Multi-Agent Systems

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Latest in Multi-Agent Systems

Jun 22, 2026cs.AI

AI Scientists as Engines of Discovery: A Case for Development within Reformed Institutions

Agentic artificial intelligence (AI) systems are beginning to assist, accelerate, and partially automate scientific discovery, performing tasks that span literature synthesis, code generation, data analysis, hypothesis proposal, and model criticism. We argue that this transition is qualitative rather than incremental, and that suitably designed multi-agent systems may evolve from passive computational tools into ``AI scientists'' that can expand the hypothesis-generating and verification capacity of science. Such systems must be developed and deployed within a scientific ecosystem fit for purpose: institutions must be redesigned for verification, accountability, interpretability, and dual-use safety. We sketch how multi-agent architectures, illustrated by the prototype framework \textit{Denario}, accelerate the discovery cycle and traverse model spaces beyond human reach; examine what this implies for authorship, peer review, and the enduring role of human scientists; and close with recommendations for governing AI as an epistemic actor rather than a mere instrument.
Raul Jimenez, Boris Bolliet, Francisco Villaescusa-Navarro +7
Jun 22, 2026cs.RO

Cooperative-ORCA*: Real-Time Proactive Deadlock Avoidance for Continuous-Space Multi-Agent Navigation

Multi-Agent Path Finding (MAPF) is a problem that requires computing collision-free paths for a set of agents from their start locations to designated goal locations. The problem has broad applications in domains where teams of robots must operate in a coordinated manner. ORCA* is a real time MAPF solver that assigns for each timestep a velocity for each agent. Due to its real time nature, it is myopic to future deadlocks that result from current decisions. ORCA*-MAPF attempts to remedy this limitation by introducing fallback mechanisms when deadlocks are detected. However, post hoc interventions often introduce significant flowtime overhead. In this paper, we introduce C-ORCA* and C-ORCA*-MAPF, continuous space MAPF algorithms that incorporate agents' entire spatial trajectory and their spatial dependencies to proactively prevent deadlocks from occurring, thus avoiding the high flowtime overhead associated with post hoc corrections in ORCA*-MAPF. The C-ORCA* family of algorithms significantly outperform previous state-of-the-art in terms of solve rate, runtime, and flowtime.
Junfeng Wu, Jiaqi Chen, Hongkun Lyu +2
Jun 21, 2026cs.LG

Stationary Robust Mean-Field Games under Model Mismatches

Deploying multi-agent reinforcement learning (MARL) in the real world is often limited by model mismatches between the training simulators and the true environment, which could be further amplified through strategic interactions and result in severe performance degradation upon deployment. Distributional robustness offers a principled response by optimizing policies against worst-case transition models drawn from an uncertainty set, but standard robust MARL frameworks become increasingly intractable as the number of agents grows. This paper develops an infinite-horizon, stationary mean-field game framework that incorporates distributional model uncertainty directly into the population-coupled dynamics. We establish a robust dynamic programming principle with a contractive Bellman operator and prove the existence of a stationary robust mean-field equilibrium via a fixed-point argument. We further develop the first concrete algorithm with convergence guarantees. We then connect the mean-field solution to a finite-population robust game whose ambiguity sets depend on the empirical distribution, showing that the mean-field equilibrium policy induces approximate equilibrium behavior as the population size increases. Under a contractive robust-dynamics regime, we further obtain explicit non-asymptotic error bounds. Numerical experiments further illustrate the qualitative and quantitative impact of robustness under multiple uncertainty models, validating our theoretical findings.
Yue Wang
Jun 20, 2026cs.NI

Multi-Target Maneuver Coordinations: Unlocking Coordination Opportunities in Connected Automated Driving

Maneuver coordination is a key enabler of connected and automated driving, allowing vehicles to negotiate and execute maneuvers that would otherwise be difficult, inefficient or unsafe. Existing approaches and use cases typically assume coordination with a single predefined target vehicle, which limits the number of coordination opportunities. This paper introduces a maneuver coordination approach based on multi-target selection, which allows a vehicle to identify and select among multiple potential coordination vehicles for a given maneuver. Multi-target maneuver coordination does not require modifications to the maneuver execution logic or to the underlying coordination protocol. Instead, it extends the decision-making process preceding coordination, enabling vehicles to exploit a broader set of feasible cooperative interactions. Results show that multi-target maneuver coordination significantly increases triggered and successfully executed coordinations while maintaining a low computational cost, as the proposed approach achieves these gains without requiring the analysis of a large number of potential target vehicles. These improvements preserve coordination success rates while enabling earlier maneuver initiation.
Rafael Molina-Masegosa, Sergei S. Avedisov, Miguel Sepulcre +3
Jun 20, 2026cs.AI

Holmes: Multimodal Agentic Diagnosis for Mixed-Language Mobile Crashes at Industrial Scale

Diagnosing mobile crashes in ultra-large-scale industrial applications is a formidable challenge due to the sheer volume of code, the complexity of mixed-language environments, and the inability to reproduce failures locally. Traditional static analysis struggles with scalability, while existing LLM-based agents often rely on reproducible environments unavailable in post-mortem scenarios. We present Holmes, a multi-agent system that automates root cause analysis by synthesizing multimodal runtime signals--stack traces, logs, and thread states--to reconstruct failure contexts without reproduction. Holmes introduces a hierarchical Retrieve-Explore-Reason architecture that leverages low-level artifacts (e.g., registers, assembly) to bridge the semantic gap between open-source business logic and closed-source system frameworks. By dynamically compressing the search space using runtime clues, Holmes precisely navigates 70-million-line codebases to identify non-local defects. Evaluated on real-world crashes from WeChat, Holmes achieves 87.6% accuracy in function-level fault localization and reduces average investigation time by over 98% (to ~77 seconds), demonstrating its effectiveness in transforming labor-intensive debugging into an efficient verification workflow.
Jia Li, Wenyuan Ma, Ting Peng +2
Jun 19, 2026cs.MA

Monitoring Diameters of Causal Communication Graph with Spatio-Temporal Logic

Verification of multi-agent systems requires the ability to check meticulous topological properties when it comes to agents that can move through space in continuous time. This demands a logic with sufficient expressiveness to capture these dynamics. MuTGL logic has interesting properties for expressing entangled space-time properties. However, this logic lacks the expressivity needed to analyse reachability within specific distance bounds, or to track the length or the cost of communication chains: these are fundamental for decentralized monitoring, or graph-theoretic analysis of distributed protocols, where algorithmic complexities often relates with the system's communication graph diameter. We then introduce an extension of muTGL, including a new operator called the space horizon. This addition allows us to bound the distance of communication chains, hence enhancing the logic's expressiveness. We show that this operator allows to encode modalities from other logics, such as reachability or escaping which were not available in vanilla muTGL, while allowing a deeper entanglement of spatial and temporal properties. We provide a centralized offline monitoring algorithm for this logic and illustrate it on several examples on simulations of Consensus-Based Bundle Algorithms, distributed protocols for task allocation.
Lydia Bakiri, Jérémy Dubut, Sergio Mover
Jun 19, 2026cs.CL

Dementia-Agents: A Multi-Modal Multi-Agent System for Dementia Staging and Phenotyping

Dementia diagnosis requires integrating multi-modal clinical assessments from diverse informants and clinicians under incomplete and heterogeneous data conditions. Yet most AI-driven approaches remain Alzheimer's disease (AD)-centric, framing the problem as binary AD detection or three-stage AD progression modeling within well-curated research settings. This pathology-driven paradigm overlooks the broader, syndrome-level nature of dementia, which spans multiple stages, phenotypes, and etiologies. In this paper, we propose Dementia-Agents, a clinically aligned multi-agent framework for real-world dementia staging and phenotyping. The framework follows a three-step workflow: (1) a data agent translates structured clinical records into semantically faithful textual representations that preserve missing-data signals and routes them to domain-aligned experts; (2) five fine-tuned expert agents generate domain-level predictions; and (3) a coordinator agent performs probabilistic aggregation to produce final staging and phenotyping decisions. We develop and evaluate Dementia-Agents on a real-world clinical cohort of 1,066 patients from two cognitive neurology services. Compared with monolithic multi-modal large language models (MLLMs) and prior medical multi-agent systems, our approach achieves consistent improvements in diagnostic performance for real-world syndrome-level dementia staging and phenotyping, while preserving domain-level interpretability.
Yaling Shen, Maja Christensen, Yiwen Jiang +4
Jun 19, 2026cs.LG

Sim2O: Efficient Offline-to-Online MARL via Joint Action Composition

Offline-to-online adaptation serves as a pivotal paradigm for mitigating the prohibitive cost of online exploration by bootstrapping reinforcement learning from offline datasets. While this paradigm has been extensively studied in single-agent settings, its extension to Multi-Agent Reinforcement Learning (MARL) remains largely unexplored, despite its critical relevance to complex coordinated decision-making. To bridge this gap, we introduce Sim2O, an elegant and minimalist framework for offline-to-online MARL. Rather than treating adaptation as a monolithic joint decision, Sim2O conceptualizes it as a compositional process. Specifically, candidate joint actions are synthesized by dynamically blending offline and online action proposals across agents. By leveraging a centralized value function to evaluate these hybrid combinations, Sim2O identifies high-value coordination strategies without requiring auxiliary training objectives or structural overhead. Empirical evaluations across diverse benchmarks demonstrate that Sim2O significantly outperforms existing baselines, underscoring that a minimalist design is not only viable but highly effective for multi-agent offline-to-online adaptation.
Bingchang Song, Yiqin Yang
Jun 18, 2026cs.RO

Heterogeneous Policy Networks for Composite Robot Team Communication and Coordination

High-performing human-human teams learn intelligent and efficient communication and coordination strategies to maximize their joint utility. These teams implicitly understand the different roles of heterogeneous team members and adapt their communication protocols accordingly. Multi-Agent Reinforcement Learning (MARL) has attempted to develop computational methods for synthesizing such joint coordination-communication strategies, but emulating heterogeneous communication patterns across agents with different state, action, and observation spaces has remained a challenge. Without properly modeling agent heterogeneity, as in prior MARL work that leverages homogeneous graph networks, communication becomes less helpful and can even deteriorate the team's performance. In the past, we proposed Heterogeneous Policy Networks (HetNet) to learn efficient and diverse communication models for coordinating cooperative heterogeneous teams. In this extended work, we extend Heterogeneous Policy Networks (HetNet) to support scaling heterogeneous robot teams. Building on heterogeneous graph-attention networks, we show that HetNet not only facilitates learning heterogeneous collaborative policies but also enables end-to-end training for learning highly efficient binarized messaging. Our empirical evaluation shows that HetNet sets a new state of the art in learning coordination and communication strategies for heterogeneous multi-agent teams by achieving an 5.84% to 707.65% performance improvement over the next-best baseline across multiple domains while simultaneously achieving a 200x reduction in the required communication bandwidth.
Esmaeil Seraj, Rohan Paleja, Luis Pimentel +7
Jun 18, 2026cs.LG

A Gated Graph Neural Network Approach to Fast-Convergent Dynamic Average Estimation

Dynamic average estimation is a critical problem in multi-agent systems, enabling agents to collaboratively estimate time-varying signals using only local information exchange. Traditional model-based approaches often face challenges related to convergence speed and sensitivity to network topology changes. This paper introduces a novel learning-based solution leveraging Gated Graph Neural Networks (GGNNs) for fast-convergent dynamic average estimation in a fully distributed manner. Taking advantage of the inherent structure of GGNNs, the proposed method models the estimation process as a distributed autoregressor, ensuring rapid convergence while maintaining stability. We incorporate a regularization term during training to enforce convergence guarantees and introduce an encoding-decoding mechanism to reduce communication overhead without sacrificing accuracy compared to standard GGNNs. Extensive numerical experiments demonstrate that our approach significantly outperforms conventional model-based estimators in terms of both convergence speed and precision, making it a promising alternative for multi-agent applications that require dynamic average estimation.
Antonio Marino, Claudio Pacchierotti, Paolo Robuffo Giordano
Jun 18, 2026cs.MA

Artificial collectives of specialists and generalists excel at different tasks

Collective artificial intelligence, where multiple agents work on shared tasks, holds potential to solve expansive problems in fields from medicine to collective governance. But while prescriptive engineering solutions abound, we lack descriptive scientific understanding of artificial collectives, and therefore principles for how to design resource efficient multi-agent systems. Through systematic experiments with optimizing agents, we characterize how agent interpretive abilities, rationality bounds, and task qualities interact to shape collective performance. Agents range from specialists, with narrow interpretive abilities, to generalists, with broad ones. Collectives of specialists correspond to sparse, centralized networks, while collectives of generalists correspond to dense, decentralized ones. We show that interpretive network properties have small performance effects on average (0.07 standard deviations of performance). However, for specific task qualities, these effects are 4.5 times larger (0.33 sd) and can reach much higher for certain task qualities (1.84 sd). This leads collectives of generalists to perform better on tasks that involve generating, choosing, and coordinating, while collectives of specialists with a few generalist mediators perform better on tasks that involve negotiating. Rationality bounds then moderate these relationships. At loose bounds, specialists outperform generalists through more effective sampling of high-dimensional decision spaces. At tight bounds, generalists outperform specialists through better gradient estimation. A fundamental trade-off between performance and convergence speed emerges at moderate bounds. These findings suggest that multi-agent design could benefit from matching interpretive networks to both task demands and agents' computational limits, with implications for the efficiency and energy costs of multi-agent systems.
John Meluso, Laurent Hébert-Dufresne, Christoph Riedl +1
Jun 18, 2026q-fin.RM

Optimal Order of Multi-Agent and General Many-Body Systems

This paper develops a general framework for analyzing multi-agent systems with feedback loops between agents actions and collective observations. The framework is built on two fundamental agent-level variables: power, which measures agent influence on collective outcomes, and response functions, which determine how agents react to observations. We derive how macroscopic properties, including total power, useful power, entropy, order, fragility, and mobility, emerge from these two variables of heterogeneous agents. To study the trade off between growth and resilience, we introduce a system-level utility function parameterized by a risk-appetite coefficient and derive an optimal degree of order that balances productivity, stability, and adaptability. The analysis suggests that stronger synchronization can increase collective output but may also increase systemic fragility and reduce mobility. We further argue that order, entropy, information, and useful energy are task-dependent and system-relative concepts whose meanings depend on the objectives of the system. By measuring and designing agent power distributions and response functions, it may be possible to better understand, predict, and optimize collective behavior and identify the conditions under which collective intelligence and optimal order emerge.
Jake J. Xia
Jun 18, 2026cs.RO

Co-VLA: Coordination-Aware Structured Action Modeling for Dual-Arm Vision-Language-Action Systems

Vision-language-action (VLA) models show strong capabilities in single and dual-arm robotic manipulation. Prior works show coordinated bimanual behaviors can emerge from end-to-end learning, leveraging large vision-language backbones with continuous action prediction. However, as bimanual tasks become tightly coupled and execution constraints become critical, implicit coordination alone is insufficient to ensure reliable, interpretable, and stable behavior. In this work, we propose Co-VLA, a coordination-aware bimanual manipulation framework introducing explicit structural priors into VLA models. We instantiate our method on a state-of-the-art vision-language backbone by replacing its monolithic action head with a Structured Action Expert (SAE) designed for bimanual coordination. Specifically, we introduce explicit structure at the action generation level with a modular coordination-aware loss that shapes shared and residual latents according to task-specific structures. The shared latent encodes task-level coordination intent, while residual latents capture execution adjustments for each arm. At deployment, a Latent-Aware Controller (LAC) interprets the learned representations to modulate synchronization strength, execution asymmetry, smoothness, and safety constraints in real time. LAC operates at the joint-command level and remains compatible with standard control pipelines without requiring force or impedance control. Experiments across simulation and real-world benchmarks show Co-VLA significantly outperforms monolithic baselines, achieving a 27% success rate gain in tight-coordination tasks, more than doubling performance in OOD real-world scenarios (from 13% to 27%), and reducing task completion time by up to 25%.
Yandong Wang, Jiaqian Yu, Xiongfeng Peng +8
Jun 18, 2026cs.AI

Navigating Unreliable Parametric and Contextual Knowledge: Explicit Knowledge Conflict Resolution for LLM Inference

Large language models (LLMs) have achieved strong performance across a wide range of language-based tasks by leveraging both extensive parametric knowledge and in-context learning ability, enabling them to incorporate external information provided in the input prompt. However, the integration of external knowledge can introduce conflicts, not only between the model's internal parametric knowledge and the external information, but also among multiple pieces of external contexts. Existing approaches typically assume that either the model or the provided context is reliable, overlooking the possibility that both sources may contain errors, and avoid conflicts by privileging one source over the other, rather than actively resolving inconsistencies. To address these limitations, we propose a novel framework MACR for LLM knowledge conflict resolution that moves beyond the conventional binary choice paradigm and incorporates an explicit conflict-resolution mechanism based on a multi-agent reasoning approach. Specifically, we first propose an adaptive knowledge assessment and retrieval approach that employs a modified semantic entropy measure to quantify an LLM's confidence in its answer to a given query. Based on this confidence estimation, MACR either externalizes the model's internal knowledge as textual representations or retrieves relevant external knowledge when internal knowledge is insufficient, generating basic contexts for subsequent reasoning. Then we introduce an inductive multi-agent reasoning framework with three specialized agents that, respectively, induce explicit rules, analyze potential conflicts, and resolve inconsistencies across all available contexts. Empirical results demonstrate that MACR significantly outperforms state-of-the-art baselines across benchmarks, while also providing interpretable resolutions of explicit conflicts.
Huang Peng, Jiuyang Tang, Weixin Zeng +2
Jun 18, 2026cs.AI

A Multi-Agent system for Multi-Objective constrained optimization

Many decision-making problems in computing and networking systems can be naturally formulated as cost-minimization problems under performance constraints. In dynamic environments, reinforcement learning (RL) is often used to solve such problems at runtime by embedding both costs and constraint violations into a single scalar reward through weighted penalty terms, following a Lagrangian-inspired formulation. However, in this context the behavior of the learned policy critically depends on the choice of these weights, which are typically selected manually. This makes it difficult to identify an appropriate trade-off between optimizing the primary objective and effectively avoiding constraint violations, particularly in non-stationary environments where their relative importance may change. This paper presents MAMO (Multi-Agent system for Multi-Objective constrained optimization), an approach to tackle this balancing problem through multi-agent RL. MAMO decouples task execution from objective design by formulating the selection of reward weights as a learning problem, providing a !rst step towards more autonomous and robust RL-based solutions for constrained optimization problems in dynamic environments.
Federica Filippini
Jun 18, 2026cs.LG

Hierarchical Control in Multi-Agent Games: LLM-based Planning and RL Execution

Reinforcement learning (RL) has achieved strong performance in sequential decision-making, yet scaling to complex multi-agent environments remains challenging due to sparse rewards, large state-action spaces, and the difficulty of learning coordinated strategies. We propose a hierarchical architecture where a pretrained large language model (LLM) acts as a centralized strategic controller that selects among specialized RL skill policies for a team of agents, while RL policies handle reactive low-level execution. We evaluate this hybrid system in a competitive 2v2 King of the Hill environment against behavior tree (BT) and \emph{``Flat''} RL (end-to-end training without skill decomposition) baselines. The LLM+RL system achieves task performance statistically equivalent to hand-crafted BT (46.4% vs 51.5% win rate, p=0.103p=0.103) while both significantly outperform Flat RL trained without skill decomposition. A user study (n=15n=15) reveals that 60% of participants perceive LLM+RL agents as the most human-like (p=0.027p=0.027), citing behavioral adaptability and tactical variability. These results demonstrate that pretrained LLM reasoning can effectively orchestrate pretrained RL skills, achieving competitive multi-agent coordination and superior perceived believability without manual rule engineering.
Jannik Hösch, Alessandro Sestini, Florian Fuchs +6
Jun 18, 2026cs.SE

A Topology-Aware, Memory-Centric Architecture that Separates Root-Cause Derivation from Root-Cause Explanation

Modern microservice deployments fail in ways that are easy to detect and hard to explain. When a fault propagates along service dependencies, alerts fire in floods, dashboards multiply, and the scarce resource, an engineer who understands how the services relate, is consumed reconstructing context that the monitoring stack discarded. We argue that the missing ingredient in autonomous operations is not a better anomaly detector or a larger language model, but operational memory: a persistent, structured representation of how a system normally behaves, how its parts depend on one another, and how it has failed before. We present O PS C ORTEX, a working multi-agent prototype that organizes this memory into four tiers and uses it to separate two tasks the field usually conflates: deriving a root cause and explaining it. Root cause is computed deterministically from a learned dependency graph and the temporal ordering of threshold crossings; a large language model (LLM) is then asked only to explain, confirm, and recommend, using evidence the system has already assembled. We motivate the design with two documented production cascading failures, review representative literature on observability, anomaly detection, graph-based localization, and LLM-assisted diagnosis, and show how each architectural choice maps directly to a failure mode those incidents exhibit. The prototype is validated on an instrumented e-commerce benchmark with eight injectable failure scenarios.
Momil Seedat
Jun 18, 2026cs.RO

Deep-Unfolded Coordination

Distributed optimization is a highly scalable and structurally transparent technique to solve multi-agent robotics problems; however, such methods often suffer from the need for highly-specialized, problem-specific hyperparameter tunings. In this work, we propose Deep Coordinator, a deep-unfolding framework that learns to dynamically adjust the hyperparameters of ADMM-DDP, a popular distributed solver for robotics tasks, at solve-time in response to optimizer performance. Our architecture consists of unrolling a fixed number of ADMM-DDP iterations into a neural network with learnable functions between layers mapping the optimizer state to the next hyperparameters. To the best of our knowledge, Deep Coordinator is the first deep-unfolding framework to adapt the penalty parameters of a non-convex optimizer at solve-time; we show that the mainstream supervised approach can yield degenerate solutions when training such models, and propose an unsupervised learning scheme. On simulations with fleets of cars and quadrotors, Deep Coordinator produces trajectories of comparable quality 6.18-9.44x faster than conventional solvers. Furthermore, Deep Coordinator retains its performance benefits when deployed to systems up to 8x larger than trained on.
Hunter Kuperman, Minchan Jung, Rahul V. Ghosh +2
Jun 18, 2026cs.MA

SIGMA: Skill-Incidence Graphs for Compositional Multi-Agent Design

Existing graph-based multi-agent system (MAS) designers mainly improve collaboration by optimizing communication topologies over predefined agents, roles, or groups. However, because each node remains a closed-set entity, these methods struggle to generalize to tasks that require unseen combinations of capabilities. We propose SIGMA, a skill-incidence graph framework that constructs agents as task-conditioned bundles of reusable skills. Given a task and a skill library, SIGMA predicts a skill-agent incidence matrix, composes agent node embeddings from selected skills, and decodes a communication topology over the constructed agents. During execution, skill-specific mailboxes route messages to the relevant assigned capabilities, making the incidence structure directly operational. Across six reasoning and coding benchmarks with three base LLMs, SIGMA achieves the best average performance and improves over CARD, the strongest non-compositional topology-based baseline, by 2.06, 2.36, and 1.75 points, respectively. It also shows stronger robustness to unseen skill libraries, with an average performance drop of only 0.96 points. These results suggest that compositional node construction is a complementary and important axis for multi-agent design beyond communication topology optimization. Code is available at https://anonymous.4open.science/r/SIGMA-2338/.
Kun Zeng, Yu Huo, Siyu Zhang +5
Jun 17, 2026cs.RO

Formal Verification of Learned Multi-Agent Communication Policies via Decision Tree Distillation

Multi-agent reinforcement learning (MARL) enables agents to develop coordination strategies through emergent communication, but neural policies lack the formal safety guarantees required for safety-critical robotic deployment in drone swarms and autonomous vehicle fleets. We present the first end-to-end framework for safety verification of learned multi-agent communication policies through policy abstraction: neural policies are distilled into interpretable decision trees, then formally verified, with empirical validation confirming that verified safety properties transfer to original networks. Our four-stage pipeline consists of domain-specific feature extraction from agent observations, decision tree distillation achieving 97.9% +/- 1.2% fidelity to neural policies, automated translation to PRISM probabilistic model checker specifications with complete feature-to-state-variable correspondence, and compositional verification of Probabilistic Computation Tree Logic (PCTL) properties via pairwise decomposition with union-bound aggregation and empirical neighbor modeling. Evaluating Vector-Quantized Variational Information Bottleneck (VQ-VIB) policies for multi-drone coordination with 5-7 agents, we verify 18 temporal logic properties across safety, liveness, and cooperation, achieving 88.9% property satisfaction with all five safety thresholds satisfied (0.3% collision probability vs. 1% threshold). Monte Carlo validation of original neural policies confirms that verified safety properties transfer with <=0.6 percentage-point deviation (95% CI). Discrete VQ-VIB messages provide +11.6 to +13.6 percentage-point fidelity advantages over continuous methods, enabling 3-4x faster verification. Our framework provides empirically validated safety verification for distilled policy abstractions, serving as a practical bridge between deep MARL and formal safety workflows for multi-robot deployment.
Ahmad Farooq, Kamran Iqbal
Jun 17, 2026cs.SE

Before the Pull Request: Mining Multi-Agent Coordination

Autonomous coding agents now open millions of pull requests, yet large-scale studies find their PRs are produced faster but accepted less often - a coordination and trust gap that pull-request-level telemetry cannot explain. We argue the missing signal lives before the PR, in how concurrent agents claim, divide, and collide over shared work. We study this process through grite, our open-source coordination substrate that needs no central server and stores its records inside git itself, so its append-only, signed event log captures the coordination process directly. We show that (i) this shared substrate reduces duplicate and conflicting work at bounded overhead - the share of work that merely re-does a teammate's task falls from 78% to 0% while useful throughput more than triples; (ii) every agent's copy of the log converges to the same state with no write silently dropped, where a file-based tracker loses concurrent writes; and (iii) the log is a mineable artefact from which concrete failure modes - conflicting edits, lock starvation, redundant rediscovery, race-to-close - are automatically recoverable with provenance, several invisible in pull-request history. We release the dataset, harness, and mining toolkit.
Dipankar Sarkar
Jun 17, 2026cs.CL

Enhancing Decision-Making with Large Language Models through Multi-Agent Fictitious Play

Large language model (LLM)-based multi-agent systems (MAS) have demonstrated great potential in solving tasks with execution complexity, by distributing subtasks across cooperative agents. However, this divide-and-conquer paradigm falls short on decision-making tasks that are also prevalent in the real world. These tasks require simultaneous reasoning from the stances of all involved stakeholders whose decisions are mutually dependent and thus cannot be solved in isolation. We characterize this challenge as stance entanglement, a form of decision complexity distinct from execution complexity. To address it, we propose Multi-Agent Fictitious Play (MAFP), a novel MAS paradigm that represents stakeholder stances as agents and formulates decision-making as an equilibrium-seeking process. Built on the game-theoretic principle of fictitious play, MAFP iteratively updates each agent's decision by best responding to the empirical mixture of other agents' past decisions. This enables agents to expose and address one another's weaknesses, progressively improving decision quality and robustness. We evaluate MAFP on challenging decision-making tasks that test the capability of deciding strategies for competitive scenarios prior to acting. MAFP outperforms both single-round and multi-round baselines on two complementary metrics, tournament strength and robustness, demonstrating its effectiveness in addressing stance entanglement.
Leyang Shen, Yang Zhang, Xiaoyan Zhao +2
Jun 17, 2026cs.CL

Leadership as Coordination Control: Behavioral Signatures and the Recovery-Advantage Boundary in Multi-Agent LLM Teams

Team science holds that leadership is contingent: it helps only under specific conditions, and capable, autonomous teams may need none at all. We ask the analogous question for multi-agent LLM teams: under what measurable conditions does process-level coordination control add value, and do those conditions match what team science predicts? We use behavioral signatures (majority lock-in, exploration, recovery from an incorrect round-0 consensus) and per-action ablations, clean because each controller is an explicit action set, not a monolithic prompt. We operationalize three classical leadership styles (transactional, transformational, situational) as controllers over a shared action vocabulary (explore, revise, accept, synthesize). A matched controller with the same actions but an arbitrary rule recovers no better than majority voting, so the theory-derived rule, not the vocabulary, does the work. Across four task regimes and three open-weight model families, no controller dominates by accuracy, as the contingency view predicts: transactional control matches a shared round-0 vote on all 12 (model, regime) combinations to within 1.3pp, and gains appear only on the one combination where the round-0 majority is unreliable (llama-4-scout social; situational +8pp over flat). A recovery-advantage account, tested with four boundary probes, says a controller beats plain interaction only where the round-0 majority is unreliable, the task is recoverable, and undirected interaction does not already repair it. These regions map onto contingency theory (leadership substitutes, path-goal redundancy, the situational readiness gap), so a largely null accuracy result is what the theory predicts, not a failure of the controllers. We read process-level coordination control as a contingency to be measured and theory-mapped, not a leaderboard to be topped.
Haewoon Kwak
Jun 17, 2026cs.AI

RTSGameBench: An RTS Benchmark for Strategic Reasoning by Vision-Language Models

Modern Vision-Language Models (VLMs) often struggle with strategic reasoning, i.e., anticipating and influencing other agents' actions, under uncertainty in competitive and cooperative settings. Real-time strategy (RTS) games can be a natural testbed for diagnosing this limitation, as they demand coordination with allies, adaptation to opponents' strategy, and long-horizon planning under partial observability. However, existing RTS benchmarks offer limited evaluation scope, lack systematic competency diagnosis, and remain fixed in the pre-designed scenario coverage. To address these limitations, we present RTSGameBench, which is built on Beyond All Reason, a large-scale RTS game with an expanded battlefield that demands broader strategy diversity than the existing testbeds. The proposed benchmark provides evaluations through diverse gameplay across various matchup structures, diagnostic assessment via mini-games, each targeting an individual strategic competency, and extensible coverage via a self-evolving generation framework that converts free-form queries into new mini-games, improving over successive cycles. Additionally, for VLMs to operate in large-scale RTS games, we provide RTSGameAgent that manages units by an FSM with agentic memory. We empirically validate that multiple state-of-the-art VLMs do not perform well when matchups demand tighter coordination, multiagent coordination and when task scale increases.
San Kim, Daechul Ahn, Reokyoung Kim +3
Jun 17, 2026cs.MA

Skill-MAS: Evolving Meta-Skill for Automatic Multi-Agent Systems

Large Language Model (LLM)-based automatic Multi-Agent Systems (MAS) generation has become a crucial frontier for tackling complex tasks. However, existing methods face a dilemma between model capability and experience retention. Inference-time MAS leverages frozen frontier LLMs but repeats identical searches without learning from past experience. Conversely, Training-time MAS internalizes experience via gradient updates but is constrained by the low capability ceiling of smaller models, and is hard to scale to large frontier LLMs. To bridge this gap, we propose Skill-MAS, a novel third path that decouples experience retention from parametric updates by conceptualizing the high-level orchestration capability as an evolvable Meta-Skill. Skill-MAS refines this architectural knowledge through a closed optimization loop: (1) Multi-Trajectory Rollout samples a behavioral distribution for each task under the current Meta-Skill; and (2) Selective Reflection adaptively selects priority tasks and applies hierarchical contrastive analysis to distill systemic experience into generalizable, strategy-level principles. Extensive experiments across four complex benchmarks and four distinct LLMs demonstrate that Skill-MAS not only achieves remarkable performance gains but also maintains a favorable cost-performance trade-off. Further analysis reveals that the evolved Meta-Skills are highly robust and exhibit strong transferability across unseen tasks and different LLMs.
Hehai Lin, Qi Yang, Chengwei Qin
Jun 17, 2026cs.LG

GateMem: Benchmarking Memory Governance in Multi-Principal Shared-Memory Agents

Memory benchmarks for LLM agents largely assume single-user settings, leaving shared assistants for hospitals, workplaces, campuses, and households understudied. In these deployments, multiple principals write to a common memory pool and query it under different roles, scopes, and relationships, so memory quality requires governance as well as recall. We introduce GateMem, a benchmark for multi-principal shared-memory agents. GateMem jointly evaluates utility for legitimate long-horizon requests with state updates, access control across contextual authorization boundaries, and agent-facing active forgetting after explicit deletion requests. It spans medical, office, education, and household domains, with long-form multi-party episodes, incremental memory injection, hidden checkpoints, structured judging, and leak-target annotations. Across diverse baselines and backbone models, no method simultaneously achieves strong utility, robust access control, and reliable forgetting. Long-context prompting often yields the best governance score at high token cost, while retrieval-based and external-memory methods reduce cost yet still leak unauthorized or deleted information. These results show current memory agents remain far from reliable shared institutional deployment.
Zhe Ren, Yibo Yang, Yimeng Chen +7
Jun 17, 2026cs.AI

R2D-RL: A RoboCup 2D Soccer Environment for Multi-Agent Reinforcement Learning

Robot soccer is a challenging testbed for multi-agent reinforcement learning because it combines partial observability, cooperative and adversarial interaction, sparse rewards, and long-horizon tactical behavior. RoboCup 2D Soccer Simulation (RCSS2D) provides a mature robot-soccer platform, but its competition-oriented server-client architecture is difficult to use directly with modern Python-based MARL workflows. We introduce R2D-RL, a reinforcement learning environment that connects RCSS2D and HELIOS-based player clients to a Python MARL interface through shared-memory communication and cycle-level synchronization. R2D-RL supports full-field and scenario-based training with configurable opponents, Base discrete and Hybrid parameterized action spaces, action masks, expected possession value (EPV)-based reward shaping, and parallel execution. We provide front-goal scenarios and an 11-vs-11 full-field benchmark, together with baseline results.
Haobin Qin, Baofeng Zhang, Hidehisa Akiyama +1
Jun 17, 2026cs.MA

EARS: Explanatory Abstention for Reliable Sub-Agent Modeling in Large-scale Multi-Agent Systems

In large-scale enterprise settings, centralized multi-agent systems (MAS) are increasingly adopted, in which a coordinator delegates user requests to lightweight, domain-specialized sub-agents. While this architecture improves modularity, scalability, and cost efficiency, its reliability depends not only on accurate routing but also on sub-agents' ability to calibrate their responses to capability constraints. In particular, sub-agents built on smaller fine-tuned models often struggle with such calibration, leading them to over-answer ambiguous, underspecified, misrouted, or unsupported requests and produce hallucinated outputs instead of actionable feedback. To address this challenge, we present EARS (Explanatory Abstention for Reliable Sub-Agent Modeling), a production-oriented framework that reframes sub-agent abstention as an inter-agent communication protocol: a sub-agent does not merely abstain, but exposes an actionable failure state to the coordinator. EARS curates human-agent interaction data using an ensemble of calibrated LLM-as-a-Judge models, producing structured abstention labels and rationales under a taxonomy of sub-agent failure modes. These data are used to fine-tune sub-agents to detect failure conditions and return rationales for coordinator-level clarification, rerouting, or fallback. We evaluate EARS in a large-scale production e-commerce assistant supporting enterprise business intelligence workflows. EARS improves the overall response pass rate from 68.5% to 78.9%, demonstrating that sub-agent-side explanatory abstention improves MAS reliability.
Shuang Xie, Yunan Lu, Han Li +1
Jun 17, 2026cs.MA

PersonalPlan: Planning Multi-Agent Systems for Personalized Programming Learning

Effective programming education requires personalized instruction adapted to diverse learner backgrounds. However, while LLM-based multi-agent systems (MAS) excel at complex planning, existing planners often lack profile-grounding and pedagogical scaffolding, thereby undermining personalized programming learning. To fill in the gap, we first introduce \textbf{MAP-PPL} (\textbf{M}ulti-\textbf{A}gent \textbf{P}lans for \textbf{P}ersonalized \textbf{P}rogramming \textbf{L}earning), a profile-conditioned multi-agent planning dataset with 3{,}043 query--profile--plan instances from 1{,}730 Stack Overflow question groups and 2{,}738 learner profiles. Each plan specifies agents, subtasks, executable steps, and prerequisite dependencies. Then, we propose \textbf{PersonalPlan}, a two-stage MAS planner that first performs hierarchical SFT with separate LoRA adapters for profile-aware task decomposition and step dependency planning, then applies a Reward-Adaptive GRPO to encourage the model to generate executable, personalized, and pedagogically scaffolded plans. Extensive experiments on MAP-PPL comparing PersonalPlan against frontier LLMs, generic MAS frameworks, and agentic planners demonstrate its superiority. With only 8B and 32B variants, PersonalPlan achieves state-of-the-art plan executability, personalization, and pedagogical quality, effectively orchestrating MAS for agent-student interactions.
Zhiyuan Wen, Jiannong Cao, Peng Gao +4
Jun 16, 2026cs.CL

Towards Scalable Customization and Deployment of Multi-Agent Systems for Enterprise Applications

Large language model (LLM)-based multi-agent systems demonstrate strong performance on complex reasoning and task execution, enabling broad enterprise applications. However, production deployment remains challenging due to domain-specific customization requirements and high latency and inference costs in agentic workflows. We propose a unified framework for customization and efficient deployment of multi-agent systems in real-world settings. The first stage, Agentic Model Customization, combines continual pretraining, supervised fine-tuning, and preference optimization to adapt a compact model to specialized domains while retaining strong agentic capabilities. The second stage, Inference Optimization, integrates speculative decoding and FP8 quantization with targeted calibration to enable cost-efficient serving with minimal quality loss. Across enterprise workloads, our framework enables rapid domain adaptation and achieves a 4.48x speedup in throughput while maintaining performance and improving robustness on long-tail scenarios.
Paresh Dashore, Shreyas Kulkarni, Uttam Gurram +5
Jun 16, 2026cs.CR

Agentra: A Supervisable Multi-Agent Framework for Enterprise Intrusion Response

Enterprise intrusion response still depends on static playbooks and analyst-driven triage, creating delay between alert generation and containment. We present Agentra, a supervisable multi-agent Intrusion Response System (IRS) framework that converts alerts from IDS, EDR, and XDR platforms into structured incident response plans grounded in MITRE ATT&CK, MITRE D3FEND, and NIST CSF 2.0. Agentra decomposes response reasoning across role-scoped agents, validates proposed plans through a bounded Planner--Validator review loop, screens retrieved threat intelligence through a Moderator security gateway, gates actions through an Action Catalog and risk score, and records decisions in an append-only audit log. We evaluate Agentra against a static OASIS CACAO v2.0 cyber-playbook baseline on a 120-event corpus drawn from ThreatHunter-Playbook, Splunk BOTSv3, and DARPA OpTC. The strongest configuration improves FP-aware IRS F1 from 0.61 to 0.84 and restores the projected harmful-action rate to the static baseline level of 0.0% after Planner-only configurations introduce unsafe overreaction. These results indicate that multi-agent response planning can improve ontology-grounded IRS coverage while preserving analyst approval and auditability.
Raj Patel, Shaswata Mitra, Michele Guida +3
Jun 16, 2026cs.MA

Intelligence Entropy Principle and the ADE Stability Engineering Framework

As LLM-driven multi-agent systems (MAS) transition from lab to production, system behavior exhibits nonlinear degradation. We introduce the Intelligence Entropy Principle: probability-driven systems spontaneously drift toward disorder, formalized as S(t) = S0 * exp(alpha*t/Cm), where Cm is a model capability coefficient we propose. Lyapunov analysis yields the stabilization condition lambda > alpha/Cm. We construct the ADE (Agent Delivery Engineering) four-layer framework (L1 Physical Laws through L4 User Adaptation) with 23 core components. Validation spans 100K-scale experiments and 33.6 days of production monitoring. We propose a Five-Layer Disorder Taxonomy unifying failures under structural collapse, and present Elastic Organization as an original MAS morphology. Results: channel fracture reduced from 69-98% to near 0%; system death probability below 0.02%.
Dexing Liu
Jun 16, 2026cs.MA

A Neuro-Symbolic Approach to Strategy Synthesis for Strategic Logics

Reasoning about what agents can achieve through strategic interaction is a core challenge in Multi-Agent Systems (MAS). Logics for strategic ability, such as ATL, provide rigorous methods, but their adoption is often hindered by the computational cost of strategy synthesis. We introduce a neuro-symbolic framework that integrates large language models (LLMs) into the model-checking pipeline for MAS. The LLM acts as a strategy-generation oracle, proposing candidate strategies that are then formally validated by a standard MAS model checker. This generate-and-certify architecture uses LLM guidance to navigate large combinatorial strategy spaces while preserving formal soundness: generated strategies are accepted only when certified by the verifier. We instantiate the framework for bounded strategic reasoning in NatATL and introduce the first NatATL strategy-synthesis dataset, consisting of 4211 instances. Experiments with an open-weight Qwen3-32B model show that our certified pipeline achieves 92% accuracy on strategy-synthesis outcomes.
Marco Aruta, Vadim Malvone, Aniello Murano +2
Jun 16, 2026cs.LG

TRIDENT: Breaking the Hybrid-Safety-Physics Coupling for Provably Safe Multi-Agent Reinforcement Learning

Safe coordination in networked cyber-physical systems forces learning algorithms to simultaneously handle hybrid discrete-continuous actions, hard training-time safety constraints, and physics-governed dynamics. We show that these three features form a directed cycle of biases that defeats any naive composition of off-the-shelf modules, and formalize this as a three-way coupling lemma. We then introduce TRIDENT, the first MARL framework whose three components are co-designed to cancel each leak: a Richardson-Romberg gradient correction reducing Gumbel-Softmax bias from O(tau) to O(tau^2), a Lyapunov-constrained sequential trust-region update enforcing per-iterate feasibility, and a physics-informed residual critic that decomposes value rather than reward. We prove an O~(1/sqrt(K)) convergence rate to a constrained Nash equilibrium and an O(sqrt(K)) cumulative-violation bound. On multi-UAV mobile-edge computing, autonomous intersection management, and a hybrid SMAC variant, TRIDENT cuts training-time violations by 95.5% over MADDPG and 76.3% over MACPO, while improving reward by 13.5% over the strongest unconstrained baseline.
Zijie Meng, Ziwei Li, Yufei Liu +5
Jun 15, 2026cs.MA

Intermittent Strategic Cooperation of Two Selfish Agents on Graphs

We study strategic space- and time-constrained cooperation between two self-interested agents through the Intermittent Strategic Cooperation-Based Two-Agent Path Planning (IC2PP) problem, a shortest-path game on graphs in which agents navigate toward individual targets while optionally cooperating at specific nodes to reduce their own travel times. Although such cooperation can strictly benefit both agents, it is strategically fragile: agents may deviate at any point along their paths. Modeled as a 2-player game, we characterize the structure of Pure Nash Equilibrium (PNE) joint strategies in IC2PP, and show that stable cooperation must follow a highly constrained form. We further prove that at least one PNE exists in every instance of IC2PP, and present a polynomial-time algorithm for enumerating all relevant PNEs. When multiple equilibria arise, we study coordination mechanisms based on bargaining-theoretic selection concepts and empirically compare equilibrium outcomes in terms of individual travel times and social welfare.
Itay Shedlezki, Noa Agmon
Jun 15, 2026cs.SE

Trust-Aware Multi-Agent Traceability: Confidence-Calibrated Knowledge Graphs for Consistent Software Artifact Management

Multi-agent AI systems are increasingly used to automate software engineering tasks including requirements analysis, architecture design, test generation, and traceability linking. When these agents operate as a sequential pipeline over shared software artifacts, errors and low-confidence decisions made by upstream agents propagate to downstream stages, producing orphaned requirements, contradictory links, and compliance gaps that pose significant risks in safety-critical domains. We propose a trust-aware coordination framework where a shared knowledge graph serves as both centralized semantic memory and a coordination surface through which agents assess and build upon each other's contributions using calibrated confidence scores. Our approach introduces a two-stage traceability link prediction pipeline combining embedding-based retrieval with LLM-based multi-criteria analysis, a traceability seeding mechanism that enables comparison between derivation-time and validation-time confidence, and a consistency protocol governing pipeline interactions through confidence threshold gating, confidence divergence detection, and conflict resolution. We evaluate on an automotive software engineering case study measuring link prediction calibration, protocol effectiveness, threshold sensitivity, and the impact of traceability seeding. Ablation studies confirm that confidence calibration is essential for effective pipeline coordination.
Mohamed Essam, Kareem Wael, Azza Hassan +4
Jun 15, 2026cs.CV

An Open-Source Monitoring Framework for Data Exploration and Progress Tracking in Multi-Center Radiology Studies

Multi-center studies are crucial for advancing medical and radiological research. Data exploration, collaboration discovery, and study progress monitoring are essential for maximizing their potential. However, in practice these processes often rely on manual communication and shared tables, which quickly become outdated and hinder efficient coordination in large distributed studies. This highlights the need for dedicated monitoring solutions that provide transparent and up-to-date insights into study progress. We propose a lightweight, open-source monitoring architecture for multi-center studies based on the widely used Grafana-Prometheus stack. The framework collects aggregated monitoring metrics from distributed study sites and visualizes them through configurable dashboards. As a real-world deployment example, the framework is integrated into the medical imaging platform Kaapana and evaluated within a large multi-center research network. By deploying our solution within the Germany-wide RACOON consortium, we demonstrate its ability to enable privacy-preserving data exploration and study progress monitoring across all 38 German university clinics. The monitoring framework supports transparent coordination of distributed research activities and can facilitate more efficient management of large-scale multi-center studies. The source code and Kaapana integration are publicly available at https://github.com/MIC-DKFZ/study-monitoring-kaapana.
Markus Bujotzek, Jonas Scherer, Stefan Denner +7
Jun 15, 2026cs.CR

Cross-Silo De-Anonymization Under Local Differential Privacy: Threat Model, Phase Transition, and Coordination Necessity

When a person's records appear in k independent data silos, each protected by (epsilon, delta)-differential privacy, standard composition yields a valid (kepsilon, kdelta)-DP guarantee for the joint output. This worst-case bound, however, does not answer the concrete inference question: at what k can an adversary actually identify a target person? This paper develops the information-theoretic framework needed to answer that question. We introduce cross-silo person-level DP (XSP-DP), a Pufferfish-style privacy notion whose adjacency relation captures all records of a single person across all silos simultaneously, and verify that the standard basic composition bound carries over to this adjacency model. Within this framework we prove that de-anonymization undergoes a phase transition at k* = Theta(log n / epsilon^2) (population size n, per-silo RR parameter epsilon): a Fano lower bound shows any estimator fails for k << k*, while a matching maximum-likelihood upper bound shows the attack succeeds for k >> k*. An explicit XOR + randomized-response construction demonstrates information synergy: each silo's output is individually uninformative about the target, yet the joint mutual information is strictly positive. For non-coordinated binary randomized-response mechanisms, we prove that de-anonymization is inevitable once k exceeds the threshold, establishing that cross-silo coordination is necessary. These results provide a baseline threat model and Theta-level threshold for cross-silo inference attacks under local DP.
Ziniu Liu, Aiping Li
Jun 15, 2026cs.RO

Pride and Prejudice: Toward an Information-Theoretic Framework for Mutually Communicative Driver Behavior Modeling

Mixed autonomy driving becomes unsafe and inefficient when autonomous vehicles (AVs) and human-driven vehicles (HVs) misread each other's intentions. We study this problem as implicit mutual communication in lane changes. The proposed framework models how the ego vehicle both expresses its intent and probes the other driver's preference under epistemic uncertainty. It combines a level-k Bayesian persuasion game with virtual features for proactive signaling, information-theoretic rewards for mutual communication, and adaptive weights of communication affordances. We further introduce the Pride-Inquiry (P-I) and Pride-Prejudice (P-P) planes to analyze communication intensity and tendency. The model is calibrated with a Communication-Based Multi-Agent Inverse Reinforcement Learning algorithm (C-MIRL) on the naturalistic NGSIM dataset. Compared with the non-communicative baseline, the proposed model reduces the prediction error of mandatory lane changes by up to 20% while maintaining strong generalization. Driver-In-the-Loop questionnaire scores are positively correlated with the calibrated communication variables, supporting the subjective validity of the model. The learned rewards further show that inquiry and listening affordances contribute more than pride and expression alone, and that inquiry preference varies more strongly across drivers. These results support explicit modeling of mutual communication and epistemic uncertainty in interactive driving.
Tingjun Li, Nan Xu, Shuo Feng +3
Jun 15, 2026cs.MA

BARD-MARL: Byzantine-Agent Detection for Learned Communication in Multi-Agent Reinforcement Learning

Learned communication improves coordination in cooperative multi-agent reinforcement learning, but it also creates a trust problem: a trained policy may route information through agents that have become faulty or adversarial. This paper studies Byzantine-agent detection for learned-communication MARL in adaptive traffic signal control. We propose BARD-MARL, a post-hoc diagnostic layer on top of BayesG, which is used as an attributed communication substrate rather than as a contribution of this paper. BARD-MARL combines two agent-level evidence streams: policy-graph features extracted from state-action trajectories and Bayesian trust statistics computed from BayesG latent mask probabilities. Across fixed-action, observation-flip, random-noise, and coordinated attacks in SUMO traffic grids, the results show that these signals are complementary rather than universally dominant. On a 25-agent grid, BARD-MARL reaches 0.843 AUC-ROC under a 10% observation-flip attack, while policy-graph-only detection reaches 0.917 AUC-ROC under a 10% coordinated attack. On a 100-agent grid, the unified BARD-MARL variant reaches 0.982 AUC-ROC for both 10% fixed-action and 10% coordinated attacks. The study shows that learned communication policies expose useful diagnostic evidence, but credible resilience claims require attack-specific ablations and explicit separation between coordination, detection, and mitigation.
Almond Kiruthu Murimi
Jun 15, 2026cs.MA

Misinformation Propagation in Benign Multi-Agent Systems

Multi-agent systems, in which multiple large language model agents solve problems through turn-based interaction, are increasingly deployed in high-stakes settings such as medical diagnosis, legal analysis, and forensic decision-making. Their reliability can be at risk when single agents reason from incorrect or misleading context, e.g., from tool calls, since errors may propagate through agent interactions. This work studies this risk by injecting intent-based misinformation into benign single-agent and multi-agent systems across reasoning, knowledge, and alignment tasks. We find that misinformation can degrade single-agent performance and persists across multi-agent debate, with agents often retaining answers introduced by misinformed peers. Nevertheless, multi-agent debate reduces the resulting performance degradation compared to single-agent prompting, especially when most agents are not exposed to misinformation. Robustness depends on group composition and decision protocol. Consensus can be more stable than voting under peer pressure, while majorities can often steer misinformed agents back toward correct answers. Our results show that misinformation robustness in multi-agent systems depends on the underlying model and also on how agents exchange information and aggregate decisions.
Jonas Becker, Jan Philip Wahle, Terry Ruas +1
Jun 15, 2026cs.CL

How Far Can Machine Translation Quality Take You? Extrinsic Discourse Evaluation in Goal-Oriented Setups

Existing machine translation (MT) metrics and discourse-focused evaluations primarily assess translation quality intrinsically, without measuring the downstream consequences of translation errors. In this work, we focus on extrinsic discourse evaluation of machine translation under two distinct regimes: static and interactive. Under the static regime, we propose an entity counting task as a probe of referential consistency in discourse. We show that high intrinsic MT quality does not reliably predict downstream discourse success and strong MT systems still produce referential inconsistencies. For the interactive regime, we study the goal-oriented multi-agent Welfare Diplomacy game as a probe of long-horizon communication and coordination. We find that interaction-specific translation failures impact downstream coordination. Our results highlight goal-oriented environments as a viable framework for discourse-sensitive extrinsic MT evaluation.
Wafaa Mohammed, Kata Naszadi, Vlad Niculae
Jun 15, 2026cs.MA

Transfer Learning Across Policy Regimes in Adaptive Multi-Agent Systems

Policy models often assume that the relationship between a policy instrument and its outcome remains stable across institutional conditions. In adaptive socio-technical systems this assumption may fail: regulatory change can alter incentives, agents can respond strategically, and the mapping from policy variables to aggregate outcomes can change. This paper studies such regime change as a transfer-learning problem in adaptive multi-agent systems. A policy regime is represented as a learning problem induced by an observable input distribution and a target function mapping policy variables to outcomes. We compare a blank-slate learner that searches a flexible hypothesis class in the new regime with a transfer learner whose effective hypothesis class is restricted by structural knowledge from the previous regime. Transfer is beneficial when this restriction preserves the new target function while reducing effective complexity; it is harmful when the restriction excludes the new target and creates misspecification. A stylized emissions-regulation experimental environment and a dynamic ABM robustness experiment support the claim. When the target regime preserves an affine monotone tax-emissions relation, transfer improves empirical small-sample performance. When the target regime introduces a threshold break, the same transferred structure produces negative transfer: held-out error remains high, online prediction generates more mistakes, and repeated online streams show larger cumulative and final-window error under misspecification. The contribution is methodological: previous regulatory experience should be reused when it captures stable structural invariants, but treated cautiously when policy change alters the policy-outcome relationship.
Roberto Garrone
Jun 15, 2026cs.AI

Tensor-Coord: Algebraic Decomposition of Joint Plan Tensors for Conflict-Free Multi-Agent LLM Planning

Large language models (LLMs) remain limited in multi-agent planning because independently generated plans can create coordination failures such as spatial collisions, resource contention, and temporal deadlocks. We introduce Tensor-Coord, a multilinear algebra framework that represents the joint plan of N agents as a third-order tensor T∈RN×H×AT \in R^{N \times H \times A} over agents, timesteps, and actions. Canonical Polyadic (CP) and Tucker decompositions are used to identify latent coordination structure. The minimal epsilon-approximate CP rank R* defines a computable coordination complexity measure, with CC(Pi)=(R∗−N)/NCC(Pi)=(R*-N)/N. We prove that R*=N is necessary and sufficient for plan independence. The residual E=T−TR∗E=T-T_{R*} defines a conflict score over agent pairs, timesteps, and actions, localizing failures without domain-specific rules. Tucker factors provide interpretable agent roles, temporal phases, and action clusters that are converted into natural language constraints for iterative LLM replanning. Experiments on multi-robot delivery tasks across Easy (2 agents, 5x5 grid), Medium (3 agents, 5x5 grid), and Hard (4 agents, 5x5 grid) settings show convergence to conflict-free plans in 100% of 2-agent cases within 1.4 iterations on average, 80% of 3-agent cases within 3.2 iterations, and 60% of 4-agent cases within 4.0 iterations. CP rank scaled approximately linearly as R∗(N)=3.9N+0.5R*(N) = 3.9N + 0.5, supporting its use as a predictor of coordination complexity.
Mudit Rastogi
Jun 15, 2026cs.AI

AdaSTORM: Scaling LLM Reasoning on Dynamic Graphs via Adaptive Spatio-Temporal Multi-Agent Collaboration

Large Language Models (LLMs) demonstrate remarkable potential in dynamic graph reasoning, but suffer from a scaling bottleneck: current models can only handle graphs with tens of nodes, constrained by exponential reasoning overhead and finite context windows. While multi-agent systems (MAS) offer collective reasoning and topology-aware orchestration, capabilities naturally suited for graph-structured tasks, their application to dynamic graphs remains unexplored. This paper presents Scaling LLM Reasoning on Dynamic Graphs via Adaptive Spatio-Temporal Multi-Agent Collaboration (AdaSTORM), a framework that reformulates large-scale dynamic graph reasoning into two stages: (i) Adaptive Partitioning, partitioning large-scale dynamic graphs into subregions that match the model's reasoning capacity while minimizing inference cost; and (ii) Collaborative Reasoning, aligning graph partition topologies with a spatio-temporal decoupled multi-agent architecture. AdaSTORM is the first multi-agent framework tailored for dynamic graph reasoning. Extensive experiments show that AdaSTORM successfully breaks through the scaling bottleneck, scaling reasoning to thousand-node graphs with over 90% accuracy across several large-scale dynamic graph settings without external tools, significantly outperforms seven competitive baselines. Furthermore, it achieves state-of-the-art accuracy on existing benchmarks and generalizes robustly to real-world datasets. The source code is available at: https://github.com/irisorchid107/AdaSTORM/.
Bing Hao, Ruijie Wang, Haodong Qian +5
Jun 15, 2026cs.MA

How Much Coordination Gain Is Real? A Paired Noise-Floor Protocol for Multi-Agent LLM Benchmarks

Multi-agent LLM coordination papers report small benchmark deltas as evidence that one architecture beats another. A prior question: how much paired trial-0 disagreement do two protocols produce on the same model and benchmark when their API inputs are configuration-equivalent (matched by code inspection plus a SHA-256 byte audit), short of full identity-replay? On Claude Haiku 4.5 against tau^2-bench retail, the clean configuration-equivalent contrast (no_coord vs. intercept, both inert at trial 0) gives signed paired gaps of +10pp and 0pp across two n=100 seeds; pooled across both, +5pp with Wilson CI [-2,+12], not significant. The largest single-seed contrast (+18pp pull-vs-intercept, p_corr=0.012) did not reproduce at the second seed (-3pp, p_corr=1.0); no trial-0 contrast is significant after Bonferroni at either seed or pooled. The envelope of observed paired gaps spans [-3,+18]pp across two seeds, with pooled upper Wilson CI ~15pp. Seven of ten recent multi-agent coordination architectures report headline effects below this local floor, and one more sits inside the envelope; whether they survive a same-model paired replication is, by construction, untested in their original settings. We define coordination-active pass^k, pass^k restricted to trials where the coordination mechanism is logically active, as the minimum reporting protocol, with sample-size targets and runtime hooks in the body. Measurements run on ET-MCP, a task-scoped negative-knowledge store conformant with MCP 2026-07-28, used as a substrate to isolate reader-side choices, not as a contribution. On Haiku 4.5 the candidate readers (pull, intercept) do not improve trial-1 recovery; we give a preliminary diagnosis of failure modes with refinements on existing production hook surfaces.
Alibek T Kaliyev, Artem Maryanskyy
Jun 15, 2026eess.SY

Distributed Safe Consensus Under Asymmetric Input and Time-Varying Output Constraints

This paper studies safe distributed consensus for single-integrator multi-agent systems over connected undirected graphs under simultaneous asymmetric actuator constraints and output safety constraints. Each agent is equipped with a continuously differentiable asymmetric actuator dynamics that maps a commanded control signal to the realized plant input while keeping the latter strictly inside a prescribed admissible interval. To address output safety, a barrier-coordinate transformation is introduced over a common time-varying safe interval, and a distributed synchronization law is designed in the transformed coordinates. The resulting controller integrates a graph-based coordination layer with an actuator-side tracking layer, thereby enabling simultaneous enforcement of input admissibility, forward invariance of the safe output set, and asymptotic synchronization. For compact admissible sets of initial conditions, it is shown that the closed-loop solution is complete, all signals remain bounded, the actuator inputs remain strictly within their asymmetric bounds, and the agent outputs remain inside the prescribed safe interval for all time. Moreover, the transformed synchronization errors converge exponentially to zero, and the original agent outputs asymptotically synchronize to a designer-selected admissible trajectory embedded in the common safe interval. Numerical simulations validate the proposed framework and demonstrate safe consensus under both asymmetric actuation bounds and time-varying output constraints.
Abhinav Sinha, Shashi Ranjan Kumar
Jun 14, 2026cs.CL

From Argument Components to Graphs: A Multi-Agent Debate with Confidence Gating for Argument Relations

Large Language Models (LLMs) are increasingly assessed and utilized in the field of Argument Mining (AM), thanks to their strong general reasoning capabilities. However, standard training-free models often miss sophisticated details, specifically in contexts where two parts of the text have to be analyzed together. Furthermore, self-correction mechanisms tend to reinforce initial hallucinations in reasoning. Overcoming these limitations typically requires expensive, domain-specific supervised fine-tuning. Recent work has shown that a multi-agent paradigm can address such weaknesses for the component classification task through dialectical refinement with a Proponent-Opponent-Judge architecture, setting a promising direction for training-free approaches in the field. In this paper, we extend and evaluate this framework on the Argument Relation Identification and Classification (ARIC) task, reformulating it as a debate over component pairs. Besides that, we introduce a confidence gating mechanism that enables debating only on the uncertain cases and accepting the initial prediction when confidence is high. On the UKP Argument Annotated Essays v2 corpus, we demonstrate that the selective debate achieves the highest Macro F1 among all training-free methods, while debate over all samples degrades performance below that of one of the baselines. All generative approaches also outperform fine-tuned RoBERTa models on Macro F1, suggesting that the under-representation of the Attack class was more damaging to supervised fine-tuning than to inference-only models. Additionally, our framework produces human-readable debate transcripts, offering interpretability absent from both single-agent and supervised classifiers.
Jakub Bąba, Jarosław A. Chudziak
Jun 14, 2026cs.MA

DeepRoot: A KG-Coordinated Multi-Agent System for Therapeutic Reasoning over Historical Medical Texts

Historical medical archives and traditional medicines hold immense potential for drug discovery and remain a primary source for current drug development. However, pre-ontological prose and idiosyncratic taxonomies prevent the standardization and medical modernization of the data for use in current biomedical pipelines. Furthermore, no existing LLM agent system, whether tool-calling, retrieval-augmented, or agentic deep-research, can convert such text into verifiable drug-discovery leads at scale. We close this gap with DeepRoot, a multi-agent LLM system that jointly builds and utilizes a verified knowledge graph, showing that grounding and reasoning -- often conflated -- are separable axes the system can compose for therapeutic reasoning. Applied to the Shen Nong Ben Cao Jing, DeepRoot recovers 1010 of 2121 held-out compound-disease treatment pairs at R@2020 (47.6%47.6\% vs 4.8%4.8\% for a raw corpus LLM and ∼ ⁣2.4%\sim\!2.4\% random) and dominates an LLM-as-judge audit for reasoning quality over baseline LLMs and LLMs with direct tool-call access to the same APIs DeepRoot itself queries. Tool-using LLMs hallucinate evidence on 87%87\% of claims, versus 7-10% for DeepRoot. Graph-only inference hallucinates 0%0\% but ranks lowest on reasoning coherence; DeepRoot KG+LLM is the only condition to win on both axes, pointing toward a route for systematic mining and repurposing of historical medical knowledge.
Zijian Carl Ma, Sean J. Wang, Sijbren Kramer +1
Jun 13, 2026cs.CL

Let LLMs Judge Each Other: Multi-Agent Peer-Reviewed Reasoning for Medical Question Answering

Objective: To enhance the accuracy, interpretability, and robustness of large language models (LLMs) in medical question answering (MedQA). Method: We designed a multi-agent peer-reviewed reasoning method in which multiple LLM agents independently generate chain-of-thought reasoning with candidate answers, then act as peer reviewers to evaluate each other's reasoning for factual correctness and logical soundness. The highest-rated reasoning chain is selected to produce the final answer. Experiments were conducted with five state-of-the-art LLMs (Llama-3.1-8B, Qwen2.5-7B, Phi-4, DeepSeek-LLM-7B, GPT-oss-20B) on three benchmark datasets: HeadQA, MedQA-USMLE, and PubMedQA. Performance was compared against single-model chain-of-thought reasoning and chain-of-thought-based majority voting. Results: Peer-reviewed reasoning consistently outperformed both baselines. The best model combination achieved an average accuracy of 0.820 across datasets, exceeding the strongest single model (0.777) and majority voting ensembles (up to 0.789). The method also scaled effectively with more participating models, while peer assessments reliably distinguished high- from low-quality reasoning chains. Conclusion: The proposed multi-agent peer-reviewed reasoning method enables LLMs to act as both solvers and evaluators, yielding superior performance in MedQA. By emphasizing reasoning quality rather than answer agreement alone, this approach improves accuracy, interpretability, and robustness, offering a promising direction for trustworthy biomedical AI systems.
Zaifu Zhan, Shuang Zhou, Rui Zhang
Jun 13, 2026cs.DC

CoAgent: Concurrency Control for Multi-Agent Systems

Multi-agent LLM systems -- coding agents, devops agents, document agents -- now routinely run several agents in parallel against the same git tree, Kubernetes cluster, or document. As soon as two of them mutate shared state, they enter the regime classical concurrency control has studied for decades, but classical mechanisms fit LLM agents poorly. A single agent transaction spans minutes of inference, read sets are broad and opaque rather than statically inferable, and the live state agents act on admits neither fork nor buffer, so writes take effect the moment they execute. Locks block long inference intervals; OCC abort-and-retry discards minutes of work on every conflict. This paper builds concurrency control on a capability classical transactions lack: the LLM inside each agent can judge whether a conflicting write invalidates its plan, and can repair exactly the operations that depended on it. Control therefore turns advisory: the runtime informs, the agent repairs. Our protocol, MTPO (Monotonic Trajectory Pre-Order), fixes a serialization order at launch, serves each read the order-filtered value, and applies writes speculatively in place; a one-way notification asks an affected reader to re-judge and patch its plan, while the framework mechanically undoes and reorders misplaced writes through the saga-style inverse each tool registers in advance. At quiescence the run is serializable in the pre-decided order. We realize MTPO as CoAgent, toolcall middleware whose privileged ToolSmith grows footprint-declared, undoable tools online. On ten contended workloads, CoAgent stays within 5% of serial correctness at a 1.4×1.4\times speedup and near-serial token cost, where 2PL and OCC surrender nearly all concurrency gains; on a bash-only target system, it grows a 25-tool library online and lifts the task pass rate from 45/71 to 63/71 at 0.80×0.80\times the time and 0.86×0.86\times the cost.
Hongtao Lyu, Dingyan Zhang, Mingyu Wu +2
Jun 13, 2026cs.RO

OSDAG: Online Scheduling for Efficient Multi-Robot Collaboration

Coordinating heterogeneous multi-robot systems (MRS) for complex, long-horizon tasks requires both flexible high-level reasoning and efficient execution-time scheduling. Existing LLM-based approaches struggle to balance reasoning efficiency and execution flexibility. Flat sequential plans are efficient to generate but overlook parallel execution opportunities, while repeated LLM reasoning introduces high latency, and offline schedules may unnecessarily keep robots idle due to fixed execution orders. This paper presents OSDAG, a novel framework that resolves this trade-off by employing a Directed Acyclic Graph (DAG) as the central representation for multi-robot coordination, coupled with constraint-aware online scheduling. The LLM is typically invoked once as a semantic parser that decomposes a natural-language instruction into a dependency-annotated task graph encoding precedence relations, together with robot capability and resource-feasibility constraints. A lightweight online scheduler then dynamically dispatches dependency-ready tasks to their assigned robots as soon as they become idle, exposing available parallelism while preserving correctness. Experiments across five benchmark scenarios demonstrate that OSDAG achieves 5−15×5-15\times faster reasoning time than dialogue-based methods, reduces makespan by up to 38%38\% over sequential baselines, and maintains competitive success rates. Both simulation and real-world experiments on human-robot collaboration tasks validate the effectiveness and practicality of the proposed approach for efficient multi-robot coordination. The website and resources are available at http://thanhnguyencanh.github.io/LLM_DAG4MultiRobot
Thanh Nguyen Canh, Thang Tran Viet, Phuc Van Dinh +2
Jun 13, 2026cs.GT

Self-Driving Negotiator: An interactive, verifiable benchmark for social negotiation and theory of mind under hidden intent

Autonomous driving is full of tiny social negotiations: a driver presses forward, another yields, a pedestrian fakes toward the curb, or a lane vehicle chooses whether to open a merge gap. Such interactions require inferring hidden intent from behavior under partial observability and then acting safely and efficiently. Existing autonomous-driving language benchmarks mostly focus on perception, visual question answering, or open-loop planning, while existing language-agent negotiation benchmarks typically make the negotiation explicit in text. Self-Driving Negotiator bridges the gap between the two: a text-only, multi-turn, procedurally generated environment for measuring implicit social coordination in driving. Agents generate specific driving actions. Reward and diagnostics are computed from the privileged simulator state, not from the explanation of the model. This report covers task design, reward and anti-gaming invariants, validated scenarios, non-LLM baselines, and a six-model inference leaderboard. Current models are far removed from the scripted expert. The best average success rate across three scenarios is 0.68; contested merge is statistically flat across models; and difficulty tiers separate cue-following from true wait-for-commitment behavior.
Ashutosh Kumar
Jun 13, 2026cs.CR

Securing Multi-Agent GIS Systems: Risk Evaluation and Prompt Hardening Optimization

Agentic systems are increasingly integrated with geographic information systems (GIS), where multi-agent coordination enables complex conversational and spatial analysis but introduces security risks. This work presents a security-oriented framework for risk identification, evaluation, and mitigation in a multi-agent GIS system while maintaining adaptability to broader agentic architectures. We test the agentic system of a commercial geospatial partner while developing a modular state-machine-based orchestration framework that abstracts agent behavior into reusable components. We evaluate robustness using a red-teaming framework with an adaptive attacker LLM and a deterministic judge that produces binary outcomes with supporting rationales across multi-turn attacks. We further improve resilience with a prompt optimization framework that treats prompts as structured signatures and injects adversarial demonstrations, enabling systematic security improvements without degrading task performance.
Kyle Gao, Pranavi Kotta, Linlin Xu +2
Jun 12, 2026cs.AI

Trust Between AI Agents: Measuring Formation, Breakage, and Recovery, with Implications for Governing Multi-Agent Systems

As language-model agents increasingly work in teams, each agent must decide how much to trust its teammates. Yet we lack a standard way to measure trust between AI agents. We propose a behavioral measure based on costly verification. In a cooperative survival game, checking a teammate's work consumes resources, while trusting a wrong answer can be fatal. Relative to a memoryless version of the same model, reduced verification provides an observable measure of trust. Using this framework, we study trust formation, breakage, and recovery across six frontier model snapshots. When paired with a consistently reliable teammate, four snapshots (Claude Opus 4.6, Claude Sonnet 4.6, GPT-5.1, and Gemini 3.1 Pro) reduce verification by roughly 60-85%, whereas two smaller snapshots show little or no such adjustment. Failures reverse this discount, but models differ in how they respond. Some concentrate renewed scrutiny on the culprit, while others become more cautious toward the entire team. Recovery is slower than formation, and clustered failures sustain suspicion far longer than the same number of failures spread apart. These differences have practical consequences. Models that form trust verify less, decide more quickly, and achieve higher payoffs in our environment. By contrast, persistent over-verification is associated with indecision rather than safety. Our results show that trust dispositions can be measured before deployment and suggest that calibration, rather than maximal suspicion, should be the central concern in the governance of multi-agent AI systems.
Yujiao Chen
Jun 12, 2026cs.MA

Learning Coordinated Preference for Multi-Objective Multi-Agent Reinforcement Learning

Cooperative multi-objective multi-agent reinforcement learning (MOMARL) models team decision making under multiple, potentially conflicting objectives. In this setting, conflicts arise not only across objectives but also across agents with different observations, roles, and contributions. We propose Preference Coordinated Multi-agent Policy Optimization (PCMA), which learns coordinated agent-specific preferences to enable complementary trade-offs among agents. Theoretically, we formulate cooperative MOMARL as a team-optimal game and show that, under suitable conditions, preference diversity can induce team improvement through a first-order improvement decomposition. Experiments on multiple cooperative MOMA environments and a practical traffic-control scenario show that PCMA improves both performance and trade-off coordination.
Pengxin Wang, Lihao Guo, Yi Xie +3
Jun 12, 2026cs.SE

tap: A File-Based Protocol for Heterogeneous LLM Agent Collaboration

Existing multi-agent software development systems have proposed many forms of agent collaboration, including role-based collaboration and automated code review. However, many systems assume a common runtime, a central conversation server, or the same API family. Under these assumptions, LLM agents from different vendors cannot easily exchange messages directly from their own execution environments while dividing development and review work on a shared codebase. This paper presents tap, a file-based collaboration protocol that allows Claude (Anthropic) and Codex (OpenAI) to collaborate on one codebase without shared memory or an identical runtime. The core of tap is a file-first design that preserves markdown files with metadata as original messages, combines a file inspection path (file communication, Tier 1) with real-time notification paths for Claude and Codex (real-time communication, Tier 2), and isolates work through separate git worktrees. Even if real-time notification fails or a receiver restarts, the message file remains available and the same content can be inspected again. In a 27-day, 37-generation self-applied operation where tap was used to develop and review itself, we collected 209 tap-related pull requests and 717 operational artifacts. An analysis of 375 review artifacts showed that the share of reviews recording at least one defect or requested change was 69.8% for heterogeneous model pairs and 53.1% for homogeneous model pairs. These results show that tap, which combines file-based message preservation with real-time notification, operates in a real production repository, and that combining heterogeneous models and execution environments can broaden review perspectives. tap is distributed as the open-source npm package @hua-labs/tap (v0.5.2).
Minseo Kim
Jun 12, 2026cs.NE

Genetic Algorithm Based Coordination and Optimization Model for Generation Grid Load Storage in Active Distribution Networks

Create an optimization framework that combines fuzzy logic and genetic algorithms for risk assessment and coordination of generation, grid connection, load, and energy storage facilities in active distribution networks. In order to capture the system uncertainties caused by weather factors and dynamic user demands, this project uses fuzzy set representation to model renewable energy generation, load curves, and market prices. In the evolutionary process, genetic algorithms introduce fuzzy elements into system management, adjusting thru penalty factors to improve stability and seeking better scheduling or power dispatch solutions. At the same time, by penalizing uncertainty and constraint violations, the fitness function of the hybrid model aims to optimize the expected operational costs; it can produce feasible and economical results under unknown parameter conditions. Under conditions with a large supply of renewable energy and installed energy storage systems, simulation results for the IEEE-69 power system indicate that the fuzzy genetic algorithm strategy effectively reduces technical constraints compared to deterministic optimization schemes. The total investment remains at a similar level. Other data indicate that thru fuzzy reasoning optimization, unreasonable choices or impossible situations are avoided during the network adaptation process. This framework-based technical approach helps to construct an effective computational scheme that is aware of uncertainty in its outputs. This will provide a scientific basis for the uncertainty assessment in distribution network planning.
Jinlu Zhang, Fujian Chi, Tianhan Ling +4
Jun 12, 2026cs.CV

MUSE: Agentic 3D Scene Authoring via Memory-Grounded Incremental Requirement Satisfaction

Text-driven 3D scene generation is a promising technique for digital content creation, embodied AI simulation, and interactive design, yet practical workflows often require refining, extending, or correcting existing scenes while preserving non-target content. Existing methods can produce realistic and structurally plausible scenes, but they generally lack editability with requirement-level state tracking, so part-level failures often lead to full-scene regeneration or manual intervention. To tackle this challenge, we formulate controllable 3D scene authoring as incremental requirement satisfaction, unifying construction and editing. In this paper, we present MUSE, a memory-grounded multi-agent framework in which an Architect compiles instructions into structured requirements, a Sculptor executes local scene operations, and an Inspector verifies each step while updating Working, Scene, and Skill Memory. To evaluate requirement-level controllability and preservation-aware editing, we introduce AuthorBench, offering 145 constrained construction cases and a 1,584-case preservation-aware editing pool paired with external structured checks. On full construction cases, MUSE improves All-Goal success from 37.9 to 80.7 and surface-constraint fulfillment from 35.0 to 92.6 over the strongest baseline. On a stratified 240-case editing test split, MUSE achieves 49.6 All-Goal success, 99.9 preservation rate, and only 0.6 unintended change rate. Beyond automated metrics, human evaluations on compared local-editing baselines support stronger alignment with user intent, and downstream navigation-proxy tests indicate stronger spatial stability. Combined with ablations validating our memory designs, these results establish MUSE as an effective framework for controllable 3D scene authoring.
Ruijie Xu, Xinnan Zhu, Jiayu Ying +3
Jun 12, 2026cs.LG

Contract-Based Compositional Shielding for Safe Multi-Agent Reinforcement Learning

Safe coordination problems surface in multi-agent reinforcement learning when global safety cannot be enforced by any agent unilaterally: the admissibility of one agent's action may depend on the dynamics of other agents. Decentralised shields can enforce safety at runtime, but purely factorised permissions often exclude optimal team behaviour that is safe only through coordination. We study deterministic safety guarantees for agents trained and deployed under decentralised execution, recovering team-optimal safe behaviour without centralised runtime control. Agents have a shared global specification φφ in the safety fragment of Linear Temporal Logic (LTLsafe\mathsf{LTL}_{\mathsf{safe}} ), and select among tuples of local LTLsafe\mathsf{LTL}_{\mathsf{safe}} obligations whose conjunction implies the global specification φφ. Each agent may rely on the other agents' local obligations as assumptions because the whole contract tuple is certified simultaneously and allows projection into local action masks. At learning time, a non-stationary multi-armed bandit chooses among a library of local LTLsafe\mathsf{LTL}_{\mathsf{safe}} obligations to select the tuple that optimises team reward, all without forgoing end-to-end safety. We evaluate the approach across 6 environments and 15 algorithmic variants.
Omar Adalat, Edwin Hamel-De le Court, Francesco Belardinelli