Perception

Recent momentum

emerging

0 papers in the last 28 days · 0.0% of indexed attention

Twelve weeks of publication activity for this topic as it is defined today.

Weekly history

Recent digests

What was published in this field, kept on the site without email delivery.

Period ending 2026-09-21

14 new papers

A weekly snapshot of new work published in Perception.

Inside this field

Focused directions

462 papers

Latest in Perception

Jun 9, 2026cs.CV

Efficient RWKV-based Representation Learning for 3D Point Clouds

The recent receptance weighted key value (RWKV) model combines RNN-style recurrence, offering a linear-complexity alternative to Transformers' quadratic self-attention for modeling global dependencies. However, when directly applied to point clouds, RWKV, originally developed for sequential text, struggles to capture local geometric structures and model spatial dependencies effectively. To address this, we propose the \textbf{P-RWKV} block, which bridges the gap between sequence modeling and irregular 3D geometry while preserving the efficiency advantages of RWKV. It consists of a Local Perception Expansion (LPE) component to expand contextual perception along the spatio-temporal sequence and a Spatial Context Enhancement (SCE) component to strengthen spatial awareness. To validate the effectiveness of P-RWKV for point cloud understanding, we construct PointER, a single-modality self-supervised representation learning framework whose encoder is composed of stacked P-RWKV blocks. Furthermore, we extend P-RWKV to a cross-modality setting and integrate the proposed core sub-modules into multiple architectures, demonstrating strong plug-and-play flexibility and architectural generality. Extensive experiments show that the P-RWKV block and its key sub-modules achieve competitive performance across various tasks with lower computational cost and inference latency. Code will be released upon acceptance.
Yun Liu, Xuefeng Yan, Liangliang Nan +5
Jun 8, 2026cs.AI

From Senses to Decisions: The Information Flow of Auditory and Visual Perception in Multimodal LLMs

Multimodal Large Language Models (MLLMs) can listen and see, but how do audio and visual signals actually travel through the network to shape an answer? Despite their growing role in research and real-world applications, the internal pathways through which audio and visual tokens influence the final prediction remain poorly understood. In this study, we examine audio-visual information flow inside Audio-Visual Large Language Models (AVLLMs), tracing how AVLLMs route, utilize, and integrate audio and visual information across two input configurations, audio-visual video and multiple interleaved audio-visual items. We find that for audio-visual video, AVLLMs follow the sequential information flow pathway established for VLMs and VideoLLMs, with audio and visual contribution flowing along this pathway in proportion to the task's reliance on each modality. In settings with multiple interleaved audio-visual items, this routing shifts to different parallel streams. Furthermore, we demonstrate that audio-visual and other token types can be discarded once their information is transferred to LLM, with minimal impact on the model's prediction or even slight improvement, generalizing across multiple tasks and datasets, enabling more efficient inference. These findings hold across multiple models and scales, Qwen2.5-Omni and Video-SALMONN2 Plus at 3B and 7B scales, leading to hypotheses on why these flow structures emerge. Together, these results deliver the first coherent picture of how AVLLMs orchestrate sound and sight inside the network and lay the groundwork for the next wave of interpretability, design, and efficiency advances in audio-visual and broader MLLMs.
Wish Suharitdamrong, Muhammad Awais, Xiatian Zhu +1
Jun 8, 2026q-bio.NC

Discovering Functionally Selective Brain Regions with a Deep Topographic Multimodal Model

Nearby neurons in cortex share similar response profiles, producing systematic spatial organization across sensory and cognitive systems. Recent topographic models reproduce aspects of this structure but remain unimodal and spatially constrain each layer separately, yielding fragmented maps that capture neither the contiguity of cortical processing streams nor their integration across modalities. We introduce Topo-Omni, a topographic multimodal model in which visual, auditory, and language/cognitive processing share a single contiguous in-silico sheet. Built by fine-tuning a pretrained foundation model with a spatial smoothness objective, this architecture develops clusters across modalities that are consistent with human neuroimaging, from sensory to cognitive systems. Driving or suppressing a cluster selectively biases or impairs perception, paralleling human intervention studies. Finally, we use our model to screen for novel clusters in-silico and discover new natural landscape and animal networks which we validate in human data. A single spatial principle thus organizes representations across modalities and processing stages, yielding testable hypotheses about cortical organization.
Badr AlKhamissi, Johannes Mehrer, Lara Marinov +3
Jun 8, 2026cs.CV

Visual Para-Thinker++: A Single-Policy Multi-Agent Framework for Visual Reasoning

Visual reasoning requires integrating evidence distributed across regions, attributes, and relations, making single-chain reasoning prone to early perceptual commitment and hallucination. We propose Visual Para-Thinker++, a single-policy multi-agent framework in which one shared MLLM policy is instantiated as role-conditioned Main, Worker, and Summary Agents. The Main Agent decomposes the task with fixed allocation patterns; Worker Agents reason in parallel under context isolation; and the Summary Agent reconciles full Worker reasoning traces rather than majority-voting on final labels. The shared policy is trained by Multi-Agent Capability Injection and Role-Decoupled Multi-Agent Optimization, which assign role-specific rewards and advantages to corresponding token segments to reduce gradient conflict among collaborative roles. A native inference engine enables efficient multi-agent rollout through shared visual prefix and KV cache reuse. Across V*, CountBench, the RefCOCO family, and HallusionBench, Visual Para-Thinker++ consistently outperforms single-trajectory and inference-time parallel baselines, with especially strong gains on hallucination-sensitive visual reasoning.
Haoran Xu, Hongyu Wang, Yifei Gao +4
Jun 8, 2026cs.RO

VGP-Nav: Metric-Aware Visual Geometric Perception for Robot Navigation

Reliable robotic navigation necessitates the seamless integration of accurate global localization and dense, metric-consistent obstacle perception. A common strategy to achieve these capabilities involves integrating diverse sensing modalities: cameras offer rich visual features for localization, while active sensors like LiDAR provide direct metric measurements. However, such multi-sensor configurations necessitate complex spatial-temporal calibration and increase deployment overhead. Although vision-only approaches offer a low-cost and scalable alternative, existing monocular visual systems typically struggle to simultaneously achieve efficient, globally consistent localization and dense, metric-consistent geometric perception. To bridge this gap, we propose \textbf{VGP-Nav}, a unified framework for \textit{Metric-Aware Visual Geometric Perception} that relies solely on monocular RGB input to jointly support metric localization and obstacle perception. Our key insight is to anchor localization-grounded visual geometry to physically meaningful scale constraints derived from ground-plane geometry, thereby providing a reliable metric reference for monocular perception. VGP-Nav resolves monocular scale ambiguity online and produces localization-grounded, metric obstacle representations that are directly applicable to downstream planning. Extensive experiments demonstrate strong generalization across diverse environments and successful deployment on real mobile robots, highlighting the practicality of our approach for scalable, low-cost, and safe autonomous navigation.
Hewei Pan, Weiye Zhu, Zekai Zhang +4
Jun 8, 2026cs.CV

DifferSeg: Towards Diverse Multimodal Binary Segmentation via Differential Perception and Frequency Guidance

In many binary segmentation tasks, most multimodal methods rely on fixed feature concatenation for cross-modal interaction and straightforward decoder designs dominated by low-frequency semantics. However, they ignore two key challenges: one is the lack of an adaptive mechanism to handle modality discrepancies and complementarity, and the other is the absence of an efficient decoding strategy to balance both high- and low-frequency representations. In this work, we propose a simple yet general multimodal binary segmentation framework, termed DifferSeg, to address both problems simultaneously. With the help of the differential perception fusion (DPF) module, DifferSeg employs learnable differential operators to adaptively align multimodal features and enhance their complementarity through residual fusion, effectively mitigating modality mismatch and fusion redundancy. In addition, we design a frequency-guided decoder (FGD) that builds cross-frequency interactions and multi-path upsampling to maintain consistency between detailed high-frequency structures and semantic low-frequency representations, ensuring fine-grained boundary recovery and noise suppression. % Benefiting from these designs, DifferSeg can be easily generalized to diverse binary segmentation tasks, including both natural and medical modalities. Without bells and whistles, it consistently surpasses 67 state-of-the-art methods across 29 public datasets involving 18 downstream tasks, demonstrating superior generalization and segmentation accuracy.Code and pretrained models will be available at the Link.
Qiangqiang Zhou, Jiawei Xu, Yong Chen +3
Jun 7, 2026cs.CV

CSFlow: Aligning Flow Matching with Human Contrast Sensitivity

We introduce Contrast Sensitive Flow (CSFlow), a weighting scheme that connects the human eye's Contrast Sensitivity Function (CSF) to the iterative denoising steps of flow matching. Because real-world images concentrate signal at low spatial frequencies, these components reach high signal-to-noise ratio earlier during continuous diffusion than high-frequency components. When generating images with diffusion or flow matching models, this induces a soft autoregressive structure in Fourier space, where coarse image content stabilizes before fine detail. Meanwhile, the human visual system is unequally sensitive to spatial frequencies: very low and very high frequencies require significantly higher contrast to be perceived. We for the first time merge these observations through two contributions: (1) a metric that estimates which frequencies are generated at each reverse flow interval and (2) timestep weights obtained by aligning the frequencies generated at each noise level with human contrast sensitivity. We validate our contributions experimentally showing that these weights can improve generative performance by lowering FID by 4.7%, increasing Inception Score by 2.2% and improving GenEval scores by 2.5% using inference-only timestep modification or short fine-tuning. Qualitatively, we find that our CSFlow weights lead to better visual realism and less cartoonish appearance of generated images.
Malgorzata Galinska, Bart Pogodzinski, Jan Eric Lenssen
Jun 7, 2026cs.CV

PRPO: Perception-Reinforced Policy Optimization via Token-Level Dynamic Advantage Reshaping

Reinforcement Learning with Verifiable Rewards (RLVR) has become an effective paradigm for improving the reasoning capability of Large Vision-Language Models (LVLMs). However, existing RLVR methods primarily rely on trajectory-level outcome rewards, which assign identical learning signals across all generated tokens. This coarse-grained credit assignment is fundamentally mismatched to multimodal reasoning, where only a sparse subset of tokens is causally grounded in visual evidence. Consequently, these pivotal perceptual tokens receive weak supervision and are often overwhelmed by language priors or reasoning-template tokens. To address this limitation, we propose Perception-Reinforced Policy Optimization (PRPO), a token-level reinforcement learning framework that explicitly identifies and reinforces pivotal perceptual tokens within long-horizon multimodal reasoning trajectories. PRPO introduces Robust Visual Dependency (RVD), a principled metric that identifies tokens whose predictions are both visually grounded and perturbation-stable, filtering out brittle or noisy visual tokens. Based on RVD, we further propose Perceptual Advantage Reshaping (PAR), a token-level credit assignment technique that amplifies perceptually informative tokens while preserving stable gradients for non-perceptual tokens. Extensive experiments on seven multimodal reasoning benchmarks demonstrate that PRPO consistently outperforms strong LVLM baselines across both 3B and 7B model scales, achieving average gains of 23.3% and 21.1%, respectively. PRPO achieves state-of-the-art performance with improved training efficiency and stronger cross-task generalization. Our findings highlight the importance of fine-grained credit assignment for scalable multimodal reinforcement learning.
Qiming Li, Tianlun Li, Xiaolong Cheng +5
Jun 7, 2026cs.RO

PhysGraph: A Physics-aware 3D Scene Graph for Perception and Reasoning

To perform a wide range of daily tasks, robots need to construct a 3D representation that is semantically rich, physically grounded, and structured enough to support task planning and affordance prediction. However, existing approaches primarily focus on semantic retrieval, often overlooking physical and kinematic factors. Methods that attempt to model physical properties typically rely on narrow training sets or single-object modeling, limiting scalability and generalization across diverse object types. To address these challenges, we present PhysGraph, a framework that unifies symbolic reasoning with structured 3D geometry to model kinematic and physical properties in cluttered scenes. Given RGB-D observations, PhysGraph reconstructs object-centric 3D geometry and associates object instances across views. It then decomposes objects into functional parts and infers materials and articulations through visual reasoning. Evaluated on both synthetic and real-world datasets, PhysGraph achieves state-of-the-art results in semantic segmentation, multi-object mass estimation, and articulation prediction. With its simple yet effective design, PhysGraph produces physically consistent and semantically structured scene graphs, serving as a structured 3D representation for downstream tasks such as constraint-aware 3D affordance prediction and real-to-sim transfer, both of which are demonstrated in our experiments.
Haoyu Li, Aaron Thomas, Shuyan Zhou +1
Jun 7, 2026cs.LG

Co-GLANCE: Uncertainty-Aware Active Perception for Heterogeneous Robot Teaming

Perceptual uncertainty is a central challenge for heterogeneous robot teams operating in unstructured outdoor environments, where no single viewpoint affords reliable scene understanding. Perceptual uncertainty, arising from sources such as occlusions, manifests differently across robot viewpoints depending on scene structure. Detecting and resolving sources of perceptual uncertainty requires both scene-based contextual reasoning and capability-aware robot allocation. While vision-language models provide strong semantic priors for both, they are computationally prohibitive for onboard inference and lack calibrated uncertainty quantification. We introduce Co-GLANCE, a real-time onboard perception and decision-making system for uncertainty resolution in heterogeneous robot teams. Co-GLANCE distills the semantic reasoning capabilities of a vision-language model into an end-to-end model for occlusion segmentation and robot allocation, eliminating the need for cloud-based inference. To quantify perceptual uncertainty, Co-GLANCE combines conformal prediction with selective abstention to provide statistically valid coverage guarantees for segmentation, robot allocation, and detection outputs. These calibrated uncertainty estimates directly trigger active perception, dispatching the most appropriate robot to acquire informative viewpoints and resolve uncertainty. Across real-world scenarios, Co-GLANCE outperforms cloud-based vision-language model baselines in occlusion segmentation and robot allocation accuracy by 25% and 36%, respectively, while reducing per-frame inference latency 350x. We also release an air-ground dataset for future research. Code, videos, and dataset available at https://co-glance.github.io/ .
Michal P. Podolinsky, Neel P. Bhatt, Pranay Samineni +3
Jun 5, 2026cs.CV

The Last Visible Pixel: Probing Fine-Scale Perception in Vision-Language Models

Recent vision-language models (VLMs) excel at multimodal understanding and reasoning, yet their fine-grained visual perception remains underexplored. A natural extension of ``How many r are there in Strawberry?'' asks: how small a visual pattern can a VLM reliably perceive? As such, we introduce FineSightBench, a new benchmark that systematically probes this limit by separating perception tasks (pixel-level recognition of letters, shapes, objects) from reasoning tasks (spatial reasoning, counting, ordering over small targets) across controlled scales of 4--48px. Through comprehensive experiments and detailed failure mode analysis on state-of-the-art models, we reveal a sharp dissociation: perception saturates around 12px, while reasoning remains limited even at larger scales, with persistent numeracy and sequence errors. These findings expose fundamental deficiencies in VLMs' fine-scale visual reasoning that demand more rigorous evaluation.
Lujun Li, Lama Sleem, Niccolo Gentile +4
Jun 5, 2026cs.CV

MemDreamer: Decoupling Perception and Reasoning for Long Video Understanding via Hierarchical Graph Memory and Agentic Retrieval Mechanism

Current Vision-Language Models struggle with hours-long videos because processing full-length visual sequences induces prohibitive token explosion and attention dilution. To overcome this, we introduce MemDreamer to decouple perception and reasoning, shifting long-video understanding into an agentic exploration process. As a plug-and-play framework, it incrementally streams videos to construct a Hierarchical Graph Memory, a top-down three-tier architecture for semantic abstraction, anchored by a foundational graph capturing spatiotemporal and causal relations. During inference, the reasoning model employs agentic tool-augmented retrieval, navigating hierarchies, searching nodes, and traversing logical edges via an Observation-Reason-Action loop. Experiments show MemDreamer achieves SOTA results across four mainstream benchmarks, narrowing the gap with human experts to only 3.7 points. It constrains the reasoning context window to merely 2% of full-context ingestion while delivering a 12.5 point absolute accuracy gain. Furthermore, statistical analysis uncovers a strong positive linear correlation between an VLM's performance on logic reasoning and long-video understanding benchmarks, establishing agentic capability scaling as a new paradigm for multimodal comprehension.
Cong Chen, Guo Gan, Kaixiang Ji +7
Jun 5, 2026cs.CV

The Lipreading Gap: Do VSR Models Perceive Visual Speech Like Human Lipreaders?

Visual speech recognition (VSR) models now surpass human lipreaders on benchmarks, but do such gains establish human-like visual speech perception? To explore this, we compare three VSR systems with human baselines on the MaFI word-level lipreading dataset using word, character, phoneme, and viseme-level metrics. Although models achieve higher overall accuracy, they succeed and fail on different words than humans. A text-only n-gram baseline given only a few initial phonemes rivals human lipreading. VSR word-level errors are consistently better explained by training word frequency than by the visual informativeness of words. Viseme accuracies, confusion matrices and human-model correlations further show that models gain most on visemes humans find hardest, and show much weaker dependence on visual clarity. Our work demonstrates that VSR systems rely primarily on language cues from training data rather than visual perception, failing to bind visual features into meaningful words.
Rishabh Jain, Naomi Harte
Jun 5, 2026cs.CV

Lighting-Aware Representation Learning under Controllable Lighting Variation

Variations in illumination remain a major challenge for visual representation learning, as they induce substantial appearance changes both across and within environments. While existing approaches typically address this issue through data augmentations that encourage models to become invariant to lighting changes, such strategies do not explicitly model lighting information during learning. Inspired by theories of human vision, we propose a lighting-aware representation learning framework that incorporates illumination variation as an explicit training signal rather than a nuisance factor to be suppressed. Our method extends contrastive learning by introducing an auxiliary objective that captures illumination-dependent variation in rendered scenes, enabling the model to jointly learn representations that preserve semantic consistency while remaining sensitive to lighting-dependent visual structure. We evaluate the proposed model on image classification and object detection tasks across the ImageNet, ExDark, and PASCAL VOC benchmarks. Results demonstrate that the proposed lighting-aware training consistently improves downstream performance over standard contrastive learning baselines, while maintaining the same architecture and training budget. Furthermore, our approach shows promising performance in supervised learning frameworks and under settings involving simpler lighting variation, suggesting broad applicability beyond complex illumination scenarios. These results indicate its potential to enhance model robustness and adaptability in complex visual environments as well as in more conventional image processing tasks.
Lizhen Zhu, Charantej Reddy Pochimireddy, James Z Wang +1
Jun 5, 2026cs.CV

FS-DVS: A Frequency-Selective Dynamic Visual Sensing Paradigm for Enhancing Information Completeness

Dynamic vision sensors (DVS) offer exceptional temporal resolution and dynamic range by asynchronously reporting pixel-level intensity changes. However, conventional DVS rely on a per-pixel independent triggering mechanism, ignoring the spatial integration performed by biological retinal ganglion cells (RGCs). Consequently, they lack the contrast sensitivity function (CSF) and its inherent sensitivity to mid-spatial frequencies, which inevitably leads to information incompleteness due to sub-threshold signal loss. To bridge this gap, we propose FS-DVS (Frequency-Selective Dynamic Vision Sensor), a novel paradigm that integrates a learnable spatial filter strictly preceding the event triggering process to mimic the RGC aggregation mechanism. By developing a differentiable event simulation framework, the spatial filter can be optimized end-to-end with downstream tasks. Our study reveals that starting from a delta function, the learned spatial filters spontaneously evolve into center-surround patterns that emphasize mid-frequency components, consistently aligning with human CSF. Beyond achieving substantial performance gains in object detection and action recognition, the consistent convergence to human-like CSF characteristics across different tasks underscores the universality of this mid-frequency selective mechanism. Compared to naively increasing sensor sensitivity or relying on post-processing, our paradigm achieves selective information enhancement with high noise resilience, providing a robust, biologically plausible blueprint for next-generation neuromorphic sensors.
Feiyu Ji, Xiaokang Yang, Xiaoyun Yuan
Jun 5, 2026cs.CV

CFRNet: Cycle-Consistent Fixed-Point Training for Real-Time Blind Face Restoration on Consumer Embedded NPUs

Blind face restoration on consumer devices has to balance image quality against speed and memory. Strong methods such as GFPGAN and CodeFormer give good perceptual quality, but they rely on large pretrained generative priors and on operators such as attention, codebook lookup, and style modulation that are hard to compile and quantize on the small neural processing units (NPUs) used in consumer hardware. Small convolutional restorers run fast enough, but they tend to over-smooth and to leave artifacts around the eyes, nose, and mouth. We present CFRNet, a 2.0,M-parameter ResNet-style restorer for on-device use at 256×256256\times256, the common face-crop size on consumer NPUs. The main idea is Cycle-Consistent Fixed-Point Training (CCFP). Instead of training the network for one pass and then running it several times by hand, we train it to act as a fixed-point operator, so that applying it again to a restored face does not change the face. CCFP uses three training losses, namely progressive multi-cycle supervision, an idempotence loss, and a re-degradation cycle loss, and it adds no cost at inference. To compare fairly under our deployment limits, we retrain all baselines from scratch at the same 256×256256\times256 resolution. On a 300-image test set, CFRNet reaches the best perceptual score (LPIPS 0.250 at three cycles, which is 31% lower than one cycle) and also the best PSNR and SSIM at two cycles. It runs in about 23,ms per cycle in INT8 on a HiSilicon Hi3402 NPU, while the same baselines cannot be compiled to that chip. The cycle count kk acts as a simple quality knob that needs no retraining: PSNR is best at k ⁣= ⁣2k\!=\!2 and LPIPS keeps improving up to k ⁣= ⁣3k\!=\!3. We further show that the same idea works with a plain CNN that is even easier to deploy, and we run the model in real time on an in-car driver-monitoring board.
Fuchen Li, Xinyang Wang, Yahui Zhang +4
Jun 4, 2026cs.CV

MedSIGHT: Towards Grounded Visual Comprehension in Medical Large Vision-Language Models

Medical large vision-language models (Med-LVLMs) have recently achieved remarkable progress in vision-language comprehension and medical image segmentation. However, existing models still struggle to unify these two capabilities, which is essential for achieving clinically reasoning that connects visual findings with semantic interpretation. We present MedSIGHT, a unified framework that equips Med-LVLMs with structured, pixel-level understanding for grounded visual comprehension. MedSIGHT introduces a novel Region Perceiver module that produces region-centric tokens, encoding spatial information directly into representation space of the language model. We further propose a medical region codebook into the LLM vocabulary, allowing the model to generate discrete region codes as symbolic representations of anatomical and pathological regions. These codes are decoded through the Region Perceiver to reconstruct segmentation mask, achieving end-to-end spatial grounding. Lastly, MedSIGHT combines Region Perceiver, Codebook and LLM using our proposed progressive training strategy to gradually aligns these modules stably. Trained on only 72K multimodal instruction pairs, MedSIGHT achieves state-of-the-art performance across diverse imaging modalities on both medical comprehension and segmentation tasks.
Aofei Chang, Le Huang, Alex James Boyd +4
Jun 4, 2026cs.CV

MMBU: A Massive Multi-modal Biomedical Understanding Benchmark to Probe the Perception Capabilities of Vision-Language Models

Vision and language models (VLMs) hold immense promise to transform biomedical imaging workflows, from detecting lesions in chest X-rays to profiling cellular features in microscopy. Realizing this potential, however, requires robust and fine-grained visual perception. Models need to correctly interpret subtle features in images, and they must do so across diverse biomedical modalities, scales, and contexts. Nevertheless, current benchmarks remain limited. To address these gaps, we introduce the Massive Multimodal Biomedical Understanding (MMBU) benchmark. It is the largest biomedical vision and language benchmark to date, covering 35 submodalities with rich structured metadata. It includes both open and closed versions of ungrounded classification, grounded classification, and object detection, enabling systematic evaluation of model performance across biological scales, clinical settings, and imaging modalities. Evaluating 15 open-weight and 2 frontier VLMs, we find that while medical adaptation provides measurable gains for some models, the high accuracy often reported on established benchmarks can mask deficiencies in visual perception and domain generalization.
Ryan D'Cunha, Alejandro Lozano, Xiaoxiao Sun +17
Jun 4, 2026cs.LG

In-Context Multiple Instance Learning

Multiple Instance Learning (MIL) addresses problems where supervision is available at the level of bags of instances and has been successfully applied in fields ranging from computational pathology to satellite imagery. Nevertheless, existing algorithms struggle in the low-label regime that characterizes many real-world applications. Flexible models overfit and rigid ones fail to adapt to the task at hand. We show that pretraining an in-context learner with a Perceiver-style architecture on synthetic data yields a model that can solve new tasks from a handful of labeled bags. At inference time, classification happens in a single forward pass and requires no gradient updates. We propose and investigate different synthetic data generators for bag-structured data and find that they capture complementary inductive biases. A model pretrained on a mixture of these generators inherits their per-task strengths and achieves the best average performance across twelve MIL benchmarks, outperforming supervised baselines that require task-specific training.
Alexander Möllers, Marvin Sextro, Julius Hense +2
Jun 4, 2026cs.AI

PerceptUI: LLM Agents as Human-Aligned Synthetic Users for UI/UX Evaluation

User interface (UI) and user experience (UX) evaluation is central to product development, yet reliable feedback still relies on recruiting human participants or running online A/B tests, making early-stage iteration slow and costly. In light of this, recent work has explored Multimodal Large Language Models as proxy evaluators. However, existing approaches either produce surface-level critiques or a judgment that reflects the model's own biases rather than the genuine response of a particular user. We introduce PerceptUI, a framework for persona-conditioned UI/UX evaluation that predicts how a specific user would answer interface-related questions and produces natural-language rationales. PerceptUI is trained in two stages: (i) contrastive reflection fine-tuning distills teacher-generated rationales by extracting lessons from human decisions, and (ii) a reflective prompt-evolution step from the model's own failure traces. Across multiple domains and datasets, PerceptUI achieves human-level realism, generalizes to unseen questions and personas, and yields population-level response distributions.
Nicolas Bougie, Xiaotong Ye, Gian Maria Marconi +1
Jun 4, 2026cs.CV

LongSpace: Exploring Long-Horizon Spatial Memory from Perception to Recall in Video

Multimodal Large Language Models (MLLMs) have advanced image and video understanding and can increasingly handle longer visual inputs. Long-horizon tasks such as autonomous driving and robotic navigation require more than recognizing the current view, as models must remember and retrieve previously observed spatial layouts, routes, viewpoint changes, and object states. To evaluate this capability, we introduce LongSpace-Bench, a room-tour video benchmark for long-horizon spatial memory, covering scene perception, spatial relations, and spatial memory. In this work, we further propose LongSpace, a memory framework for long-video spatial reasoning. LongSpace models long videos as sequential chunks, incorporates 3D structural cues into early decoder layers, and constructs layer-aware memory for question-guided retrieval. Experiments on multiple spatial reasoning benchmarks show that LongSpace improves long-video spatial understanding, further demonstrating explicit spatial memory as a key capability for long-horizon video MLLMs.
Shiqiang Lang, Jing Liu, Haoyang He +6
Jun 3, 2026cs.HC

What Can Eye Gaze Teach Us About Real-World Cycling? Insights From the Oxford RobotCycle Project

Although much is known about the physical danger of cycling situations, less is understood about the perceived danger of cycling. Furthermore, perception of danger may be filtered at a subconscious level and therefore difficult for one to self-report. To this end, these subconscious perceptions can be revealed through physiological metrics such as eye gaze. This paper explores the perceived safety of cycling in Oxford, United Kingdom and explores the ability of wearable eye tracking glasses to produce insights about the differences in perception under different environments and events. This paper finds that eye gaze patterns change between using bike lanes, car lanes and shared bus lanes, representing different cognitive challenges of each lane type. This paper presents that different intersections have significantly different eye gaze patterns which may have implications for cyclist stress. Finally, eye gaze patterns differ in the presence of events such as passes and pedestrians in the road compared to when cycling with no events. This paper draws conclusions on the benefits and limitations of using wearable eye trackers to estimate stress and cyclist workload.
Benjamin Hardin, Efimia Panagiotaki, Daniele De Martini +1
Jun 3, 2026cs.SD

A Second-Order Cepstral Signature of Contact-Vibration Sounds Reproduced by Laptop Loudspeakers: A Synthetic Case Study

A mobile phone vibrating on a hard surface often sounds qualitatively unlike ordinary audiovisual recordings when reproduced through laptop loudspeakers. We propose that part of this perceptual distinctiveness can be described as a nested periodicity: a first-order cepstral structure reflecting the vibration period and its multiples, and a second-order cepstral structure reflecting repeated spacing within the first-order cepstrum. Treating the perceptual effect as real and using a deliberately transparent synthetic signal chain, we model six stages: mechanical generation, surface and air propagation, microphone capture, encoding and decoding, laptop-speaker playback, and re-recording or post-processing. The synthetic analysis shows that the first-order cepstral periodicity is preserved across the chain, whereas a cleaner bimodal or quasi-bimodal second-order cepstral signature is most evident at the mechanical source and at laptop-speaker playback. The result supports, but does not prove, the hypothesis that laptop reproduction can re-emphasize a latent contact-vibration periodicity that is less cleanly expressed in intermediate recorded and encoded forms. We frame second-order cepstral bimodality as an exploratory descriptor of contact-vibration playback rather than as a completed perceptual metric. Required validation includes recordings of real devices, controlled playback transfer functions, perceptual judgments, and comparisons against ordinary speech, music, and environmental recordings.
Jim Salsman
Jun 3, 2026cs.SD

CleanCodec: Efficient and Robust Speech Tokenization via Perceptually Guided Encoding

Neural audio codecs are a key component of speech processing pipelines, compressing audio into discrete tokens for downstream modeling. However, existing codecs struggle to balance reconstruction quality with token efficiency, often encoding perceptually irrelevant information such as background noise and recording artifacts at the expense of linguistically and acoustically meaningful content. We reframe audio tokenization as a selective information bottleneck problem and propose CleanCodec, a denoising audio codec which learns to encode only perceptually important features and discard imperceptible information. At just 12.5 tokens per second, CleanCodec achieves state-of-the-art tokenization efficiency, substantially outperforming existing codecs in speaker similarity and speech intelligibility. Evaluations on downstream text-to-speech and voice conversion tasks further demonstrate improved performance and up to 17x faster inference, highlighting significant efficiency gains.
Eugene Kwek, Feng Liu, Rui Zhang +1
Jun 2, 2026cs.RO

PerceptTwin: Semantic Scene Reconstruction for Iterative LLM Planning and Verification

Simulation environments are useful for both robot policy learning and planning verification and validation. Traditionally, the process of creating a simulation was onerous. Creating a bespoke simulation environment for each individual environment that a robot would operate in was simply infeasible. In this work, we introduce PerceptTwin, a fully automatic pipeline that constructs interactive simulations directly from semantic scene representations produced by a robot's perception stack. PerceptTwin combines open-vocabulary object maps with 3D asset generation, affordance prediction, and commonsense condition checking. These interactive simulations can be used to validate and refine plans before they are executed on the robot hardware. Borrowing from the AI alignment literature, we also introduce an LLM judge that verifies plan correctness and alignment with human preferences. Experiments show that PerceptTwin feedback allows LLM planners to refine plans, enhance safety, and resist harmful black-box prompting attacks. In our suite of tasks, PerceptTwin improves plan success by an average of approximately 39% for GPT5, GPT5Mini, and GPT5Nano planners. Additionally, PerceptTwin also improves human plan verification by up to 18% on average for plans that fail due to unfilled skill preconditions. Our results demonstrate the potential of open-vocabulary scene simulation from robot perception as a foundation for safer, more reliable robot planning.
Charlie Gauthier, Sacha Morin, Liam Paull
Jun 2, 2026cs.AI

Imaginative Perception Tokens Enhance Spatial Reasoning in Multimodal Language Models

Vision language models (VLMs) excel at many tasks but still struggle with spatial reasoning when critical information is not directly observable. Many such problems require imaginative perception: inferring what would be seen from an unseen viewpoint, tracing paths through occluded spaces, or integrating partial observations into a coherent spatial representation. We introduce Imaginative Perception Tokens (IPT), intermediate perceptual representations that externalize what a VLM would perceive under alternative spatial configurations while remaining consistent with the observed input. To study this capability, we formulate three tasks, Perspective Taking (PET), Path Tracing (PT), and Multiview Counting (MVC), and construct datasets of approximately 20K examples with ground truth imaginations, answers, and evaluation benchmarks. Using the unified VLM BAGEL as the backbone, IPT supervision consistently improves spatial reasoning and often outperforms textual chain of thought training, even without generating images at inference time. On MVC, IPT improves accuracy by 3.4% and achieves competitive performance with strong closed-source models on PT. We further find that combining IPT and label-only supervision yields additional gains, whereas textual chain of thought can substantially degrade performance, suggesting a modality mismatch when spatial computation is forced through language. Overall, IPT provides a principled supervision signal for reasoning about unobserved spatial structure, improving generalization while producing interpretable intermediate representations.
Mahtab Bigverdi, Linjie Li, Weikai Huang +8
Jun 2, 2026cs.CV

P2^2-DPO: Grounding Hallucination in Perceptual Processing via Calibration Direct Preference Optimization

Hallucination has recently garnered significant research attention in Large Vision-Language Models (LVLMs). Direct Preference Optimization (DPO) aims to learn directly from the corrected preferences provided by humans, thereby addressing the hallucination issue. Despite its success, this paradigm has yet to specifically target the perceptual bottleneck in attended regions or address insufficient Visual Robustness against image degradation. Furthermore, existing preference pairs are often vision-agnostic and their inherently off-policy nature limits their effectiveness in guiding model learning. To address these challenges, we propose Perceptual Processing Direct Preference Optimization (P2^2-DPO), a novel training paradigm in which the model generates and learns from its own preference pairs, thereby directly addressing the identified visual bottlenecks while inherently avoiding the issues of vision-agnostic and off-policy data. It introduces: (1) an on-policy preference pairs construction method targeting Focus-and-Enhance perception and Visual Robustness, and (2) a well-designed Calibration Loss to precisely align visual signals with the causal generation of text. Experimental results demonstrate that with a comparable amount of training data and cost, P2^2-DPO outperforms strong baselines that rely on costly human feedback on benchmarks. Furthermore, evaluations on Attention Region Fidelity (ARF) and image degradation scenarios validate the effectiveness of P2^2-DPO in addressing perceptual bottleneck in attended regions and improving Visual Robustness against degraded inputs.
Ruipeng Zhang, Zhihao Li, Haozhang Yuan +2
Jun 2, 2026cs.CV

Beyond Semantics: Modeling Factual and Affective Perceptual Experiences from Vision-Language Data

We present P-Topics (Perception Topics) modeling, a novel problem for understanding how images are perceived affectively and across cultures. The goal is to (1) discover and model the different perception experiences in a dataset of images and captions, where each experience is defined by an objective factual and a subjective affective aspect, and (2) associate images to their relevant perception experiences. We introduce PercepT (Perception topic Transformer), a two-stage architecture that tackles P-Topics modeling. In the formation stage, percepT discovers P-Topics as visual-textual clusters using an unsupervised training objective, and dynamically selects the number of clusters to match the perceptual richness of the dataset. In the mapping stage, it learns P-Topic mapping functions via attention pooling to associate images to their respective clusters. On ArtELingo, PercepT achieves a silhouette score of 0.97 compared to 0.37 from the closest baseline reflecting better perceptual clusters. PercepT also achieves an AUC score of 0.94 compared to 0.77 showing better mapping to perceptual clusters. Human evaluation confirms that PercepT captures semantically meaningful perception experiences and significantly outperforms existing methods. Our implementation will be made public.
Youssef Mohamed, Kenneth Ward Church, Mohamed Elhoseiny
Jun 2, 2026cs.CV

Dive into the Scene: Breaking the Perceptual Bottleneck in Vision-Language Decision Making via Focus Plan Generation

In embodied vision-language decision making tasks such as robotic manipulation and navigation, Vision-Language and Vision-Language-Action Models (VLMs & VLAs) are powerful tools with different benefits: VLMs are better at long-term planning, while VLAs are better at reactive control. However, their performance is limited by the same perceptual bottleneck: visual hallucinations arise due to the models' inability to distinguish task-relevant objects from distractors. In principle, accurate identification and focus on critical objects while filtering out irrelevant ones is the key to break this limitation. A straightforward solution is one-step focus: directly attending to essential objects. However, this approach proves ineffective because effective focus inherently requires deep scene understanding. To this end, we propose SceneDiver, a coarse-to-fine focus plan generation method for VLMs leveraging their long-term planning abilities, that first constructs a holistic scene graph to establish initial comprehension, then progressively decomposes the task into simpler sub-problems through an iterative cycle of recognition, understanding, and analysis. To enable reactive control, we also design a lightweight adapter for distilling the deliberate focus ability into VLAs. Evaluations on standard embodied AI benchmarks confirm that our method substantially reduces visual hallucinations for both VLMs and VLAs, while preserving computational efficiency in tasks requiring fast execution. Our code and data are released at: https://future-item.github.io/SceneDiver.
Boyuan Xiao, Bohong Chen, Yumeng Li +3
Jun 2, 2026cs.CV

VistaHop: Benchmarking Multi-hop Visual Reasoning for Visual DeepSearch

Visual DeepSearch requires multimodal large reasoning model (MLRM) agents to answer complex visual queries by repeatedly inspecting image regions, grounding intermediate reasoning in visual evidence, and connecting fine-grained clues across long reasoning chains. However, existing benchmarks mainly focus on single-step visual understanding or static image-question answering, offering limited evaluation of iterative image inspection, visual-anchor grounding, and multi-hop evidence integration. In this work, we introduce VistaHop, a benchmark for evaluating vision-centric search and multi-hop visual reasoning in Visual DeepSearch. VistaHop contains 300 high-resolution images, 25 visual search scenarios, and 350 multi-hop QA tasks that require models to follow evidence chains from visual anchors or fuse information across multiple image-grounded reasoning paths. We further develop VistaArena, a unified evaluation environment that supports tool-augmented reasoning with text search, image search, image cropping, and evidence-based answer validation. Experiments on seven representative MLRMs show that current models remain far from solving VistaHop: the best model, SenseNova-MARS-32B, achieves only 24.31% Pass@1. These results reveal persistent limitations in visual grounding, evidence revisiting, long-chain reasoning, and multi-anchor information fusion, highlighting the need for stronger benchmarks and training methods for Visual DeepSearch.
Hang He, Chuhuai Yue, Chengqi Dong +6
Jun 2, 2026cs.AI

Perceive Before Reasoning: A Pre-Reasoning Perception Framework for Efficient and Reliable Proactive Mobile Agents

Multimodal large language models (MLLMs) have substantially advanced mobile agents, yet proactive mobile assistance remains challenging because agents must decide when to intervene before determining how to assist. Existing systems often implement these two decisions within a unified MLLM-based pipeline, leading to goal misalignment between conservative intervention filtering and comprehensive assistance generation, as well as redundant inference when the agent should remain silent. To address these limitations, we propose the Pre-Reasoning Perception Framework (PRPF), a two-stage framework built on perceiving before reasoning. PRPF introduces a lightweight Multimodal Proactive Perceptor (MPP) for intervention gating and context compression, and activates the Proactive Agent Reasoner (PAR) only when intervention is warranted. Experiments on the ProactiveMobile benchmark show that PRPF substantially reduces false trigger rates (FTR) while improving success rates (SR) and inference efficiency over the ProactiveMobile baseline.
Zhijie Ding, Weinan Hong, Zicheng Zhu +6
Jun 2, 2026cs.AI

ToolGate: Token-Efficient Pre-Call Control for Tool-Augmented Vision-Language Agents

Tool-augmented vision-language agents can acquire external perceptual evidence through OCR, detection, segmentation, and other tools, but executing every proposed tool call is costly and sometimes unnecessary. We study the pre-call control problem: after a ReAct-style VLM agent proposes a perceptual tool call, should the call be executed, or skipped before its output enters the context? Across five benchmarks, we find that the baseline agent exhibits poor local selectivity: helpful and harmful calls occur at similar rates (11.8% vs. 9.9%), while most calls do not change the immediate forced-answer prediction. We introduce ToolGate, a lightweight external controller that predicts execute/skip decisions from trajectory text and simple structural features. Across two Qwen3-VL backbones, ToolGate reduces token cost to 64-69% of the unrestricted ReAct baseline while preserving average accuracy in cross-domain settings. With matched-domain trajectory training on Qwen3-VL-30B, it further improves average accuracy by 1.65 points. These results show that tool-augmented VLM agents benefit not only from better perceptual tools, but also from explicit control over when tool outputs are worth paying for.
Anjie Liu, Yan Song, Zhixun Chen +3
Jun 1, 2026cs.CV

ATLAS: A Large-Scale Evaluation Benchmark for Adversarial LiDAR Perception

Autonomous driving perception is typically evaluated on clean benchmark data, yet real-world deployment requires robustness to rare, structured, and potentially adversarial sensor anomalies. This gap is especially critical for LiDAR, where external actors can physically manipulate the sensing process to induce black-box perception failures without accessing the model. Existing LiDAR benchmarks provide little visibility into this failure mode. Prior adversarial LiDAR studies have largely centered on attack hardware, geometric and algorithmic defenses, and early-generation detectors, leaving the robustness of modern perception systems unexplored. To address this evaluation gap, we introduce ATLAS (Adversarial Temporal LiDAR Attack Suite), the first large-scale, physically grounded evaluation benchmark for LiDAR perception models under black-box sensor attacks, simulating the two primary attack modes -- point injection and point removal -- across real driving sequences. Evaluating a broad cross-section of current state-of-the-art LiDAR perception models, ATLAS reveals a surprising robustness asymmetry: models with stronger performance on standard benchmarks tend to better withstand removal attacks, yet are actually more vulnerable to injection attacks than weaker models. We trace this vulnerability to standard object database sampling augmentations, revealing how current training practices can induce architecture-agnostic robustness failures, and study initial directions for mitigating both attack modes. We release the ATLAS generation code to support extensible, reproducible evaluations as attack capabilities evolve, helping make black-box sensor robustness an explicit consideration in future LiDAR perception development.
Mellon M. Zhang, Siddhant Panse, Zimo Fan +3
Jun 1, 2026cs.CV

Mitigating Perceptual Judgment Bias in Multimodal LLM-as-a-Judge via Perceptual Perturbation and Reward Modeling

Recent multimodal large language models have demonstrated strong reasoning ability, yet their reliability as automated evaluators remains limited by a critical weakness: when visual evidence conflicts with textual cues, MLLM judges tend to reward plausible narratives over perceptually correct answers. We identify and systematically analyze this phenomenon, which we term Perceptual Judgment Bias. Through controlled visual perturbations, existing multimodal judges frequently anchor on the response text instead of their own visual perception, leading to inconsistent and non-verifiable evaluations. To address this issue, we introduce the Perceptually Perturbed Judgment Dataset, which constructs minimally edited counterfactual responses that isolate perceptual errors and enable verifiable supervision. Building on this dataset, we develop a unified training framework that combines a structured GRPO-based reward with a batch-ranking objective, achieving coherent global ordering without explicit pairwise labels. Experiments across diverse MLLM-as-a-Judge benchmarks show that our approach substantially improves perceptual fidelity, ranking coherence, and alignment with human evaluation. Our results establish a scalable and generalizable pathway for training multimodal judges that are perceptually grounded, interpretable, and robust to visual-reasoning conflicts.
Seojeong Park, Jiho Choi, Junyong Kang +3
Jun 1, 2026cs.CV

Policy-based Foveated Imaging and Perception

Ultra-high-resolution image sensors offer the potential to capture fine spatial details critical for many visual perception tasks, but acquiring and processing all pixels at full resolution is often infeasible under realistic bandwidth, latency, and power constraints. Existing approaches address this challenge through acquisition strategies such as spatial or temporal downsampling, which irrevocably discard information before task relevance can be assessed. In this work, we introduce a real-time, predictive, and task-aware foveated imaging system that operates directly at image acquisition time. Leveraging emerging dual-stream sensor architectures, our method dynamically allocates limited pixel bandwidth to task-relevant regions of interest while maintaining a low-resolution global context. We formulate foveated acquisition as a sensor attention policy-learning problem, in which past observations guide actions that determine future measurements, closing the perception-acquisition loop. Through extensive simulation across multiple perception tasks, we demonstrate that our approach achieves high task performance under strict pixel budgets and significantly outperforms relevant baselines operating at the same bandwidth. We further validate our system on a 200-megapixel dual-stream sensor, capturing real-world videos under realistic bandwidth and latency constraints, demonstrating the practical feasibility of task-driven, acquisition-time foveated imaging.
Howard Xiao, Jan Ackermann, Boyang Deng +1
Jun 1, 2026cs.CV

Ranking vs. Assignment: The Metric Mismatch in Multi-View Object Association

Multi-view object association is an important computer vision problem that underlies many multi-camera perception tasks. While this task is naturally formulated as a constrained one-to-one matching problem, recent works heavily rely on pairwise ranking metrics like AP and FPR-95 for model evaluation. We highlight a fundamental mismatch between these metrics and the actual assignment objective. Theoretically, we show that AP and FPR-95 can be imperfect even when the assignment is already correct, and that Sinkhorn-based normalization can make them perfect. Conversely, optimal pairwise ranking can still lead to incorrect assignments. We validate this mismatch in practice by using our Sinkhorn-based normalization as a controlled post-processing stress test. We show that optimizing just a few post-processing parameters significantly boosts AP and FPR-95 without corresponding improvements in assignment-level metrics such as ACC and IPAA.
Matvei Shelukhan, Timur Mamedov, Aleksandr Chukhrov +1
May 31, 2026cs.CV

Perception First: A Frontier Native-Video Model with Self-Consistency for Implicit Video Question Answering

We describe our submission to the VRR Challenge @ CVPR 2026, built on the \emph{ImplicitQA} / \emph{VRR-QA} benchmark~\cite{implicitqa}: multiple-choice video question answering in which answers are deliberately \emph{not} observable in any single frame and must be inferred from spatial layout, motion, depth, viewpoint, causality, and social context across discontinuous frames of creative video. We conduct a systematic, training-free study spanning open-source Video-LMMs (Qwen2.5-VL~\cite{qwen25vl}, Qwen3-VL~\cite{qwen3vl}, InternVL3, Gemma-3, and the RL-tuned video reasoners Video-R1~\cite{videor1} and VideoChat-R1.5~\cite{videochatr15}) and a battery of inference-time strategies (chain-of-thought, question decomposition, describe-then-reason cascades, audio transcripts, spatial state prompting, self-consistency~\cite{selfconsistency}, multi-model ensembling, and category routing). Our central finding is that this benchmark is \emph{perception-bound rather than reasoning-bound}: reasoning-side augmentations are neutral-to-harmful, whereas base-model perceptual capability and lightweight test-time denoising are the only reliable levers. A per-category error analysis localizes the difficulty to low-level perception -- relative depth, viewpoint, and counting are the hardest categories, while causal and social reasoning are nearly solved -- and a prompt that explicitly injects monocular depth cues to attack the weakest category \emph{lowers} test accuracy by 5.85.8 points, confirming that the model needs a better \emph{percept}, not a better \emph{procedure}.
Ali Alavi
May 31, 2026cs.RO

A Sonar-Visual Dataset for Cross-Modal Underwater Robot Perception

Underwater robots typically use both cameras and sonar for perception to leverage the rich semantic details of vision and the robust range measurements of acoustics. However, learning to map between these modalities via cross-modal prediction remains underexplored due to limited sonar-visual paired datasets. We present SOVIS, a sonar-visual dataset for cross-modal underwater perception. SOVIS comprises over 76,000 paired frames collected across 17 dives at six sites in the Trondheimfjord, supported by an end-to-end pipeline that cleans and synchronizes the cross-modal sensor data. We also introduce an interactive annotation tool designed to accelerate the labeling process for this paired data. Finally, we demonstrate a proof-of-concept cross-modal fish detection task using a small subset of labeled data, achieving a 7x improvement in mAP@0.10 over a monocular camera baseline. SOVIS serves as the first step toward advancing cross-modal underwater perception research, enabling research directions such as dense sonar prediction from monocular images.
Weitung Chen, Phil Tinn, Per Gunnar Auran +2
May 31, 2026cs.CV

Diamonds in the Sky: Pareidolic Animals in Clouds

People often see animal shapes in clouds, a phenomenon known as pareidolia. We propose an AI-based method that aims to predict which animals people are likely to perceive in clouds, even though state-of-the-art recognition methods typically fail to detect such animals. Additionally, we introduce a method to assist individuals in perceiving specific pareidolic animals, even if they did not recognize them initially. Our approach uses a diffusion model to transform cloud segments into an animal shape that visually resemble the original cloud. This diffusion technique is inspired by the observation that the diffusion process succeeds only when the target animal resembles the shape of the cloud, and that subtle visual hints often suffice to help individuals recognize specific pareidolic animals. A generated image, successfully derived from the diffusion model, is then used to predict the pareidolic animal. Additionally, a short morphing video transitioning from the generated image back to the original cloud segment is employed to further enhance the human's perception of the pareidolic animals.
Miriam Horovicz, Yacov Hel-Or, Yael Moses
May 30, 2026cs.CV

T-CLIP: Enabling Thermal Perception for Contrastive Language-Image Pretraining

Thermal imaging offers a powerful alternative to visible-spectrum vision under challenging conditions such as low illumination and adverse weather, yet foundational vision-language models like CLIP fail to align thermal images with textual descriptions due to a fundamental thermal perception gap. We identify three major challenges: the lack of captioned thermal datasets, the inability of standard LLMs to reason about thermal phenomena, and a key representational challenge in thermal imaging where global scene context and object-level heat signatures conflict when learned together in a single embedding space. To address these, we introduce IR-Cap, the first physics-aware thermal captioning pipeline and dataset providing complementary global and fine-grained thermal descriptions across three public benchmarks, and T-CLIP, a decoupled dual-LoRA framework that independently adapts CLIP for scene-level and object-level thermal understanding. T-CLIP achieves consistent improvements over all baselines across three thermal benchmarks in cross-modal retrieval, and we provide an exploratory demonstration of its applicability to text-conditioned thermal image generation.
Tayeba Qazi, Ayush Maheshwari, Prerana Mukherjee +1
May 30, 2026cs.OS

Edge-Based QoS-Aware Adaptive Task Placement: A Closed-Loop Control in Multi-Robot Systems

Multi-robot systems (MRS) increasingly offload compute-intensive perception tasks to edge nodes to meet strict time-sensitive Quality-of-Service (QoS) constraints. However, static task orchestration on a shared edge node can severely degrade QoS due to network latency, jitter, and edge-resource contention. We present a pilot edge-centric MRS testbed using Raspberry Pi nodes to evaluate a camera-to-manipulator pipeline under three modes: local execution, static offloading, and a QoS-aware Adaptive Task Placement (ATP) controller. ATP scores candidate placements using a multi-metric cost (normalized latency, CPU utilization, and switching overhead) over two-second control windows. The closed-loop visual servoing testbed is instrumented with sub-millisecond clock synchronization, network emulation, and detailed monitoring of multiple metrics across nodes to capture realistic jitter. Experimental results under compute-stress and network-fault scenarios show that static edge offloading reduces on-board CPU load but amplifies tail latency and deadline misses. In contrast, the QoS-aware ATP controller, by switching task placement based on measured latency and utilization thresholds, consistently lowers deadline violations and tail latency. Overall, the results position ATP as a practical edge-side control primitive for MRS and concrete design guidelines for Cloud-Edge Robotics deployments within the broader cloud-fog automation, while motivating QoS-aware multi-objective workload orchestration for industrial cyber-physical systems.
Thien Tran, Jonathan Kua, Thuong Hoang +3
May 29, 2026cs.CV

SVI-Bench: A Dynamic Microworld for Strategic Video Intelligence

True video intelligence demands more than recognizing what is visible: it requires reasoning about why events unfold, predicting what would change under different conditions, and deciding what to do next. We refer to this progression, from perception through causal reasoning and simulation to strategic planning, as Strategic Video Intelligence (SVI). No existing benchmark evaluates this capability stack: in-the-wild videos lack verifiable ground truth for causal and strategic questions, while synthetic environments sacrifice the complexity of real multi-agent systems. To bridge this gap, we introduce SVI-Bench, a large-scale benchmark that leverages team sports as a dynamic microworld, combining the complexity of real-world multi-agent interaction (10-22 agents making coordinated decisions under adversarial pressure) with the verifiability of explicit rules and definitive outcomes. SVI-Bench comprises approximately 35K hours of broadcast video, 15M annotated actions, 15K hours of expert commentary, 23K game reports, and 103K structured statistical records across basketball, soccer, and hockey, all constructed via a data engine that transforms raw game data into a dense, cross-referenced corpus. We organize evaluation into 9 tasks spanning a progressive four-pillar hierarchy: Dynamic Scene Understanding, Causal Reasoning, Strategic Simulation, and Agentic Synthesis. Evaluating strong multimodal and agentic baselines, we find a capability cliff: models perform competently on perceptual tasks, achieving approximately 74% on fine-grained action QA, but degrade sharply at each successive cognitive level. Agentic tasks prove hardest: the strongest model achieves only 5% accuracy when required to autonomously gather and integrate evidence across a corpus of 1.8M clips.
Yulu Pan, Han Yi, Seongsu Ha +4
May 29, 2026cs.CL

UniAudio-Token: Empowering Semantic Speech Tokenizers with General Audio Perception

Semantic speech tokenizers have become a widely used interface for Audio-LLMs, owing to their compact single-codebook design and strong linguistic alignment. However, their focus on linguistic abstraction induces acoustic blindness, limiting their applicability beyond speech-centric tasks. We propose UniAudio-Token, a framework that empowers semantic tokenizers with general audio perception without compromising speech ability. Instead of altering the semantic paradigm, UniAudio-Token mitigates its information loss through two key innovations: (1) Semantic-Acoustic Primitives (SAP) provide structured supervision by decomposing audio into linguistic content, vocal attributes, and auditory-scene primitives; and (2) Semantic-Acoustic Equilibrium (SAE) introduces a content-aware gating mechanism that adaptively restores fine-grained acoustic details from shallow layers. Extensive evaluations show that UniAudio-Token learns comprehensive universal representations while preserving high-fidelity speech generation. When integrated with downstream LLMs, it outperforms all single-codebook baseline tokenizers on both understanding and generation tasks, effectively serving as a unified audio interface. We publicly release all our code, including training and inference scripts, together with the model checkpoints at https://github.com/Tencent/Universal_Audio_Tokenizer.
Yuhan Song, Linhao Zhang, Aiwei Liu +6
May 29, 2026cs.CV

Guidance for Low-Level Perceptual Editing in Unconditional Diffusion Models

Unconditional diffusion models offer powerful generative priors, yet steering them toward aesthetically enhanced outputs remains largely unexplored. We show that h-space patching, the dominant paradigm for training-free diffusion editing, systematically fails for global, low-level transformations required for aesthetic and perceptual refinement. We introduce a novel, generalized framework for image-editing in unconditional diffusion models without explicit training. This inference-time mechanism operates on low-level features by extracting degradation concept vectors and combining bottleneck patching with classifier-free guidance to guide sampling away from the degraded manifold, producing consistently improved images without any model retraining.
Shreyansh Modi, Akshat Tomar, Aarush Aggarwal
May 29, 2026cs.CV

Can BEV Perception Gracefully Degrade under Sensor Failures?

Despite the remarkable success of multi-modal bird's-eye view (BEV) perception in autonomous driving, current systems exhibit a critical vulnerability: existing fusion mechanisms are highly brittle to sensor corruptions, often causing catastrophic performance degradation. This vulnerability largely stems from the fact that standard fusion frameworks typically integrate multi-modal representations in a static manner, leading to a precipitous performance collapse under missing or corrupted modalities. In contrast, we show that graceful degradation is achievable through active modality reliability assessment. To this end, we present Grace-BEV, a lightweight and plug-and-play framework that enforces active reliability awareness during multi-modal fusion. Instead of relying on computationally expensive cross-modal interactions, Grace-BEV leverages the aligned BEV space to explicitly assess modality trustworthiness via a TrustGate Router and dynamically recalibrate feature integration using the FailSafe Fusion Block. Furthermore, we devise a Three-Phase Training strategy with Modality Dropout to prevent modality dominance and encourage balanced cross-modal learning under unreliable inputs. Extensive experiments on nuScenes-R and nuScenes-C show that Grace-BEV maintains robust performance across diverse corruption settings. Notably, under catastrophic LiDAR failures where standard baselines collapse to 0.0% mean Average Precision (mAP), Grace-BEV restores performance to as high as 34.7% mAP. Moreover, it improves clean accuracy by up to 1.4%, achieving a strong trade-off between robustness and efficiency.
Haifa Zhang, Yijing Wang, Haoyu Wang +2
May 28, 2026cs.RO

DynaFLIP: Rethinking Robotics Perception via Tri-Modal-Dynamics Guided Representation

Robot manipulation critically depends on perception that preserves the action-relevant aspects of a scene. Yet most robot learning pipelines are built upon visual encoders pre-trained for static recognition or vision-language alignment, leaving motion understanding to downstream policies. We introduce DynaFLIP, a dynamics-aware multimodal pre-training framework that pushes motion understanding upstream into perception. We construct image-language-3D flow triplets from heterogeneous human and robot videos, and use these triplets as training-time supervision to shape an image-only encoder. Our key idea is to encourage the three modalities to span a small simplex volume in the shared hyperspherical space -- a smaller simplex volume indicating stronger alignment. To avoid the geometric ambiguity and trivial collapse of naive volume minimization, we combine simplex-volume minimization with a cosine regularizer and a contrastive objective. Our analyses show that DynaFLIP focuses on control-relevant regions critical for manipulation. The resulting dynamics-aware representations serve as reusable visual backbones and consistently outperform baselines across diverse downstream policies, including VLAs. We validate this across diverse simulation and real-world setups, with gains reaching +22.5% under out-of-distribution scenarios. Our results suggest that robot generalization improves when visual representations are trained to encode not just what is present, but how the world changes under action.
Jusuk Lee, Seungjae Lee, Jonghun Shin +6
May 28, 2026cs.RO

Learning to Feel Materials from Multisensory Tactile Data via Interpretable Models

Human tactile perception of materials relies on complex multisensory touch cues, yet the relationship between low-level tactile signals and perceptual representations remains poorly understood. This knowledge gap hinders the integration of touch in digital environments and the development of robots capable of human-like tactile perception. Here, we present an interpretable computational framework for modeling human material perception and recognition using multisensory touch data. Our framework comprises three interconnected models: Model 1 maps finger-surface interaction features to psychophysical sensory attributes, Model 2 classifies materials based on these perceptual representations, and Model 3 directly classifies materials from tactile features. The results showed that combining information from pressing, static contact, and sliding interactions improves prediction accuracy, and that thermal cues are particularly informative for both perceptual modeling and material classification. These findings highlight the importance of thermal and compliance cues, which remain underrepresented in current robotic fingers and haptic displays. Incorporating such cues may enhance artificial systems' ability to approximate human material perception and guide the design of more perceptually grounded haptic interfaces.
Li Zou, Yasemin Vardar
May 28, 2026cs.CV

ESAM++: Efficient Online 3D Perception on the Edge

Online 3D scene perception in real time is essential for robotics, AR/VR, and autonomous systems, particularly in edge computing scenarios where computational resources are limited and privacy is crucial. Recent state-of-the-art methods like EmbodiedSAM (ESAM) demonstrate the promise of online 3D perception by leveraging the Segment Anything Model (SAM) for real-time, fine-grained, and generalized 3D instance segmentation. However, ESAM still relies on a computationally expensive 3D sparse UNet for point cloud feature extraction, which accounts for the majority of the 3D inference time, hindering its practicality on resource-constrained devices. In this paper, we propose ESAM++, a lightweight and scalable alternative for online 3D scene perception tailored to edge devices without GPU acceleration. Our method introduces a 3D Sparse Feature Pyramid Network (SFPN) that efficiently captures multi-scale geometric features from streaming 3D point clouds while significantly reducing computational overhead and model size. We evaluate our approach on four challenging segmentation benchmarks, namely ScanNet, ScanNet200, SceneNN, and 3RScan, demonstrating that our model achieves competitive accuracy with up to 3 times faster inference with a 2 times smaller model size compared to ESAM, enabling practical deployment on edge devices.
Qin Liu, Lavisha Aggarwal, Saptarashmi Bandyopadhyay +4
May 28, 2026cs.CL

On Asymmetric Optimization of Reasoning and Perception in Vision-Language Model Post-Training

Post-training has greatly improved reasoning in frontier vision-language models, yet its gains for perception remain comparatively limited, creating a bottleneck for end-to-end visual reasoning. To investigate this gap, we introduce a controlled diagnostic framework with two synthetic tasks that disentangle perception from reasoning. Our analysis reveals a consistent perception-reasoning asymmetry: post-training improves reasoning more substantially than perception, though the underlying mechanism differs across training paradigms. For supervised fine-tuning (SFT), this asymmetry stems from token imbalance, with perception occupying a smaller fraction of tokens in chain-of-thought supervision. Reweighting the loss boosts end-to-end performance by up to 18.2 points. For reinforcement learning (RL), the asymmetry instead arises from reward coupling, as outcome rewards correlate more strongly with reasoning than perception. Adding a perception-aware reward improves end-to-end accuracy by up to 6.0 points; when ground-truth perception rewards are unavailable, a reliable surrogate provides useful signal, yielding gains of 2.2 points. Beyond the controlled setting, these strategies also improve real-world visual reasoning, with gains of up to 3.3 points across three benchmarks. Overall, we diagnose the causes of asymmetric optimization and provide actionable guidance that benefits both synthetic and realistic settings.
Xueqing Wu, Yu-Chi Lin, Kai-Wei Chang +1
May 28, 2026cs.RO

ElegantVLA: Learning When to Think for Efficient Vision-Language-Action Models

Vision-Language-Action (VLA) models are a powerful paradigm for generalist robotic control. However, their high computational cost and limited control frequency hinder real-time robotic manipulation, especially when large vision-language backbones and iterative action heads run at every control step. Existing VLA acceleration methods often optimize individual components or rely on fixed acceleration rules, treating different control steps with largely fixed computation and overlooking the non-uniform reasoning demands of sequential embodied control. Inspired by human motor control, where cognitive and feedback resources concentrate on goal-sensitive stages, we argue that VLA models should learn when to invest full computation and when to reuse prior computation. We propose ElegantVLA, a plug-in phase-adaptive inference framework that accelerates VLA models through intra-model dynamic compute scheduling. ElegantVLA introduces a lightweight scheduler that observes temporal representation similarity, robot-motion cues, and episode progress to jointly allocate computation across the vision encoder, LLM, and action head. For perception-language reasoning, the scheduler selects a five-level Vision-LLM compute mode, from full recomputation to multi-step temporal reuse, based on visual-language representation stability. For action generation, it selects a three-level denoising mode, reusing intermediate denoising states during stable motion while preserving full refinement for goal-sensitive stages. By coordinating these decisions, ElegantVLA offers a general acceleration framework for modern VLA pipelines with explicit action-generation modules, without modifying or retraining the base model. Experiments on GR00T and CogACT achieve up to 2.55x and 3.77x speedup, and on six real-world GR00T tasks ElegantVLA cuts computation by 2.18x while raising control frequency from 13.8 Hz to 26.3 Hz.
Ye Li, Huanan Liu, Kangye Ji +7
May 28, 2026cs.CV

Deep Psychovisual Image Representations

Psychovisual models suggest human vision decouples low-level feature extraction from higher cognition by first forming intermediate abstractions. In contrast, deep learning-based vision models routinely extract and aggregate features using homogeneous stacks of spatial layers, rendering their decision-making processes opaque. In this paper, we propose Deep Visual Coding, a learned frequency-domain representation inspired by 1990s image codes that quantised perceptually salient frequencies, which together with complex-valued image representations produces psychovisual-style abstractions. This approach enables the first psychovisual-based deep learning framework, utilizing data-driven spectral filters that learn to encode task-relevant semantic structures within distinct frequency sub-bands. Salience analyses reveal that our psychovisual models extract highly interpretable object parts compared to the amorphous regions produced by regular Convolutional Neural Networks (CNNs). Furthermore, we find that our models are less depth dependent than CNNs for model scaling, since our complex-valued representations and learned abstractions subsume the role of the deep spatial layers. Together, these findings demonstrate that psychovisual coding provides a promising path toward more efficient and transparent vision models.
Wendi Ma, Aryaman Sharma, Wei Dai +1
May 27, 2026cs.CL

Analyzing Persona Effects in Generated Explanations from Multimodal LLM Agents in Urban Perception

We study how persona prompting shapes language generated by multimodal large language models in an urban perception setting. Using 59,808 annotations from 1,200 persona-conditioned agents and two no-persona settings, we analyze captions, justifications, and perception tags across personas. Results indicate strong convergence in captions for different personas, whereas justifications display systematic variation associated with socioeconomic and political attributes, while perception tags show no statistically significant persona-related differences, though effect trends are observed. Topic analysis further reveals that personas emphasize different evaluative themes when interpreting the same scenes.
Neemias da Silva, Myriam Delgado, Rodrigo Minetto +2
May 27, 2026cs.AI

Agentic Active Omni-Modal Perception for Multi-Hop Audio-Visual Reasoning

Multi-hop audio-visual reasoning remains challenging for Omni-LLMs, as relevant evidence is often sparse, temporally dispersed, and distributed across both audio and visual streams. Existing benchmarks provide limited investigation of this setting, typically involving only a limited number of modalities, relevant temporal segments, or reasoning steps. In this work, we introduce MOV-Bench, a benchmark containing 519 carefully curated questions that require multi-hop reasoning over temporally dispersed audio-visual evidence. Evaluations on MOV-Bench reveal that current Omni-LLMs still struggle with multi-hop cross-modal reasoning. To address this challenge, we further propose AOP-Agent, an efficient agentic framework built on open-source Omni-LLMs for active omni-modal perception. By combining a hierarchical omni-modal memory with a collaborative observe-reflect-replan loop, AOP-Agent enables open-source Omni-LLMs to perform active perception without additional training or proprietary models. Experiments on MOV-Bench and OmniVideoBench demonstrate that AOP-Agent consistently improves reasoning performance, with particularly notable gains on long videos and reasoning-intensive questions.
Ke Xu, Yuhao Wang, Ziyang Cheng +3
May 27, 2026cs.AI

Geometry of Human Perceptual Domains Emerges Transiently in LLM Representations

While large language models (LLMs) are trained purely on textual data, prior work has shown that their internal representations can exhibit rich geometric structure in embedding space. Building on this line of work, we investigate whether such structure is similar to human perceptual organisation across different domains (e.g., color, pitch, emotion, and taste). Specifically, we study the layer-wise emergence of intrinsic geometrical structure corresponding to perceptual modalities within the residual streams of multiple open-weight transformer architectures. Our results reveal three key findings. First, we observe the emergence of layer-wise geometric structure across multiple perceptual domains, despite the absence of any direct perceptual supervision during training. Second, these perceptual domains exhibit distinct emergence profiles, with both geometric structure and its alignment with human baselines following domain- and model-specific trajectories across depth. Third, this emergence follows a consistent representational trajectory: geometry is weak or diffuse in early layers, becomes progressively organised in intermediate layers, and is attenuated in later layers, suggesting that perceptual geometry arises transiently as part of the model's internal transformation pipeline. This provides new insight into how and where human-like perceptual geometry arises in LLMs, offering a principled pathway for mechanistic analysis of internal representations.
Simardeep Singh, Paras Chopra
May 27, 2026cs.RO

Tabero: Learning Gentle Manipulation with Closed-Loop Force Feedback from Vision, Touch, and Language

Tactile sensing is essential for robots to achieve human-like gentle manipulation. However, existing Vision-Language-Action (VLA) models struggle to exploit tactile feedback for gentle manipulation due to scarce aligned vision-tactile-language data and the lack of effective closed-loop force feedback mechanisms. To address these challenges, we introduce Tabero, a benchmark and model suite for gentle, language-conditioned robotic manipulation that demands fine-grained contact force perception. First, the Tabero benchmark addresses the scarcity of tactile data by presenting a data-efficient pipeline that repurposes open-source robot manipulation trajectories to generate diverse vision-tactile-language tasks, and establishes a multidimensional evaluation protocol that measures task success alongside physical interaction quality. Second, we propose Tabero-VTLA, an architecture with a decoupled force-position command interface; the resulting force-position commands are executed by a fixed hybrid controller to enable real-time, force-aware manipulation. Evaluated on Tabero, our model maintains high task success while reducing average grip force by over 70% under gentle instructions, demonstrating its ability to modulate interaction forces based on multimodal experience. Our code is publicly available at https://github.com/NathanWu7/Tabero.
Qiwei Wu, Rui Zhang, Xin Xiang +4
May 26, 2026cs.CL

AI evaluation may bias perceptions: The importance of context in interpreting academic writing

This paper examines how estimates of AI use in scientific writing can be biased when evaluation methods ignore contextual differences across countries and fields. Using large-scale data on journal publications from Dimensions, we construct AI-likeness benchmarks based on differences between human-written and LLM-rephrased abstracts. We show that a pooled benchmark may confound pre-existing stylistic variation with AI-generated text, producing substantial distortions across country-field groups even in pre-LLM publications. In contrast, country-field-specific benchmarks attenuate such distortions and provide a more credible baseline for comparison. Applying these methods to publications in 2025 reveals that the pooled benchmark systematically overestimates AI use in certain countries and fields while underestimating it in others. These findings highlight the importance of context-aware measurement for accurate and equitable evaluation of AI use in science.
Shang Wu, Randol Yao
May 26, 2026cs.CV

Adaptation-Free Heterogeneous Collaborative Perception with Unseen Agent Configurations

Collaborative perception improves 3D object detection by enabling agents to share complementary observations, but most existing methods assume fixed or known collaborator encoder configurations, limiting deployment in practice. In this work, we consider an open-world setting in which auxiliary agents with unseen configurations may appear after deployment, such as different LiDAR beam counts or encoder architectures. To address this challenge, we propose ALF, a collaborative perception framework that enables zero-adaptation collaboration with unseen agent configurations by lifting lightweight box-level messages into ego-compatible auxiliary features. ALF converts auxiliary box-level messages into pseudo-BEV maps and synthesizes ego-compatible latent features by combining object-centric cues with scene context from the ego feature. On V2X-Real, under a zero-shot evaluation across 64 case studies, ALF outperforms the strongest prior baseline by 35.91% in relative mAP@0.7 while requiring only 120 bytes per agent per frame (approximately 9.6 Kbps bandwidth at 10 Hz).
Hyunchul Bae, Heejin Ahn
May 26, 2026eess.SY

Breaking the Epistemic Trap: Active Perception Under Compound Uncertainty

Deploying reinforcement learning in safety critical domains, from autonomous vehicles to medical decision support, is constrained by failures arising when systems encounter unfamiliar conditions. We argue that the fundamental bottleneck is not individual challenges like changing dynamics or incomplete observations, but their synergistic interaction, which we term the Epistemic Trap: agents cannot estimate their state without knowing system dynamics, nor learn dynamics without accurate state information. Proof-of-concept experiments in simulated locomotion reveal that combining these uncertainties causes failures far worse than either challenge alone, a 77% observed degradation against the 46% additive prediction, demonstrating that compounding failure modes can emerge and, when they do, far exceed what additive reasoning would predict. Conventional approaches typically adopt a passive epistemic stance that cannot resolve this coupled uncertainty. We propose reframing safety as an information problem. We introduce an Adaptive Safety Architecture built around three contributions. First, the Compound Uncertainty Coefficient (κκ), a mutual-information based metric that quantifies how tightly state and dynamics uncertainties are coupled. Second, information-seeking policies governed by a MaxInfoRL objective that actively probe system dynamics rather than waiting for the environment to reveal itself passively. Third, regime adaptive safety constraints that tighten automatically as epistemic coupling rises. Together, these constitute a paradigm shift from passive robustness to active perception, offering a principled path toward decision making systems that operate under uncertainty, recognize their own ignorance, and act strategically to resolve it.
Chayan Banerjee, Ethan Goan
May 25, 2026cs.CV

LLaVA-OneVision-2: Towards Next-Generation Perceptual Intelligence

We introduce LLaVA-OneVision-2 (LLaVA-OV-2), the most capable vision-language model in the LLaVA-OneVision series to date, achieving superior performance across a broad range of multimodal benchmarks. The model builds on a native OneVision-Encoder and incorporates Windowed Attention for efficient local computation while maintaining native resolution. Its key advance is codec-stream tokenization: it treats compressed video as a continuous bit-cost stream, where bit-cost dynamics determine adaptive temporal groups, and motion-residual cues select salient spatial evidence into compact visual canvases. This allocation concentrates a limited token budget on event-bearing content, enabling more stable long-video token compression than fixed groups of pictures. A shared 3D RoPE further places codec canvases, sampled frames, and images in a unified spatiotemporal coordinate system. Furthermore, we build the LLaVA-OV-2 data and training stack around large-scale open supervision: approximately 8M re-captioned video samples for pretraining, a 4M-sample spatial corpus for fine-tuning. We also introduce JumpScore, a temporal-localization benchmark targeting fine-grained grounding in high-frequency, densely repeated motion, a regime underrepresented by existing video evaluations. A standout capability of LLaVA-OV-2 is its unified perception across video understanding, temporal grounding, spatial grounding, and manipulation-trace reasoning. On JumpScore, LLaVA-OneVision-2-8B reaches 74.9 JumpScore mAP, surpassing Qwen3-VL-8B (30.1) by +44.8 points; under matched visual-token budgets on the same benchmark, codec-stream inputs improve temporal grounding over frame sampling by +9.7 points. Across standard benchmarks, LLaVA-OneVision-2-8B further outperforms Qwen3-VL-8B by +4.3 average points on video tasks, +5.3 on spatial tasks, and +15.6 average J&F on tracking tasks.
Xiang An, Yin Xie, Feilong Tang +27
May 25, 2026cs.CV

VEN-VL: A Visual Ensemble MoE Framework for Effective and Efficient Multi-Modal Understanding

Despite the remarkable progress achieved by recent efficient methods in accelerating multimodal understanding, they still suffer from noticeable performance degradation. Their emphasis on the high compression ratio of a single visual clue and reliance on the heuristic pruning strategy with coarse attention alignment incurs a bottleneck on the information capacity and density of visual tokens. Addressing this limitation, we propose VEN-VL, a visual ensemble MoE framework for effective and efficient perception following the enrich then compact principle. Specifically, we first enrich the information capacity by unifying the visual representations of different perspectives, and then progressively compact it with adaptive routers in specialized visual experts to enhance the information density. Furthermore, we incorporate the reconstruction ability of vanilla structure via explicit visual supervision, facilitating crucial information preservation. Experimental results demonstrate our superiority in complex visual tasks with few information-condensed tokens, which effectively bridges the gap between performance and efficiency.
Yinghao Wu, Zhuoyan Luo, Yiyao Yu +3