World Models

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Latest in World Models

Aug 12, 2026cs.RO

Keep the Future, Drop the Rollout: RIFT for World Action Models

World action models (WAMs) condition robot actions on predicted futures, but iterative video rollout increases deployment latency. We ask whether action generation requires the evolving rollout trajectory or only its future representation. Across four WAMs on all 40 LIBERO tasks, paired closed-loop interventions show that masking or reassigning future-cache values changes execution and reduces success, indicating sensitivity to future values and their assigned positions. For Joint and Cosmos-2, however, replaying one fixed final-clean key/value (K/V) cache nearly preserves unmodified execution, with 1.71.7 to 1.91.9cm end-effector average displacement error and 97.9%97.9\% to 98.2%98.2\% success. This separates cache consumption from production: these models can reuse a fixed cache but still require iterative rollout to construct it. We therefore propose RIFT (\emph{Rollout-free Imagination via Future Tokens}), which uses learned anticipation tokens to construct a complete future K/V cache in one backbone pass while retaining the original future-read interface. On LIBERO, RIFT achieves 98.8%98.8\% success, close to rollout-based Joint, IDM, and LingBot-VA at 98.4%98.4\% to 98.6%98.6\%, while reducing action-chunk latency by 68.2%68.2\% to 89.1%89.1\%. On RoboTwin2.0, RIFT reaches 92.9/92.6%92.9/92.6\% on clean/randomized scenes, the highest observed among the evaluated methods. These results support rollout-free future conditioning without iterative video generation at deployment.
Chushan Zhang, Jinguang Tong, Xuesong Li +2
Aug 11, 2026cs.RO

Surgical WAM: A World-Action Model for Data-Efficient Surgical Robot Learning

Learning reliable surgical manipulation policies is bottlenecked by the scarcity of action-labeled demonstrations: teleoperated surgical robot (e.g., dVRK) trajectories with synchronized kinematics are costly to collect, while surgical tasks demand precise contact handling, long-horizon reasoning, and bimanual coordination. Endoscopic video is comparatively inexpensive and abundant relative to synchronized video--kinematics trajectories, and a natural way to exploit it is to learn world models of surgical scenes. However, existing surgical world models use video primarily for simulation or policy evaluation, and rarely translate the learned dynamics into closed-loop control. This gap raises our central question: under a fixed budget of action-labeled demonstrations, does action-free video pretraining improve closed-loop surgical manipulation? To answer it, we introduce the Surgical World-Action Model (Surgical WAM), a unified generative model built on Cosmos Policy that jointly predicts future endoscopic observations and executable surgical robot action chunks. Surgical WAM first learns surgical visual dynamics from action-free video and is then fine-tuned on the fixed action-labeled budget; at deployment, it acts as a closed-loop, receding-horizon controller that executes a short prefix of each predicted action chunk and replans from the resulting observation. On a suite of four simulated surgical manipulation tasks, video pretraining improves the average success rate from 63.5% to 77.8%, including an absolute gain of 20 percentage points on PegTransfer, with the largest improvements on contact-rich and bimanual tasks. These results demonstrate that action-free video provides transferable visual dynamics priors for learning surgical robot control with limited action supervision, positioning data-efficient video pretraining as a practical path toward scaling up surgical robot learning.
Wenrui Bao, Tianyun Jiang, Zhiben Chen +3
Aug 11, 2026cs.RO

VIScore: Diagnosing Planning-Relevant Quality in Latent World Models

Regulating the latent space to an isotropic Gaussian distribution provides a stable and information-maximized landscape for world model planning. However, the latent space property and successful planning remain disconnected. We first study this by comparing SIGReg and VISReg, two regularization loss functions with the same distribution target but different properties. Compared with SIGReg, VISReg has more flexibility in controlling the weights of center, scale, and shape regularization, and a larger batch size brings a finer distribution approximation. We find that the former, despite being beneficial in self-supervised learning (SSL), does not help the planning, whereas the latter improves the planning success on out-of-domain (OOD) datasets. This motivates a deep understanding of the factors that correlate with the success rate. Unlike the previous metrics focusing on the encoded latent only, we propose the Veracity-Influence-Sobriety score (VIScore), a metric that quantifies the reachability and capacity of a predictor given the encoded feature, and the hallucination of the searching-based planner. Compared with straightness, physical-state probing, and empowerment, we show that, with the measurement covering encoder, predictor, and planner, VIScore explains the success rate better than the others, as reflected by a strong Spearman correlation. Specifically, VIScore consistently achieves a Spearman correlation over 0.75 on both seen and unseen models and datasets on the cross-task success rate pool. Moreover, VIScore is the only metric that has a calibration error below the constant fit across all testing scenarios, showcasing the importance of these three aspects in planning success. We hope this metric can help future studies on world model design and diagnosis.
Haiyu Wu, Randall Balestriero, Morgan Levine
Aug 11, 2026cs.CL

X2-Turn: Frame-Synchronous Dual-Head Modeling for Joint Streaming ASR and Turn State Prediction

Accurate and responsive turn-taking is essential for spoken dialogue systems, which must distinguish in real time between user interruptions, backchannels that should be ignored, and the completion of an utterance. Prior modular approaches typically optimize turn state prediction at the utterance or fixed-chunk level, creating a mismatch with the continuous turn state estimate, and often depend on an auxiliary ASR model, which limits responsiveness and increases overall system complexity. Therefore, we present X2-Turn, a frame-synchronous turn state prediction method via delayed-stream modeling. Specifically, building on the pretrained Voxtral Realtime model, we introduce a frame-synchronous turn state head that operates in parallel with the ASR head on shared streaming representations, jointly predicting ASR tokens and fine-grained turn states at the frame level. Experiments on bilingual EasyTurn and Full-Duplex-Bench demonstrate that the proposed method achieves an effective trade-off between turn state accuracy and decision latency.
Kaiqi Fu, Rime Wen, Altman Lin +4
Aug 11, 2026cs.RO

Flex-ππ: A Multi-Stream World-Action Model with Compute Flexibility

World-action models (WAMs) predict the future to act better, but nearly all of them predict only RGB latents, trained purely for pixel reconstruction, with no explicit signal for the 3D geometry or object semantics manipulation needs. We find a surprising free lunch: the same frozen video-generation VAE that encodes RGB also encodes 3D pointmaps almost losslessly, with no pointmap-specific training at all. This lets us supervise Flex-ππ, a 6B-parameter WAM, on 3D geometry and object-centric DINO semantics alongside RGB, at no cost in new sensors, new pre-training, or inference latency. Every visual signal is projected into this shared latent space and denoised jointly with actions inside a Mixture-of-Transformers backbone; per-stream dropout with cross-modality forcing then lets a single trained checkpoint run on any subset of these streams, from a fast action-only mode to full joint generation. The result is a policy that is exceptionally demonstration-efficient and generalizes well, beating the strongest baselines by up to 2-7×\times on dexterous, precise, real-world bimanual manipulation tasks both in and out of distribution, all while running faster than π0.5π_{0.5}. Our project website: https://flex-pi.github.io/
Ge Yan, Jinghao Liu, Yuzhi Fan +4
Aug 11, 2026cs.RO

JEPA-WAM: Stage-Level Joint-Embedding Prediction for World-Action Models in Robot Manipulation

Generalist robot policies aim to map multimodal observations and linguistic task instructions to actions across diverse tasks. However, existing methods typically represent the future as a fixed, short video-action chunk. This short-term future captures local scene evolution for action execution, but it does not explicitly describe the stage-level future that specifies how a task should progress from its current stage to the next. We therefore distinguish two complementary futures for robot manipulation: a short-term physical future to capture local scene evolution and a stage-level semantic future to represent task progress. We introduce JEPA-WAM, which augments a Motus-based World Action Model (WAM) with Stage-JEPA, a goal-conditioned Joint-Embedding Predictive Architecture (JEPA) predictor. Given the current observation and task instruction, Stage-JEPA uses a frozen V-JEPA2 encoder to extract the current-state representation and predicts the latent target of the next inferred stage. Across 50 RoboTwin 2.0 tasks in clean and randomized environments, JEPA-WAM achieves 90.25% overall success and reduces the mean number of execution steps in successful rollouts by 5.97% relative to the strongest baseline.
Xiao Liu, Yuguang Yang, Xi Wang +6
Aug 11, 2026cs.LG

Dreamer-SAC: Off-Policy Learning in Latent World Models for Sample-Efficient Autonomous Driving

Sample-efficient reinforcement learning for autonomous driving is often limited by the trade-off between data efficiency and model bias. While world models reduce the reliance on costly environment interactions, policy optimization over learned dynamics remains sensitive to prediction errors. This paper proposes the Dreamer-SAC framework, which integrates a recurrent state-space world model with an off-policy soft actor-critic algorithm trained directly in latent space. The framework uses a combination of real interactions and short-horizon generated trajectories with n-step target estimation and multi-objective supervision. Evaluated in autonomous driving scenarios with objectives encompassing driving efficiency and safety, the proposed framework consistently outperforms representative reinforcement learning baselines, including DreamerV3, SAC, and PPO, while achieving improved performance with substantially fewer real environment interactions. Experiments reveal an inverted-U relationship between rollout horizon and policy performance, where short-horizon latent rollouts achieve the best trade-off between additional training signals and accumulated model bias. Furthermore, n-step target estimation demonstrates more effectiveness over one-step temporal-difference targets in exploiting predicted experience for value learning.
Jiazhuo Li, Linjiang Cao, Qi Liu +1
Aug 10, 2026cs.RO

FACT: Failure-Aware Causal Training for World-Action Models

Recent world-action models (WAMs) show that co-training policies with future prediction can provide physical priors for action generation. Building on the future-prediction ability of video models, many WAMs generate future videos and recover actions with inverse-dynamics models, or use these predicted videos as goal conditions for action generation. In both cases, the world model is trained mostly on successful demonstrations and has little reason to predict the consequences of bad actions. We introduce FACT, a causal World-Action Model that predicts future video and task progress conditioned on the executed action. This action-conditioned interface allows failure rollouts to supervise action consequences, turning bad actions into valid future targets rather than being discarded. Failure-aware training makes the progress predictor aware of both successful and failed action outcomes, which can optionally be used to score sampled action candidates at inference. Extensive experiments on simulation and real-world bimanual manipulation tasks show that FACT outperforms many existing baselines, improves as failure data are incorporated into training, and reduces success-biased future hallucination under bad actions. See more details at https://fact-wam.github.io/
Quanquan Peng, Yutong Liang, Rui Yan +2
Aug 10, 2026cs.LG

The Evaluation Protocol Determines the Result: An Independent Reproduction of LeWorldModel on TwoRoom

LeWorldModel trains a latent world model with a prediction loss and a single anti-collapse regulariser, and reports approximately 87% of goals reached on TwoRoom, its simplest diagnostic environment. We reproduce that result by independent reimplementation on roughly $25 of rented compute, with all evaluation on one laptop CPU. We reach 94.0% at the repository's evaluation goal offset, against 84.0% for the authors' own released checkpoint measured under our protocol on identical episodes, and we reproduce the reported representation result directly (position probe Pearson r = 0.9988 against a reported 0.996). Reaching that point required four conventions that determine the outcome and appear in no released configuration file: dense action gathering across a frameskip block, a programmatically-set action-encoder width, ImageNet pixel normalisation, and action z-scoring. A reproducer following the released configurations alone obtains a model whose predictor cannot converge. The evaluation protocol is itself contested by the released material. The paper's appendix and the repository's configuration specify different goal offsets and step budgets; on the authors' own weights these yield 14.0% and 84.0%, and only the configuration's values reproduce the reported figure. On fifty identical episodes, changing nothing but how the goal is constructed moves that checkpoint from 84.0% to 8.0%. Two findings generalise. One-step prediction accuracy does not predict long-horizon planning success: across three checkpoints spanning a sevenfold range in prediction error, including the authors' own, it orders short-horizon success monotonically and fails to order long-horizon success at all. And a batch normalisation layer inflated our reported validation loss by up to a factor of 300, concealing a training loss that was flat throughout.
Joyjeet Singh
Aug 10, 2026cs.CV

4D-WAM: 4D Consistent World Modeling for Autonomous Driving

Emerging World-Action Models (WAMs) have demonstrated promising performance in autonomous driving by jointly modeling future driving scene evolution and trajectory planning. However, existing WAMs are typically trained with video data, which is only 2D projections of the underlying 4D driving scene. Consequently, WAMs fail to understand and capture the structure of 4D scenes and thus generate visually plausible yet 4D inconsistent future predictions that mislead downstream planning. To alleviate this issue, we present 4D-WAM, a model that leverages geometric foundation models for training-time supervision to enable 4D consistent world modeling. Specifically, we feed WAM-predicted future frames into a geometric foundation model, and use 4D-aware responses to define a 4D consistency loss. This loss encourages the model to understand, represent, and predict physically consistent 4D scenes during training, without additional inference cost. Moreover, we identify an early-decision phenomenon in WAMs and propose a decision-oriented timestep sampling strategy that emphasizes supervision at early, high-noise stages, where driving decisions are primarily formed. By propagating 4D supervision to this critical decision-formation phase, the proposed strategy further improves trajectory planning. Extensive experiments demonstrate that 4D-WAM effectively models 4D consistent scene evolution and achieves state-of-the-art performance on challenging NAVSIM-v1 and NAVSIM-v2 benchmarks.
Jiacheng Fu, Yibo Yuan, Meng Tian +8
Aug 10, 2026cs.CV

Learning How the World Evolves: Extrapolative Video World Models via Latent Dynamics Reasoning

The world evolves following its dynamics, i.e., its laws of motion. However, leading video diffusion models largely fit the pixels without modeling how the pixels transit over time. Thus, they render visually plausible frames but may not accurately obey the laws. To capture the dynamics purely from pixels, we introduce Latent Dynamics Reasoning (LDR). LDR casts the latent transition as an explicit kinematic integration, where the lower-order dynamics are integrated numerically and the model regresses only the third- and higher-order residual that drives the rollout. For this integration to extrapolate better, LDR runs it on a structured latent rather than dense convolutional features. Following PhyWorld, we validate LDR on a controlled white-box physics benchmark spanning five tasks (uniform motion, parabola, collision, bouncing, looming), focusing on out-of-distribution scenarios that reveal whether a model has truly learned the underlying dynamics. LDR extrapolates the learned dynamics far better: the gap between its in- and out-of-distribution error is over 20×\times smaller than the video diffusion baseline's, under both single- and joint-task training at 2562^2 resolution, while using 26×\times fewer parameters and running 143×\times faster. LDR can even generalize under severe shift: for example, trained only on red balls moving left-to-right, it correctly predicts the motion of a blue square moving right-to-left. To our knowledge, this is the first video world model that extrapolates learned dynamics beyond its training distribution. Project page: https://lat-dyn-reason.github.io/
Haodong Li, Shaoteng Liu, Tianyu Wang +7
Aug 10, 2026cs.RO

Energy-Structured Latent World Models with Neural Time Fields for Physically Constistent Open-World Motion Planning

Physically consistent motion planning remains a fundamental challenge in embodied AI, as generated trajectories must strictly conform to real-world execution dynamics. While latent world models offer a promising approach by predicting these dynamics, existing methods learn unconstrained future representations where absorbed physics remains implicit. Therefore, they fail to form reusable physical knowledge, which compromises reliability in unpredictable open-world navigation. To address this, we propose a novel Energy-Structured Latent World Model (ELWM). Our key idea is to structure the ELWM latent state to explicitly carry energy and momentum, ensuring strictly causal transitions via dissipation and control ports. Trained on multimodal RGB-D and inertial interaction histories, our model guarantees physically consistent predictions. We further implement this for motion planning by constructing Physics-Conditioned Neural Time Fields (PC-NTF), a key technical cornerstone that integrates ELWM into an arrival time field via the Eikonal equation to yield a physically-informed navigation policy. Across held-out scenes, our evaluation reveals significant improvements. Compared to generic latent models, PC-NTF reduces 0.8-s motion-prediction NRMSE from 0.36 to 0.29. Against Active Neural Time Fields, it improves navigation success from 81.3% to 89.7% and SPL from 0.64 to 0.73, while cutting the physical collision rate from 12.1% to 5.8% and the Eikonal residual from 0.083 to 0.031. Beyond these targeted gains, our results demonstrate that embedding explicit physical structures into latent spaces intrinsically bridges the gap between predictive world models and safe, dynamically feasible motion planning.
Yapeng Liu, Yuanzhao Zhai, Bo Ding +2
Aug 10, 2026cs.CV

World Tokens: Enhancing Embodied Policies with Training-Time World Modeling

Vision-language-action (VLA) models are a widely adopted paradigm for embodied policies. They excel at efficient closed-loop control but do not explicitly model how physical scenes evolve as a task unfolds. Recently emerging world-action models (WAMs) leverage pretrained video world models to capture spatiotemporal evolution, yet retaining future generation or a large video backbone in the control loop substantially increases inference cost. We introduce World Tokens, an embodied policy architecture built around a World Adapter that bridges visual-language understanding, world-dynamics modeling, and action generation. It uses world modeling during training to enhance the action policy while preserving efficient deployment. Specifically, the World Adapter transforms VLM features into a fixed set of world tokens, which condition a jointly fine-tuned future-video denoiser and simultaneously serve as the action expert's sole visual-language context. This shared conditioning allows gradients from future-video denoising to directly shape the representation used for action prediction, while exclusive routing prevents the policy from bypassing that representation. At deployment, the world-model branch is removed, leaving only the VLM, World Adapter, and action expert, with no online video-model inference. With a 2B backbone and no embodied action pretraining, World Tokens is highly competitive on LIBERO, attains the best reported averages on SIMPLER, substantially improves real-world R1 Pro success over a matched action-only baseline, and generates each action chunk at VLA-level latency.
Qu Tang, Benhui Zhuang, Bo Yuan +3
Aug 10, 2026cs.AI

verdi: retrieval is not transfer for continual world model optimization

Foundation world models have made remarkable progress in planning, simulation, and embodied intelligence. However, optimizing a pretrained world model toward a user-specified objective remains difficult: each campaign typically rediscovers optimization strategies from scratch, and the resulting knowledge rarely transfers to the next model. Existing research agents automate the optimization loop but treat successful strategies as directly reusable recipes, without principled safeguards for when transfer is appropriate. We argue instead that retrieval is not transfer: a strategy validated on one model is at best an optimization hypothesis for another, and becomes transferable knowledge only after target-side experimental valida- tion. Guided by this principle, we propose VERDI , a continual framework for evidence-licensed world model optimization. VERDI characterizes each world model through shared inference-time probes to construct an Optimization Fin- gerprint, retrieves relevant prior experience as ranked hypotheses, and validates every candidate under a frozen target-side verifier before admitting it as reusable evidence; contradictions among nearby fingerprints further trigger probe evolution, continually refining the diagnostic representation itself. Experiments on Ctrl-World, the Cosmos family, and RoboCoin show that VERDI reduces search cost by 68%, GPU cost by 69%, and negative transfer from 0.34 to 0.06, while predicting transfer outcomes with 83% sign accuracy.
Junyu Wu, Shiqin Nie, Youyi Kou +9
Aug 10, 2026cs.RO

HarnessWAM: Bridging Prediction and Deliberation in World Action Models

World Action Models (WAMs) jointly learn environmental dynamics and robot actions, introducing priors over physical evolution into embodied control. However, finite-horizon prediction and action generation are insufficient for complex embodied tasks that require global planning, cross-stage state maintenance, execution verification, and failure recovery. We refer to this mismatch as the prediction-deliberation gap of WAMs. To address this gap, we propose HarnessWAM, an agentic framework for WAMs. HarnessWAM employs a vision-language-model-based Task Manager to maintain an evidence-grounded scene belief and a structured task graph. A capability-conditioned executable-space projection further constrains open-ended semantic plans into sequences of atomic skills that satisfy task dependencies, embodiment-state constraints, and the capability boundary of the underlying WAM. During execution, HarnessWAM operates through an event-driven, dual-timescale feedback loop: a lightweight progress estimator continuously provides high-frequency execution evidence, while the Task Manager deliberates at salient milestones by jointly considering the current observation, task state, and interaction history to determine whether to advance the task, acquire additional observations, revise the plan, or initiate local recovery. This mechanism enables the robot to recover its state after a subtask failure and resume execution without discarding previously acquired scene knowledge. HarnessWAM achieves state-of-the-art full-task and subtask success rates of 59.6% and 69.9% on RoboMemArena, and an SR of 23.7% on RoboCerebra Ideal. These results demonstrate that model-external structured state maintenance and closed-loop agentic decision making can effectively extend the local control capabilities of WAMs into embodied task execution that is plannable, verifiable, and recoverable.
Zhaopeng Gu, Bingke Zhu, Tianxi Lin +8
Aug 10, 2026cs.RO

Rethink Before You Execute: Adaptive Execution for World Action Models

World Action Models (WAMs) jointly predict future actions and the evolution of the environment. At each inference, a WAM generates a chunk of actions and the robot executes a fixed prefix before replanning. We argue that this fixed execution horizon is poorly matched to execution dynamics: the chunk reliability varies across task stages, so when to replan depends on the result of accumulated execution, not on the step counts. We propose TempoWAM (Timing Execution by Monitoring Progress Online), a lightweight plug-and-play execution scheme for WAMs. A Recurrent Progress Monitor first estimates task progress from the current observation, task instruction, remaining actions, and execution history; and an Adaptive Execution Protocol then evaluates whether the chunk is advancing the task to decide if replanning is needed. To bridge the training-deployment gap, the protocol is calibrated by a task-dependent calibration factor with online adaptation. Experiments on LIBERO, RoboTwin, and real-world tasks show that TempoWAM consistently improves the efficiency-success trade-off of WAM execution. On real robots, it reduces WAM inferences by 26.9% on easy tasks while maintaining success, and improves success by 13.3 points on difficult tasks.
Feng Ye, Yiming Zhao, Yong Yu +5
Aug 10, 2026cs.CV

Sekai2: From World Exploration to Interactive World Modeling

Video world models must capture how scenes evolve over time and across viewpoints. Training them for long-horizon generation and camera control therefore benefits from long videos paired with camera trajectories and temporally grounded semantics. Existing corpora rarely offer the three together: large-scale web video provides broad visual diversity but no trajectories or time-aligned text, while pose-annotated datasets are typically short-range or reconstruction-oriented. We introduce Sekai2, a multi-source real-world video dataset that carries the world-exploration footage of Sekai toward interactive world modeling. The release contains 128,892 clips totaling 2,826 hours from 10,428 source videos across 113 countries or regions, and is deliberately weighted toward sustained observation: under a common 120-second decomposition, 43,594 segments reach the full two minutes and account for 51.4% of all footage. Every clip includes a released camera trajectory and hierarchical annotations disentangling subject motion, environment dynamics, static scene content, and camera behavior, resulting in 649,597 temporally grounded segments. Crucially, we further introduce 982 panoramic sequences captured along non-linear trajectories with loops and revisits. These revisits provide repeated observations of the same locations across time and viewpoints, offering essential supervision for learning persistent scene representations, long-term spatial memory, and geometrically consistent world models. Corpus-scale analyses demonstrate complete pose-and-caption coverage, broad geographic and semantic diversity, varied camera trajectories, and highly non-redundant temporal descriptions. Together, these properties make Sekai2 a scalable resource for long-horizon video generation, camera-controllable synthesis, and interactive world-model pre-training.
Kang He, Wenshuo Peng, Zihui Gao +3
Aug 10, 2026cs.RO

WorldSimProbe: Diagnosing Simulator Faithfulness in Action-Conditioned World Models for Embodied Manipulation

Action-conditioned world models (ACWMs) promise to provide embodied AI with scalable predictive simulators for planning, policy evaluation, and data generation. Realizing this promise requires precise action-conditioned transitions rather than merely plausible outputs. Yet their applicability remains difficult to establish because prevailing evaluations emphasize visual quality, task outcomes, or coarse rollout-level responsiveness without directly testing simulator fidelity. To address this gap, we evaluate ACWMs through the observable capabilities expected of physical simulators. Accordingly, we formalize Observable Simulator Contract, a minimal contract that any action-conditioned physical simulator should satisfy: supplied actions must induce corresponding agent motion, and environment responses must be grounded in that realized motion. To operationalize this contract, we introduce WorldSimProbe, comprising five controlled suites spanning local control sensitivity, global trajectory variation, source-diverse actions, interaction grounding, and dynamics. Suite-specific evaluators assess simulator-relative calibration, dense action-to-motion correspondence, false-interaction grounding, and primitive-level dynamics. We evaluate six open-source ACWMs on more than 18,000 instances across RoboTwin, ManiSkill, and LIBERO. World-SimProbe reveals systematic action-realization degradation across control variation, structured failures in interaction grounding and dynamics, and benchmark signals consistent with human judgments and downstream outcomes. Together, this capability-based framework provides a transparent, and standardized paradigm for diagnosing ACWM simulator fidelity beyond coarse, task-directed evaluation.
Peterson Co, Sicheng Hu, Chunxuan Jiao +17
Aug 10, 2026cs.RO

Latent World Models with Monotone Planning Costs for Image-Goal Navigation

Image-goal navigation with latent world models requires not only accurate future prediction, but also a planning cost that reliably ranks candidate action sequences. We define the cost as the cosine distance between the predicted future embedding and the goal embedding, and show that poor cost ordering can mislead sampling-based planners such as Cross-Entropy Method (CEM). To address this, we propose a latent world model built on a frozen DINO-family encoder and train it with two complementary objectives. An autoregressive rollout loss reduces the gap between training and multi-step planning rollouts, while a Monotone Cost Ranking (MCR) loss directly encourages increasingly perturbed action sequences to receive higher planning costs. We also study InfoNCE-based action-contrastive training and find that temporal permutation negatives distort the latent geometry and degrade planning performance. On the GNM navigation dataset, our method outperforms Navigation World Models (NWM), DINO-WM, OmniVLA, and NoMaD, achieving state-of-the-art image-goal navigation performance while reducing orientation error by 2.7×2.7\times over the same-encoder DINO WM baseline. We also deploy the model zero-shot on a physical robot, where it follows goal-directed paths in unseen indoor and outdoor environments.
Amirhosein Chahe, Siwei Cai, Lifeng Zhou
Aug 10, 2026cs.LG

Twin Rollouts: Noise-Coupled Counterfactual Branching in Interactive Video World Models

Interactive video world models generate rollouts autoregressively under an action stream, yet they are trained and evaluated almost exclusively on factual prediction. We study counterfactual generation inside the rollout: given a trajectory the model has itself generated, what would have happened had the actions differed from step t* onward? We formalize noise-coupled twin rollouts --- a factual and a counterfactual branch sharing the generated prefix and the future exogenous noise sequence, diverging only in the action stream at an intervention point. Because the factual branch is self-generated, its exogenous noise is known exactly: the abduction step of Pearl's counterfactual procedure is exact by construction, sidestepping the approximate-inversion problem faced by editing-based pipelines. Noise coupling further turns the minimal-change principle into a per-sample verifiable property: we define a spatiotemporal locality metric that penalizes divergence outside the causal descendants of the intervention, computable against simulator ground truth without a learned judge. Forking the simulator state at t* yields ground-truth counterfactual re-renders, which we use as verifiable rewards for post-training. This note establishes the formal framework, metric definitions, and positioning; experiments are forthcoming.
Yu Ma, Hongli Shi, Xinran Xu
Aug 9, 2026cs.RO

SG-WAM: Text-Grounded and Spatial-aware Semantic Guidance for World-Action Models

World-Action Models (WAMs) have emerged as a promising paradigm for robotic manipulation. However, most existing WAMs generate future videos and actions by relying mainly on visual cues rather than language instructions, since off-the-shelf text encoders embed instructions independently of visual observations. As a result, the videos predicted by these WAMs are often semantically misaligned with their corresponding language instructions, which degrades the accuracy of the predicted actions. To overcome this limitation, we propose SG-WAM, a semantic guidance method for world-action models that leverages a vision-language model (VLM) as a semantic planner to enhance the instruction-grounding capacity of world-action models. Specifically, we train a VLM-based planner to predict text-grounded and spatial-aware semantic foresight. The text-grounded semantic foresight grounds the instruction by identifying the correct target objects, and the spatial-aware semantic foresight provides the scene geometry for precise manipulation. We then inject this foresight into the world-action model as high-level semantic guidance, ensuring that both future-video generation and action prediction faithfully follow the language instruction. Extensive experiments in simulation and the real world demonstrate the superiority of our semantic guidance method, showcasing precise manipulation and strong instruction-following capabilities.
Junjie He, Junfeng Li, Zhide Zhong +9
Aug 9, 2026cs.AI

A Structural Dynamics Graph World Model: Unified Modeling, Constrained Rollout, and Interpretable Calibration

The state evolution of a complex system arises jointly from object laws, relational propagation, domain conservation, and unmodeled error. Forcing all sources into one black box makes mechanism attribution and constraint preservation unauditable; forcing every mechanism into one equation family discards mature domain solvers. We propose SD-GWM, a Structural Dynamics Graph World Model as an executable structural contract: nodes declare self-dynamics S, edges declare neighbor graph-coupled dynamics N---both fixed-form mechanism assets (rules, ODEs, solvers) calibrating only authorized parameters. An optional bounded residual R concentrates learnability, while a global projection maps states to feasibility, enforcing constraints without guaranteeing accuracy gains. On eight pre-registered research questions, SD-GWM delivers (i) heterogeneous integration: rules and solvers plug in natively; (ii) semantic fidelity: disabling R preserves source semantics bit-for-bit, with four theory properties under explicit proof/empirical boundaries; (iii) auditable governance: stepwise traces enable counterfactual fault localization (top-1 = 1.0) without post-hoc approximations. On a semi-synthetic flood testbed and USGS streamflow, SD-GWM reduces constraint violations to floating-point tolerance in analytical tests and to zero in semi-synthetic and real-data cases. Persistence matches SD-GWM in calm periods, but during a 254-day extreme-flood shift persistence and all neural baselines collapse (90-min RMSE 892-3007 cfs) while SD-GWM holds at 108 cfs (8-28x gain). The bounded residual cuts RMSE ~50% only under backbone bias. We position SD-GWM not as a universally superior forecaster, but as a verifiable substrate for auditable, constraint-safe spatiotemporal mining.
Wei Wang, Yaosen Chen, Han Yang +5
Aug 9, 2026cs.CV

Population-Scalable Multi-Agent World Modeling

World models have recently achieved impressive progress in visual prediction and interactive generation, but extending them to multi-agent environments introduces a fundamental scalability challenge. Existing methods generally assume a fixed number of agents during training and inference, which ties the model to a pre-determined agent population and limits inference-time scalability. Our key insight is that cross-view consistency should arise from a shared world state whose evolution does not assume a predefined number of agents, while agent-specific observations should be generated by querying this state through a unified rendering interface. Based on this insight, we propose Khora, a scalable multi-agent world model that supports inference-time expansion to arbitrary numbers of agents without retraining. Our framework decouples world-state evolution from visual rendering and introduces a population-agnostic rendering mechanism for incorporating other agent information. This design maintains cross-view consistency through the shared world state rather than through dense interactions among observation streams inside the expensive video generator, enabling approximately linear practical scaling with the number of queried views. Qualitative experiments demonstrate that our approach generalizes to unseen numbers of agents while maintaining visual quality and multi-agent consistency. We further implement a real-time interactive system to demonstrate scalable open-world simulation.
Renjie Zhao, Yuxiang Wu, Mingyu Zhang +7
Aug 9, 2026cs.RO

Vid2WAM: Distilling Video Diffusion Priors into World Action Models

World Action Models (WAMs) improve robot policy learning by jointly modeling future visual dynamics and actions. However, their scalability and generalization remain constrained by their reliance on costly expert demonstrations. We challenge this by asking whether future supervision for WAMs must originate from target-task expert trajectories. In this paper, we propose Vid2WAM, an offline distillation framework that transfers visual diffusion priors from a large video foundation model into a compact WAM student. Given an observation and language instruction, Vid2WAM distills supervision through two complementary channels: task-conditioned future rollouts directly supervise the student's future prediction branch, while an inverse dynamics model recovers embodiment-specific pseudo-actions for action learning. To robustly integrate synthetic and real supervision, we introduce source-aware residual action adaptation that learns source-specific corrections around a shared action backbone and mitigates interference from noisy pseudo-actions. During inference, both the video teacher and inverse dynamics model are discarded, leaving only the WAM student for efficient deployment. Simulation and real-world experiments demonstrate that Vid2WAM improves novel-task generalization and data efficiency under limited expert demonstrations while preserving low-latency inference.
Chenhao Qiu, Ruixiang Wang, Runyi Zhao +7
Aug 9, 2026cs.CV

MotionCraft: Latent World Modeling with Sparse Attention for Visual Upscaling

Video super-resolution (VSR) aims to recover high-fidelity high-resolution videos from low-resolution inputs and is central to applications ranging from mobile capture to streaming and archival restoration. Existing approaches trade off among local-detail fidelity, long-range spatio-temporal modeling, perceptual realism, and efficiency: convolutional alignment techniques preserve local structure but suffer when motion is large or degradations are complex; transformer-based methods capture long-range dependencies yet require architectural or algorithmic adaptations to remain computationally feasible; and recent latent or diffusion-based generators synthesize rich texture but require specialized temporal constraints to maintain coherence. We present MotionCraft, a controllable VSR framework that formulates restoration as motion-aware latent state prediction inspired by world models and integrates adaptive sparse attention with an explicit user-accessible control interface. MotionCraft combines robust motion fusion, a Latent World Transformer that balances locality and targeted non-local interactions, and a compact conditional decoder to deliver temporally consistent, high-quality reconstructions under streaming constraints. Empirical evaluations show that MotionCraft achieves strong reconstruction and perceptual performance while enabling predictable trade-offs between temporal smoothness and reconstruction fidelity.
Rong Fu, Chunlei Meng, Yangchen Zeng +9
Aug 8, 2026cs.RO

4D-WAM: Infusing Spatiotemporal Awareness into World Action Models through Trajectory Fields

Building on recent advances in world models, World Action Models (WAMs) jointly model video prediction and action generation. However, they typically represent videos in 2D pixel space, creating a representation gap with 3D space in which robotic actions are executed. Recent 3D approaches introduce 3D information, but fail to fully exploit the dynamics of 3D structures. In this work, we propose 4D-WAM, a model-agnostic training strategy that injects spatiotemporal knowledge from 3D trajectory fields into WAMs through representation alignment. To this end, we introduce two complementary objectives: 1) motion alignment, which aligns temporal feature variations across adjacent frames and encourages the model to build local 4D awareness during training, and 2) destination alignment, which guides the model to infer the final destination from the source frame by minimizing the gap between their attention-like similarity distributions. Together, these objectives provide both local motion supervision and long-horizon goal guidance, enabling WAMs to learn trajectory-level spatiotemporal representations. Extensive in-distribution and out-of-distribution experiments across different base models demonstrate the model's improvements in spatial understanding, execution precision, robustness, generalization, and versatility.
Lishan Yang, Wenxuan Song, Xi Wang +14
Aug 8, 2026cs.CV

Distilling Physical Priors into Streaming World Models

Streaming world models predict future visual states online while maintaining physically coherent dynamics over long horizons. However, their rollouts often violate basic physical constraints. A common approach distills pretrained bidirectional DiTs into few-step causal generators. However, this paradigm suffers from two fundamental limitations: generic bidirectional teachers acquire limited physical priors from visually oriented pretraining, and the limited priors suffer further loss during bidirectional-to-causal distillation. We present PhyS, a three-stage framework for distilling physical priors into streaming world models. To acquire physical priors from real-world interactions, we construct PhyS-120K, a dataset of 120K real-world physical-interaction videos spanning rigid-body dynamics, soft-body deformation, fluid phenomena, and phase transitions. Each video is annotated with structured descriptions of object properties and causal state transitions. Physics-aware supervised fine-tuning injects the physical priors into a bidirectional 14B DiT teacher, which we then distill into a lightweight 1.3B causal DiT for few-step autoregressive streaming generation. Finally, we use online reinforcement learning to incentivize the distilled model to generate physically plausible rollouts and further propose Temporal Credit Routing (TCR) to address temporal credit assignment. TCR evaluates physical consistency over overlapping temporal windows and routes the resulting group-relative advantages to temporally aligned denoising actions. On PhysicsIQ, PhyS improves the Wan2.1-14B teacher by 18.2% and the Self Forcing, Rolling Forcing, and Causal Forcing by 23.7%, 14.8%, and 31.4%, respectively. Results also improve the physics-aware video benchmarks VideoPhy, VideoPhy2, and PhyGenBench. The dataset, code, and more sample videos are available on our Project Page.
Liangliang Zhao, Junying Wang, Danni Yang +5
Aug 7, 2026cs.AI

CausalNav: Reliability-Certified Causal World Models for Control under Physical-Parameter Shift

A world model is only useful for physical AI if it changes what the agent does, and only safe if it declines to do so when it is wrong. We study both halves of that requirement with CausalNav, a controller built around a signed, action-conditioned transition graph over identified state coordinates. At deployment CausalNav simulates a small library of intervention sequences, converts their objective error into policy-logit advice, and admits that advice only when a scale-free predictive-reliability certificate, a policy-margin gate, and an argmax-agreement gate all pass; otherwise it falls back exactly to its own model-based base controller. We evaluate against nine controlled baselines (transformer, recurrent, split-latent, graph, causal-induction, and three recent model-based reasoning modules) on CartPole-v1 and discretized Pendulum-v1 with physical-parameter shifts, under one shared PPO trainer, one interaction budget, and ten held-out seeds (200 runs). CausalNav attains the best average rank (1.25 of ten). The diagnostic result is more informative than the ranking: the learned graph recovers structure well above chance (CartPole F1 = 0.59 +/- 0.09), yet per-seed structural fidelity is uncorrelated with per-seed control benefit (r = -0.15, p = 0.67), and the certificate abstains on 10/10 Pendulum seeds, where forcing the planner on costs return. Model fidelity did not predict downstream control utility in our setting; certified abstention, not better prediction, is what made the world model safe to deploy.
Yiyao Zhang, Diksha Goel, Hussain Ahmad +2
Aug 7, 2026cs.CV

SpikeWorld: Fast-State Adaptation for Frozen Spiking World Models

A predictive model receives a self-supervised signal whenever the consequence of an action is observed. Using that signal after deployment is difficult when dynamics and semantics share parameters: freezing prevents adaptation, whereas weight updates require optimizer state and may alter the learned representation. Here we introduce SpikeWorld, a 1.45M-parameter sparse spiking model jointly trained for heterogeneous sensory prediction, semantics, image-text binding and action-conditioned dynamics. At deployment, all trained parameters are frozen. Delayed next-state residuals update two external paths: cumulative fixed-bank losses select the bounded action correction, while route-specific residual matrices refine next-state prediction. Neither path uses labels, teacher outputs, rewards, success signals or the true shift value. Joint optimization improves action next-state MSE by 17.10% while also improving multimodal prediction, semantic accuracy and image-text retrieval. On held-out shear and attenuation streams, the combined external state improves aggregate prediction by 5.48% and 30.01%; its fixed-bank action path improves tracking by 24.20% and 3.94%, respectively. In a six-arm study comprising 450 new Meta-World trajectories (75 per arm), SpikeWorld raises frozen-policy reward by 7.90 (95% CI [2.48, 14.06]); the 13.33-point success difference is descriptive (CI [0, 40]). For identical sensory inputs, model parameters and inherited semantic outputs remain bitwise unchanged. A 16-byte RLS estimator obtains the highest non-oracle reward on linear attenuation, showing that the contribution is not superior linear identification, but its integration with a frozen multimodal spiking checkpoint. Reference code is publicly available at https://github.com/Oooorca/SpikeWorld.
Ziqiao Yu
Aug 7, 2026cs.CV

CosmosAlign: Adapting a World Foundation Model for Generative Traffic Video Forecasting

Generative traffic video forecasting aims to synthesize long-horizon, temporally coherent future videos of traffic scenes from a short observation history and textual descriptions. In this paper, we present CosmosAlign, a generative traffic video forecasting framework built upon the pretrained Cosmos3-Nano world foundation model. Our approach is motivated by the observation that successfully adapting large pretrained world models to downstream forecasting tasks depends primarily on distribution alignment rather than increased model capacity. To this end, we propose a two-stage LoRA adaptation strategy that first aligns the conditioning-mode distribution with the target forecasting task, and then aligns the training captions with the model's native structured prompting interface through an LLM-based re-captioning pipeline. During inference, we further improve prediction quality using a fully training-free procedure consisting of consensus-based medoid sample selection and motion-adaptive blending of static scene regions. CosmosAlign achieves a final score of 76.49 on the AI City Challenge 2026 Track 5 benchmark, ranking first on the final leaderboard. Our code is publicly available at https://quangminhdinh.github.io/CosmosAlign/.
Quang Minh Dinh, Tuan Kiet Doan
Aug 7, 2026cs.CV

SimWAM: A Simple World Action Model for End-to-End Autonomous Driving

World-Action Models (WAMs) improve end-to-end autonomous driving by transferring video dynamics priors to action prediction, but existing methods incur costly test-time future imagination. We present SimWAM, a simple yet effective WAM that leverages future-video prediction as a training-time supervision signal. It co-trains a pretrained video expert and a lightweight action expert with joint flow matching. An isolated attention mask keeps action prediction independent of future frames, allowing trajectory prediction without explicit future-frame generation at inference. Since the two experts share no parameters and interact only through a unified attention interface, the video backbone could be replaced and the action expert scaled independently without modifying the learning objective or inference pipeline. We further apply reinforcement learning to optimize a compositional driving reward beyond trajectory imitation. Our SimWAM achieves 91.5 PDMS on NAVSIM, surpasses state-of-the-art WAM-based planners with substantially lower latency, and transfers zero-shot to nuScenes. These results position SimWAM as a simple yet solid baseline that could readily benefit from advances in video generation for efficient autonomous driving. The code and model weights are available at https://github.com/H-EmbodVis/SimWAM/.
Zongchuang Zhao, Xin Zhou, Tianyang Xu +5
Aug 7, 2026cs.LG

Beyond Myopic World Models: Long-Horizon End-to-End Training for Direct Future Prediction

World models are expected to support imagination over extended temporal horizons, yet most are still trained through local few-step prediction objectives and deployed by recursively rolling out their own predictions. This creates a fundamental mismatch: few-step losses optimize local transition fidelity, while long-horizon prediction depends on how errors and gradients propagate through the entire trajectory. As a result, transitions with different downstream influence on the endpoint are treated uniformly during training, and small local errors are amplified through recursive inference. We argue that long-horizon accuracy is better achieved by optimizing directly, through an end-to-end endpoint prediction objective. To instantiate this paradigm, we introduce the Direct Prediction World Model (DPWM), a non-recursive architecture that compresses an action sequence of arbitrary length into a single embedding and predicts the endpoint observation in a single forward pass. This design avoids recurrent rollout in both prediction and gradient propagation, making long-horizon end-to-end training practical at horizons where unrolled autoregressive training becomes unstable. Empirically, DPWM substantially improves long-horizon endpoint prediction over recursive world-model baselines on continuous-control and pixel-based benchmarks, with larger gains as the prediction horizon increases. We further show that recurrent baselines benefit similarly when retrained with the same long-horizon endpoint objective, supporting our central claim that the training objective, rather than the particular backbone choice, is the main driver of long-horizon prediction accuracy. Our results suggest that world models can benefit from being trained and evaluated at the temporal scales where they are ultimately used, shifting the focus from local transition modeling toward long-horizon predictive accuracy.
Xinyi Li, Zaishuo Xia, Chenjie Hao +1
Aug 7, 2026cs.CV

UniJEPA: A Unified Joint-Embedding Predictive Architecture for Task-Agnostic Visual World Modeling

Joint-Embedding Predictive Architectures (JEPAs) have emerged as a principled framework for self-supervised learning of world models in compact latent spaces, yet existing methods are fragmented: some predict masked parts of a single image in latent space (I-JEPA), others learn to predict global photometric transformations (Image World Models), while video-scale JEPAs predict future temporal states and are post-trained for action-conditioned planning (V-JEPA~2, DINO-World, DINO-WM). These objectives are treated as distinct recipes with separate encoders, predictors, and anti-collapse regularizers, hindering a single model from unifying image-level and video-level world modeling. We present UniJEPA, a unified JEPA that jointly learns photometric prediction (image-level transformations) and temporal prediction (video-level next-state dynamics) in one shared latent space. A single end-to-end objective, composed of a next-embedding prediction loss and a Gaussian regularizer, yields a provably anti-collapse encoder-predictor pair trainable from raw pixels without EMA, stop-gradient, or pre-trained encoders. We show that the same latent space supports controllable abstraction: photometric prediction learns invariant structure while temporal prediction learns equivariant dynamics. After action-conditioned post-training on offline trajectories, UniJEPA enables zero-shot planning by treating goal features as prediction targets. On image, video, and control benchmarks, UniJEPA matches or surpasses task-specific JEPAs while requiring a single loss hyperparameter, and plans up to tens of times faster than generative world models at comparable accuracy.
An Lanji, Dawei Liu, Jin Li +3
Aug 7, 2026cs.CV

Addressable Memory for Video World Models

We study visual persistence in interactive video world models. These models rely on a Key-Value (KV) cache as a growing visual memory to carry forward previously generated frames. However, we find that models can no longer reliably address stored content once rollouts extend beyond the training horizon, because temporal Rotary Positional Embeddings (RoPE) offsets then fall outside the range seen during training and the model struggles to retrieve the relevant visual information through attention. Moreover, naively compressing the cache in the RoPE-rotated space corrupts memory by averaging together incompatible positional phases. To address this, we propose WorldTrace, a training-free memory framework for long-horizon visual persistence. WorldTrace keeps compressed memory addressable by assigning each summary slot a distinct, in-distribution virtual position. Within this addressable cache, we study two memory compression approaches: WorldTrace-Field compresses history for temporal coherence, while WorldTrace-Landmark stores verbatim scene traces at detected transitions for episodic recall. We further introduce LoopBench, a benchmark evaluating whether a compressed cache can reconstruct a previously visited scene after a long detour. WorldTrace-Field improves temporal consistency by +15.5%, and WorldTrace-Landmark improves episodic recall by +19.5% on LoopBench, extending visually persistent generation without retraining.
Xindi Wu, Sven Elflein, James Lucas +5
Aug 7, 2026cs.LG

From Optimal Actions to World Models: Identifiability of Transition Kernels in Discounted MDPs

We study what can be recovered about the transition probabilities of a Markov decision process from optimal actions alone. This is closely related to the inverse problem considered by Letcher et al., who ask when the dynamics can be recovered from numerical QQ-values. Here the numerical values themselves are not observed; only the optimal actions are known, for every reward in a given class. For state-action rewards r(s,a)r(s,a), knowing the optimal actions for every reward also tells us how much better one action is than another when each is followed by the same fixed policy. This is still not enough to determine the transition probabilities uniquely. We prove that two kernels give the same optimal actions for every reward exactly when Qs,a=(Ps,a+1γesT(LI))L1Q_{s,a} = \Bigl(P_{s,a}+\tfrac1γe_s^{\mathsf T}(L-I)\Bigr)L^{-1} for one invertible matrix LL satisfying L1=1L\mathbf 1=\mathbf 1. Near a kernel with strictly positive entries, there is an n(n1)n(n-1)-dimensional family of different kernels with this property. The result is unchanged if we consider only rewards having a unique optimal action at every state. We then compare this with rewards of the forms r(s)r(s) and r(s,a,s)r(s,a,s'). Rewards that depend on the next state can usually recover the transition kernel itself: every row at a state with at least two actions is determined, and we describe exactly when a row at a state with one action can remain hidden. State rewards reveal less: two kernels give the same optimal actions exactly when every deterministic policy is optimal for the same set of rewards. The results show how the form of the reward affects what can be learned about the dynamics from optimal actions alone.
Neal Batra
Aug 7, 2026cs.AI

MemWM: Memory-Augmented Text-Based World Model

World models are increasingly used to support planning in agents by predicting how environment states evolve in response to agent actions. Yet fluent next-state predictions can still omit task-critical facts, corrupt product attributes, or apply incorrect transition rules. To address such systematic prediction errors, we introduce MemWM, a memory-augmented text-based world model. MemWM uses world memory, a curated memory bank of transition rules, state caches, and hard-to-predict facts, to condition next-state imagination. We evaluate factual state preservation with Structured State Fidelity (SSF), which scores predicted states through benchmark-specific facts and fields. Compared with SFT, memory-augmented training improves SSF by up to 206.3%. In the full planning setting, we keep the policy model frozen and provide policy-side world skill: retrieved task-level skills and step-wise corrective guidance for action selection. Across ALFWorld, WebShop, and ScienceWorld, memory-augmented agents improve downstream success over an SFT-trained world-model agent, with up to a 65.4% relative gain. Sensitivity analyses further show that retrieved memory improves task success and efficiency under different memory and action-budget settings.
Yujun Wang, Tao Zhang, Jinhe Bi +9
Aug 7, 2026cs.AI

Transformers Struggle to Use Their Emergent World Models: Revisiting the Tower of Hanoi, and the Illusion of Thinking

The Tower of Hanoi is a simple planning puzzle that in prior work has proven challenging for large reasoning models (LRMs). Current models solve the standard formulation of the puzzle, but still struggle with the flat-to-flat variant (where initial and goal states are not restricted to have all rings on a single peg). This paper presents an in-depth study of how both small, in-house Transformers and large, third-party LRMs solve this task. To understand the failures mechanistically, we first train small Transformers from scratch on precomputed solution traces. Using a variety of interpretability techniques, we show that these Transformers develop an emergent world model: a linearly decodable, geometrically faithful representation of the puzzle's state space (the Sierpinski triangle), that is causally involved in solving the puzzles. Second, we return to the large LLMs and apply our techniques to two frontier reasoning models, Qwen3.6-27B and DeepSeek-R1-Distill-Qwen-32B, that attempt to solve the task through extended chain-of-thought. Surprisingly, we find that both models encode the Sierpinski world model near-perfectly at the end of the prompt, and yet fail at the majority of tasks when there are more than 3 rings. We locate the source of this failure in the decaying representation of the world model. We probe for the representation at different stages during planning, and establish causality by showing that performance can be improved by injecting the prompt-time representation at inference. The failure of the models is thus one of maintenance of the required representations, not their absence, and performance is at least partially recoverable. These results thus reframe the reported collapse in performance from prior work: current Large Reasoning Models build a world model, and then lose it.
Devin Pereira, Willem Zuidema
Aug 7, 2026cs.RO

Decoupling Intention from Trajectory: A Representational Deduction Framework for World Action Models

World Action Models (WAMs) aim to construct a unified architecture capable of understanding world state evolution and guiding to generative motion planning. However, existing visual branches focus on predicting static visual observation, rather than reflecting potential transition information that captures the evolution of world states under motion interactions. This leads to representational entanglement between high-level physical condition evolution and low-level action trajectory generation within the Action Model, creating a structural bottleneck while weakening the predictive capability of world evolution modeling for action generation. We propose PILOT (Physical Inference for Latent Optimized Trajectories), whose core Representational Deduction (RD) bridges this gap by integrating motion thought-of-chain (CoT) guidance as a native model capability. Specifically, RD aims to encourage the action branch to explicitly model potential state transition tokens, which are retained as CoT in the reasoning space to guide fine-grained motion trajectory. Experiments demonstrate that RD not only significantly improves the success rate and generalization ability of WAMs in complex robotic manipulation tasks but also enhances the model's physical interpretability by decoupling high-level motion semantics from low-level trajectory details. Furthermore, the abundant state transition supervision signals introduced by RD effectively alleviate the sparse supervision in action generation, enabling it to serve as an efficient few-shot real-robot fine-tuning strategy and demonstrating superior scalability for migration to mainstream WAM architectures.
Xiangkai Ma, Yue Ma, Junjie Wang +6
Aug 7, 2026cs.RO

GWM-VLA: Geometry-Aware Latent World Modeling for Vision-Language-Action Learning

Vision-Language-Action (VLA) models achieve strong robotic manipulation performance but often degrade under visual and environmental shifts. Latent world modeling offers a promising approach to improving robustness, yet existing methods commonly encode camera views independently and predict holistic scene dynamics without explicitly modeling their geometric relationships. We propose GWM-VLA, a geometry-aware latent world modeling framework for VLA learning. GWM-VLA combines geometry-aware multi-view state encoding, global context-conditioned target-view prediction, and shared latent-action representations grounded by robot-action supervision. Specifically, VGGT-ΩΩ jointly aggregates multi-view observations at each timestep to construct geometry-aware multi-view states. The latent world model predicts the next-step patch tokens of a selected target view using patch and register tokens obtained after multi-view aggregation, thereby retaining multi-view geometric information without predicting the complete multi-view state. We use the wrist view as the target in our experiments, placing greater emphasis on end-effector motion and local gripper-object interactions. Finally, the shared latent-action representations condition both the latent world model and the flow-matching action head, allowing latent-prediction supervision and ground-truth robot-action supervision to jointly shape the same latent-action representations. Experiments across both simulation and real-world environments demonstrate the effectiveness and robustness of GWM-VLA.
Yanping Zhao, Hang Yu, Yiwei Wang +8
Aug 7, 2026cs.RO

Is Forward Prediction Enough? Physical State Grounding for JEPA World Models

Learning structured and control-relevant latent representations remains a key challenge for world models. Recent JEPA-based world models learn action-conditioned predictive latent dynamics from observation sequences. However, their forward-prediction objectives do not explicitly enforce reliable identifiability of robot-centric physical state from individual latents or state changes from latent pairs, which can limit downstream planning and policy performance. We propose PSG-JEPA, a physically grounded JEPA world model that shapes its latent space with two complementary grounding objectives beyond forward prediction: grounding individual latents in robot proprioceptive state, and grounding latent pairs in multi-horizon joint-angle changes. Both objectives are applied only during training, leaving the inference architecture and computational cost unchanged. To comprehensively evaluate PSG-JEPA, we conduct experiments at three levels: (1) latent identifiability via probing, (2) goal-conditioned planning on frozen latents, and (3) policy learning in simulation and on a real robot. Experiments demonstrate that our PSG-JEPA consistently outperforms state-of-the-art latent world-model baselines at all three levels.
Haodong Yan, Jiaguan Zhu, Mingyuan Jia +12
Aug 7, 2026cs.LG

Dueling World Models: Advantage-Style Action Channels for Common-Mode Distractor Rejection

Latent world models plan by predicting future states from an action, but when a scene contains motion the agent does not control, they quietly go action-blind: predictions for different actions become indistinguishable even as the training loss keeps improving. Existing remedies suppress this distraction with reconstruction, task reward, or auxiliary objectives, each adding machinery or assumptions. We show that a minimal alternative suffices, borrowed from the dueling decomposition of value into a state baseline and an action advantage: in latent dynamics, subtracting a prediction's mean effect over actions cancels whatever the actions share--the action-independent variation where distractors live--leaving a clean, controllable channel, with no reward, no reconstruction, and no distractor-specific auxiliary loss. Because this is only a subtraction at readout time, it applies unchanged to any action-conditioned world model, including frozen pretrained ones. Across a gridworld, synthetic generators with known factors, distracting continuous control, and natural-pixel Atari, the isolated channel recovers the agent's own effect where entangled predictors fail, with nuisance leak indistinguishable from zero; applied post hoc it surfaces an action channel in off-the-shelf models that their raw readouts miss, and it converts into goal-reaching control in the gridworld. We prove the cancellation is exact in finite samples for both discrete and sampled action sets, and we state its measured boundary--distractors whose motion tracks the action--together with the remaining limitations in the appendix.
Jiazhuo Li, Yiming Fei, Zhiruo Zhou +1
Aug 6, 2026cs.AI

TaskSense: Focusing on What Matters in World Models

World models for visual control typically learn compact latent states by reconstructing observations, implicitly encouraging representations to preserve information across the entire visual input. However, task-relevant content often occupies only a small fraction of the observation, while background clutter and distractors consume valuable representational capacity. This mismatch between visual reconstruction and control objectives biases latent representations to model task-irrelevant visual content, diluting learning signals for control-relevant features and severely degrading downstream performance under visual distractions. We introduce TaskSense, a task-centric world modeling framework that enforces task relevance before latent encoding through a differentiable stochastic spatial attention mechanism conditioned on the previous latent state. To steer attention toward control-relevant regions, we augment training with an auxiliary inverse-dynamics objective. Rather than reconstructing the full observation, the world model reconstructs only the attended regions, encouraging latent representations to preserve task-relevant information while discarding irrelevant visual content. The decoder is further conditioned on the sampled attention map, enabling consistent reconstruction despite stochastic attention. Compared with the DreamerV3 baseline, TaskSense maintains competitive performance on the DeepMind Control Suite while consistently outperforming DreamerV3 on the Distracting Control Suite, demonstrating substantially improved robustness to visual distractions. Qualitative analysis further confirms that the learned attention, guided by inverse-dynamics supervision, consistently localizes control-relevant regions while suppressing irrelevant visual content.
SM Mazharul Islam, Manfred Huber
Aug 6, 2026cs.RO

ωω-0: A Latent Predictive World Action Model for Concurrent Humanoid Loco-Manipulation

Humanoid household tasks often require concurrent loco-manipulation, where the robot must move, adjust posture, maintain balance, and manipulate objects as a single coordinated behavior. Yet existing humanoid policies typically decompose locomotion and manipulation, while recent world-action models remain either arm-centric or video-centered. We present ωω-0, a latent predictive whole-body world-action model for real-world humanoid concurrent loco-manipulation. Given a language instruction, current visual observation, and robot proprioceptive state, ωω-0 directly predicts controller-compatible whole-body action latents for real-robot execution. Rather than reconstructing future videos, ωω-0 learns compact future observation embeddings as a lightweight predictive objective, coupling latent visual foresight with diffusion-based whole-body action generation. The model supports egocentric RGB, exocentric RGB, and exocentric depth inputs, and leverages controller-based simulation replay to ground human/public visual-motion priors into robot-executable action latents. We further collect ωω-HOME, a 40+ hour real-world household humanoid dataset with synchronized multi-view observations, whole-body SMPL motions, robot states, and action latents. Real-world experiments on 11 household tasks demonstrate that a single ωω-0 model can produce smooth manipulate-while-moving behaviors and consistently outperform representative imitation learning, VLA, humanoid, and WAM baselines.
Zhe Li, Zhenzhe Zhang, Yangyang Wei +8
Aug 6, 2026cs.RO

GeniWorld: A Generalizable Interactive World Model for Robotic Manipulation via Visual Actions

Generalist robot policies exhibit strong capabilities, but their robustness in complex and unseen environments remains limited. Scaling robot learning and evaluation in diverse real-world environments remains costly and challenging. Action-conditioned world models offer a promising alternative, but they often suffer from limited action controllability and poor generalization to out-of-distribution (OOD) scenarios. To this end, we present GeniWorld, an interactive world model for robots that generalizes robustly across unseen scenarios. Building on pretrained video generative models, we use URDF-based rendering to transform numerical actions into visual action representations, enabling spatially grounded action control. By explicitly decoupling embodiment kinematics from environmental dynamics, our model mitigates scene overfitting and facilitates modeling of robot-environment interactions. To achieve closed-loop control, we construct an autoregressive video prediction model integrated with high-frequency robot kinematic control, enabling interaction with both robot policies and human teleoperators. In our experiments, even when trained solely on limited fixed-scene data, our model achieves superior in-domain performance and robust zero-shot generalization to highly randomized, unseen environments. For downstream applications, GeniWorld serves as a scalable policy evaluator that remains reliable under environmental perturbations. Furthermore, even with limited real-world demonstrations, GeniWorld generates diverse manipulation trajectories within the world model, improving downstream policy performance and robustness in complex environments.
Chenghao Gu, Hanyang Yu, Jingbo Zhang +7
Aug 6, 2026cs.CV

MASS: Multiplayer World Models with Authoritative Shared State

Current video world models struggle in multiplayer environments because they entangle world state with view-dependent visual latents, leading to redundant compute, view inconsistencies, and poor scalability. We propose MASS (Multiplayer world models with Authoritative Shared State) to resolve this limitation. Inspired by multiplayer game architectures, MASS disentangles world dynamics and view rendering. A learned Logic Engine advances a global, authoritative typed state from joint actions without any hand-written transition function, acting as the sole recurrent memory and synchronization reference. From this shared state, a learned Rendering Engine generates independent and consistent views for any requested camera on demand. This explicit disentangling allows MASS to achieve superior state accuracy and lower cross-view inconsistency compared to state-of-the-art multi-view baselines on a matched multiplayer Snake benchmark. It advances predicted worlds with 1,024 concurrent players for 10,000 recurrent steps. Our results show that explicit, authoritative state modeling provides a practical foundation for scalable and consistent multi-agent world simulation.
Ziqi Cai, Siqi Yang, Yimu Wang +6
Aug 6, 2026cs.AI

EnvACE: Internalizing Environment Dynamics via World Rehearsal for Agentic Reinforcement Learning

Training large language model agents for long-horizon tool use typically relies on interactions with real or synthesized executable environments, whose construction and verification are costly, or on external simulators that are difficult to ground. We introduce EnvACE, an agentic reinforcement learning method that replaces external environment interaction during training with world rehearsal. The policy alternates between acting and rehearsal: it first generates a tool call, then plays the role of the environment to produce the response induced by that action, and conditions subsequent decisions on the rehearsed response. Both roles are jointly optimized end-to-end using task-success rewards. Through world rehearsal, the policy internalizes the relationship between actions and their environment responses in its parameters, yielding an agent world model that directly supports decision making. Across BFCL-v4, tau^2-Bench, VitaBench, and FinMCP-Bench, EnvACE achieves strong and transferable performance, outperforming environment-scaling baselines in the overall evaluation. Controlled studies further show that world rehearsal consistently improves policy learning across model scales. At test time, the internalized world model enables private rehearsal before committed execution, yielding further gains under a moderate rehearsal budget without additional external interaction. Our findings establish world rehearsal as a new path toward scaling LLM agent training beyond the constraints of external environments. Our code is publicly available at https://github.com/Within-yao/EnvACE.
Zishan Xu, Zhiyuan Yao, Yuxin Chen +9
Aug 6, 2026cs.AI

From Economic Agents to Agentic Economies: A Systems Blueprint for Economic World Models

Economic World Models (EWMs) are generative economic models that simulate how economies evolve from within by modeling heterogeneous agents, their beliefs and actions, and the market and institutional mechanisms through which their interactions produce aggregate outcomes. This paper develops an implementation roadmap for building economic world models as generative engines in which heterogeneous agents act, interact, adapt, and co-evolve with markets and institutions, thereby producing economic dynamics from the inside. We organize EWM systems into a six-level capability ladder, from fixed rule-based agent worlds to adaptive and LLM-based agent worlds, self-evolving agents, evolving institutional worlds, and sim-to-real economic twins aligned with real observations. A systematic literature survey across these levels reveals that existing work remains concentrated in lower-level agent and simulation environments, while systems with self-evolving agents, endogenous institutions, persistent empirical alignment, and validated economic mechanisms remain rare. By translating the EWM agenda into an implementation blueprint, this paper aims to accelerate the development of the next generation of economic simulation environments that can serve as high-fidelity sandboxes for human decision-makers and as training, planning, evaluation, and safety substrates for AI agents. We release a curated paper list and related resources to support future research.
Jiale Han, Xiang Li, Jing Qian +7
Aug 6, 2026cs.RO

Adaptive-WAM: Quality-Guided Early-Exit Planning from Intermediate Video-Diffusion Features

Large video diffusion models provide rich spatiotemporal priors for autonomous driving, but existing world-action models often inherit the cost of iterative future-video generation even though deployment only requires an ego trajectory. We ask a more basic question: how much of a video diffusion model must be executed to make a reliable driving decision? Through a controlled study of video denoising timesteps and Diffusion Transformer (DiT) depth, we find that planning performance is largely insensitive to the tested video-noise levels, whereas strong trajectories can already be decoded from intermediate layers. Based on this observation, we introduce Adaptive-WAM, a quality-aware multi-exit planner built on a Wan2.2-5B backbone. Trajectory diffusion heads are attached to selected DiT blocks, and a lightweight trajectory-quality scorer terminates inference once the best trajectory decoded so far satisfies a quality threshold; otherwise, computation continues from the cached hidden state to a deeper exit. The deployed planner therefore avoids the iterative classifier-free denoising loop and VAE decoding required for future-video synthesis, while dynamically allocating backbone depth according to trajectory quality. On NAVSIM, the adaptive single-trajectory planner achieves 90.8 PDMS; a separate fixed-exit variant reaches 92.6 PDMS with 64 proposals. It further obtains 89.9 EPDMS on NAVSIM v2, yielding the best reported results among the compared front-view video world-model planners. Without target-domain fine-tuning, Adaptive-WAM transfers to nuScenes with 0.88 m average L2 error and a 0.08% collision rate. On an A100, adaptive routing improves PDMS from 90.62 to 90.79 while averaging 170 ms end-to-end planning latency, approximately 10% below the 190 ms fixed block-15 planner and 47% below the 320 ms fixed full-depth planner. Code will be released.
Sining Ang, Yuguang Yang, Yan Wang
Aug 6, 2026cs.AI

GAUGE: A Measurement-Grounded Benchmark for Physical Fidelity in Simulation Engines and Video World Models

Physics engines facilitate large-scale training and evaluation for embodied intelligence, while generative video world models are emerging as implicit simulators of future states and interactions. However, existing evaluations of physical fidelity are often conducted in isolation and rely heavily on perceptual similarity or human judgments, providing limited insight into which physical principles or parameters are violated. We introduce GAUGE, a real-world-grounded diagnostic benchmark for jointly evaluating how numerical simulators and generative video world models reproduce or deviate from real-world physics. It comprises 22 controlled task families covering rigid bodies, flexible cables, textiles, and volumetric deformable objects. Grounded in real-world trajectories and paired with calibrated physical metadata, uncertainty annotations, and task-specific observables, these tasks cover fundamental physical processes including collision, friction, momentum transfer, oscillation, self-contact, and deformation across diverse materials and conditions. We benchmark Isaac Sim, Genesis, and Newton on 14 task families using generalized trajectory errors, and evaluate 6 image-to-video models on 5 rigid-body tasks by testing physical-law consistency and the temporal stability of inferred parameters. Our results reveal no uniformly faithful physics engine, with the largest discrepancies arising in impulsive contact, rapid textile motion, and volumetric deformation. We further find that video world models can produce trajectories with the expected equation form while recovering incorrect accelerations, momentum transfer, and oscillation timing. GAUGE lays the groundwork for developing more physically faithful simulators and world models for embodied intelligence.
Shuai Wang, Yaxin Feng, Xuekun Jiang +12
Aug 6, 2026cs.CV

Robust-WAM: Bridging Generative Pretraining and Semantic Foresight in World-Action Models

Mainstream World-Action Models (WAMs) adapt pretrained video generation models (VGMs) for robot control, transferring their learned dynamics prior for action prediction. These VGMs are typically trained in a variational autoencoder (VAE) latent space. However, the VAE latent space is optimized for pixel reconstruction, which rewards fine appearance detail and leaves the action prediction fragile under visual shifts. Recent works build WAMs in semantic latent space, which are more robust to appearance shifts. However, these models cannot leverage the large-scale VGM pretraining that exists only in VAE space. To overcome this dilemma, we propose Robust-WAM, a general post-training method for video-generation-based WAMs that preserves the VAE-based generative path and adds a lightweight semantic foresight alignment objective on the action stream. This retains the large-scale VGM pretraining while grounding actions in appearance-invariant dynamics that stay reliable under illumination shifts and other visual out-of-distribution conditions. Specifically, we employ learnable query tokens to bring future-scene semantics into the action stream by aligning their output hidden states with the semantic foresight of future ground-truth frames. To establish the temporal correspondence between each query and the future step it describes, we give it the positional encoding of the matching action tokens. Experiments on out-of-distribution generalization simulation benchmarks and a real-robot setup show that our Robust-WAM consistently improves the success rates of multiple WAM baselines without sacrificing in-distribution performance.
Haodong Yan, Junfeng Li, Junjie He +12
Aug 6, 2026cs.AI

AppDeltaWorld: Transition-Grounded Delta Code World Model for Mobile GUI Agents

Mobile GUI agents can operate apps through pixel perception and touch actions, making them a promising interface for collecting and improving long-horizon mobile interaction policies. However, real trajectories are difficult to obtain for sensitive apps and privacy-critical operations. At the same time, existing simulated environments are costly to scale up, and GUI world models still suffer from unstable generation, limited modality coverage, and inconsistent action-transition logic. To address these limitations, we propose AppDeltaWorld, a transition-grounded delta code world model that predicts the next GUI as a reachable code update rather than as an unconstrained image or text description. AppDeltaWorld retrieves app-specific Level-1 HTML references under an action-transition constraint, generates Level-2 executable HTML conditioned on the current screen, action, predicted next-screen text, and retrieved structure, and inserts generated visual assets into image slots before browser rendering. As a world model, AppDeltaWorld achieves the highest fidelity on CMGUIBench-500 under Code2World evaluation, with clear gains in structural layout and UI element reconstruction over image-only and code-only baselines. As a training environment, AppDeltaWorld supports filtered closed-loop SFT data construction that, when combined with public supervision, enables AppDeltaAgent to achieve state-of-the-art performance on AndroidLens and consistent gains on MobileGym and MobileWorld. Moreover, world-model-based test-time reinforcement learning enables policy adaptation and shows further improvements without additional interaction with real apps.
Weikai Xu, Yunren Feng, Haoxiang Lei +6
Aug 6, 2026cs.RO

XEWorld: Can Action-Conditioned World Models Generalize to Unseen Robot Embodiments?

Action-conditioned world models are promising learned simulators for robotic manipulation, yet evaluating them exclusively on training robots fails to reveal whether they capture physical dynamics or merely memorize visual patterns. To answer whether a model can faithfully render a robot it has never seen, we introduce XEWorld, a controlled cross-embodiment testbed for world models that isolates embodiments by evaluating held-out robots within physically identical scenes. Our systematic analysis uncovers a shared architectural bottleneck: current models act primarily as 2D visual pattern matchers whose generalization is governed by visual similarity rather than physical kinematic similarity. Driven by this limitation, they struggle to translate abstract numeric joint actions into coherent visual trajectories, and fail to predict dynamic visual changes from static initial observations. Consequently, successfully rendering an unseen embodiment zero-shot strictly requires heavily grounded cues, specifically pixel-space actions and explicit spatial-temporal alignment. Even when bypassing this zero-shot barrier via few-shot adaptation, the forced appearance recovery triggers catastrophic forgetting of seen embodiments. Together, these failures expose a critical inability to apply learned physical dynamics to novel visual appearances, highlighting that achieving true cross-embodiment generalization requires architectural innovations that decouple visual appearance from underlying physical dynamics.
Yixiang Chen, Jiabing Yang, Yuan Xu +10
Aug 6, 2026cs.CV

PhyLatent: Learning Dynamics-Relevant Representations for JEPA World Models

We propose PhyLatent, a dynamics-relevant training objective for JointEmbedding Predictive Architecture (JEPA) world models. Our key observation is that preventing global latent collapse does not ensure that a representation preserves physical states and action consequences. We identify three failure modes in JEPA world models: physical invariance collapse, physical identifiability collapse, and counterfactual dynamics collapse. PhyLatent addresses them through three training pathways: physical invariance, physical identifiability, and counterfactual dynamics, implemented with physical state grounding, future representation alignment, static visual invariance, counterfactual branch separation, and latent denoising. On OGBench-Cube, PhyLatent reduces the three failure rates from 15.60%, 6.71%, and 8.41% to 7.53%, 0.95%, and 4.62%, respectively, and improves model predictive control (MPC) success from 70.0% to 78.1%. With the same architecture and planner, it further improves success from 81.0% to 98.0% on TwoRooms and remains competitive on Reacher and PushT. These results show that global non-collapse alone is insufficient for learning a reliable JEPA worldmodel state space.
Xi Zeng, Haojie Ren, Ziying Song
Aug 6, 2026cs.CV

LAWM-3D: Learning 3D-Aware Latent Actions from Human Videos for Generalizable Robot World Models

World models enable agents to perform forward rollout and planning without real-world interaction. However, their application in open-world embodied intelligence remains limited by the high cost of action annotations and the heterogeneity of action spaces across platforms. Recently, latent action models (LAMs) have alleviated this bottleneck by learning action representations directly from unlabeled human videos in a self-supervised manner. Nevertheless, most existing LAMs rely on single-view inputs and operate primarily in 2D pixel space, raising a fundamental question: can simply incorporating multi-view videos into LAM training endow the learned latent actions with 3D-aware perception? Our study shows that the answer is negative. The primary reasons lie in future-frame appearance leakage as well as inter-camera appearance discrepancies and viewpoint variations. To address these issues, we propose LAWM-3D, which introduces three tightly coupled key designs: (1) a multi-view invariant unified action tokenization scheme for learning 3D-aware latent actions; (2) a geometric alignment constraint that anchors intermediate encoder features to a pretrained 3D foundation model, thereby explicitly providing cross-view geometric correspondences; and (3) a non-injective RGB-D joint reconstruction objective that prevents shortcut learning from future-frame appearance information, forcing the LAM to focus supervision on motion cues with geometric significance. Importantly, these components are not simply stacked but are tightly coupled through a unified motivation. Built upon a two-stage paradigm of large-scale human video pretraining followed by robot fine-tuning, extensive experiments demonstrate that the proposed 3D-aware latent actions significantly improve world model performance, achieving SOTA results in generation quality, physical consistency, and generalization ability.
Jiarui Yang, Jiale Zhange, Jiawei Li +5
Aug 6, 2026cs.AI

DreamGuard: Efficient Runtime Guardrail for LLM Agents via Risk-Aware World Model

As large language model (LLM) agents increasingly invoke external tools and interact with real-world systems, unsafe actions may cause irreversible consequences on external states, user data, and downstream services. Recent runtime guardrails mitigate such risks by checking proposed actions before execution, but many remain reactive: they primarily assess the apparent safety of the current action, lacking an explicit model of how risk evolves across the trajectory. This limitation creates a critical blind spot for long-horizon risks, where individually benign-looking actions can gradually drift the agent toward hazardous states. In response, we propose DreamGuard, a proactive guardrail for LLM agents built around a risk-aware world model. The world model maintains a compact recurrent latent state over the trajectory and predicts future latent states from which DreamGuard derives immediate-hazard and prefix-risk evidence. It then fuses these multi-horizon signals into intervention decisions before execution. Experiments across four benchmarks and an online guardrail evaluation show that DreamGuard outperforms generic, reactive, and proactive guardrail baselines, achieves the best safety-utility trade-off among evaluated guardrails, and maintains an average end-to-end latency of 25 ms per call.
Wenhao Lin, Chenyu Yu, Xingwei Lin +6
Aug 6, 2026cs.RO

JoyAI-RA 0.5: Scaling Robot Manipulation Learning via Dual Action Alignment

Robot data is scarce, so generalist policies need to learn from heterogeneous sources, including human egocentric video, simulation, and real robots, which differ in supervision and embodiment, with action labels missing or mutually incompatible. Human egocentric data scale best but sit farthest from robot data, and naive pooling causes negative transfer rather than knowledge sharing. We propose JoyAI-RA 0.5, a generalist Vision-Language-World-Action (VLWA) framework that couples physical world-dynamics priors with visual semantics and scales manipulation learning across such data via dual action alignment. Implicit action alignment infers latent actions from visual transitions, enabling action-free human, simulation, and robot data to guide a latent-action-conditioned world model in learning physical dynamics. Explicit alignment grounds reliable human and robot trajectories in a unified physical action space through a canonical action representation and camera-frame chunk-relative end-effector actions. An inner-outer-loop reinforcement stage then pairs efficient task adaptation with foundation-policy improvement. On a real-world AgiBot benchmark, JoyAI-RA performs strongly on both seen tasks and unseen variations. The task score improves consistently as the volume of human egocentric pretraining data increases and shows no sign of plateauing at our largest scale. This suggests that abundant but weakly labeled human experience can be converted into a transferable training signal, making human video not merely a weak auxiliary source but a primary axis along which manipulation capability can be scaled. Project page can be found at https://joyai-ra-05.github.io/.
JoyAI-RA Team
Aug 6, 2026cs.CV

HERA: Historical Evidence Routing Adapter for Physical Prediction in Latent World Models

Predictive video models have emerged as promising world models by learning latent visual dynamics from large-scale video. Yet these models remain challenged by physical events under occlusion, where later predictions may depend on object evidence that is no longer available in the current view. Addressing this challenge requires historical evidence not only to be preserved but also to remain accessible when it becomes relevant to a subsequent prediction. Existing approaches mainly enlarge the temporal context, cache generic video features, or impose explicit object-centric states, thereby improving the capacity or structure of retained history. However, they do not directly address how relevant historical evidence can be selectively retrieved and integrated into a pretrained predictor without interfering with its native latent workspace. Accordingly, we introduce HERA (Historical Evidence Routing Adapter), a framework for routing retained historical evidence into a frozen latent predictor, and instantiate it with Register-Routed Patch Memory (RRPM), a lightweight adapter comprising a Structured Memory Bank, Memory Registers, and Workspace Registers. On the IntPhys2 Main split, HERA with RRPM improves the pairwise AvgSurprise accuracy of V-JEPA 2-G from 52.57% to 54.35%. Subgroup analysis shows particularly strong improvements on fixed-camera continuity, from 46.15% to 57.69%, and fixed-camera immutability, from 46.15% to 63.46%. These results support historical evidence routing as a practical adaptation strategy for physical prediction in latent world models.
Yuanruyi, Yue Cao, Haojia Gao +7
Aug 5, 2026cs.LG

Quantum-Structured World Models (QSWMs) for Predictive Latent Dynamics

World models learn latent states that summarize interaction histories, evolve over time, and support prediction, simulation, or planning. Most existing world models represent these states using classical vectors, probability distributions, recurrent hidden states, or transformer activations. In this paper, we introduce Quantum-Structured World Models (QSWMs), a quantum-inspired framework for predictive world modeling with structured latent states, latent transition operators, and measurement-inspired decoding maps. We study whether mathematical structures inspired by quantum theory, such as complex-valued representations and density-matrix-like latents, provide useful inductive biases for world modeling. We establish three foundational properties: classical inclusion, predictive sufficiency, and structured compactness. We then instantiate complex-valued and density-matrix-like QSWM variants and evaluate them on elementary cellular automata against strong classical baselines. Results show promising local predictive potential for complex-valued QSWMs, while also revealing limitations in long-horizon rollout, density-matrix variants
Hailong Jiang, Emran Hossain, Feng Yu +3
Aug 5, 2026cs.CV

HelloWorld: Enabling Socially Interactive Characters in Video World Models

Despite the remarkable recent progress of video world models, social interaction between users and the characters within these worlds remains unsupported. To fill this gap, we present HelloWorld, a video world model that enables social interaction with in-world characters. With a single button press, users can prompt the on-screen character to respond toward the camera, e.g., turning to the viewer, waving, nodding, or speaking a short greeting. To make these interactions natural, we propose a self-distillation pipeline that finetunes the video generation model on data synthesized by itself. Each synthesized clip contains both social interactions and camera motion, allowing the model to learn camera-pose conditioning without degrading interaction quality. At inference, we further introduce a training-free module that determines when the interaction occurs. Upon a button press, it modulates the cross-attention masks of the DiT so that the interaction-related text prompt attends only to the frames within the press window, temporally localizing the character's response. We further build HelloWorldBench, a 400-sample benchmark with three social interaction metrics alongside three conventional metrics, for evaluation. Experiments demonstrate that HelloWorld surpasses a variety of baselines in interaction quality, while maintaining state-of-the-art picture aesthetics and camera-pose following. Project page: https://github.com/AlayaLab/HelloWorld
Liangyang Ouyang, Ruicong Liu, Xuangeng Chu +2
Aug 5, 2026cs.RO

DreamWAM: Beyond RGB Future Prediction for World Action Models

World Action Models (WAMs) learn action-relevant representations by predicting how the observed world will evolve. Most existing WAMs define this future in RGB space, where task-relevant state transitions are entangled with nuisance variations in texture, illumination, background, and viewpoint. We argue that WAMs should explicitly predict action-relevant future state rather than relying on RGB prediction alone. We introduce DreamWAM, which reformulates future prediction as structured world modeling beyond RGB, representing future states through complementary views of appearance, motion, geometry, and semantics. During training, DreamWAM combines joint latent denoising of RGB and motion with lightweight gated residual branches for geometry and semantics. Shared attention between VideoDiT and ActionDiT allows the action branch to learn from these future-state predictions, while all beyond-RGB supervision branches are disabled at inference and deployment remains RGB-only. Across both no-rollout and joint video-action inference, DreamWAM consistently improves the matched RGB-only baselines on LIBERO, from 97.30% to 98.40% and from 98.00% to 98.90%, respectively. The gains become larger under unseen LIBERO-Plus perturbations, from 51.36% to 63.44% and from 69.16% to 75.47%. The same robustness extends to real-world manipulation, where DreamWAM attains an average success rate of 74.4% across unseen changes in lighting, background, and object layout, compared with 55.6% for Fast-WAM-Joint. These results show that robust world-action learning depends not only on predicting the future, but on representing it in a form that matters for action. The code and models are publicly released at https://github.com/hustvl/DreamWAM.
Shanglin Yuan, Weiheng Zhao, Xin Shi +6