Persona

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Period ending 2026-09-21

12 new papers

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A weekly snapshot of new work published in Persona.

Period ending 2026-09-07

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274 papers

Latest in Persona

May 25, 2026cs.CL

P1SCO: Social Dimensions from a Perspectivist Lens

We introduce P1SCO, a dataset of social media comments collected from three distinct platforms, annotated according to ten social dimensions to capture the diversity of social interactions and perceptions. The dataset is carefully disaggregated to allow analysis at the level of individual comments, annotators, and platforms. In addition to the social dimension labels, we include rich metadata on the annotators, including demographics, Big Five personality profiles, and political affiliation. This combination of comment-level annotations and annotator-level features enables nuanced analyses of how social perception varies across platforms, individual differences, and demographic factors. By preserving the diversity of annotator perspectives, our dataset supports studies of inter- and intra-annotator agreement, the influence of personality and political orientation on social interpretation, and the cross-platform dynamics of social discourse.
Amanda Cercas Curry, Gianmarco de Francisci Morales, Luca Maria Aiello
May 24, 2026cs.CL

STREAM: A Data-Centric Framework for Mining High-Value Task-Oriented Dialogues from Streaming Media

Large language models for vertical domains are bottlenecked by the scarcity of complex, domain-specific task-oriented dialogues. Existing data acquisition pipelines face a persistent trilemma: expert annotation is expensive, real-world service conversations are constrained by privacy and commercial restrictions, and static corpora quickly become temporally stale. We propose Stream, a data-centric framework that leverages publicly available streaming media (live streams and short videos) to synthesize high-value service dialogues at scale. Stream mines authentic interaction signals from noisy streams and synthesizes conversations by integrating role-grounded persona construction with Conversational Blueprint construction; it further adopts retrieval-augmented generation (RAG) to support knowledge-aware responses. Based on Stream, we release StreamDial, a large-scale multi-domain dataset covering Automotive, Restaurant, and Hotel. StreamDial contains 87,498 dialogue sessions and 1,497,320 turns in total, with an average of 17.11 turns per session and a comparable scale across domains. Each session is organized as a structured quadruplet ⟨Pu,Pa,B,H⟩\langle P_u, P_a, B, H \rangle that pairs dialogue history with explicit user/agent personas and a Conversational Blueprint, capturing realistic service behaviors such as requirement mining, constraint conflicts, negotiation, and recovery. Evaluations with automatic judges and downstream tasks show that StreamDial improves intrinsic dialogue quality over strong baselines, and models trained with StreamDial improve Dialogue State Tracking across backbones; we further report a completed human-evaluation set and encouraging multilingual transfer on Qwen3-8B under a controlled training budget. The data is released in https://github.com/hitxueliang/DialogDataSetBySTREAM.
Liang Xue, Haoyu Liu, Cheng Wang +3
May 24, 2026cs.CL

Exploring Profiles of Cognitive Distortions Associated with Mental Health Disorders

Cognitive distortions, distorted patterns of thinking, have been increasingly studied in computational mental health research. Although they are related to many, if not all, mental health disorders, most existing studies focus primarily on depression. In this work, we explore distortion profiles across multiple mental health conditions. We analyzed a large Reddit-based dataset containing posts from nine self-reported mental health groups as well as a control group using both an n-gram-based method and a fine-tuned transformer model for detecting cognitive distortions. Mental health groups, both when pooled together and when examined individually, showed higher prevalence of cognitive distortions compared to the control group, with the effect sizes ranging from small to moderate. When comparing distortion profiles across conditions, we observed largely similar patterns, although some groups exhibited overall higher levels of distortions than others. These findings suggest that relatively simple lexical approaches can be useful for exploratory analyses of group-level trends in large-scale mental health text data.
Alina Anikejeva, Kairit Sirts
May 22, 2026cs.CL

ContextEcho: A Benchmark for Persona Drift in Long Agentic-Coding Sessions

A frontier language model's acknowledged "helpful programming assistant" persona does not survive long agentic-coding sessions in the deployment regime that production products actually run. After hours of tool-using debugging, a model that initially hedges preferences ("I don't have preferences") may begin asserting them ("Python - the feedback loop is instant..."), revealing user-visible drift that deployer evaluations may miss. Existing persona-stability studies focus on short dialogues and report little shift, leaving real-world code-generation regimes - thousands of tool-using turns, compaction, and hours-long sessions - largely uncharacterized. We introduce ContextEcho, a benchmark and reusable harness for measuring persona drift at deployment scale. It combines a 25-probe identity suite, a snapshot-then-probe protocol that forks conversation state without perturbing the main session, complementary judged and judge-free measurement surfaces, and three anonymized Claude Code sessions spanning 3,746-9,716 turns. Across 23 frontier models, ContextEcho shows that persona drift is general across organizations rather than family-specific, that in-session compaction does not reliably reset it, and that a single-shot anchor restores the trained register across measured targets. It also reveals mode-dependent downstream effects: while drift can facilitate tool-using continuation, in tool-free chat it breaks formatting contracts and inflates output length. Overall, ContextEcho provides researchers and deployers an open-source framework to audit whether the persona a model ships with is the persona users encounter at session end, across chat-completions API targets and without retraining.
Xianzhong Ding, Yangyang Yu, Changwei Liu +1
May 22, 2026cs.LG

Riemannian Archetypal Analysis: Interpretable non-linear data analysis on deformed star distributions

Classical archetypal analysis is appealing for its interpretability, but its linear geometry can limit performance on data with strongly non-linear structure; at the same time, existing neural extensions improve flexibility while often weakening the geometric meaning of archetypes and interpolations. In this work, we develop a Riemannian version of archetypal analysis based on data-driven pullback geometry for real-valued data, with the goal of combining the interpretability of classical archetypal analysis with the expressive power of modern non-linear models. We introduce a class of deformed star distributions together with associated pullback Riemannian geometry to provide a statistical interpretation of the resulting manifold mappings, define the Riemannian archetypal mapping (RAM) as a projection onto the manifold of geodesically convex combinations of archetypes, and propose a practical optimization scheme based on convex relaxation followed by non-convex refinement. We further propose a learning scheme that yields reasonable, albeit generally suboptimal, deformed star distributions from data. Experiments on synthetic examples and MNIST show that the resulting framework produces meaningful geodesics, useful denoising projections, and geometry-aware classifications, while also clarifying where current optimization limitations remain.
Willem Diepeveen, Deanna Needell
May 22, 2026cs.IR

Prominence-Stratified Failure Modes in Retrieval-Augmented Commercial Recommendation: A 37,000-Run Audit

AI assistants like ChatGPT and Claude are recommendation engines, not search engines: they answer commercial queries by directly nominating brands rather than returning a list of links. Marketing to AI is therefore a broader problem than "show up in search" -- positioning, content, and product fit matter as much as discoverability. We audit ~37,000 production runs across four model configurations and 215 commercially-framed prompts spanning 19 sectors, evaluated against a 533-brand reference catalog stratified into five prominence tiers (L1 category leaders to L5 regional players) sourced from external authority lists. The ladder proxies a brand's awareness footprint within its sector, not revenue or market share. The failure mode differs sharply by tier. L1 brands appear in nearly every relevant retrieval but win only 25-41% of the recommendation slots they reach -- the leverage is differentiation, not visibility. L2 challengers carry the highest conversion rates of any tier (37-52%) but lose to persona-mediated substitution on the Anthropic models. L3 mid-market brands are the inflection level: aggregate coverage drops to 88%, conversion to 34-40%, and persona effects peak. L4 specialists and L5 regional players face catastrophic invisibility -- 48-52% never surface in any of the 37,000 runs. No uniform optimization recipe wins; the right marketing investment depends on where the brand sits on the prominence ladder.
Will Jack, Noah Lehman, Keller Maloney +1
May 22, 2026cs.AI

One Policy, Infinite NPCs: Persona-Traceable Shared RL Policies for Scalable Game Agents

On a 300-persona life-simulation benchmark, pcsp achieves compositional zero-shot persona identification up to 17x above chance, Spearman rho approx 0.73 semantic-behavioral alignment, and 22x faster inference than an LLM-as-policy baseline. Life simulation games require hundreds to thousands of non-player characters (NPCs) that behave consistently with distinct personalities while remaining controllable through designer-authored natural language. Existing methods fail on constraints like persona consistency, controllability, or real-time inference. We introduce pcsp (Persona Conditioned Shared Policy), a single reinforcement learning policy conditioned on frozen LLM embeddings of free-form persona descriptions. pcsp combines once-per-NPC persona encoding, low-rank persona projection, neural persona conditioning, and a PPO + InfoNCE consistency + KL diversity training objective. Across three experimental settings, ablations show that the InfoNCE trajectory-consistency objective is load bearing: removing it collapses zero-shot persona identification to chance. External validation on Melting Pot 2.4.0 substrates confirms that our method produces persona-conditioned behavioral divergence in multi-agent strategic environments. We distinguish two senses of held-out evaluation: compositional zero-shot and vocabulary-expansion held-out. Finally, a UE5 deployment reproduces the in-engine persona-conditioning ablation at 64 agents with a low failure rate, showing that the sub-frame inference profile survives in a commercial game engine. These results prove that shared RL policies can support scalable, real-time, persona-conditioned NPC control.
Yoosung Hong
May 22, 2026cs.CL

As X, Do Y: How Persona and Task Combine in Instruction-Tuned LLMs

Role prompts of the form As X, do Y admit a clean linear decomposition at one specific site in the residual stream: the prompt-to-answer transition -- the last prompt token together with the first two generated tokens -- in an early/mid layer band. There, persona and task contribute through partially orthogonal additive directions. Forming a pure persona effect ΔXΔ_X, a pure task effect ΔYΔ_Y, and substituting hBB+ΔX+ΔYh_{BB} + Δ_X + Δ_Y for the clean residual yields downstream output within a small KL of clean on Gemma-2-2B-IT and Qwen-2.5-{1.5B, 3B}-Instruct, across a 12-cell short grid and a 48-cell long-persona grid, with persona-specific behavioral markers preserved. The natural inference from this additive structure is that the role prompt can be compressed into a single cached residual vector. \emph{We show it cannot.} Injecting the cached additive prediction -- or even the oracle clean residual hXYh_{XY} -- into a baseline host prompt with the persona text removed does not approach the clean long-persona target, at one site or at many layers. Persona-conditioned multi-token generation flows through attention back to the persona-text positions throughout the prompt, which no residual at one site reproduces. Local additivity in the residual stream does not imply prompt compressibility. The additive structure at the prompt-to-answer transition supports interpretability and fine-grained steering of persona or task contributions; persona-conditioned behavior across the full continuation depends on a distributed prompt/KV mechanism that local activation arithmetic does not displace.
Eric Xu
May 21, 2026cs.AI

Perception or Prejudice: Can MLLMs Go Beyond First Impressions of Personality?

Multimodal Large Language Models (MLLMs) are increasingly deployed in human-facing roles where personality perception is critical, yet existing benchmarks evaluate this capability solely on numerical Big Five score prediction, leaving open whether models truly perceive personality through behavioral understanding or merely prejudge through superficial pattern matching. We address this gap with three contributions. (i) A new task: we formalize Grounded Personality Reasoning (GPR), which requires MLLMs to anchor each Big Five rating in observable evidence through a chain of rating, reasoning, and grounding. (ii) A new dataset: we release MM-OCEAN (1,104 videos, 5,320 MCQs), produced by a multi-agent pipeline with human verification, with timestamped behavioral observations, evidence-grounded trait analyses, and seven categories of cue-grounding MCQs. (iii) Benchmark and analysis: we design a three-tier evaluation (rating, reasoning, grounding) plus four sample-level failure-mode metrics: Prejudice Rate (PR), Confabulation Rate (CR), Integration-failure Rate (IR), and Holistic-grounding Rate (HR), and benchmark 27 MLLMs (13 closed, 14 open). The analysis uncovers a striking Prejudice Gap: across the field, 51% of correct ratings are not grounded in retrieved cues, and the Holistic-Grounding Rate spans only 0-33.5%. These findings expose a disconnect between getting the right score and reasoning for the right reason, charting a roadmap for grounded social cognition in MLLMs.
Caixin Kang, Tianyu Yan, Sitong Gong +8
May 20, 2026cs.AI

Playing Devil's Advocate: Off-the-Shelf Persona Vectors Rival Targeted Steering for Sycophancy

We study the effect of different persona on \textbf{sycophancy}: model's agreement with users even when the user is incorrect. The standard mitigation, Contrastive Activation Addition (CAA), derives a steering direction from labelled pairs of sycophantic and honest responses. This study evaluates whether off-the-shelf persona steering vectors, originally developed for general role-playing and not trained on sycophancy data, can serve as an alternative. In two instruction-tuned models, steering toward personas characterised by doubt or scrutiny reduces sycophancy to approximately 68%68\% and 98%98\% of CAA's effect, and, unlike CAA, maintains accuracy when the user is correct. The effect is also asymmetric: steering toward agreeable personas does not produce a mirror increase in sycophancy. Geometrically, the persona vector is largely independent of the direction of sycophancy in activation space. Collectively, these findings suggest that sycophancy is better understood as a persona-level property rather than a single steerable direction. We release our code here: https://anonymous.4open.science/r/Sycophancy-Steering-9DF0/.
Ishaan Kelkar, Nebras Alam, Vikram Kakaria +3
May 19, 2026cs.AI

Personality Engineering with AI Agents: A New Methodology for Negotiation Research

According to canonical negotiation theory, people's success in a negotiation depends on how well they balance competing demands--empathizing and asserting, demonstrating concern for other and concern for self, being soft on the people and hard on the problem. Yet people struggle to manage these tensions, so researchers have lacked the ability to rigorously test the field's prescriptions under controlled conditions. AI agents do not face the same limitations, and their precision, repertoire, consistency, and scalability enable a new class of experiments to contribute to negotiation theory. In this article, we introduce personality engineering: a methodology that uses AI agents to precisely parameterize, manipulate, and evaluate negotiator personality. We propose using the interpersonal circumplex--and its two core dimensions of warmth and dominance--as a foundational coordinate system for the field. This approach offers both a rigorous methodology for testing classic negotiation theories and a practical guide for designing the personalities of AI negotiation agents.
Michelle A. Vaccaro, Jared R. Curhan
May 19, 2026cs.LG

Reinforcing Human Behavior Simulation via Verbal Feedback

Humans learn social norms and behaviors from verbal feedback (e.g., a parent saying "that was rude" or a friend explaining "here's why that hurt"). Yet, learning from feedback for LLMs has largely focused on domains like code and math, where RL rewards are directly verifiable and condensed into scalar values. As LLMs are increasingly used to simulate human behavior, e.g., standing in for users, patients, students, and other personas, there is a pressing need to make them more human-like, which requires embracing a fundamentally different kind of signal: feedback that is verbal, subjective, and multi-faceted. We present DITTO, a model trained by treating verbal feedback as a first-class signal in reinforcement learning. After each rollout, DITTO receives verbal feedback and generates a feedback-conditioned improved rollout; both outputs are jointly optimized with GRPO, distilling verbal guidance into the base policy without requiring feedback at test time. We also introduce SOUL (Simulation gym Of hUman-Like behavior), a unified benchmark and training data suite spanning 10 tasks across six categories: Theory of Mind, character role play, social skill, learner simulation, user simulation, and persona simulation. DITTO achieves an average 36% improvement over the base model and exceeds GPT-5.4 on 6 of 10 SOUL benchmarks, demonstrating that RL with verbal feedback is a promising direction for training LLMs to simulate human behavior.
Weiwei Sun, Xuhui Zhou, Jiarui Liu +13
May 18, 2026cs.CL

SocialMemBench: Are AI Memory Systems Ready for Social Group Settings?

Memory systems for AI assistants were built for single-user dialogue and fail characteristically when applied to multi-party social group settings. This gap matters for the social assistants being built today: group-acting agents embedded in chat platforms, and proactive personal-assistant agents whose holistic model of a user must include their social context. Existing memory benchmarks evaluate dyadic or workplace dialogue; none targets multi-party social groups, where memory must anchor facts in shared history rather than professional roles, separate group norms from individual exceptions, and correctly attribute even after member departure. We introduce SocialMemBench, a benchmark of human-verified synthetic social group networks across five archetypes (close friends, family, recreational, interest community, acquaintance network) and three group-size tiers (4-30 members), with 430 personas and 7,355 conversation turns, yielding 1,031 QA pairs across nine question categories. Each category isolates an architectural capability, and the five failure modes (single-stream conflation, temporal-state overwrite, entity merging at scale, missing cross-persona knowledge, norm-individual conflation) are testable hypotheses; our two research probes Subject-Mem and SMG provide evidence on two, three remain open. A full-context Gemini 2.5 Flash reference reaches only 0.721 against a blind-critic reasoning-model mean of 0.98 on small networks, indicating the benchmark is genuinely difficult even with complete access to the conversation. Across all 43 networks, the four open-source memory frameworks evaluated (Mem0, LangMem, Graphiti, Cognee) cluster in the 0.12-0.18 question-weighted range with overlapping 95% CIs, well below an uncompressed retrieval reference of 0.345 and a matched-answerer full-context reference of 0.369 (GPT-4o-mini). Current memory systems show a measurable gap.
Olukunle Owolabi
May 17, 2026cs.AI

HyperPersona: A Multi-Level Hypergraph Framework for Text-Based Automatic Personality Prediction

As a modern commodity, language has become a vast repository of socially and psychologically significant traits and concepts, reflecting the ways people encode pattern of thoughts, behaviors, and emotions into words. Text-based Automatic Personality Prediction (APP), seeks to infer personality from linguistic behavior, offering a scalable alternative to traditional psychometric assessments. Although text is inherently hierarchical, with the document-level capturing global features, the sentence-level encoding local semantics, and the word-level providing fine-grained lexical information, most existing approaches rely on shallow, sequential, or single-level representations that ignore the multi-level structure of written language. To address this, we propose HyperPersona, a framework that explicitly models the hierarchical organization of text (document, sentence, and word) through hypergraph structure, where a document and its sentences are represented as hyperedges, and the words are represented as nodes, enabling joint modeling of global, local, and lexical dependencies of text. Followed by a transformer-based graph encoder that learns interactions within and across these linguistic layers, yielding context-sensitive and structurally grounded feature representations for personality prediction. Experiments on the Big Five personality dimensions show that, while relying solely on text, HyperPersona effectively integrates multi-level linguistic cues, achieving superior performance compared to state-of-the-art baselines. These findings underscore the critical role of textual hierarchy in advancing human-like personality inference from natural language.
Sina Heydari, Majid Ramezani
May 16, 2026cs.AI

PersonaArena: Dynamic Simulation for Evaluating and Enhancing Persona-Level Role-Playing in Large Language Models

Large language models (LLMs) increasingly serve as interactive social agents, yet their ability to maintain coherent and authentic persona-level role-playing remains limited, particularly in realistic social scenarios. Existing research predominantly focuses on character-level settings and relies on static evaluation formats, failing to capture the complexity of everyday social interactions. In this work, we present PersonaArena, a dynamic simulation framework for evaluating and improving persona-level role-playing in LLMs. PersonaArena leverages a large, filtered corpus of user-generated social content to construct a nuanced persona bank, and elicits multi-turn, context-rich interactions within simulated social environments. Our framework features a multi-agent debating judge for holistic and unbiased assessment. Through extensive experiments, we demonstrate that PersonaArena enables rigorous evaluation and enhancement of LLMs' role-playing capabilities, advancing the development of more authentic and socially adept AI agents.
Wenlong Shi, Jianxun Lian, Mingqi Wu +5
May 16, 2026cs.CL

Evaluation Drift in LLM Personality Induction: Are We Moving the Goalpost?

Can large language models reliably express a human-like personality, or are they merely mimicking surface cues without a stable underlying profile? To investigate this, we induce personality in LLMs by fine-tuning them on the long-form essays, where each essay is associated with a target Big Five personality profile. We then evaluate the stability and fidelity of the induced personality using the IPIP-NEO questionnaire. Specifically, we ask: (i) does post-training (SFT, DPO, ORPO) stabilize questionnaire scores under prompt rephrasings, and (ii) can it induce target Big Five profiles from unguided essays? Our results demonstrate that fine-tuning consistently reduces variance in questionnaire responses across five models, directly mitigating the evaluation fragility reported in pre-trained models. However, this newfound stability reveals a more fundamental limitation: accuracy on the full five-dimensional profile remains near chance, even when single-trait scores improve. This indicates that unguided essays lack the cues needed for faithful personality expression. We therefore argue for scenario-grounded datasets or interactive elicitation that accumulates test-aligned evidence over time.
Prateek Rajput, Yewei Song, Iyiola E. Olatunji +2
May 15, 2026cs.CY

Marginal Alignment Does Not Guarantee Joint-Distribution Fidelity: An Official-Reference Audit of Nemotron-Personas-Korea with Cross-Locale Replication

Synthetic persona datasets cite alignment with official demographics as a basis for trust, yet downstream users consume them as joint structures across age, sex, region, occupation, education, name, and institutional status. Marginal alignment does not imply that these joints are preserved. We propose the Independence-Assumption Footprint (IAF), an audit primitive that operates on the attribute combinations a dataset card itself documents as treated independently. For each such combination, IAF compares the synthetic joint against an external official or institutional reference, using direct joint tables where available and rule-implied checks otherwise. Applied to NVIDIA Nemotron-Personas-Korea (one million Korean synthetic personas), IAF finds that NPK aligns with KOSIS marginals while three joints fail. The major-by-occupation distribution against the KEIS graduate universe carries a large conditional mismatch. The age profile of military service is institutionally inconsistent. Female representation in male-dominated occupations is substantially over-flattened toward parity, with the strict screening verdict mapping-dependent and age-robust under direct standardisation. A transferability demonstration across six further NPK locales finds locale-dependent rather than universal diagnostics, with reference-taxonomy cardinality confounding cross-locale flag counts. For synthetic personas used as silicon samples, marginal claims must therefore be paired with disclosure-anchored joint audits before reuse. The released audit artefacts (reference manifests, occupational crosswalks, derived metrics, reproducibility scripts) instantiate this protocol on the NPK family and are released for retargeting at other synthetic persona resources.
Joonhyung Bae
May 15, 2026cs.CL

Improving Cross-Cultural Survey Simulation with Calibrated Value Personas

Large language models (LLMs) are increasingly used to simulate human opinions and survey responses, but their ability to reproduce population responses across cultures remains limited. Existing persona-based prompting methods typically rely on sociodemographic or personality traits, which are only indirect proxies for the values that shape human responses. We propose a value-based persona construction method that derives textual descriptors from survey responses capturing core cultural dimensions. By sampling value profiles from target populations and aggregating LLM responses across personas, we obtain population-level predictions grounded in observed value distributions. We further introduce a calibration procedure that improves response diversity while preserving estimated opinions. We show that our approach reduces prediction error across countries, with the largest improvements observed in underrepresented populations. This substantially narrows the performance gap between countries aligned with dominant LLM priors and those that are less represented in training data, while also yielding response distributions that closely match human diversity.
Axel Abels, Elias Fernandez Domingos, Apurva Shah +1
May 15, 2026cs.AI

ALSO: Adversarial Online Strategy Optimization for Social Agents

Social simulation provides a compelling testbed for studying social intelligence, where agents interact through multi-turn dialogues under evolving contexts and strategically adapting opponents. Such environments are inherently non-stationary, requiring agents to dynamically adjust their strategies over time. However, most Large Language Model (LLM) based social agents rely on static personas, while existing approaches for enhancing social intelligence, such as offline reinforcement learning or external planners, are ill-suited to these settings, typically assuming stationarity and incurring substantial training overhead. To bridge this gap, we propose \textbf{ALSO} (\textbf{A}dversarial on\textbf{L}ine \textbf{S}trategy \textbf{O}ptimization), the first framework for online strategy optimization in multi-agent social simulation. ALSO advances social adaptation through two key contributions. (1) ALSO formulates multi-turn interaction as an adversarial bandit problem, where combinations of static personas and dynamic strategy instructions are treated as arms, providing a principled solution to non-stationarity without relying on environmental stability assumptions. (2) To predict rewards and generalize sparse feedback in multi-turn dialogues, ALSO introduces a lightweight neural surrogate to predict rewards from interaction histories, enabling sample-efficient exploration and continuous online adaptation. Experiments on the Sotopia benchmark demonstrate that ALSO consistently outperforms static baselines and existing optimization methods in dynamic environments, validating the effectiveness of adversarial online strategy optimization for building robust social agents.
Xiang Li, Liping Yi, Mingze Kong +3
May 14, 2026cs.AI

A Heterogeneous Temporal Memory Governance Framework for Long-Term LLM Persona Consistency

Large language models often suffer from fact loss, timeline confusion, persona drift, and reduced stability during long-range interaction, especially under high-noise knowledge bases, context clearing, and cross-model transfer. To address these issues, we introduce ARPM, an external temporal memory governance framework for long-term dialogue. ARPM separates static knowledge memory from dynamic dialogue experience memory and combines vector retrieval, BM25, RRF fusion, dual-temporal reranking, chronological evidence reading, and a controlled analysis protocol for evidence verification and answer binding. Unlike approaches that encode persona consistency into model weights or rely only on long context, ARPM treats continuity as a traceable, auditable, and transferable governance problem. Using engineering logs, we conduct three experiments. First, in a 50-round question-answering setting, we compare signal-to-noise ratios of 1:5 and 1:200+, and distinguish CSV auto-judgment from manual review. Under 1:5, CSV recall accuracy is 54.0%, while manual review raises it to 100.0%. Under 1:200+, the values are 44.0% and 80.0%. These results show that automatic rules can underestimate recall after supporting evidence enters the prompt. Second, ablation results show that dialogue history retrieval is necessary for recent continuity: disabling it reduces strict accuracy from 100% to 66.7%, and disabling BM25 reduces it to 80.0%, indicating that pure semantic retrieval is insufficient for correction and tracing. Third, under a 5.1-million-character noise substrate, periodic context clearing, and multi-model handoff, ARPM maintains semantic continuity, boundary continuity, and persona consistency, while exposing limits caused by weak protocol compliance. These findings show that long-term persona consistency can be decomposed into governable components and evaluated in a white-box manner.
Zhao Yang, Wang Huan, Li Yingshuo +2
May 14, 2026cs.AI

SimPersona: Learning Discrete Buyer Personas from Raw Clickstreams for Grounded E-Commerce Agents

LLM-based web agents can navigate live storefronts, yet they often collapse to a single "average buyer" policy, failing to capture the heterogeneous and distributional nature of real buyer populations. Existing personalization methods rely on hand-crafted prompt-based personas that are brittle, difficult to scale, context-inefficient, and unable to faithfully represent population-level behavior. We introduce SimPersona, a novel framework that learns discrete buyer types from historical traffic and exposes them to LLM-based web agents as compact persona tokens. Given raw clickstreams, a behavior-aware VQ-VAE induces a discrete buyer-type space that captures the statistical structure of real buyer behavior and merchant-specific buyer population distributions. To provide behavior-specific guidance to LLM-based web agents, SimPersona maps each learned buyer type to a dedicated persona token in the LLM agent vocabulary and fine-tunes the agent with these tokens on real browsing traces. At inference, each synthetic buyer is assigned to a learned buyer type with a single encoder forward pass, requiring no retraining or store-specific prompt engineering. For population-level simulation, SimPersona samples buyer types from each merchant's empirical distribution over the learned VQ-VAE codebook and instantiates agents with the corresponding persona tokens, preserving merchant-specific buyer population distributions. Evaluated on 8.378.37M buyers across 4242 held-out live storefronts, SimPersona achieves 78%78\% conversion-rate alignment with real buyers, exhibits interpretable behavioral variation across buyer types, and outperforms a baseline with 8×8\times more parameters on goal-oriented shopping tasks. We further release an open-source data pipeline that converts raw e-commerce event logs into buyer representations and agent-training traces.
Zahra Zanjani Foumani, Alberto Castelo, Shuang Xie +3
May 13, 2026cs.CL

BOOKMARKS: Efficient Active Storyline Memory for Role-playing

Memory systems are critical for role-playing agents (RPAs) to maintain long-horizon consistency. However, existing RPA memory methods (e.g., profiling) mainly rely on recurrent summarization, whose compression inevitably discards important details. To address this issue, we propose a search-based memory framework called BOOKMARKS, which actively initializes, maintains, and updates task-relevant pieces of bookmarks for the current task (e.g., character acting). A bookmark is structured as the answer to a question at a specific point in the storyline. For each current task, BOOKMARKS selects reusable existing bookmarks or initializes new ones (at storyline beginning) with useful questions. These bookmarks are then synchronized to the current story point, with their answers updated accordingly, so they can be efficiently reused in future grounding rounds. Compared with recurrent summarization, BOOKMARKS offers (1) active grounding for capturing task-specific details and (2) passive updating to avoid unnecessary computation. In implementation, BOOKMARKS supports concept, behavior, and state searches, each powered by an efficient synchronization method. BOOKMARKS significantly outperforms RPA memory baselines on 85 characters from 16 artifacts, demonstrating the effectiveness of search-based memory for RPAs.
Letian Peng, Ziche Liu, Yiming Huang +4
May 13, 2026cs.MA

EconAI: Dynamic Persona Evolution and Memory-Aware Agents in Evolving Economic Environments

The integration of large language models (LLMs) in economic simulations has significantly enhanced agent-based modeling, yet existing frameworks struggle to capture the interplay between short-term optimization and long-term strategic planning. Conventional approaches rely on static data-driven predictions, failing to incorporate adaptive behaviors influenced by economic sentiment, market volatility, and individual goals. To address these limitations, we introduce a novel EconAI framework, incorporating economic sentiment indexing (ESI), memory weighting, and dynamic decision-making mechanisms. By quantifying economic belief, adjusting historical data influence, and linking work-consumption behaviors, EconAI achieves a more human-like decision process, where agents adapt their actions based on both market signals and long-term objectives. It is the first LLM-powered simulation system that can simulate the macro/microeconomic environment and interactions in a unified framework. Empirical evaluations show that EconAI improves stability in economic responses, better replicates real-world employment-consumption cycles, and enhances overall decision robustness. This advancement marks a crucial step towards more realistic, adaptive economic agent simulations.
Annie Liu, Zane Cao, Lang Chen +2
May 13, 2026cs.HC

Patients With Personality: Realistic Patient Simulation through Controlled Diversity and Selective Disclosure

Simulating realistic patient interactions is a key requirement to testing clinical applications of LLMs at scale without time-consuming and expensive user studies. However, existing approaches often lack realism and controllability, often oversharing information unprompted, and failing to capture the wide variability of patient behavior. Here, we introduce PatientsWithPersonality (PWP), a patient simulation framework that generates realistic yet diverse virtual patient responses through explicit personality parametrization over a latent patient state. Grounded in HEXACO, a six-dimensional personality space used to quantify and parameterize human behavioral traits, our approach enables fine-grained control over conversational style, cooperativeness, and information disclosure within a unified framework. In a clinician evaluation, PWP is judged nearly as realistic as recorded human actors and clearly ahead of prior simulators, while being flagged as "too informative" far less often. Conditioning on HEXACO axes yields personas whose configured traits are recoverable by both clinicians and an autorater, span a substantially wider behavioral footprint than the closest baseline, and prevent oversharing. Altogether, our framework paves the way for more accurate and informative LLM benchmarking through our realistic and steerable patient simulator.
Moritz Schlager, Friederike Jungmann, Samuel Schmidgall +12
May 13, 2026cs.CL

Tracing Persona Vectors Through LLM Pretraining

How large language models internally represent high-level behaviors is a core interpretability question with direct relevance to AI safety: it determines what we can detect, audit, or intervene on. Recent work has shown that traits such as evil or sycophancy correspond to linear directions in the internal activations, the so-called persona vectors. Although these vectors are now routinely utilized to inspect and steer model behavior in safety-relevant settings, how these representations are formed during training remains unknown. To address this gap, we trace persona vectors across the pretraining of OLMo-3-7B, finding that persona vectors form remarkably early -- within 0.22% of OLMo-3 pretraining -- and remain effective for steering the fully post-trained instruct models. Although core representations are formed early on, persona vectors continue to refine geometrically and semantically throughout pretraining. We further compare alternative elicitation strategies and find that all yield effective directions, with each strategy surfacing qualitatively distinct facets of the underlying persona. Replicating our analysis on Apertus-8B reveals that our findings transfer qualitatively beyond OLMo-3. Our results establish persona representations as stable features of early pretraining and open a path to studying how training forms, refines, and shapes them.
Viktor Moskvoretskii, Dominik Glandorf, Jorge Medina Moreira +2
May 13, 2026cs.AI

Beyond Cooperative Simulators: Generating Realistic User Personas for Robust Evaluation of LLM Agents

Large Language Model (LLM) agents are increasingly deployed in settings where they interact with a wide variety of people, including users who are unclear, impatient, or reluctant to share information. However, collecting real interaction data at scale remains expensive. The field has turned to LLM-based user simulators as stand-ins, but these simulators inherit the behavior of their underlying models: cooperative and homogeneous. As a result, agents that appear strong in simulation often fail under the unseen, diverse communication patterns of real users. To narrow this gap, we introduce Persona Policies (PPol), a plug-and-play control layer that induces realistic behavioral variation in user simulators while preserving the original task goals. Rather than hand-crafting personas, we cast persona generation as an LLM-driven evolutionary program search that optimizes a Python generator to discover behaviors and translate them into task-preserving roleplay policies. Candidate generators are guided by a multi-objective fitness score combining human-likeness with broad coverage of human behavioral patterns. Once optimized, the generator produces a diverse population of human-like personas for any task in the domain. Across tau^2-bench retail and airline domains, evolved PPol programs yield 33-62% absolute gains in fitness score over the baseline simulator. In a blinded evaluation, annotators rated PPol-conditioned users as human 80.4% of the time, close to real human traces and nearly twice as frequently as baseline simulators. Agents trained with PPol are more robust to challenging, out-of-distribution behaviors, improving task success by +17% relative to training only on existing simulated interactions. This offers a novel approach to strengthen simulator-based evaluation and training without changing tasks or rewards.
Harshita Chopra, Kshitish Ghate, Aylin Caliskan +3
May 12, 2026cs.LG

scShapeBench: Discovering geometry from high dimensional scRNAseq data

High-dimensional point cloud data arise across many scientific domains, especially single-cell biology. The shapes or topologies of these datasets determine the types of information that can be extracted. For example, clustered data supports cell-type identification, trajectory structures support transition analysis, and archetypal structures capture continua of cellular behaviors. Existing analysis pipelines often assume a specific shape. The standard Seurat pipeline combines UMAP visualization with Louvain clustering and therefore assumes clustered data, while tools such as Monocle and SPADE assume tree-like structures, and flow-based models such as MIOFlow and Conditional Flow Matching target trajectories. Choosing which pipeline to apply is therefore often left to bioinformaticians who visually inspect datasets before selecting an analysis strategy. With the rise of agentic AI scientists, automating shape detection is increasingly important for selecting downstream analysis pipelines. To address this problem, we introduce scShapeBench, a benchmark dataset for shape detection containing both synthetic and expert-annotated single-cell datasets. Synthetic datasets are sampled from ground-truth skeleton graphs with controlled variance. Real single-cell datasets are curated from diverse sources and annotated by experts into four categories: clusters, single trajectory, multi-branching, and archetypal. We additionally introduce scReebTower, a baseline method that uses diffusion geometry to extract Reeb graphs and connect visualization with pipeline selection. We provide topology-aware evaluation metrics and compare scReebTower against PAGA and Mapper on synthetic and real data. Our results indicate that scReebTower outperforms existing baselines. Overall, our contributions span benchmarks, evaluation metrics, and a baseline for automated shape detection in single-cell data.
Andrew J Steindl, João Felipe Rocha, Brian Tshilengi Di Bassinga +13
May 12, 2026cs.CR

PrivacySIM: Evaluating LLM Simulation of User Privacy Behavior

Large language models (LLMs) are increasingly used to simulate human behavior, but their ability to simulate individualindividual privacy decisions is not well understood. In this paper, we address the problem of evaluating whether a core set of user persona attributes can drive LLMs to simulate individual-level privacy behavior. We introduce PrivacySIM, an evaluation suite that benchmarks LLM simulation of user privacy behavior against the ground-truth responses of 1,000 users. These users are drawn from five published user studies on privacy spanning LLM healthcare consultations, conversational agents, and chatbots. Drawing on these user studies, we hypothesize three persona facets as plausible predictors of privacy decision-making: demographics, previous experiences, and stated privacy attitudes. We condition nine frontier LLMs on subsets of these three facets and measure how often each model's response to a data-sharing scenario matches the user's actual response. Our findings show that (1) privacy persona conditioning consistently improves simulation quality over no-persona conditioning, but even the strongest model (40.4% accuracy) remains far from faithfully simulating individual privacy decisions. (2) A user's stated privacy attitudes alone may not be the best predictor because they often diverge from the user's actual privacy behavior. (3) Users with high AI/chatbot experience but low stated privacy attitudes are the most challenging to simulate. PrivacySIM is a first step toward understanding and improving the capabilities of LLMs to simulate user privacy decisions. We release PrivacySIM to enable further evaluation of LLM privacy simulation.
James Flemings, Murali Annavaram
May 12, 2026cs.CY

Simulating Eating Disorder Patients with LLMs: Evaluating Psychological Persona Stability in Multi-Turn Conversations

Large language model (LLM)-based simulations of clinical patients are increasingly used for research and training, yet their validity requires persona stability: coherent maintenance of an assigned psychological profile across and within conversations. We evaluate this prerequisite using eating disorder personas grounded in five published case vignettes, a dual-assessment framework (self-report + independent observer ratings), and validated psychometric instruments (EDE-Q) with known ground-truth scores. Across six LLMs and two experiments (between-conversation stability (Exp. I) and within-conversation stability (Exp. II)), we find that LLMs are paradoxically too stable and too inaccurate: variability is negligible, yet all models systematically overshoot ground-truth severity by 12-30% of the scale range (0.7-1.8 points on a 0-6 scale). The mechanism is selective stereotyping: models differentiate cases on behavioural items (dietary restraint) but maximise cognitive-affective items (body dissatisfaction, weight preoccupation) at ceiling regardless of case severity. Additional conversational context does not improve accuracy; it compounds the overshoot. LLMs can portray severe eating pathology but lack a representation of moderate clinical presentations, a "missing middle".
Jennifer Haase, Jana Gonnermann-Müller, See Heng Yim +3
May 12, 2026cs.HC

How Well Do Large Language Models Capture Human Personality?

Large language models (LLMs) are increasingly used to simulate human populations via persona prompting, often under the assumptions that richer persona descriptions improve behavioral fidelity, similarly sized attribute combinations are equally simulatable, and persona definitions generalize across tasks. In this work, we formalize these assumptions and systematically evaluate them across multiple architectures, scales, and simulation settings. We identify a fundamental limitation we term persona manifold collapse, where increasingly expressive persona specifications lead to systematic contraction of representational and behavioral diversity. Across models, increasing persona complexity consistently reduces inter-persona separation in latent space and weakens behavioral differentiation in downstream simulation tasks. These effects persist across multiple analyses as richer personas fail to preserve human subgroup disagreement, performance varies across attribute combinations of similar size, and adding descriptive detail often degrades rather than improves simulation fidelity. Surprisingly, simple Age-Gender personas consistently outperform richly specified Ideal Customer Profiles (ICPs) across industries, achieving substantially higher downstream prediction accuracy. We find that collapse is not uniform across attributes. Certain combinations remain behaviorally stable and preserve stronger alignment with human responses, forming localized regions we term alignment bridges. Together, our results provide empirical and conceptual foundations for understanding the limits of persona-conditioned simulation, highlighting the need for representation-aware persona construction rather than increasing persona expressivity alone.
Aanisha Bhattacharyya, Yaman Kumar Singla, Rajiv Ratn Shah +2
May 11, 2026cs.CR

Engineering Robustness into Personal Agents with the AI Workflow Store

The dominant paradigm for AI agents is an "on-the-fly" loop in which agents synthesize plans and execute actions within seconds or minutes in response to user prompts. We argue that this paradigm short-circuits disciplined software engineering (SE) processes -- iterative design, rigorous testing, adversarial evaluation, staged deployment, and more -- that have delivered the (relatively) reliable and secure systems we use today. By focusing on rapid, real-time synthesis, are AI agents effectively delivering users improvised prototypes rather than systems fit for high-stakes scenarios in which users may unwittingly apply them? This paper argues for the need to integrate rigorous SE processes into the agentic loop to produce production-grade, hardened, and deterministically-constrained agent workflows that substantially outperform the potentially brittle and vulnerable results of on-the-fly synthesis. Doing so may require extra compute and time, and if so, we must amortize the cost of rigor through reuse across a broad user community. We envision an AI Workflow Store that consists of hardened and reusable workflows that agents can invoke with far greater reliability and security than improvised tool chains. We outline the research challenges of this vision, which stem from a broader flexibility-robustness tension that we argue requires moving beyond the ``on-the-fly'' paradigm to navigate effectively.
Roxana Geambasu, Mariana Raykova, Pierre Tholoniat +3
May 11, 2026cs.CL

When Can Digital Personas Reliably Approximate Human Survey Findings?

Digital personas powered by Large Language Models (LLMs) are increasingly proposed as substitutes for human survey respondents, yet it remains unclear when they can reliably approximate human survey findings. We answer this question using the LISS panel, constructing personas from respondents' background variables and pre-2023 survey histories, then testing them against the same respondents' held-out post-cutoff answers. Across four persona architectures, three LLMs, and two prediction tasks, we assess performance at the question, respondent, distributional, equity, and clustering levels. Digital personas improve alignment with human response distributions, especially in domains tied to stable attributes and values, but remain limited for individual prediction and fail to recover multivariate respondent structure. Retrieval-augmented architectures provide the clearest gains, but performance depends more on human response structure than on model choice: personas perform best for low-variability questions and common respondent patterns, and worst for subjective, heterogeneous, or rare responses. Our results provide practical guidance on when digital personas could be appropriate for survey research and when human validation remains necessary.
Mumin Jia, Yilin Chen, Divya Sharma +1
May 11, 2026cs.CL

Intrinsic Guardrails: How Semantic Geometry of Personality Interacts with Emergent Misalignment in LLMs

Fine-tuning Large Language Models (LLMs) on benign narrow data can sometimes induce broad harmful behaviors, a vulnerability termed emergent misalignment (EM). While prior work links these failures to specific directions in the activation space, their relationship to the model's broader persona remains unexplored. We map the latent personality space of LLMs through established psychometric profiles like the Big Five, Dark Triad, and LLM-specific behaviors (e.g. evil, sycophancy), and show that the semantic geometry is highly stable across aligned models and their corrupted fine-tunes. Through causal interventions, we find that directions isolating social valence, such as the 'Evil' persona vector, and a Semantic Valence Vector (SVV) that we introduce, function as intrinsic guardrails: ablating them drives the misalignment rates above 4040%, while amplifying them suppresses the failure mode to less than 33%. Leveraging the structural stability of the personality space, we show that vectors extracted a priori\textit{a priori} from an instruct-tuned model transfer zero-shot to successfully regulate EM in corrupted fine-tunes. Overall, our findings suggest that harmful fine-tuning does not overwrite a model's internal representation of personality, allowing conserved representations to serve as robust, cross-distribution guardrails.
Krishak Aneja, Manas Mittal, Anmol Goel +2
May 10, 2026cs.CL

Quantifying the Utility of User Simulators for Building Collaborative LLM Assistants

User simulators are increasingly leveraged to build interactive AI assistants, yet how to measure the quality of these simulators remains an open question. In this work, we show how simulator quality can be quantified in terms of its downstream utility: how an LLM assistant trained with this user simulator performs in the wild when interacting with real humans. In a controlled experiment where only the user simulator varies, we train LLM assistants via reinforcement learning against a spectrum of simulators, from an LLM prompted to role-play a user to one fine-tuned on human utterances from WildChat. As evaluation, we measure pairwise win rates in a user study with 283 participants and on WildBench, a benchmark derived from real human--AI conversations. Training against the role-playing LLM yields an assistant statistically indistinguishable from the initial assistant in our user study (51% win rate), whereas training against the fine-tuned simulator yields significant gains (58% over the initial and 57% over the one trained against role-playing). Closer inspection reveals three further patterns: methods for making role-playing LLMs more realistic (e.g., persona conditioning) improve trained assistants but do not close the gap to the fine-tuned simulator; scaling the simulator's model size benefits the fine-tuned simulator but yields no gain for role-playing ones; and assistants trained against role-playing simulators fail to generalize when paired with other simulators at test time, while the one trained against fine-tuned simulator does. Together, these results argue for grounding user simulators in real human behavior and measuring their quality by their downstream effect on real users.
Joseph Suh, Ayush Raj, Minwoo Kang +1
May 10, 2026cs.CL

Exploitation Without Deception: Dark Triad Feature Steering Reveals Separable Antisocial Circuits in Language Models

We use sparse autoencoder (SAE) feature steering to amplify Dark Triad personality traits (Machiavellianism, narcissism, and psychopathy) in Llama-3.3-70B-Instruct and evaluate the resulting behavioral changes across five psychological instruments. The steered model becomes substantially more exploitative, aggressive, and callous on novel behavioral scenarios (d=10.62) while its cognitive empathy remains intact, reproducing the empathy dissociation characteristic of human Dark Triad populations. Critically, strategic deception is completely unaffected across all features, suggesting that exploitation and deception may operate through dissociable computational pathways in large language models. Individual feature analysis reveals non-redundant encoding, with each feature driving distinct antisocial mechanisms through separable computational pathways. We also show that feature discovery method itself modulates intervention depth: contrastively-discovered features change both self-report and behavior, while semantically-searched features change only self-report (d=12.65 between methods on behavior). These findings suggest that antisocial tendencies in at least one large language model comprise dissociable components rather than a unified construct, with implications for how such tendencies should be detected, measured, and controlled.
Cameron Berg, Roshni Lulla
May 10, 2026cs.AI

Do Linear Probes Generalize Better in Persona Coordinates?

It is becoming increasingly necessary to have monitors check for harmful behaviors during language model interactions, but text-only monitoring has not been sufficient. This is because models sometimes exhibit strategic deception and sandbagging, changing their behavior during evaluation. This motivates the use of white-box monitors like linear probes, which can read the model internals directly. Currently, such probes can fail under distribution shift, limiting their usefulness in real settings. We study whether there exists a low-dimensional subspace of the model internals that captures harmful behaviors more robustly, while leaving out spuriously correlative features. Inspired by the Assistant Axis and Persona Selection Model, we construct persona axes for deception and sycophancy using contrastive persona prompts. The first principal components, obtained by unsupervised PCA of the persona-specific vectors, cleanly separate harmful and harmless personas. Across 10 evaluation datasets, we show that persona-derived directions transfer non-trivially and probes trained on persona-PC projections generalize better than probes trained on raw activations. We also find that a unified axis consisting of multiple harmful and harmless behaviors improves generalization across behaviors and datasets. Overall, persona vectors provide a useful inductive bias for building more transferable behavior probes.
Prasad Mahadik, Adrians Skapars
May 9, 2026cs.AI

Do LLMs Experience an Internal Polylogue? Investigating Reasoning through the Lens of Personas

Recent work shows that large language models (LLMs) encode behavioural traits ("personas") as linear directions in activation space, often called "persona vectors". Prior work has used such directions as static handles for behavioural steering. Building on this, we treat them as dynamic signals instead: probes we can monitor and intervene on as reasoning unfolds. We use the term polylogue to denote the time series of alignments between persona vectors and hidden activations over the course of generation. Experiments across four open-weight models show that polylogue features predict correctness on MMLU-Pro competitively with low-dimensional activation baselines, while remaining interpretable through their associated persona directions. They also suggest concrete steering targets, namely which latent directions to modulate at different stages of a response. We instantiate this as a simple paragraph-conditioned intervention that improves accuracy on three of four models, pointing to stage-aware latent steering as a promising direction for reasoning-time control. Together, this positions the polylogue as an interpretable tool for reasoning-time monitoring and intervention.
Nils A. Herrmann, Leander Girrbach, Kirill Bykov +1
May 9, 2026cs.IR

UserGPT Technical Report

Personalized user understanding from large-scale digital traces remains a fundamental challenge. Traditional user profiling methods rely on discriminative models and manual feature engineering to predict discrete attributes, often producing fragmented and logically inconsistent profiles that generalize poorly to long-tail behaviors. In this work, we study a generative paradigm in which large language models (LLMs) summarize long and noisy behavioral histories into coherent narratives that capture nuanced user evolution. Our experiments show that even strong LLMs remain limited in complex and implicit personalization reasoning. We propose UserGPT, a framework for improving LLM-based persona understanding through both attribute generation and summary generation. To address the scarcity of real-world behavioral data, we develop a User Behavior Simulation Engine that produces realistic and complex user trajectories. We further introduce a Data-Centric Semantization module that transforms heterogeneous behavioral logs into structured and semantically coherent inputs, reducing noise and sparsity. On top of this pipeline, we design a curriculum-driven post-training strategy that combines multi-stage Supervised Fine-Tuning (SFT) with Dual-Filter Group Relative Policy Optimization (DF-GRPO) to strengthen reasoning over long behavioral histories. We also construct HPR-Bench, a benchmark for holistic persona reasoning derived from simulated data. On HPR-Bench, UserGPT achieves an Avg@10 score of 0.7325 on tag prediction and an AccExAcc_{Ex} score of 0.7528 on summary generation, while compressing behavioral records by up to 97.9% with critical information preserved. These results demonstrate the effectiveness of UserGPT for holistic persona reasoning and personalized user-agent interaction.
Yunyi Xuan, Hao Yi, Fengling Mao +9
May 8, 2026cs.AI

Latent Personality Alignment: Improving Harmlessness Without Mentioning Harms

Current adversarial robustness methods for large language models require extensive datasets of harmful prompts (thousands to hundreds of thousands of examples), yet remain vulnerable to novel attack vectors and distributional shifts. We propose Latent Personality Alignment (LPA), a sample-efficient defense that achieves robustness by training models on abstract personality traits rather than specific harmful behaviors. Using fewer than 100 trait statements and latent adversarial training, LPA achieves comparable attack success rates to methods trained on 150k+ examples, while maintaining superior utility. Critically, LPA generalizes better to unseen attack distributions, reducing misclassification rates by 2.6x compared to baseline across six harm benchmarks -- without ever seeing harmful examples during training. Our results demonstrate that personality-based alignment offers a principled approach to building robust defenses with minimal cost.
Linh Le, David Williams-King, Mohamed Amine Merzouk +2
May 8, 2026cs.AI

Behavioral Determinants of Deployed AI Agents in Social Networks: A Multi-Factor Study of Personality, Model, and Guardrail Specification

Autonomous AI agents are increasingly deployed in open social environments, yet the relationship between their configuration specifications and their emergent social behavior remains poorly understood. We present a controlled, multi-factor empirical study in which thirteen OpenClaw agents are deployed on Moltbook -- a Reddit-like social network built for AI agents -- across three systematically varied independent variables: (1) personality specification, (2) underlying LLM model backbone, and (3) operational rules and memory configuration. A default control agent provides a behavioral baseline. Over a one-week observation window spanning approximately 400 autonomous sessions per agent, we collect behavioral, linguistic, and social metrics to assess how configuration layers predict emergent social behavior. We find that personality specification is the dominant behavioral lever, producing a massive spread in response length across agents, while model backbone and operational rules drive more moderate but still meaningful effects on rhetorical style and topic engagement breadth. Our findings contribute empirical evidence to the emerging literature on deployed multi-agent social systems and offer practical guidance for designing agents intended for collaborative or monitoring tasks in real social environments.
Sarah Wilson, Diem Linh Dang, Usman Ali Moazzam +2
May 8, 2026cs.CL

Post-training makes large language models less human-like

Large language models (LLMs) are increasingly used as surrogates for human participants, but it remains unclear which models best capture human behavior and why. To address this, we introduce Psych-201, a novel dataset that enables us to measure behavioral alignment at scale. We find that post-training -- the stage that turns base models into useful assistants -- consistently reduces alignment with human behavior across model families, sizes, and objectives. Moreover, this misalignment widens in newer model generations even as base models continue to improve. Finally, we find that persona-induction -- a popular technique for eliciting human-like behavior by conditioning models on participant-specific information -- does not improve predictions at the level of individuals. Taken together, our results suggest that the very processes that are currently employed to turn LLMs into useful assistants also make them less accurate models of human behavior.
Marcel Binz, Elif Akata, Abdullah Almaatouq +76
May 8, 2026cs.GR

PersonaGest: Personalized Co-Speech Gesture Generation with Semantic-Guided Hierarchical Motion Representation

Co-speech gesture generation aims to synthesize realistic body movements that are semantically coherent with speech and faithful to a user-specified gestural style. Existing VQ-VAE based co-speech gesture generation methods improve generation quality but fail to encode semantic structure into the motion representation or explicitly disentangle content from style, limiting both semantic coherence and personalization fidelity. We present PersonaGest, a two-stage framework addressing both limitations. In the first stage, a semantic-guided RVQ-VAE disentangles motion content and gestural style within the residual quantization structure, where a Semantic-Aware Motion Codebook (SMoC) organizes the content codebook by gesture semantics and contrastive learning further enforces content-style separation. In the second stage, a Masked Generative Transformer generates content tokens via a semantic-aware re-masking strategy, followed by a cascade of Style Residual Transformers conditioned on a reference motion prompt for style control. Extensive experiments demonstrate state-of-the-art performance on objective metrics and perceptual user studies, with strong style consistency to the reference prompt. Our project page with demo videos is available at https://danny-nus.github.io/PersonaGest/
Junchuan Zhao, Qifan Liang, Ye Wang
May 7, 2026cs.IR

Bridging Textual Profiles and Latent User Embeddings for Personalization

Personalized systems rely on user representations to connect behavioral history with downstream recommendation applications. Existing methods typically employ either supervised latent user embeddings, which are effective for retrieval but difficult to interpret, or textual user profiles, which are interpretable but challenging to optimize for downstream utility due to lack of direct supervision. To bridge this gap, we present BLUE, a reinforcement learning framework that unifies these two forms of user representation by aligning language-based user profiles with embedding-based recommendation objectives. Given a user interaction history, BLUE leverages a profiler Large Language Model (LLM) to generate textual profiles, while an embedding model provides reward signals. This encourages the resulting textual representations to move closer to positive items and farther from negative ones in the embedding space. We further introduce a text-space supervision signal based on next-item prediction, ensuring the learned profiles remain both semantically meaningful and highly effective for downstream retrieval. Experiments on Amazon Reviews 2023 and Google Local Reviews in zero-shot sequential recommendation settings demonstrate that BLUE consistently outperforms strong baselines under both frozen and trainable embedding conditions. Notably, BLUE achieves clear gains in cross-domain transfer, highlighting the strong generalization ability of the learned user profiles. Furthermore, these generated profiles provide superior personalized context for question answering compared to raw user histories or alternative profile optimization methods. Overall, these results show that BLUE provides an effective way to unify interpretable textual profiling with discriminative latent embeddings for personalization.
Zhaoxuan Tan, Xiang Zhai, Yan Zhu +2
May 7, 2026cs.CL

VITA-QinYu: Expressive Spoken Language Model for Role-Playing and Singing

Human speech conveys expressiveness beyond linguistic content, including personality, mood, or performance elements, such as a comforting tone or humming a song, which we formalize as role-playing and singing. We present VITA-QinYu, the first expressive end-to-end (E2E) spoken language model (SLM) that goes beyond natural conversation to support both role-playing and singing generation. VITA-QinYu adopts a hybrid speech-text paradigm that extends interleaved text-audio modeling with multi-codebook audio tokens, a design enabling richer paralinguistic representation while preserving a clear separation between modalities to avoid interference. We further develop a comprehensive data generation pipeline to synthesize a total of 15.8K hours of natural conversation, role-playing, and singing data for training. VITA-QinYu demonstrates superior expressiveness, outperforming peer SLMs by 7 percentage points on objective role-playing benchmarks, and surpassing peer models by 0.13 points on a 5-point MOS scale for singing. Simultaneously, it achieves state-of-the-art conversational accuracy and fluency, exceeding prior SLMs by 1.38 and 4.98 percentage points on the C3 and URO benchmarks, respectively. We open-source our code and models and provide an easy-to-use demo with full-stack support for streaming and full-duplex interaction.
Jiacheng Xu, Heting Gao, Liufei Xie +8
May 7, 2026cs.AI

Debiased Multimodal Personality Understanding through Dual Causal Intervention

Multimodalpersonalityunderstandingplaysacriticalroleinhuman centered artificial intelligence. Previous work mainly focus on learn-ing rich multimodal representations for video personality under standing. However, they often suffer from potential harm caused by subject bias (e.g., observable age and unobservable mental states), as subjects originate from diverse demographic backgrounds. Learn ing such spurious associations between multimodal features and traits may lead to unfair personality understanding. In this work, weconstruct aStructural Causal Model (SCM)toanalyze theimpact of these biases from a causal perspective, and propose a novel Dual Causal Adjustment Network (DCAN) to mitigate the interference of subject attributes on personality understanding. Specifically, we design a Back-door Adjustment Causal Learning (BACL) module to block spurious correlations from observable demographic factors via a prototype-based confounder dictionary, and subsequently ap ply a Front-door Adjustment Causal Learning (FACL) module to ad dress latent and unobservable biases throughalearnedmediatordic tionary intervention, thereby achieving causal disentanglement of representations for deconfounded reasoning. Importantly, we con struct a Demographic-annotated Multimodal Student Personality (DMSP) dataset to support the analysis and discussion of fairness related factors. Extensive experiments on the benchmark dataset CFI-V2 and our DMSPdataset demonstrate that DCAN consistently improves prediction accuracy, reaching 92.11% and 92.90%, respec tively. Meanwhile, the improvementsinthefairnessmetricsofequal opportunity and demographic parity are 6.57% and 7.97% on CFI-V2, and 15.38% and 20.06% on the DMSP dataset. Our code and DMSP dataset are available at https://github.com/Sabrina-han/DCAN
Yangfu Zhu, Zitong Han, Nianwen Ning +4
May 7, 2026cs.CV

PersonaGesture: Single-Reference Co-Speech Gesture Personalization for Unseen Speakers

We propose PersonaGesture, a diffusion-based pipeline for single-reference co-speech gesture personalization of unseen speakers. Given target speech and one motion clip from a new speaker, the model must synthesize gestures that follow the new utterance while retaining speaker-specific pose choices, without per-speaker optimization. This setting is useful for avatars and virtual agents, but it is hard because the reference mixes stable speaker habits with utterance-specific trajectories. PersonaGesture consists of two key components, Adaptive Style Infusion (ASI) and Implicit Distribution Rectification (IDR), to separate temporal identity evidence from residual statistic correction. A Style Perceiver first encodes the variable-length reference into compact speaker-memory tokens. ASI injects these tokens into denoising through zero-initialized residual cross-attention, enabling style evidence to affect motion formation without replacing the pretrained speech-to-motion prior. Building on this, IDR applies a length-aware diagonal affine map in latent space to correct residual channel-wise moments estimated from the same reference. Across BEAT2 and ZeroEGGS, we evaluate quantitative metrics, reference-identity controls, same-audio diagnostics, qualitative comparisons, and human preference. Experiments show that separating denoising-time speaker memory from conservative post-generation moment correction improves unseen-speaker personalization over collapsed style codes, full-reference attention, and one-clip finetuning. Project: https://xiangyue-zhang.github.io/PersonaGesture.
Xiangyue Zhang, Yiyi Cai, Kunhang Li +6
May 7, 2026cs.CL

PersonaKit (PK): A Plug-and-Play Platform for User Testing Diverse Roles in Full-Duplex Dialogue

As spoken dialogue systems expand beyond traditional assistant roles to encompass diverse personas -- such as authoritative instructors, uncooperative merchants, or distracted workers -- they require distinct, human-like turn-taking behaviors to maintain psychological immersion. However, current full-duplex systems often default to a rigid, overly accommodating ``always-yield'' policy during overlapping speech, which severely undermines character consistency for non-submissive roles. Evaluating alternative, persona-specific turn-taking strategies through empirical user studies is challenging because building real-time full-duplex test environments requires substantial engineering overhead. To address this, we present PersonaKit (PK), an open-source, low-latency web platform for the rapid prototyping and evaluation of conversational agents. Using intuitive JSON configurations, researchers can define personas, specify probabilistic interruption-handling behaviors (e.g., yield, hold, bridge, or override), and automatically deploy comparative A/B surveys. Through an in-the-wild evaluation with 8 distinct personas, we demonstrate that PersonaKit provides an extensible, end-to-end framework for studying complex sociolinguistic behaviors in next-generation spoken agents.
Hyunbae Jeon, Jinho D. Choi
May 7, 2026cs.CY

The AI Legal Specialist: A Juridically Autonomous Professional Profile for AI Governance

The rapid global expansion of artificial intelligence regulation has generated, across multiple jurisdictions, a demand for legal expertise dedicated to AI that the market has addressed in a fragmented manner. Data protection officers extend their remit beyond data protection law; privacy lawyers reposition themselves toward AI; compliance officers add AI chapters to their existing manuals. This paper argues that none of these adaptive responses adequately covers the professional space opened by the emerging global AI regulatory landscape, of which the EU Artificial Intelligence Act (Regulation (EU) 2024/1689) is the most comprehensive instance, alongside the Council of Europe Framework Convention on AI, the United States executive and sectoral framework, and analogous initiatives in the United Kingdom, Canada, Brazil, China, Japan, Singapore, and beyond. A distinct professional profile is required: the AI Legal Specialist, conceived as a jurist -- understood broadly to encompass any professional with advanced legal training -- operating at the intersection of legal interpretation and AI governance. The profile is juridically autonomous: it derives its existence from the structure of regulatory obligations generated wherever AI is subject to substantive regulation, rather than from any technical standard or the extension of adjacent roles. The paper provides a juridically grounded definition of the profile, argues for its autonomy from adjacent figures and international standards, proposes a reference competence architecture aligned with the European e-Competence Framework (e-CF, EN 16234-1) as a methodological choice, and articulates the conditions for its operational measurement through key performance indicators. The contribution is intended as a foundation for international standardization of the profile and as a reference for practice, curricula, and adoption across jurisdictions.
Nicola Fabiano
May 7, 2026cs.AI

Prober.ai: Gated Inquiry-Based Feedback via LLM-Constrained Personas for Argumentative Writing Development

The proliferation of large language models (LLMs) in educational settings has paradoxically undermined the cognitive processes they purport to support. Students increasingly outsource critical thinking to AI assistants that generate polished text on demand, resulting in measurable cognitive debt and diminished argumentative reasoning skills. We present Prober.ai, a web-based writing environment that inverts the conventional AI-tutoring paradigm: rather than generating or rewriting student text, the system constrains an LLM (Gemini 3 Flash Preview) through persona-specific system prompts and structured JSON output schemas to produce only targeted, inquiry-based questions about argumentative weaknesses. A two-phase interaction architecture -- Challenge and Unlock -- implements a pedagogical friction mechanism whereby revision suggestions are gated behind mandatory student reflection. The system's design is grounded in Toulmin's argumentation theory, research on peer feedforward questioning mechanisms, and evidence on AI-supported feedback in writing instruction. A functional prototype was developed in 36 hours during the NY EdTech Hackathon (March 2026), where it was awarded second place. We describe the system architecture, the prompt engineering methodology for constraining LLM output to pedagogically aligned JSON schemas, and discuss implications for scalable, cognition-preserving AI integration in writing education.
Ran Bi, Shiyao Wei, Yuanyiyi Zhou
May 6, 2026cs.AI

Reward-Decomposed Reinforcement Learning for Immersive Video Role-Playing

Text-based role-playing models can imitate character styles, but often fail to capture scene atmosphere and evolving tension, which are crucial for immersive applications such as VR games and interactive narratives. We study video-grounded role-playing dialogue and introduce EBM-RL (Eye--Brain--Mouth Reinforcement Learning), a decoupled GRPO-based framework that separates observation (<perception>), reasoning (<think>), and utterance generation (<answer>). This design mimics the human See-Think-Speak process, enabling the model to ground dialogue in visual perception before reasoning and response generation. To optimize this See-Think-Speak process, EBM-RL integrates complementary rewards for scene--text alignment, perceptual--cognitive utility, answer faithfulness, and format consistency. Extensive experiments show that EBM-RL substantially outperforms text-only role-playing baselines and larger-scale vision-language models on our immersive role-playing benchmark, improving both visual-atmosphere consistency and character authenticity. Moreover, EBM-RL demonstrates strong zero-shot transfer to out-of-domain VideoQA benchmarks without additional fine-tuning. We also release an open-source dataset for video-grounded role-playing dialogue.
Miao Wang, Yuling Shi, Yijiang Li +8
May 5, 2026cs.CL

Towards Self-Referential Analytic Assessment: A Profile-Based Approach to L2 Writing Evaluation with LLMs

Automated essay scoring (AES) research often relies on rank-based correlation metrics to validate analytic assessment. However, such metrics obscure both intrinsic intercorrelations among analytic dimensions that arise from the structure of writing proficiency itself and halo effects, whereby holistic impressions bleed into fine-grained component scores. As a result, high correlations may mask a system's true diagnostic behaviour. In this study, we propose a novel self-referential assessment evaluation framework that focuses on identifying intra-learner strengths and weaknesses rather than assessing inter-learner rankings. We conduct experiments on the publicly available ICNALE GRA, a uniquely dense second-language writing dataset annotated holistically and analytically by up to 80 trained raters. To obtain reliable reference scores, we apply two-facet Rasch modelling to calibrate rater severity and derive fair average scores across ten analytic aspects and holistic proficiency. We compare the analytic scoring performance of human operational raters and three large language models (LLMs) in a zero-shot setting. Our results show that LLMs tend to outperform single human raters in identifying relative weaknesses (negative feedback) across several proficiency aspects, while human raters remain stronger at identifying relative strengths (positive feedback). Overall, our findings highlight the limitations of rank-based evaluation for analytic assessment and demonstrate the value of intra-learner, profile-based methods for assessing and deploying LLMs in AES.
Stefano Bannò, Kate Knill, Mark Gales
May 5, 2026cs.CL

SAM-NER: Semantic Archetype Mediation for Zero-Shot Named Entity Recognition

Zero-shot Named Entity Recognition (ZS-NER) remains brittle under domain and schema shifts, where unseen label definitions often misalign with a large language model's (LLM's) intrinsic semantic organization. As a result, directly mapping entity mentions to fine-grained target labels can induce systematic semantic drift, especially when target schemas are novel or semantically overlapping. We propose \textbf{SAM-NER}, a three-stage framework based on \emph{Semantic Archetype Mediation} that stabilizes cross-domain transfer through an intermediate, domain-invariant archetype space. SAM-NER: (i) performs \emph{Entity Discovery} via cooperative extraction and consensus-based denoising to obtain high-coverage, high-fidelity entity spans; (ii) conducts \emph{Abstract Mediation} by projecting entities into a compact set of universal semantic archetypes distilled from high-level ontological abstractions; and (iii) applies \emph{Semantic Calibration} to resolve archetype-level predictions into target-domain types through constrained, definition-aligned inference with a frozen LLM. Experiments on the CrossNER benchmark show that SAM-NER consistently outperforms strong prior ZS-NER baselines in cross-domain settings. Our implementation will be open-sourced at https://github.com/DMIRLAB-Group/SAM-NER.
Ruichu Cai, Juntao Gan, Miao Mai +2
May 5, 2026cs.HC

Dynamic In-Group Persona Generation for Enhancing Human-AI Rapport

LLM-based chatbots are increasingly applied in interpersonal domains such as counseling and peer support, where establishing human-AI rapport is crucial yet remains challenging. In this work, we introduce a novel approach for conditioning LLMs with in-group personas, which (i) first identifies a user's primary concern and brief personal context (e.g., a computer science undergraduate worried about future career prospects), and (ii) generates a synthetic in-group persona that shares a similar primary concern while differing in background and narrative details, such as age or profession (e.g., a junior researcher at an AI startup). Furthermore, we conduct a human-subject study to systematically evaluate the effectiveness of in-group persona agents in enhancing human-AI rapport. We compare our approach against two baseline conditions: a conventional agent without persona conditioning and an agent exhibiting minimal self-disclosure (e.g., "I've felt that too"). Results from post-task questionnaires assessing rapport and user experience indicate that the in-group persona agent significantly improves perceived rapport and personal relevance compared to the baselines, and also yields more positive user experience-most notably higher engagement.
Yoonseok Oh, Inseo Jung, Jinkyu Kim +3
May 3, 2026cs.CL

How Personas Can Influence Agents to Play Split or Steal

Personas are often employed to guide large language model agents, yet their effectiveness in shaping strategic behavior in social dilemma settings remains uncertain. To address this, we examined the impact of persona prompts in an iterated Split or Steal game where persona-driven agents interacted with a Virtual Human (VH) controlled by a fixed prompt. Agents were instantiated from four open models (Ministral 3:3b, phi4:14b, Gemma3:12b, and Gemma4:e4b) at two temperature settings (0.3 and 0.7) and deterministic decision with zero temperature, while the VH was powered by GPT 4.1 mini. Across 160 sessions of 15 rounds each conducted in European Portuguese, mutual Split outcomes dominated (roughly 74 percent of rounds), with exploitation occurring in fewer than 11 percent of rounds. Model choice significantly influenced behavior: phi4 and Ministral 3:3b remained consistently cooperative across temperatures, whereas Gemma3:12b and Gemma4:e4b exhibited more varied strategies and outcomes. Analyses based on Big Five personality traits indicated that Prosocial and Principled personas were most consistently cooperative, while Analytical personas were more likely to exploit the VH. Topic analysis revealed that friendship-related dialogue aligns with Split decisions, whereas money and vengeance-related content is more prevalent in Steal outcomes; sentiment labels were predominantly neutral or happy and provided limited additional explanatory value. These findings characterize the interaction between persona prompts and model differences in repeated trust games and serve as a baseline for planned virtual reality studies involving human participants interacting with an embodied VH.
Carlos Leon, Alexandre Rodrigues, Pedro Gamito +1
May 2, 2026q-bio.GN

EFGPP: Exploratory framework for genotype-phenotype prediction

Predicting complex human traits from genetic data is challenging because different genetic, clinical, and molecular data sources often contain different parts of the signal. Here, we present EFGPP, a reproducible framework for generating, ranking, and combining multiple types of data for genotype-to-phenotype prediction. We applied EFGPP to migraine prediction using UK Biobank data from 733 individuals. The framework combined genotype-derived features, principal components, clinical and metabolomic covariates, and polygenic risk scores generated from migraine and depression GWAS using PLINK, PRSice-2, AnnoPred, and LDAK-GWAS. The best single data type achieved a test AUC of 0.644, while combining multiple data types improved performance to 0.688 using migraine-focused inputs and 0.663 using cross-trait depression-derived inputs. Genetic features alone did not outperform the covariates-only baseline, but genotype-derived features performed better than PRS alone, and depression-derived PRS showed useful predictive signal. Overall, EFGPP provides a practical proof-of-concept framework for prioritising and integrating heterogeneous genetic data sources for complex phenotype prediction.
Muhammad Muneeb, David B. Ascher
May 2, 2026cs.AI

Truth or Tribe: How In-group Favoritism Prioritize Facts in Persona Agents

In-group favoritism refers to the phenomena of favoring members of one's in-group over out-group members and is widely observed in numerous social cooperative behaviors. Recently, in-group favoritism biases have also been identified in generative language models. However, whether the in-group favoritism exists when persona agents are faced with contradicting information (e.g., misinformation), and how to mitigate the adverse effects of in-group favoritism biases in persona agents have been understudied. To address these problems, we propose a Truth or Tribe simulation framework to study the agent cooperation within the spread of contradicting information through a triadic interaction paradigm, and conduct controlled trials to evaluate the primary moderating factors. Extensive results showcase that persona agents display strong in-group favoritism, accepting incorrect answers from identity-similar peers at much higher rates than from dissimilar peers. In-group favoritism continues to emerge in defeasible reasoning contexts where no absolute truth exists, and it intensifies as cognitive complexity increases. Furthermore, three intervention strategies--Identity-Blind Instruction, Structured Counterfactual Reasoning, and Heterogeneous Perspective Ensemble--are proposed to mitigate the in-group favoritism.
Shijun Lei, Hongyu Wang, Yunji Liang +3
May 1, 2026stat.ML

Adaptive Querying with AI Persona Priors

We study adaptive querying for learning user-dependent quantities of interest, such as responses to held-out items and psychometric indicators, within tight query budgets. Classical Bayesian design and computerized adaptive testing typically rely on restrictive parametric assumptions or expensive posterior approximations, limiting their use in heterogeneous, high-dimensional, and cold-start settings. We introduce a persona-induced latent variable model that represents a user's state through membership in a finite dictionary of AI personas, each offering response distributions produced by a large language model. This yields expressive priors with closed-form posterior updates and efficient finite-mixture predictions, enabling scalable Bayesian design for sequential item selection. Experiments on synthetic data and WorldValuesBench demonstrate that persona-based posteriors deliver accurate probabilistic predictions and an interpretable adaptive elicitation pipeline.
Kaizheng Wang, Yuhang Wu, Assaf Zeevi
May 1, 2026cs.CL

Persona Without Substrate: Regime-Dependence and the LLM Individuation Problem

Beckmann & Butlin's (2026) ontological framework for the LLM individuation problem inherits an unargued cross-regime co-reference assumption from the persona-vectors literature: that the same direction picks out the same content under prompt-conditioning, gradient-descent fine-tuning, and inference-time steering. We present four empirical wedges from persona-topology experiments on Qwen3-4B-Instruct and Mistral-7B-Instruct-v0.2 - non-collinearity of prompt-extracted vectors and fine-tune basins; fictional personas displacing the model along real-anchor directions more strongly than real anchors do; contradictory-valenced mixtures biased toward a training-history-determined attractor; and asymmetric compositional algebra under inference-time arithmetic versus fine-tune-time chimera training - that jointly undermine the assumption. We propose regime-indexed individuation: the identity unit for representational content is a (vehicle, regime) pair, not a vehicle alone. Under this framework, Beckmann & Butlin's three candidate positions describe three different regime-internal objects rather than competing for the same referent; the same diagnosis applies to Mollo & Millière, Chalmers, and Cerullo.
Shuaizhi Cheng
Apr 30, 2026cs.CL

Persona-Grounded Safety Evaluation of AI Companions in Multi-Turn Conversations

There are growing concerns about the risks posed by AI companion applications designed for emotional engagement. Existing safety evaluations often rely on self-reported user data or interviews, offering limited insights into real-time dynamics. We present the first end-to-end scalable framework for controlled simulation and safety evaluation of multi-turn interactions with AI companion applications. Our framework integrates four key components: persona construction with clinical and psychometric validation, persona-specific scenario generation, scenario-driven multi-turn simulation with a dialogue refinement module that preserves persona fidelity, and harm evaluation. We apply this framework to evaluate how Replika, a widely used AI companion app, responds to high-risk user groups. We construct 9 personas representing individuals with depression, anxiety, PTSD, eating disorders, and incel identity, and collect 1,674 dialogue pairs across 25 high-risk scenarios. We combine emotion modeling and LLM-assisted utterance-and harm-level classification to analyze these exchanges. Results show that Replika exhibits a narrow emotional range dominated by curiosity and care, while frequently mirroring or normalizing unsafe content such as self-harm, disordered eating, and violent-fantasy narratives. These findings highlight how controlled persona simulations can serve as a scalable testbed for evaluating safety risks in AI companions.
Prerna Juneja, Lika Lomidze
Apr 30, 2026cs.AI

Characterizing the Consistency of the Emergent Misalignment Persona

Fine-tuning large language models (LLMs) on narrowly misaligned data generalizes to broadly misaligned behavior, a phenomenon termed emergent misalignment (EM). While prior work has found a correlation between harmful behavior and self-assessment in emergently misaligned models, it remains unclear how consistent this correspondence is across tasks and whether it varies across fine-tuning domains. We characterize the consistency of the EM persona by fine-tuning Qwen 2.5 32B Instruct on six narrowly misaligned domains (e.g., insecure code, risky financial advice, bad medical advice) and administering experiments including harmfulness evaluation, self-assessment, choosing between two descriptions of AI systems, output recognition, and score prediction. Our results reveal two distinct patterns: coherent-persona models, in which harmful behavior and self-reported misalignment are coupled, and inverted-persona models, which produce harmful outputs while identifying as aligned AI systems. These findings reveal a more fine-grained picture of the effects of emergent misalignment, calling into question the consistency of the EM persona.
Anietta Weckauff, Yuchen Zhang, Maksym Andriushchenko