Edge-Sdf Contacts

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5 papers in the last 28 days · 0.1% of indexed attention

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Period ending 2026-09-14

4 new papers

A weekly snapshot of new work published in Edge-Sdf Contacts.

Period ending 2026-09-07

2 new papers

A weekly snapshot of new work published in Edge-Sdf Contacts.

47 papers

Latest in Edge-Sdf Contacts

Sep 11, 2026cs.RO

GeoTrussRover: Morphological Computation with Contact-Semantic Control Primitives

Reconfigurable robots can change their contact geometry when a fixed body cannot negotiate an obstacle. A variable-geometry truss (VGT) distributes this shape change through a load-bearing structure, but coupling it to a mobile base creates a high-dimensional coordination problem. GeoTrussRover combines an electrically actuated VGT, a wheeled base, and contact-semantic morphology planning and control. We solve one source traversal and extract four contact-semantic primitives that describe coordination among 21 members. Physics-constrained projection adapts them to unseen step heights with the same contact topology. When every phase remains feasible, adaptation does not recompute the complete motion. If one phase violates the new physical constraints, only that phase is recomputed. A full-space QP then tracks the adapted motion and corrects member and wheel errors. For transfer from 0.10m to 0.075m, the method reduces objective-function evaluations by 63.7% relative to full recomputation. Contact-phase feasibility analysis covers step heights from 0.10 to 0.46m, or 1.08 to 4.97 wheel radii, with the upper value near the theoretical feasible boundary. The electric prototype traverses 2.11 wheel radii. The resulting low-dimensional representation stores task coordination in a hyper-redundant, load-bearing morphology and reuses it during locomotion.
Muyuan Ma, Yi Zhang, Yang Yang +12
Sep 9, 2026cs.RO

GM-Loco: Terrain-Adaptive Humanoid Locomotion on Granular Media

Humanoid locomotion on granular terrain remains a significant challenge due to its complex foot-terrain interaction dynamics that are difficult to model. Existing approaches either ignore granular contact dynamics or incorporate simplified normal force models with heuristic tangential components. In this work, we present a physics-grounded granular contact model based on three-dimensional resistive force theory (3D RFT) and efficiently simulate granular terrain for reinforcement learning (RL) training. Unlike traditional rigid contact models and simplified granular contact models with ad-hoc heuristics, our contact solver produces physically accurate granular intrusion dynamics without resorting to heuristics. It captures realistic penetration and tangential drag during training, enabling the policy to learn behaviors that transfer reliably to real-world granular terrain where rigid contact models fail. To adapt to varying terrain conditions, we train a terrain-adaptive locomotion controller via teacher-student RL, using a variational autoencoder to encode terrain information into a compact latent representation. Simulation studies using material point method (MPM) with NVIDIA Newton demonstrate that our method generalizes to unseen granular terrains, achieves a significantly higher success rate than baselines, and demonstrates zero-shot terrain identification and adaptation. We further validate our approach through extensive hardware experiments across diverse real-world granular terrains including basalt, dry sand, and beach sand. To the best of our knowledge, this is the first demonstration of agile humanoid locomotion on real-world granular terrain. Project page: https://humanoid-gm-locomotion.github.io/HUMANOID-GM/
Junnosuke Kamohara, Feiyang Wu, Andy Ningan Zong +4
Sep 8, 2026cs.RO

Ostrich: Taking Large Strides Through Stiff Contact in Differentiable Dynamics

Three properties determine whether a differentiable simulator can drive gradient-based optimization through contact: simulation accuracy, gradient reliability, and per-iteration cost. Tape-based engines such as MJX and Newton Semi-Implicit require timesteps small enough to keep contacts numerically tractable, and their backpropagation memory grows linearly with the number of timesteps T. Surrogate models bound memory by approximating contact away, but the resulting gradients lose the geometry the optimization depends on. We present Ostrich, a GPU-accelerated rigid-body simulator that resolves hard contacts and friction with non-smooth Newton iteration at large timesteps (h ~ 0.1 s), and differentiates the converged residual via the implicit function theorem, reusing the forward Schur complement to compute the adjoint at O(1) memory per timestep. On real-robot trajectories over a pallet obstacle, Ostrich holds MuJoCo's sim-to-real accuracy up to a 50x larger timestep. Its gradients converge from random initializations where MJX descends slowly and Newton Semi-Implicit stalls; a warm iteration runs 211x faster than MJX's and 4.7x faster than Semi-Implicit's. On the same scene Ostrich differentiates 8,192 parallel worlds on a single 24 GB GPU, sustaining 29x checkpointed MJX's optimization throughput; without checkpointing both baselines exhaust memory at far fewer worlds. We close with a gradient-based trajectory optimization demonstration over triangle-mesh terrain across a 10 s horizon, a setting where prior engines either restrict to primitive geometry or face the convergence and memory limits shown above.
Aleš Kučera, Karel Zimmermann
Sep 8, 2026cs.RO

TacClip: a clip-on sensor measures dynamic contact forces without covering the fingerpads

TacClip is a minimally encumbering wearable device for recording fingertip deformation caused by contact forces and vibrations. It can be combined with vision- or glove-based hand tracking systems that leave the fingertips uncovered and provides a measure of dynamic contact interactions, while leaving the finger pads exposed so that the user retains natural sensitivity to texture, friction, temperature, and fine surface features. The signal is produced by a Fiber Bragg Grating (FBG) embedded on a small plastic clip mounted over the fingernail. Optionally, for use with vision-based tracking, additional FBGs on polyimide strips can complement camera-based pose estimation. In finger pressing tests, TacClip estimates the force magnitude with typical errors below 0.5 N0.5~\mathrm{N} over a 00--8 N8~\mathrm{N} range. In tests of cloth handling and tape edge finding, we show that it captures the vibrations and dynamic events generated during exploratory sliding. With no electronics, TacClip can also be used submerged in water, while preserving bare finger contact.
Yuqian Ye, Hao Li, Jingxi Xu +3
Sep 2, 2026cs.LG

TRACE: Spatiotemporal Contact Memory Graph Network Simulator for Granular Dynamics

Learned graph simulators provide an efficient alternative to high-fidelity solvers for granular dynamics. However, granular motion depends strongly on inter-granular contact history, which is difficult to preserve when particle contacts form, break, and rearrange. Existing simulators mainly store temporal information in node features or node-level memory. Here we introduce TRACE, a graph-network simulator that stores interaction history directly on contact edges. Each edge maintains a persistent memory updated by attention-based message passing and a gated recurrent unit, while an edge-identity dictionary preserves this memory as the contact graph changes. A physics-structured decoder predicts inter-granular normal and tangential contact forces, enforces the Coulomb friction limit, and applies equal-and-opposite internal forces. The model is trained with single-step pretraining followed by autoregressive rollout fine-tuning. We evaluate TRACE on 2D and 3D granular column-collapse benchmarks. In both cases, TRACE produces stable, physically consistent long-horizon rollouts, closely reproducing the final deposit geometry and the kinetic energy released during collapse. Compared with graph network simulator (GNS) and node-memory graph neural simulator (NMGNS), TRACE reduces long-rollout position error by 31-62% and final-deposit error by 58-89% across the two benchmarks, while using fewer parameters and maintaining near-zero particle interpenetration. TRACE also achieves 12.2×\times and 8.9×\times speedups over the material point method (MPM) reference solver in 2D and 3D, respectively. Our code is available at https://github.com/Data-Driven-Computational-Geotechnics/TRACE.
Changjian Zhou, Negin Yousefpour, Jie Qi +3
Aug 13, 2026cs.CV

EgoPHI: Estimating Contact and Force from Egocentric Vision

Understanding hand-object interaction from egocentric vision is essential for modeling how people physically engage with the surrounding world. Yet reasoning about physically grounded interaction requires estimating the forces acting on hands and objects, beyond localizing contact. We present EgoPHI, the first method that jointly estimates dense contact maps and 3D force distributions on hand and object meshes from a single monocular RGB image and object geometry. To address the lack of scalable ground-truth force annotations, we introduce a physics-based simulation pipeline that augments existing hand-object datasets with dense per-vertex force supervision. EgoPHI then learns dense 3D contact and force on interacting hand and articulated object meshes, extending vision-based force estimation beyond image-space or planar settings. Our evaluation on in-distribution and out-of-distribution benchmarks shows that EgoPHI improves force estimation over existing approaches while generalizing to unseen datasets. To evaluate sim-to-real transfer, we constructed two physical objects that capture dense object contact and force magnitude and used them to record a dataset of interactions from eight participants across diverse touch and grasp types. Our results demonstrate that EgoPHI recovers meaningful 3D contact and force distributions in simulated, out-of-distribution, and real-world settings, advancing egocentric hand-object understanding from contact localization toward physically grounded interaction reasoning.
Andela Ilic, Rachel Schuchert, Yijing Jiang +1
Aug 12, 2026cs.RO

ContactIPM: A Structure-Exploiting Interior-Point Solver for Contact-Implicit Trajectory Optimization

Contact-implicit trajectory optimization avoids prescribing contact sequences, but yields mathematical programs with complementarity constraints (MPCCs) whose degeneracy challenges conventional primal--dual solvers. Existing contact-specific methods improve robustness to this degeneracy but do not leverage a stagewise optimal-control factorization and primal--dual consistency, while structure-exploiting optimal-control solvers are not designed for complementarity constraints. We show that these capabilities can be combined in a single primal--dual method. ContactIPM identifies complementary inequality pairs, embeds them through a barrier-coupled elastic interior relaxation, eliminates slack and dual variables stagewise, and solves the reduced Newton system using a Riccati recursion. A fixed multi-phase MPCC recovery schedule provides four continuation and restart attempts from naive initializations, while termination is gated by the unrelaxed physical complementarity residual. We compare ContactIPM with two contact-specific MPCC solvers, CRISP and IMPACT, using matched benchmark conditions and common post-solve acceptance criteria. On four fixed CRISP benchmark cases, ContactIPM is 2.172.17--8.87×8.87\times faster over 20 paired timing repetitions per case and achieves higher success on the Push Box and Push-T robustness suites. Against IMPACT, ContactIPM is 2.96×2.96\times faster on Push T and 4.91×4.91\times faster on Cart Transport, but 4.46×4.46\times slower on Push Box. In 50 closed-loop Push Box rollouts spanning model mismatch, measurement noise, initial-pose errors, and state resets,
Yucheng Chen
Aug 4, 2026cs.CV

Surface Keypoint Representation for Multi-Object and Articulated Human-Object Interaction Generation

Daily activities require humans to coordinate whole-body motion with the motion of surrounding objects. Despite recent progress in human-object interaction (HOI) generation, most existing methods assume interactions with a single rigid object and do not extend well to scenarios involving a variable number of objects or articulated objects with diverse joint mechanisms. We propose surface keypoint trajectories as an object motion representation: for each rigid component, whether a standalone object or one part of an articulated assembly, we track a small set of non-collinear surface points over time. This representation handles multi-object coordination and diverse articulation mechanisms directly from point dynamics without requiring explicit joint-type specification. To model when and where each body region contacts each object, we introduce a spatio-temporal contact distance field that extends distance-based contact modeling to whole-body, multi-object, and articulated settings. We factorize HOI generation into three stages: generating object motions from text or waypoints, predicting the contact distance field, and synthesizing whole-body motion with contact-guided optimization. Experiments on ParaHome, HIMO, ARCTIC, and OMOMO demonstrate better or comparable performance to existing methods across single-object, multi-object, and articulated interaction settings.
Xiaogang Peng, Zeyu Han, Zichong Meng +4
Aug 1, 2026cs.RO

Learning to Predict Contact Force Distributions from Vision Leveraging Object Geometry Priors

Based on vision and prior experience, humans can make rough physical predictions and adjust their manipulation strategies. This paper aims to endow robots with a similar ability. To collect paired data of vision and forces, we use a rigid-body simulator commonly adopted in robotics. However, unlike simulators that output noisy point forces, humans are able to make consistent predictions even in unfamiliar situations. Based on this observation, we hypothesize that predicting smooth force distributions rather than raw point forces can improve both force prediction itself and downstream task performance. To validate this hypothesis, we construct a model that predicts three-dimensional force distributions from a single RGB image of piled daily objects. The target distribution is generated by applying statistical smoothing to point forces obtained from the simulator. Moreover, by incorporating object geometry into the smoothing process, we aim to account for variations in contact states and achieve more consistent vision-based predictions. We conduct extensive evaluations in both simulation and real environments. Results show that our approach improves prediction accuracy, enhances downstream task performance through smoothing, and further benefits from geometry-guided smoothing. Remarkably, the trained model generalizes effectively to real-world scenes despite being trained solely in simulation.
Ryo Hanai, Yukiyasu Domaea, Ixchel G. Ramirez-Alpizar +3
Jul 31, 2026cs.RO

Compliant Sphere Lattice Contact: Distributed Contact Modeling for Sphere-Based Robot Representations

Contact planning in robotics requires models that are both computationally efficient and physically accurate. Sphere-based robot representations satisfy the first requirement by enabling fast collision checking and differentiable geometry, but sacrifice physical accuracy by relying on point contact which cannot capture contact patch area, pressure distributions, rotational stiffness, or frictional moments. We introduce Compliant Sphere Lattice Contact (CSLC), a distributed contact model that operates natively on sphere representations by modeling the robot interface as a compliant lattice of surface spheres connected through anchor and lateral springs. When pressed against an object, the lattice deforms to produce a spatially distributed contact patch that improves the physical accuracy of sphere-based contact. We validate CSLC across two independent solvers and show preliminary results demonstrating contact patch formation and improved grasp stability.
Nataliya Nechyporenko, Ava Abderezaei, Alessandro Roncone
Jul 27, 2026cs.RO

Amortising Trajectory Optimisation for Residual MPC via Implicit Contact Differentiation

Differentiable simulation can accelerate contact-rich trajectory optimisation by exposing local sensitivities of task outcomes to controls. Existing approaches either use finite differences, which are expensive and step-size sensitive; differentiate iterative contact solvers by unrolling automatic differentiation (AD), which stores a growing computation trace; or require intricate, solver-specific KKT sensitivity derivations. We introduce an AD-assisted implicit derivative for regularised smooth contacts and apply it to Mujoco MJX, based on the Implicit Function Theorem (IFT). The method differentiates the stationarity residual at the tolerance-converged solution, avoiding both solver unrolling and hand-assembled KKT systems. IFT keeps compiled temporary memory nearly constant with solver effort, changing by less than 4%\% from one to ten iterations versus 10.6×\times growth for unrolled AD. IFT memory grows slower with active contacts and model dimension, using 20×\times less memory at 256 contacts and 6×\times less at 16 contacts and 96 DoF. We further introduce optimiser distillation for residual MPC, amortising batched full-horizon iLQR into a policy that guides short-horizon residual iLQR. Across Finger, Franka, and Unitree, this raises six-step success by 28-98 percentage points over standard iLQR.
Daniel Layeghi, Thomas Corbères, Calum Arnott +4
Jul 23, 2026cs.RO

URF: A Unified Robot Control-Policy Framework for Stable Contact Aware Manipulation

Learning-based manipulation policies usually predict robot actions from sensory observations and leave their execution to a separate low-level controller. In rigid contact, this separation can be problematic: the same motion to a virtual target or compliant motion command can lead to unstable contact, tracking error, excessive loading, or tool damage, depending on the low-level controller. In this paper, we propose a \textit{Unified Robot Control-Policy Framework} (URF), which connects compliant action prediction with unified impedance-admittance control. Given multimodal observations, URF predicts a virtual target, a stiffness matrix, and an impedance-admittance switch ratio. The switch ratio determines when the controller should behave more like admittance control for accurate motion tracking and when it should move toward impedance control for safer rigid contact. Because demonstration data do not provide ground-truth environment stiffness, we construct switch-ratio labels from measured contact forces and use them to supervise controller-mode prediction. Across box-flipping and line-pressing tasks, URF achieves higher task success rates while reducing failure modes observed with admittance-only execution, including rapid force buildup, large force oscillations, tool breakage, and robot safety stops. These results suggest that contact-aware policies benefit from predicting not only compliant actions but also the controller behavior used to execute them. Project page: https://jiyou384.github.io/urf_project_page/
Jiyou Shin, Youngjin Seo, Jaeseog Won +5
Jul 21, 2026cs.GR

A Splitting Architecture for Exact Reduced Coulomb Friction

Existing approaches to frictional contact dynamics typically either modify the Coulomb law to improve numerical robustness or solve the exact law in a fully coupled monolithic form. However, in its reduced form, exact Coulomb friction can be written as a cone complementarity problem with an augmented velocity, which reveals a natural split between a cone-constrained linear response and a scalar non-associated coupling induced by tangential velocity. We exploit this structure in the solver design. Our method uses an outer iteration to update the non-associated coupling explicitly, and an inner solve for a strongly convex cone-constrained quadratic program. This separation also makes the inner solver modular, so different numerical schemes can be used without changing the outer iteration. We evaluate the method on rigid-body benchmarks with stick-slip transitions and frictional stacking, and show that it reproduces exact Coulomb complementarity without smoothing or relaxing the friction law.
Hongcheng Song, Ye Fan, Uri M. Ascher +1
Jul 21, 2026cs.LG

Deep learning-based prediction of time-resolved adhesive forces in viscoelastic Hertzian contacts

Fast prediction of the response of adhesive soft viscoelastic contacts represents a current challenge in soft robotics and for gripping and manipulation tasks. Determining the complete time-resolved force trajectory requires full numerical simulations, whose computational cost is strongly parameter-dependent, making them impractical for real-time application or design-optimization loops. In this work, we overcome this limitation by training a scalar-conditioned, stateful, sequence-to-sequence deep learning model to predict the full force evolution from a prescribed displacement history for both short- and long-range adhesion regimes. The data set spans four orders of magnitude in loading and unloading rates and includes varied dwell times, with the Tabor parameter ranging from 0.20.2 to 3.23.2. To enable learning across these heterogeneous time scales, we introduce a fixed-measurement-step (FMS) representation that converts variable-length trajectories into fixed-length sequences while preserving their physical-time information. Different architectures were trained, including long short-term memory (LSTM) networks, temporal convolutional neural (TCN) networks, and time-distributed dense layers with three different Tabor-conditioning mechanisms. The models were compared using global waveform and error metrics. We found that the best-performing model has an LSTM architecture with concatenated conditioning, which achieves a held-out mean-squared error of 5.0×1045.0\times10^{-4}, a median pull-off-force error of 2.2%\approx2.2\%, and a median hysteresis error of 1.1%\approx1.1\%. For the held-out protocols, the model predicts a complete force trajectory with a median inference time of 0.160.16 s. The model is tested across unseen parameter combinations and against analytical limiting cases, providing a rapid surrogate for repeated numerical evaluations with potential use in control-oriented applications.
Ali Maghami, Merten Stender, Michele Ciavarella +1
Jul 15, 2026cs.RO

The Nonsmooth Impact Direction (NSID) of Robotic Systems

Collisions of rigid-link robots and rigid environments are often modeled as instantaneous events. Under this idealization, the impact forces become impulsive and the system velocities nonsmooth. In this work, we systematically analyze pre- and post-impact velocities focusing on what we refer to as the nonsmooth impact direction (NSID). We show that it is a characteristic direction of a robotic impact and largely independent of contact properties. The results are directly applicable to large classes of backdrivable robotic systems with rigid links. We address particularities of systems with nonelastic and flexible joints, unconstrained as well as constrained systems. Further, we show that the approach direction w.r.t the NSID sets the direction of the impulsive force in frictional, inelastic impacts. The comprehensive theoretical analysis of this work supported by an experimental validation may serve as a foundation for future planning and control algorithms for various robotic impact applications. These can include humanoid locomotion on a slippery surface or repetitive hammering.
Annika Kirner, Christian Ott
Jun 30, 2026cs.LG

A Bayesian Filtering Approach for Learning Lagrangian Dynamics from Noisy Measurements

This paper proposes a Bayesian filtering-based approach for learning the dynamics of a physical system from partial, noisy measurements. We model the system dynamics using a Lagrangian mechanics formulation. As in Lagrangian neural networks (LNNs), we parameterize the kinetic and potential energies with neural networks. The unknown external forces in the Lagrangian formulation are modeled as white Gaussian noise. The corresponding Euler--Lagrange equations then yield a continuous-time stochastic state-space model (SSM) that describes the system dynamics. The neural network parameters and system states are then jointly learned via a maximum-likelihood method using Gaussian-approximation-based Bayesian filters. The effectiveness of the proposed method is demonstrated on pendulum and Duffing oscillator examples, and its performance is compared with conventional LNNs and with approximate Bayesian filters using known system models.
Kundan Kumar, Shreya Das, Simo Särkkä
Jun 28, 2026physics.chem-ph

Geometric Algebra Meets Cartesian Tensors: Higher-Order Equivariance for Interatomic Potentials

Cl(3,0)\mathrm{Cl}(3,0) interatomic potentials, despite their algebraic elegance, predict force magnitudes accurately but force directions poorly. Across ten rMD17 molecules, every L1L \leq 1 baseline in our twelve-model study attains aggregate force-cosine similarity below 0.250.25. The cause is structural. The geometric product of two vectors in R3\mathbb{R}^3 realises only the L=0L=0 and L=1L=1 components of its irreducible representation content, leaving the symmetric-traceless rank-2 component absent from the per-edge bilinear that drives each message-passing layer. We address this with CliffordSTF, which couples the Clifford multivector to closed-form symmetric-traceless tensor tracks at ranks two and three through bilinear cross-track contractions, using a single learned bilinear and no Clebsch--Gordan tables, Wigner-DD matrices, or e3nn calls. On rMD17, CliffordSTF raises aggregate force-cosine similarity from 0.0550.055 (base Clifford) to 0.5510.551, an order-of-magnitude relative directional gain, alongside improved magnitude accuracy (force MAE 15.8%15.8\% lower; energy MAE 10.9%10.9\% lower). It outperforms all CG-free or body-ordered baselines in our study (all 0.17\leq 0.17). On catalysis benchmarks, CliffordSTF achieves the best out-of-distribution S2EF energy MAE on OC22 in our experiments, and the best in-distribution energy MAE among L2L \geq 2 methods on OC22 IS2RE. An eleven-variant ablation shows the two tracks are complementary: neither alone matches the combined model.
Can Polat, Erchin Serpedin, Mustafa Kurban +1
Jun 28, 2026cs.RO

Multi-Contact Force Estimation for Continuum Robots via Gaussian-Parameterized Factor Graphs

Continuum robots offer key advantages in navigating unstructured environments, but their safe operation requires accurate estimation of the external contact forces acting anywhere along the robot body. Estimating these forces at unknown locations is an ill-conditioned problem, particularly for multiple contacts. We propose a unified shape and force estimation framework formulated on a factor graph. By incorporating a Gaussian mixture force parameterization into a discretized probabilistic Cosserat rod model, we reduce the dimensionality of the unknown external forces and mitigate the ill-conditioning of node-wise force estimation. The framework fuses strain, tendon tension, and pose measurements to simultaneously estimate the robot's shape and external forces while accounting for modeling and sensor uncertainties. Numerical simulations demonstrate that the proposed method outperforms existing methods in terms of force location and magnitude estimation for both single and multi-contact scenarios. We further present a progressive variant that introduces basis functions on demand to estimate contact forces sequentially during a simulated confined-navigation task.
Aditya Prakash, Panagiotis Tsiotras
Jun 27, 2026cs.RO

A Unified Framework for Multi-Contact Path Planning in the Rolling Robot Systems

Rolling motion planning is challenging because rolling contact imposes nonholonomic constraints and the configuration evolves on a curved manifold. The problem becomes substantially harder in multi-contact settings, where multiple bodies roll without slip and the contact states are coupled. This paper presents a new framework for multi-contact path planning in spherical rolling robotics under no-slip constraints. We first derive a compact kinematic model for multi-sphere rolling using Montana's contact-coordinate formulation, where each contact is represented by a stacked five-state vector. Building on this model, we construct a Voronoi-based roadmap directly on the spherical contact manifold, incorporating spherical-cap obstacles and mutual-exclusion regions via on-manifold collision checking, and refine discrete graph paths using manifold-consistent log-exp smoothing. The resulting smoothed surface paths are then lifted to admissible multi-contact rolling motions through the derived Montana kinematics and validated via forward simulation. We further evaluate feasibility and path quality versus trajectory smoothness, Voronoi seed density, and computation time. The proposed framework provides a foundation for extending the method to non-spherical geometries, time-varying obstacle environments, and experimental validation on physical rolling robotic platforms.
Qing Yu, Mikhail Svinin, Seyed Amir Tafrishi
Jun 20, 2026cs.RO

Geometric Reconstruction of Extrinsic Contact Trajectories using Tactile Sensing and Proprioception for Tool Manipulation

Tactile sensing enables robots to perceive rich contact information at the grasp, supporting tasks such as object recognition, in-hand pose estimation, and slip detection. However, in many tool-mediated manipulation tasks, the interaction that determines task success occurs at the tool tip, away from the tactile sensor, making direct sensing of tool-environment contact difficult, particularly when the contact moves during interaction. In this work, we reconstruct the trajectory of extrinsic tool-tip contact using tactile sensing and robot proprioception. We formulate tool-tip trajectory reconstruction as a geometric inference problem under a single-point contact assumption. Our method first estimates the global tool-tip contact location from a calibration segment designed to approximate fixed-point behavior, and then reconstructs the full trajectory by composing relative tool motion estimated from tactile marker observations under continuous contact. Across n=51 trials with multiple trajectories, tools, wrist poses, and grasp configurations, the proposed pipeline achieves a trajectory RMSE of 8.59 +/- 2.41 mm in the world frame and a shape RMSE of 5.96 +/- 1.16 mm, while operating online at 14.00 +/- 4.11 Hz. Overall, the results show that extrinsic tool-tip trajectory geometry can be recovered consistently from grasp-level tactile sensing, with trajectory shape remaining stable across variations in tools, wrist poses, and grasp configurations.
Seojung Min, Yoonjin Kim, Jeong-Jung Kim +1
Jun 16, 2026cs.RO

Real-World Deployment of Massively Parallel Sampling-Based MPC for Contact-Rich Manipulation

Sampling-based Model Predictive Control (SMPC) is a promising strategy for contact-rich robotic manipulation, combining gradient-free optimization with massively parallel GPU simulation. Yet, most prior work relies on simplified dynamics or remains confined to simulation. We present an MPC framework that leverages JAX for large-scale parallelization and efficient computation, coupled with the high-fidelity MuJoCo MJX simulator, and deploy it on a Franka Research 3 executing the Push-T manipulation task through a complete real-to-sim-to-real pipeline. The MTP variant with structured global sampling outperforms unimodal baselines such as CEM, MPPI, and PS across tasks that require mode switching, both in simulation and on hardware. Furthermore, we evaluate online domain randomization within the MPC sample budget, showing that contact-initiation parameters yield interpretable adaptation signals, whereas global physics parameters provide feedback that is too weak for reliable exploitation at typical replanning frequencies. These findings highlight key challenges for sampling-based MPC in contact-rich manipulation-contact sensitivity, tight compute budgets, and the difficulty of obtaining informative domain-randomization signals in real time.
Magnus Dierking, Joao Carvalho, An Thai Le +2
Jun 16, 2026cs.AI

Surrogate Assisted Pedestrian Protection Design via a Foundation Model Orchestrated Workflow

AI-driven engineering workflows face particular challenges in crash safety design: unlike aerodynamics, crash events involve highly nonlinear contact dynamics, material nonlinearity, and discrete state transitions that are difficult to capture with data-driven surrogate models. To the best of our knowledge, we present the first foundation model--orchestrated workflow for crash safety design that enables surrogate-assisted exploration for pedestrian protection, reducing evaluation time from hours per CAE simulation to seconds. The workflow integrates four components: (1) a surrogate trained on CAE crash simulations to predict pedestrian leg injury metrics from design parameters, achieving an average R2=0.87R^2=0.87 and providing distribution-free conformal prediction intervals; (2) multiobjective evolutionary search (NSGA-II) to discover diverse feasible parameter sets under user-specified constraints; (3) a morphing-based geometry generator that maps parameters to topology-preserving 3D shapes; and (4) a natural-language interface in which an LLM orchestrates the workflow and a vision--language model supports semantic comparison of generated designs. In an automotive front-bumper case study, the workflow produces 35 distinct safety-compliant alternatives from a single exploration, a process that would require weeks with conventional CAE iteration. These results suggest that foundation models can serve as integration layers between ML surrogates and physics-based simulation, helping bring AI capabilities to safety-critical engineering domains.
Osamu Ito, Akihiko Katagiri, Yoshikazu Nakagawa +3
Jun 13, 2026cs.RO

DragMesh-2: Physically Plausible Dexterous Hand-Object Interaction with Articulated Objects

Dexterous interaction with articulated objects is important for household, assistive, and humanoid manipulation, where multi-finger hands can provide compliant contact patterns beyond parallel-jaw grasping. However, articulated-object manipulation differs from static-object manipulation: the target part cannot be directly actuated, and its motion must emerge through sustained physical hand--handle contact. This makes the transition from object-centric articulated generation to hand-driven dexterous hand--object interaction non-trivial, since geometric trajectory replay or open-loop execution does not model the contact dynamics required to move the articulated part. Moreover, policies trained only for task completion under fixed dynamics can overfit nominal contact loads, especially without tactile or force feedback, and may degrade when the contact load changes. To address these challenges, we present DragMesh-2, a contact-driven framework for dexterous interaction with articulated objects that extends articulated interaction from object-centric generation to hand-driven dexterous hand--object interaction, where articulated motion must arise through physical contact. We further propose PICA, a physically informed contact-aware training mechanism that injects physical signals into policy learning without tactile or force feedback, improving robustness and task success under changing contact loads. Finally, we conduct systematic evaluation across multiple damping conditions and articulated-object categories to study robustness under contact-load variation, and provide a pure-geometry dexterous interaction resource to support future loco-manipulation and humanoid hand--object interaction research. Across seven GAPartNet objects, DragMesh-2 achieves stronger robustness under contact-load variation than the compared methods while maintaining high task success across damping conditions.
Tianshan Zhang, Yijia Duan, Yanjun Li +2
Jun 12, 2026cs.RO

Contact-Consistent Interaction Dynamics Normalization for Predictive Physical Human--Robot Interaction

Safe physical human--robot interaction on floating-base robots requires interaction regulation under changing contact constraints. We develop a contact-consistent normalization in which the residual end-effector channel is represented as a linear double integrator in acceleration coordinates. Both discrete prediction matrices are independent of configuration and support mode; posture and contact enter only through task-inertia force recovery and constraints. The controller combines a constant-Hessian receding-horizon QP, an acceleration-disturbance observer, and a priority-consistent realization. Classical operational-space impedance is shown to be the unconstrained infinite-horizon limit. MuJoCo experiments on a 17-DOF biped and a Menagerie-derived Unitree G1 model evaluate sustained forces, transmitted shocks, and scheduled contact-model changes. The observer sustains near-offset-free tracking across a genuine contact-set switch and a scheduled support-mode transition, while disturbance estimation---not contact consistency alone---is the dominant source of fixed-stance accuracy; covariance inflation gives only scenario-dependent transient benefit.
Yongyan Cao
Jun 9, 2026cs.RO

Locomotion analysis of a quadruped interacting with the lunar granular surface

Deploying legged robots in extra-terrestrial environments includes many challenges due to complex terrain interactions, energy, and thermal constraints. For effective mechanical design of a lunar exploration quadrupedal robot, careful consideration of motor torques, energy expenditure, and cost of transport is required. The lunar surface is composed of granular regolith, which impacts the locomotion of legged robots and their performance. Locomotion algorithms trained with rigid contact assumptions are also ineffective when applied to environments with soft contacts, such as granular surfaces, which can result in instability and poor tracking. In this report, the physical modelling of the granular lunar surface-robot foot contacts is applied to a simulation environment with locomotion trained using Reinforcement Learning. A comparison is conducted between the policy trained on rigid contact and soft contact environments, analysing the gait and locomotion performance metrics. The analysis demonstrates that soft contacts simulating regolith surfaces pose additional challenges for Reinforcement Learning based training, result in a qualitatively different gait, and increase the overall energy expenditure.
Yash J Vyas
Jun 4, 2026cs.CV

From Pixels to Newtons: Predicting In Vivo Joint Contact Forces from Monocular Video

Joint contact forces govern implant longevity, cartilage health, and rehabilitation outcomes, shaping who develops osteoarthritis, who recovers well from joint replacement, and who benefits from biomechanical interventions. Yet they remain measurable only invasively, in a few dozen patients with instrumented implants. I present a physics-free pipeline to predict instantaneous 3D hip and knee contact forces from an uncalibrated monocular video: no markers, force plates, electromyography, subject-specific imaging, or musculoskeletal model. Parametric body meshes are recovered per frame, encoded as kinematic features, and decoded into forces by a transformer whose pose stream is adaptively modulated at every layer by body shape, joint, side, activity text, and self-supervised video tokens (V-JEPA 2), unifying hip and knee in a single model. Under leave-one-subject-out cross-validation across 26 patients and 25 activity categories from the in vivo OrthoLoad database, the pipeline matches the accuracy of subject-specific musculoskeletal simulations (0.32±0.080.32 \pm 0.08 BW RMSE for hip; 0.23±0.030.23 \pm 0.03 BW for knee) and resolves peak force changes smaller than those reported for gait retraining and osteoarthritis progression. Applied zero-shot to an independent instrumented cohort, it rivals or outperforms prior published methods. Even without curated activity labels, video features alone preserve accuracy and enable end-to-end inference on raw footage. Driven by the predictor, a generative motion prior produces biomechanically plausible variants with reduced peak loading, rediscovering strategies from the predictive simulation literature. This pipeline establishes uncalibrated monocular video as a viable modality for estimating joint loading, opening a path toward retrospective analysis of archived clinical recordings, primary-care screening, and at-home rehabilitation tracking.
Jessy Lauer
Jun 4, 2026cs.CV

SC-MFJ: A Simple Haptic Quality Metric for Medical Image Segmentation

Standard segmentation metrics such as Dice and Hausdorff distance measure geometric overlap but say nothing about whether a segmented surface is suitable for haptic rendering in surgical simulation. We propose SC-MFJ (Surface-Constrained Mean Force Jerk), a simple, inexpensive metric that samples a segmented organ surface with many short virtual stylus walks and measures how jerky the resulting contact forces are. The metric is computed from existing segmentation outputs and uses roughly one minute of CPU time per case. We evaluate three pancreas CT segmentation approaches-binary nnU-Net output, Gaussian-smoothed output, and learned signed distance function (SDF) regression-across 80 cases in five-fold cross-validation. SC-MFJ reveals a 147x gap in haptic quality between the raw binary baseline and simple Gaussian post-processing, a difference entirely invisible to Dice and HD95. It also shows that learned SDF regression, despite requiring full model retraining, produces more variable haptic quality than Gaussian smoothing, with a case-level standard deviation of 168 N/s2 compared with 22 N/s2 for Gaussian. A second evaluation on the LiTS liver dataset (131 cases) confirms the generality of these findings: the binary-to-Gaussian gap widens to 189x, and Gaussian smoothing again produces consistently low force jerk across all folds. Our results suggest that for haptic simulation applications, a one-line post-processing step may be sufficient, and that a cheap metric like SC-MFJ can flag problems that geometric metrics miss.
Souraj Adhikary, Negar Chabi, Andre Mastmeyer
May 27, 2026cs.RO

Beyond Binary: Sim-to-Real Dexterous Manipulation with Physics-Grounded Contact Representation

A primary bottleneck in contact-rich manipulation is the difficulty of collecting real-world data. Sim-to-real reinforcement learning offers a scalable alternative, but the simulation-reality gap prevents information-dense modalities like touch from being effectively used. Existing sim-to-real methods often mitigate this gap by simplifying tactile data into coarse low-dimensional features -- sacrificing the richness required for complex manipulation. In this work, we introduce Center-of-Pressure (CoP), an effective tactile representation grounded in physical principles that preserves dense contact information while maintaining robustness for sim-to-real transfer. To support this representation, we propose a sensor calibration scheme based on differentiable dynamics, enabling the estimation of taxel orientations without requiring ground-truth force measurements. We evaluate CoP on two blind, challenging contact-rich manipulation tasks: peg-in-hole insertion and ball balancing. Across both tasks, policies conditioned on CoP achieve zero-shot sim-to-real transfer on a multi-fingered hand, and outperform both coarse binary-contact and raw-taxel baselines. Analysis of learned policy states further suggests that CoP-conditioned policies encode task-relevant physical properties, such as object mass, as an emergent byproduct of control.
Jiahe Pan, Stelian Coros, Jitendra Malik +1
May 23, 2026cs.RO

IsaacIPC: Coupling High-Fidelity Simulation and Realistic Rendering for Contact-Rich Robotic Systems

We present IsaacIPC, a robotic simulation framework that couples GPU accelerated incremental potential contact (IPC) with IsaacSim/Lab. IsaacIPC maps simulated deformation between simulation and visual meshes, enabling real-time realistic rendering with applications to data collection and policy evaluation. For tactile sensing, we introduce the geometric mortar contact potential (GMCP), which defines a barrier potential over contact samples on tactile surfaces to better resolve contact-pressure distributions. We evaluate GMCP on contact benchmarks and demonstrate IsaacIPC on rigid-deformable robotic simulations including a quadruped robot, a dexterous hand, and a universal manipulation interface (UMI) gripper.
Qixin Liang, Zhongqing Han
May 21, 2026cs.RO

Industrial Dual-Arm Box Handling via Online Inertial Estimation and Convex Wrench Optimization

Industrial robotic object handling often involves boxes and packages whose mass and center of mass are not known in advance. These uncertainties affect the force--moment balance required for stable lifting, and improper regulation of contact wrenches can lead to slip, object drop, orientation deviation, or excessive squeezing. This paper presents a friction-aware dual-arm box-handling framework for objects with unknown inertial properties. The proposed approach estimates the object mass and center of mass online from measured contact wrenches, and computes friction-feasible contact forces and torsional moments through a second-order cone program (SOCP) under ellipsoidal friction-limit-surface constraints. An offline trajectory refinement stage is also included to reduce undesired object--environment contact when geometric constraints are present. By enforcing friction feasibility as a hard constraint and minimizing contact effort within the feasible region, the framework achieves stable lifting without treating slip avoidance and excessive squeezing as separately tuned objectives. Experiments on a real dual-arm robotic system under different center-of-mass configurations demonstrate that the method lifts objects with unknown inertial properties while maintaining stable frictional contact.
Kenzhi Iskandar Wong, Lin Yang, Qian Ying Lee +1
May 20, 2026cs.RO

From swept contact to pose: Probe-aware registration via complementary-shape docking

Accurate registration between a prior model and the real scene is essential for high-precision robotic manipulation, yet optical methods suffer from long calibration chains, line-of-sight constraints, and fabrication errors. We propose a calibration-free alternative that reformulates contact registration as complementary-shape docking between the object and the probe's swept volume, explicitly accounting for probe geometry and leveraging both contact and non-contact evidence. Our solver integrates a global-to-local search via 3D FFT correlation over low-discrepancy SO(3) samples, then followed by continuous SE(3) refinement using Lie-algebra updates and analytic contact sensitivities. This pipeline yields efficient exploration and metric-grade convergence without fragile point correspondences. Simulation across free-form meshes achieved sub-0.04 mm and sub-0.4° accuracy and robustness to pose noise and contact loss. On a tooth-preparation robot, our method attained 0.42 mm and 3.75°, outperforming an optical tracker registration while requiring no external sensors. These results demonstrate a practical and precise registration strategy for surgical and industrial robots.
Chen Chen, Yunwen Li, Yifan Xu +5
May 20, 2026cs.RO

Safety-Critical Control for Smoothed Implicit Contact Dynamics

Smoothed implicit contact dynamics enables gradient-based planning and control for contact-rich tasks without predefined mode sequences. However, safety-critical control remains challenging because implicit contact dynamics makes safety-filter design nontrivial. The smoothing parameter κκ relaxes contact complementarity constraints, which makes the dynamics smooth but affects the contact force. This paper provides a safety-filtering framework for smoothed implicit contact dynamics. We first derive a discrete-time control barrier function (CBF) constraint using a first-order Taylor approximation of the implicitly defined contact force. We show that, although reducing κκ can improve local force-approximation accuracy, the resulting closed-loop force-constraint violations can vary non-monotonically with κκ. Motivated by this observation, we introduce boundary-focused rollouts that screen candidate κκ values by comparing the predicted safety margin with the observed one-step under-prediction. We then robustly tighten the predicted CBF constraint with a fixed margin to account for residual force under-prediction. Simulations on four contact-rich systems show that the proposed method eliminates force violations observed under a standard CBF. Project website https://contact-cbf.github.io/
Haegu Lee, Yitaek Kim, Christoffer Sloth
May 17, 2026cs.RO

PRIME: Physically-consistent Robotic Inertial and Motion Estimation for Legged and Humanoid Robots

Humanoid and legged robots interact with the environment through intermittent contacts, making accurate motion estimation fundamentally dependent on reasoning about contact dynamics. However, standard sensing pipelines-whether based on onboard proprioception with Extended Kalman Filters (EKFs) or external motion capture systems-recover only kinematics, while contact forces, contact timing, and inertial parameters remain unobserved. As a result, purely kinematic reconstructions often violate rigid-body dynamics, particularly during contact-rich motions. To enable accurate motion estimation from onboard kinematics in real-world deployment, we propose PRIME (Physically-consistent Robotic Inertial and Motion Estimation), a Maximum A Posteriori (MAP) formulation that refines measured kinematics and actuator commands into a dynamically consistent trajectory while jointly estimating frictional contact forces and physically consistent inertial parameters. Our approach incorporates differentiable contact dynamics with smoothed complementarity constraints and an Anitescu-style friction model, yielding a smooth optimization problem that remains tractable across versatile contact transitions. We evaluate PRIME on contact-rich locomotion with quadrupedal robots and the Unitree G1 humanoid, demonstrating improved trajectory consistency and accurate inertial parameter identification. Beyond improving state estimation and feedback control with calibrated inertial parameters, PRIME produces force- and contact-annotated motion reconstructions from real robots in deployment, which can be used to provide high-quality data for downstream learning applications, including large-scale behavior modeling and robot foundation models.
Jiarong Kang, Kunzhao Ren, Tao Pang +1
May 12, 2026cs.RO

Support-Safe Variational Hybrid Filtering for Contact-Mode and Sparse-Law Recovery

Contact-rich robot dynamics are hybrid: a single observation can match several latent states and contact regimes (free, impact, stick--slip). A standard amortized filter that places no probability on a feasible contact transition will permanently lose the branch the robot actually follows. We introduce VHYDRO, a variational hybrid dynamics learner that prevents this branch loss. At each step, VHYDRO mixes the learned proposal with a feasible transition law before sampling and importance weighting, ensuring that every transition retained by the model-feasible carrier remains covered. VHYDRO jointly infers a continuous latent state and a discrete contact mode, and fits a sparse port-Hamiltonian law to each recovered regime. On top of this, three guarantees connect: support coverage stabilizes filtering, the stabilized filter concentrates the discrete contact posterior on coherent regimes, and mode-pure segments admit sparse port-Hamiltonian recovery. The recovery error separates cleanly into filtering, derivative, mode-impurity, and physics-residual parts. Three empirical findings track the same mechanism. Under heavy occlusion the support-safe filter stays usable while a non-defensive proposal collapses. On ManiSkill demonstrations and on four Sawyer/BridgeData task families the discrete state forms temporally coherent contact-regime segments that the discrete state yields a stronger joint profile across ARI, change-point F1, and segment purity than post-hoc and mode-free baselines. On hybrid systems with known equations the mode-conditioned sparse fit recovers the active physical terms; purely predictive baselines do not.
Marios Papamichalis, Regina Ruane
May 11, 2026cs.RO

ForceFlow: Learning to Feel and Act via Contact-Driven Flow Matching

Existing imitation learning methods enable robots to interact autonomously with the physical environment. However, contact-rich manipulation tasks remain a significant challenge due to complex contact dynamics that demand high-precision force feedback and control. Although recent efforts have attempted to integrate force/torque sensing into policies, how to build a simple yet effective framework that achieves robust generalization under multimodal observations remains an open question. In this paper, we propose ForceFlow, a force-aware reactive framework built upon flow matching. For contact-stage policy design, we investigate force signal fusion mechanisms and adopt an asymmetric multimodal fusion architecture that treats force as a global regulatory signal, combined with a joint prediction paradigm that enhances the policy's understanding of instantaneous force and historical information, thereby achieving deep coupling between force and motion. For task-level hierarchical decomposition, we divide manipulation into a vision-dominant approach stage (VLM-based pointing for target localization) and a touch-dominant interaction stage (force-driven contact execution), with a Vision-to-Force (V2F) handover mechanism that explicitly decouples spatial generalization from contact regulation. Experimental results across six real-world contact-rich tasks demonstrate that ForceFlow achieves a 37% success rate improvement over the strong baseline ForceVLA while maintaining significantly lower cost. Moreover, ForceFlow exhibits accurate force signal prediction and demonstrates superior performance in contact force self-regulation and zero-shot out-of-distribution (OOD) generalization.
Shuoheng Zhang, Yifu Yuan, Hongyao Tang +7
May 10, 2026cond-mat.soft

Inverse Design of Metainterfaces for Static Friction Control: Beyond the Hertzian Limit

Programming the static friction of mechanical interfaces is critical for soft robotics, haptics, and precision gripping. Static friction is governed by the real contact area, and standard rough surfaces exhibit a linear area-load scaling inherent to classical Archard and Greenwood-Williamson models, severely restricting their functional range. Here, we propose a framework for the inverse design of tribological metainterfaces engineered for programmable contact behaviors. By utilizing general axisymmetric asperities, we unlock nonlinear macroscopic responses unattainable by standard Hertzian contacts. To solve the inverse problem, we embed a fully differentiable contact mechanics engine within a neural network and a quadratic optimizer. We leverage regularized physical gradients to automatically discover non-standard topographies that reproduce complex target friction laws, with only a few asperities in unit cells. The predicted designs are strictly validated against high-fidelity Boundary Element Method (BEM) simulations. This framework bridges data-driven optimization and rigorous physics, offering a scale-invariant pathway for discovering functional tribological surfaces.
Jacopo Bilotto, Arnav Singhal, Joaquin Garcia-Suarez +3
May 9, 2026cs.RO

IMPACT: An Implicit Active-Set Augmented Lagrangian for Fast Contact-Implicit Trajectory Optimization

Contact-implicit trajectory optimization (CITO) has attracted growing attention as a unified framework for planning and control in contact-rich robotic tasks. Recent approaches have demonstrated promising results in manipulation and locomotion without requiring a prescribed contact-mode schedule. It is well known that the underlying mathematical programs with complementarity constraints (MPCCs) remain numerically ill-conditioned, and systematic, scalable solution strategies for CITO remain an active area of research. More efficient and principled solvers that can handle contact constraints are therefore essential to broaden the applicability of CITO. In this work, we develop an augmented-Lagrangian approach to CITO for solving MPCC-based CITO with stationarity guarantees. The method can be interpreted as identifying the implicit contact-mode branches on the fly during the trajectory optimization (TO) iterations; we call this approach IMPACT (IMPlicit contact ACtive-set Trajectory optimization). We provide an efficient C++ implementation tailored to trajectory-optimization workloads and evaluate it on the open-source CITO and contact-implicit model predictive control (CI-MPC) benchmarks. On CITO, IMPACT achieves 2.9x-70x speedups over strong baselines (geometric mean 13.8x). On CI-MPC, we show improved control quality for contact-rich trajectories on dexterous manipulation tasks in simulation. Finally, we demonstrate the proposed method on real robotic hardware on a T-shaped object pushing task.
Jiayun Li, Dejian Gong, Georgia Chalvatzaki
Apr 30, 2026cs.RO

An Experimental Modular Instrument With a Haptic Feedback Framework for Robotic Surgery Training

Robotic-assisted surgery offers significant clinical advantages but largely eliminates direct haptic feedback, increasing the risk of excessive tool-tissue interaction forces. Although recent commercial systems have begun to introduce force feedback, their high cost limits accessibility, particularly for surgical training. This paper presents a modular experimental robotic laparoscopic instrument integrated with a real-time haptic feedback framework. The proposed instrument employs a wrist-mounted force/torque (F/T) sensor to estimate tool-tissue interaction forces while avoiding the durability and integration challenges of tip-mounted sensors. A haptic feedback framework is developed to extract the external contact forces, render them to the haptic device, and generate stable and perceptually meaningful feedback. The instrument is integrated into the robotic surgery training system (RoboScope) and evaluated through a controlled user study involving a force regulation task. Experimental results demonstrate that haptic feedback significantly improves task success rate, force regulation accuracy, and task efficiency compared to visual-only feedback. The proposed instrument enables stable, high-fidelity haptic interaction, supporting effective robotic surgery training.
Walid Shaker, Mustafa Suphi Erden
Apr 29, 2026cs.RO

Global Sampling-Based Trajectory Optimization for Contact-Rich Manipulation via KernelSOS

Contact-rich manipulation is challenging due to its high dimensionality, the requirement for long time horizons, and the presence of hybrid contact dynamics. Sampling-based methods have become a popular approach for this class of problems, but without explicit mechanisms for global exploration, they are susceptible to converging to poor local minima. In this paper, we introduce Global-MPPI, a unified trajectory optimization framework that integrates global exploration and local refinement. At the global level, we leverage kernel sum-of-squares optimization to identify globally promising regions of the solution space. To enable reliable performance for the non-smooth landscapes inherent to contact-rich manipulation, we introduce a graduated non-convexity strategy based on log-sum-exp smoothing, which transitions the optimization landscape from a smoothed surrogate to the original non-smooth objective. Finally, we employ the model-predictive path integral method to locally refine the solution. We evaluate Global-MPPI on high-dimensional, long-horizon contact-rich tasks, including the PushT task and dexterous in-hand manipulation. Experimental results demonstrate that our approach robustly uncovers high-quality solutions, achieving faster convergence and lower final costs compared to existing baseline methods.
Zhongqi Wei, Frederike Dümbgen
Apr 27, 2026cs.RO

Generalizable Friction Coefficient Estimation via Material Embedding and Proxy Interaction Modeling

Accurately estimating friction coefficients between arbitrary material pairs is critical for robotics, digital fabrication, and physics-based simulation, but exhaustive pairwise testing scales quadratically with the number of materials. We introduce a proxy-based modeling framework that approximates any pairwise friction f(A,B)f(A,B) from a small, fixed set of proxy materials C=[c1,,ck]C=[c_1,\dots,c_k] by learning a per-material embedding zA=g(f(A,c1),,f(A,ck))z_A = g(f(A,c1),\dots,f(A,ck)) and a fusion function pp such that f(A,B)p(zA,zB)f(A,B)\approx p\big(z_A,z_B\big). We present deterministic and probabilistic realizations of gg and pp, procedures for selecting diverse proxy sets, and mechanisms for handling missing or noisy proxy measurements. The learned embeddings are compact, interpretable, and enable calibrated uncertainty estimates for downstream decision making. On simulated and measured friction datasets, our approach achieves high predictive accuracy, robust performance with partial observations, and substantial experimental savings by significantly reducing pairwise testing.
Zhendong Wang, Huamin Wang
Apr 24, 2026cs.RO

A Lightweight Toggleable Adhesion Prototype for Multirotor UAV Landing on Tilting Platforms

Autonomous multirotor landings on uncrewed surface vessels (USVs) are critical for persistent maritime operations but remain challenging due to wave-induced tilt, wind disturbances, and limited landing area. Many existing approaches exhibit small pose tolerance for reliable landing. This paper presents a lightweight toggleable adhesion mechanism to improve landing reliability. The system uses a motor-driven corkscrew that engages hook-and-loop material on the landing surface, enabling active adhesion during landing and controlled release during takeoff. We evaluate a prototype using a modified Crazyflie 2.0 and a custom tilting platform at fixed angles representative of extreme wave conditions. Using only a simple vertical PID controller, the proposed approach increases landing success from an average of 40% (baseline) to 80% across platform tilts up to 43 degrees using appropriately selected actuation settings.
Teighin Nordholt, Melissa Greeff
Apr 22, 2026cs.RO

ETac: A Lightweight and Efficient Tactile Simulation Framework for Learning Dexterous Manipulation

Tactile sensors are increasingly integrated into dexterous robotic manipulators to enhance contact perception. However, learning manipulation policies that rely on tactile sensing remains challenging, primarily due to the trade-off between fidelity and computational cost of soft-body simulations. To address this, we present ETac, a tactile simulation framework that models elastomeric soft-body interactions with both high fidelity and efficiency. ETac employs a lightweight data-driven deformation propagation model to capture soft-body contact dynamics, achieving high simulation quality and boosting efficiency that enables large-scale policy training. When serving as the simulation backend, ETac produces surface deformation estimates comparable to FEM and demonstrates applicability for modeling real tactile sensors. Then, we showcase its capability in training a blind grasping policy that leverages large-area tactile feedback to manipulate diverse objects. Running on a single RTX 4090 GPU, ETac supports reinforcement learning across 4,096 parallel environments, achieving a total throughput of 869 FPS. The resulting policy reaches an average success rate of 84.45% across four object types, underscoring ETac's potential to make tactile-based skill learning both efficient and scalable.
Zhe Xu, Feiyu Zhao, Xiyan Huang +1
Apr 21, 2026cs.GR

An Efficient Multilevel Preconditioned Nonlinear Conjugate Gradient Method for Incremental Potential Contact

Incremental Potential Contact (IPC) guarantees intersection-free simulation but suffers from high computational costs due to the expensive Hessian assembly and linear solves required by Newton's method. While Preconditioned Nonlinear Conjugate Gradient (PNCG) avoids Hessian assembly, it has historically struggled with poor convergence in stiff, contact-rich scenarios due to the lack of effective preconditioners; simple Jacobi preconditioners fail to capture the global coupling, while advanced hierarchy-based preconditioners like Multilevel Additive Schwarz (MAS) are computationally prohibitive to rebuild at every nonlinear iteration. We present MAS-PNCG, a method that unlocks the power of hierarchical preconditioning for nonlinear optimization. Our key technical innovation is a Sparse-Input Woodbury update algorithm that incrementally adapts the fine-level MAS components to rapidly evolving contact sets. This bypasses the need for full preconditioner rebuilds, reducing maintenance cost to near-zero while capturing the complex spectral properties of the contact system. Furthermore, we replace heuristic PNCG search directions with a Hessian-aware 2D subspace minimization that optimally combines the preconditioned gradient and previous direction. We also apply a fast per-subdomain conservative CCD method that ensures penetration-free trajectories while avoiding overly restrictive global step sizes. Experiments demonstrate that our MAS-PNCG outperforms state-of-the-art Newton-PCG solvers, GIPC and StiffGIPC, both preconditioned with MAS up to 5.66×\times and 2.07×\times respectively.
Yu Zhang, Xing Shen, Kemeng Huang +5
Apr 19, 2026cs.RO

Novel Algorithms for Smoothly Differentiable and Efficiently Vectorizable Contact Manifold Construction

Generating intelligent robot behavior in contact-rich settings is a research problem where zeroth-order methods currently prevail. Developing methods that make use of first/second order information about rigid-body dynamics in the presence of contact holds great promise in terms of increasing the solution speed and computational efficiency. The main bottleneck in this research direction is the difficulty in obtaining gradients and Hessians that are actually useful for numerical optimization, due to pathologies in all three steps of a common simulation pipeline: i) collision detection, ii) contact dynamics, iii) time integration. This abstract proposes a method that aims to address the collision detection part of the puzzle, via a novel pipeline designed from scratch with smooth (i.e. twice) differentiability and massive vectorizability on GPUs as the main priorities. This is in contrast to standard collision detection routines that are instead optimized for runtime on CPUs and minimal memory footprint, but do employ logic and control flow that hinder differentiability and vectorization. The proposed pipeline consists of the following contributions: i) highly expressive and compute efficient SDF representations, ii) differentiable broad-phase and narrow-phase routines that use these representations to generate vertex-SDF and edge-SDF contacts, iii) a differentiable routine for convex decomposition based contact blending.
Onur Beker, Andreas René Geist, Anselm Paulus +1
Apr 17, 2026cs.RO

Contact-Aware Planning and Control of Continuum Robots in Highly Constrained Environments

Continuum robots are well suited for navigating confined and fragile environments, such as vascular or endoluminal anatomy, where contact with surrounding structures is often unavoidable. While controlled contact can assist motion, unfavorable contact can degrade controllability, induce kinematic singularities, or introduce safety risks. We present a contact-aware planning approach that evaluates contact quality, penalizing hazardous interactions, while permitting benign contact. The planner produces kinematically feasible trajectories and contact-aware Jacobians which can be used for closed-loop control in hardware experiments. We validate the approach by testing the integrated system (planning, control, and mechanical design) on anatomical models from patient scans. The planner generates effective plans for three common anatomical environments, and, in all hardware trials, the continuum robot was able to reach the target while avoiding dangerous tip contact (100% success). Mean tracking errors were 1.9 +/- 0.5 mm, 1.2 +/- 0.1 mm, and 1.7 +/- 0.2 mm across the three different environments. Ablation studies showed that penalizing end-of-continuum-segment (ECS) contact improved manipulability and prevented hardware failures. Overall, this work enables reliable, contact-aware navigation in highly constrained environments.
Aedan Mangan, Kehan Long, Ki Myung Brian Lee +3
Dec 29, 2025cs.RO

Learning to Feel the Future: DreamTacVLA for Contact-Rich Manipulation

Vision-Language-Action (VLA) models have shown remarkable generalization by mapping web-scale knowledge to robotic control, yet they remain blind to physical contact. Consequently, they struggle with contact-rich manipulation tasks that require reasoning about force, texture, and slip. While some approaches incorporate low-dimensional tactile signals, they fail to capture the high-resolution dynamics essential for such interactions. To address this limitation, we introduce DreamTacVLA, a framework that grounds VLA models in contact physics by learning to feel the future. Our model adopts a hierarchical perception scheme in which high-resolution tactile images serve as micro-vision inputs coupled with wrist-camera local vision and third-person macro vision. To reconcile these multi-scale sensory streams, we first train a unified policy with a Hierarchical Spatial Alignment (HSA) loss that aligns tactile tokens with their spatial counterparts in the wrist and third-person views. To further deepen the model's understanding of fine-grained contact dynamics, we finetune the system with a tactile world model that predicts future tactile signals. To mitigate tactile data scarcity and the wear-prone nature of tactile sensors, we construct a hybrid large-scale dataset sourced from both high-fidelity digital twin and real-world experiments. By anticipating upcoming tactile states, DreamTacVLA acquires a rich model of contact physics and conditions its actions on both real observations and imagined consequences. Across contact-rich manipulation tasks, it outperforms state-of-the-art VLA baselines, achieving up to 95% success, highlighting the importance of understanding physical contact for robust, touch-aware robotic agents.
Guo Ye, Zexi Zhang, Xu Zhao +4
Date pendingcs.RO

A Dynamic Toolkit for Transmission Characteristics of Precision Reducers with Explicit Contact Geometry

Precision reducers couple contact geometry, bearing support, structural deformation, and loading history. This paper presents a dynamic toolkit connecting distributed local contacts to the complete mechanical reaction path. Work-conjugate maps transfer displacement, reaction, and tangent contributions between contacts and rigid or reduced coordinates, with explicit allocation of contact and body elasticity. An implicit generalized-alpha solution distinguishes trial evaluations from accepted history. Contact records then support performance protocols and configured geometric or constitutive feedback. The numerical studies focus on mechanical coupling and pressure recovery. An idealized annular housing retains physical interfaces while its structural coordinates are reduced. Two reductions with similar static errors have cross-port response errors of 24.975 and 0.312 percent over the same frequency band relative to a common parent model. In a shared-pin example, a 20 micrometer radial displacement of one wheel changes the load on a second, fixed wheel by approximately 75 N. Removing cross-station compliance removes this incremental transfer on the tested sleeve-seating branch. A double-wheel cycloidal assembly relates torsional branch response to aggregate contact-load variation and normalized pressure fields. The pressure maxima remain sensitive to resolution despite small discrete force residuals. Further formulations specify how motion and contact records support precision, vibration, heat, wear, and durability models with their required inputs. The framework separates model representation and numerical resolution while retaining common definitions of motion, force, and observation.
Jiacheng Miao, Chao Liu, Qiliang Wang +2