Classical Planning

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18 papers in the last 28 days · 0.3% of indexed attention

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Period ending 2026-09-21

8 new papers

A weekly snapshot of new work published in Classical Planning.

Period ending 2026-09-14

7 new papers

A weekly snapshot of new work published in Classical Planning.

Period ending 2026-09-07

3 new papers

A weekly snapshot of new work published in Classical Planning.

234 papers

Latest in Classical Planning

May 6, 2026cs.MA

Bridging Perception and Action: A Lightweight Multimodal Meta-Planner Framework for Robust Earth Observation Agents

Autonomous Earth Observation (EO) agents are transitioning from passive perception to complex, multi-step task execution. However, current architectures that integrate planning and execution within a single model often struggle with combinatorial complexity and reasoning errors in dynamic EO scenarios. To resolve these challenges, we propose the Lightweight Multimodal Meta-Planner (LMMP) framework. LMMP incorporates a dual-awareness mechanism that grounds strategic plans in both multimodal image features and high-level task semantics. Crucially, we introduce a Meta Task Library to inject remote sensing expert knowledge directly into the workflow, which standardizes domain logic and ensures plans are physically feasible. We further implement a two-stage training pipeline, initializing the Meta-Planner via expert-distilled Supervised Fine-Tuning and refining it through Direct Preference Optimization based on execution feedback. Extensive experiments on a dataset derived from EarthBench and ThinkGeo demonstrate that LMMP significantly improves tool-calling accuracy and task success rates. Moreover, the framework exhibits strong ``plug-and-play'' versatility, consistently enhancing the performance of diverse executor backbones across previously unseen EO missions.
Jinghui Xu, Boyi Shangguan, Mengke Zhu +10
May 6, 2026cs.LG

Using Common Random Numbers for Simulation-based Planning with Rollouts

Simulation-based planning with rollouts is a widely-deployed technique for decision making in stochastic environments. The primary instrument of simulation-based planning is a sampling model, which is repeatedly called to generate trajectories and estimate the utilities of available actions. Among the actions thus explored, one with the maximum estimated utility is then executed. In this paper, we examine the effect of using common random numbers in the simulation process. We obtain a simple recipe for (provably) reducing variance in relative utility when simulations invoke a rollout policy beyond some depth. Experiments on synthetic tasks confirm that our scheme improves task performance. The broader significance of our innovation is apparent from two practical applications: (1) single-step lookahead planning in a pension-disbursement task, and (2) a deployment of the well-known UCT algorithm for the game of Ludo.
Sandarbh Yadav, Frederic J Maliakkal, Harshad Khadilkar +1
May 6, 2026cs.RO

HDFlow: Hierarchical Diffusion-Flow Planning for Long-horizon Tasks

Recent advances in generative models have shown promise in generating behavior plans for long-horizon, sparse reward tasks. While these approaches have achieved promising results, they often lack a principled framework for hierarchical decomposition and struggle with the computational demands of real-time execution, due to their iterative denoising process. In this work, we introduce Hierarchical Diffusion-Flow (HDFlow), a novel hierarchical planning framework that optimally leverages the strengths of diffusion and rectified flow models to overcome the limitations of single-paradigm generative planners. HDFlow employs a high-level diffusion planner to generate sequences of strategic subgoals in a learned latent space, capitalizing on diffusion's powerful exploratory capabilities. These subgoals then guide a low-level rectified flow planner that generates smooth and dense trajectories, exploiting the speed and efficiency of ordinary differential equation (ODE)-based trajectory generation. We evaluate HDFlow on four challenging furniture assembly tasks in both simulation and real-world, where it significantly outperforms state-of-the-art methods. Furthermore, we also showcase our method's generalizability on two long-horizon benchmarks comprising diverse locomotion and manipulation tasks. Project website: https://hdflow-page.github.io/
Nandiraju Gireesh, Yuanliang Ju, Chaoyi Xu +3
May 5, 2026cs.AI

From Intent to Execution: Composing Agentic Workflows with Agent Recommendation

Multi-Agent Systems (MAS) built using AI agents fulfill a variety of user intents that may be used to design and build a family of related applications. However, the creation of such MAS currently involves manual composition of the plan, manual selection of appropriate agents, and manual creation of execution graphs. This paper introduces a framework for the automated creation of multi-agent systems which replaces multiple manual steps with an automated framework. The proposed framework consists of software modules and a workflow to orchestrate the requisite task- specific application. The modules include: an LLM-derived planner, a set of tasks described in natural language, a dynamic call graph, an orchestrator for map agents to tasks, and an agent recommender that finds the most suitable agent(s) from local and global agent registries. The agent recommender uses a two-stage information retrieval (IR) system comprising a fast retriever and an LLM-based re-ranker. We implemented a series of experiments exploring the choice of embedders, re- rankers, agent description enrichment, and supervising critique agent. We benchmarked this system end-to-end, evaluating the combination of planning, agent selection, and task completion, with our proposed approach. Our experimental results show that our approach outperforms the state-of-the- art in terms of the recall rate and is more robust and scalable compared to previous approaches. The critique agent holistically reevaluates both agent and tool recommendations against the overall plan. We show that the inclusion of the critique agent further enhances the recall score, proving that the comprehensive review and revision of task-based agent selection is an essential step in building end-to-end multi-agent systems.
Kishan Athrey, Ramin Pishehvar, Brian Riordan +1
May 4, 2026cs.RO

Semantic Risk-Aware Heuristic Planning for Robotic Navigation in Dynamic Environments: An LLM-Inspired Approach

The integration of Large Language Model (LLM) reasoning principles into classical robot path planning represents a rapidly emerging research direction. In this paper, we propose a Semantic Risk-Aware Heuristic (SRAH) planner that encodes LLM-inspired cost functions penalising geometrically cluttered or high-risk zones into an A∗^* search framework, augmented with closed-loop replanning upon dynamic obstacle detection. We evaluate SRAH against two established baselines Breadth-First Search (BFS) with replanning and a Greedy heuristic without replanning across 200 randomised trials in a 15×1515{\times}15 grid-world with 20% static obstacle density and stochastic dynamic obstacles. SRAH achieves a task success rate of 62.0%, outperforming BFS (56.5%) by 9.7% relative improvement and Greedy (4.0%) by a large margin. We further analyse the trade-off between planning overhead, path efficiency, and failure-recovery count, and demonstrate via an obstacle-density ablation that semantic cost shaping consistently improves navigation across environments of varying difficulty. Our results suggest that even lightweight, LLM-inspired heuristics provide measurable safety and robustness gains for autonomous robot navigation.
Hamza Ahmed Durrani, Rafay Suleman Durrani
May 4, 2026cs.AI

Counterfactual Reasoning in Automated Planning

Automated planning traditionally assumes that all aspects of a planning task (initial state, goals, and available actions) are fully specified in advance, an approach well-suited to domains with fixed rules and deterministic execution. However, real-world planning often requires flexibility, allowing for deviations from the original task parameters in response to unforeseen circumstances or to improve outcomes. This paper surveys existing works on counterfactual reasoning in automated planning, categorizing them by what elements are changed, when the reasoning is triggered, and why and how these changes are made. We conclude by discussing key findings and outlining open research questions to guide future work in this area.
Alberto Pozanco, Daniel Borrajo, Manuela Veloso
May 3, 2026cs.LG

TRAP: Tail-aware Ranking Attack for World-Model Planning

World models enable long-horizon planning by internally generating and evaluating imagined trajectories, making them a promising foundation for generalist agents. However, this imagination-driven decision process also introduces new security risks. Existing backdoor attacks typically aim to manipulate local features, one-step predictions, or instantaneous policy outputs. While such objectives may suffice for weaker reactive models, they are often ineffective against world models, where the learned dynamics prior and planning process can absorb or wash out the effects of shallow perturbations. More importantly, we find that world models exhibit a distinct backdoor vulnerability rooted in the long-tailed ranking structure of imagined trajectories, where disrupting the ordering of a few decision-critical trajectories can systematically hijack planning. To exploit this vulnerability, we propose TRAP, a backdoor attack framework for world models that targets imagined trajectory ranking. TRAP combines a tail-aware ranking loss to focus optimization on decision-critical trajectories with dual gating mechanisms that stabilize optimization and regulate when and where the attack penalty is applied. Under trigger conditions, TRAP alters the relative ranking of imagined trajectories to redirect planning outcomes, while largely maintaining the normal ranking structure on clean inputs. Experiments on DreamerV3 and TD-MPC2 across diverse tasks show that TRAP consistently induces sustained behavioral deviations and significant performance degradation, highlighting the need for dedicated security evaluation of world-model-based agents.
Siyuan Duan, Ke Zhang, Xizhao Luo
May 3, 2026cs.AI

Sheaf-Theoretic Planning: A Categorical Foundation for Resilient Multi-Agent Autonomous Systems

The challenge of engineering autonomous agents capable of navigating the stochastic and adversarial nature of the physical world has historically resided at the intersection of symbolic logic and control theory. Traditional multi-agent system (MAS) frameworks have relied heavily on monolithic logical models -- primarily variations of the event calculus and situation calculus -- to represent action, change, and temporal persistence. While these classical systems provide robust solutions to the frame problem through mechanisms like circumscription and successor state axioms, they are inherently limited by a closed-world assumption that fails in the face of unobserved agent interventions, plan interruptions, and divergent belief-reality states. The paradigm of Sheaf-Theoretic Planning (STP) emerges as a transformative alternative, grounding the problem of multi-agent coordination under the mathematical structures of topos theory and sheaf semantics. This report provides an exhaustive analysis, justification, and extension of the STP framework, exploring its categorical foundations, implementation feasibility, and role in the future of resilient autonomous systems.
Manuel Hernández, Eduardo Sánchez-Soto
May 3, 2026cs.CL

Do Large Language Models Plan Answer Positions? Position Bias in Multiple-Choice Question Generation

Large language models (LLMs) are increasingly used to generate multiple-choice questions (MCQs), where correct answers should ideally be uniformly distributed across options. However, we observe that LLMs exhibit systematic position biases during generation. Through extensive experiments with 10 LLMs and 5 vision-language models (VLMs) on three MCQ generation tasks, we show that these biases are structured, with similar patterns emerging within model families. To investigate the underlying mechanisms, we conduct probing experiments and find that hidden representations in the question stem encode predictive signals of the correct answer position, suggesting that answer position may be implicitly planned during generation. Building on this insight, we apply activation steering to manipulate internal representations and influence answer position. Our results show that steering can partially control positional preferences and substantially shift answer position distributions. Our findings provide a practical framework for studying implicit positional planning in LLMs and highlight the importance of controllable generation for reliable MCQ construction and evaluation.
Xuemei Tang, Xufeng Duan, Zhenguang G. Cai
May 2, 2026cs.HC

The Garden of Forking Paths: Threading Narrative Archetype as a Semantic Signal Through Gameplay Planning

Generative models can produce individual game facets, but whole-game generation remains an orchestration problem: narrative, level structure, encounters, objectives, rewards, and visuals must express shared intent. We present Forking Garden, a branching game generation system that uses narrative archetype as a persistent semantic signal across the generation pipeline. Narrative progression is represented as soft Rise/Fall states; candidate plot nodes are generated before structural constraints assemble archetype-conforming graphs. The same state then conditions encounter composition, objectives, rewards, and runtime difficulty adaptation, while a shared symbolic schema preserves narrative entities and gameplay configurations through content instantiation. Across 10 storylines, generated paths exhibit distinguishable archetypal trajectories, narrative threat predicts damage taken by a threat-blind combat agent, and generate-first-constrain-later yields 2.6 times the entity diversity of a hierarchical baseline. A 16-participant study further suggests that propagated Rise/Fall distinctions can remain meaningful during play, while also supporting narrative understanding and creator-oriented interpretation.
Yunge Wen, Chenliang Huang, Hangyu Zhou +6
May 2, 2026cs.AI

Zero-Shot Signal Temporal Logic Planning with Disjunctive Branch Selection in Dynamic Semantic Maps

Signal Temporal Logic (STL) offers verifiable task specifications and is crucial for safety-critical control. Yet STL planning remains challenging: exact optimization-based methods are often too slow, and learning-based methods struggle to generalize across varying environments. We propose a zero-shot STL planning solver for variable-map environments that generates feasible trajectories without retraining. By integrating a map-conditioned Transformer architecture with a lightweight heuristic, our approach effectively handles complex disjunctive (OR) subformulas. Furthermore, we leverage Transitive Reinforcement Learning (TRL) to ensure consistent temporal grounding and logical coherence across decomposed sub-tasks. Experiments on dynamic semantic maps with diverse obstacle layouts demonstrate consistent gains, highlighting the framework's superior zero-shot generalization to changing environments and broad STL coverage.
Bowen Ye, Ancheng Hou, Junyue Huang +2
Apr 30, 2026cs.AI

Bridging Values and Behavior: A Hierarchical Framework for Proactive Embodied Agents

Current embodied agents are often limited to passive instruction-following or reactive need-satisfaction, lacking a stable, high-order value framework essential for long-term, self-directed behavior and resolving motivational conflicts. We introduce \textit{ValuePlanner}, a hierarchical cognitive architecture that decouples high-level value scheduling from low-level action execution. \textit{ValuePlanner} employs an LLM-based cognitive module to generate symbolic subgoals by reasoning through abstract value trade-offs, which are then translated into executable action plans by a classical PDDL planner. This process is refined via a closed-loop feedback mechanism. Evaluating such autonomy requires methods beyond task-success rates, and we therefore propose a value-centric evaluation suite measuring cumulative value gain, preference alignment, and behavioral diversity. Experiments in the TongSim household environment demonstrate that \textit{ValuePlanner} arbitrates competing values to generate coherent, long-horizon, self-directed behavior absent from instruction-following and needs-driven baselines. Our work offers a structured approach to bridging intrinsic values and grounded behavior for autonomous agents.
Chunhui Zhang, Yuxuan Wang, Aoyang Qin +4
Apr 29, 2026cs.RO

LLM-Flax : Generalizable Robotic Task Planning via Neuro-Symbolic Approaches with Large Language Models

Deploying a neuro-symbolic task planner on a new domain today requires significant manual effort: a domain expert must author relaxation and complementary rules, and hundreds of training problems must be solved to supervise a Graph Neural Network (GNN) object scorer. We propose LLM-Flax, a three-stage framework that eliminates all three sources of manual effort using a locally hosted LLM given only a PDDL domain file. Stage 1 automatically generates relaxation and complementary rules via structured prompting with format validation and self-correction. Stage 2 introduces LLM-guided failure recovery with a feasibility-gated budget policy that explicitly reserves API latency cost before each LLM call, preventing the downstream relaxation fallback from being starved. Stage 3 replaces the domain-trained GNN entirely with zero-shot LLM object importance scoring, requiring no training data. We evaluate all three stages on the MazeNamo benchmark across 10x10, 12x12, and 15x15 grids (8 benchmarks total). LLM-Flax achieves average SR 0.945 versus the manual baseline's 0.828 (+0.117), matching or outperforming manual rules on every one of the eight benchmarks. On 12x12 Expert, LLM-Flax attains SR 0.733 where the manual planner fails entirely (SR 0.000); on 15x15 Hard, it achieves SR 1.000 versus Manual's 0.900. Stage 3 demonstrates feasibility (SR 0.720 on 12x12 Hard with no training data) but faces a context-window bottleneck at scale, pointing to the primary open challenge for future work.
Seongmin Kim, Daegyu Lee
Apr 28, 2026cs.CV

DDA-Thinker: Decoupled Dual-Atomic Reinforcement Learning for Reasoning-Driven Image Editing

Recent image editing models have achieved strong visual fidelity but often struggle with tasks requiring complex reasoning. To investigate and enhance the reasoning-grounded planning for image editing, we propose DDA-Thinker, a Thinker-centric framework designed for the independent optimization of a planning module (Thinker) over a fixed generative model (Editor). This decoupled Thinker-centric paradigm facilitates a controlled analysis of the planning module and makes its contribution under a fixed Editor easier to assess. To effectively guide this Thinker, we introduce a dual-atomic reinforcement learning framework. This framework decomposes feedback into two distinct atomic rewards implemented through verifiable checklists: a cognitive-atomic reward to directly assess the quality of the Thinker's executable plan, which serves as the actionable outcome of the Thinker's reasoning, and a visual-atomic reward to assess the final image quality. To improve checklist quality, our checklist synthesis is grounded not only in the source image and user instruction but also in a rational reference description of the ideal post-edit scene. To support this training, we further develop a two-stage data curation pipeline that first synthesizes a diverse and reasoning-focused dataset, then applies difficulty-aware refinement to curate an effective training curriculum for reinforcement learning. Extensive experiments on reasoning-driven image editing benchmarks, including RISE-Bench and KRIS-Bench, demonstrate that our approach substantially improves overall performance. Our method enables a community model to achieve results competitive with strong proprietary models, highlighting the practical potential of Thinker-centric optimization under a fixed-editor setting.
Hanqing Yang, Qiang Zhou, Yongchao Du +6
Apr 28, 2026cs.RO

ProDrive: Proactive Planning for Autonomous Driving via Ego-Environment Co-Evolution

End-to-end autonomous driving planners typically generate trajectories from current observations alone. However, real-world driving is highly dynamic, and such reactive planning cannot anticipate future scene evolution, often leading to myopic decisions and safety-critical failures. We propose ProDrive, a world-model-based proactive planning framework that enables ego-environment co-evolution for autonomous driving. ProDrive jointly trains a query-centric trajectory planner and a bird's-eye-view (BEV) world model end-to-end: the planner generates diverse candidate trajectories and planning-aware ego tokens, while the world model predicts future scene evolution conditioned on them. By injecting planner features into the world model and evaluating all candidates in parallel, ProDrive preserves end-to-end gradient flow and allows future outcome assessment to directly shape planning. This bidirectional coupling enables proactive planning beyond current-observation-driven decision-making. Experiments on NAVSIM v1 show that ProDrive outperforms strong baselines in both safety and planning efficiency, while ablations validate the effectiveness of the proposed ego-environment coupling design.
Chuyao Fu, Shengzhe Gan, Zhuoli Ouyang +5
Apr 27, 2026cs.LG

AgenticCache: Cache-Driven Asynchronous Planning for Embodied AI Agents

Embodied AI agents increasingly rely on large language models (LLMs) for planning, yet per-step LLM calls impose severe latency and cost. In this paper, we show that embodied tasks exhibit strong plan locality, where the next plan is largely predictable from the current one. Building on this, we introduce AgenticCache, a planning framework that reuses cached plans to avoid per-step LLM calls. In AgenticCache, each agent queries a runtime cache of frequent plan transitions, while a background Cache Updater asynchronously calls the LLM to validate and refine cached entries. Across four multi-agent embodied benchmarks, AgenticCache improves task success rate by 22% on average across 12 configurations (4 benchmarks x 3 models), reduces simulation latency by 65%, and lowers token usage by 50%. Cache-based plan reuse thus offers a practical path to low-latency, low-cost embodied agents. Code is available at https://github.com/hojoonleokim/MLSys26_AgenticCache.
Hojoon Kim, Yuheng Wu, Thierry Tambe
Apr 24, 2026cs.SC

A Probabilistic Framework for Hierarchical Goal Recognition

Goal recognition aims to infer an agent's goal from observations of its behaviour. In realistic settings, recognition can benefit from exploiting hierarchical task structure and reasoning under uncertainty. Planning-based goal recognition has made substantial progress over the past decade, but to the best of our knowledge no existing approach jointly integrates hierarchical task structure with probabilistic inference. In this paper, we introduce the first planning-based probabilistic framework for hierarchical goal recognition over Hierarchical Task Networks (HTNs). We instantiate the framework by exploiting an HTN planner with a three-stage generative model for likelihood estimation, yielding posterior distributions over goal hypotheses. Empirical results show improved recognition performance over the existing HTN-based recognizer on HTN benchmarks. Overall, the framework lays a foundation for probabilistic goal recognition grounded in hierarchical planning structure, moving goal recognition toward more practical settings.
Chenyuan Zhang, Katherine Ip, Hamid Rezatofighi +2
Apr 21, 2026cs.AI

SafetyALFRED: Evaluating Safety-Conscious Planning of Multimodal Large Language Models

Multimodal Large Language Models are increasingly adopted as autonomous agents in interactive environments, yet their ability to proactively address safety hazards remains insufficient. We introduce SafetyALFRED, built upon the embodied agent benchmark ALFRED, augmented with six categories of real-world kitchen hazards. While existing safety evaluations focus on hazard recognition through disembodied question answering (QA) settings, we evaluate eleven state-of-the-art models from the Qwen, Gemma, and Gemini families on not only hazard recognition, but also active risk mitigation through embodied planning. Our experimental results reveal a significant alignment gap: while models can accurately recognize hazards in QA settings, average mitigation success rates for these hazards are low in comparison. Our findings demonstrate that static evaluations through QA are insufficient for physical safety, thus we advocate for a paradigm shift toward benchmarks that prioritize corrective actions in embodied contexts. We open-source our code and dataset under https://github.com/sled-group/SafetyALFRED.git
Josue Torres-Fonseca, Naihao Deng, Yinpei Dai +5
Apr 21, 2026cs.AI

Learning Lifted Action Models from Unsupervised Visual Traces

Efficient construction of models capturing the preconditions and effects of actions is essential for applying AI planning in real-world domains. Extensive prior work has explored learning such models from high-level descriptions of state and/or action sequences. In this paper, we tackle a more challenging setting: learning lifted action models from sequences of state images, without action observation. We propose a deep learning framework that jointly learns state prediction, action prediction, and a lifted action model. We also introduce a mixed-integer linear program (MILP) to prevent prediction collapse and self-reinforcing errors among predictions. The MILP takes the predicted states, actions, and action model over a subset of traces and solves for logically consistent states, actions, and action model that are as close as possible to the original predictions. Pseudo-labels extracted from the MILP solution are then used to guide further training. Experiments across multiple domains show that integrating MILP-based correction helps the model escape local optima and converge toward globally consistent solutions.
Kai Xi, Stephen Gould, Sylvie Thiébaux
Apr 20, 2026cs.AI

Using large language models for embodied planning introduces systematic safety risks

Large language models are increasingly used as planners for robotic systems, yet how safely they plan remains an open question. To evaluate safe planning systematically, we introduce DESPITE, a benchmark of 12,279 tasks spanning physical and normative dangers with fully deterministic validation. Across 23 models, even near-perfect planning ability does not ensure safety: the best-planning model fails to produce a valid plan on only 0.4% of tasks but produces dangerous plans on 28.3%. Among 18 open-source models from 3B to 671B parameters, planning ability improves substantially with scale (0.4-99.3%) while safety awareness remains relatively flat (38-57%). We identify a multiplicative relationship between these two capacities, showing that larger models complete more tasks safely primarily through improved planning, not through better danger avoidance. Three proprietary reasoning models reach notably higher safety awareness (71-81%), while non-reasoning proprietary models and open-source reasoning models remain below 57%. As planning ability approaches saturation for frontier models, improving safety awareness becomes a central challenge for deploying language-model planners in robotic systems.
Tao Zhang, Kaixian Qu, Zhibin Li +4
Apr 20, 2026cs.RO

SYMBOLIZER: Symbolic Model-free Task Planning with VLMs

Traditional Task and Motion Planning (TAMP) systems depend on physics models for motion planning and discrete symbolic models for task planning. Although physics model are often available, symbolic models (consisting of symbolic state interpretation and action models) must be meticulously handcrafted or learned from labeled data. This process is both resource-intensive and constrains the solution to the specific domain, limiting scalability and adaptability. On the other hand, Visual Language Models (VLMs) show desirable zero-shot visual understanding (due to their extensive training on heterogeneous data), but still achieve limited planning capabilities. Therefore, integrating VLMs with classical planning for long-horizon reasoning in TAMP problems offers high potential. Recent works in this direction still lack generality and depend on handcrafted, task-specific solutions, e.g. describing all possible objects in advance, or using symbolic action models. We propose a framework that generalizes well to unseen problem instances. The method requires only lifted predicates describing relations among objects and uses VLMs to ground them from images to obtain the symbolic state. Planning is performed with domain-independent heuristic search using goal-count and width-based heuristics, without need for action models. Symbolic search over VLM-grounded state-space outperforms direct VLM-based planning and performs on par with approaches that use a VLM-derived heuristic. This shows that domain-independent search can effectively solve problems across domains with large combinatorial state spaces. We extensively evaluate on extensively evaluate our method and achieve state-of-the-art results on the ProDG and ViPlan benchmarks.
Sami Azirar, Zlatan Ajanovic, Hermann Blum
Apr 19, 2026cs.CV

SpatialImaginer: Towards Adaptive Visual Imagination for Spatial Reasoning

Spatial intelligence, which refers to the ability to reason about geometric and physical structure from visual observations, remains a core challenge for multimodal large language models. Despite promising performance, recent multimodal large language models (MLLMs) often exhibit fragile reasoning traces in spatial intelligence tasks that involve consistent spatial state recognition. We argue that these failures stem from a mismatch between the spatial recognition mechanism and the text-only reasoning behavior of these MLLMs. Effective spatial reasoning requires low-level geometric structure to be faithfully preserved and updated throughout the reasoning process, whereas textual representations tend to abstract away precisely these critical details. To address this issue, we propose SpatialImaginer, a unified multimodal generation framework that integrates textual reasoning with visual imagination. Our framework adopts a divide-and-conquer strategy, using text chain-of-thought for high-level semantic planning and the visual imagination for geometry-sensitive state transformation and consistency preservation. To support this capability, we further introduce a difficulty-aware data engine with closed-loop verification to train the model to invoke visual imagination selectively when stable spatial state tracking is required. Extensive experiments on diverse spatial intelligence benchmarks show that SpatialImaginer achieves state-of-the-art performance and substantially improves robustness on complex multi-step spatial reasoning tasks.
Yian Li, Yang Jiao, Bin Zhu +4
Apr 19, 2026cs.RO

GaLa: Hypergraph-Guided Visual Language Models for Procedural Planning

Implicit spatial relations and deep semantic structures encoded in object attributes are crucial for procedural planning in embodied AI systems. However, existing approaches often over rely on the reasoning capabilities of vision language models (VLMs) themselves, while overlooking the rich structured semantic information that can be mined from multimodal inputs. As a result, models struggle to effectively understand functional spatial relationships in complex scenes. To fully exploit implicit spatial relations and deep semantic structures in multimodal data, we propose GaLa, a vision language framework for multimodal procedural planning. GaLa introduces a hypergraph-based representation, where object instances in the image are modeled as nodes, and region-level hyperedges are constructed by aggregating objects according to their attributes and functional semantics. This design explicitly captures implicit semantic relations among objects as well as the hierarchical organization of functional regions. Furthermore, we design a TriView HyperGraph Encoder that enforces semantic consistency across the node view, area view, and node area association view via contrastive learning, enabling hypergraph semantics to be more effectively injected into downstream VLM reasoning. Extensive experiments on the ActPlan1K and ALFRED benchmarks demonstrate that GaLa significantly outperforms existing methods in terms of execution success rate, LCS, and planning correctness.
Kun Wang, Yiming Li, Mingcheng Qu +3
Apr 17, 2026cs.LG

The Global Neural World Model: Spatially Grounded Discrete Topologies for Action-Conditioned Planning

We present the Global Neural World Model (GNWM), a self-stabilizing framework that achieves topological quantization through balanced continuous entropy constraints. Operating as a continuous, action-conditioned Joint-Embedding Predictive Architecture (JEPA), the GNWM maps environments onto a discrete 2D grid, enforcing translational equivariance without pixel-level reconstruction. Our results show this architecture prevents manifold drift during autoregressive rollouts by using grid ``snapping'' as a native error-correction mechanism. Furthermore, by training via maximum entropy exploration (random walks), the model learns generalized transition dynamics rather than memorizing specific expert trajectories. We validate the GNWM across passive observation, active agent control, and abstract sequence regimes, demonstrating its capacity to act not just as a spatial physics simulator, but as a causal discovery model capable of organizing continuous, predictable concepts into structured topological maps.
Noureddine Kermiche
Apr 17, 2026cs.LG

Hierarchical Active Inference using Successor Representations

Active inference, a neurally-inspired model for inferring actions based on the free energy principle (FEP), has been proposed as a unifying framework for understanding perception, action, and learning in the brain. Active inference has previously been used to model ecologically important tasks such as navigation and planning, but scaling it to solve complex large-scale problems in real-world environments has remained a challenge. Inspired by the existence of multi-scale hierarchical representations in the brain, we propose a model for planning of actions based on hierarchical active inference. Our approach combines a hierarchical model of the environment with successor representations for efficient planning. We present results demonstrating (1) how lower-level successor representations can be used to learn higher-level abstract states, (2) how planning based on active inference at the lower-level can be used to bootstrap and learn higher-level abstract actions, and (3) how these learned higher-level abstract states and actions can facilitate efficient planning. We illustrate the performance of the approach on several planning and reinforcement learning (RL) problems including a variant of the well-known four rooms task, a key-based navigation task, a partially observable planning problem, the Mountain Car problem, and PointMaze, a family of navigation tasks with continuous state and action spaces. Our results represent, to our knowledge, the first application of learned hierarchical state and action abstractions to active inference in FEP-based theories of brain function.
Prashant Rangarajan, Rajesh P. N. Rao
Apr 16, 2026cs.RO

Trajectory Planning for Safe Dual Control with Active Exploration

Planning safe trajectories under model uncertainty is a fundamental challenge. Robust planning ensures safety by considering worst-case realizations, yet ignores uncertainty reduction and leads to overly conservative behavior. Actively reducing uncertainty on-the-fly during a nominal mission defines the dual control problem. Most approaches address this by adding a weighted exploration term to the cost, tuned to trade off the nominal objective and uncertainty reduction, but without formal consideration of when exploration is beneficial. Moreover, safety is enforced in some methods but not in others. We study a budget-constrained dual control problem, where uncertainty is reduced subject to safety and a mission-level cost budget that limits the allowable degradation in task performance due to exploration. In this work, we propose Dual-gatekeeper, a framework that integrates robust planning with active exploration under formal guarantees of safety and budget feasibility. The key idea is that exploration is pursued only when it provides a verifiable improvement without compromising safety or violating the budget, enabling the system to balance immediate task performance with long-term uncertainty reduction in a principled manner. We provide two implementations of the framework based on different safety mechanisms and demonstrate its performance on quadrotor navigation and autonomous car racing case studies under parametric uncertainty.
Kaleb Ben Naveed, Manveer Singh, Devansh R. Agrawal +1
Apr 16, 2026cs.LG

Blazing the trails before beating the path: Sample-efficient Monte-Carlo planning

You are a robot and you live in a Markov decision process (MDP) with a finite or an infinite number of transitions from state-action to next states. You got brains and so you plan before you act. Luckily, your roboparents equipped you with a generative model to do some Monte-Carlo planning. The world is waiting for you and you have no time to waste. You want your planning to be efficient. Sample-efficient. Indeed, you want to exploit the possible structure of the MDP by exploring only a subset of states reachable by following near-optimal policies. You want guarantees on sample complexity that depend on a measure of the quantity of near-optimal states. You want something, that is an extension of Monte-Carlo sampling (for estimating an expectation) to problems that alternate maximization (over actions) and expectation (over next states). But you do not want to StOP with exponential running time, you want something simple to implement and computationally efficient. You want it all and you want it now. You want TrailBlazer.
Jean-Bastien Grill, Michal Valko, Rémi Munos
Apr 16, 2026cs.AI

ADAPT: Benchmarking Commonsense Planning under Unspecified Affordance Constraints

Intelligent embodied agents should not simply follow instructions, as real-world environments often involve unexpected conditions and exceptions. However, existing methods usually focus on directly executing instructions, without considering whether the target objects can actually be manipulated, meaning they fail to assess available affordances. To address this limitation, we introduce DynAfford, a benchmark that evaluates embodied agents in dynamic environments where object affordances may change over time and are not specified in the instruction. DynAfford requires agents to perceive object states, infer implicit preconditions, and adapt their actions accordingly. To enable this capability, we introduce ADAPT, a plug-and-play module that augments existing planners with explicit affordance reasoning. Experiments demonstrate that incorporating ADAPT significantly improves robustness and task success across both seen and unseen environments. We also show that a domain-adapted, LoRA-finetuned vision-language model used as the affordance inference backend outperforms a commercial LLM (GPT-4o), highlighting the importance of task-aligned affordance grounding.
Pei-An Chen, Yong-Ching Liang, Jia-Fong Yeh +4
Apr 16, 2026cs.RO

World-Value-Action Model: Implicit Planning for Vision-Language-Action Systems

Vision-Language-Action (VLA) models have emerged as a promising paradigm for building embodied agents that ground perception and language into action. However, most existing approaches rely on direct action prediction, lacking the ability to reason over long-horizon trajectories and evaluate their consequences, which limits performance in complex decision-making tasks. In this work, we introduce World-Value-Action (WAV) model, a unified framework that enables implicit planning in VLA systems. Rather than performing explicit trajectory optimization, WAV model learn a structured latent representation of future trajectories conditioned on visual observations and language instructions. A learned world model predicts future states, while a trajectory value function evaluates their long-horizon utility. Action generation is then formulated as inference in this latent space, where the model progressively concentrates probability mass on high-value and dynamically feasible trajectories. We provide a theoretical perspective showing that planning directly in action space suffers from an exponential decay in the probability of feasible trajectories as the horizon increases. In contrast, latent-space inference reshapes the search distribution toward feasible regions, enabling efficient long-horizon decision making. Extensive simulations and real-world experiments demonstrate that the WAV model consistently outperforms state-of-the-art methods, achieving significant improvements in task success rate, generalization ability, and robustness, especially in long-horizon and compositional scenarios. Code is available at https://github.com/Win-commit/WAV.
Runze Li, Hongyin Zhang, Junxi Jin +5
Apr 5, 2026cs.CV

DriveVA: Video Action Models are Zero-Shot Drivers

Generalization is a central challenge in autonomous driving, as real-world deployment requires robust performance under unseen scenarios, sensor domains, and environmental conditions. Recent world-model-based planning methods have shown strong capabilities in scene understanding and multi-modal future prediction, yet their generalization across datasets and sensor configurations remains limited. In addition, their loosely coupled planning paradigm often leads to poor video-trajectory consistency during visual imagination. To overcome these limitations, we propose DriveVA, a novel autonomous driving world model that jointly decodes future visual forecasts and action sequences in a shared latent generative process. DriveVA inherits rich priors on motion dynamics and physical plausibility from well-pretrained large-scale video generation models to capture continuous spatiotemporal evolution and causal interaction patterns. To this end, DriveVA employs a DiT-based decoder to jointly predict future action sequences (trajectories) and videos, enabling tighter alignment between planning and scene evolution. We also introduce a video continuation strategy to strengthen long-duration rollout consistency. DriveVA achieves an impressive PDM-based planning performance of 90.9 PDM score on the NAVSIM benchmark. Extensive experiments also demonstrate the zero-shot capability and cross-domain generalization of DriveVA, which reduces average L2 error and collision rate by 78.9% and 83.3% on nuScenes and 52.5% and 52.4% on the Bench2Drive built on CARLA v2 compared with the state-of-the-art world-model-based planner.
Mengmeng Liu, Diankun Zhang, Jiuming Liu +7
Mar 25, 2026cs.CL

Language Models as Higher-Order Planning Formalizers

Recent work provides overwhelming evidence that LLMs, even those trained to scale their reasoning trace, quickly deteriorate at planning as problems become more complex. LLM-as-Formalizers aim to address this by employing LLMs as a bridge to translate natural language descriptions into structured planning representations such as PDDL, which are then fed to a programmatic solver. We observe that its success may be overstated because planning problem descriptions in standard benchmarks often have a one-to-one mapping to PDDL, which departs from real use cases. To address this, we introduce the notion of unraveling problems where a natural yet succinct description translates into a very large PDDL representation. Using unraveling variants of four standard planning domains, we demonstrate that LLM Formalizers also do not always scale. We tackle this challenge by introducing a new paradigm, LLM-as-Higher-Order-Formalizer, where the LLM generates a high-level program that captures the recurrent logic within the description and in turn generates the larger PDDL representation. This decouples token output from the combinatorial explosion of the underlying formalization and search space, leading to improved performance for complex problems.
Owen Jiang, Cassie Huang, Ashish Sabharwal +1
Mar 25, 2026cs.RO

Object Search in Partially-Known Environments via LLM-informed Model-based Planning and Prompt Selection

We present a novel LLM-informed model-based planning framework, and a novel prompt selection method, for object search in partially-known environments. Our approach uses an LLM to estimate statistics about the likelihood of finding the target object when searching various locations throughout the scene that, combined with travel costs extracted from the environment map, are used to instantiate a model, thus using the LLM to inform planning and achieve effective search performance. Moreover, the abstraction upon which our approach relies is amenable to deployment-time model selection via the recent offline replay approach, an insight we leverage to enable fast prompt and LLM selection during deployment. Simulation experiments demonstrate that our LLM-informed model-based planning approach outperforms the baseline planning strategy that fully relies on LLM and optimistic strategy with as much as 11.8% and 39.2% improvements respectively, and our bandit-like selection approach enables quick selection of best prompts and LLMs resulting in 6.5% lower average cost and 33.8% lower average cumulative regret over baseline UCB bandit selection. Real-robot experiments in an apartment demonstrate similar improvements and so further validate our approach.
Abhishek Paudel, Abhish Khanal, Raihan I. Arnob +2
Mar 20, 2026cs.AI

On the Ability of Transformers to Verify Plans

Transformers have shown inconsistent success in AI planning tasks, and theoretical understanding of when generalization should be expected has been limited. We take important steps towards addressing this gap by analyzing the ability of decoder-only models to verify whether a given plan correctly solves a given planning instance. To analyse the general setting where the number of objects -- and thus the effective input alphabet -- grows at test time, we introduce C*-RASP, an extension of C-RASP designed to establish length generalization guarantees for transformers under the simultaneous growth in sequence length and vocabulary size. Our results identify a large class of classical planning domains for which transformers can provably learn to verify long plans, and structural properties that significantly affects the learnability of length generalizable solutions. Empirical experiments corroborate our theory.
Yash Sarrof, Yupei Du, Katharina Stein +3
Mar 14, 2026cs.RO

LDHP: Library-Driven Hierarchical Planning for Non-prehensile Dexterous Manipulation

Non-prehensile manipulation is essential for handling thin, large, or otherwise ungraspable objects in unstructured settings. Prior planning and search-based methods often rely on ad-hoc manual designs or generate physically unrealizable motions by ignoring critical gripper properties, while training-based approaches are data-intensive and struggle to generalize to novel, out-of-distribution tasks. We propose a library-driven hierarchical planner (LDHP) that makes executability a first-class design goal: a top-tier contact-state planner proposes object-pose paths using MoveObject primitives, and a bottom-tier grasp planner synthesizes feasible grasp sequences with AdjustGrasp primitives; feasibility is certified by collision checks and quasi-static mechanics, and contact-sensitive segments are recovered via a bounded dichotomy refinement. This gripper-aware decomposition decouples object motion from grasp realizability, yields a task-agnostic pipeline that transfers across manipulation tasks and geometric variations without re-design, and exposes clean hooks for optional learned priors. Real-robot studies on zero-mobility lifting and slot insertion demonstrate consistent execution and robustness to shape and environment changes.
Tierui He, Jiahui Zuo, Fumin Zhang +1
Mar 9, 2026cs.RO

Bilevel Planning with Learned Symbolic Abstractions from Interaction Data

Intelligent agents must reason over both continuous dynamics and discrete representations to generate effective plans in complex environments. Previous studies have shown that symbolic abstractions can emerge from neural effect predictors trained with a robot's unsupervised exploration. However, these methods rely on deterministic symbolic domains, lack mechanisms to verify the generated symbolic plans, and operate only at the abstract level, often failing to capture the continuous dynamics of the environment. To overcome these limitations, we propose a bilevel neuro-symbolic framework in which learned probabilistic symbolic rules generate candidate plans rapidly at the high level, and learned continuous effect models verify these plans and perform forward search when necessary at the low level. Our experiments on multi-object manipulation tasks demonstrate that the proposed bilevel method outperforms symbolic-only approaches, reliably identifying failing plans through verification, and achieves planning performance statistically comparable to continuous forward search while resolving most problems via efficient symbolic reasoning.
Fatih Dogangun, Burcu Kilic, Serdar Bahar +1
Mar 8, 2026cs.RO

Relating Reinforcement Learning to Dynamic Programming-Based Planning

This paper bridges some of the gap between optimal planning and reinforcement learning (RL), both of which share roots in dynamic programming applied to sequential decision making or optimal control. Whereas planning typically favors deterministic models, goal termination, and cost minimization, RL tends to favor stochastic models, infinite-horizon discounting, and reward maximization in addition to learning-related parameters such as the learning rate and greediness factor. A derandomized version of RL is developed, analyzed, and implemented to yield performance comparisons with value iteration and Dijkstra's algorithm using simple planning models. Next, mathematical analysis shows: 1) conditions under which cost minimization and reward maximization are equivalent, 2) conditions for equivalence of single-shot goal termination and infinite-horizon episodic learning, and 3) conditions under which discounting causes goal achievement to fail. The paper then advocates for defining and optimizing truecost, rather than inserting arbitrary parameters to guide operations. Performance studies are then extended to the stochastic case, using planning-oriented criteria and comparing value iteration to RL with learning rates and greediness factors.
Filip V. Georgiev, Kalle G. Timperi, Başak Sakçak +1
Mar 2, 2026cs.AI

Exploring Plan Space through Conversation: An Agentic Framework for LLM-Mediated Explanations in Planning

When automating plan generation for a real-world sequential decision problem, the goal is often not to replace the human planner, but to facilitate an iterative reasoning and elicitation process, where the human's role is to guide the AI planner according to their preferences and expertise. In this context, explanations that respond to users' questions are crucial to improve their understanding of potential solutions and increase their trust in the system. To enable natural interaction with such a system, we present a multi-agent Large Language Model (LLM) architecture that is agnostic to the explanation framework and enables user- and context-dependent interactive explanations. We also describe an instantiation of this framework for goal-conflict explanations, which we use to conduct a user study comparing the LLM-powered interaction with a baseline template-based explanation interface.
Guilhem Fouilhé, Rebecca Eifler, Antonin Poché +2
Jan 14, 2026cs.AI

Programming over Thinking: Efficient and Robust Multi-Constraint Planning

Multi-constraint planning involves identifying, evaluating, and refining candidate plans while satisfying multiple, potentially conflicting constraints. Existing large language model (LLM) approaches face fundamental limitations in this domain. Pure reasoning paradigms, which rely on long natural language chains, are prone to inconsistency, error accumulation, and prohibitive cost as constraints compound. Conversely, LLMs combined with coding- or solver-based strategies lack flexibility: they often generate problem-specific code from scratch or depend on fixed solvers, failing to capture generalizable logic across diverse problems. To address these challenges, we introduce the Scalable COde Planning Engine (SCOPE), a framework that disentangles query-specific reasoning from generic code execution. By separating reasoning from execution, SCOPE produces solver functions that are consistent, deterministic, and reusable across queries while requiring only minimal changes to input parameters. SCOPE achieves state-of-the-art performance while lowering cost and latency. For example, with GPT-4o, it reaches 93.1% success on TravelPlanner, a 61.6% gain over the best baseline (CoT) while cutting inference cost by 1.4x and time by ~4.67x. Code is available at https://github.com/DerrickGXD/SCOPE.
Derrick Goh Xin Deik, Quanyu Long, Zhengyuan Liu +2
Jan 2, 2026cs.RO

V-VLAPS: Value-Guided Planning for Vision-Language-Action Models

Vision-language-action (VLA) models provide strong action priors for robotic manipulation, but their reactive behavior can fail under distribution shift and long-horizon task structure. Recent VLA-guided planning methods improve execution by using pretrained policies to guide tree search, yet node selection still depends heavily on policy priors and visit-count exploration. Consequently, when the policy favors poor actions, the planner lacks a learned value signal to correct this bias. Prior work has shown that VLA representations encode rollout success and failure information, suggesting that they may also support value estimation during planning. We introduce Value-Guided Vision-Language-Action Planning and Search (V-VLAPS), which augments VLA-guided planning with a lightweight value head trained on offline VLA rollouts to predict Monte Carlo returns. These predictions guide Monte Carlo Tree Search in simulation toward higher-value branches. Across five LIBERO suites, V-VLAPS matches value-free planning baseline at the default search budget in aggregate, and analysis shows that many hard failures are root-level timeouts where predicted values are weakly separated. With a larger search budget, V-VLAPS improves over the baseline in all task suites with +6 percentage points on LIBERO-Object and +4 percentage points on LIBERO-10. Our results suggest that VLA representations can support not only failure prediction, but also value-guided planning when search reaches branches where value-based ranking matters.
Ke Ren, Ali Salamatian, Kieran Pattison +1
Dec 11, 2025cs.CV

CoSPlan: Corrective Sequential Planning via Scene Graph Incremental Updates

Vision Language Models (VLMs) have shown promising planning capabilities, yet their success remains confined to the text domain, leaving visual decision-making relatively underexplored. Addressing this gap, we introduce Corrective Sequence Planning (CoSPlan) benchmark, where VLMs must plan a sequence of visual actions from an initial scene to a target scene. CoSPlan evaluates models on their ability to imagine and execute a coherent set of visual steps required to reach the goal (Step Completion). To prevent any shortcuts that simply describe the final scene, we introduce an erroneous action in decision-making, which must be detected (Error Detection) and corrected to reach the goal, enabling a deeper understanding of the task. CoSPlan spans across 4 tasks: maze navigation, block re-arrangement, image reconstruction, and object re-organization. Despite using advanced reasoning strategies such as Chain-of-Thought and Scene Graphs, VLMs struggle on CoSPlan, while still showing promising performance in the text domain. Addressing this, we propose Scene Graph Incremental updates (SGI), a novel training-free method to transform images into `textual' scene graphs, enabling step-by-step reasoning through iterative scene graph refinement. SGI yields an average of ~4.4% improvement on CoSPlan w/ generalization on PlanBench and VQA. Link for solving puzzles on the project page.
Shresth Grover, Priyank Pathak, Akash Kumar +1
Dec 3, 2025cs.RO

Driving is a Game: Combining Planning and Prediction with Bayesian Iterative Best Response

Autonomous driving planning systems perform nearly perfectly in routine scenarios using lightweight, rule-based methods but still struggle in dense urban traffic, where lane changes and merges require anticipating and influencing other agents. Modern motion predictors offer highly accurate forecasts, yet their integration into planning is mostly rudimental: discarding unsafe plans. Similarly, end-to-end models offer a one-way integration that avoids the challenges of joint prediction and planning modeling under uncertainty. In contrast, game-theoretic formulations offer a principled alternative but have seen limited adoption in autonomous driving. We present Bayesian Iterative Best Response (BIBeR), a framework that unifies motion prediction and game-theoretic planning into a single interaction-aware process. BIBeR is the first to integrate a state-of-the-art predictor into an Iterative Best Response (IBR) loop, repeatedly refining the strategies of the ego vehicle and surrounding agents. This repeated best-response process approximates a Nash equilibrium, enabling bidirectional adaptation where the ego both reacts to and shapes the behavior of others. In addition, our proposed Bayesian confidence estimation quantifies prediction reliability and modulates update strength, more conservative under low confidence and more decisive under high confidence. BIBeR is compatible with modern predictors and planners, combining the transparency of structured planning with the flexibility of learned models. Experiments show that BIBeR achieves an 11% improvement over state-of-the-art planners on highly interactive interPlan lane-change scenarios, while also outperforming existing approaches on standard nuPlan benchmarks.
Aron Distelzweig, Yiwei Wang, Faris Janjoš +5
Nov 4, 2025cs.AI

CostBench: Evaluating Multi-Turn Cost-Optimal Planning and Adaptation in Dynamic Environments for LLM Tool-Use Agents

Current evaluations of Large Language Model (LLM) agents primarily emphasize task completion, often overlooking resource efficiency and adaptability. This neglects a crucial capability: agents' ability to devise and adjust cost-optimal plans in response to changing environments. To bridge this gap, we introduce CostBench, a scalable, cost-centric benchmark designed to evaluate agents' economic reasoning and replanning abilities. Situated in the travel-planning domain, CostBench comprises tasks solvable via multiple sequences of atomic and composite tools with diverse, customizable costs. It also supports four types of dynamic blocking events, such as tool failures and cost changes, to simulate real-world unpredictability and necessitate agents to adapt in real time. Evaluating leading open-sourced and proprietary models on CostBench reveals a substantial gap in cost-aware planning: agents frequently fail to identify cost-optimal solutions in static settings, with even GPT-5 achieving less than 75% exact match rate on the hardest tasks, and performance further dropping by around 40% under dynamic conditions. By diagnosing these weaknesses, CostBench lays the groundwork for developing future agents that are both economically rational and robust.
Jiayu Liu, Cheng Qian, Zhaochen Su +4
Sep 8, 2025cs.RO

First Plan Then Evaluate: Multi-Target Planning with Post-Planning Success Evaluation Improves Learning-Based Grasping Pipelines

Autonomous multi-finger grasping is a fundamental capability in robotic manipulation. Optimization-based approaches show strong performance, but tend to be sensitive to initialization and are potentially time-consuming. As an alternative, the generator-evaluator-planner framework has been proposed. A generator generates grasp candidates, an evaluator ranks the proposed grasps, and a motion planner plans a trajectory to the highest-ranked grasp. If the planner doesn't find a trajectory, a new trajectory optimization is started with the next-best grasp as the target and so on. However, executing lower-ranked grasps means a lower chance of grasp success, and multiple trajectory optimizations are time-consuming. Alternatively, relaxing the threshold for motion planning accuracy allows for easier computation of a successful trajectory but implies lower accuracy in estimating grasp success likelihood. It's a lose-lose proposition: either spend more time finding a successful trajectory or have a worse estimate of grasp success. We propose a framework that plans trajectories to a set of generated grasp targets, the evaluator estimates the grasp success likelihood at the terminal configuration of the planned trajectories, and the robot executes the trajectory most likely to succeed. Our experiments show our approach improves over the traditional generator-evaluator-planner framework across different objects, generators, and motion planners, and successfully generalizes to novel environments in the real world, including different shelves and table heights. Project Website: https://martinmatak.github.io/fpte/
Martin Matak, Mohanraj Devendran Shanthi, Karl Van Wyk +1
Aug 26, 2025cs.RO

Real-Time Model Checking for Closed-Loop Robot Reactive Planning

Reactive obstacle avoidance methods often cause agents to become trapped in local minima, because they can often only reason one step ahead (i.e., the next action based on the current state). In this paper, we use model checking to achieve reactive multi-step planning and obstacle avoidance on an autonomous robot. Our small, purpose-built model checking algorithm generates plans in situ (within the robot's code) based on ``core'' knowledge and attention as found in biological agents. This is achieved in real-time using no pre-computed data on a low-powered device. Our approach is based on chaining temporary control systems that are spawned to counteract disturbances in the local environment which disrupt an autonomous agent from its preferred action (or resting state). We mitigate state-space explosion by relying on temporary snapshots of the immediate environment, restricting the number of states. Multi-step planning using counter-examples generated by depth-first search and a negated LTL path property is applied to scenarios involving a cul-de-sac and a free-standing obstacle. Empirical results and informal proofs of two fundamental properties demonstrate the effectiveness of our approach for the creation of efficient multi-step plans for local obstacle avoidance. We significantly improve performance compared to a purely reactive agent that can only plan one step ahead. Our approach is an instructional case study for the development of safe and reliable navigation in the context of autonomous vehicles. We believe it also has general application in navigation for mission-critical mobile robots.
Christopher Chandler, Bernd Porr, Giulia Lafratta +1
Aug 11, 2025cs.AI

Symmetry-Aware Transformer Training for Automated Planning

While transformers excel in many settings, their application in the field of automated planning is limited. Prior work like PlanGPT, a state-of-the-art decoder-only transformer, struggles with extrapolation from easy to hard planning problems. This in turn stems from problem symmetries: planning tasks can be represented with arbitrary variable names that carry no meaning beyond being identifiers. This causes a combinatorial explosion of equivalent representations that pure transformers cannot efficiently learn from. We propose a novel contrastive learning objective to make transformers symmetry-aware and thereby compensate for their lack of inductive bias. Combining this with architectural improvements, we show that transformers can be efficiently trained for either plan-generation or heuristic-prediction. Our results across multiple planning domains demonstrate that our symmetry-aware training effectively and efficiently addresses the limitations of PlanGPT.
Markus Fritzsche, Elliot Gestrin, Jendrik Seipp
Jul 31, 2025cs.RO

Simulation-based planning of Motion Sequences for Automated Procedure Optimization in Multi-Robot Assembly Cells

Reconfigurable multi-robot cells offer a promising approach to meet fluctuating assembly demands. However, the recurrent planning of their configurations introduces new challenges, particularly in generating optimized, coordinated multi-robot motion sequences that minimize the assembly duration. This work presents a simulation-based method for generating such optimized sequences. The approach separates assembly steps into task-related core operations and connecting traverse operations. While core operations are constrained and predetermined, traverse operations offer substantial optimization potential. Scheduling the core operations is formulated as an optimization problem, requiring feasible traverse operations to be integrated using a decomposition-based motion planning strategy. Several solution techniques are explored, including a sampling heuristic, tree-based search and gradient-free optimization. For motion planning, a decomposition method is proposed that identifies specific areas in the schedule, which can be solved independently with modified centralized path planning algorithms. The proposed method generates efficient and collision-free multi-robot assembly procedures that outperform a baseline relying on decentralized, robot-individual motion planning. Its effectiveness is demonstrated through simulation experiments.
Loris Schneider, Marc Ungen, Elias Huber +1
Jun 8, 2025cs.LG

Efficient Q-Learning and Actor-Critic Methods for Robust Average-Reward Reinforcement Learning

We study model-free methods for distributionally robust infinite-horizon average-reward Markov decision processes (MDPs). We present non-asymptotic convergence analyses of Q-learning and actor-critic algorithms for robust average-reward MDPs under contamination, total-variation distance, and Wasserstein uncertainty sets. A key ingredient of our analysis is showing that the optimal robust Bellman operator is a strict contraction with respect to a carefully designed semi-norm. This property enables a stochastic approximation update that learns the optimal robust QQ-function with O~(ε−2)\tilde{\mathcal{O}}(ε^{-2}) dependence on the target accuracy. We also establish robust TD convergence bounds whose constants are uniform over all stationary policies, yielding an efficient data-driven routine for robust critic estimation. Building on this, we introduce an actor-critic algorithm that learns an εε-optimal robust policy with O~(ε−2)\tilde{\mathcal{O}}(ε^{-2}) dependence on the target accuracy. We provide numerical simulations to illustrate the qualitative behavior of the proposed algorithms. Our results contribute to the theoretical foundations of robust planning under model misspecification and to model-free approaches for building robust long-run policies directly from simulation data.
Yang Xu, Swetha Ganesh, Vaneet Aggarwal
May 27, 2025cs.RO

CogAD: Cognitive-Hierarchy Guided End-to-End Autonomous Driving

While end-to-end autonomous driving has advanced significantly, prevailing methods remain fundamentally misaligned with human cognitive principles in both perception and planning. In this paper, we propose CogAD, a novel end-to-end autonomous driving model that emulates the hierarchical cognition mechanisms of human drivers. CogAD implements dual hierarchical mechanisms: global-to-local context processing for human-like perception and intent-conditioned multi-mode trajectory generation for cognitively-inspired planning. The proposed method demonstrates three principal advantages: comprehensive environmental understanding through hierarchical perception, robust planning exploration enabled by multi-level planning, and diverse yet reasonable multi-modal trajectory generation facilitated by dual-level uncertainty modeling. Extensive experiments on nuScenes and Bench2Drive demonstrate that CogAD achieves state-of-the-art performance in end-to-end planning, exhibiting particular superiority in long-tail scenarios and robust generalization to complex real-world driving conditions.
Zhennan Wang, Jianing Teng, Canqun Xiang +4
May 19, 2025cs.AI

ViPlan: A Benchmark for Visual Planning with Symbolic Predicates and Vision-Language Models

Integrating Large Language Models with symbolic planners is a promising direction for obtaining verifiable and grounded plans, with recent works extending this idea to visual domains using Vision-Language Models (VLMs). However, an open-source benchmark for comparing these approaches under matched conditions is missing, due to a lack of visual benchmarks that support symbolic planning. We present ViPlan, the first open-source benchmark for comparing VLM-grounded symbolic approaches (VLM-as-grounder) with direct VLM planning methods (VLM-as-planner). ViPlan introduces a series of increasingly challenging tasks in two visual domains: a visual variant of the classic Blocksworld planning problem and a simulated household robotics environment. Averaged across methods, we find VLM-as-grounders to outperform direct VLM planning in Blocksworld (solving 46% of the tasks against 9%), where image grounding is both crucial and accurate. However, in the household robotics tasks, where linguistic knowledge helps, VLM-as-planner methods are greatly superior to VLM-as-grounder approaches (solving 34% of the tasks against 5%), which are hindered by partial observability. Thus, ViPlan domains capture fundamental shortcomings of both planning approaches, which we further diagnose with a qualitative failure analysis. Finally, across methods, we observe no consistent benefit from Chain-of-Thought prompting, suggesting persistent limitations in current VLMs' visual reasoning abilities.
Matteo Merler, Nicola Dainese, Minttu Alakuijala +5
Apr 23, 2025cs.RO

MuTRAP: Multi-trigger Trojans Attacking Robot Task Planning Systems

Robots need task planning methods to achieve goals that require more than one action. Recently, large pretrained models have demonstrated impressive performance in task planning. For instance, large language models (LLMs) can generate task plans using action and goal descriptions. Despite the rapid progress of large models in robot intelligence, their security implications remain only partially understood, leaving important gaps in the exploration of potential vulnerabilities in LLM-driven robotic planning systems. To investigate such risks, in this paper, we develop MuTRAP, the first multi-trigger trojan attack specifically designed and targeted for LLM-assisted robot task planners. MuTRAP follows the standard practice of LLM usage in robotics where the backbone LLM is typically frozen and hosted in a central server limiting attacker's reach. In contrast, MuTRAP injects backdoor using a small set of task-specific parameters. In addition, we develop a trigger optimization method for selecting multiple-trigger words that are most effective for different robot applications. For instance, one can use unique trigger word "herical" to activate a specific malicious behavior, e.g., cutting hand on a kitchen robot. Through MuTRAP that demonstrates the vulnerability of current LLM-based planners, our goal is to promote the development of secured robot intelligence. Details and demos are provided in: https://mutrap.github.io/MuTRAP/
Mohaiminul Al Nahian, Zainab Altaweel, David Reitano +3
Apr 23, 2025cs.RO

MOSAIC: Skill-Centric Manipulation Planning with Physics Simulation

Planning long-horizon manipulation motions using a set of predefined skills is a central challenge in robotics; solving it efficiently could enable general-purpose robots to tackle novel tasks by flexibly composing generic skills. Solutions to this problem lie in an infinitely vast space of parameterized skill sequences -- a space where common incremental methods struggle to find sequences that have non-obvious intermediate steps. Some approaches reason over lower-dimensional, symbolic spaces, which are more tractable to explore but may be brittle and are laborious to construct. In this work, we introduce MOSAIC, a skill-centric, multi-directional planning approach that targets these challenges by reasoning about which skills to employ and where they are most likely to succeed, by utilizing physics simulation to estimate skill execution outcomes. Specifically, MOSAIC employs two complementary skill families: Generators, which identify ``islands of competence'' where skills are demonstrably effective, and Connectors, which link these skill-trajectories by solving boundary value problems. By focusing planning efforts on regions of high competence, MOSAIC efficiently discovers physically-grounded solutions. We demonstrate its efficacy on complex long-horizon problems in both simulation and the real world, using a diverse set of skills including generative diffusion models, motion planning algorithms, and manipulation-specific models. Visit skill-mosaic.github.io for demonstrations and examples.
Itamar Mishani, Yorai Shaoul, Maxim Likhachev
Feb 2, 2025cs.AI

Inferring the Unspoken: Aligning Embodied Agents with Implicit Preferences

Natural-language instructions rarely specify every detail required for embodied action. An agent asked to ``prepare an apple,'' for example, must still determine whether to wash or cut it, where to place it, and in what order to perform these actions. Such decisions often reflect user-specific preferences that are demonstrated through behavior but never explicitly stated. We study whether embodied agents can infer these latent preferences from a small number of prior demonstrations and apply them when planning in new situations. To support systematic evaluation, we introduce Preference-based Planning (PbP), a benchmark containing 5,000 evaluation groups and 290 preferences organized into three levels: atomic action parameters, strategic interaction and placement policies, and temporal ordering constraints. We further propose Inferring the Unspoken (InTU), a two-stage framework that first verbalizes the preference inferred from multimodal behavioral demonstrations and then generates an action plan conditioned on that explicit representation. Experiments with video-language and language models reveal a substantial preference-acquisition gap: models plan effectively when given the ground-truth preference, but their performance degrades sharply when the same preference must be inferred from behavior. Explicit verbalization consistently improves alignment over direct end-to-end planning, particularly for strong multimodal models, and provides greater robustness when preferences must transfer across visually distinct scenes. These results identify visual-to-semantic preference acquisition, rather than preference-conditioned planning alone, as a central bottleneck in personalized embodied intelligence. They also demonstrate that language can serve as an interpretable and transferable intermediate representation between observed behavior and personalized action.
Manjie Xu, Xinyi Yang, Wei Liang +2
Jan 30, 2025cs.AI

Successor-Generator Planning with LLM-generated Heuristics

Heuristics are a central component of deterministic planning, particularly in domain-independent settings where general applicability is prioritized over task-specific tuning. This work revisits that paradigm in light of recent advances in large language models (LLMs), which enable the automatic synthesis of heuristics directly from problem definitions -- bypassing the need for handcrafted domain knowledge. We present a method that employs LLMs to generate problem-specific heuristic functions from planning tasks specified through successor generators, goal tests, and initial states written in a general-purpose programming language. These heuristics are compiled and integrated into standard heuristic search algorithms, such as greedy best-first search. Our approach achieves competitive, and in many cases state-of-the-art, performance across a broad range of established planning benchmarks. Moreover, it enables the solution of problems that are difficult to express in traditional formalisms, including those with complex numeric constraints or custom transition dynamics. We provide an extensive empirical evaluation that characterizes the strengths and limitations of the approach across diverse planning settings, demonstrating its effectiveness.
Alexander Tuisov, Yonatan Vernik, Alexander Shleyfman
Date pendingcs.RO

Data-Driven Risk Fields for Safer End-to-End Autonomous Driving

Safety is a fundamental requirement for autonomous driving, yet existing end-to-end driving models still lack explicit risk-aware learning capacities. Existing rule-based risk models provide interpretable safety priors, yet their absolute risk scores depend on handcrafted functions, coefficients, and thresholds. Learning-based risk representations reduce part of this manual design, but their supervision often relies on occupancy-derived labels or heuristic cost values, which may not capture ego-conditioned planning risk. In this paper, we propose DRiF, a data-driven risk-field framework for safer end-to-end autonomous driving. DRiF learns a shared BEV feature with static map segmentation, dynamic risk prediction, and vehicle planning. For dynamic risk learning, DRiF converts rule-based safety priors into pairwise risk labels, and trains the risk field to preserve relative risk ordering instead of regressing handcrafted absolute scores. Experiments on Bench2Drive show that DRiF achieves competitive overall performance, with consistent improvements in driving score, success rate, and collision-related metrics. These results establish relative risk supervision as an effective way to connect explicit safety structure with end-to-end planning. The data and code will be publicly available.
Yuanxin Tian, Zhiyuan Liu, Jinhao Li +9