Vision-Language Navigation

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Period ending 2026-09-21

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537 papers

Latest in Vision-Language Navigation

Apr 16, 2026cs.IR

Don't Retrieve, Navigate: Distilling Enterprise Knowledge into Navigable Agent Skills for QA and RAG

Retrieval-Augmented Generation (RAG) grounds LLM responses in external evidence but treats the model as a passive consumer of search results, with no view of how the corpus is organized or what it has not yet seen. We present Corpus2Skill, which distills a document corpus offline into a hierarchical skill directory and lets an LLM agent navigate it at serve time, drilling from a bird's-eye view through progressively finer summaries down to documents, and backtracking when a branch is unproductive. On an enterprise customer-support benchmark, Corpus2Skill improves both answer quality and grounding over single-shot dense, hybrid, hierarchical-retrieval, and agentic RAG baselines at a moderate cost tradeoff. A ten-subset generalization study further shows that corpus navigation is not a universal replacement for retrieval: it consistently helps on single-domain corpora with a recoverable topical taxonomy, but flat retrieval remains preferable on open-domain factoid pools or homogeneous-tabular corpora that defeat top-level clustering. We characterize this scope distinction and discuss it as a design guideline for knowledge-grounded systems. Code is available at https://github.com/dukesun99/Corpus2Skill.
Yiqun Sun, Pengfei Wei, Lawrence B. Hsieh
Apr 14, 2026cs.RO

Reliability-Guided RGB-D Sensor Fusion for Glare-Resilient Navigation Costmaps

Specular glare on reflective floors, glass boundaries, and glossy indoor surfaces can corrupt active-stereo RGB-D measurements, producing holes and spikes that persist as phantom obstacles in navigation costmaps. This article presents a glare-resilient RGB-D sensor-fusion method based on explicit per-pixel depth reliability. A lightweight Depth Reliability Map network (DRM-Net) predicts sensor trustworthiness, and reliability-guided fusion (RGF) combines continuous weighting with a minimum gate before occupancy integration. Rejected measurements generate neither obstacle insertion nor free-space clearing; affected cells remain unknown or retain prior evidence. Training targets are built from a five-frame, pose-aligned multiview buffer using independent LiDAR/AMCL poses, occlusion-aware aggregation, and a calibrated range-dependent depth-uncertainty model. The evaluation includes tuned nvblox TSDF, Intel RealSense SDK postprocessing, high-threshold stereoconfidence filtering, TDCNet, and HDCNet baselines, together with statistical, safety, generalization, and embedded-runtime analyses. Under severe glare, Depth Reliability Map (DRM)+RGF achieves false obstacle rate (FOR) 0.056 +/- 0.012, free-space recall (FSR) 0.897 +/- 0.045, FNOR 0.018, 1.00 +/- 0.00 degraded-mode safety interventions per 10 m, and 91.4% task success while operating at 16.5 ms per frame. Across the retained reflective-scene trials (Baseline N = 98; DRM+RGF N = 105), collisions decrease from 14 to 1. These results support RGF as a favorable safety-utility tradeoff relative to aggressive filtering and dense completion for glare-affected indoor navigation.
Shang-En Tsai, Wei-Cheng Sun
Apr 9, 2026cs.RO

Incremental Residual Reinforcement Learning Toward Real-World Learning for Social Navigation

As the demand for mobile robots continues to increase, social navigation has emerged as a critical task, driving active research into deep reinforcement learning (RL) approaches. However, because pedestrian dynamics and social conventions vary widely across different regions, simulations cannot easily encompass all possible real-world scenarios. Real-world RL, in which agents learn while operating directly in physical environments, presents a promising solution to this issue. Nevertheless, this approach faces significant challenges, particularly regarding constrained computational resources on edge devices and learning efficiency. In this study, we propose incremental residual RL (IRRL). This method integrates incremental learning, which is a lightweight process that operates without a replay buffer or batch updates, with residual RL, which enhances learning efficiency by training only on the residuals relative to a base policy. Through the simulation experiments, we demonstrated that, despite lacking a replay buffer, IRRL achieved performance comparable to those of conventional replay buffer-based methods and outperformed existing incremental learning approaches. Furthermore, the real-world experiments confirmed that IRRL can enable robots to effectively adapt to previously unseen environments through the real-world learning.
Haruto Nagahisa, Kohei Matsumoto, Yuki Tomita +2
Apr 7, 2026cs.RO

Designing Privacy-Preserving Visual Perception for Robot Navigation Based on User Privacy Preferences

Visual navigation is a fundamental capability of mobile service robots, yet the onboard cameras required for such navigation can capture privacy-sensitive information and raise user privacy concerns. Existing approaches to privacy-preserving navigation-oriented visual perception have largely been driven by technical considerations, with limited grounding in user privacy preferences. In this work, we propose a user-centered approach to designing privacy-preserving visual perception for robot navigation. To investigate how user privacy preferences can inform such design, we conducted two user studies. The results show that users prefer privacy-preserving visual abstractions and capture-time low-resolution preservation mechanisms: their preferred RGB resolution depends both on the desired privacy level and robot proximity during navigation. Based on these findings, we further derive a user-configurable distance-to-resolution privacy policy for privacy-preserving robot visual navigation.
Xuying Huang, Sicong Pan, Delphine Reinhardt +1
Apr 3, 2026cs.RO

An Asynchronous Two-Speed Kalman Filter for Real-Time UUV Cooperative Navigation Under Acoustic Delays

In Global Navigation Satellite System (GNSS)-denied underwater environments, individual unmanned underwater vehicles (UUVs) suffer from unbounded dead-reckoning drift, making collaborative navigation (CN) crucial for accurate state estimation. However, the severe communication delay inherent in underwater acoustic channels poses serious challenges to real-time state estimation. Traditional filters, such as Extended Kalman Filters (EKFs) or Unscented Kalman Filters (UKFs), usually block the main control loop while waiting for delayed data, or effectively discard Out-of-Sequence Measurements (OOSMs), resulting in serious drift. To address this, we propose an Asynchronous Two-Speed Kalman Filter (TSKF) enhanced by a novel projection mechanism, which we term Variational History Distillation (VHD). The proposed architecture decouples the estimation process into two parallel threads: a fast-rate thread that utilizes Gaussian Process (GP) compensated dead reckoning to guarantee high-frequency real-time control, and a slow-rate thread dedicated to processing asynchronously delayed collaborative information. By introducing a Finite-Length Circular State Buffer (FLCSB), the algorithm applies delayed measurements to their corresponding historical states, and utilizes a VHD-based projection to fast-forward the correction to the current time without computationally heavy recalculations. Simulation results demonstrate that the proposed TSKF maintains a trajectory error comparable to computationally intensive batch-optimization methods under severe delays (up to 30,s). Executing in sub-millisecond time, it significantly outperforms standard EKF/UKF. The results demonstrate an effective control, communication, and computing (3C) co-design that significantly enhances the resilience of autonomous marine automation systems.
Shuyue Li, Miguel López-Benítez, Eng Gee Lim +5
Mar 30, 2026cs.RO

DRIVE-Nav: Directional Reasoning, Inspection, and Verification for Efficient Open-Vocabulary Navigation

Open-Vocabulary Object Navigation (OVON) requires an embodied agent to locate a language-specified target in unknown environments. Many zero-shot methods rely on frontier-candidate reasoning under incomplete observations, while topology-aware methods reduce candidate redundancy but may still introduce panoramic inspection overhead and repeated reconsideration. We present DRIVE-Nav, a structured framework that organizes exploration around persistent directions rather than raw frontiers. By inspecting encountered directions more completely and restricting subsequent decisions to still-relevant directions within a forward 240-degree view range, DRIVE-Nav reduces redundant revisits and improves path efficiency. The framework extracts and tracks directional candidates from weighted Fast Marching Method (FMM) paths, maintains representative views for semantic inspection, and combines vision-language-guided prompt enrichment with cross-frame verification to improve grounding reliability. Experiments on HM3D-OVON, HM3Dv1, HM3Dv2, and MP3D demonstrate strong overall performance and consistent efficiency gains. On HM3D-OVON, DRIVE-Nav achieves 50.2% SR and 32.6% SPL, improving the previous best method by 1.9% SR and 5.6% SPL. It also delivers the best SPL on HM3Dv1, HM3Dv2, and MP3D and transfers to a physical humanoid robot. Real-world deployment also demonstrates its effectiveness.
Maoguo Gao, Zejun Zhu, Zhiming Sun +6
Mar 30, 2026cs.RO

Point of View: How Perspective Affects Perceived Robot Sociability

Ensuring that robot navigation is safe and socially acceptable is crucial for comfortable human-robot interaction in shared environments. However, existing validation methods often rely on a bird's-eye (allocentric) perspective, which fails to capture the subjective first-person experience of pedestrians encountering robots in the real world. In this paper, we address the perceptual gap between allocentric validation and egocentric experience by investigating how different perspectives affect the perceived sociability and disturbance of robot trajectories. Our approach uses an immersive VR environment to evaluate identical robot trajectories across allocentric, egocentric-proximal, and egocentric-distal viewpoints in a user study. We perform this analysis for trajectories generated from two different navigation policies to understand if the observed differences are unique to a single type of trajectory or more generalizable. We further examine whether augmenting a trajectory with a head-nod gesture can bridge the perceptual gap and improve human comfort. Our experiments suggest that trajectories rated as sociable from an allocentric view may be perceived as significantly more disturbing when experienced from a first-person perspective in close proximity. Our results also demonstrate that while passing distance affects perceived disturbance, communicative social signaling, such as a head-nod, can effectively enhance the perceived sociability of the robot's behavior.
Subham Agrawal, Aftab Akthar, Nils Dengler +1
Mar 24, 2026cs.LG

StateLinFormer: Stateful Training Enhancing Long-term Memory in Navigation

Effective navigation intelligence relies on long-term memory to support both immediate generalization and sustained adaptation. However, existing approaches face a dilemma: modular systems rely on explicit mapping but lack flexibility, while Transformer-based end-to-end models are constrained by fixed context windows, limiting persistent memory across extended interactions. We introduce StateLinFormer, a linear-attention navigation model trained with a stateful memory mechanism that preserves recurrent memory states across consecutive training segments instead of reinitializing them at each batch boundary. This training paradigm effectively approximates learning on infinitely long sequences, enabling the model to achieve long-horizon memory retention. Experiments across both MAZE and ProcTHOR environments demonstrate that StateLinFormer significantly outperforms its stateless linear-attention counterpart and standard Transformer baselines with fixed context windows. Notably, as interaction length increases, persistent stateful training substantially improves context-dependent adaptation, suggesting an enhancement in the model's In-Context Learning (ICL) capabilities for navigation tasks.
Zhiyuan Chen, Yuxuan Zhong, Fan Wang +4
Mar 19, 2026cs.RO

REST: Receding Horizon Explorative Steiner Tree for Zero-Shot Object-Goal Navigation

Zero-shot object-goal navigation (ZSON) requires navigating unknown environments to find a target object without task-specific training. Prior hierarchical solutions mainly focus on either scene understanding and representations (belief) or high-level decision-making and planning (policy), yet treat the option, i.e., the subgoal candidate that belief proposes and policy selects, as an interface inherited from adjacent modules rather than a design axis in its own right. In practice, options are predominantly single waypoints scored by destination utility: a lone destination hides the value gathered en route, and a flat list obscures the relationships among candidates. Our insight is that the option space should be a tree of paths. Full paths expose en-route information gain that destination-only scoring systematically neglects; a tree of shared segments enables coarse-to-fine LLM reasoning that dismisses or pursues entire branches before examining individual leaves, compressing the combinatorial path space into an efficient hierarchy. We instantiate this insight in REST (Receding Horizon Explorative Steiner Tree), a training-free framework that (1) builds an explicit open-vocabulary 3D map from online RGB-D streams; (2) grows an agent-centric tree of safe and informative paths as the option space via sampling-based planning; and (3) textualizes each branch into a spatial narrative and selects the next-best path through chain-of-thought LLM reasoning. Across the Gibson, HM3D, and HSSD benchmarks, REST consistently ranks among the top methods in success rate and path efficiency.
Shuqi Xiao, Maani Ghaffari, Chengzhong Xu +1
Mar 16, 2026cs.CV

FlatLands: Generative Floormap Completion From a Single Egocentric View

A single egocentric image typically captures only a small portion of the floor, yet a complete metric traversability map of the surroundings would better serve applications such as indoor navigation. We introduce FlatLands, a dataset and benchmark for single-view bird's-eye view (BEV) floor completion. The dataset contains 270,575 observations from 17,656 real metric indoor scenes drawn from six existing datasets, with aligned observation, visibility, validity, and ground-truth BEV maps, and the benchmark includes both in- and out-of-distribution evaluation protocols. We compare training-free approaches, deterministic models, ensembles, and stochastic generative models. Finally, we instantiate the task as an end-to-end monocular RGB-to-floormaps pipeline. FlatLands provides a rigorous testbed for uncertainty-aware indoor mapping and generative completion for embodied navigation.
Subhransu S. Bhattacharjee, Dylan Campbell, Rahul Shome
Mar 16, 2026cs.LG

The Metric Slingshot: Navigational Reuse as Width-Optimal Structural Decoupling in Continual Learning

The mammalian brain, most extensively studied in rodents and bats, solves an enormous variety of non-spatial cognitive tasks using neural circuitry, including grid cells, place cells, and hippocampal indexing, that originally evolved for physical navigation. We formalize the above observation within the local Urysohn width (LUW) framework for continual learning. The central construct is the \emph{metric slingshot}: a learned embedding φ:X→Zφ: X \to Z that maps an arbitrary learning problem into a navigational latent space ZZ where pre-evolved contraction maps (grid cells) already provide the metric machinery, so that only the topological indexing subproblem must be solved de novo. We prove three results. First, the optimal spacing of multi-scale grid cell modules is a geometric series whose ratio is determined by the Ω(wlog⁡w)Ω(w \log w) sample complexity bound of the LUW framework; for ecologically plausible parameters, optimality yields r∗≈1.4r^* \approx 1.4--1.71.7, matching electrophysiological measurements in rodent medial entorhinal cortex. Second, the slingshot preserves the width hierarchy with a Lipschitz-controlled transfer bound: a contractive embedding into a fine-resolution navigational space reduces the effective number of contexts the learner must discover. Third, the anatomical separation of the ventral (what'') and dorsal (where'') visual streams achieves the structural decoupling required by Metric-Topology Factorization (MTF) \emph{by architecture}, without gradient-routing mechanisms. We demonstrate that such metric slingshot is applicable to both perception cognition and motor control. Together, these results provide a unified, complexity-theoretic account of navigation in non-spatial domain, grid cell multi-modularity, and hippocampal-neocortical complementary learning as consequences of a single exaptation principle: metric slingshot.
Xin Li
Mar 13, 2026cs.RO

SmoothTurn: Learning to Turn Smoothly for Agile Navigation with Quadrupedal Robots

Quadrupedal robots show great potential for valuable real-world applications such as fire rescue and industrial inspection. Such applications often require urgency and the ability to navigate agilely, which in turn demands the capability to change directions smoothly while running in high speed. Existing approaches for agile navigation typically learn a single-goal reaching policy by encouraging the robot to stay at the target position after reaching there. As a result, when the policy is used to reach sequential goals that require changing directions, it cannot anticipate upcoming maneuvers or maintain momentum across the switch of goals, thereby preventing the robot from fully exploiting its agility potential. In this work, we formulate the task as sequential local navigation, extending the single-goal-conditioned local navigation formulation in prior work. We then introduce SmoothTurn, a learning-based control framework that learns to turn smoothly while running rapidly for agile sequential local navigation. The framework adopts a novel sequential goal-reaching reward, an expanded observation space with a lookahead window for future goals, and an automatic goal curriculum that progressively expands the difficulty of sampled goal sequences based on the goal-reaching performance. The trained policy can be directly deployed on real quadrupedal robots with onboard sensors and computation. Both simulation and real-world empirical results show that SmoothTurn learns an agile locomotion policy that performs smooth turning across goals, with emergent behaviors such as controlling momentum when switching goals, facing towards the future goal in advance, and planning efficient paths.
Zunzhi You, Yunke Wang, Haolan Guo +1
Mar 11, 2026cs.RO

Rethinking Gaussian Trajectory Predictors: Calibrated Uncertainty for Safe Planning

Accurate trajectory prediction is critical for safe autonomous navigation in crowded environments. While many trajectory predictors output Gaussian distributions to represent the multi-modal distribution over future pedestrian positions, the reliability of their confidence levels often remains unaddressed. This limitation can lead to unsafe or overly conservative motion planning when the predictor is integrated with an uncertainty-aware planner. Existing Gaussian trajectory predictors primarily rely on the Negative Log-Likelihood loss, which is prone to predict over- or under-confident distributions, and may compromise downstream planner safety. This paper introduces a novel loss function for calibrating prediction uncertainty which leverages Kernel Density Estimation to estimate the empirical distribution of confidence levels. The proposed formulation enforces consistency with the properties of a Gaussian assumption by explicitly matching the estimated empirical distribution to the Chi-squared distribution. To ensure accurate mean prediction, a Mean Squared Error term is also incorporated in the final loss formulation. Experimental results on real-world trajectory datasets show that our method significantly improves the reliability of confidence levels predicted by different State-Of-The-Art Gaussian trajectory predictors. We also demonstrate the importance of providing planners with reliable probabilistic insights (i.e. calibrated confidence levels) for collision-free navigation in complex scenarios. For this purpose, we integrate Gaussian trajectory predictors trained with our loss function with an uncertainty-aware Model Predictive Control on scenarios extracted from real-world datasets, achieving improved planning performance through calibrated confidence levels.
Fatemeh Cheraghi Pouria, Mahsa Golchoubian, Katherine Driggs-Campbell
Mar 10, 2026cs.RO

Degeneracy-Resilient Teach and Repeat for Geometrically Challenging Environments Using FMCW Lidar

Teach and Repeat (T&R) topometric navigation enables robots to autonomously repeat previously traversed paths without relying on GPS, making it well suited for operations in GPS-denied environments such as underground mines and lunar navigation. State-of-the-art T&R systems typically rely on iterative closest point (ICP)-based estimation; however, in geometrically degenerate environments with sparsely structured terrain, ICP often becomes ill-conditioned, resulting in degraded localization and unreliable navigation performance. To address this challenge, we present a degeneracy-resilient Frequency-Modulated Continuous-Wave (FMCW) lidar T&R navigation system consisting of Doppler velocity-based odometry and degeneracy-aware scan-to-map localization. Leveraging FMCW lidar, which provides per-point radial velocity measurements via the Doppler effect, we extend a geometry-independent, correspondence-free motion estimation to include principled pose uncertainty estimation that remains stable in degenerate environments. We further propose a curvature-enhanced degeneracy-aware localization method that leverages per-point curvature for improved data association and adaptive registration formulation, and unifies translational and rotational scales to enable consistent degeneracy detection. Closed-loop field experiments spanning environments with varying structural richness demonstrate that the proposed system reliably completes autonomous navigation, including in a challenging flat airport test field where a conventional ICP-based system fails. We release the implementation of this work at: https://opensource_code/place_holder.
Katya M. Papais, Wenda Zhao, Timothy D. Barfoot
Mar 10, 2026cs.CV

RAE-NWM: Navigation World Model in Dense Visual Representation Space

Visual navigation requires agents to reach goals in complex environments through perception and planning. World models address this task by simulating action-conditioned state transitions to predict future observations. Current navigation world models typically learn state evolution under actions within the compressed latent space of a Variational Autoencoder, where spatial compression often discards fine-grained structural information and hinders precise control. To better understand the propagation characteristics of different representations, we conduct a linear dynamics probe and observe that dense DINOv2 features exhibit stronger linear predictability for action-conditioned transitions. Motivated by this observation, we propose the Representation Autoencoder-based Navigation World Model (RAE-NWM), which models navigation dynamics in a dense visual representation space. We employ a Conditional Diffusion Transformer with Decoupled Diffusion Transformer head (CDiT-DH) to model continuous transitions, and introduce a separate time-driven gating module for dynamics conditioning to regulate action injection strength during generation. Extensive evaluations show that modeling sequential rollouts in this space improves structural stability and action accuracy, benefiting downstream planning and navigation.
Mingkun Zhang, Wangtian Shen, Fan Zhang +3
Mar 9, 2026cs.RO

APPLV: Adaptive Planner Parameter Learning from Vision-Language-Action Model

Autonomous navigation in highly constrained environments remains challenging for mobile robots. Classical navigation approaches offer safety assurances but require environment-specific parameter tuning; end-to-end learning bypasses parameter tuning but struggles with precise control in constrained spaces. To this end, recent robot learning approaches automate parameter tuning while retaining classical systems' safety, yet still face challenges in generalizing to unseen environments. Recently, Vision-Language-Action (VLA) models have shown promise by leveraging foundation models' scene understanding capabilities, but still struggle with precise control and inference latency in navigation tasks. In this paper, we propose Adaptive Planner Parameter Learning from Vision-Language-Action Model (\textsc{applv}). Unlike traditional VLA models that directly output actions, \textsc{applv} leverages pre-trained vision-language models with a regression head to predict planner parameters that configure classical planners. We develop two training strategies: supervised learning fine-tuning from collected navigation trajectories and reinforcement learning fine-tuning to further optimize navigation performance. We evaluate \textsc{applv} across multiple motion planners on the simulated Benchmark Autonomous Robot Navigation (BARN) dataset and in physical robot experiments. Results demonstrate that \textsc{applv} outperforms existing methods in both navigation performance and generalization to unseen environments.
Yuanjie Lu, Beichen Wang, Zhengqi Wu +4
Mar 6, 2026cs.RO

CN-CBF: Composite Neural Control Barrier Function for Robot Navigation in Dynamic Environments

Safe navigation of autonomous robots remains one of the core challenges in the field, especially in dynamic and uncertain environments. One prevalent approach is safety filtering based on control barrier functions (CBFs), which are easy to deploy but difficult to design. Motivated by the shortcomings of existing learning- and model-based methods, we propose a simple yet effective neural CBF design method for safe robot navigation in dynamic environments. We employ the idea of a composite CBF, where multiple neural CBFs are combined into a single CBF. Individual CBFs are trained using data generated offline via the Hamilton-Jacobi reachability framework to approximate the optimal safe set for single moving obstacles. Additionally, we use a residual neural architecture, ensuring that the estimated safe set does not intersect with the corresponding failure set. The method is extensively evaluated in simulation experiments for a ground robot and a quadrotor, comparing it against several baseline methods. The proposed method improves success rates by up to 18% over the strongest baseline, while maintaining comparable or lower path lengths and motion times. The method is also demonstrated in hardware experiments for both types of robots.
Bojan Derajić, Sebastian Bernhard, Wolfgang Hönig
Mar 6, 2026cs.RO

History-Conditioned Spatio-Temporal Visual Token Pruning for Efficient Vision-Language Navigation

Vision-Language Navigation (VLN) enables robots to follow natural-language instructions in visually grounded environments, serving as a key capability for embodied robotic systems. Recent Vision-Language-Action (VLA) models have demonstrated strong navigation performance, but their high computational cost introduces latency that limits real-time deployment. We propose a training-free spatio-temporal vision token pruning framework tailored to VLA-based VLN. We apply spatial token selection to the current view, alongside spatio-temporal compression for historical memories, enabling efficient long-horizon inference while reducing redundant computation. Leveraging attention-based token importance and query-guided spatio-temporal filtering, the proposed approach preserves navigation-relevant information without retraining or modifying pretrained models, allowing plug-and-play integration into existing VLA systems. Through experiments on standard VLN benchmarks, we confirm that our method significantly outperforms existing pruning strategies. It successfully preserves superior navigation accuracy under extreme pruning scenarios, all while maintaining the highly competitive inference efficiency. Real-world deployment on a Unitree Go2 quadruped robot further validates reliable and low-latency instruction-following navigation under practical robotic constraints. We hope this work helps bridge the gap between large-scale multimodal modeling and efficient, real-time embodied deployment in robotic navigation systems. Project Page: https://wqtwjt1996.github.io/publications/2026-vln.html
Qitong Wang, Yijun Liang, Ming Li +2
Mar 5, 2026cs.RO

OpenFrontier: General Navigation with Visual-Language Grounded Frontiers

Open-world navigation requires robots to make decisions in complex everyday environments while adapting to flexible task requirements. Conventional navigation approaches often rely on dense 3D reconstruction and hand-crafted goal metrics, which limits their generalization across tasks and environments. Recent advances in vision-language navigation (VLN) and vision-language-action (VLA) models enable end-to-end policies conditioned on natural language, but typically require interactive training, large-scale data collection, or task-specific fine-tuning with a mobile agent. We formulate navigation as a sparse subgoal identification and reaching problem and observe that providing visual anchoring targets for high-level semantic priors enables highly efficient goal-conditioned navigation. Based on this insight, we select visual frontiers as semantic anchors and propose OpenFrontier, a navigation framework that requires no task-specific training or fine-tuning and seamlessly integrates diverse vision-language prior models. OpenFrontier enables efficient navigation with a lightweight system design, without dense 3D semantic mapping, task-specific policy training, or model fine-tuning. We evaluate OpenFrontier across multiple navigation benchmarks and demonstrate strong zero-shot performance, as well as effective real-world deployment on a mobile robot.
Esteban Padilla-Cerdio, Boyang Sun, Marc Pollefeys +1
Mar 2, 2026cs.CV

UltraStar: Semantic-Aware Star Graph Modeling for Echocardiography Navigation

Echocardiography is critical for diagnosing cardiovascular diseases, yet the shortage of skilled sonographers hinders timely patient care, due to high operational difficulties. Consequently, research on automated probe navigation has significant clinical potential. To achieve robust navigation, it is essential to leverage historical scanning information, mimicking how experts rely on past feedback to adjust subsequent maneuvers. Practical scanning data collected from sonographers typically consists of noisy trajectories inherently generated through trial-and-error exploration. However, existing methods typically model this history as a sequential chain, forcing models to overfit these noisy paths, leading to performance degradation on long sequences. In this paper, we propose UltraStar, which reformulates probe navigation from path regression to anchor-based global localization. By establishing a Star Graph, UltraStar treats historical keyframes as spatial anchors connected directly to the current view, explicitly modeling geometric constraints for precise positioning. We further enhance the Star Graph with a semantic-aware sampling strategy that actively selects the representative landmarks from massive history logs, reducing redundancy for accurate anchoring. Extensive experiments on a dataset with over 1.31 million samples demonstrate that UltraStar outperforms baselines and scales better with longer input lengths, revealing a more effective topology for history modeling under noisy exploration. Code is available at https://github.com/LeapLabTHU/UltraStar.
Teng Wang, Haojun Jiang, Chenxi Li +6
Feb 22, 2026cs.RO

Understanding Fire Through Thermal Radiation Fields for Mobile Robots

Safely moving through environments affected by fire is a critical capability for autonomous mobile robots deployed in disaster response. In this work, we present a novel approach for mobile robots to understand fire through building real-time thermal radiation fields. We register depth and thermal images to obtain a 3D point cloud annotated with temperature values. From these data, we identify fires and use the Stefan-Boltzmann law to approximate the thermal radiation in empty spaces. This enables the construction of a continuous thermal radiation field over the environment. We show that this representation can be used for robot navigation, where we embed thermal constraints into the cost map to compute collision-free and thermally safe paths. We validate our approach on a Boston Dynamics Spot robot in controlled experimental settings. Our experiments demonstrate the robot's ability to avoid hazardous regions while still reaching navigation goals. Our approach paves the way toward mobile robots that can be autonomously deployed in fire-affected environments, with potential applications in search-and-rescue, firefighting, and hazardous material response.
Anton R. Wagner, Madhan Balaji Rao, Xuesu Xiao +1
Feb 16, 2026cs.CV

pFedNavi: Structure-Aware Personalized Federated Vision-Language Navigation for Embodied AI

Vision-Language Navigation VLN requires large-scale trajectory instruction data from private indoor environments, raising significant privacy concerns. Federated Learning FL mitigates this by keeping data on-device, but vanilla FL struggles under VLNs' extreme cross-client heterogeneity in environments and instruction styles, making a single global model suboptimal. This paper proposes pFedNavi, a structure-aware and dynamically adaptive personalized federated learning framework tailored for VLN. Our key idea is to personalize where it matters: pFedNavi adaptively identifies client-specific layers via layer-wise mixing coefficients, and performs fine-grained parameter fusion on the selected components (e.g., the encoder-decoder projection and environment-sensitive decoder layers) to balance global knowledge sharing with local specialization. We evaluate pFedNavi on two standard VLN benchmarks, R2R and RxR, using both ResNet and CLIP visual representations. Across all metrics, pFedNavi consistently outperforms the FedAvg-based VLN baseline, achieving up to 7.5% improvement in navigation success rate and up to 7.8% gain in trajectory fidelity, while converging 1.38x faster under non-IID conditions.
Qingqian Yang, Hao Wang, Sai Qian Zhang +6
Feb 12, 2026cs.RO

LongNav-R1: Horizon-Adaptive Multi-Turn RL for Long-Horizon VLA Navigation

This paper develops LongNav-R1, an end-to-end multi-turn reinforcement learning (RL) framework designed to optimize Visual-Language-Action (VLA) models for long-horizon navigation. Unlike existing single-turn paradigm, LongNav-R1 reformulates the navigation decision process as a continuous multi-turn conversation between the VLA policy and the embodied environment. This multi-turn RL framework offers two distinct advantages: i) it enables the agent to reason about the causal effects of historical interactions and sequential future outcomes; and ii) it allows the model to learn directly from online interactions, fostering diverse trajectory generation and avoiding the behavioral rigidity often imposed by human demonstrations. Furthermore, we introduce Horizon-Adaptive Policy Optimization. This mechanism explicitly accounts for varying horizon lengths during advantage estimation, facilitating accurate temporal credit assignment over extended sequences. Consequently, the agent develops diverse navigation behaviors and resists collapse during long-horizon tasks. Experiments on object navigation benchmarks validate the framework's efficacy: With 4,000 rollout trajectories, LongNav-R1 boosts the Qwen3-VL-2B success rate from 64.3% to 73.0%. These results demonstrate superior sample efficiency and significantly outperform state-of-the-art methods. The model's generalizability and robustness are further validated by its zero-shot performance in long-horizon real-world navigation settings. All source code is open-sourced at https://github.com/UMich-CURLY/LongNav-R1.
Yue Hu, Avery Xi, Qixin Xiao +4
Feb 12, 2026cs.RO

ReaDy-Go: Real-to-Sim Dynamic 3D Gaussian Splatting Simulation for Environment-Specific Visual Navigation with Moving Obstacles

Visual navigation models often struggle in real-world dynamic environments due to limited robustness to the sim-to-real gap and the difficulty of training policies tailored to target deployment environments (e.g., households, restaurants, and factories). Although real-to-sim navigation simulation using 3D Gaussian Splatting (GS) can mitigate these challenges, prior GS-based works have considered only static scenes or non-photorealistic human obstacles built from simulator assets, despite the importance of safe navigation in dynamic environments. To address these issues, we propose ReaDy-Go, a novel real-to-sim simulation pipeline that synthesizes photorealistic dynamic scenarios in target environments by augmenting a reconstructed static GS scene with dynamic human GS obstacles, and trains navigation policies using the generated datasets. The pipeline provides three key contributions: (1) a dynamic GS simulator that integrates static scene GS with a human animation module, enabling the insertion of animatable human GS avatars and the synthesis of plausible human motions from 2D trajectories, (2) a navigation dataset generation framework that leverages the simulator along with a robot expert planner designed for dynamic GS representations and a human planner, and (3) robust navigation policies to both the sim-to-real gap and moving obstacles. The proposed simulator generates thousands of photorealistic navigation scenarios with animatable human GS avatars from arbitrary viewpoints. ReaDy-Go outperforms baselines across target environments in both simulation and real-world experiments, demonstrating improved navigation performance even after sim-to-real transfer and in the presence of moving obstacles. Moreover, zero-shot sim-to-real deployment in an unseen environment indicates its generalization potential. Project page: https://syeon-yoo.github.io/ready-go-site/.
Seungyeon Yoo, Youngseok Jang, Dabin Kim +3
Feb 10, 2026cs.RO

NavDreamer: Video Models as Zero-Shot 3D Navigators

Previous Vision-Language-Action models face critical limitations in navigation: scarce, diverse data from labor-intensive collection and static representations that fail to capture temporal dynamics and physical laws. We propose NavDreamer, a video-based framework for 3D navigation that leverages generative video models as a universal interface between language instructions and navigation trajectories. Our main hypothesis is that video's ability to encode spatiotemporal information and physical dynamics, combined with internet-scale availability, enables strong zero-shot generalization in navigation. To mitigate the stochasticity of generative predictions, we introduce a sampling-based optimization method that utilizes a VLM for trajectory scoring and selection. An inverse dynamics model is employed to decode executable waypoints from generated video plans for navigation. To systematically evaluate this paradigm in several video model backbones, we introduce a comprehensive benchmark covering object navigation, precise navigation, spatial grounding, language control, and scene reasoning. Extensive experiments demonstrate robust generalization across novel objects and unseen environments, with ablation studies revealing that navigation's high-level decision-making nature makes it particularly suited for video-based planning.
Xijie Huang, Weiqi Gai, Tianyue Wu +5
Feb 9, 2026cs.RO

High-Speed Vision-Based Flight in Clutter with Safety-Shielded Reinforcement Learning

Quadrotor unmanned aerial vehicles (UAVs) are increasingly deployed in complex missions that demand reliable autonomous navigation and robust obstacle avoidance. However, traditional modular pipelines often incur cumulative latency, whereas purely reinforcement learning (RL) approaches typically provide limited formal safety guarantees. To bridge this gap, we propose an end-to-end RL framework augmented with model-based safety mechanisms. We incorporate physical priors in both training and deployment. During training, we design a physics-informed reward structure that provides global navigational guidance. During deployment, we integrate a real-time safety filter that projects the policy outputs onto a provably safe set to enforce strict collision-avoidance constraints. This hybrid architecture reconciles high-speed flight with robust safety assurances. Benchmark evaluations demonstrate that our method outperforms both traditional planners and recent end-to-end obstacle avoidance approaches based on differentiable physics. Extensive experiments demonstrate strong generalization, enabling reliable high-speed navigation in dense clutter and challenging outdoor forest environments at velocities up to 7.5 m/s}.
Jiarui Zhang, Chengyong Lei, Chengjiang Dai +4
Jan 23, 2026cs.AI

Insect-inspired Visual Point-goal Navigation

Insect neuroethology provides a compelling biological template for efficient autonomous navigation. We draw an analogy between the formal embodied AI visual point-goal navigation task and the ability of insects to discover, learn, and refine visually guided paths around obstacles between a discovered food location and their nest. We develop a novel integrative model of mushroom body and central complex, two insect brain structures, that have been implicated, respectively, in associative learning and path integration. We demonstrate the mushroom body learning triggered by collisions results in adaptive obstacle avoidance and consequently optimised paths to the goal, corroborating the hypothesis of recent behavioural work that an insect can learn continuously as they travel. The embodied insect-inspired model achieves success rates comparable to recent state-of-the-art models at many orders of magnitude less computational cost in the standardised Habitat point-goal navigation benchmark. Testing in a more realistic simulated environment validates its robustness to perturbations.
Yihe Lu, Barbara Webb
Jan 16, 2026math.OC

A Probabilistic Approach to Trajectory-Based Optimal Experimental Design

We present a novel probabilistic approach for optimal experimental path design. In this approach a discrete path optimization problem is defined on a static navigation mesh, and trajectories are modeled as random variables governed by a parametric Markov policy. The discrete path optimization problem is then replaced with an equivalent stochastic optimization problem over the policy parameters, resulting in an optimal probability model that samples estimates of the optimal discrete path. This approach enables exploration of the utility function's distribution tail and treats the utility function of the design as a black box, making it applicable to linear and nonlinear inverse problems and beyond experimental design. Numerical verification and analysis are carried out by using a parameter identification problem widely used in model-based optimal experimental design, namely a two-dimensional time-dependent advection diffusion problem in which the initial condition is the inference target. Experiments use both coarse and fine navigation meshes, with either a single moving sensor or a group of seven coordinated sensors, and the proposed approach is evaluated under D-, A-, and E-optimality criteria.
Ahmed Attia
Jan 13, 2026cs.RO

Agile and Generalized Legged Locomotion via Attention-Based Neural Map Encoding

Achieving agile and generalized legged locomotion across terrains requires tight integration of perception and control, especially under occlusions and sparse footholds. Existing methods have demonstrated agility on parkour courses but often rely on end-to-end sensorimotor models with limited generalization and interpretability. By contrast, methods targeting generalized locomotion typically exhibit limited agility and struggle with visual occlusions. We introduce a unified reinforcement learning (RL) framework for agile and generalized locomotion that incorporates a novel attention-based map encoder in the control policy. This encoder extracts local and global mapping features and uses attention mechanisms to focus on salient regions, producing an interpretable and generalized embedding for RL-based control. We further propose a learning-based mapping pipeline that provides fast, uncertainty-aware terrain representations robust to noise and occlusions, serving as policy inputs. It uses neural networks to convert depth observations into local elevations with uncertainties, and fuses them with odometry. The pipeline also integrates with parallel simulation so that we can train controllers with online mapping, aiding sim-to-real transfer. We validate our framework with the proposed mapping pipeline on a quadruped and a biped robot, and the resulting controllers demonstrate strong agility and generalization to unseen terrains in simulation and in real-world experiments.
Chong Zhang, Victor Klemm, Fan Yang +1
Dec 28, 2025cs.CV

OpenGround: Planning-based Online Perception for Open-World 3D Visual Grounding

3D visual grounding aims to locate objects based on natural language descriptions in 3D scenes. Existing supervised methods are limited by generalization and recent zero-shot methods typically rely on a predefined Object Lookup Table (OLT) to query Visual Language Models (VLMs) for reasoning about object locations via a single step grounding, which limits the applications in scenarios with undefined targets and complex queries. To address these problems, we present OpenGround, a novel zero-shot framework for open-world 3D visual grounding that remains compatible with recent zero-shot methods. OpenGround integrates Task-Chain Planning to decompose a query into a plan of context-to-target sub-goals for progressive grounding, and Context-Guided Perception to perceive novel objects online under context guidance from the task chain. We also propose a new dataset named OpenTarget, which contains over 7000 object-description pairs to mimic open-world evaluation. Extensive experiments demonstrate that OpenGround achieves competitive performance on Nr3D, state-of-the-art on ScanRefer, and delivers a substantial 17.6% improvement on OpenTarget. Project Page at https://why-102.github.io/openground.io/.
Wenyuan Huang, Zhenyu Zhang, Zhao Wang +4
Dec 28, 2025cs.CV

MUSON: A Reasoning-oriented Multimodal Dataset for Socially Compliant Navigation in Urban Environments

Socially compliant navigation requires structured reasoning about dynamic pedestrians and physical constraints to ensure safe and interpretable decisions. Vision-language models (VLMs) provide a promising foundation for this task because they can integrate visual observations with language-based social knowledge. However, existing untuned VLMs still struggle to reliably understand fine-grained social norms, making task-specific fine-tuning essential. At the same time, no large-scale egocentric dataset is available this task. To address these challenges, we introduce MUSON, a multimodal dataset for short-horizon social navigation containing 10,110 egocentric samples collected across diverse indoor and outdoor social scenes. MUSON adopts a structured five-step chain-of-thought annotation framework comprising perception, prediction, reasoning, action, and explanation. It explicitly models static physical constraints and employs a standardized six-action decision space. Compared with existing social-navigation datasets, MUSON provides consistent annotations for reasoning, actions, and explanations. We evaluate ten representative small-to-medium VLMs on MUSON. Qwen3-VL-8B achieves the strongest decision-level performance, attaining the highest action accuracy of 0.7765 and Macro-F1 score of 0.7490, as well as the lowest collision rate of 0.0609. These results demonstrate that MUSON is an effective and reusable benchmark for advancing socially compliant navigation. The dataset is publicly available at https://github.com/MUSON-dataset/MUSON/releases/tag/v1.0.
Zhuonan Liu, Xinyu Zhang, Zishuo Wang +8
Dec 11, 2025cs.CV

Stereo4DWalker: Learning 4D-aware Embodied Urban Navigation from Internet Stereo Videos

Despite rapid progress, embodied navigation in dynamic and unstructured urban environments remains brittle. Most existing approaches directly map monocular visual inputs to actions through end-to-end pixel-to-action training, assuming that accurate spatiotemporal (4D) scene understanding will emerge implicitly. While appealing, this paradigm requires large amounts of pixel-to-action supervision that are difficult to obtain. This challenge is amplified in dynamic, unstructured settings, where robust navigation requires precise 4D scene modeling. To address these limitations, we present Stereo4DWalker, a 4D-aware embodied navigation model that leverages stereo inputs and explicitly builds structured 4D representations of geometry and motion. These 4D structures are integrated into the navigation transformer through simple yet effective 4D-conditioned attention layers. To support scalable training, we curate a large-scale stereo navigation dataset with automatically annotated actions from Internet stereo videos. Our experiments show that Stereo4DWalker surpasses state-of-the-art performance using only 1.5% of the training data, highlighting the effectiveness of explicit 4D visual modeling for data-efficient and robust urban navigation.
Wentao Zhou, Xuweiyi Chen, Vignesh Rajagopal +3
Dec 11, 2025cs.CV

Efficient-VLN: A Simple yet Strong Baseline for Efficient Vision-Language Navigation

While Multimodal Large Language Models (MLLMs) have demonstrated significant promise in Vision-Language Navigation (VLN), existing agents remain heavily constrained by systemic bottlenecks across inference, training, and data collection. Specifically, they suffer from prohibitive latency due to visual history reprocessing, action leakage during sequence-packed training, and suboptimal exploration in self-correction data collection. To overcome these intertwined challenges, we present Efficient-VLN, a highly efficient and robust baseline that systematically resolves these issues through three simple-yet-effective mechanisms. (1) Inference: We introduce KV-cache reuse with contiguous RoPE, enabling the model to process only the newly observed frame at each step for real-time inference. (2) Training: We propose packed training with an action-isolating mask to accelerate throughput while effectively bridging the training-inference gap by preventing action leakage. (3) Data Collection: We employ an Adaptive DAgger to dynamically balance autonomous exploration and oracle guidance, enhancing error-recovery capability without escalating computational costs. Extensive evaluations show that Efficient-VLN significantly advances the state-of-the-art across the R2R-CE (73.2% SR) and RxR-CE (75.6% SR) benchmarks. Meanwhile, it yields a 28% latency reduction compared to the previous state-of-the-art StreamVLN, establishing a new paradigm for streaming MLLM-based navigation.
Duo Zheng, Shijia Huang, Yanyang Li +1
Nov 21, 2025cs.RO

IndustryNav: Exploring Spatial Reasoning of Embodied Agents in Dynamic Industrial Navigation

While Visual Large Language Models (VLLMs) show great promise as embodied agents, they continue to face substantial challenges in spatial reasoning. Existing embodied benchmarks largely focus on passive, static household environments and evaluate isolated capabilities, failing to capture holistic performance in interactive and dynamic complexity of specific domains. To fill this gap, we present IndustryNav, the first dynamic industrial navigation benchmark for active spatial reasoning. IndustryNav leverages 12 manually created, high-fidelity Unity warehouse scenarios featuring dynamic objects and human movement. We proposes a zero-shot PointGoal navigation pipeline that effectively combines egocentric vision with global odometry to assess holistic local-global planning. Furthermore, we introduce the "collision rate" and "warning rate" metrics to measure safety-oriented behaviors. A comprehensive study of fourteen state-of-the-art VLLMs (including models such as GPT-5.2, Claude-4.6, and Gemini-3) reveals that closed-source models maintain a consistent advantage; however, all agents exhibit notable deficiencies in robust path planning, collision avoidance and active exploration. This highlights a critical need for embodied research to move beyond passive perception and toward tasks that demand stable planning, active exploration, and safe behavior in vivid, dynamic environments.
Yifan Li, Lichi Li, Anh Dao +15
Nov 15, 2025cs.LG

EgoCogNav: Cognition-aware Human Egocentric Navigation

Modeling the cognitive and experiential factors of human navigation is central to deepening our understanding of human-environment interaction and to enabling safe social navigation and effective assistive wayfinding. Most existing methods focus on forecasting motions in fully observed scenes and often neglect human factors that capture how people feel and respond to space. To address this gap, we propose EgoCogNav, a multimodal egocentric navigation framework that jointly forecasts perceived path uncertainty, trajectories and head motion from egocentric video, gaze, and motion history. To facilitate research in the field, we introduce the Cognition-aware Egocentric Navigation (CEN) dataset consisting of 6 hours real-world egocentric recordings capturing diverse navigation behaviors in real-world scenarios. Experiments show that EgoCogNav learns the perceived uncertainty that strongly correlates with human-like behaviors such as scanning, hesitation, and backtracking while improving trajectory and head-motion forecasting on held-out navigation recordings.
Zhiwen Qiu, Ziang Liu, Wenqian Niu +2
Oct 27, 2025cs.RO

Deep Active Inference with Diffusion Policy and Multiple Timescale World Model for Real-World Exploration and Navigation

Autonomous robotic navigation in real-world environments requires exploration to acquire environmental information as well as goal-directed navigation in order to reach specified targets. Active inference (AIF) based on the free-energy principle provides a unified framework for these behaviors by minimizing the expected free energy (EFE), thereby combining epistemic and extrinsic values. To realize this practically, we propose a deep AIF framework that integrates a diffusion policy as the policy model and a multiple timescale recurrent state-space model (MTRSSM) as the world model. The diffusion policy generates diverse candidate actions while the MTRSSM predicts their long-horizon consequences through latent imagination, enabling action selection that minimizes EFE. Real-world navigation experiments, including baseline comparisons, component ablations, and robustness evaluations, demonstrated that our framework achieved higher success rates and fewer collisions, particularly in exploration-demanding scenarios. These results highlight how AIF based on EFE minimization can unify exploration and goal-directed navigation in real-world robotic settings.
Riko Yokozawa, Kentaro Fujii, Yuta Nomura +1
Oct 21, 2025cs.CV

OmniNWM: Omniscient Driving Navigation World Models

Autonomous driving world models are expected to work effectively across three core dimensions: state, action, and reward. However, existing methods are typically restricted to fragmented modality modeling, short-horizon drift, and imprecise action control, while lacking intrinsic mechanisms for policy evaluation. In this paper, we introduce OmniNWM, an Omniscient panoramic Navigation World Model that addresses all three dimensions within a consistent probabilistic framework. For State, OmniNWM generates panoramic videos of RGB, semantics, metric depth, and 3D occupancy, ensuring pixel-level alignment across modalities with joint distribution modeling. To mitigate autoregressive exposure bias, we propose a structured panoramic forcing strategy to stabilize long-horizon generation via stochastic manifold thickening. For Action, we introduce canonical geometric action encoding with normalized panoramic Plücker ray-maps. This representation decouples motion dynamics from sensor intrinsics, enabling precise, zero-shot trajectory control across heterogeneous datasets and camera configurations. For Reward, we derive intrinsic occupancy-grounded dense rewards directly from generated 3D volumes, establishing a reliable closed-loop simulation cycle for evaluating diverse planning agents. Extensive experiments demonstrate that OmniNWM achieves SOTA performance in generation fidelity and control precision, with remarkable zero-shot robustness to novel scenes on NuPlan and in-house datasets with distinct camera rigs. Project page is available at https://arlo0o.github.io/OmniNWM/.
Bohan Li, Zhuang Ma, Dalong Du +10
Oct 3, 2025cs.RO

MM-Nav: Multi-View VLA Model for Robust Visual Navigation via Multi-Expert Learning

Visual navigation policy is widely regarded as a promising direction, as it mimics humans by using egocentric visual observations for navigation. However, optical information of visual observations is difficult to be explicitly modeled like LiDAR point clouds or depth maps, which subsequently requires intelligent models and large-scale data. To this end, we propose to leverage the intelligence of the Vision-Language-Action (VLA) model to learn diverse navigation capabilities from synthetic expert data in a teacher-student manner. Specifically, we implement the VLA model, MM-Nav, as a multi-view VLA (with 360 observations) based on pretrained large language models and visual foundation models. For large-scale navigation data, we collect expert data from three reinforcement learning (RL) experts trained with privileged depth information in three challenging tailor-made environments for different navigation capabilities: reaching, squeezing, and avoiding. We iteratively train our VLA model using data collected online from RL experts, where the training ratio is dynamically balanced based on performance on individual capabilities. Through extensive experiments in synthetic environments, we demonstrate that our model achieves strong generalization capability. Moreover, we find that our student VLA model outperforms the RL teachers, demonstrating the synergistic effect of integrating multiple capabilities. Extensive real-world experiments further confirm the effectiveness of our method.
Tianyu Xu, Jiawei Chen, Jiazhao Zhang +5
Oct 2, 2025cs.RO

What Matters in RL-Based Methods for Object-Goal Navigation? An Empirical Study and A Unified Framework

Object-Goal Navigation (ObjectNav) is a key capability for deploying mobile robots in everyday environments such as homes, schools, and workplaces. In this task, an agent must locate an instance of a target object category in previously unseen environments using only onboard perception, requiring the integration of semantic understanding, spatial reasoning, and long-horizon planning. Reinforcement learning (RL) has become a dominant paradigm for ObjectNav, yet modern systems involve numerous design choices across perception modules, policy architectures, and inference-time strategies. The relative impact of these components, however, remains poorly understood. In this work, we present a large-scale empirical study of modular RL-based ObjectNav systems. We decompose the navigation pipeline into three key components: perception, policy, and test-time enhancement, and conduct extensive controlled experiments to analyze their individual contributions. Our results suggest that improvements in perception quality and test-time strategies often yield larger performance gains than policy improvements alone, highlighting the importance of understanding how different components interact within modular navigation systems. Motivated by these findings, we introduce a unified framework for systematically studying modular ObjectNav systems. Guided by our analysis, we build an enhanced system that achieves state-of-the-art performance on the Gibson benchmark, improving SPL by 6.6% and success rate by 2.7% over prior methods. We also introduce a human expert baseline, achieving 98% success, highlighting the significant gap between current RL agents and human-level navigation. Finally, we provide practical insights and design recommendations for each module to help guide future research. Project page: https://honwang0054.github.io/What-matters-in-RL-ObjNav-web/.
Hongze Wang, Boyang Sun, Jiaxu Xing +5
Sep 1, 2025cs.RO

Towards Data-Driven Metrics for Social Robot Navigation Benchmarking

This paper presents a joint effort towards the development of a data-driven Social Robot Navigation metric to facilitate benchmarking and policy optimization for ground robots. We provide the motivations for our approach and describe our proposal to format and store rated social navigation trajectory datasets. Following these guidelines, we compiled a first version of the proposed dataset with 4427 trajectories -- 182 real and 4245 simulated -- and presented it to human raters, yielding a total of 4402 rated trajectories after data quality assurance. Notably, we provide the first all-encompassing learned social robot navigation metric (SN26), along qualitative and quantitative results, including the test loss achieved, a comparison against hand-crafted metrics, and an ablation study. All data, software, and model weights are publicly available.
Pilar Bachiller-Burgos, Ulysses Bernardet, Luis V. Calderita +8
Aug 9, 2025cs.RO

Imaginative World Modeling with Scene Graphs for Embodied Agent Navigation

Semantic navigation requires an agent to navigate toward a specified target in an unseen environment. Employing an imaginative navigation strategy that predicts future scenes before taking action, can empower the agent to find target faster. Inspired by this idea, we propose SGImagineNav, a novel imaginative navigation framework that leverages symbolic world modeling to proactively build a global environmental representation. SGImagineNav maintains an evolving hierarchical scene graph and uses large vision language models to predict and explore unseen parts of the environment. While existing methods solely relying on past observations, this imaginative scene graph provides richer semantic context, enabling the agent to proactively estimate target locations. Building upon this, SGImagineNav adopts an adaptive navigation strategy that exploits semantic shortcuts when promising and explores unknown areas otherwise to gather additional context. This strategy continuously expands the known environment and accumulates valuable semantic contexts, ultimately guiding the agent toward the target. SGImagineNav is evaluated in both real-world scenarios and simulation benchmarks. SGImagineNav consistently outperforms previous methods, improving the success rate to 65.4% and 66.8% on HM3D and HSSD, and demonstrating cross-floor and cross-room navigation in real-world environments. All source code is open-sourced at https://github.com/UMich-CURLY/SGImagineNav.
Yue Hu, Junzhe Wu, Ruihan Xu +5
Jul 10, 2025cs.RO

SCREP: Scene Coordinate Regression and Evidential Learning-based Perception-Aware Trajectory Generation

Autonomous flight in GPS-denied indoor spaces requires trajectories that keep visual-localization error tightly bounded across varied missions. Map-based visual localization methods such as feature matching require computationally intensive map reconstruction and have feature-storage scalability issues, especially for large environments. Scene coordinate regression (SCR) provides an efficient learning-based alternative that directly predicts3D coordinates for every pixel, enabling absolute pose estimation with significant potential for onboard roboticsapplications. We present a perception-aware trajectory planner that couples an evidential learning-based SCR poseestimator with a receding-horizon trajectory optimizer. The optimizer steers the onboard camera toward reliablescene coordinates with low uncertainty, while a fixed-lag smoother fuses the low-rate SCR pose estimates with high-rate IMU data to provide a high-quality, high-rate pose estimate. In simulation, our planner reduces translationand rotation RMSE by at least 4.9% and 30.8% relative to baselines, respectively. Hardware-in-the-loop experiments validate the feasibility of our proposed trajectory planner under close-to-real deployment conditions.
Juyeop Han, Lukas Lao Beyer, Guilherme V. Cavalheiro +1
Jul 7, 2025cs.RO

StreamVLN: Streaming Vision-and-Language Navigation via SlowFast Context Modeling

Vision-and-Language Navigation (VLN) in real-world settings requires agents to process continuous visual streams and generate actions with low latency grounded in language instructions. While Video-based Large Language Models (Video-LLMs) have driven recent progress, current VLN methods based on Video-LLM often face trade-offs among fine-grained visual understanding, long-term context modeling and computational efficiency. We introduce StreamVLN, a streaming VLN framework that employs a hybrid slow-fast context modeling strategy to support multi-modal reasoning over interleaved vision, language and action inputs. The fast-streaming dialogue context facilitates responsive action generation through a sliding-window of multi-turn dialogues, while the slow-updating memory context compresses historical visual states using a 3D-aware token pruning strategy. With this slow-fast design, StreamVLN achieves real-time dialogues through KV cache reuse, supporting long video streams with bounded context size and inference cost. Experiments on VLN-CE benchmarks show state-of-the-art performance with low latency, ensuring robustness and efficiency in real-world deployment. The project page is: https://streamvln.github.io/.
Meng Wei, Chenyang Wan, Xiqian Yu +9
Apr 16, 2025cs.RO

A Graph-Based Reinforcement Learning Approach with Frontier Potential Based Reward for Safe Cluttered Environment Exploration

Autonomous exploration of cluttered environments requires efficient exploration strategies that guarantee safety against potential collisions with unknown random obstacles. This paper presents a novel approach combining a graph neural network-based exploration greedy policy with a safety shield to ensure safe navigation goal selection. The network is trained using reinforcement learning and the proximal policy optimization algorithm to maximize exploration efficiency while reducing the safety shield interventions. However, if the policy selects an infeasible action, the safety shield intervenes to choose the best feasible alternative, ensuring system consistency. Moreover, this paper proposes a reward function that includes a potential field based on the agent's proximity to unexplored regions and the expected information gain from reaching them. Overall, the approach investigated in this paper merges the benefits of the adaptability of reinforcement learning-driven exploration policies and the guarantee ensured by explicit safety mechanisms. Extensive evaluations in simulated environments demonstrate that the approach enables efficient and safe exploration in cluttered environments.
Gabriele Calzolari, Vidya Sumathy, Christoforos Kanellakis +1
Mar 14, 2025cs.CV

Fine-Grained Instruction-Guided Graph Reasoning for Vision-and-Language Navigation

Vision and Language Navigation (VLN) requires an embodied agent to traverse complex environments by following natural language instructions, demanding accurate alignment between visual observations and linguistic guidance. To address these challenges, we propose a fine grained instruction guided graph reasoning framework (FIGR) that enhances both spatial representation and instruction understanding during navigation. Specifically, an observation graph interaction mechanism is introduced to disentangle angular and visual cues while strengthening directed edge representations through geometric embedding, enabling more reliable spatial reasoning within the navigation graph. The key detail guidance module is implemented as Adaptive Open Vocabulary Guidance (AOVG), where a contextual role parser dynamically identifies location, object, spatial relation, and other contextual cues. This design avoids exact string matching and supports previously unseen entities and compositional expressions. For multilingual instructions, a Multilingual Semantic Adapter (MSA) maps language-specific representations into a shared navigation-semantic space. By jointly integrating structured graph reasoning with instruction critical semantic cues, the proposed approach significantly improves the agent ability to follow complex navigation instructions. On the validation-unseen splits, FIGR achieves 67 SPL on R2R and 64.8 sDTW on RxR, exceeding SPENav by 1 percentage point in SPL and PRET by 2.4 points in sDTW, respectively.
Yaohua Liu, Binkai Ou, Rong Fu +2
Feb 20, 2025cs.RO

Mem2Ego: Empowering Vision-Language Models with Global-to-Ego Memory for Long-Horizon Embodied Navigation

Recent advancements in Large Language Models (LLMs) and Vision-Language Models (VLMs) have made them powerful tools in embodied navigation, enabling agents to leverage commonsense and spatial reasoning for efficient exploration in unfamiliar environments. Existing LLM-based approaches convert global memory, such as semantic or topological maps, into language descriptions to guide navigation. While this improves efficiency and reduces redundant exploration, the loss of geometric information in language-based representations hinders spatial reasoning, especially in intricate environments. To address this, VLM-based approaches directly process ego-centric visual inputs to select optimal directions for exploration. However, relying solely on a first-person perspective makes navigation a partially observed decision-making problem, leading to suboptimal decisions in complex environments. In this paper, we present a novel vision-language model (VLM)-based navigation framework that addresses these challenges by adaptively retrieving task-relevant cues from a global memory module and integrating them with the agent's egocentric observations. By dynamically aligning global contextual information with local perception, our approach enhances spatial reasoning and decision-making in long-horizon tasks. The proposed method surpasses previous state-of-the-art approaches by a significant margin on both the HSSD and HM3D benchmarks and demonstrates strong performance on a real robot.
Lingfeng Zhang, Yuecheng Liu, Zhanguang Zhang +19
Feb 2, 2025cs.RO

VL-Nav: Neuro-Symbolic Reasoning-based Vision-Language Navigation

Navigating unseen, large-scale environments based on complex and abstract human instructions remains a formidable challenge for autonomous mobile robots. Addressing this requires robots to infer implicit semantics and efficiently explore large-scale task spaces. However, existing methods, ranging from end-to-end learning to foundation model-based modular architectures, often lack the capability to decompose complex tasks or employ efficient exploration strategies, leading to robot aimless wandering or target recognition failures. To address these limitations, we propose VL-Nav, a neuro-symbolic (NeSy) vision-language navigation system. The proposed system intertwines neural reasoning with symbolic guidance through two core components: (1) a NeSy task planner that leverages a symbolic 3D scene graph and image memory system to enhance the vision language models' (VLMs) neural reasoning capabilities for task decomposition and replanning; and (2) a NeSy exploration system that couples neural semantic cues with the symbolic heuristic function to efficiently gather the task-related information while minimizing unnecessary repeat travel during exploration. Validated on the DARPA TIAMAT Challenge navigation tasks, our system achieved an 83.4% success rate (SR) in indoor environments and 75% in outdoor scenarios. VL-Nav achieved an 86.3% SR in real-world experiments, including a challenging 483-meter run. Finally, we validate the system with complex instructions in a 3D multi-floor scenario.
Yi Du, Taimeng Fu, Zhipeng Zhao +6
Jan 28, 2025cs.CV

Image-based Geo-localization for Robotics: Are Black-box Vision-Language Models there yet?

The advances in Vision-Language models (VLMs) offer exciting opportunities for robotic applications involving image geo-localization - the problem of identifying the geo-coordinates of a place based on visual data only. In robotics, such capabilities are particularly relevant to the global re-localization stage of the kidnapped robot problem, where a robot must recover its pose without prior knowledge of its location. Recent work has focused on using a VLM as embedding extractor for geo-localization. However, the most sophisticated VLMs may only be available as black boxes that are accessible through an API, and come with a number of limitations: there is no access to training data, model features and gradients; retraining is not possible; and the number of predictions may be limited by the API. The potential of state-of-the-art VLMs as a stand-alone, zero-shot geo-localization systems at planet scale using a single text-based prompt is largely unexplored. To bridge this gap, this paper undertakes the first systematic study, to the best of our knowledge, to investigate state-of-the-art generative VLMs as stand-alone, zero-shot geo-localization systems in a black-box setting with realistic constraints. We consider three main scenarios for this thorough investigation: a) fixed text-based prompt; b) semantically-equivalent text-based prompts; and c) semantically-equivalent query images. Beyond standard accuracy, we introduce model consistency as a metric to account for the auto-regressive and probabilistic nature of generative VLMs. Our findings reveal that while VLMs demonstrate strong coarse-level localization and navigation priors, fine-grained localization degrades significantly under realistic variations, highlighting reliability challenges for deploying generative VLMs in robust, open-world robotic navigation systems.
Sania Waheed, Bruno Ferrarini, Michael Milford +2
Sep 24, 2024cs.RO

TiROD: Tiny Robotics Dataset and Benchmark for Continual Object Detection

Detecting objects with visual sensors is crucial for numerous mobile robotics applications, from autonomous navigation to inspection. However, robots often need to operate under significant domains shifts from those they were trained in, requiring them to adjust to these changes. Tiny mobile robots, subject to size, power, and computational constraints, face even greater challenges when running and adapting detection models on low-resolution and noisy images. Such adaptability, though, is crucial for real-world deployment, where robots must operate effectively in dynamic and unpredictable settings. In this work, we introduce a new vision benchmark to evaluate lightweight continual learning strategies tailored to the unique characteristics of tiny robotic platforms. Our contributions include: (i) Tiny Robotics Object Detection~(TiROD), a challenging video dataset collected using the onboard camera of a small mobile robot, designed to test object detectors across various domains and classes; (ii) a comprehensive benchmark of several continual learning strategies on different scenarios using NanoDet, a lightweight, real-time object detector for resource-constrained devices.. Our results highlight some key challenges in developing robust and efficient continual learning strategies for object detectors in tiny robotics.es; (ii) a benchmark of different continual learning strategies on this dataset using NanoDet, a lightweight object detector. Our results highlight key challenges in developing robust and efficient continual learning strategies for object detectors in tiny robotics.
Francesco Pasti, Riccardo De Monte, Davide Dalle Pezze +2
Jul 12, 2024cs.RO

Open-Vocabulary Object-Goal Navigation by Generalizing Semantic Mapping with Dense CLIP

Object-oriented embodied navigation tasks require agents to locate specific objects, either defined by category or images, in unseen environments. While recent methods have made progress in extending closed-set models to open-vocabulary scenarios with foundation models, they typically rely on training-free large language models (LLMs) or finetuning with end-to-end reinforcement learning (RL). However, they face challenges in efficiency (e.g., the overhead and cost of LLM inference) and limited generalization from intensive RL training. In this paper, we propose OVExp, a training-efficient framework for open-vocabulary exploration. We make the first effort to demonstrate the generalization capabilities of semantic map-based goal prediction networks using Dense CLIP models. A major challenge is that preserving both precise point-wise object locations and generalizable visual representations in the semantic map leads to unaffordable training costs. To address this, we design a Cross-Modal Transfer on Semantic Mapping strategy which adapts an intriguing text-only training and transfer to multi-model semantic mapping and goals in test-time. Despite relying on text-based spatial layouts with limited objects, OVExp demonstrates robust generalization to unseentargets on established ObjectNav benchmarks.
Meng Wei, Chenyang Wan, Tai Wang +6
Mar 17, 2024cs.RO

N-dimensional Convex Obstacle Avoidance using Hybrid Feedback Control (Extended version)

This paper addresses the autonomous robot navigation problem in a priori unknown n-dimensional environments containing disjoint convex obstacles of arbitrary shapes and sizes, with pairwise distances strictly greater than the robot's diameter. We propose a hybrid feedback control scheme that guarantees safe and global asymptotic convergence of the robot to a predefined target location. The proposed control strategy relies on a switching mechanism allowing the robot to operate either in the move-to-target mode or the obstacle-avoidance mode, based on its proximity to the obstacles and the availability of a clear straight path between the robot and the target. In the obstacle-avoidance mode, the robot is constrained to move within a two-dimensional plane that intersects the obstacle being avoided and the target, preventing it from retracing its path. The effectiveness of the proposed hybrid feedback controller is demonstrated through simulations in two-dimensional and three-dimensional environments.
Mayur Sawant, Ilia Polushin, Abdelhamid Tayebi
Mar 4, 2024cs.RO

Seeing Through Uncertainty: Free-Energy-Inspired Real-Time Adaptation for Robust Visual Navigation

Navigation in the natural world is a feat of adaptive inference, where biological organisms maintain goal-directed behaviour despite noisy and incomplete sensory streams. Central to this ability is the Free Energy Principle (FEP), which posits that perception is a generative process where the brain minimises Variational Free Energy (VFE) to maintain accurate internal models of the world. While Deep Neural Networks (DNNs) have served as powerful analogues for biological brains, they typically lack the real-time plasticity required to handle abrupt sensory shifts. We introduce FEP-Nav, a biologically inspired framework for real-time perceptual adaptation in robust visual navigation. Motivated by the decomposition of VFE into prediction error and Bayesian surprise, FEP-Nav combines a Top-down Decoder, which provides an internal expectation of uncorrupted sensory input, with Adaptive Normalisation, which adjusts shifted feature distributions toward prior statistics. We interpret reconstruction and normalisation as approximate mechanisms for reducing the corresponding VFE-related terms during inference without gradient-based updates. Experiments across simulated and real-world visual corruptions show that FEP-Nav restores performance lost under visual corruption, outperforming non-adaptive baselines and strong adaptive methods. These results suggest that variational principles can provide a useful design perspective for robust autonomous behaviour under degraded sensory conditions.
Maytus Piriyajitakonkij, Rishabh Dev Yadav, Mingfei Sun +2
Date pendingcs.RO

LightNav-0: Eliciting VLM Spatial Intelligence for Generalist Embodied Navigation

Embodied navigation requires agents to translate heterogeneous goals and visual observations into actions across tasks, environments, and robot embodiments. Modern vision-language models (VLMs) already encode spatial priors for visual grounding, spatial reasoning, and pointing, but these capabilities are rarely elicited directly for robot control. Existing navigation systems instead rely on task- or embodiment-specific components, fragmenting perception, reasoning, and action while offering limited generalization. Here we present LightNav-0, a compact generalist embodied navigation model that elicits the spatial intelligence of a pretrained VLM and aligns it with navigation, without task-specific prediction heads. LightNav-0 represents diverse navigation tasks through a unified token interface: dual-channel pointing expresses task-, scene-, and embodiment-agnostic spatial intent, while a residual vector-quantized action tokenizer maps this intent to precise, embodiment-specific trajectories. Together with temporally aware visual history compression, ER mid-training, supervised fine-tuning, and reinforcement learning, this formulation supports instruction following, open-vocabulary object navigation, and visual tracking within a single model. The navigation training corpus spans 2K+ scenes and 4K+ hours of embodied navigation data. LightNav-ER, the embodied-reasoning checkpoint used to initialize LightNav-0, attains the highest complete-set average across 8 embodied-reasoning benchmarks, while LightNav-0 achieves state-of-the-art monocular success rates across all 10 public navigation simulation settings. Real-world evaluations further demonstrate zero-shot generalization across robot embodiments, diverse scenes, and static and dynamic targets. These results establish compact VLMs as a unified and transferable backbone for generalist embodied navigation.
Shaoan Wang, Aocheng Luo, Fei Huang +17
Date pendingcs.RO

Learning Traversability for Long Horizon Off-Road Navigation

Autonomous navigation across large off-road environments remains a challenging problem. Onboard sensors perceive only the immediate surroundings, yet safe and efficient routes depend on terrain features that extend well beyond the sensor horizon. Geo-spatial data sources such as satellite imagery, aerial LiDAR, and vector maps can close this gap, but learning traversability from them is difficult: dense labels are unavailable at scale, and existing methods rely on short-range sensing. We propose an efficient formulation that learns a continuous traversability map from overhead data, supervised directly by human-driven GPS trajectories and shaped by supervised geometric priors from LiDAR. Alongside the model, we release a dataset, curated from public sources, consisting of 299 scenes spanning ∼ ⁣1,244 km2\sim\!1{,}244\,\mathrm{km}^{2} of diverse terrain, paired with 1,130 km1{,}130\,\mathrm{km} of human driving. In field trials on a Clearpath Warthog across seven routes at two sites,our method achieves trajectories within 5.5%5.5\% of human path length and reduces operator interventions by ∼ ⁣85%\sim\!85\% compared to local-planner-only autonomy.
Kasi Viswanath, Jason M. Gregory, Shaunak Kolhe +1
Date pendingcs.RO

Obstacle-Aware Autonomous Coverage and Navigation for Outdoor Robots

Long-duration outdoor coverage with autonomous platforms remains challenging beyond classical planning: deployments face localization drift in open spaces, obstacles in cluttered sites, controller feasibility in turn-heavy maneuvers, and persistent autonomy with energy management. We propose a unified ROS 2 architecture for single-robot outdoor coverage: a dual-antenna RTK-GNSS fused in an EKF keeps both position and heading accurate across long missions; three controller-aware refinements extend a mature coverage planner; a Nav2-based behavior-tree mission executive coordinates multi-goal execution, layered recovery, cost-aware goal management, and autonomous docking for return-to-charge. In real-world trials across five outdoor areas with varying geometries and obstacle densities, the robot completed every coverage route, sweeping 93.1% to 96.1% of the planned coverage area.
Leonardo Gargani, Matteo Frosi, Matteo Matteucci
Date pendingcs.RO

FastMap: Real-Time Semantic Map Completion via Bitwise Masked Modeling

Semantic map completion, which predicts the layout of unobserved regions from partial observations, is a critical capability for indoor robot navigation. Existing approaches either rely on high-dimensional discrete codebooks that inflate memory, or on iterative diffusion sampling that is too slow for real-time use. We present FastMap, a lightweight two-stage framework for completing top-down categorical semantic maps. First, a lookup-free BitVAE exploits the inherently binary (one-hot) structure of semantic maps to compress each map patch into compact bitwise tokens, yielding a 0.41GB model that is 3.7 times smaller than the prior masked-modeling baseline. Second, a Masked AutoEncoder (MAE)-style transformer reconstructs missing tokens in a single forward pass at 0.011s/map. To support object goal navigation, we additionally introduce an object-aware masking strategy that masks the target category during training and conditions generation on a learnable category embedding, without adding inference cost. On the Gibson benchmark, FastMap achieves 34.10% mIoU and 45.84% semantic Success Rate (sSR), more than doubling the previous best (21.88%), and reaches 83.8% Success Rate on downstream ObjectNav, the highest among the compared navigation methods.
Yijie Deng, Shuaihang Yuan, Congcong Wen +2
Date pendingcs.CL

MMGR: Multi-Modal Generative Reasoning Benchmark and Evaluation

Modern multimodal generative models can synthesize visually compelling images and videos, but it remains unclear whether this visual fluency reflects genuine reasoning: when prompted to generate a solution, can a model preserve the physical, logical, spatial, and temporal constraints a task requires, or does it merely produce plausible-looking media? To answer this question, we introduce MMGR (Multi-Modal Generative Reasoning Benchmark and Evaluation), a benchmark for evaluating generative reasoning across video, image, and language-based systems. MMGR covers 10 tasks from three domains (Abstract Reasoning, Embodied Navigation, and Physical Commonsense) and probes five reasoning abilities: Physical, Logical, 2D Spatial, 3D Spatial, and Temporal. Its evaluation emphasizes answer-verifiable tasks and, for video generation, process-aware chain-of-frame reasoning, where intermediate frames must form valid steps toward the target outcome rather than visually smooth but incorrect transitions. Evaluating state-of-the-art video generators, image generators, and LLM/VLM baselines reveals a sharp gap between visual quality and reasoning correctness: video models perform best on Physical Commonsense, but remain weak on symbolic tasks such as Sudoku, ARC, and Math, and brittle in cross-view embodied navigation. Image generators often outperform video generators on embodied navigation despite lacking temporal outputs, showing that longer visual generation does not automatically yield stronger reasoning. MMGR reframes evaluation of multimodal generation from whether outputs look realistic to whether they solve the underlying reasoning problem.
Zefan Cai, Haoyi Qiu, Tianyi Ma +13