, science QA, code generation, GAIA, and multi-agent database diagnosis, Parallel-Synthesis matches or outperforms text-based synthesis on seven datasets and remains close on the other two. It also reduces time-to-first-token by 2.5x-11x, suggesting that direct cache-based synthesis is a promising interface for more native and efficient synthesis over parallel agent branches.
Shikun Liu, Mufei Li, Dongqi Fu +5
Jun 12, 2026cs.AI

VeriGeo: Controllable Geometry Question Generation with Numerical and Analytical Verification

Geometry problem generation is useful for AI-assisted education and multimodal mathematical reasoning, but reliable synthesis remains difficult because the problem statement, diagram, constraints, and solution should be mutually consistent. Existing methods often trade off controllability and reliability: seed-based rewriting is flexible but weakly verifiable, whereas diagram-first construction improves validity but is less suited to arbitrary user-specified constraints. We introduce VeriGeo, a controllable geometry generation framework grounded in executable reasoning traces. Given user constraints such as target concepts and difficulty, an Author agent generates a problem and diagram, and a Solver agent produces a proof-aligned solution. Both agents use a shared action sequence that connects natural language, diagrams, geometric constraints, and proof steps into a verifiable representation. A three-stage pipeline checks numerical consistency, analytical realizability, and global consistency, using verification-guided reflection to repair recoverable failures and reject unrecoverable ones. Across five LLM backbones, raw generations frequently fail these checks, while VeriGeo repairs a substantial fraction of the invalid attempts. Supervised fine-tuning on 8.7k examples generated by VeriGeo achieves the best reported GeoQA performance among end-to-end multimodal LLM-based solvers, and obtains strong results on PGPS9K and MathVista-GPS, demonstrating the effectiveness of verified synthetic data for improving multimodal geometry reasoning.
Xiaoxian Duan, Zequn Liu, Yingce Xia
Jun 11, 2026cs.CV

Dual-Domain Equivariant Generative Adversarial Network for Multimodal CT-PET Synthesis

We present a Dual-Domain Equivariant Generative Adversarial Network (DDE-GAN) for multimodal CT-PET image synthesis. Traditional GAN-based approaches often operate solely in the spatial domain and ignore geometric consistency, resulting in limited structural fidelity. DDE-GAN addresses these challenges by jointly learning from both spatial and frequency (Fourier) domains, capturing complementary anatomical and spectral information. Furthermore, rotational equivariance embedded in the physics of the CT and PET measurements are integrated into the loss of both the generator and discriminator to ensure consistent responses under rotations, improving anatomical accuracy. A hierarchical dual-domain training strategy enforces intra- and inter-domain consistency through multi-stage loss functions. Evaluated on the HECKTOR 2022 CT-PET dataset, DDE-GAN achieves superior synthesis quality over baseline models for CT-PET image synthesis. The results demonstrate that combining dual-domain learning with geometric equivariance substantially enhances multimodal image synthesis accuracy and robustness, enabling practical applications in PET completion and data augmentation.
Gabriel Steele, Alzahra Altalib, Alessandro Perelli
Jun 11, 2026cs.CL

Low-Latency Real-Time Audio Game Commentary System via LLM-Based Parallel Text Generation

We present a low-latency real-time audio game commentary system that generates spoken commentary directly from live gameplay video. In this end-to-end setting, a key bottleneck is accumulated waiting time; conventional pipelines capture frames, generate text, and synthesize speech sequentially for each utterance, and do not request the next generation until speech playback has completed. This strict sequentiality causes long and unnatural silence between utterances. To address this latency bottleneck, our system runs text generation in parallel with speech playback and buffers multiple candidate utterances ahead of time, enabling immediate synthesis at playback boundaries. Experiments on fast-paced game videos show that our parallel design reduces the mean inter-utterance silence from 9.6 seconds to 0.3 seconds compared to sequential baselines. It also improves similarity to professional speaking--silence timing patterns by over 40 %, and a user study with 120 experienced game players confirms significantly improved perceived speaking rhythm. Our demo video is available at: https://youtu.be/pmrRUlvav8M.
Ryota Kawamatsu, Anum Afzal, Yuki Saito +5
Jun 11, 2026cs.AR

VHDLSuite: Unified Pipeline for LLM VHDL Generation with Data Synthesis and Evaluation

Large Language Models (LLM) have shown impressive capabilities in Register Transfer Level (RTL) code generation, particularly for Verilog. However, evaluating their performance with other Hardware Description Languages (HDL), especially VHDL, remains limited although its distinct language characteristics, such as stricter semantic rules, introduce evaluation considerations that differ from Verilog. This lack of coverage restricts fully understanding of how well current models generalize across hardware design languages with differing structures and semantics. To address this gap, we introduce VHDLSuite, a benchmark-centered infrastructure for scalable VHDL generation evaluation, integrating automated benchmark synthesis, executable validation, and multi-model diagnostic analysis. First, we propose a data pipeline that automatically converts Verilog designs and their accompanying testbenches into executable VHDL benchmark instances, followed by VUnit/GHDL-based validation to ensure each released task is compilable, runnable, and consistently checkable in the VHDL environment. Second, we introduce VHDLBench, a benchmark with over 200 VHDL problems with complete and validated testbenches across a wide range of complexity levels. Third, we extensively evaluate cutting-edge LLMs and uncover key challenges specific on LLM-aided VHDL generation. Our findings provide important insights and support future work in multi-language hardware design automation.Our data pipeline, benchmark, and evaluation framework will be open-sourced.
Yijun Shen, Minghao Shao, Yichen Zhao +4
Jun 11, 2026cs.PL

Functional Cache Grafting: Robust and Rapid Code-Policy Synthesis for Embodied Agents

Code-writing large language models (CodeLLMs) generate executable code policies for embodied agents by translating natural language goals and environmental constraints into structured control programs. However, policy generation in open-domain embodied environments suffers from two fundamental limitations: (i) delayed decoding caused by repetitive prefill computation over long prompts, and (ii) limited robustness due to fully generative decoding, which often produces API mismatches, missing safety guards, and unstable control logic. To address these limitations, we present FCGraft, a Functional Cache Grafting framework. FCGraft maintains a library of function-level validated code skeletons and their associated prompt-level Transformer key-value (KV) caches, and synthesizes new policies by retrieving relevant functions and grafting their KV caches when a new task is provided. Given retrieved function caches, FCGraft performs cache grafting via stitching, which composes cached function segments into a composite policy, and patching, which locally adapts only the necessary code regions to satisfy task-specific parameters and constraints with minimal additional decoding. By eliminating redundant prefill computation, this approach reduces generation latency, while reusing validated control structures improves robustness over prompt-level caching methods RAGCache, achieving 18.31% higher task success rate and 2.3x faster policy synthesis.
Saehun Chun, Wonje Choi, Sera Choi +2
Jun 11, 2026eess.AS

From Physics to Representation: Audio Learning with Synthetic Pre-training via Procedural Generation

Self-supervised learning advances audio representation for multimedia analysis. However, prevailing data-centric approaches rely on massive real-world corpora, increasing training costs, curation burdens, and privacy barriers. To address this, we present AudioPG, a procedural synthesis framework eliminating real audio recordings during pre-training. AudioPG trains a Transformer-based masked autoencoder on waveforms generated on-the-fly from basic acoustic primitives and composition rules. The encoder transfers effectively to real audio benchmarks, achieving 90.60% accuracy on ESC-50, 0.546 mAP on FSD50K, 88.17% on UrbanSound8K, and 97.03% on Speech Commands V2. Notably, pre-training completes in under 20 minutes on a single GPU. Latent space analysis reveals physical factors, including fundamental frequency and relative intensity, emerge in orthogonal subspaces, making representations linearly decodable. These results establish procedural synthesis as an efficient, interpretable pre-training signal when large-scale corpora are unavailable. Our code is available at: https://github.com/Freyliu0516/audioPG.
Fengrui Liu, Ruiyang Huang, Qijian Zheng +2
Jun 10, 2026cs.CV

CD-RCM: Generalizable Continuous-Depth Novel View Synthesis for Reflectance Confocal Microscopy

Reflectance confocal microscopy (RCM) provides noninvasive, cellular-resolution "optical biopsies" of human skin \emph{in vivo} by acquiring en-face images at successive depths, forming a sparse z-stack. Due to optical limitations, these stacks are anisotropic 3D volumes with lateral resolution (0.5 μμm) \sim6 times higher compared to axial resolution, which is defined by the optical sectioning (3 μμm), limiting the interpretation of tissue. Our goal is to provide continuous-depth visualization by interpolating intermediate sections and making the 3D volume isotropic. Such a representation permits arbitrary-direction sectioning, including histopathology-like cross-sectional examination, without requiring per-patient optimization. To that end, we introduce the first RCM-specific novel-view synthesis (NVS) approach, CD-RCM, a feedforward model that predicts realistic, unseen depths from sparsely sampled RCM stacks. Classical neural rendering methods focus on reconstruction from surface-level multi-view observations. In contrast to surface-level camera views, RCM can acquire optically sectioned en-face images of tissue beyond the surface up to 200 μμm. However, during visualization of the RCM stacks, observations of the shallower sections (towards the surface) obscure the deeper ones. This unique axial imaging geometry and layer-dependent anatomical organization motivated our development of a tailored architectural and training framework that explicitly accounts for RCM's depth-resolved, occlusive imaging physics. Experiments demonstrate that CD-RCM achieves high-fidelity novel-view synthesis with sub-second inference time.
Tooba Imtiaz, Milind Rajadhyaksha, Kivanc Kose +1
Jun 10, 2026physics.soc-ph

A Mathematical Theory of Value: a synthesis on goal-directed agency under resource constraints

We propose that value -- the quantity goal-directed agents create, destroy, and exchange -- is a lawful structural quantity in the same category as information. Following Shannon's method, we make one ruthless abstraction: value is the rate at which an agent converts a resource into goal-progress, relative to a frame fixed by its goal. A scale-invariance axiom forces a logarithmic measure, V=ikilneiV=\sum_i k_i\ln e_i; compounding of a reinvested resource forces the same form via the ergodicity argument of Peters (2019) -- kin routes, a consistency check, not an over-determination. We derive a coding theorem of value, ΔGI(X;Y)ΔG \le I(X;Y); realized value decomposes as G=D(qr)D(qp)G=D(q\|r)-D(q\|p). For populations, value is frame-relative while price is frame-independent; a fleet that pools its resource and fuses its perception inherits the ceiling GfleetI(X;Y1:m)H(X)G_{\rm fleet}\le I(X;Y_{1:m})\le H(X) (a corollary; an earlier sum-form claim was wrong and is corrected in v5). A dynamical layer yields an is/ought asymmetry from which alignment emerges as a control-stability condition. We test the single-frame laws on live language models, pre-registered: perception mutual information tracks realized capability (Spearman ρ=0.977ρ=0.977 over 30 model×\timesdomain points); out-of-sample ΔGΔG tracks I(X;Y)I(X;Y), shape-invariant across four task shapes (n=42n=42, slope 0.9530.953); over-confidence is measurable dissipation. The stated continuation gate has since been run (pre-registered, frontier-model population): the coupled capacity-region prediction -- growth-gap law, coalition submodularity with an XOR synergy control, joint ceiling, Kelly selection -- is confirmed within its frozen bands on real agents; the mean-field residual law Vg/γ\|Vg\|/γ found no domain (populations hold no goal dispersion) and is retired to its mathematical scope. The contribution is the unification and the governance mapping that follows.
Cheng Qian
Jun 10, 2026cs.CL

Agentic Environment Engineering for Large Language Models: A Survey of Environment Modeling, Synthesis, Evaluation, and Application

Environments serve as interactive systems for large language model (LLM) based agents across diverse scenarios and play a crucial role in driving the continual evolution of model capabilities. Despite this importance, existing work lacks a systematic categorization and deep analysis. This paper systematically studies current researches on agentic environments from the perspective of the environment engineering lifecycle, covering their modeling, synthesis, evaluation and application. Specifically, the paper first introduces representative environments from the perspectives of eight attributes and eight domains, providing detailed analyses of their development paths and highlighting their core capabilities. Second, for automated environment synthesis, two paradigms are introduced, such as symbolic synthesis and neural synthesis. This paper also shows different environment evaluation methods in each paradigm. Thirdly, the corresponding environment applications from the perspective of agent-environment co-evolution are discussed. In specific, the paper characterizes the primary pathways for agent evolution in dynamic environments from four complementary perspectives: memory-centric experience evolution, orchestration-centric workflow evolution, trajectory-centric offline evolution, and exploration-centric online evolution. And three paradigms of environment evolution are identified, namely neural-driven, difficulty-driven, and scaling-driven approaches. At last, several promising future directions are discussed, including Environment-as-a-Service, Multi-agent Environments, and Neural-Symbolic Environments.
Jiachun Li, Zhuoran Jin, Tianyi Men +12