Environment

Recent momentum

+40%

28 papers in the last 28 days · 0.4% of indexed attention

Twelve weeks of publication activity for this topic as it is defined today.

Weekly history

Recent digests

What was published in this topic, kept on the site without email delivery.

Period ending 2026-09-21

12 new papers

A weekly snapshot of new work published in Environment.

Period ending 2026-09-14

11 new papers

A weekly snapshot of new work published in Environment.

Period ending 2026-09-07

4 new papers

A weekly snapshot of new work published in Environment.

198 papers

Latest in Environment

Jul 17, 2026cs.SD

Component-Level Ensemble Fusion for Speech and Environmental Sound Deepfake Detection

This paper describes our submission to the ICME 2026 ESDD2 challenge on environment-aware speech and sound deepfake detection. The task requires five-class classification of audio clips in which speech, environmental sound, both components, or neither component may be spoofed. We propose a component-level ensemble system based on four publicly available pre-trained anti-spoofing models: XLSR-Mamba, DF-Arena, SLS, and TCM-ADD. Each model is fine-tuned on the official CompSpoofV2 development data using three binary heads for original, speech, and environmental sound detection. We further train RawBoost-augmented variants and combine selected checkpoints using margin-space score fusion. A component-wise fusion strategy with lightweight head- and class-bias calibration yields our best configuration, reaching 0.7715 macro-F1 on the evaluation set and 0.7828 macro-F1 on the test set, ranking 5th out of 31 teams in the final ranking phase and substantially outperforming the official baseline.
André Runewicz, Karla Schäfer, Martin Steinebach
Jul 16, 2026cs.MA

Stigmergic Graph Memory: An Environment-Aware Approach for Many-to-Many Multi-Agent Pickup and Delivery

Automated fulfillment warehouses must continuously assign and execute pickup-and-delivery work while avoiding congestion. In many-to-many Multi-Agent Pickup and Delivery (MAPD), a request specifies a stock-keeping unit rather than fixed endpoints, requiring the controller to select an agent, source, and destination before path planning. Existing graph-guidance methods primarily influence routing after goals are fixed, leaving endpoint instantiation uninformed by recent traffic. We introduce Stigmergic Graph Memory (SGM), a bounded, decaying memory layer that records recent execution signals on warehouse nodes and directed edges to rank feasible endpoints and route preferences without altering collision constraints or planner validity. Across paired request streams on five layouts, three load levels, and 25 seeds per condition, SGM outperforms two reconstructed many-to-many allocation baselines in all 15 map-load conditions, with paired throughput gains of 20.5-36.7%. These results show that recent execution memory can improve warehouse throughput by shaping which feasible goals enter the planner, not only how agents travel to already fixed goals.
Aditya Dutta, Joon-Seok Kim
Jul 16, 2026cs.CV

Multimodality as Supervision: Self-Supervised Specialization to the Test Environment via Multimodality

Cross-modal learning, i.e., learning to predict one modality from another, is a fundamental mechanism for self-supervision via leveraging multimodality. Many practical applications, e.g., deploying a household robot, involve devices that are equipped with a rich set of sensors that enable multimodal sensing in their test environment. This presents an opportunity to apply cross-modal learning to the multimodal data sensed by these devices to learn representations. Findings in developmental psychology also suggest that biological agents leverage it to build an effective representation of their surroundings. To study this, we propose a controlled setup, where we restrict a user device to just a given test environment. It results in a specialization setup where we attempt to develop a performant model for this specific test environment. Under this setup, we develop Test-Space Training (TST), which performs multimodal data collection in the test environment and performs self-supervised pre-training on it. We evaluate these models on various downstream tasks in the same environment. Under this setup, we find various interesting insights, such as collecting rich multimodal data only from the test environment and leveraging cross-modal learning, we can achieve competitive results with generalist models (e.g., DINOv2 and CLIP) pre-trained on large-scale internet datasets. This enables an alternative scenario where the need for external Internet-scale datasets for pre-training models is reduced. We also present a set of analyses and ablations that raise intriguing points on substituting data with (multi)modality, and how varying pre-training data enables a tradeoff between a model's abilities to specialise to a test environment, and generalize to held-out spaces.
Kunal Pratap Singh, Ali Garjani, Rishubh Singh +6
Jul 15, 2026cs.RO

Merging Reaction to Cognition: A Hybrid Cognitive Strategy for Odour Source Localisation in Natural Environments

Chemical pollutants released into the environment are transported by turbulent flows, generating complex, intermittent plume structures that threaten ecosystems and human health. Rapid localisation of emission sources is critical, and field robots equipped with chemical sensors provide a viable means to perform this task. However, inferring source location from sensor readings remains difficult due to sparse detections and the absence of reliable concentration gradients. Existing approaches fall into two paradigms. Bio-inspired strategies rely on reactive behaviours triggered by detections, such as surge-casting, offering efficiency but requiring scenario-specific tuning. Cognitive strategies integrate observations into a probabilistic belief over source location. While more robust, they suffer from excessive exploration and strong dependence on belief accuracy. The Fast-Cognitive algorithm reduced this computational burden but preserved the fundamental limitations. Previous Markov chain analysis revealed that source-directed motions occur roughly twice as often following odour detections, indicating that reactive behaviours naturally emerge within cognitive frameworks. This work proposes a hybrid strategy that explicitly incorporates bio-inspired reactivity into belief-dependent motion planning. It introduces a detection-triggered switching mechanism formalising transitions between crossflow exploration and source-directed motion, prioritising source proximity over information gain. Behavioural parameters are derived directly from belief metrics, enabling adaptive reactivity without manual tuning. The approach is validated through simulations under three turbulence conditions and field experiments with an autonomous surface vehicle in the Mondego River, Portugal. Results show up to 50% reduction in travelled distance, 86% success rate, and 3.2m average localisation error.
Hugo Magalhães, Rui Baptista, Lino Marques
Jul 15, 2026cs.CL

DevicesWorld: Benchmarking Cross-Device Agents in Heterogeneous Environments

LLM-based agents have rapidly improved at operating individual digital environments such as mobile applications, desktop systems, and smart homes. However, real-world user goals often span multiple devices: information may come from a phone, be processed on a desktop, and the result may need to appear on another device. Most existing benchmarks center on a single dominant execution environment, making it difficult to evaluate whether agents can acquire and integrate information across heterogeneous devices and complete end-to-end tasks with cross-device dependencies. We introduce DevicesWorld, a large-scale executable benchmark for cross-device collaborative operation. DevicesWorld contains 6,140 tasks and integrates three classes of device environments -- mobile, desktop, and IoT -- into a unified cross-device interaction and evaluation framework. Each task defines a natural-language user goal, participating devices and initial states, executable actions, rule-based verifiers, and a cleanup procedure. A multi-stage construction and quality-control pipeline keeps tasks close to realistic user needs while allowing final outcomes to be automatically verified from device states and generated files. We evaluate five frontier LLM-agent systems on a fixed evaluation set. All methods achieve low success rates, with the best reaching only 12.5%. Among failed runs, about 28.7% satisfy at least one scoring condition yet still fail the full task. Trajectories show that agents become stuck acquiring information or manipulating interfaces, confuse source and output devices, or terminate before all conditions are jointly satisfied. DevicesWorld turns cross-device collaborative operation into an executable, reproducible, and diagnostically useful evaluation problem for research on reliable cross-device agents.
Huatao Li, Xinwei Geng, Yuheng Wang +9
Jul 14, 2026eess.SY

Environment Parameter Gradient Theorem for Policy-Environment Co-Design in Reinforcement Learning

Reinforcement learning (RL) is traditionally concerned with learning a control policy for a fixed environment. In many engineering systems, however, the environment itself is alterable: physical or operational parameters can be tuned to shape the transition dynamics and costs experienced by the agent. This motivates jointly optimizing both the policy and the environment design parameters. To this end, we establish an Environment Parameter Gradient Theorem -- a formal expression for the gradient of the value function with respect to environment parameters. The key theoretical device is a generalized action-value function Qπ,ξ(s,a,ζ)Q_{π,ξ}(s,a,ζ), which comprises two copies of the environment parameters: ζζ governs the cost and transition dynamics at the current state--action pair, while ξξ governs the future rollouts. This decoupling yields a tractable closed-form gradient expression and is essential to the theorem's derivation. Building on this result, we develop a model-free algorithm that simultaneously learns the optimal policy and the environment parameters. We demonstrate the efficacy of our framework on a UAV network design problem, where the optimal UAV placement (environment parameters) and communication routes (governed by the policy) are learned jointly to minimize the total communication cost in the network.
Amber Srivastava
Jul 12, 2026cs.AI

SETA: Scaling Environments for Terminal Agents

Large language models (LLMs) are rapidly shifting toward agents that solve tasks through diverse interfaces, including web and graphical user interfaces (GUIs). Among these, the terminal command line provides a text-based, general-purpose interface, covering tasks from system operations to data science and machine learning. However, scaling terminal-agent training remains challenging, as it requires diverse and coherent task instructions, executable environments, and reliable verification, while lacking naturally grounded supervision data. In this work, we propose SETA, a scalable framework for generating verifiable terminal environments for reinforcement learning (RL). The framework consists of two pipelines sharing a unified verification mechanism: SETA-Synth converts diverse sources into standardized RL environments, and SETA-Evol further expands from existing environments with adaptive control of difficulty and diversity. Together, we construct and release SETA-Env, the largest open-source verifiable terminal RL dataset to date, containing over 4,500 environments. We evaluate our dataset by training Qwen3-8B with GRPO on SETA-Env, achieving 12% pass rate on Terminal-Bench 2.0, the best reported result for an RL-trained model at the 8B scale. We further observe gains on DeepSeek-V4-Flash under the same terminal agent harness, with pass@1 on Terminal-Bench 2.0 improving from 40% to 43% and pass@5 improving from 54% to 58%. These results demonstrate that SETA- Env provides high-quality training environments for terminal agents and serves as a valuable resource for advancing research on terminal-based agent learning.
Qijia Shen, Zhiqi Huang, Vamsidhar Kamanuru +19
Jul 12, 2026cs.RO

3D Scene Graph Prediction: Generating Hierarchical Models from Partially Observed Environments

Generating realistic 3D indoor scenes is an area of growing interest in computer vision and robotics. Existing methods, often motivated by applications such as interior design, generally focus on object layout generation within a single room. The generation of high-level scene structure, such as room-level layout and traversability, remains underexplored despite its importance for robotics applications. In this paper, we consider the case where a robot has explored part of an environment and needs to predict the unexplored parts to support downstream tasks such as exploration or object search. We propose a top-down framework for synthesizing hierarchical 3D scene graphs, including a room layer -- describing the floor plan and traversability -- and an object layer modeling object layouts within each room. For the room layer, we propose a novel mixed-domain graph diffusion model jointly predicting room categories, floor boundaries, and traversability between rooms. Via corruption and masking, this model supports partial constraints such as incomplete floor plans, avoiding the need for partially observed training data. For the object layer, we integrate an existing mixed discrete-continuous diffusion model for joint prediction of object categories, locations, sizes, and orientations within each room given the floor plan. We compare our method with state-of-the-art occupancy-based and LLM-based floor plan generation methods on a standard benchmark. Compared with an occupancy-based learning baseline, our method generalizes substantially better to out-of-distribution partial floor plans. We also demonstrate our integrated prediction pipeline on real-world scenes from robot-collected data, enabling prediction beyond explored areas.
Siyi H, Jared Strade, Hyungtae Lim +1
Jul 11, 2026cs.RO

Robotic Contextual Awareness for Human-Robot Collaboration and Environmental Understanding

The transition of autonomous mobile robots from controlled industrial settings to dynamic, human-centric environments, such as manufacturing, logistics, and healthcare, has made their safe and autonomous operation a critical area of research. These sophisticated machines must be capable of perceiving, understanding, and interacting with their surroundings to navigate freely and perform complex tasks. A significant obstacle to achieving this is the lack of comprehensive contextual awareness, which requires a robot to recognize its spatial environment and identify the objects and actors within it. Without this perceptual knowledge, robots struggle to plan adaptive behaviors or engage in meaningful interaction with humans. This thesis presents novel solutions to this challenge by exploring two distinct but complementary research directions. The first direction involves human re-identification and tracking to improve Human-Robot Collaboration. Our developed approach enables a mobile robot to recognize a specific person, facilitating targeted collaboration while ignoring other individuals. The second direction focuses on enhancing the robot's overall perceptual capabilities to understand its environment geometrically and semantically. Geometric information is vital for motion planning and collision avoidance, while semantic knowledge provides the robot with a richer understanding for more advanced interaction. Both solutions are driven by the improvement of the semantical understanding of robots that enhance their knowledge of their surroundings, allowing a smoother and more natural interaction between robots, humans, and the environment. The contributions of this work in human re-identification and environmental understanding represent a significant step toward a future where robots are more contextually aware, enabling safer coexistence and more effective collaboration.
Federico Rollo
Jul 10, 2026cs.RO

Diffusion for Long-Horizon Multi-Robot Path Planning in Human-Shared Environments

Multi-robot path planning in human-shared environments requires a delicate balance between robust inter-robot coordination and socially aware behavior. While diffusion models excel at generating predictable, human-like paths, existing generative planners are often restricted to paths of fixed duration and high computational latency, limiting their adaptability to varying goal distances and hindering real-time deployment. We present Multi-Robot Rolling Diffusion (MRRD), a novel framework that enables real-time, long-horizon navigation for large robot teams through dense crowds. MRRD combines a rolling-horizon scheme to accommodate the limited prediction horizon of human motion, parallelized diffusion inference for scalable generation of human-like paths, and a conflict-based-search mechanism for resolving inter-robot collisions. It further incorporates urgency-based temporal conditioning to generate paths with varying speeds and employs differentiated guidance terms to maximize both social awareness around humans and efficient coordination between robots. Experimental results in crowded environments demonstrate that MRRD successfully scales to 15 robots in real-time, significantly outperforming existing baselines in both safety and mission success rates.
Vaibhav Sanjay, Yorai Shaoul, Jiaoyang Li
Jul 9, 2026cs.AI

MentalHospital: A Virtual Environment for Evaluating Psychiatric Clinical Encounters

Large language models (LLMs) have shown strong performance on isolated psychiatric tasks, including dialogue, diagnosis, and treatment planning, yet existing benchmarks rarely simulate complete psychiatric clinical encounters. We introduce MentalHospital\textbf{MentalHospital}, a virtual evaluation environment for LLM-based psychiatric clinical encounters. MentalHospital instantiates the Subjective Interviewing, Objective Examination, Diagnostic Assessment, and Treatment Planning (S.O.A.P.) workflow, using skill-augmented standardized patients constructed from 1,193 de-identified psychiatric electronic health record (EHR) cases spanning all major ICD-11 categories and 76 disorders. Each encounter is assessed through a dual-track protocol that combines objective comparison against EHR-derived references with subjective assessment of clinical process quality. To scale specialist judgment, we develop MentalEval\textbf{MentalEval}, five domain-specific evaluators covering communication empathy, interviewing professionalism, clinical-note quality, diagnostic rigor, and treatment appropriateness, trained with rubric-grounded SFT and expert-guided DPO. Survey responses from 22 clinicians support MentalHospital's clinical fidelity (3.88/5), while MentalEval achieves strong expert alignment with an average QWK of 0.944. Benchmarking shows that even the strongest LLM trails clinicians by 37.28 percentage points in objective psychiatric competence, with mental status assessment as a key bottleneck.
Yuming Yang, Xiao Sun, Yuanwei Zou +6
Jul 9, 2026cs.CV

LEEVLA: Seeing What Matters in Latent Environment Evolution for Vision-Language-Action

Vision-language-action (VLA) models aim to map multimodal inputs to robot actions. However, most existing approaches struggle to cover complex dynamic scenarios due to treating all visual tokens uniformly and reasoning with human-selected factors, which lack mechanisms to emphasize task-critical evidence and ignore underlying factors. To address this issue, we propose LEEVLA, a VLA architecture for seeing what matters in Latent Environment Evolution that explicitly guides the model toward informative regions while preserving the structured evolution of latent world representations. To identify salient and instruction-relevant regions, we introduce drift-guided dynamic prioritization (DGDP), which combines dynamic position prioritization (DPP) with semantic drift guidance (SDG) to guide the VLA agent where to attend during training. On top of this, we introduce structured feature flow generation (SFFG), which models how these prioritized features should evolve in latent space via prototype-to-periphery (P2P) prediction, and a mutual-neighborhood contrastive (MC) loss to maintain topological consistency among neighborhoods. Together, DGDP and SFFG form a task-aware "where-how" training framework. Extensive experiments on VLA benchmarks show that LEEVLA consistently outperforms prior methods, confirming that explicit task-evidence guidance and structured latent reasoning are both crucial for scalable VLA. Our code is available at https://github.com/LyuQi127/LEEVLA.
Qi Lyu, Baicheng Liu, Xudong Wang +3
Jul 8, 2026cs.AI

Agentic Data Environments

Autonomous agents promise substantial gains in speed, scale, and labor efficiency, but their failures can impose abrupt and often irreversible costs. The central challenge for agentic automation is therefore to increase the benefits of automation while bounding the consequences of failure. While databases remain central to modern computing, agents operate over a broader data environment spanning files, APIs, applications, and system state. In this talk, I will outline early work on Agentic Data Environments -- the execution substrate in which agents operate -- that both amplify agent capabilities and enforce safety guarantees. This perspective reframes data systems from passive stores of state into active substrates for safe, reliable execution.
Elaine Ang, Chenxi Huang, Georgios Liargkovas +13
Jul 6, 2026cs.CL

EdgeBench: Unveiling Scaling Laws of Learning from Real-World Environments

Pretraining scaling laws reveal that model capability improves predictably with data and compute. But learning from real world environments after deployment remains far less understood. Analyzing roughly 38,000 hours of agent interaction with the environment across 134 real world tasks, we find, to the best of our knowledge, the first evidence that overall performance during environment learning follows a log-sigmoid scaling law with remarkably high precision, reaching R^2 = 0.998. Across model generations, we also find that agent learning speed roughly doubles every three months. This discovery stems from EdgeBench, a suite of 134 real world tasks with ultra-long horizons, spanning scientific discovery, software engineering, combinatorial optimization, professional knowledge work, formal mathematics, and interactive games. Each task sustains at least 12 hours of continuous agent operation under rich, multilevel feedback, and is built through substantial expert effort. We publicly release 51 tasks and our full evaluation framework to accelerate the study of how agents learn from real world experience.
Deyao Zhu, Xin Zhou, Shengling Qin +44
Jul 6, 2026cs.RO

WinTA-GIL: Windowed Trajectory Alignment for GNSS-IMU-LiDAR Heading Refinement in Intermittent Signal Environments

Although multi-source fusion positioning systems have achieved significant progress, accurate and reliable heading estimation remains a critical challenge due to the lack of gravitational constraints and the inherent weak observability of heading in complex environments. Most existing methodologies are specifically tailored for the startup phase, relying on a singular initial alignment to establish the heading reference. Consequently, these approaches lack the adaptability required to refine heading estimates dynamically, which renders the system highly vulnerable to accumulated drift and observation noise during prolonged navigation or immediately following GNSS signal outages. To address these limitations, this paper proposes WinTA-GIL, a novel heading refinement framework that integrates information from Global Navigation Satellite System (GNSS), Inertial Measurement Unit (IMU), and Light Detection and Ranging (LiDAR) through a temporal window-based optimization strategy. Unlike conventional alignment methods restricted to the startup phase, WinTA-GIL leverages high-precision local trajectories from LiDAR-Inertial Odometry (LIO) to register against filtered GNSS observations. This approach transforms heading estimation into a repeatable, trajectory-based consistency optimization problem. In particular, an adaptive re-estimation mechanism based on state discrimination is incorporated to trigger heading corrections whenever necessary, thereby effectively suppressing the inertial drift accumulated during challenging conditions. Extensive experiments on both open-source and self-collected datasets demonstrate that WinTA-GIL significantly outperforms state-of-the-art approaches in both estimation accuracy and system robustness.
Kaixin Feng, Zhichao Wen, Zhaohong Liao +2
Jul 3, 2026quant-ph

Self-Specializing Vision-Language Transmon Chip Calibration in a Physics-Grounded Environment

Calibrating a superconducting transmon chip is a sequential decision problem under noise, drift, and a finite budget: an expert must choose experiments, read ambiguous plots, judge fit quality, and revise stale beliefs as the chip drifts. We study whether a vision-language agent can close this loop and specialize itself to one physical device without weight updates, via three co-designed artifacts. The first is a physics-grounded simulation environment for transmon chips: calibration observables derive from circuit-quantized parameters via scqubits, with realistic flux-line distortion, wall-time-scaled and mid-scan drift, and gate leakage, concerns a toy simulator would omit; each tool call advances a modeled clock so drift accrues by wall time, not call count. The second is a vision-language agent that runs the loop end to end, calling tools, reading plots, maintaining a structured notebook, and submitting parameters without hidden truth, scored against hidden parameters and gate fidelities measured on the device. The third is gradient-free online adaptation: a reflector reads truth-free anomaly signatures from past attempts and grows a small, human-readable device note appended to the prompt, admitted by a paired-snapshot accept gate that isolates strategy improvement from drift. On a hard-tier chip under budget pressure, six iterations raised the worst-case CZ fidelity from 0.678 to 0.787 and cut its variance, reproducing at four-qubit scale; a single accepted note raised CZ fidelity from 0.678 to 0.913 on its paired snapshot. A planted-fault study confirms the note is causal, diagnosing a hardware fault truth-free, its principal value raising the failure floor and cutting variance. The agent, scoring, and reward transfer to real hardware via a measurement-backend swap; only the accept gate is a simulation affordance, reducing to a held-out-slice or repeat-and-average form.
Animesh Tripathy, Aswanth Krishnan
Jul 2, 2026cs.AI

Text-Driven 3D Indoor Scene Synthesis in Non-Manhattan Environments

Large Language Models (LLMs) have demonstrated remarkable capabilities in 3D indoor synthesis for Manhattan environments. However, existing methods often fail to capture plausible object layout patterns in non-Manhattan settings, primarily because they struggle to model non-orthogonal spatial relationships, leading to high geometric violations and low physical fidelity. To address this challenge, we propose SPG-Layout, a novel text-driven framework designed to generate physically plausible indoor scenes within complex non-Manhattan environments. Specifically, we first utilize statistical priors of object distributions to guide the training process, enhancing environmental understanding and fidelity. Furthermore, mirroring human design workflows, we adopt a hierarchical layout strategy that prioritizes the placement of large objects, thereby substantially minimizing layout violations. By synergizing these components, SPG-Layout achieves a balanced optimization of semantic realism and physical plausibility. To evaluate performance in these complex settings, we constructed a new benchmark comprising 500 diverse non-Manhattan environments. Extensive experiments demonstrate that SPG-Layout consistently and significantly outperforms existing methods across both Manhattan and non-Manhattan environments. The code will be publicly released.
Xianhui Meng, Zirui Song, Yuchen Zhang +10
Jul 1, 2026cs.CV

Computer Vision for Wildlife Monitoring: Detecting Brown Howler Monkeys using YOLO

Urban expansion threatens global biodiversity, especially affecting arboreal species due to the fragmentation of forest habitats. The movement of arboreal species across disjointed forest patches increases mortality risk and, thus, compromises their conservation. In this context, the installation of canopy bridges can be a viable strategy; yet continuous monitoring of their use by arboreal species is essential for ensuring their effectiveness, typically carried out with the aid of camera traps. However, this method often produces false-positive images that demand time from conservationists for review. In this context, computer vision algorithms can optimize the task of detecting target species using the canopy bridges. In this study, we explored the automatic detection of brown howler monkeys (Alouatta guariba) in videos obtained by camera traps. Given the need for a large number of annotated images of the target animals to train the algorithms, we tested the incorporation of auxiliary data to improve detection models, fine-tuning the YOLOv10 framework using varying proportions of them. The improvement of these automatic detection techniques contributes to conservation efforts, by providing automatic tools to monitor solutions that minimize the impact of human interference in animals habitats.
Gabriel Ferri Schneider, Guido Luis Glufke Mainardi, Paulo Ricardo Knob +4
Jul 1, 2026cs.CL

The Course of News Events: A Comparison of Bottom-Up and Top-Down Approaches for Collecting Text-Based Data about Disasters

News articles are an important source of information on disaster impacts and adaptation. A key methodological challenge in socio-environmental studies is how to select a representative data sample. Two approaches are common: querying news databases top-down with the aid of an existing disaster inventory or using NLP methods to cluster news texts bottom-up based on temporal and spatial features. Using a dataset of German news about landslides worldwide, we compare these approaches and discuss variations in event coverage. Such research design decision can influence the resulting news sample, affecting its use in studies of inequality in media coverage, disaster monitoring and inventory enrichment.
Brielen Madureira, Andreas Niekler, Mariana Madruga de Brito
Jul 1, 2026q-bio.PE

How Environment and Urbanization Shape Bird Diversity in Sri Lanka

This study presents a comprehensive analysis of bird diversity across Sri Lanka by integrating spatial, temporal, and environmental data. Bird observation records were combined with environmental variables, including weather conditions, air pollution, the Normalized Difference Vegetation Index (NDVI), land cover, elevation, and Artificial Light At Night (ALAN), and rigorously preprocessed to ensure data quality. Spatial analyses were conducted on multiple grid scales (2 km, 5 km, 10 km) to evaluate patterns in species richness while minimizing sampling bias through spatial thinning. Temporal trends were assessed using effort-corrected metrics including rarefied richness and occupancy rates to account for variations in observation effort over time. Environmental drivers of bird diversity were examined using multivariate statistical models, including Poisson Generalized Linear Models (GLMs) and correlation analyses, to identify key associations between ecological factors and species richness. Additionally, community structure, dominance patterns, and beta diversity were analyzed to understand variations in species composition across regions and time. The study found that land-cover type is a stronger predictor of bird diversity than individual continuous variables such as NDVI or temperature alone. Urbanization, measured by ALAN, exhibits nuanced scale-dependent effects, supporting high abundances of a few generalist species while reducing overall richness. The findings provide actionable insights into the patterns and drivers of avian diversity in Sri Lanka, offering a scalable and reproducible framework for biodiversity research and conservation planning.
Dilusha Chandrasiri, Maneesha Herath, Yasith Hewarathna +6
Jul 1, 2026cs.AI

Multi-scale Mixture of World Models for Embodied Agents in Evolving Environments

Embodied agents operating in the real world require multi-scale reasoning and knowledge adaptation as conditions change. We identify two challenges in applying Mixture of Experts (MoE) to this setting: routing lacks an explicit notion of scale, preventing targeted updates at specific scales, and a uniform update policy cannot accommodate the different rates at which knowledge at each scale becomes outdated. We present MuSix, a framework that addresses both challenges through scale-aware world model mixture and evolution. A two-stage routing mechanism grounds scale selection in experiential distance, a measure of situational novelty inspired by Construal Level Theory: a meta-router first maps this quantity to a weight over continuous scale space, then per-scale base routers select world models within the identified scale. For adaptation, scale-dependent forgetting rates allow low-scale knowledge to refresh rapidly while high-scale abstractions persist, and gated inter-scale transfer maintains coherence across the hierarchy. Experiments on EmbodiedBench and HAZARD show that MuSix improves over state-of-the-art baselines on multi-scale reasoning and dynamic adaptation.
Jinwoo Jang, Daniel J. Rho, Sihyung Yoon +2
Jun 30, 2026cs.RO

Optimal any-angle path planning in static and dynamic environments

Any-angle path planning extends traditional graph-based path planning by allowing movement between any pair of vertices, rather than being restricted by predefined edges. It can find straighter and shorter paths in continuous space with graphs, making it particularly suitable for navigation in open areas such as airspaces, warehouses, and oceans. Many any-angle path-planning algorithms have been proposed, but only a few can guarantee optimal solutions, especially in the presence of dynamic obstacles. To address this challenge, this article focuses on optimal any-angle path planning on grids and introduces two general techniques that accelerate computation while preserving optimality in both static and dynamic environments: 1) elliptical forward expansion, which leverages ellipse-based neighborhoods to restrict the search space, and 2) field of view, which replaces traditional line-of-sight methods to speed up visibility checks. To integrate these two techniques, inverted and forward scanning are introduced. Inverted scanning establishes visual connections from open nodes, whereas forward scanning initiates scans from closed nodes. Building on the proposed techniques, Zeta* and Zeta*-SIPP are developed for static and dynamic environments respectively. Zeta*, when combined with forward scanning, is similar to the state-of-the-art algorithm Anya and attains comparable performance. Unlike Anya, Zeta* can be readily extended to other settings, such as dynamic environments (e.g., Zeta*-SIPP). Zeta*-SIPP, with either scanning method, is more than 20 times faster than the corresponding state-of-the-art optimal planner TO-AA-SIPP. Overall, this research identifies the key requirements for achieving optimal any-angle path planning and introduces a unified approach suitable for different environments.
Yiyuan Zou, Clark Borst
Jun 30, 2026cs.AI

Ask the World Before Acting: Environment Probing for Calibrated Agent World Models

Language agents acting over long horizons must maintain beliefs about tool states, object locations, graph edges, and subgoal dependencies. When these beliefs drift, failures can be fixed neither by longer reasoning traces nor by ordinary self-reflection, since the missing evidence lies in the environment. We formulate environment probing as a budgeted decision problem for structured agent world models: before acting, the agent may query the current value of one belief field, update its table, and pay one interaction step. We introduce EnvProbe, a simple scoring policy that combines task criticality, staleness, verbalized uncertainty, and dependency role. A type-stratified analysis separates the benefit of belief repair from the cost of displaced task actions and predicts different behavior for procedural and spatial beliefs. In three controlled environments with gold belief states, EnvProbe improves terminal world-state accuracy over periodic probing by 11.76 percentage points on procedural tool-dependency tasks, 3.79 points on spatial tasks, and 6.45 points overall. Ablations show that task-structural terms are the main source of the gains, while self-reported uncertainty is unreliable under confident wrong beliefs. The results suggest that agent calibration should be treated as an action-selection problem over environment evidence, not only as a model-internal reasoning problem.
Xinyuan Song, Zekun Cai
Jun 30, 2026eess.SP

The Universal Language of CSI:Unifying Wireless Sensing Across Devices and Environments

WiFi sensing based on Channel State Information (CSI) promises ubiquitous, device-free perception, yet current research remains trapped in a Tower of Babel - fragmented into isolated silos where models are tailored to specific hardware dialects, fixed environments, and narrow tasks. The primary bottleneck is the Heterogeneity Gap: the disparity in signal dimensions, sampling rates, and semantic labels that prevents cross-system understanding. To bridge this gap, we propose a foundation-model framework that treats CSI not merely as raw signals but as a structured language with a learnable universal grammar. We first curate and standardize a large collection of heterogeneous real-world CSI datasets, establishing a unified infrastructure that allows incompatible signal formats to be treated as a single corpus. Second, we introduce a modular architecture that acts as a universal translator where lightweight dataset-specific adapters tokenize diverse signal inputs into a shared latent vocabulary, while a shared self-supervised Transformer backbone learns the temporal syntax of human motion and environmental dynamics. This design decouples sensing semantics from hardware syntax. Extensive evaluations show that by mastering this universal language, our approach consistently outperforms task-specific baselines and exhibits strong generalization capability in new environments, achieving superior efficiency in few-shot scenarios. By effectively absorbing heterogeneity, the framework offers a path toward robust, general-purpose wireless sensing, mirroring the linguistic generalization observed in Large Language Models. The code implementation is available at: https://github.com/cjychenjiayi/WiLLM.
Jiayi Chen, Weiting Ou, Guangxu Zhu
Jun 26, 2026cs.RO

Embodiment Meets Environment: Toward Context-Aware, Safe Physical Caregiving Robots

Physical caregiving robots need to assist different users with different tasks in diverse environments, and they come in many embodiments. While substantial progress has been made on individual caregiving tasks, most existing systems remain tightly coupled to specific environments and robot embodiments, and often do not explicitly model or constrain interactions around people, despite humans being special agents in the environment. This motivates a focus on adapting to context that emerges from the joint interaction between the environment and the robot's embodiment. We propose E2E^2-CARE, a framework that enables context-aware adaptation by representing primitive caregiving skills as interaction templates whose execution is reshaped online. E2E^2-CARE represents the environment, the robot, and the human within a unified 3D dynamic scene graph that models these interaction contexts explicitly, and synthesizes task-specific constraints to govern how each skill is executed. By enforcing these constraints at runtime, the same skill templates can be reused zero-shot and safely across diverse environments and robot embodiments. We evaluate E2E^2-CARE across four activities of daily living in hundreds of simulated household environments, including assistive home settings, and across diverse robot embodiments, and validate it through user studies on two caregiving tasks with two robots in various real-world environments. Results demonstrate consistent and successful adaptation across these environments and embodiments. Website: https://emprise.cs.cornell.edu/e2care
Zhanxin Wu, Ruofei Tong, Jiaying Fang +1
Jun 25, 2026cs.CV

MemoBench: Benchmarking World Modeling in Dynamically Changing Environments

Video generation models aspire to simulate dynamic environments, and several benchmarks now evaluate memory consistency across frames. However, most assess consistency only while the target remains in view, and the few that force objects out of view evaluate static scenes where nothing changes during occlusion. To bridge this gap, we introduce MemoBench, a diagnostic benchmark built around the disappear-and-reappear paradigm in dynamically changing environments: a target object undergoes a physical process, disappears from view, and must be correctly recovered in its updated state upon reappearance. We curate 360 ground-truth clips spanning synthetic and real-world scenes, and design an evaluation suite combining automated metrics with VQA-based assessment across four diagnostic pillars. Evaluation of eight state-of-the-art models reveals key insights and open challenges regarding memory consistency under the disappear-and-reappear paradigm.
Haoyu Chen, Kaichen Zhou, Hang Hua +11
Jun 22, 2026cs.RO

ShotcreteDepth: A Bi-modal Dataset for Robust Robotic Depth Perception in Shotcrete Construction Environments

We introduce ShotcreteDepth, a bi-modal dataset from the construction domain that captures both an active shotcreting process and general construction environments. The dataset comprises stereo RGB imagery and LiDAR point clouds acquired under harsh real-world conditions, including high turbidity and poor illumination. Such conditions adversely affect sensor measurements, leading to incomplete and noisy observations that pose significant challenges for perception systems in autonomous applications. Alongside the dataset, we release a lightweight annotation tool designed for time-efficient labeling of LiDAR point clouds. ShotcreteDepth consists of 11,252 temporally synchronized data samples, of which 220 are annotated for evaluation purposes. The dataset supports research in stereo matching, depth completion, and depth estimation under conditions that closely reflect the operational complexities found in industrial settings. Project repository: https://github.com/dtu-pas/shotcrete-depth
Jakub Gregorek, Lars Arnold Dethlefsen, Patrick Schmidt +3
Jun 22, 2026cs.AI

ENVS: Environment-Native Verified Search for Long-Horizon GUI Agents

As multimodal agents move from interface understanding to real software control, successful trajectory discovery in live desktop environments becomes a key challenge. GUI tasks require long-horizon sequences of precise mouse and keyboard actions, while feedback is sparse, delayed, and costly to obtain through VM rollouts. We propose Environment-Native Verified Search (ENVS), a training-time search-and-filter pipeline that uses the environment to construct verified supervision before policy optimization: it branches over behaviorally distinct GUI actions in live OSWorld VMs, verifies successful leaves, and trains from globally balanced step-level supervision. To evaluate robustness under realistic desktop interruptions, we also introduce OSWorld-Noisy, a dynamic benchmark for recoverable desktop interruptions that preserves the original tasks while testing whether agents can refocus, dismiss, wait, or recover under live perturbations. On the 300-task OSWorld pool, ENVS reaches 30.3 pass@8 on original evaluations and 29.0 on OSWorld-Noisy, outperforming matched ARPO-style online RL while reducing compute from 184-192 to 138-153 GPU-hours; even with only 30% of its search data, ENVS reaches 27.0 pass@8, exceeding ARPO from the base model. Training from noisy environments also better preserves visual-reasoning abilities on auxiliary benchmarks, including OSWorld-G Refusal (16.7 vs. 1.9) and BLINK Functional Correspondence (26.2 vs. 23.1).
Yincheng Zhou, Athena Zhuoming Zhong, Shijie Zhang +3
Jun 21, 2026cs.AI

Grounded Scaling: Why Agentic AI Needs Deterministic Environments

Long-chain agent execution fails exponentially in environments designed for human tolerance: with per-step determinism δ<1δ< 1, kk-step chain success degrades as δkδ^k. The AGI-to-ASI scaling debate (Genewein et al., 2026) has so far framed progress as a race between compute growth and a list of frictions (data wall, abstraction barrier, embodied bottleneck, multi-agent trust); we argue that environment determinism is a complementary binding axis cutting across all four, for the broad class of agentic AI tasks whose outcomes are verifiable economically, physically, or through multi-party settlement. Three formal results pin down the regime: a Determinism-Efficiency Bound on chain-task success, a Verifier-Goodharting Floor on flywheel ceilings under imperfect rewards, and a convergence condition for environment-side skill evolution. We operationalise the framework as a Supply Certainty Index (SCI) over five measurable properties, a five-level Determinism Maturity Model (DMM) as adoption ladder, and a falsifiable open-question programme (OQ1-OQ5) with explicit null results that would force retraction. The position is platform-agnostic. We engage three competing positions: sim-to-real sufficiency, alignment sufficiency, and AI-as-normal-technology.
Liang Ding, Xintong Wang
Jun 21, 2026cs.AI

SCOPE: Evolving Symbolic World for Planning in Open-Ended Environments

Recent works have explored integrating Vision-Language Models (VLMs) with classical planners that rely on symbolic representations of planning problems to generate long-horizon plans for complex embodied tasks. However, in open-ended environments, these symbolic representations obtained from perception are often incomplete, leading to suboptimal performance. To address this, we introduce SCOPE, a self-adaptive symbolic planning framework that supports refining action plans and evolving the symbolic world, i.e., the symbolic representations of open-ended environments. SCOPE comprises two synergistic modules: a Symbolic Execution Simulator (SESim) that conducts symbolic validation and real execution of action plans, leveraging the feedback to refine the plans and evolve the symbolic world; and a Self-Adaptive Symbolic Memory (SASMem) that further distills feedback into evolving symbolic knowledge to enhance long-horizon planning and modeling of the symbolic world. Experiments in open-ended environments show that SCOPE significantly improves the completeness of the symbolic world, the success rate of plans under environment perturbations, and cross-task grounding and adaptability across diverse embodied scenarios.
Yundaichuan Zhan, Minghe Gao, Zhongqi Yue +7
Jun 18, 2026cs.AI

Fara-1.5: Scalable Learning Environments for Computer Use Agents

Collecting computer use data from human demonstrations is expensive and slow, motivating the need for scalable generation strategies. This requires two key ingredients: environments in which agents can act and verifiers that can judge whether their demonstrations succeeded. We introduce FaraGen1.5, a scalable data pipeline for computer use agents composed of three modular components: environments, solvers, and verifiers. FaraGen1.5 uses both live websites and synthetic environments that faithfully simulate domains gated by authentication or that require irreversible actions. It employs a solver harness that can be powered by multiple models, including strong frontier models such as GPT-5.4, and also incorporates a user simulator to enable multi-turn rollouts. Finally, FaraGen1.5 scores the resulting trajectories with three complementary verifiers covering task correctness, efficiency, and critical-point adherence. Using data produced by this pipeline, we train Fara1.5, a family of native computer use agents (CUAs) at three scales built on Qwen3.5 (4B, 9B, and 27B). To train these models, we employ a supervised finetuning (SFT) recipe that carefully balances data from FaraGen1.5 for broad coverage, specific high-value tasks, and target model deficiencies in an iterative approach. Each model sets a new state of the art for its size class on browser-use benchmarks: Fara1.5-9B reaches 63.4% on Online-Mind2Web and 86.6% on WebVoyager, while Fara1.5-27B achieves 72.3% on Online-Mind2Web, which is competitive with much larger proprietary systems.
Ahmed Awadallah, Sahil Gupta, Yash Lara +12
Jun 18, 2026cs.CV

InfantFace: Detecting infant faces in neonatal clinical environments

Reliable localisation of the neonatal face is the first step for several video-camera based non-contact assessments such as pain and distress related facial expression analysis, pain scoring, cardiorespiratory signal extraction and cessation of breathing alerts. However, major challenges persist in neonatal clinical environments. Cluttered backgrounds, illumination changes and poor lighting conditions can reduce the accuracy of face detection models. Clinical interventions, monitoring equipment and, in some cases, medical devices can obstruct the face, making visual assessment difficult. We propose a one-stage YOLOv11m-based model tailored for face detection of infants in neonatal clinical environments. We combined multiple publicly available datasets (VGGFace2, CelebA, FDDB, WIDER FACE) to train and evaluate our proposed model. We then fine-tuned our model on a neonatal research dataset involving 228 videos from 114 recording sessions of 113 independent infants. Before fine-tuning, our model achieved an AP50 of 0.87, surpassing the performance of three state-of-the-art general face detectors. Performance improved further to an AP50 of 0.96 after clinical-domain adaptation. Evaluating face detection performance across different datasets remains a challenge due to the lack of publicly available neonatal datasets. Prioritising the creation of such datasets, while upholding appropriate privacy safeguards and ethical standards in their creation and use, would greatly support further progress in this field.
Abdullah Bin-Obaid, Maria M. Cobo, Rebeccah Slater +2
Jun 18, 2026cs.SE

A Model-Driven Approach for Developing Families of Reinforcement Learning Environments

Virtual training environments are software-intensive systems in which reinforcement learning (RL) agents learn, adapt, and demonstrate meaningful behavior. Virtual training environments offer a safe and cost-efficient alternative to training agents in real-world settings. However, to converge, most realistic RL problems require training in multiple, mostly similar but slightly different environments - i.e., families of environment variants. The typical development process of environment families is a labor-intensive and error-prone manual endeavor that does not scale well. To alleviate these issues, in this paper, we propose a model-driven approach for developing families of RL training environments. To obtain the family of environments, we develop an approach and prototype tool. In our approach, a hybrid genetic algorithm - a combination of population-based global search and heuristic local search - generates environment families. Mutations and constraints are expressed as model transformations and are operationalized into a search process by a state-of-the-art model transformation engine. We demonstrate the soundness of our approach in a wildfire mitigation scenario and curriculum learning - a particular learning paradigm that relies on environment families.
Xiaoran Liu, Istvan David
Jun 18, 2026cs.RO

UNSEEN: Uncertainty-aware Navigation via Sparse Estimation in Unknown Environments

Visual navigation in unknown environments remains a core challenge in mobile robotics, especially for resource-constrained platforms. Most existing approaches rely on loosely coupled modular pipelines and strong assumptions on perception quality or environmental structure, often resorting to multi-modal sensor suites that increase system complexity and deployment cost. Vision-only navigation offers a lightweight alternative, but its performance degrades severely under motion blur, low texture, and illumination changes, largely because they neglect the tight coupling between commanded motion and perception. While perception-aware methods partially address this issue, they typically optimize individual modules and fail to propagate uncertainty consistently across the navigation stack. In this paper, we present UNSEEN, a unified uncertainty- and perception-aware navigation framework that explicitly couples localization, mapping, and planning using only a front-mounted camera. UNSEEN estimates sparse maps and robot poses with associated uncertainties at 6Hz, and leverages them to plan trajectories that jointly optimize task progress and estimation accuracy in receding-horizon. Simulations and extensive real-world experiments in unknown environments demonstrate the robustness of the proposed approach, with UNSEEN-SLAM reducing absolute translational error by 9.8% and UNSEEN-Plan improving estimation accuracy by up to 45% compared to state-of-the-art methods, while achieving a 100% task success rate.
Tommaso Faraci, Marco Camurri, Daniele Fontanelli +1
Jun 18, 2026cs.SE

The Hidden Environmental Cost of Poor Coding Practices in TensorFlow and Keras Applications: A Study on Resource Leaks and Carbon Emissions

Efficiency and sustainability are critical considerations in the development and deployment of machine learning (ML) applications. Among the factors influencing sustainability, resource leaks in ML code can introduce hidden inefficiencies that elevate energy consumption and CO2 emissions. Despite this, empirical evidence quantifying their environmental impact remains limited. This emerging results paper presents an initial empirical investigation of two common resource-leak smells, namely Improper Model Reuse (IMR) and Unreleased Tensor References (UTR), and their impact on energy consumption and CO2 emissions in TensorFlow and Keras workloads. Controlled experiments were conducted for each smell by executing identical training tasks while comparing against a smell-free baseline. Our preliminary results show that both smells consistently increase estimated electricity usage and carbon emissions. IMR and UTR increased electricity consumption by approximately 32% and 46%, respectively, with proportional increases in CO2 emissions. Paired statistical tests indicate that these differences are systematic and statistically significant, providing initial empirical evidence that resource-leak smells may degrade ML energy efficiency and environmental sustainability. These findings suggest that resource-leak smells pose measurable risks to both software quality and sustainability, emphasizing the importance of integrating resource-lifecycle management and energy-efficiency considerations into ML development.
Bashar Abdallah, Gustavo Santos, Rola Al Bataineh +2
Jun 18, 2026cs.LG

OnDeFog: Online Decision Transformer under Frame Dropping

In challenging real-world reinforcement learning applications, communication delays or sensor failures often cause frame dropping, in which the agent cannot receive the dropped states and associated rewards. To address the performance degradation caused by frame dropping, the Decision Transformer under Random Frame Dropping (DeFog) was developed by incorporating additional mechanisms into the decision transformer to tackle frame dropping. Although DeFog can mitigate performance degradation in frame-dropping environments, since DeFog is an offline learning method, it struggles to effectively generalize to novel states not adequately represented in the training dataset. In this study, we propose OnDeFog, which integrates the mechanisms in DeFog with the online decision transformer (ODT), an online reinforcement learning method that learns policies through direct environmental interaction. Comprehensive experimental evaluation demonstrates that our proposed OnDeFog achieves superior performance compared to ODT in environments characterized by high dropping frame rate and outperforms DeFog on datasets containing a large amount of low-reward data.
Daiki Yotsufuji, Kenta Nishihara, Shoma Shimizu +2
Jun 18, 2026cs.RO

Safe Local Navigation for Ackermann-Steered Robots in Unmapped Environments

A control framework is proposed for safe local navigation of mobile robots equipped with Ackermann steering in unmapped environments where a global goal is absent. Based on local obstacle detections, the safest heading angle is determined along the direction of the largest open space ahead of the vehicle. Guided by this direction, bounding lines are constructed on the left and right sides of the vehicle to achieve obstacle separation. These bounding lines are obtained by solving a convex quadratic optimization that maximizes vehicle-to-obstacle clearance. Optionally, conditions are imposed on the bounding lines to preserve parallelism and smooth abrupt changes from prior control steps. A feedback-linearizing controller is then used to regulate the vehicle's distance from one or both bounding lines, effectively enabling tracking of a local reference path that preserves safety through obstacle clearance maximization. Open-source code is included for the application of this control scheme. Experimental results demonstrate that the proposed method produces safer navigation paths with significantly shorter computation times, compared to some existing exploration-based planners.
Christian Schaible, Shahin Sirouspour
Jun 17, 2026cs.RO

Congestion-Aware Robot Tour Planning in Crowded Environments

Autonomous mobile service robots are often required to complete tours that require navigating through a set of locations in an environment. Example domains include guiding people through a shopping mall, delivering packages in a fulfilment centre, or giving guided tours in a museum. However, in crowded environments, the presence of people may negatively impact robot performance. For example, humans will activate robot collision avoidance manoeuvres that slow the robot down. Crowds move stochastically and vary throughout the day. In this paper we present a probabilistic tour planner for crowded environments which explicitly reasons over human congestion. We learn circular linear flow field (CLiFF) maps which predict human trajectories given an initial observation. We then use these predictions to build and solve a Markov decision process online which efficiently routes the robot through the environment. Our approach is scalable enough to re-plan as new people are observed. We evaluate our approach on a real-world crowd dataset in a shopping mall.
Stefano Bernagozzi, Charlie Street, Masoumeh Mansouri +1
Jun 17, 2026cs.LG

Online Reward-Punishment Learning from Fixed-Channel Perceptual Event Streams without Environment Rewards

We study online reward-punishment learning when the environment provides no scalar reward or evaluative label. At each step the agent receives only a fixed-channel perceptual packet, and quantities such as pain, energy, contact, damage, or cognitive error are treated as perceptual dimensions whose valence must be inferred from transition consequences. OHIRL separates four roles: M_psi learns next-packet prediction, D_omega models residual dynamics, C_eta is a fixed internal post-transition trajectory evaluator, and B_xi learns to use the resulting value evidence for later policy updates and action scoring. C_eta uses a recovery-positive and persistence/growth-negative residual-regulation orientation; a coefficient-origin audit shows that equal-unit, raw-equal, and random monotone variants preserve more than 92% of the released top-action rankings, while sign inversion preserves 0%. The reward-free protocol exposes observation transitions while withholding environment rewards, delayed external evaluators, success labels, and action-goodness labels. A conditional error decomposition separates B_xi evidence-estimation error from residual policy-optimization error. In a 2x2-XOR packet task, medicine and chili acquire opposite value under visual XOR contexts, and the same pain or spice increase can be positive or negative depending on consequence structure; B_xi reaches 0.952 balanced reward-sign accuracy. In a full online-interleaved audit, M_psi reaches holdout R2=0.907, B_xi reaches 0.940 sign accuracy, and the policy reaches 0.979 optimal-action accuracy, while immediate packet scores, prediction-error rewards, shuffled targets, zero reward, and error-reduction controls collapse. Hidden-reward CartPole and Taxi controls, public-context no-leakage audits, and module-role ablations further test information boundaries and component necessity.
Zirong Li
Jun 17, 2026cs.AI

R2D-RL: A RoboCup 2D Soccer Environment for Multi-Agent Reinforcement Learning

Robot soccer is a challenging testbed for multi-agent reinforcement learning because it combines partial observability, cooperative and adversarial interaction, sparse rewards, and long-horizon tactical behavior. RoboCup 2D Soccer Simulation (RCSS2D) provides a mature robot-soccer platform, but its competition-oriented server-client architecture is difficult to use directly with modern Python-based MARL workflows. We introduce R2D-RL, a reinforcement learning environment that connects RCSS2D and HELIOS-based player clients to a Python MARL interface through shared-memory communication and cycle-level synchronization. R2D-RL supports full-field and scenario-based training with configurable opponents, Base discrete and Hybrid parameterized action spaces, action masks, expected possession value (EPV)-based reward shaping, and parallel execution. We provide front-goal scenarios and an 11-vs-11 full-field benchmark, together with baseline results.
Haobin Qin, Baofeng Zhang, Hidehisa Akiyama +1
Jun 17, 2026cs.CL

LegalWorld: A Life-Cycle Interactive Environment for Legal Agents

Civil litigation is inherently a life-cycle process: what a lawyer drafts on day one constrains what unfolds at trial months later. Yet existing legal benchmarks evaluate isolated subtasks, and prior legal-agent simulators reinitialize each scenario from shared ground truth, leaving cross-stage causal dependencies unmodeled. We present LegalWorld, a life-cycle interactive environment that models Chinese civil litigation as a causally connected state chain of five stages (seven sub-scenarios), grounded in 75,309 paired Chinese civil judgments. We pair it with reusable infrastructure (local memory, global case memory, a Skill/Tool library) that keeps each dispute consistent across its full life cycle. Building on this environment, we construct LongJud-Bench to evaluate agent capability across all five connected stages. 18,992 ratings from 217 legal-background evaluators confirm that LegalWorld trajectories are procedurally faithful and role-consistent; and a capability-level cross-model evaluation reveals sharp divergences that aggregate scores cannot expose, with no single backbone leading across consultation, drafting, and courtroom advocacy. Detailed resources will be released publicly.
Songhan Zuo, Shengbin Yue, Tao Chiang +4
Jun 16, 2026cs.LG

EnvRL: Learn from Environment Dynamics in Agentic Reinforcement Learning

Reinforcement learning (RL) has emerged as a powerful paradigm for training Large Language Models (LLMs) as agents. However, conventional RL methods for long-horizon agentic tasks often struggle with sparse outcome rewards. Intuitively, this overlooks the rich environment dynamics information contained in rollout interaction trajectories. We argue that the interaction experience inherently serves as an implicit supervision signal, reveals the underlying transition mechanisms of the environment, and enables the agent to construct a more accurate internal model of the environment.. Therefore, in this work, we investigate how to leverage this additional signal to improve policy learning. Specifically, we propose EnvRL, a framework that incorporates environment dynamics learning into agentic RL via two auxiliary objectives: state prediction and inverse dynamics. By jointly optimizing with the primary RL objective, we encourage the agent to internalize environment dynamics from its own interaction experience. Extensive experiments on two long-horizon agentic benchmarks demonstrate that EnvRL achieves significant improvements on success-rates over RL-only baselines, e.g., when trained with GRPO, lifting Qwen-2.5-1.5B-Instruct from 72.8% to 77.4% on ALFWorld, and from 56.8% to 67.0% on WebShop.
Zhitong Wang, Songze Li, Hao Peng +4
Jun 16, 2026cs.LG

Performance-Driven Environment Abstraction with Multi-Timescale Learning

We study performance-driven environment abstraction for decision-making in large Markov decision processes. Rather than preserving geometric or topological structure, we seek abstractions that directly optimize decision quality. We model abstraction as a controlled approximation obtained by aggregating the state space and enforcing a shared action distribution within each aggregated state. For a fixed partition, we establish a performance guarantee that separates value-function approximation error from the loss introduced by action sharing. Guided by this analysis, we develop a multi-timescale reinforcement learning framework that jointly adapts the policy and a tree-structured environment abstraction. The resulting algorithm refines and coarsens regions of the state space based on Q-value discrepancies, balancing performance against abstraction size and complexity. Empirical results demonstrate substantial state compression, improved sample efficiency, and faster replanning compared to actor-critic baselines.
Yue Guan, Dipankar Maity, Panagiotis Tsiotras
Jun 15, 2026cs.CL

Understanding the Behaviors of Environment-aware Information Retrieval

Recent retrieval-augmented generation (RAG) approaches have demonstrated strong capability in handling complex queries, yet current research overlooks a critical challenge: different retrievers require fundamentally different query formulation strategies for optimal performance. In this work, we present the first systematic analysis of how LLMs can learn to adapt their query formulation strategies for different retrievers via reinforcement learning (RL). Our empirical study reveals that RL effectively teaches an LLM to tailor its queries to specific retriever characteristics. We discover that different retrievers exhibit surprisingly distinct optimal query styles (e.g., descriptive vs. question-like), suggesting strategies learned for one retriever ineffective for another. We further show that performance can be enhanced by incorporating retriever-specific human guidance and by scaling model size. To facilitate learning over multi-retrieval-step trajectories, we introduce a branching-based rollout technique that improves training stability. Our work provides the first empirical evidence and actionable insights for building truly retriever-aware RAG systems. Code and resources are available at https://github.com/LCO-Embedding/Envs-aware-Information-Retrieval.
Ruifeng Yuan, Chaohao Yuan, David Dai +4
Jun 14, 2026cs.SE

Green SARC: Predictive Cost and Carbon Governance for Agentic AI Systems

Agentic AI systems act through tools and sub-agents, yet the controls meant to bound their financial and environmental cost still sit on dashboards evaluated beside or after execution. Green SARC applies the SARC governance-by-architecture framework -- four enforcement sites in the agent loop -- to FinOps and GreenOps, contributing the theory of what to enforce and how to predict it. We report four policy-independent results. (i) The unconstrained "State Snowball" is Θ(n2)Θ(n^2) in loop depth; on 3,000 real multi-step plans (SWE-rebench) it holds on 100%, with median curvature c^2=216\hat{c}_2=216 exceeding the linear-accretion prediction p/2=134p/2=134 -- real plans accrete faster than the model. (ii) On real residuals the Normal-σσ gate under-covers (92% at nominal 95%); split-conformal calibration holds (95.2%). (iii) A soft Lagrangian penalty tuned to the budget in expectation breaches it on 91.5% of seeds; the architectural gate breaches 0%. (iv) Under binding budgets the gate's over-budget incidence is 0% on synthetic and real (BurstGPT) arrivals. End-to-end token/USD/carbon savings (47--55%) are real but policy-dependent in magnitude -- set by a scope-cap knob, not by gate rejections. The library is open-source, dependency-free, and ships a regeneration script for every cited number.
Gaston Besanson
Jun 13, 2026cs.RO

Learning Context-Aware Neural ODE Dynamics for Adaptive Robotic Control

Robotic systems deployed in uncertain and dynamically changing environments often face variations in contact conditions, aerodynamic effects, and external disturbances that challenge reliable control. To remain effective under model-based control, these systems require dynamics models that can adapt to such changes, especially when direct access to complete environmental information is limited. To enable adaptability and facilitate integration with model predictive control, we propose a context-aware dynamics model based on neural ordinary differential equations, which infers environmental factors from state-action histories using a two-phase training procedure. We validate the approach across diverse robotic platforms, including a quadrotor in simulation, as well as a Sphero BOLT robot and a Fanuc manipulator in real-world experiments. The results demonstrate that our method effectively adapts to temporally and spatially varying environmental changes across different tasks. Videos are available at https://youtu.be/PY0sNyF2rqE , and the source code is available at https://github.com/syyu410-yu/context-aware-neural-ode-control.git .
Shao-Yi Yu, Jen-Wei Wang, Maya Horii +2
Jun 13, 2026math.OC

A Conservation Law for Equilibrium Propagation and Coupled Learning

In this paper we show that the physical learning methods known as coupled learning (CL) and equilibrium propagation (EP) conserve a mass-like quantity in the trainable parameters in the continuous-time, small-nudging limit. We prove that this conservation holds in a broad range of physically relevant settings. We then show that the conservation law constrains the training dynamics in a way that makes convergence reliable in important settings for linear circuits. We conclude by discussing some practical implications of this conservation law.
Joshua A. McGinnis, Adam G. Kline, Yoichiro Mori
Jun 13, 2026cs.RO

Task-Aware Environment Augmentation for Reliable Navigation via Shielded Conditional Diffusion

Reliable trajectory planning under partial observability depends not only on computing a feasible geometric path, but also on whether the robot receives informative observations while executing that trajectory. Existing approaches usually keep the environment fixed and adapt the robot through belief-space planning, active localization, or added sensing, often incurring costly uncertainty propagation and brittle behavior in observation-poor regions. We flip this perspective and address the largely open problem of \emph{task-aware environment augmentation}: given a mapped environment, a planned task trajectory, and a small budget of visual fiducial markers, where should the environment be augmented so that the planned trajectory can be executed reliably under uncertainty? Our key observation is that useful marker layouts are defined by the localization support they provide along the task trajectory: a small number of well-timed observations can be sufficient to prevent uncertainty from accumulating in regions where state-estimation error would otherwise compromise control. Building on this observation, we present \tbp{SCoDA}, S\textbf{S}hielded Co\textbf{Co}nditional D\textbf{D}iffusion for Environment A\textbf{A}ugmentation. \tbp{SCoDA} learns a conditional distribution over high-performing fiducial layouts from data, using the environment, planned trajectory, disturbance context, and desired execution profile as conditioning. Its shielded sampler reasons over where along the planned execution pose corrections should occur, and steers this distribution toward task-relevant, finite-budget augmentations. Across simulated benchmarks and hardware deployments, we show that \tbp{SCoDA} improves trajectory execution reliability and completion time over strong baselines. Code, models and dataset available at: \hyperlink{scoda-diffusion.github.io}{https://scoda-diffusion.github.io/}
Bharawee Phoompho, Gokul Puthumanaillam, Yan Miao +4
Jun 11, 2026cs.AI

Is It You or Your Environment? A Bayesian Inference Framework for Genomically-Anchored Personalized Physiological Interpretation

Personalized health AI systems face a fundamental cold-start problem: machine learning models for physiological interpretation require weeks of individual behavioral data before they can distinguish constitutional variation from environmentally driven deviation. We propose a solution grounded in causal inference and Bayesian prior design. An individual's genomic profile serves as an exogenous genetic anchor -- a domain-informed, personalized prior that is fixed at conception, immune to reverse causation, and available before a single behavioral observation is collected. The anchor initializes a Bayesian belief state over an individual's physiological set point G-hat = mu + sum(beta_i * g_i), where beta_i are GWAS-derived effect sizes and g_i are risk-allele counts. Each incoming physiological measurement P produces a non-constitutional deviation delta = P - G-hat that separates the signal attributable to environment and state from the constitutionally fixed baseline. As behavioral data accrue, the prior decays according to G-hat_t = w(t)*G-hat_genomic + [1-w(t)]*P-bar_t, transitioning from genome-dominated to empirical-baseline-dominated inference. The same observed HRV of 55 ms generates a suppression hypothesis for a person whose prior predicts 80 ms, and an enhancement hypothesis for a person whose prior predicts 30 ms -- a reversal impossible without a personalized anchor. We develop this architecture across six physiological domains, grading genomic priors by evidence strength, distinguishing robustly replicated anchors (FTO, FADS1/2, FKBP5) from contested candidate genes (SLC6A4, MAOA, DRD2). We address the inference boundary between association, Mendelian randomization, and individual token causation, and define four constraints for deployment: evidence-graded priors, dynamic decay, ancestry-matched effect sizes, and attribution rather than deterministic output.
Aruna Dey, Suraj Biswas
Jun 11, 2026cs.NE

The (1+1)(1 + 1)-EA in Dynamic Environments

We study the (1+1)(1 + 1)-EA in dynamic linear environments, where in every generation selection is performed with respect to a freshly sampled linear function with positive weights. We consider the Dynamic Binary Value problem, where each generation uses a uniformly random permutation of 1,2,4,…,2n−11,2,4,\dots,2^{n-1}, and a Uniform weight variant, where the weights are drawn independently from Unif(0,1)\mathrm{Unif}(0,1). Both of them have recently been integrated into the IOHprofiler platform and empirically studied. For both models we prove a sharp threshold in the mutation parameter χχ for mutation rate χ/nχ/n. Below the threshold, the expected optimisation time is O(nlog⁡n)\mathcal{O}(n\log n), whereas above it the runtime becomes 2Ω(n)2^{Ω(n)}. For the Dynamic Binary Value problem in the exponential regime, we also quantify at what distance from the optimum the optimisation process stagnates. We show that there is a second threshold: a distance that is efficiently reached, but reaching any smaller distance takes exponential time. This quantifies and proves previous empirical findings.
Georg Hasebe, Johannes Lengler, Raghu Raman Ravi
Jun 11, 2026cs.CY

AgentSociety 2: An Integrated Research Environment for Executable Social Science

AI scientist systems are beginning to automate parts of scientific research, but social science poses a distinct challenge: its objects of inquiry are not merely datasets or laboratory protocols, but integrated social processes involving situated participants, interaction contexts, interventions, and outcomes. Yet a critical link is missing: existing systems either assist isolated research tasks or simulate agents as experimental subjects, leaving the research workflow and simulated society decoupled. Here we introduce AgentSociety 2, an Integrated Research Environment for executable social science. It couples two roles of LLM agents in the same runtime: AI social scientists that coordinate literature grounding, hypothesis generation, experiment design, simulation execution, result interpretation, and manuscript drafting; and silicon participants that generate behavioral responses within configurable social environments. This dual-role design turns hypotheses into auditable agent behaviors, environment rules, interventions, and measurements, thereby supporting an end-to-end workflow. Across seven illustrative studies spanning micro-level social-science laboratory experiments, meso-level dynamics in social media, and macro-level urban scenarios, we demonstrate its capacity to support diverse disciplinary questions, reproduce major qualitative patterns from prior studies, identify informative deviations, and enable large-scale simulations through optimized agent-environment interactions. By preserving human researchers' high-level agency while delegating procedural orchestration to agentic systems, it provides a human-in-the-loop and controllable infrastructure for next-generation computational social science, with broader applications in scalable computational social experimentation and AI-enabled social governance platforms.
Jinghua Piao, Jun Zhang, Haoyu Huang +16
Jun 10, 2026cs.SD

Multimodal Speaker Identification in Classroom Environments

Automated analysis of K-12 classroom dynamics faces challenges due to background noise and variable child speech, often confounding acoustic-only models. This study evaluates a multimodal speaker identification framework anchoring acoustic embeddings with LLM-derived semantic context. Using a subset of the EDSI dataset (8 math classrooms, N = 2,801 utterances), we found an acoustic baseline (ECAPA-TDNN) achieved only 39.0% accuracy. By integrating transcript-based "contextual anchoring" into a gradient boosting classifier, our multimodal approach raised student identification to 50.3%. Performance also improved for utterances over 5 seconds, reaching 76.9% accuracy (vs. 64.9% baseline) with a 90.9% Top-3 accuracy. Additionally, the model distinguished teacher vs. student roles with 99.3% accuracy. This approach advances the feasibility of automated feedback systems capable of considering individual student participation, a crucial step for supporting equitable instruction at scale.
Michael L. Chrzan, Meghavarshini Krishnaswamy, Robert Gibboni +3
Jun 9, 2026cs.LG

Energy-Conserved Neural Pipelines: Attenuating Error Propagation in Modular Neural Networks via Physical Conservation Constraints

Modular neural network pipelines suffer from error compounding: noise at any module boundary propagates and potentially amplifies through subsequent modules. We introduce energy conservation as a hard physical constraint on inter-module information flow. Activation energy (the squared L2 norm of feature vectors) is enforced to be exactly preserved at every module boundary. Unlike soft energy penalties, conservation is an inviolable law: the network may redistribute energy across neurons but cannot create or destroy it. Four experiments on CIFAR-10 demonstrate: (1) conservation retains 77.4% of clean accuracy at noise sigma=0.2, versus 35.1% for baselines and 30.9% for energy-penalized models (p<0.001, 5 seeds); (2) pipelines become depth-invariant, retaining 93.3% at depths 2 through 5 with noise at every boundary; (3) the advantage generalizes to systematic bias (+45.1%), Gaussian (+40.4%), and adversarial noise (+4.8%), with a principled non-effect on dropout (-0.3%); (4) on ResNet-18, the conservation advantage scales inversely with intrinsic normalization: +0.3 pp with BatchNorm, +26.2 pp without at sigma=0.2, reaching +58.0 pp at sigma=0.5. Experiment 5 validates the operator on a real modular robotic pipeline (MuJoCo physics, Franka Panda). Across three independent runs on separate machines (90 trials per cell), conservation provides +18.9 pp average advantage on monocular-depth-style noise. A formal bound proves conserved noise energy is strictly less than input noise energy.
David Young, Swan Yi Htet
Jun 9, 2026cs.AI

Role-Agent: Bootstrapping LLM Agents via Dual-Role Evolution

Although Large Language Model (LLM) agents have demonstrated strong performance on complex tasks, their learning is often limited by inefficient interaction feedback and static training environments, which hinder broader generalization. To address these limitations, this paper introduces Role-Agent, \textcolor{black}{a framework} that harnesses a single LLM to function concurrently as both the agent and the environment, enabling a bootstrapped co-evolution. Role-Agent comprises two synergistic components: World-In-Agent (WIA) and Agent-In-World (AIW). In WIA, the LLM acts as the agent and predicts future states after each action; the alignment between predicted and actual states is then used as a process reward, encouraging environment-aware reasoning. In AIW, the LLM analyzes failure modes from failed trajectories and retrieves tasks with similar failure patterns, thereby reshaping the training data distribution for targeted practice. Experiments on multiple benchmarks show that Role-Agent consistently improves performance, yielding an average gain of over 4% over strong baselines.
Xucong Wang, Ziyu Ma, Shidong Yang +4
Jun 9, 2026cs.SD

Overview of ESDD2: Environment-Aware Speech and Sound Deepfake Detection Challenge

The Environment-Aware Speech and Sound Deepfake Detection Challenge (ESDD2), held in conjunction with ICME 2026, evaluated systems for five component-level audio spoofing detection, where speech and environmental sounds may be manipulated independently or jointly. After the challenge concludes, we analyze the final leaderboard and summarize effective design choices from the top-performing submissions. The challenge attracted 94 registrations from 16 countries; after verification of submission requirements and metadata, 13 teams were retained for the final analysis. On the test set, the best system achieved a Macro-F1 score of 0.8775, substantially outperforming the separation-enhanced joint learning baseline (0.6327). Top systems consistently benefited from modular task decomposition, cross-domain self-supervised encoders, targeted data augmentation, and selective ensembling rather than simple model scaling. At the same time, auxiliary EER analyses reveal persistent difficulty in detecting the spoofed environmental component and in generalizing to unseen generators in the test set. This paper reports challenge results and provides insights for future environment-aware deepfake detection research. The CompSpoofV2 dataset and baseline code remain publicly available for reproducibility.
Xueping Zhang, Han Yin, Yang Xiao +4
Jun 7, 2026cs.AI

Can the Environment Speak for Itself? T2T^{2}-GRPO: A Turn-Trajectory Group Relative Policy Optimization for Caregiver Agents

Optimizing large language models (LLMs) for long-horizon caregiver agents requires balancing delayed task objectives with immediate environment dynamics, such as patient distress and resistance. In dementia care, this balance is especially difficult: trajectory level rewards are too sparse for turn level credit assignment, while external LLM-based evaluators are costly and can misread fragmented or indirect patient responses. To address this issue, we propose \textbf{T}urn-\textbf{T}rajectory \textbf{G}roup \textbf{R}elative \textbf{P}olicy \textbf{O}ptimization (\textbf{T2^{2}-GRPO}), a framework that decouples caregiver RL into two normalized reward horizons and enforces safety through a binary hard veto. T2T^2-GRPO derives dense turn-level rewards directly from environment state transitions, measuring changes in patient distress and resistance from a frozen dementia patient simulator. These environment-grounded rewards are combined with trajectory-level evaluations through independent centered-rank normalization, which preserves heterogeneous reward signals and mitigates reward collapse. Extensive experiments on dementia caregivers show that T 2^{2}-GRPO outperforms competitive baselines, indicating a substantial improvement for emotionally sensitive caregiver scenarios that effectively handles immediate patient feedback, long-term care outcomes, and safety constraints.
Yutong Song, Jiang Wu, Pengfei Zhang +4
Jun 5, 2026cs.CY

The Rising Unsustainability of AI Graphics Cards Production

The rapid advancement of Artificial Intelligence (AI) has been accompanied by significant increases in computational and environmental costs, driven by large-scale investments in AI infrastructure, hardware, and software. In particular, graphics cards have become central to AI training, with frequent hardware updates required to meet escalating computational demands. However, the environmental damages of graphics cards production remain understudied. This study addresses this gap by estimating the environmental damages associated with graphics cards production over the past decade (2013-2025). We analyze trends in energy consumption, carbon emissions and resource depletion. We compile and provide a dataset documenting the environmental damages of NVIDIA workstation graphics cards production since 2013. Our analysis of this dataset reveals a steady increase in production-related impacts over the period. Our finding highlights the need for greater transparency in life-cycle data, a persistent challenge in AI environmental assessments. While operational efficiency improvements (e.g., energy-efficient training, carbon-aware computing) are often prioritized, our results underscore that production-related impacts are also escalating and cannot be overlooked. The AI community must move beyond incremental optimizations and confront the necessity of sufficiency. This shift may demand structural changes such as policy interventions, hardware design for longevity, and cultural shifts away from perpetual growth and increased performance.
Clément Morand, Aurélie Névéol, Anne-Laure Ligozat
Jun 4, 2026cs.RO

Meridian: Metric-Semantic Primitive Matching for Cross-View Geo-Localization Beyond Urban Environments

Successful robot automation requires accurate global localization to support repeatability, task planning, goal specification, and safe operation. However, reliable localization in GNSS-denied environments remains an open problem. Overhead aerial imagery offers a promising solution, but existing approaches primarily target structured urban environments and have been rarely demonstrated in unstructured natural terrain. Limitations of the state-of-the-art include a reliance on models trained for specific environments, as well as difficulty handling repetitive geometries and featureless landscapes commonly found in natural outdoor areas. To overcome these challenges, we present Meridian, a method for matching high-level metric-semantic primitives across aerial images and ground robot RGB-D camera data that achieves accurate global localization and generalizes well across diverse environments, all without any training or algorithmic fine-tuning on area-specific data. We formulate novel consistency metrics to estimate a distribution over robot submap poses and to reject outlier hypotheses in a robust pose graph optimization step for accurate robot trajectory estimation. We demonstrate that our algorithm can localize a ground robot across a wide variety of environments, including an autonomous driving dataset, a park and campus area, and a wilderness camp, with an average optimized trajectory error of 2.4 m over 19 km of ground traversal.
Mason Peterson, Qingyuan Li, Yixuan Jia +4
Jun 4, 2026cs.LG

MacArena: Benchmarking Computer Use Agents on an Online macOS Environment

Computer-use agents (CUAs) operate graphical user interfaces (GUIs) through vision and control primitives, and their capabilities have advanced rapidly, driven in part by standardized online evaluation benchmarks such as OSWorld, which serve both as evaluation tools and as training environments for reinforcement learning. However, macOS remains underserved in this landscape: the only existing benchmark, macOSWorld, covers a narrow slice of first-party applications with simpler tasks, and runs on x86 virtual machines incompatible with Apple Silicon. We introduce MacArena, a benchmark of 421 manually verified tasks spanning 50 applications that combines a curated port of OSWorld tasks, content sourced from macOSWorld, and 49 new macOS-native tasks, all running on Apple's native Virtualization framework on Apple Silicon. We argue that macOS presents distinct GUI challenges beyond what Linux-based benchmarks capture, and our evaluation supports this claim: strong model performance on existing benchmarks can reflect familiarity with task distributions rather than genuine cross-platform GUI competence. Notably, model rankings invert between ported and macOS-native tasks, with a leading model trailing by over 26% on the MacArena subset, suggesting that macOS poses a genuinely harder environment for current GUI agents.
Victor Muryn, Maksym Shamrai, Sofiia Mazepa +1
Jun 3, 2026cs.RO

MineXplore: An Open-Source Reinforcement Learning Exploration Benchmark for GNSS-Denied Underground Environment

Underground mines present extreme conditions for autonomous robot navigation: GPS is denied, lighting is degraded, and tunnel topology is loop-rich and non-convex. Simulation benchmarks grounded in real production-mine geometry and compatible with GPU-accelerated learning pipelines do not yet exist in the open-source ecosystem. We present MineXplore, an open-source MuJoCo-based navigation benchmark derived from the Leung et al. 2017 Chilean underground copper mine dataset. The environment reconstructs a 104,423 sq.m tunnel network through an six-stage contour-to-MJCF pipeline incorporating octagonal wall cross-sections, LiDAR-sourced jagged wall geometry, three terrain friction zones, a global 5 degree incline, and periodic spot lighting. Geometric fidelity is validated at an Intersection over Union (IoU) of 0.9538 against the source survey map, and surface texture similarity scores 79.4% across six structural dimensions. A single-agent PPO baseline trained via RLlib across five independent random seeds achieves a best rolling coverage of 88.89% (3 of 5 seeds reaching the 90% coverage target), confirming that MineXplore supports stable and reproducible policy learning under realistic underground sensing and topology.
Abhishek S, Badrikanath Praharaj, Sreeram MV